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a/translation/history/classificationtype_words_wk_5682951C.txt b/translation/history/classificationtype_words_wk_5682951C.txt new file mode 100644 index 0000000..80bd144 Binary files /dev/null and b/translation/history/classificationtype_words_wk_5682951C.txt differ diff --git a/translation/history/clause_fr_56826F4B.txt b/translation/history/clause_fr_56826F4B.txt new file mode 100644 index 0000000..5f28270 --- /dev/null +++ b/translation/history/clause_fr_56826F4B.txt @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/translation/history/clause_fr_diff_56826EA9.txt b/translation/history/clause_fr_diff_56826EA9.txt new file mode 100644 index 0000000..c3f1277 --- /dev/null +++ b/translation/history/clause_fr_diff_56826EA9.txt @@ -0,0 +1,19975 @@ +// DIFF ADD 0 +// HASH_VALUE 7C0DD08E0B74B048 +// INDEX 0 +abandon_mission [&TSK&Vous avez abandonné une mission.] + +// DIFF ADD 1 +// HASH_VALUE EA0BB0312AD03638 +// INDEX 1 +abandon_team_mission_refused [&CHK&Seuls les chefs peuvent abandonner une mission d'équipe.] + +// DIFF ADD 2 +// HASH_VALUE 2500DB4918588269 +// INDEX 2 +answer_bye [Au revoir !] + +// DIFF ADD 3 +// HASH_VALUE 0B6614879BDA0F66 +// INDEX 3 +answer_group_no_m [Nous ne sommes pas intéressés.] + +// DIFF ADD 4 +// HASH_VALUE 0B66148753D82458 +// INDEX 4 +answer_group_no_f [Nous ne sommes pas intéressées.] + +// DIFF ADD 5 +// HASH_VALUE EA92BC52A81A12BE +// INDEX 5 +answer_next [Dites-m'en plus.] + +// DIFF ADD 6 +// HASH_VALUE AC46EB8639C6D34B +// INDEX 6 +answer_no_f [Je ne suis pas intéressée.] + +// DIFF ADD 7 +// HASH_VALUE 5BF85C4F0D72AF99 +// INDEX 7 +answer_no_m [Je ne suis pas intéressé.] + +// DIFF ADD 8 +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 8 +answer_ok [Ok] + +// DIFF ADD 9 +// HASH_VALUE DFC5480ADB90CC60 +// INDEX 9 +answer_skip [Ne venez pas m'ennuyer...] + +// DIFF ADD 10 +// HASH_VALUE 50E26657105975D7 +// INDEX 10 +aura_effect_begin [&SPL&Vous commencez à sentir les effets du pouvoir $p$.] + +// DIFF ADD 11 +// HASH_VALUE 7857F6E7A22D0CDC +// INDEX 11 +aura_effect_end [&SPL&Les effets du pouvoir $p$ ont pris fin.] + +// DIFF ADD 12 +// HASH_VALUE 524D2DE1496727E5 +// INDEX 12 +auto_loot_level_too_low [&ITMF&Pour votre mission, vous avez besoin d'une matière de qualité supérieure.] + +// DIFF ADD 13 +// HASH_VALUE 3E2B6E624E413773 +// INDEX 13 +auto_loot_success_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ pour votre mission.] + +// DIFF ADD 14 +// HASH_VALUE FDBA46194E554C3F +// INDEX 14 +auto_loot_success_1 [&ITM&Vous obtenez $i.ia$ $i$ de qualité $level$ pour votre mission.] + +// DIFF ADD 15 +// HASH_VALUE B0AE5F8F58EAE81B +// INDEX 15 +bag_full [&CHK&Votre inventaire est plein, il y a $qty$ objets dedans.] + +// DIFF ADD 16 +// HASH_VALUE E4B06F6D98275FE8 +// INDEX 16 +cant_craft_engaged_melee [&CHK&Vous ne pouvez rien créer pendant un combat de mêlée ! Création avortée !] + +// DIFF ADD 17 +// HASH_VALUE 1673E29D734B4F7C +// INDEX 17 +cant_craft_when_dead_f [&CHKCB&Vous êtes morte en créant un objet ! Création avortée !] + +// DIFF ADD 18 +// HASH_VALUE AB18C547EAB73C58 +// INDEX 18 +cant_craft_when_dead_m [&CHKCB&Vous êtes mort en créant un objet ! Création avortée !] + +// DIFF ADD 19 +// HASH_VALUE B6A5B81EA8A7FB33 +// INDEX 19 +cant_forage_engaged_in_melee [&CHKCB&Vous ne pouvez pas extraire de M.P. pendant un combat de mêlée ! Extraction avortée !] + +// DIFF ADD 20 +// HASH_VALUE 6958ACADA39C64A6 +// INDEX 20 +cant_found_item [&CHK&l'objet du port $i$ n'a pas été trouvé.] + +// DIFF ADD 21 +// HASH_VALUE 0547EAB9B084CCA8 +// INDEX 21 +cant_found_rm [&CHK&Toutes les matières premières sélectionnées n'ont pu être trouvées dans l'inventaire ! L'action d'artisanat est annulée !] + +// DIFF ADD 22 +// HASH_VALUE 09ED9F31FA5A0135 +// INDEX 22 +cant_lock_rm [&CHK&Impossible de stocker toutes les matières premières que vous avez choisies pour la création ! Certaines doivent déjà être stockées pour une autre utilisation. Création avortée !] + +// DIFF ADD 23 +// HASH_VALUE 21D2F06FB30EFA3A +// INDEX 23 +chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +// DIFF ADD 24 +// HASH_VALUE 7609BC467E25E790 +// INDEX 24 +chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +// DIFF ADD 25 +// HASH_VALUE FA377248CE23559D +// INDEX 25 +chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +// DIFF ADD 26 +// HASH_VALUE F4FEAD9FEA803723 +// INDEX 26 +chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +// DIFF ADD 27 +// HASH_VALUE 2CEA49D63B5696E2 +// INDEX 27 +chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +// DIFF ADD 28 +// HASH_VALUE C8D82F1E893F2FCE +// INDEX 28 +combat_actor_critical_hit [&SPLM&Vous portez un coup critique $e.pr$ $e$.] + +// DIFF ADD 29 +// HASH_VALUE 61334B8361A65541 +// INDEX 29 +combat_actor_fumble [&MISM&Vous faites une bourde.] + +// DIFF ADD 30 +// HASH_VALUE FCD930B0B9D6F109 +// INDEX 30 +combat_actor_hit_p [&DGM&Vous infligez $damage$ points de dégâts $e.pr$ $e$.] + +// DIFF ADD 31 +// HASH_VALUE 37979F4320607055 +// INDEX 31 +combat_actor_hit_1 [&DGM&Vous infligez 1 point de dégâts $e.pr$ $e$.] + +// DIFF ADD 32 +// HASH_VALUE 574964F99A4E1889 +// INDEX 32 +combat_actor_hit_0 [&DGM&Vous atteignez $e.cc$ $e$ mais n'infligez pas de dégâts.] + +// DIFF ADD 33 +// HASH_VALUE 9F057EBE1F528CCF +// INDEX 33 +combat_actor_hit_pm [&DGM&Vous infligez $damage$ ($maxDamage$) points de dégâts $e.pr$ $e$.] + +// DIFF ADD 34 +// HASH_VALUE E9DDDB7C5A87E027 +// INDEX 34 +combat_actor_hit_1m [&DGM&Vous infligez 1 point de dégâts ($maxDamage$) $e.pr$ $e$.] + +// DIFF ADD 35 +// HASH_VALUE AF6FE97C8F063DE8 +// INDEX 35 +combat_actor_hit_0m [&DGM&Vous atteignez $e.da$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +// DIFF ADD 36 +// HASH_VALUE 1D1B9E48243981E0 +// INDEX 36 +combat_actor_hit_test_loc_p [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ points de dégâts.] + +// DIFF ADD 37 +// HASH_VALUE C2B501E8F708F17C +// INDEX 37 +combat_actor_hit_test_loc_1 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 point de dégâts.] + +// DIFF ADD 38 +// HASH_VALUE 7BCAA4B289A74A6E +// INDEX 38 +combat_actor_hit_test_loc_0 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts.] + +// DIFF ADD 39 +// HASH_VALUE B454209BF98AC3C6 +// INDEX 39 +combat_actor_hit_test_loc_pm [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ ($maxDamage$) points de dégâts.] + +// DIFF ADD 40 +// HASH_VALUE D422363362AA7E9E +// INDEX 40 +combat_actor_hit_test_loc_1m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 ($maxDamage$) point de dégâts.] + +// DIFF ADD 41 +// HASH_VALUE DCF6D13B61BD130F +// INDEX 41 +combat_actor_hit_test_loc_0m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +// DIFF ADD 42 +// HASH_VALUE F0B9E5FF3CA4759C +// INDEX 42 +combat_actor_hit_self_p [&DG&Vous vous blessez et subissez $damage$ points de dégâts.] + +// DIFF ADD 43 +// HASH_VALUE C388559BE13ED83C +// INDEX 43 +combat_actor_hit_self_1 [&DG&Vous vous blessez et subissez 1 point de dégâts.] + +// DIFF ADD 44 +// HASH_VALUE 511387CDDD2AB72D +// INDEX 44 +combat_actor_hit_self_0 [&DG&Vous vous blessez mais ne subissez aucun dégât.] + +// DIFF ADD 45 +// HASH_VALUE C50A27E5D3DDF7EF +// INDEX 45 +combat_actor_hit_self_pm [&DG&Vous vous blessez et subissez $damage$ ($maxDamage$) points de dégâts.] + +// DIFF ADD 46 +// HASH_VALUE 2E2AE2BDF3AB0D87 +// INDEX 46 +combat_actor_hit_self_1m [&DG&Vous vous blessez et subissez 1 ($maxDamage$) point de dégâts.] + +// DIFF ADD 47 +// HASH_VALUE B3090C3F458201B8 +// INDEX 47 +combat_actor_hit_self_0m [&DG&Vous vous blessez mais ne subissez aucun dégât ($maxDamage$).] + +// DIFF ADD 48 +// HASH_VALUE 862E27DF55912338 +// INDEX 48 +combat_actor_miss [&MISM&Vous ratez $e.da$ $e$.] + +// DIFF ADD 49 +// HASH_VALUE 53EF3622E6B54E23 +// INDEX 49 +combat_attack_actor [&SYS&Vous attaquez $e.da$ $e$.] + +// DIFF ADD 50 +// HASH_VALUE 1185546106144298 +// INDEX 50 +combat_attack_defender [&SYS&$e.da$ $e$ vous attaque.] + +// DIFF ADD 51 +// HASH_VALUE 602B42486B9F8157 +// INDEX 51 +combat_attack_spectator [&SYS&$actor.da$ $actor$ attaque $defender.da$ $defender$.] + +// DIFF ADD 52 +// HASH_VALUE F6E2EEE0266C62E0 +// INDEX 52 +combat_use_action_yet [&CHKCB&Vous ne pouvez pas encore utiliser une action de combats.] + +// DIFF ADD 53 +// HASH_VALUE B7F8BA5A640B0B4A +// INDEX 53 +combat_defender_critical_hit [&SPL&$e.da$ $e$ vous porte un coup critique.] + +// DIFF ADD 54 +// HASH_VALUE 5662C81077D48BDC +// INDEX 54 +combat_defender_fumble [&MIS&$e.da$ $e$ fait une bourde.] + +// DIFF ADD 55 +// HASH_VALUE 321EF60F44E5C2AE +// INDEX 55 +combat_defender_hit [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ dégâts.] + +// DIFF ADD 56 +// HASH_VALUE 92AEFD793AD06C8D +// INDEX 56 +combat_defender_hit_0 [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts.] + +// DIFF ADD 57 +// HASH_VALUE 2A6627652AF42EC4 +// INDEX 57 +combat_defender_hit_m [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ ($maxDamage$) dégâts.] + +// DIFF ADD 58 +// HASH_VALUE 466622D892F6F112 +// INDEX 58 +combat_defender_hit_0m [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts ($maxDamage$).] + +// DIFF ADD 59 +// HASH_VALUE 2F6EC1329E32D7D5 +// INDEX 59 +combat_defender_hit_loc [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ dégâts.] + +// DIFF ADD 60 +// HASH_VALUE C95AB72C0ED84684 +// INDEX 60 +combat_defender_hit_loc_0 [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts.] + +// DIFF ADD 61 +// HASH_VALUE 05CF3FB6C0A635C6 +// INDEX 61 +combat_defender_hit_loc_m [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ ($maxDamage$) dégâts.] + +// DIFF ADD 62 +// HASH_VALUE 31B201B770CECBF6 +// INDEX 62 +combat_defender_hit_loc_0m [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts ($maxDamage$).] + +// DIFF ADD 63 +// HASH_VALUE 0B8F2F65B9103BB3 +// INDEX 63 +combat_defender_miss [&MIS&$e.da$ $e$ vous rate.] + +// DIFF ADD 64 +// HASH_VALUE 4E808223FEAF2F5B +// INDEX 64 +combat_disarm_attacker [&SPLM&Vous avez désarmé $p$.] + +// DIFF ADD 65 +// HASH_VALUE 93B45CE9357C51D7 +// INDEX 65 +combat_disarm_defender [&SPL&$e.da$ $e$ vous a désarmé.] + +// DIFF ADD 66 +// HASH_VALUE 90FB8118775393A7 +// INDEX 66 +combat_disarm_no_item_m [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas le désarmer.] + +// DIFF ADD 67 +// HASH_VALUE 90FB8118775393A3 +// INDEX 67 +combat_disarm_no_item_f [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas la désarmer.] + +// DIFF ADD 68 +// HASH_VALUE 4AAFA8CEA2A3971C +// INDEX 68 +combat_dmg_shield_attacker [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts et $defender.da$ $defender$ gagne $drain$ points de vie.] + +// DIFF ADD 69 +// HASH_VALUE 8BCC2907F9A47B0A +// INDEX 69 +combat_dmg_shield_attacker_0 [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts.] + +// DIFF ADD 70 +// HASH_VALUE 77E0828341E6D6A1 +// INDEX 70 +combat_dmg_shield_defender [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et vous gagnez $drain$ points de vie.] + +// DIFF ADD 71 +// HASH_VALUE 495F82783CA4467B +// INDEX 71 +combat_dmg_shield_defender_0 [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +// DIFF ADD 72 +// HASH_VALUE D2403D877F8D7D3A +// INDEX 72 +combat_dmg_shield_spectators [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et $defender.da$ $defender$ gagne $drain$ points de vie.] + +// DIFF ADD 73 +// HASH_VALUE 29412175C0AAFE73 +// INDEX 73 +combat_dmg_shield_spectators_0 [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +// DIFF ADD 74 +// HASH_VALUE F0F577386E6D83B0 +// INDEX 74 +combat_dodge_attacker [&MISM&$e.da$ $e$ a esquivé votre attaque.] + +// DIFF ADD 75 +// HASH_VALUE FEE0247732933BC5 +// INDEX 75 +combat_dodge_defender [&MIS&Vous avez esquivé l'attaque $e.cc$ $e$.] + +// DIFF ADD 76 +// HASH_VALUE 769F3633ED652DA1 +// INDEX 76 +combat_dodge_spectator [&SYS&$defender.ia$ $defender$ a esquivé l'attaque $actor.cc$ $actor$.] + +// DIFF ADD 77 +// HASH_VALUE B74C7F71BFA62808 +// INDEX 77 +combat_feint_actor [&SPLM&Vous avez réussi à feinter $e.da$ $e$.] + +// DIFF ADD 78 +// HASH_VALUE DC9FF92AAB9ADCF2 +// INDEX 78 +combat_feint_invalid [&CHKCB&$e.da$ $e$ ne vous attaque pas en combat de mêlée, vous ne pouvez pas feinter.] + +// DIFF ADD 79 +// HASH_VALUE CD066A71802D5CA2 +// INDEX 79 +combat_feint_target [&SPL&$e.da$ $e$ a réussi à vous feinter.] + +// DIFF ADD 80 +// HASH_VALUE 0D0C5C4999E3DBD4 +// INDEX 80 +combat_invalid_target [&CHKCB&Cible erronée.] + +// DIFF ADD 81 +// HASH_VALUE 9D69B29D1B197C03 +// INDEX 81 +combat_leave_actor [&SYS&Vous n'attaquez plus $e.da$ $e$.] + +// DIFF ADD 82 +// HASH_VALUE D4A3278ECBB0432B +// INDEX 82 +combat_leave_defender [&SYS&$e.da$ $e$ quitte le combat.] + +// DIFF ADD 83 +// HASH_VALUE 2F716689CE911AD5 +// INDEX 83 +combat_leave_spectator [&SYS&$actor.da$ $actor$ n'attaque plus $defender.da$ $defender$.] + +// DIFF ADD 84 +// HASH_VALUE 273364F6DF8F492D +// INDEX 84 +combat_lose_sap_actor [&SPLM&Vous faites perdre $i$ points de sève $e.pr$ $e$.] + +// DIFF ADD 85 +// HASH_VALUE D6D259F0EB22E084 +// INDEX 85 +combat_lose_sap_self [&SPL&Vous vous faites perdre $i$ points de sève.] + +// DIFF ADD 86 +// HASH_VALUE E1ED73A2DB31B30C +// INDEX 86 +combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points de sève.] + +// DIFF ADD 87 +// HASH_VALUE 6C0E0550060754C9 +// INDEX 87 +combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points de sève.] + +// DIFF ADD 88 +// HASH_VALUE BA41175240B1FDAA +// INDEX 88 +combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points de sève.] + +// DIFF ADD 89 +// HASH_VALUE E5AF41E29DFE0A94 +// INDEX 89 +combat_lose_sap_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points de sève.] + +// DIFF ADD 90 +// HASH_VALUE B1F749C747A491C9 +// INDEX 90 +combat_lose_sap_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points de sève.] + +// DIFF ADD 91 +// HASH_VALUE E31600A8A33FFC00 +// INDEX 91 +combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ fait perdre $i$ points de sève $target.pr$ $target$.] + +// DIFF ADD 92 +// HASH_VALUE ECC849EA7CCDA560 +// INDEX 92 +combat_lose_sap_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points de sève.] + +// DIFF ADD 93 +// HASH_VALUE 8AC6F58993774884 +// INDEX 93 +combat_lose_sta_actor [&SPLM&Vous faites perdre $i$ points d'endurance $e.pr$ $e$.] + +// DIFF ADD 94 +// HASH_VALUE 207CED5EB8F3DC00 +// INDEX 94 +combat_lose_sta_self [&SPL&Vous vous faites perdre $i$ points d'endurance.] + +// DIFF ADD 95 +// HASH_VALUE 7C21A7A1BAC25D31 +// INDEX 95 +combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points d'endurance.] + +// DIFF ADD 96 +// HASH_VALUE AFFEF379B0590DFC +// INDEX 96 +combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points d'endurance.] + +// DIFF ADD 97 +// HASH_VALUE 99D2C177DBE531A9 +// INDEX 97 +combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points d'endurance.] + +// DIFF ADD 98 +// HASH_VALUE A567E58CE5E4D7A1 +// INDEX 98 +combat_lose_sta_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points d'endurance.] + +// DIFF ADD 99 +// HASH_VALUE FBA1DD3514758D45 +// INDEX 99 +combat_lose_sta_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points d'endurance.] + +// DIFF ADD 100 +// HASH_VALUE 72EA87DF5440675E +// INDEX 100 +combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ a fait perdre $i$ points d'endurance $target.pr$ $target$.] + +// DIFF ADD 101 +// HASH_VALUE B9994566C67739CE +// INDEX 101 +combat_lose_sta_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points d'endurance.] + +// DIFF ADD 102 +// HASH_VALUE 02F7641195F081B7 +// INDEX 102 +combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +// DIFF ADD 103 +// HASH_VALUE 43CB4861032EDF90 +// INDEX 103 +combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +// DIFF ADD 104 +// HASH_VALUE 605BF1486B4B535F +// INDEX 104 +combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +// DIFF ADD 105 +// HASH_VALUE 5D7819AF1CCFAC99 +// INDEX 105 +combat_not_an_enemy [&CHKCB&Vous ne pouvez vous battre qu'avec vos ennemis.] + +// DIFF ADD 106 +// HASH_VALUE 3ABEC30C216BD1B8 +// INDEX 106 +combat_not_a_weapon [&CHKCB&Vous ne pouvez pas vous battre avec cet objet en main.] + +// DIFF ADD 107 +// HASH_VALUE 959874DEEF9FC966 +// INDEX 107 +combat_not_enough_sta [&CHKCB&Vous n'avez pas assez d'endurance pour cette action.] + +// DIFF ADD 108 +// HASH_VALUE F20A8D5E874C2998 +// INDEX 108 +combat_parry_attacker [&MISM&$e.da$ $e$ a paré votre attaque.] + +// DIFF ADD 109 +// HASH_VALUE AB49618ACBEA0068 +// INDEX 109 +combat_parry_defender [&MIS&Vous parez l'attaque $e.cc$ $e$.] + +// DIFF ADD 110 +// HASH_VALUE 9B991EE8E9443D7D +// INDEX 110 +combat_parry_spectator [&SYS&$defender.ia$ $defender$ a paré l'attaque $actor.cc$ $actor$.] + +// DIFF ADD 111 +// HASH_VALUE 224C0964DE957FC6 +// INDEX 111 +combat_proc_vampirism_attacker [&ISE&Déclenchement de l'effet Vol de Vie, votre arme vous donne $drain$ points de vie qu'elle a volé à votre adversaire $defender.da$ $defender$.] + +// DIFF ADD 112 +// HASH_VALUE 32CC0011FF287D69 +// INDEX 112 +combat_proc_vampirism_defender [&ISE&L'arme de votre adversaire $attacker.da$ $attacker$ vous vole $drain$ points de vie.] + +// DIFF ADD 113 +// HASH_VALUE D3F540CE6921140A +// INDEX 113 +combat_proc_vampirism_spectators_n [&ISE&$attacker.da$ $attacker$ utilise son arme pour voler $drain$ points de vie à son adversaire $defender.da$ $defender$.] + +// DIFF ADD 114 +// HASH_VALUE CD1895AFA8075D36 +// INDEX 114 +combat_spectator_critical_hit [&SYS&$actor.da$ $actor$ porte un coup critique $defender.pr$ $defender$.] + +// DIFF ADD 115 +// HASH_VALUE F67D8544CCD6448B +// INDEX 115 +combat_spectator_fumble [&MIS&$actor.da$ $actor$ fait une bourde.] + +// DIFF ADD 116 +// HASH_VALUE 4E64577F16B22627 +// INDEX 116 +combat_spectator_hit [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +// DIFF ADD 117 +// HASH_VALUE FB0CD2FC55CECF02 +// INDEX 117 +combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts.] + +// DIFF ADD 118 +// HASH_VALUE 8B18AE5E367A82BE +// INDEX 118 +combat_spectator_hit_m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ ($maxDamage$) dégâts.] + +// DIFF ADD 119 +// HASH_VALUE 9725E7CE37664C63 +// INDEX 119 +combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts ($maxDamage$).] + +// DIFF ADD 120 +// HASH_VALUE DE14C213FBD91B70 +// INDEX 120 +combat_spectator_hit_self_creature [&DGM&$e.da$ $e$ se blesse, infligeant $damage$ dégâts.] + +// DIFF ADD 121 +// HASH_VALUE 7800B80D6B7F8A1F +// INDEX 121 +combat_spectator_hit_self_creature_0 [&DGM&$e.da$ $e$ se blesse mais n'inflige pas de dégâts.] + +// DIFF ADD 122 +// HASH_VALUE 3E45C904DADD2B5C +// INDEX 122 +combat_spectator_hit_self_bot_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + +// DIFF ADD 123 +// HASH_VALUE 01AE2C8BAE087494 +// INDEX 123 +combat_spectator_hit_self_bot_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + +// DIFF ADD 124 +// HASH_VALUE 7D6172DF8785A6D9 +// INDEX 124 +combat_spectator_hit_self_bot_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + +// DIFF ADD 125 +// HASH_VALUE 9A6CE7F565E15856 +// INDEX 125 +combat_spectator_hit_self_bot_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +// DIFF ADD 126 +// HASH_VALUE 3E45C904DADD2B5C +// INDEX 126 +combat_spectator_hit_self_player_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + +// DIFF ADD 127 +// HASH_VALUE 01AE2C8BAE087494 +// INDEX 127 +combat_spectator_hit_self_player_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + +// DIFF ADD 128 +// HASH_VALUE 7D6172DF8785A6D9 +// INDEX 128 +combat_spectator_hit_self_player_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + +// DIFF ADD 129 +// HASH_VALUE 9A6CE7F565E15856 +// INDEX 129 +combat_spectator_hit_self_player_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +// DIFF ADD 130 +// HASH_VALUE 9377CA65B3288406 +// INDEX 130 +combat_spectator_miss [&SYS&$actor.da$ $actor$ rate $defender.da$ $defender$.] + +// DIFF ADD 131 +// HASH_VALUE 77CEB301024C1F9C +// INDEX 131 +craft_sentence_incorrect [&CHK&Le plan de création est incorrecte ! Création avortée !] + +// DIFF ADD 132 +// HASH_VALUE D3EFF432A6A0B214 +// INDEX 132 +death_killer [&SYS&Vous avez tué $e.da$ $e$.] + +// DIFF ADD 133 +// HASH_VALUE 0D68FA3B4BFB9362 +// INDEX 133 +death_self_kill_f [&SYS&Vous vous êtes tuée.] + +// DIFF ADD 134 +// HASH_VALUE 8BC8AF33FF8C5435 +// INDEX 134 +death_self_kill_m [&SYS&Vous vous êtes tué.] + +// DIFF ADD 135 +// HASH_VALUE 8C8F26E6F921EA17 +// INDEX 135 +death_self_kill_spectators_c [&SYS&$c.da$ $c$ s'est tué.] + +// DIFF ADD 136 +// HASH_VALUE 1E3AC34BCCB16A33 +// INDEX 136 +death_self_kill_spectators_bm [&SYS&$b.da$ $b$ s'est tué tout seul.] + +// DIFF ADD 137 +// HASH_VALUE 3285D00649D80399 +// INDEX 137 +death_self_kill_spectators_bf [&SYS&$b.da$ $b$ s'est tuée toute seule.] + +// DIFF ADD 138 +// HASH_VALUE 6560562E8485CE36 +// INDEX 138 +death_self_kill_spectators_pm [&SYS&$p$ s'est tué tout seul.] + +// DIFF ADD 139 +// HASH_VALUE 8E944120CEB6CF82 +// INDEX 139 +death_self_kill_spectators_pf [&SYS&$p$ s'est tuée toute seule.] + +// DIFF ADD 140 +// HASH_VALUE C545CA3574958ACE +// INDEX 140 +death_spectators [&SYS&$victim.da$ $victim$ a été tué par $killer.da$ $killer$.] + +// DIFF ADD 141 +// HASH_VALUE 17E2D9603C31A656 +// INDEX 141 +death_victim_0_m [&SYS&Vous avez été tué.] + +// DIFF ADD 142 +// HASH_VALUE 6242C133BF444226 +// INDEX 142 +death_victim_0_f [&SYS&Vous avez été tuée.] + +// DIFF ADD 143 +// HASH_VALUE F0F1BD924B405989 +// INDEX 143 +death_victim_m [&SYS&Vous avez été tué par $e.da$ $e$.] + +// DIFF ADD 144 +// HASH_VALUE 9FD689DEF8120E89 +// INDEX 144 +death_victim_f [&SYS&Vous avez été tuée par $e.da$ $e$.] + +// DIFF ADD 145 +// HASH_VALUE 2B5931068591DDAA +// INDEX 145 +default_crafted_items_talkmenu [J'ai créé les objets.] + +// DIFF ADD 146 +// HASH_VALUE E4507629A9D53767 +// INDEX 146 +default_crafted_item_talkmenu [J'ai créé $crafted.da$ $crafted$.] + +// DIFF ADD 147 +// HASH_VALUE C96EF64D4466FF68 +// INDEX 147 +default_did_it_talkmenu [C'est fait...] + +// DIFF ADD 148 +// HASH_VALUE 150488B15B42D4E1 +// INDEX 148 +default_found_rms_talkmenu [J'ai trouvé les matières premières.] + +// DIFF ADD 149 +// HASH_VALUE CA11C37EC9C6A41A +// INDEX 149 +default_found_rm_talkmenu [J'ai trouvé $rawmat.ia$ $rawmat$.] + +// DIFF ADD 150 +// HASH_VALUE E8542BF574ED8E58 +// INDEX 150 +default_give_1_item_menu [Donnez $i.ia$ $i$] + +// DIFF ADD 151 +// HASH_VALUE ADB1209670750C35 +// INDEX 151 +default_killed_creatures_group_talkmenu [Nous avons tué les créatures.] + +// DIFF ADD 152 +// HASH_VALUE DA59A3F28EFE0019 +// INDEX 152 +default_killed_creatures_talkmenu [J'ai tué les créatures.] + +// DIFF ADD 153 +// HASH_VALUE 66C470F61772826E +// INDEX 153 +default_killed_creature_group_talkmenu [Nous avons tué $target.ia$ $target$.] + +// DIFF ADD 154 +// HASH_VALUE 47083A67D6E88DDA +// INDEX 154 +default_killed_creature_talkmenu [J'ai éliminé $killed.ia$ $killed$.] + +// DIFF ADD 155 +// HASH_VALUE 28C93171CB11AB0E +// INDEX 155 +default_killed_species_talkmenu [J'ai tué $species.da$ $species.p$.] + +// DIFF ADD 156 +// HASH_VALUE F6BA494DE9E5C234 +// INDEX 156 +default_progress_talkmenu [J'ai fait des progrès en $s$.] + +// DIFF ADD 157 +// HASH_VALUE EA0ACF4309CDC268 +// INDEX 157 +default_sent_me_name_talkmenu [C'est $previous$ qui m'envoie...] + +// DIFF ADD 158 +// HASH_VALUE EA0ACF4309CDC268 +// INDEX 158 +default_sent_me_talkmenu [C'est $previous$ qui m'envoie...] + +// DIFF ADD 159 +// HASH_VALUE 2B4C2E76DB05CB79 +// INDEX 159 +default_sent_us_talkmenu [C'est $previous$ qui nous envoie...] + +// DIFF ADD 160 +// HASH_VALUE DFE57F44B430A9F9 +// INDEX 160 +default_talk_to_bot_name [Parlez à $bn$.] + +// DIFF ADD 161 +// HASH_VALUE 71D9A8DF145DCD01 +// INDEX 161 +effect_bleed_begin [&DG&Vos blessures saignent massivement.] + +// DIFF ADD 162 +// HASH_VALUE 429E5E075CF29C06 +// INDEX 162 +effect_bleed_begin_actor [&SYS&Les blessures $e.cc$ $e$ saignent massivement.] + +// DIFF ADD 163 +// HASH_VALUE 6AB5F7E2EE3A4C5F +// INDEX 163 +effect_bleed_ended [&DG&Vous ne saignez plus.] + +// DIFF ADD 164 +// HASH_VALUE D3E0E75DB7F09720 +// INDEX 164 +effect_bleed_ended_actor [&SYS&$e.da$ $e$ ne saigne plus.] + +// DIFF ADD 165 +// HASH_VALUE 6A4FDA5A081C1B37 +// INDEX 165 +effect_bleed_lose_hp [&DG&Vous saignez et perdez $i$ points de vie.] + +// DIFF ADD 166 +// HASH_VALUE 83BCE77B6B18C9B9 +// INDEX 166 +effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ saigne et perd $i$ points de vie.] + +// DIFF ADD 167 +// HASH_VALUE BECD80B29CCEE93D +// INDEX 167 +effect_blind_begin_creator_m [&SYS&$e.da$ $e$ est aveuglé et risque de rater ses actions.] + +// DIFF ADD 168 +// HASH_VALUE 8488C30F73A54A15 +// INDEX 168 +effect_blind_begin_creator_f [&SYS&$e.da$ $e$ est aveuglée et risque de rater ses actions.] + +// DIFF ADD 169 +// HASH_VALUE 93E6CF7FA7DBBCB3 +// INDEX 169 +effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + +// DIFF ADD 170 +// HASH_VALUE 93E6CF7FA7DBBCB3 +// INDEX 170 +effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + +// DIFF ADD 171 +// HASH_VALUE 7BFF73B54DA5D0FC +// INDEX 171 +effect_blind_begin_target [&SPL&$e.da$ $e$ vous a aveuglé, vous risquez de rater vos actions.] + +// DIFF ADD 172 +// HASH_VALUE 1011E2D987F63A34 +// INDEX 172 +effect_blind_end_creator [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +// DIFF ADD 173 +// HASH_VALUE 1011E2D987F63A34 +// INDEX 173 +effect_blind_end_spectators [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +// DIFF ADD 174 +// HASH_VALUE 5427631E5F443F6C +// INDEX 174 +effect_blind_end_target_f [&SPL&Vous n'êtes plus aveuglée.] + +// DIFF ADD 175 +// HASH_VALUE 5427631EAAC4626C +// INDEX 175 +effect_blind_end_target_m [&SPL&Vous n'êtes plus aveuglé.] + +// DIFF ADD 176 +// HASH_VALUE FA3F99763A8BF65D +// INDEX 176 +effect_blind_self_begin_actor_f [&SPLM&Vous vous êtes aveuglée et risquez davantage de rater vos actions.] + +// DIFF ADD 177 +// HASH_VALUE 8B9FCCFD9A0150DC +// INDEX 177 +effect_blind_self_begin_actor_m [&SPLM&Vous vous êtes aveuglé et risquez davantage de rater vos actions.] + +// DIFF ADD 178 +// HASH_VALUE 177EAB13A34A2679 +// INDEX 178 +effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est aveuglé et risque davantage de rater ses actions.] + +// DIFF ADD 179 +// HASH_VALUE 64CF58B1E1C65FD8 +// INDEX 179 +effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + +// DIFF ADD 180 +// HASH_VALUE 211FF9581C83C397 +// INDEX 180 +effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +// DIFF ADD 181 +// HASH_VALUE B9C1F08C8C32D151 +// INDEX 181 +effect_blind_self_begin_spectator_player_m [&SYS&$p$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + +// DIFF ADD 182 +// HASH_VALUE F9468E7177C0CC44 +// INDEX 182 +effect_blind_self_begin_spectator_player_f [&SYS&$p$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +// DIFF ADD 183 +// HASH_VALUE 1724688714D6FEE2 +// INDEX 183 +effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses compétences de combats.] + +// DIFF ADD 184 +// HASH_VALUE 3D71E5487DF126A7 +// INDEX 184 +effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ subit maintenant une pénalité sur ses compétences de combats.] + +// DIFF ADD 185 +// HASH_VALUE 6CAE4B8FD83E5496 +// INDEX 185 +effect_debuff_combat_begin_target [&SPL&Vous subissez une pénalité sur vos compétences de combats.] + +// DIFF ADD 186 +// HASH_VALUE 050C138AB490528B +// INDEX 186 +effect_debuff_combat_end_creator [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +// DIFF ADD 187 +// HASH_VALUE 050C138AB490528B +// INDEX 187 +effect_debuff_combat_end_spectators [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +// DIFF ADD 188 +// HASH_VALUE 75546D430AFB0FB7 +// INDEX 188 +effect_debuff_combat_end_target [&SPL&Vos compétences de combats ne sont plus soumises à une pénalité.] + +// DIFF ADD 189 +// HASH_VALUE 477B30F798517C81 +// INDEX 189 +effect_debuff_combat_self_begin_actor [&SPL&Vous subissez maintenant une pénalité sur vos compétences de combats.] + +// DIFF ADD 190 +// HASH_VALUE 1724688714B6F6E2 +// INDEX 190 +effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses compétences de combats.] + +// DIFF ADD 191 +// HASH_VALUE 1724688714A6F2E2 +// INDEX 191 +effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + +// DIFF ADD 192 +// HASH_VALUE 1724688714A6F2E2 +// INDEX 192 +effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + +// DIFF ADD 193 +// HASH_VALUE 0BFD48510579F620 +// INDEX 193 +effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + +// DIFF ADD 194 +// HASH_VALUE 0BFD48510579F620 +// INDEX 194 +effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + +// DIFF ADD 195 +// HASH_VALUE 064C069C409D8807 +// INDEX 195 +effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur sa défense.] + +// DIFF ADD 196 +// HASH_VALUE BB72F24BD39D7E1C +// INDEX 196 +effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur sa défense.] + +// DIFF ADD 197 +// HASH_VALUE 2E9A45D4D5DB4DE3 +// INDEX 197 +effect_debuff_defense_begin_target [&SPL&subit une pénalité sur sa défense.] + +// DIFF ADD 198 +// HASH_VALUE 2AC3F401AAE2666A +// INDEX 198 +effect_debuff_defense_end_creator [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +// DIFF ADD 199 +// HASH_VALUE 2AC3F401AAE2666A +// INDEX 199 +effect_debuff_defense_end_spectators [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +// DIFF ADD 200 +// HASH_VALUE 51ED52F949C0CA82 +// INDEX 200 +effect_debuff_defense_end_target [&SPL&Votre défense ne subit plus de pénalité.] + +// DIFF ADD 201 +// HASH_VALUE 6AC17C24D5FAB63B +// INDEX 201 +effect_debuff_defense_self_begin_actor [&SPL&Vous subissez une pénalité sur votre défense.] + +// DIFF ADD 202 +// HASH_VALUE 064C069C407D8007 +// INDEX 202 +effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur sa défense.] + +// DIFF ADD 203 +// HASH_VALUE 064C069C406D7C07 +// INDEX 203 +effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + +// DIFF ADD 204 +// HASH_VALUE 064C069C406D7C07 +// INDEX 204 +effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + +// DIFF ADD 205 +// HASH_VALUE A9709A03249C88D4 +// INDEX 205 +effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur sa défense.] + +// DIFF ADD 206 +// HASH_VALUE A9709A03249C88D4 +// INDEX 206 +effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur sa défense.] + +// DIFF ADD 207 +// HASH_VALUE 703F30B1BE0EB814 +// INDEX 207 +effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +// DIFF ADD 208 +// HASH_VALUE 5DC3CA52D66E244B +// INDEX 208 +effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur ses esquives.] + +// DIFF ADD 209 +// HASH_VALUE 4D9211ED415AFA3E +// INDEX 209 +effect_debuff_dodge_begin_target [&SPL&Vous subissez une pénalité sur vos esquives.] + +// DIFF ADD 210 +// HASH_VALUE 703F30B1BE0EB814 +// INDEX 210 +effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +// DIFF ADD 211 +// HASH_VALUE 817A6E9954673B3F +// INDEX 211 +effect_debuff_dodge_end_spectators [&SYS&Les esquives $e.cc$ $e$ ne subissent plus de pénalité.] + +// DIFF ADD 212 +// HASH_VALUE 44A6BD77905602F6 +// INDEX 212 +effect_debuff_dodge_end_target [&SPL&Vos esquives ne subissent plus de pénalité.] + +// DIFF ADD 213 +// HASH_VALUE 6126F821428936B3 +// INDEX 213 +effect_debuff_dodge_self_begin_actor [&SYS&Vous subissez maintenant une pénalité sur vos esquives.] + +// DIFF ADD 214 +// HASH_VALUE 703F30B1BEEEB014 +// INDEX 214 +effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses esquives.] + +// DIFF ADD 215 +// HASH_VALUE 703F30B1BEDEAC14 +// INDEX 215 +effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + +// DIFF ADD 216 +// HASH_VALUE 703F30B1BEDEAC14 +// INDEX 216 +effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + +// DIFF ADD 217 +// HASH_VALUE 7419EEF9E65DBC7E +// INDEX 217 +effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses esquives.] + +// DIFF ADD 218 +// HASH_VALUE 7419EEF9E65DBC7E +// INDEX 218 +effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses esquives.] + +// DIFF ADD 219 +// HASH_VALUE 83E2E8BBFFB1A0BB +// INDEX 219 +effect_dot_begin_creator_m [&SYS&AFAIRE.] + +// DIFF ADD 220 +// HASH_VALUE 83E2E8BBFFB1A0BB +// INDEX 220 +effect_dot_begin_creator_f [&SYS&AFAIRE.] + +// DIFF ADD 221 +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 221 +effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 222 +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 222 +effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 223 +// HASH_VALUE 83E2E8BBFFB1A0BB +// INDEX 223 +effect_dot_begin_target [&SYS&AFAIRE.] + +// DIFF ADD 224 +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 224 +effect_dot_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// DIFF ADD 225 +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 225 +effect_dot_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// DIFF ADD 226 +// HASH_VALUE D1A8175BB0395C2C +// INDEX 226 +effect_dot_end_target [&SPL&Vous ne sentez plus mauvais.] + +// DIFF ADD 227 +// HASH_VALUE A6BBA2336520CD8E +// INDEX 227 +effect_dot_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +// DIFF ADD 228 +// HASH_VALUE 60DF7FA41288E67A +// INDEX 228 +effect_dot_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ se sent malade et perd $i$ points de vie.] + +// DIFF ADD 229 +// HASH_VALUE 967418AAC9249061 +// INDEX 229 +effect_dot_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 230 +// HASH_VALUE 9EB595A6B4B51667 +// INDEX 230 +effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 231 +// HASH_VALUE 83F5917546484225 +// INDEX 231 +effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 232 +// HASH_VALUE F71DBB8D5931D2CD +// INDEX 232 +effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 233 +// HASH_VALUE 5CAE042491C707D0 +// INDEX 233 +effect_dot_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 234 +// HASH_VALUE FA5864693409AAA6 +// INDEX 234 +effect_dot_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 235 +// HASH_VALUE F205171B5D192A7F +// INDEX 235 +effect_fear_begin_creator_m [&SYS&$e.da$ $e$ est paralysé de peur et ne peut plus agir.] + +// DIFF ADD 236 +// HASH_VALUE 20A9882457C8BF74 +// INDEX 236 +effect_fear_begin_creator_f [&SYS&$e.da$ $e$ est paralysée de peur et ne peut plus agir.] + +// DIFF ADD 237 +// HASH_VALUE 152ABC48DA82D449 +// INDEX 237 +effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ a paralysé de peur $target.da$ $target$ qui ne peut plus attaquer.] + +// DIFF ADD 238 +// HASH_VALUE C4F9F0E77D62E651 +// INDEX 238 +effect_fear_begin_target [&SPL&$e.da$ $e$ vous a paralysé de peur, vous ne pouvez plus agir.] + +// DIFF ADD 239 +// HASH_VALUE C0792BB83286992E +// INDEX 239 +effect_fear_end_creator_m [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + +// DIFF ADD 240 +// HASH_VALUE C0792BB83286992E +// INDEX 240 +effect_fear_end_creator_f [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + +// DIFF ADD 241 +// HASH_VALUE 7F78B93DEFDAE38B +// INDEX 241 +effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang-froid et peut à nouveau agir.] + +// DIFF ADD 242 +// HASH_VALUE 39639A968C6447EB +// INDEX 242 +effect_fear_end_target [&SPL&Vous retrouvez votre sang-froid et pouvez à nouveau agir.] + +// DIFF ADD 243 +// HASH_VALUE 0CCF5E1E301D42C3 +// INDEX 243 +effect_fear_self_begin_actor_f [&SPL&Vous êtes paralysée de peur et ne pouvez plus agir.] + +// DIFF ADD 244 +// HASH_VALUE 793955ABC16CD257 +// INDEX 244 +effect_fear_self_begin_actor_m [&SPL&Vous êtes paralysé de peur et ne pouvez plus agir.] + +// DIFF ADD 245 +// HASH_VALUE F205171B5DF9227F +// INDEX 245 +effect_fear_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ est paralysé de peur et ne peut plus agir.] + +// DIFF ADD 246 +// HASH_VALUE 20A9882457A8B774 +// INDEX 246 +effect_fear_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ est paralysée de peur et ne peut plus agir.] + +// DIFF ADD 247 +// HASH_VALUE F205171B5DE91E7F +// INDEX 247 +effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est paralysé de peur et ne peut plus agir.] + +// DIFF ADD 248 +// HASH_VALUE 20A988245798B374 +// INDEX 248 +effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est paralysée de peur et ne peut plus agir.] + +// DIFF ADD 249 +// HASH_VALUE 8FB7977011266684 +// INDEX 249 +effect_fear_self_begin_spectator_player_m [&SYS&$p$ est paralysé de peur et ne peut plus agir.] + +// DIFF ADD 250 +// HASH_VALUE 257EB85BCC793D39 +// INDEX 250 +effect_fear_self_begin_spectator_player_f [&SYS&$p$ est paralysée de peur et ne peut plus agir.] + +// DIFF ADD 251 +// HASH_VALUE 7647D5F7EF8E40BB +// INDEX 251 +effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ est invulnérable mais ne peut plus réaliser d'actions.] + +// DIFF ADD 252 +// HASH_VALUE F52AF3647523D821 +// INDEX 252 +effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ a rendu $target.da$ $target$ invulnérable qui ne peut plus réaliser d'actions.] + +// DIFF ADD 253 +// HASH_VALUE 8090A3E63C533D24 +// INDEX 253 +effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ vous a rendu invulnérable mais vous ne pouvez plus réaliser d'actions.] + +// DIFF ADD 254 +// HASH_VALUE 7B55251074775C74 +// INDEX 254 +effect_invulnerability_end_creator [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +// DIFF ADD 255 +// HASH_VALUE 7B55251074775C74 +// INDEX 255 +effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +// DIFF ADD 256 +// HASH_VALUE DA3A572C38E3C184 +// INDEX 256 +effect_invulnerability_end_target [&SPLM&Vous n'êtes plus invulnérable et pouvez agir à nouveau.] + +// DIFF ADD 257 +// HASH_VALUE 90DC734FC51B3FAA +// INDEX 257 +effect_invulnerability_self_begin_actor [&SPLM&Vous êtes invulnérable mais ne pouvez plus réaliser d'actions.] + +// DIFF ADD 258 +// HASH_VALUE 7647D5F7EF6E38BB +// INDEX 258 +effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ est invulnérable mais ne peut plus réaliser d'actions.] + +// DIFF ADD 259 +// HASH_VALUE 7647D5F7EF5E34BB +// INDEX 259 +effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + +// DIFF ADD 260 +// HASH_VALUE 7647D5F7EF5E34BB +// INDEX 260 +effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + +// DIFF ADD 261 +// HASH_VALUE 9BB206BDEB815D96 +// INDEX 261 +effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + +// DIFF ADD 262 +// HASH_VALUE 9BB206BDEB815D96 +// INDEX 262 +effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + +// DIFF ADD 263 +// HASH_VALUE 5944F69096125DE8 +// INDEX 263 +effect_madness_begin_creator_m [&SYS&$e.da$ $e$ est devenu fou et peut se prendre lui-même pour cible au lieu de cibler son adversaire.] + +// DIFF ADD 264 +// HASH_VALUE 50C88D11F6190BE1 +// INDEX 264 +effect_madness_begin_creator_f [&SYS&$e.da$ $e$ est devenu folle et peut se prendre elle-même pour cible au lieu de cibler son adversaire.] + +// DIFF ADD 265 +// HASH_VALUE 36417074CB36DD38 +// INDEX 265 +effect_madness_begin_spectators [&SYS&$target.da$ $target$ a été rendu fou par $actor.da$ $actor$.] + +// DIFF ADD 266 +// HASH_VALUE 090AF62C7B04A646 +// INDEX 266 +effect_madness_begin_target_f [&SPL&$e.da$ $e$ vous a rendu folle. Vous risquez de cibler vos sorts offensifs sur vous-même.] + +// DIFF ADD 267 +// HASH_VALUE D6CCCEF56A6391DF +// INDEX 267 +effect_madness_begin_target_m [&SPL&$e.da$ $e$ vous a rendu fou. Vous risquez de cibler vos sorts offensifs sur vous-même.] + +// DIFF ADD 268 +// HASH_VALUE AA5750BFE59CC350 +// INDEX 268 +effect_madness_end_creator [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +// DIFF ADD 269 +// HASH_VALUE AA5750BFE59CC350 +// INDEX 269 +effect_madness_end_spectators [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +// DIFF ADD 270 +// HASH_VALUE CEAEE83A2EDABF51 +// INDEX 270 +effect_madness_end_target_f [&SPL&Vous n'êtes plus frappée de folie.] + +// DIFF ADD 271 +// HASH_VALUE 0D7E0C80DD08F308 +// INDEX 271 +effect_madness_end_target_m [&SPL&Vous n'êtes plus frappé de folie.] + +// DIFF ADD 272 +// HASH_VALUE 8FA5F7B089A46C7C +// INDEX 272 +effect_madness_self_begin_actor_f [&SPL&Vous vous êtes rendue folle.] + +// DIFF ADD 273 +// HASH_VALUE D109E28204407382 +// INDEX 273 +effect_madness_self_begin_actor_m [&SPL&Vous vous êtes rendu fou.] + +// DIFF ADD 274 +// HASH_VALUE 233C68C1FF269B5B +// INDEX 274 +effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est rendu fou et risque de s'attaquer et de se jeter des sorts.] + +// DIFF ADD 275 +// HASH_VALUE B25E095CA2CD75CE +// INDEX 275 +effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + +// DIFF ADD 276 +// HASH_VALUE D7348C507410E408 +// INDEX 276 +effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +// DIFF ADD 277 +// HASH_VALUE FB879D8FA78EA586 +// INDEX 277 +effect_madness_self_begin_spectator_player_m [&SYS&$p$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + +// DIFF ADD 278 +// HASH_VALUE 4E926DD2B04C901E +// INDEX 278 +effect_madness_self_begin_spectator_player_f [&SYS&$p$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +// DIFF ADD 279 +// HASH_VALUE 5C28507C1C881F15 +// INDEX 279 +effect_mezz_begin_creator_m [&SYS&$e.da$ $e$ est hypnotisé et ne peut plus agir ni bouger.] + +// DIFF ADD 280 +// HASH_VALUE 953EEA1CD4FB8A10 +// INDEX 280 +effect_mezz_begin_creator_f [&SYS&$e.da$ $e$ est hypnotisée et ne peut plus agir ni bouger.] + +// DIFF ADD 281 +// HASH_VALUE 7F5C3875A9CC89E9 +// INDEX 281 +effect_mezz_begin_spectators_m [&SYS&$target.da$ $target$ a été hypnotisé par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + +// DIFF ADD 282 +// HASH_VALUE 29C39650FB999272 +// INDEX 282 +effect_mezz_begin_spectators_f [&SYS&$target.da$ $target$ a été hypnotisée par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + +// DIFF ADD 283 +// HASH_VALUE 34A0E1E1B02E20B5 +// INDEX 283 +effect_mezz_begin_target [&SYS&$e.da$ $e$ vous a hypnotisé et vous ne pouvez plus agir ni bouger.] + +// DIFF ADD 284 +// HASH_VALUE 4C66E0E189856665 +// INDEX 284 +effect_mezz_end_creator_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + +// DIFF ADD 285 +// HASH_VALUE 4C66E0E189851E9C +// INDEX 285 +effect_mezz_end_creator_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +// DIFF ADD 286 +// HASH_VALUE 4C66E0E189856665 +// INDEX 286 +effect_mezz_end_spectators_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + +// DIFF ADD 287 +// HASH_VALUE 4C66E0E189851E9C +// INDEX 287 +effect_mezz_end_spectators_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +// DIFF ADD 288 +// HASH_VALUE 56A74757F07077EC +// INDEX 288 +effect_mezz_end_target_f [&SPL&Vous n'êtes plus hypnotisée.] + +// DIFF ADD 289 +// HASH_VALUE 56A74729227077EC +// INDEX 289 +effect_mezz_end_target_m [&SPL&Vous n'êtes plus hypnotisé.] + +// DIFF ADD 290 +// HASH_VALUE D33852D776AE5CB2 +// INDEX 290 +effect_mezz_self_begin_actor_f [&SPLM&Vous vous êtes hypnotisée et ne pouvez plus agir ni bouger.] + +// DIFF ADD 291 +// HASH_VALUE FE9DCB1D768F3CB8 +// INDEX 291 +effect_mezz_self_begin_actor_m [&SPLM&Vous vous êtes hypnotisé et ne pouvez plus agir ni bouger.] + +// DIFF ADD 292 +// HASH_VALUE 0114230A6252417D +// INDEX 292 +effect_mezz_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est hypnotisé et ne peut plus agir ni bouger.] + +// DIFF ADD 293 +// HASH_VALUE 9C1D9F322702C5DE +// INDEX 293 +effect_mezz_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est hypnotisée et ne peut plus agir ni bouger.] + +// DIFF ADD 294 +// HASH_VALUE E063F9C7F2561365 +// INDEX 294 +effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + +// DIFF ADD 295 +// HASH_VALUE 684528A9ED887360 +// INDEX 295 +effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +// DIFF ADD 296 +// HASH_VALUE 0B3F48C9CB01003F +// INDEX 296 +effect_mezz_self_begin_spectator_player_m [&SYS&$p$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + +// DIFF ADD 297 +// HASH_VALUE 9AFFD0B5937FEC61 +// INDEX 297 +effect_mezz_self_begin_spectator_player_f [&SYS&$p$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +// DIFF ADD 298 +// HASH_VALUE 138B23EFDAA22451 +// INDEX 298 +effect_poison_begin_f [&SPL&Vous êtes empoisonnée.] + +// DIFF ADD 299 +// HASH_VALUE 5E0B46EFE640144E +// INDEX 299 +effect_poison_begin_m [&SPL&Vous êtes empoisonné.] + +// DIFF ADD 300 +// HASH_VALUE 7F146C58F781811D +// INDEX 300 +effect_poison_begin_caster_m [&SYS&$e.da$ $e$ est empoisonné.] + +// DIFF ADD 301 +// HASH_VALUE 7F146C58F9F5811D +// INDEX 301 +effect_poison_begin_caster_f [&SYS&$e.da$ $e$ est empoisonnée.] + +// DIFF ADD 302 +// HASH_VALUE 1547038E0E8863F2 +// INDEX 302 +effect_poison_ends_f [&SPL&Vous n'êtes plus empoisonnée.] + +// DIFF ADD 303 +// HASH_VALUE 15474B570E8863F2 +// INDEX 303 +effect_poison_ends_m [&SPL&Vous n'êtes plus empoisonné.] + +// DIFF ADD 304 +// HASH_VALUE AC15F8E008951E14 +// INDEX 304 +effect_poison_ends_caster_m [&SYS&$e.da$ $e$ n'est plus empoisonné.] + +// DIFF ADD 305 +// HASH_VALUE AC15F8E00877FB14 +// INDEX 305 +effect_poison_ends_caster_f [&SYS&$e.da$ $e$ n'est plus empoisonnée.] + +// DIFF ADD 306 +// HASH_VALUE 069D884AA92AEB77 +// INDEX 306 +effect_poison_lose_hp [&DG&Vous perdez $i$ points de vie car le poison circule dans vos veines.] + +// DIFF ADD 307 +// HASH_VALUE 417CA932E85192A1 +// INDEX 307 +effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ souffre des effets du poison et perd $i$ points de vie.] + +// DIFF ADD 308 +// HASH_VALUE A4755C0DF0EE52C4 +// INDEX 308 +effect_root_begin_creator_m [&SYS&$e.da$ $e$ est maintenant enraciné et ne peut plus bouger.] + +// DIFF ADD 309 +// HASH_VALUE 819EF076634E0FD3 +// INDEX 309 +effect_root_begin_creator_f [&SYS&$e.da$ $e$ est maintenant enracinée et ne peut plus bouger.] + +// DIFF ADD 310 +// HASH_VALUE 7D3D153549F1303B +// INDEX 310 +effect_root_begin_spectators_m [&SYS&$target.da$ $target$ a été enraciné par $actor.da$ $actor$ et ne peut plus bouger.] + +// DIFF ADD 311 +// HASH_VALUE E20687CEED36DD6B +// INDEX 311 +effect_root_begin_spectators_f [&SYS&$target.da$ $target$ a été enracinée par $actor.da$ $actor$ et ne peut plus bouger.] + +// DIFF ADD 312 +// HASH_VALUE FC35132AEDD89298 +// INDEX 312 +effect_root_begin_target [&SPL&$e.da$ $e$ vous a enraciné et vous ne pouvez plus bouger.] + +// DIFF ADD 313 +// HASH_VALUE 9CCDF4D686B56E2C +// INDEX 313 +effect_root_end_creator_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + +// DIFF ADD 314 +// HASH_VALUE 6ACDF4D686B56E5A +// INDEX 314 +effect_root_end_creator_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +// DIFF ADD 315 +// HASH_VALUE 9CCDF4D686B56E2C +// INDEX 315 +effect_root_end_spectators_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + +// DIFF ADD 316 +// HASH_VALUE 6ACDF4D686B56E5A +// INDEX 316 +effect_root_end_spectators_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +// DIFF ADD 317 +// HASH_VALUE 93E7132B5FF851F1 +// INDEX 317 +effect_root_end_target_f [&SPL&Vous n'êtes plus enracinée.] + +// DIFF ADD 318 +// HASH_VALUE 93E7132B5D8451F1 +// INDEX 318 +effect_root_end_target_m [&SPL&Vous n'êtes plus enraciné.] + +// DIFF ADD 319 +// HASH_VALUE E57616F09CF89EBC +// INDEX 319 +effect_root_self_begin_actor_f [&SPLM&Vous vous êtes enracinée et ne pouvez plus bouger.] + +// DIFF ADD 320 +// HASH_VALUE 24A2D7CD4148DD06 +// INDEX 320 +effect_root_self_begin_actor_m [&SPLM&Vous vous êtes enraciné et ne pouvez plus bouger.] + +// DIFF ADD 321 +// HASH_VALUE DFC6C8C67C288A33 +// INDEX 321 +effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est enraciné et ne peut plus bouger.] + +// DIFF ADD 322 +// HASH_VALUE 872EBB83E997B0E4 +// INDEX 322 +effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est enraciné tout seul et ne peut plus bouger.] + +// DIFF ADD 323 +// HASH_VALUE 98307F8E1FA61FCD +// INDEX 323 +effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est enracinée toute seule et ne peut plus bouger.] + +// DIFF ADD 324 +// HASH_VALUE 374735A5C86FFED7 +// INDEX 324 +effect_root_self_begin_spectator_player_m [&SYS&$p$ s'est enraciné tout seul et ne peut plus bouger.] + +// DIFF ADD 325 +// HASH_VALUE 3E59647E042DA21B +// INDEX 325 +effect_root_self_begin_spectator_player_f [&SYS&$p$ s'est enracinée toute seule et ne peut plus bouger.] + +// DIFF ADD 326 +// HASH_VALUE F479B14CC5972810 +// INDEX 326 +effect_slow_attacks_begin_creator [&SPLM&Vous ralentissez les attaques $e.cc$ $e$.] + +// DIFF ADD 327 +// HASH_VALUE 80FF63AA706535CF +// INDEX 327 +effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ ralentit les attaques $target.cc$ $target$.] + +// DIFF ADD 328 +// HASH_VALUE ABEC57C8CD76078E +// INDEX 328 +effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ a ralenti vos attaques.] + +// DIFF ADD 329 +// HASH_VALUE 53B8B428C0E59261 +// INDEX 329 +effect_slow_attacks_end_creator [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +// DIFF ADD 330 +// HASH_VALUE 53B8B428C0E59261 +// INDEX 330 +effect_slow_attacks_end_spectators [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +// DIFF ADD 331 +// HASH_VALUE 3F8F83BC489B5D90 +// INDEX 331 +effect_slow_attacks_end_target [&SPL&Vos attaques ne sont plus ralenties.] + +// DIFF ADD 332 +// HASH_VALUE B091C6665FDF9830 +// INDEX 332 +effect_slow_attacks_self_begin_actor [&SPLM&Vous avez ralenti vos propres attaques.] + +// DIFF ADD 333 +// HASH_VALUE 43731837695D7F01 +// INDEX 333 +effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ a ralenti ses propres attaques.] + +// DIFF ADD 334 +// HASH_VALUE 43731837694D7B01 +// INDEX 334 +effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + +// DIFF ADD 335 +// HASH_VALUE 43731837694D7B01 +// INDEX 335 +effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + +// DIFF ADD 336 +// HASH_VALUE 44B605A0A39870C6 +// INDEX 336 +effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ a ralenti ses propres attaques.] + +// DIFF ADD 337 +// HASH_VALUE 44B605A0A39870C6 +// INDEX 337 +effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ a ralenti ses propres attaques.] + +// DIFF ADD 338 +// HASH_VALUE DD91C496F4A48E92 +// INDEX 338 +effect_slow_move_begin_actor [&SPLM&Vous avez ralenti $e.da$ $e$.] + +// DIFF ADD 339 +// HASH_VALUE A217105D7B1A4C5E +// INDEX 339 +effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ a ralenti $target.da$ $target$.] + +// DIFF ADD 340 +// HASH_VALUE 92F44061B87C4FDE +// INDEX 340 +effect_slow_move_begin_target [&SPL&$e.da$ $e$ vous a ralenti.] + +// DIFF ADD 341 +// HASH_VALUE 5411E0E149F5561F +// INDEX 341 +effect_slow_move_end_actor_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + +// DIFF ADD 342 +// HASH_VALUE DF85E0E149F5561F +// INDEX 342 +effect_slow_move_end_actor_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +// DIFF ADD 343 +// HASH_VALUE 5411E0E149F5561F +// INDEX 343 +effect_slow_move_end_spectator_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + +// DIFF ADD 344 +// HASH_VALUE DF85E0E149F5561F +// INDEX 344 +effect_slow_move_end_spectator_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +// DIFF ADD 345 +// HASH_VALUE 569723251A553FEC +// INDEX 345 +effect_slow_move_end_target_f [&SPL&Vous n'êtes plus ralentie.] + +// DIFF ADD 346 +// HASH_VALUE 5697232565D562EC +// INDEX 346 +effect_slow_move_end_target_m [&SPL&Vous n'êtes plus ralenti.] + +// DIFF ADD 347 +// HASH_VALUE E6A4A4EAD214EE41 +// INDEX 347 +effect_slow_move_self_begin_creator_f [&SPLM&Vous vous êtes ralentie.] + +// DIFF ADD 348 +// HASH_VALUE E6A4A4EA12E7CE0A +// INDEX 348 +effect_slow_move_self_begin_creator_m [&SPLM&Vous vous êtes ralenti.] + +// DIFF ADD 349 +// HASH_VALUE D5130369BF015527 +// INDEX 349 +effect_slow_move_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est ralenti.] + +// DIFF ADD 350 +// HASH_VALUE D513036974813227 +// INDEX 350 +effect_slow_move_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est ralentie.] + +// DIFF ADD 351 +// HASH_VALUE B115D4DE519CEE8C +// INDEX 351 +effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est ralenti tout seul.] + +// DIFF ADD 352 +// HASH_VALUE 2E3C6D4465E7FB47 +// INDEX 352 +effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est ralentie toute seule.] + +// DIFF ADD 353 +// HASH_VALUE D0A4A044DD629B80 +// INDEX 353 +effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ s'est ralenti tout seul.] + +// DIFF ADD 354 +// HASH_VALUE 700A399006968672 +// INDEX 354 +effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ s'est ralentie toute seule.] + +// DIFF ADD 355 +// HASH_VALUE 8AF0A7FD314A16DF +// INDEX 355 +effect_stench_begin_creator_m [&SYS&$e.da$ $e$ sent tellement mauvais qu'il rend la plupart des êtres vivants malades.] + +// DIFF ADD 356 +// HASH_VALUE 974B56E3CAEB92C1 +// INDEX 356 +effect_stench_begin_creator_f [&SYS&$e.da$ $e$ sent tellement mauvais qu'elle rend la plupart des êtres vivants malades.] + +// DIFF ADD 357 +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 357 +effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 358 +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 358 +effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 359 +// HASH_VALUE F611553DAEF08A8C +// INDEX 359 +effect_stench_begin_target [&SPL&$e.da$ $e$ vous fait sentir terriblement mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 360 +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 360 +effect_stench_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// DIFF ADD 361 +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 361 +effect_stench_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// DIFF ADD 362 +// HASH_VALUE D1A8175BB0395C2C +// INDEX 362 +effect_stench_end_target [&SPL&Vous ne sentez plus mauvais.] + +// DIFF ADD 363 +// HASH_VALUE A6BBA2336520CD8E +// INDEX 363 +effect_stench_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +// DIFF ADD 364 +// HASH_VALUE DB97E4797F99B485 +// INDEX 364 +effect_stench_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ est malade et perd $i$ points de vie.] + +// DIFF ADD 365 +// HASH_VALUE 967418AAC9249061 +// INDEX 365 +effect_stench_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 366 +// HASH_VALUE 83F5917546584625 +// INDEX 366 +effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 367 +// HASH_VALUE 83F5917546484225 +// INDEX 367 +effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 368 +// HASH_VALUE F71DBB8D5931D2CD +// INDEX 368 +effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 369 +// HASH_VALUE 5CAE042491C707D0 +// INDEX 369 +effect_stench_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 370 +// HASH_VALUE FA5864693409AAA6 +// INDEX 370 +effect_stench_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// DIFF ADD 371 +// HASH_VALUE C1842F88D900BE4A +// INDEX 371 +effect_stun_begin_actor [&SPLM&Vous étourdissez $e.da$ $e$.] + +// DIFF ADD 372 +// HASH_VALUE 678E105D775B8C61 +// INDEX 372 +effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ a étourdi $target.da$ $target$.] + +// DIFF ADD 373 +// HASH_VALUE 93F54C74967C4FCE +// INDEX 373 +effect_stun_begin_target [&SPL&$e.da$ $e$ vous a étourdi.] + +// DIFF ADD 374 +// HASH_VALUE 3211E0D14AF66232 +// INDEX 374 +effect_stun_end_actor_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + +// DIFF ADD 375 +// HASH_VALUE BD85E0D14AF66232 +// INDEX 375 +effect_stun_end_actor_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +// DIFF ADD 376 +// HASH_VALUE 3211E0D14AF66232 +// INDEX 376 +effect_stun_end_spectator_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + +// DIFF ADD 377 +// HASH_VALUE BD85E0D14AF66232 +// INDEX 377 +effect_stun_end_spectator_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +// DIFF ADD 378 +// HASH_VALUE 52D86328DFCC3FEC +// INDEX 378 +effect_stun_end_target_f [&SPL&Vous n'êtes plus étourdie.] + +// DIFF ADD 379 +// HASH_VALUE 52D863282A4C62EC +// INDEX 379 +effect_stun_end_target_m [&SPL&Vous n'êtes plus étourdi.] + +// DIFF ADD 380 +// HASH_VALUE E6A3B4FA9245CC41 +// INDEX 380 +effect_stun_self_begin_actor_f [&SPLM&Vous vous êtes étourdie.] + +// DIFF ADD 381 +// HASH_VALUE E6A3B4FAD218AC0A +// INDEX 381 +effect_stun_self_begin_actor_m [&SPLM&Vous vous êtes étourdi.] + +// DIFF ADD 382 +// HASH_VALUE D154436C84785527 +// INDEX 382 +effect_stun_self_begin_spectator_creature_m [&SYS&$c.da$ $c$ s'est étourdi.] + +// DIFF ADD 383 +// HASH_VALUE D154436C39F83227 +// INDEX 383 +effect_stun_self_begin_spectator_creature_f [&SYS&$c.da$ $c$ s'est étourdie.] + +// DIFF ADD 384 +// HASH_VALUE AD5614E11613EE8C +// INDEX 384 +effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ s'est étourdi tout seul.] + +// DIFF ADD 385 +// HASH_VALUE 2A7DAD472A5EFB47 +// INDEX 385 +effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ s'est étourdie toute seule.] + +// DIFF ADD 386 +// HASH_VALUE D1A5AC57BB629B70 +// INDEX 386 +effect_stun_self_begin_spectator_player_m [&SYS&$p$ s'est étourdi tout seul.] + +// DIFF ADD 387 +// HASH_VALUE 710B45A3E4968662 +// INDEX 387 +effect_stun_self_begin_spectator_player_f [&SYS&$p$ s'est étourdie toute seule.] + +// DIFF ADD 388 +// HASH_VALUE 3C18B92A82DE25F0 +// INDEX 388 +egs_answer_where [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$ à l'endroit $p$.] + +// DIFF ADD 389 +// HASH_VALUE DAA437A16FB50412 +// INDEX 389 +egs_answer_where_no_place [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$.] + +// DIFF ADD 390 +// HASH_VALUE E20B592D179CDFFE +// INDEX 390 +egs_enter_continent [&ZON&Vous êtes $p.pr$ $p$.] + +// DIFF ADD 391 +// HASH_VALUE E20B592D179CDFFE +// INDEX 391 +egs_enter_place [&ZON&Vous êtes $p.pr$ $p$.] + +// DIFF ADD 392 +// HASH_VALUE 1554F93392F853EB +// INDEX 392 +egs_leave_continent [&ZON&Vous quittez $p.da$ $p$.] + +// DIFF ADD 393 +// HASH_VALUE 1554F93392F853EB +// INDEX 393 +egs_leave_place [&ZON&Vous quittez $p.da$ $p$.] + +// DIFF ADD 394 +// HASH_VALUE 2B682B053F56DEE3 +// INDEX 394 +egs_magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +// DIFF ADD 395 +// HASH_VALUE 092DED75D68C6258 +// INDEX 395 +egs_magic_lack_money [&CHKCB&Vous n'avez pas assez de charge/argent/dappers pour jeter ce sort.] + +// DIFF ADD 396 +// HASH_VALUE CA3DE297BC11C7A6 +// INDEX 396 +egs_magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +// DIFF ADD 397 +// HASH_VALUE 82FCA23FD719DB4F +// INDEX 397 +emote_absentminded_nobody_m [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + +// DIFF ADD 398 +// HASH_VALUE 82FCA23FD719DB4F +// INDEX 398 +emote_absentminded_nobody_f [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + +// DIFF ADD 399 +// HASH_VALUE 3BA66994ACB5C918 +// INDEX 399 +emote_absentminded_self [&EMT&$a$ a oublié quelque chose mais ne sait pas quoi.] + +// DIFF ADD 400 +// HASH_VALUE 821D7F74F4002E33 +// INDEX 400 +emote_absentminded_target [&EMT&$a$ a oublié, $t$.] + +// DIFF ADD 401 +// HASH_VALUE 60A21FE088021573 +// INDEX 401 +emote_adventurous_nobody [&EMT&$a$ cherche quelqu'un pour partir à l'aventure !] + +// DIFF ADD 402 +// HASH_VALUE E450B902B79ACF9F +// INDEX 402 +emote_adventurous_self_m [&EMT&$a$ s'est lancé dans une autre aventure !] + +// DIFF ADD 403 +// HASH_VALUE 3AFC0AF82DD97BF1 +// INDEX 403 +emote_adventurous_self_f [&EMT&$a$ s'est lancée dans une autre aventure !] + +// DIFF ADD 404 +// HASH_VALUE 041F54B82178F18D +// INDEX 404 +emote_adventurous_target [&EMT&$a$ veut partir à l'aventure avec $t$.] + +// DIFF ADD 405 +// HASH_VALUE 68213A0F001151EE +// INDEX 405 +emote_aggressive_nobody_m [&EMT&$a$ semble prêt à se lancer dans quelque chose.] + +// DIFF ADD 406 +// HASH_VALUE B51D1278A6B4DC5F +// INDEX 406 +emote_aggressive_nobody_f [&EMT&$a$ semble prête à se lancer dans quelque chose.] + +// DIFF ADD 407 +// HASH_VALUE 68EFCA91F40C3B0F +// INDEX 407 +emote_aggressive_self [&EMT&$a$ n'est pas d'humeur à se dégonfler.] + +// DIFF ADD 408 +// HASH_VALUE DF189C465AB09267 +// INDEX 408 +emote_aggressive_target [&EMT&$a$ fixe $t$ d'un air agressif.] + +// DIFF ADD 409 +// HASH_VALUE 65474093BA408A0C +// INDEX 409 +emote_agree_nobody [&EMT&$a$ semble être d'accord.] + +// DIFF ADD 410 +// HASH_VALUE BEA18FD21157F87A +// INDEX 410 +emote_agree_self_m [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + +// DIFF ADD 411 +// HASH_VALUE BEA18FD21157F87A +// INDEX 411 +emote_agree_self_f [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + +// DIFF ADD 412 +// HASH_VALUE D703C40E8780311E +// INDEX 412 +emote_agree_target [&EMT&$a$ est d'accord avec $t$.] + +// DIFF ADD 413 +// HASH_VALUE 4518D61F4AC4977F +// INDEX 413 +emote_alert_nobody [&EMT&$a$ prévient tout le monde.] + +// DIFF ADD 414 +// HASH_VALUE 4090B6F975B2DD6D +// INDEX 414 +emote_alert_self_m [&EMT&$a$ se rappelle quelque chose d'important.] + +// DIFF ADD 415 +// HASH_VALUE 4090B6F975B2DD6D +// INDEX 415 +emote_alert_self_f [&EMT&$a$ se rappelle quelque chose d'important.] + +// DIFF ADD 416 +// HASH_VALUE B59FA70711D07D21 +// INDEX 416 +emote_alert_target [&EMT&$a$ prévient $t$.] + +// DIFF ADD 417 +// HASH_VALUE 9DC3A56DAF804A5F +// INDEX 417 +emote_altruist_nobody [&EMT&$a$ subvient aux besoins de tout le monde.] + +// DIFF ADD 418 +// HASH_VALUE 225643CAFB06BD2B +// INDEX 418 +emote_altruist_self_m [&EMT&$a$ partage librement sans rien garder pour lui.] + +// DIFF ADD 419 +// HASH_VALUE E3C527CAFB067562 +// INDEX 419 +emote_altruist_self_f [&EMT&$a$ partage librement sans rien garder pour elle.] + +// DIFF ADD 420 +// HASH_VALUE 568B9FBB058C6028 +// INDEX 420 +emote_altruist_target_m [&EMT&$a$ est impressionné par la nature généreuse de $t$.] + +// DIFF ADD 421 +// HASH_VALUE 36CA3EB9AE93D9D2 +// INDEX 421 +emote_altruist_target_f [&EMT&$a$ est impressionnée par la nature généreuse de $t$.] + +// DIFF ADD 422 +// HASH_VALUE C95F9EDA8B8E1F3A +// INDEX 422 +emote_amazed_nobody_m [&EMT&$a$ regarde autour de lui d'un air étonné.] + +// DIFF ADD 423 +// HASH_VALUE C9B3A5DA8B8E0F31 +// INDEX 423 +emote_amazed_nobody_f [&EMT&$a$ regarde autour d'elle d'un air étonné.] + +// DIFF ADD 424 +// HASH_VALUE 75EEF718E7173648 +// INDEX 424 +emote_amazed_self_m [&EMT&$a$ s'étonne lui-même.] + +// DIFF ADD 425 +// HASH_VALUE 35F2179514A2F72C +// INDEX 425 +emote_amazed_self_f [&EMT&$a$ s'étonne elle-même.] + +// DIFF ADD 426 +// HASH_VALUE 55133CB80AE0B782 +// INDEX 426 +emote_amazed_target_m [&EMT&$a$ trouve $t$ très amusant.] + +// DIFF ADD 427 +// HASH_VALUE 5513F4EF0AE0B782 +// INDEX 427 +emote_amazed_target_f [&EMT&$a$ trouve $t$ très amusante.] + +// DIFF ADD 428 +// HASH_VALUE 10F2284F07ACAF19 +// INDEX 428 +emote_ambivalent_nobody [&EMT&$a$ n'a pas de préférence.] + +// DIFF ADD 429 +// HASH_VALUE A21BD2D3928E416D +// INDEX 429 +emote_ambivalent_self [&EMT&$a$ peut aller dans une direction ou dans l'autre.] + +// DIFF ADD 430 +// HASH_VALUE A3424D5387982917 +// INDEX 430 +emote_ambivalent_target [&EMT&$a$ indique à $t$ que cela n'a pas vraiment d'importance.] + +// DIFF ADD 431 +// HASH_VALUE E4940BFFD5563998 +// INDEX 431 +emote_amused_nobody_m [&EMT&$a$ est diverti.] + +// DIFF ADD 432 +// HASH_VALUE 95B4C4F85010690C +// INDEX 432 +emote_amused_nobody_f [&EMT&$a$ est divertie.] + +// DIFF ADD 433 +// HASH_VALUE 531E64DB44C91A4C +// INDEX 433 +emote_amused_self_m [&EMT&$a$ s'amuse tout seul.] + +// DIFF ADD 434 +// HASH_VALUE 230288CB91A39235 +// INDEX 434 +emote_amused_self_f [&EMT&$a$ s'amuse toute seule.] + +// DIFF ADD 435 +// HASH_VALUE 838470CB02973322 +// INDEX 435 +emote_amused_target_m [&EMT&$a$ trouve $t$ amusant.] + +// DIFF ADD 436 +// HASH_VALUE 518470CB4017B62A +// INDEX 436 +emote_amused_target_f [&EMT&$a$ trouve $t$ amusante.] + +// DIFF ADD 437 +// HASH_VALUE A77BBFBE462C7CAF +// INDEX 437 +emote_angry_nobody_m [&EMT&$a$ fronce les sourcils, il est vraiment en colère.] + +// DIFF ADD 438 +// HASH_VALUE 609273BD09F0957A +// INDEX 438 +emote_angry_nobody_f [&EMT&$a$ fronce les sourcils, elle est vraiment en colère.] + +// DIFF ADD 439 +// HASH_VALUE E5E92D897FA76409 +// INDEX 439 +emote_angry_self_m [&EMT&$a$ n'arrive pas à croire qu'il ait pu faire ça. Il est vraiment en colère contre lui-même.] + +// DIFF ADD 440 +// HASH_VALUE 646260F5FDC54DEB +// INDEX 440 +emote_angry_self_f [&EMT&$a$ n'arrive pas à croire qu'elle ait pu faire ça. Elle est vraiment en colère contre elle-même.] + +// DIFF ADD 441 +// HASH_VALUE 2F07FFC5225B1A30 +// INDEX 441 +emote_angry_target [&EMT&$a$ est plutôt en colère contre $t$.] + +// DIFF ADD 442 +// HASH_VALUE C6BF13DE9407E18C +// INDEX 442 +emote_annoyed_nobody_m [&EMT&$a$ est énervé.] + +// DIFF ADD 443 +// HASH_VALUE E3EB1B0C91A64F98 +// INDEX 443 +emote_annoyed_nobody_f [&EMT&$a$ est énervée.] + +// DIFF ADD 444 +// HASH_VALUE AC4DEB11FF5A9F89 +// INDEX 444 +emote_annoyed_self_m [&EMT&$a$ énerve tout le monde, même lui.] + +// DIFF ADD 445 +// HASH_VALUE AC4DEB3FCD8A7B82 +// INDEX 445 +emote_annoyed_self_f [&EMT&$a$ énerve tout le monde, même elle.] + +// DIFF ADD 446 +// HASH_VALUE 43AB182A08C4841D +// INDEX 446 +emote_annoyed_target_m [&EMT&$a$ est énervé contre $t$.] + +// DIFF ADD 447 +// HASH_VALUE 93FF4C2C8834958A +// INDEX 447 +emote_annoyed_target_f [&EMT&$a$ est énervée contre $t$.] + +// DIFF ADD 448 +// HASH_VALUE 02B247DD5232F2DA +// INDEX 448 +emote_apathetic_nobody [&EMT&$a$ s'en moque.] + +// DIFF ADD 449 +// HASH_VALUE 0825A25E8357B719 +// INDEX 449 +emote_apathetic_self_m [&EMT&$a$ essaie de trouver en lui un soupçon d'humanité mais n'y parvient pas.] + +// DIFF ADD 450 +// HASH_VALUE C584395F093B3DF7 +// INDEX 450 +emote_apathetic_self_f [&EMT&$a$ essaie de trouver en elle un soupçon d'humanité mais n'y parvient pas.] + +// DIFF ADD 451 +// HASH_VALUE 4DF3AFF22122AE26 +// INDEX 451 +emote_apathetic_target [&EMT&$a$ sait ce que ressent $t$, mais ne semble pas y prêter beaucoup d'importance.] + +// DIFF ADD 452 +// HASH_VALUE A6357496BB3A4D8A +// INDEX 452 +emote_approve_nobody_m [&EMT&$a$ approuve. Il lève le pouce !] + +// DIFF ADD 453 +// HASH_VALUE B39BB287B62B2F89 +// INDEX 453 +emote_approve_nobody_f [&EMT&$a$ approuve. Elle lève le pouce !] + +// DIFF ADD 454 +// HASH_VALUE 73615B4ED9B75895 +// INDEX 454 +emote_approve_self_m [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + +// DIFF ADD 455 +// HASH_VALUE 73615B4ED9B75895 +// INDEX 455 +emote_approve_self_f [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + +// DIFF ADD 456 +// HASH_VALUE 6B5A7437F8419FA1 +// INDEX 456 +emote_approve_target_m [&EMT&$a$ donne son approbation à $t$.] + +// DIFF ADD 457 +// HASH_VALUE 6B5A7437F8419FA1 +// INDEX 457 +emote_approve_target_f [&EMT&$a$ donne son approbation à $t$.] + +// DIFF ADD 458 +// HASH_VALUE 76F4F3C863A1492C +// INDEX 458 +emote_arrogant_nobody [&EMT&$a$ n'arrive pas à croire que les gens soient si arrogants.] + +// DIFF ADD 459 +// HASH_VALUE B7E41EF4C9F24C33 +// INDEX 459 +emote_arrogant_self [&EMT&On ne peut pas canaliser le mépris de $a$.] + +// DIFF ADD 460 +// HASH_VALUE 8F3517262B6D0D4C +// INDEX 460 +emote_arrogant_target [&EMT&$a$ relève une pointe d'arrogance chez $t$, non ?] + +// DIFF ADD 461 +// HASH_VALUE 9422FC86C7C6867E +// INDEX 461 +emote_ashamed_nobody [&EMT&$a$ a honte de vous tous !] + +// DIFF ADD 462 +// HASH_VALUE 4C00408CF609AE27 +// INDEX 462 +emote_ashamed_self_m [&EMT&$a$ a honte de lui.] + +// DIFF ADD 463 +// HASH_VALUE 9D1C408CF6C98A27 +// INDEX 463 +emote_ashamed_self_f [&EMT&$a$ a honte d'elle.] + +// DIFF ADD 464 +// HASH_VALUE 4C00408CF6B5AADF +// INDEX 464 +emote_ashamed_target [&EMT&$a$ a honte de $t$.] + +// DIFF ADD 465 +// HASH_VALUE E5FE2B494695951C +// INDEX 465 +emote_belligerent_nobody_m [&EMT&$a$ semble prêt à se battre.] + +// DIFF ADD 466 +// HASH_VALUE 25DAF88EB5C1924E +// INDEX 466 +emote_belligerent_nobody_f [&EMT&$a$ semble prête à se battre.] + +// DIFF ADD 467 +// HASH_VALUE 5D60F6F7AC10B565 +// INDEX 467 +emote_belligerent_self_m [&EMT&$a$ est en désaccord complet avec lui-même.] + +// DIFF ADD 468 +// HASH_VALUE 4DE4021CB890ABE8 +// INDEX 468 +emote_belligerent_self_f [&EMT&$a$ est en désaccord complet avec elle-même.] + +// DIFF ADD 469 +// HASH_VALUE 91AC400DEE0145B8 +// INDEX 469 +emote_belligerent_target [&EMT&$a$ trouve que $t$ a un tempérament belliqueux.] + +// DIFF ADD 470 +// HASH_VALUE DC6FF219C3503706 +// INDEX 470 +emote_bitter_nobody_m [&EMT&$a$ est amer.] + +// DIFF ADD 471 +// HASH_VALUE C32FC4DCD47817F0 +// INDEX 471 +emote_bitter_nobody_f [&EMT&$a$ est amère.] + +// DIFF ADD 472 +// HASH_VALUE 5FBA4F1BB5153B4A +// INDEX 472 +emote_bitter_self [&EMT&$a$ sourit amèrement.] + +// DIFF ADD 473 +// HASH_VALUE C7BCA9E02C6FB005 +// INDEX 473 +emote_bitter_target_m [&EMT&$a$ n'est pas amer, $t$, pourquoi demander ?] + +// DIFF ADD 474 +// HASH_VALUE 978781C63E2D020D +// INDEX 474 +emote_bitter_target_f [&EMT&$a$ n'est pas amère, $t$, pourquoi demander ?] + +// DIFF ADD 475 +// HASH_VALUE DAB4448C28D85A30 +// INDEX 475 +emote_bloodthirsty_nobody [&EMT&$a$ charge.] + +// DIFF ADD 476 +// HASH_VALUE 51BF2C0898081A65 +// INDEX 476 +emote_bloodthirsty_self_m [&EMT&$a$ n'est pas effrayé par la vue du sang, au contraire il aime bien ça.] + +// DIFF ADD 477 +// HASH_VALUE 57FCD691F51B1935 +// INDEX 477 +emote_bloodthirsty_self_f [&EMT&$a$ n'est pas effrayée par la vue du sang, au contraire elle aime bien ça.] + +// DIFF ADD 478 +// HASH_VALUE EA4542D2584C225F +// INDEX 478 +emote_bloodthirsty_target [&EMT&$a$ se demande depuis quand $t$ est si sanguinaire.] + +// DIFF ADD 479 +// HASH_VALUE 9BAA2A0C07B52F08 +// INDEX 479 +emote_bored_nobody [&EMT&$a$ s'ennuie.] + +// DIFF ADD 480 +// HASH_VALUE FEAAE937C73A56F2 +// INDEX 480 +emote_bored_self_m [&EMT&$a$ trouve ce qu'il fait ennuyant.] + +// DIFF ADD 481 +// HASH_VALUE 42E5C9A851EF2FEA +// INDEX 481 +emote_bored_self_f [&EMT&$a$ trouve ce qu'elle fait ennuyant.] + +// DIFF ADD 482 +// HASH_VALUE 15233CE3C1A6BA2E +// INDEX 482 +emote_bored_target [&EMT&$a$ trouve $t$ ennuyant.] + +// DIFF ADD 483 +// HASH_VALUE EFE6017C1739B76E +// INDEX 483 +emote_bow_nobody [&EMT&$a$ s'incline respectueusement.] + +// DIFF ADD 484 +// HASH_VALUE D2FC172A3F6E3630 +// INDEX 484 +emote_bow_self_m [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + +// DIFF ADD 485 +// HASH_VALUE D2FC172A3F6E3630 +// INDEX 485 +emote_bow_self_f [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + +// DIFF ADD 486 +// HASH_VALUE A58AF7284F54AE1D +// INDEX 486 +emote_bow_target [&EMT&$a$ s'incline devant $t$.] + +// DIFF ADD 487 +// HASH_VALUE E9172D54C6AF1D1B +// INDEX 487 +emote_brave_nobody [&EMT&$a$ fait un discours à tout le monde afin de les encourager.] + +// DIFF ADD 488 +// HASH_VALUE D6D5A49425CC408C +// INDEX 488 +emote_brave_self_m [&EMT&$a$ prend son courage à deux mains.] + +// DIFF ADD 489 +// HASH_VALUE D6D5A49425CC408C +// INDEX 489 +emote_brave_self_f [&EMT&$a$ prend son courage à deux mains.] + +// DIFF ADD 490 +// HASH_VALUE 551525FF4670B781 +// INDEX 490 +emote_brave_target [&EMT&$a$ trouve $t$ très courageux.] + +// DIFF ADD 491 +// HASH_VALUE 5DC01276F5354524 +// INDEX 491 +emote_bubbly_nobody [&EMT&$a$ déborde de joie, ce qui semble communicatif.] + +// DIFF ADD 492 +// HASH_VALUE 4F9C7C8CF648762B +// INDEX 492 +emote_bubbly_self_m [&EMT&$a$ pétille de vie.] + +// DIFF ADD 493 +// HASH_VALUE 4F9C7C8CF648762B +// INDEX 493 +emote_bubbly_self_f [&EMT&$a$ pétille de vie.] + +// DIFF ADD 494 +// HASH_VALUE 35F37EA13CA4B330 +// INDEX 494 +emote_bubbly_target [&EMT&$a$ s'amuse du caractère pétillant de $t$.] + +// DIFF ADD 495 +// HASH_VALUE E0345BE91A643D4C +// INDEX 495 +emote_burp_nobody [&EMT&$a$ rote bruyamment.] + +// DIFF ADD 496 +// HASH_VALUE C68200020B4EED12 +// INDEX 496 +emote_burp_self [&EMT&$a$ rote.] + +// DIFF ADD 497 +// HASH_VALUE E66598CA674EDB47 +// INDEX 497 +emote_burp_target [&EMT&$a$ s'excuse d'avoir roté auprès de $t$. Il était puissant celui-là !] + +// DIFF ADD 498 +// HASH_VALUE 7F2A3F81109A48CB +// INDEX 498 +emote_calmdown_nobody [&EMT&$a$ essaie de calmer tout le monde.] + +// DIFF ADD 499 +// HASH_VALUE 6EE2036D96F6A03F +// INDEX 499 +emote_calmdown_self [&EMT&$a$ se calme. Il n'y a pas de quoi s'énerver.] + +// DIFF ADD 500 +// HASH_VALUE BB08993118D720BF +// INDEX 500 +emote_calmdown_target [&EMT&$a$ se fait du souci pour $t$ et lui dit de se calmer.] + +// DIFF ADD 501 +// HASH_VALUE 738734D42FB87437 +// INDEX 501 +emote_calm_nobody [&EMT&$a$ respire la sérénité.] + +// DIFF ADD 502 +// HASH_VALUE 83D938F3A22E847C +// INDEX 502 +emote_calm_self [&EMT&$a$ est parfaitement calme et serein.] + +// DIFF ADD 503 +// HASH_VALUE E64FBF1CBBA49E0C +// INDEX 503 +emote_calm_target [&EMT&$a$ essaie de calmer $t$.] + +// DIFF ADD 504 +// HASH_VALUE DCDA5A738CDE3A34 +// INDEX 504 +emote_careful_nobody [&EMT&$a$ pense que la prudence est de rigueur ici.] + +// DIFF ADD 505 +// HASH_VALUE 1D77080BBFF59619 +// INDEX 505 +emote_careful_self [&EMT&$a$ avance avec prudence.] + +// DIFF ADD 506 +// HASH_VALUE CAD18703370CC84F +// INDEX 506 +emote_careful_target [&EMT&$a$ demande à $t$ de faire preuve de prudence.] + +// DIFF ADD 507 +// HASH_VALUE A94208013480ED46 +// INDEX 507 +emote_careless_nobody [&EMT&$a$ trouve que quelqu'un est négligent mais sans nommer personne.] + +// DIFF ADD 508 +// HASH_VALUE B7743E9FA00ECC80 +// INDEX 508 +emote_careless_self [&EMT&$a$ hausse les épaules avec insouciance.] + +// DIFF ADD 509 +// HASH_VALUE 7489C4C93A146323 +// INDEX 509 +emote_careless_target [&EMT&$a$ veut comprendre comment $t$ peut faire preuve d'autant de négligence.] + +// DIFF ADD 510 +// HASH_VALUE 51E6A903BCF91D7A +// INDEX 510 +emote_casual_nobody [&EMT&$a$ regarde autour de lui de manière désinvolte.] + +// DIFF ADD 511 +// HASH_VALUE DAF6CC8C28D89228 +// INDEX 511 +emote_casual_self [&EMT&$a$ traîne.] + +// DIFF ADD 512 +// HASH_VALUE 1CD678529FDB2EE3 +// INDEX 512 +emote_casual_target [&EMT&$a$ demande à $t$ s'il y a du nouveau.] + +// DIFF ADD 513 +// HASH_VALUE 80C145B0A5A7989F +// INDEX 513 +emote_chaotic_nobody [&EMT&$a$ trouve tout cela plutôt chaotique.] + +// DIFF ADD 514 +// HASH_VALUE C72FEC1D0BB2DC4B +// INDEX 514 +emote_chaotic_self_m [&EMT&$a$ s'amuse du chaos dont il est responsable.] + +// DIFF ADD 515 +// HASH_VALUE FFC6EA19F6E35D38 +// INDEX 515 +emote_chaotic_self_f [&EMT&$a$ s'amuse du chaos dont elle est responsable.] + +// DIFF ADD 516 +// HASH_VALUE 05BD3A3D77DF4946 +// INDEX 516 +emote_chaotic_target_m [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques que lui.] + +// DIFF ADD 517 +// HASH_VALUE C3BD4FFF77DF4942 +// INDEX 517 +emote_chaotic_target_f [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques qu'elle.] + +// DIFF ADD 518 +// HASH_VALUE 65BED447C2CAF373 +// INDEX 518 +emote_cheer_nobody [&EMT&$a$ encourage tout le monde.] + +// DIFF ADD 519 +// HASH_VALUE 403DBFB032214FC8 +// INDEX 519 +emote_cheer_self [&EMT&$a$ crie des encouragements. Hourrah !] + +// DIFF ADD 520 +// HASH_VALUE CEB47C178661756E +// INDEX 520 +emote_cheer_target [&EMT&$a$ encourage $t$. Fonce $t$ !] + +// DIFF ADD 521 +// HASH_VALUE C6A7E7B920FE11C4 +// INDEX 521 +emote_clinical_nobody [&EMT&$a$ étudie la scène d'un air clinique.] + +// DIFF ADD 522 +// HASH_VALUE FF6AFCD80A87E656 +// INDEX 522 +emote_clinical_self_m [&EMT&$a$ s'examine.] + +// DIFF ADD 523 +// HASH_VALUE FF6AFCD80A87E656 +// INDEX 523 +emote_clinical_self_f [&EMT&$a$ s'examine.] + +// DIFF ADD 524 +// HASH_VALUE 9DCE78ADCBF1647A +// INDEX 524 +emote_clinical_target [&EMT&$a$ observe $t$ en prenant des notes.] + +// DIFF ADD 525 +// HASH_VALUE E438DFD408213B59 +// INDEX 525 +emote_cold_nobody [&EMT&$a$ lance un regard froid.] + +// DIFF ADD 526 +// HASH_VALUE ED8AA93C58E7289F +// INDEX 526 +emote_cold_self [&EMT&$a$ est aussi froid qu'un iceberg.] + +// DIFF ADD 527 +// HASH_VALUE 52C7FFCFC8CAAB0C +// INDEX 527 +emote_cold_target [&EMT&$a$ regarde $t$ froidement.] + +// DIFF ADD 528 +// HASH_VALUE 032DD83D073AF79C +// INDEX 528 +emote_compassionate_nobody [&EMT&$a$ sourit d'un air compatissant.] + +// DIFF ADD 529 +// HASH_VALUE FFC3202A895FEB3D +// INDEX 529 +emote_compassionate_self_m [&EMT&$a$ prend soin de lui.] + +// DIFF ADD 530 +// HASH_VALUE FFC3102189B3F23D +// INDEX 530 +emote_compassionate_self_f [&EMT&$a$ prend soin d'elle.] + +// DIFF ADD 531 +// HASH_VALUE 1FB606561FB34DDD +// INDEX 531 +emote_compassionate_target [&EMT&$a$ fait preuve d'une grande compassion envers $t$.] + +// DIFF ADD 532 +// HASH_VALUE 58F054E98F22F57F +// INDEX 532 +emote_condescending_nobody_m [&EMT&$a$ jette un regard supérieur autour de lui.] + +// DIFF ADD 533 +// HASH_VALUE C8F054E98E91F5C4 +// INDEX 533 +emote_condescending_nobody_f [&EMT&$a$ jette un regard supérieur autour d'elle.] + +// DIFF ADD 534 +// HASH_VALUE B4D14EEF0CDF2080 +// INDEX 534 +emote_condescending_self [&EMT&$a$ n'aime pas les gens condescendants.] + +// DIFF ADD 535 +// HASH_VALUE 6D1D8CC2B770AF95 +// INDEX 535 +emote_condescending_target [&EMT&$a$ parle dédaigneusement à $t$.] + +// DIFF ADD 536 +// HASH_VALUE C6187C94180A4BCC +// INDEX 536 +emote_confident_nobody_m [&EMT&$a$ se pavane, plein d'assurance.] + +// DIFF ADD 537 +// HASH_VALUE D904D59797ECE090 +// INDEX 537 +emote_confident_nobody_f [&EMT&$a$ se pavane, pleine d'assurance.] + +// DIFF ADD 538 +// HASH_VALUE 470B369FDE81DB32 +// INDEX 538 +emote_confident_self_m [&EMT&$a$ a toute la confiance dont il a besoin.] + +// DIFF ADD 539 +// HASH_VALUE C4FA21CC7975103C +// INDEX 539 +emote_confident_self_f [&EMT&$a$ a toute la confiance dont elle a besoin.] + +// DIFF ADD 540 +// HASH_VALUE 2EC4A17E079AFEEB +// INDEX 540 +emote_confident_target [&EMT&$a$ a totalement confiance en $t$.] + +// DIFF ADD 541 +// HASH_VALUE 54490DED3D8EFA43 +// INDEX 541 +emote_confused_nobody_m [&EMT&$a$ réfléchit un instant mais reste embrouillé en fin de compte.] + +// DIFF ADD 542 +// HASH_VALUE 58EDEDECA93EA334 +// INDEX 542 +emote_confused_nobody_f [&EMT&$a$ réfléchit un instant mais reste embrouillée en fin de compte.] + +// DIFF ADD 543 +// HASH_VALUE 7CE738E8756B8360 +// INDEX 543 +emote_confused_self_m [&EMT&$a$ a réussi à s'embrouiller tout seul.] + +// DIFF ADD 544 +// HASH_VALUE 0C78F8F6A1BF3BC5 +// INDEX 544 +emote_confused_self_f [&EMT&$a$ a réussi à s'embrouiller toute seule.] + +// DIFF ADD 545 +// HASH_VALUE EDE459575B413255 +// INDEX 545 +emote_confused_target_m [&EMT&$a$ admet que $t$ l'a embrouillé.] + +// DIFF ADD 546 +// HASH_VALUE EDE459575B230F55 +// INDEX 546 +emote_confused_target_f [&EMT&$a$ admet que $t$ l'a embrouillée.] + +// DIFF ADD 547 +// HASH_VALUE 13A2E490993966E6 +// INDEX 547 +emote_contemptuous_nobody [&EMT&$a$ se renfrogne avec mépris.] + +// DIFF ADD 548 +// HASH_VALUE 97CAECB30EB17D6D +// INDEX 548 +emote_contemptuous_self [&EMT&$a$ méprise tout.] + +// DIFF ADD 549 +// HASH_VALUE 293AFA6263D09EE4 +// INDEX 549 +emote_contemptuous_target [&EMT&$a$ nourrit un profond mépris pour $t$.] + +// DIFF ADD 550 +// HASH_VALUE A733D70ED3B63598 +// INDEX 550 +emote_content_nobody_m [&EMT&$a$ est content.] + +// DIFF ADD 551 +// HASH_VALUE 585390074E70650C +// INDEX 551 +emote_content_nobody_f [&EMT&$a$ est contente.] + +// DIFF ADD 552 +// HASH_VALUE A9F30C5C2EA3EFE6 +// INDEX 552 +emote_content_self [&EMT&$a$ se détend et ne changerait rien pour tout l'or du monde.] + +// DIFF ADD 553 +// HASH_VALUE 6F14D08FD2EB4841 +// INDEX 553 +emote_content_target [&EMT&$a$ sourit avec contentement à $t$.] + +// DIFF ADD 554 +// HASH_VALUE A159A2D2E100CE66 +// INDEX 554 +emote_courageous_nobody [&EMT&$a$ passe en premier pour faire preuve de son courage.] + +// DIFF ADD 555 +// HASH_VALUE ABD9E99AD857DE50 +// INDEX 555 +emote_courageous_self_m [&EMT&$a$ fait appel à tout son courage.] + +// DIFF ADD 556 +// HASH_VALUE ABD9E99AD857DE50 +// INDEX 556 +emote_courageous_self_f [&EMT&$a$ fait appel à tout son courage.] + +// DIFF ADD 557 +// HASH_VALUE BCC02DAB266B482D +// INDEX 557 +emote_courageous_target_m [&EMT&$a$ est inspiré par le courage de $t$.] + +// DIFF ADD 558 +// HASH_VALUE E9B025BEA24FD3EB +// INDEX 558 +emote_courageous_target_f [&EMT&$a$ est inspirée par le courage de $t$.] + +// DIFF ADD 559 +// HASH_VALUE E6E60822C989936B +// INDEX 559 +emote_courtly_nobody [&EMT&$a$ s'incline profondément.] + +// DIFF ADD 560 +// HASH_VALUE 6688FFCA76648F15 +// INDEX 560 +emote_courtly_self [&EMT&$a$ avance d'un pas royal.] + +// DIFF ADD 561 +// HASH_VALUE 44F6BDDB6AF8262B +// INDEX 561 +emote_courtly_target [&EMT&$a$ fait une révérence des plus courtoises à $t$.] + +// DIFF ADD 562 +// HASH_VALUE 569E3C0AF2B2F62D +// INDEX 562 +emote_coward_nobody_m [&EMT&$a$ n'est pas un lâche.] + +// DIFF ADD 563 +// HASH_VALUE 24CE2889936E8E35 +// INDEX 563 +emote_coward_nobody_f [&EMT&$a$ n'est pas une lâche.] + +// DIFF ADD 564 +// HASH_VALUE B92BF1326DD69AA2 +// INDEX 564 +emote_coward_self [&EMT&$a$ tremble et cherche quelque chose pour se cacher.] + +// DIFF ADD 565 +// HASH_VALUE CEC3444C7FC28E21 +// INDEX 565 +emote_coward_target [&EMT&$a$ traite $t$ de lâche.] + +// DIFF ADD 566 +// HASH_VALUE 6762D7BAD2963DE1 +// INDEX 566 +emote_crazy_nobody_m [&EMT&$a$ devient fou.] + +// DIFF ADD 567 +// HASH_VALUE 566574ABB7203F1F +// INDEX 567 +emote_crazy_nobody_f [&EMT&$a$ devient folle.] + +// DIFF ADD 568 +// HASH_VALUE 08043DC3E6663C69 +// INDEX 568 +emote_crazy_self_m [&EMT&$a$ est fou, mais tout le monde le sait.] + +// DIFF ADD 569 +// HASH_VALUE 8AF04557744C94F4 +// INDEX 569 +emote_crazy_self_f [&EMT&$a$ est folle, mais tout le monde le sait.] + +// DIFF ADD 570 +// HASH_VALUE 522E3C2E47FC8A7C +// INDEX 570 +emote_crazy_target_m [&EMT&$a$ pense que $t$ est fou.] + +// DIFF ADD 571 +// HASH_VALUE 522E3C5C17E0667C +// INDEX 571 +emote_crazy_target_f [&EMT&$a$ pense que $t$ est folle.] + +// DIFF ADD 572 +// HASH_VALUE DD94081D2BEE9C5A +// INDEX 572 +emote_crude_nobody [&EMT&$a$ fait un geste grossier à tout le monde.] + +// DIFF ADD 573 +// HASH_VALUE 260C63DE8B48ABB0 +// INDEX 573 +emote_crude_self_m [&EMT&$a$ fait quelques commentaires grossiers sur lui-même.] + +// DIFF ADD 574 +// HASH_VALUE 6F10835B2C448CB3 +// INDEX 574 +emote_crude_self_f [&EMT&$a$ fait quelques commentaires grossiers sur elle-même.] + +// DIFF ADD 575 +// HASH_VALUE 44B988B88596F29B +// INDEX 575 +emote_crude_target [&EMT&$a$ fait un geste grossier à $t$.] + +// DIFF ADD 576 +// HASH_VALUE F9430AEC4BA09AB2 +// INDEX 576 +emote_cruel_nobody_m [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + +// DIFF ADD 577 +// HASH_VALUE F9430AEC4BA09AB2 +// INDEX 577 +emote_cruel_nobody_f [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + +// DIFF ADD 578 +// HASH_VALUE E09C02F6721E26C7 +// INDEX 578 +emote_cruel_self [&EMT&$a$ taquine, tourmente et provoque. Quelle cruauté !] + +// DIFF ADD 579 +// HASH_VALUE 2787C3349E356285 +// INDEX 579 +emote_cruel_target [&EMT&$a$ provoque cruellement $t$.] + +// DIFF ADD 580 +// HASH_VALUE A8A4D703D4173598 +// INDEX 580 +emote_curious_nobody_m [&EMT&$a$ est curieux.] + +// DIFF ADD 581 +// HASH_VALUE 17C490FC4FD1650C +// INDEX 581 +emote_curious_nobody_f [&EMT&$a$ est curieuse.] + +// DIFF ADD 582 +// HASH_VALUE 16848358CE0E41FF +// INDEX 582 +emote_curious_self_m [&EMT&$a$ se pose parfois des questions sur lui-même.] + +// DIFF ADD 583 +// HASH_VALUE 220479DBBE924D24 +// INDEX 583 +emote_curious_self_f [&EMT&$a$ se pose parfois des questions sur elle-même.] + +// DIFF ADD 584 +// HASH_VALUE ACC3CF2ACF656D53 +// INDEX 584 +emote_curious_target_m [&EMT&$a$ est intrigué par $t$.] + +// DIFF ADD 585 +// HASH_VALUE 98831819CBE05AA3 +// INDEX 585 +emote_curious_target_f [&EMT&$a$ est intriguée par $t$.] + +// DIFF ADD 586 +// HASH_VALUE E3A40703D3573598 +// INDEX 586 +emote_cynical_nobody [&EMT&$a$ est cynique.] + +// DIFF ADD 587 +// HASH_VALUE 1CE36F116DC4192C +// INDEX 587 +emote_cynical_self [&EMT&$a$ atteint des sommets en matière de cynisme.] + +// DIFF ADD 588 +// HASH_VALUE A8DB44BCE11A5882 +// INDEX 588 +emote_cynical_target [&EMT&$a$ n'a pas vraiment confiance en $t$.] + +// DIFF ADD 589 +// HASH_VALUE 6DFCE7147869391D +// INDEX 589 +emote_dainty_nobody_m [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + +// DIFF ADD 590 +// HASH_VALUE 6DFCE7147869391D +// INDEX 590 +emote_dainty_nobody_f [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + +// DIFF ADD 591 +// HASH_VALUE 7A0CC192352ABECA +// INDEX 591 +emote_dainty_self [&EMT&$a$ s'affaire de manière délicate.] + +// DIFF ADD 592 +// HASH_VALUE F7CD13866E3305C7 +// INDEX 592 +emote_dainty_target [&EMT&$a$ se demande comment une créature si fragile que $t$ peut tuer quelque chose de si gros.] + +// DIFF ADD 593 +// HASH_VALUE 6A9D7640C7882539 +// INDEX 593 +emote_dance_nobody [&EMT&$a$ annonce le début de la fête !] + +// DIFF ADD 594 +// HASH_VALUE 24E9B938C3B9DF56 +// INDEX 594 +emote_dance_self [&EMT&$a$ est une poésie en mouvement.] + +// DIFF ADD 595 +// HASH_VALUE 3392662F8139732E +// INDEX 595 +emote_dance_target [&EMT&$a$ tend une main. Est-ce que $t$ veut danser ?] + +// DIFF ADD 596 +// HASH_VALUE D7B728D44F35BC0F +// INDEX 596 +emote_defensive_nobody [&EMT&$a$ est sur la défensive.] + +// DIFF ADD 597 +// HASH_VALUE AE4EF8D804C30142 +// INDEX 597 +emote_defensive_self_m [&EMT&$a$ se défend.] + +// DIFF ADD 598 +// HASH_VALUE AE4EF8D804C30142 +// INDEX 598 +emote_defensive_self_f [&EMT&$a$ se défend.] + +// DIFF ADD 599 +// HASH_VALUE E0B9B5399BCB1483 +// INDEX 599 +emote_defensive_target [&EMT&$a$ est sur la défensive avec $t$.] + +// DIFF ADD 600 +// HASH_VALUE 0423E70C545E3998 +// INDEX 600 +emote_depressed_nobody_m [&EMT&$a$ est déprimé.] + +// DIFF ADD 601 +// HASH_VALUE B543A005CF18690C +// INDEX 601 +emote_depressed_nobody_f [&EMT&$a$ est déprimée.] + +// DIFF ADD 602 +// HASH_VALUE 98556E9DA0AFC5A6 +// INDEX 602 +emote_depressed_self [&EMT&$a$ aurait besoin d'une oreille attentive.] + +// DIFF ADD 603 +// HASH_VALUE 1DF975F1D1435BC9 +// INDEX 603 +emote_depressed_target_m [&EMT&$a$ demande à $t$ s'il est déprimé.] + +// DIFF ADD 604 +// HASH_VALUE 38DA21AFF1872F50 +// INDEX 604 +emote_depressed_target_f [&EMT&$a$ demande à $t$ si elle est déprimée.] + +// DIFF ADD 605 +// HASH_VALUE A95354C97D64BD84 +// INDEX 605 +emote_desire_nobody_m [&EMT&$a$ trouve ce qu'il veut.] + +// DIFF ADD 606 +// HASH_VALUE E9FF1015B709DA75 +// INDEX 606 +emote_desire_nobody_f [&EMT&$a$ trouve ce qu'elle veut.] + +// DIFF ADD 607 +// HASH_VALUE 44FF002B34912501 +// INDEX 607 +emote_desire_self_m [&EMT&$a$ sait ce qu'il veut et n'a pas peur d'aller le chercher.] + +// DIFF ADD 608 +// HASH_VALUE FCABF0B92F108FE9 +// INDEX 608 +emote_desire_self_f [&EMT&$a$ sait ce qu'elle veut et n'a pas peur d'aller le chercher.] + +// DIFF ADD 609 +// HASH_VALUE 4C8A4D3E58A2DE97 +// INDEX 609 +emote_desire_target_m [&EMT&$a$ sait ce qu'il veut, c'est $t$.] + +// DIFF ADD 610 +// HASH_VALUE B2CE15DB9C5B0193 +// INDEX 610 +emote_desire_target_f [&EMT&$a$ sait ce qu'elle veut, c'est $t$.] + +// DIFF ADD 611 +// HASH_VALUE 6881CD3F49197210 +// INDEX 611 +emote_despaired_nobody [&EMT&$a$ est en proie au désespoir.] + +// DIFF ADD 612 +// HASH_VALUE CCA7E9705BD3092D +// INDEX 612 +emote_despaired_self [&EMT&$a$ désespère, les choses pourraient empirer.] + +// DIFF ADD 613 +// HASH_VALUE 1E6F34E5291C1110 +// INDEX 613 +emote_despaired_target [&EMT&$a$ laisse croire $t$ que c'est sans espoir.] + +// DIFF ADD 614 +// HASH_VALUE EE46259ACAB56B3A +// INDEX 614 +emote_destructive_nobody_m [&EMT&$a$ semble prêt à tout détruire.] + +// DIFF ADD 615 +// HASH_VALUE 46C53D9C36180A72 +// INDEX 615 +emote_destructive_nobody_f [&EMT&$a$ semble prête à tout détruire.] + +// DIFF ADD 616 +// HASH_VALUE BB612956EFB5E0AC +// INDEX 616 +emote_destructive_self [&EMT&$a$ balance des choses dans tous les coins, s'agite et est d'une humeur destructrice.] + +// DIFF ADD 617 +// HASH_VALUE 65F5CA541E433D5A +// INDEX 617 +emote_destructive_target [&EMT&$a$ met en garde $t$ avec une attitude destructrice.] + +// DIFF ADD 618 +// HASH_VALUE F5FA06A038607F12 +// INDEX 618 +emote_die_nobody [&EMT&$a$ fait face à une mort certaine. En avant !] + +// DIFF ADD 619 +// HASH_VALUE 09F6B1E52767A64A +// INDEX 619 +emote_die_self_m [&EMT&$a$ veut s'amuser un peu avant de mourir.] + +// DIFF ADD 620 +// HASH_VALUE 09F6B1E52767A64A +// INDEX 620 +emote_die_self_f [&EMT&$a$ veut s'amuser un peu avant de mourir.] + +// DIFF ADD 621 +// HASH_VALUE AEC85A67B3364FDC +// INDEX 621 +emote_die_target [&EMT&$a$ annonce à $t$ sa mort prochaine.] + +// DIFF ADD 622 +// HASH_VALUE E7E2341B3EF0964F +// INDEX 622 +emote_dignified_nobody [&EMT&$a$ garde son sang froid.] + +// DIFF ADD 623 +// HASH_VALUE 34157ECF06ACD10F +// INDEX 623 +emote_dignified_self [&EMT&$a$ agit dignement sans tenir compte de la situation.] + +// DIFF ADD 624 +// HASH_VALUE 6E98A03652DB7C0F +// INDEX 624 +emote_dignified_target_m [&EMT&$a$ relève l'attitude digne de $t$.] + +// DIFF ADD 625 +// HASH_VALUE 6E98A03652DB7C0F +// INDEX 625 +emote_dignified_target_f [&EMT&$a$ relève l'attitude digne de $t$.] + +// DIFF ADD 626 +// HASH_VALUE 02A08E419D63EE8B +// INDEX 626 +emote_diplomatic_nobody [&EMT&$a$ pense qu'un peu de diplomatie ne serait pas de refus.] + +// DIFF ADD 627 +// HASH_VALUE 1B351314D6FAE02C +// INDEX 627 +emote_diplomatic_self_m [&EMT&$a$ se lance dans une discussion diplomatique avec lui-même. Étonnamment, toutes les parties parviennent à un accord.] + +// DIFF ADD 628 +// HASH_VALUE F6A79ED1398495B3 +// INDEX 628 +emote_diplomatic_self_f [&EMT&$a$ se lance dans une discussion diplomatique avec elle-même. Étonnamment, toutes les parties parviennent à un accord.] + +// DIFF ADD 629 +// HASH_VALUE FD5BBA23F764EC5C +// INDEX 629 +emote_diplomatic_target [&EMT&$a$ engage des relations diplomatiques avec $t$.] + +// DIFF ADD 630 +// HASH_VALUE 5643349664C81EFF +// INDEX 630 +emote_disappointed_nobody_m [&EMT&$a$ est vraiment déçu.] + +// DIFF ADD 631 +// HASH_VALUE 58B73496F057FEE0 +// INDEX 631 +emote_disappointed_nobody_f [&EMT&$a$ est vraiment déçue.] + +// DIFF ADD 632 +// HASH_VALUE 12C27424102D6F63 +// INDEX 632 +emote_disappointed_self_m [&EMT&$a$ se déçoit et soupire.] + +// DIFF ADD 633 +// HASH_VALUE 12C27424102D6F63 +// INDEX 633 +emote_disappointed_self_f [&EMT&$a$ se déçoit et soupire.] + +// DIFF ADD 634 +// HASH_VALUE 1DE075D88DF80876 +// INDEX 634 +emote_disappointed_target_m [&EMT&$a$ baisse la tête, apparemment déçu par $t$.] + +// DIFF ADD 635 +// HASH_VALUE E1BD622879B85165 +// INDEX 635 +emote_disappointed_target_f [&EMT&$a$ baisse la tête, apparemment déçue par $t$.] + +// DIFF ADD 636 +// HASH_VALUE C6889C9519343A7A +// INDEX 636 +emote_discreet_nobody [&EMT&$a$ jette un œil discrètement.] + +// DIFF ADD 637 +// HASH_VALUE 4B73197D52B3F8B7 +// INDEX 637 +emote_discreet_self [&EMT&$a$ est l'exemple même de la discrétion.] + +// DIFF ADD 638 +// HASH_VALUE 6E9A6100D5A411D4 +// INDEX 638 +emote_discreet_target_m [&EMT&$a$ demande à $t$ d'être discret.] + +// DIFF ADD 639 +// HASH_VALUE 4F9A6100D586EED4 +// INDEX 639 +emote_discreet_target_f [&EMT&$a$ demande à $t$ d'être discrète.] + +// DIFF ADD 640 +// HASH_VALUE 61CA00DA8F45BA70 +// INDEX 640 +emote_disdainful_nobody_m [&EMT&$a$ méprise l'assistance.] + +// DIFF ADD 641 +// HASH_VALUE 61CA00DA8F45BA70 +// INDEX 641 +emote_disdainful_nobody_f [&EMT&$a$ méprise l'assistance.] + +// DIFF ADD 642 +// HASH_VALUE DD1A41E6C281F0F1 +// INDEX 642 +emote_disdainful_self_m [&EMT&$a$ pense que vous êtes tous indignes de lui.] + +// DIFF ADD 643 +// HASH_VALUE DD1A41E2808105B3 +// INDEX 643 +emote_disdainful_self_f [&EMT&$a$ pense que vous êtes tous indignes d'elle.] + +// DIFF ADD 644 +// HASH_VALUE 7208B03AD8701261 +// INDEX 644 +emote_disdainful_target [&EMT&$a$ fixe $t$ d'un air dédaigneux.] + +// DIFF ADD 645 +// HASH_VALUE FB91137137FD48E4 +// INDEX 645 +emote_disgruntled_nobody [&EMT&$a$ est l'incarnation même de la mauvaise humeur.] + +// DIFF ADD 646 +// HASH_VALUE 7DB4FBA8359B17CE +// INDEX 646 +emote_disgruntled_self [&EMT&$a$ ronchonne en traînant des pieds.] + +// DIFF ADD 647 +// HASH_VALUE 274FD113CEED9AD9 +// INDEX 647 +emote_disgruntled_target_m [&EMT&$a$ est fâché contre $t$.] + +// DIFF ADD 648 +// HASH_VALUE 4363E620870C761D +// INDEX 648 +emote_disgruntled_target_f [&EMT&$a$ est fâchée contre $t$.] + +// DIFF ADD 649 +// HASH_VALUE 04943109115E3998 +// INDEX 649 +emote_disgusted_nobody_m [&EMT&$a$ est dégoûté.] + +// DIFF ADD 650 +// HASH_VALUE B5B4EA028C18690C +// INDEX 650 +emote_disgusted_nobody_f [&EMT&$a$ est dégoûtée.] + +// DIFF ADD 651 +// HASH_VALUE B196436701B619D0 +// INDEX 651 +emote_disgusted_self_m [&EMT&$a$ se dégoûte.] + +// DIFF ADD 652 +// HASH_VALUE B196436701B619D0 +// INDEX 652 +emote_disgusted_self_f [&EMT&$a$ se dégoûte.] + +// DIFF ADD 653 +// HASH_VALUE 37946AD9FFDEC78C +// INDEX 653 +emote_disgusted_target_m [&EMT&$a$ est dégoûté de $t$.] + +// DIFF ADD 654 +// HASH_VALUE B59929D58E4E39D9 +// INDEX 654 +emote_disgusted_target_f [&EMT&$a$ est dégoûtée de $t$.] + +// DIFF ADD 655 +// HASH_VALUE 31F9A54CCB5957DB +// INDEX 655 +emote_disillusioned_nobody_m [&EMT&$a$ a perdu toutes ses illusions.] + +// DIFF ADD 656 +// HASH_VALUE 31F9A54CCB5957DB +// INDEX 656 +emote_disillusioned_nobody_f [&EMT&$a$ a perdu toutes ses illusions.] + +// DIFF ADD 657 +// HASH_VALUE C9C1829D5C88571E +// INDEX 657 +emote_disillusioned_self_m [&EMT&$a$ est complètement désabusé.] + +// DIFF ADD 658 +// HASH_VALUE 5435829D5C88571E +// INDEX 658 +emote_disillusioned_self_f [&EMT&$a$ est complètement désabusée.] + +// DIFF ADD 659 +// HASH_VALUE BC049840B7465F4A +// INDEX 659 +emote_disillusioned_target_m [&EMT&$t$ a brisé les illusions de $a$.] + +// DIFF ADD 660 +// HASH_VALUE BC049840B7465F4A +// INDEX 660 +emote_disillusioned_target_f [&EMT&$t$ a brisé les illusions de $a$.] + +// DIFF ADD 661 +// HASH_VALUE 357C28D67C44C6E4 +// INDEX 661 +emote_dismayed_nobody_m [&EMT&$a$ est désabusé. Les choses n'auraient pas dû se passer comme ça.] + +// DIFF ADD 662 +// HASH_VALUE 7F44F40B285891D2 +// INDEX 662 +emote_dismayed_nobody_f [&EMT&$a$ est désabusée. Les choses n'auraient pas dû se passer comme ça.] + +// DIFF ADD 663 +// HASH_VALUE 651A41E243AB55E3 +// INDEX 663 +emote_dismayed_self_m [&EMT&$a$ est désabusé de sa propre attitude. Il ne s'attendait pas à ça.] + +// DIFF ADD 664 +// HASH_VALUE 1367BC1879D35924 +// INDEX 664 +emote_dismayed_self_f [&EMT&$a$ est désabusée de sa propre attitude. Elle ne s'attendait pas à ça.] + +// DIFF ADD 665 +// HASH_VALUE 4A403FA3C1BBFFDE +// INDEX 665 +emote_dismayed_target_m [&EMT&$a$ semble désabusé de l'attitude de $t$.] + +// DIFF ADD 666 +// HASH_VALUE 473F6FE7EB4DE8F3 +// INDEX 666 +emote_dismayed_target_f [&EMT&$a$ semble désabusée de l'attitude de $t$.] + +// DIFF ADD 667 +// HASH_VALUE 23A0B4D1A5C8922D +// INDEX 667 +emote_disoriented_nobody [&EMT&$a$ tourne en rond.] + +// DIFF ADD 668 +// HASH_VALUE F69ABE10114A1DE9 +// INDEX 668 +emote_disoriented_self_m [&EMT&$a$ regarde de tous les côtés, il est perdu.] + +// DIFF ADD 669 +// HASH_VALUE 822557F3501E15A0 +// INDEX 669 +emote_disoriented_self_f [&EMT&$a$ regarde de tous les côtés, elle est perdue.] + +// DIFF ADD 670 +// HASH_VALUE 9696D3FE46833266 +// INDEX 670 +emote_disoriented_target [&EMT&$a$ trouve les explications de $t$ un peu déroutante.] + +// DIFF ADD 671 +// HASH_VALUE 40B320F99C448765 +// INDEX 671 +emote_distracted_nobody [&EMT&$a$ a les yeux dans le vide.] + +// DIFF ADD 672 +// HASH_VALUE 1FE681242915E853 +// INDEX 672 +emote_distracted_self [&EMT&$a$ n'a pas l'esprit clair pour le moment, pouvez-vous revenir plus tard ?] + +// DIFF ADD 673 +// HASH_VALUE A963F32C8E1559DE +// INDEX 673 +emote_distracted_target_m [&EMT&$a$ est distrait par $t$.] + +// DIFF ADD 674 +// HASH_VALUE 95233C1B8A90462E +// INDEX 674 +emote_distracted_target_f [&EMT&$a$ est distraite par $t$.] + +// DIFF ADD 675 +// HASH_VALUE C71EF20C0A151E45 +// INDEX 675 +emote_doubtful_nobody [&EMT&$a$ en doute.] + +// DIFF ADD 676 +// HASH_VALUE 6F652B7D356866D4 +// INDEX 676 +emote_doubtful_self_m [&EMT&$a$ n'est pas très sûr des choses.] + +// DIFF ADD 677 +// HASH_VALUE BFF5173A94DC2A9E +// INDEX 677 +emote_doubtful_self_f [&EMT&$a$ n'est pas très sûre des choses.] + +// DIFF ADD 678 +// HASH_VALUE 00CE87BECCCFF23D +// INDEX 678 +emote_doubtful_target [&EMT&$a$ met en doute les paroles de $t$.] + +// DIFF ADD 679 +// HASH_VALUE D2478BECB53C3B2B +// INDEX 679 +emote_dramatic_nobody [&EMT&$a$ prend la pose.] + +// DIFF ADD 680 +// HASH_VALUE 8C1B20F7D036701F +// INDEX 680 +emote_dramatic_self_m [&EMT&$a$ pourrait être un grand acteur, non ?] + +// DIFF ADD 681 +// HASH_VALUE DB921BF280ACF55F +// INDEX 681 +emote_dramatic_self_f [&EMT&$a$ pourrait être une grande actrice, non ?] + +// DIFF ADD 682 +// HASH_VALUE 0BAFB72EB7058753 +// INDEX 682 +emote_dramatic_target [&EMT&$a$ présente un spectacle à $t$.] + +// DIFF ADD 683 +// HASH_VALUE 40B3D830A0746765 +// INDEX 683 +emote_dreamy_nobody [&EMT&$a$ a les yeux dans le vague.] + +// DIFF ADD 684 +// HASH_VALUE 4C3DB13D99918A1C +// INDEX 684 +emote_dreamy_self_m [&EMT&$a$ le regarde d'un air rêveur.] + +// DIFF ADD 685 +// HASH_VALUE 4CFDB13D99918A1C +// INDEX 685 +emote_dreamy_self_f [&EMT&$a$ la regarde d'un air rêveur.] + +// DIFF ADD 686 +// HASH_VALUE 98B2AF45DBB0A2EA +// INDEX 686 +emote_dreamy_target [&EMT&$a$ fixe $t$ d'un air rêveur.] + +// DIFF ADD 687 +// HASH_VALUE 4DDA466EC0663AF3 +// INDEX 687 +emote_drunk_nobody [&EMT&$a$ a le hoquet et prend donc un autre verre.] + +// DIFF ADD 688 +// HASH_VALUE D6C753F2EB968947 +// INDEX 688 +emote_drunk_self_m [&EMT&$a$ marche en titubant, il est certainement ivre.] + +// DIFF ADD 689 +// HASH_VALUE 69A15E5101EB756A +// INDEX 689 +emote_drunk_self_f [&EMT&$a$ marche en titubant, elle est certainement ivre.] + +// DIFF ADD 690 +// HASH_VALUE 268AC43F4A71281C +// INDEX 690 +emote_drunk_target [&EMT&$a$ tend un autre verre à $t$.] + +// DIFF ADD 691 +// HASH_VALUE 21D7BB86D898667D +// INDEX 691 +emote_dutiful_nobody_m [&EMT&$a$ remplira ses obligations.] + +// DIFF ADD 692 +// HASH_VALUE 21D7BB86D898667D +// INDEX 692 +emote_dutiful_nobody_f [&EMT&$a$ remplira ses obligations.] + +// DIFF ADD 693 +// HASH_VALUE 89262EFD975DA8FA +// INDEX 693 +emote_dutiful_self_m [&EMT&$a$ est inflexible quant à ses obligations.] + +// DIFF ADD 694 +// HASH_VALUE 89262EFD975DA8FA +// INDEX 694 +emote_dutiful_self_f [&EMT&$a$ est inflexible quant à ses obligations.] + +// DIFF ADD 695 +// HASH_VALUE 214F1D71CECDE8FB +// INDEX 695 +emote_dutiful_target_m [&EMT&$a$ suit $t$ comme si tel était son devoir.] + +// DIFF ADD 696 +// HASH_VALUE 214F1D71CECDE8FB +// INDEX 696 +emote_dutiful_target_f [&EMT&$a$ suit $t$ comme si tel était son devoir.] + +// DIFF ADD 697 +// HASH_VALUE 2BCA6787FD5A6BCF +// INDEX 697 +emote_eager_nobody_m [&EMT&$a$ est enthousiaste et prêt !] + +// DIFF ADD 698 +// HASH_VALUE 73BA7C87FD5A6BCF +// INDEX 698 +emote_eager_nobody_f [&EMT&$a$ est enthousiaste et prête !] + +// DIFF ADD 699 +// HASH_VALUE 6035C2E715E69E0E +// INDEX 699 +emote_eager_self_m [&EMT&$a$ est très motivé.] + +// DIFF ADD 700 +// HASH_VALUE 5E43E21EC6065707 +// INDEX 700 +emote_eager_self_f [&EMT&$a$ est très motivée.] + +// DIFF ADD 701 +// HASH_VALUE 6FC89DBFB3462F53 +// INDEX 701 +emote_eager_target [&EMT&$a$ manifeste son enthousiasme à $t$.] + +// DIFF ADD 702 +// HASH_VALUE 1CC54BD50244AA4A +// INDEX 702 +emote_earnest_nobody [&EMT&$a$ semble attentif.] + +// DIFF ADD 703 +// HASH_VALUE 8FD373B8B58D982C +// INDEX 703 +emote_earnest_self [&EMT&$a$ souligne l'importance d'être attentif.] + +// DIFF ADD 704 +// HASH_VALUE 99C2242665053572 +// INDEX 704 +emote_earnest_target [&EMT&$a$ fixe sérieusement $t$.] + +// DIFF ADD 705 +// HASH_VALUE AEF24CD84528F143 +// INDEX 705 +emote_ecstatic_nobody_m [&EMT&$a$ se tape un délire.] + +// DIFF ADD 706 +// HASH_VALUE AEF24CD84528F143 +// INDEX 706 +emote_ecstatic_nobody_f [&EMT&$a$ se tape un délire.] + +// DIFF ADD 707 +// HASH_VALUE DCB3E21F4A045FB3 +// INDEX 707 +emote_ecstatic_self_m [&EMT&$a$ est mort de rire.] + +// DIFF ADD 708 +// HASH_VALUE D4EFD42C8878FAF0 +// INDEX 708 +emote_ecstatic_self_f [&EMT&$a$ est morte de rire.] + +// DIFF ADD 709 +// HASH_VALUE 2EC72BD40F06A60A +// INDEX 709 +emote_ecstatic_target_m [&EMT&$a$ se bidonne avec $t$!] + +// DIFF ADD 710 +// HASH_VALUE 2EC72BD40F06A60A +// INDEX 710 +emote_ecstatic_target_f [&EMT&$a$ se bidonne avec $t$!] + +// DIFF ADD 711 +// HASH_VALUE FF7F8DF053DFB7ED +// INDEX 711 +emote_egoistic_nobody_m [&EMT&$a$ voit son ego grandir démesurément.] + +// DIFF ADD 712 +// HASH_VALUE FF7F8DF053DFB7ED +// INDEX 712 +emote_egoistic_nobody_f [&EMT&$a$ voit son ego grandir démesurément.] + +// DIFF ADD 713 +// HASH_VALUE E09D543987549E6B +// INDEX 713 +emote_egoistic_self_m [&EMT&$a$ croit en lui et en son ego.] + +// DIFF ADD 714 +// HASH_VALUE 811D37485610C349 +// INDEX 714 +emote_egoistic_self_f [&EMT&$a$ croit en elle et en son ego.] + +// DIFF ADD 715 +// HASH_VALUE 5E46E00F62818F33 +// INDEX 715 +emote_egoistic_target_m [&EMT&$a$ flatte l'ego de $t$, pas qu'il en ait besoin.] + +// DIFF ADD 716 +// HASH_VALUE 23FA63CA85FB20EB +// INDEX 716 +emote_egoistic_target_f [&EMT&$a$ flatte l'ego de $t$, pas qu'elle en ait besoin.] + +// DIFF ADD 717 +// HASH_VALUE 16DACCB301C17DD7 +// INDEX 717 +emote_embarrassed_nobody_m [&EMT&$a$ rougit, gêné.] + +// DIFF ADD 718 +// HASH_VALUE 96BDB0ABA5814F9A +// INDEX 718 +emote_embarrassed_nobody_f [&EMT&$a$ rougit, gênée.] + +// DIFF ADD 719 +// HASH_VALUE DC6FF29086284F06 +// INDEX 719 +emote_embarrassed_self_m [&EMT&$a$ est gêné.] + +// DIFF ADD 720 +// HASH_VALUE C32FC45335502FF0 +// INDEX 720 +emote_embarrassed_self_f [&EMT&$a$ est gênée.] + +// DIFF ADD 721 +// HASH_VALUE DB74E253CA68FE05 +// INDEX 721 +emote_embarrassed_target_m [&EMT&$a$ est gêné par $t$.] + +// DIFF ADD 722 +// HASH_VALUE D7EFCFA3360B2BEC +// INDEX 722 +emote_embarrassed_target_f [&EMT&$a$ est gênée par $t$.] + +// DIFF ADD 723 +// HASH_VALUE 953F9F8189B97B25 +// INDEX 723 +emote_emotional_nobody_m [&EMT&$a$ est envahi par l'émotion.] + +// DIFF ADD 724 +// HASH_VALUE 05F5B5369C59A3D3 +// INDEX 724 +emote_emotional_nobody_f [&EMT&$a$ est envahie par l'émotion.] + +// DIFF ADD 725 +// HASH_VALUE 91D0787CC345AB53 +// INDEX 725 +emote_emotional_self [&EMT&$a$ aurait besoin de réconfort.] + +// DIFF ADD 726 +// HASH_VALUE 94622F10C6F0827C +// INDEX 726 +emote_emotional_target [&EMT&$a$ tente de consoler $t$.] + +// DIFF ADD 727 +// HASH_VALUE F223281A5433F721 +// INDEX 727 +emote_emotionless_nobody [&EMT&$a$ cache ses émotions.] + +// DIFF ADD 728 +// HASH_VALUE 317BC5F5BE3601E0 +// INDEX 728 +emote_emotionless_self [&EMT&$a$ reste impassible. Il n'y a plus rien à dire ou à faire.] + +// DIFF ADD 729 +// HASH_VALUE 54B2AF4719B09662 +// INDEX 729 +emote_emotionless_target [&EMT&$a$ fixe $t$ d'un air absent.] + +// DIFF ADD 730 +// HASH_VALUE C540BF2E3507F355 +// INDEX 730 +emote_emphatic_nobody_m [&EMT&$a$ est prêt à écouter.] + +// DIFF ADD 731 +// HASH_VALUE 0663102FF1C79094 +// INDEX 731 +emote_emphatic_nobody_f [&EMT&$a$ est prête à écouter.] + +// DIFF ADD 732 +// HASH_VALUE A3069DDAE8EBA5D5 +// INDEX 732 +emote_emphatic_self [&EMT&$a$ souhaite prêter une oreille compatissante, sachant ce que vous ressentez.] + +// DIFF ADD 733 +// HASH_VALUE A4900052C16157B4 +// INDEX 733 +emote_emphatic_target [&EMT&$a$ compatit avec $t$. ""Je comprends parfaitement ce que vous ressentez.""] + +// DIFF ADD 734 +// HASH_VALUE BFFC7A09DCBF648B +// INDEX 734 +emote_encouraging_nobody [&EMT&$a$ trouve la situation encourageante.] + +// DIFF ADD 735 +// HASH_VALUE 1377B4FA722051D1 +// INDEX 735 +emote_encouraging_self_m [&EMT&$a$ est encouragé.] + +// DIFF ADD 736 +// HASH_VALUE 9F0694DB75685CD3 +// INDEX 736 +emote_encouraging_self_f [&EMT&$a$ est encouragée.] + +// DIFF ADD 737 +// HASH_VALUE 7F0174F2F2617A2D +// INDEX 737 +emote_encouraging_target [&EMT&$a$ encourage $t$.] + +// DIFF ADD 738 +// HASH_VALUE 6D48D4234D6966DB +// INDEX 738 +emote_enraged_nobody_m [&EMT&$a$ est furieux, attention.] + +// DIFF ADD 739 +// HASH_VALUE A9B8105198657E1F +// INDEX 739 +emote_enraged_nobody_f [&EMT&$a$ est furieuse, attention.] + +// DIFF ADD 740 +// HASH_VALUE 8BD5D79413B45259 +// INDEX 740 +emote_enraged_self [&EMT&$a$ fulmine de rage.] + +// DIFF ADD 741 +// HASH_VALUE A407380246D9201F +// INDEX 741 +emote_enraged_target [&EMT&$a$ bout de rage contre $t$.] + +// DIFF ADD 742 +// HASH_VALUE E3B8680CBEF7AE25 +// INDEX 742 +emote_enthusiastic_nobody [&EMT&$a$ semble enthousiaste.] + +// DIFF ADD 743 +// HASH_VALUE 5FC41F134C95FBFC +// INDEX 743 +emote_enthusiastic_self [&EMT&$a$ est enthousiaste.] + +// DIFF ADD 744 +// HASH_VALUE 7C2F00DFFED3E4B1 +// INDEX 744 +emote_enthusiastic_target [&EMT&$a$ est très enthousiaste à l'écoute de $t$.] + +// DIFF ADD 745 +// HASH_VALUE A69566779B65DF13 +// INDEX 745 +emote_envious_nobody_m [&EMT&$a$ est rongé par la jalousie.] + +// DIFF ADD 746 +// HASH_VALUE 5FB97B8C09298F17 +// INDEX 746 +emote_envious_nobody_f [&EMT&$a$ est rongée par la jalousie.] + +// DIFF ADD 747 +// HASH_VALUE 7AE192642B6DCC23 +// INDEX 747 +emote_envious_self_m [&EMT&$a$ est certainement envié de tous en ce moment.] + +// DIFF ADD 748 +// HASH_VALUE 13898ADDD0B9816C +// INDEX 748 +emote_envious_self_f [&EMT&$a$ est certainement enviée de tous en ce moment.] + +// DIFF ADD 749 +// HASH_VALUE 6729AF90C784A91D +// INDEX 749 +emote_envious_target [&EMT&$a$ voudrait ressembler à $t$.] + +// DIFF ADD 750 +// HASH_VALUE C87E2D69D16CE8EF +// INDEX 750 +emote_evil_nobody_m [&EMT&$a$ se frotte les mains d'un air malveillant.] + +// DIFF ADD 751 +// HASH_VALUE C87E2D69D16CE8EF +// INDEX 751 +emote_evil_nobody_f [&EMT&$a$ se frotte les mains d'un air malveillant.] + +// DIFF ADD 752 +// HASH_VALUE D0F228254855DB69 +// INDEX 752 +emote_evil_self_m [&EMT&$a$ se trouve malveillant.] + +// DIFF ADD 753 +// HASH_VALUE D0F228254AC9DB69 +// INDEX 753 +emote_evil_self_f [&EMT&$a$ se trouve malveillante.] + +// DIFF ADD 754 +// HASH_VALUE E6904DE4CB1195DE +// INDEX 754 +emote_evil_target [&EMT&Le sourire de $a$ à $t$ semble malveillant.] + +// DIFF ADD 755 +// HASH_VALUE 490758C985074D3A +// INDEX 755 +emote_excited_nobody_m [&EMT&$a$ sourit, tout excité.] + +// DIFF ADD 756 +// HASH_VALUE 490758C983156D71 +// INDEX 756 +emote_excited_nobody_f [&EMT&$a$ sourit, tout excitée.] + +// DIFF ADD 757 +// HASH_VALUE A1C3AED667E657F6 +// INDEX 757 +emote_excited_self_m [&EMT&$a$ est trop excité !] + +// DIFF ADD 758 +// HASH_VALUE D973AA1BE7C93BEE +// INDEX 758 +emote_excited_self_f [&EMT&$a$ est trop excitée !] + +// DIFF ADD 759 +// HASH_VALUE C5EB4CD3FE98BFDC +// INDEX 759 +emote_excited_target_m [&EMT&$a$ est excité par $t$.] + +// DIFF ADD 760 +// HASH_VALUE 94F00BCFD0077E94 +// INDEX 760 +emote_excited_target_f [&EMT&$a$ est excitée par $t$.] + +// DIFF ADD 761 +// HASH_VALUE 56F22C54F5056E2C +// INDEX 761 +emote_exercise_nobody [&EMT&$a$ s'entraîne. Un, deux..] + +// DIFF ADD 762 +// HASH_VALUE 739E320DCF11B5BB +// INDEX 762 +emote_exercise_self [&EMT&$a$ se lance dans une séance d'entraînement.] + +// DIFF ADD 763 +// HASH_VALUE EB84C5BBF166C6A5 +// INDEX 763 +emote_exercise_target [&EMT&$a$ encourage $t$ à s'entraîner.] + +// DIFF ADD 764 +// HASH_VALUE CD8336A421FE8B5A +// INDEX 764 +emote_exhausted_nobody [&EMT&$a$ devrait certainement faire une pause.] + +// DIFF ADD 765 +// HASH_VALUE 9C54F78516FF6028 +// INDEX 765 +emote_exhausted_self_m [&EMT&$a$ est très fatigué et doit se reposer.] + +// DIFF ADD 766 +// HASH_VALUE 18AC4D7BD420BE05 +// INDEX 766 +emote_exhausted_self_f [&EMT&$a$ est très fatiguée et doit se reposer.] + +// DIFF ADD 767 +// HASH_VALUE E9F3FAF250B2F730 +// INDEX 767 +emote_exhausted_target_m [&EMT&$a$ pense que $t$ est fatigué et devrait faire une pause.] + +// DIFF ADD 768 +// HASH_VALUE 68E82289A27C92CF +// INDEX 768 +emote_exhausted_target_f [&EMT&$a$ pense que $t$ est fatiguée et devrait faire une pause.] + +// DIFF ADD 769 +// HASH_VALUE E493D0544571217B +// INDEX 769 +emote_exuberant_nobody [&EMT&$a$ a du bonheur à revendre.] + +// DIFF ADD 770 +// HASH_VALUE 22E49E28097E1136 +// INDEX 770 +emote_exuberant_self [&EMT&$a$ danse sans retenue et avec enthousiasme.] + +// DIFF ADD 771 +// HASH_VALUE 8B7EB1504FD81B91 +// INDEX 771 +emote_exuberant_target_m [&EMT&$a$ danse avec $t$, très satisfait.] + +// DIFF ADD 772 +// HASH_VALUE 8B7EB17E1DD81B91 +// INDEX 772 +emote_exuberant_target_f [&EMT&$a$ danse avec $t$, très satisfaite.] + +// DIFF ADD 773 +// HASH_VALUE 65FBF44D030C9A6D +// INDEX 773 +emote_faithful_nobody [&EMT&$a$ n'est fidèle à personne.] + +// DIFF ADD 774 +// HASH_VALUE A4D6E2D688118673 +// INDEX 774 +emote_faithful_self_m [&EMT&$a$ n'est fidèle qu'à lui.] + +// DIFF ADD 775 +// HASH_VALUE E2D6E2D68A85926A +// INDEX 775 +emote_faithful_self_f [&EMT&$a$ n'est fidèle qu'à elle.] + +// DIFF ADD 776 +// HASH_VALUE 36FB91DB62537681 +// INDEX 776 +emote_faithful_target [&EMT&$a$ est fidèle à $t$, et à $t$ seulement.] + +// DIFF ADD 777 +// HASH_VALUE 6C4D54B47516247F +// INDEX 777 +emote_fanatical_nobody_m [&EMT&$a$ croit fermement en ce qu'il fait.] + +// DIFF ADD 778 +// HASH_VALUE F75441A1B40220CB +// INDEX 778 +emote_fanatical_nobody_f [&EMT&$a$ croit fermement en ce qu'elle fait.] + +// DIFF ADD 779 +// HASH_VALUE 0C64862E4A312801 +// INDEX 779 +emote_fanatical_self_m [&EMT&$a$ est un homin de parole. Jusqu'à la mort !] + +// DIFF ADD 780 +// HASH_VALUE 9E09ECC8BD3534E6 +// INDEX 780 +emote_fanatical_self_f [&EMT&$a$ est une homine de parole. Jusqu'à la mort !] + +// DIFF ADD 781 +// HASH_VALUE 837142E40E66CCFA +// INDEX 781 +emote_fanatical_target [&EMT&$a$ fait preuve d'un dévouement à toute épreuve envers $t$, et envers $t$ seulement.] + +// DIFF ADD 782 +// HASH_VALUE 78F6420058232165 +// INDEX 782 +emote_fastidious_nobody [&EMT&$a$ vérifie méticuleusement que tout est à sa place.] + +// DIFF ADD 783 +// HASH_VALUE 9C1DAF8EDC1963CA +// INDEX 783 +emote_fastidious_self_m [&EMT&$a$ se donne un coup de brosse.] + +// DIFF ADD 784 +// HASH_VALUE 9C1DAF8EDC1963CA +// INDEX 784 +emote_fastidious_self_f [&EMT&$a$ se donne un coup de brosse.] + +// DIFF ADD 785 +// HASH_VALUE 89348EC6953DB8A8 +// INDEX 785 +emote_fastidious_target [&EMT&$a$ enlève méticuleusement le peu de poussière se trouvant sur $t$.] + +// DIFF ADD 786 +// HASH_VALUE 64BB9780CDB8A5D7 +// INDEX 786 +emote_fbt_nobody [&EMT&$a$ fait une démonstration de l'art des Anciens d'Atys.] + +// DIFF ADD 787 +// HASH_VALUE 461171EDE5BE53A0 +// INDEX 787 +emote_fbt_self [&EMT&$a$ pratique l'art des Anciens d'Atys.] + +// DIFF ADD 788 +// HASH_VALUE 4C9D682CEA82F400 +// INDEX 788 +emote_fbt_target [&EMT&$a$ montre à $t$ l'art des Anciens d'Atys.] + +// DIFF ADD 789 +// HASH_VALUE 9166E7A40889AEC4 +// INDEX 789 +emote_fearful_nobody_m [&EMT&$a$ regarde autour de lui, les yeux remplis de peur.] + +// DIFF ADD 790 +// HASH_VALUE 91BAEEA408899EBB +// INDEX 790 +emote_fearful_nobody_f [&EMT&$a$ regarde autour d'elle, les yeux remplis de peur.] + +// DIFF ADD 791 +// HASH_VALUE 5C842994964C4743 +// INDEX 791 +emote_fearful_self_m [&EMT&$a$ ne craint personne à part lui.] + +// DIFF ADD 792 +// HASH_VALUE 9A84299421C0533A +// INDEX 792 +emote_fearful_self_f [&EMT&$a$ ne craint personne à part elle.] + +// DIFF ADD 793 +// HASH_VALUE 015303907E58EBD5 +// INDEX 793 +emote_fearful_target [&EMT&$a$ craint $t$.] + +// DIFF ADD 794 +// HASH_VALUE A2423FFF4E933DEC +// INDEX 794 +emote_firm_nobody [&EMT&$a$ reste ferme.] + +// DIFF ADD 795 +// HASH_VALUE A16654D8366876CE +// INDEX 795 +emote_firm_self [&EMT&$a$ est inflexible.] + +// DIFF ADD 796 +// HASH_VALUE F25B4F3888B5AB52 +// INDEX 796 +emote_firm_target [&EMT&$a$ est ferme sur ce point, $t$.] + +// DIFF ADD 797 +// HASH_VALUE 6725549A5E348BA4 +// INDEX 797 +emote_forgive_nobody [&EMT&$a$ est d'une humeur clémente.] + +// DIFF ADD 798 +// HASH_VALUE 4677118B9375DE8E +// INDEX 798 +emote_forgive_self [&EMT&$a$ décide d'agir d'abord et de demander pardon plus tard.] + +// DIFF ADD 799 +// HASH_VALUE CECC6BD13854AED4 +// INDEX 799 +emote_forgive_target [&EMT&$a$ pardonne à $t$.] + +// DIFF ADD 800 +// HASH_VALUE 79CCAB1E5745885D +// INDEX 800 +emote_fraternal_nobody [&EMT&$a$ considère tout le monde ici comme sa famille.] + +// DIFF ADD 801 +// HASH_VALUE 3F6CA72302047C26 +// INDEX 801 +emote_fraternal_self_m [&EMT&$a$ est ravi d'être traité comme un membre de la famille.] + +// DIFF ADD 802 +// HASH_VALUE D0A8FDB9F3A2752C +// INDEX 802 +emote_fraternal_self_f [&EMT&$a$ est ravie d'être traitée comme un membre de la famille.] + +// DIFF ADD 803 +// HASH_VALUE AE30B58D23445292 +// INDEX 803 +emote_fraternal_target_m [&EMT&$a$ considère $t$ comme un frère.] + +// DIFF ADD 804 +// HASH_VALUE 6FF7B9477444529F +// INDEX 804 +emote_fraternal_target_f [&EMT&$a$ considère $t$ comme une sœur.] + +// DIFF ADD 805 +// HASH_VALUE F165B19617A54110 +// INDEX 805 +emote_friendly_nobody_m [&EMT&$a$ est l'ami de tout le monde.] + +// DIFF ADD 806 +// HASH_VALUE 9BEEDD91D98C6B44 +// INDEX 806 +emote_friendly_nobody_f [&EMT&$a$ est l'amie de tout le monde.] + +// DIFF ADD 807 +// HASH_VALUE 5538F4D90635931E +// INDEX 807 +emote_friendly_self [&EMT&$a$ est quelqu'un d'amical.] + +// DIFF ADD 808 +// HASH_VALUE DCD4E78A8990E6F6 +// INDEX 808 +emote_friendly_target_m [&EMT&$a$ est ami avec $t$.] + +// DIFF ADD 809 +// HASH_VALUE 5803BA1FF533D7F0 +// INDEX 809 +emote_friendly_target_f [&EMT&$a$ est amie avec $t$.] + +// DIFF ADD 810 +// HASH_VALUE 26A967389EA8C727 +// INDEX 810 +emote_frustrated_nobody_m [&EMT&$a$ est visiblement contrarié.] + +// DIFF ADD 811 +// HASH_VALUE B11D67389EA8C727 +// INDEX 811 +emote_frustrated_nobody_f [&EMT&$a$ est visiblement contrariée.] + +// DIFF ADD 812 +// HASH_VALUE 67651D4AB4E5AA6E +// INDEX 812 +emote_frustrated_self_m [&EMT&$a$ s'est contrarié tout seul.] + +// DIFF ADD 813 +// HASH_VALUE 002BB08D6304B3D4 +// INDEX 813 +emote_frustrated_self_f [&EMT&$a$ s'est contrariée toute seule.] + +// DIFF ADD 814 +// HASH_VALUE 734A0562C8F05451 +// INDEX 814 +emote_frustrated_target_m [&EMT&$a$ est contrarié par $t$. Grrr.] + +// DIFF ADD 815 +// HASH_VALUE 726F154A37A44D45 +// INDEX 815 +emote_frustrated_target_f [&EMT&$a$ est contrariée par $t$. Grrr.] + +// DIFF ADD 816 +// HASH_VALUE D12688CDCFF7E7DB +// INDEX 816 +emote_funny_nobody [&EMT&$a$ raconte une blague.] + +// DIFF ADD 817 +// HASH_VALUE D0544BE0C2846407 +// INDEX 817 +emote_funny_self_m [&EMT&$a$ rit de lui-même.] + +// DIFF ADD 818 +// HASH_VALUE D01427E013A06407 +// INDEX 818 +emote_funny_self_f [&EMT&$a$ rit d'elle-même.] + +// DIFF ADD 819 +// HASH_VALUE 88E5626C33FC6CE5 +// INDEX 819 +emote_funny_target_m [&EMT&$a$ dit que $t$ est vraiment très drôle.] + +// DIFF ADD 820 +// HASH_VALUE 88E5626C33FC6CE5 +// INDEX 820 +emote_funny_target_f [&EMT&$a$ dit que $t$ est vraiment très drôle.] + +// DIFF ADD 821 +// HASH_VALUE 2DA9BD4918A91583 +// INDEX 821 +emote_generous_nobody [&EMT&$a$ partage avec tout le monde !] + +// DIFF ADD 822 +// HASH_VALUE 84059359650A61E1 +// INDEX 822 +emote_generous_self [&EMT&$a$ ne distribue pas les choses de manière vraiment égale. Un pour vous, un pour moi, deux pour vous, un, deux pour moi...] + +// DIFF ADD 823 +// HASH_VALUE AD949D4FA2268015 +// INDEX 823 +emote_generous_target [&EMT&$a$ partage généreusement avec $t$.] + +// DIFF ADD 824 +// HASH_VALUE 1493EBBB228BF6C4 +// INDEX 824 +emote_gimme5_nobody [&EMT&$a$ dit, ""Tope-là !""] + +// DIFF ADD 825 +// HASH_VALUE 3EC8151677F57C3E +// INDEX 825 +emote_gimme5_self_m [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'il se tape dans les mains.] + +// DIFF ADD 826 +// HASH_VALUE F749137CB965703E +// INDEX 826 +emote_gimme5_self_f [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'elle se tape dans les mains.] + +// DIFF ADD 827 +// HASH_VALUE ED658CC0A396947A +// INDEX 827 +emote_gimme5_target [&EMT&$a$ et $t$ se tapent dans les mains.] + +// DIFF ADD 828 +// HASH_VALUE E1A0648C391872E2 +// INDEX 828 +emote_gloomy_nobody [&EMT&$a$ a l'air morose.] + +// DIFF ADD 829 +// HASH_VALUE E6D68F2E54651FDD +// INDEX 829 +emote_gloomy_self [&EMT&$a$ marmonne quelque chose à propos de ruines, d'obscurité et de destruction.] + +// DIFF ADD 830 +// HASH_VALUE 2CF61E9DA1728C8A +// INDEX 830 +emote_gloomy_target [&EMT&$a$ broie du noir en pensant à $t$.] + +// DIFF ADD 831 +// HASH_VALUE 23BFCB1D546E522E +// INDEX 831 +emote_goofy_nobody [&EMT&$a$ lâche un rire niais.] + +// DIFF ADD 832 +// HASH_VALUE 088E754F2E871887 +// INDEX 832 +emote_goofy_self [&EMT&$a$ agit plutôt bêtement parfois, comme maintenant par exemple.] + +// DIFF ADD 833 +// HASH_VALUE D41310C8B7255A79 +// INDEX 833 +emote_goofy_target [&EMT&$a$ sourit bêtement à $t$.] + +// DIFF ADD 834 +// HASH_VALUE 23D2A84FF6718677 +// INDEX 834 +emote_great_nobody [&EMT&$a$ sourit. C'est génial !] + +// DIFF ADD 835 +// HASH_VALUE E447A0D381C4D6C8 +// INDEX 835 +emote_great_self [&EMT&$a$ est formidable. Toi ?] + +// DIFF ADD 836 +// HASH_VALUE 48137D994F26B44C +// INDEX 836 +emote_great_target_m [&EMT&$a$ dit que $t$ est une personne formidable.] + +// DIFF ADD 837 +// HASH_VALUE 48137D994F26B44C +// INDEX 837 +emote_great_target_f [&EMT&$a$ dit que $t$ est une personne formidable.] + +// DIFF ADD 838 +// HASH_VALUE 6AD9048D89397672 +// INDEX 838 +emote_grin_nobody [&EMT&$a$ sourit jusqu'aux oreilles.] + +// DIFF ADD 839 +// HASH_VALUE B85DB89DB7DCFD1A +// INDEX 839 +emote_grin_self [&EMT&$a$ rit pour un rien, ce qui inquiète tout le monde.] + +// DIFF ADD 840 +// HASH_VALUE 986EB3733EC17D1D +// INDEX 840 +emote_grin_target [&EMT&$a$ sourit à $t$.] + +// DIFF ADD 841 +// HASH_VALUE D1D5D1848549C312 +// INDEX 841 +emote_grumpy_nobody [&EMT&$a$ ronchonne d'un air bougon.] + +// DIFF ADD 842 +// HASH_VALUE 6DAE80908E616E62 +// INDEX 842 +emote_grumpy_self_m [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûr de vouloir continuer ?] + +// DIFF ADD 843 +// HASH_VALUE C0441E7FBD36763E +// INDEX 843 +emote_grumpy_self_f [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûre de vouloir continuer ?] + +// DIFF ADD 844 +// HASH_VALUE EA43E3108E066A8A +// INDEX 844 +emote_grumpy_target [&EMT&$a$ est grognon avec $t$.] + +// DIFF ADD 845 +// HASH_VALUE 6A07CB10CE909EF0 +// INDEX 845 +emote_guilty_nobody [&EMT&$a$ avoue sa culpabilité.] + +// DIFF ADD 846 +// HASH_VALUE A33D33B57BEB6091 +// INDEX 846 +emote_guilty_self [&EMT&$a$ avoue. ""C'est moi qui l'ai fait.""] + +// DIFF ADD 847 +// HASH_VALUE E99DAF499AE6FF85 +// INDEX 847 +emote_guilty_target [&EMT&$a$ regarde $t$ d'un air coupable.] + +// DIFF ADD 848 +// HASH_VALUE A733D70ED3B63598 +// INDEX 848 +emote_happy_nobody_m [&EMT&$a$ est content.] + +// DIFF ADD 849 +// HASH_VALUE 585390074E70650C +// INDEX 849 +emote_happy_nobody_f [&EMT&$a$ est contente.] + +// DIFF ADD 850 +// HASH_VALUE F434159AB4B85FC8 +// INDEX 850 +emote_happy_self_m [&EMT&$a$ semble très content de lui.] + +// DIFF ADD 851 +// HASH_VALUE C264F19375A84E3B +// INDEX 851 +emote_happy_self_f [&EMT&$a$ semble très contente d'elle.] + +// DIFF ADD 852 +// HASH_VALUE 6C33BF2C5264968A +// INDEX 852 +emote_happy_target_m [&EMT&$a$ est content pour $t$.] + +// DIFF ADD 853 +// HASH_VALUE 58F3082F08F52D1F +// INDEX 853 +emote_happy_target_f [&EMT&$a$ est contente pour $t$.] + +// DIFF ADD 854 +// HASH_VALUE E486E2F903DFAEA4 +// INDEX 854 +emote_hardsilence_nobody_m [&EMT&$a$ regarde autour de lui dans un silence de glace.] + +// DIFF ADD 855 +// HASH_VALUE E4DAE9F903DF9E9B +// INDEX 855 +emote_hardsilence_nobody_f [&EMT&$a$ regarde autour d'elle dans un silence de glace.] + +// DIFF ADD 856 +// HASH_VALUE 43642DF16100450C +// INDEX 856 +emote_hardsilence_self_m [&EMT&$a$ trouve difficile de rester silencieux.] + +// DIFF ADD 857 +// HASH_VALUE 43642DF1EC74310C +// INDEX 857 +emote_hardsilence_self_f [&EMT&$a$ trouve difficile de rester silencieuse.] + +// DIFF ADD 858 +// HASH_VALUE 6FEC877D08129109 +// INDEX 858 +emote_hardsilence_target [&EMT&$a$ fixe $t$ sans lui répondre, la tension est palpable.] + +// DIFF ADD 859 +// HASH_VALUE 222727290F005974 +// INDEX 859 +emote_haughty_nobody [&EMT&$a$ prend un air hautain.] + +// DIFF ADD 860 +// HASH_VALUE 4BC0BAFCDF329AC8 +// INDEX 860 +emote_haughty_self_m [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + +// DIFF ADD 861 +// HASH_VALUE 4BC0BAFCDF329AC8 +// INDEX 861 +emote_haughty_self_f [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + +// DIFF ADD 862 +// HASH_VALUE 5032F61FB45F2B53 +// INDEX 862 +emote_haughty_target_m [&EMT&$a$ toise de haut $t$.] + +// DIFF ADD 863 +// HASH_VALUE 5032F61FB45F2B53 +// INDEX 863 +emote_haughty_target_f [&EMT&$a$ toise de haut $t$.] + +// DIFF ADD 864 +// HASH_VALUE 1A2800CAD236CADE +// INDEX 864 +emote_helpful_nobody [&EMT&$a$ est ici pour aider.] + +// DIFF ADD 865 +// HASH_VALUE D5A22F2DA5B9EC53 +// INDEX 865 +emote_helpful_self_m [&EMT&$a$ sert ses intérêts.] + +// DIFF ADD 866 +// HASH_VALUE D5A22F2DA5B9EC53 +// INDEX 866 +emote_helpful_self_f [&EMT&$a$ sert ses intérêts.] + +// DIFF ADD 867 +// HASH_VALUE D66317CE2E67DF11 +// INDEX 867 +emote_helpful_target [&EMT&$a$ essaie d'aider $t$.] + +// DIFF ADD 868 +// HASH_VALUE 6524124AC7C5B3F2 +// INDEX 868 +emote_heroic_nobody [&EMT&$a$ prend une pose héroïque.] + +// DIFF ADD 869 +// HASH_VALUE 4AE5D159531CE6A0 +// INDEX 869 +emote_heroic_self_m [&EMT&$a$ sauve sa propre vie, un vrai héros.] + +// DIFF ADD 870 +// HASH_VALUE DE1562946C42C487 +// INDEX 870 +emote_heroic_self_f [&EMT&$a$ sauve sa propre vie, une vraie héroïne.] + +// DIFF ADD 871 +// HASH_VALUE F787540F2D3DB359 +// INDEX 871 +emote_heroic_target_m [&EMT&$a$ crie haut et fort que $t$ est un héros.] + +// DIFF ADD 872 +// HASH_VALUE 97E5FE7D9DFCBFD0 +// INDEX 872 +emote_heroic_target_f [&EMT&$a$ crie haut et fort que $t$ est une héroïne.] + +// DIFF ADD 873 +// HASH_VALUE C38EFCDFB5B837EF +// INDEX 873 +emote_hiha_nobody [&EMT&$a$ dit salut.] + +// DIFF ADD 874 +// HASH_VALUE 7448375934DC0B89 +// INDEX 874 +emote_hiha_self [&EMT&$a$ fait un signe de la main. Salut !] + +// DIFF ADD 875 +// HASH_VALUE E5DF99B39D21233C +// INDEX 875 +emote_hiha_target [&EMT&$a$ dit à $t$, ""Salut ! Comment ça va ?""] + +// DIFF ADD 876 +// HASH_VALUE F5555CD889A0C8AD +// INDEX 876 +emote_honest_nobody_m [&EMT&$a$ est honnête, digne de confiance et vrai.] + +// DIFF ADD 877 +// HASH_VALUE F555140F89A0C8AD +// INDEX 877 +emote_honest_nobody_f [&EMT&$a$ est honnête, digne de confiance et vraie.] + +// DIFF ADD 878 +// HASH_VALUE 9168626D397A0693 +// INDEX 878 +emote_honest_self_m [&EMT&$a$ est toujours honnête avec lui-même.] + +// DIFF ADD 879 +// HASH_VALUE 9DE858F029FE12B8 +// INDEX 879 +emote_honest_self_f [&EMT&$a$ est toujours honnête avec elle-même.] + +// DIFF ADD 880 +// HASH_VALUE 02190D1752AC377C +// INDEX 880 +emote_honest_target [&EMT&$a$ a seulement été honnête avec $t$.] + +// DIFF ADD 881 +// HASH_VALUE 102EAC060B7C9168 +// INDEX 881 +emote_hopeful_nobody [&EMT&$a$ a bon espoir.] + +// DIFF ADD 882 +// HASH_VALUE 50A3500E36E566D2 +// INDEX 882 +emote_hopeful_self [&EMT&$a$ s'accroche à l'espoir.] + +// DIFF ADD 883 +// HASH_VALUE 8AA3B95EB22BD3B1 +// INDEX 883 +emote_hopeful_target [&EMT&$a$ regarde $t$ les yeux pleins d'espoir.] + +// DIFF ADD 884 +// HASH_VALUE C3A238D247573F4D +// INDEX 884 +emote_hopeless_nobody [&EMT&$a$ se sent pitoyable.] + +// DIFF ADD 885 +// HASH_VALUE 082C561C9482E918 +// INDEX 885 +emote_hopeless_self [&EMT&$a$ hurle. Nous sommes condamnés, c'est sans espoir !] + +// DIFF ADD 886 +// HASH_VALUE 905388D8F3248373 +// INDEX 886 +emote_hopeless_target_m [&EMT&$a$ trouve $t$ lamentable.] + +// DIFF ADD 887 +// HASH_VALUE 905388D8F3248373 +// INDEX 887 +emote_hopeless_target_f [&EMT&$a$ trouve $t$ lamentable.] + +// DIFF ADD 888 +// HASH_VALUE 87AF8A5E1602493F +// INDEX 888 +emote_humble_nobody_m [&EMT&$a$ regarde autour de lui d'un air modeste.] + +// DIFF ADD 889 +// HASH_VALUE 8703915E16023936 +// INDEX 889 +emote_humble_nobody_f [&EMT&$a$ regarde autour d'elle d'un air modeste.] + +// DIFF ADD 890 +// HASH_VALUE EFFC863D639F764F +// INDEX 890 +emote_humble_self_m [&EMT&$a$ est trop humble, pour dire à quel point il est modeste.] + +// DIFF ADD 891 +// HASH_VALUE 848CF1A9C98FED40 +// INDEX 891 +emote_humble_self_f [&EMT&$a$ est trop humble, pour dire à quel point elle est modeste.] + +// DIFF ADD 892 +// HASH_VALUE 87FB49B94E172A7F +// INDEX 892 +emote_humble_target [&EMT&$a$ a reçu une leçon d'humilité de $t$.] + +// DIFF ADD 893 +// HASH_VALUE A3D02985C2598365 +// INDEX 893 +emote_hungry_nobody [&EMT&$a$ mangerait bien un morceau.] + +// DIFF ADD 894 +// HASH_VALUE 44FC739343AE2F02 +// INDEX 894 +emote_hungry_self_m [&EMT&$a$ a tellement faim qu'il pourrait manger son équipement.] + +// DIFF ADD 895 +// HASH_VALUE 161A250301D90683 +// INDEX 895 +emote_hungry_self_f [&EMT&$a$ a tellement faim qu'elle pourrait manger son équipement.] + +// DIFF ADD 896 +// HASH_VALUE CB5D733A58E46A47 +// INDEX 896 +emote_hungry_target [&EMT&$a$ regarde $t$ d'un air affamé.] + +// DIFF ADD 897 +// HASH_VALUE 5657C43A99C5EB2C +// INDEX 897 +emote_hurried_nobody [&EMT&$a$ court dans tous les sens.] + +// DIFF ADD 898 +// HASH_VALUE 70D197F037D06917 +// INDEX 898 +emote_hurried_self [&EMT&$a$ s'active déjà.] + +// DIFF ADD 899 +// HASH_VALUE 9DEC41C1688B6C97 +// INDEX 899 +emote_hurried_target_m [&EMT&$a$ est plutôt pressé, tout comme $t$.] + +// DIFF ADD 900 +// HASH_VALUE AB2075C5A77EA043 +// INDEX 900 +emote_hurried_target_f [&EMT&$a$ est plutôt pressée, tout comme $t$.] + +// DIFF ADD 901 +// HASH_VALUE 7D8C744B1A297B2A +// INDEX 901 +emote_hurry_nobody [&EMT&$a$ n'a pas de temps à perdre.] + +// DIFF ADD 902 +// HASH_VALUE A20F5E91428022F6 +// INDEX 902 +emote_hurry_self [&EMT&$a$ se dépêche car des gens l'attendent.] + +// DIFF ADD 903 +// HASH_VALUE CD8A3E41D5A5665C +// INDEX 903 +emote_hurry_target [&EMT&$a$ demande à $t$ de s'activer.] + +// DIFF ADD 904 +// HASH_VALUE E9EFD42A2EE69572 +// INDEX 904 +emote_hysterical_nobody [&EMT&$a$ a un rire hystérique.] + +// DIFF ADD 905 +// HASH_VALUE 19171CD795F7E129 +// INDEX 905 +emote_hysterical_self [&EMT&$a$ devient hystérique.] + +// DIFF ADD 906 +// HASH_VALUE 358C89FFED5C1445 +// INDEX 906 +emote_hysterical_target_m [&EMT&$a$ gifle $t$, qui est devenu hystérique.] + +// DIFF ADD 907 +// HASH_VALUE 225FAD76902E0944 +// INDEX 907 +emote_hysterical_target_f [&EMT&$a$ gifle $t$, qui est devenue hystérique.] + +// DIFF ADD 908 +// HASH_VALUE AA55B59704847F78 +// INDEX 908 +emote_imploring_nobody [&EMT&$a$ a une attitude implorante.] + +// DIFF ADD 909 +// HASH_VALUE 84B789E4E4DBA09B +// INDEX 909 +emote_imploring_self_m [&EMT&$a$ n'est pas trop fier pour supplier.] + +// DIFF ADD 910 +// HASH_VALUE 8EFF9EEB232D5FE5 +// INDEX 910 +emote_imploring_self_f [&EMT&$a$ n'est pas trop fière pour supplier.] + +// DIFF ADD 911 +// HASH_VALUE 579F13D84391A717 +// INDEX 911 +emote_imploring_target [&EMT&$a$ implore $t$ d'arrêter.] + +// DIFF ADD 912 +// HASH_VALUE 9854FECD3FA5F478 +// INDEX 912 +emote_indifferent_nobody [&EMT&$a$ hausse des épaules d'un air indifférent.] + +// DIFF ADD 913 +// HASH_VALUE 1597A8ECB6106BCB +// INDEX 913 +emote_indifferent_self_m [&EMT&$a$ est impartial.] + +// DIFF ADD 914 +// HASH_VALUE A12688CDB95876CD +// INDEX 914 +emote_indifferent_self_f [&EMT&$a$ est impartiale.] + +// DIFF ADD 915 +// HASH_VALUE 4078828DDC6C8369 +// INDEX 915 +emote_indifferent_target [&EMT&$a$ dit à $t$ que les choses sont telles qu'elles sont.] + +// DIFF ADD 916 +// HASH_VALUE 1C23E65B06D42B44 +// INDEX 916 +emote_indignant_nobody_m [&EMT&$a$ fulmine, indigné.] + +// DIFF ADD 917 +// HASH_VALUE 54A3C35B86B70F3C +// INDEX 917 +emote_indignant_nobody_f [&EMT&$a$ fulmine, indignée.] + +// DIFF ADD 918 +// HASH_VALUE 138F0C1E54B7B62F +// INDEX 918 +emote_indignant_self [&EMT&$a$ s'indigne du sujet.] + +// DIFF ADD 919 +// HASH_VALUE 65B1303238D0642C +// INDEX 919 +emote_indignant_target [&EMT&$a$ n'arrive pas à croire que vous ayez dit ça, $t$.] + +// DIFF ADD 920 +// HASH_VALUE 26E9F43806696B2D +// INDEX 920 +emote_indulgent_nobody [&EMT&$a$ sourit d'un air indulgent.] + +// DIFF ADD 921 +// HASH_VALUE 58E8E31BD2D74BD0 +// INDEX 921 +emote_indulgent_self_m [&EMT&$a$ est trop indulgent.] + +// DIFF ADD 922 +// HASH_VALUE 26E8E31B1057CED8 +// INDEX 922 +emote_indulgent_self_f [&EMT&$a$ est trop indulgente.] + +// DIFF ADD 923 +// HASH_VALUE EBDCD3FCC63C6E4C +// INDEX 923 +emote_indulgent_target [&EMT&$a$ cède à $t$, car c'est drôle.] + +// DIFF ADD 924 +// HASH_VALUE D6C388024E607D1B +// INDEX 924 +emote_innocent_nobody_m [&EMT&$a$ est innocent.] + +// DIFF ADD 925 +// HASH_VALUE 56A66CFA35204FDE +// INDEX 925 +emote_innocent_nobody_f [&EMT&$a$ est innocente.] + +// DIFF ADD 926 +// HASH_VALUE 05B60828A0674B20 +// INDEX 926 +emote_innocent_self_m [&EMT&$a$ ajuste son auréole.] + +// DIFF ADD 927 +// HASH_VALUE 05B60828A0674B20 +// INDEX 927 +emote_innocent_self_f [&EMT&$a$ ajuste son auréole.] + +// DIFF ADD 928 +// HASH_VALUE AABDAB425A463B87 +// INDEX 928 +emote_innocent_target [&EMT&$a$ regarde $t$ d'un air innocent.] + +// DIFF ADD 929 +// HASH_VALUE 687B4932C575B765 +// INDEX 929 +emote_insecure_nobody [&EMT&$a$ aurait besoin d'assurance.] + +// DIFF ADD 930 +// HASH_VALUE 93512F8F4821B36F +// INDEX 930 +emote_insecure_self_m [&EMT&$a$ n'est pas trop sûr de lui.] + +// DIFF ADD 931 +// HASH_VALUE 6FC53B868691AF2B +// INDEX 931 +emote_insecure_self_f [&EMT&$a$ n'est pas trop sûre d'elle.] + +// DIFF ADD 932 +// HASH_VALUE 2213968542EF8CB8 +// INDEX 932 +emote_insecure_target [&EMT&$a$ ne se sent pas en sécurité auprès de $t$.] + +// DIFF ADD 933 +// HASH_VALUE D803C322E9682BFF +// INDEX 933 +emote_interested_nobody_m [&EMT&$a$ est très attentif.] + +// DIFF ADD 934 +// HASH_VALUE DA77032275F70BE0 +// INDEX 934 +emote_interested_nobody_f [&EMT&$a$ est très attentive.] + +// DIFF ADD 935 +// HASH_VALUE AEC34A590659AA2C +// INDEX 935 +emote_interested_self_m [&EMT&$a$ ne s'intéresse qu'à lui.] + +// DIFF ADD 936 +// HASH_VALUE AEC30290C7C88E2C +// INDEX 936 +emote_interested_self_f [&EMT&$a$ ne s'intéresse qu'à elle.] + +// DIFF ADD 937 +// HASH_VALUE 0DB18922B74629BF +// INDEX 937 +emote_interested_target_m [&EMT&$a$ est intéressé par les propos de $t$.] + +// DIFF ADD 938 +// HASH_VALUE 4FC041744F8BF6B8 +// INDEX 938 +emote_interested_target_f [&EMT&$a$ est intéressée par les propos de $t$.] + +// DIFF ADD 939 +// HASH_VALUE E588FF2911E4CACB +// INDEX 939 +emote_jealous_nobody_m [&EMT&$a$ est vert de jalousie.] + +// DIFF ADD 940 +// HASH_VALUE 2764FC2686F47E14 +// INDEX 940 +emote_jealous_nobody_f [&EMT&$a$ est verte de jalousie.] + +// DIFF ADD 941 +// HASH_VALUE F483B31487B41743 +// INDEX 941 +emote_jealous_self [&EMT&$a$ brûle de jalousie.] + +// DIFF ADD 942 +// HASH_VALUE C3740F29B67303EF +// INDEX 942 +emote_jealous_target_m [&EMT&$a$ est jaloux de $t$.] + +// DIFF ADD 943 +// HASH_VALUE 168450D94156DF8C +// INDEX 943 +emote_jealous_target_f [&EMT&$a$ est jalouse de $t$.] + +// DIFF ADD 944 +// HASH_VALUE D6D597F0B33C3F27 +// INDEX 944 +emote_joyful_nobody [&EMT&$a$ saute de joie.] + +// DIFF ADD 945 +// HASH_VALUE C5F70025134203D0 +// INDEX 945 +emote_joyful_self_m [&EMT&$a$ est rempli de joie.] + +// DIFF ADD 946 +// HASH_VALUE E4371820BF168294 +// INDEX 946 +emote_joyful_self_f [&EMT&$a$ est remplie de joie.] + +// DIFF ADD 947 +// HASH_VALUE 96F4BA2338735700 +// INDEX 947 +emote_joyful_target_m [&EMT&$a$ est ravi pour $t$.] + +// DIFF ADD 948 +// HASH_VALUE D94F10D3C32743DB +// INDEX 948 +emote_joyful_target_f [&EMT&$a$ est ravie pour $t$.] + +// DIFF ADD 949 +// HASH_VALUE AA2A536A3760EC10 +// INDEX 949 +emote_kind_nobody_m [&EMT&$a$ est gentil avec tout le monde. Pourquoi pas ?] + +// DIFF ADD 950 +// HASH_VALUE BCDC9628CE28D15F +// INDEX 950 +emote_kind_nobody_f [&EMT&$a$ est gentille avec tout le monde. Pourquoi pas ?] + +// DIFF ADD 951 +// HASH_VALUE B839D92FBE366F6C +// INDEX 951 +emote_kind_self [&EMT&$a$ rappelle que la bonté commence d'abord chez soi.] + +// DIFF ADD 952 +// HASH_VALUE 97BEF72137F5BB25 +// INDEX 952 +emote_kind_target [&EMT&$a$ sourit gentiment à $t$.] + +// DIFF ADD 953 +// HASH_VALUE FFBEC8CE89C72B3E +// INDEX 953 +emote_lazy_nobody [&EMT&$a$ flemmarde.] + +// DIFF ADD 954 +// HASH_VALUE 73C9F663AEF6717E +// INDEX 954 +emote_lazy_self [&EMT&$a$ flemmarde pour le moment, essayez plus tard.] + +// DIFF ADD 955 +// HASH_VALUE 519380F94BC58B66 +// INDEX 955 +emote_lazy_target_m [&EMT&$a$ traite $t$ de paresseux.] + +// DIFF ADD 956 +// HASH_VALUE 5193383009C58B66 +// INDEX 956 +emote_lazy_target_f [&EMT&$a$ traite $t$ de paresseuse.] + +// DIFF ADD 957 +// HASH_VALUE 2A5E2C8644057263 +// INDEX 957 +emote_loathing_nobody [&EMT&$a$ déteste tout le monde.] + +// DIFF ADD 958 +// HASH_VALUE 8368142B02420B31 +// INDEX 958 +emote_loathing_self_m [&EMT&$a$ ne se supporte pas.] + +// DIFF ADD 959 +// HASH_VALUE 8368142B02420B31 +// INDEX 959 +emote_loathing_self_f [&EMT&$a$ ne se supporte pas.] + +// DIFF ADD 960 +// HASH_VALUE 797054E472CF4E7B +// INDEX 960 +emote_loathing_target [&EMT&$a$ regarde $t$ avec mépris et dégoût.] + +// DIFF ADD 961 +// HASH_VALUE 01C628D7D1E6EF2A +// INDEX 961 +emote_logical_nobody [&EMT&$a$ cherche la logique.] + +// DIFF ADD 962 +// HASH_VALUE 0550D4FAB89B7487 +// INDEX 962 +emote_logical_self_m [&EMT&$a$ est parfaitement logique pour lui.] + +// DIFF ADD 963 +// HASH_VALUE 90C4E0F1F69B7487 +// INDEX 963 +emote_logical_self_f [&EMT&$a$ est parfaitement logique pour elle.] + +// DIFF ADD 964 +// HASH_VALUE D98E396A4E93C89C +// INDEX 964 +emote_logical_target [&EMT&$a$ trouve que $t$ est très logique.] + +// DIFF ADD 965 +// HASH_VALUE 61049537D4792A63 +// INDEX 965 +emote_lonely_nobody [&EMT&$a$ recherche de la compagnie.] + +// DIFF ADD 966 +// HASH_VALUE 7E812F23F9C240A9 +// INDEX 966 +emote_lonely_self_m [&EMT&$a$ est tellement isolé qu'il parle tout seul.] + +// DIFF ADD 967 +// HASH_VALUE 81FAC223DB39A067 +// INDEX 967 +emote_lonely_self_f [&EMT&$a$ est tellement isolée qu'elle parle toute seule.] + +// DIFF ADD 968 +// HASH_VALUE 42470308376543A3 +// INDEX 968 +emote_lonely_target_m [&EMT&$a$ empêche $t$ d'être seul.] + +// DIFF ADD 969 +// HASH_VALUE 4247BB3F376543A3 +// INDEX 969 +emote_lonely_target_f [&EMT&$a$ empêche $t$ d'être seule.] + +// DIFF ADD 970 +// HASH_VALUE 5D0EB1A8B0072B7B +// INDEX 970 +emote_loud_nobody [&EMT&$a$ parle haut et fort d'un air fier.] + +// DIFF ADD 971 +// HASH_VALUE E6E2302908666E66 +// INDEX 971 +emote_loud_self [&EMT&$a$ parle encore plus fort.] + +// DIFF ADD 972 +// HASH_VALUE 47C903BEA3EB6550 +// INDEX 972 +emote_loud_target_m [&EMT&$a$ dit à $t$ qu'il est trop bruyant.] + +// DIFF ADD 973 +// HASH_VALUE 48BC41F9A8C749BE +// INDEX 973 +emote_loud_target_f [&EMT&$a$ dit à $t$ qu'elle est trop bruyante.] + +// DIFF ADD 974 +// HASH_VALUE 98C3C4088E505D1F +// INDEX 974 +emote_love_nobody_m [&EMT&$a$ est amoureux.] + +// DIFF ADD 975 +// HASH_VALUE 18A6A80075102FDD +// INDEX 975 +emote_love_nobody_f [&EMT&$a$ est amoureuse.] + +// DIFF ADD 976 +// HASH_VALUE B4182E3C7D5CB680 +// INDEX 976 +emote_love_self [&EMT&$a$ vérifie devant le miroir. Parfaitement adorable.] + +// DIFF ADD 977 +// HASH_VALUE 19CEE2CB37101641 +// INDEX 977 +emote_love_target [&EMT&$a$ aime $t$.] + +// DIFF ADD 978 +// HASH_VALUE 3286849B5C8E343C +// INDEX 978 +emote_loyal_nobody_m [&EMT&$a$ est dévoué, courageux et vrai.] + +// DIFF ADD 979 +// HASH_VALUE 6C0695AF34373F4D +// INDEX 979 +emote_loyal_nobody_f [&EMT&$a$ est dévouée, courageuse et vraie.] + +// DIFF ADD 980 +// HASH_VALUE E63E2A56081186F7 +// INDEX 980 +emote_loyal_self_m [&EMT&$a$ n'est dévoué qu'à lui.] + +// DIFF ADD 981 +// HASH_VALUE D34A43D2D7E0A7E7 +// INDEX 981 +emote_loyal_self_f [&EMT&$a$ n'est dévouée qu'à elle.] + +// DIFF ADD 982 +// HASH_VALUE D2E15E4A799B1F95 +// INDEX 982 +emote_loyal_target_m [&EMT&$a$ est complètement dévoué à $t$.] + +// DIFF ADD 983 +// HASH_VALUE D1ED5B8F04FB6045 +// INDEX 983 +emote_loyal_target_f [&EMT&$a$ est complètement dévouée à $t$.] + +// DIFF ADD 984 +// HASH_VALUE 0073301D17763F34 +// INDEX 984 +emote_lustful_nobody_m [&EMT&$a$ se trouve attirant.] + +// DIFF ADD 985 +// HASH_VALUE CE73301D55F6C23C +// INDEX 985 +emote_lustful_nobody_f [&EMT&$a$ se trouve attirante.] + +// DIFF ADD 986 +// HASH_VALUE 21E6FE238F266BA3 +// INDEX 986 +emote_lustful_self_m [&EMT&$a$ se trouve séduisant, ce qui renforce son ego.] + +// DIFF ADD 987 +// HASH_VALUE 6821CE71CD706C1B +// INDEX 987 +emote_lustful_self_f [&EMT&$a$ se trouve séduisante, ce qui renforce son ego.] + +// DIFF ADD 988 +// HASH_VALUE 95CAE47A07948317 +// INDEX 988 +emote_lustful_target [&EMT&$a$ déshabille $t$ du regard.] + +// DIFF ADD 989 +// HASH_VALUE 55BAAFD39D06CDC7 +// INDEX 989 +emote_malevolent_nobody [&EMT&$a$ porte sur son visage une expression de haine profonde.] + +// DIFF ADD 990 +// HASH_VALUE 87569A58BCD4A8A3 +// INDEX 990 +emote_malevolent_self [&EMT&$a$ est capable de faire des mauvaises choses.] + +// DIFF ADD 991 +// HASH_VALUE 6D59C7F604585BC6 +// INDEX 991 +emote_malevolent_target [&EMT&$a$ étudie $t$ avec malveillance.] + +// DIFF ADD 992 +// HASH_VALUE ABB89FF5D629778F +// INDEX 992 +emote_malicious_nobody [&EMT&$a$ cherche à semer la discorde.] + +// DIFF ADD 993 +// HASH_VALUE 6E878EEF3147F74B +// INDEX 993 +emote_malicious_self_m [&EMT&$a$ cherchait vraiment à être mauvais.] + +// DIFF ADD 994 +// HASH_VALUE F9FB8EEF3147F74B +// INDEX 994 +emote_malicious_self_f [&EMT&$a$ cherchait vraiment à être mauvaise.] + +// DIFF ADD 995 +// HASH_VALUE BDC59C098A576797 +// INDEX 995 +emote_malicious_target [&EMT&$a$ provoque $t$ d'un air méchant.] + +// DIFF ADD 996 +// HASH_VALUE 277738240A75A12D +// INDEX 996 +emote_mean_nobody_m [&EMT&$a$ est vraiment mauvais.] + +// DIFF ADD 997 +// HASH_VALUE 2777382442F57E2D +// INDEX 997 +emote_mean_nobody_f [&EMT&$a$ est vraiment mauvaise.] + +// DIFF ADD 998 +// HASH_VALUE 03DC52FEA4AE17FB +// INDEX 998 +emote_mean_self_m [&EMT&$a$ est le plus mauvais homin du coin.] + +// DIFF ADD 999 +// HASH_VALUE DE7442FC511F0719 +// INDEX 999 +emote_mean_self_f [&EMT&$a$ est la plus mauvaise homine du coin.] + +// DIFF ADD 1000 +// HASH_VALUE 2BE3AF1F10F5828A +// INDEX 1000 +emote_mean_target_m [&EMT&$a$ est mauvais avec $t$.] + +// DIFF ADD 1001 +// HASH_VALUE 17A3BC218C24551F +// INDEX 1001 +emote_mean_target_f [&EMT&$a$ est mauvaise avec $t$.] + +// DIFF ADD 1002 +// HASH_VALUE 1D2FD51FA66EB1BB +// INDEX 1002 +emote_megalomaniac_nobody_m [&EMT&$a$ est le meilleur, il n'y a aucun doute.] + +// DIFF ADD 1003 +// HASH_VALUE 8AFFEFFF5EF5FCF4 +// INDEX 1003 +emote_megalomaniac_nobody_f [&EMT&$a$ est la meilleure, il n'y a aucun doute.] + +// DIFF ADD 1004 +// HASH_VALUE 344D8BB6B7D73676 +// INDEX 1004 +emote_megalomaniac_self_m [&EMT&$a$ dit ""Je suis le meilleur. Il n'y a aucun doute là-dessus.""] + +// DIFF ADD 1005 +// HASH_VALUE 4647352A6D89114C +// INDEX 1005 +emote_megalomaniac_self_f [&EMT&$a$ dit ""Je suis la meilleure. Il n'y a aucun doute là-dessus.""] + +// DIFF ADD 1006 +// HASH_VALUE 7FBEA5E7CF275730 +// INDEX 1006 +emote_megalomaniac_target [&EMT&$a$ affirme que $t$ est mégalomane.] + +// DIFF ADD 1007 +// HASH_VALUE 9528489454C623DB +// INDEX 1007 +emote_merciful_nobody_m [&EMT&$a$ est miséricordieux.] + +// DIFF ADD 1008 +// HASH_VALUE 63D848949246A6E3 +// INDEX 1008 +emote_merciful_nobody_f [&EMT&$a$ est miséricordieuse.] + +// DIFF ADD 1009 +// HASH_VALUE 416209134A474FFB +// INDEX 1009 +emote_merciful_self_m [&EMT&$a$ se prend en pitié.] + +// DIFF ADD 1010 +// HASH_VALUE 416209134A474FFB +// INDEX 1010 +emote_merciful_self_f [&EMT&$a$ se prend en pitié.] + +// DIFF ADD 1011 +// HASH_VALUE FEBFBDBF5110B1C3 +// INDEX 1011 +emote_merciful_target [&EMT&$a$ fait preuve de pitié envers $t$.] + +// DIFF ADD 1012 +// HASH_VALUE C3D8288644766F75 +// INDEX 1012 +emote_mischievous_nobody [&EMT&$a$ prépare quelque chose.] + +// DIFF ADD 1013 +// HASH_VALUE D1C2AFB7EB933CE9 +// INDEX 1013 +emote_mischievous_self [&EMT&$a$ réfléchit à un mauvais coup et a une stratégie en tête.] + +// DIFF ADD 1014 +// HASH_VALUE BFA4CC2A53FC138E +// INDEX 1014 +emote_mischievous_target [&EMT&$a$ sourit à $t$ d'un air malicieux.] + +// DIFF ADD 1015 +// HASH_VALUE 4231257452E1C745 +// INDEX 1015 +emote_mocking_nobody_m [&EMT&$a$ imite toutes les personnes autour de lui.] + +// DIFF ADD 1016 +// HASH_VALUE 4231257010E1DC07 +// INDEX 1016 +emote_mocking_nobody_f [&EMT&$a$ imite toutes les personnes autour d'elle.] + +// DIFF ADD 1017 +// HASH_VALUE A16E6CE130225A90 +// INDEX 1017 +emote_mocking_self_m [&EMT&$a$ se tourne en ridicule dans une parfaite imitation de lui-même.] + +// DIFF ADD 1018 +// HASH_VALUE A16E6CDDEE226F52 +// INDEX 1018 +emote_mocking_self_f [&EMT&$a$ se tourne en ridicule dans une parfaite imitation d'elle-même.] + +// DIFF ADD 1019 +// HASH_VALUE B5DD975AA964FDF6 +// INDEX 1019 +emote_mocking_target_m [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + +// DIFF ADD 1020 +// HASH_VALUE B5DD975AA964FDF6 +// INDEX 1020 +emote_mocking_target_f [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + +// DIFF ADD 1021 +// HASH_VALUE A4E8EFF80BD9732A +// INDEX 1021 +emote_nervous_nobody [&EMT&$a$ avance d'un pas nerveux.] + +// DIFF ADD 1022 +// HASH_VALUE E8E81022F4C4832D +// INDEX 1022 +emote_nervous_self_m [&EMT&$a$ est de nature anxieuse.] + +// DIFF ADD 1023 +// HASH_VALUE E8E81022F4C4832D +// INDEX 1023 +emote_nervous_self_f [&EMT&$a$ est de nature anxieuse.] + +// DIFF ADD 1024 +// HASH_VALUE 3218A02864EBD9A3 +// INDEX 1024 +emote_nervous_target_mm [&EMT&$a$ dit à $t$ qu'il le rend nerveux.] + +// DIFF ADD 1025 +// HASH_VALUE 44523D09DFFCF885 +// INDEX 1025 +emote_nervous_target_mf [&EMT&$a$ dit à $t$ qu'elle le rend nerveux.] + +// DIFF ADD 1026 +// HASH_VALUE 32D8585F22EBD9A3 +// INDEX 1026 +emote_nervous_target_fm [&EMT&$a$ dit à $t$ qu'il la rend nerveuse.] + +// DIFF ADD 1027 +// HASH_VALUE CFC62909DFFCF881 +// INDEX 1027 +emote_nervous_target_ff [&EMT&$a$ dit à $t$ qu'elle la rend nerveuse.] + +// DIFF ADD 1028 +// HASH_VALUE C67703E09877F38C +// INDEX 1028 +emote_neutral_nobody [&EMT&$a$ est neutre.] + +// DIFF ADD 1029 +// HASH_VALUE E62E084A8499BB6E +// INDEX 1029 +emote_neutral_self [&EMT&$a$ refuse de prendre parti.] + +// DIFF ADD 1030 +// HASH_VALUE 73A588498B797B4C +// INDEX 1030 +emote_neutral_target [&EMT&$a$ est neutre sur ce point, $t$.] + +// DIFF ADD 1031 +// HASH_VALUE C32FB4DAF5395FF0 +// INDEX 1031 +emote_nice_nobody [&EMT&$a$ est sympa.] + +// DIFF ADD 1032 +// HASH_VALUE 165F9E82B195C33D +// INDEX 1032 +emote_nice_self_m [&EMT&$a$ est l'un des homins les plus sympas à sa connaissance.] + +// DIFF ADD 1033 +// HASH_VALUE 02C818AACFE1F3A1 +// INDEX 1033 +emote_nice_self_f [&EMT&$a$ est l'une des homines les plus sympas à sa connaissance.] + +// DIFF ADD 1034 +// HASH_VALUE AB85504A88457CDB +// INDEX 1034 +emote_nice_target_m [&EMT&$a$ dit à $t$ qu'il est sympa.] + +// DIFF ADD 1035 +// HASH_VALUE 3F75809F0970805C +// INDEX 1035 +emote_nice_target_f [&EMT&$a$ dit à $t$ qu'elle est sympa.] + +// DIFF ADD 1036 +// HASH_VALUE C8F01FE9924D3E03 +// INDEX 1036 +emote_noclue_nobody [&EMT&$a$ n'a aucune idée.] + +// DIFF ADD 1037 +// HASH_VALUE CF566086D0544D75 +// INDEX 1037 +emote_noclue_self [&EMT&$a$ ne sait rien de rien.] + +// DIFF ADD 1038 +// HASH_VALUE 04D2FF08B1D46526 +// INDEX 1038 +emote_noclue_target_m [&EMT&$a$ regarde $t$ en haussant les épaules car il n'en a aucune idée.] + +// DIFF ADD 1039 +// HASH_VALUE 06925C8B75203D48 +// INDEX 1039 +emote_noclue_target_f [&EMT&$a$ regarde $t$ en haussant les épaules car elle n'en a aucune idée.] + +// DIFF ADD 1040 +// HASH_VALUE C7F9798F337CEE86 +// INDEX 1040 +emote_none_nobody [&EMT&$a$ est d'humeur à ne rien faire.] + +// DIFF ADD 1041 +// HASH_VALUE BEAE6A88FBCEB8D6 +// INDEX 1041 +emote_none_self_m [&EMT&$a$ n'a pas décidé de ce qu'il allait faire.] + +// DIFF ADD 1042 +// HASH_VALUE 5524A3CFBF0D7B99 +// INDEX 1042 +emote_none_self_f [&EMT&$a$ n'a pas décidé de ce qu'elle allait faire.] + +// DIFF ADD 1043 +// HASH_VALUE E12082E0F6124A45 +// INDEX 1043 +emote_none_target [&EMT&$a$ ne fera rien pour $t$, que cela soit dit !] + +// DIFF ADD 1044 +// HASH_VALUE 63F22B49FBEAC319 +// INDEX 1044 +emote_nostalgic_nobody [&EMT&$a$ regrette le temps passé.] + +// DIFF ADD 1045 +// HASH_VALUE D3293945B9284B2E +// INDEX 1045 +emote_nostalgic_self_m [&EMT&$a$ se remémore des souvenirs.] + +// DIFF ADD 1046 +// HASH_VALUE D3293945B9284B2E +// INDEX 1046 +emote_nostalgic_self_f [&EMT&$a$ se remémore des souvenirs.] + +// DIFF ADD 1047 +// HASH_VALUE 9D0A97744BBB32F1 +// INDEX 1047 +emote_nostalgic_target [&EMT&$a$ évoque des souvenirs avec $t$.] + +// DIFF ADD 1048 +// HASH_VALUE C6A80FD19567F78C +// INDEX 1048 +emote_obnoxious_nobody_m [&EMT&$a$ est odieux.] + +// DIFF ADD 1049 +// HASH_VALUE E38417FF92066598 +// INDEX 1049 +emote_obnoxious_nobody_f [&EMT&$a$ est odieuse.] + +// DIFF ADD 1050 +// HASH_VALUE F371533631C3761D +// INDEX 1050 +emote_obnoxious_self_m [&EMT&$a$ est tellement odieux qu'il a du mal à se supporter.] + +// DIFF ADD 1051 +// HASH_VALUE 81424EFBD7717785 +// INDEX 1051 +emote_obnoxious_self_f [&EMT&$a$ est tellement odieuse qu'elle a du mal à se supporter.] + +// DIFF ADD 1052 +// HASH_VALUE 811F98DFF3472F4F +// INDEX 1052 +emote_obnoxious_target_m [&EMT&$a$ trouve $t$ odieux.] + +// DIFF ADD 1053 +// HASH_VALUE 839384DF7FD60F30 +// INDEX 1053 +emote_obnoxious_target_f [&EMT&$a$ trouve $t$ odieuse.] + +// DIFF ADD 1054 +// HASH_VALUE 9E3AF92CACE42E43 +// INDEX 1054 +emote_obscure_nobody [&EMT&$a$ a un côté obscur.] + +// DIFF ADD 1055 +// HASH_VALUE 5E4F11A7B651F548 +// INDEX 1055 +emote_obscure_self [&EMT&$a$ connaît certaines choses mystérieuses.] + +// DIFF ADD 1056 +// HASH_VALUE B08FA8B79F125FE6 +// INDEX 1056 +emote_obscure_target [&EMT&$a$ dévoile à $t$ son côté mystérieux.] + +// DIFF ADD 1057 +// HASH_VALUE 4405028B8AAFBEDD +// INDEX 1057 +emote_obsessed_nobody_m [&EMT&$a$ devient obsédé par quelque chose... ou quelqu'un.] + +// DIFF ADD 1058 +// HASH_VALUE 67D8FCFAD9C44D52 +// INDEX 1058 +emote_obsessed_nobody_f [&EMT&$a$ devient obsédée par quelque chose... ou quelqu'un.] + +// DIFF ADD 1059 +// HASH_VALUE 705BF3745E2F3D03 +// INDEX 1059 +emote_obsessed_self_m [&EMT&$a$ semble préoccupé, probablement obsédé par quelque chose.] + +// DIFF ADD 1060 +// HASH_VALUE 7DC5A11F6F1A0FF1 +// INDEX 1060 +emote_obsessed_self_f [&EMT&$a$ semble préoccupée, probablement obsédée par quelque chose.] + +// DIFF ADD 1061 +// HASH_VALUE C5EB0C530237E7DC +// INDEX 1061 +emote_obsessed_target_m [&EMT&$a$ est obsédé par $t$.] + +// DIFF ADD 1062 +// HASH_VALUE 94F0CB4FD4A6A694 +// INDEX 1062 +emote_obsessed_target_f [&EMT&$a$ est obsédée par $t$.] + +// DIFF ADD 1063 +// HASH_VALUE 64C8B27B2A2E43CA +// INDEX 1063 +emote_offended_nobody_m [&EMT&$a$ est définitivement choqué par les événements du coin.] + +// DIFF ADD 1064 +// HASH_VALUE DD018DCF15A97F48 +// INDEX 1064 +emote_offended_nobody_f [&EMT&$a$ est définitivement choquée par les événements du coin.] + +// DIFF ADD 1065 +// HASH_VALUE 407809FA05CD39C6 +// INDEX 1065 +emote_offended_self_m [&EMT&$a$ sera très certainement choqué.] + +// DIFF ADD 1066 +// HASH_VALUE 407809FA904139C6 +// INDEX 1066 +emote_offended_self_f [&EMT&$a$ sera très certainement choquée.] + +// DIFF ADD 1067 +// HASH_VALUE E857EB07C6DBB6D5 +// INDEX 1067 +emote_offended_target_m [&EMT&$a$ est très choqué par $t$.] + +// DIFF ADD 1068 +// HASH_VALUE A4486242DAD6A627 +// INDEX 1068 +emote_offended_target_f [&EMT&$a$ est très choquée par $t$.] + +// DIFF ADD 1069 +// HASH_VALUE 9F1447E495A18A57 +// INDEX 1069 +emote_optimistic_nobody [&EMT&$a$ reste optimiste.] + +// DIFF ADD 1070 +// HASH_VALUE 61BB1A037DCE33FF +// INDEX 1070 +emote_optimistic_self [&EMT&$a$ pense que tout va très bien se passer.] + +// DIFF ADD 1071 +// HASH_VALUE DA689EDBAD2CC095 +// INDEX 1071 +emote_optimistic_target [&EMT&$a$ dit à $t$ ""Ne t'inquiète pas tout va bien se passer.""] + +// DIFF ADD 1072 +// HASH_VALUE E8589CF3CAE46139 +// INDEX 1072 +emote_over_nobody [&EMT&$a$ dit, ""Remettez-vous en.""] + +// DIFF ADD 1073 +// HASH_VALUE ED551944C2CDCAD6 +// INDEX 1073 +emote_over_self_m [&EMT&$a$ se dit qu'il va s'en remettre.] + +// DIFF ADD 1074 +// HASH_VALUE AB74D1CD7AC04C91 +// INDEX 1074 +emote_over_self_f [&EMT&$a$ se dit qu'elle va s'en remettre.] + +// DIFF ADD 1075 +// HASH_VALUE D51E68CFC24207DF +// INDEX 1075 +emote_over_target_m [&EMT&$a$ s'est remis de $t$.] + +// DIFF ADD 1076 +// HASH_VALUE 532327CB51B2792C +// INDEX 1076 +emote_over_target_f [&EMT&$a$ s'est remise de $t$.] + +// DIFF ADD 1077 +// HASH_VALUE D3581D3F573BCE50 +// INDEX 1077 +emote_pacific_nobody [&EMT&$a$ attrape une vague. Prêts pour le surf, les amis !] + +// DIFF ADD 1078 +// HASH_VALUE 50220CCD43A713FD +// INDEX 1078 +emote_pacific_self [&EMT&$a$ cherche une plage.] + +// DIFF ADD 1079 +// HASH_VALUE EA03AA7E53F0D6DD +// INDEX 1079 +emote_pacific_target [&EMT&$a$ dit à $t$ ""Décontracte-toi, mec. Regarde la plage.""] + +// DIFF ADD 1080 +// HASH_VALUE 985FEA0C15E4064A +// INDEX 1080 +emote_painful_nobody [&EMT&$a$ crie aïe.] + +// DIFF ADD 1081 +// HASH_VALUE 65D5D1BC8D4F02A6 +// INDEX 1081 +emote_painful_self_m [&EMT&$a$ est blessé, et oui, ça fait mal.] + +// DIFF ADD 1082 +// HASH_VALUE 3F1685652F869912 +// INDEX 1082 +emote_painful_self_f [&EMT&$a$ est blessée, et oui, ça fait mal.] + +// DIFF ADD 1083 +// HASH_VALUE 519807CC10B4DE19 +// INDEX 1083 +emote_painful_target [&EMT&$a$ regarde $t$ souffrir.] + +// DIFF ADD 1084 +// HASH_VALUE 5B45EE9817C69251 +// INDEX 1084 +emote_panic_nobody [&EMT&$a$ panique.] + +// DIFF ADD 1085 +// HASH_VALUE E4A8EF2251A7AA94 +// INDEX 1085 +emote_panic_self_m [&EMT&$a$ est pris de panique.] + +// DIFF ADD 1086 +// HASH_VALUE A824E4270CA68910 +// INDEX 1086 +emote_panic_self_f [&EMT&$a$ est prise de panique.] + +// DIFF ADD 1087 +// HASH_VALUE D882388A7F882316 +// INDEX 1087 +emote_panic_target [&EMT&$a$ panique devant $t$.] + +// DIFF ADD 1088 +// HASH_VALUE 1544F024F3773335 +// INDEX 1088 +emote_patient_nobody [&EMT&$a$ attend patiemment.] + +// DIFF ADD 1089 +// HASH_VALUE 0E9767C4EC937114 +// INDEX 1089 +emote_patient_self [&EMT&$a$ fait preuve d'une patience digne d'un noble homin.] + +// DIFF ADD 1090 +// HASH_VALUE 6C33BF12D0F58E8A +// INDEX 1090 +emote_patient_target_m [&EMT&$a$ est patient avec $t$.] + +// DIFF ADD 1091 +// HASH_VALUE 58F3CC144C24611F +// INDEX 1091 +emote_patient_target_f [&EMT&$a$ est patiente avec $t$.] + +// DIFF ADD 1092 +// HASH_VALUE A8FDA03E1C6B291E +// INDEX 1092 +emote_patriotic_nobody_m [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + +// DIFF ADD 1093 +// HASH_VALUE A8FDA03E1C6B291E +// INDEX 1093 +emote_patriotic_nobody_f [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + +// DIFF ADD 1094 +// HASH_VALUE 5CF2D229C7D03748 +// INDEX 1094 +emote_patriotic_self [&EMT&$a$ agite un drapeau.] + +// DIFF ADD 1095 +// HASH_VALUE C15E3E84F4C0DB8E +// INDEX 1095 +emote_patriotic_target [&EMT&$a$ se demande si $t$ fait preuve de patriotisme ces derniers jours.] + +// DIFF ADD 1096 +// HASH_VALUE 01DB81EBA14B4CE1 +// INDEX 1096 +emote_pedantic_nobody_m [&EMT&$a$ refuse d'utiliser son imagination.] + +// DIFF ADD 1097 +// HASH_VALUE 01DB81EBA14B4CE1 +// INDEX 1097 +emote_pedantic_nobody_f [&EMT&$a$ refuse d'utiliser son imagination.] + +// DIFF ADD 1098 +// HASH_VALUE 9686FFE8E2EFBD23 +// INDEX 1098 +emote_pedantic_self_m [&EMT&$a$ reste borné et ça lui convient parfaitement.] + +// DIFF ADD 1099 +// HASH_VALUE 477879BD00804CAE +// INDEX 1099 +emote_pedantic_self_f [&EMT&$a$ reste bornée et ça lui convient parfaitement.] + +// DIFF ADD 1100 +// HASH_VALUE 4336A104E20A4789 +// INDEX 1100 +emote_pedantic_target [&EMT&$a$ sermonne $t$ d'un air pointilleux.] + +// DIFF ADD 1101 +// HASH_VALUE ECF556BEF274A7F4 +// INDEX 1101 +emote_perturbed_nobody [&EMT&$a$ est d'humeur renfrognée et perturbée.] + +// DIFF ADD 1102 +// HASH_VALUE E875297F8786E789 +// INDEX 1102 +emote_perturbed_self_m [&EMT&$a$ n'est pas dans son assiette.] + +// DIFF ADD 1103 +// HASH_VALUE E875297F8786E789 +// INDEX 1103 +emote_perturbed_self_f [&EMT&$a$ n'est pas dans son assiette.] + +// DIFF ADD 1104 +// HASH_VALUE E774FF2C4ED58953 +// INDEX 1104 +emote_perturbed_target_m [&EMT&$a$ est perturbé par $t$.] + +// DIFF ADD 1105 +// HASH_VALUE D334481B4A5076A3 +// INDEX 1105 +emote_perturbed_target_f [&EMT&$a$ est perturbée par $t$.] + +// DIFF ADD 1106 +// HASH_VALUE E5D8FB589A55C724 +// INDEX 1106 +emote_pessimistic_nobody [&EMT&$a$ est tout sauf optimiste.] + +// DIFF ADD 1107 +// HASH_VALUE BC9D975E799BF789 +// INDEX 1107 +emote_pessimistic_self [&EMT&$a$ sait que cela ne va pas marcher.] + +// DIFF ADD 1108 +// HASH_VALUE F48B59AE929B24FD +// INDEX 1108 +emote_pessimistic_target [&EMT&$a$ pense que cela ne marchera pas, $t$.] + +// DIFF ADD 1109 +// HASH_VALUE 9FA2FFDE8CB42F43 +// INDEX 1109 +emote_petulant_nobody_m [&EMT&$a$ devient hargneux.] + +// DIFF ADD 1110 +// HASH_VALUE D722DCD90C97133B +// INDEX 1110 +emote_petulant_nobody_f [&EMT&$a$ devient hargneuse.] + +// DIFF ADD 1111 +// HASH_VALUE FA6DB6F124E1184F +// INDEX 1111 +emote_petulant_self_m [&EMT&$a$ est connu pour ses sautes d'humeur.] + +// DIFF ADD 1112 +// HASH_VALUE BA4576B5FAFF4368 +// INDEX 1112 +emote_petulant_self_f [&EMT&$a$ est connue pour ses sautes d'humeur.] + +// DIFF ADD 1113 +// HASH_VALUE 603C0177B5CCB1CC +// INDEX 1113 +emote_petulant_target [&EMT&$a$ continue la discussion avec $t$ sur un ton irrité.] + +// DIFF ADD 1114 +// HASH_VALUE 8FDF5828BFC28E29 +// INDEX 1114 +emote_philosophical_nobody [&EMT&$a$ médite sur le monde.] + +// DIFF ADD 1115 +// HASH_VALUE 644AE83E15DAB5EE +// INDEX 1115 +emote_philosophical_self [&EMT&$a$ possède quelques théories.] + +// DIFF ADD 1116 +// HASH_VALUE 1D4D98F6D989BB8A +// INDEX 1116 +emote_philosophical_target [&EMT&$a$ devient philosophe avec $t$.] + +// DIFF ADD 1117 +// HASH_VALUE AAD5058D5C6193A5 +// INDEX 1117 +emote_pitying_nobody [&EMT&$a$ s'apitoie sur tout le monde.] + +// DIFF ADD 1118 +// HASH_VALUE FFFA0A37DB16632A +// INDEX 1118 +emote_pitying_self_m [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à lui.] + +// DIFF ADD 1119 +// HASH_VALUE 3DFA0A37668A6F21 +// INDEX 1119 +emote_pitying_self_f [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à elle.] + +// DIFF ADD 1120 +// HASH_VALUE 5178EEC94661831B +// INDEX 1120 +emote_pitying_target [&EMT&$a$ regarde $t$ avec pitié.] + +// DIFF ADD 1121 +// HASH_VALUE 6BB8F4304F90591D +// INDEX 1121 +emote_playful_nobody [&EMT&$a$ est d'humeur joueuse.] + +// DIFF ADD 1122 +// HASH_VALUE E76A151B4C4DB888 +// INDEX 1122 +emote_playful_self [&EMT&$a$ saute dans tous les sens tant il est heureux.] + +// DIFF ADD 1123 +// HASH_VALUE CBDEAB3E5A246A47 +// INDEX 1123 +emote_playful_target [&EMT&$a$ regarde $t$ d'un air enjoué.] + +// DIFF ADD 1124 +// HASH_VALUE 6014079489856260 +// INDEX 1124 +emote_pleased_nobody_m [&EMT&$a$ sourit, content.] + +// DIFF ADD 1125 +// HASH_VALUE 5E2227CB3AA51B59 +// INDEX 1125 +emote_pleased_nobody_f [&EMT&$a$ sourit, contente.] + +// DIFF ADD 1126 +// HASH_VALUE 2E1D51EFAA0E6893 +// INDEX 1126 +emote_pleased_self_m [&EMT&$a$ est visiblement content de lui.] + +// DIFF ADD 1127 +// HASH_VALUE EF0D4062783E448C +// INDEX 1127 +emote_pleased_self_f [&EMT&$a$ est visiblement contente d'elle.] + +// DIFF ADD 1128 +// HASH_VALUE DA3310DEC136C38C +// INDEX 1128 +emote_pleased_target_m [&EMT&$a$ est content de $t$.] + +// DIFF ADD 1129 +// HASH_VALUE 5838CFDA50A635D9 +// INDEX 1129 +emote_pleased_target_f [&EMT&$a$ est contente de $t$.] + +// DIFF ADD 1130 +// HASH_VALUE 81E8BC2FCA7063DE +// INDEX 1130 +emote_pointback_nobody [&EMT&$a$ pointe du doigt derrière lui.] + +// DIFF ADD 1131 +// HASH_VALUE 81E8BC2FCA7063DE +// INDEX 1131 +emote_pointback_self_m [&EMT&$a$ pointe du doigt derrière lui.] + +// DIFF ADD 1132 +// HASH_VALUE 3F78BC2FCA5240E1 +// INDEX 1132 +emote_pointback_self_f [&EMT&$a$ pointe du doigt derrière elle.] + +// DIFF ADD 1133 +// HASH_VALUE 6088F89B162FA2A2 +// INDEX 1133 +emote_pointback_target_m [&EMT&$a$ pointe derrière lui. ""Là-bas derrière, $t$.""] + +// DIFF ADD 1134 +// HASH_VALUE 2A2E467CDB159C51 +// INDEX 1134 +emote_pointback_target_f [&EMT&$a$ pointe derrière elle. ""Là-bas derrière, $t$.""] + +// DIFF ADD 1135 +// HASH_VALUE FE09CD98A4AA57E0 +// INDEX 1135 +emote_pointfront_nobody_m [&EMT&$a$ pointe du doigt droit devant lui.] + +// DIFF ADD 1136 +// HASH_VALUE FEEBAA9B623A57E0 +// INDEX 1136 +emote_pointfront_nobody_f [&EMT&$a$ pointe du doigt droit devant elle.] + +// DIFF ADD 1137 +// HASH_VALUE EE5F4898CE6AE6AC +// INDEX 1137 +emote_pointfront_self [&EMT&$a$ pointe droit devant. ""J'y vais.""] + +// DIFF ADD 1138 +// HASH_VALUE A80F4E97A2C9D1DB +// INDEX 1138 +emote_pointfront_target_m [&EMT&$a$ pointe du doigt droit devant lui. ""Droit devant, $t$.""] + +// DIFF ADD 1139 +// HASH_VALUE 16F4A89AE127458A +// INDEX 1139 +emote_pointfront_target_f [&EMT&$a$ pointe du doigt droit devant elle. ""Droit devant, $t$.""] + +// DIFF ADD 1140 +// HASH_VALUE F51A3BB1DE5D06C0 +// INDEX 1140 +emote_pointleft_nobody [&EMT&$a$ pointe du doigt à sa gauche. Par là.] + +// DIFF ADD 1141 +// HASH_VALUE DF7BFE210F1B08E5 +// INDEX 1141 +emote_pointleft_self [&EMT&$a$ pointe à gauche. ""Je vais par là.""] + +// DIFF ADD 1142 +// HASH_VALUE 50BD11B3163C1120 +// INDEX 1142 +emote_pointleft_target [&EMT&$a$ pointe du doigt à sa gauche. ""Par là, $t$.""] + +// DIFF ADD 1143 +// HASH_VALUE 95AB53AB222DBEFB +// INDEX 1143 +emote_pointright_nobody [&EMT&$a$ pointe du doigt à sa droite. Par ici.] + +// DIFF ADD 1144 +// HASH_VALUE 26FF081E0FDCA8DF +// INDEX 1144 +emote_pointright_self [&EMT&$a$ pointe à droite. ""Je vais par ici.""] + +// DIFF ADD 1145 +// HASH_VALUE CE83E8A95D021B29 +// INDEX 1145 +emote_pointright_target [&EMT&$a$ pointe du doigt à sa droite. ""Par ici, $t$.""] + +// DIFF ADD 1146 +// HASH_VALUE D9936D64AA620D41 +// INDEX 1146 +emote_point_nobody [&EMT&$a$ semble indiquer quelque chose du doigt.] + +// DIFF ADD 1147 +// HASH_VALUE 9B71B9939314294B +// INDEX 1147 +emote_point_self_m [&EMT&$a$ s'indique du doigt. ""Moi.""] + +// DIFF ADD 1148 +// HASH_VALUE 9B71B9939314294B +// INDEX 1148 +emote_point_self_f [&EMT&$a$ s'indique du doigt. ""Moi.""] + +// DIFF ADD 1149 +// HASH_VALUE 03223790803637DA +// INDEX 1149 +emote_point_target [&EMT&$a$ pointe $t$.] + +// DIFF ADD 1150 +// HASH_VALUE DF35EFE48684764C +// INDEX 1150 +emote_polite_nobody [&EMT&$a$ attend poliment.] + +// DIFF ADD 1151 +// HASH_VALUE 69D89E1F13B1D5DB +// INDEX 1151 +emote_polite_self_m [&EMT&$a$ est trop poli pour faire du mal à quelqu'un.] + +// DIFF ADD 1152 +// HASH_VALUE 27EBD175B9D5AC26 +// INDEX 1152 +emote_polite_self_f [&EMT&$a$ est trop polie pour faire du mal à quelqu'un.] + +// DIFF ADD 1153 +// HASH_VALUE D59222D6B7255A79 +// INDEX 1153 +emote_polite_target [&EMT&$a$ sourit poliment à $t$.] + +// DIFF ADD 1154 +// HASH_VALUE C9DAF17A8539A72D +// INDEX 1154 +emote_pompous_nobody [&EMT&$a$ se pavane d'un air pompeux.] + +// DIFF ADD 1155 +// HASH_VALUE 03BC08C82DF419B3 +// INDEX 1155 +emote_pompous_self_m [&EMT&$a$ est bourré d'orgueil. Il pense être mieux que tout le monde.] + +// DIFF ADD 1156 +// HASH_VALUE 0A3BFB19EF7BC7BE +// INDEX 1156 +emote_pompous_self_f [&EMT&$a$ est bourrée d'orgueil. Elle pense être mieux que tout le monde.] + +// DIFF ADD 1157 +// HASH_VALUE 272AF74B0552A0DD +// INDEX 1157 +emote_pompous_target_m [&EMT&$a$ traite $t$ de crâneur pompeux.] + +// DIFF ADD 1158 +// HASH_VALUE EAF9FF7A4AFB98CD +// INDEX 1158 +emote_pompous_target_f [&EMT&$a$ traite $t$ de crâneuse pompeuse.] + +// DIFF ADD 1159 +// HASH_VALUE 84A734D51468072C +// INDEX 1159 +emote_powerful_nobody [&EMT&$a$ respire le pouvoir.] + +// DIFF ADD 1160 +// HASH_VALUE B18E5D691DEF3F54 +// INDEX 1160 +emote_powerful_self_m [&EMT&$a$ est le plus puissant de la zone !] + +// DIFF ADD 1161 +// HASH_VALUE 015028F31F7B80FA +// INDEX 1161 +emote_powerful_self_f [&EMT&$a$ est la plus puissante de la zone !] + +// DIFF ADD 1162 +// HASH_VALUE E915B38D9ABA5D27 +// INDEX 1162 +emote_powerful_target_m [&EMT&$a$ sait que $t$ est puissant.] + +// DIFF ADD 1163 +// HASH_VALUE 7489B38D9ABA5D27 +// INDEX 1163 +emote_powerful_target_f [&EMT&$a$ sait que $t$ est puissante.] + +// DIFF ADD 1164 +// HASH_VALUE 9A6DB995C2520858 +// INDEX 1164 +emote_praying_nobody_m [&EMT&$a$ espère que le ciel le guidera.] + +// DIFF ADD 1165 +// HASH_VALUE 9A6DB995C252F858 +// INDEX 1165 +emote_praying_nobody_f [&EMT&$a$ espère que le ciel la guidera.] + +// DIFF ADD 1166 +// HASH_VALUE 360547626B22755F +// INDEX 1166 +emote_praying_self [&EMT&$a$ semble avoir besoin d'une intervention divine.] + +// DIFF ADD 1167 +// HASH_VALUE 7EAB3805E09B648B +// INDEX 1167 +emote_praying_target [&EMT&$a$ recherche l'illumination pour $t$.] + +// DIFF ADD 1168 +// HASH_VALUE A0C3E22C070413B3 +// INDEX 1168 +emote_proud_nobody_m [&EMT&$a$ est fier et fort.] + +// DIFF ADD 1169 +// HASH_VALUE 1663102A33E6BEE0 +// INDEX 1169 +emote_proud_nobody_f [&EMT&$a$ est fière et forte.] + +// DIFF ADD 1170 +// HASH_VALUE 97165C182E96E7CE +// INDEX 1170 +emote_proud_self_m [&EMT&$a$ semble fier de lui.] + +// DIFF ADD 1171 +// HASH_VALUE 657E38112D06591B +// INDEX 1171 +emote_proud_self_f [&EMT&$a$ semble fière d'elle.] + +// DIFF ADD 1172 +// HASH_VALUE 93EA648FC670C718 +// INDEX 1172 +emote_proud_target_m [&EMT&$a$ est tellement fier de $t$.] + +// DIFF ADD 1173 +// HASH_VALUE 6F4AB33FC5C4C3D4 +// INDEX 1173 +emote_proud_target_f [&EMT&$a$ est tellement fière de $t$.] + +// DIFF ADD 1174 +// HASH_VALUE 27D5C99809847B72 +// INDEX 1174 +emote_provocative_nobody [&EMT&$a$ prend une pose provocante.] + +// DIFF ADD 1175 +// HASH_VALUE 752B551DFB120D38 +// INDEX 1175 +emote_provocative_self [&EMT&Il est facile de provoquer $a$ en ce moment.] + +// DIFF ADD 1176 +// HASH_VALUE A9631449F51A8219 +// INDEX 1176 +emote_provocative_target [&EMT&$a$ essaie de provoquer $t$.] + +// DIFF ADD 1177 +// HASH_VALUE 4DC076E324C0EAC0 +// INDEX 1177 +emote_puzzled_nobody [&EMT&$a$ essaie de comprendre quelque chose.] + +// DIFF ADD 1178 +// HASH_VALUE C441C92205A74D46 +// INDEX 1178 +emote_puzzled_self_m [&EMT&$a$ arrive parfois à semer le doute en lui.] + +// DIFF ADD 1179 +// HASH_VALUE C441C950D3D7293F +// INDEX 1179 +emote_puzzled_self_f [&EMT&$a$ arrive parfois à semer le doute en elle.] + +// DIFF ADD 1180 +// HASH_VALUE AA4DAF4618B7FF91 +// INDEX 1180 +emote_puzzled_target [&EMT&$a$ regarde $t$ d'un air perplexe.] + +// DIFF ADD 1181 +// HASH_VALUE C32FC4D7B5B81FF0 +// INDEX 1181 +emote_quiet_nobody [&EMT&$a$ est calme.] + +// DIFF ADD 1182 +// HASH_VALUE A24227FB8D933DEC +// INDEX 1182 +emote_quiet_self [&EMT&$a$ reste calme.] + +// DIFF ADD 1183 +// HASH_VALUE A207E9E106B42A1C +// INDEX 1183 +emote_quiet_target [&EMT&$a$ retrouve sa tranquillité quand il est avec $t$.] + +// DIFF ADD 1184 +// HASH_VALUE B1662A8447405480 +// INDEX 1184 +emote_ready_nobody_m [&EMT&$a$ est prêt à faire quelque chose.] + +// DIFF ADD 1185 +// HASH_VALUE 9E1169CFD2503C43 +// INDEX 1185 +emote_ready_nobody_f [&EMT&$a$ est prête à faire quelque chose.] + +// DIFF ADD 1186 +// HASH_VALUE 50565575BEAABEB9 +// INDEX 1186 +emote_ready_self_m [&EMT&$a$ fait savoir à tout le monde qu'il est prêt.] + +// DIFF ADD 1187 +// HASH_VALUE 7FFA6B1FBFC117DA +// INDEX 1187 +emote_ready_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle est prête.] + +// DIFF ADD 1188 +// HASH_VALUE 4DB5F34AC1E8265E +// INDEX 1188 +emote_ready_target_m [&EMT&$a$ se tourne vers $t$. ""Prêt ?""] + +// DIFF ADD 1189 +// HASH_VALUE 9EB5F34A49E89A3F +// INDEX 1189 +emote_ready_target_f [&EMT&$a$ se tourne vers $t$. ""Prête ?""] + +// DIFF ADD 1190 +// HASH_VALUE BF1AE599D02FD492 +// INDEX 1190 +emote_reassured_nobody [&EMT&$a$ trouve la situation rassurante.] + +// DIFF ADD 1191 +// HASH_VALUE 2DC6A14DCE88808F +// INDEX 1191 +emote_reassured_self_m [&EMT&$a$ n'a aucun souci et est rassuré.] + +// DIFF ADD 1192 +// HASH_VALUE 2DC6A17B9C88808F +// INDEX 1192 +emote_reassured_self_f [&EMT&$a$ n'a aucun souci et est rassurée.] + +// DIFF ADD 1193 +// HASH_VALUE 846A447E5F861CBF +// INDEX 1193 +emote_reassured_target_m [&EMT&$a$ fait un signe de la tête à $t$, rassuré.] + +// DIFF ADD 1194 +// HASH_VALUE 846AFCB55F861CBF +// INDEX 1194 +emote_reassured_target_f [&EMT&$a$ fait un signe de la tête à $t$, rassurée.] + +// DIFF ADD 1195 +// HASH_VALUE 7CECCCF4B113588B +// INDEX 1195 +emote_rebellious_nobody [&EMT&$a$ semble inciter à la rébellion.] + +// DIFF ADD 1196 +// HASH_VALUE FDC0AF9BB01E953A +// INDEX 1196 +emote_rebellious_self [&EMT&$a$ décide de devenir un rebelle, peut-être pas sans raison.] + +// DIFF ADD 1197 +// HASH_VALUE D00CF0FB8D17E373 +// INDEX 1197 +emote_rebellious_target [&EMT&$a$ essaie d'inciter $t$ à se rebeller.] + +// DIFF ADD 1198 +// HASH_VALUE 08AB25A39FB0FBEC +// INDEX 1198 +emote_reckless_nobody [&EMT&$a$ charge en avant d'un pas imprudent.] + +// DIFF ADD 1199 +// HASH_VALUE 43FC5A9303DF7073 +// INDEX 1199 +emote_reckless_self [&EMT&$a$ fonce en avant sans réfléchir.] + +// DIFF ADD 1200 +// HASH_VALUE CA3B79B051BFFF8D +// INDEX 1200 +emote_reckless_target [&EMT&$a$ continue, sans tenir compte de $t$.] + +// DIFF ADD 1201 +// HASH_VALUE 5BFE9C469E855E77 +// INDEX 1201 +emote_regretful_nobody_m [&EMT&$a$ sait qu'il va le regretter.] + +// DIFF ADD 1202 +// HASH_VALUE EB4DF9F25A0ADDE3 +// INDEX 1202 +emote_regretful_nobody_f [&EMT&$a$ sait qu'elle va le regretter.] + +// DIFF ADD 1203 +// HASH_VALUE 1DED5E7106071E92 +// INDEX 1203 +emote_regretful_self_m [&EMT&$a$ regrette déjà ce qu'il a fait.] + +// DIFF ADD 1204 +// HASH_VALUE CD9D5EA336BBC28F +// INDEX 1204 +emote_regretful_self_f [&EMT&$a$ regrette déjà ce qu'elle a fait.] + +// DIFF ADD 1205 +// HASH_VALUE EDC9E4305A0ADDA2 +// INDEX 1205 +emote_regretful_target [&EMT&$a$ sait que $t$ va le regretter.] + +// DIFF ADD 1206 +// HASH_VALUE C9E7679559689B1F +// INDEX 1206 +emote_relaxed_nobody_m [&EMT&$a$ est parfaitement détendu.] + +// DIFF ADD 1207 +// HASH_VALUE C9C9449559689B1F +// INDEX 1207 +emote_relaxed_nobody_f [&EMT&$a$ est parfaitement détendue.] + +// DIFF ADD 1208 +// HASH_VALUE 44C59FDAA7A75905 +// INDEX 1208 +emote_relaxed_self [&EMT&$a$ trouve toujours un moyen de se détendre.] + +// DIFF ADD 1209 +// HASH_VALUE D62763F277866033 +// INDEX 1209 +emote_relaxed_target_m [&EMT&$a$ est détendu et pense que $t$ doit se détendre également.] + +// DIFF ADD 1210 +// HASH_VALUE F15C84F574BCD9CE +// INDEX 1210 +emote_relaxed_target_f [&EMT&$a$ est détendue et pense que $t$ doit se détendre également.] + +// DIFF ADD 1211 +// HASH_VALUE 04C3C70695B67598 +// INDEX 1211 +emote_relieved_nobody_m [&EMT&$a$ est soulagé.] + +// DIFF ADD 1212 +// HASH_VALUE B5E380FF1070A50C +// INDEX 1212 +emote_relieved_nobody_f [&EMT&$a$ est soulagée.] + +// DIFF ADD 1213 +// HASH_VALUE 1F43DE616F1DCCF5 +// INDEX 1213 +emote_relieved_self_m [&EMT&$a$ sent un profond soulagement l'envahir.] + +// DIFF ADD 1214 +// HASH_VALUE 1F43DE616F1DCCF5 +// INDEX 1214 +emote_relieved_self_f [&EMT&$a$ sent un profond soulagement l'envahir.] + +// DIFF ADD 1215 +// HASH_VALUE A5089A7F5895667D +// INDEX 1215 +emote_relieved_target_m [&EMT&$a$ soupire, soulagé par $t$.] + +// DIFF ADD 1216 +// HASH_VALUE 69E587CF4455AF6C +// INDEX 1216 +emote_relieved_target_f [&EMT&$a$ soupire, soulagée par $t$.] + +// DIFF ADD 1217 +// HASH_VALUE 2261AACB4F06C26C +// INDEX 1217 +emote_reluctant_nobody [&EMT&$a$ accepte à contrecœur.] + +// DIFF ADD 1218 +// HASH_VALUE 0680B8FF418B10EF +// INDEX 1218 +emote_reluctant_self [&EMT&$a$ ne veut pas vraiment le faire mais le fait tout de même.] + +// DIFF ADD 1219 +// HASH_VALUE CB6FF7DCCC209672 +// INDEX 1219 +emote_reluctant_target [&EMT&$a$ suit $t$ à contrecœur.] + +// DIFF ADD 1220 +// HASH_VALUE 3ED91CAA4EEBA459 +// INDEX 1220 +emote_remorseful_nobody [&EMT&$a$ baisse la tête, plein de remords.] + +// DIFF ADD 1221 +// HASH_VALUE EA2AE97C050936E5 +// INDEX 1221 +emote_remorseful_self [&EMT&$a$ montre des signes de remords.] + +// DIFF ADD 1222 +// HASH_VALUE 408750C74E9487DD +// INDEX 1222 +emote_remorseful_target [&EMT&$a$ se sent mal devant $t$.] + +// DIFF ADD 1223 +// HASH_VALUE B1962BD3807719DE +// INDEX 1223 +emote_resigned_nobody [&EMT&$a$ se résigne.] + +// DIFF ADD 1224 +// HASH_VALUE D195A02BB1261733 +// INDEX 1224 +emote_resigned_self_m [&EMT&$a$ est résigné face à l'inévitable.] + +// DIFF ADD 1225 +// HASH_VALUE 3E5A3BE5B2B20F3F +// INDEX 1225 +emote_resigned_self_f [&EMT&$a$ est résignée face à l'inévitable.] + +// DIFF ADD 1226 +// HASH_VALUE C2BA03903F86B2D1 +// INDEX 1226 +emote_resigned_target [&EMT&$a$ cède à $t$.] + +// DIFF ADD 1227 +// HASH_VALUE F1BEF97E46A6471F +// INDEX 1227 +emote_respectful_nobody_m [&EMT&$a$ reste calme et respectueux.] + +// DIFF ADD 1228 +// HASH_VALUE BF6EF97E46A6474D +// INDEX 1228 +emote_respectful_nobody_f [&EMT&$a$ reste calme et respectueuse.] + +// DIFF ADD 1229 +// HASH_VALUE F1BEF97E46A6471F +// INDEX 1229 +emote_respectful_self_m [&EMT&$a$ reste calme et respectueux.] + +// DIFF ADD 1230 +// HASH_VALUE BF6EF97E46A6474D +// INDEX 1230 +emote_respectful_self_f [&EMT&$a$ reste calme et respectueuse.] + +// DIFF ADD 1231 +// HASH_VALUE 17CEAFF813B06D1B +// INDEX 1231 +emote_respectful_target [&EMT&$a$ respecte $t$.] + +// DIFF ADD 1232 +// HASH_VALUE 5004EB0F4643DB4F +// INDEX 1232 +emote_revengeful_nobody [&EMT&$a$ prend sa revanche.] + +// DIFF ADD 1233 +// HASH_VALUE 8ACB8AC4FCD8CFF7 +// INDEX 1233 +emote_revengeful_self_m [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + +// DIFF ADD 1234 +// HASH_VALUE 8ACB8AC4FCD8CFF7 +// INDEX 1234 +emote_revengeful_self_f [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + +// DIFF ADD 1235 +// HASH_VALUE C81EF9671FA0BA91 +// INDEX 1235 +emote_revengeful_target_m [&EMT&$a$ prépare sa vengeance contre $t$.] + +// DIFF ADD 1236 +// HASH_VALUE C81EF9671FA0BA91 +// INDEX 1236 +emote_revengeful_target_f [&EMT&$a$ prépare sa vengeance contre $t$.] + +// DIFF ADD 1237 +// HASH_VALUE AB29C07EAF8DF5CA +// INDEX 1237 +emote_rice_nobody [&EMT&$a$ lance du riz pour faire la fête.] + +// DIFF ADD 1238 +// HASH_VALUE 6A12BD1EB55BF38E +// INDEX 1238 +emote_rice_self_m [&EMT&$a$ se jette du riz pour faire la fête.] + +// DIFF ADD 1239 +// HASH_VALUE 6A12BD1EB55BF38E +// INDEX 1239 +emote_rice_self_f [&EMT&$a$ se jette du riz pour faire la fête.] + +// DIFF ADD 1240 +// HASH_VALUE 2753C62DD0B15D27 +// INDEX 1240 +emote_rice_target [&EMT&$a$ lance du riz sur $t$.] + +// DIFF ADD 1241 +// HASH_VALUE 123B4A5F2A31293E +// INDEX 1241 +emote_ridicule_nobody [&EMT&$a$ trouve que les choses deviennent ridicules.] + +// DIFF ADD 1242 +// HASH_VALUE B7597EC4314B7B37 +// INDEX 1242 +emote_ridicule_self_m [&EMT&$a$ se moque de lui avant que quelqu'un d'autre ne le fasse.] + +// DIFF ADD 1243 +// HASH_VALUE 27597EC430BA7B7C +// INDEX 1243 +emote_ridicule_self_f [&EMT&$a$ se moque d'elle avant que quelqu'un d'autre ne le fasse.] + +// DIFF ADD 1244 +// HASH_VALUE C9C4FAD9C7B67507 +// INDEX 1244 +emote_ridicule_target [&EMT&$a$ se moque de $t$.] + +// DIFF ADD 1245 +// HASH_VALUE 66F3F73D090A9266 +// INDEX 1245 +emote_righteous_nobody [&EMT&$a$ suit une ligne de vertu.] + +// DIFF ADD 1246 +// HASH_VALUE A3FD3B96F52474C5 +// INDEX 1246 +emote_righteous_self [&EMT&$a$ est libre de toute culpabilité et de tout péché.] + +// DIFF ADD 1247 +// HASH_VALUE 04B025049A58ED7C +// INDEX 1247 +emote_righteous_target [&EMT&$a$ libère sa colère moralisatrice sur $t$.] + +// DIFF ADD 1248 +// HASH_VALUE 9BBB10244CC08753 +// INDEX 1248 +emote_romantic_nobody [&EMT&$a$ sort les bougies, les fleurs et l'alcool.] + +// DIFF ADD 1249 +// HASH_VALUE A132A5E096079CB8 +// INDEX 1249 +emote_romantic_self_m [&EMT&$a$ se prépare quelque chose de spécial.] + +// DIFF ADD 1250 +// HASH_VALUE A132A5E096079CB8 +// INDEX 1250 +emote_romantic_self_f [&EMT&$a$ se prépare quelque chose de spécial.] + +// DIFF ADD 1251 +// HASH_VALUE E31E1DF3ECA05124 +// INDEX 1251 +emote_romantic_target [&EMT&$a$ rédige une ode épique et romantique pour $t$.] + +// DIFF ADD 1252 +// HASH_VALUE 3B80B9FDB77A6CCA +// INDEX 1252 +emote_rude_nobody [&EMT&$a$ s'étrangle de rire grossièrement.] + +// DIFF ADD 1253 +// HASH_VALUE 257A3BB888C354DB +// INDEX 1253 +emote_rude_self [&EMT&$a$ ne fait pas attention à vous. Quelle grossièreté.] + +// DIFF ADD 1254 +// HASH_VALUE 44B988B88596F29B +// INDEX 1254 +emote_rude_target [&EMT&$a$ fait un geste grossier à $t$.] + +// DIFF ADD 1255 +// HASH_VALUE 699AE9A9F5BF7FC0 +// INDEX 1255 +emote_sad_nobody [&EMT&$a$ regarde tristement autour de lui.] + +// DIFF ADD 1256 +// HASH_VALUE C18F97601ECD37C4 +// INDEX 1256 +emote_sad_self_m [&EMT&$a$ aurait besoin d'être réconforté.] + +// DIFF ADD 1257 +// HASH_VALUE C18F4F971ECD37C4 +// INDEX 1257 +emote_sad_self_f [&EMT&$a$ aurait besoin d'être réconfortée.] + +// DIFF ADD 1258 +// HASH_VALUE BF6B5E48FF80C9FB +// INDEX 1258 +emote_sad_target_m [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + +// DIFF ADD 1259 +// HASH_VALUE BF6B5E48FF80C9FB +// INDEX 1259 +emote_sad_target_f [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + +// DIFF ADD 1260 +// HASH_VALUE 028E1033CA2A3F49 +// INDEX 1260 +emote_sarcastic_nobody [&EMT&$a$ sourit d'un air sarcastique.] + +// DIFF ADD 1261 +// HASH_VALUE 4E331A1CCAF36747 +// INDEX 1261 +emote_sarcastic_self [&EMT&$a$ était sarcastique.] + +// DIFF ADD 1262 +// HASH_VALUE B9CF49D97C92F1AD +// INDEX 1262 +emote_sarcastic_target [&EMT&$a$ se demande si $t$ n'est pas sarcastique.] + +// DIFF ADD 1263 +// HASH_VALUE A2B8FBC039C95F25 +// INDEX 1263 +emote_scared_nobody_m [&EMT&$a$ tremble, un peu effrayé.] + +// DIFF ADD 1264 +// HASH_VALUE A2B8B3F739C95F25 +// INDEX 1264 +emote_scared_nobody_f [&EMT&$a$ tremble, un peu effrayée.] + +// DIFF ADD 1265 +// HASH_VALUE 820678D50902651F +// INDEX 1265 +emote_scared_self_m [&EMT&$a$ se fait peur. Bouh !] + +// DIFF ADD 1266 +// HASH_VALUE 820678D50902651F +// INDEX 1266 +emote_scared_self_f [&EMT&$a$ se fait peur. Bouh !] + +// DIFF ADD 1267 +// HASH_VALUE C31D64EFA2617A23 +// INDEX 1267 +emote_scared_target [&EMT&$a$ a peur de $t$.] + +// DIFF ADD 1268 +// HASH_VALUE 053505FE8F072E8D +// INDEX 1268 +emote_scolding_nobody_m [&EMT&$a$ semble prêt à disputer quelqu'un.] + +// DIFF ADD 1269 +// HASH_VALUE 0248CEAF7E2757CE +// INDEX 1269 +emote_scolding_nobody_f [&EMT&$a$ semble prête à disputer quelqu'un.] + +// DIFF ADD 1270 +// HASH_VALUE E7B52B3EB4E88B2F +// INDEX 1270 +emote_scolding_self_m [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + +// DIFF ADD 1271 +// HASH_VALUE E7B52B3EB4E88B2F +// INDEX 1271 +emote_scolding_self_f [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + +// DIFF ADD 1272 +// HASH_VALUE 7311E795C2049B2E +// INDEX 1272 +emote_scolding_target [&EMT&$a$ réprimande $t$ sévèrement.] + +// DIFF ADD 1273 +// HASH_VALUE 5D612BD996655EFB +// INDEX 1273 +emote_sedate_nobody [&EMT&$a$ est assez calme.] + +// DIFF ADD 1274 +// HASH_VALUE 9132A7D44515D5E2 +// INDEX 1274 +emote_sedate_self_m [&EMT&$a$ a besoin d'être calmé.] + +// DIFF ADD 1275 +// HASH_VALUE 9132A7D44789D5E2 +// INDEX 1275 +emote_sedate_self_f [&EMT&$a$ a besoin d'être calmée.] + +// DIFF ADD 1276 +// HASH_VALUE C10EB7DEF623DF3B +// INDEX 1276 +emote_sedate_target [&EMT&$a$ calme $t$.] + +// DIFF ADD 1277 +// HASH_VALUE 840B10122A51BF64 +// INDEX 1277 +emote_selfish_nobody [&EMT&$a$ a des pensées égoïstes.] + +// DIFF ADD 1278 +// HASH_VALUE A02A8C0C87AA1642 +// INDEX 1278 +emote_selfish_self [&EMT&$a$ est égoïste en ce moment même.] + +// DIFF ADD 1279 +// HASH_VALUE 41CC8493C64230F5 +// INDEX 1279 +emote_selfish_target [&EMT&$a$ considère que $t$ est égoïste.] + +// DIFF ADD 1280 +// HASH_VALUE A11C0B949C95524C +// INDEX 1280 +emote_serious_nobody_m [&EMT&$a$ devient sérieux.] + +// DIFF ADD 1281 +// HASH_VALUE 9F2A2BCB0BB50B45 +// INDEX 1281 +emote_serious_nobody_f [&EMT&$a$ devient sérieuse.] + +// DIFF ADD 1282 +// HASH_VALUE 2AEFEB8240714882 +// INDEX 1282 +emote_serious_self_m [&EMT&$a$ se redresse et devient sérieux.] + +// DIFF ADD 1283 +// HASH_VALUE 2AEFEBB00E214882 +// INDEX 1283 +emote_serious_self_f [&EMT&$a$ se redresse et devient sérieuse.] + +// DIFF ADD 1284 +// HASH_VALUE C5A36E970BB563DF +// INDEX 1284 +emote_serious_target_m [&EMT&$a$ dit à $t$ d'être sérieux.] + +// DIFF ADD 1285 +// HASH_VALUE C5854B920BB563DF +// INDEX 1285 +emote_serious_target_f [&EMT&$a$ dit à $t$ d'être sérieuse.] + +// DIFF ADD 1286 +// HASH_VALUE 9181A4AB76506BDE +// INDEX 1286 +emote_shameless_nobody [&EMT&$a$ n'a pas honte.] + +// DIFF ADD 1287 +// HASH_VALUE 52724C24F296976C +// INDEX 1287 +emote_shameless_self [&EMT&$a$ se pavane sans pudeur.] + +// DIFF ADD 1288 +// HASH_VALUE DABA187C9F82FC3D +// INDEX 1288 +emote_shameless_target [&EMT&$a$ se demande si $t$ a déjà eu honte.] + +// DIFF ADD 1289 +// HASH_VALUE E1673429A234775E +// INDEX 1289 +emote_sheepish_nobody [&EMT&$a$ semble soudain penaud.] + +// DIFF ADD 1290 +// HASH_VALUE ACF87C47C967F0D9 +// INDEX 1290 +emote_sheepish_self_m [&EMT&$a$ agite ses pieds, l'air penaud.] + +// DIFF ADD 1291 +// HASH_VALUE ACF87C4754DBF0D9 +// INDEX 1291 +emote_sheepish_self_f [&EMT&$a$ agite ses pieds, l'air penaude.] + +// DIFF ADD 1292 +// HASH_VALUE 6ADE734218D56A47 +// INDEX 1292 +emote_sheepish_target [&EMT&$a$ regarde $t$ d'un air penaud.] + +// DIFF ADD 1293 +// HASH_VALUE 90C9FA210A0CD708 +// INDEX 1293 +emote_shifty_nobody [&EMT&$a$ se déplace, soit par suspicion soit par calcul.] + +// DIFF ADD 1294 +// HASH_VALUE CAC08A926742353A +// INDEX 1294 +emote_shifty_self [&EMT&$a$ regarde autour de lui d'un air sournois.] + +// DIFF ADD 1295 +// HASH_VALUE 2C6DB7499AE73782 +// INDEX 1295 +emote_shifty_target [&EMT&$a$ regarde $t$ d'un air sournois.] + +// DIFF ADD 1296 +// HASH_VALUE C6BF0FDD16A7C78C +// INDEX 1296 +emote_shocked_nobody_m [&EMT&$a$ est choqué.] + +// DIFF ADD 1297 +// HASH_VALUE E3EB170B13463598 +// INDEX 1297 +emote_shocked_nobody_f [&EMT&$a$ est choquée.] + +// DIFF ADD 1298 +// HASH_VALUE C21DA846D89D3B99 +// INDEX 1298 +emote_shocked_self_m [&EMT&$a$ est trop choqué pour répondre.] + +// DIFF ADD 1299 +// HASH_VALUE C23E6B0485ECB88E +// INDEX 1299 +emote_shocked_self_f [&EMT&$a$ est trop choquée pour répondre.] + +// DIFF ADD 1300 +// HASH_VALUE D5224C0AB6507871 +// INDEX 1300 +emote_shocked_target_m [&EMT&$a$ semble choqué par $t$.] + +// DIFF ADD 1301 +// HASH_VALUE D4470819A404B921 +// INDEX 1301 +emote_shocked_target_f [&EMT&$a$ semble choquée par $t$.] + +// DIFF ADD 1302 +// HASH_VALUE 19B777C1C4A451AE +// INDEX 1302 +emote_shutup_nobody [&EMT&$a$ a du mal à se concentrer. Est-ce que tout le monde pourrait se taire ?] + +// DIFF ADD 1303 +// HASH_VALUE 54217BF78AE1F26F +// INDEX 1303 +emote_shutup_self_m [&EMT&$a$ marmonne qu'il devrait probablement se taire maintenant.] + +// DIFF ADD 1304 +// HASH_VALUE 4FE3B530ED2C63EA +// INDEX 1304 +emote_shutup_self_f [&EMT&$a$ marmonne qu'elle devrait probablement se taire maintenant.] + +// DIFF ADD 1305 +// HASH_VALUE E9823FCB48462531 +// INDEX 1305 +emote_shutup_target [&EMT&$a$ veut que $t$ se taise.] + +// DIFF ADD 1306 +// HASH_VALUE 5067230C0645567E +// INDEX 1306 +emote_shy_nobody [&EMT&$a$ ne parle pas beaucoup.] + +// DIFF ADD 1307 +// HASH_VALUE 043D93070B61E03A +// INDEX 1307 +emote_shy_self [&EMT&$a$ parle tout doucement de sa grande timidité.] + +// DIFF ADD 1308 +// HASH_VALUE 510768CB46F4BB14 +// INDEX 1308 +emote_shy_target [&EMT&$a$ regarde timidement $t$] + +// DIFF ADD 1309 +// HASH_VALUE A055FA9856158E5F +// INDEX 1309 +emote_sigh_nobody [&EMT&$a$ soupire.] + +// DIFF ADD 1310 +// HASH_VALUE 58A244D44458FF3E +// INDEX 1310 +emote_sigh_self_m [&EMT&$a$ soupire doucement.] + +// DIFF ADD 1311 +// HASH_VALUE 58A244D44458FF3E +// INDEX 1311 +emote_sigh_self_f [&EMT&$a$ soupire doucement.] + +// DIFF ADD 1312 +// HASH_VALUE C404CCB4C3690F8F +// INDEX 1312 +emote_sigh_target [&EMT&$a$ soupire fortement face à $t$.] + +// DIFF ADD 1313 +// HASH_VALUE 03D6E4D4D0F60320 +// INDEX 1313 +emote_silence_nobody [&EMT&$a$ demande le silence.] + +// DIFF ADD 1314 +// HASH_VALUE D0EE9F014E10A11B +// INDEX 1314 +emote_silence_self [&EMT&$a$ n'a rien dit.] + +// DIFF ADD 1315 +// HASH_VALUE 47421FD10BD665E2 +// INDEX 1315 +emote_silence_target [&EMT&$a$ fait signe à $t$. Chut.] + +// DIFF ADD 1316 +// HASH_VALUE 5A5F2392356443D1 +// INDEX 1316 +emote_silly_nobody [&EMT&$a$ trouve ça débile.] + +// DIFF ADD 1317 +// HASH_VALUE E52348D50D846D2E +// INDEX 1317 +emote_silly_self_m [&EMT&$a$ est idiot et le sait.] + +// DIFF ADD 1318 +// HASH_VALUE 9298FB1A0740D714 +// INDEX 1318 +emote_silly_self_f [&EMT&$a$ est idiote et le sait.] + +// DIFF ADD 1319 +// HASH_VALUE 95F7DB860886BBD5 +// INDEX 1319 +emote_silly_target_m [&EMT&$a$ dit que $t$ est idiot.] + +// DIFF ADD 1320 +// HASH_VALUE 95F7DB860AFABBD5 +// INDEX 1320 +emote_silly_target_f [&EMT&$a$ dit que $t$ est idiote.] + +// DIFF ADD 1321 +// HASH_VALUE 9888FB0FFEB2DFE6 +// INDEX 1321 +emote_sincerely_nobody_m [&EMT&$a$ pense ce qu'il dit.] + +// DIFF ADD 1322 +// HASH_VALUE 6787D6104D407234 +// INDEX 1322 +emote_sincerely_nobody_f [&EMT&$a$ pense ce qu'elle dit.] + +// DIFF ADD 1323 +// HASH_VALUE E374E5FDD3567598 +// INDEX 1323 +emote_sincerely_self [&EMT&$a$ est sincère.] + +// DIFF ADD 1324 +// HASH_VALUE E28A34994161DCBE +// INDEX 1324 +emote_sincerely_target [&EMT&$a$ fait un signe sincère de la tête à $t$.] + +// DIFF ADD 1325 +// HASH_VALUE 9BAA2A1BC7540708 +// INDEX 1325 +emote_sleepy_nobody [&EMT&$a$ s'endort.] + +// DIFF ADD 1326 +// HASH_VALUE 95CBE9AE145D122F +// INDEX 1326 +emote_sleepy_self [&EMT&$a$ baille et s'étire. Il est peut-être l'heure d'aller se coucher.] + +// DIFF ADD 1327 +// HASH_VALUE 1A789496C3D240DD +// INDEX 1327 +emote_sleepy_target_m [&EMT&$a$ se demande si $t$ est endormi.] + +// DIFF ADD 1328 +// HASH_VALUE 1A7894964E4640DD +// INDEX 1328 +emote_sleepy_target_f [&EMT&$a$ se demande si $t$ est endormie.] + +// DIFF ADD 1329 +// HASH_VALUE 000C0DEBD7B05AC3 +// INDEX 1329 +emote_sly_nobody [&EMT&$a$ regarde discrètement la zone.] + +// DIFF ADD 1330 +// HASH_VALUE 2853B98C867CDAB8 +// INDEX 1330 +emote_sly_self_m [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-il ?] + +// DIFF ADD 1331 +// HASH_VALUE 2813B98C557E7304 +// INDEX 1331 +emote_sly_self_f [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-elle ?] + +// DIFF ADD 1332 +// HASH_VALUE F2EAD8F8874D2AEA +// INDEX 1332 +emote_sly_target [&EMT&$a$ jette un regard rusé à $t$.] + +// DIFF ADD 1333 +// HASH_VALUE 8A2D2179D863570B +// INDEX 1333 +emote_smack_nobody [&EMT&$a$ se prépare à gifler quelqu'un.] + +// DIFF ADD 1334 +// HASH_VALUE BBE81ED62822ED98 +// INDEX 1334 +emote_smack_self_m [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + +// DIFF ADD 1335 +// HASH_VALUE BBE81ED62822ED98 +// INDEX 1335 +emote_smack_self_f [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + +// DIFF ADD 1336 +// HASH_VALUE 3F8EC7DEB6C3FF3E +// INDEX 1336 +emote_smack_target [&EMT&$a$ gifle $t$.] + +// DIFF ADD 1337 +// HASH_VALUE 28B4D5A104848372 +// INDEX 1337 +emote_smug_nobody [&EMT&$a$ a une attitude suffisante.] + +// DIFF ADD 1338 +// HASH_VALUE A257600D350A8F26 +// INDEX 1338 +emote_smug_self [&EMT&$a$ sourit avec suffisance.] + +// DIFF ADD 1339 +// HASH_VALUE 4174B43ED38B0398 +// INDEX 1339 +emote_smug_target [&EMT&$a$ sourit à $t$ d'un air suffisant.] + +// DIFF ADD 1340 +// HASH_VALUE 9BAA2A0CC6560312 +// INDEX 1340 +emote_sorry_nobody [&EMT&$a$ s'excuse.] + +// DIFF ADD 1341 +// HASH_VALUE 938F3319C788F744 +// INDEX 1341 +emote_sorry_self [&EMT&$a$ s'excuse vraiment.] + +// DIFF ADD 1342 +// HASH_VALUE D5D2C9E7840D9BFF +// INDEX 1342 +emote_sorry_target_m [&EMT&$a$ est désolé, $t$. Pouvez-vous lui pardonner ?] + +// DIFF ADD 1343 +// HASH_VALUE 326A253651A508D7 +// INDEX 1343 +emote_sorry_target_f [&EMT&$a$ est désolée, $t$. Pouvez-vous lui pardonner ?] + +// DIFF ADD 1344 +// HASH_VALUE 6FB9294A85CA32E0 +// INDEX 1344 +emote_spiteful_nobody [&EMT&$a$ doit se venger sur quelqu'un.] + +// DIFF ADD 1345 +// HASH_VALUE 067E74905A28B34B +// INDEX 1345 +emote_spiteful_self [&EMT&$a$ est tout simplement venimeux.] + +// DIFF ADD 1346 +// HASH_VALUE 26B3CC5509C66568 +// INDEX 1346 +emote_spiteful_target [&EMT&$a$ fera tout pour vexer $t$.] + +// DIFF ADD 1347 +// HASH_VALUE 5598F31E89219F22 +// INDEX 1347 +emote_squeamish_nobody [&EMT&$a$ est pris d'un vertige.] + +// DIFF ADD 1348 +// HASH_VALUE E02013D884443613 +// INDEX 1348 +emote_squeamish_self_m [&EMT&$a$ tourne de l'œil.] + +// DIFF ADD 1349 +// HASH_VALUE E02013D884443613 +// INDEX 1349 +emote_squeamish_self_f [&EMT&$a$ tourne de l'œil.] + +// DIFF ADD 1350 +// HASH_VALUE FAE76970EB4ED212 +// INDEX 1350 +emote_squeamish_target_m [&EMT&$a$ a un haut le cœur quand il voit $t$.] + +// DIFF ADD 1351 +// HASH_VALUE 0DA29AB9A9012547 +// INDEX 1351 +emote_squeamish_target_f [&EMT&$a$ a un haut le cœur quand elle voit $t$.] + +// DIFF ADD 1352 +// HASH_VALUE FFF4DB1FA6866EA8 +// INDEX 1352 +emote_stop_nobody [&EMT&$a$ lui crie ""Arrêtez !""] + +// DIFF ADD 1353 +// HASH_VALUE 3E45D98CC50ACB52 +// INDEX 1353 +emote_stop_self_m [&EMT&$a$ se freine dans ses envies.] + +// DIFF ADD 1354 +// HASH_VALUE 3E45D98CC50ACB52 +// INDEX 1354 +emote_stop_self_f [&EMT&$a$ se freine dans ses envies.] + +// DIFF ADD 1355 +// HASH_VALUE E8B3191D559728EC +// INDEX 1355 +emote_stop_target [&EMT&$a$ veut que $t$ arrête.] + +// DIFF ADD 1356 +// HASH_VALUE C08E98A4B5780FA6 +// INDEX 1356 +emote_strong_nobody_m [&EMT&$a$ est le plus fort de la zone !] + +// DIFF ADD 1357 +// HASH_VALUE C25AD94A05FADA30 +// INDEX 1357 +emote_strong_nobody_f [&EMT&$a$ est la plus forte de la zone !] + +// DIFF ADD 1358 +// HASH_VALUE FD54C698D87456C6 +// INDEX 1358 +emote_strong_self [&EMT&$a$ fléchit.] + +// DIFF ADD 1359 +// HASH_VALUE F415F994C65158A3 +// INDEX 1359 +emote_strong_target_m [&EMT&$a$ parie que $t$ est très fort.] + +// DIFF ADD 1360 +// HASH_VALUE F415F994C65110DA +// INDEX 1360 +emote_strong_target_f [&EMT&$a$ parie que $t$ est très forte.] + +// DIFF ADD 1361 +// HASH_VALUE 4BCF46A96AA21943 +// INDEX 1361 +emote_stubborn_nobody_m [&EMT&$a$ regarde autour de lui avec obstination.] + +// DIFF ADD 1362 +// HASH_VALUE 4B234DA96AA2093A +// INDEX 1362 +emote_stubborn_nobody_f [&EMT&$a$ regarde autour d'elle avec obstination.] + +// DIFF ADD 1363 +// HASH_VALUE 7CD082B57231CD5D +// INDEX 1363 +emote_stubborn_self_m [&EMT&$a$ est obstiné et vous n'y changerez rien.] + +// DIFF ADD 1364 +// HASH_VALUE 2BC43DF3BF44ABF1 +// INDEX 1364 +emote_stubborn_self_f [&EMT&$a$ est obstinée et vous n'y changerez rien.] + +// DIFF ADD 1365 +// HASH_VALUE 6AFDBF2A56596788 +// INDEX 1365 +emote_stubborn_target [&EMT&$a$ regarde $t$ avec obstination.] + +// DIFF ADD 1366 +// HASH_VALUE 1F45CB9456F53D4B +// INDEX 1366 +emote_suffering_nobody [&EMT&$a$ crie de douleur.] + +// DIFF ADD 1367 +// HASH_VALUE 48F13F753B0EC2B5 +// INDEX 1367 +emote_suffering_self_m [&EMT&$a$ fait savoir à tout le monde qu'il souffre.] + +// DIFF ADD 1368 +// HASH_VALUE 1EFA4365FF9EBA94 +// INDEX 1368 +emote_suffering_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle souffre.] + +// DIFF ADD 1369 +// HASH_VALUE CBA1D8570E5297C4 +// INDEX 1369 +emote_suffering_target_mm [&EMT&$a$ veut que $t$ sache qu'il le fait souffrir.] + +// DIFF ADD 1370 +// HASH_VALUE 43F52E41492FB73C +// INDEX 1370 +emote_suffering_target_mf [&EMT&$a$ veut que $t$ sache qu'elle le fait souffrir.] + +// DIFF ADD 1371 +// HASH_VALUE CAA1D8570E5297C4 +// INDEX 1371 +emote_suffering_target_fm [&EMT&$a$ veut que $t$ sache qu'il la fait souffrir.] + +// DIFF ADD 1372 +// HASH_VALUE 43F52E41492FA73C +// INDEX 1372 +emote_suffering_target_ff [&EMT&$a$ veut que $t$ sache qu'elle la fait souffrir.] + +// DIFF ADD 1373 +// HASH_VALUE A125CCDFA5B97620 +// INDEX 1373 +emote_surprised_nobody_m [&EMT&$a$ semble surpris.] + +// DIFF ADD 1374 +// HASH_VALUE DFA54FE7C2E57E4E +// INDEX 1374 +emote_surprised_nobody_f [&EMT&$a$ semble surprise.] + +// DIFF ADD 1375 +// HASH_VALUE 66E30B0AD4177598 +// INDEX 1375 +emote_surprised_self_m [&EMT&$a$ est surpris.] + +// DIFF ADD 1376 +// HASH_VALUE 1703C4034FD1A50C +// INDEX 1376 +emote_surprised_self_f [&EMT&$a$ est surprise.] + +// DIFF ADD 1377 +// HASH_VALUE 17E803D694D7B694 +// INDEX 1377 +emote_surprised_target_m [&EMT&$a$ est surpris par $t$.] + +// DIFF ADD 1378 +// HASH_VALUE 2BE3F3284ED695CF +// INDEX 1378 +emote_surprised_target_f [&EMT&$a$ est surprise par $t$.] + +// DIFF ADD 1379 +// HASH_VALUE 4782B25D6D8A15FA +// INDEX 1379 +emote_suspicious_nobody [&EMT&$a$ regarde tout le monde avec méfiance.] + +// DIFF ADD 1380 +// HASH_VALUE 4782B25D6D8A15FA +// INDEX 1380 +emote_suspicious_self [&EMT&$a$ regarde tout le monde avec méfiance.] + +// DIFF ADD 1381 +// HASH_VALUE 7129832C56D9830D +// INDEX 1381 +emote_suspicious_target [&EMT&$a$ regarde $t$ avec méfiance.] + +// DIFF ADD 1382 +// HASH_VALUE D1A3EB174C681B01 +// INDEX 1382 +emote_taunting_nobody [&EMT&$a$ provoque la foule.] + +// DIFF ADD 1383 +// HASH_VALUE 42BBBAAC931BB747 +// INDEX 1383 +emote_taunting_self_m [&EMT&$a$ s'agace et s'intimide par conséquent.] + +// DIFF ADD 1384 +// HASH_VALUE 42BBBAAC931BB747 +// INDEX 1384 +emote_taunting_self_f [&EMT&$a$ s'agace et s'intimide par conséquent.] + +// DIFF ADD 1385 +// HASH_VALUE 169FA7F8D3919521 +// INDEX 1385 +emote_taunting_target [&EMT&$a$ provoque $t$.] + +// DIFF ADD 1386 +// HASH_VALUE A582FCB376F9BB72 +// INDEX 1386 +emote_terrified_nobody_m [&EMT&$a$ recule de peur, terrifié.] + +// DIFF ADD 1387 +// HASH_VALUE A564D9B376F9BB72 +// INDEX 1387 +emote_terrified_nobody_f [&EMT&$a$ recule de peur, terrifiée.] + +// DIFF ADD 1388 +// HASH_VALUE A7A5FECC27766F6F +// INDEX 1388 +emote_terrified_self_m [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + +// DIFF ADD 1389 +// HASH_VALUE A7A5FECC27766F6F +// INDEX 1389 +emote_terrified_self_f [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + +// DIFF ADD 1390 +// HASH_VALUE 80A3A19C05D24542 +// INDEX 1390 +emote_terrified_target_m [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifié.] + +// DIFF ADD 1391 +// HASH_VALUE 0B17A19C05D24542 +// INDEX 1391 +emote_terrified_target_f [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifiée.] + +// DIFF ADD 1392 +// HASH_VALUE 13D33423C2E85BF4 +// INDEX 1392 +emote_thankful_nobody_m [&EMT&$a$ est reconnaissant.] + +// DIFF ADD 1393 +// HASH_VALUE 154734234E773BD5 +// INDEX 1393 +emote_thankful_nobody_f [&EMT&$a$ est reconnaissante.] + +// DIFF ADD 1394 +// HASH_VALUE 1B2093431A29FBF8 +// INDEX 1394 +emote_thankful_self_m [&EMT&$a$ s'estime heureux d'être là.] + +// DIFF ADD 1395 +// HASH_VALUE 189477835D49D563 +// INDEX 1395 +emote_thankful_self_f [&EMT&$a$ s'estime heureuse d'être là.] + +// DIFF ADD 1396 +// HASH_VALUE 0035B496D5F9B741 +// INDEX 1396 +emote_thankful_target_m [&EMT&$a$ est reconnaissant envers $t$.] + +// DIFF ADD 1397 +// HASH_VALUE 9B49019592EC6F88 +// INDEX 1397 +emote_thankful_target_f [&EMT&$a$ est reconnaissante envers $t$.] + +// DIFF ADD 1398 +// HASH_VALUE 84314D70BE4198CB +// INDEX 1398 +emote_thirsty_nobody [&EMT&$a$ a soif. Quelqu'un veut un verre ?] + +// DIFF ADD 1399 +// HASH_VALUE 27A4B94D8B486E2C +// INDEX 1399 +emote_thirsty_self [&EMT&$a$ boit d'un trait son verre.] + +// DIFF ADD 1400 +// HASH_VALUE 074411C62BB73806 +// INDEX 1400 +emote_thirsty_target [&EMT&$a$ demande quelque chose à boire à $t$.] + +// DIFF ADD 1401 +// HASH_VALUE E2DF96835C01C7D5 +// INDEX 1401 +emote_thoughtful_nobody [&EMT&$a$ retourne ça dans sa tête.] + +// DIFF ADD 1402 +// HASH_VALUE DA8E3BD6C8A5274D +// INDEX 1402 +emote_thoughtful_self [&EMT&$a$ y pense beaucoup.] + +// DIFF ADD 1403 +// HASH_VALUE A6663401C40A8E1A +// INDEX 1403 +emote_thoughtful_target [&EMT&$a$ regarde pensivement $t$.] + +// DIFF ADD 1404 +// HASH_VALUE C9B90423B9985986 +// INDEX 1404 +emote_tired_nobody_m [&EMT&$a$ est fatigué de tout ça.] + +// DIFF ADD 1405 +// HASH_VALUE 095818FDD7F0291F +// INDEX 1405 +emote_tired_nobody_f [&EMT&$a$ est fatiguée de tout ça.] + +// DIFF ADD 1406 +// HASH_VALUE 04A4DF0355D64198 +// INDEX 1406 +emote_tired_self_m [&EMT&$a$ est fatigué.] + +// DIFF ADD 1407 +// HASH_VALUE B5C498FCD090710C +// INDEX 1407 +emote_tired_self_f [&EMT&$a$ est fatiguée.] + +// DIFF ADD 1408 +// HASH_VALUE 37A418D34356CF8C +// INDEX 1408 +emote_tired_target_m [&EMT&$a$ est fatigué de $t$.] + +// DIFF ADD 1409 +// HASH_VALUE B5A9D7CFD2C641D9 +// INDEX 1409 +emote_tired_target_f [&EMT&$a$ est fatiguée de $t$.] + +// DIFF ADD 1410 +// HASH_VALUE 9634FB2724A93DF7 +// INDEX 1410 +emote_tolerant_nobody_m [&EMT&$a$ est très tolérant.] + +// DIFF ADD 1411 +// HASH_VALUE 98A8FB27B0381DD8 +// INDEX 1411 +emote_tolerant_nobody_f [&EMT&$a$ est très tolérante.] + +// DIFF ADD 1412 +// HASH_VALUE AE4EFCDCE9231752 +// INDEX 1412 +emote_tolerant_self_m [&EMT&$a$ se tolère.] + +// DIFF ADD 1413 +// HASH_VALUE AE4EFCDCE9231752 +// INDEX 1413 +emote_tolerant_self_f [&EMT&$a$ se tolère.] + +// DIFF ADD 1414 +// HASH_VALUE B547C1B361A7A084 +// INDEX 1414 +emote_tolerant_target [&EMT&$a$ tolère $t$ jusqu'à un certain point.] + +// DIFF ADD 1415 +// HASH_VALUE 9C2A639F36251F38 +// INDEX 1415 +emote_troubled_nobody_m [&EMT&$a$ semble préoccupé.] + +// DIFF ADD 1416 +// HASH_VALUE D4AA409FB6080330 +// INDEX 1416 +emote_troubled_nobody_f [&EMT&$a$ semble préoccupée.] + +// DIFF ADD 1417 +// HASH_VALUE 74D690A118F8D394 +// INDEX 1417 +emote_troubled_self_m [&EMT&$a$ est terriblement préoccupé.] + +// DIFF ADD 1418 +// HASH_VALUE 42D690A118F8D3C2 +// INDEX 1418 +emote_troubled_self_f [&EMT&$a$ est terriblement préoccupée.] + +// DIFF ADD 1419 +// HASH_VALUE 984300162821882A +// INDEX 1419 +emote_troubled_target_m [&EMT&$a$ est préoccupé par $t$.] + +// DIFF ADD 1420 +// HASH_VALUE 9768BC2516D5C9DA +// INDEX 1420 +emote_troubled_target_f [&EMT&$a$ est préoccupée par $t$.] + +// DIFF ADD 1421 +// HASH_VALUE 949644CFCF35A62D +// INDEX 1421 +emote_uncertain_nobody [&EMT&$a$ ne sait pas vraiment.] + +// DIFF ADD 1422 +// HASH_VALUE 2182720BABD599B1 +// INDEX 1422 +emote_uncertain_self_m [&EMT&$a$ était sûr mais n'est plus trop sûr maintenant.] + +// DIFF ADD 1423 +// HASH_VALUE CB2099846E6285B6 +// INDEX 1423 +emote_uncertain_self_f [&EMT&$a$ était sûre mais n'est plus trop sûre maintenant.] + +// DIFF ADD 1424 +// HASH_VALUE 7E8B73209703984F +// INDEX 1424 +emote_uncertain_target [&EMT&$a$ hausse des épaules d'un air incertain face à $t$.] + +// DIFF ADD 1425 +// HASH_VALUE 9CC24127B5246343 +// INDEX 1425 +emote_unhappy_nobody_m [&EMT&$a$ semble mécontent.] + +// DIFF ADD 1426 +// HASH_VALUE D4421E273507473B +// INDEX 1426 +emote_unhappy_nobody_f [&EMT&$a$ semble mécontente.] + +// DIFF ADD 1427 +// HASH_VALUE E818E31A4B18CE1D +// INDEX 1427 +emote_unhappy_self_m [&EMT&$a$ est mécontent de lui.] + +// DIFF ADD 1428 +// HASH_VALUE A6A8FF1972ECAB20 +// INDEX 1428 +emote_unhappy_self_f [&EMT&$a$ est mécontente d'elle.] + +// DIFF ADD 1429 +// HASH_VALUE A894E31A4B18CED8 +// INDEX 1429 +emote_unhappy_target_m [&EMT&$a$ est mécontent de $t$.] + +// DIFF ADD 1430 +// HASH_VALUE 9454F81972ECA628 +// INDEX 1430 +emote_unhappy_target_f [&EMT&$a$ est mécontente de $t$.] + +// DIFF ADD 1431 +// HASH_VALUE 82F51B077B0673F2 +// INDEX 1431 +emote_unwilling_nobody [&EMT&$a$ ne bouge pas et fait preuve de réticence.] + +// DIFF ADD 1432 +// HASH_VALUE 84806A0AAA3E873F +// INDEX 1432 +emote_unwilling_self_m [&EMT&$a$ est réticent. Essayez autre chose.] + +// DIFF ADD 1433 +// HASH_VALUE 4C35A6C450730398 +// INDEX 1433 +emote_unwilling_self_f [&EMT&$a$ est réticente. Essayez autre chose.] + +// DIFF ADD 1434 +// HASH_VALUE FFB8C3F686A92F53 +// INDEX 1434 +emote_unwilling_target [&EMT&$a$ refuse d'obtempérer avec $t$.] + +// DIFF ADD 1435 +// HASH_VALUE DFD6F32B73446341 +// INDEX 1435 +emote_vengeful_nobody [&EMT&$a$ désire se venger.] + +// DIFF ADD 1436 +// HASH_VALUE 3148976E1C2FD98A +// INDEX 1436 +emote_vengeful_self_m [&EMT&$a$ cherche à se venger de lui-même.] + +// DIFF ADD 1437 +// HASH_VALUE 3108736E6D4BD98A +// INDEX 1437 +emote_vengeful_self_f [&EMT&$a$ cherche à se venger d'elle-même.] + +// DIFF ADD 1438 +// HASH_VALUE 71F493F8C3592E1D +// INDEX 1438 +emote_vengeful_target [&EMT&$a$ cherche à se venger de $t$.] + +// DIFF ADD 1439 +// HASH_VALUE 6436348C28B89216 +// INDEX 1439 +emote_wait_nobody [&EMT&$a$ attend.] + +// DIFF ADD 1440 +// HASH_VALUE 67185B0472707959 +// INDEX 1440 +emote_wait_self [&EMT&$a$ crie, ""Attendez-moi !""] + +// DIFF ADD 1441 +// HASH_VALUE 14F2132EB873DA51 +// INDEX 1441 +emote_wait_target [&EMT&$a$ veut attendre $t$.] + +// DIFF ADD 1442 +// HASH_VALUE E836501EF5CBC362 +// INDEX 1442 +emote_warm_nobody [&EMT&$a$ sourit chaleureusement.] + +// DIFF ADD 1443 +// HASH_VALUE 89D1FA9815C48649 +// INDEX 1443 +emote_warm_self [&EMT&$a$ s'anime.] + +// DIFF ADD 1444 +// HASH_VALUE 2B64C995D62ACFEA +// INDEX 1444 +emote_warm_target [&EMT&$a$ accueille chaleureusement $t$.] + +// DIFF ADD 1445 +// HASH_VALUE 6C9AD9A9F53F43B1 +// INDEX 1445 +emote_wary_nobody [&EMT&$a$ regarde prudemment autour de lui.] + +// DIFF ADD 1446 +// HASH_VALUE 5DFC5D3C590A824A +// INDEX 1446 +emote_wary_self_m [&EMT&$a$ se regarde d'un œil prudent.] + +// DIFF ADD 1447 +// HASH_VALUE 5DFC5D3C590A824A +// INDEX 1447 +emote_wary_self_f [&EMT&$a$ se regarde d'un œil prudent.] + +// DIFF ADD 1448 +// HASH_VALUE 935A832C56196F1C +// INDEX 1448 +emote_wary_target [&EMT&$a$ regarde $t$ avec prudence.] + +// DIFF ADD 1449 +// HASH_VALUE 79C57A6A817BCDBA +// INDEX 1449 +emote_wave_nobody [&EMT&$a$ essaie de lancer une ola. Tout le monde maintenant !] + +// DIFF ADD 1450 +// HASH_VALUE 14C6C918A7F5BCDE +// INDEX 1450 +emote_wave_self_m [&EMT&$a$ lève les mains au ciel avec insouciance.] + +// DIFF ADD 1451 +// HASH_VALUE 14C6C918A7F5BCDE +// INDEX 1451 +emote_wave_self_f [&EMT&$a$ lève les mains au ciel avec insouciance.] + +// DIFF ADD 1452 +// HASH_VALUE 51C70B862FC33D36 +// INDEX 1452 +emote_wave_target [&EMT&$a$ fait un signe à $t$.] + +// DIFF ADD 1453 +// HASH_VALUE AE4E38D808730B4E +// INDEX 1453 +emote_whine_nobody [&EMT&$a$ se plaint.] + +// DIFF ADD 1454 +// HASH_VALUE F5AD14A05E097C30 +// INDEX 1454 +emote_whine_self [&EMT&$a$ ne se plaint auprès de personne en particulier, mais sait que cela ne l'aidera pas.] + +// DIFF ADD 1455 +// HASH_VALUE CE723355A69A922B +// INDEX 1455 +emote_whine_target [&EMT&$a$ se plaint auprès de $t$.] + +// DIFF ADD 1456 +// HASH_VALUE 058204105262E11E +// INDEX 1456 +emote_wicked_nobody [&EMT&$a$ a une sale dégaine.] + +// DIFF ADD 1457 +// HASH_VALUE 523B755B2AD9A184 +// INDEX 1457 +emote_wicked_self_m [&EMT&$a$ ne pourrait pas être plus vilain même s'il essayait.] + +// DIFF ADD 1458 +// HASH_VALUE 7F44D2C123E22A53 +// INDEX 1458 +emote_wicked_self_f [&EMT&$a$ ne pourrait pas être plus vilaine même si elle essayait.] + +// DIFF ADD 1459 +// HASH_VALUE 5E57AEFC7176DFF5 +// INDEX 1459 +emote_wicked_target_m [&EMT&$a$ pense que $t$ est vraiment vilain.] + +// DIFF ADD 1460 +// HASH_VALUE E9CBAEFC7176DFF5 +// INDEX 1460 +emote_wicked_target_f [&EMT&$a$ pense que $t$ est vraiment vilaine.] + +// DIFF ADD 1461 +// HASH_VALUE 3F0D2FE23100F789 +// INDEX 1461 +emote_wise_nobody [&EMT&$a$ envisage les choses avec sagesse.] + +// DIFF ADD 1462 +// HASH_VALUE 63C52D79D7C47B9D +// INDEX 1462 +emote_wise_self [&EMT&$a$ prend des décisions sages.] + +// DIFF ADD 1463 +// HASH_VALUE F024648D28609B81 +// INDEX 1463 +emote_wise_target [&EMT&$a$ considère que $t$ est sage.] + +// DIFF ADD 1464 +// HASH_VALUE 520163DF7B00BF34 +// INDEX 1464 +emote_wistful_nobody [&EMT&$a$ regarde dans le vide d'un air nostalgique.] + +// DIFF ADD 1465 +// HASH_VALUE 420DA82422403A9B +// INDEX 1465 +emote_wistful_self_m [&EMT&$a$ soupire, perdu dans ses pensées.] + +// DIFF ADD 1466 +// HASH_VALUE BFEE2B786D6913E9 +// INDEX 1466 +emote_wistful_self_f [&EMT&$a$ soupire, perdue dans ses pensées.] + +// DIFF ADD 1467 +// HASH_VALUE 5DAD9330D6D9AF1A +// INDEX 1467 +emote_wistful_target [&EMT&$a$ regarde $t$ avec nostalgie.] + +// DIFF ADD 1468 +// HASH_VALUE C79DB54859399D04 +// INDEX 1468 +emote_worried_nobody_m [&EMT&$a$ est par tempérament inquiet.] + +// DIFF ADD 1469 +// HASH_VALUE C7D5B5485939553B +// INDEX 1469 +emote_worried_nobody_f [&EMT&$a$ est par tempérament inquiète.] + +// DIFF ADD 1470 +// HASH_VALUE C197ECEFDA998F65 +// INDEX 1470 +emote_worried_self_m [&EMT&$a$ se fait parfois du souci.] + +// DIFF ADD 1471 +// HASH_VALUE C197ECEFDA998F65 +// INDEX 1471 +emote_worried_self_f [&EMT&$a$ se fait parfois du souci.] + +// DIFF ADD 1472 +// HASH_VALUE 80E3434E5218AA32 +// INDEX 1472 +emote_worried_target [&EMT&$a$ s'inquiète pour $t$.] + +// DIFF ADD 1473 +// HASH_VALUE 9BE9848399946697 +// INDEX 1473 +emote_wounded_nobody_m [&EMT&$a$ chancelle car il est blessé.] + +// DIFF ADD 1474 +// HASH_VALUE 29089980100B5ACD +// INDEX 1474 +emote_wounded_nobody_f [&EMT&$a$ chancelle car elle est blessée.] + +// DIFF ADD 1475 +// HASH_VALUE 25B4F720C51CD2EB +// INDEX 1475 +emote_wounded_self_m [&EMT&$a$ s'est blessé. Un soin ?] + +// DIFF ADD 1476 +// HASH_VALUE 267F3046B1E09BF1 +// INDEX 1476 +emote_wounded_self_f [&EMT&$a$ s'est blessée. Un soin ?] + +// DIFF ADD 1477 +// HASH_VALUE D37A6B7C8EB16D17 +// INDEX 1477 +emote_wounded_target [&EMT&$a$ a blessé $t$.] + +// DIFF ADD 1478 +// HASH_VALUE F996461A9D660F8C +// INDEX 1478 +emote_yawn_nobody [&EMT&$a$ baille à se déboîter la mâchoire.] + +// DIFF ADD 1479 +// HASH_VALUE 07A39A9B52989B48 +// INDEX 1479 +emote_yawn_self [&EMT&$a$ baille, soit d'ennui, soit de fatigue.] + +// DIFF ADD 1480 +// HASH_VALUE 5033C31EA3B34745 +// INDEX 1480 +emote_yawn_target [&EMT&$a$ baille devant $t$.] + +// DIFF ADD 1481 +// HASH_VALUE 224EAFC530F89BF0 +// INDEX 1481 +emote_youandme_nobody_m [&EMT&$a$ sait qu'il n'y aura qu'eux deux là-dehors.] + +// DIFF ADD 1482 +// HASH_VALUE 1FC6AB10E9A7A5A9 +// INDEX 1482 +emote_youandme_nobody_f [&EMT&$a$ sait qu'il n'y aura qu'elles deux là-dehors.] + +// DIFF ADD 1483 +// HASH_VALUE 4A70694020D86F21 +// INDEX 1483 +emote_youandme_self [&EMT&$a$ se demande si ""c'est juste toi et moi"", là où tout le monde est allé.] + +// DIFF ADD 1484 +// HASH_VALUE F5B1A51D90C85F74 +// INDEX 1484 +emote_youandme_target [&EMT&$a$ dit : ""C'est juste toi et moi, $t$.""] + +// DIFF ADD 1485 +// HASH_VALUE 67E6CB488213F3B8 +// INDEX 1485 +exchange_accepted [&ITM&L'échange est accepté des deux côtés.] + +// DIFF ADD 1486 +// HASH_VALUE B677D543E90C4B45 +// INDEX 1486 +exchange_accept_too_far [&CHK&$p$ a accepté l'échange mais se trouve trop loin de vous.] + +// DIFF ADD 1487 +// HASH_VALUE 653A8905ED74E8FD +// INDEX 1487 +exchange_already_trading [&CHK&Vous ne pouvez pas faire d'échange avec quelqu'un si vous êtes déjà en train de négocier.] + +// DIFF ADD 1488 +// HASH_VALUE A3B12FCE6F77067A +// INDEX 1488 +exhange_busy_m [&CHK&$p$ est déjà occupé et ne peut pas faire d'échange avec vous.] + +// DIFF ADD 1489 +// HASH_VALUE CEF3C9D74EF73E1F +// INDEX 1489 +exhange_busy_f [&CHK&$p$ est déjà occupée et ne peut pas faire d'échange avec vous.] + +// DIFF ADD 1490 +// HASH_VALUE 05E0959CF3F3B778 +// INDEX 1490 +exchange_decline [&SYS&$p$ ne veut pas faire d'échange avec vous.] + +// DIFF ADD 1491 +// HASH_VALUE 02AF2C12A55DA316 +// INDEX 1491 +exchange_end [&SYS&$p$ a mis fin à l'échange.] + +// DIFF ADD 1492 +// HASH_VALUE E8D1ADA54DD22190 +// INDEX 1492 +exchange_invitation_m [$p$ vous propose de faire des affaires avec lui.] + +// DIFF ADD 1493 +// HASH_VALUE E8D1ADD31B02FD89 +// INDEX 1493 +exchange_invitation_f [$p$ vous propose de faire des affaires avec elle.] + +// DIFF ADD 1494 +// HASH_VALUE 9A82CB2E8D7F37E9 +// INDEX 1494 +exchange_send_proposal [&SYS&Vous invitez $p$ à faire un échange avec vous.] + +// DIFF ADD 1495 +// HASH_VALUE 47AE244B3142F2B2 +// INDEX 1495 +exchange_temp_inventory_must_empty [&CHK&Vous ne pouvez pas valider l'échange si votre inventaire temporaire n'est pas vide !] + +// DIFF ADD 1496 +// HASH_VALUE B32080F086A924A1 +// INDEX 1496 +exchange_too_far_m [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec lui.] + +// DIFF ADD 1497 +// HASH_VALUE 748F64F086A9DCD8 +// INDEX 1497 +exchange_too_far_f [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec elle.] + +// DIFF ADD 1498 +// HASH_VALUE 74BF88142C73FD1C +// INDEX 1498 +faber_cancel [&ITMF&Votre plan de création a été interrompue !] + +// DIFF ADD 1499 +// HASH_VALUE 6B7743851ADBF483 +// INDEX 1499 +faber_item_fail [&CHK&Echec du système de création : impossible de créer un objet artisanal ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// DIFF ADD 1500 +// HASH_VALUE D07A7CE35CBCD3DA +// INDEX 1500 +faber_stack_fail [&CHK&Echec du système de création : impossible de créer un objet empilé ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// DIFF ADD 1501 +// HASH_VALUE FA54C07ADDAA06B2 +// INDEX 1501 +faber_critical_sucess [&ITM&Votre action de création est un franc succès ! L'objet créé est exceptionnel pour cette action et les matières premières sélectionnées !] + +// DIFF ADD 1502 +// HASH_VALUE FBDA50A111E133E9 +// INDEX 1502 +faber_fumble [&CHK&Votre action de création est un échec total, vous avez probablement perdu une partie des matières premières utilisées !] + +// DIFF ADD 1503 +// HASH_VALUE 5BFC13360CB06665 +// INDEX 1503 +faber_miss [&CHK&Votre action de création est un échec, vous avez probablement perdu une partie des matières premières utilisées !] + +// DIFF ADD 1504 +// HASH_VALUE D527C714FB46C29D +// INDEX 1504 +faber_partial_sucess [&ITMF&Votre action de création n'a que partiellement réussi ! L'objet créé est abîmé !] + +// DIFF ADD 1505 +// HASH_VALUE 58128C1BBB9C8D20 +// INDEX 1505 +faber_sucess [&ITM&Votre action de création est un succès ! L'objet créé correspond à l'action et aux matières premières sélectionnées !] + +// DIFF ADD 1506 +// HASH_VALUE 2A58D90C17515174 +// INDEX 1506 +faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + +// DIFF ADD 1507 +// HASH_VALUE 97D88E322A028E4B +// INDEX 1507 +faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + +// DIFF ADD 1508 +// HASH_VALUE DB8D05884D9493C0 +// INDEX 1508 +faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + +// DIFF ADD 1509 +// HASH_VALUE 1F727A2E16C13265 +// INDEX 1509 +faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + +// DIFF ADD 1510 +// HASH_VALUE 735968D8C9FBEC54 +// INDEX 1510 +faction_points_gain_p [&XP&Vous gagnez $fp$ points pvp.] + +// DIFF ADD 1511 +// HASH_VALUE C82957E7754A6C53 +// INDEX 1511 +faction_points_gain_1 [&XP&Vous gagnez 1 point pvp.] + +// DIFF ADD 1512 +// HASH_VALUE A4CB44306C16C8B5 +// INDEX 1512 +faction_points_gain_0 [&XP&Vous ne gagnez pas de points pvp.] + +// DIFF ADD 1513 +// HASH_VALUE 57908CB6B99B3C60 +// INDEX 1513 +faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.mda$ $faction$.] + +// DIFF ADD 1514 +// HASH_VALUE 7B09CBFD0D3C0B01 +// INDEX 1514 +faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.mda$ $faction$.] + +// DIFF ADD 1515 +// HASH_VALUE 1BA0D19907FD5DF6 +// INDEX 1515 +faction_points_lose_0 [&XP&Vous ne perdez pas de points de faction.] + +// DIFF ADD 1516 +// HASH_VALUE A94DD6C6C6EC8388 +// INDEX 1516 +fame_gain_char [Vous gagnez en renommée auprès de la faction $faction$] + +// DIFF ADD 1517 +// HASH_VALUE ABBD96B6B08F1DA1 +// INDEX 1517 +fame_gain_char_ally [Vous gagnez en renommée auprès de leurs alliés $faction$] + +// DIFF ADD 1518 +// HASH_VALUE 65BDB29C41D4DD30 +// INDEX 1518 +fame_gain_char_enemy [Vous gagnez en renommée auprès de leurs ennemis $faction$] + +// DIFF ADD 1519 +// HASH_VALUE E6E4B49B19F3326A +// INDEX 1519 +fame_gain_guild [Votre guilde gagne en renommée auprès de la faction $faction.da$ $faction$] + +// DIFF ADD 1520 +// HASH_VALUE 14BF70FD3181B8A3 +// INDEX 1520 +fame_gain_guild_ally [Votre guilde gagne en renommée auprès de leurs alliés $faction$] + +// DIFF ADD 1521 +// HASH_VALUE B86E7004ABE50993 +// INDEX 1521 +fame_gain_guild_enemy [Votre guilde gagne en renommée auprès de leurs ennemis $faction$] + +// DIFF ADD 1522 +// HASH_VALUE 3E739C4CB09742F0 +// INDEX 1522 +fame_lost_char [Vous perdez de votre renommée auprès de la faction $faction$] + +// DIFF ADD 1523 +// HASH_VALUE ABBD96AC73CF41A1 +// INDEX 1523 +fame_lost_char_ally [Vous perdez en renommée auprès de leurs alliés $faction$] + +// DIFF ADD 1524 +// HASH_VALUE 65BDB29204140130 +// INDEX 1524 +fame_lost_char_enemy [Vous perdez en renommée auprès de leurs ennemis $faction$] + +// DIFF ADD 1525 +// HASH_VALUE 95EFFBDD53A11FC2 +// INDEX 1525 +fame_lost_guild [Votre guilde perd de sa renommée auprès de la faction $faction$] + +// DIFF ADD 1526 +// HASH_VALUE 53EEBB81E10B87C6 +// INDEX 1526 +fame_lost_guild_ally [Votre guilde perd de sa renommée auprès de leurs alliés $faction$] + +// DIFF ADD 1527 +// HASH_VALUE 535E52C7F50AC1B1 +// INDEX 1527 +fame_lost_guild_enemy [Votre guilde perd de sa renommée auprès de leurs ennemis $faction$] + +// DIFF ADD 1528 +// HASH_VALUE A4BF6C3F562E7381 +// INDEX 1528 +forage_absorb_dmg [&DMG&Vous absorbez $damage$ points de dégâts de la source de M.P.] + +// DIFF ADD 1529 +// HASH_VALUE CE0BF15703490765 +// INDEX 1529 +forage_cant_add_source [&ITMF&Aucune autre source de M.P. ne peut être vue pour le moment.] + +// DIFF ADD 1530 +// HASH_VALUE 5AE9118690CE530D +// INDEX 1530 +forage_care_xp_needs_team [&XP&Vous devez former une équipe avec l'extracteur pour obtenir des points d'expérience des actions de soin.] + +// DIFF ADD 1531 +// HASH_VALUE 079C40C7A28A9647 +// INDEX 1531 +forage_deposit_depleted [&ITMF&Certaines matières premières se trouvaient ici autrefois, mais elles ont toutes été extraites et le gisement va être vide pendant un moment.] + +// DIFF ADD 1532 +// HASH_VALUE D23302D3B4441B87 +// INDEX 1532 +forage_deposit_distance_0 [&FORLD&Gisement à moins d'1 m] + +// DIFF ADD 1533 +// HASH_VALUE 11E2F3DDC2524C3A +// INDEX 1533 +forage_deposit_distance [&FORLD&Gisement à $distance$ m] + +// DIFF ADD 1534 +// HASH_VALUE 00781EC924CE4C86 +// INDEX 1534 +forage_deposit_is_empty [&ITMF&Il n'y a plus de matières premières dans ce gisement.] + +// DIFF ADD 1535 +// HASH_VALUE B4249DB9080D0DEC +// INDEX 1535 +forage_deposit_located [&FORLD&Un gisement se trouve tout près, ce qui signifie que la matière première que vous recherchez se trouve à proximité.] + +// DIFF ADD 1536 +// HASH_VALUE 2313382394E2EA52 +// INDEX 1536 +forage_dep_trackg_stopped [&FORLD&Fin de la prospection.] + +// DIFF ADD 1537 +// HASH_VALUE 3210BB8492EB0BCD +// INDEX 1537 +forage_drop_quality [&ITMF&Vous avez dégradé la qualité de la matière première !] + +// DIFF ADD 1538 +// HASH_VALUE 9BB02AE049E1BACA +// INDEX 1538 +forage_drop_quantity [&ITMF&Vous n'avez pas réussi à extraire la matière !] + +// DIFF ADD 1539 +// HASH_VALUE 038C306FF4113F27 +// INDEX 1539 +forage_ecotype_spec_not_matching [&CHK&La spécialisation dans les terrains ne peut pas être utilisée ici.] + +// DIFF ADD 1540 +// HASH_VALUE 92E5FE33BF6C289F +// INDEX 1540 +forage_extraction_needs_target_source [&CHK&Vous devez cibler une source à forer pour commencer l'extraction.] + +// DIFF ADD 1541 +// HASH_VALUE B40CDD41A4373BAD +// INDEX 1541 +forage_fail [&ITMF&Vous n'avez pas réussi à extraire de matières premières.] + +// DIFF ADD 1542 +// HASH_VALUE E5C52F87A3308EBB +// INDEX 1542 +forage_nothing_found [&ITMF&Vous n'avez rien trouvé.] + +// DIFF ADD 1543 +// HASH_VALUE E823E1E521D59EDB +// INDEX 1543 +forage_found_source [&ITM&Vous avez trouvé une source de matières premières.] + +// DIFF ADD 1544 +// HASH_VALUE 54ECBA70B2C455EE +// INDEX 1544 +forage_found_sources [&ITM&Vous avez trouvé $n$ sources de matières premières.] + +// DIFF ADD 1545 +// HASH_VALUE 4F74A74C28BA5709 +// INDEX 1545 +forage_invalid_place [&CHK&Vous ne pouvez pas extraire de matières premières ici.] + +// DIFF ADD 1546 +// HASH_VALUE 21B3A22C211FB9ED +// INDEX 1546 +forage_kami_anger_punish [&SYS&Kami vous dit : Moi, très en colère ! Prenez cela !] + +// DIFF ADD 1547 +// HASH_VALUE 85477315489AB5D2 +// INDEX 1547 +forage_kami_anger_warning [&SYS&Un Kami vous avertit : vous volez les ressources de cette terre. Sa colère monte ! Prenez garde !] + +// DIFF ADD 1548 +// HASH_VALUE EF51C82A8612D5F0 +// INDEX 1548 +forage_kami_offering_item [&SYS&Vous offrez $i$ pour calmer la colère du Kami.] + +// DIFF ADD 1549 +// HASH_VALUE 344FD1E90A9FF4DC +// INDEX 1549 +forage_kami_offering_not_enough_items [&CHK&Vous n'avez pas assez d'objets à offrir.] + +// DIFF ADD 1550 +// HASH_VALUE ABADBF7C00975745 +// INDEX 1550 +forage_material_spec_not_matching [&CHK&La spécialisation de la matière ne correspond pas à la source de la matière.] + +// DIFF ADD 1551 +// HASH_VALUE 1D4D8F192022E869 +// INDEX 1551 +forage_miss [&ITMF&Pas de chance, votre extraction a partiellement échoué !] + +// DIFF ADD 1552 +// HASH_VALUE 3A27BE2BA5885F3E +// INDEX 1552 +forage_no_care_first [&CHK&Vous ne pouvez pas commencer une extraction avec une action de soin.] + +// DIFF ADD 1553 +// HASH_VALUE EB24E14B3AEC4527 +// INDEX 1553 +forage_no_deposit_exact_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours.] + +// DIFF ADD 1554 +// HASH_VALUE BE9290FA4CA8CD8E +// INDEX 1554 +forage_no_deposit_here [&ITMF&Aucune matière première n'a été détectée dans cette zone.] + +// DIFF ADD 1555 +// HASH_VALUE 5E839E28AE49085D +// INDEX 1555 +forage_no_deposit_in_context [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région en ce moment.] + +// DIFF ADD 1556 +// HASH_VALUE 4DE42F7F1F1E7CC8 +// INDEX 1556 +forage_no_deposit_in_season [&ITMF&La matière première spécifiée ne se trouve pas dans cette région en cette saison.] + +// DIFF ADD 1557 +// HASH_VALUE 0558ED6F6D48FD12 +// INDEX 1557 +forage_no_deposit_in_weather [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région étant données les conditions climatiques.] + +// DIFF ADD 1558 +// HASH_VALUE 08FFBD74B3E2330A +// INDEX 1558 +forage_no_deposit_material_filter [&ITMF&Les matières premières spécifiées n'ont pas été détectées dans la région.] + +// DIFF ADD 1559 +// HASH_VALUE FA712345B403AB04 +// INDEX 1559 +forage_no_deposit_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire votre action de prospection en cours.] + +// DIFF ADD 1560 +// HASH_VALUE C5C0769CBC1EE39F +// INDEX 1560 +forage_no_local_rm_exact_statquality [&ITMF&Certaines matières premières ont été détectées dans le coin, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours. Cependant, certains matières correspondant à votre prospection ont été détectées à proximité.] + +// DIFF ADD 1561 +// HASH_VALUE C7076F69ACE48117 +// INDEX 1561 +forage_no_local_rm_material_filter [&ITMF&Certaines des matières premières spécifiées ont pourtant été détectées dans la zone.] + +// DIFF ADD 1562 +// HASH_VALUE 05A9B8230CE082EB +// INDEX 1562 +forage_no_local_rm_statquality [&ITMF&Certaines matières premières ont été détectées dans la zone, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire l'action de prospection en cours. Certaines matières de catégorie inférieure ont cependant été détectées à proximité.] + +// DIFF ADD 1563 +// HASH_VALUE 00B0A986123A516E +// INDEX 1563 +forage_only_one_extractor [&CHK&Quelqu'un est déjà en train de forer cette source, vous pouvez uniquement utiliser des actions de soin.] + +// DIFF ADD 1564 +// HASH_VALUE 3C4FD7639554A9C7 +// INDEX 1564 +forage_too_low [&CHK&La qualité de votre brique est trop faible pour être utilisée sur cette source de M.P.] + +// DIFF ADD 1565 +// HASH_VALUE C84E2CBBCB45E595 +// INDEX 1565 +forage_site_depleted [&ITMF&Certaines matières premières se trouvaient là auparavant, mais la zone semble avoir été épuisée.] + +// DIFF ADD 1566 +// HASH_VALUE EFEE0C5E786B50E5 +// INDEX 1566 +forage_source_depleted [&ITMF&La source de M.P. a été détruite prématurément.] + +// DIFF ADD 1567 +// HASH_VALUE D2F07070C5D0D664 +// INDEX 1567 +forage_source_impact_mode0 [&SYS&La source est en mode $m$.] + +// DIFF ADD 1568 +// HASH_VALUE 42FC961E08BE5DCF +// INDEX 1568 +forage_source_maxlevel [&SYS&La source dispose d'une qualité optimale de $l$.] + +// DIFF ADD 1569 +// HASH_VALUE B52E7516C8DCB185 +// INDEX 1569 +forage_source_obstacle [&ITMF&Des obstacles vous empêchent de trouver des sources de M.P.] + +// DIFF ADD 1570 +// HASH_VALUE 9D8D05A2E25F5F50 +// INDEX 1570 +forage_source_site_depleted [&ITMF&La source de M.P. a été détruite prématurément et la zone est épuisée !] + +// DIFF ADD 1571 +// HASH_VALUE 30DD6D00F99EA03A +// INDEX 1571 +forage_too_far_from_source [&CHK&Vous êtes trop loin de la source à forer.] + +// DIFF ADD 1572 +// HASH_VALUE 360A4CBAD6DB4000 +// INDEX 1572 +forage_xp_prospection_0 [&XP&Ce résultat comprend les points gagnés pour la prospection.] + +// DIFF ADD 1573 +// HASH_VALUE 43AC3FE2EE260E28 +// INDEX 1573 +forage_xp_prospection_1 [&XP&Ce résultat découle des gains d'une source que vous avez découverte mais que quelqu'un d'autre a exploitée.] + +// DIFF ADD 1574 +// HASH_VALUE 9FA269A3DE1AC51C +// INDEX 1574 +harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être pillé par $harvester$.] + +// DIFF ADD 1575 +// HASH_VALUE B8376D3187E5D634 +// INDEX 1575 +harvest_nothing_to_loot [&ITMF&Il n'y a rien à prélever sur $e.da$ $e$.] + +// DIFF ADD 1576 +// HASH_VALUE 746B18B19729AE14 +// INDEX 1576 +harvest_nothing_to_quarter [&ITMF&Il n'y a rien à dépecer sur $e.da$ $e$.] + +// DIFF ADD 1577 +// HASH_VALUE 521DA574141C2CCA +// INDEX 1577 +harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être dépecé par $harvester$.] + +// DIFF ADD 1578 +// HASH_VALUE 04A187E1AC7995D4 +// INDEX 1578 +harvest_quarter_already_in_progress_self [&CHK&Vous êtes déjà en train de dépecer $e.da$ $e$.] + +// DIFF ADD 1579 +// HASH_VALUE 4F6E03BD3CFC993E +// INDEX 1579 +harvest_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + +// DIFF ADD 1580 +// HASH_VALUE 83ACEB5653BE7880 +// INDEX 1580 +harvest_success_1 [&ITM&Vous obtenez 1 $item$ de qualité $quality$.] + +// DIFF ADD 1581 +// HASH_VALUE 4F6E03683DB8E867 +// INDEX 1581 +harvest_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + +// DIFF ADD 1582 +// HASH_VALUE 83ACEB01547AC7A9 +// INDEX 1582 +harvest_success_other_1 [&ITMO&$p$ obtient 1 $item$ de qualité $quality$.] + +// DIFF ADD 1583 +// HASH_VALUE 9A59F07525AAAB01 +// INDEX 1583 +invalid_forage_tool [&CHK&Vous n'avez pas d'outil d'extraction dans la main.] + +// DIFF ADD 1584 +// HASH_VALUE 12D9B2E9687B25CF +// INDEX 1584 +inventory_buy_item_1 [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers.] + +// DIFF ADD 1585 +// HASH_VALUE 1252F49DACE58A97 +// INDEX 1585 +inventory_buy_item_p [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers.] + +// DIFF ADD 1586 +// HASH_VALUE 7B376740F6B9E300 +// INDEX 1586 +inventory_buy_item_1fc [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers et $fp$ points de faction.] + +// DIFF ADD 1587 +// HASH_VALUE 0D739882176A818A +// INDEX 1587 +inventory_buy_item_pfc [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers et $fp$ points de faction.] + +// DIFF ADD 1588 +// HASH_VALUE ECCF64F69E03CE3D +// INDEX 1588 +inventory_buy_item_1f [&ITM&Vous avez acheté $item.ia$ $item$ pour $fp$ points de faction.] + +// DIFF ADD 1589 +// HASH_VALUE AC38A10CD7B5DD0F +// INDEX 1589 +inventory_buy_item_pf [&ITM&Vous avez acheté $qty$ $item.p$ pour $fp$ points de faction.] + +// DIFF ADD 1590 +// HASH_VALUE C56ED70B13526D87 +// INDEX 1590 +inventory_destroy_item_1 [&ITM&Vous avez détruit $item.ia$ $item$.] + +// DIFF ADD 1591 +// HASH_VALUE 72FBFC589C905B38 +// INDEX 1591 +inventory_destroy_item_p [&ITM&Vous avez détruit $qty$ $item.p$.] + +// DIFF ADD 1592 +// HASH_VALUE 955381004BE67875 +// INDEX 1592 +inventory_drop_item_1 [&ITM&Vous avez jeté au sol $item.ia$ $item$.] + +// DIFF ADD 1593 +// HASH_VALUE 1E916FB1F8739DC2 +// INDEX 1593 +inventory_drop_item_p [&ITM&Vous avez jeté au sol $qty$ $item.p$.] + +// DIFF ADD 1594 +// HASH_VALUE E8E87722D8B05F21 +// INDEX 1594 +inventory_equip_item_1 [&SYS&Vous prenez votre $item$.] + +// DIFF ADD 1595 +// HASH_VALUE 68745B1EEC445ACF +// INDEX 1595 +inventory_equip_item_p [&SYS&Vous prenez vos $item.p$.] + +// DIFF ADD 1596 +// HASH_VALUE A4087722D8B0432A +// INDEX 1596 +inventory_unequip_item_1 [&SYS&Vous rangez votre $item$.] + +// DIFF ADD 1597 +// HASH_VALUE 24945B1EEC443ED8 +// INDEX 1597 +inventory_unequip_item_p [&SYS&Vous rangez vos $item.p$.] + +// DIFF ADD 1598 +// HASH_VALUE 7256333CEC492AF6 +// INDEX 1598 +item_can_be_solded_1 [&SYS&Votre $item$ de qualité $qual$ ne peut pas être vendu(e).] + +// DIFF ADD 1599 +// HASH_VALUE CD703BAF7F20AABD +// INDEX 1599 +item_can_be_solded_2 [&SYS&Vos $qty$ $item.p$ de qualité $qual$ ne peuvent pas être vendu(e)s.] + +// DIFF ADD 1600 +// HASH_VALUE CEAA492057E052C9 +// INDEX 1600 +item_in_right_hand_have_not_ebought_sap [&CHK&L'objet dans votre main droite n'a pas assez de sève.] + +// DIFF ADD 1601 +// HASH_VALUE 57DC96D36568CB02 +// INDEX 1601 +item_is_not_crystallized_action [&CHK&l'objet $i$ n'est pas un cristal d'action.] + +// DIFF ADD 1602 +// HASH_VALUE D5EB8AF7CEAD17FB +// INDEX 1602 +item_is_not_crystallized_sapload_recharge [&CHK&L'objet $i$ n'est pas un cristal de recharge.] + +// DIFF ADD 1603 +// HASH_VALUE 694514407AA98FB4 +// INDEX 1603 +item_is_now_enchanted [&SPLM&Vous avez enchanté l'objet $i$.] + +// DIFF ADD 1604 +// HASH_VALUE C2EB9AF6090EE3DA +// INDEX 1604 +item_is_recharged [&ITM&L'objet $it$ est maintenant rechargé. La charge en sève est de $current$ sur $max$.] + +// DIFF ADD 1605 +// HASH_VALUE 0FEACBCF15DCA5E3 +// INDEX 1605 +item_not_available [&CHK&L'objet que vous souhaitez acheter n'est plus disponible.] + +// DIFF ADD 1606 +// HASH_VALUE E9094FF732D233C0 +// INDEX 1606 +item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + +// DIFF ADD 1607 +// HASH_VALUE 6F0E958DCB2A712F +// INDEX 1607 +item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +// DIFF ADD 1608 +// HASH_VALUE 0D9F35C036D6D933 +// INDEX 1608 +item_sold_market_1 [&ITM&Votre $item$ a été vendu(e), le marchand vous a déjà remis les dappers correspondants.] + +// DIFF ADD 1609 +// HASH_VALUE 628B15C29A343873 +// INDEX 1609 +item_sold_market_2 [&ITM&Vos $qty$ $item.p$ ont été vendu(e)s, le marchand vous a déjà remis les dappers correspondants.] + +// DIFF ADD 1610 +// HASH_VALUE 0EA274A73908D398 +// INDEX 1610 +kami_anger_defender_hit [&DMG&La punition d'un Kami vous inflige $damage$ points de dégâts.] + +// DIFF ADD 1611 +// HASH_VALUE A9BA901290C657BC +// INDEX 1611 +kami_anger_spectator_hit [&SYS&La punition d'un Kami inflige $damage$ points de dégâts $defender.pr$ $defender$.] + +// DIFF ADD 1612 +// HASH_VALUE 08F533149AD85315 +// INDEX 1612 +lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +// DIFF ADD 1613 +// HASH_VALUE C62533149AD85B1B +// INDEX 1613 +lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +// DIFF ADD 1614 +// HASH_VALUE C49533149AC75F1B +// INDEX 1614 +lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +// DIFF ADD 1615 +// HASH_VALUE EE8BFC4BC1BB3566 +// INDEX 1615 +lift_exit [Sortie $$exit$$] + +// DIFF ADD 1616 +// HASH_VALUE 4F6E03BD3CFC993E +// INDEX 1616 +loot_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + +// DIFF ADD 1617 +// HASH_VALUE DD1D70BFDE940DF4 +// INDEX 1617 +loot_success_1 [&ITM&Vous obtenez $item.ia$ $item$ de qualité $quality$.] + +// DIFF ADD 1618 +// HASH_VALUE 4F6E03683DB8E867 +// INDEX 1618 +loot_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + +// DIFF ADD 1619 +// HASH_VALUE B3B82CB333DB24F0 +// INDEX 1619 +loot_success_other_1 [&ITMO&$p$ obtient $item$ de qualité $quality$.] + +// DIFF ADD 1620 +// HASH_VALUE 62B6A3DAC0601049 +// INDEX 1620 +magic_bad_target [&CHKCB&Cible manquante ou erronée.] + +// DIFF ADD 1621 +// HASH_VALUE B4A0D19D52B1EF1C +// INDEX 1621 +magic_begin_bad_actor [&SPLM&Vous jetez un sort offensif sur $e.ia$ $e$.] + +// DIFF ADD 1622 +// HASH_VALUE 4D20A5FC65545D7A +// INDEX 1622 +magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ jette un sort offensif sur $target.ia$ $target$.] + +// DIFF ADD 1623 +// HASH_VALUE BA089A5E267BE73E +// INDEX 1623 +magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ vous jette un sort offensif.] + +// DIFF ADD 1624 +// HASH_VALUE 84237DD954BC08A7 +// INDEX 1624 +magic_begin_good_actor [&SPLM&Vous jetez un sort bénéfique sur $e.ia$ $e$.] + +// DIFF ADD 1625 +// HASH_VALUE BE19D3E2B20C9E3C +// INDEX 1625 +magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ jette un sort bénéfique sur $target.ia$ $target$.] + +// DIFF ADD 1626 +// HASH_VALUE 45F9BA5424C307EF +// INDEX 1626 +magic_begin_cast_good_target [&SPL&$e.ia$ $e$ vous jette un sort bénéfique.] + +// DIFF ADD 1627 +// HASH_VALUE 236C0DAFF8FC1422 +// INDEX 1627 +magic_begin_neutral_actor [&SPLM&Vous jetez un sort neutre sur $e.ia$ $e$.] + +// DIFF ADD 1628 +// HASH_VALUE 0C09947DEDCB90AD +// INDEX 1628 +magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ jette un sort neutre sur $target.ia$ $target$.] + +// DIFF ADD 1629 +// HASH_VALUE EFA2AD50276C233D +// INDEX 1629 +magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ vous jette un sort neutre.] + +// DIFF ADD 1630 +// HASH_VALUE 032014D698447041 +// INDEX 1630 +magic_begin_selfcast_bad_actor [&SPL&Vous vous jetez un sort offensif.] + +// DIFF ADD 1631 +// HASH_VALUE B7406ED7B83F253B +// INDEX 1631 +magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +// DIFF ADD 1632 +// HASH_VALUE B7406ED7B83F253B +// INDEX 1632 +magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +// DIFF ADD 1633 +// HASH_VALUE B7406ED7B83F253B +// INDEX 1633 +magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +// DIFF ADD 1634 +// HASH_VALUE 72DF018A149BF688 +// INDEX 1634 +magic_begin_bad_spectator_pm [&SYS&$actor$ se jette un sort offensif.] + +// DIFF ADD 1635 +// HASH_VALUE 72DF018A149BF688 +// INDEX 1635 +magic_begin_bad_spectator_pf [&SYS&$actor$ se jette un sort offensif.] + +// DIFF ADD 1636 +// HASH_VALUE 057FF45A9A5E1950 +// INDEX 1636 +magic_begin_selfcast_good_actor [&SPL&Vous vous jetez un sort bénéfique.] + +// DIFF ADD 1637 +// HASH_VALUE B95A17E6BA9E05BF +// INDEX 1637 +magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +// DIFF ADD 1638 +// HASH_VALUE B95A17E6BA9E05BF +// INDEX 1638 +magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +// DIFF ADD 1639 +// HASH_VALUE B95A17E6BA9E05BF +// INDEX 1639 +magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +// DIFF ADD 1640 +// HASH_VALUE F05F1392803F3290 +// INDEX 1640 +magic_begin_good_spectator_pm [&SYS&$actor$ se jette un sort bénéfique.] + +// DIFF ADD 1641 +// HASH_VALUE F05F1392803F3290 +// INDEX 1641 +magic_begin_good_spectator_pf [&SYS&$actor$ se jette un sort bénéfique.] + +// DIFF ADD 1642 +// HASH_VALUE 343F24E55C34B4DB +// INDEX 1642 +magic_begin_selfcast_neutral_actor [&SPL&Vous vous jetez un sort neutre.] + +// DIFF ADD 1643 +// HASH_VALUE 7B30B271E95E354A +// INDEX 1643 +magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +// DIFF ADD 1644 +// HASH_VALUE 7B30B271E95E354A +// INDEX 1644 +magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +// DIFF ADD 1645 +// HASH_VALUE 7B30B271E95E354A +// INDEX 1645 +magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +// DIFF ADD 1646 +// HASH_VALUE EF203D99D4A95D4D +// INDEX 1646 +magic_begin_neutral_spectator_pm [&SYS&$actor$ se jette un sort neutre.] + +// DIFF ADD 1647 +// HASH_VALUE EF203D99D4A95D4D +// INDEX 1647 +magic_begin_neutral_spectator_pf [&SYS&$actor$ se jette un sort neutre.] + +// DIFF ADD 1648 +// HASH_VALUE 42D3E94884F9FA23 +// INDEX 1648 +magic_cannot_cast_on_enemy [&CHKCB&Ce sort ne peut pas être jeté sur un ennemi.] + +// DIFF ADD 1649 +// HASH_VALUE C60560FC7B767565 +// INDEX 1649 +magic_cannot_cast_yet [&CHKCB&Vous ne pouvez pas encore jeter de sort.] + +// DIFF ADD 1650 +// HASH_VALUE 70F1A17BF5303984 +// INDEX 1650 +magic_cannot_selfcast [&CHKCB&Vous ne pouvez pas jeter ce sort sur vous.] + +// DIFF ADD 1651 +// HASH_VALUE 6F37151194EAC619 +// INDEX 1651 +magic_can_only_cast_on_enemy [&CHKCB&Ce sort ne peut être jeté que sur un ennemi.] + +// DIFF ADD 1652 +// HASH_VALUE CC9ACBD2CEC5DF7A +// INDEX 1652 +magic_can_only_cast_on_players [&CHKCB&Ce sort n'est utilisable que sur les autres joueurs.] + +// DIFF ADD 1653 +// HASH_VALUE 03E9480A939C82B0 +// INDEX 1653 +magic_damage_hp_caster [&DGM&Votre sort inflige $n$($m$) points de dommages magiques à $e.da$ $e$.] + +// DIFF ADD 1654 +// HASH_VALUE B3AB7C50F3BC1F57 +// INDEX 1654 +magic_damage_hp_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de vie.] + +// DIFF ADD 1655 +// HASH_VALUE CF4A4C24F1535091 +// INDEX 1655 +magic_damage_hp_target [&DMG&$e.da$ $e$ a lancé un sort qui vous inflige $n$($m$) points de dommages magiques.] + +// DIFF ADD 1656 +// HASH_VALUE 64629CB99F1A79E1 +// INDEX 1656 +magic_damage_sap_caster [&SPLM&Votre sort fait perdre $n$($m$) points de sève à $e.da$ $e$.] + +// DIFF ADD 1657 +// HASH_VALUE 3E1FC0CF32BC1F57 +// INDEX 1657 +magic_damage_sap_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de sève.] + +// DIFF ADD 1658 +// HASH_VALUE 4866F667C41E59A8 +// INDEX 1658 +magic_damage_sap_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points de sève.] + +// DIFF ADD 1659 +// HASH_VALUE B1501D6F376E9F87 +// INDEX 1659 +magic_damage_sta_caster [&SPLM&Votre sort fait perdre $n$($m$) points d'Endurance à $e.da$ $e$.] + +// DIFF ADD 1660 +// HASH_VALUE 0BF0BC4B7C64B3C5 +// INDEX 1660 +magic_damage_sta_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// DIFF ADD 1661 +// HASH_VALUE 8B56E490667012DB +// INDEX 1661 +magic_damage_sta_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points d'Endurance.] + +// DIFF ADD 1662 +// HASH_VALUE 907793D8805BB922 +// INDEX 1662 +magic_destroy_link_caster [&SPLM&Le lien créé avec $e.da$ $e$ a été rompu.] + +// DIFF ADD 1663 +// HASH_VALUE 6E8D2D99E865931F +// INDEX 1663 +magic_destroy_link_target [&SPL&le lien créé entre $e.da$ $e$ et vous a été rompu.] + +// DIFF ADD 1664 +// HASH_VALUE D19E4F97B5D8CB87 +// INDEX 1664 +magic_end_cast_failed_actor [&MISM&Votre incantation a échoué.] + +// DIFF ADD 1665 +// HASH_VALUE AC75A01094E79598 +// INDEX 1665 +magic_end_cast_failed_spectators [&SYS&L'incantation $e.cc$ $e$ a échoué.] + +// DIFF ADD 1666 +// HASH_VALUE AC74881094E79598 +// INDEX 1666 +magic_end_cast_failed_target [&MIS&L'incantation $e.cc$ $e$ a échoué.] + +// DIFF ADD 1667 +// HASH_VALUE A6221021C7489355 +// INDEX 1667 +magic_end_cast_fumble_actor [&MISM&Vous avez fait une bourde.] + +// DIFF ADD 1668 +// HASH_VALUE DF7270E2622A52C6 +// INDEX 1668 +magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +// DIFF ADD 1669 +// HASH_VALUE DF7158E2622A52C6 +// INDEX 1669 +magic_end_cast_fumble_target [&MIS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +// DIFF ADD 1670 +// HASH_VALUE 10C8802D8954F7C8 +// INDEX 1670 +magic_end_cast_success_actor [&SPLM&Votre sort est un succès.] + +// DIFF ADD 1671 +// HASH_VALUE AEA85361CC91E115 +// INDEX 1671 +magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ a réussi à jeter un sort sur $target.da$ $target$.] + +// DIFF ADD 1672 +// HASH_VALUE 27AD3795905DFF14 +// INDEX 1672 +magic_end_cast_success_target [&SPL&$e.da$ $e$ a réussi à vous jeter un sort.] + +// DIFF ADD 1673 +// HASH_VALUE C56E33EE22572399 +// INDEX 1673 +magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ a réussi à se jeter un sort.] + +// DIFF ADD 1674 +// HASH_VALUE FD7635DA7CA69E3F +// INDEX 1674 +magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + +// DIFF ADD 1675 +// HASH_VALUE FD7635DA7CA69E3F +// INDEX 1675 +magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + +// DIFF ADD 1676 +// HASH_VALUE EFEFCA118D8B1747 +// INDEX 1676 +magic_end_selfcast_success_spectators_pm [&SYS&$caster$ a réussi à se jeter un sort.] + +// DIFF ADD 1677 +// HASH_VALUE EFEFCA118D8B1747 +// INDEX 1677 +magic_end_selfcast_success_spectators_pf [&SYS&$caster$ a réussi à se jeter un sort.] + +// DIFF ADD 1678 +// HASH_VALUE 39C00DBAD3426430 +// INDEX 1678 +magic_heal_focus_caster [&SPLM&Vous régénérez $i$ points de concentration à $e.da$ $e$.] + +// DIFF ADD 1679 +// HASH_VALUE DB2038107655DC92 +// INDEX 1679 +magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ régénère $i$ points de concentration à $target.da$ $target$.] + +// DIFF ADD 1680 +// HASH_VALUE 12D0CA00553BB5FC +// INDEX 1680 +magic_heal_focus_target [&SPL&$e.da$ $e$ vous régénère $i$ points de concentration.] + +// DIFF ADD 1681 +// HASH_VALUE 5D87DB016B78F855 +// INDEX 1681 +magic_heal_full_score_actor [&SYS&$e.da$ $e$ est maintenant au maximum $s$ et n'a plus besoin de sorts de guérison $s$.] + +// DIFF ADD 1682 +// HASH_VALUE 8E2ADE36CE9011E4 +// INDEX 1682 +magic_heal_full_score_target_hp [&SYS&Vous êtes maintenant en pleine forme et n'avez plus besoin de soin.] + +// DIFF ADD 1683 +// HASH_VALUE 255BCD7BE6308327 +// INDEX 1683 +magic_heal_full_score_target [&SYS&Vous êtes au maximum $s$.] + +// DIFF ADD 1684 +// HASH_VALUE D0C98E18E07F854F +// INDEX 1684 +magic_heal_hp_caster [&SPLM&Vous soignez $e.da$ $e$ avec $i$ points de vie.] + +// DIFF ADD 1685 +// HASH_VALUE A089F791DD834CF0 +// INDEX 1685 +magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ soigne $target.da$ $target$ avec $i$ points de vie.] + +// DIFF ADD 1686 +// HASH_VALUE 10A33E5EBCDC214F +// INDEX 1686 +magic_heal_hp_target [&SPL&$e.da$ $e$ vous soigne avec $i$ points de vie.] + +// DIFF ADD 1687 +// HASH_VALUE 18156FDB7EE322BB +// INDEX 1687 +magic_heal_sap_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points de sève.] + +// DIFF ADD 1688 +// HASH_VALUE 5E792036F6C0BC3D +// INDEX 1688 +magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ $i$ points de sève.] + +// DIFF ADD 1689 +// HASH_VALUE 7689595BFB26CAAB +// INDEX 1689 +magic_heal_sap_target [&SPL&$e.da$ $e$ vous régénère $i$ points de sève.] + +// DIFF ADD 1690 +// HASH_VALUE D8CD1365C6C9EFC8 +// INDEX 1690 +magic_heal_stamina_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points d'Endurance.] + +// DIFF ADD 1691 +// HASH_VALUE C081C4A5DE2114B6 +// INDEX 1691 +magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ de $i$ points d'Endurance.] + +// DIFF ADD 1692 +// HASH_VALUE 18DB128E3E16B8D4 +// INDEX 1692 +magic_heal_stamina_target [&SPL&$e.da$ $e$ vous régénère $i$ points d'Endurance.] + +// DIFF ADD 1693 +// HASH_VALUE 2B682B053F56DEE3 +// INDEX 1693 +magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +// DIFF ADD 1694 +// HASH_VALUE CA3DE297BC11C7A6 +// INDEX 1694 +magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +// DIFF ADD 1695 +// HASH_VALUE 36A9E3275E922FAC +// INDEX 1695 +magic_magician_staff_low_req [&CHK&Votre amplificateur magique est doté d'un niveau de qualité trop faible pour canaliser la puissance de votre sort, vous ne pourrez pas bénéficier des bonus de votre amplificateur.] + +// DIFF ADD 1696 +// HASH_VALUE 0FD7BFD24DE05489 +// INDEX 1696 +magic_need_target [&CHKCB&Ce sort implique une cible.] + +// DIFF ADD 1697 +// HASH_VALUE D90CD7CEF0FB0856 +// INDEX 1697 +magic_new_link_caster [&SPLM&Vous avez créé un nouveau lien de magie avec $e.da$ $e$.] + +// DIFF ADD 1698 +// HASH_VALUE 1C556307C63EDC94 +// INDEX 1698 +magic_new_link_target [&SPL&$e.da$ $e$ a créé un nouveau lien de magie avec vous.] + +// DIFF ADD 1699 +// HASH_VALUE 38FD6EDC8D3DEC7A +// INDEX 1699 +magic_resist_caster [&MISM&$e.da$ $e$ résiste aux effets de votre sort.] + +// DIFF ADD 1700 +// HASH_VALUE A24F29FAE2BC2236 +// INDEX 1700 +magic_resist_spectators [&SYS&$target.da$ $target$ résiste aux effets du sort jeté par $caster.da$ $caster$.] + +// DIFF ADD 1701 +// HASH_VALUE D3511B81EB5F287A +// INDEX 1701 +magic_resist_target [&MIS&Vous résistez aux effets du sort jeté par $e.da$ $e$.] + +// DIFF ADD 1702 +// HASH_VALUE ECDDE649C875BBB9 +// INDEX 1702 +magic_self_damage_hp [&DMG&Votre propre sort vous atteint et vous inflige $n$($m$) points de dommages magiques.] + +// DIFF ADD 1703 +// HASH_VALUE BECB8BFEF6405239 +// INDEX 1703 +magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +// DIFF ADD 1704 +// HASH_VALUE BECB8BFEF6304E39 +// INDEX 1704 +magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +// DIFF ADD 1705 +// HASH_VALUE BECB8BFEF6304E39 +// INDEX 1705 +magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +// DIFF ADD 1706 +// HASH_VALUE 1138B96F32774A94 +// INDEX 1706 +magic_self_damage_hp_spectators_pm [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + +// DIFF ADD 1707 +// HASH_VALUE 1138B96F32774A94 +// INDEX 1707 +magic_self_damage_hp_spectators_pf [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + +// DIFF ADD 1708 +// HASH_VALUE FE83950C4E033614 +// INDEX 1708 +magic_self_damage_sap [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points de sève.] + +// DIFF ADD 1709 +// HASH_VALUE BECB43353A384639 +// INDEX 1709 +magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// DIFF ADD 1710 +// HASH_VALUE BECB43353A284239 +// INDEX 1710 +magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// DIFF ADD 1711 +// HASH_VALUE BECB43353A284239 +// INDEX 1711 +magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// DIFF ADD 1712 +// HASH_VALUE A97001E510BF56B3 +// INDEX 1712 +magic_self_damage_sap_spectators_pm [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// DIFF ADD 1713 +// HASH_VALUE A97001E510BF56B3 +// INDEX 1713 +magic_self_damage_sap_spectators_pf [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// DIFF ADD 1714 +// HASH_VALUE 482B297A1BD43290 +// INDEX 1714 +magic_self_damage_sta [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points d'Endurance.] + +// DIFF ADD 1715 +// HASH_VALUE 06B11042FAF0EAC3 +// INDEX 1715 +magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// DIFF ADD 1716 +// HASH_VALUE 06B11042FAE0E6C3 +// INDEX 1716 +magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// DIFF ADD 1717 +// HASH_VALUE 06B11042FAE0E6C3 +// INDEX 1717 +magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// DIFF ADD 1718 +// HASH_VALUE BBA530BA433E513A +// INDEX 1718 +magic_self_damage_sta_spectators_pm [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// DIFF ADD 1719 +// HASH_VALUE BBA530BA433E513A +// INDEX 1719 +magic_self_damage_sta_spectators_pf [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// DIFF ADD 1720 +// HASH_VALUE 138288B4BB679641 +// INDEX 1720 +magic_self_heal_focus [&SPLM&Vous vous régénérez $i$ points de concentration.] + +// DIFF ADD 1721 +// HASH_VALUE 1311362E759676A2 +// INDEX 1721 +magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de concentration.] + +// DIFF ADD 1722 +// HASH_VALUE 1311362E758672A2 +// INDEX 1722 +magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + +// DIFF ADD 1723 +// HASH_VALUE 1311362E758672A2 +// INDEX 1723 +magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + +// DIFF ADD 1724 +// HASH_VALUE BF31E4D48876F609 +// INDEX 1724 +magic_self_heal_focus_spectators_pm [&SYS&$p$ se régénère $i$ points de concentration.] + +// DIFF ADD 1725 +// HASH_VALUE BF31E4D48876F609 +// INDEX 1725 +magic_self_heal_focus_spectators_pf [&SYS&$p$ se régénère $i$ points de concentration.] + +// DIFF ADD 1726 +// HASH_VALUE AAE1010BE0403FFF +// INDEX 1726 +magic_self_heal_hp [&SPLM&Vous vous soignez $i$ points de vie.] + +// DIFF ADD 1727 +// HASH_VALUE 79B84541114BD3FD +// INDEX 1727 +magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ se soigne $i$ points de vie.] + +// DIFF ADD 1728 +// HASH_VALUE 79B84541113BCFFD +// INDEX 1728 +magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + +// DIFF ADD 1729 +// HASH_VALUE 79B84541113BCFFD +// INDEX 1729 +magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + +// DIFF ADD 1730 +// HASH_VALUE 5B692D4357E55DA3 +// INDEX 1730 +magic_self_heal_hp_spectators_pm [&SYS&$p$ se soigne $i$ points de vie.] + +// DIFF ADD 1731 +// HASH_VALUE 5B692D4357E55DA3 +// INDEX 1731 +magic_self_heal_hp_spectators_pf [&SYS&$p$ se soigne $i$ points de vie.] + +// DIFF ADD 1732 +// HASH_VALUE B96D9D631F20259C +// INDEX 1732 +magic_self_heal_sap [&SPLM&Vous vous régénérez $i$ points de sève.] + +// DIFF ADD 1733 +// HASH_VALUE 55FC6DBA4F3CC141 +// INDEX 1733 +magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de sève.] + +// DIFF ADD 1734 +// HASH_VALUE 55FC6DBA4F2CBD41 +// INDEX 1734 +magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + +// DIFF ADD 1735 +// HASH_VALUE 55FC6DBA4F2CBD41 +// INDEX 1735 +magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + +// DIFF ADD 1736 +// HASH_VALUE 6B0A13381FA0710E +// INDEX 1736 +magic_self_heal_sap_spectators_pm [&SYS&$p$ se régénère $i$ points de sève.] + +// DIFF ADD 1737 +// HASH_VALUE 6B0A13381FA0710E +// INDEX 1737 +magic_self_heal_sap_spectators_pf [&SYS&$p$ se régénère $i$ points de sève.] + +// DIFF ADD 1738 +// HASH_VALUE FC5D8B8CC172DECF +// INDEX 1738 +magic_self_heal_sta [&SPLM&Vous vous régénérez $i$ points d'Endurance.] + +// DIFF ADD 1739 +// HASH_VALUE 348D97DFEA70F540 +// INDEX 1739 +magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points d'Endurance.] + +// DIFF ADD 1740 +// HASH_VALUE 348D97DFEA60F140 +// INDEX 1740 +magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + +// DIFF ADD 1741 +// HASH_VALUE 348D97DFEA60F140 +// INDEX 1741 +magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + +// DIFF ADD 1742 +// HASH_VALUE B5B2A7A6EC716D8A +// INDEX 1742 +magic_self_heal_sta_spectators_pm [&SYS&$p$ se régénère $i$ points d'Endurance.] + +// DIFF ADD 1743 +// HASH_VALUE B5B2A7A6EC716D8A +// INDEX 1743 +magic_self_heal_sta_spectators_pf [&SYS&$p$ se régénère $i$ points d'Endurance.] + +// DIFF ADD 1744 +// HASH_VALUE C87813A1E30120FA +// INDEX 1744 +magic_special_damage_actor [&DGM&Votre sort atteint $e.da$ $e$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +// DIFF ADD 1745 +// HASH_VALUE C6B9768FC7C3199A +// INDEX 1745 +magic_special_damage_self [&DMG&Vous vous infligez $i$ $d$ dégâts.] + +// DIFF ADD 1746 +// HASH_VALUE 8CF56EB46197D93B +// INDEX 1746 +magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ s'inflige $n$ $d$ dégâts.] + +// DIFF ADD 1747 +// HASH_VALUE 8CF56EB46187D53B +// INDEX 1747 +magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + +// DIFF ADD 1748 +// HASH_VALUE 8CF56EB46187D53B +// INDEX 1748 +magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + +// DIFF ADD 1749 +// HASH_VALUE 500BF78489FD56EB +// INDEX 1749 +magic_special_damage_self_spectators_pm [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + +// DIFF ADD 1750 +// HASH_VALUE 500BF78489FD56EB +// INDEX 1750 +magic_special_damage_self_spectators_pf [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + +// DIFF ADD 1751 +// HASH_VALUE C4449F0B6FFC0A58 +// INDEX 1751 +magic_special_damage_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +// DIFF ADD 1752 +// HASH_VALUE 7C1C3D8A7BCAD4CC +// INDEX 1752 +magic_special_damage_target [&DMG&$e.da$ $e$ vous lance un sort, vous infligeant des dégâts à hauteur de $i$ point de $d$.] + +// DIFF ADD 1753 +// HASH_VALUE 0D0756C0F1BDCAF5 +// INDEX 1753 +magic_target_dead [&CHKCB&Vous ne pouvez pas jeter un sort sur un cadavre.] + +// DIFF ADD 1754 +// HASH_VALUE F1FA59CB479A4581 +// INDEX 1754 +magic_target_immune_m [&CHKCB&$e.da$ $e$ est immunisé contre ce type de magie.] + +// DIFF ADD 1755 +// HASH_VALUE 3309D74941EA7F97 +// INDEX 1755 +magic_target_immune_f [&CHKCB&$e.da$ $e$ est immunisée contre ce type de magie.] + +// DIFF ADD 1756 +// HASH_VALUE 885E02A9AED612A5 +// INDEX 1756 +magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ est insensible à la magie.] + +// DIFF ADD 1757 +// HASH_VALUE B7C5D1298D4CF8F8 +// INDEX 1757 +magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ est insensible aux sorts offensifs.] + +// DIFF ADD 1758 +// HASH_VALUE B4050DCF2EA71137 +// INDEX 1758 +magic_target_out_of_range [&CHKCB&$e.da$ $e$ se trouve hors de portée de votre sort.] + +// DIFF ADD 1759 +// HASH_VALUE FBE51069D895E2F1 +// INDEX 1759 +menu_who_am_i [Qui êtes-vous ?] + +// DIFF ADD 1760 +// HASH_VALUE AFB47EF6E8E5BF60 +// INDEX 1760 +menu_who_is_karavan [Qu'est-ce que la Karavan ?] + +// DIFF ADD 1761 +// HASH_VALUE 30C4C4BC9AF97068 +// INDEX 1761 +mission_failed [&TSK&Une de vos missions a échoué.] + +// DIFF ADD 1762 +// HASH_VALUE 7C4E5B8C50D7C668 +// INDEX 1762 +mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + +// DIFF ADD 1763 +// HASH_VALUE 735A8FFEB84812CA +// INDEX 1763 +mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + +// DIFF ADD 1764 +// HASH_VALUE 525E126D413EAA73 +// INDEX 1764 +mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +// DIFF ADD 1765 +// HASH_VALUE 1484B39B7819797E +// INDEX 1765 +mis_buy_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +// DIFF ADD 1766 +// HASH_VALUE EC07C976FD4C25B3 +// INDEX 1766 +mis_buy_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1767 +// HASH_VALUE EBE591669E01C125 +// INDEX 1767 +mis_buy_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1768 +// HASH_VALUE AD1159EE748F8F27 +// INDEX 1768 +mis_buy_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1769 +// HASH_VALUE 684F7F48EDD39B35 +// INDEX 1769 +mis_buy_5 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$] + +// DIFF ADD 1770 +// HASH_VALUE A3F6E9310810DB26 +// INDEX 1770 +mis_buy_6 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$] + +// DIFF ADD 1771 +// HASH_VALUE 44AB95A3072EA31A +// INDEX 1771 +mis_buy_7 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$] + +// DIFF ADD 1772 +// HASH_VALUE 1DAA43BBB01B797E +// INDEX 1772 +mis_buy_npc_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +// DIFF ADD 1773 +// HASH_VALUE 6E07C99A958EA593 +// INDEX 1773 +mis_buy_npc_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +// DIFF ADD 1774 +// HASH_VALUE EBE521C8A703442F +// INDEX 1774 +mis_buy_npc_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +// DIFF ADD 1775 +// HASH_VALUE AD53E2127C9DB727 +// INDEX 1775 +mis_buy_npc_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +// DIFF ADD 1776 +// HASH_VALUE 2AE38707C3F65ED1 +// INDEX 1776 +mis_cast_1 [Jetez le sort $i1$] + +// DIFF ADD 1777 +// HASH_VALUE DB15F2B7435FB943 +// INDEX 1777 +mis_cast_2 [Jetez le Sort :\n + - $i1$\n + - $i2$] + +// DIFF ADD 1778 +// HASH_VALUE E44897DB2EDBB843 +// INDEX 1778 +mis_cast_3 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +// DIFF ADD 1779 +// HASH_VALUE E48A674437DD6C4D +// INDEX 1779 +mis_cast_4 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +// DIFF ADD 1780 +// HASH_VALUE 9A20EB3C64116D68 +// INDEX 1780 +mis_cast_loc_1 [Allez $p$ et jetez le sort $i1$] + +// DIFF ADD 1781 +// HASH_VALUE 903D97D2005E8271 +// INDEX 1781 +mis_cast_loc_2 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$] + +// DIFF ADD 1782 +// HASH_VALUE 980FBFD209912795 +// INDEX 1782 +mis_cast_loc_3 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +// DIFF ADD 1783 +// HASH_VALUE A11173DC09D3F7FE +// INDEX 1783 +mis_cast_loc_4 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +// DIFF ADD 1784 +// HASH_VALUE 1658EC04EB924C6C +// INDEX 1784 +mis_charge_point [Vous avez besoin de $point_needed$ points de charge.\n + Vous avez $percent_realized$ % du total requis.] + +// DIFF ADD 1785 +// HASH_VALUE D8B9D1840AD25A76 +// INDEX 1785 +mis_craft_1 [Créez $qt$ $i$ d'une qualité au moins égale à $ql$] + +// DIFF ADD 1786 +// HASH_VALUE 188A51CE2992AD93 +// INDEX 1786 +mis_craft_1_p [Créez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +// DIFF ADD 1787 +// HASH_VALUE 5AABBB59BDA6DBEE +// INDEX 1787 +mis_craft_2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1788 +// HASH_VALUE 797A5AEC6123B816 +// INDEX 1788 +mis_craft_2_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1789 +// HASH_VALUE 1D3A03A3DC662E2F +// INDEX 1789 +mis_craft_2_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1790 +// HASH_VALUE EE203CD89535F30F +// INDEX 1790 +mis_craft_2_p3 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1791 +// HASH_VALUE 5DD77FE4E6647513 +// INDEX 1791 +mis_craft_3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1792 +// HASH_VALUE F351F9D639921407 +// INDEX 1792 +mis_craft_3_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1793 +// HASH_VALUE 9711A28DB4D58A20 +// INDEX 1793 +mis_craft_3_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1794 +// HASH_VALUE 927D61D01A76B40C +// INDEX 1794 +mis_craft_3_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1795 +// HASH_VALUE 17DED6FD9861B79A +// INDEX 1795 +mis_craft_3_p4 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1796 +// HASH_VALUE 12114C173C215851 +// INDEX 1796 +mis_craft_3_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1797 +// HASH_VALUE B6D1F5CEB764CE6A +// INDEX 1797 +mis_craft_3_p6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1798 +// HASH_VALUE 4BF015F6CD079986 +// INDEX 1798 +mis_craft_3_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1799 +// HASH_VALUE 18AE1ECFBED3D504 +// INDEX 1799 +mis_craft_4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1800 +// HASH_VALUE 1C1F93FB7DBEDC92 +// INDEX 1800 +mis_craft_4_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1801 +// HASH_VALUE C0DF3CB2F80152AB +// INDEX 1801 +mis_craft_4_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1802 +// HASH_VALUE BB4BFBF55EA27C97 +// INDEX 1802 +mis_craft_4_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1803 +// HASH_VALUE 376E71100262154E +// INDEX 1803 +mis_craft_4_p4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1804 +// HASH_VALUE EF4D36EE53385685 +// INDEX 1804 +mis_craft_4_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1805 +// HASH_VALUE EA80AC08F7F8F73C +// INDEX 1805 +mis_craft_4_p6 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1806 +// HASH_VALUE 5031D6F47164BE7E +// INDEX 1806 +mis_craft_4_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1807 +// HASH_VALUE 8E4055BF723B6D55 +// INDEX 1807 +mis_craft_4_p8 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1808 +// HASH_VALUE F4F17FABECA73497 +// INDEX 1808 +mis_craft_4_p9 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1809 +// HASH_VALUE EF5D3EEE52485E83 +// INDEX 1809 +mis_craft_4_p10 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1810 +// HASH_VALUE 8F1CDD81F6D533AB +// INDEX 1810 +mis_craft_4_p11 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1811 +// HASH_VALUE 33DC763872F8A9C6 +// INDEX 1811 +mis_craft_4_p12 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1812 +// HASH_VALUE 2E0FEC5216B84A7D +// INDEX 1812 +mis_craft_4_p13 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1813 +// HASH_VALUE D2CF950991FBC096 +// INDEX 1813 +mis_craft_4_p14 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1814 +// HASH_VALUE 83C2BF6D2AE776A4 +// INDEX 1814 +mis_craft_4_p15 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1815 +// HASH_VALUE 418CE0F442FFA18F +// INDEX 1815 +mis_craft_5 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + ] + +// DIFF ADD 1816 +// HASH_VALUE 19FB20E57DD6407C +// INDEX 1816 +mis_craft_6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $qt6$ $i6$ d'une qualité au moins égale à $ql6$] + +// DIFF ADD 1817 +// HASH_VALUE 8FC05113C1F0720C +// INDEX 1817 +mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + +// DIFF ADD 1818 +// HASH_VALUE 3E25711A438472CB +// INDEX 1818 +mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +// DIFF ADD 1819 +// HASH_VALUE 886C661D42A02122 +// INDEX 1819 +mis_escort [!!! À faire !!!] + +// DIFF ADD 1820 +// HASH_VALUE 886C661D42A02122 +// INDEX 1820 +mis_fail [!!! À faire !!!] + +// DIFF ADD 1821 +// HASH_VALUE AA3898A81C74156D +// INDEX 1821 +mis_forage_1 [Récoltez $qt$ $i$ d'une qualité au moins égale à $ql$] + +// DIFF ADD 1822 +// HASH_VALUE 3DC0487C6383894D +// INDEX 1822 +mis_forage_1_p [Récoltez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +// DIFF ADD 1823 +// HASH_VALUE 5EA28907B9540DE6 +// INDEX 1823 +mis_forage_2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1824 +// HASH_VALUE 3E982C4D01B86A47 +// INDEX 1824 +mis_forage_2_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1825 +// HASH_VALUE 434D283EC39941CE +// INDEX 1825 +mis_forage_2_s [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1826 +// HASH_VALUE F12A39DB0944F1B8 +// INDEX 1826 +mis_forage_2_p_s [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 1827 +// HASH_VALUE C02C356C81D2D5D6 +// INDEX 1827 +mis_forage_3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1828 +// HASH_VALUE 3CC1C0547EB77375 +// INDEX 1828 +mis_forage_3_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1829 +// HASH_VALUE EA9ED1F1C462235F +// INDEX 1829 +mis_forage_3_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1830 +// HASH_VALUE BB77397CBFE1FE4F +// INDEX 1830 +mis_forage_3_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1831 +// HASH_VALUE 0616F43D634216AC +// INDEX 1831 +mis_forage_3_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1832 +// HASH_VALUE 8CC1A425113F2349 +// INDEX 1832 +mis_forage_3_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1833 +// HASH_VALUE 44251DB65E8D1ABC +// INDEX 1833 +mis_forage_3_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 1834 +// HASH_VALUE FAA0CD833C00077D +// INDEX 1834 +mis_forage_4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1835 +// HASH_VALUE 044F8845E04123DA +// INDEX 1835 +mis_forage_4_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1836 +// HASH_VALUE B22C99E226ECD3C4 +// INDEX 1836 +mis_forage_4_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1837 +// HASH_VALUE 8305016D216BAEB4 +// INDEX 1837 +mis_forage_4_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1838 +// HASH_VALUE 4AB0B153CF88B751 +// INDEX 1838 +mis_forage_4_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1839 +// HASH_VALUE C14426E49DB6AEC3 +// INDEX 1839 +mis_forage_4_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1840 +// HASH_VALUE 47EFD6CC4BB3BB60 +// INDEX 1840 +mis_forage_4_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1841 +// HASH_VALUE 424EB1BEDB8C27EB +// INDEX 1841 +mis_forage_4_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1842 +// HASH_VALUE F5CCE769915E6B4A +// INDEX 1842 +mis_forage_4_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1843 +// HASH_VALUE F02BC25B2137D7D5 +// INDEX 1843 +mis_forage_4_p_p5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1844 +// HASH_VALUE A6AFCD1B261BE2AD +// INDEX 1844 +mis_forage_4_p_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1845 +// HASH_VALUE DA7786A09BC39F30 +// INDEX 1845 +mis_forage_4_p_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1846 +// HASH_VALUE 54CCD6B8EDC69293 +// INDEX 1846 +mis_forage_4_p_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1847 +// HASH_VALUE 8854973DE16E4F1A +// INDEX 1847 +mis_forage_4_p_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1848 +// HASH_VALUE A1FAD12C641A0B26 +// INDEX 1848 +mis_forage_4_p_p_p5 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 1849 +// HASH_VALUE C23E95759E8ABBE2 +// INDEX 1849 +mis_forage_5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$] + +// DIFF ADD 1850 +// HASH_VALUE 4F3391C17463642F +// INDEX 1850 +mis_gain_control [Gagnez le contrôle de l'avant-poste $outpost_name$.] + +// DIFF ADD 1851 +// HASH_VALUE 552D630A353E68C9 +// INDEX 1851 +mis_give_control [Votre guilde a gagné le contrôle de l'avant-poste $outpost_name$.] + +// DIFF ADD 1852 +// HASH_VALUE 4A80BD433970AE0B +// INDEX 1852 +mis_give_item_1 [Donnez $q1$ $i1$ à $b$] + +// DIFF ADD 1853 +// HASH_VALUE 563A1E8F5C5E459C +// INDEX 1853 +mis_give_item_10 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + à $b$] + +// DIFF ADD 1854 +// HASH_VALUE 7B3E31CAA8629967 +// INDEX 1854 +mis_give_item_11 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + à $b$] + +// DIFF ADD 1855 +// HASH_VALUE D0FA820AE9255DA8 +// INDEX 1855 +mis_give_item_12 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + à $b$] + +// DIFF ADD 1856 +// HASH_VALUE BE3F61EDA8699666 +// INDEX 1856 +mis_give_item_2 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + à $b$] + +// DIFF ADD 1857 +// HASH_VALUE C772C773B9AD557F +// INDEX 1857 +mis_give_item_3 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + à $b$] + +// DIFF ADD 1858 +// HASH_VALUE D8B68A8CC2F0BB05 +// INDEX 1858 +mis_give_item_4 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + à $b$] + +// DIFF ADD 1859 +// HASH_VALUE E109F012D334821E +// INDEX 1859 +mis_give_item_5 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + à $b$] + +// DIFF ADD 1860 +// HASH_VALUE F24DBB2BDC97E8A4 +// INDEX 1860 +mis_give_item_6 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + à $b$] + +// DIFF ADD 1861 +// HASH_VALUE FBC021B1EDDBB7BD +// INDEX 1861 +mis_give_item_7 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + à $b$] + +// DIFF ADD 1862 +// HASH_VALUE 0C04F4CAF65E1D43 +// INDEX 1862 +mis_give_item_8 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + à $b$] + +// DIFF ADD 1863 +// HASH_VALUE 15975A5007A2F45C +// INDEX 1863 +mis_give_item_9 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + à $b$] + +// DIFF ADD 1864 +// HASH_VALUE A1A41C42DAE00098 +// INDEX 1864 +mis_give_item_menu [Donnez l'objet $item_count$] + +// DIFF ADD 1865 +// HASH_VALUE 9C5402F0DE6C835D +// INDEX 1865 +mis_give_item_qual_1 [Donnez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +// DIFF ADD 1866 +// HASH_VALUE CB79D6786AA59473 +// INDEX 1866 +mis_give_item_qual_10 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + à $b$] + +// DIFF ADD 1867 +// HASH_VALUE 64CB4EA97BA9D578 +// INDEX 1867 +mis_give_item_qual_11 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + à $b$] + +// DIFF ADD 1868 +// HASH_VALUE B5CF8FAE54FB51A9 +// INDEX 1868 +mis_give_item_qual_12 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + - $q12$ $i12$ d'une qualité au moins égale à $ql12$\n + à $b$] + +// DIFF ADD 1869 +// HASH_VALUE 6128975153625B67 +// INDEX 1869 +mis_give_item_qual_2 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +// DIFF ADD 1870 +// HASH_VALUE C6C5CB665C25B50D +// INDEX 1870 +mis_give_item_qual_3 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +// DIFF ADD 1871 +// HASH_VALUE 43B323956E9A58A9 +// INDEX 1871 +mis_give_item_qual_4 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +// DIFF ADD 1872 +// HASH_VALUE 4521E8DF4344CBA1 +// INDEX 1872 +mis_give_item_qual_5 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + à $b$] + +// DIFF ADD 1873 +// HASH_VALUE 095315352C1AAFB0 +// INDEX 1873 +mis_give_item_qual_6 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + à $b$] + +// DIFF ADD 1874 +// HASH_VALUE 13166FDF91B7F3C5 +// INDEX 1874 +mis_give_item_qual_7 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + à $b$] + +// DIFF ADD 1875 +// HASH_VALUE 258B227B0EE54BF8 +// INDEX 1875 +mis_give_item_qual_8 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + à $b$] + +// DIFF ADD 1876 +// HASH_VALUE FA75957311532042 +// INDEX 1876 +mis_give_item_qual_9 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + à $b$] + +// DIFF ADD 1877 +// HASH_VALUE A6D09A5A2450F20A +// INDEX 1877 +mis_give_mission_item [Donnez $i$ à $b$] + +// DIFF ADD 1878 +// HASH_VALUE 1CF17732FE080C5C +// INDEX 1878 +mis_give_money [Donnez $amount$ dapper(s) à $b$] + +// DIFF ADD 1879 +// HASH_VALUE 47469F37ACE407A0 +// INDEX 1879 +mis_give_money_menu [Donnez de l'argent] + +// DIFF ADD 1880 +// HASH_VALUE 589673A9D175BF29 +// INDEX 1880 +mis_inside [Retournez rapidement $p.pr$ $p$] + +// DIFF ADD 1881 +// HASH_VALUE 2DC90BC199A5735C +// INDEX 1881 +mis_kill_faction [Eliminez $qt$ $f.member$.] + +// DIFF ADD 1882 +// HASH_VALUE DBE99BB3CB018F13 +// INDEX 1882 +mis_kill_faction_loc [Eliminez $qt$ $f.member$ in $p$.] + +// DIFF ADD 1883 +// HASH_VALUE CB4BBA7F1970B267 +// INDEX 1883 +mis_kill_fauna_1 [Éliminez $q1$ $c1$] + +// DIFF ADD 1884 +// HASH_VALUE 4E0AB2831D457A76 +// INDEX 1884 +mis_kill_fauna_1_p [Éliminez $q1$ $c1.p$] + +// DIFF ADD 1885 +// HASH_VALUE 0A8F395F0D4F59DE +// INDEX 1885 +mis_kill_fauna_2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// DIFF ADD 1886 +// HASH_VALUE 909D5A3BFBB6C92B +// INDEX 1886 +mis_kill_fauna_2_p1 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// DIFF ADD 1887 +// HASH_VALUE 1396615F0D4F59DE +// INDEX 1887 +mis_kill_fauna_2_p2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// DIFF ADD 1888 +// HASH_VALUE 129D5A3BFBB6599B +// INDEX 1888 +mis_kill_fauna_2_p3 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// DIFF ADD 1889 +// HASH_VALUE 2D71B9FFD9667931 +// INDEX 1889 +mis_kill_fauna_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// DIFF ADD 1890 +// HASH_VALUE 98DF26280DEB0A59 +// INDEX 1890 +mis_kill_fauna_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// DIFF ADD 1891 +// HASH_VALUE 1BD82D4C1F849A0C +// INDEX 1891 +mis_kill_fauna_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// DIFF ADD 1892 +// HASH_VALUE 2D71B9FFE26DA131 +// INDEX 1892 +mis_kill_fauna_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// DIFF ADD 1893 +// HASH_VALUE DEB47A0A1E98D9BF +// INDEX 1893 +mis_kill_fauna_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// DIFF ADD 1894 +// HASH_VALUE 98DFB6988FEB0A59 +// INDEX 1894 +mis_kill_fauna_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// DIFF ADD 1895 +// HASH_VALUE 1BD8BDBCA1849A0C +// INDEX 1895 +mis_kill_fauna_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// DIFF ADD 1896 +// HASH_VALUE E7BBA20A1E98D9BF +// INDEX 1896 +mis_kill_fauna_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// DIFF ADD 1897 +// HASH_VALUE 3A88D953FC48F955 +// INDEX 1897 +mis_kill_fauna_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1898 +// HASH_VALUE AA246756152DDACA +// INDEX 1898 +mis_kill_fauna_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1899 +// HASH_VALUE 2D1D6E7A27C66A7D +// INDEX 1899 +mis_kill_fauna_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1900 +// HASH_VALUE 3FB6FA2DEAAF71A2 +// INDEX 1900 +mis_kill_fauna_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1901 +// HASH_VALUE 438F0153FC48F955 +// INDEX 1901 +mis_kill_fauna_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1902 +// HASH_VALUE 0196FA2E2BAFF913 +// INDEX 1902 +mis_kill_fauna_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1903 +// HASH_VALUE BBC136BC9C022AAD +// INDEX 1903 +mis_kill_fauna_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1904 +// HASH_VALUE 2C246756152D6A3A +// INDEX 1904 +mis_kill_fauna_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1905 +// HASH_VALUE 3EBA3DE0AE9BBA60 +// INDEX 1905 +mis_kill_fauna_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1906 +// HASH_VALUE AF1D6E7A27C6FAED +// INDEX 1906 +mis_kill_fauna_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1907 +// HASH_VALUE C1B6FA2DEAAF0112 +// INDEX 1907 +mis_kill_fauna_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1908 +// HASH_VALUE EFFD727B30DD1AED +// INDEX 1908 +mis_kill_fauna_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1909 +// HASH_VALUE 3EBA3DE0B7A2E260 +// INDEX 1909 +mis_kill_fauna_4_p12 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1910 +// HASH_VALUE 0196FA2E34B62113 +// INDEX 1910 +mis_kill_fauna_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1911 +// HASH_VALUE BBC136BCA50952AD +// INDEX 1911 +mis_kill_fauna_14 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1912 +// HASH_VALUE EFFD02EBB2DD1AED +// INDEX 1912 +mis_kill_fauna_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1913 +// HASH_VALUE E0CC401CCCF6E1D4 +// INDEX 1913 +mis_kill_fauna_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + +// DIFF ADD 1914 +// HASH_VALUE E0CC401CD5FD09D4 +// INDEX 1914 +mis_kill_fauna_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +// DIFF ADD 1915 +// HASH_VALUE 7783606D2FD84919 +// INDEX 1915 +mis_kill_fauna_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// DIFF ADD 1916 +// HASH_VALUE 65EAD0BAB5E66AF5 +// INDEX 1916 +mis_kill_fauna_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// DIFF ADD 1917 +// HASH_VALUE 7783606D38DF7119 +// INDEX 1917 +mis_kill_fauna_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// DIFF ADD 1918 +// HASH_VALUE 65EA602A37E66AF5 +// INDEX 1918 +mis_kill_fauna_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// DIFF ADD 1919 +// HASH_VALUE 439A80C052BAC93D +// INDEX 1919 +mis_kill_fauna_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// DIFF ADD 1920 +// HASH_VALUE 771F11E8BD283666 +// INDEX 1920 +mis_kill_fauna_loc_3_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// DIFF ADD 1921 +// HASH_VALUE 89B8A19B40213D8A +// INDEX 1921 +mis_kill_fauna_loc_3_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// DIFF ADD 1922 +// HASH_VALUE 4CA1A8C052BAC93D +// INDEX 1922 +mis_kill_fauna_loc_3_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// DIFF ADD 1923 +// HASH_VALUE 88CCE04E03FD8A48 +// INDEX 1923 +mis_kill_fauna_loc_3_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// DIFF ADD 1924 +// HASH_VALUE F91F11E8BD28C6D6 +// INDEX 1924 +mis_kill_fauna_loc_3_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// DIFF ADD 1925 +// HASH_VALUE 0BB8A19B4021CDFA +// INDEX 1925 +mis_kill_fauna_loc_3_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// DIFF ADD 1926 +// HASH_VALUE 88CCE04E0C04B248 +// INDEX 1926 +mis_kill_fauna_loc_3_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// DIFF ADD 1927 +// HASH_VALUE 667C00E45FD1E991 +// INDEX 1927 +mis_kill_fauna_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1928 +// HASH_VALUE 7F61E159CF6D7794 +// INDEX 1928 +mis_kill_fauna_loc_4_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1929 +// HASH_VALUE 91FA710C52667EB8 +// INDEX 1929 +mis_kill_fauna_loc_4_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1930 +// HASH_VALUE 54E3783164FF0A6B +// INDEX 1930 +mis_kill_fauna_loc_4_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1931 +// HASH_VALUE 667C00E468D81191 +// INDEX 1931 +mis_kill_fauna_loc_4_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1932 +// HASH_VALUE 95E300A226DF0A6C +// INDEX 1932 +mis_kill_fauna_loc_4_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1933 +// HASH_VALUE 0636313CE00A46FA +// INDEX 1933 +mis_kill_fauna_loc_4_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1934 +// HASH_VALUE 7F6171C9516D7794 +// INDEX 1934 +mis_kill_fauna_loc_4_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1935 +// HASH_VALUE 18CFC1EF63034D1E +// INDEX 1935 +mis_kill_fauna_loc_4_p8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1936 +// HASH_VALUE 91FA017CD4667EB8 +// INDEX 1936 +mis_kill_fauna_loc_4_p9 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1937 +// HASH_VALUE 54E308A1E6FF0A6B +// INDEX 1937 +mis_kill_fauna_loc_4_p10 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1938 +// HASH_VALUE 1C11217C14461229 +// INDEX 1938 +mis_kill_fauna_loc_4_p11 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1939 +// HASH_VALUE 9EEA28A226DF0A6C +// INDEX 1939 +mis_kill_fauna_loc_4_p12 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1940 +// HASH_VALUE 0F3D593CE00A46FA +// INDEX 1940 +mis_kill_fauna_loc_4_p13 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1941 +// HASH_VALUE 21D6E9EF63034D1E +// INDEX 1941 +mis_kill_fauna_loc_4_p14 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1942 +// HASH_VALUE 1C11217C14461229 +// INDEX 1942 +mis_kill_fauna_loc_4_p15 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1943 +// HASH_VALUE B393203982B369B5 +// INDEX 1943 +mis_kill_fauna_loc_5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +// DIFF ADD 1944 +// HASH_VALUE D675A05D0FCA890B +// INDEX 1944 +mis_kill_fauna_loc_6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +// DIFF ADD 1945 +// HASH_VALUE A38CC0B432AC092F +// INDEX 1945 +mis_kill_fauna_loc_7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +// DIFF ADD 1946 +// HASH_VALUE C66E40D840C32987 +// INDEX 1946 +mis_kill_fauna_loc_8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +// DIFF ADD 1947 +// HASH_VALUE A9C86B40A8652376 +// INDEX 1947 +mis_kill_group [Eliminez $group_name$] + +// DIFF ADD 1948 +// HASH_VALUE 1BF676032BF40370 +// INDEX 1948 +mis_kill_npc_1 [Eliminez $b1$] + +// DIFF ADD 1949 +// HASH_VALUE 099E72CE91F58B16 +// INDEX 1949 +mis_kill_npc_2 [Eliminez :\n + - $b1$\n + - $b2$] + +// DIFF ADD 1950 +// HASH_VALUE B70A759344E19E0F +// INDEX 1950 +mis_kill_npc_3 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// DIFF ADD 1951 +// HASH_VALUE 4F4CF5C075E12E43 +// INDEX 1951 +mis_kill_npc_4 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// DIFF ADD 1952 +// HASH_VALUE 088AC01CCC0551A3 +// INDEX 1952 +mis_kill_npc_loc_1 [Allez $p.pr$ $p$ et éliminez $b1$] + +// DIFF ADD 1953 +// HASH_VALUE 5DD3D93CD351D1C7 +// INDEX 1953 +mis_kill_npc_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$] + +// DIFF ADD 1954 +// HASH_VALUE 5D15A59EDC5385D1 +// INDEX 1954 +mis_kill_npc_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// DIFF ADD 1955 +// HASH_VALUE DF1535D2749505FE +// INDEX 1955 +mis_kill_npc_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// DIFF ADD 1956 +// HASH_VALUE CB03BAFB1970B267 +// INDEX 1956 +mis_kill_race_1 [Eliminez $q1$ $c1$] + +// DIFF ADD 1957 +// HASH_VALUE 4E0AB2FF1D457AF2 +// INDEX 1957 +mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +// DIFF ADD 1958 +// HASH_VALUE 0A8F39DB0D4F59DE +// INDEX 1958 +mis_kill_race_2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// DIFF ADD 1959 +// HASH_VALUE 909D5AB7FBB6C92B +// INDEX 1959 +mis_kill_race_2_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// DIFF ADD 1960 +// HASH_VALUE 139661DB0D4F59DE +// INDEX 1960 +mis_kill_race_2_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// DIFF ADD 1961 +// HASH_VALUE 129D5AB7FBB6599B +// INDEX 1961 +mis_kill_race_2_p3 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// DIFF ADD 1962 +// HASH_VALUE 2D71B9FFD9667931 +// INDEX 1962 +mis_kill_race_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// DIFF ADD 1963 +// HASH_VALUE 98DF26280DEB0A59 +// INDEX 1963 +mis_kill_race_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// DIFF ADD 1964 +// HASH_VALUE 1BD82D4C1F849A0C +// INDEX 1964 +mis_kill_race_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// DIFF ADD 1965 +// HASH_VALUE 2D71B9FFE26DA131 +// INDEX 1965 +mis_kill_race_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// DIFF ADD 1966 +// HASH_VALUE DEB47A0A1E98D9BF +// INDEX 1966 +mis_kill_race_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// DIFF ADD 1967 +// HASH_VALUE 98DFB6988FEB0A59 +// INDEX 1967 +mis_kill_race_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// DIFF ADD 1968 +// HASH_VALUE 1BD8BDBCA1849A0C +// INDEX 1968 +mis_kill_race_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// DIFF ADD 1969 +// HASH_VALUE E7BBA20A1E98D9BF +// INDEX 1969 +mis_kill_race_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// DIFF ADD 1970 +// HASH_VALUE 3A88D953FC48F955 +// INDEX 1970 +mis_kill_race_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1971 +// HASH_VALUE AA246756152DDACA +// INDEX 1971 +mis_kill_race_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1972 +// HASH_VALUE 2D1D6E7A27C66A7D +// INDEX 1972 +mis_kill_race_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1973 +// HASH_VALUE 3FB6FA2DEAAF71A2 +// INDEX 1973 +mis_kill_race_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1974 +// HASH_VALUE 438F0153FC48F955 +// INDEX 1974 +mis_kill_race_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1975 +// HASH_VALUE 0196FA2E2BAFF913 +// INDEX 1975 +mis_kill_race_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1976 +// HASH_VALUE BBC136BC9C022AAD +// INDEX 1976 +mis_kill_race_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1977 +// HASH_VALUE 2C246756152D6A3A +// INDEX 1977 +mis_kill_race_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1978 +// HASH_VALUE 3EBA3DE0AE9BBA60 +// INDEX 1978 +mis_kill_race_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1979 +// HASH_VALUE AF1D6E7A27C6FAED +// INDEX 1979 +mis_kill_race_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1980 +// HASH_VALUE C1B6FA2DEAAF0112 +// INDEX 1980 +mis_kill_race_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1981 +// HASH_VALUE EFFD727B30DD1AED +// INDEX 1981 +mis_kill_race_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// DIFF ADD 1982 +// HASH_VALUE 0196FA2E34B62113 +// INDEX 1982 +mis_kill_race_4_p12 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// DIFF ADD 1983 +// HASH_VALUE BBC136BCA50952AD +// INDEX 1983 +mis_kill_race_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1984 +// HASH_VALUE 3EBA3DE0B7A2E260 +// INDEX 1984 +mis_kill_race_4_p14 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1985 +// HASH_VALUE EFFD02EBB2DD1AED +// INDEX 1985 +mis_kill_race_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// DIFF ADD 1986 +// HASH_VALUE E0CC401CCCF6E1D4 +// INDEX 1986 +mis_kill_race_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + +// DIFF ADD 1987 +// HASH_VALUE E0CC401CD5FD09D4 +// INDEX 1987 +mis_kill_race_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +// DIFF ADD 1988 +// HASH_VALUE 7783606D2FD84919 +// INDEX 1988 +mis_kill_race_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// DIFF ADD 1989 +// HASH_VALUE 65EAD0BAB5E66AF5 +// INDEX 1989 +mis_kill_race_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// DIFF ADD 1990 +// HASH_VALUE 7783606D38DF7119 +// INDEX 1990 +mis_kill_race_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// DIFF ADD 1991 +// HASH_VALUE 65EA602A37E66AF5 +// INDEX 1991 +mis_kill_race_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// DIFF ADD 1992 +// HASH_VALUE 439A80C052BAC93D +// INDEX 1992 +mis_kill_race_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// DIFF ADD 1993 +// HASH_VALUE 667C00E45FD1E991 +// INDEX 1993 +mis_kill_race_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// DIFF ADD 1994 +// HASH_VALUE 5677D2C97B003B89 +// INDEX 1994 +mis_loot_item_1 [Prélevez $i1.ia$ $i1$ sur une cible morte.] + +// DIFF ADD 1995 +// HASH_VALUE 0C9C26C47EB0ADA7 +// INDEX 1995 +mis_loot_item_2 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + sur une cible morte.] + +// DIFF ADD 1996 +// HASH_VALUE 3F0F92DE89181499 +// INDEX 1996 +mis_loot_item_3 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + sur une cible morte.] + +// DIFF ADD 1997 +// HASH_VALUE FB9A2E394E1A6DB5 +// INDEX 1997 +mis_loot_item_4 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + sur une cible morte.] + +// DIFF ADD 1998 +// HASH_VALUE 6E7C475A9BA71846 +// INDEX 1998 +mis_loot_mp_1 [Prélevez $qt1$ $i1$ d'une qualité au moins égale à $ql1$ sur une créature morte.] + +// DIFF ADD 1999 +// HASH_VALUE 3549D859754C2B27 +// INDEX 1999 +mis_loot_mp_2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// DIFF ADD 2000 +// HASH_VALUE 740924CB432CC0BA +// INDEX 2000 +mis_loot_mp_2_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// DIFF ADD 2001 +// HASH_VALUE 22E6356889D770A4 +// INDEX 2001 +mis_loot_mp_2_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// DIFF ADD 2002 +// HASH_VALUE 3AF8649398F79F94 +// INDEX 2002 +mis_loot_mp_2_p3 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// DIFF ADD 2003 +// HASH_VALUE F1E831F9016554C2 +// INDEX 2003 +mis_loot_mp_3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2004 +// HASH_VALUE 3821F89A15F6A8C2 +// INDEX 2004 +mis_loot_mp_3_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2005 +// HASH_VALUE E6FE09375BA158AC +// INDEX 2005 +mis_loot_mp_3_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2006 +// HASH_VALUE B7D771C25620339C +// INDEX 2006 +mis_loot_mp_3_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2007 +// HASH_VALUE C6118D2E5496F834 +// INDEX 2007 +mis_loot_mp_3_p4 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2008 +// HASH_VALUE 4CBC3D16029305D1 +// INDEX 2008 +mis_loot_mp_3_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2009 +// HASH_VALUE FA994EB3483EB5BB +// INDEX 2009 +mis_loot_mp_3_p6 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2010 +// HASH_VALUE 1BCC6C081A8538FD +// INDEX 2010 +mis_loot_mp_3_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// DIFF ADD 2011 +// HASH_VALUE F60005C9D33F3CCA +// INDEX 2011 +mis_loot_mp_4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2012 +// HASH_VALUE C44A2136D1950562 +// INDEX 2012 +mis_loot_mp_4_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2013 +// HASH_VALUE 722732D31740B54C +// INDEX 2013 +mis_loot_mp_4_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2014 +// HASH_VALUE 43009A5E12BF903C +// INDEX 2014 +mis_loot_mp_4_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2015 +// HASH_VALUE 0AAB4A44C0DC99D9 +// INDEX 2015 +mis_loot_mp_4_p4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2016 +// HASH_VALUE 98EB753659AECC04 +// INDEX 2016 +mis_loot_mp_4_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2017 +// HASH_VALUE 1E96251E07ABD9A1 +// INDEX 2017 +mis_loot_mp_4_p6 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2018 +// HASH_VALUE 19F500109784452C +// INDEX 2018 +mis_loot_mp_4_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2019 +// HASH_VALUE CC7336BB4D56898B +// INDEX 2019 +mis_loot_mp_4_p8 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2020 +// HASH_VALUE C7D211ADDD2FF516 +// INDEX 2020 +mis_loot_mp_4_p9 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2021 +// HASH_VALUE 98AB7938D8AED006 +// INDEX 2021 +mis_loot_mp_4_p10 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2022 +// HASH_VALUE D76BC9A8A6AE6199 +// INDEX 2022 +mis_loot_mp_4_p11 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2023 +// HASH_VALUE 8588D2456D59117F +// INDEX 2023 +mis_loot_mp_4_p12 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2024 +// HASH_VALUE 0B33822D1B561E1C +// INDEX 2024 +mis_loot_mp_4_p13 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2025 +// HASH_VALUE B91093CA6101CE06 +// INDEX 2025 +mis_loot_mp_4_p14 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2026 +// HASH_VALUE 9D5A0972FB594073 +// INDEX 2026 +mis_loot_mp_4_p15 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// DIFF ADD 2027 +// HASH_VALUE D9E6FC9A16B93AC2 +// INDEX 2027 +mis_outside [Quittez rapidement $p$] + +// DIFF ADD 2028 +// HASH_VALUE 69C9A369D4F2677D +// INDEX 2028 +mis_recv_action_1 [Vous apprenez $a1$] + +// DIFF ADD 2029 +// HASH_VALUE 199562154640EEEF +// INDEX 2029 +mis_recv_action_2 [Vous apprenez :\n + - $a1$\n + - $a2$] + +// DIFF ADD 2030 +// HASH_VALUE 22C8E739F11CBDEF +// INDEX 2030 +mis_recv_action_3 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$] + +// DIFF ADD 2031 +// HASH_VALUE 220AB79AFA1E71F9 +// INDEX 2031 +mis_recv_action_4 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +// DIFF ADD 2032 +// HASH_VALUE 17D11ECD6811BF81 +// INDEX 2032 +mis_recv_action_npc_1 [$b$ vous enseigne $a1$] + +// DIFF ADD 2033 +// HASH_VALUE B16B2EFE5B257228 +// INDEX 2033 +mis_recv_action_npc_2 [$b$ vous enseigne :\n + - $a1$\n + - $a2$] + +// DIFF ADD 2034 +// HASH_VALUE B93D56FE6458F74C +// INDEX 2034 +mis_recv_action_npc_3 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$] + +// DIFF ADD 2035 +// HASH_VALUE C23F0A08649AC7AD +// INDEX 2035 +mis_recv_action_npc_4 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +// DIFF ADD 2036 +// HASH_VALUE 6626A35A5AD6936E +// INDEX 2036 +mis_recv_brick_1 [Vous apprenez $b1$.] + +// DIFF ADD 2037 +// HASH_VALUE 59A562154640EEEF +// INDEX 2037 +mis_recv_brick_2 [Vous apprenez :\n + - $b1$\n + - $b2$] + +// DIFF ADD 2038 +// HASH_VALUE 62D8EB39F11CBDEF +// INDEX 2038 +mis_recv_brick_3 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// DIFF ADD 2039 +// HASH_VALUE 621ABB9BFA1E71F9 +// INDEX 2039 +mis_recv_brick_4 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// DIFF ADD 2040 +// HASH_VALUE 196C2E0B88E6C77B +// INDEX 2040 +mis_recv_brick_npc_1 [$b$ vous enseigne $b1$.] + +// DIFF ADD 2041 +// HASH_VALUE B16B2EFE9B357228 +// INDEX 2041 +mis_recv_brick_npc_2 [$b$ vous enseigne :\n + - $b1$\n + - $b2$] + +// DIFF ADD 2042 +// HASH_VALUE B93D56FEA468FB4C +// INDEX 2042 +mis_recv_brick_npc_3 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$] + +// DIFF ADD 2043 +// HASH_VALUE C23F0A08A4AACBAE +// INDEX 2043 +mis_recv_brick_npc_4 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// DIFF ADD 2044 +// HASH_VALUE BE4D21E2E66037CD +// INDEX 2044 +mis_recv_charge_point [Vous avez gagné $nb_point$ points de charge pour votre guilde.] + +// DIFF ADD 2045 +// HASH_VALUE A86A66DD329CA1A3 +// INDEX 2045 +mis_recv_fame [!!! A FAIRE !!!] + +// DIFF ADD 2046 +// HASH_VALUE 60A11AED2F192F6B +// INDEX 2046 +mis_recv_item_1 [Vous avez reçu $i.ia$ $i$ de qualité $ql$] + +// DIFF ADD 2047 +// HASH_VALUE 104D33F5F1B9546B +// INDEX 2047 +mis_recv_item_some [Vous avez reçu $qt$ $i.p$ de qualité $ql$] + +// DIFF ADD 2048 +// HASH_VALUE CE5BF761B2092748 +// INDEX 2048 +mis_recv_item_npc_1 [$b$ vous donne $i.ia$ $i$ de qualité $ql$] + +// DIFF ADD 2049 +// HASH_VALUE 7E07106974A94C48 +// INDEX 2049 +mis_recv_item_npc_some [$b$ vous donne $qt$ $i.p$ de qualité $ql$] + +// DIFF ADD 2050 +// HASH_VALUE EBCA778145C9EC51 +// INDEX 2050 +mis_recv_money [Vous avez gagné $money$ dapper(s)] + +// DIFF ADD 2051 +// HASH_VALUE DBDA62671B619C0F +// INDEX 2051 +mis_recv_named_item_1 [Vous avez recu '$id$'] + +// DIFF ADD 2052 +// HASH_VALUE 1825AA65D301B71F +// INDEX 2052 +mis_recv_named_item_some [Vous avez recu $qt$ '$id$'] + +// DIFF ADD 2053 +// HASH_VALUE C848D81FB3B03CBE +// INDEX 2053 +mis_recv_xp [Vous avez acquis $xp$ points de compétences] + +// DIFF ADD 2054 +// HASH_VALUE 1A1251DED65E035D +// INDEX 2054 +mis_sell_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +// DIFF ADD 2055 +// HASH_VALUE A7886F634A3CCB47 +// INDEX 2055 +mis_sell_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +// DIFF ADD 2056 +// HASH_VALUE C2C5A354C4E3352D +// INDEX 2056 +mis_sell_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +// DIFF ADD 2057 +// HASH_VALUE C1B36B456598D59F +// INDEX 2057 +mis_sell_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +// DIFF ADD 2058 +// HASH_VALUE 1A54DA02DE6C835D +// INDEX 2058 +mis_sell_npc_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +// DIFF ADD 2059 +// HASH_VALUE DF286F6353625B67 +// INDEX 2059 +mis_sell_npc_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +// DIFF ADD 2060 +// HASH_VALUE 44C5A3785C25B50D +// INDEX 2060 +mis_sell_npc_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +// DIFF ADD 2061 +// HASH_VALUE C1B3FBA76E9A58A9 +// INDEX 2061 +mis_sell_npc_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +// DIFF ADD 2062 +// HASH_VALUE F626A02E04AB15B0 +// INDEX 2062 +mis_skill_1 [Atteignez le niveau $l1$ de votre compétence $s1$] + +// DIFF ADD 2063 +// HASH_VALUE 3C32B00E12DD5F74 +// INDEX 2063 +mis_skill_2 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$] + +// DIFF ADD 2064 +// HASH_VALUE D9117FAEBFC2D7BB +// INDEX 2064 +mis_skill_3 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$] + +// DIFF ADD 2065 +// HASH_VALUE F5297A1B7545BEC7 +// INDEX 2065 +mis_skill_4 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$\n + - le niveau $l4$ de votre compétence $s4$] + +// DIFF ADD 2066 +// HASH_VALUE 777683259451E73A +// INDEX 2066 +mis_talk_to [Parlez à $b$] + +// DIFF ADD 2067 +// HASH_VALUE 84F962000AB05BE5 +// INDEX 2067 +mis_talk_to_menu [Parlez à $b$.] + +// DIFF ADD 2068 +// HASH_VALUE E57C9A5755486641 +// INDEX 2068 +mis_target_fauna_1 [Trouvez et ciblez $c1.ia$ $c1$] + +// DIFF ADD 2069 +// HASH_VALUE 63E707E7295D3E70 +// INDEX 2069 +mis_target_fauna_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +// DIFF ADD 2070 +// HASH_VALUE 73FBB450BDC358B8 +// INDEX 2070 +mis_target_fauna_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +// DIFF ADD 2071 +// HASH_VALUE 85FFF8BB17E7F87E +// INDEX 2071 +mis_target_fauna_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +// DIFF ADD 2072 +// HASH_VALUE 818352EBDE47E665 +// INDEX 2072 +mis_target_fauna_place_1 [Trouvez et ciblez $c1.ia$ $c1$ $p.pr$ $p$] + +// DIFF ADD 2073 +// HASH_VALUE 8830BF073284FF9E +// INDEX 2073 +mis_target_fauna_place_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + $p.pr$ $p$] + +// DIFF ADD 2074 +// HASH_VALUE FE44057EC5052128 +// INDEX 2074 +mis_target_fauna_place_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + $p.pr$ $p$] + +// DIFF ADD 2075 +// HASH_VALUE A1E1494FA2E988F0 +// INDEX 2075 +mis_target_fauna_place_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + $p.pr$ $p$] + +// DIFF ADD 2076 +// HASH_VALUE 26A1EFA21A082E8A +// INDEX 2076 +mis_target_npc_1 [Trouvez et ciblez $b1$] + +// DIFF ADD 2077 +// HASH_VALUE 023BAA8885D52E2C +// INDEX 2077 +mis_target_npc_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$] + +// DIFF ADD 2078 +// HASH_VALUE 0A0DD2888E08B750 +// INDEX 2078 +mis_target_npc_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// DIFF ADD 2079 +// HASH_VALUE 130F86928E4A87B2 +// INDEX 2079 +mis_target_npc_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// DIFF ADD 2080 +// HASH_VALUE 6941D2C786B12E34 +// INDEX 2080 +mis_target_npc_place_1 [Trouvez et ciblez $b1$ $p.pr$ $p$] + +// DIFF ADD 2081 +// HASH_VALUE 278462A88EFCEF5A +// INDEX 2081 +mis_target_npc_place_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + $p.pr$ $p$] + +// DIFF ADD 2082 +// HASH_VALUE 955623B6964A80C0 +// INDEX 2082 +mis_target_npc_place_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + $p.pr$ $p$] + +// DIFF ADD 2083 +// HASH_VALUE 2FF1D726194C1724 +// INDEX 2083 +mis_target_npc_place_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + $p.pr$ $p$] + +// DIFF ADD 2084 +// HASH_VALUE 6D7C9A5755486641 +// INDEX 2084 +mis_target_species_1 [Trouvez et ciblez $r1.ia$ $r1$] + +// DIFF ADD 2085 +// HASH_VALUE 63E707E7B13F3E70 +// INDEX 2085 +mis_target_species_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +// DIFF ADD 2086 +// HASH_VALUE 73FBB45045A5D0B8 +// INDEX 2086 +mis_target_species_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +// DIFF ADD 2087 +// HASH_VALUE 85FFF8BB9FC9709C +// INDEX 2087 +mis_target_species_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +// DIFF ADD 2088 +// HASH_VALUE 098352EBDE47E665 +// INDEX 2088 +mis_target_species_place_1 [Trouvez et ciblez $r1.ia$ $r1$ $p.pr$ $p$] + +// DIFF ADD 2089 +// HASH_VALUE 8830BF07BA66FF9E +// INDEX 2089 +mis_target_species_place_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + $p.pr$ $p$] + +// DIFF ADD 2090 +// HASH_VALUE FE44057E4DE79928 +// INDEX 2090 +mis_target_species_place_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + $p.pr$ $p$] + +// DIFF ADD 2091 +// HASH_VALUE A1E1494F2ACB000E +// INDEX 2091 +mis_target_species_place_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + $p.pr$ $p$] + +// DIFF ADD 2092 +// HASH_VALUE 998561A5DE7AE048 +// INDEX 2092 +mis_teach_action [Apprenez $action$ $p.pr$ $b$] + +// DIFF ADD 2093 +// HASH_VALUE 629A727EE8B884BA +// INDEX 2093 +mis_teach_action_menu [Enseignez action] + +// DIFF ADD 2094 +// HASH_VALUE ADBFE14D0967C9BD +// INDEX 2094 +mis_teleport [Téléportez-vous $p.pr$ $p$] + +// DIFF ADD 2095 +// HASH_VALUE 0CF996015BF54735 +// INDEX 2095 +mis_use_1 [Utilisez $i1.ia$ $i1$] + +// DIFF ADD 2096 +// HASH_VALUE 7F600B30CAC837F1 +// INDEX 2096 +mis_use_2 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +// DIFF ADD 2097 +// HASH_VALUE 91644F9B24ECCFC3 +// INDEX 2097 +mis_use_3 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +// DIFF ADD 2098 +// HASH_VALUE 45E84FECFE82172B +// INDEX 2098 +mis_use_4 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +// DIFF ADD 2099 +// HASH_VALUE 11A0794AD80B014F +// INDEX 2099 +mis_use_loc_1 [Allez $p.pr$ $p$ et utilisez $i1.ia$ $i1$] + +// DIFF ADD 2100 +// HASH_VALUE 34FC3E80A4A91BEA +// INDEX 2100 +mis_use_loc_2 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +// DIFF ADD 2101 +// HASH_VALUE 8E20D652B6AD5F55 +// INDEX 2101 +mis_use_loc_3 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +// DIFF ADD 2102 +// HASH_VALUE 68B61EBA6A315FA6 +// INDEX 2102 +mis_use_loc_4 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +// DIFF ADD 2103 +// HASH_VALUE C4DAE4DE4A922034 +// INDEX 2103 +mis_visit [Allez $p.pr$ $p$] + +// DIFF ADD 2104 +// HASH_VALUE 506A811C3D79BF93 +// INDEX 2104 +mis_visit_wear_1 [Equipez $i1.ia$ $i1$ et allez $p.pr$ $p$] + +// DIFF ADD 2105 +// HASH_VALUE 5FBAD8FC1E89E966 +// INDEX 2105 +mis_visit_wear_2 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + et allez $p.pr$ $p$] + +// DIFF ADD 2106 +// HASH_VALUE 67EB87AC3AD0DCCE +// INDEX 2106 +mis_visit_wear_3 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + et allez $p.pr$ $p$] + +// DIFF ADD 2107 +// HASH_VALUE 01EC139866D7EDCB +// INDEX 2107 +mis_visit_wear_4 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + et allez $p.pr$ $p$] + +// DIFF ADD 2108 +// HASH_VALUE A86A66DD329CA1A3 +// INDEX 2108 +mis_wait_season [!!! A FAIRE !!!] + +// DIFF ADD 2109 +// HASH_VALUE A86A66DD329CA1A3 +// INDEX 2109 +mis_wait_time [!!! A FAIRE !!!] + +// DIFF ADD 2110 +// HASH_VALUE E58DC59CC3E1FA66 +// INDEX 2110 +mis_wear_1 [Portez $i1.ia$ $i1$] + +// DIFF ADD 2111 +// HASH_VALUE E3AF010CC2BCB99B +// INDEX 2111 +mis_wear_2 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +// DIFF ADD 2112 +// HASH_VALUE 7BDB214C16725EED +// INDEX 2112 +mis_wear_3 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +// DIFF ADD 2113 +// HASH_VALUE 0F616B9426860B56 +// INDEX 2113 +mis_wear_4 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +// DIFF ADD 2114 +// HASH_VALUE 570EEFE1EC24EFC0 +// INDEX 2114 +new_compass [&SYS&Nouvelle cible ajoutée au compas.] + +// DIFF ADD 2115 +// HASH_VALUE 587E4F66CC9D4812 +// INDEX 2115 +no_action_when_sitting_m [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assis.] + +// DIFF ADD 2116 +// HASH_VALUE 587E4F66CC9D0049 +// INDEX 2116 +no_action_when_sitting_f [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assise.] + +// DIFF ADD 2117 +// HASH_VALUE 3814FD570B2D6877 +// INDEX 2117 +no_action_while_intangible [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes impalpable.] + +// DIFF ADD 2118 +// HASH_VALUE EC806105D4CA5DCE +// INDEX 2118 +no_action_while_mounted [&CHK&Vous ne pouvez pas utiliser d'actions lorsque vous êtes sur une monture.] + +// DIFF ADD 2119 +// HASH_VALUE 5F0B96E10E48637F +// INDEX 2119 +no_action_while_swimming [&CHK&Vous ne pouvez pas utiliser des actions près de l'eau.] + +// DIFF ADD 2120 +// HASH_VALUE 8000A61844207D43 +// INDEX 2120 +no_action_while_transaction [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes en chat ou si vous avez une transaction en cours.] + +// DIFF ADD 2121 +// HASH_VALUE 8AC4FC0A1C501EEB +// INDEX 2121 +one_faber_plan_allowed_per_sentence [&CHK&Un seul plan de création (briques obligatoires) est autorisé dans l'action de création ! Création avortée !] + +// DIFF ADD 2122 +// HASH_VALUE 12CDB1A2998C9E02 +// INDEX 2122 +only_one_root_faber [&CHK&Une seule brique de base est autorisée dans l'action de création, création avortée !] + +// DIFF ADD 2123 +// HASH_VALUE 676DDD61708E99C9 +// INDEX 2123 +phrase_buy [&ITM&Vous venez d'acheter '$s$' pour $cost$ points de compétence.] + +// DIFF ADD 2124 +// HASH_VALUE AA6D55DD80C90F73 +// INDEX 2124 +phrase_buy_1 [&ITM&Vous venez d'acheter '$s$' pour un point de compétence.] + +// DIFF ADD 2125 +// HASH_VALUE 76634F349DB22368 +// INDEX 2125 +phrase_buy_combat [&ITM&Vous achetez l'action de combat '$s$' pour $cost$ points de compétences.] + +// DIFF ADD 2126 +// HASH_VALUE 05E91E9193166318 +// INDEX 2126 +phrase_buy_combat_1 [&ITM&Vous achetez l'action de combat '$s$' pour un point de compétences.] + +// DIFF ADD 2127 +// HASH_VALUE 6AA78CAF6BD59073 +// INDEX 2127 +phrase_buy_faber [&ITM&Vous achetez le plan de création '$s$' pour $cost$ points de compétences.] + +// DIFF ADD 2128 +// HASH_VALUE 7AE20287FFD550AA +// INDEX 2128 +phrase_buy_faber_1 [&ITM&Vous achetez le plan de création '$s$' pour un point de compétences.] + +// DIFF ADD 2129 +// HASH_VALUE 67CCC17904DDD17B +// INDEX 2129 +phrase_buy_magic [&ITM&Vous achetez le sort '$s$' pour $cost$ points de compétence.] + +// DIFF ADD 2130 +// HASH_VALUE AACC39F514184725 +// INDEX 2130 +phrase_buy_magic_1 [&ITM&Vous achetez le sort '$s$' pour un point de compétence.] + +// DIFF ADD 2131 +// HASH_VALUE 41613DD1967B1F90 +// INDEX 2131 +phrase_characteristic_buy [&ITM&Votre $c$ passe au niveau $value$ pour $cost$ points de compétences.] + +// DIFF ADD 2132 +// HASH_VALUE D6033F0749F8A563 +// INDEX 2132 +phrase_missing_credit [&CHKCB&Crédit insuffisant pour valider l'action.] + +// DIFF ADD 2133 +// HASH_VALUE 31E9BA6B643F5387 +// INDEX 2133 +phrase_not_enough_focus [&CHKCB&Concentration insuffisante pour valider l'action.] + +// DIFF ADD 2134 +// HASH_VALUE 8BB3FC349BD2A232 +// INDEX 2134 +phrase_use_predef [&SPLM&Vous utilisez $s$.] + +// DIFF ADD 2135 +// HASH_VALUE 2D6BE112B3C9D471 +// INDEX 2135 +plan_faber_not_second [&CHK&Les briques de plan de création doivent être en deuxième position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// DIFF ADD 2136 +// HASH_VALUE 6E214C6EF5DA8705 +// INDEX 2136 +power_aura_activate [&SPLM&Vous activez votre pouvoir ""$p$"".] + +// DIFF ADD 2137 +// HASH_VALUE 994717E490D25459 +// INDEX 2137 +power_aura_activate_spectators [&SYS&$e.da$ $e$ active le pouvoir ""$p$"".] + +// DIFF ADD 2138 +// HASH_VALUE 6AB5C94A3344EB79 +// INDEX 2138 +power_balance_actor [&SPLM&Vous utilisez le pouvoir ""$p$"" et il reste maintenant aux membres atteints de votre équipe $newVal$% de leurs $s.points$ max.] + +// DIFF ADD 2139 +// HASH_VALUE A6644A2C578C3AEC +// INDEX 2139 +power_balance_no_team [&CHK&Vous devez être dans une équipe pour utiliser un Pouvoir Equilibre.] + +// DIFF ADD 2140 +// HASH_VALUE B5DB3A24167FF4F7 +// INDEX 2140 +power_balance_others [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"" et il vous reste maintenant $newVal$ % de vos $s.points$.] + +// DIFF ADD 2141 +// HASH_VALUE FDDAAA20AFA1CC27 +// INDEX 2141 +power_still_disabled_ms [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes et $s$ secondes.] + +// DIFF ADD 2142 +// HASH_VALUE 08B26D49FD687F9E +// INDEX 2142 +power_still_disabled_m [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes.] + +// DIFF ADD 2143 +// HASH_VALUE 8651414509BD47A3 +// INDEX 2143 +power_still_disabled_s [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $s$ secondes.] + +// DIFF ADD 2144 +// HASH_VALUE E1E120E82490D4D5 +// INDEX 2144 +power_effect_ends [&SPLM&Les effets du pouvoir ""$p$"" prennent fin.] + +// DIFF ADD 2145 +// HASH_VALUE D59F7470CC647A03 +// INDEX 2145 +power_taunt [&SPLM&Vous provoquez $e.da$ $e$.] + +// DIFF ADD 2146 +// HASH_VALUE 12D331406E8D7ADC +// INDEX 2146 +power_taunt_failed [&MISM&Vous n'avez pas réussi à provoquer $e.da$ $e$.] + +// DIFF ADD 2147 +// HASH_VALUE A2156855263DDE19 +// INDEX 2147 +power_taunt_level_too_high [&CHKCB&$e.da$ $e$ est trop puissant pour être impressionné par votre action.] + +// DIFF ADD 2148 +// HASH_VALUE 3E3F34698BE30422 +// INDEX 2148 +power_taunt_target_not_attackable [&CHKCB&Vous ne pouvez provoquer que les créatures ou les pnj attaquables.] + +// DIFF ADD 2149 +// HASH_VALUE 9BD47EF13327B5B1 +// INDEX 2149 +power_taunt_target_too_far [&CHKCB&$e.da$ $e$ est trop loin pour que vous puissiez le provoquer.] + +// DIFF ADD 2150 +// HASH_VALUE 5C1C149FD91123B8 +// INDEX 2150 +power_use [&SPLM&Vous utilisez le pouvoir ""$p$"".] + +// DIFF ADD 2151 +// HASH_VALUE 4124C0631542A462 +// INDEX 2151 +power_use_on_target [&SPLM&Vous utilisez votre pouvoir ""$p$"" sur $e.da$ $e$.] + +// DIFF ADD 2152 +// HASH_VALUE 15756A8C46937A85 +// INDEX 2152 +power_use_on_target_failed [&MISM&Votre pouvoir ""$p$"" n'a pas d'effet sur $e.da$ $e$.] + +// DIFF ADD 2153 +// HASH_VALUE DC6F8F7FFDE12BB6 +// INDEX 2153 +power_use_on_target_spectators [&SYS&$user.da$ $user$ utilise le pouvoir ""$p$"" sur $target.da$ $target$.] + +// DIFF ADD 2154 +// HASH_VALUE A3F3CCD45C21871E +// INDEX 2154 +power_use_on_target_target [&SYS&$user.da$ $user$ utilise sur vous le pouvoir ""$p$"".] + +// DIFF ADD 2155 +// HASH_VALUE 9B5389F67F5C5744 +// INDEX 2155 +power_use_spectators [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"".] + +// DIFF ADD 2156 +// HASH_VALUE 1D1C83B9A0D12FBC +// INDEX 2156 +progress_death_penalty_complete [&XP&Vous n'avez plus de pénalité de décès !] + +// DIFF ADD 2157 +// HASH_VALUE BF3AC0CD8A43FFFE +// INDEX 2157 +progress_death_penalty_payback [&XP&Votre pénalité de décès s'élève à $k$ points après retrait de $j$ points. Votre expérience dans la compétence $s$ aurait progressé de $i$ points sans pénalité de décès.] + +// DIFF ADD 2158 +// HASH_VALUE 549EFD223BA0C2F7 +// INDEX 2158 +progress_free_trial_limit [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + +// DIFF ADD 2159 +// HASH_VALUE 1324D74ADB66A39E +// INDEX 2159 +progress_hp [&XP&Votre vie augmente.] + +// DIFF ADD 2160 +// HASH_VALUE D4612342810E9343 +// INDEX 2160 +right_hand_empty [&CHK&Vous devez tenir un objet dans votre main droite pour l'enchanter.] + +// DIFF ADD 2161 +// HASH_VALUE 6E6BE1076DBBD863 +// INDEX 2161 +root_faber_not_first [&CHK&Les briques de base de création doivent être en première position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// DIFF ADD 2162 +// HASH_VALUE 8CD5286AD924B1E4 +// INDEX 2162 +rrp_bad_action [&XP&Action ignorée car trop facile (équivaut à $xpValue$ xp)] + +// DIFF ADD 2163 +// HASH_VALUE F532955F106738D9 +// INDEX 2163 +rrp_bad_skill_novice [&XP&Action en dessous du niveau de Débutant ignorée] + +// DIFF ADD 2164 +// HASH_VALUE 52A976E94F76945E +// INDEX 2164 +rrp_bad_skill_apprentice [&XP&Action en dessous du niveau d'Apprenti ignorée] + +// DIFF ADD 2165 +// HASH_VALUE B48991704D76685F +// INDEX 2165 +rrp_bad_skill_confirmed [&XP&Action en dessous du niveau de Confirmé ignorée] + +// DIFF ADD 2166 +// HASH_VALUE 50BDED110CE7A05E +// INDEX 2166 +rrp_bad_skill_advanced [&XP&Action en dessous du niveau d'Initié lignorée] + +// DIFF ADD 2167 +// HASH_VALUE 955DE1AC8EEF7066 +// INDEX 2167 +rrp_bad_skill_expert [&XP&Action en dessous du niveau d'Expert ignorée] + +// DIFF ADD 2168 +// HASH_VALUE 082BB5562E988A56 +// INDEX 2168 +rrp_bad_skill_master [&XP&Action en dessous du niveau de Maître ignorée] + +// DIFF ADD 2169 +// HASH_VALUE 28EC7A669A54625B +// INDEX 2169 +rrp_bonus_novice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Débutant] + +// DIFF ADD 2170 +// HASH_VALUE CAAF2E235FF3226B +// INDEX 2170 +rrp_bonus_apprentice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Apprenti] + +// DIFF ADD 2171 +// HASH_VALUE 89DC5065DEA32667 +// INDEX 2171 +rrp_bonus_confirmed [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Confirmé] + +// DIFF ADD 2172 +// HASH_VALUE 088E4EBA42AB326D +// INDEX 2172 +rrp_bonus_advanced [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Initié] + +// DIFF ADD 2173 +// HASH_VALUE CA2F3EBA4254565E +// INDEX 2173 +rrp_bonus_expert [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Expert] + +// DIFF ADD 2174 +// HASH_VALUE 067CA9F89B345EE7 +// INDEX 2174 +rrp_bonus_master [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Maître] + +// DIFF ADD 2175 +// HASH_VALUE 2FADA7CE12B125A6 +// INDEX 2175 +rrp_gain_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant] + +// DIFF ADD 2176 +// HASH_VALUE 2BAEC1FA3D7D71A0 +// INDEX 2176 +rrp_gain_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti] + +// DIFF ADD 2177 +// HASH_VALUE 6B6DBDCD6FA1699B +// INDEX 2177 +rrp_gain_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé] + +// DIFF ADD 2178 +// HASH_VALUE 2CCEA5F83FE7A01B +// INDEX 2178 +rrp_gain_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié] + +// DIFF ADD 2179 +// HASH_VALUE 6EDDC1023EE7A0A6 +// INDEX 2179 +rrp_gain_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert] + +// DIFF ADD 2180 +// HASH_VALUE EF7585D7F5CB35A4 +// INDEX 2180 +rrp_gain_master [&XP&Vous gagnez $ptsNow$ PRR de Maître] + +// DIFF ADD 2181 +// HASH_VALUE B059B45D711B2C89 +// INDEX 2181 +rrp_gain2_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// DIFF ADD 2182 +// HASH_VALUE A1CB287C9E1488A0 +// INDEX 2182 +rrp_gain2_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// DIFF ADD 2183 +// HASH_VALUE EC19CA5CCE0B707E +// INDEX 2183 +rrp_gain2_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// DIFF ADD 2184 +// HASH_VALUE DCFC3807F32DE1A2 +// INDEX 2184 +rrp_gain2_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// DIFF ADD 2185 +// HASH_VALUE 1E0B5411F22DE12D +// INDEX 2185 +rrp_gain2_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// DIFF ADD 2186 +// HASH_VALUE ADD0C8AF14E25668 +// INDEX 2186 +rrp_gain2_master [&XP&Vous gagnez $ptsNow$ PRR de Maître (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// DIFF ADD 2187 +// HASH_VALUE 715F4403F6CDC54E +// INDEX 2187 +rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +// DIFF ADD 2188 +// HASH_VALUE 811B3EA262E3D789 +// INDEX 2188 +rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +// DIFF ADD 2189 +// HASH_VALUE EF16F1B04C026CEE +// INDEX 2189 +rrp_generate_lack_points_novice [&ITM&Il vous faut au moins $ptsRequired$ PRR de Débutant pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// DIFF ADD 2190 +// HASH_VALUE 1E99A2F684C85534 +// INDEX 2190 +rrp_generate_lack_points_apprentice [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Apprenti pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// DIFF ADD 2191 +// HASH_VALUE 2BD607AFA9F2B0E3 +// INDEX 2191 +rrp_generate_lack_points_confirmed [&ITM&Il vous faut au moins $ptsRequired$ PRR de Confirmé pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// DIFF ADD 2192 +// HASH_VALUE BD7A29B3B5261386 +// INDEX 2192 +rrp_generate_lack_points_advanced [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Initié pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// DIFF ADD 2193 +// HASH_VALUE FF8945BDB4261311 +// INDEX 2193 +rrp_generate_lack_points_expert [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Expert pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// DIFF ADD 2194 +// HASH_VALUE B66CC77A035AD75F +// INDEX 2194 +rrp_generate_lack_points_master [&ITM&Il vous faut au moins $ptsRequired$ PRR de Maître pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// DIFF ADD 2195 +// HASH_VALUE 07146BBD56938630 +// INDEX 2195 +rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + +// DIFF ADD 2196 +// HASH_VALUE 1D472D4737020CFB +// INDEX 2196 +rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +// DIFF ADD 2197 +// HASH_VALUE 6BFD90509C8035E5 +// INDEX 2197 +rrp_no_progress [&XP&Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +// DIFF ADD 2198 +// HASH_VALUE 3CB5042399862FD1 +// INDEX 2198 +rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +// DIFF ADD 2199 +// HASH_VALUE E4C38B31BE68BB90 +// INDEX 2199 +rrp_session_limit_reached [&XP&Vous ne pouvez plus gagner de PRR car vous avez atteint la limite] + +// DIFF ADD 2200 +// HASH_VALUE A97250C454CC0600 +// INDEX 2200 +rrp_too_few_active_players [&XP&Il n'y a pas assez de joueurs actifs pour que vous gagniez des points de récompense Ring] + +// DIFF ADD 2201 +// HASH_VALUE 1CF2A6DA8322B144 +// INDEX 2201 +r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + +// DIFF ADD 2202 +// HASH_VALUE C6D5138925799C0B +// INDEX 2202 +r_00_01_p_title [Les cubes d'ambre] + +// DIFF ADD 2203 +// HASH_VALUE 806EB3EE5AE9D118 +// INDEX 2203 +shopkeeper_no_sell [Je n'ai rien à vendre pour le moment, revenez plus tard.] + +// DIFF ADD 2204 +// HASH_VALUE 37CDA2DC4ACD7128 +// INDEX 2204 +place_lonely_param [$p$] + +// DIFF ADD 2205 +// HASH_VALUE 9982A6E9A81BB9F5 +// INDEX 2205 +source_dmg_redux_early [&CHK&La diminution des dégâts a eu lieu trop tôt.] + +// DIFF ADD 2206 +// HASH_VALUE 56B7A33EF3513B45 +// INDEX 2206 +source_explosion [&SPL&La source de M.P. a explosé !] + +// DIFF ADD 2207 +// HASH_VALUE 0B8426A5F0880CF5 +// INDEX 2207 +source_explosion_defender_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts.] + +// DIFF ADD 2208 +// HASH_VALUE 9F02F2F0EBE312E7 +// INDEX 2208 +source_explosion_defender_reducted_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts (réduit de $reduction$).] + +// DIFF ADD 2209 +// HASH_VALUE DE281DC6BD8F6AC2 +// INDEX 2209 +source_explosion_spectator_hit [&SYS&Une explosion atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +// DIFF ADD 2210 +// HASH_VALUE 8BBE49D3338591A0 +// INDEX 2210 +source_toxic_cloud [&SPL&La source de M.P. a libéré un nuage toxique !] + +// DIFF ADD 2211 +// HASH_VALUE BF93034F6D9D8411 +// INDEX 2211 +start_location [&ZON&Vous êtes dans la région $region$ sur le continent $cont$.] + +// DIFF ADD 2212 +// HASH_VALUE 4463F2DDD723DC17 +// INDEX 2212 +target_new [&SYS&Vous ciblez $e.ia$ $e$.] + +// DIFF ADD 2213 +// HASH_VALUE 94B7331CD7047B0C +// INDEX 2213 +target_none [&SYS&Vous n'avez pas de cible.] + +// DIFF ADD 2214 +// HASH_VALUE E0E42BAEADC52F7E +// INDEX 2214 +target_self [&SYS&Vous vous prenez pour cible.] + +// DIFF ADD 2215 +// HASH_VALUE 3F4CFF46593830B2 +// INDEX 2215 +team_accept [&AROUND&$p$ rejoint votre équipe.] + +// DIFF ADD 2216 +// HASH_VALUE 5B60E3798BE55D91 +// INDEX 2216 +team_already_has_proposal [&CHK&$p$ répond déjà à une invitation.] + +// DIFF ADD 2217 +// HASH_VALUE 6F6AA33C15F64DBE +// INDEX 2217 +team_already_has_team [&CHK&$p$ appartient déjà à une équipe.] + +// DIFF ADD 2218 +// HASH_VALUE 73C53F004EA2AD68 +// INDEX 2218 +team_already_in_team [&CHK&Vous appartenez déjà à une équipe, quittez votre équipe actuelle avant d'en rejoindre une autre.] + +// DIFF ADD 2219 +// HASH_VALUE 73B7D899216A6DCE +// INDEX 2219 +team_create [&SYS&Vous avez créé une nouvelle équipe.] + +// DIFF ADD 2220 +// HASH_VALUE EBDE72C1DB99BD8B +// INDEX 2220 +team_decline [&AROUND&$p$ décline votre offre de rejoindre votre équipe.] + +// DIFF ADD 2221 +// HASH_VALUE 2C3CCDA41702F730 +// INDEX 2221 +team_disolved_f [&SYS&Vous étiez la dernière membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + +// DIFF ADD 2222 +// HASH_VALUE 177B51D4AA9790C1 +// INDEX 2222 +team_disolved_m [&SYS&Vous étiez le dernier membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + +// DIFF ADD 2223 +// HASH_VALUE A3779706DBA4ED98 +// INDEX 2223 +team_invite [&AROUND&Vous proposez à $p$ de rejoindre votre équipe.] + +// DIFF ADD 2224 +// HASH_VALUE 599157E61567E802 +// INDEX 2224 +team_kicked_m [&AROUND&$p$ a été chassé de votre équipe.] + +// DIFF ADD 2225 +// HASH_VALUE C8E5136F59A534A8 +// INDEX 2225 +team_kicked_f [&AROUND&$p$ a été chassée de votre équipe.] + +// DIFF ADD 2226 +// HASH_VALUE 1909400A7AC42354 +// INDEX 2226 +team_kicked_you_f [&AROUND&Vous avez été chassée de l'équipe de $p$.] + +// DIFF ADD 2227 +// HASH_VALUE AA453CE3E8803517 +// INDEX 2227 +team_kicked_you_m [&AROUND&Vous avez été chassé de l'équipe de $p$.] + +// DIFF ADD 2228 +// HASH_VALUE CFB0E48A1FE76747 +// INDEX 2228 +team_leave [&AROUND&$p$ a quitté votre équipe.] + +// DIFF ADD 2229 +// HASH_VALUE 0917C1BE481965D5 +// INDEX 2229 +team_max_size_reached [&CHK&L'équipe a atteint sa taille limite et ne peut plus accepter d'autres joueurs.] + +// DIFF ADD 2230 +// HASH_VALUE D2AC48EC263E05BA +// INDEX 2230 +team_new_leader [&SYS&Votre chef d'équipe, $former$, a quitté l'équipe, $new$ est le nouveau chef d'équipe.] + +// DIFF ADD 2231 +// HASH_VALUE 6A74C4788465083C +// INDEX 2231 +team_not_a_player [&CHK&$e.da$ $e$ n'est pas un joueur. Seuls les joueurs peuvent faire partie d'une équipe.] + +// DIFF ADD 2232 +// HASH_VALUE E3A34C6944723432 +// INDEX 2232 +team_proposal_m [$p$ vous propose de rejoindre son équipe.] + +// DIFF ADD 2233 +// HASH_VALUE E3A34C6944723432 +// INDEX 2233 +team_proposal_f [$p$ vous propose de rejoindre son équipe.] + +// DIFF ADD 2234 +// HASH_VALUE 4DFFB384135DEDA1 +// INDEX 2234 +team_you_decline [&SYS&Vous refusez de vous joindre à l'équipe de $p$.] + +// DIFF ADD 2235 +// HASH_VALUE B00BA37646D43CB3 +// INDEX 2235 +team_you_join [&AROUND&Vous rejoignez l'équipe de $p$.] + +// DIFF ADD 2236 +// HASH_VALUE 726FF881B6532F28 +// INDEX 2236 +team_you_leave [&AROUND&Vous quittez l'équipe de $p$.] + +// DIFF ADD 2237 +// HASH_VALUE C1CA2BFFD797C9AC +// INDEX 2237 +team_you_leave_disolve [&AROUND&Vous avez quitté votre équipe et elle a été dissoute.] + +// DIFF ADD 2238 +// HASH_VALUE 933D80D152301702 +// INDEX 2238 +team_you_leave_leader [&AROUND&Vous avez quitté votre équipe, $p$ est le nouveau chef.] + +// DIFF ADD 2239 +// HASH_VALUE 77DE83A0C0AE8CE4 +// INDEX 2239 +team_you_new_leader [&SYS&Votre chef d'équipe, $p$, a quitté l'équipe, vous êtes le nouveau chef d'équipe.] + +// DIFF ADD 2240 +//default text +// HASH_VALUE E228926C6A1A2AB8 +// INDEX 2240 +template_task_craft_0_title_1 [Créer des objets] + +// DIFF ADD 2241 +// HASH_VALUE 2A0A5F8BE6B94A94 +// INDEX 2241 +template_task_craft_0_title_2 [Fabriquer des objets] + +// DIFF ADD 2242 +// HASH_VALUE 2BA43E18C955C4B0 +// INDEX 2242 +template_task_craft_0_title_3 [$giver$ a besoin d'objets] + +// DIFF ADD 2243 +// HASH_VALUE 26B0A45E888404AE +// INDEX 2243 +template_task_craft_0_title_4 [$giver$ demande un artisan] + +// DIFF ADD 2244 +// HASH_VALUE 4C0A172DE5D8701A +// INDEX 2244 +template_task_craft_0_title_5 [Commande spéciale] + +// DIFF ADD 2245 +// HASH_VALUE AF19731327855C5A +// INDEX 2245 +template_task_craft_0_title_6 [Fabriquer du matériel] + +// DIFF ADD 2246 +// HASH_VALUE 19685317BAB5A869 +// INDEX 2246 +template_task_craft_0_title_7 [$giver$ a besoin de matériel] + +// DIFF ADD 2247 +// HASH_VALUE AB655319996496B4 +// INDEX 2247 +template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + +// DIFF ADD 2248 +// HASH_VALUE 93C4474CAF18E40C +// INDEX 2248 +template_task_craft_0_title_9 [Une commande pour $giver$] + +// DIFF ADD 2249 +// HASH_VALUE 5C3A599F4906C057 +// INDEX 2249 +template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +// DIFF ADD 2250 +//tribe welcomer / jewels +// HASH_VALUE C3567432B248D2D4 +// INDEX 2250 +template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + +// DIFF ADD 2251 +// HASH_VALUE 4E6E571AC30F7058 +// INDEX 2251 +template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + +// DIFF ADD 2252 +// HASH_VALUE 8552183F52376014 +// INDEX 2252 +template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + +// DIFF ADD 2253 +// HASH_VALUE 46C214FA5DFA75BA +// INDEX 2253 +template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + +// DIFF ADD 2254 +// HASH_VALUE 4CB8C8DC4B35CA2E +// INDEX 2254 +template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + +// DIFF ADD 2255 +// HASH_VALUE DAFD38734435B49A +// INDEX 2255 +template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + +// DIFF ADD 2256 +// HASH_VALUE 211415062D167080 +// INDEX 2256 +template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + +// DIFF ADD 2257 +// HASH_VALUE 2114ED00DD461014 +// INDEX 2257 +template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + +// DIFF ADD 2258 +// HASH_VALUE A5D1265035F2F1B2 +// INDEX 2258 +template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + +// DIFF ADD 2259 +// HASH_VALUE 2294BC03088E317E +// INDEX 2259 +template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +// DIFF ADD 2260 +//double fame journeyman / matis +// HASH_VALUE 933F42E945D5759D +// INDEX 2260 +template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + +// DIFF ADD 2261 +// HASH_VALUE E1FBFAE393F83E0F +// INDEX 2261 +template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + +// DIFF ADD 2262 +// HASH_VALUE B090B188E7A296D9 +// INDEX 2262 +template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + +// DIFF ADD 2263 +// HASH_VALUE 679404F673C4D656 +// INDEX 2263 +template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + +// DIFF ADD 2264 +// HASH_VALUE 6C74E5CF012C1EFC +// INDEX 2264 +template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + +// DIFF ADD 2265 +// HASH_VALUE 758ED62E275E4B38 +// INDEX 2265 +template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + +// DIFF ADD 2266 +// HASH_VALUE 3E5B527127527195 +// INDEX 2266 +template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + +// DIFF ADD 2267 +// HASH_VALUE 078E84EA78A32114 +// INDEX 2267 +template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + +// DIFF ADD 2268 +// HASH_VALUE 7D8EF0568ECA53B6 +// INDEX 2268 +template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + +// DIFF ADD 2269 +// HASH_VALUE 880B1F5AB5362355 +// INDEX 2269 +template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +// DIFF ADD 2270 +//double fame journeyman / zorai +// HASH_VALUE 121F76E945D54D95 +// INDEX 2270 +template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + +// DIFF ADD 2271 +// HASH_VALUE E1FBD2DB12D8720F +// INDEX 2271 +template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + +// DIFF ADD 2272 +// HASH_VALUE F390B18865228EE7 +// INDEX 2272 +template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + +// DIFF ADD 2273 +// HASH_VALUE E514FC04B6C4D656 +// INDEX 2273 +template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + +// DIFF ADD 2274 +// HASH_VALUE AF74E5CF7FAC160A +// INDEX 2274 +template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + +// DIFF ADD 2275 +// HASH_VALUE 75EDB62CAA2F4B38 +// INDEX 2275 +template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + +// DIFF ADD 2276 +// HASH_VALUE 3EBA326FAA237195 +// INDEX 2276 +template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + +// DIFF ADD 2277 +// HASH_VALUE 8A5F84EA78020112 +// INDEX 2277 +template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + +// DIFF ADD 2278 +// HASH_VALUE FC6E24568ECA2BAE +// INDEX 2278 +template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + +// DIFF ADD 2279 +// HASH_VALUE 0BDC1F5AB5950353 +// INDEX 2279 +template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +// DIFF ADD 2280 +//double fame journeyman / fyros +// HASH_VALUE 12C026E945D575A3 +// INDEX 2280 +template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + +// DIFF ADD 2281 +// HASH_VALUE E1FBFAE91279220F +// INDEX 2281 +template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + +// DIFF ADD 2282 +// HASH_VALUE EE90B188E7028EF1 +// INDEX 2282 +template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + +// DIFF ADD 2283 +// HASH_VALUE 67F4FC0EB1C4D656 +// INDEX 2283 +template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + +// DIFF ADD 2284 +// HASH_VALUE AA74E5CF018C1614 +// INDEX 2284 +template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + +// DIFF ADD 2285 +// HASH_VALUE 758EEE2C2DEE4B38 +// INDEX 2285 +template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + +// DIFF ADD 2286 +// HASH_VALUE 3E5B6A6F2DE27195 +// INDEX 2286 +template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + +// DIFF ADD 2287 +// HASH_VALUE 0D1E84EA78A33912 +// INDEX 2287 +template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + +// DIFF ADD 2288 +// HASH_VALUE FC0FD4568ECA53BC +// INDEX 2288 +template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + +// DIFF ADD 2289 +// HASH_VALUE 8E9B1F5AB5363B53 +// INDEX 2289 +template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +// DIFF ADD 2290 +//double fame journeyman / tryker +// HASH_VALUE A8D66B1958090D60 +// INDEX 2290 +template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + +// DIFF ADD 2291 +// HASH_VALUE F42F92A6A88F673F +// INDEX 2291 +template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + +// DIFF ADD 2292 +// HASH_VALUE 7290B1FA64C2AAEA +// INDEX 2292 +template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + +// DIFF ADD 2293 +// HASH_VALUE E4B4180735C4D6C8 +// INDEX 2293 +template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + +// DIFF ADD 2294 +// HASH_VALUE FE6826127B596F75 +// INDEX 2294 +template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + +// DIFF ADD 2295 +// HASH_VALUE 46ECE18285030888 +// INDEX 2295 +template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + +// DIFF ADD 2296 +// HASH_VALUE DA7A5A766BC37195 +// INDEX 2296 +template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + +// DIFF ADD 2297 +// HASH_VALUE 4BFF84EA14C22919 +// INDEX 2297 +template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + +// DIFF ADD 2298 +// HASH_VALUE 92251986A1FEEB79 +// INDEX 2298 +template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + +// DIFF ADD 2299 +// HASH_VALUE 60024B0AC8744B0D +// INDEX 2299 +template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +// DIFF ADD 2300 +//double fame foreman / armor +// HASH_VALUE 38F7988D070EF8AF +// INDEX 2300 +template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + +// DIFF ADD 2301 +// HASH_VALUE A3347DF538B094B3 +// INDEX 2301 +template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + +// DIFF ADD 2302 +// HASH_VALUE 55C579860F3C056A +// INDEX 2302 +template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + +// DIFF ADD 2303 +// HASH_VALUE 8F2E738718F99E54 +// INDEX 2303 +template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + +// DIFF ADD 2304 +// HASH_VALUE C1AF02532A4D7868 +// INDEX 2304 +template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + +// DIFF ADD 2305 +// HASH_VALUE 2BC38DCFB6F11AA4 +// INDEX 2305 +template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + +// DIFF ADD 2306 +// HASH_VALUE 306012E0AB9EE2E8 +// INDEX 2306 +template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + +// DIFF ADD 2307 +// HASH_VALUE 2EB8CF4474FD8824 +// INDEX 2307 +template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + +// DIFF ADD 2308 +// HASH_VALUE 82886B3BC390AE40 +// INDEX 2308 +template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + +// DIFF ADD 2309 +// HASH_VALUE 1D67CFCC2ACBBE5E +// INDEX 2309 +template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +// DIFF ADD 2310 +//double fame foreman / weapons +// HASH_VALUE 4ECF9AF97CD278F8 +// INDEX 2310 +template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2311 +// HASH_VALUE 18F8FD3E4E88961F +// INDEX 2311 +template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2312 +// HASH_VALUE 558EE4870B3C056A +// INDEX 2312 +template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + +// DIFF ADD 2313 +// HASH_VALUE 8B2E738718C20955 +// INDEX 2313 +template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + +// DIFF ADD 2314 +// HASH_VALUE E166599F22D3CAF5 +// INDEX 2314 +template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2315 +// HASH_VALUE 4B7AE41BAE776C31 +// INDEX 2315 +template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2316 +// HASH_VALUE 30297DE1A79EE2E8 +// INDEX 2316 +template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + +// DIFF ADD 2317 +// HASH_VALUE 2EB8CFD11B0D4824 +// INDEX 2317 +template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + +// DIFF ADD 2318 +// HASH_VALUE 95868D9026975C16 +// INDEX 2318 +template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2319 +// HASH_VALUE 41BBCB97EB1EAAA4 +// INDEX 2319 +template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +// DIFF ADD 2320 +//double fame foreman / jewel +// HASH_VALUE 26135749CF31A344 +// INDEX 2320 +template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + +// DIFF ADD 2321 +// HASH_VALUE 6B57288A26CC536F +// INDEX 2321 +template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + +// DIFF ADD 2322 +// HASH_VALUE E515B9834CFCC529 +// INDEX 2322 +template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + +// DIFF ADD 2323 +// HASH_VALUE F0D8CE290D6CC1E4 +// INDEX 2323 +template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + +// DIFF ADD 2324 +// HASH_VALUE 51FF4250670D3827 +// INDEX 2324 +template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + +// DIFF ADD 2325 +// HASH_VALUE 187F0911603BE975 +// INDEX 2325 +template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + +// DIFF ADD 2326 +// HASH_VALUE C0F4C9EFE8BEC2F0 +// INDEX 2326 +template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + +// DIFF ADD 2327 +// HASH_VALUE 70246983E8BE9AEA +// INDEX 2327 +template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + +// DIFF ADD 2328 +// HASH_VALUE C1D75B2B7374C250 +// INDEX 2328 +template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + +// DIFF ADD 2329 +// HASH_VALUE 9B6C8AEDE93E69ED +// INDEX 2329 +template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +// DIFF ADD 2330 +//journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land +// HASH_VALUE 16D193BFD9F877A9 +// INDEX 2330 +template_task_craft_1_title_1 [Créer des objets matis] + +// DIFF ADD 2331 +// HASH_VALUE 2917678B6AF9C35E +// INDEX 2331 +template_task_craft_1_title_2 [Fabriquer des objets matis] + +// DIFF ADD 2332 +// HASH_VALUE 29042E18C965D4AE +// INDEX 2332 +template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + +// DIFF ADD 2333 +// HASH_VALUE C8E1BE369D07F4C7 +// INDEX 2333 +template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + +// DIFF ADD 2334 +// HASH_VALUE F925D73CA998B894 +// INDEX 2334 +template_task_craft_1_title_5 [Commande spéciale d'objets matis] + +// DIFF ADD 2335 +// HASH_VALUE E3397315286A8356 +// INDEX 2335 +template_task_craft_1_title_6 [Fabriquer du matériel matis] + +// DIFF ADD 2336 +// HASH_VALUE 196820803A35C065 +// INDEX 2336 +template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + +// DIFF ADD 2337 +// HASH_VALUE 771A2B8C97C91210 +// INDEX 2337 +template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + +// DIFF ADD 2338 +// HASH_VALUE F8F9AC4319D7C05E +// INDEX 2338 +template_task_craft_1_title_9 [Une commande de matériel matis] + +// DIFF ADD 2339 +// HASH_VALUE 0730F499A22D80D0 +// INDEX 2339 +template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +// DIFF ADD 2340 +//journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land +// HASH_VALUE 29E0D948E11A655D +// INDEX 2340 +template_task_craft_2_title_1 [Créer des objets zoraïs] + +// DIFF ADD 2341 +// HASH_VALUE 62EA5983E76AB75D +// INDEX 2341 +template_task_craft_2_title_2 [Fabriquer des objets zoraïs] + +// DIFF ADD 2342 +// HASH_VALUE ACD52E189C2CB4AC +// INDEX 2342 +template_task_craft_2_title_3 [$giver$ a besoin d'objets zoraïs] + +// DIFF ADD 2343 +// HASH_VALUE A4A89E3420D8F4C7 +// INDEX 2343 +template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zoraïs] + +// DIFF ADD 2344 +// HASH_VALUE 3C25D7AFC818B0A2 +// INDEX 2344 +template_task_craft_2_title_5 [Commande spéciale d'objets zoraïs] + +// DIFF ADD 2345 +// HASH_VALUE E3005313AB3B8356 +// INDEX 2345 +template_task_craft_2_title_6 [Fabriquer du matériel zoraï] + +// DIFF ADD 2346 +// HASH_VALUE 19681278B915F465 +// INDEX 2346 +template_task_craft_2_title_7 [$giver$ a besoin de matériel zoraï] + +// DIFF ADD 2347 +// HASH_VALUE F6FA5F8C97C90408 +// INDEX 2347 +template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zoraï] + +// DIFF ADD 2348 +// HASH_VALUE 77D9E04319D7B256 +// INDEX 2348 +template_task_craft_2_title_9 [Une commande de matériel zoraï] + +// DIFF ADD 2349 +// HASH_VALUE 073C750E6428C53E +// INDEX 2349 +template_task_craft_2_title_10 [$giver$ veut des objets zoraïs sur mesure] + +// DIFF ADD 2350 +//journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land +// HASH_VALUE 955277BFD9F877AF +// INDEX 2350 +template_task_craft_3_title_1 [Créer des objets fyros] + +// DIFF ADD 2351 +// HASH_VALUE 29176791E97AA75E +// INDEX 2351 +template_task_craft_3_title_2 [Fabriquer des objets fyros] + +// DIFF ADD 2352 +// HASH_VALUE 2F942E18C965ECAC +// INDEX 2352 +template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + +// DIFF ADD 2353 +// HASH_VALUE C8E1D634A397F4C7 +// INDEX 2353 +template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + +// DIFF ADD 2354 +// HASH_VALUE 3725D73CA9F8B0AC +// INDEX 2354 +template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + +// DIFF ADD 2355 +// HASH_VALUE E3398B132EFA8356 +// INDEX 2355 +template_task_craft_3_title_6 [Fabriquer du matériel fyros] + +// DIFF ADD 2356 +// HASH_VALUE 19682086B9B6A465 +// INDEX 2356 +template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + +// DIFF ADD 2357 +// HASH_VALUE F69B0F8C97C91216 +// INDEX 2357 +template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + +// DIFF ADD 2358 +// HASH_VALUE 777A904319D7C064 +// INDEX 2358 +template_task_craft_3_title_9 [Une commande de matériel fyros] + +// DIFF ADD 2359 +// HASH_VALUE 88105492A22D80D0 +// INDEX 2359 +template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +// DIFF ADD 2360 +//journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land +// HASH_VALUE EB11C148E10A3B67 +// INDEX 2360 +template_task_craft_4_title_1 [Créer des objets tryker] + +// DIFF ADD 2361 +// HASH_VALUE 62DA2F8DA99B9F5D +// INDEX 2361 +template_task_craft_4_title_2 [Fabriquer des objets tryker] + +// DIFF ADD 2362 +// HASH_VALUE 6D752E185C84DCB3 +// INDEX 2362 +template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + +// DIFF ADD 2363 +// HASH_VALUE 6400C63BE178F4C7 +// INDEX 2363 +template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + +// DIFF ADD 2364 +// HASH_VALUE BB25D7AE26B8CCA5 +// INDEX 2364 +template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + +// DIFF ADD 2365 +// HASH_VALUE EE587B1AAEDA7F3B +// INDEX 2365 +template_task_craft_4_title_6 [Fabriquer du matériel tryker] + +// DIFF ADD 2366 +// HASH_VALUE 198FE8827B46DC65 +// INDEX 2366 +template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + +// DIFF ADD 2367 +// HASH_VALUE B82B478C97F0DA12 +// INDEX 2367 +template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + +// DIFF ADD 2368 +// HASH_VALUE 390AC843D3A98860 +// INDEX 2368 +template_task_craft_4_title_9 [Une commande de matériel tryker] + +// DIFF ADD 2369 +// HASH_VALUE 89AC81086428C1B4 +// INDEX 2369 +template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +// DIFF ADD 2370 +//foreman / armor +// HASH_VALUE C7DD238E67C6D3B6 +// INDEX 2370 +template_task_craft_5_title_1 [Créer des armures] + +// DIFF ADD 2371 +// HASH_VALUE ABAA7F97A68527B4 +// INDEX 2371 +template_task_craft_5_title_2 [Fabriquer des armures] + +// DIFF ADD 2372 +// HASH_VALUE 27707B0ADB8514B3 +// INDEX 2372 +template_task_craft_5_title_3 [$giver$ a besoin d'armures] + +// DIFF ADD 2373 +// HASH_VALUE 47AB25D2C23141B9 +// INDEX 2373 +template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + +// DIFF ADD 2374 +// HASH_VALUE 6E5A9F3A2908DC94 +// INDEX 2374 +template_task_craft_5_title_5 [Commande spéciale d'armures] + +// DIFF ADD 2375 +// HASH_VALUE 721B4F1A5F2AE4A8 +// INDEX 2375 +template_task_craft_5_title_6 [Des armures pour $giver$] + +// DIFF ADD 2376 +// HASH_VALUE F35A6FEEC285E057 +// INDEX 2376 +template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + +// DIFF ADD 2377 +// HASH_VALUE 3BE4761F2CC869AA +// INDEX 2377 +template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + +// DIFF ADD 2378 +// HASH_VALUE D829A78DE9B3D055 +// INDEX 2378 +template_task_craft_5_title_9 [Une commande d'armures] + +// DIFF ADD 2379 +// HASH_VALUE B1C14D4F9C44D81A +// INDEX 2379 +template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +// DIFF ADD 2380 +//foreman / weapons +// HASH_VALUE EC317548A1077364 +// INDEX 2380 +template_task_craft_6_title_1 [Créer des armes] + +// DIFF ADD 2381 +// HASH_VALUE 22F96F962BEA5F5D +// INDEX 2381 +template_task_craft_6_title_2 [Fabriquer des armes] + +// DIFF ADD 2382 +// HASH_VALUE EBC44BC9877004AF +// INDEX 2382 +template_task_craft_6_title_3 [$giver$ a besoin d'armes] + +// DIFF ADD 2383 +// HASH_VALUE 87AA25D2C2317454 +// INDEX 2383 +template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + +// DIFF ADD 2384 +// HASH_VALUE F919173BE618AC92 +// INDEX 2384 +template_task_craft_6_title_5 [Commande spéciale d'armes] + +// DIFF ADD 2385 +// HASH_VALUE D8BB3A91C353B7B5 +// INDEX 2385 +template_task_craft_6_title_6 [Des armes pour $giver$] + +// DIFF ADD 2386 +// HASH_VALUE F35A6F7B7295A057 +// INDEX 2386 +template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + +// DIFF ADD 2387 +// HASH_VALUE 3BE4761F50726D9A +// INDEX 2387 +template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + +// DIFF ADD 2388 +// HASH_VALUE 98C8E48B14E4C039 +// INDEX 2388 +template_task_craft_6_title_9 [Une commande d'armes] + +// DIFF ADD 2389 +// HASH_VALUE 701680945CF1F44F +// INDEX 2389 +template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +// DIFF ADD 2390 +//foreman / jewel +// HASH_VALUE 6688926CEE3A7AB8 +// INDEX 2390 +template_task_craft_7_title_1 [Créer des bijoux] + +// DIFF ADD 2391 +// HASH_VALUE 6C1A878BA8E94A94 +// INDEX 2391 +template_task_craft_7_title_2 [Fabriquer des bijoux] + +// DIFF ADD 2392 +// HASH_VALUE D7548F1A1AD404A3 +// INDEX 2392 +template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + +// DIFF ADD 2393 +// HASH_VALUE 2BC49069C8C47C66 +// INDEX 2393 +template_task_craft_7_title_4 [$giver$ demande un joaillier] + +// DIFF ADD 2394 +// HASH_VALUE FEAADF3766C89C53 +// INDEX 2394 +template_task_craft_7_title_5 [Commande spéciale de bijoux] + +// DIFF ADD 2395 +// HASH_VALUE 59D1E0425105EC9F +// INDEX 2395 +template_task_craft_7_title_6 [Des bijoux pour $giver$] + +// DIFF ADD 2396 +// HASH_VALUE F1DA78283776B459 +// INDEX 2396 +template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + +// DIFF ADD 2397 +// HASH_VALUE 6EF4530687A59BAF +// INDEX 2397 +template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + +// DIFF ADD 2398 +// HASH_VALUE 1778977D9997E465 +// INDEX 2398 +template_task_craft_7_title_9 [Une commande de bijoux] + +// DIFF ADD 2399 +// HASH_VALUE 5CAA259F4956C461 +// INDEX 2399 +template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +// DIFF ADD 2400 +//tribe welcomer / weapons +// HASH_VALUE 32F72C00778BFE84 +// INDEX 2400 +template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + +// DIFF ADD 2401 +// HASH_VALUE 13B183CA32B02826 +// INDEX 2401 +template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + +// DIFF ADD 2402 +// HASH_VALUE 44925880C2B08B18 +// INDEX 2402 +template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + +// DIFF ADD 2403 +// HASH_VALUE 51185C6BF8501A18 +// INDEX 2403 +template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + +// DIFF ADD 2404 +// HASH_VALUE EBD6FA2B7B8C0968 +// INDEX 2404 +template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + +// DIFF ADD 2405 +// HASH_VALUE 55EA85A70730ABA4 +// INDEX 2405 +template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + +// DIFF ADD 2406 +// HASH_VALUE E0F435FE9D4B2472 +// INDEX 2406 +template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + +// DIFF ADD 2407 +// HASH_VALUE 54639B3A9BDA7662 +// INDEX 2407 +template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + +// DIFF ADD 2408 +// HASH_VALUE 789DBC20C3DA79FF +// INDEX 2408 +template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + +// DIFF ADD 2409 +// HASH_VALUE 2474FDBAAEDD7228 +// INDEX 2409 +template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +// DIFF ADD 2410 +//tribe welcomer / armors +// HASH_VALUE 4267391960C73722 +// INDEX 2410 +template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + +// DIFF ADD 2411 +// HASH_VALUE FCEDBC684220353F +// INDEX 2411 +template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + +// DIFF ADD 2412 +// HASH_VALUE 48925880C2E72017 +// INDEX 2412 +template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + +// DIFF ADD 2413 +// HASH_VALUE 514FF16AFC501A18 +// INDEX 2413 +template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + +// DIFF ADD 2414 +// HASH_VALUE BC6888DF0E750A6F +// INDEX 2414 +template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + +// DIFF ADD 2415 +// HASH_VALUE 267C135B9A19ACAB +// INDEX 2415 +template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + +// DIFF ADD 2416 +// HASH_VALUE E4F435FE9D82B971 +// INDEX 2416 +template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + +// DIFF ADD 2417 +// HASH_VALUE AD53DB3A9BDA76D5 +// INDEX 2417 +template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + +// DIFF ADD 2418 +// HASH_VALUE 66823660850EDDA2 +// INDEX 2418 +template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + +// DIFF ADD 2419 +// HASH_VALUE 632111748A89765D +// INDEX 2419 +template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +// DIFF ADD 2420 +// HASH_VALUE 0D2F0C4022199F3C +// INDEX 2420 +template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2421 +// HASH_VALUE FDA98BFB4EECD5D7 +// INDEX 2421 +template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2422 +// HASH_VALUE 16018E0AC0FC2310 +// INDEX 2422 +template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2423 +// HASH_VALUE 85297244AA4F43D4 +// INDEX 2423 +template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 2424 +// HASH_VALUE 90503273385D2CB8 +// INDEX 2424 +template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2425 +// HASH_VALUE 21284E394E280CF4 +// INDEX 2425 +template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2426 +// HASH_VALUE 14ABFEBD9D173304 +// INDEX 2426 +template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2427 +// HASH_VALUE E8D8C822AD9DB41B +// INDEX 2427 +template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 2428 +// HASH_VALUE 42FB6B12A63B9C3F +// INDEX 2428 +template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2429 +// HASH_VALUE 967EF3FD96667BE3 +// INDEX 2429 +template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2430 +// HASH_VALUE A7B5725E2A966889 +// INDEX 2430 +template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2431 +// HASH_VALUE B73BF375FEC332EE +// INDEX 2431 +template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 2432 +//default text +// HASH_VALUE 9A79FF452D6A0877 +// INDEX 2432 +template_task_forage_0_title_1 [Nettoyer la terre] + +// DIFF ADD 2433 +// HASH_VALUE 94FB9C54D75AD860 +// INDEX 2433 +template_task_forage_0_title_2 [Nettoyer les champs] + +// DIFF ADD 2434 +// HASH_VALUE 565A47472D69A463 +// INDEX 2434 +template_task_forage_0_title_3 [Purifier la terre] + +// DIFF ADD 2435 +// HASH_VALUE CBB3454ECE091E3E +// INDEX 2435 +template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + +// DIFF ADD 2436 +// HASH_VALUE 4CF8F8D7B2896248 +// INDEX 2436 +template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + +// DIFF ADD 2437 +// HASH_VALUE 26340C94243A2AA6 +// INDEX 2437 +template_task_forage_0_title_6 [Travailler la terre] + +// DIFF ADD 2438 +// HASH_VALUE 1452D04F541A925F +// INDEX 2438 +template_task_forage_0_title_7 [Préparer les champs] + +// DIFF ADD 2439 +// HASH_VALUE DAC38260F973E405 +// INDEX 2439 +template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + +// DIFF ADD 2440 +// HASH_VALUE 6285E094A58AA2A6 +// INDEX 2440 +template_task_forage_0_title_9 [Entretenir la terre] + +// DIFF ADD 2441 +// HASH_VALUE 28A261722729E1F8 +// INDEX 2441 +template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +// DIFF ADD 2442 +//Kami / nocive +// HASH_VALUE D26693382F15F8B9 +// INDEX 2442 +template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + +// DIFF ADD 2443 +// HASH_VALUE DD2A8564EB495C1F +// INDEX 2443 +template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + +// DIFF ADD 2444 +// HASH_VALUE 0F46D33A2F15B8B0 +// INDEX 2444 +template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + +// DIFF ADD 2445 +// HASH_VALUE 69F46A9888F32D88 +// INDEX 2445 +template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + +// DIFF ADD 2446 +// HASH_VALUE A645AE95CDF32D88 +// INDEX 2446 +template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + +// DIFF ADD 2447 +// HASH_VALUE 9CC4D9B46B7A0F52 +// INDEX 2447 +template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + +// DIFF ADD 2448 +// HASH_VALUE DC81B966EB494011 +// INDEX 2448 +template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + +// DIFF ADD 2449 +// HASH_VALUE 945E305F97036A9A +// INDEX 2449 +template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + +// DIFF ADD 2450 +// HASH_VALUE 9BF5C9A9EB0A3B56 +// INDEX 2450 +template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + +// DIFF ADD 2451 +// HASH_VALUE C2142D52E5E249AC +// INDEX 2451 +template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +// DIFF ADD 2452 +//Kami / kitin +// HASH_VALUE 93022A107B8898CB +// INDEX 2452 +template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + +// DIFF ADD 2453 +// HASH_VALUE 357BA509D30DB394 +// INDEX 2453 +template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + +// DIFF ADD 2454 +// HASH_VALUE 531D925B0053ADBA +// INDEX 2454 +template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + +// DIFF ADD 2455 +// HASH_VALUE F75629460AFDD87E +// INDEX 2455 +template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + +// DIFF ADD 2456 +// HASH_VALUE D15146077B886CC5 +// INDEX 2456 +template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + +// DIFF ADD 2457 +// HASH_VALUE 153861E46A884770 +// INDEX 2457 +template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + +// DIFF ADD 2458 +// HASH_VALUE E39B60E2A8466499 +// INDEX 2458 +template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + +// DIFF ADD 2459 +// HASH_VALUE ABABDCC874E238DB +// INDEX 2459 +template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + +// DIFF ADD 2460 +// HASH_VALUE B45A5A876DFAF07A +// INDEX 2460 +template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + +// DIFF ADD 2461 +// HASH_VALUE 061DA20C4C8FCC6C +// INDEX 2461 +template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +// DIFF ADD 2462 +// HASH_VALUE B94012C777B7293F +// INDEX 2462 +template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + +// DIFF ADD 2463 +// HASH_VALUE 440A8D763B0206BD +// INDEX 2463 +template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + +// DIFF ADD 2464 +// HASH_VALUE EBE399F51DBFE575 +// INDEX 2464 +template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + +// DIFF ADD 2465 +// HASH_VALUE 78028454953D47D1 +// INDEX 2465 +template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + +// DIFF ADD 2466 +// HASH_VALUE F78F2EBE77B7FD39 +// INDEX 2466 +template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + +// DIFF ADD 2467 +// HASH_VALUE 978B6A81986D1871 +// INDEX 2467 +template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + +// DIFF ADD 2468 +// HASH_VALUE D33C7824A528D2E1 +// INDEX 2468 +template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + +// DIFF ADD 2469 +// HASH_VALUE 1757DC1A1A14CD41 +// INDEX 2469 +template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + +// DIFF ADD 2470 +// HASH_VALUE 8879455E30DDC116 +// INDEX 2470 +template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + +// DIFF ADD 2471 +// HASH_VALUE 8840721B2214BB76 +// INDEX 2471 +template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +// DIFF ADD 2472 +//Karavan / nocive +// HASH_VALUE A7CA6E9B3E02C5B0 +// INDEX 2472 +template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + +// DIFF ADD 2473 +// HASH_VALUE 8340C48496F7BB80 +// INDEX 2473 +template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + +// DIFF ADD 2474 +// HASH_VALUE E4AAAE9D3E0285A7 +// INDEX 2474 +template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + +// DIFF ADD 2475 +// HASH_VALUE 69B61E1527C9FCC6 +// INDEX 2475 +template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + +// DIFF ADD 2476 +// HASH_VALUE D5C23B223EC4C945 +// INDEX 2476 +template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + +// DIFF ADD 2477 +// HASH_VALUE 6909D89258F86AA7 +// INDEX 2477 +template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + +// DIFF ADD 2478 +// HASH_VALUE A9C6B844D8C79B66 +// INDEX 2478 +template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + +// DIFF ADD 2479 +// HASH_VALUE 0A84BAAF556EA4EF +// INDEX 2479 +template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + +// DIFF ADD 2480 +// HASH_VALUE 683AC887D88896AB +// INDEX 2480 +template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + +// DIFF ADD 2481 +// HASH_VALUE 426BA35E53AB21BC +// INDEX 2481 +template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +// DIFF ADD 2482 +//Karavan / kitin +// HASH_VALUE BFE7A0DB87F405FC +// INDEX 2482 +template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + +// DIFF ADD 2483 +// HASH_VALUE CC6468581AF79DEB +// INDEX 2483 +template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + +// DIFF ADD 2484 +// HASH_VALUE 095870B194C63CF9 +// INDEX 2484 +template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + +// DIFF ADD 2485 +// HASH_VALUE C32B9FA517D704FF +// INDEX 2485 +template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + +// DIFF ADD 2486 +// HASH_VALUE FD36BCD287F4D9F6 +// INDEX 2486 +template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + +// DIFF ADD 2487 +// HASH_VALUE BB4EA0041536A6D1 +// INDEX 2487 +template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + +// DIFF ADD 2488 +// HASH_VALUE 8A26F0733E3F57E2 +// INDEX 2488 +template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + +// DIFF ADD 2489 +// HASH_VALUE 99894C1AEE659AE2 +// INDEX 2489 +template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + +// DIFF ADD 2490 +// HASH_VALUE 2C21484939EF7DBB +// INDEX 2490 +template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + +// DIFF ADD 2491 +// HASH_VALUE 6B5455817DA4A0C9 +// INDEX 2491 +template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +// DIFF ADD 2492 +//Karavan / goo +// HASH_VALUE BD71E224FD82F614 +// INDEX 2492 +template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + +// DIFF ADD 2493 +// HASH_VALUE 8BF477CDD2EBC90C +// INDEX 2493 +template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + +// DIFF ADD 2494 +// HASH_VALUE FAD066ECF223C0D8 +// INDEX 2494 +template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + +// DIFF ADD 2495 +// HASH_VALUE FAB8E01B954C8DCC +// INDEX 2495 +template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + +// DIFF ADD 2496 +// HASH_VALUE FBC0FE1BFD82CA0E +// INDEX 2496 +template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + +// DIFF ADD 2497 +// HASH_VALUE 5510F11EF3729B1F +// INDEX 2497 +template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + +// DIFF ADD 2498 +// HASH_VALUE FE506E188910486E +// INDEX 2498 +template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + +// DIFF ADD 2499 +// HASH_VALUE 7433DF924B9C0B3C +// INDEX 2499 +template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + +// DIFF ADD 2500 +// HASH_VALUE 5E6E2C5A988C1BDE +// INDEX 2500 +template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + +// DIFF ADD 2501 +// HASH_VALUE 43A00AAE8E6D077C +// INDEX 2501 +template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +// DIFF ADD 2502 +//double fame prospector / nocive +// HASH_VALUE 7E424A842CF249DF +// INDEX 2502 +template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + +// DIFF ADD 2503 +// HASH_VALUE 7E42767FE82205DF +// INDEX 2503 +template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + +// DIFF ADD 2504 +// HASH_VALUE BB228A862CF209D6 +// INDEX 2504 +template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + +// DIFF ADD 2505 +// HASH_VALUE DB1B74B439EFB677 +// INDEX 2505 +template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + +// DIFF ADD 2506 +// HASH_VALUE DB6A88C57800B677 +// INDEX 2506 +template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + +// DIFF ADD 2507 +// HASH_VALUE DBC3BE44CD287605 +// INDEX 2507 +template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + +// DIFF ADD 2508 +// HASH_VALUE 7D99AA81E822E9D1 +// INDEX 2508 +template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + +// DIFF ADD 2509 +// HASH_VALUE 2A641435BC89B996 +// INDEX 2509 +template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + +// DIFF ADD 2510 +// HASH_VALUE 26C99886106C0433 +// INDEX 2510 +template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + +// DIFF ADD 2511 +// HASH_VALUE 2DC0E526368EC98C +// INDEX 2511 +template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +// DIFF ADD 2512 +//double fame prospector / kitin +// HASH_VALUE F10B4F0A11C29ACA +// INDEX 2512 +template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + +// DIFF ADD 2513 +// HASH_VALUE 90481040FB805018 +// INDEX 2513 +template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + +// DIFF ADD 2514 +// HASH_VALUE E3CF724E8D5FE32B +// INDEX 2514 +template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + +// DIFF ADD 2515 +// HASH_VALUE 14B85202F4D2A6E2 +// INDEX 2515 +template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + +// DIFF ADD 2516 +// HASH_VALUE 2F5A6B0111C26EC4 +// INDEX 2516 +template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + +// DIFF ADD 2517 +// HASH_VALUE 54374674CC36AE23 +// INDEX 2517 +template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + +// DIFF ADD 2518 +// HASH_VALUE B5D3EA347AA4B8FB +// INDEX 2518 +template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + +// DIFF ADD 2519 +// HASH_VALUE 3CA9F72520656DD4 +// INDEX 2519 +template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + +// DIFF ADD 2520 +// HASH_VALUE 2AA51AEB930ED6BB +// INDEX 2520 +template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + +// DIFF ADD 2521 +// HASH_VALUE 65BD13A88A056B21 +// INDEX 2521 +template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +// DIFF ADD 2522 +//double fame prospector / goo +// HASH_VALUE F83FF757D96590F2 +// INDEX 2522 +template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + +// DIFF ADD 2523 +// HASH_VALUE 91BCC3C960EA7F1E +// INDEX 2523 +template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + +// DIFF ADD 2524 +// HASH_VALUE F990E21AA45420CB +// INDEX 2524 +template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + +// DIFF ADD 2525 +// HASH_VALUE 048B9BF3745FABAE +// INDEX 2525 +template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + +// DIFF ADD 2526 +// HASH_VALUE 368E134ED96564EC +// INDEX 2526 +template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + +// DIFF ADD 2527 +// HASH_VALUE B94CF27D8354ABE8 +// INDEX 2527 +template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + +// DIFF ADD 2528 +// HASH_VALUE A9DEB31C1E560049 +// INDEX 2528 +template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + +// DIFF ADD 2529 +// HASH_VALUE 52D5F1209A1F5D24 +// INDEX 2529 +template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + +// DIFF ADD 2530 +// HASH_VALUE 1CA28E3DD0EEF9BC +// INDEX 2530 +template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + +// DIFF ADD 2531 +// HASH_VALUE F12C5EC30EE99AE1 +// INDEX 2531 +template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +// DIFF ADD 2532 +//prospector / nocive +// HASH_VALUE 5A3B80479A92DB65 +// INDEX 2532 +template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + +// DIFF ADD 2533 +// HASH_VALUE 5A3BAC4256C29765 +// INDEX 2533 +template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + +// DIFF ADD 2534 +// HASH_VALUE 971BC0499EB39B5C +// INDEX 2534 +template_task_forage_1_title_3 [Purifier les terres de $giver$] + +// DIFF ADD 2535 +// HASH_VALUE CBB3454E8F091E3E +// INDEX 2535 +template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + +// DIFF ADD 2536 +// HASH_VALUE 10B3454ECC5A623B +// INDEX 2536 +template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + +// DIFF ADD 2537 +// HASH_VALUE 19D5009219544A98 +// INDEX 2537 +template_task_forage_1_title_6 [Travailler la terre de $giver$] + +// DIFF ADD 2538 +// HASH_VALUE 5992E04499E37B57 +// INDEX 2538 +template_task_forage_1_title_7 [Préparer les champs de $giver$] + +// DIFF ADD 2539 +// HASH_VALUE DAC38260F973E40C +// INDEX 2539 +template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + +// DIFF ADD 2540 +// HASH_VALUE 6AE6DB331AC5B3B3 +// INDEX 2540 +template_task_forage_1_title_9 [Entretenir les terres de $giver$] + +// DIFF ADD 2541 +// HASH_VALUE 28A26172279AE1F8 +// INDEX 2541 +template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +// DIFF ADD 2542 +//prospector / kitin +// HASH_VALUE 2DB88E306034ADB4 +// INDEX 2542 +template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + +// DIFF ADD 2543 +// HASH_VALUE 6D99F77B0FE43126 +// INDEX 2543 +template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + +// DIFF ADD 2544 +// HASH_VALUE 0D9AC68AD07CCDEE +// INDEX 2544 +template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + +// DIFF ADD 2545 +// HASH_VALUE 4DBD0C445C6BDDEC +// INDEX 2545 +template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + +// DIFF ADD 2546 +// HASH_VALUE FC87A229A062F1E5 +// INDEX 2546 +template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + +// DIFF ADD 2547 +// HASH_VALUE 23880F6F3D42E2B8 +// INDEX 2547 +template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + +// DIFF ADD 2548 +// HASH_VALUE C4C53B652568BC3C +// INDEX 2548 +template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + +// DIFF ADD 2549 +// HASH_VALUE B7A250A1D1C0906E +// INDEX 2549 +template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + +// DIFF ADD 2550 +// HASH_VALUE EFAA18515B2EE636 +// INDEX 2550 +template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + +// DIFF ADD 2551 +// HASH_VALUE CC9FEF470A2D96A9 +// INDEX 2551 +template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +// DIFF ADD 2552 +//prospector / goo +// HASH_VALUE 1ADEAB32BDB87609 +// INDEX 2552 +template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + +// DIFF ADD 2553 +// HASH_VALUE D20326811058E4AF +// INDEX 2553 +template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + +// DIFF ADD 2554 +// HASH_VALUE 0F7DD73E7F1CF3F0 +// INDEX 2554 +template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + +// DIFF ADD 2555 +// HASH_VALUE D8FD5F979E1738FA +// INDEX 2555 +template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + +// DIFF ADD 2556 +// HASH_VALUE 582DC729BDB84A03 +// INDEX 2556 +template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + +// DIFF ADD 2557 +// HASH_VALUE A2DCB02B67D90DF7 +// INDEX 2557 +template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + +// DIFF ADD 2558 +// HASH_VALUE 4524529536B127D5 +// INDEX 2558 +template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + +// DIFF ADD 2559 +// HASH_VALUE 5DD4E5077C6CACC0 +// INDEX 2559 +template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + +// DIFF ADD 2560 +// HASH_VALUE 83CB56BE4B095BF9 +// INDEX 2560 +template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + +// DIFF ADD 2561 +// HASH_VALUE 2BA3C33CDFC5D38D +// INDEX 2561 +template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +// DIFF ADD 2562 +//scout / nocive, welcomer / nocive +// HASH_VALUE 9A79FF452D6A0877 +// INDEX 2562 +template_task_forage_4_title_1 [Nettoyer la terre] + +// DIFF ADD 2563 +// HASH_VALUE 94FB9C54D75AD860 +// INDEX 2563 +template_task_forage_4_title_2 [Nettoyer les champs] + +// DIFF ADD 2564 +// HASH_VALUE 565A47472D69A463 +// INDEX 2564 +template_task_forage_4_title_3 [Purifier la terre] + +// DIFF ADD 2565 +// HASH_VALUE CBB3454ECE091E3E +// INDEX 2565 +template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + +// DIFF ADD 2566 +// HASH_VALUE 4CF8F8D7B2896248 +// INDEX 2566 +template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + +// DIFF ADD 2567 +// HASH_VALUE 26340C94243A2AA6 +// INDEX 2567 +template_task_forage_4_title_6 [Travailler la terre] + +// DIFF ADD 2568 +// HASH_VALUE 1452D04F541A925F +// INDEX 2568 +template_task_forage_4_title_7 [Préparer les champs] + +// DIFF ADD 2569 +// HASH_VALUE DAC38260F973E405 +// INDEX 2569 +template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + +// DIFF ADD 2570 +// HASH_VALUE 6285E094A58AA2A6 +// INDEX 2570 +template_task_forage_4_title_9 [Entretenir la terre] + +// DIFF ADD 2571 +// HASH_VALUE 28A261722729E1F8 +// INDEX 2571 +template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +// DIFF ADD 2572 +//scout / kitin, welcomer / kitin +// HASH_VALUE D342FE10FEC7983E +// INDEX 2572 +template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + +// DIFF ADD 2573 +// HASH_VALUE 1142102A711059DA +// INDEX 2573 +template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + +// DIFF ADD 2574 +// HASH_VALUE F12038A1DC1A18DB +// INDEX 2574 +template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + +// DIFF ADD 2575 +// HASH_VALUE 4DBDF0445C6BDDEC +// INDEX 2575 +template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + +// DIFF ADD 2576 +// HASH_VALUE 11911A07FEC76C38 +// INDEX 2576 +template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + +// DIFF ADD 2577 +// HASH_VALUE 31E2E35B731B5DE0 +// INDEX 2577 +template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + +// DIFF ADD 2578 +// HASH_VALUE EB067C5F48B01488 +// INDEX 2578 +template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + +// DIFF ADD 2579 +// HASH_VALUE B7A250A110C0906E +// INDEX 2579 +template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + +// DIFF ADD 2580 +// HASH_VALUE EFAA184A5B2EE636 +// INDEX 2580 +template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + +// DIFF ADD 2581 +// HASH_VALUE CE3FF43CADF12EBB +// INDEX 2581 +template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +// DIFF ADD 2582 +//scout / goo, welcomer / goo +// HASH_VALUE B97706CBB4B65133 +// INDEX 2582 +template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + +// DIFF ADD 2583 +// HASH_VALUE E20D33BC17C971DE +// INDEX 2583 +template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + +// DIFF ADD 2584 +// HASH_VALUE F44B1B1F70B69810 +// INDEX 2584 +template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + +// DIFF ADD 2585 +// HASH_VALUE D8FD5F97DD1738FA +// INDEX 2585 +template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + +// DIFF ADD 2586 +// HASH_VALUE 6439B035DA20B815 +// INDEX 2586 +template_task_forage_6_title_5 [Eliminer les résidus de goo] + +// DIFF ADD 2587 +// HASH_VALUE E2E129EE3F70F392 +// INDEX 2587 +template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + +// DIFF ADD 2588 +// HASH_VALUE E8E8EAA738512CCA +// INDEX 2588 +template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + +// DIFF ADD 2589 +// HASH_VALUE 5DD4E5077C6C90C0 +// INDEX 2589 +template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + +// DIFF ADD 2590 +// HASH_VALUE B28DE9E62F4DD10D +// INDEX 2590 +template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + +// DIFF ADD 2591 +// HASH_VALUE A4C4E3462F14FECA +// INDEX 2591 +template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +// DIFF ADD 2592 +//tribe welcomer / nocive +// HASH_VALUE 5CB6047699090058 +// INDEX 2592 +template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + +// DIFF ADD 2593 +// HASH_VALUE 5CB630715539BC58 +// INDEX 2593 +template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + +// DIFF ADD 2594 +// HASH_VALUE 999644789909C04F +// INDEX 2594 +template_task_forage_7_title_3 [Purifier les terres des $f.member$] + +// DIFF ADD 2595 +// HASH_VALUE 7245098D483D1B45 +// INDEX 2595 +template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + +// DIFF ADD 2596 +// HASH_VALUE B156098D488C2F56 +// INDEX 2596 +template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + +// DIFF ADD 2597 +// HASH_VALUE D67C44D0B150080C +// INDEX 2597 +template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + +// DIFF ADD 2598 +// HASH_VALUE 5B0D64735539A04A +// INDEX 2598 +template_task_forage_7_title_7 [Préparer les champs des $f.member$] + +// DIFF ADD 2599 +// HASH_VALUE F5DF0CAC9786BBC6 +// INDEX 2599 +template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + +// DIFF ADD 2600 +// HASH_VALUE B2D960E86CF4D36B +// INDEX 2600 +template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + +// DIFF ADD 2601 +// HASH_VALUE 6FE41CA29AE28CB7 +// INDEX 2601 +template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +// DIFF ADD 2602 +//tribe welcomer / kitin +// HASH_VALUE 4AC48E7D1B323B56 +// INDEX 2602 +template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + +// DIFF ADD 2603 +// HASH_VALUE 6EBCCA3268970791 +// INDEX 2603 +template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + +// DIFF ADD 2604 +// HASH_VALUE 2864760A0F88C690 +// INDEX 2604 +template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + +// DIFF ADD 2605 +// HASH_VALUE 2D28F9F881DAF993 +// INDEX 2605 +template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + +// DIFF ADD 2606 +// HASH_VALUE 8813AA741B320F50 +// INDEX 2606 +template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + +// DIFF ADD 2607 +// HASH_VALUE 045811EDE50895A4 +// INDEX 2607 +template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + +// DIFF ADD 2608 +// HASH_VALUE B3FA0B1122F591C5 +// INDEX 2608 +template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + +// DIFF ADD 2609 +// HASH_VALUE 59BBC0EAA9CB9EB6 +// INDEX 2609 +template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + +// DIFF ADD 2610 +// HASH_VALUE CC6429D197C7C17C +// INDEX 2610 +template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + +// DIFF ADD 2611 +// HASH_VALUE C35BBE37D2DFBA39 +// INDEX 2611 +template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +// DIFF ADD 2612 +//tribe welcomer / goo +// HASH_VALUE F3F87DE3BD8D22F9 +// INDEX 2612 +template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + +// DIFF ADD 2613 +// HASH_VALUE 6F307DBBCD013697 +// INDEX 2613 +template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + +// DIFF ADD 2614 +// HASH_VALUE D7049C0C116BD744 +// INDEX 2614 +template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + +// DIFF ADD 2615 +// HASH_VALUE ADB5FEC471AD4284 +// INDEX 2615 +template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + +// DIFF ADD 2616 +// HASH_VALUE 314799DABD8DF6F3 +// INDEX 2616 +template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + +// DIFF ADD 2617 +// HASH_VALUE 8730B72FDC2B8E5C +// INDEX 2617 +template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + +// DIFF ADD 2618 +// HASH_VALUE 57AC535F16005AAD +// INDEX 2618 +template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + +// DIFF ADD 2619 +// HASH_VALUE D375B03ABFF798B1 +// INDEX 2619 +template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + +// DIFF ADD 2620 +// HASH_VALUE 09444CD289C435CE +// INDEX 2620 +template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + +// DIFF ADD 2621 +// HASH_VALUE 473FEDF75E4E0554 +// INDEX 2621 +template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +// DIFF ADD 2622 +//default text +// HASH_VALUE 4A499040E9AA9B71 +// INDEX 2622 +template_task_forage_give_0_title_1 [Récolter des matières premières] + +// DIFF ADD 2623 +// HASH_VALUE 57B7AC920B8CACAD +// INDEX 2623 +template_task_forage_give_0_title_2 [Réunir des matières premières] + +// DIFF ADD 2624 +// HASH_VALUE 5F8F1AF65875D428 +// INDEX 2624 +template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + +// DIFF ADD 2625 +// HASH_VALUE 76E8501FFCBE4DD6 +// INDEX 2625 +template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + +// DIFF ADD 2626 +// HASH_VALUE C1E062962DB028C9 +// INDEX 2626 +template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + +// DIFF ADD 2627 +// HASH_VALUE 140A85A8DB10BCD8 +// INDEX 2627 +template_task_forage_give_0_title_6 [Une commande de matières premières] + +// DIFF ADD 2628 +// HASH_VALUE 2CE8BEBE4C933066 +// INDEX 2628 +template_task_forage_give_0_title_7 [Récolter des matériaux] + +// DIFF ADD 2629 +// HASH_VALUE 2DB2C289ABF90E81 +// INDEX 2629 +template_task_forage_give_0_title_8 [Réunir des matériaux] + +// DIFF ADD 2630 +// HASH_VALUE 5B28531777959BBD +// INDEX 2630 +template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + +// DIFF ADD 2631 +// HASH_VALUE 9E3A94401BBE73B8 +// INDEX 2631 +template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +// DIFF ADD 2632 +//tribe welcomer / kitin +// HASH_VALUE B43A01FA49D9722A +// INDEX 2632 +template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + +// DIFF ADD 2633 +// HASH_VALUE F45260BFE4A8C0BF +// INDEX 2633 +template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + +// DIFF ADD 2634 +// HASH_VALUE FE603F38121B71F4 +// INDEX 2634 +template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + +// DIFF ADD 2635 +// HASH_VALUE 55B1BE02A3C74DE1 +// INDEX 2635 +template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + +// DIFF ADD 2636 +// HASH_VALUE 94C55451767CCA87 +// INDEX 2636 +template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + +// DIFF ADD 2637 +// HASH_VALUE 42DAF7CF8B043314 +// INDEX 2637 +template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + +// DIFF ADD 2638 +// HASH_VALUE 1D2E82FB9E763D2F +// INDEX 2638 +template_task_forage_give_10_title_7 [Récolter des restes de kitin à étudier pour $f.mda$ $f.member$] + +// DIFF ADD 2639 +// HASH_VALUE 28727C3007F4858A +// INDEX 2639 +template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// DIFF ADD 2640 +// HASH_VALUE 4102A9EBBA4A65AB +// INDEX 2640 +template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + +// DIFF ADD 2641 +// HASH_VALUE 14B48097EFDEA0F5 +// INDEX 2641 +template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +// DIFF ADD 2642 +//tribe welcomer / goo +// HASH_VALUE 61AF3C9AEE673F3A +// INDEX 2642 +template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + +// DIFF ADD 2643 +// HASH_VALUE BF532B0797A20AA8 +// INDEX 2643 +template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + +// DIFF ADD 2644 +// HASH_VALUE 6B073B3393448095 +// INDEX 2644 +template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + +// DIFF ADD 2645 +// HASH_VALUE 91EAF17B5ABA149B +// INDEX 2645 +template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + +// DIFF ADD 2646 +// HASH_VALUE 455D96F6125E96E4 +// INDEX 2646 +template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + +// DIFF ADD 2647 +// HASH_VALUE 6AC26FC2A2711965 +// INDEX 2647 +template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + +// DIFF ADD 2648 +// HASH_VALUE CEC6C4A03A58098C +// INDEX 2648 +template_task_forage_give_11_title_7 [Récolter des traces de goo à étudier pour $f.mda$ $f.member$] + +// DIFF ADD 2649 +// HASH_VALUE E3C052912E9E7342 +// INDEX 2649 +template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// DIFF ADD 2650 +// HASH_VALUE 207E65D01860C846 +// INDEX 2650 +template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + +// DIFF ADD 2651 +// HASH_VALUE F3303C7C4DF40390 +// INDEX 2651 +template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +// DIFF ADD 2652 +//tribe welcomer / conservateur +// HASH_VALUE 26795C11FD313E25 +// INDEX 2652 +template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + +// DIFF ADD 2653 +// HASH_VALUE A00178A5890BEC35 +// INDEX 2653 +template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + +// DIFF ADD 2654 +// HASH_VALUE 4E6B09F3B3976100 +// INDEX 2654 +template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + +// DIFF ADD 2655 +// HASH_VALUE B46150B022CD0C1F +// INDEX 2655 +template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + +// DIFF ADD 2656 +// HASH_VALUE 9D102E67D537CB7D +// INDEX 2656 +template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + +// DIFF ADD 2657 +// HASH_VALUE 8733A6D00846074B +// INDEX 2657 +template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + +// DIFF ADD 2658 +// HASH_VALUE 26795C11FD313E25 +// INDEX 2658 +template_task_forage_give_12_title_7 [Récolter des conservateurs pour $f.mda$ $f.member$] + +// DIFF ADD 2659 +// HASH_VALUE B4C8A72BB7D0546D +// INDEX 2659 +template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2660 +// HASH_VALUE E116D07F823C1923 +// INDEX 2660 +template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + +// DIFF ADD 2661 +// HASH_VALUE B4C8A72BB7D0546D +// INDEX 2661 +template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2662 +//Kami / construction +// HASH_VALUE 36EEE4A65E1D8FD2 +// INDEX 2662 +template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + +// DIFF ADD 2663 +// HASH_VALUE C4DB88EB116401F3 +// INDEX 2663 +template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + +// DIFF ADD 2664 +// HASH_VALUE A9CD7163925B60B3 +// INDEX 2664 +template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + +// DIFF ADD 2665 +// HASH_VALUE 23F1AE4EA476F39E +// INDEX 2665 +template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + +// DIFF ADD 2666 +// HASH_VALUE AD85B6FC36231C2A +// INDEX 2666 +template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + +// DIFF ADD 2667 +// HASH_VALUE ED8CA064728A236C +// INDEX 2667 +template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + +// DIFF ADD 2668 +// HASH_VALUE A69C68EF92EE82BD +// INDEX 2668 +template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + +// DIFF ADD 2669 +// HASH_VALUE E48980D64AF735F1 +// INDEX 2669 +template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + +// DIFF ADD 2670 +// HASH_VALUE 6E77A8F88EF499D4 +// INDEX 2670 +template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + +// DIFF ADD 2671 +// HASH_VALUE CFE4D5179528A0A1 +// INDEX 2671 +template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +// DIFF ADD 2672 +//Kami / insects +// HASH_VALUE 076B43AD2545C364 +// INDEX 2672 +template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + +// DIFF ADD 2673 +// HASH_VALUE D9E687B4E8C58067 +// INDEX 2673 +template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + +// DIFF ADD 2674 +// HASH_VALUE AE92B76E46CF0CC5 +// INDEX 2674 +template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + +// DIFF ADD 2675 +// HASH_VALUE DBFA502D5A19B060 +// INDEX 2675 +template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + +// DIFF ADD 2676 +// HASH_VALUE D376000A823D58C0 +// INDEX 2676 +template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + +// DIFF ADD 2677 +// HASH_VALUE 305F29B499D56180 +// INDEX 2677 +template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + +// DIFF ADD 2678 +// HASH_VALUE 076B43AD2545C364 +// INDEX 2678 +template_task_forage_give_14_title_7 [Récolter des insectes pour les Kamis] + +// DIFF ADD 2679 +// HASH_VALUE 33A31AC1152482A2 +// INDEX 2679 +template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2680 +// HASH_VALUE ED2BB1922C65109E +// INDEX 2680 +template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + +// DIFF ADD 2681 +// HASH_VALUE 33A31AC1152482A2 +// INDEX 2681 +template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2682 +//Kami / food +// HASH_VALUE 2CBC5AABCA47A517 +// INDEX 2682 +template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + +// DIFF ADD 2683 +// HASH_VALUE 0720DAB95AA4C987 +// INDEX 2683 +template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + +// DIFF ADD 2684 +// HASH_VALUE DA1A241218993B51 +// INDEX 2684 +template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + +// DIFF ADD 2685 +// HASH_VALUE 2FD76DA8974A2763 +// INDEX 2685 +template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + +// DIFF ADD 2686 +// HASH_VALUE 4226BDCAB5FE5EE2 +// INDEX 2686 +template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + +// DIFF ADD 2687 +// HASH_VALUE 212C597522704DAF +// INDEX 2687 +template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + +// DIFF ADD 2688 +// HASH_VALUE 2CBC5AABCA47A517 +// INDEX 2688 +template_task_forage_give_15_title_7 [Récolter de la nourriture pour les Kamis] + +// DIFF ADD 2689 +// HASH_VALUE C43F12D3F0FA1E0E +// INDEX 2689 +template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2690 +// HASH_VALUE 36DB4ED587EFE8CC +// INDEX 2690 +template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + +// DIFF ADD 2691 +// HASH_VALUE C43F12D3F0FA1E0E +// INDEX 2691 +template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2692 +//Kami / kitin +// HASH_VALUE B356C31D83297883 +// INDEX 2692 +template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + +// DIFF ADD 2693 +// HASH_VALUE 35D84272F1CB55B5 +// INDEX 2693 +template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + +// DIFF ADD 2694 +// HASH_VALUE B5B0E709D43A08B8 +// INDEX 2694 +template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + +// DIFF ADD 2695 +// HASH_VALUE 1F4C49CE427AC31B +// INDEX 2695 +template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + +// DIFF ADD 2696 +// HASH_VALUE 2AED9584DF5EFDDB +// INDEX 2696 +template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + +// DIFF ADD 2697 +// HASH_VALUE CFF6711D606A3EE5 +// INDEX 2697 +template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + +// DIFF ADD 2698 +// HASH_VALUE B356C32E07587083 +// INDEX 2698 +template_task_forage_give_16_title_7 [Récolter des restes de kitin pour les Kamis] + +// DIFF ADD 2699 +// HASH_VALUE 1C3AEAC26E09CE33 +// INDEX 2699 +template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + +// DIFF ADD 2700 +// HASH_VALUE 2ABD52084A1B6C0C +// INDEX 2700 +template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + +// DIFF ADD 2701 +// HASH_VALUE 7035BB3733DADE10 +// INDEX 2701 +template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +// DIFF ADD 2702 +//Kami / goo +// HASH_VALUE 5A1D871C40DA125F +// INDEX 2702 +template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + +// DIFF ADD 2703 +// HASH_VALUE DDA5BBEE3CBA20BF +// INDEX 2703 +template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + +// DIFF ADD 2704 +// HASH_VALUE 7923E3DCF8E2F99B +// INDEX 2704 +template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + +// DIFF ADD 2705 +// HASH_VALUE FDFB19506AAE144E +// INDEX 2705 +template_task_forage_give_17_title_4 [Fournir des résidus de goo aux Kamis pour étude] + +// DIFF ADD 2706 +// HASH_VALUE 63AF26DDB776ACFB +// INDEX 2706 +template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + +// DIFF ADD 2707 +// HASH_VALUE 24EC760868B9AE49 +// INDEX 2707 +template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + +// DIFF ADD 2708 +// HASH_VALUE EC185487DF701FA3 +// INDEX 2708 +template_task_forage_give_17_title_7 [Récolter des traces de goo à étudier pour les Kamis] + +// DIFF ADD 2709 +// HASH_VALUE 237F4F21CEC74E17 +// INDEX 2709 +template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// DIFF ADD 2710 +// HASH_VALUE 320CC26C9F1171F7 +// INDEX 2710 +template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + +// DIFF ADD 2711 +// HASH_VALUE 78842B9B88D0E3FB +// INDEX 2711 +template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +// DIFF ADD 2712 +//Kami / conservateur +// HASH_VALUE 78EC2F36F69F89A7 +// INDEX 2712 +template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + +// DIFF ADD 2713 +// HASH_VALUE 45198EBCA75D7C1C +// INDEX 2713 +template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + +// DIFF ADD 2714 +// HASH_VALUE 159C7C10E7AA4F94 +// INDEX 2714 +template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + +// DIFF ADD 2715 +// HASH_VALUE 594240EFD81877BD +// INDEX 2715 +template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + +// DIFF ADD 2716 +// HASH_VALUE EF83018CCEA516FF +// INDEX 2716 +template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + +// DIFF ADD 2717 +// HASH_VALUE D0714263689C64C0 +// INDEX 2717 +template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + +// DIFF ADD 2718 +// HASH_VALUE 78EC2F36F69F89A7 +// INDEX 2718 +template_task_forage_give_18_title_7 [Récolter des conservateurs pour les Kamis] + +// DIFF ADD 2719 +// HASH_VALUE AFB41236342A1B10 +// INDEX 2719 +template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2720 +// HASH_VALUE 693CA9074B6BA90C +// INDEX 2720 +template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + +// DIFF ADD 2721 +// HASH_VALUE AFB41236342A1B10 +// INDEX 2721 +template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2722 +//Karavan / construction +// HASH_VALUE 33FF3CD18AC347DF +// INDEX 2722 +template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + +// DIFF ADD 2723 +// HASH_VALUE 40AC58FC9716B45D +// INDEX 2723 +template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + +// DIFF ADD 2724 +// HASH_VALUE A603A38343A2A716 +// INDEX 2724 +template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + +// DIFF ADD 2725 +// HASH_VALUE 59EB036F0007C388 +// INDEX 2725 +template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + +// DIFF ADD 2726 +// HASH_VALUE AA960E2762C9D437 +// INDEX 2726 +template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + +// DIFF ADD 2727 +// HASH_VALUE B7574952B5CA6782 +// INDEX 2727 +template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + +// DIFF ADD 2728 +// HASH_VALUE E9DCAC055CB92BAB +// INDEX 2728 +template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + +// DIFF ADD 2729 +// HASH_VALUE 7E68B4CA8E59E29E +// INDEX 2729 +template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + +// DIFF ADD 2730 +// HASH_VALUE AE350E1169A1CE25 +// INDEX 2730 +template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + +// DIFF ADD 2731 +// HASH_VALUE 4932936CDDFFC495 +// INDEX 2731 +template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +// DIFF ADD 2732 +//prospector / construction, welcomer / construction, scout / construction +// HASH_VALUE 3F81FA167AC71149 +// INDEX 2732 +template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + +// DIFF ADD 2733 +// HASH_VALUE CD430A15645BB48E +// INDEX 2733 +template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + +// DIFF ADD 2734 +// HASH_VALUE D51B78790EE22509 +// INDEX 2734 +template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + +// DIFF ADD 2735 +// HASH_VALUE AB655DF9B107D3B3 +// INDEX 2735 +template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + +// DIFF ADD 2736 +// HASH_VALUE B618CC6C52CD9EA1 +// INDEX 2736 +template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + +// DIFF ADD 2737 +// HASH_VALUE C9530B85108DC9B2 +// INDEX 2737 +template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + +// DIFF ADD 2738 +// HASH_VALUE 449F0E356EB5EDDE +// INDEX 2738 +template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + +// DIFF ADD 2739 +// HASH_VALUE 8B8C5BF7954DF45E +// INDEX 2739 +template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + +// DIFF ADD 2740 +// HASH_VALUE D1B4B19AD38C5C9E +// INDEX 2740 +template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + +// DIFF ADD 2741 +// HASH_VALUE 14C6F2C3402BC499 +// INDEX 2741 +template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +// DIFF ADD 2742 +//Karavan / insects +// HASH_VALUE 833C13BEABF776CE +// INDEX 2742 +template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + +// DIFF ADD 2743 +// HASH_VALUE 058C3FC1E5D6D892 +// INDEX 2743 +template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + +// DIFF ADD 2744 +// HASH_VALUE EC6421FBE620C1FF +// INDEX 2744 +template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + +// DIFF ADD 2745 +// HASH_VALUE D898A3DCD4C76669 +// INDEX 2745 +template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + +// DIFF ADD 2746 +// HASH_VALUE 6D5534FEC69F056D +// INDEX 2746 +template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + +// DIFF ADD 2747 +// HASH_VALUE 2D7081DFC57B198D +// INDEX 2747 +template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + +// DIFF ADD 2748 +// HASH_VALUE 833C13BEABF776CE +// INDEX 2748 +template_task_forage_give_20_title_7 [Récolter des insectes pour la Karavan] + +// DIFF ADD 2749 +// HASH_VALUE 62A558EDDB44999F +// INDEX 2749 +template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2750 +// HASH_VALUE 833E0BDE2BE5CCD9 +// INDEX 2750 +template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + +// DIFF ADD 2751 +// HASH_VALUE 62A558EDDB44999F +// INDEX 2751 +template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2752 +//Karavan / food +// HASH_VALUE B26E0D1546187528 +// INDEX 2752 +template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + +// DIFF ADD 2753 +// HASH_VALUE 043132E4864A8194 +// INDEX 2753 +template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + +// DIFF ADD 2754 +// HASH_VALUE A3E087846A790457 +// INDEX 2754 +template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + +// DIFF ADD 2755 +// HASH_VALUE 84E923B194E87A12 +// INDEX 2755 +template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + +// DIFF ADD 2756 +// HASH_VALUE 3F3715F5E1A416EF +// INDEX 2756 +template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + +// DIFF ADD 2757 +// HASH_VALUE EBF7026365B091C5 +// INDEX 2757 +template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + +// DIFF ADD 2758 +// HASH_VALUE B26E0D1546187528 +// INDEX 2758 +template_task_forage_give_21_title_7 [Récolter de la nourriture pour la Karavan] + +// DIFF ADD 2759 +// HASH_VALUE 7DC83FEB603A4EC6 +// INDEX 2759 +template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2760 +// HASH_VALUE 478D47EBAC4BA9DB +// INDEX 2760 +template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + +// DIFF ADD 2761 +// HASH_VALUE 7DC83FEB603A4EC6 +// INDEX 2761 +template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2762 +//Karavan / kitin +// HASH_VALUE 59DC11823685C142 +// INDEX 2762 +template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + +// DIFF ADD 2763 +// HASH_VALUE D8D3ABCAE521905B +// INDEX 2763 +template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + +// DIFF ADD 2764 +// HASH_VALUE B0EE3275A30DF1AA +// INDEX 2764 +template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + +// DIFF ADD 2765 +// HASH_VALUE BED843384A6DC7FA +// INDEX 2765 +template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + +// DIFF ADD 2766 +// HASH_VALUE D073E3E992BA469A +// INDEX 2766 +template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + +// DIFF ADD 2767 +// HASH_VALUE 28E207AE50139FB8 +// INDEX 2767 +template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + +// DIFF ADD 2768 +// HASH_VALUE 59DC1193BAB4B942 +// INDEX 2768 +template_task_forage_give_22_title_7 [Récolter des restes de kitin à étudier pour la Karavan] + +// DIFF ADD 2769 +// HASH_VALUE 1F65D295949C5E37 +// INDEX 2769 +template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// DIFF ADD 2770 +// HASH_VALUE 270AB9CA7F59D14F +// INDEX 2770 +template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + +// DIFF ADD 2771 +// HASH_VALUE D10CA1B9D612EDD6 +// INDEX 2771 +template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +// DIFF ADD 2772 +//Karavan / goo +// HASH_VALUE 67D8659ED0A3ABCD +// INDEX 2772 +template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + +// DIFF ADD 2773 +// HASH_VALUE 688C8C9A1AE3295B +// INDEX 2773 +template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + +// DIFF ADD 2774 +// HASH_VALUE A0F8F9DF62BD093D +// INDEX 2774 +template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + +// DIFF ADD 2775 +// HASH_VALUE D845BB9CA8A3BEFA +// INDEX 2775 +template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + +// DIFF ADD 2776 +// HASH_VALUE FD8E5AD1FBD859A8 +// INDEX 2776 +template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + +// DIFF ADD 2777 +// HASH_VALUE 21FDCE33945F6656 +// INDEX 2777 +template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + +// DIFF ADD 2778 +// HASH_VALUE 86F7887B23D2CC50 +// INDEX 2778 +template_task_forage_give_23_title_7 [Récolter des traces de goo à étudier pour la Karavan] + +// DIFF ADD 2779 +// HASH_VALUE FEE18E7AF2B2C1D2 +// INDEX 2779 +template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// DIFF ADD 2780 +// HASH_VALUE 068675AFDD6F34EA +// INDEX 2780 +template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + +// DIFF ADD 2781 +// HASH_VALUE F8B68F719160C337 +// INDEX 2781 +template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +// DIFF ADD 2782 +//Karavan / conservateur +// HASH_VALUE 42B7D82439DFCDBD +// INDEX 2782 +template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + +// DIFF ADD 2783 +// HASH_VALUE 897B3B69413CB010 +// INDEX 2783 +template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + +// DIFF ADD 2784 +// HASH_VALUE 237120F7F279E043 +// INDEX 2784 +template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + +// DIFF ADD 2785 +// HASH_VALUE A11964E352663512 +// INDEX 2785 +template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + +// DIFF ADD 2786 +// HASH_VALUE B94EAA7A11E55A15 +// INDEX 2786 +template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + +// DIFF ADD 2787 +// HASH_VALUE 4C421274EE4E172A +// INDEX 2787 +template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + +// DIFF ADD 2788 +// HASH_VALUE 42B7D82439DFCDBD +// INDEX 2788 +template_task_forage_give_24_title_7 [Récolter des conservateurs pour la Karavan] + +// DIFF ADD 2789 +// HASH_VALUE FD849CEB384C5A05 +// INDEX 2789 +template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2790 +// HASH_VALUE C71EE05E474B85C7 +// INDEX 2790 +template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + +// DIFF ADD 2791 +// HASH_VALUE FD849CEB384C5A05 +// INDEX 2791 +template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2792 +//double fame prospector / construction +// HASH_VALUE 989C4B599D1C7462 +// INDEX 2792 +template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + +// DIFF ADD 2793 +// HASH_VALUE 22E4ADE5A79E03F2 +// INDEX 2793 +template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + +// DIFF ADD 2794 +// HASH_VALUE 0FC039C4DDEC058B +// INDEX 2794 +template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + +// DIFF ADD 2795 +// HASH_VALUE B92BB04D027F1898 +// INDEX 2795 +template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + +// DIFF ADD 2796 +// HASH_VALUE 0F331DAF752201BA +// INDEX 2796 +template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + +// DIFF ADD 2797 +// HASH_VALUE D99B9EDD95220DC5 +// INDEX 2797 +template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + +// DIFF ADD 2798 +// HASH_VALUE C93452487EFD8036 +// INDEX 2798 +template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + +// DIFF ADD 2799 +// HASH_VALUE E320C15F089C02F1 +// INDEX 2799 +template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + +// DIFF ADD 2800 +// HASH_VALUE 72A1BAD784C5587B +// INDEX 2800 +template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + +// DIFF ADD 2801 +// HASH_VALUE 8D89A21794BFE12A +// INDEX 2801 +template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +// DIFF ADD 2802 +//double fame prospector / insects +// HASH_VALUE 657468A7BB7FC563 +// INDEX 2802 +template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2803 +// HASH_VALUE 18E56C444A73E71A +// INDEX 2803 +template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2804 +// HASH_VALUE DA6B7ED5EC022F5A +// INDEX 2804 +template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + +// DIFF ADD 2805 +// HASH_VALUE 3DA8B7E0BEB495F0 +// INDEX 2805 +template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + +// DIFF ADD 2806 +// HASH_VALUE D20D419340E225C0 +// INDEX 2806 +template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2807 +// HASH_VALUE 920D9067D8D44610 +// INDEX 2807 +template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2808 +// HASH_VALUE 657468A7BB7FC563 +// INDEX 2808 +template_task_forage_give_26_title_7 [Récolter des insectes pour les amis $f.member$ de $giver$] + +// DIFF ADD 2809 +// HASH_VALUE 2E48F4EE37927F95 +// INDEX 2809 +template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2810 +// HASH_VALUE 7B0FF2A125D48994 +// INDEX 2810 +template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + +// DIFF ADD 2811 +// HASH_VALUE 2E48F4EE37927F95 +// INDEX 2811 +template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2812 +//double fame prospector / food +// HASH_VALUE C2F65CAA2850CA11 +// INDEX 2812 +template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + +// DIFF ADD 2813 +// HASH_VALUE 69CE416C99A3AE17 +// INDEX 2813 +template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + +// DIFF ADD 2814 +// HASH_VALUE 88B6B2667CDEFDDD +// INDEX 2814 +template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + +// DIFF ADD 2815 +// HASH_VALUE 6ED65238F9F88E16 +// INDEX 2815 +template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + +// DIFF ADD 2816 +// HASH_VALUE A4D4247DF4FD4372 +// INDEX 2816 +template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + +// DIFF ADD 2817 +// HASH_VALUE 0D3B57EE45083708 +// INDEX 2817 +template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + +// DIFF ADD 2818 +// HASH_VALUE C2F65CAA2850CA11 +// INDEX 2818 +template_task_forage_give_27_title_7 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + +// DIFF ADD 2819 +// HASH_VALUE 74B061E637224953 +// INDEX 2819 +template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + +// DIFF ADD 2820 +// HASH_VALUE FC75CFA3E923C5A1 +// INDEX 2820 +template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + +// DIFF ADD 2821 +// HASH_VALUE 89BBA530A672C704 +// INDEX 2821 +template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2822 +//double fame prospector / kitin +// HASH_VALUE D0126FF34E20EC9E +// INDEX 2822 +template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + +// DIFF ADD 2823 +// HASH_VALUE 9B99214CDA381F33 +// INDEX 2823 +template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + +// DIFF ADD 2824 +// HASH_VALUE A5F9CA63C50AEC22 +// INDEX 2824 +template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + +// DIFF ADD 2825 +// HASH_VALUE 773D041036B09668 +// INDEX 2825 +template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + +// DIFF ADD 2826 +// HASH_VALUE B0CB892CB4FE9B25 +// INDEX 2826 +template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + +// DIFF ADD 2827 +// HASH_VALUE 386A5643324BF4A1 +// INDEX 2827 +template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + +// DIFF ADD 2828 +// HASH_VALUE 1C1BD5BFE54E16E8 +// INDEX 2828 +template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + +// DIFF ADD 2829 +// HASH_VALUE 9AD2DEF9EF1C291A +// INDEX 2829 +template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// DIFF ADD 2830 +// HASH_VALUE CF83F717C9A03780 +// INDEX 2830 +template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + +// DIFF ADD 2831 +// HASH_VALUE 82BCF964DB5E2D81 +// INDEX 2831 +template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +// DIFF ADD 2832 +//double fame prospector / goo +// HASH_VALUE 7DB571752CE910D8 +// INDEX 2832 +template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + +// DIFF ADD 2833 +// HASH_VALUE DC3CFC77FA5FEDBF +// INDEX 2833 +template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + +// DIFF ADD 2834 +// HASH_VALUE 2622D90432B1E81D +// INDEX 2834 +template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + +// DIFF ADD 2835 +// HASH_VALUE 72B3134C1D9E8D2D +// INDEX 2835 +template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + +// DIFF ADD 2836 +// HASH_VALUE 62466766751B79FB +// INDEX 2836 +template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + +// DIFF ADD 2837 +// HASH_VALUE 869ADDBBA7B893D9 +// INDEX 2837 +template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + +// DIFF ADD 2838 +// HASH_VALUE 068FBBC25DC56DAE +// INDEX 2838 +template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + +// DIFF ADD 2839 +// HASH_VALUE C17CCCB1AA6AFF7B +// INDEX 2839 +template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// DIFF ADD 2840 +// HASH_VALUE 2D995AB2A81CF365 +// INDEX 2840 +template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + +// DIFF ADD 2841 +// HASH_VALUE E0D25CFFBADAE966 +// INDEX 2841 +template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +// DIFF ADD 2842 +//prospector / insects, welcomer / insects, scout / insects +// HASH_VALUE 691A7646A9203F71 +// INDEX 2842 +template_task_forage_give_2_title_1 [Récolter des insectes] + +// DIFF ADD 2843 +// HASH_VALUE E2D6899DE6D4EB33 +// INDEX 2843 +template_task_forage_give_2_title_2 [Réunir des insectes] + +// DIFF ADD 2844 +// HASH_VALUE C780198F88D4048D +// INDEX 2844 +template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + +// DIFF ADD 2845 +// HASH_VALUE D94BC87445C47169 +// INDEX 2845 +template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + +// DIFF ADD 2846 +// HASH_VALUE 7A79DB2B2869D470 +// INDEX 2846 +template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + +// DIFF ADD 2847 +// HASH_VALUE 11F4D49262559866 +// INDEX 2847 +template_task_forage_give_2_title_6 [Une commande d'insectes] + +// DIFF ADD 2848 +// HASH_VALUE 691A7646A9203F71 +// INDEX 2848 +template_task_forage_give_2_title_7 [Récolter des insectes] + +// DIFF ADD 2849 +// HASH_VALUE 58E49A6898B8CE67 +// INDEX 2849 +template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2850 +// HASH_VALUE 2BEA70E45BD0C7B9 +// INDEX 2850 +template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + +// DIFF ADD 2851 +// HASH_VALUE 58E49A6898B8CE67 +// INDEX 2851 +template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2852 +//double fame prospector / conservateur +// HASH_VALUE 64FB2DAF19377300 +// INDEX 2852 +template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + +// DIFF ADD 2853 +// HASH_VALUE 03BE5BBCA6F4BDA5 +// INDEX 2853 +template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + +// DIFF ADD 2854 +// HASH_VALUE 4675BA6F1515B6DD +// INDEX 2854 +template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + +// DIFF ADD 2855 +// HASH_VALUE 58D9817896BD44BD +// INDEX 2855 +template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + +// DIFF ADD 2856 +// HASH_VALUE DB92FF05F13D0058 +// INDEX 2856 +template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + +// DIFF ADD 2857 +// HASH_VALUE 2E7A675DFED666BF +// INDEX 2857 +template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + +// DIFF ADD 2858 +// HASH_VALUE 33EE36B1E6DFE391 +// INDEX 2858 +template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + +// DIFF ADD 2859 +// HASH_VALUE 43D0103D37588D56 +// INDEX 2859 +template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + +// DIFF ADD 2860 +// HASH_VALUE 9775AB8F69B45E14 +// INDEX 2860 +template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + +// DIFF ADD 2861 +// HASH_VALUE 4AAEADDC7B725415 +// INDEX 2861 +template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2862 +//prospector / food, welcomer / food, scout / food +// HASH_VALUE 575156462CF6D8B0 +// INDEX 2862 +template_task_forage_give_3_title_1 [Récolter de la nourriture] + +// DIFF ADD 2863 +// HASH_VALUE 6A99C5126394CB70 +// INDEX 2863 +template_task_forage_give_3_title_2 [Réunir de la nourriture] + +// DIFF ADD 2864 +// HASH_VALUE 2D89776A1801C473 +// INDEX 2864 +template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + +// DIFF ADD 2865 +// HASH_VALUE 1A822EB1959B9FAA +// INDEX 2865 +template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + +// DIFF ADD 2866 +// HASH_VALUE 4BB9D33AA1A8E059 +// INDEX 2866 +template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + +// DIFF ADD 2867 +// HASH_VALUE 9848C4969BA9735A +// INDEX 2867 +template_task_forage_give_3_title_6 [Une commande de nourriture] + +// DIFF ADD 2868 +// HASH_VALUE EB978F9596FA9463 +// INDEX 2868 +template_task_forage_give_3_title_7 [Collecter de la nourriture] + +// DIFF ADD 2869 +// HASH_VALUE 063573C39678F21A +// INDEX 2869 +template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + +// DIFF ADD 2870 +// HASH_VALUE C46178F398C1FBBB +// INDEX 2870 +template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + +// DIFF ADD 2871 +// HASH_VALUE 33BA36D42954C679 +// INDEX 2871 +template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2872 +//prospector / kitin, welcomer / kitin, scout / kitin +// HASH_VALUE B49F73B248818375 +// INDEX 2872 +template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + +// DIFF ADD 2873 +// HASH_VALUE 46F87E7C97F5D0CF +// INDEX 2873 +template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + +// DIFF ADD 2874 +// HASH_VALUE 7C41C79EB61CED83 +// INDEX 2874 +template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + +// DIFF ADD 2875 +// HASH_VALUE DBCE66614782C3BF +// INDEX 2875 +template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + +// DIFF ADD 2876 +// HASH_VALUE 2B364519A4B608CD +// INDEX 2876 +template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + +// DIFF ADD 2877 +// HASH_VALUE F52707DFDDAA51D1 +// INDEX 2877 +template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + +// DIFF ADD 2878 +// HASH_VALUE B49F73C3CCB07B75 +// INDEX 2878 +template_task_forage_give_4_title_7 [Récolter des restes de kitin à étudier] + +// DIFF ADD 2879 +// HASH_VALUE B9FEFB629AA66F51 +// INDEX 2879 +template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// DIFF ADD 2880 +// HASH_VALUE F90649768D8E790D +// INDEX 2880 +template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + +// DIFF ADD 2881 +// HASH_VALUE 9338762836E00052 +// INDEX 2881 +template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +// DIFF ADD 2882 +//prospector / goo, welcomer / goo, scout / goo +// HASH_VALUE F46F17B79DE8ABFE +// INDEX 2882 +template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + +// DIFF ADD 2883 +// HASH_VALUE 589056042665E7A0 +// INDEX 2883 +template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + +// DIFF ADD 2884 +// HASH_VALUE 3BA21161DE389782 +// INDEX 2884 +template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + +// DIFF ADD 2885 +// HASH_VALUE 0A8CF965F222C3F9 +// INDEX 2885 +template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + +// DIFF ADD 2886 +// HASH_VALUE 0AB201FE02CC6B68 +// INDEX 2886 +template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + +// DIFF ADD 2887 +// HASH_VALUE 2D7F8C78846330C0 +// INDEX 2887 +template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + +// DIFF ADD 2888 +// HASH_VALUE 931B2FA82AC6DE10 +// INDEX 2888 +template_task_forage_give_5_title_7 [Récolter des traces de goo à étudier] + +// DIFF ADD 2889 +// HASH_VALUE 118766DD889403C7 +// INDEX 2889 +template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// DIFF ADD 2890 +// HASH_VALUE 518FB4F17B7C0D83 +// INDEX 2890 +template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + +// DIFF ADD 2891 +// HASH_VALUE CB90FBC1DD99DF41 +// INDEX 2891 +template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +// DIFF ADD 2892 +//prospector / conservateur, welcomer / conservateur, scout / conservateur +// HASH_VALUE CED89A57B168EC50 +// INDEX 2892 +template_task_forage_give_6_title_1 [Récolter des conservateurs] + +// DIFF ADD 2893 +// HASH_VALUE 2BC6F47B676220A6 +// INDEX 2893 +template_task_forage_give_6_title_2 [Réunir des conservateurs] + +// DIFF ADD 2894 +// HASH_VALUE 2DF9276CC6D1F4BD +// INDEX 2894 +template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + +// DIFF ADD 2895 +// HASH_VALUE 044564E71DFA9469 +// INDEX 2895 +template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + +// DIFF ADD 2896 +// HASH_VALUE CB4A6CAD6CA8BC45 +// INDEX 2896 +template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + +// DIFF ADD 2897 +// HASH_VALUE D9D9C48D14796C5B +// INDEX 2897 +template_task_forage_give_6_title_6 [Une commande de conservateurs] + +// DIFF ADD 2898 +// HASH_VALUE CED89A57B168EC50 +// INDEX 2898 +template_task_forage_give_6_title_7 [Récolter des conservateurs] + +// DIFF ADD 2899 +// HASH_VALUE 77EA33D614C9C6DC +// INDEX 2899 +template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2900 +// HASH_VALUE C4D128F5DA27C829 +// INDEX 2900 +template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + +// DIFF ADD 2901 +// HASH_VALUE 77EA33D614C9C6DC +// INDEX 2901 +template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +// DIFF ADD 2902 +//tribe welcomer / construction +// HASH_VALUE 7CC4DD6098D5FAEE +// INDEX 2902 +template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + +// DIFF ADD 2903 +// HASH_VALUE 7B9DEC58B10EA47E +// INDEX 2903 +template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + +// DIFF ADD 2904 +// HASH_VALUE 164258A17CE2E055 +// INDEX 2904 +template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + +// DIFF ADD 2905 +// HASH_VALUE F64737BB21B6F6C7 +// INDEX 2905 +template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + +// DIFF ADD 2906 +// HASH_VALUE F35BAFB670DB8746 +// INDEX 2906 +template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + +// DIFF ADD 2907 +// HASH_VALUE 9B19CD3F791CD8EA +// INDEX 2907 +template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + +// DIFF ADD 2908 +// HASH_VALUE AD2E1D6D407BAF98 +// INDEX 2908 +template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + +// DIFF ADD 2909 +// HASH_VALUE C637F0EFA5DF1FDA +// INDEX 2909 +template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + +// DIFF ADD 2910 +// HASH_VALUE BD1BAB91DFC36168 +// INDEX 2910 +template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + +// DIFF ADD 2911 +// HASH_VALUE 19996A79F047B062 +// INDEX 2911 +template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +// DIFF ADD 2912 +//tribe welcomer / insects +// HASH_VALUE BE2DA71AC5EF66EF +// INDEX 2912 +template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + +// DIFF ADD 2913 +// HASH_VALUE 139EF2D02E9B7921 +// INDEX 2913 +template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + +// DIFF ADD 2914 +// HASH_VALUE 25588270478D2566 +// INDEX 2914 +template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + +// DIFF ADD 2915 +// HASH_VALUE 0B8C7C92178B7864 +// INDEX 2915 +template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + +// DIFF ADD 2916 +// HASH_VALUE B5247023DD2542A9 +// INDEX 2916 +template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + +// DIFF ADD 2917 +// HASH_VALUE 7635226ED38DCC9C +// INDEX 2917 +template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + +// DIFF ADD 2918 +// HASH_VALUE FAD1E160C6A39CF7 +// INDEX 2918 +template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + +// DIFF ADD 2919 +// HASH_VALUE F157DFFC170BFFBD +// INDEX 2919 +template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + +// DIFF ADD 2920 +// HASH_VALUE 9D36FBFF66D66035 +// INDEX 2920 +template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + +// DIFF ADD 2921 +// HASH_VALUE 70E8D2AB9B6A9B7F +// INDEX 2921 +template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +// DIFF ADD 2922 +//tribe welcomer / food +// HASH_VALUE CC66FD3681090984 +// INDEX 2922 +template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + +// DIFF ADD 2923 +// HASH_VALUE 4DF6D373945C34A3 +// INDEX 2923 +template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + +// DIFF ADD 2924 +// HASH_VALUE B53450F3F5D859F7 +// INDEX 2924 +template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + +// DIFF ADD 2925 +// HASH_VALUE C7AD35ACC7DC53C8 +// INDEX 2925 +template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + +// DIFF ADD 2926 +// HASH_VALUE 88FCB684EFB6C9FE +// INDEX 2926 +template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + +// DIFF ADD 2927 +// HASH_VALUE CFB986502902022D +// INDEX 2927 +template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + +// DIFF ADD 2928 +// HASH_VALUE CC66FD3681090984 +// INDEX 2928 +template_task_forage_give_9_title_7 [Récolter de la nourriture pour $f.mda$ $f.member$] + +// DIFF ADD 2929 +// HASH_VALUE DFC81A1AF6DD4CC1 +// INDEX 2929 +template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2930 +// HASH_VALUE 6185370CE73C3D37 +// INDEX 2930 +template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + +// DIFF ADD 2931 +// HASH_VALUE DFC81A1AF6DD4CC1 +// INDEX 2931 +template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +// DIFF ADD 2932 +// HASH_VALUE 4E1164723C07BD22 +// INDEX 2932 +template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2933 +// HASH_VALUE B38C80D16A91AF6F +// INDEX 2933 +template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2934 +// HASH_VALUE C15195112D2CF241 +// INDEX 2934 +template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2935 +// HASH_VALUE 736D224B3C284A8A +// INDEX 2935 +template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 2936 +// HASH_VALUE 6DB1EA7B47CB4C04 +// INDEX 2936 +template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2937 +// HASH_VALUE BB955D4138CF3CBB +// INDEX 2937 +template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2938 +// HASH_VALUE FFD03DAD97E27785 +// INDEX 2938 +template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2939 +// HASH_VALUE 46464B6032675B26 +// INDEX 2939 +template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 2940 +// HASH_VALUE 8C9C13493027C19F +// INDEX 2940 +template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2941 +// HASH_VALUE 7DA003007E0B3465 +// INDEX 2941 +template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2942 +// HASH_VALUE DCB33ECAC24614D1 +// INDEX 2942 +template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2943 +// HASH_VALUE 7738226B09BC2284 +// INDEX 2943 +template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 2944 +// HASH_VALUE 872B338142CE397A +// INDEX 2944 +template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2945 +// HASH_VALUE 9DF613BDD3A65540 +// INDEX 2945 +template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2946 +// HASH_VALUE ECE53ACDC62905C4 +// INDEX 2946 +template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2947 +// HASH_VALUE FC6BBB129A56CF29 +// INDEX 2947 +template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 2948 +// HASH_VALUE 096EA2E439965F9B +// INDEX 2948 +template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2949 +// HASH_VALUE F9E8219F65699536 +// INDEX 2949 +template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2950 +// HASH_VALUE 124024AED779E36F +// INDEX 2950 +template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2951 +// HASH_VALUE 816808E8C1AE0333 +// INDEX 2951 +template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 2952 +// HASH_VALUE BC6877C15F1C9865 +// INDEX 2952 +template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 2953 +// HASH_VALUE E83BAD5C4F961720 +// INDEX 2953 +template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2954 +// HASH_VALUE 5A4BFB9568EE1A2F +// INDEX 2954 +template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 2955 +// HASH_VALUE 44801B59D716FE69 +// INDEX 2955 +template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 2956 +//default_text +// HASH_VALUE 729EF1D474077932 +// INDEX 2956 +template_task_give_item_0_title_1 [Apporter quelque chose $region.pr$ $region$] + +// DIFF ADD 2957 +// HASH_VALUE 45812CD43148548F +// INDEX 2957 +template_task_give_item_0_title_2 [Livrer quelque chose $region.pr$ $region$] + +// DIFF ADD 2958 +// HASH_VALUE C64144D83148548F +// INDEX 2958 +template_task_give_item_0_title_3 [Porter quelque chose $region.pr$ $region$] + +// DIFF ADD 2959 +// HASH_VALUE BE7208710A1AE43E +// INDEX 2959 +template_task_give_item_0_title_4 [Transporter quelque chose $region.pr$ $region$] + +// DIFF ADD 2960 +// HASH_VALUE 13FDA8D1B7AF1881 +// INDEX 2960 +template_task_give_item_0_title_5 [Une livraison $region.pr$ $region$ pour $giver$] + +// DIFF ADD 2961 +// HASH_VALUE 4E7B7303A1A2FAC5 +// INDEX 2961 +template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison $region.pr$ $region$] + +// DIFF ADD 2962 +// HASH_VALUE E5CC3B484FD31ED1 +// INDEX 2962 +template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison $region.pr$ $region$] + +// DIFF ADD 2963 +// HASH_VALUE 2E95432073FFE3EE +// INDEX 2963 +template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$] + +// DIFF ADD 2964 +// HASH_VALUE 2C8B2F9BD47013B7 +// INDEX 2964 +template_task_give_item_0_title_9 [$giver$ veut transporter quelque chose $region.pr$ $region$] + +// DIFF ADD 2965 +// HASH_VALUE 36BA16E084283F4F +// INDEX 2965 +template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque chose $region.pr$ $region$] + +// DIFF ADD 2966 +//double fame supplier / heavy package +// HASH_VALUE 84F264ED50C10666 +// INDEX 2966 +template_task_give_item_10_title_1 [Apporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2967 +// HASH_VALUE 4BD35A3887E92F59 +// INDEX 2967 +template_task_give_item_10_title_2 [Livrer un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2968 +// HASH_VALUE CC93723C87E92F59 +// INDEX 2968 +template_task_give_item_10_title_3 [Porter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2969 +// HASH_VALUE 43E8349356DE779A +// INDEX 2969 +template_task_give_item_10_title_4 [Transporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2970 +// HASH_VALUE 553E5C90E8BAA56E +// INDEX 2970 +template_task_give_item_10_title_5 [Un gros colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2971 +// HASH_VALUE E8540A782F4FC592 +// INDEX 2971 +template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + +// DIFF ADD 2972 +// HASH_VALUE 80D112DAAB239688 +// INDEX 2972 +template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + +// DIFF ADD 2973 +// HASH_VALUE 867012A7A6316104 +// INDEX 2973 +template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + +// DIFF ADD 2974 +// HASH_VALUE 5B3A7998C0C2630A +// INDEX 2974 +template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis $region.pr$ $region$] + +// DIFF ADD 2975 +// HASH_VALUE C9703428FAA81401 +// INDEX 2975 +template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis $region.pr$ $region$] + +// DIFF ADD 2976 +//double fame supplier / medicine +// HASH_VALUE 6458784FC89BC306 +// INDEX 2976 +template_task_give_item_11_title_1 [Apporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2977 +// HASH_VALUE 18CE687EC90DC6E6 +// INDEX 2977 +template_task_give_item_11_title_2 [Livrer des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2978 +// HASH_VALUE 998E8082C90DC6E6 +// INDEX 2978 +template_task_give_item_11_title_3 [Porter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2979 +// HASH_VALUE DC456AC33F15909F +// INDEX 2979 +template_task_give_item_11_title_4 [Transporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2980 +// HASH_VALUE 0DB8330C3533C560 +// INDEX 2980 +template_task_give_item_11_title_5 [Des médicaments à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2981 +// HASH_VALUE 26FEF3921C38BF23 +// INDEX 2981 +template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + +// DIFF ADD 2982 +// HASH_VALUE 21BC58CF56C60238 +// INDEX 2982 +template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + +// DIFF ADD 2983 +// HASH_VALUE C15F370B628F3458 +// INDEX 2983 +template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + +// DIFF ADD 2984 +// HASH_VALUE 99E462B2ADAB5D9B +// INDEX 2984 +template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments $region.pr$ $region$] + +// DIFF ADD 2985 +// HASH_VALUE 7413A0D89B935AF6 +// INDEX 2985 +template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments $region.pr$ $region$] + +// DIFF ADD 2986 +//double fame messenger / report, patrolman / report +// HASH_VALUE C2BFF3F0FA6F0B49 +// INDEX 2986 +template_task_give_item_12_title_1 [Apporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2987 +// HASH_VALUE 8C023E148018CA24 +// INDEX 2987 +template_task_give_item_12_title_2 [Livrer un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2988 +// HASH_VALUE 0DC256188018CA24 +// INDEX 2988 +template_task_give_item_12_title_3 [Porter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2989 +// HASH_VALUE 04536095106DEA7E +// INDEX 2989 +template_task_give_item_12_title_4 [Transporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2990 +// HASH_VALUE B3B6B35BB90F37E6 +// INDEX 2990 +template_task_give_item_12_title_5 [Un rapport à porter $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 2991 +// HASH_VALUE 284CE2312CE0B98C +// INDEX 2991 +template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport $region.pr$ $region$] + +// DIFF ADD 2992 +// HASH_VALUE 4FB878039F9546D1 +// INDEX 2992 +template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport $region.pr$ $region$] + +// DIFF ADD 2993 +// HASH_VALUE AECF20C5A6A52AEA +// INDEX 2993 +template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant $region.pr$ $region$ pour envoyer un rapport] + +// DIFF ADD 2994 +// HASH_VALUE 160896C0E34277DE +// INDEX 2994 +template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport $region.pr$ $region$] + +// DIFF ADD 2995 +// HASH_VALUE EC1B41266AC4D9FA +// INDEX 2995 +template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport $region.pr$ $region$] + +// DIFF ADD 2996 +//double fame messenger / order, patrolman / order +// HASH_VALUE 57499DEC4CA4BAA2 +// INDEX 2996 +template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// DIFF ADD 2997 +// HASH_VALUE 788788AD0CD8EF77 +// INDEX 2997 +template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// DIFF ADD 2998 +// HASH_VALUE F947A0B10CD8EF77 +// INDEX 2998 +template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// DIFF ADD 2999 +// HASH_VALUE 03E6AD4126924DA9 +// INDEX 2999 +template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// DIFF ADD 3000 +// HASH_VALUE B6D30CA64E767611 +// INDEX 3000 +template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter $region.pr$ $region$] + +// DIFF ADD 3001 +// HASH_VALUE 225A049CAD7FC6BF +// INDEX 3001 +template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + +// DIFF ADD 3002 +// HASH_VALUE 895C9BE4476DF6D3 +// INDEX 3002 +template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + +// DIFF ADD 3003 +// HASH_VALUE BC849464B8C09783 +// INDEX 3003 +template_task_give_item_13_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande de ses amis $f.member$] + +// DIFF ADD 3004 +// HASH_VALUE BCEF549189D0CFB2 +// INDEX 3004 +template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ $region.pr$ $region$] + +// DIFF ADD 3005 +// HASH_VALUE 81C37F1D76A24D8D +// INDEX 3005 +template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ $region.pr$ $region$] + +// DIFF ADD 3006 +//double fame messenger / message, patrolman / message +// HASH_VALUE 066CF86D440A2B7E +// INDEX 3006 +template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3007 +//supplier / light package +// HASH_VALUE A8A165D2621091DB +// INDEX 3007 +template_task_give_item_1_title_1 [Apporter un petit colis $region.pr$ $region$] + +// DIFF ADD 3008 +// HASH_VALUE C60C8F147828431F +// INDEX 3008 +template_task_give_item_1_title_2 [Livrer un petit colis $region.pr$ $region$] + +// DIFF ADD 3009 +// HASH_VALUE 47CCA7187828431F +// INDEX 3009 +template_task_give_item_1_title_3 [Porter un petit colis $region.pr$ $region$] + +// DIFF ADD 3010 +// HASH_VALUE 3F2D4A7736A8E55B +// INDEX 3010 +template_task_give_item_1_title_4 [Transporter un petit colis $region.pr$ $region$] + +// DIFF ADD 3011 +// HASH_VALUE 974EC628BA475356 +// INDEX 3011 +template_task_give_item_1_title_5 [Un petit colis à livrer $region.pr$ $region$ pour $giver$] + +// DIFF ADD 3012 +// HASH_VALUE E623931BDF655B5A +// INDEX 3012 +template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + +// DIFF ADD 3013 +// HASH_VALUE 5173BFAF18B5E743 +// INDEX 3013 +template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + +// DIFF ADD 3014 +// HASH_VALUE B6972DD4052ABFA9 +// INDEX 3014 +template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + +// DIFF ADD 3015 +// HASH_VALUE 628EA399C2792B60 +// INDEX 3015 +template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis $region.pr$ $region$] + +// DIFF ADD 3016 +// HASH_VALUE 458C0E9CA888E228 +// INDEX 3016 +template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis $region.pr$ $region$] + +// DIFF ADD 3017 +//supplier / medium package +// HASH_VALUE B01B063B93476B5F +// INDEX 3017 +template_task_give_item_2_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3018 +// HASH_VALUE 82540FBB92BD55A2 +// INDEX 3018 +template_task_give_item_2_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3019 +// HASH_VALUE 031427BF92BD55A2 +// INDEX 3019 +template_task_give_item_2_title_3 [Porter un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3020 +// HASH_VALUE 9879576D56AA83C3 +// INDEX 3020 +template_task_give_item_2_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3021 +// HASH_VALUE D80B29D7F2D89B05 +// INDEX 3021 +template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour $giver$] + +// DIFF ADD 3022 +// HASH_VALUE D0A838DFC0D36C7A +// INDEX 3022 +template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3023 +// HASH_VALUE 0DBB3F56324AF9C6 +// INDEX 3023 +template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3024 +// HASH_VALUE 3C5397ADB81FD0BD +// INDEX 3024 +template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + +// DIFF ADD 3025 +// HASH_VALUE 6A084402F3B005E4 +// INDEX 3025 +template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3026 +// HASH_VALUE 2F11B36089F6F348 +// INDEX 3026 +template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3027 +//supplier / heavy package +// HASH_VALUE 619D01D4F7A6B523 +// INDEX 3027 +template_task_give_item_3_title_1 [Apporter un gros colis $region.pr$ $region$] + +// DIFF ADD 3028 +// HASH_VALUE 08900BD432488C89 +// INDEX 3028 +template_task_give_item_3_title_2 [Livrer un gros colis $region.pr$ $region$] + +// DIFF ADD 3029 +// HASH_VALUE 895023D832488C89 +// INDEX 3029 +template_task_give_item_3_title_3 [Porter un gros colis $region.pr$ $region$] + +// DIFF ADD 3030 +// HASH_VALUE BE53F0804696E442 +// INDEX 3030 +template_task_give_item_3_title_4 [Transporter un gros colis $region.pr$ $region$] + +// DIFF ADD 3031 +// HASH_VALUE 945F8997341DA611 +// INDEX 3031 +template_task_give_item_3_title_5 [Un gros colis à livrer $region.pr$ $region$ pour $giver$] + +// DIFF ADD 3032 +// HASH_VALUE D6919B6D39F67C39 +// INDEX 3032 +template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + +// DIFF ADD 3033 +// HASH_VALUE 93F73B6FD2D530AD +// INDEX 3033 +template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + +// DIFF ADD 3034 +// HASH_VALUE F6573A8087A21B9D +// INDEX 3034 +template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + +// DIFF ADD 3035 +// HASH_VALUE 1B8A3F9B570F4FA8 +// INDEX 3035 +template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis $region.pr$ $region$] + +// DIFF ADD 3036 +// HASH_VALUE 35FA16EE02190307 +// INDEX 3036 +template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis $region.pr$ $region$] + +// DIFF ADD 3037 +//supplier / medicine +// HASH_VALUE 0FB7D57F855874A2 +// INDEX 3037 +template_task_give_item_4_title_1 [Apporter des médicaments $region.pr$ $region$] + +// DIFF ADD 3038 +// HASH_VALUE F579056570F275A3 +// INDEX 3038 +template_task_give_item_4_title_2 [Livrer des médicaments $region.pr$ $region$] + +// DIFF ADD 3039 +// HASH_VALUE 76391D6970F275A3 +// INDEX 3039 +template_task_give_item_4_title_3 [Porter des médicaments $region.pr$ $region$] + +// DIFF ADD 3040 +// HASH_VALUE 69F65C30E7812A37 +// INDEX 3040 +template_task_give_item_4_title_4 [Transporter des médicaments $region.pr$ $region$] + +// DIFF ADD 3041 +// HASH_VALUE C119E923265E9B63 +// INDEX 3041 +template_task_give_item_4_title_5 [Des médicaments à livrer $region.pr$ $region$ pour $giver$] + +// DIFF ADD 3042 +// HASH_VALUE 3AE146A700F076F7 +// INDEX 3042 +template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + +// DIFF ADD 3043 +// HASH_VALUE 80E03500107F19C7 +// INDEX 3043 +template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + +// DIFF ADD 3044 +// HASH_VALUE 0AE7F6C9A091F352 +// INDEX 3044 +template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + +// DIFF ADD 3045 +// HASH_VALUE C9A41346E5C10E27 +// INDEX 3045 +template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments $region.pr$ $region$] + +// DIFF ADD 3046 +// HASH_VALUE 994AC128C913FDC5 +// INDEX 3046 +template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments $region.pr$ $region$] + +// DIFF ADD 3047 +//messenger / report, patrolman / report +// HASH_VALUE A7C5BE8A40B9C99B +// INDEX 3047 +template_task_give_item_5_title_1 [Apporter le rapport de $giver$ $region.pr$ $region$] + +// DIFF ADD 3048 +// HASH_VALUE 4A186F460EB210AA +// INDEX 3048 +template_task_give_item_5_title_2 [Livrer le rapport de $giver$ $region.pr$ $region$] + +// DIFF ADD 3049 +// HASH_VALUE CBD8874A0EB210AA +// INDEX 3049 +template_task_give_item_5_title_3 [Porter le rapport de $giver$ $region.pr$ $region$] + +// DIFF ADD 3050 +// HASH_VALUE 6A6574856428ADB1 +// INDEX 3050 +template_task_give_item_5_title_4 [Transporter le rapport de $giver$ $region.pr$ $region$] + +// DIFF ADD 3051 +// HASH_VALUE D13BFEF33BB1D830 +// INDEX 3051 +template_task_give_item_5_title_5 [Un rapport de $giver$ à porter $region.pr$ $region$] + +// DIFF ADD 3052 +// HASH_VALUE 6836C4C9A0C53B55 +// INDEX 3052 +template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport $region.pr$ $region$] + +// DIFF ADD 3053 +// HASH_VALUE F8574AA95F3B4AE5 +// INDEX 3053 +template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport $region.pr$ $region$] + +// DIFF ADD 3054 +// HASH_VALUE 6F3216B18052E591 +// INDEX 3054 +template_task_give_item_5_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer son rapport] + +// DIFF ADD 3055 +// HASH_VALUE 6F9DD6DE51621DC0 +// INDEX 3055 +template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport $region.pr$ $region$] + +// DIFF ADD 3056 +// HASH_VALUE C4F4B5E526A580A9 +// INDEX 3056 +template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport $region.pr$ $region$] + +// DIFF ADD 3057 +//messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order +// HASH_VALUE A48DA1A34DD6A818 +// INDEX 3057 +template_task_give_item_6_title_1 [Apporter une commande de $giver$ $region.pr$ $region$] + +// DIFF ADD 3058 +// HASH_VALUE 38E04EE23D34F18B +// INDEX 3058 +template_task_give_item_6_title_2 [Livrer une commande de $giver$ $region.pr$ $region$] + +// DIFF ADD 3059 +// HASH_VALUE B9A066E63D34F18B +// INDEX 3059 +template_task_give_item_6_title_3 [Porter une commande de $giver$ $region.pr$ $region$] + +// DIFF ADD 3060 +// HASH_VALUE 72E7FB3D84A61F6A +// INDEX 3060 +template_task_give_item_6_title_4 [Transporter une commande de $giver$ $region.pr$ $region$] + +// DIFF ADD 3061 +// HASH_VALUE D67D856FFBE11D05 +// INDEX 3061 +template_task_give_item_6_title_5 [Une commande de $giver$ à porter $region.pr$ $region$] + +// DIFF ADD 3062 +// HASH_VALUE 10AD5FBD4C0C07D0 +// INDEX 3062 +template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande $region.pr$ $region$] + +// DIFF ADD 3063 +// HASH_VALUE D3C11D58796B3884 +// INDEX 3063 +template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande $region.pr$ $region$] + +// DIFF ADD 3064 +// HASH_VALUE AE12DA163A01B58E +// INDEX 3064 +template_task_give_item_6_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande] + +// DIFF ADD 3065 +// HASH_VALUE C41879618ECC6509 +// INDEX 3065 +template_task_give_item_6_title_9 [$giver$ veut envoyer une commande $region.pr$ $region$] + +// DIFF ADD 3066 +// HASH_VALUE 6F16DA3E152F8E9E +// INDEX 3066 +template_task_give_item_6_title_10 [$giver$ veut faire porter une commande $region.pr$ $region$] + +// DIFF ADD 3067 +//messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message +// HASH_VALUE A764B67C00E9D996 +// INDEX 3067 +template_task_give_item_7_title_1 [Apporter un message de $giver$ $region.pr$ $region$] + +// DIFF ADD 3068 +// HASH_VALUE 4BC76F408DD21CAD +// INDEX 3068 +template_task_give_item_7_title_2 [Livrer un message de $giver$ $region.pr$ $region$] + +// DIFF ADD 3069 +// HASH_VALUE CC8787448DD21CAD +// INDEX 3069 +template_task_give_item_7_title_3 [Porter un message de $giver$ $region.pr$ $region$] + +// DIFF ADD 3070 +// HASH_VALUE E7958089232895AF +// INDEX 3070 +template_task_give_item_7_title_4 [Transporter un message de $giver$ $region.pr$ $region$] + +// DIFF ADD 3071 +// HASH_VALUE 903BC2E8B8E1E434 +// INDEX 3071 +template_task_give_item_7_title_5 [Un message de $giver$ à porter $region.pr$ $region$] + +// DIFF ADD 3072 +// HASH_VALUE 1591E95E68037428 +// INDEX 3072 +template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message $region.pr$ $region$] + +// DIFF ADD 3073 +// HASH_VALUE E35B6B0E59D1E29D +// INDEX 3073 +template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre $region.pr$ $region$] + +// DIFF ADD 3074 +// HASH_VALUE 7072FEB12171F995 +// INDEX 3074 +template_task_give_item_7_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une lettre] + +// DIFF ADD 3075 +// HASH_VALUE 5D1717266AA082A6 +// INDEX 3075 +template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre $region.pr$ $region$] + +// DIFF ADD 3076 +// HASH_VALUE BED9019C9439D6C9 +// INDEX 3076 +template_task_give_item_7_title_10 [$giver$ veut faire porter un message $region.pr$ $region$] + +// DIFF ADD 3077 +//double fame supplier / light package +// HASH_VALUE 0035CB3AD55F9F6E +// INDEX 3077 +template_task_give_item_8_title_1 [Apporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3078 +// HASH_VALUE D654226CFDBD8732 +// INDEX 3078 +template_task_give_item_8_title_2 [Livrer un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3079 +// HASH_VALUE 57143A70FDBD8732 +// INDEX 3079 +template_task_give_item_8_title_3 [Porter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3080 +// HASH_VALUE 98489BBA59FD4874 +// INDEX 3080 +template_task_give_item_8_title_4 [Transporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3081 +// HASH_VALUE 16A0ACFA344AC760 +// INDEX 3081 +template_task_give_item_8_title_5 [Un petit colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3082 +// HASH_VALUE 2E34C10EEDCB49D2 +// INDEX 3082 +template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + +// DIFF ADD 3083 +// HASH_VALUE 70E313F32CFDF07F +// INDEX 3083 +template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + +// DIFF ADD 3084 +// HASH_VALUE 833C639DC4BF9107 +// INDEX 3084 +template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + +// DIFF ADD 3085 +// HASH_VALUE A11A302E7E3EE74A +// INDEX 3085 +template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis $region.pr$ $region$] + +// DIFF ADD 3086 +// HASH_VALUE 4A4A8E1FEABA151A +// INDEX 3086 +template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis $region.pr$ $region$] + +// DIFF ADD 3087 +//double fame supplier / medium package +// HASH_VALUE 236A14CEEBDBD1C7 +// INDEX 3087 +template_task_give_item_9_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3088 +// HASH_VALUE 07E953CEA205E8FA +// INDEX 3088 +template_task_give_item_9_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3089 +// HASH_VALUE 88A96BD2A205E8FA +// INDEX 3089 +template_task_give_item_9_title_3 [Porter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3090 +// HASH_VALUE BBCEBA86AFC5D406 +// INDEX 3090 +template_task_give_item_9_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3091 +// HASH_VALUE 520E9DE1712A81D7 +// INDEX 3091 +template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// DIFF ADD 3092 +// HASH_VALUE 48C9D391A913C979 +// INDEX 3092 +template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3093 +// HASH_VALUE 90E5B15B8549FD75 +// INDEX 3093 +template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3094 +// HASH_VALUE 76E8C96B9C06E11D +// INDEX 3094 +template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + +// DIFF ADD 3095 +// HASH_VALUE BBAF42B13A8667F1 +// INDEX 3095 +template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3096 +// HASH_VALUE A3969B150ABCB382 +// INDEX 3096 +template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne $region.pr$ $region$] + +// DIFF ADD 3097 +// HASH_VALUE 98A184D760FE9287 +// INDEX 3097 +template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 3098 +// HASH_VALUE 881B03928CD1C822 +// INDEX 3098 +template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3099 +// HASH_VALUE A17306A1FEE1165B +// INDEX 3099 +template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3100 +// HASH_VALUE 109BEADBE816361F +// INDEX 3100 +template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3101 +//default text with bandits +// HASH_VALUE 392800C9F406509D +// INDEX 3101 +template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + +// DIFF ADD 3102 +// HASH_VALUE 4F9C01E23928E4DE +// INDEX 3102 +template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + +// DIFF ADD 3103 +// HASH_VALUE B3A23421E9FDA837 +// INDEX 3103 +template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + +// DIFF ADD 3104 +// HASH_VALUE CCA431E23928FCEA +// INDEX 3104 +template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + +// DIFF ADD 3105 +// HASH_VALUE 5205E98DC8CD7DFE +// INDEX 3105 +template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + +// DIFF ADD 3106 +// HASH_VALUE AD5E2AB2131FC16C +// INDEX 3106 +template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + +// DIFF ADD 3107 +// HASH_VALUE 71371E857129E812 +// INDEX 3107 +template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + +// DIFF ADD 3108 +// HASH_VALUE 52661983E88E6BFE +// INDEX 3108 +template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + +// DIFF ADD 3109 +// HASH_VALUE 25468637B31E6FD5 +// INDEX 3109 +template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + +// DIFF ADD 3110 +// HASH_VALUE 96B0C2B5F34B6495 +// INDEX 3110 +template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +// DIFF ADD 3111 +//default text with tribe +// HASH_VALUE 51833A088DD158FC +// INDEX 3111 +template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + +// DIFF ADD 3112 +// HASH_VALUE E867094151831E1D +// INDEX 3112 +template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + +// DIFF ADD 3113 +// HASH_VALUE E1C2B18157EAA49D +// INDEX 3113 +template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + +// DIFF ADD 3114 +// HASH_VALUE 656F394151833629 +// INDEX 3114 +template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + +// DIFF ADD 3115 +// HASH_VALUE 6B3F5DFF5C4A167E +// INDEX 3115 +template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + +// DIFF ADD 3116 +// HASH_VALUE 41DBC3322C5935DE +// INDEX 3116 +template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3117 +// HASH_VALUE 5D08E7D76490E976 +// INDEX 3117 +template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3118 +// HASH_VALUE 6BA08DF57C0B047E +// INDEX 3118 +template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + +// DIFF ADD 3119 +// HASH_VALUE 6C6DCFFF4C240088 +// INDEX 3119 +template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3120 +// HASH_VALUE B5F690D28F7083FB +// INDEX 3120 +template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3121 +//Karavan +// HASH_VALUE D9147AD975590256 +// INDEX 3121 +template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + +// DIFF ADD 3122 +// HASH_VALUE D0EFB39BD9145EEE +// INDEX 3122 +template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + +// DIFF ADD 3123 +// HASH_VALUE 006C1AA399E5E839 +// INDEX 3123 +template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + +// DIFF ADD 3124 +// HASH_VALUE 4DF7E39BD91476FA +// INDEX 3124 +template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + +// DIFF ADD 3125 +// HASH_VALUE AB72DDD881022173 +// INDEX 3125 +template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + +// DIFF ADD 3126 +// HASH_VALUE F445F2AADD9977C3 +// INDEX 3126 +template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + +// DIFF ADD 3127 +// HASH_VALUE A91BF473868A6DC0 +// INDEX 3127 +template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + +// DIFF ADD 3128 +// HASH_VALUE 287A0D548102397F +// INDEX 3128 +template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + +// DIFF ADD 3129 +// HASH_VALUE 54ABB155377731DA +// INDEX 3129 +template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + +// DIFF ADD 3130 +// HASH_VALUE B57CFCD26513CBE9 +// INDEX 3130 +template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +// DIFF ADD 3131 +//Karavan +// HASH_VALUE BEAB366791F12CA8 +// INDEX 3131 +template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + +// DIFF ADD 3132 +// HASH_VALUE EC87DDEDBEAB1A7C +// INDEX 3132 +template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + +// DIFF ADD 3133 +// HASH_VALUE 6215633AF7D61EAD +// INDEX 3133 +template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + +// DIFF ADD 3134 +// HASH_VALUE 698F0DEDBEAB3288 +// INDEX 3134 +template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + +// DIFF ADD 3135 +// HASH_VALUE 4797FC3EA048EF90 +// INDEX 3135 +template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + +// DIFF ADD 3136 +// HASH_VALUE 138BC0C779BE9629 +// INDEX 3136 +template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3137 +// HASH_VALUE 3D988DF39FC4E132 +// INDEX 3137 +template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3138 +// HASH_VALUE C49F2CBAA048079C +// INDEX 3138 +template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + +// DIFF ADD 3139 +// HASH_VALUE 4712B2B92348FA2C +// INDEX 3139 +template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3140 +// HASH_VALUE FCA3459AFE195C9C +// INDEX 3140 +template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3141 +//Kami +// HASH_VALUE 1752E0828C86BC49 +// INDEX 3141 +template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + +// DIFF ADD 3142 +// HASH_VALUE E71C6D8E1752C497 +// INDEX 3142 +template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + +// DIFF ADD 3143 +// HASH_VALUE B553E6A08F7E8B99 +// INDEX 3143 +template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + +// DIFF ADD 3144 +// HASH_VALUE 64249D8E1752DCA3 +// INDEX 3144 +template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + +// DIFF ADD 3145 +// HASH_VALUE 63B8C9580F45D1C7 +// INDEX 3145 +template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + +// DIFF ADD 3146 +// HASH_VALUE AE0A0DC66A9E12EC +// INDEX 3146 +template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + +// DIFF ADD 3147 +// HASH_VALUE 0C14346C2E7706BF +// INDEX 3147 +template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + +// DIFF ADD 3148 +// HASH_VALUE 8379B7580FA601BD +// INDEX 3148 +template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + +// DIFF ADD 3149 +// HASH_VALUE 4E09BB2FE2866E71 +// INDEX 3149 +template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + +// DIFF ADD 3150 +// HASH_VALUE 8E36B0EF53F0AAEF +// INDEX 3150 +template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +// DIFF ADD 3151 +//Kami +// HASH_VALUE 7B798500BCF77817 +// INDEX 3151 +template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + +// DIFF ADD 3152 +// HASH_VALUE 178D295C7B796915 +// INDEX 3152 +template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + +// DIFF ADD 3153 +// HASH_VALUE 79421D2D35148456 +// INDEX 3153 +template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + +// DIFF ADD 3154 +// HASH_VALUE 9495595C7B798121 +// INDEX 3154 +template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + +// DIFF ADD 3155 +// HASH_VALUE F73562D8287F4539 +// INDEX 3155 +template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + +// DIFF ADD 3156 +// HASH_VALUE C7448138FE1BAB6C +// INDEX 3156 +template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3157 +// HASH_VALUE FF7B35D01A48CF11 +// INDEX 3157 +template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3158 +// HASH_VALUE 17F650D828E0752F +// INDEX 3158 +template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + +// DIFF ADD 3159 +// HASH_VALUE E70F4CE229ADB739 +// INDEX 3159 +template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3160 +// HASH_VALUE 2A5BCF557236780C +// INDEX 3160 +template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3161 +//double fame +// HASH_VALUE 996C6652173F8A6E +// INDEX 3161 +template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3162 +// HASH_VALUE 72D53BB3996C4A67 +// INDEX 3162 +template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3163 +// HASH_VALUE 978E7AA2FA9ACDC3 +// INDEX 3163 +template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3164 +// HASH_VALUE EFDD6BB3996C6273 +// INDEX 3164 +template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3165 +// HASH_VALUE B11993E574E686FB +// INDEX 3165 +template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + +// DIFF ADD 3166 +// HASH_VALUE C46C48EBAABD2C90 +// INDEX 3166 +template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + +// DIFF ADD 3167 +// HASH_VALUE 04993DAB1B27680E +// INDEX 3167 +template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + +// DIFF ADD 3168 +// HASH_VALUE B47995F153E68601 +// INDEX 3168 +template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + +// DIFF ADD 3169 +// HASH_VALUE 8BC361DA9453A3FF +// INDEX 3169 +template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + +// DIFF ADD 3170 +// HASH_VALUE 4F9C55ADF25DCAA5 +// INDEX 3170 +template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +// DIFF ADD 3171 +//double fame +// HASH_VALUE C59B4AE1EF99A5CA +// INDEX 3171 +template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3172 +// HASH_VALUE 4A2F560FC59B2EF6 +// INDEX 3172 +template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3173 +// HASH_VALUE 04FBEB52B72E0A26 +// INDEX 3173 +template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3174 +// HASH_VALUE C737860FC59B4602 +// INDEX 3174 +template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// DIFF ADD 3175 +// HASH_VALUE F840DCAD0DEC17AE +// INDEX 3175 +template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + +// DIFF ADD 3176 +// HASH_VALUE 5D72D99EF1E47558 +// INDEX 3176 +template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3177 +// HASH_VALUE A0BE5C113A6D362B +// INDEX 3177 +template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3178 +// HASH_VALUE FBA0DEB9ECEC17B4 +// INDEX 3178 +template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + +// DIFF ADD 3179 +// HASH_VALUE 1F40FA5AAD8D1771 +// INDEX 3179 +template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3180 +// HASH_VALUE 3B6D1EFFE5C4CB09 +// INDEX 3180 +template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3181 +//tribe +// HASH_VALUE F30C6AFAB04A96B2 +// INDEX 3181 +template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3182 +// HASH_VALUE 0BE047F7F30C4E0F +// INDEX 3182 +template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3183 +// HASH_VALUE C4BE8B0B7DA76C26 +// INDEX 3183 +template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3184 +// HASH_VALUE 88E877F7F30C661B +// INDEX 3184 +template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3185 +// HASH_VALUE C8A52C9624A72F3C +// INDEX 3185 +template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + +// DIFF ADD 3186 +// HASH_VALUE 0BB4E20088ABC469 +// INDEX 3186 +template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + +// DIFF ADD 3187 +// HASH_VALUE 39507C0FE97C0FE6 +// INDEX 3187 +template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + +// DIFF ADD 3188 +// HASH_VALUE CB5D2C96A66807BC +// INDEX 3188 +template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + +// DIFF ADD 3189 +// HASH_VALUE 066E87DE251ED9EF +// INDEX 3189 +template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + +// DIFF ADD 3190 +// HASH_VALUE BB4489A7CE0FCFEC +// INDEX 3190 +template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +// DIFF ADD 3191 +//tribe +// HASH_VALUE D53173A3D9C068CD +// INDEX 3191 +template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3192 +// HASH_VALUE 34561912D53157B8 +// INDEX 3192 +template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3193 +// HASH_VALUE 9D06F79611CE0ECE +// INDEX 3193 +template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3194 +// HASH_VALUE B15E4912D5316FC4 +// INDEX 3194 +template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// DIFF ADD 3195 +// HASH_VALUE BB0C2DFA1078F88E +// INDEX 3195 +template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + +// DIFF ADD 3196 +// HASH_VALUE F785AB527B12C5CD +// INDEX 3196 +template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3197 +// HASH_VALUE D2560DC230A358AE +// INDEX 3197 +template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3198 +// HASH_VALUE BEC42DFA9239D00E +// INDEX 3198 +template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + +// DIFF ADD 3199 +// HASH_VALUE 25B455FBC143F855 +// INDEX 3199 +template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// DIFF ADD 3200 +// HASH_VALUE 4FC12227E749435E +// INDEX 3200 +template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +// DIFF ADD 3201 +// HASH_VALUE B1EC466AFA97900F +// INDEX 3201 +template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + +// DIFF ADD 3202 +// HASH_VALUE BA28056B7AEA658E +// INDEX 3202 +template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + +// DIFF ADD 3203 +// HASH_VALUE 70FC77C97210A826 +// INDEX 3203 +template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + +// DIFF ADD 3204 +// HASH_VALUE 94E520FABB490F58 +// INDEX 3204 +template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3205 +// HASH_VALUE 22E20A9316306F48 +// INDEX 3205 +template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + +// DIFF ADD 3206 +// HASH_VALUE 5CF58A76A9A1C73B +// INDEX 3206 +template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + +// DIFF ADD 3207 +// HASH_VALUE 2E62010E219B2D6D +// INDEX 3207 +template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + +// DIFF ADD 3208 +// HASH_VALUE 5DA1113749606D7D +// INDEX 3208 +template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3209 +// HASH_VALUE 13317A07D69A9A0A +// INDEX 3209 +template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +// DIFF ADD 3210 +//default text +// HASH_VALUE F3805029EECA4B38 +// INDEX 3210 +template_task_kill_species_0_title_1 [Tuer des animaux $region.pr$ $region$] + +// DIFF ADD 3211 +// HASH_VALUE 501091954D3B9DD1 +// INDEX 3211 +template_task_kill_species_0_title_2 [Chasser des animaux $region.pr$ $region$] + +// DIFF ADD 3212 +// HASH_VALUE 911079934D6AD1D2 +// INDEX 3212 +template_task_kill_species_0_title_3 [Abattre des animaux $region.pr$ $region$] + +// DIFF ADD 3213 +// HASH_VALUE D12057AE2CACB1CE +// INDEX 3213 +template_task_kill_species_0_title_4 [Réguler les espèces $region.pr$ $region$] + +// DIFF ADD 3214 +// HASH_VALUE EC803CDDE670788A +// INDEX 3214 +template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux $region.pr$ $region$] + +// DIFF ADD 3215 +// HASH_VALUE 071898B14CC85CDA +// INDEX 3215 +template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux $region.pr$ $region$] + +// DIFF ADD 3216 +// HASH_VALUE 871864BE8DD85CD4 +// INDEX 3216 +template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux $region.pr$ $region$] + +// DIFF ADD 3217 +// HASH_VALUE 4DD0B4B68CE8604B +// INDEX 3217 +template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces $region.pr$ $region$] + +// DIFF ADD 3218 +// HASH_VALUE 6A3E7EE34E3299BD +// INDEX 3218 +template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux $region.pr$ $region$] + +// DIFF ADD 3219 +// HASH_VALUE 6FBE6EE48DA90538 +// INDEX 3219 +template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces $region.pr$ $region$] + +// DIFF ADD 3220 +//captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore +// HASH_VALUE 313FEE3236BAC0E2 +// INDEX 3220 +template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3221 +// HASH_VALUE 11610BB1360B4BF7 +// INDEX 3221 +template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3222 +// HASH_VALUE 5261F3AF363A7FF8 +// INDEX 3222 +template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3223 +// HASH_VALUE 91507127313FD247 +// INDEX 3223 +template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3224 +// HASH_VALUE ADD1B6F9CF4026B0 +// INDEX 3224 +template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3225 +// HASH_VALUE 8DD18A9C5478EEF8 +// INDEX 3225 +template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3226 +// HASH_VALUE 0DD156A99588EEF2 +// INDEX 3226 +template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3227 +// HASH_VALUE C6405FBB1427A65F +// INDEX 3227 +template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3228 +// HASH_VALUE A8FD1CEC96220E67 +// INDEX 3228 +template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3229 +// HASH_VALUE 481E24F521F9C95D +// INDEX 3229 +template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + +// DIFF ADD 3230 +//captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore +// HASH_VALUE ECEA33D769045546 +// INDEX 3230 +template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3231 +// HASH_VALUE 3C2E9D1650F97548 +// INDEX 3231 +template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3232 +// HASH_VALUE 7D2E85145028A949 +// INDEX 3232 +template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3233 +// HASH_VALUE C49A068BECEA17EC +// INDEX 3233 +template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3234 +// HASH_VALUE D89E485EE92E5001 +// INDEX 3234 +template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3235 +// HASH_VALUE E5194566A8C2219C +// INDEX 3235 +template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3236 +// HASH_VALUE 65191173E9D22196 +// INDEX 3236 +template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3237 +// HASH_VALUE EF96F0AAC53C392C +// INDEX 3237 +template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3238 +// HASH_VALUE 63A86191C96CA3CB +// INDEX 3238 +template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3239 +// HASH_VALUE 620C4E464CC65BC2 +// INDEX 3239 +template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// DIFF ADD 3240 +// HASH_VALUE 0F8457C4CBBA9929 +// INDEX 3240 +template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// DIFF ADD 3241 +// HASH_VALUE 76C70B2708821C51 +// INDEX 3241 +template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// DIFF ADD 3242 +// HASH_VALUE 8CD53EBD027EE685 +// INDEX 3242 +template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + +// DIFF ADD 3243 +// HASH_VALUE 5F7AA95A43DB0430 +// INDEX 3243 +template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + +// DIFF ADD 3244 +// HASH_VALUE E74501079B848D3D +// INDEX 3244 +template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + +// DIFF ADD 3245 +// HASH_VALUE 10039B767706CB8B +// INDEX 3245 +template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + +// DIFF ADD 3246 +// HASH_VALUE A945331D2BA147F2 +// INDEX 3246 +template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// DIFF ADD 3247 +// HASH_VALUE C8A77C3231CCEDB5 +// INDEX 3247 +template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// DIFF ADD 3248 +// HASH_VALUE 8642857E2B22E7AE +// INDEX 3248 +template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// DIFF ADD 3249 +// HASH_VALUE 14628B825B6D146B +// INDEX 3249 +template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +// DIFF ADD 3250 +//captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin +// HASH_VALUE F97ECC31E0C45EC5 +// INDEX 3250 +template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3251 +// HASH_VALUE D20C4D19F03C5BAF +// INDEX 3251 +template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3252 +// HASH_VALUE 130C3517F06B8FB0 +// INDEX 3252 +template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3253 +// HASH_VALUE 3B5A0F0AF97EB046 +// INDEX 3253 +template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3254 +// HASH_VALUE 6E7CF86189713668 +// INDEX 3254 +template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3255 +// HASH_VALUE 660016A041689988 +// INDEX 3255 +template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3256 +// HASH_VALUE E600E2AD82789982 +// INDEX 3256 +template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3257 +// HASH_VALUE EBB7EBDE16A3A20A +// INDEX 3257 +template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3258 +// HASH_VALUE 703CFAEB402CAC4A +// INDEX 3258 +template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3259 +// HASH_VALUE 024F34ADE2A40BC5 +// INDEX 3259 +template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// DIFF ADD 3260 +//captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo +// HASH_VALUE 4C7D55B1B1ED2D1F +// INDEX 3260 +template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3261 +// HASH_VALUE B100D60CC5105AD1 +// INDEX 3261 +template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3262 +// HASH_VALUE F200BE0AC53F8ED2 +// INDEX 3262 +template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3263 +// HASH_VALUE 0C83DE644C7D39C6 +// INDEX 3263 +template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3264 +// HASH_VALUE 4D7081545E45358A +// INDEX 3264 +template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3265 +// HASH_VALUE 62B44A9FCA60952A +// INDEX 3265 +template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3266 +// HASH_VALUE E2B416AC0B709524 +// INDEX 3266 +template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3267 +// HASH_VALUE 94F6572A15C6A048 +// INDEX 3267 +template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3268 +// HASH_VALUE C33B836B11557BA4 +// INDEX 3268 +template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3269 +// HASH_VALUE D72333CFC19894B8 +// INDEX 3269 +template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// DIFF ADD 3270 +//captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen +// HASH_VALUE 4AFB602288D584EA +// INDEX 3270 +template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3271 +// HASH_VALUE 0DB6D2A238513A94 +// INDEX 3271 +template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3272 +// HASH_VALUE 4EB6BAA038806E95 +// INDEX 3272 +template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3273 +// HASH_VALUE E36B352F4AFB4437 +// INDEX 3273 +template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3274 +// HASH_VALUE A9267DEAD186154D +// INDEX 3274 +template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3275 +// HASH_VALUE C8521B587B7703AA +// INDEX 3275 +template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3276 +// HASH_VALUE 4852E765BC8703A4 +// INDEX 3276 +template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3277 +// HASH_VALUE 334F7F1F04F166A4 +// INDEX 3277 +template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3278 +// HASH_VALUE C1B98EDCE83DD26F +// INDEX 3278 +template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3279 +// HASH_VALUE 4A6413921D4E904E +// INDEX 3279 +template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// DIFF ADD 3280 +// HASH_VALUE 45C3AC3113432054 +// INDEX 3280 +template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 3281 +// HASH_VALUE 734D9E7E78BE3CB3 +// INDEX 3281 +template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3282 +// HASH_VALUE 36E8E150868351F3 +// INDEX 3282 +template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3283 +// HASH_VALUE 45E43999389FDE2D +// INDEX 3283 +template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 3284 +// HASH_VALUE 27BCBDCFD146A1D4 +// INDEX 3284 +template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 3285 +// HASH_VALUE 18C0AD861F2A149A +// INDEX 3285 +template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3286 +// HASH_VALUE 77D3E8506365F406 +// INDEX 3286 +template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3287 +// HASH_VALUE 1258CCF1AADB02B9 +// INDEX 3287 +template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 3288 +// HASH_VALUE 78AE0A59F1BF3C0E +// INDEX 3288 +template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 3289 +// HASH_VALUE C6927D1FE2C32CC5 +// INDEX 3289 +template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3290 +// HASH_VALUE 0ACD5D8B41D6678F +// INDEX 3290 +template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3291 +// HASH_VALUE 51436B3EDC5B4B30 +// INDEX 3291 +template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// DIFF ADD 3292 +//default text +// HASH_VALUE C456FC2E023B2892 +// INDEX 3292 +template_task_loot_give_0_title_1 [Collecter des matières premières animales] + +// DIFF ADD 3293 +// HASH_VALUE ABAF429EC5B4E260 +// INDEX 3293 +template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + +// DIFF ADD 3294 +// HASH_VALUE 4D8AE571B7242635 +// INDEX 3294 +template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + +// DIFF ADD 3295 +// HASH_VALUE 1C761BF71106D92A +// INDEX 3295 +template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + +// DIFF ADD 3296 +// HASH_VALUE 6C431A1433E66146 +// INDEX 3296 +template_task_loot_give_0_title_5 [Une commande de matières premières animales] + +// DIFF ADD 3297 +// HASH_VALUE A5DF49A139004CD2 +// INDEX 3297 +template_task_loot_give_0_title_6 [Récolter des matières premières animales] + +// DIFF ADD 3298 +// HASH_VALUE CECCC168AE7F2E36 +// INDEX 3298 +template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + +// DIFF ADD 3299 +// HASH_VALUE D4195F84140BC725 +// INDEX 3299 +template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + +// DIFF ADD 3300 +// HASH_VALUE 4D2CB456255FF9D9 +// INDEX 3300 +template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + +// DIFF ADD 3301 +// HASH_VALUE 974F3F3AA5DACB81 +// INDEX 3301 +template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +// DIFF ADD 3302 +//Karavan / kitin +// HASH_VALUE 2C43C28B97799A5B +// INDEX 3302 +template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + +// DIFF ADD 3303 +// HASH_VALUE 5BD5574A79400892 +// INDEX 3303 +template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + +// DIFF ADD 3304 +// HASH_VALUE 0FBC11370800C0F2 +// INDEX 3304 +template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + +// DIFF ADD 3305 +// HASH_VALUE 4D0CEA1B579C8A92 +// INDEX 3305 +template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + +// DIFF ADD 3306 +// HASH_VALUE E71873E86982E614 +// INDEX 3306 +template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + +// DIFF ADD 3307 +// HASH_VALUE D859AAB6E76895AF +// INDEX 3307 +template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + +// DIFF ADD 3308 +// HASH_VALUE 652241EF778B8DAF +// INDEX 3308 +template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + +// DIFF ADD 3309 +// HASH_VALUE A73619356E4D751D +// INDEX 3309 +template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + +// DIFF ADD 3310 +// HASH_VALUE 1B83FD72A3D024AE +// INDEX 3310 +template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + +// DIFF ADD 3311 +// HASH_VALUE 159A0D3646FD0215 +// INDEX 3311 +template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +// DIFF ADD 3312 +//ambassador / bone, welcomer / bone, scout / bone +// HASH_VALUE E8187A6A6A7A1AB0 +// INDEX 3312 +template_task_loot_give_11_title_1 [Collecter des os] + +// DIFF ADD 3313 +// HASH_VALUE B54B08B8517C4C13 +// INDEX 3313 +template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + +// DIFF ADD 3314 +// HASH_VALUE 9A5B9F105177ACC1 +// INDEX 3314 +template_task_loot_give_11_title_3 [Fournir des os à $giver$] + +// DIFF ADD 3315 +// HASH_VALUE 3939BF352B92C097 +// INDEX 3315 +template_task_loot_give_11_title_4 [Commande spéciale d'os] + +// DIFF ADD 3316 +// HASH_VALUE D3684C965A845B08 +// INDEX 3316 +template_task_loot_give_11_title_5 [Une commande d'os] + +// DIFF ADD 3317 +// HASH_VALUE D9762C969635ACA1 +// INDEX 3317 +template_task_loot_give_11_title_6 [Rassembler des os] + +// DIFF ADD 3318 +// HASH_VALUE DA55431B95509B6B +// INDEX 3318 +template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + +// DIFF ADD 3319 +// HASH_VALUE 2B5C818CC4C108AC +// INDEX 3319 +template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + +// DIFF ADD 3320 +// HASH_VALUE 94D8B7C002A2A10B +// INDEX 3320 +template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + +// DIFF ADD 3321 +// HASH_VALUE EE92614255900C08 +// INDEX 3321 +template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +// DIFF ADD 3322 +//hunter / bone +// HASH_VALUE 69A8BB7F168D0D6E +// INDEX 3322 +template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + +// DIFF ADD 3323 +// HASH_VALUE AAE7868232CC4CA9 +// INDEX 3323 +template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + +// DIFF ADD 3324 +// HASH_VALUE BC0A6CEAABE1C6AD +// INDEX 3324 +template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + +// DIFF ADD 3325 +// HASH_VALUE 4C341FBA879A9FF0 +// INDEX 3325 +template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + +// DIFF ADD 3326 +// HASH_VALUE 64D467A804C2FF9E +// INDEX 3326 +template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + +// DIFF ADD 3327 +// HASH_VALUE AC28B63CCDDD8E22 +// INDEX 3327 +template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + +// DIFF ADD 3328 +// HASH_VALUE E2BDCDE6DF266D39 +// INDEX 3328 +template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + +// DIFF ADD 3329 +// HASH_VALUE FC3E6558134868F2 +// INDEX 3329 +template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + +// DIFF ADD 3330 +// HASH_VALUE 209189E09DBD36F2 +// INDEX 3330 +template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + +// DIFF ADD 3331 +// HASH_VALUE 1E2A9ABDF87C5AE4 +// INDEX 3331 +template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +// DIFF ADD 3332 +//tribe / bone +// HASH_VALUE 849E683170E8A2D0 +// INDEX 3332 +template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + +// DIFF ADD 3333 +// HASH_VALUE C5DD33348C27E10B +// INDEX 3333 +template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + +// DIFF ADD 3334 +// HASH_VALUE 49E6BC8C16F54367 +// INDEX 3334 +template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + +// DIFF ADD 3335 +// HASH_VALUE 07B219004622EDED +// INDEX 3335 +template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + +// DIFF ADD 3336 +// HASH_VALUE AE4F6219E4A230C6 +// INDEX 3336 +template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + +// DIFF ADD 3337 +// HASH_VALUE 42EC3E1AA482640D +// INDEX 3337 +template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + +// DIFF ADD 3338 +// HASH_VALUE EBBC5C8EC2B08BA5 +// INDEX 3338 +template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + +// DIFF ADD 3339 +// HASH_VALUE 4F2AE9EDF9A2E523 +// INDEX 3339 +template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + +// DIFF ADD 3340 +// HASH_VALUE C94724A88C928EB4 +// INDEX 3340 +template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + +// DIFF ADD 3341 +// HASH_VALUE E2C0C67CE5B1FD63 +// INDEX 3341 +template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +// DIFF ADD 3342 +//tribe / blood +// HASH_VALUE C5BF2D0CA2B73CC8 +// INDEX 3342 +template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + +// DIFF ADD 3343 +// HASH_VALUE 06FEF80FBEF67B03 +// INDEX 3343 +template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + +// DIFF ADD 3344 +// HASH_VALUE D9061C7046E38765 +// INDEX 3344 +template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + +// DIFF ADD 3345 +// HASH_VALUE 7BD6FA1FBDCC0D27 +// INDEX 3345 +template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + +// DIFF ADD 3346 +// HASH_VALUE 752D8C2173BE79FF +// INDEX 3346 +template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + +// DIFF ADD 3347 +// HASH_VALUE C7FFADDFDCEC4412 +// INDEX 3347 +template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + +// DIFF ADD 3348 +// HASH_VALUE 86D25C3F52B08B0C +// INDEX 3348 +template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + +// DIFF ADD 3349 +// HASH_VALUE 4FA0A24EF9AEDE23 +// INDEX 3349 +template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + +// DIFF ADD 3350 +// HASH_VALUE C9BDDD098C9E87B4 +// INDEX 3350 +template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + +// DIFF ADD 3351 +// HASH_VALUE 7DD6C62D75B1FDCA +// INDEX 3351 +template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +// DIFF ADD 3352 +//ambassador / meat, welcomer / meat, scout / meat +// HASH_VALUE E778939744B8685D +// INDEX 3352 +template_task_loot_give_1_title_1 [Collecter de la viande] + +// DIFF ADD 3353 +// HASH_VALUE 5061AD2E7D9C1224 +// INDEX 3353 +template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + +// DIFF ADD 3354 +// HASH_VALUE 6906B07246F43861 +// INDEX 3354 +template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + +// DIFF ADD 3355 +// HASH_VALUE FE799B3624C8EC53 +// INDEX 3355 +template_task_loot_give_1_title_4 [Commande spéciale de viande] + +// DIFF ADD 3356 +// HASH_VALUE D7E8979199979854 +// INDEX 3356 +template_task_loot_give_1_title_5 [Une commande de viande] + +// DIFF ADD 3357 +// HASH_VALUE A606F43860084FA5 +// INDEX 3357 +template_task_loot_give_1_title_6 [Rassembler de la viande] + +// DIFF ADD 3358 +// HASH_VALUE D7544309DA4404B7 +// INDEX 3358 +template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + +// DIFF ADD 3359 +// HASH_VALUE 858C44CA1D07C10D +// INDEX 3359 +template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + +// DIFF ADD 3360 +// HASH_VALUE EC6EC37192F83279 +// INDEX 3360 +template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + +// DIFF ADD 3361 +// HASH_VALUE 48C22480AED6C569 +// INDEX 3361 +template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +// DIFF ADD 3362 +//Karavan / blood +// HASH_VALUE ABC73DEB67C6A86C +// INDEX 3362 +template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + +// DIFF ADD 3363 +// HASH_VALUE EC0608EE8305E7A7 +// INDEX 3363 +template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + +// DIFF ADD 3364 +// HASH_VALUE 6B35EBEB480A4835 +// INDEX 3364 +template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + +// DIFF ADD 3365 +// HASH_VALUE 61DE0AFE82DB79CB +// INDEX 3365 +template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + +// DIFF ADD 3366 +// HASH_VALUE 2D5E50FC5C383CC3 +// INDEX 3366 +template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + +// DIFF ADD 3367 +// HASH_VALUE E33D29F2189AD3AA +// INDEX 3367 +template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + +// DIFF ADD 3368 +// HASH_VALUE 45609C7DAD226746 +// INDEX 3368 +template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + +// DIFF ADD 3369 +// HASH_VALUE BA321C63480F78CA +// INDEX 3369 +template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + +// DIFF ADD 3370 +// HASH_VALUE A3E5D3A29C395B26 +// INDEX 3370 +template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + +// DIFF ADD 3371 +// HASH_VALUE 2896106420BF05C2 +// INDEX 3371 +template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +// DIFF ADD 3372 +//ambassador / fur, welcomer / fur, scout / fur +// HASH_VALUE 2B29B75E13CBA05C +// INDEX 3372 +template_task_loot_give_21_title_1 [Collecter de la fourrure] + +// DIFF ADD 3373 +// HASH_VALUE 51A2C51ED6C35232 +// INDEX 3373 +template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + +// DIFF ADD 3374 +// HASH_VALUE 6EF6AB3F24B64FB7 +// INDEX 3374 +template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + +// DIFF ADD 3375 +// HASH_VALUE CA7AD33A2C480449 +// INDEX 3375 +template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + +// DIFF ADD 3376 +// HASH_VALUE 0549E8711729E058 +// INDEX 3376 +template_task_loot_give_21_title_5 [Une commande de fourrure] + +// DIFF ADD 3377 +// HASH_VALUE 2E45303CA71993AF +// INDEX 3377 +template_task_loot_give_21_title_6 [Rassembler de la fourrure] + +// DIFF ADD 3378 +// HASH_VALUE 57398317DCC5E062 +// INDEX 3378 +template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + +// DIFF ADD 3379 +// HASH_VALUE 068BD93C21E8D121 +// INDEX 3379 +template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + +// DIFF ADD 3380 +// HASH_VALUE F1CE83D62EF96A7D +// INDEX 3380 +template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + +// DIFF ADD 3381 +// HASH_VALUE C9C1B9F2B2B7D57D +// INDEX 3381 +template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +// DIFF ADD 3382 +//hunter / fur +// HASH_VALUE 05FF78E59BD4138D +// INDEX 3382 +template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + +// DIFF ADD 3383 +// HASH_VALUE 463E43E8B71352C8 +// INDEX 3383 +template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + +// DIFF ADD 3384 +// HASH_VALUE 843141594402576E +// INDEX 3384 +template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + +// DIFF ADD 3385 +// HASH_VALUE A92AEBD0B3F16862 +// INDEX 3385 +template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + +// DIFF ADD 3386 +// HASH_VALUE D4C6301DDF284702 +// INDEX 3386 +template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + +// DIFF ADD 3387 +// HASH_VALUE 744F8BAB16FE1FE3 +// INDEX 3387 +template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + +// DIFF ADD 3388 +// HASH_VALUE FBD849583C1C064B +// INDEX 3388 +template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + +// DIFF ADD 3389 +// HASH_VALUE 989522BE988F6E11 +// INDEX 3389 +template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + +// DIFF ADD 3390 +// HASH_VALUE E8B85E4F36DEC7B3 +// INDEX 3390 +template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + +// DIFF ADD 3391 +// HASH_VALUE F959F26D55A32359 +// INDEX 3391 +template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +// DIFF ADD 3392 +//tribe / fur +// HASH_VALUE 20F52597F52FA8EF +// INDEX 3392 +template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + +// DIFF ADD 3393 +// HASH_VALUE 6134F09A116EE72A +// INDEX 3393 +template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + +// DIFF ADD 3394 +// HASH_VALUE B9D88501946572CB +// INDEX 3394 +template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + +// DIFF ADD 3395 +// HASH_VALUE 78D4B57D1E05E739 +// INDEX 3395 +template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + +// DIFF ADD 3396 +// HASH_VALUE 0D855A98F7FEB8ED +// INDEX 3396 +template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + +// DIFF ADD 3397 +// HASH_VALUE 9FE2D72CBD9DE07F +// INDEX 3397 +template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + +// DIFF ADD 3398 +// HASH_VALUE 48B228A4EE075417 +// INDEX 3398 +template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + +// DIFF ADD 3399 +// HASH_VALUE EB51BE5CB604A798 +// INDEX 3399 +template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + +// DIFF ADD 3400 +// HASH_VALUE 656EF91749F45029 +// INDEX 3400 +template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + +// DIFF ADD 3401 +// HASH_VALUE 3FB692921108C6D5 +// INDEX 3401 +template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +// DIFF ADD 3402 +//hunter / plant +// HASH_VALUE 12F1E532A2B3D12C +// INDEX 3402 +template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + +// DIFF ADD 3403 +// HASH_VALUE 5330B035BEF21067 +// INDEX 3403 +template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + +// DIFF ADD 3404 +// HASH_VALUE ABB2FCF4D6028D5D +// INDEX 3404 +template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + +// DIFF ADD 3405 +// HASH_VALUE 778CD61B06422FFA +// INDEX 3405 +template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + +// DIFF ADD 3406 +// HASH_VALUE CFCF0F4BC50CC60F +// INDEX 3406 +template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + +// DIFF ADD 3407 +// HASH_VALUE 9BD04646A8FE55D2 +// INDEX 3407 +template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + +// DIFF ADD 3408 +// HASH_VALUE 7ED6C98F07D63D6A +// INDEX 3408 +template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + +// DIFF ADD 3409 +// HASH_VALUE A5878F0B9F6E2CB0 +// INDEX 3409 +template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + +// DIFF ADD 3410 +// HASH_VALUE 0F3919EAC8DEFDA2 +// INDEX 3410 +template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + +// DIFF ADD 3411 +// HASH_VALUE 860F21B9A1C58497 +// INDEX 3411 +template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +// DIFF ADD 3412 +//tribe / plant +// HASH_VALUE 5A984AB2DF71BA3B +// INDEX 3412 +template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// DIFF ADD 3413 +// HASH_VALUE 9BD715B5FBB0F976 +// INDEX 3413 +template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// DIFF ADD 3414 +// HASH_VALUE B1F20F2781DD6E7C +// INDEX 3414 +template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + +// DIFF ADD 3415 +// HASH_VALUE 865AA90A717AA44E +// INDEX 3415 +template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// DIFF ADD 3416 +// HASH_VALUE 6F99F6867C81D869 +// INDEX 3416 +template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// DIFF ADD 3417 +// HASH_VALUE 2D7B49D7CDEC136B +// INDEX 3417 +template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// DIFF ADD 3418 +// HASH_VALUE 161413EF41581BAF +// INDEX 3418 +template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + +// DIFF ADD 3419 +// HASH_VALUE 77DAB99194C7DACC +// INDEX 3419 +template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + +// DIFF ADD 3420 +// HASH_VALUE F1F7F44C27B7835D +// INDEX 3420 +template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + +// DIFF ADD 3421 +// HASH_VALUE 0D187DDD64598D6D +// INDEX 3421 +template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +// DIFF ADD 3422 +//hunter / meat +// HASH_VALUE 04BE60F542ADD37F +// INDEX 3422 +template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + +// DIFF ADD 3423 +// HASH_VALUE 45FD2BF85EEC12BA +// INDEX 3423 +template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + +// DIFF ADD 3424 +// HASH_VALUE 01F0F15348AC8E5E +// INDEX 3424 +template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + +// DIFF ADD 3425 +// HASH_VALUE A4CA2B6B17F0305E +// INDEX 3425 +template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + +// DIFF ADD 3426 +// HASH_VALUE D0E520095E29B290 +// INDEX 3426 +template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + +// DIFF ADD 3427 +// HASH_VALUE F10E3BA51AA856D3 +// INDEX 3427 +template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + +// DIFF ADD 3428 +// HASH_VALUE 5FD7115437BC46E6 +// INDEX 3428 +template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + +// DIFF ADD 3429 +// HASH_VALUE 97540ACE3F682E03 +// INDEX 3429 +template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + +// DIFF ADD 3430 +// HASH_VALUE 65770E493A88FEA3 +// INDEX 3430 +template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + +// DIFF ADD 3431 +// HASH_VALUE 785A5DFB51C21345 +// INDEX 3431 +template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +// DIFF ADD 3432 +//double fame hunter / meat +// HASH_VALUE E87BEAC56F4CF812 +// INDEX 3432 +template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + +// DIFF ADD 3433 +// HASH_VALUE 29BAB5C88B8B374D +// INDEX 3433 +template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + +// DIFF ADD 3434 +// HASH_VALUE E5295F357BF774E7 +// INDEX 3434 +template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + +// DIFF ADD 3435 +// HASH_VALUE 9AF76D1F94887DF1 +// INDEX 3435 +template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + +// DIFF ADD 3436 +// HASH_VALUE 321E6DE416358389 +// INDEX 3436 +template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + +// DIFF ADD 3437 +// HASH_VALUE D547A9874DF33C5C +// INDEX 3437 +template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + +// DIFF ADD 3438 +// HASH_VALUE DC6F5EE72DE9889A +// INDEX 3438 +template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + +// DIFF ADD 3439 +// HASH_VALUE 7B11949E6C075396 +// INDEX 3439 +template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + +// DIFF ADD 3440 +// HASH_VALUE 49B07C2B6DD3E42C +// INDEX 3440 +template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + +// DIFF ADD 3441 +// HASH_VALUE 655C3370C78B31E9 +// INDEX 3441 +template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +// DIFF ADD 3442 +//double fame hunter / kitin +// HASH_VALUE 11E10A0AABEDE0EA +// INDEX 3442 +template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + +// DIFF ADD 3443 +// HASH_VALUE 5220D50DC72C1F25 +// INDEX 3443 +template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + +// DIFF ADD 3444 +// HASH_VALUE 1A73383DCD851C21 +// INDEX 3444 +template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + +// DIFF ADD 3445 +// HASH_VALUE 40D30247E8D70A0B +// INDEX 3445 +template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + +// DIFF ADD 3446 +// HASH_VALUE D987F341493E161A +// INDEX 3446 +template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + +// DIFF ADD 3447 +// HASH_VALUE 7D652157714581FE +// INDEX 3447 +template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + +// DIFF ADD 3448 +// HASH_VALUE 4099F7C8C4F5C9BE +// INDEX 3448 +template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + +// DIFF ADD 3449 +// HASH_VALUE A477B4E3A8A83B6E +// INDEX 3449 +template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + +// DIFF ADD 3450 +// HASH_VALUE F1CEF4FB912529CE +// INDEX 3450 +template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + +// DIFF ADD 3451 +// HASH_VALUE DFB2E485643146CA +// INDEX 3451 +template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +// DIFF ADD 3452 +//double fame hunter / bone +// HASH_VALUE 21B48C7878C65A49 +// INDEX 3452 +template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + +// DIFF ADD 3453 +// HASH_VALUE 62F3577B94059984 +// INDEX 3453 +template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + +// DIFF ADD 3454 +// HASH_VALUE B237AE9E28791340 +// INDEX 3454 +template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + +// DIFF ADD 3455 +// HASH_VALUE 79D3444D6B5729C0 +// INDEX 3455 +template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + +// DIFF ADD 3456 +// HASH_VALUE 4891F17831612431 +// INDEX 3456 +template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + +// DIFF ADD 3457 +// HASH_VALUE A255F8F0FA75DBB5 +// INDEX 3457 +template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + +// DIFF ADD 3458 +// HASH_VALUE C6F63BC8127153C2 +// INDEX 3458 +template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + +// DIFF ADD 3459 +// HASH_VALUE B44A36517581B5CD +// INDEX 3459 +template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + +// DIFF ADD 3460 +// HASH_VALUE 16BECB941A558385 +// INDEX 3460 +template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + +// DIFF ADD 3461 +// HASH_VALUE D506A2226FF52538 +// INDEX 3461 +template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +// DIFF ADD 3462 +//double fame hunter / blood +// HASH_VALUE A0F3A16FB9E6C8FD +// INDEX 3462 +template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + +// DIFF ADD 3463 +// HASH_VALUE E1326C72D5250738 +// INDEX 3463 +template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + +// DIFF ADD 3464 +// HASH_VALUE A0173DE3E6C9DBDB +// INDEX 3464 +template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + +// DIFF ADD 3465 +// HASH_VALUE CB838D4D4AE585E0 +// INDEX 3465 +template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + +// DIFF ADD 3466 +// HASH_VALUE 2ECCE95C81D03823 +// INDEX 3466 +template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + +// DIFF ADD 3467 +// HASH_VALUE 90358735B8C5A350 +// INDEX 3467 +template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + +// DIFF ADD 3468 +// HASH_VALUE 43AF0AC60CC52FC7 +// INDEX 3468 +template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + +// DIFF ADD 3469 +// HASH_VALUE 33894B48B6A12381 +// INDEX 3469 +template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + +// DIFF ADD 3470 +// HASH_VALUE 049E5AD9D8A54B20 +// INDEX 3470 +template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + +// DIFF ADD 3471 +// HASH_VALUE 6506A2890A0B25E9 +// INDEX 3471 +template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +// DIFF ADD 3472 +//double fame hunter / fur +// HASH_VALUE BD0B49DEFD0D6068 +// INDEX 3472 +template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + +// DIFF ADD 3473 +// HASH_VALUE FE4A14E1194C9FA3 +// INDEX 3473 +template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + +// DIFF ADD 3474 +// HASH_VALUE 7A5E830DC19AA401 +// INDEX 3474 +template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + +// DIFF ADD 3475 +// HASH_VALUE DC75D159972AD644 +// INDEX 3475 +template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + +// DIFF ADD 3476 +// HASH_VALUE B883BAED0CC76C95 +// INDEX 3476 +template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + +// DIFF ADD 3477 +// HASH_VALUE 6A7CCD5F93966C76 +// INDEX 3477 +template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + +// DIFF ADD 3478 +// HASH_VALUE DF11B73A6F67ECD4 +// INDEX 3478 +template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + +// DIFF ADD 3479 +// HASH_VALUE 50A1F3B7FAC8BBEC +// INDEX 3479 +template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + +// DIFF ADD 3480 +// HASH_VALUE DEE5A003B3761446 +// INDEX 3480 +template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + +// DIFF ADD 3481 +// HASH_VALUE 015D6B74CCEBF14E +// INDEX 3481 +template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +// DIFF ADD 3482 +//tribe / meat +// HASH_VALUE 78B1F163332395A3 +// INDEX 3482 +template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + +// DIFF ADD 3483 +// HASH_VALUE B9F0BC664F62D4DE +// INDEX 3483 +template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + +// DIFF ADD 3484 +// HASH_VALUE 9B47649018BB3F5C +// INDEX 3484 +template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + +// DIFF ADD 3485 +// HASH_VALUE 4C8784DB09351A2E +// INDEX 3485 +template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + +// DIFF ADD 3486 +// HASH_VALUE 6541266435F2A5A1 +// INDEX 3486 +template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + +// DIFF ADD 3487 +// HASH_VALUE 8A120A219150AFDD +// INDEX 3487 +template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + +// DIFF ADD 3488 +// HASH_VALUE 4352683F52061C13 +// INDEX 3488 +template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + +// DIFF ADD 3489 +// HASH_VALUE 68106E56BAAEDE88 +// INDEX 3489 +template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + +// DIFF ADD 3490 +// HASH_VALUE E22DA9114D9E8719 +// INDEX 3490 +template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + +// DIFF ADD 3491 +// HASH_VALUE 3A56D22D75078ED1 +// INDEX 3491 +template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +// DIFF ADD 3492 +//ambassador / kitin, welcomer / kitin, scout / kitin +// HASH_VALUE 870624BBA9755C8E +// INDEX 3492 +template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + +// DIFF ADD 3493 +// HASH_VALUE 6757158F6944D2FC +// INDEX 3493 +template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + +// DIFF ADD 3494 +// HASH_VALUE 106F36CF9E99CBF2 +// INDEX 3494 +template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + +// DIFF ADD 3495 +// HASH_VALUE A8CF4C4B69984CC5 +// INDEX 3495 +template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + +// DIFF ADD 3496 +// HASH_VALUE EE0C85A876A68D41 +// INDEX 3496 +template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + +// DIFF ADD 3497 +// HASH_VALUE E4DB68FBD76C5F19 +// INDEX 3497 +template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + +// DIFF ADD 3498 +// HASH_VALUE 76B0D8758355D4D3 +// INDEX 3498 +template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + +// DIFF ADD 3499 +// HASH_VALUE 7B539380D7BBEFB2 +// INDEX 3499 +template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + +// DIFF ADD 3500 +// HASH_VALUE 8914D8520C4EE38E +// INDEX 3500 +template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + +// DIFF ADD 3501 +// HASH_VALUE 3E897336688AF30E +// INDEX 3501 +template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +// DIFF ADD 3502 +//tribe / kitin +// HASH_VALUE F09533F37B3B1E48 +// INDEX 3502 +template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + +// DIFF ADD 3503 +// HASH_VALUE A49AF8D98752BBA1 +// INDEX 3503 +template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + +// DIFF ADD 3504 +// HASH_VALUE 42B0EAED4BC4D2ED +// INDEX 3504 +template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + +// DIFF ADD 3505 +// HASH_VALUE 115E5B833B5E0E7F +// INDEX 3505 +template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + +// DIFF ADD 3506 +// HASH_VALUE FE9EB024B1512239 +// INDEX 3506 +template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + +// DIFF ADD 3507 +// HASH_VALUE 211E4B45F57A48BE +// INDEX 3507 +template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + +// DIFF ADD 3508 +// HASH_VALUE E0F87D20CC5CCD28 +// INDEX 3508 +template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + +// DIFF ADD 3509 +// HASH_VALUE 3ECC0331D9F2BB72 +// INDEX 3509 +template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + +// DIFF ADD 3510 +// HASH_VALUE FC7F827BAEBB2D7E +// INDEX 3510 +template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + +// DIFF ADD 3511 +// HASH_VALUE A314C38062B5FA9C +// INDEX 3511 +template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +// DIFF ADD 3512 +//Kami / kitin +// HASH_VALUE E9037E75CDAEF16D +// INDEX 3512 +template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + +// DIFF ADD 3513 +// HASH_VALUE 5EC4FF1F4D9A5085 +// INDEX 3513 +template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + +// DIFF ADD 3514 +// HASH_VALUE 121EBE88B3EE0AE9 +// INDEX 3514 +template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + +// DIFF ADD 3515 +// HASH_VALUE 0ACCA6058DD1E1A4 +// INDEX 3515 +template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + +// DIFF ADD 3516 +// HASH_VALUE A3B6C63BCFA3B220 +// INDEX 3516 +template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + +// DIFF ADD 3517 +// HASH_VALUE DB48528BBBC2DDA2 +// INDEX 3517 +template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + +// DIFF ADD 3518 +// HASH_VALUE 1E40202D33F0C0AF +// INDEX 3518 +template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + +// DIFF ADD 3519 +// HASH_VALUE F1D7530EB673A3A9 +// INDEX 3519 +template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + +// DIFF ADD 3520 +// HASH_VALUE A12457F424C4A472 +// INDEX 3520 +template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + +// DIFF ADD 3521 +// HASH_VALUE F634E1168E6DDEDA +// INDEX 3521 +template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +// DIFF ADD 3522 +// HASH_VALUE 678BD99A5D31453D +// INDEX 3522 +template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + +// DIFF ADD 3523 +// HASH_VALUE 5705585589047BD8 +// INDEX 3523 +template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3524 +// HASH_VALUE CC27842B0F8C1187 +// INDEX 3524 +template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3525 +// HASH_VALUE DCAD0570E3B9DBEC +// INDEX 3525 +template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3526 +// HASH_VALUE 561843E642C8B6C6 +// INDEX 3526 +template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + +// DIFF ADD 3527 +// HASH_VALUE BB935F457052A813 +// INDEX 3527 +template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3528 +// HASH_VALUE A62F2690253209F8 +// INDEX 3528 +template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3529 +// HASH_VALUE 41B40A31F7A817AB +// INDEX 3529 +template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3530 +// HASH_VALUE F214FA1BDBECAE4A +// INDEX 3530 +template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + +// DIFF ADD 3531 +// HASH_VALUE 1EE730B6CB662D05 +// INDEX 3531 +template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3532 +// HASH_VALUE A46FC665408859DB +// INDEX 3532 +template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// DIFF ADD 3533 +// HASH_VALUE 789C90CA500EDA20 +// INDEX 3533 +template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3534 +// HASH_VALUE DE530BECC3463BBB +// INDEX 3534 +template_task_supply_buy_item_botchat_1 [Pour un bon prix, j'achèterai $i1.pda$ $i1$] + +// DIFF ADD 3535 +// HASH_VALUE 38A390DCFBE6CCFC +// INDEX 3535 +template_task_supply_buy_item_botchat_10 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +// DIFF ADD 3536 +// HASH_VALUE ABE29F9F2D4563AF +// INDEX 3536 +template_task_supply_buy_item_botchat_2 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + ] + +// DIFF ADD 3537 +// HASH_VALUE B41544C3351763B9 +// INDEX 3537 +template_task_supply_buy_item_botchat_3 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +// DIFF ADD 3538 +// HASH_VALUE 3657142C3E1917B9 +// INDEX 3538 +template_task_supply_buy_item_botchat_4 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +// DIFF ADD 3539 +// HASH_VALUE 36F7A461985B97E6 +// INDEX 3539 +template_task_supply_buy_item_botchat_5 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +// DIFF ADD 3540 +// HASH_VALUE 81F7CC8525F12706 +// INDEX 3540 +template_task_supply_buy_item_botchat_6 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +// DIFF ADD 3541 +// HASH_VALUE 89C9CC8F2E64CC2A +// INDEX 3541 +template_task_supply_buy_item_botchat_7 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +// DIFF ADD 3542 +// HASH_VALUE 92CB808FB0A6AC93 +// INDEX 3542 +template_task_supply_buy_item_botchat_8 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +// DIFF ADD 3543 +// HASH_VALUE EC0D00BCB0463CCC +// INDEX 3543 +template_task_supply_buy_item_botchat_9 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +// DIFF ADD 3544 +// HASH_VALUE 88A1108C1A6AE7A1 +// INDEX 3544 +template_task_supply_buy_item_title [Que souhaitez-vous acheter ?] + +// DIFF ADD 3545 +// HASH_VALUE DFD066FB1915B138 +// INDEX 3545 +template_task_supply_sell_item_botchat_1 [Je vends $i1.pia$ $i1$ importés.] + +// DIFF ADD 3546 +// HASH_VALUE 4487E6C132D66096 +// INDEX 3546 +template_task_supply_sell_item_botchat_10 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +// DIFF ADD 3547 +// HASH_VALUE B2E6F985A4E53B3C +// INDEX 3547 +template_task_supply_sell_item_botchat_2 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + ] + +// DIFF ADD 3548 +// HASH_VALUE 3428C5EEADE7EF3C +// INDEX 3548 +template_task_supply_sell_item_botchat_3 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +// DIFF ADD 3549 +// HASH_VALUE 34C8552207296F69 +// INDEX 3549 +template_task_supply_sell_item_botchat_4 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +// DIFF ADD 3550 +// HASH_VALUE 7FC87D4654BFFF89 +// INDEX 3550 +template_task_supply_sell_item_botchat_5 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +// DIFF ADD 3551 +// HASH_VALUE 879A7D505D22A4AD +// INDEX 3551 +template_task_supply_sell_item_botchat_6 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +// DIFF ADD 3552 +// HASH_VALUE 909C3150DF648016 +// INDEX 3552 +template_task_supply_sell_item_botchat_7 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +// DIFF ADD 3553 +// HASH_VALUE EADEB17DDF04104E +// INDEX 3553 +template_task_supply_sell_item_botchat_8 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +// DIFF ADD 3554 +// HASH_VALUE 3874419D2A043872 +// INDEX 3554 +template_task_supply_sell_item_botchat_9 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +// DIFF ADD 3555 +//any +// HASH_VALUE 4926985998CA007B +// INDEX 3555 +template_task_supply_sell_item_title [Que vendez-vous ?] + +// DIFF ADD 3556 +//default text +// HASH_VALUE E5DC30CCB2D0FB1B +// INDEX 3556 +template_task_target_species_0_title_1 [Repérer la population animale de $region$] + +// DIFF ADD 3557 +// HASH_VALUE AFAB801F45F7751E +// INDEX 3557 +template_task_target_species_0_title_2 [Recenser la population animale de $region$] + +// DIFF ADD 3558 +// HASH_VALUE 842C6CBFB2D0FB12 +// INDEX 3558 +template_task_target_species_0_title_3 [Etudier la population animale de $region$] + +// DIFF ADD 3559 +// HASH_VALUE C64AC89381019CA9 +// INDEX 3559 +template_task_target_species_0_title_4 [Traquer les animaux de $region$] + +// DIFF ADD 3560 +// HASH_VALUE 69D1F08F691F7EA6 +// INDEX 3560 +template_task_target_species_0_title_5 [Pister les animaux de $region$] + +// DIFF ADD 3561 +// HASH_VALUE D570BD09DDEC0F82 +// INDEX 3561 +template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + +// DIFF ADD 3562 +// HASH_VALUE A95647A79F600396 +// INDEX 3562 +template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + +// DIFF ADD 3563 +// HASH_VALUE B370BD099B942391 +// INDEX 3563 +template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + +// DIFF ADD 3564 +// HASH_VALUE 87A0CA3142E6AB68 +// INDEX 3564 +template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + +// DIFF ADD 3565 +// HASH_VALUE 868911AA81CE4D72 +// INDEX 3565 +template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +// DIFF ADD 3566 +//captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore +// HASH_VALUE 7BD60BF2155DC8B9 +// INDEX 3566 +template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + +// DIFF ADD 3567 +// HASH_VALUE 971719A9782AEC75 +// INDEX 3567 +template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + +// DIFF ADD 3568 +// HASH_VALUE 1A2647E5155DC8B0 +// INDEX 3568 +template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + +// DIFF ADD 3569 +// HASH_VALUE 5DE53FF4155DC8BC +// INDEX 3569 +template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + +// DIFF ADD 3570 +// HASH_VALUE 2EB7976D678495B1 +// INDEX 3570 +template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + +// DIFF ADD 3571 +// HASH_VALUE 5E0AE13C46538E39 +// INDEX 3571 +template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + +// DIFF ADD 3572 +// HASH_VALUE 0CE31445355ADEBC +// INDEX 3572 +template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + +// DIFF ADD 3573 +// HASH_VALUE 3C0AE13C04FBA248 +// INDEX 3573 +template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + +// DIFF ADD 3574 +// HASH_VALUE DF0AE13C07CC5246 +// INDEX 3574 +template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + +// DIFF ADD 3575 +// HASH_VALUE FE9EAB6F4300C61C +// INDEX 3575 +template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +// DIFF ADD 3576 +//captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore +// HASH_VALUE 775B936B948A4FA6 +// INDEX 3576 +template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + +// DIFF ADD 3577 +// HASH_VALUE AC35FBA72C44A065 +// INDEX 3577 +template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + +// DIFF ADD 3578 +// HASH_VALUE 16ABCF5E948A4F9D +// INDEX 3578 +template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + +// DIFF ADD 3579 +// HASH_VALUE 596AC76D948A4FA9 +// INDEX 3579 +template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + +// DIFF ADD 3580 +// HASH_VALUE 69B6F84F8664E053 +// INDEX 3580 +template_task_target_species_2_title_5 [Pister les herbivore de $region$] + +// DIFF ADD 3581 +// HASH_VALUE 7DEA2CDE8152EF1B +// INDEX 3581 +template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + +// DIFF ADD 3582 +// HASH_VALUE 8B109B3231DF6635 +// INDEX 3582 +template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + +// DIFF ADD 3583 +// HASH_VALUE 5BEA2CDE3FFA032A +// INDEX 3583 +template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + +// DIFF ADD 3584 +// HASH_VALUE FEEA2CDE42CBB328 +// INDEX 3584 +template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + +// DIFF ADD 3585 +// HASH_VALUE 7626A342ADCE8674 +// INDEX 3585 +template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +// DIFF ADD 3586 +//captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin +// HASH_VALUE 76D6949157D54AB0 +// INDEX 3586 +template_task_target_species_3_title_1 [Repérer les kitins de $region$] + +// DIFF ADD 3587 +// HASH_VALUE 9739944D5630C861 +// INDEX 3587 +template_task_target_species_3_title_2 [Recenser les kitins de $region$] + +// DIFF ADD 3588 +// HASH_VALUE 1526D0841B044AA7 +// INDEX 3588 +template_task_target_species_3_title_3 [Etudier les kitins de $region$] + +// DIFF ADD 3589 +// HASH_VALUE 58E5C8939AF54AB3 +// INDEX 3589 +template_task_target_species_3_title_4 [Traquer les kitins de $region$] + +// DIFF ADD 3590 +// HASH_VALUE EB75978FEB556B12 +// INDEX 3590 +template_task_target_species_3_title_5 [Pister les kitins de $region$] + +// DIFF ADD 3591 +// HASH_VALUE 0645769D03118E5B +// INDEX 3591 +template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + +// DIFF ADD 3592 +// HASH_VALUE F536963C305A675B +// INDEX 3592 +template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + +// DIFF ADD 3593 +// HASH_VALUE E445769DC1B9A26A +// INDEX 3593 +template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + +// DIFF ADD 3594 +// HASH_VALUE 8745769DC48A5268 +// INDEX 3594 +template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + +// DIFF ADD 3595 +// HASH_VALUE 85883A955D6E761C +// INDEX 3595 +template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +// DIFF ADD 3596 +//captain / goo, patrolman / goo, hunter / goo, scout / goo +// HASH_VALUE 58F7D09FC46B0B50 +// INDEX 3596 +template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3597 +// HASH_VALUE 2234CE6BB63C49EC +// INDEX 3597 +template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3598 +// HASH_VALUE F7470C92C46B0B47 +// INDEX 3598 +template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3599 +// HASH_VALUE 3A0604A1C46B0B53 +// INDEX 3599 +template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3600 +// HASH_VALUE 132E5D5DD2AF9701 +// INDEX 3600 +template_task_target_species_4_title_5 [Pister les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3601 +// HASH_VALUE C935E38C2BCA5429 +// INDEX 3601 +template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3602 +// HASH_VALUE BBF157DC127BA369 +// INDEX 3602 +template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3603 +// HASH_VALUE A735E38CE9726838 +// INDEX 3603 +template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3604 +// HASH_VALUE 4A35E38CEC431836 +// INDEX 3604 +template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3605 +// HASH_VALUE 7879B46F9678A24C +// INDEX 3605 +template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo $region.pr$ $region$] + +// DIFF ADD 3606 +//captain / degen, patrolman / degen, hunter / degen, scout / degen +// HASH_VALUE 92ACA81E769C3328 +// INDEX 3606 +template_task_target_species_5_title_1 [Repérer les primitifs $region.pr$ $region$] + +// DIFF ADD 3607 +// HASH_VALUE F28DC93275D7A9D5 +// INDEX 3607 +template_task_target_species_5_title_2 [Recenser les primitifs $region.pr$ $region$] + +// DIFF ADD 3608 +// HASH_VALUE 31FCE411769C331F +// INDEX 3608 +template_task_target_species_5_title_3 [Etudier les primitifs $region.pr$ $region$] + +// DIFF ADD 3609 +// HASH_VALUE 74BBDC20769C332B +// INDEX 3609 +template_task_target_species_5_title_4 [Traquer les primitifs $region.pr$ $region$] + +// DIFF ADD 3610 +// HASH_VALUE 09BC4CD4721C648C +// INDEX 3610 +template_task_target_species_5_title_5 [Pister les primitifs $region.pr$ $region$] + +// DIFF ADD 3611 +// HASH_VALUE 69A2B017215843A0 +// INDEX 3611 +template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs $region.pr$ $region$] + +// DIFF ADD 3612 +// HASH_VALUE 6D227FB44C307BE8 +// INDEX 3612 +template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs $region.pr$ $region$] + +// DIFF ADD 3613 +// HASH_VALUE 47A2B017DF0057AF +// INDEX 3613 +template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs $region.pr$ $region$] + +// DIFF ADD 3614 +// HASH_VALUE EAA2B017E2D107AD +// INDEX 3614 +template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs $region.pr$ $region$] + +// DIFF ADD 3615 +// HASH_VALUE D760D063FAF64789 +// INDEX 3615 +template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs $region.pr$ $region$] + +// DIFF ADD 3616 +//captain / plant, patrolman / plant, hunter / plant, scout / plant +// HASH_VALUE 15C785835E0F3E8D +// INDEX 3616 +template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + +// DIFF ADD 3617 +// HASH_VALUE 5D005ECE3F053EDF +// INDEX 3617 +template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + +// DIFF ADD 3618 +// HASH_VALUE B417C1765E0F3E84 +// INDEX 3618 +template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + +// DIFF ADD 3619 +// HASH_VALUE F7D6B9855E0F3E90 +// INDEX 3619 +template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + +// DIFF ADD 3620 +// HASH_VALUE 625D120BCBD6008E +// INDEX 3620 +template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + +// DIFF ADD 3621 +// HASH_VALUE C25C4C197AF909D7 +// INDEX 3621 +template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + +// DIFF ADD 3622 +// HASH_VALUE 55958A19CF4B584D +// INDEX 3622 +template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + +// DIFF ADD 3623 +// HASH_VALUE A05C4C1938A11DE6 +// INDEX 3623 +template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + +// DIFF ADD 3624 +// HASH_VALUE 435C4C193B72CDE4 +// INDEX 3624 +template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + +// DIFF ADD 3625 +// HASH_VALUE A5B73F8ABA4B6F3A +// INDEX 3625 +template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +// DIFF ADD 3626 +// HASH_VALUE 5BD7EE439EFEBFE1 +// INDEX 3626 +template_task_target_species_intro_1_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// DIFF ADD 3627 +// HASH_VALUE F1BF2DD9945900AA +// INDEX 3627 +template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3628 +// HASH_VALUE 72E99DDF045E715D +// INDEX 3628 +template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3629 +// HASH_VALUE 03D975825F57167F +// INDEX 3629 +template_task_target_species_intro_1_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +// DIFF ADD 3630 +// HASH_VALUE 69148FBFDE8C7BB9 +// INDEX 3630 +template_task_target_species_intro_2_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// DIFF ADD 3631 +// HASH_VALUE 4D11A3CE8F70F247 +// INDEX 3631 +template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3632 +// HASH_VALUE CEABA3AA7A503BA3 +// INDEX 3632 +template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3633 +// HASH_VALUE 38C3641484F5FADA +// INDEX 3633 +template_task_target_species_intro_2_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +// DIFF ADD 3634 +// HASH_VALUE B5C88E1C400CFCAE +// INDEX 3634 +template_task_target_species_intro_3_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// DIFF ADD 3635 +// HASH_VALUE AB23CFE5D6F43B44 +// INDEX 3635 +template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3636 +// HASH_VALUE 1B284098571EAB4A +// INDEX 3636 +template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3637 +// HASH_VALUE 7621E5BAE80E83ED +// INDEX 3637 +template_task_target_species_intro_3_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +// DIFF ADD 3638 +// HASH_VALUE 83CCFFAA4607D3EB +// INDEX 3638 +template_task_target_species_intro_4_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// DIFF ADD 3639 +// HASH_VALUE F2DC2707EB0E2EC9 +// INDEX 3639 +template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3640 +// HASH_VALUE 11A7F3148FD34692 +// INDEX 3640 +template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// DIFF ADD 3641 +// HASH_VALUE EF2F77504D28CFF5 +// INDEX 3641 +template_task_target_species_intro_4_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +// DIFF ADD 3642 +//default text +// HASH_VALUE A2D3B049EA0C58D6 +// INDEX 3642 +template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + +// DIFF ADD 3643 +// HASH_VALUE 85BC01A2F1159079 +// INDEX 3643 +template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + +// DIFF ADD 3644 +// HASH_VALUE 431CC5FF91B0A467 +// INDEX 3644 +template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + +// DIFF ADD 3645 +// HASH_VALUE 02B7A06592A077C8 +// INDEX 3645 +template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + +// DIFF ADD 3646 +// HASH_VALUE 4BD144A82660BFC3 +// INDEX 3646 +template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + +// DIFF ADD 3647 +// HASH_VALUE 6A1812DA23093AA1 +// INDEX 3647 +template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + +// DIFF ADD 3648 +// HASH_VALUE 2F79838AEC6F9A7E +// INDEX 3648 +template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + +// DIFF ADD 3649 +// HASH_VALUE 6DBB51CCA943C600 +// INDEX 3649 +template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + +// DIFF ADD 3650 +// HASH_VALUE 0A2A5B952760C27A +// INDEX 3650 +template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + +// DIFF ADD 3651 +// HASH_VALUE EFB1A0DFD00C3E8B +// INDEX 3651 +template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +// DIFF ADD 3652 +//patrolman, scout, welcomer +// HASH_VALUE A2D3B049EA0C58D6 +// INDEX 3652 +template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + +// DIFF ADD 3653 +// HASH_VALUE 85BC01A2F1159079 +// INDEX 3653 +template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + +// DIFF ADD 3654 +// HASH_VALUE 431CC5FF91B0A467 +// INDEX 3654 +template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + +// DIFF ADD 3655 +// HASH_VALUE 02B7A06592A077C8 +// INDEX 3655 +template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + +// DIFF ADD 3656 +// HASH_VALUE 4BD144A82660BFC3 +// INDEX 3656 +template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + +// DIFF ADD 3657 +// HASH_VALUE 6A1812DA23093AA1 +// INDEX 3657 +template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + +// DIFF ADD 3658 +// HASH_VALUE 2F79838AEC6F9A7E +// INDEX 3658 +template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + +// DIFF ADD 3659 +// HASH_VALUE 6DBB51CCA943C600 +// INDEX 3659 +template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + +// DIFF ADD 3660 +// HASH_VALUE 0A2A5B952760C27A +// INDEX 3660 +template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + +// DIFF ADD 3661 +// HASH_VALUE EFB1A0DFD00C3E8B +// INDEX 3661 +template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +// DIFF ADD 3662 +//Kami +// HASH_VALUE FC676C2F55AD5091 +// INDEX 3662 +template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + +// DIFF ADD 3663 +// HASH_VALUE DF50BD885CB68834 +// INDEX 3663 +template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + +// DIFF ADD 3664 +// HASH_VALUE 9DB081E5FC519C22 +// INDEX 3664 +template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + +// DIFF ADD 3665 +// HASH_VALUE 54A6380F14806531 +// INDEX 3665 +template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + +// DIFF ADD 3666 +// HASH_VALUE 072FEBB2A61B640C +// INDEX 3666 +template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + +// DIFF ADD 3667 +// HASH_VALUE BEF486FB2758FA14 +// INDEX 3667 +template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + +// DIFF ADD 3668 +// HASH_VALUE 875AE6D8ECB96BC4 +// INDEX 3668 +template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + +// DIFF ADD 3669 +// HASH_VALUE 442E125A2AFB3906 +// INDEX 3669 +template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + +// DIFF ADD 3670 +// HASH_VALUE C24B0ED4C76A43CF +// INDEX 3670 +template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + +// DIFF ADD 3671 +// HASH_VALUE 6BF78AE5ACF18819 +// INDEX 3671 +template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +// DIFF ADD 3672 +//Karavan +// HASH_VALUE 3FA7B0451F78F97F +// INDEX 3672 +template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + +// DIFF ADD 3673 +// HASH_VALUE 2290019E26813122 +// INDEX 3673 +template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + +// DIFF ADD 3674 +// HASH_VALUE E0F0C5FBC61C4510 +// INDEX 3674 +template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + +// DIFF ADD 3675 +// HASH_VALUE 51B7903A40261D3E +// INDEX 3675 +template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + +// DIFF ADD 3676 +// HASH_VALUE 4B91985F40FA9800 +// INDEX 3676 +template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + +// DIFF ADD 3677 +// HASH_VALUE FD886C082AC8E6BD +// INDEX 3677 +template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + +// DIFF ADD 3678 +// HASH_VALUE E97AC6E0A1393E19 +// INDEX 3678 +template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + +// DIFF ADD 3679 +// HASH_VALUE 7AE8FBEB01898F4D +// INDEX 3679 +template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + +// DIFF ADD 3680 +// HASH_VALUE AC4902EAA0EF6A0F +// INDEX 3680 +template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + +// DIFF ADD 3681 +// HASH_VALUE 00B36EC9A429CDE1 +// INDEX 3681 +template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +// DIFF ADD 3682 +//tribe +// HASH_VALUE 03F921AD033A7D6C +// INDEX 3682 +template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + +// DIFF ADD 3683 +// HASH_VALUE E6E272060A43B50F +// INDEX 3683 +template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + +// DIFF ADD 3684 +// HASH_VALUE A4423663AADEC9FD +// INDEX 3684 +template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + +// DIFF ADD 3685 +// HASH_VALUE 9A7C31C94E38D04D +// INDEX 3685 +template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + +// DIFF ADD 3686 +// HASH_VALUE 6217D59B88C9D425 +// INDEX 3686 +template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + +// DIFF ADD 3687 +// HASH_VALUE B29AB7F3704C64AD +// INDEX 3687 +template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + +// DIFF ADD 3688 +// HASH_VALUE 48172E0AF51123CC +// INDEX 3688 +template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + +// DIFF ADD 3689 +// HASH_VALUE 9BC834FFFB462CC3 +// INDEX 3689 +template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + +// DIFF ADD 3690 +// HASH_VALUE 0CB71E75B8714FB9 +// INDEX 3690 +template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + +// DIFF ADD 3691 +// HASH_VALUE C2A55F09CF7F7660 +// INDEX 3691 +template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +// DIFF ADD 3692 +// HASH_VALUE E9C3F6EFA7B472D4 +// INDEX 3692 +template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 3693 +// HASH_VALUE C7CB35859D0FB39D +// INDEX 3693 +template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + +// DIFF ADD 3694 +// HASH_VALUE A0AE790F21B48447 +// INDEX 3694 +template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + +// DIFF ADD 3695 +// HASH_VALUE 5E037E80FF3C0883 +// INDEX 3695 +template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3696 +// HASH_VALUE 7629D56D6DB49217 +// INDEX 3696 +template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 3697 +// HASH_VALUE 9830304BDCC4BA95 +// INDEX 3697 +template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + +// DIFF ADD 3698 +// HASH_VALUE 71C8AE65208F6D16 +// INDEX 3698 +template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + +// DIFF ADD 3699 +// HASH_VALUE 93C06FCF2A342C4D +// INDEX 3699 +template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3700 +// HASH_VALUE A3167F9758B6DB85 +// INDEX 3700 +template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + +// DIFF ADD 3701 +// HASH_VALUE 9971C06036BE1A1B +// INDEX 3701 +template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + +// DIFF ADD 3702 +// HASH_VALUE 1D16910A0FA15EA5 +// INDEX 3702 +template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + +// DIFF ADD 3703 +// HASH_VALUE FB9E1546CDF66316 +// INDEX 3703 +template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// DIFF ADD 3704 +// HASH_VALUE 7160D37825909755 +// INDEX 3704 +too_encumbered_f [&CHK&Vous êtes trop encombrée.] + +// DIFF ADD 3705 +// HASH_VALUE 7160D3786762771E +// INDEX 3705 +too_encumbered_m [&CHK&Vous êtes trop encombré.] + +// DIFF ADD 3706 +// HASH_VALUE 2CCD88BF39DD9D7D +// INDEX 3706 +toxic_cloud_defender_hit [&DMG&Un nuage toxique vous atteint, infligeant $damage$ points de dégâts.] + +// DIFF ADD 3707 +// HASH_VALUE CDC21F60AD66548F +// INDEX 3707 +toxic_cloud_spectator_hit [&SYS&Un nuage toxique atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +// DIFF ADD 3708 +// HASH_VALUE 8D3E42EFAD14C1DF +// INDEX 3708 +unknown_crafted_item [&CHK&L'objet créé par l'action est inconnu du serveur ! Création avortée ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// DIFF ADD 3709 +// HASH_VALUE 8087AA4833C8275A +// INDEX 3709 +weapons_only_can_been_enchanted [&CHK&Seules les armes peuvent être enchantées.] + +// DIFF ADD 3710 +// HASH_VALUE C387764C33C82751 +// INDEX 3710 +weapons_only_can_been_recharged [&CHK&Seules les armes peuvent être rechargées.] + +// DIFF ADD 3711 +// HASH_VALUE 12BFDEE7037B1955 +// INDEX 3711 +whoami_newbguard [Salutations, jeune homin. Si l'on vient vous importuner, venez me trouver et je rallierai votre défense.] + +// DIFF ADD 3712 +// HASH_VALUE 86256E86ECE57393 +// INDEX 3712 +whoami_newbmerchant_weapon [Salutations jeune novice ! Je propose un choix impressionnant d'armes. Vous en aurez besoin pour combattre les dangereux animaux qui rôdent dans les environs !] + +// DIFF ADD 3713 +// HASH_VALUE 88E684F033495A3F +// INDEX 3713 +you_not_have_loot_right [&CHK&Vous n'avez pas le droit de piller cette carcasse pour le moment.] + +// DIFF ADD 3714 +// HASH_VALUE 57CD789BE0CED4F5 +// INDEX 3714 +you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer cette carcasse pour le moment.] + + +// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE diff --git a/translation/history/creature_words_en_56829092.txt b/translation/history/creature_words_en_56829092.txt new file mode 100644 index 0000000..09e900f Binary files /dev/null and b/translation/history/creature_words_en_56829092.txt differ diff --git a/translation/history/creature_words_fr_5682924F.txt b/translation/history/creature_words_fr_5682924F.txt new file mode 100644 index 0000000..ad058e5 Binary files /dev/null and b/translation/history/creature_words_fr_5682924F.txt differ diff --git a/translation/history/creature_words_fr_diff_5682771D.txt b/translation/history/creature_words_fr_diff_5682771D.txt new file mode 100644 index 0000000..5398f5a Binary files /dev/null and b/translation/history/creature_words_fr_diff_5682771D.txt differ diff --git a/translation/history/creature_words_wk_56828BAB.txt b/translation/history/creature_words_wk_56828BAB.txt new file mode 100644 index 0000000..0afeb29 Binary files /dev/null and b/translation/history/creature_words_wk_56828BAB.txt differ diff --git a/translation/history/creature_words_wk_56828BC1.txt b/translation/history/creature_words_wk_56828BC1.txt new file mode 100644 index 0000000..0afeb29 Binary files /dev/null and b/translation/history/creature_words_wk_56828BC1.txt differ diff --git a/translation/history/creature_words_wk_56828C62.txt b/translation/history/creature_words_wk_56828C62.txt new file mode 100644 index 0000000..0afeb29 Binary files /dev/null and b/translation/history/creature_words_wk_56828C62.txt differ diff --git a/translation/history/creature_words_wk_56828D51.txt b/translation/history/creature_words_wk_56828D51.txt new file mode 100644 index 0000000..0afeb29 Binary files /dev/null and b/translation/history/creature_words_wk_56828D51.txt differ diff --git a/translation/history/creature_words_wk_56828DB2.txt b/translation/history/creature_words_wk_56828DB2.txt new file mode 100644 index 0000000..0afeb29 Binary files /dev/null and b/translation/history/creature_words_wk_56828DB2.txt differ diff --git a/translation/history/creature_words_wk_56828DEA.txt b/translation/history/creature_words_wk_56828DEA.txt new file mode 100644 index 0000000..0afeb29 Binary files /dev/null and b/translation/history/creature_words_wk_56828DEA.txt differ diff --git a/translation/history/creature_words_wk_56828F13.txt b/translation/history/creature_words_wk_56828F13.txt new file mode 100644 index 0000000..4046f6b Binary files /dev/null and b/translation/history/creature_words_wk_56828F13.txt differ diff --git a/translation/history/creature_words_wk_56829092.txt b/translation/history/creature_words_wk_56829092.txt new file mode 100644 index 0000000..c1561ba Binary files /dev/null and b/translation/history/creature_words_wk_56829092.txt differ diff --git a/translation/history/creature_words_wk_568290E6.txt b/translation/history/creature_words_wk_568290E6.txt new file mode 100644 index 0000000..aaf3d95 Binary files /dev/null and b/translation/history/creature_words_wk_568290E6.txt differ diff --git a/translation/history/creature_words_wk_568290FA.txt b/translation/history/creature_words_wk_568290FA.txt new file mode 100644 index 0000000..aaf3d95 Binary files /dev/null and b/translation/history/creature_words_wk_568290FA.txt differ diff --git a/translation/history/creature_words_wk_568291C3.txt b/translation/history/creature_words_wk_568291C3.txt new file mode 100644 index 0000000..76c4aab Binary files /dev/null and b/translation/history/creature_words_wk_568291C3.txt differ diff --git a/translation/history/creature_words_wk_56829201.txt b/translation/history/creature_words_wk_56829201.txt new file mode 100644 index 0000000..76c4aab Binary files /dev/null and b/translation/history/creature_words_wk_56829201.txt differ diff --git a/translation/history/creature_words_wk_5682921E.txt b/translation/history/creature_words_wk_5682921E.txt new file mode 100644 index 0000000..76c4aab Binary files /dev/null and b/translation/history/creature_words_wk_5682921E.txt differ diff --git a/translation/history/creature_words_wk_5682924F.txt b/translation/history/creature_words_wk_5682924F.txt new file mode 100644 index 0000000..05e6c1c Binary files /dev/null and b/translation/history/creature_words_wk_5682924F.txt differ diff --git a/translation/history/creature_words_wk_568292ED.txt b/translation/history/creature_words_wk_568292ED.txt new file mode 100644 index 0000000..05e6c1c Binary files /dev/null and b/translation/history/creature_words_wk_568292ED.txt differ diff --git a/translation/history/creature_words_wk_568293F4.txt b/translation/history/creature_words_wk_568293F4.txt new file mode 100644 index 0000000..05e6c1c Binary files /dev/null and b/translation/history/creature_words_wk_568293F4.txt differ diff --git a/translation/history/creature_words_wk_56829460.txt b/translation/history/creature_words_wk_56829460.txt new file mode 100644 index 0000000..05e6c1c Binary files /dev/null and b/translation/history/creature_words_wk_56829460.txt differ diff --git a/translation/history/creature_words_wk_5682951C.txt b/translation/history/creature_words_wk_5682951C.txt new file mode 100644 index 0000000..05e6c1c Binary files /dev/null and b/translation/history/creature_words_wk_5682951C.txt differ diff --git a/translation/history/damagetype_words_fr_5682924F.txt b/translation/history/damagetype_words_fr_5682924F.txt new file mode 100644 index 0000000..080d7dc Binary files /dev/null and b/translation/history/damagetype_words_fr_5682924F.txt differ diff --git a/translation/history/damagetype_words_fr_diff_5682771D.txt b/translation/history/damagetype_words_fr_diff_5682771D.txt new file mode 100644 index 0000000..1409fc9 Binary files /dev/null and b/translation/history/damagetype_words_fr_diff_5682771D.txt differ diff --git a/translation/history/damagetype_words_wk_56828BAB.txt b/translation/history/damagetype_words_wk_56828BAB.txt new file mode 100644 index 0000000..0d4ad9d Binary files /dev/null and b/translation/history/damagetype_words_wk_56828BAB.txt differ diff --git a/translation/history/damagetype_words_wk_56828BC1.txt b/translation/history/damagetype_words_wk_56828BC1.txt new file mode 100644 index 0000000..0d4ad9d Binary files /dev/null and b/translation/history/damagetype_words_wk_56828BC1.txt differ diff --git a/translation/history/damagetype_words_wk_56828C62.txt b/translation/history/damagetype_words_wk_56828C62.txt new file mode 100644 index 0000000..0d4ad9d Binary files /dev/null and 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files /dev/null and b/translation/history/damagetype_words_wk_56828F13.txt differ diff --git a/translation/history/damagetype_words_wk_56829092.txt b/translation/history/damagetype_words_wk_56829092.txt new file mode 100644 index 0000000..0d4ad9d Binary files /dev/null and b/translation/history/damagetype_words_wk_56829092.txt differ diff --git a/translation/history/damagetype_words_wk_568290E6.txt b/translation/history/damagetype_words_wk_568290E6.txt new file mode 100644 index 0000000..0d4ad9d Binary files /dev/null and b/translation/history/damagetype_words_wk_568290E6.txt differ diff --git a/translation/history/damagetype_words_wk_568290FA.txt b/translation/history/damagetype_words_wk_568290FA.txt new file mode 100644 index 0000000..0d4ad9d Binary files /dev/null and b/translation/history/damagetype_words_wk_568290FA.txt differ diff --git a/translation/history/damagetype_words_wk_568291C3.txt b/translation/history/damagetype_words_wk_568291C3.txt new file mode 100644 index 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differ diff --git a/translation/history/ecosystem_words_wk_568292ED.txt b/translation/history/ecosystem_words_wk_568292ED.txt new file mode 100644 index 0000000..9580107 Binary files /dev/null and b/translation/history/ecosystem_words_wk_568292ED.txt differ diff --git a/translation/history/ecosystem_words_wk_568293F4.txt b/translation/history/ecosystem_words_wk_568293F4.txt new file mode 100644 index 0000000..9580107 Binary files /dev/null and b/translation/history/ecosystem_words_wk_568293F4.txt differ diff --git a/translation/history/ecosystem_words_wk_56829460.txt b/translation/history/ecosystem_words_wk_56829460.txt new file mode 100644 index 0000000..9580107 Binary files /dev/null and b/translation/history/ecosystem_words_wk_56829460.txt differ diff --git a/translation/history/ecosystem_words_wk_5682951C.txt b/translation/history/ecosystem_words_wk_5682951C.txt new file mode 100644 index 0000000..9580107 Binary files /dev/null and b/translation/history/ecosystem_words_wk_5682951C.txt differ diff --git a/translation/history/en_56829C22.uxt b/translation/history/en_56829C22.uxt new file mode 100644 index 0000000..1ac5128 --- /dev/null +++ b/translation/history/en_56829C22.uxt @@ -0,0 +1,21308 @@ +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6D27B7741CD6B7AB +// INDEX 1 +TheSagaOfRyzom [Ryzom Core] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE D013AFA22AA98C53 +// INDEX 3 +uittQuitRyzom [Quit Ryzom Core] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE E2F0CC7CD01AFC9C +// INDEX 72 +uiProcessing [Processing file:] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 73 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 74 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 646BE9110D7215C0 +// INDEX 75 +uiRebootConfirm [Ryzom Core will now relaunch. Please wait until Ryzom Core is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 76 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 77 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 78 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 79 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 80 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 81 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 82 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 83 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 84 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 85 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 86 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 87 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 88 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 89 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 90 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 91 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 92 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE D8E0162807826501 +// INDEX 93 +uiFirewallAlert [Please grant firewall permission for Ryzom Core] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 94 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 95 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 96 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 97 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 98 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 99 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 100 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 101 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 102 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 103 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 104 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 105 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 106 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 107 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 108 +uiClose [Close] + +// HASH_VALUE EAA366ECE145D30F +// INDEX 109 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 110 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 111 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 112 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 113 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 114 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 115 +bits [bits] + +// HASH_VALUE 259366239FBBC8B4 +// INDEX 116 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 117 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 118 +Shout [Shout: ] + +// HASH_VALUE C8648901DCFF44DE +// INDEX 119 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 120 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 121 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 122 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// HASH_VALUE 87A8142AE949CC6B +// INDEX 123 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 124 +uiRange [Range] + +// HASH_VALUE 9C55746512B7044F +// INDEX 125 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 126 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 127 +___faber_skill_sep___ [--------------------------------] + +// HASH_VALUE 6E074C942238548F +// INDEX 128 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 129 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 130 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 131 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 132 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 133 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 134 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 135 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 136 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 137 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 138 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 139 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 140 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 141 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 142 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 143 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 144 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 145 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 146 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 147 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 148 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 149 +ifUNDEFINED [Undefined] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 150 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 151 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 152 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 153 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 154 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 155 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 156 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 157 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 158 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 159 +ioKami [Kami] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 160 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 161 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 162 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 163 +atLIGHT [Light] + +// HASH_VALUE 6A5644916017488F +// INDEX 164 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 165 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 166 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 167 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 168 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 169 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 170 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 171 +wtUNKNOWN [Unknown] + +// HASH_VALUE 6498F4386498F438 +// INDEX 172 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 173 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 174 +stLARGE_SHIELD [Large shield] + +// HASH_VALUE 7058C44C649894A0 +// INDEX 175 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 176 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 177 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 178 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 179 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 180 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 181 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 182 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 183 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 184 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 185 +dtUNDEFINED [Undefined] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 186 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 187 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 188 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 189 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 190 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 191 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 192 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 193 +ecosysPrimaryRoot [Prime Roots] + +// HASH_VALUE 62C7348CE738649D +// INDEX 194 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 195 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 196 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 197 +mpcatUpgrade [Upgrade] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 198 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 199 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 200 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 201 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 202 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 203 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 204 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 205 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 206 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 207 +scoreUnknown [Unknown] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 208 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 209 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 210 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 211 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 212 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 213 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 214 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +bricktUNKNOWN [Unknown] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 216 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 217 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 218 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 219 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 220 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 221 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 222 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// HASH_VALUE E546D4771C56E06C +// INDEX 223 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 224 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 225 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 226 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 227 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 228 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 229 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 230 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 231 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 232 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 233 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 234 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 235 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 236 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 237 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 238 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 239 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 240 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 241 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 242 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 243 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 244 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 245 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 246 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 247 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 248 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 249 +mpft [Undefined Raw Material Target] + +// HASH_VALUE 8D999734D693746B +// INDEX 250 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 251 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 252 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 253 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 254 +mpfqExtremely [Excellent %p] + +// HASH_VALUE 9A07046D5FE60080 +// INDEX 255 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 256 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 257 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 258 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 259 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 260 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 261 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 262 +mpcolBlack [Black] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 263 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 264 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 265 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 266 +mpsapload3 [Very High] + +// HASH_VALUE 6D7804866957E48C +// INDEX 267 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 268 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 269 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 270 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 271 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 272 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 273 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 274 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 275 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 276 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 277 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 278 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 279 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 280 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 281 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 282 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 283 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 284 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 285 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 286 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 287 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 288 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 289 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 290 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 291 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 292 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 293 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 294 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 295 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 296 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 297 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 298 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 299 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 300 +mpstat33 [Healing Power] + +// HASH_VALUE 1FB5049096993C70 +// INDEX 301 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 302 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 303 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 304 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 305 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 306 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 307 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 308 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 309 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 310 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 311 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 312 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 313 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 314 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 315 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 316 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 317 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 318 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 319 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 320 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 321 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 322 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 323 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 324 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 325 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 326 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 327 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 328 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 329 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 330 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 331 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 332 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 333 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 334 +mpstatItemQualifier33 [of Healing Power] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 335 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 336 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 337 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 338 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 339 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 340 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 341 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 342 +ptNone [None] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 343 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 344 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 345 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 346 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 347 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 348 +rsNone [None] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 349 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 350 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 351 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 352 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 353 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 354 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 355 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 356 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 357 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 358 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 359 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 360 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 361 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 362 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 363 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 364 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 365 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 366 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 367 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 368 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 369 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 370 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 371 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 372 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 373 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 374 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 375 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 376 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 377 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 378 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 379 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 380 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 381 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 382 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 383 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 384 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 385 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 386 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 387 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 388 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 389 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 390 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 391 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 392 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 393 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 394 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 395 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 396 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 397 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 398 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 399 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 400 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 401 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 402 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 403 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 404 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 405 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 406 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 407 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 408 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 409 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 410 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 411 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 412 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 413 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 414 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 415 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 416 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 417 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 418 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 419 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 420 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 421 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 422 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 423 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 424 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 425 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 426 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 427 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 428 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 429 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 430 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 431 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 432 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 433 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 434 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 435 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 436 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 437 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 438 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 439 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 440 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 441 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 442 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 443 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 444 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 445 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 446 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 447 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 448 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 449 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 450 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 451 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 452 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 453 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 454 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 455 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 456 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 457 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 458 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 459 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 460 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 461 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 462 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 463 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 464 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 465 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 466 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 467 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 468 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 469 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 470 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 471 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 472 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 473 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 474 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 475 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 476 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 477 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 478 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 479 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 480 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 481 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 482 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 483 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 484 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 485 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 486 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 487 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 488 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 489 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 490 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 491 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 492 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 493 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 494 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 495 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 496 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 497 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 498 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 499 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 500 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 501 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 502 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 503 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 504 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 505 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 506 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 507 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 508 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 509 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 510 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 511 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 512 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 513 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 514 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 515 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 516 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 517 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 518 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 519 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 520 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 521 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 522 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 523 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 524 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 525 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 526 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 527 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 528 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 529 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 530 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 531 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 532 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 533 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 534 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 535 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 536 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 537 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 538 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 539 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 540 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 541 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 542 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 543 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 544 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 545 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 546 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 547 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 548 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 549 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 550 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 551 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 552 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 553 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 554 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 555 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 556 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 557 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 558 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 559 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 560 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 561 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 562 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 563 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 564 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 565 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 566 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 567 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 568 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 569 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 570 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 571 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 572 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 573 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 574 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 575 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 576 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 577 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 578 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 579 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 580 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 581 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 582 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 583 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 584 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 585 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 586 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 587 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 588 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 589 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 590 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 591 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 592 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 593 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 594 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 595 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 596 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 597 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 598 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 599 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 600 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 601 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 602 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 603 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 604 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 605 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 606 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 607 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 608 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 609 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 610 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 611 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 612 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 613 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 614 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 615 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 616 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 617 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 618 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 619 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 620 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 621 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 622 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 623 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 624 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 625 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 626 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 627 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 628 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 629 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 630 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 631 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 632 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 633 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 634 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 635 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 636 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 637 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 638 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 639 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 640 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 641 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 642 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 643 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 644 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 645 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 646 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 647 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 648 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 649 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 650 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 651 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 652 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 653 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 654 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 655 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 656 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 657 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 658 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 659 +uittEval [Evaluate raw material price] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 660 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 661 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 662 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 663 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 664 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 665 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 666 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 667 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 668 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 669 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 670 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 671 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 672 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 673 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 674 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 675 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 676 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 677 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 678 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 679 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 680 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 681 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 682 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 683 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 684 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 685 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 686 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 687 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 688 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 689 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 690 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 691 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 692 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 693 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 694 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 695 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 696 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 697 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 698 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 699 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 700 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 701 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 702 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 703 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 704 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 705 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 706 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 707 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 708 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 709 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 710 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 711 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 712 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 713 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 714 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 715 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 716 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 717 +uittStartFaRefine [Start Crafter refine] + +// HASH_VALUE 6C08D4806C08D480 +// INDEX 718 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 719 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 720 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 721 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 722 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 723 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 724 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 725 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 726 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 727 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 729 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 730 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 731 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 732 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 733 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 734 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 735 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 736 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 737 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 738 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 739 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 585B89C8F0076FAC +// INDEX 740 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Ryzom Core will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 741 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 742 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 743 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 744 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 745 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 746 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 747 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 748 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 749 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 750 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 751 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 752 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 753 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 754 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 755 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 756 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 757 +uigcSpanish [SPANISH] + +// HASH_VALUE A9D3CC17D0134551 +// INDEX 758 +uigcRequestReboot [Ryzom Core needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 759 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 760 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 761 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 762 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 763 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 764 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 765 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 766 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 767 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 768 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 769 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 770 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 771 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 772 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 773 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 774 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 775 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 776 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 777 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 778 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 779 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 780 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 781 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 782 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 783 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 784 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 785 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 786 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 787 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 788 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 789 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 790 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 791 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 792 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 793 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 794 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 795 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 796 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 797 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 798 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 799 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 800 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 801 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 802 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 803 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 804 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 805 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 806 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 807 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 808 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 809 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 810 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 811 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 812 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 813 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 814 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 815 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 816 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 817 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 818 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 819 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 820 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 821 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 822 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 823 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 824 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 825 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 826 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 827 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 828 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 829 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 830 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 831 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 832 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 833 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 834 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 835 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 836 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 837 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 838 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 839 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 840 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 841 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 842 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 843 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 844 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 845 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 846 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 847 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 848 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 849 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 850 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 851 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 852 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 853 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 854 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 855 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 856 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 857 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 858 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 859 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 860 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 861 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 862 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 863 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 864 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 865 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 866 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 867 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 868 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 869 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 870 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 871 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 872 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 873 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 874 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 875 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 876 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 877 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 878 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 879 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 880 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 881 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 882 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 883 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 884 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 885 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 886 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 887 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 888 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 889 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 890 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 891 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 892 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 893 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 894 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 895 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 896 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 897 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 898 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 899 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 900 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 901 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 902 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 903 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 904 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 905 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 906 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 907 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 908 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 909 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 910 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 911 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 912 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 913 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 914 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 915 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 916 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 917 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 918 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 919 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 920 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 921 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 922 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 923 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 924 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 925 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 926 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 927 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 928 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 929 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 930 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 931 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 932 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 933 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 934 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 935 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 936 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 937 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 938 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 939 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 940 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 941 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 942 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 943 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 944 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 945 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 946 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 947 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 948 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 949 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 950 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 951 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 952 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 953 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 954 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 955 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 956 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 957 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 958 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 959 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 960 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 961 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 962 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 963 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 964 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 965 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 966 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 967 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 968 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 969 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 970 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 971 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 972 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 973 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 974 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 975 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 976 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 977 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 978 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 979 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 980 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 981 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 982 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 983 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 984 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 985 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 986 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 987 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 988 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 989 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 990 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 991 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 992 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 993 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 994 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 995 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 996 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 997 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 998 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 999 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 1000 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1001 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1002 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1003 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1004 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1005 +uiVREnable [Enable VR] + +// HASH_VALUE 649CF434649CF434 +// INDEX 1006 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1007 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1008 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1009 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1010 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1011 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1012 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1013 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1014 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1015 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1016 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1017 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1018 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1019 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1020 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1021 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1022 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1023 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1024 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1025 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1026 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1027 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1028 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1029 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1030 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1031 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1032 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1033 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1034 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1035 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1036 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1037 +uimGcmEnterStable [Enter stable] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1038 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1039 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1040 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1041 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1042 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1043 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1044 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1045 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1046 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1047 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1048 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1049 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1050 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1051 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1052 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1053 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1054 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1055 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1056 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1057 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1058 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1059 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1060 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1061 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1062 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1063 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1064 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1065 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1066 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1067 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1068 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1069 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1070 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1071 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1072 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1073 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1074 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1075 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1076 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1077 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1078 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1079 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1080 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1081 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1082 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1083 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1084 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1085 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1086 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1087 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1088 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1089 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1090 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1091 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1092 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1093 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1094 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1095 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1096 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1097 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1098 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1099 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1100 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1101 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1102 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1103 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1104 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1105 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1106 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1107 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1108 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1109 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1110 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1111 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1112 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1113 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1114 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1115 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1116 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1117 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1118 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1119 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1120 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1121 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1122 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1123 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1124 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1125 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1126 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1127 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1128 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1129 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1130 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1131 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1132 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1133 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1134 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1135 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1136 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1137 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1138 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1139 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1140 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1141 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1142 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1143 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1144 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1145 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1146 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1147 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1148 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1149 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1150 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1151 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1152 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1153 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1154 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1155 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1156 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1157 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1158 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1159 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1160 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1161 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1162 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1163 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1164 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1165 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1166 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1167 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1168 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1169 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1170 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1171 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1172 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1173 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1174 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1175 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1176 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1177 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1178 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1179 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1180 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1181 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1182 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1183 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1184 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1185 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1186 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1187 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1188 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1189 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1190 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1191 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1192 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1193 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1194 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1195 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1196 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1197 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1198 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1199 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1200 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1201 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1202 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1203 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1204 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1205 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1206 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1207 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1208 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1209 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1210 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1211 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1212 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1213 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1214 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1215 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1216 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1217 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1218 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1219 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1220 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1221 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1222 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1223 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1224 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1225 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1226 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1227 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1228 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1229 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1230 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1231 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1232 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1233 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1234 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1235 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1236 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1237 +uittBack [Back] + +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1238 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1239 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1240 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1241 +uiLinkInfo [Details] + +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1242 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1243 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1244 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1245 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1246 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1247 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1248 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1249 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1250 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1251 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1252 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1253 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1254 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1255 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1256 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1257 +uiTIError [Items] + +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1258 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1259 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1260 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1261 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1262 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1263 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1264 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1265 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1266 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1267 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1268 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1269 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1270 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1271 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1272 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1273 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1274 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1275 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1276 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1277 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1278 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1279 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1280 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1281 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1282 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1283 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1284 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1285 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1286 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1287 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1288 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1289 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1290 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1291 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1292 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1293 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1294 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1295 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1296 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1297 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1298 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1299 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1300 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1301 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1302 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1303 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1304 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1305 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1306 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1307 +uihItemMisc [Miscellaneous] + +// HASH_VALUE 6498943064989430 +// INDEX 1308 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1309 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1310 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1311 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1312 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1313 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1314 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1315 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1316 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1317 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1318 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1319 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1320 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1321 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1322 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1323 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1324 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1325 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1326 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1327 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1328 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1329 +uiWishReg [Focus Reg] + +// HASH_VALUE D433345651734C4C +// INDEX 1330 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1331 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1332 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1333 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1334 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1335 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1336 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1337 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1338 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1339 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1340 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1341 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1342 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1343 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1344 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1345 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1346 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1347 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1348 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1349 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1350 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1351 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1352 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1353 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1354 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1355 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1356 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1357 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1358 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1359 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1360 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1361 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1362 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1363 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1364 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1365 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1366 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1367 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1368 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1369 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1370 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1371 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1372 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1373 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1374 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1376 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1377 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1378 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1379 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1380 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1381 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1382 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1384 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1385 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1386 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1387 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1388 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1389 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1390 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1391 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1392 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1393 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1394 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1395 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1396 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1397 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1398 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1399 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1400 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1401 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1402 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1403 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1404 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1405 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1406 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1407 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1408 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1409 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1410 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1411 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1412 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1413 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1414 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1415 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1416 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1417 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1418 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1419 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1420 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1421 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1422 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1423 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1424 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1425 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1426 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1427 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1428 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1429 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1430 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1431 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1432 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1433 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1434 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1435 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1436 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1437 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1438 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1439 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1440 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1441 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1442 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1443 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1444 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1445 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1446 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1447 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1448 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1449 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1451 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1453 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1454 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1455 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1457 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1459 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1461 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1463 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1465 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1467 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1469 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1470 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1471 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1473 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1474 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1475 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1477 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1478 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1479 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1480 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1481 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1483 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1485 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1486 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1487 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1489 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1491 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1493 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1495 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1497 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1499 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1501 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1502 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1503 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1504 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1505 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1507 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1509 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1511 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1513 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1515 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1517 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1519 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1521 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1523 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1525 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1526 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1527 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1528 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1529 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1530 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1531 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1532 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1533 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1534 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1535 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1536 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1537 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1538 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1539 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1540 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1541 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1542 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1543 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1544 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1545 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1546 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1547 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1548 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1549 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1550 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1551 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1552 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1553 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1554 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1555 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1556 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1557 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1558 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1559 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1560 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1561 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1562 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1563 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1564 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1565 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1566 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1567 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1569 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1570 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1571 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1572 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1573 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1574 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1575 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1576 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1577 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1578 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1579 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1580 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1581 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1582 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1583 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1584 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1585 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1586 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1587 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1588 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1589 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1590 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1591 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1592 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1593 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1594 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1595 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1596 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1597 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1598 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1599 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1600 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1601 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1602 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1603 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1604 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1605 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1606 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1607 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1608 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1609 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1610 +uimDismiss [Dismiss] + +/* OLD VALUE : [Set Successor] */ +// HASH_VALUE 140A78472EF8379C +// INDEX 1611 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1612 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1613 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1614 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1615 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1616 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1617 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1618 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1619 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1620 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1621 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1622 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1623 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1624 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1625 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1626 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1627 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1628 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1629 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1630 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1631 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1632 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1633 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1634 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1635 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1636 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1637 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1638 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1639 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1640 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1641 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1642 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1643 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1644 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1645 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1646 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1647 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1648 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1649 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1650 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1651 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1652 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1653 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1654 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1655 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1656 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1657 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1658 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1659 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1660 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1661 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1662 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1663 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1664 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1665 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1666 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1667 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1668 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1669 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1670 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1671 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1672 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1673 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1674 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1675 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1676 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1677 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1678 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1679 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1680 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1681 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1682 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1683 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1684 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1685 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1686 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1687 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1688 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1689 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1690 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1691 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1692 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1693 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1694 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1695 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1696 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1697 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1698 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1699 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1700 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1701 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1702 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1703 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1704 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1705 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1706 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1707 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1708 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1709 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1710 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1711 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1712 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1713 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1714 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1715 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1716 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1717 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1718 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1719 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1720 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1721 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1722 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1723 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1724 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1725 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1726 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1727 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1728 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1729 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1730 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1731 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1732 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1733 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1734 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1735 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1736 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1737 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1738 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1739 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1740 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1741 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1742 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1743 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1744 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1745 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1746 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1747 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1748 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1749 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1750 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1751 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1752 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1753 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1754 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1755 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1756 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1757 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1758 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1759 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1760 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1761 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1762 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1763 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1764 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1765 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1766 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1767 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1768 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1769 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1770 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1771 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1772 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1773 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1774 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1775 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1776 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1777 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1778 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1779 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1780 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1781 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1782 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1783 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1784 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1785 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1786 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1787 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1788 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1789 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1790 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1791 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1792 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1793 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1794 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1795 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1796 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1797 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1798 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1799 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1800 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1801 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1802 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1803 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1804 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1805 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1806 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1807 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1808 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1809 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1810 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1811 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1812 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1813 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1814 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1815 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1816 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1817 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1821 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1825 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1827 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1828 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1829 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1830 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1831 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1832 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1833 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1834 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1835 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1836 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1837 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1838 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1839 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1840 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1841 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1842 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1843 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1844 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1845 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1846 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1847 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1848 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1849 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1850 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1851 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1852 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1853 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1854 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1855 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1856 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1857 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1858 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1859 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1860 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1861 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1862 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1863 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1864 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1865 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1866 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1867 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1868 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1869 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1870 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1871 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1872 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1873 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1874 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1875 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1876 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1877 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1878 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1879 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1880 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1881 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1882 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1883 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1884 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1885 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1886 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1887 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1888 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1889 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1890 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1891 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1892 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1893 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1894 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1895 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1896 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1897 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1898 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1899 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1900 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1901 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1902 +uiCategory [Category] + +// HASH_VALUE 2717CC855F361882 +// INDEX 1903 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1904 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1905 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1906 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1907 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1908 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1909 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1910 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1911 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1912 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1913 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1914 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1915 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1916 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1917 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1918 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1919 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1920 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1921 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1922 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1923 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1924 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1925 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1926 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1927 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1928 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1929 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1930 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1931 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1932 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1933 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1934 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1935 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1936 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1937 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1938 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1939 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1940 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1941 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1942 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1943 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1944 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1945 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1946 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1947 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1948 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1949 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1950 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1951 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1952 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1953 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1954 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1955 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1956 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1957 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1958 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1959 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1960 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1961 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1962 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1963 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1964 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1965 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1966 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1967 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1968 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1969 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1970 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1971 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1972 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1973 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1974 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1975 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1976 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1977 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1978 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1979 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1980 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1981 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1982 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1983 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1984 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1985 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1986 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1987 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1988 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1989 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1990 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1991 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1992 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1993 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1994 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1995 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1996 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1997 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1998 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1999 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 2000 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2001 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2002 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2003 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2004 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2005 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2006 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2007 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2008 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2009 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2010 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2011 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2012 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2013 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2014 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2015 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2016 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2017 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2018 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2019 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2020 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2021 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2022 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2023 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2024 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2025 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2026 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2027 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2028 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2029 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2030 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2031 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2032 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2033 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2034 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2035 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2036 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2037 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2038 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2039 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2040 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2041 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2042 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2043 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2044 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2045 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2046 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2047 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2048 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2049 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2050 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2051 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2052 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2053 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2054 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2055 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2056 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2057 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2058 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2059 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2060 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2061 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2062 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2063 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2064 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2065 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2066 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2067 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2068 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2069 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2070 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2071 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2072 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2073 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2074 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2075 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2076 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2077 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2078 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2079 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2080 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2081 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2082 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2083 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2084 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2085 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2086 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2087 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2088 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2089 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2090 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2091 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2092 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2093 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2094 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2095 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2096 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2097 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2098 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2099 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2100 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2101 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2102 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2103 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2104 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2105 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2106 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2107 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2108 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2109 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2110 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2111 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2112 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2113 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2114 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2115 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2116 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2117 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2118 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2119 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2120 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2121 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2122 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2123 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2124 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2125 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2126 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2127 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2128 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2129 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2130 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2131 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2132 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2133 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2134 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2135 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2136 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2137 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2138 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2139 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2140 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2141 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2142 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2143 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2144 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2146 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2147 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2148 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2149 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2150 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2151 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2152 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2153 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2154 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2155 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2156 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2157 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2158 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2159 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2160 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2161 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2162 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2163 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2164 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2165 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2166 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2167 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2168 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2169 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2170 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2171 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2172 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2173 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2174 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2175 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2176 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2177 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2178 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2179 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2180 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2181 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2182 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2183 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2184 +uiDefmcwCol [CHOOSE COLOR] + +// HASH_VALUE 5A387B986B346094 +// INDEX 2185 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2186 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2187 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2188 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2189 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2190 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE 5803F40DBC91664D +// INDEX 2191 +uiSelectTitle [WELCOME TO Ryzom Core - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2192 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2193 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2194 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2195 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2196 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2197 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2198 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2199 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2200 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2201 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2202 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2203 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2204 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2205 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2206 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2207 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2208 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2209 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2210 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2211 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2212 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2213 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2214 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2215 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2216 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2217 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2218 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2219 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2220 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2221 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2222 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2223 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2224 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2225 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2226 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2227 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2228 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2229 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2230 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2231 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2232 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2233 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2234 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2235 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2236 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2237 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2238 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2239 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2240 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2241 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2242 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2243 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2244 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2245 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2246 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2247 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2248 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2249 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2250 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2251 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2252 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2253 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2254 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2255 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2256 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2257 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2258 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2259 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2260 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2261 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2262 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2263 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2264 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2265 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2266 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2267 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2268 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2269 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2270 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2271 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2272 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2273 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2274 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2275 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2276 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2277 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2278 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2279 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2280 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2281 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2282 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2283 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2284 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2285 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2286 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2287 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2288 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2289 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2290 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2291 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2292 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2293 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2294 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2295 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2296 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2297 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2298 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2299 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2300 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2301 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2302 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2303 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2304 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2305 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2306 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2307 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2308 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2309 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2310 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2311 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2312 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2313 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2314 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2315 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2316 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2317 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2318 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2319 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2323 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2324 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2325 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2326 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2327 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2328 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2329 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2330 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2331 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2332 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2333 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2334 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2335 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2336 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2337 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2338 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2339 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2340 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2341 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2342 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2343 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2344 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2345 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2346 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2347 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2348 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2349 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2350 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2351 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2352 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2353 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2354 +uiSHOUT [SHOUT] + +// HASH_VALUE 7058542C7058542C +// INDEX 2355 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2356 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2357 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2358 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2359 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2360 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2361 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2362 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2363 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2364 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2365 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2366 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2367 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2368 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2369 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2370 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2371 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2372 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2373 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2374 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2375 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2376 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2377 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2378 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2379 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2380 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2381 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2382 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2383 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2384 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2385 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2386 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2388 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2389 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2390 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2391 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2392 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2393 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2394 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2395 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2396 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2397 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2398 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2399 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2400 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2401 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2402 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2403 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2404 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2405 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2406 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2407 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2408 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2409 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2410 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2411 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2412 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2413 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2414 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2415 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2416 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2417 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2418 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2419 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2420 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2421 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2422 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2423 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2424 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2425 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2426 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2427 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2428 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2429 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2430 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2431 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2432 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2433 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2434 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2435 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2436 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2437 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2438 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2439 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2440 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2441 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2442 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2443 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2444 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2445 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2446 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2447 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2448 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2449 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2450 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2451 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2452 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2453 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2454 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2455 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2456 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2457 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2458 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2459 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2460 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2461 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2462 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2463 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2464 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2465 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2466 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2467 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2468 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2469 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2470 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2471 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2472 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2473 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2474 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2475 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2476 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2477 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2478 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2479 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2480 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2481 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2482 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2483 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2484 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2485 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2486 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2487 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2488 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2489 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2490 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2491 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2492 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2493 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2494 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2495 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2496 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2497 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2498 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2499 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2500 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2501 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2502 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2503 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2504 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2505 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2506 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2507 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2508 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2509 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2510 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2511 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2512 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2513 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2514 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2515 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2516 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2517 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2518 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2519 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2520 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2521 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2522 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2523 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2524 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2525 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2526 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2527 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2528 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2529 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2530 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2531 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2532 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2533 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2534 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2535 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2536 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 268BBD7F37E6D12C +// INDEX 2537 +msgPermanentlyBanned [&BC&You have been permanently banned from Ryzom Core.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2538 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2539 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2540 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2541 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2542 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2543 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2544 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2545 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2546 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2547 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2548 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2549 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2550 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2551 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2552 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2553 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2554 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2555 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2556 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2557 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2558 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2559 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2560 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2561 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2562 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2563 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2564 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2565 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2566 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2567 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2568 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2569 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2570 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2571 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2572 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2573 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2574 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2575 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2576 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2577 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2578 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2579 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2580 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2581 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2582 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2583 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2584 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2585 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2586 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2587 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2588 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2590 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2591 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2592 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2593 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2594 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2595 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2596 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2597 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2598 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2599 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2600 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2601 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2602 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2603 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2604 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2605 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2606 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2607 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2608 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2609 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2610 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2611 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2612 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2613 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2614 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2615 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2616 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2617 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2618 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2619 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2620 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2621 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2622 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2623 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2624 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2625 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2626 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2627 +uiToggleNames [Toggle Names] + +// HASH_VALUE EA39D0158B86C4B0 +// INDEX 2628 +region_majesticgarden [Majestic Garden] + +// HASH_VALUE 2BE9E8198DA6ACA6 +// INDEX 2629 +region_fleetinggarden [Fleeting Garden] + +// HASH_VALUE A462284558E9E7A9 +// INDEX 2630 +region_groveofconfusion [Grove of Confusion] + +// HASH_VALUE 53D7A47E24452881 +// INDEX 2631 +region_hiddensource [Hidden Source] + +// HASH_VALUE EE1894D66CB82ABE +// INDEX 2632 +region_knollofdissent [Knoll of Dissent] + +// HASH_VALUE E6D9706D0FA39FB7 +// INDEX 2633 +region_upperbog [Upper Bog] + +// HASH_VALUE EEF7FF4010F278B8 +// INDEX 2634 +region_hereticshovel [Heretic's Hovel] + +// HASH_VALUE 2BFA2C144E17C8B4 +// INDEX 2635 +region_nland [Matisian Forest] + +// HASH_VALUE 2948B49724A9A0A3 +// INDEX 2636 +place_yrkanis [Yrkanis] + +// HASH_VALUE A6D7046B5E17B080 +// INDEX 2637 +place_davae [Davae] + +// HASH_VALUE 265724756097D888 +// INDEX 2638 +place_natae [Natae] + +// HASH_VALUE 2C56F844AE54B464 +// INDEX 2639 +place_avalae [Avalae] + +// HASH_VALUE E877E882E0A70C75 +// INDEX 2640 +place_arena [Arena] + +// HASH_VALUE AD27F873AF46CC8C +// INDEX 2641 +place_stalli [Stalli] + +// HASH_VALUE 289714776057E07A +// INDEX 2642 +place_borea [Borea] + +// HASH_VALUE ECE8A07829958093 +// INDEX 2643 +place_nistia [Nistia] + +// HASH_VALUE AA29E09DA5486896 +// INDEX 2644 +place_rosilio [Rosilio] + +// HASH_VALUE A766048DA0163885 +// INDEX 2645 +place_miani [Miani] + +// HASH_VALUE C9D57BDDD6ECB3D8 +// INDEX 2646 +place_qai_lo [Qaï-Lo] + +// HASH_VALUE 6C58844C6CD4D09C +// INDEX 2647 +place_sheng_wo [Sheng-Wo] + +// HASH_VALUE 2C98543864989460 +// INDEX 2648 +place_men_xing [Nen-Xing] + +// HASH_VALUE D9CC99D6F38E7888 +// INDEX 2649 +place_koi_zun [Koï-Zun] + +// HASH_VALUE 9687608F61835354 +// INDEX 2650 +place_yin_piang [Yin-Piang] + +// HASH_VALUE 609CF468609CF468 +// INDEX 2651 +place_zora [Zora] + +// HASH_VALUE B192334AD1DE02E6 +// INDEX 2652 +place_jen_lai [Jen-Laï] + +// HASH_VALUE 10721F5193463867 +// INDEX 2653 +place_min_cho [Min-Cho] + +// HASH_VALUE 108A3DD3336E3C62 +// INDEX 2654 +place_hoi_cho [Hoï-Cho] + +// HASH_VALUE 50E1272208907ACA +// INDEX 2655 +uiLocationTitle [WHERE DO YOU WANT TO GO?] + +// HASH_VALUE 4B31842EC711BC30 +// INDEX 2656 +uiLocDest1Fyros [AEGUS] + +// HASH_VALUE 8950782A86B0AC2E +// INDEX 2657 +uiLocDest2Fyros [KAEMON] + +// HASH_VALUE D0A1D832CAC2E84A +// INDEX 2658 +uiLocDest3Fyros [SEKOVIX] + +// HASH_VALUE D123DC48CD93F447 +// INDEX 2659 +uiLocDest4Fyros [PHYXON] + +// HASH_VALUE CD4180198581C43C +// INDEX 2660 +uiLocDest5Fyros [GALEMUS] + +// HASH_VALUE 8D21F8338F42CC2C +// INDEX 2661 +uiLocDest1Matis [STALLI] + +// HASH_VALUE 089194174851601A +// INDEX 2662 +uiLocDest2Matis [BOREA] + +// HASH_VALUE CCE2A03809918033 +// INDEX 2663 +uiLocDest3Matis [NISTIA] + +// HASH_VALUE 8A21E03D8D42E836 +// INDEX 2664 +uiLocDest4Matis [ROSILIO] + +// HASH_VALUE 8760842D8810B825 +// INDEX 2665 +uiLocDest5Matis [MIANI] + +// HASH_VALUE 0D7100364E51C029 +// INDEX 2666 +uiLocDest1Tryker [AUBERMOUTH] + +// HASH_VALUE 489414084C105410 +// INDEX 2667 +uiLocDest2Tryker [BARKDELL] + +// HASH_VALUE 5490F4205810C414 +// INDEX 2668 +uiLocDest3Tryker [HOBWELLY] + +// HASH_VALUE 4494145C4CD04448 +// INDEX 2669 +uiLocDest4Tryker [WAVERTON] + +// HASH_VALUE C7A0AC354CD19C2A +// INDEX 2670 +uiLocDest5Tryker [DINGLETON] + +// HASH_VALUE B9D1FBBDBEEA33B8 +// INDEX 2671 +uiLocDest1Zorai [QAÏ-LO] + +// HASH_VALUE 4C50844C4CD4D01C +// INDEX 2672 +uiLocDest2Zorai [SHENG-WO] + +// HASH_VALUE 2C90543844909460 +// INDEX 2673 +uiLocDest3Zorai [NEN-XING] + +// HASH_VALUE C9C89996E388F848 +// INDEX 2674 +uiLocDest4Zorai [KOÏ-ZUN] + +// HASH_VALUE 8681E02F497F5314 +// INDEX 2675 +uiLocDest5Zorai [YIN-PIANG] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2676 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2677 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2678 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2679 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2680 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2681 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2682 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2683 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2684 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2685 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2686 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2687 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2688 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2689 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2690 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2691 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2692 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2693 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2694 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2695 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2696 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2697 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2698 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2699 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2700 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2701 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2702 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2703 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2704 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2705 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2706 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2707 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2708 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2709 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2710 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2711 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2712 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2713 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2714 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2715 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2716 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2717 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2718 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2719 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2720 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2721 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2722 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2723 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2724 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2725 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2726 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2727 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2728 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2729 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2730 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2731 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2732 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2733 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2734 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2735 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2736 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2737 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2738 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2739 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2740 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2741 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2742 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2743 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2744 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2745 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2746 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2747 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2748 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2749 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2750 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2751 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2752 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2753 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2754 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2755 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2756 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2757 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2758 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2759 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2760 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2761 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2762 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2763 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2764 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2765 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2766 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2767 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2768 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2769 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2770 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2771 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2772 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2773 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2774 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2775 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2776 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2777 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2778 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2779 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2780 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2781 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2782 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2783 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2784 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2785 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2786 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2787 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2788 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2789 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2790 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2791 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2792 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2793 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2794 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2795 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2796 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2797 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2798 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2799 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2800 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2801 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2802 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2803 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2804 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2805 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2806 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2807 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2808 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2809 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2810 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2811 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2812 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2813 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2814 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2815 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2816 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2817 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2818 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2819 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2820 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2821 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2822 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2823 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2824 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2825 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2826 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2827 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2828 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2829 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2830 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2831 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2832 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2833 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2834 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2835 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2836 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2837 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2838 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2839 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2840 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2841 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2842 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2843 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2844 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2845 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2846 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2847 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2848 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2849 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2850 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2851 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2852 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2853 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2854 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2855 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2856 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2857 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2858 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2859 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2860 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2861 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2862 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2863 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2864 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2865 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2866 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2867 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2868 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2869 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2870 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2871 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2872 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2873 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2874 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2875 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2876 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2877 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2878 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2879 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2880 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2881 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2882 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2883 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2884 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2885 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2886 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2887 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2888 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2889 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2890 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2891 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2892 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2893 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2894 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2895 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2896 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2897 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2898 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2899 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2900 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2901 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2902 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2903 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2904 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2905 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2906 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2907 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2908 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2909 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2910 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2911 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2912 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2913 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2914 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2915 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2916 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2917 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2918 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2919 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2920 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2921 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2922 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2923 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2924 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2925 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2926 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2927 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2928 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2929 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2930 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2931 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2932 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2933 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2934 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2935 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2936 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2937 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2938 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2939 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2940 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2941 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2942 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2943 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2944 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2945 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2946 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2947 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2948 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2949 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2950 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2951 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2952 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2953 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2954 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2955 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2956 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2957 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2958 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2959 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2960 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2961 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2962 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2963 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2964 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2965 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2966 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2967 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2968 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2969 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2970 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2971 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2972 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2973 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2974 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2975 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2976 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2977 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2978 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2979 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2980 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2981 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2982 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2983 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2984 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2985 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2986 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2987 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2988 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2989 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2990 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2991 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2992 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2993 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2994 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2995 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2996 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2997 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2998 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2999 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 3000 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 3001 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 3002 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 3003 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 3004 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 3005 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 3006 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3007 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 3008 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 3009 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 3010 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 3011 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 3012 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 3013 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 3014 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 3015 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 3016 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 3017 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 3018 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 3019 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 3020 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 3021 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 3022 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 3023 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 3024 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3025 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 3026 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 3027 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 3028 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 3029 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3030 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3031 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3032 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 3033 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 3034 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 3035 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 3036 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 3037 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 3038 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 3039 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 3040 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 3041 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 3042 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 3043 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 3044 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 3045 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 3046 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 3047 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 3048 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3049 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3050 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3051 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3052 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3053 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3054 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3055 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3056 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3057 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3058 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3059 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3060 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3061 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3062 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3063 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3064 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3065 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3066 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3067 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3068 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3069 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3070 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3071 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3072 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3073 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3074 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3075 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3076 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3077 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3078 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3079 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3080 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3081 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3082 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3083 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3084 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3085 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3086 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3087 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3088 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3089 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3090 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3091 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3092 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3093 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3094 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3095 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3096 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3097 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3098 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3099 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3100 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3101 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3102 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3103 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3104 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3105 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3106 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3107 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3108 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3109 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3110 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3111 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3112 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3113 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3114 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3115 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3116 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3117 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3118 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3119 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3120 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3121 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3122 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3123 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3124 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3125 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3126 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3127 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3128 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3129 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3130 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3131 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3132 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3133 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3134 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3135 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3136 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3137 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3138 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3139 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3140 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3141 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3142 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3143 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3144 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3145 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3146 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3147 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3148 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3149 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3150 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3151 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3152 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3153 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3154 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3155 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3156 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3157 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3158 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3159 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3160 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3161 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3162 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3163 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3164 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3165 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3166 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3167 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3168 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3169 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3170 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3171 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3172 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3173 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3174 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3175 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3176 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3177 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3178 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3179 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3180 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3181 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3182 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3183 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3184 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3185 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3186 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3187 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3188 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3189 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3190 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3191 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3192 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3193 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3194 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3195 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3196 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3197 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3198 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3199 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3200 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3201 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3202 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3203 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3204 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3205 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3206 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3207 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3208 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3209 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3210 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3211 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3212 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3213 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3214 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3215 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3216 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3217 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3218 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3219 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3220 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3221 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3222 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3223 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3224 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3225 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3226 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3227 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3228 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3229 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3230 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3231 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3232 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3233 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3234 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3235 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3236 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3237 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3238 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3239 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3240 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3241 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3242 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3243 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3244 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3245 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3246 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3247 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3248 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3249 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3250 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3251 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3252 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3253 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3254 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3255 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3256 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3257 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3258 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3259 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3260 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3261 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3262 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3263 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3264 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3265 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3266 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3267 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3268 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3269 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3270 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3271 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3272 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3273 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3274 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3275 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3276 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3277 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3278 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3279 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3280 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3281 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3282 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3283 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3284 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3285 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3286 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3287 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3288 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3289 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3290 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3291 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3292 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3293 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3294 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3295 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3296 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3297 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3298 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3299 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3300 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3301 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3302 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3303 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3304 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3305 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3306 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3307 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3308 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3309 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3310 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3311 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE E889A092E3370883 +// INDEX 3312 +Refugee [Refugee] + +// HASH_VALUE 2BE64C8EA2363C8C +// INDEX 3313 +Homin [Homin] + +// HASH_VALUE 6C59B89C5D742836 +// INDEX 3314 +Novice_Artisan [Novice Crafter] + +// HASH_VALUE A9BAD097A6637840 +// INDEX 3315 +Novice_Warrior [Novice Warrior] + +// HASH_VALUE 669C0C5E5CB0CCAC +// INDEX 3316 +Novice_Harvester [Novice Harvester] + +// HASH_VALUE 64C9D88519A05392 +// INDEX 3317 +Novice_Magician [Novice Magician] + +// HASH_VALUE 5521E84CD8FB94BB +// INDEX 3318 +Artisan_Apprentice [Crafter Apprentice ] + +// HASH_VALUE 5D32A46A15BC009F +// INDEX 3319 +Warrior_Apprentice [Warrior Apprentice ] + +// HASH_VALUE 19E9BC392E79C442 +// INDEX 3320 +Magician_Apprentice [Magician Apprentice ] + +// HASH_VALUE 6B5B6037E18072C8 +// INDEX 3321 +Fyros_Artisan_Apprentice [Fyros Crafter Apprentice ] + +// HASH_VALUE 6BFA1C3EE18072C2 +// INDEX 3322 +Matis_Artisan_Apprentice [Matis Crafter Apprentice ] + +// HASH_VALUE EC698F9B94F010B1 +// INDEX 3323 +Tryker_Artisan_Apprentice [Tryker Crafter Apprentice ] + +// HASH_VALUE E8BA884BE1806436 +// INDEX 3324 +Zorai_Artisan_Apprentice [Zoraï Crafter Apprentice ] + +// HASH_VALUE EA085C4FA2C13AB0 +// INDEX 3325 +Melee_Warrior_Apprentice [Melee Warrior Apprentice ] + +// HASH_VALUE 2CF9FF48E1D4F0AE +// INDEX 3326 +Sniper_Apprentice [Sniper Apprentice ] + +// HASH_VALUE AACB5069AD7225CC +// INDEX 3327 +Fyros_Armorer_Apprentice [Fyros Armorer Apprentice] + +// HASH_VALUE AA6A2873279225CC +// INDEX 3328 +Fyros_Jeweler_Apprentice [Fyros Jeweler Apprentice] + +// HASH_VALUE EB67CB83EC88E39C +// INDEX 3329 +Fyros_Weapon_Smith_Apprentice [Fyros Weaponsmith Apprentice] + +// HASH_VALUE E2CB1C3DF20697CD +// INDEX 3330 +Fyros_Munitioner_Apprentice [Fyros Munitioner Apprentice] + +// HASH_VALUE 2ABB8C89560EBFC4 +// INDEX 3331 +Fyros_Gun_Smith_Apprentice [Fyros Gunsmith Apprentice] + +// HASH_VALUE 69379F8BAD48E39C +// INDEX 3332 +Fyros_Shield_Smith_Apprentice [Fyros Shieldsmith Apprentice] + +// HASH_VALUE A80B9077AD7225CC +// INDEX 3333 +Matis_Armorer_Apprentice [Matis Armorer Apprentice] + +// HASH_VALUE A8AA6881279225CC +// INDEX 3334 +Matis_Jeweler_Apprentice [Matis Jeweler Apprentice] + +// HASH_VALUE 6A876B8A6BA883A3 +// INDEX 3335 +Matis_Weapon_Smith_Apprentice [Matis Weaponsmith Apprentice] + +// HASH_VALUE 23EBBC44F2A69FB5 +// INDEX 3336 +Matis_Munitioner_Apprentice [Matis Munitioner Apprentice] + +// HASH_VALUE 2A5A4890560EBFBE +// INDEX 3337 +Matis_Gun_Smith_Apprentice [Matis Gunsmith Apprentice] + +// HASH_VALUE E8573F922C6883A3 +// INDEX 3338 +Matis_Shield_Smith_Apprentice [Matis Shieldsmith Apprentice] + +// HASH_VALUE 2DDB909B80C1F8A3 +// INDEX 3339 +Tryker_Armorer_Apprentice [Tryker Armorer Apprentice] + +// HASH_VALUE AC3BB88EC2C1F8A3 +// INDEX 3340 +Tryker_Jeweler_Apprentice [Tryker Jeweler Apprentice] + +// HASH_VALUE DD36C09BE626A8A8 +// INDEX 3341 +Tryker_Weapon_Smith_Apprentice [Tryker Weaponsmith Apprentice] + +// HASH_VALUE 6C77A7AF21D51892 +// INDEX 3342 +Tryker_Munitioner_Apprentice [Tryker Munitioner Apprentice] + +// HASH_VALUE 6D1AD86DCF2500AC +// INDEX 3343 +Tryker_Gun_Smith_Apprentice [Tryker Gunsmith Apprentice] + +// HASH_VALUE 1D85E09EE526A89E +// INDEX 3344 +Tryker_Shield_Smith_Apprentice [Tryker Shieldsmith Apprentice] + +// HASH_VALUE A4CB0091AD7225C4 +// INDEX 3345 +Zorai_Armorer_Apprentice [Zoraï Armorer Apprentice] + +// HASH_VALUE A46AD89B279225C4 +// INDEX 3346 +Zorai_Jeweler_Apprentice [Zoraï Jeweler Apprentice] + +// HASH_VALUE 6867A3976988BB2C +// INDEX 3347 +Zorai_Weapon_Smith_Apprentice [Zoraï Weaponsmith Apprentice] + +// HASH_VALUE 64CBF4511126973F +// INDEX 3348 +Zorai_Munitioner_Apprentice [Zoraï Munitioner Apprentice] + +// HASH_VALUE A71AB49D560EB132 +// INDEX 3349 +Zorai_Gun_Smith_Apprentice [Zoraï Gunsmith Apprentice] + +// HASH_VALUE E637779F2A48BB2C +// INDEX 3350 +Zorai_Shield_Smith_Apprentice [Zoraï Shieldsmith Apprentice] + +// HASH_VALUE 6232BC93D54813A4 +// INDEX 3351 +Melee_Warrior [Melee Warrior] + +// HASH_VALUE 1B5484851A5603AE +// INDEX 3352 +Range_Fighter [Range Fighter] + +// HASH_VALUE 1C12FC82D82807BB +// INDEX 3353 +Light_Armsman [Light Armsman] + +// HASH_VALUE 9E72008C57382FBA +// INDEX 3354 +Heavy_Armsman [Heavy Armsman] + +// HASH_VALUE AE56185DB0E4FC77 +// INDEX 3355 +Gunman [Gunman] + +// HASH_VALUE 32B65F77F2144AA8 +// INDEX 3356 +Heavy_Gunman [Heavy Gunman] + +// HASH_VALUE E9BA5C0C8A96609F +// INDEX 3357 +Advanced_Gunman [Advanced Gunman] + +// HASH_VALUE 61C92437E022F7B6 +// INDEX 3358 +Advanced_Heavy_Gunman [Advanced Heavy Gunman] + +// HASH_VALUE 6BC7C87D28E7A083 +// INDEX 3359 +Bludgeoner [Bludgeoner] + +// HASH_VALUE 7458B44C70582494 +// INDEX 3360 +Skewerer [Skewerer] + +// HASH_VALUE EB29A49323385C92 +// INDEX 3361 +Slasher [Slasher] + +// HASH_VALUE EB29A89463486092 +// INDEX 3362 +Smasher [Smasher] + +// HASH_VALUE 6839AC872198388C +// INDEX 3363 +Impaler [Impaler] + +// HASH_VALUE EA29A4759C771C90 +// INDEX 3364 +Cleaver [Cleaver] + +// HASH_VALUE 2C28E85CACD5E47B +// INDEX 3365 +Bowman [Bowman] + +// HASH_VALUE B0665F80EE744AB1 +// INDEX 3366 +Heavy_Bowman [Heavy Bowman] + +// HASH_VALUE 67F9448CA8590CBF +// INDEX 3367 +Pistoleer [Pistoleer] + +// HASH_VALUE 6BA7BC5E9B98D3AB +// INDEX 3368 +Heavy_Artilleryman [Heavy Artilleryman] + +// HASH_VALUE 9F8AD881AD37DCB5 +// INDEX 3369 +Crossbowman [Crossbowman] + +// HASH_VALUE EBFAF8672D09E092 +// INDEX 3370 +Artilleryman [Artilleryman] + +// HASH_VALUE 6C9894486C58D494 +// INDEX 3371 +Rifleman [Rifleman] + +// HASH_VALUE A7785C76DC06F889 +// INDEX 3372 +Maceman [Maceman] + +// HASH_VALUE 6FE93C8DA6F83890 +// INDEX 3373 +Brute [Brute] + +// HASH_VALUE 6458E42C6C58D494 +// INDEX 3374 +Knifeman [Knifeman] + +// HASH_VALUE 6058044C6C58D4C8 +// INDEX 3375 +Spearman [Spearman] + +// HASH_VALUE 6FD6304832940868 +// INDEX 3376 +Axeman [Axeman] + +// HASH_VALUE 2888688FA87AE4BC +// INDEX 3377 +Swordsman [Swordsman] + +// HASH_VALUE A142C88256173BA9 +// INDEX 3378 +Heavy_Maceman [Heavy-Maceman] + +// HASH_VALUE A7F89C89A137248C +// INDEX 3379 +Pikeman [Pikeman] + +// HASH_VALUE F356936E7454B29F +// INDEX 3380 +Heavy_Axeman [Heavy-Axeman] + +// HASH_VALUE 32FA748E23163F74 +// INDEX 3381 +Heavy_Swordsman [Heavy-Swordsman] + +// HASH_VALUE D508B09163E58C88 +// INDEX 3382 +Master_Bowman [Master Bowman] + +// HASH_VALUE 27080F9150D67847 +// INDEX 3383 +Master_Heavy_Bowman [Master Heavy Bowman] + +// HASH_VALUE F0FCA46C60B0BCA2 +// INDEX 3384 +Master_Pistoleer [Master Pistoleer] + +// HASH_VALUE B07AF0898F26486B +// INDEX 3385 +Master_Heavy_Artilleryman [Master Heavy Artilleryman] + +// HASH_VALUE 2C690840A2F524AD +// INDEX 3386 +Master_Crossbowman [Master Crossbowman] + +// HASH_VALUE 27C75B9E2236D0A6 +// INDEX 3387 +Master_Artilleryman [Master Artilleryman] + +// HASH_VALUE ECFA3C6C38D09CA4 +// INDEX 3388 +Master_Rifleman [Master Rifleman ] + +// HASH_VALUE AFF99886A0233C33 +// INDEX 3389 +Master_Maceman [Master Maceman] + +// HASH_VALUE 23B7A8719682EC89 +// INDEX 3390 +Master_Brute [Master Brute] + +// HASH_VALUE 2A3A9085187087A5 +// INDEX 3391 +Master_Knifeman [Master Knifeman] + +// HASH_VALUE 6DBB6C839BF187A5 +// INDEX 3392 +Master_Spearman [Master Spearman] + +// HASH_VALUE D508689A23C4B087 +// INDEX 3393 +Master_Axeman [Master Axeman] + +// HASH_VALUE 6CBC8488DE30FCB0 +// INDEX 3394 +Master_Swordsman [Master Swordsman] + +// HASH_VALUE 28B6887C65B60844 +// INDEX 3395 +Master_Heavy_Maceman [Master Heavy-Maceman] + +// HASH_VALUE AFF9B88E63A34833 +// INDEX 3396 +Master_Pikeman [Master Pikeman] + +// HASH_VALUE 27080F910F677454 +// INDEX 3397 +Master_Heavy_Axeman [Master Heavy-Axeman] + +// HASH_VALUE 722B6C979DA3F013 +// INDEX 3398 +Master_Heavy_Swordsman [Master Heavy-Swordsman] + +// HASH_VALUE 80EA8C8397C1F880 +// INDEX 3399 +Master_Hand_To_Hand_Fighter [Master Hand to Hand Fighter] + +// HASH_VALUE D618AC181358F4D0 +// INDEX 3400 +Hand_To_Hand_Fighter [Hand to Hand Fighter] + +// HASH_VALUE E173B0825A06F7AF +// INDEX 3401 +Close_Fighter [Close Fighter] + +// HASH_VALUE 2899C040936E7CAB +// INDEX 3402 +Advanced_Close_Fighter [Advanced Close Fighter] + +// HASH_VALUE 12D4A7732D288C88 +// INDEX 3403 +Defensive_Magician [Defensive Magician] + +// HASH_VALUE 5284AB7E2D288C88 +// INDEX 3404 +Offensive_Magician [Offensive Magician] + +// HASH_VALUE 6146E882DBFAECA8 +// INDEX 3405 +Elementalist_Apprentice [Apprentice Elementalist] + +// HASH_VALUE 6457689DA9B9C0A8 +// INDEX 3406 +Mentalist [Mentalist] + +// HASH_VALUE DE972C9069C96C9A +// INDEX 3407 +Enchanter [Enchanter] + +// HASH_VALUE 6C58544C7058E4BC +// INDEX 3408 +Summoner [Summoner] + +// HASH_VALUE 98057B422E55208D +// INDEX 3409 +Master_Of_Illusion [Master of Illusion] + +// HASH_VALUE 619634929202FB5B +// INDEX 3410 +Mind_Lord [Mind Lord] + +// HASH_VALUE 2B06A4566974D873 +// INDEX 3411 +Healer [Healer] + +// HASH_VALUE 6B77B0682A96C876 +// INDEX 3412 +Shaman [Shaman] + +// HASH_VALUE 6B68F87CAED7009F +// INDEX 3413 +Priest [Priest] + +// HASH_VALUE 6CB77B725873A038 +// INDEX 3414 +Master_Of_Life [Master of Life] + +// HASH_VALUE 173453796B290487 +// INDEX 3415 +Celestial_Guardian [Celestial Guardian] + +// HASH_VALUE A4844B6153C45375 +// INDEX 3416 +Black_Mage [Black Mage] + +// HASH_VALUE DF72C08965EAEC61 +// INDEX 3417 +Affliction_Bringer [Affliction Bringer] + +// HASH_VALUE E994D396D755DCBA +// INDEX 3418 +Master_Of_Torment [Master of Torment] + +// HASH_VALUE F096B24E70F024A6 +// INDEX 3419 +Avatar_Of_Sorrow [Avatar of Sorrow] + +// HASH_VALUE 63F804942EFB24BE +// INDEX 3420 +Destroyer [Destroyer] + +// HASH_VALUE A819BC96E4681C94 +// INDEX 3421 +Warlock [Warlock] + +// HASH_VALUE 68D8240464D814B4 +// INDEX 3422 +Archmage [Archmage] + +// HASH_VALUE AC285B765873C43B +// INDEX 3423 +Master_Of_Pain [Master of Pain] + +// HASH_VALUE 5917AF7EA19238B1 +// INDEX 3424 +Avatar_Of_Destruction [Avatar of Destruction] + +// HASH_VALUE 2B2AC05B281BC87B +// INDEX 3425 +Elementalist [Elementalist] + +// HASH_VALUE 5D575491EA48789C +// INDEX 3426 +Alchemist [Alchemist] + +// HASH_VALUE 20D70C7C2408B0A6 +// INDEX 3427 +Biomancer [Biomancer] + +// HASH_VALUE 18C58F386D241C82 +// INDEX 3428 +Master_Of_Energies [Master of Energies] + +// HASH_VALUE D875D47059086861 +// INDEX 3429 +Chosen_Of_Atys [Atys Chosen] + +// HASH_VALUE ADE34C43D7F7AAAF +// INDEX 3430 +FBT [Elder of Atys] + +// HASH_VALUE 16873039E203738F +// INDEX 3431 +SGM [Senior Game Master] + +// HASH_VALUE 9A36347595278047 +// INDEX 3432 +GM [Game Master] + +// HASH_VALUE DE14988A5530CCA6 +// INDEX 3433 +SG [Senior Guide] + +// HASH_VALUE 29A72C85A1B71879 +// INDEX 3434 +G [Guide] + +// HASH_VALUE 2F059F5756EBD4B4 +// INDEX 3435 +Armorer_Apprentice [Armorer Apprentice] + +// HASH_VALUE 6A366B60568AACB8 +// INDEX 3436 +Jeweler_Apprentice [Jeweler Apprentice] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3437 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3438 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3439 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3440 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3441 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3442 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3443 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3444 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3445 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3446 +uiWind [Wind] + +// HASH_VALUE 0000000000000000 +// INDEX 3447 +uiContinentIndoors [] + +// HASH_VALUE 911A704F6CC7B79B +// INDEX 3448 +uiContinentRouteGouffre [Abyss Route] + +// HASH_VALUE AC66E4896C572C89 +// INDEX 3449 +uiContinentLeCarrefour [Crossroads] + +// HASH_VALUE 0FAB6446AB049B9C +// INDEX 3450 +uiContinentFyros [Fyros Lands] + +// HASH_VALUE EBC8F48CABA8DC97 +// INDEX 3451 +uiContinentLePaysMalade [Witherings] + +// HASH_VALUE A376146EDCE1147F +// INDEX 3452 +uiContinentTryker [Tryker Lands] + +// HASH_VALUE 29C6C855AB64E478 +// INDEX 3453 +uiContinentLesFalaises [Cliffs] + +// HASH_VALUE AAA9B4962164343E +// INDEX 3454 +uiContinentLesIlesVivantes [Living Islands] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3455 +uiContinentSources [Sources] + +// HASH_VALUE A7773743603800B5 +// INDEX 3456 +uiContinentTerre [Forgotten Lands] + +// HASH_VALUE 9AFA1C3D5FA36B92 +// INDEX 3457 +uiContinentBagne [Abyss of Ichor] + +// HASH_VALUE CA841250144F4303 +// INDEX 3458 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3459 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3460 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3461 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3462 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3463 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3464 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 2668889B0E12CF66 +// INDEX 3465 +mpfam151 [Yubo Bone] + +// HASH_VALUE 26F8989B10E31366 +// INDEX 3466 +mpfam152 [Yubo Skin] + +// HASH_VALUE 6C985464645C5480 +// INDEX 3467 +mpfam688 [Yubo Eye] + +// HASH_VALUE AAF87C462728D80D +// INDEX 3468 +mpfam689 [Yubo Leather] + +// HASH_VALUE 26D8908F4DF2FF66 +// INDEX 3469 +mpfam690 [Yubo Nail] + +// HASH_VALUE E225CC81DA484863 +// INDEX 3470 +mpfam691 [Yubo Pelvis] + +// HASH_VALUE 2DF8845C28B3844F +// INDEX 3471 +mpfam692 [Yubo Tooth] + +// HASH_VALUE 58D5B781EC28C883 +// INDEX 3472 +mpfam696 [Primitive Necklace] + +// HASH_VALUE 2CB9FC69EFA6E09D +// INDEX 3473 +mpfam697 [Atrium] + +// HASH_VALUE 62C7348CE738649D +// INDEX 3474 +mpgroup0 [Undefined] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3475 +mpgroup1 [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 3476 +mpgroup2 [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 3477 +mpgroup3 [Node] + +// HASH_VALUE 689C1408689C1408 +// INDEX 3478 +mpgroup5 [Bark] + +// HASH_VALUE E7761086DC471C7F +// INDEX 3479 +mpgroup6 [Fiber] + +// HASH_VALUE 6458544C6458544C +// INDEX 3480 +mpgroup12 [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 3481 +mpgroup16 [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 3482 +mpgroup20 [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 3483 +mpgroup21 [Wood] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 3484 +mpgroup22 [Food] + +// HASH_VALUE 60F0646EEE3AA4A2 +// INDEX 3485 +mpgroup23 [Aggressive Plant] + +// HASH_VALUE EAD6088161260884 +// INDEX 3486 +mpgroup24 [Blood] + +// HASH_VALUE 6D08809626085CA0 +// INDEX 3487 +mpgroup25 [Skull] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 3488 +mpgroup26 [Construction] + +// HASH_VALUE 6058240C649C54D0 +// INDEX 3489 +mpgroup27 [Creature] + +// HASH_VALUE 1B098C73E74680A2 +// INDEX 3490 +mpgroup28 [Fur] + +// HASH_VALUE 5856546C62D45494 +// INDEX 3491 +mpgroup29 [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 3492 +mpgroup30 [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 3493 +mpgroup31 [Kitin] + +// HASH_VALUE 7458543474585434 +// INDEX 3494 +mpgroup32 [Meat] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 3495 +mpgroup33 [Harmful] + +// HASH_VALUE 1B163873A244448D +// INDEX 3496 +mpgroup34 [Oil] + +// HASH_VALUE 697A0079E58B008E +// INDEX 3497 +mpgroup35 [Preservative] + +// HASH_VALUE 6879BC89A116108C +// INDEX 3498 +mpgroup36 [Mineral] + +// HASH_VALUE 69785088E1492497 +// INDEX 3499 +mpgroup37 [Paper] + +// HASH_VALUE 68D8144068D81440 +// INDEX 3500 +mpgroup38 [Pack] + +// HASH_VALUE A947749623D75C92 +// INDEX 3501 +mpgroup39 [Token] + +// HASH_VALUE F07B24A869D9B0A5 +// INDEX 3502 +mpgroup40 [Outpost] + +// HASH_VALUE 2F48C366D8E8DC9B +// INDEX 3503 +mpgroup41 [Corrupted Moor] + +// HASH_VALUE 58969C5006C1C473 +// INDEX 3504 +mpgroup42 [Kitins' Lair] + +// HASH_VALUE 5339889711053437 +// INDEX 3505 +mpSource [Raw Material Source] + +// HASH_VALUE 209854486418F434 +// INDEX 3506 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3507 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3508 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3509 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3510 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3511 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3512 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3513 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3514 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3515 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3516 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3517 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3518 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3519 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3520 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3521 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3522 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3523 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3524 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3525 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3526 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3527 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3528 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3529 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3530 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3531 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3532 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3533 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3534 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3535 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3536 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3537 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3538 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3539 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3540 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3541 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3542 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3543 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3544 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3545 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3546 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3547 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3548 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3549 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3550 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3551 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3552 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3553 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3554 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3555 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3556 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3557 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3558 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3559 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3560 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3561 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3562 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3563 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3564 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3565 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3566 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3567 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3568 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3569 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3570 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3571 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3572 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3573 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3574 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3575 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3576 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3577 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3578 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3579 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3580 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3581 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3582 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3583 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3584 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3585 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3586 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3587 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3588 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3589 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3590 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3591 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3592 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3593 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3594 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3595 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3596 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3597 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3598 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3599 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3600 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3601 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3602 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3603 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3604 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3605 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3606 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3607 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3608 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3609 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3610 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3611 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3612 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3613 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3614 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3615 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3616 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3617 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3618 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3619 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3620 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3621 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3622 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3623 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3624 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3625 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3626 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3627 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3628 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3629 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3630 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3631 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3632 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3633 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3634 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3635 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3636 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3637 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3638 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3639 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3640 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3641 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3642 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3643 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3644 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3645 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3646 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3647 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3648 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3649 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3650 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3651 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +/* OLD VALUE : [Enter a Name +Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.Ryzom Core.com) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters. +] */ +/* OLD VALUE : [Enter a Name +Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.Ryzom Core.com) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters. +] */ +// HASH_VALUE 520BBEEF82B061AF +// INDEX 3652 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3653 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3654 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3655 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3656 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3657 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3658 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3659 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3660 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3661 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3662 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3663 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3664 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3665 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3666 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3667 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3668 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3669 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3670 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3671 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3672 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3673 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3674 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3675 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3676 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3677 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3678 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3679 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3680 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3681 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3682 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3683 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3684 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3685 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3686 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3687 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3688 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3689 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3690 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3691 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3692 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3693 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3694 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3695 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3696 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3697 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3698 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3699 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3700 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3701 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3702 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3703 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3704 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3705 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3706 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3707 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3708 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3709 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3710 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3711 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3712 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3713 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3714 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3715 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3716 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3717 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE DE77347DABC45EBD +// INDEX 3718 +uiConfigTitle [Ryzom Core Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3719 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3720 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3721 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3722 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3723 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3724 +uiConfigCancel [&Cancel] + +// HASH_VALUE 11E36B98A8998C53 +// INDEX 3725 +uiConfigLaunch [Play Ryzom Core] + +// HASH_VALUE E636B0281A91906E +// INDEX 3726 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3727 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3728 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3729 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3730 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3731 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3732 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3733 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3734 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3735 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3736 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3737 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3738 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3739 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3740 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3741 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3742 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3743 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3744 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3745 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3746 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3747 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3748 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3749 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3750 +uiConfigDriver [Driver] + +// HASH_VALUE D6E14F541073A59A +// INDEX 3751 +uiConfigOpenGLOrD3D [Specify if Ryzom Core is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3752 +uiConfigParameters [Parameters] + +// HASH_VALUE A5A63C6C7A1DE26F +// INDEX 3753 +uiConfigWindowedOrFullscreen [Specify if Ryzom Core is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3754 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3755 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3756 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3757 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3758 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3759 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3760 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3761 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3762 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3763 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3764 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3765 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3766 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3767 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3768 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3769 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3770 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3771 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3772 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3773 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3774 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3775 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3776 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3777 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 5A09D84DACD69B8C +// INDEX 3778 +uiConfigAboutRyzomConfiguration [About Ryzom Core Configuration] + +// HASH_VALUE ED08686B6B8683C3 +// INDEX 3779 +uiConfigRyzomConfigurationVersion [Ryzom Core Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3780 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3781 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3782 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3783 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3784 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3785 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3786 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3787 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3788 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 2E66EFA79474346C +// INDEX 3789 +uiConfigMenuAbout [&About Ryzom Core Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3790 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3791 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3792 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3793 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3794 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3795 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3796 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3797 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3798 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3799 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3800 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3801 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3802 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3803 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3804 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3805 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 4C84C0D465EF4709 +// INDEX 3806 +uiDesktopNotIn32 [To run Ryzom Core in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3807 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3808 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3809 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3810 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3811 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3812 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3813 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3814 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3815 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3816 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3817 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3818 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3819 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3820 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3821 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3822 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3823 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3824 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3825 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3826 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3827 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3828 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3829 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3830 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3831 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3832 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3833 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3834 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3835 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3836 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3837 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3838 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3839 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3840 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3841 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3842 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3843 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3844 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3845 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3846 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3847 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3848 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3849 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3850 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3851 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3852 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3853 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3854 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3855 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3856 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3857 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3858 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3859 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3860 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3861 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3862 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3863 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3864 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3865 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3866 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3867 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3868 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3869 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3870 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3871 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3872 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3873 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3874 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3875 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3876 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3877 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3878 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3879 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3880 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3881 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3882 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3883 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3884 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3885 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3886 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3887 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3888 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3889 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3890 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3891 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3892 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3893 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3894 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3895 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3896 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3897 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3898 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3899 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3900 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3901 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3902 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3903 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3904 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3905 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3906 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3907 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3908 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3909 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3910 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3911 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3912 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3913 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3914 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3915 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3916 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3917 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3918 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3919 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3920 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3921 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3922 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3923 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3924 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3925 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3926 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE DC85B486D997B324 +// INDEX 3927 +uiQuitingRyzom [Leaving Ryzom Core...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3928 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3929 +uiQuitNow [Quit Now] + +// HASH_VALUE 4B59ECB15451536C +// INDEX 3930 +uiPayingAccount [For a limited time the Ryzom Core licence is free!\n + Subscribe now for full access to Ryzom Core and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3931 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3932 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3933 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3934 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3935 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3936 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3937 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3938 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3939 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3940 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3941 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3942 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3943 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3944 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3945 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3946 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3947 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3948 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3949 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3950 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3951 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3952 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3953 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3954 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3955 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3956 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3957 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3958 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3959 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3960 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3961 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3962 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3963 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3964 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3965 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3966 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3967 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3968 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3969 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3970 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3971 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3972 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3973 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3974 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3975 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3976 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3977 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3978 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3979 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3980 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3981 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3982 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3983 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3984 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3985 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3986 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3987 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3988 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3989 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3990 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3991 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3992 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3993 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3994 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3995 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3996 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3997 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3998 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3999 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 4000 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 4001 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 4002 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 4003 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 4004 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 4005 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 4006 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 4007 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 4008 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 4009 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 4010 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 4011 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 4012 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 4013 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 4014 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 4015 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 4016 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 4017 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 4018 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 4019 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 4020 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 4021 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 4022 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 4023 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4024 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 4025 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4026 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4027 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4028 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 4029 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 4030 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 4031 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 4032 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 4033 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 4034 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 4035 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 4036 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 4037 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 4038 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 4039 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 4040 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 4041 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 4042 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 4043 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 4044 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 4045 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 4046 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 4047 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 4048 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 4049 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 4050 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 4051 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 4052 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 4053 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 4054 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 4055 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 4056 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 4057 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 4058 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 4059 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 4060 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 4061 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 4062 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 4063 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 4064 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 4065 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 4066 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 4067 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 4068 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 4069 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 4070 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 4071 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 4072 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 4073 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 4074 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 4075 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 4076 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 4077 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 4078 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 4079 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 4080 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 4081 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 4082 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 4083 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 4084 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 4085 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 4086 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 4087 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 4088 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 4089 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 4090 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 4091 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 4092 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 4093 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 4094 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 4095 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 4096 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 4097 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 4098 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Ryzom Core account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Ryzom Core account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 0056BBA9BF4C8A48 +// INDEX 4099 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Ryzom Core account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 4100 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 19F6B6A45891AF27 +// INDEX 4101 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Ryzom Core account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 4102 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 4103 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 4104 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 4105 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 4106 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 4107 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 4108 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 4109 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 4110 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 4111 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 4112 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 4113 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 4114 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4115 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 4116 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 4117 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 4118 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 4119 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 4120 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 4121 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 4122 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 4123 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 4124 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 4125 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 4126 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 4127 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 4128 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 4129 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 4130 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 4131 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 4132 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 4133 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 4134 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 4135 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 4136 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 4137 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 4138 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 4139 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 4140 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 4141 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 4142 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 4143 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 4144 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 4145 +uiTextCommandFT4 [] + +// HASH_VALUE 2C76E0055814BCAD +// INDEX 4146 +uiLoadingString0 [Installing ninja Yubos...] + +// HASH_VALUE DA258090E74A38DE +// INDEX 4147 +uiLoadingString1 [Facepainting support staff...] + +// HASH_VALUE 9F5A8843CDA463CB +// INDEX 4148 +uiLoadingString2 [Distracting the Ragus...] + +// HASH_VALUE 4A93117E839C41A5 +// INDEX 4149 +uiLoadingString3 [Calculating the gravitational constant of Atys...] + +// HASH_VALUE 0D16EA657967AA4C +// INDEX 4150 +uiLoadingString4 [Powering secret underground military facilities...] + +// HASH_VALUE C8D5F76A5809BFF4 +// INDEX 4151 +uiLoadingString5 [Brewing Zoraï ale...] + +// HASH_VALUE 9BB5E7335A75C641 +// INDEX 4152 +uiLoadingString6 [Where am I? ] + +// HASH_VALUE 86E4AC9E5A742C23 +// INDEX 4153 +uiLoadingString7 [Hiding stuff in the ground...] + +// HASH_VALUE 4C7612E8FC67BA45 +// INDEX 4154 +uiLoadingString8 [Annoying the Gingos for improved aggressiveness...] + +// HASH_VALUE 8CC27B9A2CA9589B +// INDEX 4155 +uiLoadingString9 [Raytracing sunlight beams...] + +// HASH_VALUE 7218245C26B0E2B8 +// INDEX 4156 +uiLoadingString10 [Growing grass...] + +// HASH_VALUE D955C83AACB50070 +// INDEX 4157 +uiLoadingString11 [Checking water temperature...] + +// HASH_VALUE E4794CC009B1A0AD +// INDEX 4158 +uiLoadingString12 [Loading random loading messages...] + +// HASH_VALUE 9A769398D849FB83 +// INDEX 4159 +uiLoadingString13 [Soaking up system resources...] + +// HASH_VALUE 6CB8DC7A26B0E2B8 +// INDEX 4160 +uiLoadingString14 [Growing vines...] + +// HASH_VALUE 2042725AEC68505A +// INDEX 4161 +uiLoadingString15 [Releasing Kitins...] + +// HASH_VALUE EBD5962FCA59F08C +// INDEX 4162 +uiLoadingString16 [Teasing Frahars...] + +// HASH_VALUE D83B5499E986EF1F +// INDEX 4163 +uiLoadingString17 [Careplanning server...] + +// HASH_VALUE DBFAF06F5CC76722 +// INDEX 4164 +uiLoadingString18 [Distributing Ma-Duk...] + +// HASH_VALUE 23B3B3519B486459 +// INDEX 4165 +uiLoadingString19 [Installing Jena...] + +// HASH_VALUE 2C13EB10D9C9A0A6 +// INDEX 4166 +uiLoadingString20 [Training skills...] + +// HASH_VALUE 57D2233B8827F020 +// INDEX 4167 +uiLoadingString21 [Gaining XP...] + +// HASH_VALUE AE3A002B8729C95D +// INDEX 4168 +uiLoadingString22 [Putting masks on all the Zoraïs...] + +// HASH_VALUE 1CE4869B2D587BA1 +// INDEX 4169 +uiLoadingString23 [Shrinking Trykers...] + +// HASH_VALUE DCBA205296141008 +// INDEX 4170 +uiLoadingString24 [Dry cleaning Fairhaven...] + +// HASH_VALUE 76760A7A4CF0DACE +// INDEX 4171 +uiLoadingString25 [Vacuuming Pyr...] + +// HASH_VALUE 628029E3CC5FA5B0 +// INDEX 4172 +uiLoadingString26 [Telling the Kinchers to eat some Homins...] + +// HASH_VALUE DD7A047198E4DF1A +// INDEX 4173 +uiLoadingString27 [Just making something...] + +// HASH_VALUE DC654C7F155A372A +// INDEX 4174 +uiLoadingString28 [Writing Fyros battle hymns...] + +// HASH_VALUE A8B9C08677D0F3AA +// INDEX 4175 +uiLoadingString29 [Singing Tryker sleeping songs...] + +// HASH_VALUE E0742F0C162A6CB6 +// INDEX 4176 +uiLoadingString30 [Planting Jublas...] + +// HASH_VALUE 53E0B33FA1E4A052 +// INDEX 4177 +uiLoadingString31 [Stalking a Stinga...] + +// HASH_VALUE B404A796C578787C +// INDEX 4178 +uiLoadingString32 [Feeding the Ybers...] + +// HASH_VALUE A70A580CF775DC9E +// INDEX 4179 +uiLoadingString33 [Trading jewels...] + +// HASH_VALUE 9BF4BF34ABA8E434 +// INDEX 4180 +uiLoadingString34 [Drinking firewine...] + +// HASH_VALUE DCB4F48157E6941E +// INDEX 4181 +uiLoadingString35 [Brewing Stinga rum...] + +// HASH_VALUE 598A508BAA1ECB73 +// INDEX 4182 +uiLoadingString36 [Caffeinenating support team...] + +// HASH_VALUE 8DC833DF147883B5 +// INDEX 4183 +uiLoadingString37 [For all the latest gossip try CeB! ] + +// HASH_VALUE 1CE4869B2D587BA1 +// INDEX 4184 +uiLoadingString38 [Shrinking Trykers...] + +// HASH_VALUE EABA144626B0E2B8 +// INDEX 4185 +uiLoadingString39 [Vaining Matis...] + +// HASH_VALUE EC1AD43426B0E2B8 +// INDEX 4186 +uiLoadingString40 [Tanning Fyros...] + +// HASH_VALUE AAD85C6642C8AAC2 +// INDEX 4187 +uiLoadingString41 [Dyeing Zoraïs...] + +// HASH_VALUE 1EFB4370B4A9BAE9 +// INDEX 4188 +uiLoadingString42 [You'd load faster with more RAM and a better processor you know...] + +// HASH_VALUE 9B6504992D5797CF +// INDEX 4189 +uiLoadingString43 [Just hanging around...] + +// HASH_VALUE 2498EB171609B41C +// INDEX 4190 +uiLoadingString44 [Watching who started me...] + +// HASH_VALUE 3459E826DBC44454 +// INDEX 4191 +uiLoadingString45 [Hey, you're looking good today...] + +// HASH_VALUE 0943834E86D2846E +// INDEX 4192 +uiLoadingString46 [Have a nice day on Atys...] + +// HASH_VALUE 6C9B565A89D4DFB6 +// INDEX 4193 +uiLoadingString47 [Oh my god, look, a flying Yubo! ] + +// HASH_VALUE 32BFDBC4BD88181F +// INDEX 4194 +uiLoadingString48 [Spare Yubos, who knows, maybe one day, they will save your life? ] + +// HASH_VALUE 730B532B19D57F5E +// INDEX 4195 +uiLoadingString49 [Yubos, probably your best friends! ] + +// HASH_VALUE F892530751730B23 +// INDEX 4196 +uiLoadingString50 [Dum Di Dum...] + +// HASH_VALUE 70C2F90837CCCB6A +// INDEX 4197 +uiLoadingString51 [If you read this twice, you might want to upgrade your system...] + +// HASH_VALUE 87EFF1A490A16A8A +// INDEX 4198 +uiLoadingString52 [Optimizing Tryker windmill rotation algorithms...] + +// HASH_VALUE A4F3728F597A8890 +// INDEX 4199 +uiLoadingString53 [Refueling Fyros citygates...] + +// HASH_VALUE 5E07187358A2309C +// INDEX 4200 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 4201 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 4202 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 4203 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 4204 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 4205 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 4206 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 4207 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 4208 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 4209 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 4210 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 4211 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 4212 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 4213 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 4214 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 4215 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 4216 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 4217 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 4218 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 4219 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 4220 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 4221 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 4222 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 4223 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4224 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4225 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4226 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4227 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4228 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4229 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4230 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4231 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4232 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4233 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4234 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4235 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4236 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4237 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4238 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4239 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4240 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4241 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4242 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4243 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4244 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4245 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4246 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4247 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4248 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4249 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4250 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4251 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4252 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4253 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 9D249C5992207264 +// INDEX 4254 +uiR2EDActionCategory [Ryzom Core RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4255 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4256 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4257 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4258 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4259 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4260 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4261 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4262 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4263 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4264 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4265 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4266 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4267 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4268 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4269 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4270 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4271 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4272 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4273 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4274 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4275 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4276 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4277 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4278 +uiMk_window10 [Help...] + +// HASH_VALUE 24C4E3A269C5E364 +// INDEX 4279 +uiMk_window11 [Ryzom Core Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4280 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4281 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4282 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4283 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4284 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4285 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4286 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4287 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4288 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4289 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4290 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4291 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4292 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4293 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4294 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4295 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4296 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4297 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4298 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4299 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4300 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4301 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4302 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4303 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4304 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4305 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4306 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4307 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4308 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4309 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4310 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4311 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4312 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4313 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4314 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4315 +uiMk_interaction7 [Animals] + +// HASH_VALUE 24C4E3A269C5E364 +// INDEX 4316 +uiMk_interaction8 [Ryzom Core Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4317 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4318 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4319 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4320 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4321 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4322 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4323 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4324 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4325 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4326 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4327 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4328 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4329 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4330 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4331 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4332 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4333 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4334 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4335 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4336 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4337 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4338 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4339 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4340 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4341 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4342 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4343 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4344 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4345 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4346 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4347 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4348 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4349 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4350 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4351 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4352 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4353 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4354 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4355 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4356 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4357 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4358 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4359 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4360 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4361 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4362 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4363 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4364 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4365 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4366 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4367 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4368 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4369 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4370 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4371 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4372 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4373 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4374 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4375 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4376 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4377 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4378 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4379 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4380 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4381 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4382 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4383 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4384 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4385 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4386 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4387 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4388 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4389 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4390 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4391 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4392 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4393 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4394 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4395 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4396 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4397 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4398 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4399 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4400 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4401 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4402 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4403 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4404 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4405 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4406 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4407 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4408 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4409 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4410 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4411 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4412 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4413 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4414 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4415 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4416 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4417 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4418 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4419 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4420 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4421 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4422 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4423 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4424 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4425 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4426 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4427 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4428 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4429 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4430 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4431 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4432 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4433 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4434 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4435 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4436 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4437 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4438 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4439 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4440 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4441 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4442 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4443 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4444 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4445 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4446 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4447 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4448 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4449 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4450 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4451 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4452 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4453 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4454 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4455 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4456 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4457 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4458 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4459 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4460 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4461 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4462 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4463 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4464 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4465 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4466 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4467 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4468 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4469 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4470 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4471 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4472 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4473 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4474 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4475 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4476 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4477 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4478 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4479 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4480 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4481 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4482 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4483 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4484 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4485 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4486 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4487 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4488 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4489 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4490 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4491 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4492 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4493 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4494 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4495 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4496 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4497 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4498 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4499 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4500 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4501 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4502 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4503 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4504 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4505 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4506 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4507 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4508 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4509 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4510 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4511 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4512 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4513 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4514 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4515 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4516 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4517 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4518 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4519 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4520 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4521 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4522 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4523 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4524 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4525 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4526 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4527 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4528 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4529 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4530 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4531 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4532 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4533 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4534 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4535 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4536 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4537 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4538 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4539 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4540 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4541 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4542 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4543 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4544 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4545 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4546 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4547 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4548 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4549 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4550 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4551 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4552 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4553 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4554 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4555 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4556 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4557 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4558 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4559 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4560 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4561 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4562 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4563 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4564 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4565 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4566 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4567 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4568 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4569 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4570 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4571 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4572 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4573 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4574 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4575 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4576 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4577 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4578 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4579 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4580 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4581 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4582 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4583 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4584 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4585 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4586 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4587 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4588 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4589 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4590 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4591 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4592 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4593 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4594 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4595 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4596 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4597 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4598 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4599 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4600 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4601 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4602 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4603 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4604 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4605 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4606 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4607 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4608 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4609 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4610 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4611 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4612 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4613 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4614 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4615 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4616 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4617 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4618 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4619 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4620 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4621 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4622 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4623 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4624 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4625 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4626 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4627 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4628 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4629 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4630 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4631 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4632 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4633 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4634 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4635 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4636 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4637 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4638 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4639 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4640 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4641 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4642 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4643 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4644 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4645 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4646 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4647 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4648 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4649 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4650 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4651 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4652 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4653 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4654 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4655 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4656 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4657 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4658 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4659 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4660 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4661 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4662 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4663 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4664 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4665 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4666 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4667 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4668 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4669 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4670 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4671 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4672 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4673 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4674 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +/* OLD VALUE : [FREE TRIAL LIMITATIONS: +You cannot join this Ring adventure with a free trial account. +In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core. +To upgrade your account see +www.Ryzom Core.com +] */ +/* OLD VALUE : [FREE TRIAL LIMITATIONS: +You cannot join this Ring adventure with a free trial account. +In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core. +To upgrade your account see +www.Ryzom Core.com +] */ +// HASH_VALUE BE12C025928C847B +// INDEX 4675 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4676 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4677 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4678 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4679 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4680 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4681 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4682 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4683 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4684 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4685 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4686 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4687 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4688 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4689 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4690 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4691 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4692 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4693 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4694 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4695 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 1642FA1E9758FE85 +// INDEX 4696 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Ryzom Core Ring Points Total \n + @{FFFF} Ryzom Core Ring Points Total for the selected scenario.] + +// HASH_VALUE 856B6B7115F13E67 +// INDEX 4697 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Ryzom Core. These demonstrate some of the things that can be done with Ryzom Core Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4698 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4699 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4700 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4701 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4702 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4703 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4704 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4705 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4706 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4707 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4708 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4709 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4710 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4711 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 1215F48E9AF6C38D +// INDEX 4712 +uiR2EDProp_LoadScenario_RRPTotal [Ryzom Core Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4713 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4714 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4715 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4716 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4717 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4718 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4719 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4720 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4721 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4722 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4723 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4724 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4725 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4726 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4727 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4728 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4729 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4730 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4731 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4732 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4733 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4734 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4735 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4736 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4737 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4738 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4739 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4740 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4741 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4742 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4743 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4744 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4745 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4746 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4747 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4748 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4749 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4750 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4751 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4752 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4753 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4754 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4755 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4756 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4757 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4758 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4759 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4760 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4761 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4762 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4763 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4764 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4765 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4766 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4767 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4768 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4769 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4770 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4771 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4772 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE 2CC6E3A269C5E364 +// INDEX 4773 +uiFixedMissionEntry_R2 [Ryzom Core ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4774 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4775 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4776 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4777 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4778 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4779 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4780 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4781 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4782 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4783 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4784 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4785 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4786 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4787 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4788 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4789 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4790 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4791 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4792 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4793 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4794 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4795 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4796 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4797 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4798 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4799 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4800 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4801 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4802 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4803 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4804 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4805 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4806 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4807 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4808 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4809 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4810 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4811 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4812 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4813 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4814 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4815 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE 15F1B4A29C076FBD +// INDEX 4816 +uiBGD_RBG [Ryzom Core Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4817 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4818 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4819 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4820 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4821 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4822 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4823 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4824 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4825 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4826 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 184630362B0605B1 +// INDEX 4827 +uiBGD_PatchUpToDate [Ryzom Core is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4828 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C77208C4226CF380 +// INDEX 4829 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Ryzom Core or as a last resort use the Ryzom Core Downloader to repair your installation.] + +// HASH_VALUE 1EF8E3FB3FC64ACE +// INDEX 4830 +uiBGD_DownloaderDisconnected [Ryzom Core Downloader stopped, please restart Ryzom Core] + +// HASH_VALUE AA992B920B890461 +// INDEX 4831 +uiBGD_Launching [Launching Ryzom Core Downloader...] + +// HASH_VALUE C23D11EDF63B1903 +// INDEX 4832 +uiBGD_LaunchError [Failed to launch the Ryzom Core Downloader...] + +// HASH_VALUE 098FD8B7632088E0 +// INDEX 4833 +uiBGD_ShuttingDown [Shutting down the Ryzom Core Downloader...] + +// HASH_VALUE 97079924FB3D5D35 +// INDEX 4834 +uiBGD_ForciblyShutdown [Ryzom Core Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 89534592B47FD874 +// INDEX 4835 +uiBGD_InvalidCommandLine [Please use Ryzom Core Downloader to repair a broken Ryzom Core installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4836 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4837 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4838 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4839 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4840 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4841 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 7FEFA685FBD7BC28 +// INDEX 4842 +uiBGD_PriorityTooltip [Select the priority of the Ryzom Core Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4843 +uiBGD_NotUsed [Not used] + +// HASH_VALUE 49046A305826B1C6 +// INDEX 4844 +uiBGD_ShutdownFailed [Failed to shutdown the Ryzom Core Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE 6E55B276A53A37B5 +// INDEX 4845 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Ryzom Core Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4846 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 22FC1ADDFE818641 +// INDEX 4847 +uiBGD_InGamePatchCompletion [Ryzom Core is now fully patched! You can now access Ryzom Core Ring or be teleported to the mainland!] + +// HASH_VALUE 91ACA2AB7B690C0A +// INDEX 4848 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Ryzom Core is already running. Please close the other Ryzom Core and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4849 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 4C890642AF7E1209 +// INDEX 4850 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Ryzom Core Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4851 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4852 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4853 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4854 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 9B3504A091E76BAA +// INDEX 4855 +uiBGD_PatchStarting [Ryzom Core patching has started] + +// HASH_VALUE 44882270431AAF14 +// INDEX 4856 +uiBGD_BackgroundPatchStarting [Ryzom Core background patching has started] + +// HASH_VALUE B25077B60CE10F13 +// INDEX 4857 +uiBGD_Welcome [Ryzom Core is about to be installed on your computer. You may also repair an existing version of Ryzom Core.\n + ] + +// HASH_VALUE F197B37906E6BFBB +// INDEX 4858 +uiBGD_NewInstall [Install Ryzom Core] + +// HASH_VALUE AAFAAC821353FB57 +// INDEX 4859 +uiBGD_Repair [Repair Ryzom Core] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4860 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4861 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4862 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4863 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 10C5F473125AA842 +// INDEX 4864 +uiBGD_FullInstall [Full Ryzom Core Install] + +// HASH_VALUE 15F1B4A29C076FBD +// INDEX 4865 +uiBGD_RyzomInstaller [Ryzom Core Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4866 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4867 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 7936229A7A54C424 +// INDEX 4868 +uiBGD_CongratSuccessfullInstall [Ryzom Core has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE DF07C7615B38CB84 +// INDEX 4869 +uiBGD_StartRyzomNow [Start Ryzom Core now] + +// HASH_VALUE 7018542070185420 +// INDEX 4870 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4871 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4872 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE F056743A8563BFB3 +// INDEX 4873 +uiBGD_PackageTitle [Ryzom Core installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4874 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4875 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4876 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4877 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4878 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4879 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4880 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4881 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4882 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4883 +uiAllocating [Allocating] + +// HASH_VALUE BDF17EA535FC292C +// INDEX 4884 +uiCanNotDownload [There has been an error downloading one of the Ryzom Core installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE 286F6224BE710A88 +// INDEX 4885 +uiCanNotInstall [There has been an error installing one of the Ryzom Core installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4886 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4887 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4888 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4889 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4890 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4891 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4892 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4893 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4894 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4895 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4896 +uiBGD_CheckData [Check data] + +// HASH_VALUE 04ABF67AB681B27C +// INDEX 4897 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Ryzom Core.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4898 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4899 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4900 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4901 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4902 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4903 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4904 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4905 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4906 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4907 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4908 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4909 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4910 +uiSelectPackage [Package selection] + +// HASH_VALUE DFC1EC95651427BB +// INDEX 4911 +uiBGD_RyzomUpdateRepair [Ryzom Core Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4912 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE 3BB0020E0AD08B7C +// INDEX 4913 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Ryzom Core.\n + The complete version of Ryzom Core requires {0} of disk space.] + +// HASH_VALUE BE0D6A9D18725044 +// INDEX 4914 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Ryzom Core to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4915 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE C7584C0A1314106E +// INDEX 4916 +uiBGD_TitleStartProcessInstall [Welcome to the Ryzom Core Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4917 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE 32AB325908FB1F0E +// INDEX 4918 +uiBGD_ContentInstallSuccess [Ryzom Core has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4919 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE A71ED68AE6F40EC3 +// INDEX 4920 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Ryzom Core icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4921 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4922 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE 5DF95E05AFC5231D +// INDEX 4923 +uiBGD_ErrorSupportUrl [http://forums.Ryzom Core.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4924 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4925 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4926 +uittBrowseFaq [Help] + +// HASH_VALUE 3F24198541E8F76F +// INDEX 4927 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] + +// HASH_VALUE AD17C36037FE543A +// INDEX 4928 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4929 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4930 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4931 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4932 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4933 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4934 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4935 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4936 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4937 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4938 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4939 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4940 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4941 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4942 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4943 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4944 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4945 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4946 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4947 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4948 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4949 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4950 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4951 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4952 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4953 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4954 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4955 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4956 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4957 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4958 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4959 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4960 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4961 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4962 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4963 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4964 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4965 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4966 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4967 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4968 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4969 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4970 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE B6403B02C1A68DC8 +// INDEX 4971 +uiScreenshotSaved [has been saved in your Ryzom Core folder.] + +// HASH_VALUE 630AEC82E98884B5 +// INDEX 4972 +uiRpJobs [Occupations] + +// HASH_VALUE AAABF07B218283A1 +// INDEX 4973 +uiRpJobsElementary [Basic Occupations] + +// HASH_VALUE 25D9183866091C44 +// INDEX 4974 +uiRpJobsAdvanced [Advanced Occupations] + +// HASH_VALUE 6BF8684BAC286C57 +// INDEX 4975 +uiRpJobsRoleplay [Roleplay Occupations] + +// HASH_VALUE A153C47D2C2A5C6A +// INDEX 4976 +rpjob_200 [Apprentice Butcher] + +// HASH_VALUE A253CC8B2A8A5861 +// INDEX 4977 +rpjob_201 [Apprentice Florist] + +// HASH_VALUE A9262412EC3AE89D +// INDEX 4978 +rpjob_202 [Apprentice Water-Carrier] + +// HASH_VALUE 4F6698876CAA7C79 +// INDEX 4979 +rpjob_203 [Apprentice Magnetic Cartographer] + +// HASH_VALUE A7A6BC6A6616CC78 +// INDEX 4980 +rpjob_204 [Apprentice Toolmaker] + +// HASH_VALUE DE12AC4864BA9494 +// INDEX 4981 +rpjob_205 [Apprentice Medic] + +// HASH_VALUE A5A6E07C62B7D86A +// INDEX 4982 +rpjob_206 [Apprentice Larvester] + +// HASH_VALUE E575D480EA87F0A1 +// INDEX 4983 +rpjob_207 [Apprentice Scrollmaker] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4984 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 4C144F68D63990A0 +// INDEX 4985 +uiChapterI [Chapter I: Changing Times] + +// HASH_VALUE 1934176D531A0447 +// INDEX 4986 +uiChapterII [Chapter II: Ready to Fight] + +// HASH_VALUE 6337546CCF980427 +// INDEX 4987 +uiChapterIII [Chapter III: Outposts] + +// HASH_VALUE 97A31F6312EBFC8C +// INDEX 4988 +uiChapterIV [Chapter IV: Basic Occupations] + +// HASH_VALUE D5B4EB77CC418893 +// INDEX 4989 +uiChapterV [Chapter V: The Road to Power] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4990 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4991 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4992 +uiEchelon [Grade: ] + +/* OLD VALUE : [Show Clock in Compass] */ +/* OLD VALUE : [Show Clock in Compass] */ +// HASH_VALUE 2E428F9A99366770 +// INDEX 4993 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4994 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4995 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4996 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4997 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4998 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4999 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 5000 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 5001 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 5002 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 5003 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 5004 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 5005 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 5006 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 5007 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 5008 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 5009 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 5010 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 5011 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 5012 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 5013 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 5014 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 5015 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 5016 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 5017 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 5018 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 5019 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 5020 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 5021 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 5022 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 5023 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 5024 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 5025 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 5026 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 5027 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 5028 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 5029 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 5030 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 5031 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 5032 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 5033 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 5034 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 5035 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 5036 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 5037 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 5038 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 5039 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 5040 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 5041 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 5042 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 5043 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 5044 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 5045 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 5046 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 5047 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 5048 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 5049 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 5050 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 5051 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 5052 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 5053 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 5054 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 5055 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 5056 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 5057 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 5058 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 5059 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 5060 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 5061 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 5062 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 5063 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 5064 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 5065 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 5066 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 5067 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 5068 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 5069 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 5070 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 5071 +uiHands2 [Actions #2] + diff --git a/translation/history/en_diff_567FED79.uxt b/translation/history/en_diff_567FED79.uxt new file mode 100644 index 0000000..f44dbb0 --- /dev/null +++ b/translation/history/en_diff_567FED79.uxt @@ -0,0 +1,2026 @@ +// DIFF CHANGED 1 +/* OLD VALUE : [Ryzom Core] */ +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 0 +TheSagaOfRyzom [Khanat] + +// DIFF CHANGED 3 +/* OLD VALUE : [Quit Ryzom Core] */ +// HASH_VALUE DEF5CC7315C8285E +// INDEX 1 +uittQuitRyzom [Quit Khanat] + +// DIFF REMOVED 72 +// HASH_VALUE E2F0CC7CD01AFC9C +// INDEX 2 +uiProcessing [Processing file:] + +// DIFF CHANGED 74 +/* OLD VALUE : [Ryzom Core will now relaunch. Please wait until Ryzom Core is fully restarted.] */ +// HASH_VALUE 3363341608F0BAB1 +// INDEX 3 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// DIFF CHANGED 92 +/* OLD VALUE : [Please grant firewall permission for Ryzom Core] */ +// HASH_VALUE 0825E627C11B8092 +// INDEX 4 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// DIFF CHANGED 739 +/* OLD VALUE : [The @{6F6F}Aspect Ratio@{FFFF} of your monitor. +Change this if you don't have a standard 4:3 monitor. +Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Ryzom Core will take care of it.] */ +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 5 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// DIFF CHANGED 757 +/* OLD VALUE : [Ryzom Core needs to be restarted to apply the changes. Restart now?] */ +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 6 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// DIFF CHANGED 2190 +/* OLD VALUE : [WELCOME TO Ryzom Core - Beta 2] */ +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 7 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// DIFF CHANGED 2536 +/* OLD VALUE : [&BC&You have been permanently banned from Ryzom Core.] */ +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 8 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// DIFF REMOVED 2627 +// HASH_VALUE EA39D0158B86C4B0 +// INDEX 9 +region_majesticgarden [Majestic Garden] + +// DIFF REMOVED 2627 +// HASH_VALUE 2BE9E8198DA6ACA6 +// INDEX 10 +region_fleetinggarden [Fleeting Garden] + +// DIFF REMOVED 2627 +// HASH_VALUE A462284558E9E7A9 +// INDEX 11 +region_groveofconfusion [Grove of Confusion] + +// DIFF REMOVED 2627 +// HASH_VALUE 53D7A47E24452881 +// INDEX 12 +region_hiddensource [Hidden Source] + +// DIFF REMOVED 2627 +// HASH_VALUE EE1894D66CB82ABE +// INDEX 13 +region_knollofdissent [Knoll of Dissent] + +// DIFF REMOVED 2627 +// HASH_VALUE E6D9706D0FA39FB7 +// INDEX 14 +region_upperbog [Upper Bog] + +// DIFF REMOVED 2627 +// HASH_VALUE EEF7FF4010F278B8 +// INDEX 15 +region_hereticshovel [Heretic's Hovel] + +// DIFF REMOVED 2627 +// HASH_VALUE 2BFA2C144E17C8B4 +// INDEX 16 +region_nland [Matisian Forest] + +// DIFF REMOVED 2627 +// HASH_VALUE 2948B49724A9A0A3 +// INDEX 17 +place_yrkanis [Yrkanis] + +// DIFF REMOVED 2627 +// HASH_VALUE A6D7046B5E17B080 +// INDEX 18 +place_davae [Davae] + +// DIFF REMOVED 2627 +// HASH_VALUE 265724756097D888 +// INDEX 19 +place_natae [Natae] + +// DIFF REMOVED 2627 +// HASH_VALUE 2C56F844AE54B464 +// INDEX 20 +place_avalae [Avalae] + +// DIFF REMOVED 2627 +// HASH_VALUE E877E882E0A70C75 +// INDEX 21 +place_arena [Arena] + +// DIFF REMOVED 2627 +// HASH_VALUE AD27F873AF46CC8C +// INDEX 22 +place_stalli [Stalli] + +// DIFF REMOVED 2627 +// HASH_VALUE 289714776057E07A +// INDEX 23 +place_borea [Borea] + +// DIFF REMOVED 2627 +// HASH_VALUE ECE8A07829958093 +// INDEX 24 +place_nistia [Nistia] + +// DIFF REMOVED 2627 +// HASH_VALUE AA29E09DA5486896 +// INDEX 25 +place_rosilio [Rosilio] + +// DIFF REMOVED 2627 +// HASH_VALUE A766048DA0163885 +// INDEX 26 +place_miani [Miani] + +// DIFF REMOVED 2627 +// HASH_VALUE C9D57BDDD6ECB3D8 +// INDEX 27 +place_qai_lo [Qaï-Lo] + +// DIFF REMOVED 2627 +// HASH_VALUE 6C58844C6CD4D09C +// INDEX 28 +place_sheng_wo [Sheng-Wo] + +// DIFF REMOVED 2627 +// HASH_VALUE 2C98543864989460 +// INDEX 29 +place_men_xing [Nen-Xing] + +// DIFF REMOVED 2627 +// HASH_VALUE D9CC99D6F38E7888 +// INDEX 30 +place_koi_zun [Koï-Zun] + +// DIFF REMOVED 2627 +// HASH_VALUE 9687608F61835354 +// INDEX 31 +place_yin_piang [Yin-Piang] + +// DIFF REMOVED 2627 +// HASH_VALUE 609CF468609CF468 +// INDEX 32 +place_zora [Zora] + +// DIFF REMOVED 2627 +// HASH_VALUE B192334AD1DE02E6 +// INDEX 33 +place_jen_lai [Jen-Laï] + +// DIFF REMOVED 2627 +// HASH_VALUE 10721F5193463867 +// INDEX 34 +place_min_cho [Min-Cho] + +// DIFF REMOVED 2627 +// HASH_VALUE 108A3DD3336E3C62 +// INDEX 35 +place_hoi_cho [Hoï-Cho] + +// DIFF REMOVED 2627 +// HASH_VALUE 50E1272208907ACA +// INDEX 36 +uiLocationTitle [WHERE DO YOU WANT TO GO?] + +// DIFF REMOVED 2627 +// HASH_VALUE 4B31842EC711BC30 +// INDEX 37 +uiLocDest1Fyros [AEGUS] + +// DIFF REMOVED 2627 +// HASH_VALUE 8950782A86B0AC2E +// INDEX 38 +uiLocDest2Fyros [KAEMON] + +// DIFF REMOVED 2627 +// HASH_VALUE D0A1D832CAC2E84A +// INDEX 39 +uiLocDest3Fyros [SEKOVIX] + +// DIFF REMOVED 2627 +// HASH_VALUE D123DC48CD93F447 +// INDEX 40 +uiLocDest4Fyros [PHYXON] + +// DIFF REMOVED 2627 +// HASH_VALUE CD4180198581C43C +// INDEX 41 +uiLocDest5Fyros [GALEMUS] + +// DIFF REMOVED 2627 +// HASH_VALUE 8D21F8338F42CC2C +// INDEX 42 +uiLocDest1Matis [STALLI] + +// DIFF REMOVED 2627 +// HASH_VALUE 089194174851601A +// INDEX 43 +uiLocDest2Matis [BOREA] + +// DIFF REMOVED 2627 +// HASH_VALUE CCE2A03809918033 +// INDEX 44 +uiLocDest3Matis [NISTIA] + +// DIFF REMOVED 2627 +// HASH_VALUE 8A21E03D8D42E836 +// INDEX 45 +uiLocDest4Matis [ROSILIO] + +// DIFF REMOVED 2627 +// HASH_VALUE 8760842D8810B825 +// INDEX 46 +uiLocDest5Matis [MIANI] + +// DIFF REMOVED 2627 +// HASH_VALUE 0D7100364E51C029 +// INDEX 47 +uiLocDest1Tryker [AUBERMOUTH] + +// DIFF REMOVED 2627 +// HASH_VALUE 489414084C105410 +// INDEX 48 +uiLocDest2Tryker [BARKDELL] + +// DIFF REMOVED 2627 +// HASH_VALUE 5490F4205810C414 +// INDEX 49 +uiLocDest3Tryker [HOBWELLY] + +// DIFF REMOVED 2627 +// HASH_VALUE 4494145C4CD04448 +// INDEX 50 +uiLocDest4Tryker [WAVERTON] + +// DIFF REMOVED 2627 +// HASH_VALUE C7A0AC354CD19C2A +// INDEX 51 +uiLocDest5Tryker [DINGLETON] + +// DIFF REMOVED 2627 +// HASH_VALUE B9D1FBBDBEEA33B8 +// INDEX 52 +uiLocDest1Zorai [QAÏ-LO] + +// DIFF REMOVED 2627 +// HASH_VALUE 4C50844C4CD4D01C +// INDEX 53 +uiLocDest2Zorai [SHENG-WO] + +// DIFF REMOVED 2627 +// HASH_VALUE 2C90543844909460 +// INDEX 54 +uiLocDest3Zorai [NEN-XING] + +// DIFF REMOVED 2627 +// HASH_VALUE C9C89996E388F848 +// INDEX 55 +uiLocDest4Zorai [KOÏ-ZUN] + +// DIFF REMOVED 2627 +// HASH_VALUE 8681E02F497F5314 +// INDEX 56 +uiLocDest5Zorai [YIN-PIANG] + +// DIFF CHANGED 3263 +/* OLD VALUE : [Refugee] */ +// HASH_VALUE 6C98543C785C54A4 +// INDEX 57 +Refugee [Oublieux] + +// DIFF CHANGED 3264 +/* OLD VALUE : [Homin] */ +// HASH_VALUE 6094144860941448 +// INDEX 58 +Homin [Ra] + +// DIFF REMOVED 3265 +// HASH_VALUE 6C59B89C5D742836 +// INDEX 59 +Novice_Artisan [Novice Crafter] + +// DIFF REMOVED 3265 +// HASH_VALUE A9BAD097A6637840 +// INDEX 60 +Novice_Warrior [Novice Warrior] + +// DIFF REMOVED 3265 +// HASH_VALUE 669C0C5E5CB0CCAC +// INDEX 61 +Novice_Harvester [Novice Harvester] + +// DIFF REMOVED 3265 +// HASH_VALUE 64C9D88519A05392 +// INDEX 62 +Novice_Magician [Novice Magician] + +// DIFF REMOVED 3265 +// HASH_VALUE 5521E84CD8FB94BB +// INDEX 63 +Artisan_Apprentice [Crafter Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE 5D32A46A15BC009F +// INDEX 64 +Warrior_Apprentice [Warrior Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE 19E9BC392E79C442 +// INDEX 65 +Magician_Apprentice [Magician Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE 6B5B6037E18072C8 +// INDEX 66 +Fyros_Artisan_Apprentice [Fyros Crafter Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE 6BFA1C3EE18072C2 +// INDEX 67 +Matis_Artisan_Apprentice [Matis Crafter Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE EC698F9B94F010B1 +// INDEX 68 +Tryker_Artisan_Apprentice [Tryker Crafter Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE E8BA884BE1806436 +// INDEX 69 +Zorai_Artisan_Apprentice [Zoraï Crafter Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE EA085C4FA2C13AB0 +// INDEX 70 +Melee_Warrior_Apprentice [Melee Warrior Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE 2CF9FF48E1D4F0AE +// INDEX 71 +Sniper_Apprentice [Sniper Apprentice ] + +// DIFF REMOVED 3265 +// HASH_VALUE AACB5069AD7225CC +// INDEX 72 +Fyros_Armorer_Apprentice [Fyros Armorer Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE AA6A2873279225CC +// INDEX 73 +Fyros_Jeweler_Apprentice [Fyros Jeweler Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE EB67CB83EC88E39C +// INDEX 74 +Fyros_Weapon_Smith_Apprentice [Fyros Weaponsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE E2CB1C3DF20697CD +// INDEX 75 +Fyros_Munitioner_Apprentice [Fyros Munitioner Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 2ABB8C89560EBFC4 +// INDEX 76 +Fyros_Gun_Smith_Apprentice [Fyros Gunsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 69379F8BAD48E39C +// INDEX 77 +Fyros_Shield_Smith_Apprentice [Fyros Shieldsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE A80B9077AD7225CC +// INDEX 78 +Matis_Armorer_Apprentice [Matis Armorer Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE A8AA6881279225CC +// INDEX 79 +Matis_Jeweler_Apprentice [Matis Jeweler Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 6A876B8A6BA883A3 +// INDEX 80 +Matis_Weapon_Smith_Apprentice [Matis Weaponsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 23EBBC44F2A69FB5 +// INDEX 81 +Matis_Munitioner_Apprentice [Matis Munitioner Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 2A5A4890560EBFBE +// INDEX 82 +Matis_Gun_Smith_Apprentice [Matis Gunsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE E8573F922C6883A3 +// INDEX 83 +Matis_Shield_Smith_Apprentice [Matis Shieldsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 2DDB909B80C1F8A3 +// INDEX 84 +Tryker_Armorer_Apprentice [Tryker Armorer Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE AC3BB88EC2C1F8A3 +// INDEX 85 +Tryker_Jeweler_Apprentice [Tryker Jeweler Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE DD36C09BE626A8A8 +// INDEX 86 +Tryker_Weapon_Smith_Apprentice [Tryker Weaponsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 6C77A7AF21D51892 +// INDEX 87 +Tryker_Munitioner_Apprentice [Tryker Munitioner Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 6D1AD86DCF2500AC +// INDEX 88 +Tryker_Gun_Smith_Apprentice [Tryker Gunsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 1D85E09EE526A89E +// INDEX 89 +Tryker_Shield_Smith_Apprentice [Tryker Shieldsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE A4CB0091AD7225C4 +// INDEX 90 +Zorai_Armorer_Apprentice [Zoraï Armorer Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE A46AD89B279225C4 +// INDEX 91 +Zorai_Jeweler_Apprentice [Zoraï Jeweler Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 6867A3976988BB2C +// INDEX 92 +Zorai_Weapon_Smith_Apprentice [Zoraï Weaponsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 64CBF4511126973F +// INDEX 93 +Zorai_Munitioner_Apprentice [Zoraï Munitioner Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE A71AB49D560EB132 +// INDEX 94 +Zorai_Gun_Smith_Apprentice [Zoraï Gunsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE E637779F2A48BB2C +// INDEX 95 +Zorai_Shield_Smith_Apprentice [Zoraï Shieldsmith Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 6232BC93D54813A4 +// INDEX 96 +Melee_Warrior [Melee Warrior] + +// DIFF REMOVED 3265 +// HASH_VALUE 1B5484851A5603AE +// INDEX 97 +Range_Fighter [Range Fighter] + +// DIFF REMOVED 3265 +// HASH_VALUE 1C12FC82D82807BB +// INDEX 98 +Light_Armsman [Light Armsman] + +// DIFF REMOVED 3265 +// HASH_VALUE 9E72008C57382FBA +// INDEX 99 +Heavy_Armsman [Heavy Armsman] + +// DIFF REMOVED 3265 +// HASH_VALUE AE56185DB0E4FC77 +// INDEX 100 +Gunman [Gunman] + +// DIFF REMOVED 3265 +// HASH_VALUE 32B65F77F2144AA8 +// INDEX 101 +Heavy_Gunman [Heavy Gunman] + +// DIFF REMOVED 3265 +// HASH_VALUE E9BA5C0C8A96609F +// INDEX 102 +Advanced_Gunman [Advanced Gunman] + +// DIFF REMOVED 3265 +// HASH_VALUE 61C92437E022F7B6 +// INDEX 103 +Advanced_Heavy_Gunman [Advanced Heavy Gunman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6BC7C87D28E7A083 +// INDEX 104 +Bludgeoner [Bludgeoner] + +// DIFF REMOVED 3265 +// HASH_VALUE 7458B44C70582494 +// INDEX 105 +Skewerer [Skewerer] + +// DIFF REMOVED 3265 +// HASH_VALUE EB29A49323385C92 +// INDEX 106 +Slasher [Slasher] + +// DIFF REMOVED 3265 +// HASH_VALUE EB29A89463486092 +// INDEX 107 +Smasher [Smasher] + +// DIFF REMOVED 3265 +// HASH_VALUE 6839AC872198388C +// INDEX 108 +Impaler [Impaler] + +// DIFF REMOVED 3265 +// HASH_VALUE EA29A4759C771C90 +// INDEX 109 +Cleaver [Cleaver] + +// DIFF REMOVED 3265 +// HASH_VALUE 2C28E85CACD5E47B +// INDEX 110 +Bowman [Bowman] + +// DIFF REMOVED 3265 +// HASH_VALUE B0665F80EE744AB1 +// INDEX 111 +Heavy_Bowman [Heavy Bowman] + +// DIFF REMOVED 3265 +// HASH_VALUE 67F9448CA8590CBF +// INDEX 112 +Pistoleer [Pistoleer] + +// DIFF REMOVED 3265 +// HASH_VALUE 6BA7BC5E9B98D3AB +// INDEX 113 +Heavy_Artilleryman [Heavy Artilleryman] + +// DIFF REMOVED 3265 +// HASH_VALUE 9F8AD881AD37DCB5 +// INDEX 114 +Crossbowman [Crossbowman] + +// DIFF REMOVED 3265 +// HASH_VALUE EBFAF8672D09E092 +// INDEX 115 +Artilleryman [Artilleryman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6C9894486C58D494 +// INDEX 116 +Rifleman [Rifleman] + +// DIFF REMOVED 3265 +// HASH_VALUE A7785C76DC06F889 +// INDEX 117 +Maceman [Maceman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6FE93C8DA6F83890 +// INDEX 118 +Brute [Brute] + +// DIFF REMOVED 3265 +// HASH_VALUE 6458E42C6C58D494 +// INDEX 119 +Knifeman [Knifeman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6058044C6C58D4C8 +// INDEX 120 +Spearman [Spearman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6FD6304832940868 +// INDEX 121 +Axeman [Axeman] + +// DIFF REMOVED 3265 +// HASH_VALUE 2888688FA87AE4BC +// INDEX 122 +Swordsman [Swordsman] + +// DIFF REMOVED 3265 +// HASH_VALUE A142C88256173BA9 +// INDEX 123 +Heavy_Maceman [Heavy-Maceman] + +// DIFF REMOVED 3265 +// HASH_VALUE A7F89C89A137248C +// INDEX 124 +Pikeman [Pikeman] + +// DIFF REMOVED 3265 +// HASH_VALUE F356936E7454B29F +// INDEX 125 +Heavy_Axeman [Heavy-Axeman] + +// DIFF REMOVED 3265 +// HASH_VALUE 32FA748E23163F74 +// INDEX 126 +Heavy_Swordsman [Heavy-Swordsman] + +// DIFF REMOVED 3265 +// HASH_VALUE D508B09163E58C88 +// INDEX 127 +Master_Bowman [Master Bowman] + +// DIFF REMOVED 3265 +// HASH_VALUE 27080F9150D67847 +// INDEX 128 +Master_Heavy_Bowman [Master Heavy Bowman] + +// DIFF REMOVED 3265 +// HASH_VALUE F0FCA46C60B0BCA2 +// INDEX 129 +Master_Pistoleer [Master Pistoleer] + +// DIFF REMOVED 3265 +// HASH_VALUE B07AF0898F26486B +// INDEX 130 +Master_Heavy_Artilleryman [Master Heavy Artilleryman] + +// DIFF REMOVED 3265 +// HASH_VALUE 2C690840A2F524AD +// INDEX 131 +Master_Crossbowman [Master Crossbowman] + +// DIFF REMOVED 3265 +// HASH_VALUE 27C75B9E2236D0A6 +// INDEX 132 +Master_Artilleryman [Master Artilleryman] + +// DIFF REMOVED 3265 +// HASH_VALUE ECFA3C6C38D09CA4 +// INDEX 133 +Master_Rifleman [Master Rifleman ] + +// DIFF REMOVED 3265 +// HASH_VALUE AFF99886A0233C33 +// INDEX 134 +Master_Maceman [Master Maceman] + +// DIFF REMOVED 3265 +// HASH_VALUE 23B7A8719682EC89 +// INDEX 135 +Master_Brute [Master Brute] + +// DIFF REMOVED 3265 +// HASH_VALUE 2A3A9085187087A5 +// INDEX 136 +Master_Knifeman [Master Knifeman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6DBB6C839BF187A5 +// INDEX 137 +Master_Spearman [Master Spearman] + +// DIFF REMOVED 3265 +// HASH_VALUE D508689A23C4B087 +// INDEX 138 +Master_Axeman [Master Axeman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6CBC8488DE30FCB0 +// INDEX 139 +Master_Swordsman [Master Swordsman] + +// DIFF REMOVED 3265 +// HASH_VALUE 28B6887C65B60844 +// INDEX 140 +Master_Heavy_Maceman [Master Heavy-Maceman] + +// DIFF REMOVED 3265 +// HASH_VALUE AFF9B88E63A34833 +// INDEX 141 +Master_Pikeman [Master Pikeman] + +// DIFF REMOVED 3265 +// HASH_VALUE 27080F910F677454 +// INDEX 142 +Master_Heavy_Axeman [Master Heavy-Axeman] + +// DIFF REMOVED 3265 +// HASH_VALUE 722B6C979DA3F013 +// INDEX 143 +Master_Heavy_Swordsman [Master Heavy-Swordsman] + +// DIFF REMOVED 3265 +// HASH_VALUE 80EA8C8397C1F880 +// INDEX 144 +Master_Hand_To_Hand_Fighter [Master Hand to Hand Fighter] + +// DIFF REMOVED 3265 +// HASH_VALUE D618AC181358F4D0 +// INDEX 145 +Hand_To_Hand_Fighter [Hand to Hand Fighter] + +// DIFF REMOVED 3265 +// HASH_VALUE E173B0825A06F7AF +// INDEX 146 +Close_Fighter [Close Fighter] + +// DIFF REMOVED 3265 +// HASH_VALUE 2899C040936E7CAB +// INDEX 147 +Advanced_Close_Fighter [Advanced Close Fighter] + +// DIFF REMOVED 3265 +// HASH_VALUE 12D4A7732D288C88 +// INDEX 148 +Defensive_Magician [Defensive Magician] + +// DIFF REMOVED 3265 +// HASH_VALUE 5284AB7E2D288C88 +// INDEX 149 +Offensive_Magician [Offensive Magician] + +// DIFF REMOVED 3265 +// HASH_VALUE 6146E882DBFAECA8 +// INDEX 150 +Elementalist_Apprentice [Apprentice Elementalist] + +// DIFF REMOVED 3265 +// HASH_VALUE 6457689DA9B9C0A8 +// INDEX 151 +Mentalist [Mentalist] + +// DIFF REMOVED 3265 +// HASH_VALUE DE972C9069C96C9A +// INDEX 152 +Enchanter [Enchanter] + +// DIFF REMOVED 3265 +// HASH_VALUE 6C58544C7058E4BC +// INDEX 153 +Summoner [Summoner] + +// DIFF REMOVED 3265 +// HASH_VALUE 98057B422E55208D +// INDEX 154 +Master_Of_Illusion [Master of Illusion] + +// DIFF REMOVED 3265 +// HASH_VALUE 619634929202FB5B +// INDEX 155 +Mind_Lord [Mind Lord] + +// DIFF REMOVED 3265 +// HASH_VALUE 2B06A4566974D873 +// INDEX 156 +Healer [Healer] + +// DIFF REMOVED 3265 +// HASH_VALUE 6B77B0682A96C876 +// INDEX 157 +Shaman [Shaman] + +// DIFF REMOVED 3265 +// HASH_VALUE 6B68F87CAED7009F +// INDEX 158 +Priest [Priest] + +// DIFF REMOVED 3265 +// HASH_VALUE 6CB77B725873A038 +// INDEX 159 +Master_Of_Life [Master of Life] + +// DIFF REMOVED 3265 +// HASH_VALUE 173453796B290487 +// INDEX 160 +Celestial_Guardian [Celestial Guardian] + +// DIFF REMOVED 3265 +// HASH_VALUE A4844B6153C45375 +// INDEX 161 +Black_Mage [Black Mage] + +// DIFF REMOVED 3265 +// HASH_VALUE DF72C08965EAEC61 +// INDEX 162 +Affliction_Bringer [Affliction Bringer] + +// DIFF REMOVED 3265 +// HASH_VALUE E994D396D755DCBA +// INDEX 163 +Master_Of_Torment [Master of Torment] + +// DIFF REMOVED 3265 +// HASH_VALUE F096B24E70F024A6 +// INDEX 164 +Avatar_Of_Sorrow [Avatar of Sorrow] + +// DIFF REMOVED 3265 +// HASH_VALUE 63F804942EFB24BE +// INDEX 165 +Destroyer [Destroyer] + +// DIFF REMOVED 3265 +// HASH_VALUE A819BC96E4681C94 +// INDEX 166 +Warlock [Warlock] + +// DIFF REMOVED 3265 +// HASH_VALUE 68D8240464D814B4 +// INDEX 167 +Archmage [Archmage] + +// DIFF REMOVED 3265 +// HASH_VALUE AC285B765873C43B +// INDEX 168 +Master_Of_Pain [Master of Pain] + +// DIFF REMOVED 3265 +// HASH_VALUE 5917AF7EA19238B1 +// INDEX 169 +Avatar_Of_Destruction [Avatar of Destruction] + +// DIFF REMOVED 3265 +// HASH_VALUE 2B2AC05B281BC87B +// INDEX 170 +Elementalist [Elementalist] + +// DIFF REMOVED 3265 +// HASH_VALUE 5D575491EA48789C +// INDEX 171 +Alchemist [Alchemist] + +// DIFF REMOVED 3265 +// HASH_VALUE 20D70C7C2408B0A6 +// INDEX 172 +Biomancer [Biomancer] + +// DIFF REMOVED 3265 +// HASH_VALUE 18C58F386D241C82 +// INDEX 173 +Master_Of_Energies [Master of Energies] + +// DIFF REMOVED 3265 +// HASH_VALUE D875D47059086861 +// INDEX 174 +Chosen_Of_Atys [Atys Chosen] + +// DIFF REMOVED 3265 +// HASH_VALUE ADE34C43D7F7AAAF +// INDEX 175 +FBT [Elder of Atys] + +// DIFF REMOVED 3265 +// HASH_VALUE 16873039E203738F +// INDEX 176 +SGM [Senior Game Master] + +// DIFF REMOVED 3265 +// HASH_VALUE 9A36347595278047 +// INDEX 177 +GM [Game Master] + +// DIFF REMOVED 3265 +// HASH_VALUE DE14988A5530CCA6 +// INDEX 178 +SG [Senior Guide] + +// DIFF REMOVED 3265 +// HASH_VALUE 29A72C85A1B71879 +// INDEX 179 +G [Guide] + +// DIFF REMOVED 3265 +// HASH_VALUE 2F059F5756EBD4B4 +// INDEX 180 +Armorer_Apprentice [Armorer Apprentice] + +// DIFF REMOVED 3265 +// HASH_VALUE 6A366B60568AACB8 +// INDEX 181 +Jeweler_Apprentice [Jeweler Apprentice] + +// DIFF REMOVED 3275 +// HASH_VALUE 0000000000000000 +// INDEX 182 +uiContinentIndoors [] + +// DIFF REMOVED 3275 +// HASH_VALUE 911A704F6CC7B79B +// INDEX 183 +uiContinentRouteGouffre [Abyss Route] + +// DIFF REMOVED 3275 +// HASH_VALUE AC66E4896C572C89 +// INDEX 184 +uiContinentLeCarrefour [Crossroads] + +// DIFF REMOVED 3275 +// HASH_VALUE 0FAB6446AB049B9C +// INDEX 185 +uiContinentFyros [Fyros Lands] + +// DIFF REMOVED 3275 +// HASH_VALUE EBC8F48CABA8DC97 +// INDEX 186 +uiContinentLePaysMalade [Witherings] + +// DIFF REMOVED 3275 +// HASH_VALUE A376146EDCE1147F +// INDEX 187 +uiContinentTryker [Tryker Lands] + +// DIFF REMOVED 3275 +// HASH_VALUE 29C6C855AB64E478 +// INDEX 188 +uiContinentLesFalaises [Cliffs] + +// DIFF REMOVED 3275 +// HASH_VALUE AAA9B4962164343E +// INDEX 189 +uiContinentLesIlesVivantes [Living Islands] + +// DIFF REMOVED 3275 +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 190 +uiContinentSources [Sources] + +// DIFF REMOVED 3275 +// HASH_VALUE A7773743603800B5 +// INDEX 191 +uiContinentTerre [Forgotten Lands] + +// DIFF REMOVED 3275 +// HASH_VALUE 9AFA1C3D5FA36B92 +// INDEX 192 +uiContinentBagne [Abyss of Ichor] + +// DIFF REMOVED 3282 +// HASH_VALUE 2668889B0E12CF66 +// INDEX 193 +mpfam151 [Yubo Bone] + +// DIFF REMOVED 3282 +// HASH_VALUE 26F8989B10E31366 +// INDEX 194 +mpfam152 [Yubo Skin] + +// DIFF REMOVED 3282 +// HASH_VALUE 6C985464645C5480 +// INDEX 195 +mpfam688 [Yubo Eye] + +// DIFF REMOVED 3282 +// HASH_VALUE AAF87C462728D80D +// INDEX 196 +mpfam689 [Yubo Leather] + +// DIFF REMOVED 3282 +// HASH_VALUE 26D8908F4DF2FF66 +// INDEX 197 +mpfam690 [Yubo Nail] + +// DIFF REMOVED 3282 +// HASH_VALUE E225CC81DA484863 +// INDEX 198 +mpfam691 [Yubo Pelvis] + +// DIFF REMOVED 3282 +// HASH_VALUE 2DF8845C28B3844F +// INDEX 199 +mpfam692 [Yubo Tooth] + +// DIFF REMOVED 3282 +// HASH_VALUE 58D5B781EC28C883 +// INDEX 200 +mpfam696 [Primitive Necklace] + +// DIFF REMOVED 3282 +// HASH_VALUE 2CB9FC69EFA6E09D +// INDEX 201 +mpfam697 [Atrium] + +// DIFF REMOVED 3282 +// HASH_VALUE 62C7348CE738649D +// INDEX 202 +mpgroup0 [Undefined] + +// DIFF REMOVED 3282 +// HASH_VALUE 1C591877A0875485 +// INDEX 203 +mpgroup1 [Sap] + +// DIFF REMOVED 3282 +// HASH_VALUE E8660C859C37187A +// INDEX 204 +mpgroup2 [Amber] + +// DIFF REMOVED 3282 +// HASH_VALUE 6418F4386418F438 +// INDEX 205 +mpgroup3 [Node] + +// DIFF REMOVED 3282 +// HASH_VALUE 689C1408689C1408 +// INDEX 206 +mpgroup5 [Bark] + +// DIFF REMOVED 3282 +// HASH_VALUE E7761086DC471C7F +// INDEX 207 +mpgroup6 [Fiber] + +// DIFF REMOVED 3282 +// HASH_VALUE 6458544C6458544C +// INDEX 208 +mpgroup12 [Seed] + +// DIFF REMOVED 3282 +// HASH_VALUE A9D7349362D75090 +// INDEX 209 +mpgroup16 [Shell] + +// DIFF REMOVED 3282 +// HASH_VALUE 2A48648E23983C9C +// INDEX 210 +mpgroup20 [Resin] + +// DIFF REMOVED 3282 +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 211 +mpgroup21 [Wood] + +// DIFF REMOVED 3282 +// HASH_VALUE 64D8F41864D8F418 +// INDEX 212 +mpgroup22 [Food] + +// DIFF REMOVED 3282 +// HASH_VALUE 60F0646EEE3AA4A2 +// INDEX 213 +mpgroup23 [Aggressive Plant] + +// DIFF REMOVED 3282 +// HASH_VALUE EAD6088161260884 +// INDEX 214 +mpgroup24 [Blood] + +// DIFF REMOVED 3282 +// HASH_VALUE 6D08809626085CA0 +// INDEX 215 +mpgroup25 [Skull] + +// DIFF REMOVED 3282 +// HASH_VALUE 2B19E86E278AF49F +// INDEX 216 +mpgroup26 [Construction] + +// DIFF REMOVED 3282 +// HASH_VALUE 6058240C649C54D0 +// INDEX 217 +mpgroup27 [Creature] + +// DIFF REMOVED 3282 +// HASH_VALUE 1B098C73E74680A2 +// INDEX 218 +mpgroup28 [Fur] + +// DIFF REMOVED 3282 +// HASH_VALUE 5856546C62D45494 +// INDEX 219 +mpgroup29 [Goo] + +// DIFF REMOVED 3282 +// HASH_VALUE 6A38D868AC95F082 +// INDEX 220 +mpgroup30 [Insect] + +// DIFF REMOVED 3282 +// HASH_VALUE 6C275C8BA3773096 +// INDEX 221 +mpgroup31 [Kitin] + +// DIFF REMOVED 3282 +// HASH_VALUE 7458543474585434 +// INDEX 222 +mpgroup32 [Meat] + +// DIFF REMOVED 3282 +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 223 +mpgroup33 [Harmful] + +// DIFF REMOVED 3282 +// HASH_VALUE 1B163873A244448D +// INDEX 224 +mpgroup34 [Oil] + +// DIFF REMOVED 3282 +// HASH_VALUE 697A0079E58B008E +// INDEX 225 +mpgroup35 [Preservative] + +// DIFF REMOVED 3282 +// HASH_VALUE 6879BC89A116108C +// INDEX 226 +mpgroup36 [Mineral] + +// DIFF REMOVED 3282 +// HASH_VALUE 69785088E1492497 +// INDEX 227 +mpgroup37 [Paper] + +// DIFF REMOVED 3282 +// HASH_VALUE 68D8144068D81440 +// INDEX 228 +mpgroup38 [Pack] + +// DIFF REMOVED 3282 +// HASH_VALUE A947749623D75C92 +// INDEX 229 +mpgroup39 [Token] + +// DIFF REMOVED 3282 +// HASH_VALUE F07B24A869D9B0A5 +// INDEX 230 +mpgroup40 [Outpost] + +// DIFF REMOVED 3282 +// HASH_VALUE 2F48C366D8E8DC9B +// INDEX 231 +mpgroup41 [Corrupted Moor] + +// DIFF REMOVED 3282 +// HASH_VALUE 58969C5006C1C473 +// INDEX 232 +mpgroup42 [Kitins' Lair] + +// DIFF REMOVED 3282 +// HASH_VALUE 5339889711053437 +// INDEX 233 +mpSource [Raw Material Source] + +// DIFF CHANGED 3428 +/* OLD VALUE : [Enter a Name +Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters. +] */ +// HASH_VALUE A89060E211663737 +// INDEX 234 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// DIFF CHANGED 3494 +/* OLD VALUE : [Ryzom Core Configuration] */ +// HASH_VALUE 6074D08F1DA50082 +// INDEX 235 +uiConfigTitle [Khanat Configuration] + +// DIFF CHANGED 3501 +/* OLD VALUE : [Play Ryzom Core] */ +// HASH_VALUE DF75BC6AD3080855 +// INDEX 236 +uiConfigLaunch [Play Khanat] + +// DIFF CHANGED 3527 +/* OLD VALUE : [Specify if Ryzom Core is to be run in OpenGL or Direct3D:] */ +// HASH_VALUE 573E7D832E100649 +// INDEX 237 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// DIFF CHANGED 3529 +/* OLD VALUE : [Specify if Ryzom Core is to be run in fullscreen or window mode:] */ +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 238 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// DIFF CHANGED 3554 +/* OLD VALUE : [About Ryzom Core Configuration] */ +// HASH_VALUE 6F96A0771738E775 +// INDEX 239 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// DIFF CHANGED 3555 +/* OLD VALUE : [Ryzom Core Configuration Version 0.9] */ +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 240 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// DIFF CHANGED 3565 +/* OLD VALUE : [&About Ryzom Core Configuration...] */ +// HASH_VALUE 9788E0651AAED28C +// INDEX 241 +uiConfigMenuAbout [&About Khanat Configuration...] + +// DIFF CHANGED 3582 +/* OLD VALUE : [To run Ryzom Core in windowed mode, the desktop must be set to 32-bit mode.] */ +// HASH_VALUE 29DFC330278ED38B +// INDEX 242 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// DIFF CHANGED 3703 +/* OLD VALUE : [Leaving Ryzom Core...] */ +// HASH_VALUE E80894E5F785B4AE +// INDEX 243 +uiQuitingRyzom [Leaving Khanat...] + +// DIFF CHANGED 3706 +/* OLD VALUE : [For a limited time the Ryzom Core licence is free! +Subscribe now for full access to Ryzom Core and pay only the monthly subscription fee.] */ +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 244 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// DIFF CHANGED 3875 +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Ryzom Core account +An e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 245 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +// DIFF CHANGED 3877 +/* OLD VALUE : [Welcome! +Please fill in these fields to create your new Ryzom Core account. +] */ +// HASH_VALUE 5C779920FA4B4426 +// INDEX 246 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// DIFF CHANGED 3922 +/* OLD VALUE : [Installing ninja Yubos...] */ +// HASH_VALUE 91725D64F37B5853 +// INDEX 247 +uiLoadingString0 [Have you some dentelle for Pendorid ?] + +// DIFF CHANGED 3923 +/* OLD VALUE : [Facepainting support staff...] */ +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 248 +uiLoadingString1 [Weather forecasting is expecting raining liria-esque axes] + +// DIFF CHANGED 3924 +/* OLD VALUE : [Distracting the Ragus...] */ +// HASH_VALUE 46DACB4E36507A0D +// INDEX 249 +uiLoadingString2 [Beware. There could be some hallucinogenic mushrooms in the tea] + +// DIFF CHANGED 3925 +/* OLD VALUE : [Calculating the gravitational constant of Atys...] */ +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 250 +uiLoadingString3 [The Red Queen can be around, beware] + +// DIFF CHANGED 3926 +/* OLD VALUE : [Powering secret underground military facilities...] */ +// HASH_VALUE E7D30622F0F64798 +// INDEX 251 +uiLoadingString4 [Dreaming is good, as a group, it is better] + +// DIFF CHANGED 3927 +/* OLD VALUE : [Brewing Zoraï ale...] */ +// HASH_VALUE F42197F2AD1567FE +// INDEX 252 +uiLoadingString5 [Do you have your Meh-Teh comb ?] + +// DIFF CHANGED 3928 +/* OLD VALUE : [Where am I? ] */ +// HASH_VALUE E5D11A920D183E9D +// INDEX 253 +uiLoadingString6 [Thank you so much for volunteering in The Salt Legion] + +// DIFF CHANGED 3929 +/* OLD VALUE : [Hiding stuff in the ground...] */ +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 254 +uiLoadingString7 [Installing Crypt spying software] + +// DIFF CHANGED 3930 +/* OLD VALUE : [Annoying the Gingos for improved aggressiveness...] */ +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 255 +uiLoadingString8 [Have you read the forum today ?] + +// DIFF CHANGED 3931 +/* OLD VALUE : [Raytracing sunlight beams...] */ +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 256 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// DIFF CHANGED 3932 +/* OLD VALUE : [Growing grass...] */ +// HASH_VALUE EFB80512934B1942 +// INDEX 257 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// DIFF CHANGED 3933 +/* OLD VALUE : [Checking water temperature...] */ +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 258 +uiLoadingString11 [Deleting all datas because of the Fog] + +// DIFF CHANGED 3934 +/* OLD VALUE : [Loading random loading messages...] */ +// HASH_VALUE D3807D974EBCA22C +// INDEX 259 +uiLoadingString12 [Looking for controls of a first grade Ra] + +// DIFF CHANGED 3935 +/* OLD VALUE : [Soaking up system resources...] */ +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 260 +uiLoadingString13 [Drawing the next Khan, sorry for you : you loose] + +// DIFF CHANGED 3936 +/* OLD VALUE : [Growing vines...] */ +// HASH_VALUE E101225AAA82A82F +// INDEX 261 +uiLoadingString14 [Broom for eveybody : big cleaning day today] + +// DIFF CHANGED 3937 +/* OLD VALUE : [Releasing Kitins...] */ +// HASH_VALUE 37839CB1AE308645 +// INDEX 262 +uiLoadingString15 [Thanks for giving all your belongings to the Dispensary. Forgetings will appreciate] + +// DIFF CHANGED 3938 +/* OLD VALUE : [Teasing Frahars...] */ +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 263 +uiLoadingString16 [Transfering all your clothes to Pendorid's kitchen] + +// DIFF CHANGED 3939 +/* OLD VALUE : [Careplanning server...] */ +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 264 +uiLoadingString17 [Perfect choice : digger in Salargug, a job for the Future] + +// DIFF CHANGED 3940 +/* OLD VALUE : [Distributing Ma-Duk...] */ +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 265 +uiLoadingString18 [If it moves, it's Culno, if it's cold, it's Ratmidju - Hoslet saying] + +// DIFF CHANGED 3941 +/* OLD VALUE : [Installing Jena...] */ +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 266 +uiLoadingString19 [Wait a minute, we are telling the Njébé their food is coming] + +// DIFF CHANGED 3942 +/* OLD VALUE : [Training skills...] */ +// HASH_VALUE B3890171A387FFF6 +// INDEX 267 +uiLoadingString20 [Transfering Fog in your reality to clean a it Khanat] + +// DIFF CHANGED 3943 +/* OLD VALUE : [Gaining XP...] */ +// HASH_VALUE 3193C9537E4F718D +// INDEX 268 +uiLoadingString21 [Grafting a branaz nose on you ra : in progress...] + +// DIFF CHANGED 3944 +/* OLD VALUE : [Putting masks on all the Zoraïs...] */ +// HASH_VALUE FEC96B934EF29D13 +// INDEX 269 +uiLoadingString22 [On IRC - Freenode/#khanat, you can be kicked if you are obedient] + +// DIFF CHANGED 3945 +/* OLD VALUE : [Shrinking Trykers...] */ +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 270 +uiLoadingString23 [Taming your cauna'i for your next fly expected in... far future] + +// DIFF CHANGED 3946 +/* OLD VALUE : [Dry cleaning Fairhaven...] */ +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 271 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// DIFF CHANGED 3947 +/* OLD VALUE : [Vacuuming Pyr...] */ +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 272 +uiLoadingString25 [Seems some tupas are expecting for you] + +// DIFF CHANGED 3948 +/* OLD VALUE : [Telling the Kinchers to eat some Homins...] */ +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 273 +uiLoadingString26 [Teleportation to the Frosted Bay, don't forget your swimsuit] + +// DIFF CHANGED 3949 +/* OLD VALUE : [Just making something...] */ +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 274 +uiLoadingString27 [Displaying of a Wanted poster about you in all place of Natca] + +// DIFF CHANGED 3950 +/* OLD VALUE : [Writing Fyros battle hymns...] */ +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 275 +uiLoadingString28 [Preparation of secrete datas of the Dream Police] + +// DIFF CHANGED 3951 +/* OLD VALUE : [Singing Tryker sleeping songs...] */ +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 276 +uiLoadingString29 [Registering your application to become a gladiator in the Arena] + +// DIFF CHANGED 3952 +/* OLD VALUE : [Planting Jublas...] */ +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 277 +uiLoadingString30 [Preparation of swarms of bloody pendos] + +// DIFF CHANGED 3953 +/* OLD VALUE : [Stalking a Stinga...] */ +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 278 +uiLoadingString31 [Have sweet dreams in Khanat] + +// DIFF CHANGED 3954 +/* OLD VALUE : [Feeding the Ybers...] */ +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 279 +uiLoadingString32 [Generating random characteristics for creatures...] + +// DIFF CHANGED 3955 +/* OLD VALUE : [Trading jewels...] */ +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 280 +uiLoadingString33 [Control from Dream Polcie : prepare the CBX74 form] + +// DIFF CHANGED 3956 +/* OLD VALUE : [Drinking firewine...] */ +// HASH_VALUE 882DEC0F9F020647 +// INDEX 281 +uiLoadingString34 [Beware, Liria is in a good mood today] + +// DIFF CHANGED 3957 +/* OLD VALUE : [Brewing Stinga rum...] */ +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 282 +uiLoadingString35 [Today Zatalyz told me... Na, I can't repeat that] + +// DIFF CHANGED 3958 +/* OLD VALUE : [Caffeinenating support team...] */ +// HASH_VALUE D086F092C95E4F0B +// INDEX 283 +uiLoadingString36 [Blunting weapons, not to harm yourself] + +// DIFF CHANGED 3959 +/* OLD VALUE : [For all the latest gossip try CeB! ] */ +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 284 +uiLoadingString37 [Get your cushions and pillows] + +// DIFF CHANGED 3960 +/* OLD VALUE : [Shrinking Trykers...] */ +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 285 +uiLoadingString38 [Have you some hot drink with you ?] + +// DIFF CHANGED 3961 +/* OLD VALUE : [Vaining Matis...] */ +// HASH_VALUE 822A88B872EA700A +// INDEX 286 +uiLoadingString39 [Re-teturing Suzanha Breast] + +// DIFF CHANGED 3962 +/* OLD VALUE : [Tanning Fyros...] */ +// HASH_VALUE 67968792C94218AB +// INDEX 287 +uiLoadingString40 [Ophidra concert in Itsmir, soon] + +// DIFF CHANGED 3963 +/* OLD VALUE : [Dyeing Zoraïs...] */ +// HASH_VALUE E2ADE122232C49E9 +// INDEX 288 +uiLoadingString41 [With farespa in your head, you'll dream great] + +// DIFF CHANGED 3964 +/* OLD VALUE : [You'd load faster with more RAM and a better processor you know...] */ +// HASH_VALUE 5826FE130862253F +// INDEX 289 +uiLoadingString42 [Transforming Ashtarie Plains in a desert] + +// DIFF CHANGED 3965 +/* OLD VALUE : [Just hanging around...] */ +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 290 +uiLoadingString43 [Oiling of Crypt's Door] + +// DIFF CHANGED 3966 +/* OLD VALUE : [Watching who started me...] */ +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 291 +uiLoadingString44 [Installing the lamp used as Sun...] + +// DIFF CHANGED 3967 +/* OLD VALUE : [Hey, you're looking good today...] */ +// HASH_VALUE A63CBA95201A42F9 +// INDEX 292 +uiLoadingString45 [Installing Look-Throught textures for clothes] + +// DIFF CHANGED 3968 +/* OLD VALUE : [Have a nice day on Atys...] */ +// HASH_VALUE A31E421391901A48 +// INDEX 293 +uiLoadingString46 [CHanging texture of Krili, now they will be liquid] + +// DIFF CHANGED 3969 +/* OLD VALUE : [Oh my god, look, a flying Yubo! ] */ +// HASH_VALUE 8180CE0E5C381186 +// INDEX 294 +uiLoadingString47 [You have been chosen to polish obsidian mirrors] + +// DIFF CHANGED 3970 +/* OLD VALUE : [Spare Yubos, who knows, maybe one day, they will save your life? ] */ +// HASH_VALUE 734A7A5A99E48147 +// INDEX 295 +uiLoadingString48 [Spotting your dreams, thanks to the Dream Police] + +// DIFF CHANGED 3971 +/* OLD VALUE : [Yubos, probably your best friends! ] */ +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 296 +uiLoadingString49 [Installing secret corridors in Ratmidju] + +// DIFF CHANGED 3972 +/* OLD VALUE : [Dum Di Dum...] */ +// HASH_VALUE E5C9890C328059DD +// INDEX 297 +uiLoadingString50 [Some shcolars think that the sacred language has been created recently] +// DIFF CHANGED 3973 +/* OLD VALUE : [If you read this twice, you might want to upgrade your system...] */ +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 298 +uiLoadingString51 [Every morning, a new Eon !] + +// DIFF CHANGED 3974 +/* OLD VALUE : [Optimizing Tryker windmill rotation algorithms...] */ +// HASH_VALUE AEAE697DA8C9758D +// INDEX 299 +uiLoadingString52 [Unplunging the Interfaced] + +// DIFF CHANGED 3975 +/* OLD VALUE : [Refueling Fyros citygates...] */ +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 300 +uiLoadingString53 [Opening around thirty random fenra] + +// DIFF CHANGED 4030 +/* OLD VALUE : [Ryzom Core RING COMMANDS] */ +// HASH_VALUE 03CEE416825EE818 +// INDEX 301 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// DIFF CHANGED 4055 +/* OLD VALUE : [Ryzom Core Ring] */ +// HASH_VALUE E4C79389A1323C57 +// INDEX 302 +uiMk_window11 [Khanat Ring] + +// DIFF CHANGED 4092 +/* OLD VALUE : [Ryzom Core Ring] */ +// HASH_VALUE E4C79389A1323C57 +// INDEX 303 +uiMk_interaction8 [Khanat Ring] + +// DIFF CHANGED 4451 +/* OLD VALUE : [FREE TRIAL LIMITATIONS: +You cannot join this Ring adventure with a free trial account. +In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core. +To upgrade your account see +www.ryzomcore.org +] */ +// HASH_VALUE 2BA62562877E4972 +// INDEX 304 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// DIFF CHANGED 4472 +/* OLD VALUE : [@{6F6F}Ryzom Core Ring Points Total +@{FFFF} Ryzom Core Ring Points Total for the selected scenario.] */ +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 305 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// DIFF CHANGED 4473 +/* OLD VALUE : [@{6F6F}Examples +@{FFFF}Example scenarios supplied with Ryzom Core. These demonstrate some of the things that can be done with Ryzom Core Ring. +@{6F6F}Pioneer Scenarios +@{FFFF}Provided by other players and customer support, these are not vetted. +@{6F6F}My Files +@{FFFF}The files that are in the 'My Scenarios' folder on your computer.] */ +// HASH_VALUE BC397727F5C50033 +// INDEX 306 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// DIFF CHANGED 4488 +/* OLD VALUE : [Ryzom Core Ring Points] */ +// HASH_VALUE 58D6704827B3C779 +// INDEX 307 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// DIFF CHANGED 4549 +/* OLD VALUE : [Ryzom Core ring] */ +// HASH_VALUE E4C99389A932BC57 +// INDEX 308 +uiFixedMissionEntry_R2 [Khanat ring] + +// DIFF CHANGED 4592 +/* OLD VALUE : [Ryzom Core Downloader] */ +// HASH_VALUE A9F968708BA598AA +// INDEX 309 +uiBGD_RBG [Khanat Downloader] + +// DIFF CHANGED 4603 +/* OLD VALUE : [Ryzom Core is up to date] */ +// HASH_VALUE 6AB677831965C33F +// INDEX 310 +uiBGD_PatchUpToDate [Khanat is up to date] + +// DIFF CHANGED 4605 +/* OLD VALUE : [Game/Downloader communication Error. Please restart Ryzom Core or as a last resort use the Ryzom Core Downloader to repair your installation.] */ +// HASH_VALUE C10ACD58AC093545 +// INDEX 311 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// DIFF CHANGED 4606 +/* OLD VALUE : [Ryzom Core Downloader stopped, please restart Ryzom Core] */ +// HASH_VALUE 6210AE695891367F +// INDEX 312 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// DIFF CHANGED 4607 +/* OLD VALUE : [Launching Ryzom Core Downloader...] */ +// HASH_VALUE 1D28AB376866C360 +// INDEX 313 +uiBGD_Launching [Launching Khanat Downloader...] + +// DIFF CHANGED 4608 +/* OLD VALUE : [Failed to launch the Ryzom Core Downloader...] */ +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 314 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// DIFF CHANGED 4609 +/* OLD VALUE : [Shutting down the Ryzom Core Downloader...] */ +// HASH_VALUE 7C1E585C683947DF +// INDEX 315 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// DIFF CHANGED 4610 +/* OLD VALUE : [Ryzom Core Downloader is still running, but is not responding, you may need to restart your computer...] */ +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 316 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// DIFF CHANGED 4611 +/* OLD VALUE : [Please use Ryzom Core Downloader to repair a broken Ryzom Core installation.] */ +// HASH_VALUE 5263A04C6FA48413 +// INDEX 317 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// DIFF CHANGED 4618 +/* OLD VALUE : [Select the priority of the Ryzom Core Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] */ +// HASH_VALUE 1948540600789D85 +// INDEX 318 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// DIFF CHANGED 4620 +/* OLD VALUE : [Failed to shutdown the Ryzom Core Downloader, you may need to restart your computer to solve the problem] */ +// HASH_VALUE DA9BF0F86689BADC +// INDEX 319 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// DIFF CHANGED 4621 +/* OLD VALUE : [Access to the Atys mainland and Ryzom Core Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] */ +// HASH_VALUE DE9F40831A2B2123 +// INDEX 320 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// DIFF CHANGED 4623 +/* OLD VALUE : [Ryzom Core is now fully patched! You can now access Ryzom Core Ring or be teleported to the mainland!] */ +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 321 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// DIFF CHANGED 4624 +/* OLD VALUE : [Failed to initiate patching process because another Ryzom Core is already running. Please close the other Ryzom Core and try again.] */ +// HASH_VALUE B8171749B1E14E8B +// INDEX 322 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// DIFF CHANGED 4626 +/* OLD VALUE : [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Ryzom Core Ring keyset remains the same).] */ +// HASH_VALUE 82DAFE45630B0596 +// INDEX 323 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// DIFF CHANGED 4631 +/* OLD VALUE : [Ryzom Core patching has started] */ +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 324 +uiBGD_PatchStarting [Khanat patching has started] + +// DIFF CHANGED 4632 +/* OLD VALUE : [Ryzom Core background patching has started] */ +// HASH_VALUE 03FCD0F269E1790D +// INDEX 325 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// DIFF CHANGED 4633 +/* OLD VALUE : [Ryzom Core is about to be installed on your computer. You may also repair an existing version of Ryzom Core. +] */ +// HASH_VALUE 870800E60642E9EE +// INDEX 326 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// DIFF CHANGED 4634 +/* OLD VALUE : [Install Ryzom Core] */ +// HASH_VALUE F079E468DA45BB77 +// INDEX 327 +uiBGD_NewInstall [Install Khanat] + +// DIFF CHANGED 4635 +/* OLD VALUE : [Repair Ryzom Core] */ +// HASH_VALUE 1139907C25043898 +// INDEX 328 +uiBGD_Repair [Repair Khanat] + +// DIFF CHANGED 4640 +/* OLD VALUE : [Full Ryzom Core Install] */ +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 329 +uiBGD_FullInstall [Full Khanat Install] + +// DIFF CHANGED 4641 +/* OLD VALUE : [Ryzom Core Downloader] */ +// HASH_VALUE A9F968708BA598AA +// INDEX 330 +uiBGD_RyzomInstaller [Khanat Downloader] + +// DIFF CHANGED 4644 +/* OLD VALUE : [Ryzom Core has been successfully installed. +We wish you great adventures on Atys! +] */ +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 331 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// DIFF CHANGED 4645 +/* OLD VALUE : [Start Ryzom Core now] */ +// HASH_VALUE 72581468EE547228 +// INDEX 332 +uiBGD_StartRyzomNow [Start Khanat now] + +// DIFF CHANGED 4649 +/* OLD VALUE : [Ryzom Core installation +] */ +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 333 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// DIFF CHANGED 4660 +/* OLD VALUE : [There has been an error downloading one of the Ryzom Core installation files. +Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] */ +// HASH_VALUE D5905066BC57E649 +// INDEX 334 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// DIFF CHANGED 4661 +/* OLD VALUE : [There has been an error installing one of the Ryzom Core installation files. +Please make sure that you have sufficient disk space for the installation.] */ +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 335 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// DIFF CHANGED 4673 +/* OLD VALUE : [Installation finished. +You can now play to Ryzom Core.] */ +// HASH_VALUE 2959476E760ED903 +// INDEX 336 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// DIFF CHANGED 4687 +/* OLD VALUE : [Ryzom Core Install and Repair] */ +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 337 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// DIFF CHANGED 4689 +/* OLD VALUE : [You are about to download and install the latest version of Ryzom Core. +The complete version of Ryzom Core requires {0} of disk space.] */ +// HASH_VALUE CBB6220F44405B71 +// INDEX 338 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// DIFF CHANGED 4690 +/* OLD VALUE : [You are about to update your installation of Ryzom Core to the latest version. +This operation will repair any files that are damaged or missing. +At the end of the update the game configuration options will be reset to the default values.] */ +// HASH_VALUE A6C410A11A9995D0 +// INDEX 339 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// DIFF CHANGED 4692 +/* OLD VALUE : [Welcome to the Ryzom Core Downloader] */ +// HASH_VALUE 287490AA51F25BAC +// INDEX 340 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// DIFF CHANGED 4694 +/* OLD VALUE : [Ryzom Core has been installed successfully] */ +// HASH_VALUE C8DD40EC570489F6 +// INDEX 341 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// DIFF CHANGED 4696 +/* OLD VALUE : [You will be able to to continue the install process where you have left it by clicking on the Ryzom Core icon on your desktop.] */ +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 342 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// DIFF CHANGED 4699 +/* OLD VALUE : [http://forums.Ryzom Core.com/forum/showthread.php?t=29129] */ +// HASH_VALUE F33B4565912B7B61 +// INDEX 343 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// DIFF CHANGED 4703 +/* OLD VALUE : [The current desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] */ +// HASH_VALUE 69763C2974798BEA +// INDEX 344 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// DIFF CHANGED 4704 +/* OLD VALUE : [The new desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] */ +// HASH_VALUE E0A857DB615077DE +// INDEX 345 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// DIFF CHANGED 4747 +/* OLD VALUE : [has been saved in your Ryzom Core folder.] */ +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 346 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// DIFF REMOVED 4748 +// HASH_VALUE 630AEC82E98884B5 +// INDEX 347 +uiRpJobs [Occupations] + +// DIFF REMOVED 4748 +// HASH_VALUE AAABF07B218283A1 +// INDEX 348 +uiRpJobsElementary [Basic Occupations] + +// DIFF REMOVED 4748 +// HASH_VALUE 25D9183866091C44 +// INDEX 349 +uiRpJobsAdvanced [Advanced Occupations] + +// DIFF REMOVED 4748 +// HASH_VALUE 6BF8684BAC286C57 +// INDEX 350 +uiRpJobsRoleplay [Roleplay Occupations] + +// DIFF REMOVED 4748 +// HASH_VALUE A153C47D2C2A5C6A +// INDEX 351 +rpjob_200 [Apprentice Butcher] + +// DIFF REMOVED 4748 +// HASH_VALUE A253CC8B2A8A5861 +// INDEX 352 +rpjob_201 [Apprentice Florist] + +// DIFF REMOVED 4748 +// HASH_VALUE A9262412EC3AE89D +// INDEX 353 +rpjob_202 [Apprentice Water-Carrier] + +// DIFF REMOVED 4748 +// HASH_VALUE 4F6698876CAA7C79 +// INDEX 354 +rpjob_203 [Apprentice Magnetic Cartographer] + +// DIFF REMOVED 4748 +// HASH_VALUE A7A6BC6A6616CC78 +// INDEX 355 +rpjob_204 [Apprentice Toolmaker] + +// DIFF REMOVED 4748 +// HASH_VALUE DE12AC4864BA9494 +// INDEX 356 +rpjob_205 [Apprentice Medic] + +// DIFF REMOVED 4748 +// HASH_VALUE A5A6E07C62B7D86A +// INDEX 357 +rpjob_206 [Apprentice Larvester] + +// DIFF REMOVED 4748 +// HASH_VALUE E575D480EA87F0A1 +// INDEX 358 +rpjob_207 [Apprentice Scrollmaker] + +// DIFF REMOVED 4749 +// HASH_VALUE 4C144F68D63990A0 +// INDEX 359 +uiChapterI [Chapter I: Changing Times] + +// DIFF REMOVED 4749 +// HASH_VALUE 1934176D531A0447 +// INDEX 360 +uiChapterII [Chapter II: Ready to Fight] + +// DIFF REMOVED 4749 +// HASH_VALUE 6337546CCF980427 +// INDEX 361 +uiChapterIII [Chapter III: Outposts] + +// DIFF REMOVED 4749 +// HASH_VALUE 97A31F6312EBFC8C +// INDEX 362 +uiChapterIV [Chapter IV: Basic Occupations] + +// DIFF REMOVED 4749 +// HASH_VALUE D5B4EB77CC418893 +// INDEX 363 +uiChapterV [Chapter V: The Road to Power] + +// DIFF ADD 4831 +// HASH_VALUE 9709548D1FC37F4F +// INDEX 364 +uiEonSymbiose [The Symbiosis Eon] + + +// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE diff --git a/translation/history/faction_words_fr_568292ED.txt b/translation/history/faction_words_fr_568292ED.txt new file mode 100644 index 0000000..062550f Binary files /dev/null and b/translation/history/faction_words_fr_568292ED.txt differ diff --git a/translation/history/faction_words_fr_diff_5682771D.txt b/translation/history/faction_words_fr_diff_5682771D.txt new file mode 100644 index 0000000..b4c4e91 Binary files /dev/null and b/translation/history/faction_words_fr_diff_5682771D.txt differ diff --git a/translation/history/faction_words_wk_56828BAB.txt b/translation/history/faction_words_wk_56828BAB.txt new file mode 100644 index 0000000..a01479f Binary files /dev/null and b/translation/history/faction_words_wk_56828BAB.txt differ diff --git 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a/translation/history/faction_words_wk_5682951C.txt b/translation/history/faction_words_wk_5682951C.txt new file mode 100644 index 0000000..a01479f Binary files /dev/null and b/translation/history/faction_words_wk_5682951C.txt differ diff --git a/translation/history/fr_5681236B.uxt b/translation/history/fr_5681236B.uxt new file mode 100644 index 0000000..e69de29 diff --git a/translation/history/fr_56829BCB.uxt b/translation/history/fr_56829BCB.uxt new file mode 100644 index 0000000..8b83b06 --- /dev/null +++ b/translation/history/fr_56829BCB.uxt @@ -0,0 +1,20347 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [Français] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Propriété non trouvée.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quitter Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Sélection du Personnage] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Revenir à Khanat] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Retour Editeur] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Editeur Scenarios] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Quitter Editeur] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Annuler] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Divers] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [QUITTER] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [SAISIR UTILISATEUR ET MOT DE PASSE] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Utilisateur] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Pseudonyme] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Mot de Passe] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirmer le mot de Passe] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Adresse email] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [CONNEXION] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOISISSEZ VOTRE SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUITTER] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [CONNECTÉ] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [DÉCONNECTÉ] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNEXION] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [EXAMINE LES FICHIERS À PATCHER...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [NOTE VERSION] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [CONFIGURATION DE KHANAT] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CRÉER UN COMPTE] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [ACCÉDER À SON COMPTE] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [TRANSFÉRER COMPTE BÊTA] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [J'AI OUBLIÉ MON MOT DE PASSE] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CRÉER UN COMPTE D'ESSAI GRATUIT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [LIRE NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [FERMER] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [DÉTAILS DU PATCH] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [FACULTATIF : Ajouter/Enlever des Fichiers du Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrPatchApply [Erreur : le processus de mises à jour est terminé mais les patchs n'ont pas pu être installés correctement.] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrChecking [Erreur : Échec des fichiers de mises à jour - vérification.] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information : Vous devez installer les mises à jour pour accéder à ce shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiESE [ESE] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [MISE A JOUR EN COURS, VEUILLEZ PATIENTER] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrServerLost [Erreur : Perte du serveur durant la mise à jour de Khanat.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrDataScanning [Erreur : échec scan des données] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [Ko] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [Mo] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Récupération du fichier :] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Échec téléchargement à partir du serveur d'urgence, processus de patchs avorté] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Échec téléchargement à partir d'URI (nouvel essai) :] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [Plus de patchs URI, essayez le serveur d'urgence] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Téléchargement des fichiers via Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompression du fichier :] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Vérification de l'intégrité :] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [Pas de Version trouvée] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version trouvée :] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Application du Delta :] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Version du Client] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Version du Serveur] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Vérification du fichier] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Patchs nécessaires :] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Vérification du BNP :] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Analysée : SHA1 ne correspond pas :] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Fin de vérification du fichier - Pas d'erreur] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Fin de vérification du fichier - Erreur(s) :] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Fichier de patch terminé - Pas d'erreur] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Échec de la mise à jour !] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disque plein !] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Erreur d'écriture ! (disque plein ?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [Décompression BNP :] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Impossible de lire l'en-tête bnp :] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat va être redémarré. Attendez que le jeu soit totalement relancé SVP.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLIQUEZ ICI POUR REDEMARRER] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changement du mode date :] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Impossible de modifier le fichier heure :] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [La date est :] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Réglages attributs du fichier :] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Impossible d'obtenir l'accès lire/écrire :] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Suppression du fichier :] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Impossible de supprimer le fichier :] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Suppression du fichier (pas de fichier)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Attribution d'un nouveau nom au fichier :] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Impossible de renommer le fichier :] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [SUIVANT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [PASSER] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNEXION EN COURS...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Échec de la connexion.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [Si vous venez de quitter Khanat, veuillez patienter 30 secondes] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [pour que votre personnage soit déconnecté puis réessayez.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Veuillez donner l'autorisation pare-feu pour Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [La connexion a échoué] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race non disponible dans cette version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Carrière non disponible dans cette version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quitter Khanat] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quitter Khanat et Retourner au Menu sans Avertissement] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quitter Khanat sans Avertissement] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Accueil] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [ACCUEIL] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Aide] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [AIDE] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Retour] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Étape Précédente] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Etape Suivante] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Passer l'Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Fermer] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [Le driver n'a pas réussi à attribuer la mémoire AGP. Il peut donc y avoir des problèmes d'affichage et de performances.\n + Souhaitez-vous en savoir plus ?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Impossible de charger le driver d'affichage] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Impossible d'initialiser la souris] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Impossible d'initialiser le clavier] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Impossible de créer une fenêtre d'affichage] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Impossible d'afficher en plein écran] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Chuchoter : ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Dire : ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Crier : ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible de jeter un sort lorsque vous êtes sur une monture.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible de créer un sort lorsque vous êtes sur une monture.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible de téléporter un joueur sur une monture.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible de chevaucher lorsque vous créez ou jetez un sort.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance de l'objectif] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Portée] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Chef du Groupe] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Successeur du Groupe] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armure] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Arme de Mêlée] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Arme de Tir] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Munitions] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Matière Première] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Bouclier] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Outil d'Artisanat] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Outil de Récolte] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Outil de Dressage] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Outil d'Entraînement] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [IA] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Brique] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Cadavre] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Charognard] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Sac] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Tas] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Graines vivantes] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Graines mortes] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Aliments] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Bijoux] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Téléportation] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Non défini] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Inconnu] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Commun] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribu] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Réfugié] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [La Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Inconnue] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Lourde] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Moyenne] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Légère] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Légère] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Moyenne] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Lourde] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [à Mains] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Fusil léger] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Fusil moyen] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Fusil lourd] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Inconnu] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [Aucun] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Petit bouclier] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Grand bouclier] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Tranchant] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Perforant] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Contondant] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Pourriture] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acide] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Froid] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Feu] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Électricité] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Décharge] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Non défini] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Inconnu] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Commun] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Désert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forêt] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lac] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Racine] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Non définie] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotique] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Artisan] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Mise à niveau] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Vie] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sève] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Endurance] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Poids] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Résis. aux Maladies] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Résis. à la Magie] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Résis. à la Techno] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Résis. aux Impacts] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Résis. au Feu] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Inconnu] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magie] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Artisan] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Pistage] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Marchand] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Divers] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Inconnue] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Inconnu] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Outil de Création d'une Armure] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Outil de Création d'un Bijou] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Outil de Création de Munitions] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Outil de Création d'une Arme de Tir] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Matériel de création d'outils] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Outil de Création d'une Arme de Mêlée] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Lame] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Marteau] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Pointe] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Flèche] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Prise] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Contrepoids] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Détente] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Percuteur] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Canon] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosif] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Cartouche de Munitions] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Balle de munitions] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Carapace pour armures] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Doublure] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Rembourrage] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Fixation pour Armures] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Configuration des bijoux] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Bijou] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Outil de forgeron] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Outil de pilon] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Outil à aiguiser] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Couteau à creuser] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Marteau d'orfèvre] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Feu de Camp] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Vêtements] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Concentration Magique] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Cible de la Matière Première Non Définie] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Médiocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Moyen %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Bien %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Très Bien %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Rouge] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Vert] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Bleu] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Violet] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [Blanc] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Noir] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Faible] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Moyenne] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [Elevée] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Très élevée] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durabilité] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Légèreté] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Charge en Sève] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Dommages] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Vitesse] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Portée] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Modif. d'Esquives] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Modif. de Parades] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Modif. Esquives Adversaire] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Modif. Parades Adversaire] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Facteur de Protection] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Protect. Max/Cp Tranchant] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Protect. Max/Cp Contondant] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Protect. Max/Cp Perforant] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Protection Acide] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Protection Froid] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Protection contre la Pourriture] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Protection contre le Feu] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Protection Ondes de Choc] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Protection Poison] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Protection Électricité] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Résistance Désert] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Résistance Forêt] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Résistance Lacs] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Résistance Jungle] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Résistance Primes Racines] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Vitesse magie élémentaire] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Puissance magie élémentaire] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Vitesse magie débilitante] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Puissance magie debilitante] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Vitesse magie neutralisante] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Puissance magie neutralisante] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Vitesse magie curative] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Puissance magie curative] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [Solide] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [Souple] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [de Sève] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [Puissant(e)] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [Rapide] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [à Grande Portée] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [Agile] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [Contre-attaque] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [Sournois(e) (esquiver-)] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [Fendant(e) (parer-)] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [Gardien(ne)] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [Renforcé(e)] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [Rembourré(e)] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [Lisse] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [de Protection contre l'Acide] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [de Protection contre le Froid] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [de Protection contre la Pourriture] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [de Protection contre le Feu] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [de Protection contre les Ondes de Choc] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [de Protection contre le Poison] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [de Protection contre l'Électricité] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [de Résistance au Désert] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [de Résistance à la Forêt] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [de Résistance aux Lacs] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [de Résistance à la Jungle] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [de Résistance aux Primes Racines] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [de Vitesse Élémentaire] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [de Puissance Élémentaire] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [de Vitesse Débilitante] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [de Puissance Débilitante] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [de Vitesse Neutralisante] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [de Puissance Neutralisante] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [de Vitesse Curative] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [de Puissance Curative] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Froid] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acide] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Pourriture] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Feu] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [Ondes de Choc] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Électricité] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [Aucune] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Désert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forêt] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lacs] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Primes Racines] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [Aucune] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [ÉMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [ÉMOTES STANDARDS] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [Absent] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [convenir] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [fache] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [excuse] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaudir] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [rougir] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [saluer] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [Au revoir] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calme] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [acclamer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [pleurer] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [danser] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [desaccord] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [suivre] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [grossier] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [glousser] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [partir] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [embrasser] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [agenouiller] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [rire] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [mdr] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [pointer] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [hurler] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [triste] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [sourire] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [remercier] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [insatisfait] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victoire] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [salut] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [ÉMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIFS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRES] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NÉGATIFS] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINIONS] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDES] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTES] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [OPINION POSITIVE] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [OPINION NEUTRE] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [OPINION NÉGATIVE] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [ATTITUDE POSITIVE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [ATTITUDE NEUTRE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [ATTITUDE NÉGATIVE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [GESTE POSITIF] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [GESTE NEUTRE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [GESTE NÉGATIF] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ÉCERVELÉ] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [AVENTUREUX] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGRESSIF] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [CONVENIR] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERTE] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUISTE] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [STUPÉFAIT] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSÉ] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [FÂCHÉ] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [AGACÉ] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHIQUE] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROUVER] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [HONTEUX] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIQUEUX] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [AMER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [SANGUINAIRE] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [ENNUYÉ] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [SALUER] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [PÉTILLANT] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [ROTER] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALME] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [APAISER] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [AVISÉ] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [NÉGLIGENT] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [DÉSINVOLTE] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIQUE] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [ACCLAMER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [MÉTICULEUX] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [FROID] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPATISSANT] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDANT] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIANT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUS] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [MÉPRISANT] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [SATISFAIT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEUX] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [ÉLÉGANT] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [LÂCHE] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [FOU] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRU] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIEUX] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNIQUE] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DÉLICAT] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANSER] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DÉFENSIF] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRIME] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DÉSIRER] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESESPERE] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTEUR] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [MOURIR] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNE] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATE] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DÉÇU] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCRET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DÉDAIGNEUX] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DÉPITÉ] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DÉGOÛTÉ] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DÉSILLUSIONNÉ] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [CONSTERNÉ] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DÉSORIENTÉ] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRAIT] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUTEUX] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [THÉÂTRAL] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [RÊVEUR] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [SOÛL] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DÉVOUÉ] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EMPRESSÉ] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [ATTENTIF] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [DÉLIRANT] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGO] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSÉ] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [ÉMOTIF] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [IMPASSIBLE] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [COMPRÉHENSIF] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGEANT] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGÉ] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHOUSIASTE] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIEUX] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [MALFAISANT] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITÉ] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [ENTRAINEMENT] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [ÉPUISÉ] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBÉRANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FIDÈLE] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATIQUE] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [TATILLON] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [EFFRAYER] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FERMÉ] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [PARDONNER] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNEL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [AMICAL] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [contrarié] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [DRÔLE] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GÉNÉREUX] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [Tope la !] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [LUGUBRE] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [NIAIS] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [FORMIDABLE] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [RICTUS] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GROGNON] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [COUPABLE] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [CONTENT] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [SILENCE LOURD] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUTAIN] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [UTILE] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HÉROÏQUE] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONNÊTE] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [ESPOIR] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [MISÉRABLE] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [AFFAMÉ] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [PRESSÉ] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HÂTER] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTÉRIQUE] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORANT] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFÉRENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNE] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [ANGOISSÉ] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTÉRESSÉ] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JALOUX] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYEUX] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [GENTIL] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [PARESSEUX] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [DÉGOÛT] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGIQUE] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [SOLITAIRE] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [BRUYANT] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [AMOUR] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [SENSUEL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALVEILLANT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MÉCHANT] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MAUVAIS] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MÉGALOMANE] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [CLÉMENT] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MALICIEUX] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOQUEUR] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVEUX] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRE] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [SYMPA] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [AUCUNE IDÉE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [RIEN] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIQUE] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [ODIEUX] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCUR] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSÉDÉ] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENSÉ] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTE] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [RÉTABLI] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIQUE] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [DOULOUREUX] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIQUÉ] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTE] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [POINTILLEUX] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBÉ] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTE] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [IRRITABLE] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHE] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITIÉ] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [ENJOUÉ] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [RAVI] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINTER] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINTER ARRIÈRE] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINTER AVANT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINTER GAUCHE] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINTER DROITE] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLI] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPEUX] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [PUISSANT] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRIANT] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [FIER] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOQUANT] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PERPLEXE] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [TRANQUILLE] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [PRÊT] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [RASSURÉ] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLE] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [INSOUCIANT] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETS] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [DÉTENDU] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [SOULAGÉ] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RÉTICENT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORDS] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RÉSIGNÉ] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTUEUX] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [VINDICATIF] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RIZ] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [INTÈGRE] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIQUE] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [IMPOLI] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [TRISTE] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIQUE] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [APPEURÉ] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [RÉPRIMANDE] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [DISPERSE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [ÉGOÏSTE] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SÉRIEUX] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [ÉHONTÉ] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [PENAUD] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SOURNOIS] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [CHOQUE] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [CHUT] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [TIMIDE] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SOUPIR] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [IDIOT] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCÈRE] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [ENDORMI] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [RUSÉ] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [GIFLER] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SUFFISANT] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [DÉSOLÉ] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [VENIMEUX] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [MALAISE] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [STOP] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [FORT] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [ENTÊTÉ] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SOUFFRANCE] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRIS] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [MÉFIANT] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [AGACEMENT] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIÉ] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [RECONNAISSANT] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [ASSOIFFÉ] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [PENSIF] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [FATIGUÉ] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [PRÉOCCUPÉ] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [INCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [MÉCONTENT] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [RÉFLÉCHI] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEUR] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [ATTENTE] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [CHALEUREUX] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [PRUDENT] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [SALUT] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [GEINDRE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [VILAIN] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [SAGE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [MELANCOLIQUE] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [INQUIET] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [BLESSÉ] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [BAILLER] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [TOI ET MOI] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [INFOS] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Matières premières exotiques du Désert] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Matières premières exotiques des Forêts] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Matières premières exotiques de la Jungle] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Matières premières exotiques des Lacs] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Coût en Endurance :] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluer le prix de la matière première] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [O] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [OSO] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SO] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSO] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiEula [Contrat de Licence Utilisateur Final] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNO] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NO] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [ONO] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [ZOOM AVANT] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [ZOOM ARRIÈRE] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NON REÇU] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE D'OBJETS] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [CONCEPTION] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITÉ] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [OUTIL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [MATIÈRES] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTÉ] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [COÛT EN ENDURANCE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RÉSULTAT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTAIRE PLEIN] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus : vous êtes dans un atelier !] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [OBJET SOURCE] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [ARTISAN EN CRÉATION] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [CHOIX DU PLAN] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [ARTISAN EN RÉPARATION] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [ARTISAN EN PEAUFINEMENT] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [INFOS] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [RÉINITIALISER] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [ANNULER] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Niveau de l'objet de 1 à 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Niveau de l'objet de 6 à 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Niveau de l'objet de 11 à 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Niveau de l'objet de 16 à 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Niveau de l'objet de 21 à 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Cliquez pour choisir la matière première dans vos sacs] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Déposez un plan d'artisan ici pour créer un objet] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Cliquez pour choisir un outil dans vos gaines] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Composition par défaut] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Annuler la composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Lancer la création de l'Artisan] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Déposez un objet ici pour le réparer] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Cliquez pour choisir un outil dans vos gaines] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Lancer la réparation de l'Artisan] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Déposez un objet ici pour le peaufiner] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Lancer le peaufinement de l'Artisan] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ mètres] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ Personnages] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [ %] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Réglage : ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [FAIBLE] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MOYEN] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HAUT] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [PERSONNALISER] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLIQUER] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [RESTAURER] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [ANNULER] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLIQUER] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture :] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [FAIBLE (32 Mo)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMALE (64 Mo)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HAUTE (128 Mo)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Ratio écran :] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4/3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16/9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Personnalisé] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [L'@{6F6F}Aspect Ratio@{FFFF} de votre moniteur.\n + Changez si vous n'avez pas un moniteur standard 4/3.\n + NB: ne prenez pas en compte la résolution en pixel (même si vous êtes en fenétré). Khanat s'en occupe.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHISMES] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GÉNÉRALE] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [PAYSAGE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [EFFETS SPÉCIAUX] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [PERSONNAGES] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [FENÊTRES] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [EN-TÊTES] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [EN-TÊTES RING] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ANGLAIS] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [ALLEMAND] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSE] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [ESPAGNOL] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat doit redémarrer pour appliquer les modifications] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [CONTRÔLES] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [SOURIS] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [CLAVIER] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SON] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [REPÈRES] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [Options Générales] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Contrôle de l'Écran] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contraste] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosité] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Faible Résolution de la Texture] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [attente du VBL] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Plein écran] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Options du Paysage] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Paysage] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Netteté Loin.] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Dégradation Loin.] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Qualité] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Végétation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Densité] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Effets Spéciaux] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Polygones Max.] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Activer Nuages] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Qualité] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Fréq. Mises à jour] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Activer Ombres] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Activer le Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Filtre Carré] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Densité] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Votre configuration ne supporte pas l'effet de Bloom. Essayez de mettre à jour vos pilotes.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Options du Personnage] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Modèle] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Polygones Max.] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Haute Déf Max] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Netteté Loint.] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Activer les animations raciales] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [Texture Hte Résolution] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Curseur Hardware] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Voulez vous activer le curseur Hardware ?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Afficher sous le Curseur] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Affichage de la Cible] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Clic droit pour choisir] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Suivre la Cible Attaquée] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attaquer la Source aussitôt Choisie] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [Fondu du Personnage Utilisateur] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacité Minimum] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Affichage Action en Cours dynamique] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [Si coché, l'@{6F6F}action en cours@{FFFF} est affichée en dessous de la barre d'action si nécessaire.\n + Si décoché, l'@{6F6F}action en cours@{FFFF} est affichée dans la fenêtre des indicateurs du joueur.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Options des Fenêtres] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [Couleurs de l'Interface Utilisateur] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Opacité Globale] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Opacité au passage de la Souris] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Pendant la Journée] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Pendant la Nuit] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Définir la Couleur du Jour] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Définir la Couleur de la Nuit] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choisir la Couleur du Jour] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choisir la Couleur de la Nuit] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Arrière-plan] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contenu] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Arrière-plan] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contenu] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Vitesse de Fondu] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Conteneur] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Couleurs du Chat] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guilde] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choisir la couleur des messages de la guilde] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Couleur des messages de la Guilde] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Équipe] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choisir la couleur des mess. de l'équipe] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Couleur des mess. de l'équipe] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Dire] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choisir la couleur des mess. "dire"] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Couleur des mess. "dire"] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Crier] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choisir la couleur des mess. "crier"] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Couleur des mess. "crier"] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Message privé] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choisir la couleur des "messages privés"] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Couleur des "messages privés"] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [PNJ] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choisir la couleur des mess. des "PNJ"] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Couleur des mess. des "PNJ"] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilisation] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choisir la couleur des mess. de la "civilisation"] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Couleur des mess. de la "civilisation"] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territoire] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choisir la couleur des mess. du "territoire"] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Couleur des mess. du "territoire"] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Univers] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choisir la couleur des mess. de "l'univers"] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Couleur des mess. de "l'univers"] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Région] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choisir la couleur des messages "Région"] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [Si vous cochez cette case, vous ne quitterez pas le chat après l'envoi d'un message.\n + Vous pouvez également utiliser la commande @{6F6F}/chat @{FFFF}pour passer d'un mode à l'autre.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Couleur des messages "Région"] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Couleurs des En-têtes] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [État] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animaux] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Inventaire] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Options] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guilde & Équipe] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Aide] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Informations] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Échange] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [PNJ] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Couleur en-tête Joueur] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Couleur en-tête Animaux] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Couleur en-tête Communication] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Couleur en-tête Inventaire] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Couleur en-tête Options] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Couleur en-tête Orientation] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Couleur en-tête Guilde & Équipe] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Couleur en-tête Aide] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Couleur en-tête Informations] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Couleur en-tête Échange] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Couleur en-tête PNJ] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choisir couleur/en-tête "Joueur"] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choisir couleur/en-tête "Animaux"] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choisir couleur/en-tête "Communication"] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choisir couleur/en-tête "Inventaire"] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choisir couleur/en-tête "Options"] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choisir couleur/en-tête "Orientation"] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choisir couleur/en-tête "Guilde & Équipe"] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choisir couleur/en-tête "Aide"] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choisir couleur/en-tête "Informations"] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choisir couleur/en-tête "Échange"] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choisir couleur/en-tête "PNJ"] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Couleurs des points de repères] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Divers] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribus] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citoyen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Faune] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Nommé] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Roi] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Source] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Source Excellente] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Source Suprême] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sève] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Ambre] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Boucle] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fibre] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Ecorce] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Graine] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Carapaces] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Résine] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Bois] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Huile] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Nourriture] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insecte] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Matière Nocive] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Matière de Conservation] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Chemin] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Téléporteur] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Couleur de repère Divers] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Couleur de repère Tribus] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Couleur de repère Bandit] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Couleur de repère Citoyen] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Couleur de repère Faune] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Couleur de repère Nommé] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Couleur de repère Roi] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Couleur de repère Source] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Couleur de repère Source Excellente] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Couleur de repère Source Suprême] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Couleur de repère Sève] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Couleur de repère Ambre] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Couleur de repère Boucle] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Couleur de repère Fibre] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Couleur de repère Ecorce] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Couleur de repère Graine] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Couleur de repère Carapaces] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Couleur de repère Résine] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Couleur de repère Bois] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Couleur de repère Huile] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Couleur de repère Mission] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Couleur de repère Nourriture] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Couleur de repère Construction] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Couleur de repère Goo] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Couleur de repère Insecte] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Couleur de repère Kitin] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Couleur de repère Matière Nocive] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Couleur de repère Matière de Conservation] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Couleur de repère Chemin] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Couleur de repère Téléporteur] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choisissez une couleur pour le repère 'Divers'] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choisissez une couleur pour le repère 'Tribus'] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choisissez une couleur pour le repère 'Bandit'] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choisissez une couleur pour le repère 'Citoyen'] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choisissez une couleur pour le repère 'Faune'] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choisissez une couleur pour le repère 'Nommé'] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choisissez une couleur pour le repère 'Roi'] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choisissez une couleur pour le repère 'Source'] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choisissez une couleur pour le repère 'Source Excellente'] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choisissez une couleur pour le repère 'Source Suprême'] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choisissez une couleur pour le repère 'Sève'] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choisissez une couleur pour le repère 'Ambre'] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choisissez une couleur pour le repère 'Boucle'] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choisissez une couleur pour le repère 'Ecorce'] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choisissez une couleur pour le repère 'Graine'] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choisissez une couleur pour le repère 'Carapaces'] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choisissez une couleur pour le repère 'Résine'] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choisissez une couleur pour le repère 'Bois'] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choisissez une couleur pour le repère 'Huile'] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choisissez une couleur pour le repère 'Mission'] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choisissez une couleur pour le repère 'Nourriture'] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choisissez une couleur pour le repère 'Construction'] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choisissez une couleur pour le repère 'Goo'] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choisissez une couleur pour le repère 'Insecte'] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choisissez une couleur pour le repère 'Kitin'] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choisissez une couleur pour le repère 'Matière Nocive'] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choisissez une couleur pour le repère 'Matière de Conservation'] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choisissez une couleur pour le repère 'Chemin'] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choisissez une couleur pour le repère 'Téléporteur'] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Options de la Souris] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Vitesse Dbl Clic] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Vitesse Curseur] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Accélération Curseur] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Mode Observateur] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Vitesse de Rotation] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Accélération de la Rotation] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Options du Clavier] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Vitesse de la Camera] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Options du Son] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Activé] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Utiliser EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Pistes Max.] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (peut augmenter fps)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [Volume SFX] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Volume Musique] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [RÉALITÉ VIRTUELLE] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Options Réalité Virtuelle] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Activer Réalité Virtuelle] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [DÉPLACER] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [ARRÊTER DÉPLACER] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [PARLER] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [INFOS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [UTILISER] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [SOULEVER] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [REGARDER] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTAQUER] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [ENGAGER LE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDONNER LE DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [ENGAGER LE DÉFI PVP] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDONNER LE DÉFI PVP] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [INVITATION ÉQUIPE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [INVITATION GUILDE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [PRÉLEVER] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [TONTE] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRAIRE LES MATIÈRES PREMIÈRES] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [EXTRACTION] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [TONTE] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [PLONGEON] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [PÊCHE] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [DÉPEÇAGE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [ÉCHANGER] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MONTER] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [ROMPRE ENGAGEMENT] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [QUITTER L'ÉQUIPE] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [QUITTER LA GUILDE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFOS] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [SUIVEZ MOI] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Libérer] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Entrer dans l'étable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Quitter la Guilde] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icône et Nom] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [Jours] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [Membres] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Quartier Général> ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borée] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Renommée> ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Points de Guilde> ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Avant-postes> ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [Voir Avant-postes] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [Aucun] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Sous Contrôle] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BÂTIMENTS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [ÉTABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APPARTEMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DISCOTHÈQUE] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [BAR] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Vide] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [En Progrès] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Construire] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBRES] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rang] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [En ligne] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [METTRE AU RANG DE CHEF] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [METTRE AU RANG D'OFFICIER SUPÉRIEUR] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [METTRE AU RANG D'OFFICIER] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [METTRE AU RANG DE RECRUTEUR] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [METTRE AU RANG DE PORTEUR] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [METTRE AU RANG DE MEMBRE] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [CHASSER LE MEMBRE] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Chef] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [Officier Supérieur] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officier] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruteur] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Porteur] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Membre] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Souhaitez-vous vraiment quitter votre guilde ?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guilde XP : ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge appliquée] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge élue] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Atelier] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Étable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruines] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Destroyer Kami] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Autel Kami] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Auberge] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [Maison] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Tour de garde] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Drapeau de possession] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Destroyer Karavan] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Poste d'échange] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [École] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [Pas de bâtiment] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [En construction] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Construit] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [DONNER] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [PRENDRE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [PRENDRE L'ARGENT DE LA GUILDE] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [DONNER L'ARGENT A LA GUILDE] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [AVANT-POSTES] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Avant-postes détenus] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [État] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Prix] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Temps] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Avant-postes ennemis] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Paix] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [Guerre Déclarée] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Attente Attaque] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Période d'Attaque !] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [Après Attaque] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Attente Défense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Période de Défense !] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [Attente Résultat] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Paix@{FFFF}\n + L'avant-poste n'est contesté par aucune Guilde.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}Déclaration de Guerre@{FFFF}\n + Une guilde ennemie a déclaré la guerre. La Guilde défendant l'avant-poste a environ un jour pour changer sa @{6F6F}Période de Défense@{FFFF} si elle le désire.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}Déclaration de Guerre@{FFFF}\n + Votre guilde a déclaré la guerre. La Guilde défendant l'avant-poste a environ un jour pour changer sa @{6F6F}Période de Défense@{FFFF} si elle le désire.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}Déclaration de Guerre@{FFFF}\n + Une guilde ennemie a déclaré la guerre. Votre guilde a environ un jour pour changer sa @{6F6F}Période de Défense@{FFFF} si elle le désire.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Attente Attaque@{FFFF}\n + La guerre a commencé ! Les personnages-joueurs peuvent déja se battre sur l'avant-poste mais les escouades de l'avant-poste n'apparaîtront que pendant la @{6F6F}Période d'Attaque@{FFFF} choisie par l'attaquant.\n + Pendant cette période, les attaquants essaieront alors de dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Période d'Attaque !@{FFFF}\n + Les attaquants doivent atteindre un @{6F6F}Niveau de Round@{FFFF} le plus haut possible.\n + Ils doivent au moins dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant le temps imparti.\n + À chaque round gagné, le @{6F6F}Niveau de Round@{FFFF} augmentera ainsi que le nombre d'escouades à éliminer.\n + À chaque round perdu, le @{6F6F}Niveau de Round@{FFFF} diminuera ainsi que le nombre d'escouades à éliminer.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}Après Attaque@{FFFF}\n + La guerre continue!\n + Les attaquants ont réussi à dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant la @{6F6F}Période d'Attaque@{FFFF}.\n + Il faut attendre la fin de la phase d'attaque pour que les attaquants conquièrent l'avant-poste.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}Après Attaque@{FFFF}\n + Les attaquants n'ont pas réussi à dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant la @{6F6F}Période d'Attaque@{FFFF}.\n + Ils ont donc perdu.\n + L'avant-poste sera complètement libéré à la fin de la phase d'attaque.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Attente Défense@{FFFF}\n + La guerre continue!\n + Les attaquants ont réussi à dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant la @{6F6F}Période d'Attaque@{FFFF}.\n + Ils ont temporairement pris le contrôle des escouades de l'avant-poste.\n + Ces escouades n'apparaîtront que pendant la @{6F6F}Période de Défense@{FFFF}.\n + Pendant cette période, les défenseurs essaieront alors d'atteindre le @{6F6F}Niveau de Round@{FFFF} maximum fixé par les attaquants.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Période de Défense!@{FFFF}\n + Les défenseurs doivent atteindre le @{6F6F}Niveau de Round@{FFFF} fixé par les attaquants lors de leur @{6F6F}Période d'Attaque@{FFFF}.\n + S'ils n'atteignent pas ce niveau, la Guilde en défense perdra l'avant-poste.\n + À chaque round gagné, le @{6F6F}Niveau de Round@{FFFF} augmentera ainsi que le nombre d'escouades à éliminer.\n + À chaque round perdu, le @{6F6F}Niveau de Round@{FFFF} diminuera ainsi que le nombre d'escouades à éliminer.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}Attente Résultat@{FFFF}\n + Il faut attendre la fin des vingt-quatre heures de la phase de Défense pour connaître le résultat du vainqueur.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description : ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Description de l'avant-poste] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Niveau : ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [Niveau de l'avant-poste\n + Plus le Niveau est haut, plus les escouades sont résistantes, mais plus les bonus générés sont de haut Niveau.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Propriétaire : ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [Propriétaire de l'avant-poste.] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [L'avant-poste est détenu par un groupe de Maraudeurs.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attaquant : ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [Guilde qui attaque l'avant-poste.] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [État : ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [État actuel de l'avant-poste] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [Une extinction inopinée du serveur pendant une Période d'Attaque ou de Défense a annulé la guerre d'avant-poste en cours.\n + Toutes les dépenses faites pendant cette guerre ont été remboursées aux guildes (coût de déclaration, achat des escouades, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [STATUT DE LA GUERRE] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Seuil Minimum : ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [@{6F6F}Seuil Minimum@{FFFF}\n + C'est le @{6F6F}Niveau de Round@{FFFF} que les attaquants doivent dépasser lors de leur @{6F6F}Période d'Attaque@{FFFF}.\n + Ce seuil est calculé en fonction du plus haut @{6F6F}Niveau de Round@{FFFF} atteint lors de la @{6F6F}Période d'Attaque@{FFFF} de la dernière conquête d'un avant-poste.\n + Par la suite, ce seuil décroît régulièrement et assez lentement.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Niveau Max. des Attaquants : ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [@{6F6F}Niveau de Round@{FFFF} maximum Atteint par les attaquants.\n + C'est le @{6F6F}Niveau de Round@{FFFF} maximum que les attaquants ont pu valider pendant leur période d'Attaque.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Niveau Max. des Défenseurs : ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [@{6F6F}Niveau de Round@{FFFF} maximum Atteint par les défenseurs.\n + C'est le @{6F6F}Niveau de Round@{FFFF} maximum que les défenseurs ont pu valider pendant leur période de Défense.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Niveau de Round Courant : ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [@{6F6F}Niveau de Round@{FFFF} courant.\n + Pendant une période d'attaque ou de défense, C'est le @{6F6F}Niveau de Round@{FFFF} courant atteint par le camp qui attaque les escouades.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Round Courant : ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Round courant.\n + Pendant une période d'attaque ou de défense, C'est le numéro de Round courant/nombre de round maximum.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [HORAIRES DE LA GUERRE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Horaire de Défense : ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Horaire de Défense@{FFFF}\n + Horaire auquel la guilde veut défendre son avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Horaire de Défense@{FFFF}\n + Horaire à laquelle la guilde veut défendre sont avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).\n + @{F80F}L'horaire sélectionné n'a pu être appliqué car la plage horaire doit rentrer en entier dans la phase de défense. Par conséquent l'heure de défense a été avancée.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [Vous ne pouvez modifier la période de défense que si:\n + - vous êtes un officier de la guilde qui défend l'avant-poste\n + - l'état de l'avant-poste est en @{6F6F}Paix@{FFFF}, ou en @{6F6F}Déclaration de guerre@{FFFF}\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Période de Défense : ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Période de Défense@{FFFF}\n + Période réelle à laquelle la guilde va défendre son avant-poste (Date @{6F6F}LOCALE@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Période d'Attaque : ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Période d'Attaque@{FFFF}\n + Période réelle à laquelle la guilde attaquante va attaquer cet avant-poste (Date @{6F6F}LOCALE@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month de %timestart à %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attaque terminée] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Fuseau Horaire : ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Choisissez le fuseau horaire de votre pays pour un affichage correct des heures.\n + @{6F6F}Attention!@{FFFF} Il vous faut prendre en compte aussi l'heure d'été dans ce choix.\n + Cela s'applique aussi pour le @{6F6F}mode automatique@{FFFF}. Ainsi par exemple en France en heure d'été, le mode affiché sera GMT+2 (alors que la France est en GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DÉCLARER LA GUERRE] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Déclarer la guerre à cet avant-poste\n + Si votre guilde l'emporte, elle aura alors le contrôle de l'avant-poste.] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COÛT DE LA GUERRE : ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Déclarer la guerre à un avant-poste coûte de l'argent à la guilde (il faut notamment payer les escouades lors de la période de défense).\n + Cette somme sera déduite du coffre de votre guilde, ou de votre poche.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Horaire d'Attaque : ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Horaire d'Attaque@{FFFF}\n + Horaire auquel la guilde attaquante veut attaquer cet avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Horaire d' Attaque@{FFFF}\n + Horaire à laquelle la guilde veut attaquer sont avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).\n + @{F80F}L'horaire sélectionné n'a pu être appliqué car la plage horaire doit rentrer en entier dans la phase d'attaque. Par conséquent l'heure d'attaque a été avancée.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description de l'escouade sélectionnée] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUTER] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruter l'escouade à la place de celle sélectionnée] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Supprimer] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insérer] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Supprimer l'escouade sélectionnée] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insérer l'escouade avant celle sélectionnée] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [Cette escouade n'apparaîtra qu'avec un @{6F6F}Niveau de Round@{FFFF} de @{6F6F}%lvl@{FFFF}] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [ÉTAT] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [ESCOUADES] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BÂTIMENTS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Bâtiments présents sur votre avant-poste :] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [Vous ne pouvez pas obtenir plus d'informations sur les bâtiments ennemis.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ESCOUADES ACTIVES] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Escouades sorties et défendant l'avant-poste.\n + Au total, le nombre d'escouades sorties dépend directement du @{6F6F}Niveau de Round@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [ESCOUADES EN ATTENTE] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Escouades prêtes à combattre et en attente pour le prochain Round.\n + Suivant le @{6F6F}Niveau de Round@{FFFF}, seules les 'X' premières sortiront.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Début du Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Escouades qui sont apparues dès le début du Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [Pendant le Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Escouades qui apparaîtront une à une pendant le Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Début du Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Escouades qui apparaîtront dès le debut du Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [Pendant le Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Escouades qui apparaîtront une à une pendant le Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [Vous défendez cet avant-poste.\n + Pendant la @{6F6F}Période d'Attaque@{FFFF}, des escouades vont sortir pour défendre cet avant-poste.\n + Dans cette fenêtre, vous pouvez voir les escouades sorties ainsi que changer les escouades qui sortiront.\n + Note: Seuls les Officiers Supérieurs et le Chef de Guilde peuvent éditer les escouades.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [Vous attaquez cet avant-poste.\n + Pendant la @{6F6F}Période de Défense@{FFFF}, des escouades vont sortir pour contrer les défenseurs qui essaieront de récupérer cet avant-poste.\n + Dans cette fenêtre, vous pouvez voir les escouades sorties ainsi que changer les escouades qui sortiront.\n + Note: Seuls les Officiers Supérieurs et le Chef de Guilde peuvent éditer les escouades.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [CAPITAL DE GUERRE] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [Les escouades que vous éditez ici ne coûtent pas immédiatement de l'argent à la guilde.\n + L'argent est dépensé seulement quand elles sortent pour un round.\n + Cependant si la guilde n'a plus assez d'argent pour payer la @{6F6F}sortie d'une escouade@{FFFF}, une escouade par défaut (beaucoup moins forte) sera utilisée.\n + De plus vous avez la possibilité @{6F6F}Par avant-poste@{FFFF} de limiter les dépenses des escouades, en changeant le @{6F6F}Capital@{FFFF} ci-dessous.\n + Chaque @{6F6F}sortie d'escouade@{FFFF} diminue à la fois l'argent de la guilde et le @{6F6F}Capital@{FFFF} de l'avant-poste (si possible).\n + Chaque @{6F6F}rentrée d'escouade@{FFFF} vivante (même partiellement) remonte d'autant l'argent de la guilde et le @{6F6F}Capital@{FFFF} de l'avant-poste.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Capital : ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Cliquez sur ce bouton pour changer le @{6F6F}Capital@{FFFF} de guerre de l'avant-poste.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Il faut être Chef de Guilde ou Officier Supérieur pour pouvoir changer le @{6F6F}Capital@{FFFF} de guerre de cet avant-poste.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Changer Le Capital] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [Vous participez à un PVP d'outpost.\n + Vous êtes sortis de la zone, vous serez encore flaggué PVP pour un moment. Si vous faites l'une des actions suivantes, le timer redémarrera:\n + @{T4}- Soigner un allié.\n + @{T4}- Attaquer un ennemi.\n + @{T4}- Rentrer dans la zone de l'avant-poste.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [Vous participez à un PVP d'outpost.\n + La phase d'attaque ou de défense n'a pas encore commencé mais vous pouvez déja vous battre avec vos ennemis] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [Vous participez à un PVP d'outpost.\n + Une phase de combat est en cours.\n + Le round courant est affiché dans l'icône.\n + Le temps avant la fin du round est affiché sous l'icône.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [PvP Avant-poste] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [Vous êtes dans la zone d'un avant-poste.\n + Vous pouvez participer à la bataille pour conquérir ou défendre l'avant-poste.\n + Si votre guilde y participe, vous ne pourrez pas vous battre contre elle (mais vous pourrez rester neutre).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTAQUER] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DÉFENDRE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRE] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attaquant :] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Défenseur :] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Groupe de Maraudeurs.] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}Vous serez automatiquement déclaré neutre dans @{FFFF}%time@{FFFA} secondes.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Bannir Le Personnage-Joueur] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Bannir La Guilde] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Voulez-vous vraiment bannir ce personnage-joueur de cette guerre d'avant-poste ?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Voulez-vous vraiment bannir toute la guilde de ce personnage-joueur de cette guerre d'avant-poste ?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [SUPPR] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [AVANT-POSTE] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Position de sortie de l'escouade] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandonner l'attaque de cet avant-poste] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandonner l'avant-poste] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Prix de recrutement de l'escouade] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Escouades pouvant être recrutées] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SÉLECTION DE LA POSITION DE SORTIE DE L'ESCOUADE] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [RECRUTEMENT DE L'ESCOUADE] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Escouades] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Souhaitez-vous vraiment abandonner cet avant-poste ?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [CARTE DE RÉSURRECTION] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [Ressusciter] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Point de résurrection] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Position de sortie] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Étable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Retour] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [LIENS ACTIFS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COÛTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [ARRÊTER LE SORT] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Détails] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Pillage, attendre...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Dépeçage, attendre...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Extraction en cours...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Sac plein, patientez...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Création, patientez...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission : patientez...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Cristallisation, patientez...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt objet(s) de qualité %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Objets Pillés] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Ressources Dépecées] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Résultat de l'Extraction] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Sac Plein] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Objets Créés] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Mission : Objets à Prendre] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Cristal Obtenu] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [ERREUR TITRE NON TROUVÉ !!!] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIEL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [COMMENT] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Créer un personnage] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Gérer un personnage] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Parler à un robot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Acheter/Vendre] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Combattre] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Utiliser un sort] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [QUE SONT ?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Capacités/Objets] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [CARTES] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Général Matis] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Créer des objets] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Se guérir] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Guérir les autres] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Jeter des sorts offensifs] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Changer les objets en main] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Trouver des sources de matières premières] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extraire la matière première d'une source] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Ressusciter un ami mort] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Points de Compétences] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Vos caractéristiques] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [INFOS JEU] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Objet] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Briques] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pactes] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Bijoux] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [Mes Statistiques] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [Mon État] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Cible] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Mains] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [CHAT PRINCIPAL] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compas] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animaux] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Livre d'actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [Échanges avec un PNJ] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [CRÉDITS JEU] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armures] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Boucliers] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Armes de Mêlée] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Armes de Tir] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Munitions] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Matières Premières] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Outils de Construction] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Outils de Récolte] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Divers] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Vie] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sève] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Endurance] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Concentr.] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Progression de l'Action] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Action en cours] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Faim] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Évolution de l'Action en Cours] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [AFFICHAGE SÈVE] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [AFFICHAGE ENDURANCE] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [AFFICHAGE CONCENTRATION] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [Bonus XP: Lvl@{6F6F}%lvl@{FFFF} x@{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [Un catalyseur d'expérience est actif, il vous donnera un bonus d'expérience.\n + Cliquez pour le désactiver] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}Vous avez une pénalité XP de Décès\n + @{FFFF}Quand vous mourez, cette pénalité augmente.\n + Les prochains gains d'XP seront utilisés pour rembourser cette dette.\n + Il reste à rembourser @{6F6F}%dp@{FFFF}% de la dette.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Vie Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Vie Rég] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Endurance Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Endurance Rég] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sève Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sève Rég] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Concentration Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Concentration Rég] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [VOUS] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILDE] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBUS] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Tenant] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Maraudeur] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Antithe] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Gnost] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Culte : ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Allégeance civilisation: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Indéterminé] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutre] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Votre allégeance de civilisation est @{2F2F}indéterminée@{FFFF}.\n + Ceci peut arriver par exemple si votre guilde a perdu son allégeance à cause d'une renommée devenue trop basse.\n + Dans cet état vous ne pouvez plus gagner de renommée. Vous pouvez soit:\n + @{T4}- passer neutre\n + @{T4}- quitter votre guilde et aller voir un @{2F2F}magistrat@{FFFF} dans la capitale d'une civilisation, si vous voulez lui porter allégeance (renommée de @{2F2F}30@{FFFF} requis).\n + @{T4}- attendre que votre guilde puisse redéclarer son allégeance, pour redéclarer la votre.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [Vous êtes un(e) @{2F2F}apatride@{FFFF}.\n + Vous êtes limité(e) dans vos renommées de civilisation mais vous pouvez rejoindre n'importe quelle guilde.\n + Pour porter allégeance à une civilisation, il faut aller voir le @{2F2F}magistrat@{FFFF} dans la capitale appropriée.\n + Vous devez avoir au moins @{2F2F}30@{FFFF} dans la renommée de civilisation correspondante.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [Vous avez porté allégeance aux @{2F2F}Fyros@{FFFF}.\n + Ceci vous permet d'avoir une renommée Fyros plus grande, mais votre guilde doit aussi être d'allégeance Fyros.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Fyros@{FFFF} atteint 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [Vous avez porté allégeance aux @{2F2F}Matis@{FFFF}.\n + Ceci vous permet d'avoir une renommée Matis plus grande, mais votre guilde doit aussi être d'allégeance Matis.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Matis@{FFFF} atteint 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [Vous avez porté allégeance aux @{2F2F}Tryker@{FFFF}.\n + Ceci vous permet d'avoir une renommée Tryker plus grande, mais votre guilde doit aussi être d'allégeance Tryker.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Tryker@{FFFF} atteint 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [Vous avez porté allégeance aux @{2F2F}Zoraï@{FFFF}.\n + Ceci vous permet d'avoir une renommée Zoraï plus grande, mais votre guilde doit aussi être d'allégeance Zoraï.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Zoraï@{FFFF} atteint 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Votre allégeance de culte est @{2F2F}indéterminée@{FFFF}.\n + Ceci peut arriver par exemple si votre guilde a perdu son allégeance à cause d'une renommée devenue trop basse.\n + Dans cet état vous ne pouvez plus gagner de renommée. Vous pouvez soit:\n + @{T4}- passer neutre\n + @{T4}- quitter votre guilde et aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prêtre@{FFFF} dans le temple d'un culte, si vous voulez lui porter allégeance (renommée de @{2F2F}30@{FFFF} requis).\n + @{T4}- attendre que votre guilde puisse redéclarer son allégeance, pour redéclarer la votre.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [Vous êtes un(e) @{2F2F}incroyant(e)@{FFFF}.\n + Vous êtes limité(e) dans vos renommées de culte mais vous pouvez rejoindre n'importe quelle guilde.\n + Pour porter allégeance à un culte, il faut aller voir le @{2F2F}prêtre@{FFFF} ou le @{2F2F}bonze@{FFFF} dans le temple approprié.\n + Vous devez avoir au moins @{2F2F}30@{FFFF} dans la renommée de culte correspondante.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [Vous avez porté allégeance aux @{2F2F}Kami@{FFFF}.\n + Ceci vous permet d'avoir une renommée Kami plus grande, mais votre guilde doit aussi être d'allégeance Kami.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}prêtre@{FFFF} ou un @{2F2F}bonze@{FFFF} dans un temple.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Kami@{FFFF} atteint 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [Vous avez porté allégeance aux @{2F2F}Karavan@{FFFF}.\n + Ceci vous permet d'avoir une renommée Karavan plus grande, mais votre guilde doit aussi être d'allégeance Karavan.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}prêtre@{FFFF} ou un @{2F2F}bonze@{FFFF} dans un temple.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Karavan@{FFFF} atteint 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [L'allégeance de civilisation de votre guilde est @{2F2F}indéterminée@{FFFF}.\n + Votre guilde ne peut plus gagner de renommée. Le chef de guilde peut soit:\n + @{T4}- passer l'allégeance de la guilde à neutre\n + @{T4}- porter allégeance à une civilisation en allant voir un @{2F2F}magistrat@{FFFF} de guilde dans la capitale appropriée (pas de prérequis de renommée nécessaire)] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Votre guilde est @{2F2F}apatride@{FFFF}.\n + Elle est limitée dans ses renommées de civilisations et ne peut enrôler que des membres d'allégeance Neutre.\n + Pour porter allégeance à une civilisation, le chef de guilde doit aller voir le @{2F2F}magistrat@{FFFF} de guilde dans la capitale appropriée.\n + La guilde doit avoir au moins @{2F2F}30@{FFFF} dans la renommée de civilisation correspondante.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Votre guilde a porté allégeance aux @{2F2F}Fyros@{FFFF}.\n + Cela lui permet d'avoir une renommée Fyros plus grande, et d'enrôler des membres d'allégeance Fyros ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Fyros@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Votre guilde a porté allégeance aux @{2F2F}Matis@{FFFF}.\n + Cela lui permet d'avoir une renommée Matis plus grande, et d'enrôler des membres d'allégeance Matis ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Matis@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Votre guilde a porté allégeance aux @{2F2F}Tryker@{FFFF}.\n + Cela lui permet d'avoir une renommée Tryker plus grande, et d'enrôler des membres d'allégeance Tryker ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Tryker@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Votre guilde a porté allégeance aux @{2F2F}Zoraï@{FFFF}.\n + Cela lui permet d'avoir une renommée Zoraï plus grande, et d'enrôler des membres d'allégeance Zoraï ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Zoraï@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [L'allégeance de culte de votre guilde est @{2F2F}indéterminée@{FFFF}.\n + Votre guilde ne peut plus gagner de renommée. Le chef de guilde peut soit:\n + @{T4}- passer l'allégeance de la guilde à neutre\n + @{T4}- porter allégeance à un culte en allant voir un @{2F2F}prêtre@{FFFF} ou un @{2F2F}bonze@{FFFF} de guilde dans un temple approprié (pas de prérequis de renommée nécessaire)] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Votre guilde est @{2F2F}incroyante@{FFFF}.\n + Elle est limitée dans ses renommées de culte et ne peut enrôler que des membres d'allégeance Neutre.\n + Pour porter allégeance à un culte, le chef de guilde doit aller voir le @{2F2F}bonze@{FFFF} ou @{2F2F}prêtre@{FFFF} de guilde dans un temple approprié.\n + La guilde doit avoir au moins @{2F2F}30@{FFFF} dans la renommée de culte correspondante.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Votre guilde a porté allégeance aux @{2F2F}Kami@{FFFF}.\n + Cela lui permet d'avoir une renommée Kami plus grande, et d'enrôler des membres d'allégeance Kami ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prêtre@{FFFF} de guilde dans un temple.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Kami@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Votre guilde a porté allégeance aux @{2F2F}Karavan@{FFFF}.\n + Cela lui permet d'avoir une renommée Karavan plus grande, et d'enrôler des membres d'allégeance Karavan ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prêtre@{FFFF} de guilde dans un temple.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Karavan@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Passer Neutre] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Passer Neutre] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [En devenant neutre vous serez un(e) apatride, vous n'aurez aucune allégeance de civilisation] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [En devenant neutre vous serez un(e) incroyant(e), vous n'aurez aucune allégeance envers un culte] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Attention! En passant Neutre vous risquez de perdre de la renommée dans vos renommées de civilisations (Fyros/Matis/Tryker/Zoraï)] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Attention! En passant Neutre vous risquez de perdre de la renommée dans vos renommées de cultes (Kami/Karavan)] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [En devenant neutre votre GUILDE sera apatride,\n + elle n'aura aucune allégeance de civilisation.\n + Seul le chef de guilde est autorisé à le faire.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [En devenant neutre votre GUILDE sera incroyante,\n + elle n'aura aucune allégeance envers un culte\n + Seul le chef de guilde est autorisé à le faire.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Attention! En passant Neutre votre GUILDE risque de perdre de la renommée dans celles de civilisations (Fyros/Matis/Tryker/Zoraï)] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Attention! En passant Neutre votre GUILDE risque de perdre de la renommée dans celles de cultes (Kami/Karavan)] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Dryades] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Antekamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Percécorces] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Déferlants] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Cercle Noir] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Chlorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cancrelats] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Compagnie de l'Arbre Éternel] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsaires] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Matisagoo] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Sauvages] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Embourbés] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Sanguins] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [Bagnards] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Chasseurs de Frahars] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Illuminés] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Graines Vertes] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Amazones Matis] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Iconodoules] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Mémoires] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitiniers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Frères de la Lagune] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Sans Loi] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Taxeurs] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Maîtres de la Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Gardes-Frontières] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Façonneurs Nocturnes] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Puisatiers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromanciennes] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recycleurs] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renégats] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Veilleurs] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Saigneurs de Racines] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sève Sacrée] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sèves Sèches] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Esclaves de la Sève] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Écorchés] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Trafiquants des Ombres] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Frères des Plantes] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Sculpteurs de Vase] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Esclavagistes] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Contrebandiers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Matis Arides] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Mercenaires Écarlates] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tuteurs] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Dresseurs d'Eau] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Pillards du Désert] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Les gardes peuvent vous tuer à vue.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [Plus de marchandage possible.] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Marchandage amoindri.] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Pas de pénalité.] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Renommée max possible : %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allégeances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [ Vous n'avez pas déclaré d'allégeance à un culte.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [ Vous n'avez pas déclaré d'allégeance à une civilisation.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [ Points de la faction @{FE7F}%faction @{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [Vous pouvez activer votre @{2F2F}tag PVP @{FFFF}à l'aide du bouton associé de la fenêtre Joueur.\n + Vous bénéficierez de @{2F2F}bonus @{FFFF}si vous êtes situé dans une zone contrôlée par votre faction.\n + Vous subirez des @{2F2F}malus @{FFFF}si vous êtes situé dans une zone contrôlée par la faction adverse.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [Vous gagnez des points lorsque vous tuez un membre de la @{2F2F}faction @{FFFF}opposée ou lorsque vous détruisez une @{2F2F}spire @{FFFF}ennemie.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effets des spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Le foyer des Dunes Impériales @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Le foyer des Dunes Impériales @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Le foyer de l'Oasis d'Oflovak @{FFFF}:\n + Augmente l'équilibre de @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Le foyer de l'Oasis d'Oflovak @{FFFF}:\n + Réduit l'équilibre de @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Le foyer des Tours de Frahar @{FFFF}:\n + Augmente la force de @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Le foyer des Tours de Frahar @{FFFF}:\n + Réduit la force de @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Le foyer des Dunes de l'Exil @{FFFF}:\n + Augmente les dégats des coups critiques de @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Le foyer des Dunes de l'Exil @{FFFF}:\n + Réduit les dégats des coups critiques de @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Le foyer du Canyon Interdit @{FFFF}:\n + Réduit l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Le foyer du Canyon Interdit @{FFFF}:\n + Augmente l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Le foyer des Mines de Sciure @{FFFF}:\n + Augmente la constitution de @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Le foyer des Mines de Sciure @{FFFF}:\n + Réduit la constitution de @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Le foyer des Dunes Sauvages @{FFFF}:\n + Augmente la protection des armures @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Le foyer des Dunes Sauvages @{FFFF}:\n + Réduit la protection des armures @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Le foyer du Couloir Brûlé @{FFFF}:\n + Augmente le métabolisme de @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Le foyer du Couloir Brûlé @{FFFF}:\n + Réduit le métabolisme de @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Le foyer du Noeud de la Démence @{FFFF}:\n + Augmente les résistances magiques de @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Le foyer du Noeud de la Démence @{FFFF}:\n + Réduit les résistances magiques de @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Le foyer du Havre de Pureté @{FFFF}:\n + Augmente la sagesse de @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Le foyer du Havre de Pureté @{FFFF}:\n + Réduit la sagesse de @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Le foyer du Vide @{FFFF}:\n + Augmente l'intelligence de @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Le foyer du Vide @{FFFF}:\n + Réduit l'intelligence de @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Le foyer des Cités de l'Intuition @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Le foyer des Cités de l'Intuition @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Le foyer du Bosquet Vierge @{FFFF}:\n + Augmente la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Le foyer du Bosquet Vierge @{FFFF}:\n + Réduit la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Le foyer du Bosquet de l'Ombre @{FFFF}:\n + Augmente les dégâts des sorts offensifs de @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Le foyer du Bosquet de l'Ombre @{FFFF}:\n + Réduit les dégâts des sorts offensifs de @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Le foyer du Lac de la Liberté @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Le foyer du Lac de la Liberté @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Le foyer de l'Eau du Repos @{FFFF}:\n + Accorde une protection sous la forme d'un bouclier épineux qui renvoie @{2F2F}%p @{FFFF}des dommages] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Le foyer de l'Eau du Repos @{FFFF}:\n + Aucun effet] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Le foyer des Chutes de la Rosée @{FFFF}:\n + Augmente la volonté de @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Le foyer des Chutes de la Rosée @{FFFF}:\n + Réduit la volonté de @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Le foyer de l'Ile Enchanté @{FFFF}:\n + Augmente la sagesse de @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Le foyer de l'Ile Enchanté @{FFFF}:\n + Réduit la sagesse de @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Le foyer de la Source @{FFFF}:\n + Augmente la dextérité de @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Le foyer de la Source @{FFFF}:\n + Réduit la dextérité de @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Le foyer du Lagon de Loria @{FFFF}:\n + Augmente la régénération des matières premières dans toutes les sources de @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Le foyer du Lagon de Loria @{FFFF}:\n + Aucun effet] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Le foyer des Plages d'Abondance @{FFFF}:\n + Augmente l'attention lors de l'évocation d'un sort de @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Le foyer des Plages d'Abondance @{FFFF}:\n + Réduit l'attention lors de l'évocation d'un sort de @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Le foyer des Vents du Songe @{FFFF}:\n + Augmente la constitution de @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Le foyer des Vents du Songe @{FFFF}:\n + Réduit la constitution de @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Le foyer du Jardin Majestueux @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Le foyer du Jardin Majestueux @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Le foyer du Bosquet de la Confusion @{FFFF}:\n + Augmente l'intensité des liens crées par les sorts d'affliction comme les effets des sorts de soins de @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Le foyer du Bosquet de la Confusion @{FFFF}:\n + Réduit l'intensité des liens crées par les sorts d'affliction comme les effets des sorts de soins de @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Le foyer du Tertre de la Dissidence @{FFFF}:\n + Augmente l'équilibre de @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Le foyer du Tertre de la Dissidence @{FFFF}:\n + Réduit l'équilibre de @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Le foyer du jardin Fugace @{FFFF}:\n + Augmente l'intelligence de @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Le foyer du jardin Fugace @{FFFF}:\n + Réduit l'intelligence de @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Le foyer du Marais Supérieur @{FFFF}:\n + Réduit l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Le foyer du Marais Supérieur @{FFFF}:\n + Augmente l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Le foyer de la Source Cachée @{FFFF}:\n + Augmente la parade et l'esquive de @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Le foyer de la Source Cachée @{FFFF}:\n + Réduit la parade et l'esquive de @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Le foyer de la Masure de l'Hérétique @{FFFF}:\n + Augmente le métabolisme de @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Le foyer de la Masure de l'Hérétique @{FFFF}:\n + Réduit le métabolisme de @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Le foyer du Gouffre d'Ichor @{FFFF}:\n + Augmente la force de @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Le foyer du Gouffre d'Ichor @{FFFF}:\n + Réduit la force de @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Le foyer de la Portes des Vents @{FFFF}:\n + Augmente la dextérité de @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Le foyer de la Portes des Vents @{FFFF}:\n + Réduit la dextérité de @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Le foyer de la Forêt Insaisissable @{FFFF}:\n + Augmente la volonté de @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Le foyer de la Forêt Insaisissable @{FFFF}:\n + Réduit la volonté de @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Le foyer de la Porte de l'Obscurité @{FFFF}:\n + Augmente la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Le foyer de la Porte de l'Obscurité @{FFFF}:\n + Réduit la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Le foyer de la Fosse aux Epreuves @{FFFF}:\n + Augmente les dégâts des armes de mêlée de @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Le foyer de la Fosse aux Epreuves @{FFFF}:\n + Réduit les dégâts des armes de mêlée de @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Le foyer de la Terre de la Continuité @{FFFF}:\n + Augmente la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Le foyer de la Terre de la Continuité @{FFFF}:\n + Réduit la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Le foyer des Profondeurs Interdites @{FFFF}:\n + Augmente la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Le foyer des Profondeurs Interdites @{FFFF}:\n + Réduit la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Le foyer de la Cité Engloutie @{FFFF}:\n + Augmente la régénération des matières premières dans toutes les sources de @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Le foyer de la Cité Engloutie @{FFFF}:\n + Aucun effet] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Le foyer des Sources interdites @{FFFF}:\n + Augmente la cadence de tir des armes de jet de @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Le foyer des Sources interdites @{FFFF}:\n + Réduit la cadence de tir des armes de jet de @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Le foyer du Nexus @{FFFF}:\n + Augmente la régénération des matières premières dans toutes les sources de @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Le foyer du Nexus @{FFFF}:\n + Aucun effet] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF},\n + les Points de Vie mesurent le montant des dommages qu'un personnage peut supporter avant de mourir.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Endurance@{FFFF},\n + utilisée par les actions de combat physique, l'Endurance mesure l'état de fatigue d'un personnage.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF},\n + l'énergie qui permet à un personnage de canaliser des forces magiques.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Concentration@{FFFF},\n + mesure la capacité d'un personnage à se focaliser sur une tâche précise.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF},\n + mesure la résistance physique d'un personnage.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF},\n + mesure les facultés d'abstraction et la force mentale d'un personnage.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Force@{FFFF},\n + mesure la force physique d'un personnage.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dextérité@{FFFF},\n + mesure l'habileté manuelle d'un personnage.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Métabolisme@{FFFF},\n + mesure la rapidité avec laquelle un personnage peut se rétablir de ses blessures.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Sagesse@{FFFF},\n + détermine le temps de régénération de la Sève, l'énergie utilisée pour faire de la magie.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Équilibre@{FFFF},\n + permet à un personnage de diminuer le temps nécessaire pour se reposer.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Volonté@{FFFF},\n + mesure la capacité d'un personnage à maintenir un haut niveau de concentration durant une longue période de temps.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALEURS] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [RÉGÉNÉRATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Métabolisme] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Force] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Équilibre] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Sagesse] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dextérité] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Volonté] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Métabolisme] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Sagesse] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Force] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Équilibre] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dextérité] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Volonté] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Valeurs du Score Maximum] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Valeurs du Score de Régénération] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Maladie] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Peur] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magie] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [CARACT.] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CARACTÉRISTIQUES] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RÉSISTANCE] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Niv] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Niv] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [MAJ] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Niv : ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [ÉTAT] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CARRIÈRES] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [Identité] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [MISSIONS EN COURS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [MISSIONS TERMINÉES] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTES] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [j] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [DÉTAILS DE LA MISSION] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [CAPACITÉS] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [SUFFIXES MAGIQUES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [SUFFIXES DE RANGER] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandonner] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Terminée] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Détails] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Évolution Renommée de la Guilde : ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFOS] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [AJOUTER] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Souhaitez-vous vous joindre au chat ?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [V] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [REJOINDRE LA GUILDE] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [ATTENTION - PROPOSITION DE DUEL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [Clan PVP] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutre] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [ Vous entrez dans une zone de clan pvp. Vous choisissez un clan ou restez neutre. Attention, choisir un clan peut influencer votre renommée... ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MON SYSTÈME D'INFOS] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [LOCATIONS DES TÉLÉPORTEURS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NOUVELLE SESSION DE CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NOUVEL UTILISATEUR DU CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [SUP. L'UTILISATEUR DU CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [REJETER] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [PASSER SUCCESSEUR] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [CIBLE] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [VISER LA CIBLE] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [IMPRESSIONS] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Impression 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Impression 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Impression 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Impression 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Impression 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Impression 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Impression 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDES] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMANDE 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMANDE 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMANDE 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMANDE 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMANDE 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMANDE 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [QUITTER L'ÉQUIPE] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [PARTAGE DES GRAINES] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [SUPPRIMER] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [DÉPLACER] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [LISTE À IGNORER] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [DÉPLACER VERS LA LISTE À IGNORER] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [DÉPLACER VERS LA LISTE D'AMIS] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOQUER] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [MESSAGE PRIVÉ] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [DÉBLOQUER] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [LISTE D'AMIS] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [TRIER] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [SUPPRIMER DU CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [INVITER] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [AJOUTER TOUS LES MEMBRES DE LA GUILDE] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [SUPPRIMER TOUS LES MEMBRES DE LA GUILDE] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [AJOUTER TOUS LES MEMBRES DE L'ÉQUIPE] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [SUPPRIMER TOUS LES MEMBRES DE L'ÉQUIPE] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [ALENTOURS] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERS] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [RÉGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [ÉQUIPE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILDE] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFOS] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [UTILISATEUR] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [ALENTOURS] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERS] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [RÉGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [ÉQUIPE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILDE] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [ALENTOURS @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERS @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [RÉGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [ÉQUIPE @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILDE @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Cliquez pour sélectionner le mode de discussion] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Cliquez pour sélectionner et lancer un Emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Parlez-en à un ami] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [SAC TEMP] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Prendre tout] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Jeter Tout] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icônes] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [PARTAGE DE L'ÉQUIPE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALIDER] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [OBJETS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [Le choix de votre objet] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Descriptions de l'Objet] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Nombre de joueurs désirant cet objet] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Pourcentage de chances d'obtenir cet objet] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Joueurs validant le partage] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [ÉQUIPEMENT] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [SAC] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [COURSIER] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MONTURE 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [MEKTOUB 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DÉMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MONTURE 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [MEKTOUB 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DÉMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MONTURE 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [MEKTOUB 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DÉMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MONTURE 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [MEKTOUB 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DÉMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILDE] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [PIÈCE] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DÉTAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Passer la liste du mode complet au mode simple] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filtre d'@{6F6F}Armures\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Armures@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filtre d'@{6F6F}Armes\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Armes@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filtre d'@{6F6F}Outils\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Outils@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filtre de @{6F6F}Matières\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Matières@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filtre d'@{6F6F}Objets ou Matières de Mission\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Objets ou Matières de Mission@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Glissez cette brique pour créer une macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Déposez ici la brique de commande] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Mémoriser la macro en cours] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Cliquez pour définir une icône] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Non attribuée] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [Nouvelle Touche] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [ÉDITER UNE TOUCHE] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Non Attribuée] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NOUVELLE TOUCHE] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NOUVELLE COMMANDE] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [ÉDITER UNE COMMANDE] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXÉCUTER LA MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ANNULER] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFOS] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXÉCUTER] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [ÉDITER] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [SUPPRIMER] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [DÉPLACER VERS LE HAUT] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [DÉPLACER VERS LE BAS] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [ÉDITER] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [SUPPRIMER] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [TOUCHES DU JOUEUR] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [TOUCHES DE DÉPLACEMENT] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [TOUCHES D'ACTION] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [TOUCHES DE CHAT] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [TOUCHES DE VUE] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [TOUCHES DES FENÊTRES] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [TOUCHES DU SYSTÈME] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [TOUCHES D'ÉDITION] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [TOUCHES DE DÉBOGAGE] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [TOUCHES] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeys [Touches] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [BOUTOND] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [BOUTONG] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [ANNULER] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [BOUTONDEP] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [RETOUR] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [ANNULER] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETOUR] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [MAJUSCULES] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ECHAP] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERTIR] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [PASCONVERTIR] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPTER] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODÉCHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [ESPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PRÉCÉDENT] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [SUIVANT] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [FIN] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [ORIG.] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [GAUCHE] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [HAUT] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [DROITE] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [BAS] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [IMPR] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [ENTRÉE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [IMPR. ÉCRAN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSER] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [SUPPR] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [AIDE] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [WING] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [WIND] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLIER] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADDITIONNER] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SÉPARATEUR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SOUSTRAIRE] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DÉCIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVISER] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [VERRNUM] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [DEFILER] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [SHIFTG] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [SHIFTD] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [CTRLG] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [CTRLR] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [MENUG] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [MENUD] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [VIRGULE] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [ATTRIBUÉR UNE TOUCHE] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [ÉDITER UNE TOUCHE] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [SUPPRIMER UNE TOUCHE] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [ATTRIBUÉR UNE TOUCHE] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Catégorie] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Deboguer] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Act/Désact Aide] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Infos d'Affichage] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Mode de Rendu] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Act/Désact Mode de Rendu] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Affiche/cache l'interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Modifier l'Affichage de la Console] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Changer le Mode Compas] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Souris Libre] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Capture d'écran] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Limites PACS] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Déboguage en Grappes] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Recharger le Paysage IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profil] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Verrouillages du Profil VB] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Utilisation Profil de Texture] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Rapport de Mémoire] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Act/Désact Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Haute] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Basse] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Act/Désact Filtre 3D] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Numéro de Filtre] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Lecture du Son] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Déc Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Temps Inc] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Temps Déc] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Act/Désact Saison] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Recharger Saison] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Test du Vent] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Temps Réel] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Mise à jour des Nuages] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Act/Désact Fonctions climatiques] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Heure Inc] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Heure Déc] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Caract.] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Déc Facteur d'Affichage] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Facteur d'Affichage] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [JEU] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Editer] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Caractère Précédent] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Sélectionner le caractère Précédent] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Aller au Mot Précédent] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Sélectionner le mot précédent] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Caractère suivant] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Sélectionner le caractère suivant] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Mot Suivant] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Sélectionner le mot suivant] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Aller au Début de la Ligne] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Sélectionner jusqu'au début de la Ligne] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Aller au début du Texte] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Sélectionner jusqu'au début du Texte] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Aller à la Fin de la Ligne] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Sélectionner jusqu'à la fin de la Ligne] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Aller à la Fin du texte] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Sélectionner jusqu'à la fin du Texte] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Ligne Précédente] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Ligne Suivante] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Supprimer le caractère] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copier] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Coller] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Couper] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Tout Sélectionner] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Développer] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Retour] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIE] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [LIVRE DES SORTS] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [Nouveau Sort >] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [ANNULER] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RÉINITIALISER PAR DEFAUT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFOS] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [ANNULER L'ACTION] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [ÉDITER L'ACTION] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Cliquez ici pour choisir une brique Source] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Renommer] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Noter le sort] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Créer un nouveau sort pour ce travail] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Augmenter le nombre de lignes] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Diminuer le nombre de lignes] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NOUVEAU SORT >] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [ÉDITER LE SORT] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Nom du Sort] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [COÛT EN SÈVE] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTÉ] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Attention ! Pas Assez de Sève !] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Cliquez pour définir l'ACTION.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Cliquez pour choisir l'EFFET ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Votre CREDIT doit être égal ou supérieur aux COÛTS de vos ACTIONS.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Coût en Sève : ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icône] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Sort Non Trouvé dans le Livre des Sorts] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DÉFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [ESQUIVE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARADE] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [TOUS] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protéger votre tête] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protéger votre poitrine] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protéger vos jambes] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protéger vos pieds] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protéger vos bras] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protéger vos mains] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [RÉGLAGES] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [RÉGLAGE DE L'UTILISATION] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [TOUS LES RÉGLAGES] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [ATTRIBUÉ PAR] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Monture] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTAIRE DE $P] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [PIÈCE] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [ÉQUIPEMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [ARGENT] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [SAC] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [SACS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [SAC 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [SAC 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [SAC 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [SAC 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMURE] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [MAINS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [BIJOUX] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MÉMOIRE] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIE] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPÉCIALEE] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [COMBAT DE MÉMOIRE] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MAGIE DE MÉMOIRE] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [MÉMOIRE SPÉCIALEE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MONTER] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [DESCENDRE] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [SUIVRE] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [ASSISTER] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [LIBÉRER] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [APPELER] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [OUBLIÉR L'ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [OUBLIÉR LA MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRISTALLISER] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Casque] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Protège poitrine] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Protèges bras] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gants] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Protèges jambes] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Bottes] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Coiffe] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Collier] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Boucle d'oreille gauche] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Boucle d'oreille droite] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Bracelet gauche] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Bracelet droit] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Bague gauche] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Bague droite] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Anneau de cheville gauche] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Anneau de cheville droit] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Munitions] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [Voici votre mémoire pour les Capacités de Combat] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [Voici votre mémoire pour les Sorts Magiques] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [Voici votre mémoire pour les Capacités Spéciales] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}PvP de Faction@{FFFF}\n + Vous êtes en @{6F6F}Tag Pvp Désactivé@{FFFF}.\n + Cliquez pour passer en mode PvP.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}PvP de Faction@{FFFF}\n + Vous avez demandé à passer en @{6F6F}Tag Pvp Activé@{FFFF}. Ce sera actif après la fin du compteur.\n + Cliquez pour annuler.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}PvP de Faction@{FFFF}\n + Vous êtes en @{6F6F}Tag Pvp Activé@{FFFF}.\n + Vous pouvez attaquer et être attaqué par les joueurs de la faction adverse.\n + Cliquez pour passer en mode PvE.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}PvP de Faction@{FFFF}\n + Vous avez demandé à passer en @{6F6F}Tag Pvp Désactivé@{FFFF}. Ce sera désactivé après la fin du compteur.\n + Cliquez pour annuler.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + Il reste %temps avant que votre Tag Pvp ne change.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}PvP de Faction@{FFFF}\n + Vous êtes en @{6F6F}Tag Pvp Activé@{FFFF} et avez effectué une action offensive en PvP récemment.\n + Vous êtes donc @{6F6F}Flagué Pvp@{FFFF} (cela empêche un certain nombre d'actions PVE sur les joueurs de la faction adverse comme grouper).\n + Ce flag s'effacera dans %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [CHOISIR LA SOMME A DONNER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [ÉCHANGER] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [NOM DU JOUEUR] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [AUTRES PROPOSITIONS] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [OBJETS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [VOTRE PROPOSITION] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTAIRE PLEIN] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPTER] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [REFUSER] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [ÉCHANGER AVEC ?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Régler l'argent] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Annuler l'argent] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPÉCIALE] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Glissez ici un sort de combat ou de magie] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Vous voulez ?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Veuillez patienter...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [JOUEUR] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [ÉTAT] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CARRIÈRES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [COMPÉTENCES] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILDE] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIE] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECTER] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CRÉER] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [RÉPARER] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [PEAUFINER] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TROQUER] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECTER] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [TOUCHES] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPÉCIALE] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [ANNULER] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [AIDE] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIEL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [RÉGLAGES] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [MAINS] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTAIRE] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [ARGENT] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [SACS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMURE] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [BIJOUX] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMAUX] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [ANIMAUX DOMESTIQUES] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MONTURE] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPAS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [CARTE] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [ARTISAN EN CRÉATION] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [ARTISAN EN PEAUFINEMENT] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [ARTISAN EN RÉPARATION] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [LIVRE DES SORTS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPÉCIALE] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [PISTAGE] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [INDICATEURS DE LA CIBLE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [CHAT DE LA GUILDE] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [CHAT PRINCIPAL] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [INFOS SYSTÈMES] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [ALENTOURS] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [RACONTER] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [CHAT DE L'ÉQUIPE] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [ÉQUIPE] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [LISTE DE CONTACTS] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [RENOMMÉE] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MES INDICATEURS] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [ATTRIBUÉ PAR] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [INFOS DE LA GUILDE] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [TÂCHES] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [CARACTÉRISTIQUES] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITÉ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [ÉTAT] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [CAPACITÉS] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["Echap"-SORTIR DU CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTRÉE"-SORTIR DU CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MÉMOIRE DE COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MÉMOIRE MAGIQUE] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MÉMOIRE SPÉCIALEE] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [CONFIGURATION DU JEU] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNEXION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [TOUCHES] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Tri : UTILISATEUR] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Tri : TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Tri : NOM] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Tri : QUANTITÉ] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DÉPOSER] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DÉTRUIRE] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITÉ À JETER] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITÉ À DÉTRUIRE] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [SAC] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [GAINE] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [MOI] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [DON] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [RÉPARER] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [PEAUFINER] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFOS] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [ÉQUIPER] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANTER LA MAIN DROITE] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGER LA MAIN DROITE] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [UTILISER TÉLÉPORTEUR] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSOMMATION OBJET] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVER CATALYSEUR] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Fermer] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Graine Morte Pourrissante] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Graines Mortes Moisies] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Graines Mortes Flétries] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Graines Mortes Sèches] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOISIR LA COULEUR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Retourner à la Sélection du Personnage] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Emplacement Libre] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [SUPPRIMER CE PERSONNAGE ?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NOM] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [NON DE FAMILLE] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [SOUHAITEZ-VOUS VRAIMENT LE SUPPRIMER ?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [BIENVENUE DANS KHANAT - Bêta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [CHOISIR UN PERSONNAGE] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Jouer] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Annuler] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Création Manuelle] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Création Aléatoire] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Niveau ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEUPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTÈME] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [PEUPLE-FYROS] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [PEUPLE-MATIS] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [PEUPLE-TRYKER] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [PEUPLE-ZORAÏ] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [CULTURE-FYROS] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [CULTURE-MATIS] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [CULTURE-TRYKER] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [CULTURE-ZORAÏ] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [ECOSYSTÈME-FYROS] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [ECOSYSTÈME-MATIS] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [ECOSYSTÈME-TRYKER] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ECOSYSTÈME-ZORAÏ] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [AVEC QUELLE RACE SOUHAITEZ-VOUS JOUER ?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [COMBATTANT DE MÊLÉE - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [COMBATTANT À DISTANCE - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTAQUANT- DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [GUÉRISSEUR - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [ARTISAN - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MARCHAND - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS RESTANTS :] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CARACTÉRISTIQUES] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [COMBATTANT DE MÊLÉE - CARACTÉRISTIQUES] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [COMBATTANT À DISTANCE - CARACTÉRISTIQUES] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTAQUANT - CARACTÉRISTIQUES] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [GUÉRISSEUR - CARACTÉRISTIQUES] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER - CARACTÉRISTIQUES] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CARACTÉRISTIQUES] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [ARTISAN - CARACTÉRISTIQUES] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MARCHAND - CARACTÉRISTIQUES] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [COMBATTANT] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIEN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [ARTISAN] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Combattant] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magicien] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Artisan] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [QUE SOUHAITEZ-VOUS DEVENIR ?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GÉNÉRAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPÉCIFIQUE] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [Plus] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Moins] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [plus d'informations] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [FORME] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [CHEVEUX] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [COIFFURE] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [COULEUR DES CHEVEUX] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATOUAGES] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [COULEUR DES YEUX] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [TAILLE] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [BRAS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [JAMBES] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [POITRINE] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [CASQUE] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSE] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [PROTÈGE-BRAS] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GANTS] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTALONS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [PIEDS] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [COMMENT SOUHAITEZ-VOUS ÊTRE ?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [CORPS] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [VISAGE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [VÊTEMENTS] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Femme] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Homme] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [HAUTEUR DE LA BOUCHE] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [YEUX] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [HAUTEUR DU NEZ] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [ÉPAISSEUR DE LA BOUCHE] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [LONGUEUR DU NEZ] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [LARGEUR DU NEZ] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [TAILLE DES YEUX / FRONT] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [MENTON] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [HAUTEUR DES YEUX] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [HAUTEUR DU NEZ] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [LONGUEUR DU NEZ] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [LARGEUR DU NEZ] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [LARGEUR DE LA BOUCHE] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [HAUTEUR DE LA BOUCHE] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [TAILLE DES OREILLES] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [MENTON] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [YEUX] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [HAUTEUR DU NEZ] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [LONGUEUR DU NEZ] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [LARGEUR DU NEZ] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [LARGEUR DE LA BOUCHE] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [HAUTEUR DE LA BOUCHE] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [TAILLE DES OREILLES] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [MENTON] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [TAILLE DES YEUX] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [CORNE : EN BAS 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [CORNE : EN BAS 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [CORNE : AU MILIEU 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [CORNE : AU MILIEU 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [CORNE : EN HAUT 1] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [CORNE : EN HAUT 2] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [n'est pas un nom autorisé] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [est un nom autorisé] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [QUEL NOM SOUHAITEZ-VOUS PRENDRE ?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [SAISIR UN NOM :] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Tester le nom] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMISER] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [TOUT] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CARRIÈRE] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILISATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [SEXE] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [CORPS] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [VISAGE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COULEURS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATIONS\n + \n + Vous disposez de 5 emplacements pour sauvegarder 5 personnages différents.\n + Pour créer un nouveau personnage, vous devez sélectionner un emplacement libre.\n + \n + S'il n'y a plus d'emplacement disponible, vous devez supprimer un personnage existant pour en créer un nouveau.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [LES FYROS : GUERRIERS DU FEU ET MAÎTRES DES DESERTS ARDENTS\n + \n + Les Fyros sont une race de guerriers.\n + Leur société repose sur un code de l'honneur strict et sur un but commun : la quête du Grand Dragon qui a ravagé des régions entières de la planète.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [LES MATIS : MAÎTRES MANIPULATEURS DE LA NATURE ET SEIGNEURS DES FORETS LUXURIANTES\n + \n + Les Matis sont un peuple romantique et autoritaire.\n + Ils sont obsédés par les mutations génétiques qui sont des merveilles à contempler.\n + Ils souhaitent reconstruire leur Royaume perdu, mais leurs complots prennent toute leur énergie car chaque famille vise la couronne.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [LES TRYKERS : AMIS DES VENTS ET DES COURANTS, PRINCES DE LA RÉGION DES LACS\n + \n + Les Trykers sont des hédonistes rusés formant une fédération plus qu'un simple peuple.\n + Ils vivent tels des Homins libres.\n + Les autres races les considèrent comme des brigands indisciplinés. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [LES ZORAÏS : MAGICIENS DES JUNGLES DES TERRES MALADES\n + \n + Les Zoraïs sont les êtres mystiques d'Atys.\n + Ils sont devenus maîtres dans la manipulation des champs magnétiques qu'ils utilisent pour la fabrication des armes et des bâtiments.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CARACTÉRISTIQUES\n + \n + Vous avez 20 points à ajouter à vos caractéristiques.\n + \n + REGLES:\n + -La valeur minimum est de 20.\n + -La valeur de base peut être réduite de 5 points max.\n + -La valeur de base peut être augmentée de 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [EXPLICATIONS DES COMBATTANTS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [EXPLICATIONS DES MAGICIENS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [EXPLICATIONS DES RANGERS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [GUERRIER FYROS : LE FURIEUX] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [GUERRIER MATIS : LE PORTEUR D'EPEE] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [GUERRIER TRYKER : LE BRETTEUR] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [GUERRIER ZORAÏ : LE POING KAMIC] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [MAGICIEN FYROS : LE CORRUPTEUR] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MAGICIEN MATIS : LE PESTILENTIEL] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [MAGICIEN TRYKER : L'EPOUSTOUFLANT] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [MAGICIEN ZORAÏ : LA FURIE KAMIQUE] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [RANGER FYROS : LE CHASSEUR ECARLATE] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [RANGER MATIS : LE CHASSEUR VERT] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [RANGER TRYKER : LE CHASSEUR DE L'OMBRE] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [RANGER ZORAÏ : LE GARDIEN D'ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [CHAT DE L'ÉQUIPE] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [LISTE D'AMIS] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [LISTE À IGNORER] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [INFOS SYSTÈMES] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [ALENTOURS] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERS] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [RÉGION] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [CHAT DE LA GUILDE] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [SESSION DE CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NOUVELLE SESSION DE CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [ÉQUIPE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILDE] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [ÉQUIPE] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [DIRE] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [CRIER] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Conserver] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [Conserver l'info dans cette fenêtre.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus pour Magie :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus pour Magie Destructrice Elémentaire :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus pour Magie Débilitante :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus pour Magie Salvatrice Curative :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus pour Magie Salvatrice Neutralisante :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Bonus de Magie @{FFF9}(seulement si le sort a un "Niveau de Sort" inférieur ou égal à @{FFFF}%mglvl@{FFF9}):\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}Bonus Vie :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}Pénalité Vie :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Bonus en Sève :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Pénalité en Sève :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Bonus Endurance :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Pénalité Endurance :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Bonus Concentration :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Pénalité Concentration :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T4}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T4}@{FFF9}Max Absorbés:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Résistances:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T4}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%n %p %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [de Base] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fin(e)] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [de Choix] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent(e)] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Suprême] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p% @{FFFF}de chance de porter un coup critique] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p% @{FFFF}de chance de vampiriser l'ennemi (dégats infligés ajoutés à sa propre vie)] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p% @{FFFF}de chance que le sort lancé n'applique les contreparties] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p% @{FFFF}de chance que le prochain sort lancé n'applique pas la contrepartie de temps à condition qu'il soit lancé sous @{2F2F}%r @{FFFF}sec] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p% @{FFFF}de chance d'ajouter un bonus de @{2F2F}%r @{FFFF}plus un bonus lié à la qualité de l'objet fabriqué, à la valeur d'un score de cet objet] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0% @{FFFF}de chance d'augmenter la classe de l'objet fabriqué de @{2F2F}%p1%] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0% @{FFFF}de chance d'augmenter de @{2F2F}%p1% @{FFFF}la quantité de MP récoltées par action] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p% @{FFFF}de chance que la source apparaisse sans aucun risque] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [Aucun] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}en @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d en %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}et@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}en @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d en %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}dans @{FFFF}n'importe quelle compétence] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d n'importe quelle compétence] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Bonus de compétence : @{FFFF}+%mod @{FFF9}contre @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + \n + \n + %cansell@{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}Cet objet ne peut pas être vendu au marchand@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}Ce produit cosmétique ne s'applique pas à vous en raison de votre race ou sexe@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item Temporaire :@{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}Cet item sera détruit lorsque vous vous deconnecterez@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + \n + \n + %cansell@{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Type d'Armure :@{H}@{T14}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T20}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection :@{H}@{T20}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max / Cp Tranchant :@{H}@{T20}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max / Cp Contondant :@{H}@{T20}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max / Cp Perforant :@{H}@{T20}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T14}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Qualité :@{H}@{T14}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T14}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T14}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T14}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Charge en Sève :@{H}@{T14}@{FFFF}%sap / %sapmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T14}@{FFFF}%skill\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Type de Dégâts :@{H}@{T20}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Dégâts :@{H}@{T20}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Coups/Minute :@{H}@{T20}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Portée :@{H}@{T20}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Modif. d'Esquive/Cible :@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Modif. de Parade/Cible :@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Charge en Sève :@{H}@{T12}@{FFFF}%sap / %sapmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T12}@{FFFF}%skill\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Dégâts :@{H}@{T12}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Coups/Minute :@{H}@{T12}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Portée :@{H}@{T12}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T12}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T12}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Modif. d'Esquive/Cible :@{H}@{T12}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Modif. de Parade/Cible :@{H}@{T12}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T12}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T12}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoAmmoMagazine}Chargeur :@{H}@{T12}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Type de Dégâts :@{H}@{T12}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Dégâts :@{H}@{T12}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Coups/Minute :@{H}@{T12}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Portée :@{H}@{T12}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystème :@{H}@{T12}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Famille :@{H}@{T12}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Couleur :@{H}@{T12}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Peut servir à la création d'objets :\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}Ceci est un objet de mission. Vous ne pouvez pas l'utiliser dans le cadre d'un Artisanat.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Utilisé comme composant dans la fabrication de certains objets spéciaux.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [Tous les composants de l'objet] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [Toutes les Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros uniquement] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis uniquement] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker uniquement] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï uniquement] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribu uniquement] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Réfugié uniquement] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan uniquement] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Categorie :@{H}@{T12}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T18}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T18}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T18}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection :@{H}@{T12}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max / Cp Tranchant :@{H}@{T12}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max / Cp Contondant :@{H}@{T12}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max / Cp Perforant :@{H}@{T12}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittToolCraftType}Type d'Outil :@{H}@{T12}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T12}@{FFFF}%skill\n + %cansell\n + @{FFF9}Portée Commande :@{T12}@{FFFF}%cmdrange\n + @{FFF9}Animaux de Bât Max :@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [Cet objet peut servir à\n + enchanter une arme.\n + \n + Placez l'arme à enchanter dans votre main droite.\n + \n + Puis faites un clic droit sur le cristal, et choisissez "ENCHANTER MAIN DROITE".\n + \n + Attention ! Appliquer un sort cristallisé supprime l'enchantement précédent et vide la charge en sève actuelle.\n + \n + %cansell%enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Charge en Sève :@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + \n + Cet objet peut servir à\n + recharger la sève d'une arme enchantée.\n + \n + Placez l'arme à recharger dans votre main droite.\n + \n + Puis faites un clic droit sur la charge, et choisissez "RECHARGER MAIN DROITE".\n + \n + La Charge en Sève courante et maximum d'un objet peut être consultée avec un clic droit sur l'objet puis en sélectionnant 'info'.\n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [Cet objet représente \n + votre animal n°#%petnumber.\n + \n + Vous pouvez donner ou vendre un animal via cet objet, mais seulement si l'inventaire de votre animal est vide !%cansell%desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [Pour l'utiliser, faites un clic droit et choisissez\n + "UTILISER TÉLÉPORTEUR"\n + \n + \n + %cansell%desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Niveau :@{T8}@{FFFF}%lvl\n + %ks@{FFF9}Compétence :@{T8}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T8}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Domaine de Magie :\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} ou\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Coût] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Crédit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Niveau :@{T8}@{FFFF}%lvl\n + %ks@{FFF9}Compétence :@{T8}@{FFFF} %skill\n + %ks@{FFF9}%hcost:@{T8}@{FFFF}%cost\n + \n + @{FFF9}Type d'Outil :@{T8}@{FFFF}%tool\n + @{FFF9}Parties de l'objet requises :@{FFFF}\n + %mpinfo@{FFF9}Objets spécifiques requis :@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}Aucun\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + Cette aura est désactivée.\n + Vous devez être en dehors de la zone, où vous devez attendre un peu avant que cette aura agisse à nouveau.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Désactivée] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Briques ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + @{FFF9}Utilisable avec :@{T12}@{FFFF}%wcomp\n + \n + %compostartCes caractéristiques dépendent de l'arme équipée.\n + @{FFF9}@{HuittActionSuccessRateSF}Réussite :@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Endurance Consommée :@{T16}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T16}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Niveau du Sort :@{H}@{T12}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Réussite :@{H}@{T12}@{FFFF}%success%\n + @{FFF9}Temps d'incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Sève Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T12}@{FFFF}%hp_cost\n + @{FFF9}Portée :@{T12}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Domaine de Magie :\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist mètres] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Moi] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Réussite :@{H}@{T12}@{FFFF}dépend de l'objet réellement créé (voir artisanat)\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Concentration Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Credit :@{T12}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration seconds\n + @{FFF9}Concentration Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} (Désert / Forêts / Jungle / Lacs / Primes Racines) :\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans le Désert :@{T12}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} en Forêt :@{T12}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans la Jungle :@{T12}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans les Lacs :@{T12}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans les Primes Racines :@{T12}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + %compostart@{FFF9}Taux de Réussite :@{T12}@{FFFF}%success%\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Concentration Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + %compostart@{FFF9}Portée:@{T12}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantement ---\n + @{FFF9}Cet objet est enchanté avec cette action :\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + @{FFF9}Les actions sur les objets enchantés sont toujours un succès\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Sève Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T12}@{FFFF}%hp_cost\n + @{FFF9}Portée :@{T12}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantement ---\n + @{FFF9}Cet objet peut enchanter une arme avec cette action :\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + @{FFF9}Les actions sur les objets enchantés sont toujours un succès\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Sève Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T12}@{FFFF}%hp_cost\n + @{FFF9}Portée :@{T12}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements ---\n + @{FFF9}@{HuittActionSkillPoint}Coût en Points de Compétences :@{H}@{T12}@{FFFF}%sp / %basesp\n + @{FFF9}@{HuittActionSkillReq}Compétences requises :@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFF9}Compétence @{FFFF}%s@{FFF9} de niveau @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80B}Skill @{F80F}%s@{F80B} de niveau @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OU\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Briques requises :@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}Ceci est une mise à niveau de l'action qui vous apprend de nouvelles briques.\n + Vous ne pouvez pas la mémoriser ou l'utiliser comme un sort.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}Ceci est une mise à niveau qui augmente certaines caractéristiques.\n + Vous ne pouvez pas la mémoriser ou l'utiliser comme un sort.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}Avec cette action, vous pouvez utiliser l'enchantement de l'objet dans votre main droite.\n + \n + Si l'objet dans votre main droite n'est pas enchanté, cette action ne peut pas être executée.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Niveau :@{T12}@{FFFF}%lvl\n + @{FFF9}Points de vie consommés :@{T12}@{FFFF}%hp\n + @{FFF9}Endurance consommée :@{T12}@{FFFF}%sta\n + @{FFF9}Sève consommée :@{T12}@{FFFF}%sap\n + @{FFF9}Compétences consommés :@{T12}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}Ceci est une zone constructible.\n + En construisant cet espace le bâtiment actuel sera détruit.\n + En revanche, il vous sera possible d'en fabriquer un nouveau.\n + \n + @{FFF9}Temps de construction : @{T12}@{FFFF}%costtime\n + @{FFF9}Coût de construction : @{T12}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}Ceci est le hall d'avant-poste.\n + Ce bâtiment donne accès à l'inventaire de la guilde lorsque l'on se trouve à proximité.\n + Il est automatiquement acquis lorsque l'on gagne l'avant-poste.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}Ce bâtiment est une foreuse. Elle permet d'extraire des matières premières.\n + \n + @{FFF9}Il n'est possible d'installer qu'une seule foreuse par avant-poste.\n + \n + @{FFF9}Temps d'installation : @{T12}@{FFFF}%costtime\n + @{FFF9}Coût d'installation : @{T12}@{FFFF}%costdapper\n + \n + @{FFFF}--- Matières extraites ---\n + @{FFF9}Cette foreuse extrait principalement des Matières de niveau @{FFFF}%lvl] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFOS JOUEUR] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [Vous ne pouvez pas obtenir ce titre.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [Pas de compétences requises pour obtenir ce titre.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [Pas de briques requises pour obtenir ce titre\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Nom :@{T12}@{FFFF}%name\n + @{FFF9}Titre :@{T12}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9} Compétences Requises :\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9} Briques Requises :\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [ou] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Type d'Outil : ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Jeu d'enfant] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Très facile] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Facile] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Assez facile] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Difficulté moyenne] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Assez Difficile] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficile] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Vraiment difficile] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Très difficile] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extrêmement difficile] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Caractéristique en construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Action erronée] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Erreur de création de l'action] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Action incomplète] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Ce n'est pas bien de tricher...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [REGLER] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force :@{FFFF} donne une indication générale des capacités de la cible.\n + La @{FFFE}couleur de fond@{FFFF} indique le niveau moyen de la cible.\n + Les @{FFFE}étoiles blanches@{FFFF} précédées d'un chiffre sont une indication plus précise de la puissance de la cible.\n + Les @{FFFE}étoiles noires@{FFFF} sont réservées aux Créatures Nommées (@{FFFE}1 étoile@{FFFF}) ou aux Boss (@{FFFE}2 étoiles@{FFFF})\n + @{FFFE}Clic droit@{FFFF} et sélectionnez @{FFFE}Aide@{FFFF} pour plus d'informations...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MA PROGRESSION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITÉ] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [OPACITÉ DE LA FENÊTRE] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [VERROUILLER / DÉVERROUILLER] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [UTILISER LES RÉGLAGES GÉNÉRAUX] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [RÉGLAGES LOCAUX] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNEXION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [ENVOI] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [TÉLÉCHARGEMENT] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PERTE DE PAQUETS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [ÉTAT DU SERVEUR] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Non Initialisé] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Non Connecté] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authentification] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Connexion] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronisation] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connecté] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Vérification] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Bloqué] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Déconnecté] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [Perte FS] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Impossible d'utiliser l'objet] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Impossible de constuire l'objet] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Impossible d'utiliser l'objet construit] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Il n'est pas possible de mettre l'objet dans le sac. Sac plein.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Impossible d'Engager un Combat en nageant] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Impossible d'engager un combat assis] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Impossible d'engager un combat sur une monture] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&Vous courez.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&Vous marchez.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&Vous allez essayer de parer les attaques de mêlée.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&Vous allez essayer d'esquiver les attaques de mêlée.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&Vous êtes assis(e).] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&Vous êtes debout.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&Vous êtes bannis de Khanat de manière permanente.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [Vous n'avez pas la compétence pour l'utiliser.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [IMPOSSIBLE D'UTILISER UN OBJET CONSTRUIT] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [IMPOSSIBLE DE CONSTRUIRE L'OBJET] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Prix : ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Prix de rachat : ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Temps: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Temps de Revente Restant : %d jours, %h heures.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(Objet PNJ)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Vendeur : ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Rafraîchir] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Force le @{6F6F}rafraîchissement@{FFFF} de la liste des objets en vente. Utile par exemple pour voir les objets que vous venez de vendre.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Objet : ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Plan d'Artisan : ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Brique : ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pacte : ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Compétence : ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [Il reste des objets, fermer tout de même ?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Maître des Fleurs] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Maître de la Sève] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Maître des Filtres] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [DIRE] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [CRIER] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [AFFICHER/CACHER L'ENTRÉE DU CHAT] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Veuillez renommer cette session anonyme en utilisant /name !] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [Une session de chat anonyme est déjà ouverte ! Veuillez la renommée en utilisant /name avant d'en créer une nouvelle.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [Impossible d'ajouter le contact : déjà présent dans la liste.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Le nom de la session de chat existe déjà ou n'est pas autorisé.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [Il y a déjà une nouvelle session de chat anonyme. Veuillez la renommer en utilisant /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Mauvais nom de session de chat.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Impossible de supprimer la session de chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: Aucune nouvelle session de chat n'a été créée.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ un élément requis : le nom de la session de chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ Un élément requis : le nom de la session de chat à créer.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ un élément requis : le nom de la session de chat à supprimer.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ un élément requis : le nom de la session de chat à joindre.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Deux éléments requis : .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Verrouiller] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Ouvrir] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restaurer] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Créer Nouvelle Macro >] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [Nouvelle Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NOUVELLE MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [ÉDITER MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [ICÔNE] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [NOM] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [TOUCHE] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [COMMANDES] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [AJOUTER COMMANDE] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [AJOUTER COMMANDE] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [CRÉATION D'ICÔNE] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [ARRIÈRE-PLAN] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [PREMIER PLAN] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [PLAN] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [TEXTE] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [TOUCHE] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [AJOUTER COMMANDE >] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Créer Nouvelle Touche >] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [INDICATEUR] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATOIRE] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [PISTAGE] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [INTERACTION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [CIBLE] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Cible] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [CHAT PRINCIPAL] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACTS] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [AFFICHAGES DES FENÊTRES] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DÉBOGAGE CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILDE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILDE] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [AVANT-POSTES] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [MEMBRE DE LA GUILDE> ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [Aucun] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMAUX] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Agressivité] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Gelé] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [Ces boutons représentent vos 4 bureaux virtuels.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [Vous pouvez passer de l'un à l'autre en cliquant sur ces boutons ou en appuyant sur le raccourci-clavier correspondant F1, F2, F3 et F4 (par défaut).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [En gardant le bouton appuyé, vous affichez le menu de la fenêtre principale qui vous permet d'afficher/cacher la fenêtre sur le bureau en cours.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [Vous pouvez également maintenir le raccourci-clavier pour afficher le menu principal et le garder ouvert pendant que vous faites les modifications dans votre fenêtre.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Ou utiliser cette petite barre de fenêtres.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Maintenant, vous pouvez personnaliser vos 4 bureaux.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [ANIMAL DOMESTIQUE] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Animal Domestique] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Non Défini] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Act/Désact Noms] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [ÉCHANGE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOISIR UNE MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [FAITES VOTRE OFFRE] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [RÉCOMPENSE] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [GÉRER TRAVAIL] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Bloquer ce travail ?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [CHOISISSEZ UN TRAVAIL À ACTIVER] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Bloqué] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Choisissez un Travail] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirmer déblocage du travail ?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confimer échange du travail ?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- Pas de travail activé -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Créer une Guilde] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [MESSAGE PRIVÉ] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Afficher / Cacher] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Afficher] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Cacher] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Act/Désact Noms] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [Joueur] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guilde] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Crier] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compas] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Barre de Tâches] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Appuyer pour afficher] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Lumière On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [Vue] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [Systeme] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Chat log activé/désactivé] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat log activé] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat log désactivé] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Parler / Partir] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magie] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Artisan en Création] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Artisan en Réparation] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Artisan en Peaufinement] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Spécial] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Pistage] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [État] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Compétences] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Capacités] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Réglages] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Réglage en Utilisation] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [Tous les Régl.] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Attribué par] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Monture] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [INVENTAIRE] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ATELIER] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Argent] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Sacs] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Sac 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Sac 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Sac 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Sac 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armure] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Bijoux] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Mémoire] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magie] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Spéciale] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Chat principal] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [Infos Systemes] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Alentours] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Fenêtre de Conversation] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Chat de l'Équipe] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Équipe] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contacts] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeyS [S] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Liens actifs] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connexion] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Configuration] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Gaine Suivante] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Gaine Précédente] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Se Déplacer] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [En Avant] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [En Arrière] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Tourner à Gauche] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Tourner à Droite] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Déplacement Latéral à Gauche] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Déplacement Latéral à Droite] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Regarder en Haut] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Regarder en Bas] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [S'asseoir / Se lever] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Marche Auto.] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Courir / Marcher] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Monter / Descendre] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Changement de Caméra] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [Aucune Cible] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Cibler une entité.] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Nom de l'entité à cibler.] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Cibler le Joueur de l'Équipe #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Numéro] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Cibler la cible actuelle de l'entité.] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Nom de l'entité à aider.] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Cibler la cible de la cible actuelle.] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entité non trouvée.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Me Cibler] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Act/Désact Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Régler Bureau] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copier le Présent Bureau sur le Bureau] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Numéro du Bureau] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Exe. Raccourci] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Numéro du Raccourci] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Choisir la Barre de Raccourci] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Numéro de la Barre de Raccourci] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Capture d'Écran] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Capture d'Écran JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Lumière] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Souris Libre] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Fermer Toutes les Aides] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Act./Désact. Enregistreur] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Rejouer le Film] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Sauvegarder le Film] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Répondre à un message privé] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Répondre à un message privé] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Fenêtre du Cont.] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [BLOQUER TRAVAIL] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [ÉCHANGER LES TRAVAUX] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Déplacer Caméra vers le Haut] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Déplacer Caméra vers le Bas] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Tourner la caméra vers la gauche] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Tourner la caméra vers la droite] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recentrer la caméra derrière le joueur] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Parcourir les Derniers Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Envoyer un message à un joueur] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Destinataire] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Entrer en mode CONVERSER avec un joueur.] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Parler à quelqu'un] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode utilisé pour converser] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Dire] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Murmurer] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Crier] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Équipe] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guilde] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Région] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilisation] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territoire] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Univers] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Entrer en mode PARLER.] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Etendre la dernière cmd / Cycle aux Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Glisser-Déposer des Objets dans votre inventaire] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Fenêtres] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Ouvrir] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Nom] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Fermer] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Ouvrir / Fermer] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Ouvrir la fenêtre] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Fermer] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Ouvrir / Fermer] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Act./Désact. Inventaire] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [Impossible de vous ajouter à la liste de contacts.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [AJOUTER À LA LISTE D'AMIS] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [REJOINDRE L'ÉQUIPE] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [INVITATION À ÉCHANGER] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CRÉER NOUV. SESSION DE CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CANAL :] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [Vous dites ] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [vous dit ] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [Utilisateur chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [La fenêtre n'accepte pas les noms de peuple en tant que cible.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Réglages uniquement en mode "dire" ou "crier" dans cette fenêtre] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Conversation avec un PNJ ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [CHAT PRINCIPAL] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [LISTE DE L'ÉQUIPE] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Univers] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Région] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Ami] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Ajouter contact à la liste] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Sélectionnez le type de configuration en utilisant l'explorateur sur la gauche\n + \n + -La Résolution Vidéo est modifiée uniquement si vous cliquez sur "APPLIQUER".\n + -La Résolution de la Texture sera modifiée lors de la prochaine partie.\n + \n + -Les boutons "ANNULER" et "FERMER" annuleront uniquement les changements qui n'ont pas été appliqués.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Blason] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Nom] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Conception du Drapeau] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Retour] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Definir Couleur 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Definir Couleur 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbole] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Inverser Symbole] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Couleur 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Couleur 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Définir Image de Fond du Drapeau] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Définir Symbole du Drapeau] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [BARRE DES FENÊTRES] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test !] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [ÉCHANGE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [APPRENDRE DES COMPÉTENCES] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CRÉER UNE GUILDE] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [CONCLURE UN PACTE] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [ACHETER DES OBJETS DE FACTION] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [ACHAT DE COSMÉTIQUES] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [COMMERCE DES BÂTIMENTS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [COMMERCE DES BÂTIMENTS] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [APPRENDRE ACTION GUILDE] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [MISSIONS DISPONIBLES] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [POURSUIVRE LA MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [TERMINER LA MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [PACTE D'ÉCHANGE] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [VENDRE] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [AIDE RAPIDE] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [AIDE RAPIDE] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Cliquez sur moi pour obtenir de l'aide !] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [Se Déplacer] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [Utiliser les Fenêtres] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [Se Battre] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [Faire de la Magie] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [Connaître Votre Position] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [Changer de Profession] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [Trouver Votre Instructeur] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Volume] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Liste Détaillée] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [FORUM DE LA GUILDE] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [FORUM DE LA GUILDE] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Afficher / Cacher les Boutons du Bureau] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [Déconnexion. Serveur en panne ou problème de réseau.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MESSAGERIE] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MESSAGERIE] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [Nord] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [REPÈRES] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Équipe] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animal] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Accueil] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Retour] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Précédent] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Suivant] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Soumettre] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Envoyer] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Répondre] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Transférer] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [Nouveau Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [Nouveau Sujet] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [Nouveau Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Supprimer les Messages Sélectionnés] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Supprimer le Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Supprimer les Sujets Sélectionnés] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Supprimer les Posts Sélectionnés] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [EN BAS À DROITE] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [EN HAUT À DROITE] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [EN BAS À GAUCHE] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [EN HAUT À DROITE] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Suivant] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Précédent] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Passer l'Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Rég] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Vie] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Endurance] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sève] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Concentration] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Retour à l'Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Nouvelle Terre] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CARACTÉRISTIQUES] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [COMPÉTENCES] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(cliquez sur une compétence pour filtrer les actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILDE & ÉQUIPE] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTIONS] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Supprimer Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Editer Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [Nouvelle Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Infos] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [Nouvelle Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Liste Détaillée] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Déplier Auto] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Filtre des Compétences] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Amélioration] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CRÉER UNE NOUVELLE ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [ÉDITER ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Enlever Brique] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icône] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Nom] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFETS :] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CRÉDITS :] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Compatibilité des Armes : ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Ajouter Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Ajouter Crédit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Ajouter Option >] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Ajouter Crédit >] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Apprendre l'Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Fabriquer l'objet] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Coût de l'Action : ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Crédit de l'Action: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Mémoriser l'Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action en cours.\n + @{6F6F}Cliquez ici@{FFFF} pour annuler l'action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Action Suivante] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Annuler l'action en cours] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Créer un objet : %item.] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Créer un objet.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [Choisissez d'abord l'objet à créer.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Choisissez le plan de l'objet à créer.] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Sélectionnez les MP pour chaque emplacement] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Cliquez pour Ajouter une Mat. Première.] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Cliquez d'abord sur l'emplacement pour définir l'objet à créer.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Réussite :@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Supprimer] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Niveau : ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [Aperçu] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Objet Créé] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Pouvoirs] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [Toutes les Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [Pour les bijoux seules les 3 meilleures protections magiques et les 3 meilleures résistances sont prises en compte.\n + Celle-ci n'en fait pas partie.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [Pour les bijoux, seules les 3 meilleures protections magiques et les 3 meilleures résistances sont prises en compte.\n + Celle-ci en fait partie.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Acheter à ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Vendre à ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Acheter à ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [ACHETER] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TÉLÉPORTER] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [APPRENDRE] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [CONCLURE UN PACTE] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [OBJETS DE FACTION] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMÉTIQUES] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BÂTIMENTS] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [MAÎTRE DE RÔLE DE LA GUILDE] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Votre argent] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Argent de votre guilde] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [PAS ASSEZ D'ARGENT] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOMBRE DE POINTS KAMI INSUFFISANT] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOMBRE DE POINTS KARAVAN INSUFFISANT] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOMBRE DE POINTS FYROS INSUFFISANT] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOMBRE DE POINTS MATIS INSUFFISANT] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOMBRE DE POINTS TRYKER INSUFFISANT] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOMBRE DE POINTS ZORAÏ INSUFFISANT] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [Vous n'avez pas assez de points de faction Kami pour acheter cet article] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [Vous n'avez pas assez de points de faction Karavan pour acheter cet article] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [Vous n'avez pas assez de points de faction Fyros pour acheter cet article] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [Vous n'avez pas assez de points de faction Matis pour acheter cet article] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [Vous n'avez pas assez de points de faction Tryker pour acheter cet article] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [Vous n'avez pas assez de points de faction Zoraï pour acheter cet article] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [MAUVAISE QUANTITÉ] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRIX NON REÇU] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [JE N'ACHÈTERAI PAS CELA] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [ATTENTE DU CHOIX DU SERVEUR] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Régénérer] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accepter] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Choisir une Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accepter une Mission ?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [Nouvelles] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [MISSION DYNAMIQUE] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [CARTE] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Carte] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [SUPPRIMER] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENOMMER] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [MARQUER CET EMPLACEMENT] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [MARQUER VOTRE POSITION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [CIBLE SUR LE COMPAS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [Plus de points de repères disponibles ! Veuillez en supprimer un.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom avant] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom arrière] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Point de départ] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Créer un nouveau point de repères] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTRER SUR LE JOUEUR] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Nom] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTRER LA CARTE SUR LE JOUEUR] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Centrer la Carte] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [CHARGES DE LA ZONE] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Postuler pour une Charge de Zone] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Postuler ?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [MAÎTRES DE RÔLES] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Engager un Maître de Rôle] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Engager un Maître de Rôle ?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [MAÎTRES DE RÔLE] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Mettre à niveau un Maître de Rôle] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Mettre à niveau un Maître de Rôle ?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BÂTIMENTS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Choisir un bâtiment] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Bâtiment ?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILDE XP :] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [PAS ASSEZ D'ARGENT DANS LA GUILDE] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [PAS ASSEZ DE XP DANS LA GUILDE] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Valeur Unitaire] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantité] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Prix] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Prix Immédiat] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [Le prix varie selon votre renommée] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [Ce prix est en fonction de votre renommée (La valeur réelle est différente)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Prix de Revente] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Marge] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Prix de Revente Unitaire] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus à la revente] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [Cet objet ne sera pas revendu car il est abimé] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [Cet objet ne sera pas revendu car la date de revente a expiré] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Revente Autorisée] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [MAUVAIS PRIX DE REVENTE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [VENDRE IMMÉDIATEMENT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Vendre maintenant au Prix immédiat (Shift + ENTRÉE)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [LAISSER REVENDRE] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Permettre la revente de l'objet (ENTRÉE)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Vente des Joueurs] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Vente des PNJ] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Vente Joueur et PNJ] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Vos Ventes] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [REPRENDRE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Objet Vendu] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.F. %fac Unitaire] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.F. %fac Total] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Astuces ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Appuyez sur les flèches du Haut et du Bas pour naviguer dans les astuces.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Téléportation vers %s : Jour %d à %d heures. Nous sommes %s et %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Au lieu de glisser et déposer vos objets dans un emplacement Set/Armure ou Bijoux,\n + vous pouvez directement cliquer sur ces ports pour sélectionner l'objet dans dans votre sac.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [Pour apprendre à utiliser le jeu, cliquez simplement sur le bouton "?" et choisissez AIDE RAPIDE] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Un clic droit sur une fenêtre permet de la verrouiller/déverrouiller et de régler son opacité.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Un clic droit sur la fenêtre du Chat Principal vous permet de filtrer les messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Appuyez sur "F1","F2","F3" ou "F4" pour changer le bureau virtuel\n + Maintenez appuyé "F1", "F2", "F3" ou "F4" pour afficher l'interface de sélection des fenêtres] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Appuyez sur "1", "2" ... "9" pour exécuter vos raccourcis.\n + Appuyez sur MAJ + "1", "2" ... "9" pour exécuter le second ensemble de raccourcis.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Un clique-droit sur une icône de capacité ou de sort ouvre une fenêtre d'infos.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Appuyez sur ALT + "1", "2" ... "0" pour envoyer des phrases de chat préenregistrées.\n + Appuyez sur ALT + SHIFT + "1", "2" ... "0" pour envoyer un second ensemble de phrases de chat préenregistrées.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Appuyez sur "ENTRÉE" pour activer la boîte de chat] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Appuyez sur "P" pour afficher ou cacher la fenêtre de caractéristiques du joueur\n + Appuyez sur "I" pour afficher ou cacher l'inventaire du joueur] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Appuyez sur "CTRL - R" pour répondre à la dernier réponse.\n + Appuyez sur CTRL + "R" pour chater avec le dernier joueur qui a parlé.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Appuyez sur la BARRE D'ESPACE pour choisir un ennemi face à vous. Répétez pour changer d'ennemi.\n + Appuyez sur CTRL + BARRE D'ESPACE pour choisir un ami face à vous.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Appuyez sur "0" pour voir derrière votre personnage.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Appuyez sur F12 pour désélectionner votre cible.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Appuyez sur ECHAP pour fermer la dernière fenêtre d'informations ouverte.\n + Appuyez sur MAJ + ECHAP pour fermer toutes les fenêtres d'informations à la fois.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Appuyez sur X pour afficher ou cacher le chat principal.\n + Appuyez sur W pour afficher ou cacher les informations systèmes.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Appuyez sur M pour afficher ou cacher la carte.\n + Vous pouvez placer des repères sur la carte et les cibler avec le compas.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Artisanat] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Esquive] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Défense Magique] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armure] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Mitrailleuse] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Arbalète] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Pistolet-Arbalète] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxe] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Guérison] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Malédiction] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Lance-Grenades] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Massue] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Maladie] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Bâton] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Catch] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Performance : ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [POINTS DE COMPÉTENCE] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Combat] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Magie] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Artisanat] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Récolte] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [POINTS DE COMPÉTENCE DU COMBAT :] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [POINTS DE COMPÉTENCE DE LA MAGIE :] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [POINTS DE COMPÉTENCE DE L'ARTISANAT :] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [POINTS DE COMPÉTENCE DE LA RÉCOLTE :] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOPPER DES COMPÉTENCES] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [PAS ASSEZ DE PTS DE COMPÉTENCES] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [Vie] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Affichez les points de vie au-dessus du personnage] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [ÉQUIPE] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Débogage commande] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Artisan] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Défense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magie] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Cible :] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Icône d'Action] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Nom de l'Action] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Sort Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Bonus de Difficulté] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Équilibre] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["entrée" ne fait pas sortir du chat] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Taille de la Police] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [EN SCÈNE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [UTILISATEUR] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [AMIS] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENNEMIS] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [MESSAGES DU CHAT] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Symbole de la Guilde] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Afficher le symbole de la guilde au-dessus du personnage] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Afficher le nom du personnage au-dessus du personnage] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Titre du Personnage] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Afficher le titre du personnage au-dessus du personnage] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Nom de la Guilde] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Afficher le nom de la guilde au-dessus du personnage] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Endurance du Personnage] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Afficher la barre d'Endurance du personnage au-dessus du personnage] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sève] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Afficher la barre de sève du personnage au-dessus du personnage] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Concentration du Personnage] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Afficher la barre de concentration du personnage au-dessus du personnage] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Barre d'actions] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Afficher la barre d'action du personnage au-dessus du personnage] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [Logo PvP] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Afficher le logo pvp au-dessus du personnage] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Information de mission] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Afficher l'information sur les missions au-dessus du PNJ] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Version miniature des icônes] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Afficher des petites icônes plutot que les grandes sur le radar] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITÉ] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Couleurs de l'entité] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Utilisateur] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Couleur utilisée pour l'affichage de votre personnage] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Joueurs] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Couleur utilisée pour l'affichage des personnages du joueur] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [PNJ] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Couleur utilisée pour l'affichage des personnages non joueurs] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Faune] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Couleur utilisée pour l'affichage des personnages robots] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Cible] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Couleur utilisée pour l'affichage du personnage cible] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Coéquipiers] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Couleur utilisée pour l'affichage des personnages des coéquipiers] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Membres d'une Guilde] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Couleur utilisée pour afficher les personnages membres d'une guilde] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Monture] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Couleur utilisée pour l'affichage de votre monture] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Bêtes] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Couleur utilisée pour l'affichage de vos bêtes] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Couleur utilisée pour l'affichage des Sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Morts] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Couleur utilisée pour afficher les Morts] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [Ennemis en PvP] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Couleur utilisée pour afficher les ennemis en mode PvP] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [Alliés en PvP] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Couleur utilisée pour afficher les alliés en mode PvP] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [Alliés PvP dans le groupe] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Couleur utilisée pour afficher les alliés en mode PvP qui sont dans votre groupe] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [Alliés PvP dans la guilde] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Couleur utilisée pour afficher les alliés en mode PvP qui sont dans votre guilde] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [Neutres en PvP] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Couleur utilisée pour afficher les neutres en mode PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [Interface Utilisateur En Scène] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [Interface Ami En Scène] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [Interface Ennemi En Scène] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [Messages du Chat En Scène] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Messages des utilisateurs sur le Chat] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Afficher les messages des utilisateurs sur le Chat au-dessus du personnage] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Messages des amis sur le Chat] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Afficher les messages des amis sur le Chat au-dessus du personnage] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Messages des ennemis] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Afficher les messages des ennemis sur le chat au-dessus du personnage] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [VOUS OBTENEZ UN NOUVEAU TITRE : ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Mains] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Livre d'actions] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Messagerie] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forum de la Guilde] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Glisser et déposer des objets] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Propos Enr.] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Salut !] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Au revoir !] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Oui] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [Non] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Suis-moi] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Aide-moi] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [J'ai besoin de soins] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [Je cherche un membre de l'équipe] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Accolade] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Ouais !] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [Quoi de neuf ?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Mon pote ?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Pourquoi pas ?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [En chemin] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Oui Sire] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Arrête de me parler] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Laisse-moi tranquille !] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [T'es fou ?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [C'est ainsi] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Courir/Marcher] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [État du réseau] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Rapport d'erreurs] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Raccourcis des Actions] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Ce chiffre] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Affichage de l'Aide Contextuelle] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [RENOMMÉE CIVILISATION] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [RENOMMÉE GUILDE] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [RENOMMÉE PERSONNELLE] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [RENOMMÉE GLOBALE] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Détails des Missions] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Détails de la Zone] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Détails du Maître de Rôle] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Détails des Mises à Niveau du Maître de Rôle] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Détails du Bâtiment] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Détails des Besoins de la Zone] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Détails des Besoins en Bâtiment] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Détails du bâtiment] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVOIR LES CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDONNER LA CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [CONSTRUIRE UN BATIMENT] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DÉTRUIRE UN BATIMENT] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARER LA GUERRE] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [ENGAGER UN MAÎTRE DE JEU] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [METTRE À NIVEAU UN MÂITRE DE RÔLE] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Souhaitez-vous vraiment abandonner la charge ?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Souhaitez-vous vraiment détruire le bâtiment ?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Souhaitez-vous vraiment déclarer la guerre ?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Acheter cet appartement détruira l'ancien et tous les objets s'y trouvant.\n + Êtes-vous sûr(e) de vouloir faire cela ?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Jour(s) Restant avant la Prochaine Attribution de Charge : ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Regarder derrière soi] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [décliner] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [Vous criez ] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [Vous dites ] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [crie ] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [dit ] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Veuillez patienter...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Sélection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Ami face à vous] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Ennemi face à vous] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [Ce membre de l'équipe se trouve trop loin pour être choisi.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Le temps est nuageux] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [il fait Beau] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [le temps est brumeux] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [il pleut] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [il y a de l'Orage de Sciure dans l'air] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [il y a de l'Orage de Sève dans l'air] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [il neige] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [le temps est orageux] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidité] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Vent] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [Nous sommes ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ et ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [au Printemps] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [en Eté] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [en Automne] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [en Hiver] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Mauvais compte des éléments dans la commande.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Courir] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Marcher] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [S'asseoir] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Vie : %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Endurance : %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sève : %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Concentration : %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Volume@{FFFF} : %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [@{6F6F}Emplacements @{FFFF}utilisés / maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Points de Compétences : ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Coût en Point de Comp. non reçu.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Temps d'Extraction Disponible] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Contenu de la Source] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Vie de la Source] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Risque d'Extraction] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Tolérance Kami dans cette zone] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [de Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [Vous n'avez pas d'outil d'extraction.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [Vous n'avez pas d'expression en mémoire pour l'extraction.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Entrer dans l'Étable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Sortir de l'Étable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animaux] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMAUX] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Rouge : Vie / Orange : Volume / Blanc : Satiété. Si cette barre tombe à zéro, l'animal a faim.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [L'animal est en vie, et en dehors de l'étable.\n + @{6F6F}Clic gauche @{FFFF}pour sélectionner.\n + @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [L'animal est à l'étable.\n + @{6F6F}Clic gauche @{FFFF}pour sélectionner.\n + @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [L'animal est mort.\n + @{6F6F}Clic gauche @{FFFF}pour sélectionner.\n + @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Temps restant avant que le corps de cet animal ne disparaisse] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Nombre d'heures restantes avant que le premier de vos animaux morts ne disparaisse] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [Vous ne pouvez pas choisir cet animal, il est trop loin.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Mektoub 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Mektoub 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Mektoub 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Mektoub 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Monture 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Monture 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Monture 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Monture 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Démon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Démon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Démon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Démon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [MEKTOUB 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [MEKTOUB 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [MEKTOUB 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [MEKTOUB 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MONTURE 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MONTURE 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MONTURE 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MONTURE 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DÉMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DÉMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DÉMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DÉMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Liste Détaillée] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Votre animal est dans une étable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Votre animal est trop loin] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [MEKTOUB 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [MEKTOUB 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [MEKTOUB 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [MEKTOUB 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MONTURE 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MONTURE 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MONTURE 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MONTURE 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DÉMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DÉMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DÉMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DÉMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILDE] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [PIÈCE] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Monture] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Mektoub 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Mektoub 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Mektoub 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Mektoub 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Équipe 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Équipe 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Équipe 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Équipe 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Équipe 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Équipe 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Équipe 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Équipe 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFOS] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [PERSONNAGE] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SÉLECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CRÉATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPLACEMENT LIBRE] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [JOUER] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [SUPPRIMER] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CRÉER NOUVEAU] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [ALÉATOIRE] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUITTER] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Souhaitez-vous vraiment supprimer ce personnage ?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [SUPPRIMER] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [ANNULER] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILISATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [SEXE] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [CORPS] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [VISAGE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [HOMME] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMME] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RÉSULTAT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Spécialisation: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [DÉTAILS DU CONTENU :] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [OBJETS :] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS :] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [TERMINER] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABANDONNER] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [Abandonner implique la perte de vos modifications...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUER] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [ANNULER] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITRE : ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [CONTENU DU PACK D'ACTIONS :] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [OUBLIEUX] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [COMBATTANT DÉBUTANT] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTI-COMBATTANT] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [MAGICIEN DÉBUTANT] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTI-MAGICIEN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [FOREUR DÉBUTANT] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTI-FOREUR] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [ARTISAN DÉBUTANT] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTI-ARTISAN] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIE] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [EXTRACTION] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [ARTISANAT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Spécialisation Combat] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Spécialisation Magie] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Spécialisation Forage] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Spécialisation Artisanat] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dague\n + 2- Action Attaque Précise 1] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Amplificateur Magique lvl 10\n + 2- Action Dégât d'Acide 1] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Outil d'Extraction\n + 2- Action Extraction de Base] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Outil de Création d'Armure\n + 2- 50 Matières Premières Génériques de qualité 10\n + 3- 1ère Action pour Créer une Armure de votre Race\n + 4- Plan de Création de Bottes] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dague\n + 2- Action Attaque Précise 1\n + 3- Action Coup Puissant 1] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Amplificateur Magique lvl 10\n + 2- Action Dégât d'Acide 1\n + 3- Action Peur 1] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Outil d'Extraction\n + 2- Action Extraction de Base\n + 3- Action Prospection de Base] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Outil de Création d'Armure\n + 2- 100 Matières Premières Génériques de qualité 10\n + 3- 1ère Action pour Créer une Armure de votre Race\n + 4- Plan de Création de Bottes\n + 5- Plan de Création de Gants] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Saisissez un nom.\n + \n + Chaque personnage dans Khanat a un nom unique. Ce nom vous permet de reconnaître les joueurs avec lesquels vous jouez ou discutez. Vous serez amenés à saisir votre nom ici jusqu'à ce que vous choisissiez un nom qui est disponible sur le serveur que vous avez sélectionné. Votre nom doit être composé d'un seul mot utilisant les lettres de A à Z, sans accents, espaces, chiffres ou caractères spéciaux, qui sont interdits.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [ANNULER] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [VALIDER] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Nom Entré Non Valide] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [JOUER MAINTENANT] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [JOUER PLUS TARD] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Etes-vous sûr(e) de vouloir commencer avec ce personnage et cette destination\n + plus tard ?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Souhaitez-vous vraiment libérer cet animal ?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Souhaitez-vous vraiment libérer tous vos animaux ?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Sac] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Mektoub 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Mektoub 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Mektoub 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Mektoub 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [FERMER] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Infos Sélection Personnage - Non Vide] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Infos Sélection Personnage - Vide] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Infos Destination] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Description de la Civilisation] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Infos Aspect - Sexe] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Infos Aspect - Corps] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Infos Aspect - Visage] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Infos Aspect - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [REPONDRE AU QUESTIONNAIRE] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Mode Texte] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Mode Icône] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Réinitialiser IU] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [ASSISTANCE] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [ÉMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [JEU] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [FENÊTRES] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [S'ARRÊTER/AVANCER] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [SE DÉPLACER] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [SE LEVER / S'ASSEOIR] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [SE LEVER] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [S'ASSEOIR] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [MARCHER/COURIR] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [COURIR] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [MARCHER] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTAQUER/DESENGAGER] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTAQUER] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DÉGAGER] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [ESQUIVE/PARADE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [ESQUIVER] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARER] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRAIRE] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITER/ÉJECTER/QUITTER] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITER] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [SHOOTER] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [SE SÉPARER] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [PARLER À] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [AIDE] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [FENÊTRE] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [PLUS...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1ER BUREAU] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2ÈME BUREAU] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3ÈME BUREAU] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4ÈME BUREAU] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUITTER KHANAT] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [CONFIGURER KHANAT] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [BUREAU] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Configurer Khanat] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Langue :] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Sauvegarder le fichier config en quittant le jeu] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Avancé] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Ralentir le jeu (Traitement en priorité faible)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Annuler] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Jouer à Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Appliquer] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Défaut] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Erreur de lecture du fichier] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Erreur d'écriture du fichier] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Souhaitez-vous vraiment quitter sans sauvegarder la configuration ?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Souhaitez-vous vraiment restaurer la configuration par défaut ?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [Général] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Affichage] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Détails Affichage] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Affichage Avancé] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [Informations Système] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [Informations OpenGL] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Informations Direct3D] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Son] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Faible] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Moyen] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [Fort] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Faible (32 Mo VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normale (64 Mo VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [Haute (128 Mo VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Pistes] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Pilote] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Spécifiez si Khanat doit être exécuté en OpenGL ou en Direct3D :] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Paramètres] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Spécifiez si Khanat doit être exécuté en mode plein écran ou fenêtre :] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Spécifiez un mode vidéo :] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Largeur :] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Hauteur :] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [PositionX :] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [PositionY :] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Plein Écran] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [FENÊTRE] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Paysage] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Niveau de détails :] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Personnages] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [Effets Spéciaux] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendeur : ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Rendu : ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version : ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions : ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Activer Son] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Nombre de pistes :] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Activer EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Utiliser le mode FMod] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (peut augmenter fps)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [A Propos de la Configuration de Khanat] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Configuration de Khanat Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [A-GPL Khaganat] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description : ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Pilote : ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Version du Driver : ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modifiez ces réglages uniquement si vous rencontrez des problèmes en lançant le jeu] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Désactiver la compression de la texture] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Désactiver vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Désactiver AGP pour les vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Désactiver pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&A Propos de la Configuration de Khanat...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Mémoire Physique : ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Système d'Exploitation : ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [Unité Centrale : ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Matériel Vidéo : ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Version du driver vidéo : ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [DIVERS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Pénalité Totale ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Volume du Sac ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Facteur de Vitesse ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Vos drivers vidéos ne sont pas à jour.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Souhaitez-vous mettre à niveau vos drivers ?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Version actuelle du driver : ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Version recommandée du driver : ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendeur : ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Matériel : ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [Votre installation fonctionne avec un ATI sous OpenGL. Nous vous recommandons fortement D3D. Souhaitez-vous passer maintenant à D3D ?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [Pour exécuter Khanat en mode fenêtre, le bureau doit être configuré en 32 bits.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Niveau Requis: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Niveau Requis %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Arbre de Compétences] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Vivez votre Propre Réalité] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Oui] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [Non] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Toujours envoyer un rapport] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Souhaitez-vous envoyer un rapport de statistiques ?\n + Ce rapport nous aidera à repérer et à résoudre les problèmes dans le jeu.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Envoi d'un rapport de statistiques...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Pénalité XP de Décés] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action Compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NON compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Assistance Clientèle] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Précédent] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Suivant] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Rafraîchir] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Accueil] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Afficher la page précédente] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Afficher la page suivante] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Rafraîchir la page courante] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Afficher la page de départ] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [Toute arme et combat rapproché] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [Toute Arme de Mêlée] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [Armes de Mêlée à 1 Main] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [Armes de Mêlée Contondantes à 1 Main] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Massue] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Massue Electrique] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Massue] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Bâton] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Bâton] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [Armes de Mêlée Perforantes à 1 Main] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Lance] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Lance Electrique] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Lance Vivante] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Lance] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [Armes de Mêlée Tranchantes à 1 Main] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Hache] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Hache Ardente] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Hache] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Epée] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Epée] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Epée Ondulante] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Armes de Mêlée à 2 Mains] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Armes de Mêlée Contondantes à 2 Mains] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Massue à 2 Mains] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Massue Electrique à 2 Mains] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Massue à 2 Mains] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Armes de Mêlée Perforantes à 2 Mains] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pique] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Pique Vivante] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pique] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Armes de Mêlée Tranchantes à 2 Mains] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Hache à 2 mains] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Hache Ardente à 2 Mains] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Hache à 2 Mains] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Epée à 2 Mains] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Epée Ardente à 2 Mains] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Epée Vivante à 2 Mains] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Epée à 2 Mains] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Epée Ondulante à 2 Mains] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Combat Rapproché] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Combat Rapproché] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dague] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Dague Vivante] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dague] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Dague Vndulante] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Lutte] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Lutte] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Arme à Projectile] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [Arme à Projectile à 1 Main] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [Arme à Projectile à 1 Main] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Pistolet-Arbalète] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Pistolet-Arbalète] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Pistolet-Arbalète Ondulant] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistolet] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Pistolet Vivant] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistolet] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Arme à Projectile à 2 Mains] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Arme à Projectile à 2 Mains] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Mitrailleuse] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Mitrailleuse Ardente] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Mitrailleuse] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Fusil-Arbalète] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Fusil-Arbalète Electrique] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Fusil-Arbalète] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Lance-Grenades] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Lance-Grenades Ardent] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Lance-Grenades Electrique] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Lance-Grenades] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Fusil] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Fusil Vivant] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Fusil] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Toute Arme de Mêlée Contondante] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Toute Arme de Mêlée Tranchante] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Toute Arme de Mêlée Perforante] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Toute Arme, sauf combat rapproché] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Utilisable seulement: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEulaAccept [J'ACCEPTE] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaContent [LICENCE KHANAT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [JE REFUSE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIE] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [ENCYCLOPEDIE] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [Ceci est votre encyclopédie.\n + Cette fenêtre sert à réunir les connaissances trouvées sur Atys. Le cube d'ambre correspond à un thème. Les thèmes sont regroupés dans des albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression :] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THÈME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE : Rite donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Tâche de Rituel 1: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Tâche de Rituel 2: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Tâche de Rituel 3: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Tâche de Rituel 4: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Tâche de Rituel 5: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Tâche de Rituel 6: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Tâche de Rituel 7: Tâche donnée par PNJ...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Volontaire Zoraï] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [Vous n'avez plus d'emplacement vide dans cet inventaire.] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Peut créer : ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Inutilisable en artisanat] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Requis pour l'artisanat de certains objets] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Vous quittez Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Remarque : Si vous bougez ou que vous êtes touché, vous ne pourrez pas sortir.\n + Remarque : Si vous choisissez "Quitter Maintenant", votre avatar restera connecté pendant 30 secondes.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quitter Maintenant] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [Pour une durée limitée, la licence de Khanat est gratuite !\n + Abonnez-vous aujourd'hui pour avoir un accès complet à Khanat et ne payez que l'abonnement mensuel. ] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [INSCRIVEZ-VOUS MAINTENANT] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [PAS ENCORE] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [S'INSCRIRE] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Prix :] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Qualité :] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Classe :] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [Partie de l'objet/M.P. :] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Type :] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [Tous] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Filtre/Fourchette de Prix :] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Filtre/Ecarts de Qualité :] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choisir la Classe :] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Filtre/Partie de l'Objet] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choisir l'Objet] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min :] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max :] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Afficher toutes les Matières Premières sans Filtre/Partie de l'Objet.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Défaut] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [de Base (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fin(e) (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [de Choix (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent(e) (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Suprême (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Indisponible] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Détruire] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Réinitialiser les Filtres à l'ouverture] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [Si coché, tous les @{6F6F}filtres@{FFFF} seront réinitialisés à l'ouverture de cette fenêtre.\n + Décochez cette option pour conserver les filtres de @{6F6F}Prix@{FFFF}, @{6F6F}Qualité@{FFFF} et @{6F6F}Classe@{FFFF} entre deux ouvertures de cette fenêtre.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Coup Critique] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parade] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Esquive] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resiste] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evite] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrompu !] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Échec !] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Préc.] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Lecture] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Suiv.] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Ouvrir] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [LECTEUR MP3] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [FENÊTRE DE MISE À JOUR] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMÉTIQUES] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Changer de Couleur de Cheveux] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Changer de Tatouages] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [Vous n'avez pas assez d'argent pour acheter cela.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Votre guilde ne dispose pas de suffisamment d'argent pour cet achat.] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [Vous n'avez pas assez d'XP de Guilde pour acheter cela.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [Vous n'avez pas assez de Points de Compétences pour acheter cette action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [Vous ne pouvez pas récupérer votre objet d'ici, mais vous pouvez tout de même le détruire.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [Vous avez saisi une quantité erronée.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [Vous avez saisi un prix de revente erroné. Le prix à la revente doit être au moins égal au "Prix de Base".] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [Je n'achèterai pas cela.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Chat du Support] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Artisan : ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [Vous ne pouvez pas écrire dans ce chat.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [Les @{6F6F}protections magiques@{FFFF} absorbent un pourcentage des dommages magiques subis. Le montant d'absorption dépend:\n + @{T4}- du @{6F6F}type de dégat@{FFFF} magique subi\n + @{T4}- des caractéristiques de protections magiques des @{6F6F}bijoux@{FFFF} portés\n + @{T4}- de la somme de @{6F6F}qualité@{FFFF} des bijoux portés\n + @{T4}- de la @{6F6F}race@{FFFF} du personnage] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Pourriture] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acide] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Froid] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Feu] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Électricité] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Ondes de Choc] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Absorption max.] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption des dommages de Pourriture: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption des dommages d'Acide: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption des dommages de Froid: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption des dommages de Feu: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption des dommages de Poison: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption des dommages d'Électricité: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption des dommages d'Ondes de Choc: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum des Dommages Magiques absorbés.\n + Somme de @{6F6F}qualité des bijoux@{FFFF} + @{6F6F}level max@{FFFF} du personnage.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RÉSISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Les sorts des créatures et des joueurs peuvent être complètement @{6F6F}résistés@{FFFF}.\n + Le @{6F6F}pourcentage de chance@{FFFF} de résistance dépend:\n + @{T4}- de la @{6F6F}puissance@{FFFF} du sort lancé si c'est un sort d'Affliction\n + @{T4}- du @{6F6F}niveau de compétence@{FFFF} du magicien si c'est un sort Elémentaire\n + @{T4}- de votre @{6F6F}score de résistance@{FFFF} dans le @{6F6F}domaine de magie@{FFFF} du sort lancé\n + @{T0}Votre @{6F6F}score de résistance@{FFFF} est la somme:\n + @{T4}- du maximum entre vos niveaux de compétences en @{6F6F}Combat, Magie et Forage/2@{FFFF}\n + @{T4}- des bonus de @{6F6F}résistance des bijoux@{FFFF} dans le domaine de magie concerné\n + @{T4}- d'un bonus dépendant de @{6F6F}votre race@{FFFF} (ex: +10 en Désert pour les Fyros)\n + @{T4}- d'un malus dépendant de @{6F6F}l'écosystème@{FFFF} dans lequel vous vous trouvez (ex: -10 en Désert si vous êtes dans le désert)] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Domaine du Désert] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Domaine de la Forêt] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Domaine des Lacs] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Domaine de la Jungle] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Domaine des Prime Racines] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Résistance contre les sorts du domaine de magie du Désert: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Feu@{FFFF}\n + @{T4}- @{6F6F}Aveuglement@{FFFF}\n + @{T4}- @{6F6F}Folie@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Résistance contre les sorts du domaine de magie de la Forêt: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sommeil@{FFFF}\n + @{T4}- @{6F6F}Ralentissement du Mouvement@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Résistance contre les sorts du domaine de magie des Lacs: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Froid@{FFFF}\n + @{T4}- @{6F6F}Onde de Choc@{FFFF}\n + @{T4}- @{6F6F}Assommer@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Résistance contre les sorts du domaine de magie de la Jungle: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Électricité@{FFFF}\n + @{T4}- @{6F6F}Enracinement@{FFFF}\n + @{T4}- @{6F6F}Ralentissement des Attaques@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Résistance contre les sorts du domaine de magie des Prime Racines: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Acide@{FFFF}\n + @{T4}- @{6F6F}Pourrissement@{FFFF}\n + @{T4}- @{6F6F}Peur@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [POINTS DE FACTION] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{Absent}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Résolution de Khanat] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Niveau de détails] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [FAIBLE] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MOYEN] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [ÉLEVÉ] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [PERSONNALISÉ] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [INITIATEUR : ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TÂCHE : ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [TÂCHES RITUELLES] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [INITIATEUR :] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TÂCHE :] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [ou ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Pré requis :] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description :] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Titre :] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Réveil] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [SAISIR PROPOSITION ZONE CRITIQUE] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Préc.] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Suiv.] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Effacer message] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Effacer message ?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Souhaitez-vous vraiment effacer ce message ? Cliquez sur la touche Retour ou Accueil pour annuler.] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Sujets] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Auteur] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Dernier Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message de] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Sujet] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Boîte de Réception] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [De] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [Nouveau message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [Nouveau post :] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [Nouveau sujet :] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Message non délivrable] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Le serveur n'a pas pu envoyer le message à] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Veuillez vérifier le nom du destinataire.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Contenu du message :] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Serveur de messagerie] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%month %day, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [Janvier] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [Février] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [Mars] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [Avril] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [Mai] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [Juin] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [Juillet] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [Aout] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [Septembre] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [Octobre] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [Novembre] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [Décembre] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Dimanche] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Lundi] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Mardi] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Mercredi] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Jeudi] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Vendredi] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Samedi] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Retour à la page d'accueil] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Soumettre] + +/* OLD VALUE : [Congratulations!\nYou have succeeded in creating a Khanat account\nA confirmation e-mail has been sent to you at the following address:\n] */ +/* OLD VALUE : [Congratulations!\nYou have succeeded in creating a Khanat account.\nA confirmation e-mail has been sent to you at the following address:\n] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Félicitations !\n + \n + Vous venez de créer un compte Khanat.\n + Un e-mail vous a été envoyé à l'adresse suivante :\n + ] + +/* OLD VALUE : [Please click on the link that it contains to activate your new account.\nYou must activate your account before you can log in.] */ +/* OLD VALUE : [Please click on the link that it contains to activate your new account.\nYou must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + Vous pouvez maintenant cliquer sur CONNEXION pour vous connecter.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Bienvenue !\n + Afin d'obtenir un nouveau compte Khanat, veuillez remplir les champs suivants.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [OUI, J'accepte les] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [conditions d'utilisation.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [CONVERTIR UN COMPTE] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [VÉRIFIER DONNÉES] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [ANNULER] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [FERMER] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Annulation du scan des données. Veuillez patienter...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Scan des données négatif, pas de fichiers corrompus.\n + Appuyez sur 'Fermer'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Scan des données : %d fichiers corrompus. Ils seront rechargés lors du prochain patch. Appuyez sur 'Fermer'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrOffLineShard [Erreur : Vous ne pouvez pas vous connecter à un shard "offline" (erreur code 15).] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [VERIFICATION DE TOUS LES FICHIERS...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [Ce processus vérifie tous vos fichiers de données (prend plusieurs minutes). Cliquez sur annuler pour abandonner.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Fichier corrompu ou manquant : ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogues] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [la date est ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [CA] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [AJ] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter ["%s" n'est pas un paramètre valide pour la commande random.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [*La Conquête des nexus*] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [Quarante ans avaient passé depuis la fermeture des avant-postes. Sur leurs sites étaient autrefois exploités les nexus qui palpitaient dans les profondeurs d'Atys.\n + ] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [Alors que les nouveaux temples accueillaient les homins, les représentants des divinités annoncèrent que le temps était venu de reconquérir les avant-postes : leurs ressources étaient devenues un enjeu dans la guerre qu'allaient se livrer les Puissances.\n + La bataille ne faisait que commencer. Et chacun savait que celui qui contrôlerait les nexus contrôlerait Atys toute entière.] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [Extrait des chroniques d'Erlan] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [* FT FT La Conquête des nexus*] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [ FT FT Quarante ans avaient passé depuis la fermeture des avant-postes. Sur leurs sites étaient autrefois exploités les nexus qui palpitaient dans les profondeurs d'Atys.\n + ] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [ FT FT Alors que les nouveaux temples accueillaient les homins, les représentants des divinités annoncèrent que le temps était venu de reconquérir les avant-postes : leurs ressources étaient devenues un enjeu dans la guerre qu'allaient se livrer les Puissances.\n + La bataille ne faisait que commencer. Et chacun savait que celui qui contrôlerait les nexus contrôlerait Atys toute entière.] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [ FT FT Extrait des chroniques d'Erlan] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Inverser Souris] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Texte de l'objet] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message de l'artisan :\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Écrire] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Lire] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Clic droit pour séparer] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Vol de vie : %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Intervention divine] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Incantation Rapide] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Bonus de stat] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [Limites étendues] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Bonus de récolte] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [Source sans risque] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consommation :@{T21}@{FFFF}%consumption_time sec\n + @{FFF9}Réutilisable après:@{T21}@{FFFF}%overdose_timer_min min %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Donne un malus de @{F22F}%bonus@{FFFF} sur @{FF2F}%charac@{FFFF} \n + pendant %minutes min et %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Donne un bonus de @{2F2F}%bonus@{FFFF} sur @{FF2F}%charac@{FFFF}\n + pendant %minutes min et %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifie vos compétences de Défense de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifie votre compétence d'Esquive de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifie votre compétence de Parade de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifie votre compétence de Combat au Corps à Corps de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifie votre compétence de Combat à Distance de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifie votre compétence de Magie de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifie votre compétence d'Artisanat de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifie vos compétences de Récolte de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifie votre compétence de Récolte dans le Désert de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifie votre compétence de Récolte en Forêt de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifie votre compétence de Récolte en Milieu Lacustre de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifie votre compétence de Récolte dans la jungle de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifie votre compétence de Récolte dans les Prime-Racines de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [@{2F2F}Aura d'Endurance@{FFFF} de @{2F2F}%modifier@{FFFF}\n + %minutes:%secondes min sur %radius m\n + Désactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [@{2F2F}Aura de Sève@{FFFF} de @{2F2F}%modifier@{FFFF}\n + %minutes:%secondes min sur %radius m\n + Désactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [@{2F2F}Aura de Vie@{FFFF} de @{2F2F}%modifier@{FFFF}\n + %minutes:%secondes min sur %radius m\n + Désactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Votre compétence de combat au corps à corps est modifiée de %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Votre compétence de combat à distance est modifiée de %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Votre compétence d'artisanat est modifiée de %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Vos compétences de défense sont modifiées de %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Votre compétence d'esquive est modifiée de %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Votre compétence de parade est modifiée de %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Vos compétences de récolte sont modifiées de %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Votre compétence de récolte dans le désert est modifiée de %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Votre compétence de récolte dans la forêt est modifiée de %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Votre compétence de récolte en milieu lacustre est modifiée de %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Votre compétence de récolte dans la jungle est modifiée de %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Votre compétence de récolte dans les primes racines est modifiée de %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [CONTINENTS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choisissez un Continent] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [ANNULER] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Retourner sur le continent] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [ÉDITER UN SCÉNARIO] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [L'Aventure Ring dans laquelle vous étiez est maintenant fermée. Nous vous téléportons sur le terrain principal...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [Le serveur associé à ce personnage est fermé, veuillez réessayer plus tard.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [COMMANDES KHANAT RING] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Terminal du Ring] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filtre] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Tous] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Tous] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Entraînement de débutants] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Raconte une histoire] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mystère] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Entraînement de guildes] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Autre] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Sélectionner les critères pour filtrer l'ensemble de fenêtres auxquelles vous avez accès] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Changer le mode d'affichage] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Fenêtres] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identité] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventaire] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Carte] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Interaction...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Aide] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Assistance] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [Système...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Aide...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Se déplacer] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Cliquez pour @{6F6F}Avancer@{FFFF}.\n + Vous pouvez aussi maintenir les 2 boutons de la souris enfoncés pour avancer.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Cliquez pour vous @{6F6F}Arrêter@{FFFF}.\n + Vous pouvez aussi cliquer et relâcher les 2 boutons de la souris.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Assis] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [Vous êtes @{6F6F}Assis@{FFFF}.\n + En étant assis, votre vie, Endurance, sève et concentration se régénèrent 2 fois plus vite.\n + Cliquez pour vous lever] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Debout] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [Vous êtes @{6F6F}Debout@{FFFF}.\n + Cliquez pour vous asseoir et ainsi régénérer 2 fois plus vite votre vie, Endurance, sève et concentration] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Marche] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [Vous êtes en mode @{6F6F}Marche@{FFFF}.\n + Cliquez pour courir] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Course] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [Vous êtes en mode @{6F6F}Course@{FFFF}.\n + Cliquez pour marcher] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Esquive] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [Vous êtes en mode @{6F6F}Esquive@{FFFF}.\n + Vos chances d'esquiver dépendent de votre score d'esquive et en particulier de votre équipement (voir fenêtre @{6F6F}Identité@{FFFF}).\n + Cliquez pour passer en mode Parade] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parade] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [Vous êtes en mode @{6F6F}Parade@{FFFF}.\n + Vos chances de parer dépendent de votre score de parade et en particulier de votre équipement (voir fenêtre @{6F6F}Identité@{FFFF}).\n + Cliquez pour passer en mode Esquive] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attaquer] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Cliquez pour @{6F6F}Attaquer@{FFFF} la cible sélectionnée.\n + Vous pouvez aussi utiliser une des actions de combat de la barre d'action située en haut de l'écran (par défaut)] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Désengager] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Cliquez pour vous @{6F6F}Désengager@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extraire] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Cliquez pour @{6F6F}Extraire@{FFFF} la source sélectionnée.\n + Vous pouvez aussi utiliser une des actions d'extraction de la barre d'action située en haut de l'écran (par défaut)] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Inviter] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Cliquez pour @{6F6F}Inviter@{FFFF} le joueur sélectionné.\n + Vous pouvez aussi l'inviter via le menu contextuel (bouton droit sur l'écran)] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Se séparer] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Cliquez pour @{6F6F}Quitter@{FFFF} votre équipe.\n + Vous pouvez aussi quitter votre équipe via le menu contextuel (bouton droit sur l'écran)] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Parler à] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Cliquez pour @{6F6F}Parler@{FFFF} au joueur sélectionné.\n + Vous pouvez aussi lui parler via le menu contextuel (bouton droit sur l'écran)] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contacts] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guilde] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forum] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Renommée] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Messagerie] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Équipe] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animaux] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Touches] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Fenêtres] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connexion] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [Lecteur MP3] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Téléchargement] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quitter] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Bienvenue sur Atys !] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [Une planète organique en évolution constante telle une plante titanesque profitant de la lumière de son soleil palpitant.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Déplacement] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [Pour vous déplacer, utilisez les flèches du clavier, ou appuyez sur les 2 boutons de la souris en même temps.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [Que faire ?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Suivez les instructions de votre journal de mission situé à gauche de l'écran] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contacter l'Assistance Clientèle] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [L'équipe d'assistance clientèle se consacre au contrôle d'Atys jour et nuit. Vous pouvez les joindre par le biais du bouton "Assistance" du menu en bas à droite de l'écran.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Cliquez sur le @{6F6F}titre @{FFFF}actuel pour afficher la liste des @{6F6F}titres @{FFFF}que vous avez gagnés et sélectionnez celui qui fait votre fierté.\n + Au fur et à mesure de votre progression dans le jeu, vous obtiendrez de nouveaux @{6F6F}titres @{FFFF}qui viendront s'ajouter automatiquement à cette liste.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Permet de connaître tout ce qui a été nécessaire pour débloquer le @{6F6F}titre @{FFFF}affiché actuellement.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Points de vie@{FFFF}: %n\n + Lorsque vos points de vie tombent à 0, vous sombrez dans le coma et, si vous n'êtes pas rapidement soigné par vos amis, vous mourez.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Points de sève@{FFFF}: %n\n + Lorsque votre niveau de sève est faible, vous ne pouvez pas jeter de sorts.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Points d'Endurance@{FFFF}: %n\n + Lorsque votre niveau d'Endurance est faible, vous ne pouvez plus réaliser de coups spéciaux et devez vous contenter de l'attaque par défaut jusqu'à la régénération de votre Endurance.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Points de concentration@{FFFF}: %n\n + Lorsque votre niveau de concentration est faible, vous ne pouvez plus réaliser d'actions de forage.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}Régénération HP@{FFFF}: %n\n + Points de vie régénérés en 10 secondes.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Régénération Sap@{FFFF}: %n\n + Points de sève régénérés en 10 secondes.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Régénération Endurance@{FFFF}: %n\n + Points d'Endurance régénérés en 10 secondes.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Régénération Focus@{FFFF}: %n\n + Points de concentration régénérés en 10 secondes.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Détermine la valeur maximum de vos @{6F6F}Points de Vie@{FFFF}.] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Détermine la valeur maximum de votre @{6F6F}Sève@{FFFF}.] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Détermine la valeur maximum de votre @{6F6F}Endurance@{FFFF}.] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Détermine la valeur maximum de votre @{6F6F}Concentration@{FFFF}.] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Détermine le taux de @{6F6F}régénération @{FFFF}de vos @{6F6F}Points de Vie@{FFFF}.] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Détermine le taux de @{6F6F}régénération @{FFFF}de votre @{6F6F}Sève@{FFFF}.] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Détermine le taux de @{6F6F}régénération @{FFFF}de votre @{6F6F}Endurance@{FFFF}.] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Détermine le taux de @{6F6F}régénération @{FFFF}de votre @{6F6F}Concentration@{FFFF}.] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Combat @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Combat@{FFFF}.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Magie @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Magie@{FFFF}.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Artisanat @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Artisanat@{FFFF}.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Récolte @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Récolte@{FFFF}.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Reflète la pénalité totale des actions que vous subissez lorsque vous jetez un sort ou réalisez des actions de forage ou de création.\n + Un @{6F6F}malus élevé @{FFFF}implique un coût en énergie élevé, un temps d'incantation long et une portée d'action réduite.\n + Ce total dépend des propriétés du @{6F6F}Malus sur les Actions @{FFFF}concernant les vêtements et l'armure que vous portez et les objets que vous avez en main.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Reflète @{6F6F}l'espace total @{FFFF}occupé par les objets de votre inventaire. Quand il est plein, vous ne pouvez pas ajouter d'objets dans votre inventaire.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Reflète l'impact des objets que vous transportez dans votre inventaire, ou que vous portez, sur votre @{6F6F}vitesse de déplacement@{FFFF}. Il peut également être affecté par les sorts (à la fois d'un point de vue négatif et positif).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Esquive@{FFFF}: %n\n + Chances d'esquiver un coup porté par un ennemi de niveau @{6F6F}%l @{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parade@{FFFF}: %n\n + Chances de parrer un coup porté par un ennemi de niveau @{6F6F}%l @{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Les points de faction sont acquis lorsque vous participez à des @{6F6F}événements spéciaux @{FFFF}tels que la construction des temples Kami ou Karavan.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Votre @{6F6F}nom @{FFFF}suivi du @{6F6F}titre @{FFFF}que vous avez choisi de rendre visible aux autres.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indique la progression de l'@{6F6F}action @{FFFF}en cours d'exécution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Points de vie@{FFFF}:\n + Lorsque vos points de vie tombent à 0, vous sombrez dans le coma et, si vous n'êtes pas rapidement soigné par vos amis, vous mourez.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Points de sève@{FFFF}:\n + Lorsque votre niveau de sève est faible, vous ne pouvez pas jeter de sorts.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Points d'Endurance@{FFFF}:\n + Lorsque votre niveau d'Endurance est faible, vous ne pouvez plus réaliser de coups spéciaux et devez vous contenter de l'attaque par défaut jusqu'à la régénération de votre Endurance.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Points de concentration@{FFFF}:\n + Lorsque votre niveau de concentration est faible, vous ne pouvez plus réaliser d'actions de forage.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Main Droite\n + @{FFFF}Cliquez pour voir tous les objets disponibles pour cette main.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Main Gauche\n + @{FFFF}Cliquez pour voir tous les objets disponibles pour cette main.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Changer le groupe d'actions courant.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Vie @{FFFF}- Satiété - @{EB2F}Volume] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [@{6F6F}Poids @{FFFF}total transporté par votre animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [L'@{6F6F}inventaire @{FFFF}donne accès aux objets transportés par cet animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Alentours\n + @{FFFF}Affiche les messages à tous les joueurs situés dans un rayon d'environ 25 mètres autour de vous.\n + Clic droit pour séparer.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Affiche les messages à tous les joueurs situés dans votre région.\n + Clic droit pour séparer.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Univers\n + @{FFFF}Affiche les messages à tous les joueurs dans le jeu (à utiliser avec parcimonie).\n + Clic droit pour séparer.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}Utilisateur\n + @{FFFF}Clic droit dans la fenêtre pour modifier les filtres des messages à afficher dans ce canal.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guilde\n + @{FFFF}Clic droit pour séparer.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Équipe\n + @{FFFF}Clic droit pour séparer.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Chat du Support\n + @{FFFF}Clic droit pour séparer.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}Informations Système\n + @{FFFF}Affiche les messages de combat et les informations du sytème.\n + Clic droit pour séparer.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Portée\n + @{FFFF}Distance de la zone visible sur le Radar.\n + Utilisez la molette de la souris sur la fenêtre du @{6F6F}compas @{FFFF}ou faites un clic droit et choisissez @{6F6F}Zoom Avant @{FFFF}ou @{6F6F}Zoom Arrière @{FFFF}pour modifier la valeur de la @{6F6F}portée@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}vous séparant de l'objet sélectionné sur le compas.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}que vous pouvez glisser-déposer dans votre barre d'actions pour les utiliser facilement.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [@{6F6F}Améliorations @{FFFF}d'actions ou de caractéristiques que vous ne pouvez pas mémoriser dans vos barres.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Pénalité XP de Décés\n + @{FFFF}Quand vous mourrez, cette pénalité augmente.\n + Les prochains gain d'XP seront utilisés pour rembourser cette dette.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [@{6F6F}Poids @{FFFF}total du sac] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connecté au même scénario Ring ou terrain principal] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connecté sur un autre scénario Ring ou terrain principal] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Non connecté] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connecté sur le même scénario Ring ou terrain principal] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connecté sur un autre scénario Ring ou terrain principal] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Non connecté] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Points de vie @{FFFF}de la cible.\n + La cible meurt lorsque ses @{6F6F}points de vie @{FFFF}tombent à 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Niveau de la cible inconnu.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Niveau de la cible :@{6F6F} %min @{FFFF}à @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss de niveau @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Garde ou Boss de niveau @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Créature nommée de niveau @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Volume @{FFFF}:\n + Espace occupé par l'objet dans votre inventaire. L'espace de chaque inventaire est limité, ce qui signifie que les objets volumineux ne peuvent pas être transportés en grand nombre.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Points de Vie @{FFFF}:\n + Cette valeur se dégradera avec l'utilisation de l'objet. Quand elle atteint 0, l'objet est détruit.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Poids @{FFFF}:\n + Si le poids total est trop élevé, votre vitesse de déplacement pourra en être ralentie.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Malus sur les Actions @{FFFF}:\n + Pénalité ajoutée par cet objet au @{6F6F}Malus Total @{FFFF}(voir fenêtre d'Identité).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Modificateur d'Esquive @{FFFF}:\n + Bonus ou Malus sur votre @{6F6F}Esquive@{FFFF} quand vous portez cet objet.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Modificateur de Parade @{FFFF}:\n + Bonus ou Malus sur votre @{6F6F}Parade@{FFFF} quand vous portez cet objet.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections @{FFFF}:\n + Bonus d'absorption des dommages magiques subis.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Résistances @{FFFF}:\n + Bonus de résistance à la magie.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origine @{FFFF}:\n + Affecte le look de l'objet.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Prérequis @{FFFF}:\n + Caractéristiques et compétences requises pour pouvoir utiliser cet objet.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Compétence @{FFFF}:\n + Compétence utilisée lorsque vous vous servez de cet objet.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Qualité @{FFFF}:\n + Une qualité élevée implique une plus grande protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection @{FFFF}:\n + Les dégâts infligés par chaque coup reçu sont réduits de ce facteur, maximisé par les valeurs qui suivent.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max vs Coup Tranchant @{FFFF}:\n + Points de vie max. absorbés pour un coup "tranchant".] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max vs Coup Perforant @{FFFF}:\n + Points de vie max. absorbés pour un coup "perforant".] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max vs Coup Contondant @{FFFF}:\n + Points de vie max. absorbés pour un coup "contondant".] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Type d'Armure @{FFFF}:\n + Le type d'armure affecte en général le malus d'action. Les armures moyennes et lourdes apportent des bonus de vie supplémentaires.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Catégorie @{FFFF}:\n + Les Boucliers offrent une protection supplémentaire aux armures.\n + Les @{6F6F}petits boucliers@{FFFF} protègent les mains et parfois le torse et les bras.\n + Les @{6F6F}grands boucliers@{FFFF} protègent les mains, le torse, les bras, et parfois les jambes.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Qualité @{FFFF}:\n + Votre niveau de compétence doit être au moins égal à cette valeur de qualité afin d'optimiser l'utilisation de cet objet.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Charge en Sève @{FFFF}:\n + @{AAAF}Charge courante / Charge maximale@{FFFF}\n + Représente la capacité d'un objet à être @{6F6F}enchanté@{FFFF} par des @{6F6F}sorts cristalisés@{FFFF}. Les sorts de haut niveau demandent plus de charge.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Dégâts @{FFFF}:\n + @{AAAF}Dégâts courants (Dégâts maximum)@{FFFF}\n + Vous infligez les dégats maximum si votre niveau de compétence est supérieur ou égal à la Qualité de l'arme.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Coup/Minute @{FFFF}:\n + Vitesse d'attaque de cette arme.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Dégâts @{FFFF}:\n + @{AAAF}Dégâts courants (Dégâts maximum)@{FFFF}\n + Bonus ajouté aux dégâts des munitions.\n + Vous infligez les dégats maximum si votre niveau de compétence est supérieur ou égal à la Qualité de l'arme.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Coup/Minute @{FFFF}:\n + Cadence de tir de cette arme.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Portée @{FFFF}:\n + Portée de cette arme. Plus cette portée est élevée par rapport à celle de l'ennemi, plus vos coups ont des chances de toucher.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Portée @{FFFF}:\n + Vous ne pouvez pas tirer sur un ennemi au-delà de cette distance.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Modificateur d'Esquive de la cible @{FFFF}:\n + Bonus ou Malus sur l'@{6F6F}Esquive@{FFFF} de votre ennemi quand vous utilisez cet objet.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Modificateur de Parade de la cible @{FFFF}:\n + Bonus ou Malus sur la @{6F6F}Parade@{FFFF} de votre ennemi quand vous utilisez cet objet.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Type de Dégâts @{FFFF}:\n + Certains ennemis sont plus vulnérables à certains types de dégâts que d'autres.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Chargeur @{FFFF}:\n + @{AAAF}Quantité courante / Quantité maximum@{FFFF}\n + Nombre de munitions dont vous disposez.\n + Placez ces munitions dans votre main gauche pour les utilisez.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Dégâts @{FFFF}:\n + @{AAAF}Dégats courants (Dégats maximum)@{FFFF}\n + Vous infligez les dégats maximum si votre niveau de compétence est supérieur ou égal à la Qualité de ces munitions.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Coup/Minute @{FFFF}:\n + Modificateur de la cadence de tir de ces munitions.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Portée @{FFFF}:\n + Modificateur de portée de ces munitions.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Qualité @{FFFF}:\n + La qualité de la matière première a des effets sur son prix et sur la qualité des objets qu'il est possible de créer avec (dans la limite de vos capacités artisanales).] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystème @{FFFF}:\n + Lieu où cette matière peut être trouvée.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Couleur @{FFFF}:\n + Lorsque vous créez des armures et des vêtements, la couleur de cette matière première peut influencer la couleur finale de l'objet créé.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Famille @{FFFF}:\n + Les prospecteurs peuvent se spécialiser dans la recherche de certaines familles de matières premières.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Niveau du sort @{FFFF}:\n + Calculé en fonction de la brique la plus coûteuse.\n + Si le niveau du sort est plus grand que la @{6F6F}qualité@{FFFF} des amplificateurs magiques portés, les bonus de ces derniers ne s'appliqueront pas.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend de la compétence de l'arme utilisée.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend des compétences des briques de magie utilisées.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend de votre compétence à créer différents objets.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend du lieu de récolte et des briques utilisées.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Points de Compétence @{FFFF}:\n + @{AAAF}Points manquants / Coût total\n + @{FFFF}Quand vous maîtrisez toutes les briques d'une action, le premier chiffre est 0 et l'action est dégrisée dans la fenêtre de Progression des Actions.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Compétences requises @{FFFF}:\n + Indique précisément les compétences à développer et le niveau à atteindre dans ces compétences.\n + Les prérequis non remplis sont en @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Brique requises @{FFFF}:\n + Vous devez connaître les briques qui suivent avant de pouvoir apprendre cette action.\n + Les prérequis non remplis sont en @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Type d'outil @{FFFF}:\n + Avant de vous lancer dans l'Artisanat, vous devez équiper l'outil de création approprié dans votre main droite.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Qualité @{FFFF}:\n + La qualité des outils n'influe pas sur leur utilisation.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Qualité @{FFFF}:\n + Une qualité élevée implique de plus grandes protections magiques.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Onglets] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Appuyez sur ENTRÉE pour discuter **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Chat Rapide] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Esquive / Parade] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scores du scenario] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Le canal Univers] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [ACCUEIL] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Attention ! Le canal Univers est particulièrement destiné aux joueurs qui demandent de l'aide sur le jeu et à ceux qui les renseignent. Les messages intempestifs ou abus dans ce canal pourront être sanctionnés par les MJs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Ne plus afficher ce message.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Fenêtre des Buff / Debuff] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Point d'entrée] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Attacher / Détacher Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Choisissez votre configuration clavier] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [ANNULER] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scénario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Contrôle] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Avec maître] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Sans maître] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Options de listage] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [FILTRE D'ACCÈS POUR LES JOUEURS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITEZ VOTRE ÉQUIPE] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [INFORMATION SUR LE SCÉNARIO] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutre] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Joueurs sans guilde] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Serveur :] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Niveau de combat] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [Autoriser les nouveaux] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [ARRIÈRE] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Nom du scenario] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Nom du fichier] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Langue] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulté] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [Français] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [Anglais] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [Allemand] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Invitation Auto] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Déplacement avec les flèches] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Déplacer votre avatar avec @{6F6F}les flèches@{FFFF} seulement.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Déplacement avec 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Déplacer votre avatar avec les touches @{6F6F}ZQSD@{FFFF} à la façon des 'First Person Shooters'. Ceci convient pour les claviers français et belges.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Déplacement avec 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Déplacer votre avatar avec les touches @{6F6F}WASD@{FFFF} à la façon des 'First Person Shooters'. Ceci convient pour les claviers americains, anglais, ou allemand.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Importer la configuration clavier de ce personnage\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Importer la configuration clavier de ce personnage\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Importer la configuration clavier de ce personnage\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Propriétaire] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Titre] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulté] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invité/Animateur] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. de joueurs] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [REJOINDRE] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [MESSAGE PRIVÉ] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [DEMANDER UNE INVITATION] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NOUVEAU SCÉNARIO] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Rejoindre le scénario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Demander au propriétaire du scénario de vous laisser rentrer.] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Langue] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Date de lancement] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Points Ring de l'auteur] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Points Ring du propriétaire] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulté] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibilité] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originalité] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Terminal du Ring] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Des scenarii ont été trouvés, mais pas dans la langue séléctionnée !] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [Aucun scénario trouvé] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [Pour rejoindre ce scénario, vous devez être invité par son propriétaire. Cliquez sur le bouton 'DEMANDER UNE INVITATION' pour le contacter.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprenti] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmé] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Avancé] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Maître] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [Vous n'êtes pas invité à ce scénario Ring. En double cliquant dessus ou en le sélectionnant et en cliquant sur le bouton @{6F6F}'DEMANDER UNE INVITATION'@{FFFF} en bas à droite de cette fenêtre, vous enverrez une demande d'invitation au propriétaire du scénario.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [Vous êtes invité à ce scénario Ring. Vous pouvez le rejoindre en double cliquant dessus ou en le sélectionnant et cliquant sur le bouton @{6F6F}'rejoindre'@{FFFF} en bas à droite de cette fenêtre.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Réception de la liste des scenarii.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Réception de la liste des scenarii..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Réception de la liste des scenarii...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Échec de la connexion !] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Déconnecté !] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connexion fermée !] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Désolé, une erreur est survenue comme vous tentiez de rejoindre ce scénario, veuillez recommencer.] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Rejoindre ce scénario ?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Destination Ring] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Adapter les colonnes] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Elargir les colonnes pour que leur contenu soit entièrement lisible. Vous pouvez utiliser les barres de défilement horizontales et verticales si le contenu est trop long.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [Une @{6F6F}VALIDATION@{FFFF} est indiquée quand l'hébergeur du scénario vous a invité à le rejoindre.\n + Un @{6F6F}OEIL@{FFFF} indique que l'hébergeur est présent dans le scénario. Cliquez pour trier par ce critère.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Nom du joueur qui héberge le scénario. Vous pouvez envoyer un @{6F6F}message privé@{FFFF} à ce joueur via le menu du bouton droit de votre souris, ou via le bouton en bas à droite de cette fenêtre. Double cliquer sur un scénario auquel vous n'avez pas encore été invité enverra un message privé à l'hébergeur du scénario, lui demandant une invitation. Cliquez pour trier par hébergeur.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Titre du scénario, donné par son hébergeur. Cliquez pour trier les scenarii par titre.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [Description du scénario par son hébergeur. Cliquez pour trier les scenarii par description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulté de ce scénario. Ce niveau détermine le genre de récompenses que vous pouvez obtenir dans ce scénario et le niveau de compétences dont vous aurez besoin pour gagner des points.\n + @{6F6F}Débutant@{FFFF}: Tous niveaux de compétence\n + @{6F6F}Apprenti@{FFFF}: Compétences de niveau au moins supérieur à 21\n + @{6F6F}Confirmé@{FFFF}: Compétences de niveau au moins supérieur à 51\n + @{6F6F}Avancé@{FFFF}: Compétences de niveau au moins supérieur à 101\n + @{6F6F}Expert@{FFFF}: Compétences de niveau au moins supérieur à 151\n + @{6F6F}Maître@{FFFF}: Compétences de niveau au moins supérieur à 201\n + Cliquez pour trier par ce critère.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Nombre de joueurs actuellement connectés à ce scénario. Cliquez pour trier les scenarii par nombre de joueurs.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Langue du scénario. Cliquez pour trier les scenarii par langue.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Heure à laquelle le scénario a commencé. Cliquez pour trier les scenarii par heure de commencement.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [Le genre de scénario selon l'auteur. Cliquez pour trier les scenarii par genre.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Points de récompense de l'auteur] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Points de récompense de ce scénario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [Note moyenne pour le @{6F6F}divertissement@{FFFF} apporté par ce scénario donnée par les joueurs.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [Note moyenne pour la @{6F6F}difficulté@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [Note moyenne pour l'@{6F6F}accessibilité@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [Note moyenne pour l'@{6F6F}originalité@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [Note moyenne pour la @{6F6F}clarté des consignes@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [Pas d'évaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Entrainement de débutant] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Raconte une histoire] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistère] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Entrainement de guilde] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Autre] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [Le scénario du Ring lancé par ce personnage est toujours en cours. Cliquez sur @{6F6F}'Reprendre Scénario' @{FFFF}pour continuer] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Reprendre le scénario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Lancer un nouveau scénario @{6F6F}Ring@{FFFF}] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Ami(e)] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Ajouter cette personne sur votre liste d'amis.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignorer] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Ajouter cette personne sur votre liste de personnes à ignorer. Vous ne recevrez plus de messages de cette personne.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Inviter] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invitez ce personnage dans ce Scénario du Ring, en lui permettant de le rejoindre à l'aide d'un @{6F6F}Terminal Ring@{FFFF}.] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Ajouter ce joueur sur votre liste de personnes à ignorer ?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Suivi des joueurs] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Joueur connecté] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Joueur] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guilde] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Serveur] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Niveau de combat] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutre] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [Un oeil indique que le joueur est connecté à ce scénario. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Nom du joueur qui a été invité. Vous pouvez envoyer un @{6F6F}message privé@{FFFF} à ce joueur, @{6F6F}l'éjecter@{FFFF} ou @{6F6F}aller à@{FFFF} sa position, en utilisant le clic droit, ou le bouton en bas à droite de la fenêtre. Cliquez pour trier avec ce critère.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Nom de la guilde du joueur s'il en a une. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Ethnie. Cliquez pour trier avec ce critère.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Religion. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Serveur. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Compétence de combat / magie la plus forte. Cliquez pour trier avec ce critère.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Demande d'invitation envoyée à:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [Vous avez été invité à rejoindre un scénario Ring. Si vous sélectionnez le scénario à un terminal Ring, vous pourrez le rejoindre directement.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [est invité à rejoindre ce Scénario du Ring] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [Description : ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [Remarque : ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [Quand @{6F6F}décochée@{FFFF}, les joueurs devront demander une invitation pour rejoindre ce scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [Quand @{6F6F}décochée@{FFFF}, seuls les joueurs invités verront votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [Quand @{6F6F}décochée@{FFFF} les joueurs Fyros qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [Quand @{6F6F}décochée@{FFFF} les joueurs Matis qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [Quand @{6F6F}décochée@{FFFF} les joueurs Zoraï qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [Quand @{6F6F}décochée@{FFFF} les joueurs Trykers qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et qui ne font pas partie de votre guilde ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.\n + Cette option sera sans effet si vous n'avez pas de guilde.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat ne dépasse pas @{6F6F}20@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}21@{FFFF} et @{6F6F}50@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}51@{FFFF} et @{6F6F}100@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}101@{FFFF} et @{6F6F}150@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}151@{FFFF} et @{6F6F}200@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}201@{FFFF} et @{6F6F}250@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [Quand @{6F6F}décochée@{FFFF}, les joueurs avec une allégeance Kami ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [Quand @{6F6F}décochée@{FFFF}, les joueurs avec une allégeance Karavan ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [Quand @{6F6F}décochée@{FFFF}, les joueurs sans allégeance ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [Quand @{6F6F}décochée@{FFFF}, les joueurs de ce shard qui n'ont pas été invités ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Discuter] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITER] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [The charcater who you have just invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'ASK FOR INVITE'@{FFFF} button and the bottom right of the window, you can talk to the character, with the @{6F6F}'kick'@{FFFF} button, you can expel them, with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [Le personnage que vous avez invité n'estpas connecté actuellement. En cliquant sur le nom et en utilisant soit le bouton droit de votre souris soit le bouton @{6F6F}'Demander une invitation'@{FFFF}en bas à droite de la fenêtre, vous pouvez parler avec le personnage, avec le bouton @{6F6F}'Ejecter'@{FFFF} vous pouvez le chasser du scénario, avec le bouton @{6F6F}'Aller à'@{FFFF} vous vous téléportez directement à leur position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [ÉJECTER] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Envoyez un message privé à ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Éjecter ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Aller à ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [Il n'y a actuellement aucun joueur invité] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Redimensionner] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Redimensionner les colonnes en fonction de leur contenu] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Aller à] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Attente des personnages.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Attente des personnages..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Attente des personnages...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Entraînement de débutants] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Raconter une histoire] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystère] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Entraînement de guildes] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Autre] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [Français] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [Anglais] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [Allemand] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Autre] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Reprendre] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Nouveau scenario] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Cliquez sur OK pour réinitialiser l'éditeur et créer un nouveau scénario.] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Le journal des missions n'est pas disponible dans le Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Les animaux ne sont pas disponibles dans le Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Lancer] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Appliquer] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Lance une session Ring avec le scénario que vous avez choisi.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Décrit le scénario que vous allez lancer. Cela sera visible par tous les joueurs à chaque terminal Ring.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [LIMITES DU COMPTE D'ESSAI:\n + \n + Vous ne pouvez pas rejoindre ce scénario Ring avec un compte d'essai.\n + \n + Afin d'obtenir l'accès complet au Ring, il faut vous abonner à Khanat.\n + \n + Pour vous abonner, visitez:\n + khaganat.net\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [Vous ne pouvez pas inviter ce joueur car il a un compte d'essai gratuit, et que ce scénario n'est pas ouvert aux comptes d'essai.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [Vous ne pouvez pas inviter ce joueur car l'un de vous deux est nouveau, mais pas l'autre.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [Vous avez été bani, et donc avez perdu la possibilité de lancer un scénario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [Une erreur est survenue comme vous tentiez de lancer votre scénario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [Une erreur est survenue comme vous tentiez de mettre vos filtres de scénario à jour.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Sélectionnez un scénario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}Nom du fichier\n + @{FFFF}Nom du fichier du scénario ring à charger.] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Titre\n + @{FFFF} Titre du scénario sélectionné] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description du scénario sélectionné, telle que donnée par son auteur.] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Maîtrise\n + @{FFFF} Animé signifie que vous serez l'Animateur dans ce scénario.\n + Autonome signifie que vous participerez à ce scénario comme un joueur.] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulté\n + @{FFFF} Difficulté du scénario sélectionné.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Langage\n + @{FFFF} La langue du scénario, telle qu'annoncée par son auteur.] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Prérecquis\n + @{FFFF} Indique si vous pouvez ou non charger ce scénario. Vous ne pouvez charger que les scénarii dont vous avez accès au contenu. Vous pouvez gagner du contenu additionnel en explorant le continent.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Auteur\n + @{FFFF} Auteur du scénario sélectionné. Entre crochets est la note donnée au scénario par son propre auteur.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}Scenarii de la Zone de Départ\n + @{FFFF} M'ECRIRE] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Note de Divertissement\n + @{FFFF} Note le divertissement apporté par le scénario sélectionné.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Note de difficulté\n + @{FFFF} Note la difficulté du scénario sélectionné.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Note d'Accessibilité\n + @{FFFF} Note l'accessibilité du scénario sélectionné.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Note d'originalité\n + @{FFFF} Note l'originalité du scénario sélectionné.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating\n + @{FFFF} Note la clarté des consignes du scénario sélectionné.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Total des points de Ring\n + @{FFFF} Points de Ring totaux pour le scénario sélectionné.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Exemples de Winch Gate\n + @{FFFF}Exemples de scenarii fournis avec Khanat pour faire la démonstration de quelques unes des possibilités du Ring.\n + @{6F6F}Scenarii pioniers\n + @{FFFF}Fournis par d'autres joueurs et le support client, ils n'ont pas été validés par Winch Gate. Visitez le site khaganat.net pour plus de détails.\n + @{6F6F}Mes Fichiers\n + @{FFFF}Les fichiers qui sont dans le répertoire 'My_scenarios' sur votre ordinateur.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Charger le scénario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Description du scénario] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Titre] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Auteur] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Type de maîtrise] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulté] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Langue] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Prérequis] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [Nom du fichier] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulté] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibilité] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originalité] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Points de Ring] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Nom de fichier incorrect] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [Votre connaissance d'Atys est suffisante] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [Votre connaissance d'Atys n'est PAS suffisante] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Informations scénaristiques] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Charger] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Note] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [ANNULER] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Stats Avancées] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [Connaissance d'Atys] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [Général] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Désert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lacs] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forêt] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Primes Racines] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}Général@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Désert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lacs@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forêt@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Primes Racines@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Points de récompense (PRR)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Débutant] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprenti] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmé] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Avancé] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Maître] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Débutant@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Débutant'\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Apprenti@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Maître' (Utilisant des compétences de niveau 21 minimum)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Confirmé@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Confirmé' (Utilisant des compétences de niveau 51 minimum)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Avancé@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Avancé' (Utilisant des compétences de niveau 101 minimum)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Expert@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Expert' (Utilisant des compétences de niveau 151 minimum)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Maître@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Maître' (Utilisant des compétences de niveau 201 minimum)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Notes du Ring] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Note de Créateur] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [Note de Maître de jeu] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Note d'Organisateur] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Note de l'Auteur@{FFFF}: Niveau : %n, Amélioration : %p%.\n + Note du Créateur de scenarii. Cette note augmente comme des joueurs participent à des scenarii que vous avez créé.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}Note d'Animateur@{FFFF}: Niveau : %n, Amélioration : %p%.\n + Notation de l'Animateur. Cette note augmente comme des joueurs participent aux scenarii animés que vous lancez.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Note d'Organisateur@{FFFF}: Niveau : %n, Amélioration : %p%.\n + Notation de l'organisateur d'un scénario autonome. Cette note augmente comme des joueurs participent aux scenarii autonomes que vous avez lancé.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [Vous ne pouvez pas lancer un scénario du continent alors que vous êtes dans es Ruines de Silan.] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Les scores des scenarii ne sont pas disponibles sur le continent.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [Scores moyen des scenarii] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [Scores de mes scenarii] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Cliquer ici pour sélectionner une mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Votre journal de mission est vide.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Cliquer ici pour basculer entre la liste étendue ou le menu déroulant.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [Ceci est la mission courante de votre journal de mission. @{6F6F}Cliquer@{FFFF} ou utiliser la @{6F6F}roulette de la souris@{FFFF} pour regarder vos missions disponibles.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [Ceci est votre journal de mission] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruines de Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruines de Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruines de Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruines de Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Continent / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Continent / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Continent / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Continent / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Barre de titre on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&Vous avez demandé de ne jouer que l'animation d'un emote, cependant l'emote demandé n'a pas d'animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Couleur des en-têtes sur Ring] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Propriétés] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Formulaires] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Personnaliser l'Apparence] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogues] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Événements] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activités] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Aide contextuelle] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connecter] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Gestionnaire de Session] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Filtre de Scenarii] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Gestion des joueurs] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Couleur de l'en-tête Palette] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Couleur de l'en-tête Scénario] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Couleur de l'en-tête Propriétés] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Couleur de l'en-tête Formulaires] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Couleur de l'en-tête Personnaliser l'Apparence] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Couleur de l'en-tête Dialogues] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Couleur de l'en-tête Événements] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Couleur de l'en-tête Activités] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Couleur de l'en-tête Aide Contextuelle] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Couleur de l'en-tête Connexion] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Couleur de l'en-tête Gestionnaire de Session] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Couleur de l'en-tête Gestionnaire de Scénario] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Couleur de l'en-tête Gestion des Joueurs] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choisissez la couleur de l'en-tête pour 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choisissez la couleur de l'en-tête pour 'Scénario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choisissez la couleur de l'en-tête pour 'Propriétés'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choisissez la couleur de l'en-tête pour 'Formulaires'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choisissez la couleur de l'en-tête pour 'Personnaliser l'apparence'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choisissez la couleur de l'en-tête pour 'Dialogues'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choisissez la couleur de l'en-tête pour 'Événements'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choisissez la couleur de l'en-tête pour 'Activités'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choisissez la couleur de l'en-tête pour 'Aide Contextuelle'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choisissez la couleur de l'en-tête pour 'Connexion'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choisissez la couleur de l'en-tête pour 'Gestionnaire de Session'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choisissez la couleur de l'en-tête pour 'Gestionnaire du Scénario'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choisissez la couleur de l'en-tête pour 'Gestion des Joueurs'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Téléchargeur Khanat] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Quitter] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Montrer / Cacher] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [Cette action ne fermera pas Khanat Downloader. Celui-ci continuera de fonctionner en tâche de fond. Pour le fermer, cliquez sur son icon dans la Zone de Notification, puis sélectionnez 'Quitter'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Ne plus jamais afficher ce message.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Mise à jour terminée avec succès !] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [ECHEC lors de la recherche de fichiers à télécharger] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Échec de la mise à jour. Vérifiez s'il vous plaît l'espace disque displonible ainsi que votre connexion internet, puis réessayez.] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [Vérification de fichier terminée] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Mise à jour en cours : ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat est maintenant à jour] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Erreur de la mise à jour, vérifiez l'espace disque disponible ainsi que les paramètres de votre système, puis réessayez.] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Erreur de communication Jeu/Khanat Downloader. Relancer s'il vous plaît Khanat ou en dernier recours utiliser le Khanat Downloader pour réparer votre application.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader s'est arrêté, veuillez relancer Khanat.] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Lancement de Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Échec lors du lancement de Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Fermeture de Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader fonctionne toujours mais ne répond plus. Il vous faudra peut-être redémarrer votre ordinateur...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Utilisez s'il vous plaît Khanat Downloader pour réparer une installation défectueuse de Khanat.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [Cette fonctionnalité n'est disponible qu'après que la mise à jour soit complète. La progression de la mise à jour est indiquée par la barre de progression.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [L'endroit dans lequel se trouve ce personnage ne sera accessible qu'une fois que le Logiciel de mise à jour aura fini. La progression de la mise à jour est indiquée par la barre de progression.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Khanat Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [En pause] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Priorité faible] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Priorité normale] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Sélectionnez la priorité de Khanat Downloader. Il vous sera possible de mettre le logiciel en @{6F6F}Pause@{FFFF} si vous subissez des ralentissements. Si vous avez une machine rapide, ou que vous souhaitez accélérer le processus de mise à jour, sélectionnez @{6F6F}Priorité normale@{FFFF}.] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Non utilisé] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Échec lors de la fermeture de Khanat Downloader, vous serez pet-être amené à redémarrez votre ordinateur pour résoudre le problème.] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Accéder aux terres principales d'Atys ainsi qu'au Khanat Ring nécessite que la mise à jour soit finie. La progression est indiquée dnas la fenêtre du Logiciel de mise à jour.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Attendez s'il vous plaît que la mise à jour soit terminée.] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat est maintenant à jour ! Vous pouvez accéder aux terres principales d'Atys ainsi qu'au Khanat Ring.] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [La mise à jour ne peut être effectuée car un autre Khanat fonctionne actuellement. Fermez l'autre Khanat puis réessayez s'il vous plaît.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Autre 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [Pour les personnes habituées à la configuration des touches d'un autre MMO, celle peut éventuellement vous premettre de retrouver vos marques. Ceci ne s'applique qu'à Khanat (La configuration du Ring reste la même).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Camera Automatique] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Mode Double Clic] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [S'équiper automatiquement de l'arme/outil] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&Impossible de jeter un sort lorsque vous vous déplacez.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Mise à jour de Khanat en cours] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Mise à jour de Khanat en cours] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat est sur le point d'être installé sur votre ordinateur. Vous pourrez également réparer une version existante de Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Installer Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Réparer Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Suivant >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Quitter] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Sélectionner l'installation désirée : ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Installation minimum. L'île de départ sera installée (Free Trial).] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Installation complète.] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Téléchargeur Khanat] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Mode Torrent] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Félicitations !] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [L'installation de Khanat est réussie.\n + Nous vous souhaitons de belles aventures sur Atys !\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Lancer Khanat maintenant] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Aide] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Terminer] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note : Vous pouvez reprendre cette installation à tout moment en double-cliquant sur le raccourci de l'installeur sur votre bureau.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Installation de Khanat\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Choisissez s'il vous plaît les options d'installation\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Téléchargement] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Installation] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Mise en file d'attente] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Vérification] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connexion] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Téléchargement des métadata] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finition] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Partage] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocation] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [Un problème est survenu pendant le téléchargement d'un des fichiers d'installation de Khanat.\n + Merci de vous assurer que vous avez suffisamment d'espace disque et que votre connexion internet est fonctionnelle.] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [Un problème est survenu pendant l'installation d'un des fichiers d'installation de Khanat.\n + Merci de vous assurer que vous avez suffisamment d'espace disque pour procéder à l'installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Téléchargement (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installation (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [L'application va être relancée] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Téléchargement du fichier de signature] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Chargement de la liste des packages disponible] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Taille requise : {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Vérification approfondie] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Téléchargement] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Vérification des données] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Fin de l'installation.\n + \n + Vous pouvez maintenant jouer à Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Impossible de charger les informations de version. Vérifiez que votre connexion internet est fonctionnelle.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Chargement des informations de version] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Mise à jour de la liste des fichiers à télécharger] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} heure] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} heures] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} seconde] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} secondes] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} restante(s))] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ à {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Sélection de la version à télécharger] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Réparation et mise à jour de Khanat.] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [Vous avez choisi d'installer la version minimale nécessaire pour jouer. Le reste des fichiers sera téléchargé pendant que vous jouerez.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [Vous êtes sur le point de télécharger et d'installer la dernière version de Khanat.\n + La version complète de Khanat nécessite {0} d'espace disque.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [Vous êtes sur le point de mettre à jours votre installation de Khanat à la dernière version.\n + Cette opération va réparer les fichiers qui sont manquants ou endommagés.\n + A la fin de la mise à jours les fichiers de configurations du jeu seront remis à zero.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent [Le 'Mode Torrent' utilise la technolgie peer-to-peer pour accélérer le téléchargement. Désactiver cette option peut résoudre certains problèmes.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Bienvenue dans le Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Félicitations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat a été installé avec succès.] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Etes-vous sûre de vouloir quitter l'application ?] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [Vous pourrez continuer le processus d'installation à l'endroit où vous l'avez quitté en cliquant sur l'icône Khanat présent sur votre bureau.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quitter ?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Des solutions pour les problèmes le plus commun peuvent se trouver sur {0}.] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [https://khaganat.net/wikhan/fr:error] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Lancement de la communication avec le patcheur (essai %d / %d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Aide] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Aide] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [Le nombre actuel de couleurs de votre bureau n'est pas supporté par Khanat. Lancez Khanat en mode 16 millions de coleurs s'il vous plaît.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [Le nouveau nombre de couleurs de votre bureau n'est pas supporté par Khanat. Lancez Khanat en mode 16 millions de coleurs s'il vous plaît.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma et Mort] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [Vous êtes dans le coma.\n + \n + Si personne ne vous soigne avant la fin du décompte, les Kamis ou la Karavan vous rameneront à la vie à côté d'endroits spécialisés avec une pénalité.\n + \n + Choisissez un point de résurrection sur la carte, puis cliquez sur RESSUSCITER. Vous réapparaîtrez alors à l'endroit sélectionné avec vos énergies au minimum.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Ne plus jamais afficher ce message.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Capture d'écran PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Souhaitez-vous vraiment supprimer cette action ?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Souhaitez-vous vraiment supprimer cette macro ?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Voulez vous vraiment réinitialiser l'IU ?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Commande inconnue.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [La nuit] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [Il fait nuit sur Atys.\n + \n + Vous pouvez éclairer autour de vous en appuyant sur la touche 'L' (touche par défaut) de votre clavier.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [Tout] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Amélioration] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Pouvoirs/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Caractéristiques] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [Aucune cible séléctionnée] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Niveau@{FFFF} de la cible séléctionnée] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [Cette créature est @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [Ce personnage est @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [Cette créature est @{6F6F}team challenging@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [Le niveau de la cible est @{F00F}trop élevé@{FFFF} par rapport a votre niveau.\n + \n + @{888F}Note : Vous pouvez voir le niveau exact de votre cible jusqu'à 10 niveaux au-dessus de votre propre niveau. Vous recevez un bonus de 10 niveaux pour chaque joueur ajouté dans votre équipe.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Astuce :@{FFFF} Vous et votre cible devez être en mode PVP pour pouvoir voir le niveau de votre adversaire.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Tout afficher] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [Nouvelles actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Amélioration de vos compétences] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [Apprendre de nouveaux pouvoirs et auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Augmentez vos caractéristiques] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ seconde(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minutes(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ heure(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ mn ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ mètre(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [Rien de disponible dans cette catégorie] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Taux de réussite : @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Temps de Regen. : @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Temps de Recast. : @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1er] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2e] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3e] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4e] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [a été enregistré dans le dossier Khanat.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [Vous avez atteint l'échelon maximum dans ce métier.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Afficher l'heure dans les fenêtres de discussion.] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [Si coché, affiche l'heure dans les fenêtres de discussion.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Échelon : ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Afficher l'heure au dessus du compas.] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [Si coché, affiche l'heure courante au dessus du compas.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Valeur saisie incorrect: la valeur '%s' n'a pas été définie.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Afficher la prévisualisation des objets en 3D] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [Si coché, affiche la prévisualisation en 3D de l'objet inspecté.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Affichez le nom des canaux du chat dynamique dans le chat.] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [Si coché, le nom du chat dynamique apparaît en début de ligne lorsque le message est affiché dans l'onglet Utilisateur.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Afficher le réticule autour de la cible] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [Si coché, afficher le réticule autour de la cible quand vous mettez la souris sur la cible.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [L'heure locale est %local, L'heure UTC est %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Ouvrir le profil de votre ami] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Infos] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [vous dites à %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [MAINS #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Exe. Raccourci #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Raccourcis des Actions #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [ ] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE : ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filtre @{6F6F}Pactes de Téléportation\n + @{FFFF}Effectuez un clic-droit pour ne sélectionner que les @{6F6F}Pactes de Téléportation@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Notifications de Connexions/Déconnexions] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Afficher les notifications de Connexions/Déconnexions pour les amis ou membre de la guilde.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s est en ligne.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s a quitté le jeu.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Canal dynamique 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 [Couleur des messages du 'Canal dynamique 0'] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Sélectionner la couleur des messages du Canal dynamique 0.] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Canal dynamique 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 [Couleur des messages du 'Canal dynamique 1'] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Sélectionner la couleur des messages du Canal dynamique 1.] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Canal dynamique 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 [Couleur des messages du 'Canal dynamique 2'] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Sélectionner la couleur des messages du Canal dynamique 2.] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Canal dynamique 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 [Couleur des messages du 'Canal dynamique 3'] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Sélectionner la couleur des messages du Canal dynamique 3.] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Canal dynamique 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 [Couleur des messages du 'Canal dynamique 4'] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Sélectionner la couleur des messages du Canal dynamique 4.] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Canal dynamique 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 [Couleur des messages du 'Canal dynamique 5'] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Sélectionner la couleur des messages du Canal dynamique 5.] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Canal dynamique 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 [Couleur des messages du 'Canal dynamique 6'] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Sélectionner la couleur des messages du Canal dynamique 6.] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Canal dynamique 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 [Couleur des messages du 'Canal dynamique 7'] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Sélectionner la couleur des messages du Canal dynamique 7.] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Souhaitez-vous vraiment faire de ce joueur le chef de guilde ?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Verrouiller] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Déverrouiller] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Promouvoir Chef] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [POINT] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BARRE OBLIQUE INVERSÉE] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [POINT-VIRGULE] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [PARENTHÈSE FERMANTE] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [PARENTHÈSE OUVRANTE] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [ÉGAL] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [TIRET] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [REJOINDRE LA LIGUE] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [POINTS PVP] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [FACTION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Maraudeurs] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Non défini] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rang:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [Vous pouvez rejoindre une Faction en passant le rite associé et obtenir des avantages. Chaque Faction demande des renommées spécifiques pour passer le rite, le sage de la Faction pourra vous en dire plus.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpJobs [Métiers] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Montrer les tags RP au-dessus du personnage] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Barre des tâches] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [Nom du PNJ] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Montrer le nom des PNJS amicaux au-dessus du personnage] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [Titre du PNJ] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Montrer le titre des PNJS amicaux au-dessus du personnage] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Mains #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [L'Éon de la Symbiose] + diff --git a/translation/history/fr_diff_568068E6.uxt b/translation/history/fr_diff_568068E6.uxt new file mode 100644 index 0000000..4873a8a --- /dev/null +++ b/translation/history/fr_diff_568068E6.uxt @@ -0,0 +1,24208 @@ +// DIFF ADD 0 +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [Franais] + +// DIFF ADD 1 +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// DIFF ADD 2 +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Proprit non trouve.] + +// DIFF ADD 3 +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quitter Khanat] + +// DIFF ADD 4 +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Slection du Personnage] + +// DIFF ADD 5 +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Revenir Khanat] + +// DIFF ADD 6 +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Retour Editeur] + +// DIFF ADD 7 +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Editeur Scenarios] + +// DIFF ADD 8 +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Quitter Editeur] + +// DIFF ADD 9 +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// DIFF ADD 10 +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Annuler] + +// DIFF ADD 11 +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Divers] + +// DIFF ADD 12 +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [QUITTER] + +// DIFF ADD 13 +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [SAISIR UTILISATEUR ET MOT DE PASSE] + +// DIFF ADD 14 +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Utilisateur] + +// DIFF ADD 15 +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Pseudonyme] + +// DIFF ADD 16 +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Mot de Passe] + +// DIFF ADD 17 +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirmer le mot de Passe] + +// DIFF ADD 18 +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Adresse email] + +// DIFF ADD 19 +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [CONNEXION] + +// DIFF ADD 20 +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOISISSEZ VOTRE SHARD] + +// DIFF ADD 21 +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUITTER] + +// DIFF ADD 22 +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [CONNECT] + +// DIFF ADD 23 +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [DCONNECT] + +// DIFF ADD 24 +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNEXION] + +// DIFF ADD 25 +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// DIFF ADD 26 +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// DIFF ADD 27 +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [EXAMINE LES FICHIERS PATCHER...] + +// DIFF ADD 28 +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [NOTE VERSION] + +// DIFF ADD 29 +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [CONFIGURATION DE KHANAT] + +// DIFF ADD 30 +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CRER UN COMPTE] + +// DIFF ADD 31 +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [ACCDER SON COMPTE] + +// DIFF ADD 32 +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [TRANSFRER COMPTE BTA] + +// DIFF ADD 33 +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [J'AI OUBLI MON MOT DE PASSE] + +// DIFF ADD 34 +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CRER UN COMPTE D'ESSAI GRATUIT] + +// DIFF ADD 35 +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// DIFF ADD 36 +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [LIRE NOTES] + +// DIFF ADD 37 +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [FERMER] + +// DIFF ADD 38 +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// DIFF ADD 39 +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [DTAILS DU PATCH] + +// DIFF ADD 40 +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [FACULTATIF : Ajouter/Enlever des Fichiers du Patch] + +// DIFF ADD 41 +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrPatchApply [Erreur : le processus de mises jour est termin mais les patchs n'ont pas pu tre installs correctement.] + +// DIFF ADD 42 +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrChecking [Erreur : chec des fichiers de mises jour - vrification.] + +// DIFF ADD 43 +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information : Vous devez installer les mises jour pour accder ce shard.] + +// DIFF ADD 44 +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiESE [ESE] + +// DIFF ADD 45 +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [MISE A JOUR EN COURS, VEUILLEZ PATIENTER] + +// DIFF ADD 46 +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrServerLost [Erreur : Perte du serveur durant la mise jour de Khanat.] + +// DIFF ADD 47 +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrDataScanning [Erreur : chec scan des donnes] + +// DIFF ADD 48 +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [Ko] + +// DIFF ADD 49 +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [Mo] + +// DIFF ADD 50 +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Rcupration du fichier :] + +// DIFF ADD 51 +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [chec tlchargement partir du serveur d'urgence, processus de patchs avort] + +// DIFF ADD 52 +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [chec tlchargement partir d'URI (nouvel essai) :] + +// DIFF ADD 53 +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [Plus de patchs URI, essayez le serveur d'urgence] + +// DIFF ADD 54 +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Tlchargement des fichiers via Curl:] + +// DIFF ADD 55 +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompression du fichier :] + +// DIFF ADD 56 +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Vrification de l'intgrit :] + +// DIFF ADD 57 +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [Pas de Version trouve] + +// DIFF ADD 58 +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version trouve :] + +// DIFF ADD 59 +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Application du Delta :] + +// DIFF ADD 60 +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Version du Client] + +// DIFF ADD 61 +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Version du Serveur] + +// DIFF ADD 62 +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Vrification du fichier] + +// DIFF ADD 63 +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Patchs ncessaires :] + +// DIFF ADD 64 +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Vrification du BNP :] + +// DIFF ADD 65 +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Analyse : SHA1 ne correspond pas :] + +// DIFF ADD 66 +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Fin de vrification du fichier - Pas d'erreur] + +// DIFF ADD 67 +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Fin de vrification du fichier - Erreur(s) :] + +// DIFF ADD 68 +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Fichier de patch termin - Pas d'erreur] + +// DIFF ADD 69 +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [chec de la mise jour !] + +// DIFF ADD 70 +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disque plein !] + +// DIFF ADD 71 +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Erreur d'criture ! (disque plein ?)] + +// DIFF ADD 72 +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [Dcompression BNP :] + +// DIFF ADD 73 +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Impossible de lire l'en-tte bnp :] + +// DIFF ADD 74 +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat va tre redmarr. Attendez que le jeu soit totalement relanc SVP.] + +// DIFF ADD 75 +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLIQUEZ ICI POUR REDEMARRER] + +// DIFF ADD 76 +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changement du mode date :] + +// DIFF ADD 77 +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Impossible de modifier le fichier heure :] + +// DIFF ADD 78 +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [La date est :] + +// DIFF ADD 79 +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Rglages attributs du fichier :] + +// DIFF ADD 80 +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Impossible d'obtenir l'accs lire/crire :] + +// DIFF ADD 81 +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Suppression du fichier :] + +// DIFF ADD 82 +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Impossible de supprimer le fichier :] + +// DIFF ADD 83 +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Suppression du fichier (pas de fichier)] + +// DIFF ADD 84 +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Attribution d'un nouveau nom au fichier :] + +// DIFF ADD 85 +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Impossible de renommer le fichier :] + +// DIFF ADD 86 +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [SUIVANT] + +// DIFF ADD 87 +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [PASSER] + +// DIFF ADD 88 +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNEXION EN COURS...] + +// DIFF ADD 89 +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [chec de la connexion.] + +// DIFF ADD 90 +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [Si vous venez de quitter Khanat, veuillez patienter 30 secondes] + +// DIFF ADD 91 +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [pour que votre personnage soit dconnect puis ressayez.] + +// DIFF ADD 92 +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Veuillez donner l'autorisation pare-feu pour Khanat] + +// DIFF ADD 93 +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [La connexion a chou] + +// DIFF ADD 94 +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race non disponible dans cette version] + +// DIFF ADD 95 +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Carrire non disponible dans cette version] + +// DIFF ADD 96 +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quitter Khanat] + +// DIFF ADD 97 +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quitter Khanat et Retourner au Menu sans Avertissement] + +// DIFF ADD 98 +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quitter Khanat sans Avertissement] + +// DIFF ADD 99 +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Accueil] + +// DIFF ADD 100 +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [ACCUEIL] + +// DIFF ADD 101 +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Aide] + +// DIFF ADD 102 +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [AIDE] + +// DIFF ADD 103 +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Retour] + +// DIFF ADD 104 +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [tape Prcdente] + +// DIFF ADD 105 +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Etape Suivante] + +// DIFF ADD 106 +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Passer l'Intro] + +// DIFF ADD 107 +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Fermer] + +// DIFF ADD 108 +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [Le driver n'a pas russi attribuer la mmoire AGP. Il peut donc y avoir des problmes d'affichage et de performances.\n Souhaitez-vous en savoir plus ?] + +// DIFF ADD 109 +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Impossible de charger le driver d'affichage] + +// DIFF ADD 110 +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Impossible d'initialiser la souris] + +// DIFF ADD 111 +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Impossible d'initialiser le clavier] + +// DIFF ADD 112 +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Impossible de crer une fentre d'affichage] + +// DIFF ADD 113 +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Impossible d'afficher en plein cran] + +// DIFF ADD 114 +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// DIFF ADD 115 +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Chuchoter : ] + +// DIFF ADD 116 +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Dire : ] + +// DIFF ADD 117 +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Crier : ] + +// DIFF ADD 118 +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible de jeter un sort lorsque vous tes sur une monture.] + +// DIFF ADD 119 +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible de crer un sort lorsque vous tes sur une monture.] + +// DIFF ADD 120 +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible de tlporter un joueur sur une monture.] + +// DIFF ADD 121 +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible de chevaucher lorsque vous crez ou jetez un sort.] + +// DIFF ADD 122 +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance de l'objectif] + +// DIFF ADD 123 +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Porte] + +// DIFF ADD 124 +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Chef du Groupe] + +// DIFF ADD 125 +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Successeur du Groupe] + +// DIFF ADD 126 +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// DIFF ADD 127 +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armure] + +// DIFF ADD 128 +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Arme de Mle] + +// DIFF ADD 129 +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Arme de Tir] + +// DIFF ADD 130 +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Munitions] + +// DIFF ADD 131 +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Matire Premire] + +// DIFF ADD 132 +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Bouclier] + +// DIFF ADD 133 +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Outil d'Artisanat] + +// DIFF ADD 134 +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Outil de Rcolte] + +// DIFF ADD 135 +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Outil de Dressage] + +// DIFF ADD 136 +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Outil d'Entranement] + +// DIFF ADD 137 +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [IA] + +// DIFF ADD 138 +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Brique] + +// DIFF ADD 139 +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Cadavre] + +// DIFF ADD 140 +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Charognard] + +// DIFF ADD 141 +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Sac] + +// DIFF ADD 142 +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Tas] + +// DIFF ADD 143 +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Graines vivantes] + +// DIFF ADD 144 +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Graines mortes] + +// DIFF ADD 145 +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Aliments] + +// DIFF ADD 146 +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Bijoux] + +// DIFF ADD 147 +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Tlportation] + +// DIFF ADD 148 +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Non dfini] + +// DIFF ADD 149 +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Inconnu] + +// DIFF ADD 150 +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Commun] + +// DIFF ADD 151 +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// DIFF ADD 152 +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// DIFF ADD 153 +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// DIFF ADD 154 +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zora] + +// DIFF ADD 155 +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribu] + +// DIFF ADD 156 +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Rfugi] + +// DIFF ADD 157 +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [La Karavan] + +// DIFF ADD 158 +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// DIFF ADD 159 +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Inconnue] + +// DIFF ADD 160 +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Lourde] + +// DIFF ADD 161 +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Moyenne] + +// DIFF ADD 162 +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Lgre] + +// DIFF ADD 163 +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Lgre] + +// DIFF ADD 164 +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Moyenne] + +// DIFF ADD 165 +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Lourde] + +// DIFF ADD 166 +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [ Mains] + +// DIFF ADD 167 +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Fusil lger] + +// DIFF ADD 168 +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Fusil moyen] + +// DIFF ADD 169 +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Fusil lourd] + +// DIFF ADD 170 +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Inconnu] + +// DIFF ADD 171 +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [Aucun] + +// DIFF ADD 172 +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Petit bouclier] + +// DIFF ADD 173 +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Grand bouclier] + +// DIFF ADD 174 +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Tranchant] + +// DIFF ADD 175 +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Perforant] + +// DIFF ADD 176 +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Contondant] + +// DIFF ADD 177 +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Pourriture] + +// DIFF ADD 178 +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acide] + +// DIFF ADD 179 +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Froid] + +// DIFF ADD 180 +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Feu] + +// DIFF ADD 181 +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// DIFF ADD 182 +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [lectricit] + +// DIFF ADD 183 +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Dcharge] + +// DIFF ADD 184 +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Non dfini] + +// DIFF ADD 185 +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Inconnu] + +// DIFF ADD 186 +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Commun] + +// DIFF ADD 187 +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Dsert] + +// DIFF ADD 188 +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Fort] + +// DIFF ADD 189 +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lac] + +// DIFF ADD 190 +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// DIFF ADD 191 +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// DIFF ADD 192 +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Racine] + +// DIFF ADD 193 +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Non dfinie] + +// DIFF ADD 194 +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotique] + +// DIFF ADD 195 +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Artisan] + +// DIFF ADD 196 +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Mise niveau] + +// DIFF ADD 197 +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Vie] + +// DIFF ADD 198 +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sve] + +// DIFF ADD 199 +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Endurance] + +// DIFF ADD 200 +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Poids] + +// DIFF ADD 201 +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Rsis. aux Maladies] + +// DIFF ADD 202 +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Rsis. la Magie] + +// DIFF ADD 203 +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Rsis. la Techno] + +// DIFF ADD 204 +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Rsis. aux Impacts] + +// DIFF ADD 205 +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Rsis. au Feu] + +// DIFF ADD 206 +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Inconnu] + +// DIFF ADD 207 +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magie] + +// DIFF ADD 208 +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// DIFF ADD 209 +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Artisan] + +// DIFF ADD 210 +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// DIFF ADD 211 +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Pistage] + +// DIFF ADD 212 +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Marchand] + +// DIFF ADD 213 +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Divers] + +// DIFF ADD 214 +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Inconnue] + +// DIFF ADD 215 +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Inconnu] + +// DIFF ADD 216 +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Outil de Cration d'une Armure] + +// DIFF ADD 217 +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Outil de Cration d'un Bijou] + +// DIFF ADD 218 +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Outil de Cration de Munitions] + +// DIFF ADD 219 +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Outil de Cration d'une Arme de Tir] + +// DIFF ADD 220 +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Matriel de cration d'outils] + +// DIFF ADD 221 +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Outil de Cration d'une Arme de Mle] + +// DIFF ADD 222 +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Lame] + +// DIFF ADD 223 +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Marteau] + +// DIFF ADD 224 +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Pointe] + +// DIFF ADD 225 +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Flche] + +// DIFF ADD 226 +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Prise] + +// DIFF ADD 227 +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Contrepoids] + +// DIFF ADD 228 +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Dtente] + +// DIFF ADD 229 +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Percuteur] + +// DIFF ADD 230 +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Canon] + +// DIFF ADD 231 +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosif] + +// DIFF ADD 232 +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Cartouche de Munitions] + +// DIFF ADD 233 +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Balle de munitions] + +// DIFF ADD 234 +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Carapace pour armures] + +// DIFF ADD 235 +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Doublure] + +// DIFF ADD 236 +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Rembourrage] + +// DIFF ADD 237 +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Fixation pour Armures] + +// DIFF ADD 238 +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Configuration des bijoux] + +// DIFF ADD 239 +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Bijou] + +// DIFF ADD 240 +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Outil de forgeron] + +// DIFF ADD 241 +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Outil de pilon] + +// DIFF ADD 242 +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Outil aiguiser] + +// DIFF ADD 243 +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Couteau creuser] + +// DIFF ADD 244 +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Marteau d'orfvre] + +// DIFF ADD 245 +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Feu de Camp] + +// DIFF ADD 246 +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Vtements] + +// DIFF ADD 247 +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Concentration Magique] + +// DIFF ADD 248 +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Cible de la Matire Premire Non Dfinie] + +// DIFF ADD 249 +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mdiocre %p] + +// DIFF ADD 250 +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Moyen %p] + +// DIFF ADD 251 +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Bien %p] + +// DIFF ADD 252 +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Trs Bien %p] + +// DIFF ADD 253 +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// DIFF ADD 254 +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Rouge] + +// DIFF ADD 255 +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// DIFF ADD 256 +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Vert] + +// DIFF ADD 257 +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// DIFF ADD 258 +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Bleu] + +// DIFF ADD 259 +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Violet] + +// DIFF ADD 260 +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [Blanc] + +// DIFF ADD 261 +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Noir] + +// DIFF ADD 262 +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Faible] + +// DIFF ADD 263 +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Moyenne] + +// DIFF ADD 264 +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [Eleve] + +// DIFF ADD 265 +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Trs leve] + +// DIFF ADD 266 +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durabilit] + +// DIFF ADD 267 +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lgret] + +// DIFF ADD 268 +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Charge en Sve] + +// DIFF ADD 269 +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Dommages] + +// DIFF ADD 270 +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Vitesse] + +// DIFF ADD 271 +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Porte] + +// DIFF ADD 272 +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Modif. d'Esquives] + +// DIFF ADD 273 +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Modif. de Parades] + +// DIFF ADD 274 +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Modif. Esquives Adversaire] + +// DIFF ADD 275 +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Modif. Parades Adversaire] + +// DIFF ADD 276 +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Facteur de Protection] + +// DIFF ADD 277 +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Protect. Max/Cp Tranchant] + +// DIFF ADD 278 +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Protect. Max/Cp Contondant] + +// DIFF ADD 279 +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Protect. Max/Cp Perforant] + +// DIFF ADD 280 +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Protection Acide] + +// DIFF ADD 281 +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Protection Froid] + +// DIFF ADD 282 +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Protection contre la Pourriture] + +// DIFF ADD 283 +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Protection contre le Feu] + +// DIFF ADD 284 +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Protection Ondes de Choc] + +// DIFF ADD 285 +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Protection Poison] + +// DIFF ADD 286 +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Protection lectricit] + +// DIFF ADD 287 +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Rsistance Dsert] + +// DIFF ADD 288 +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Rsistance Fort] + +// DIFF ADD 289 +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Rsistance Lacs] + +// DIFF ADD 290 +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Rsistance Jungle] + +// DIFF ADD 291 +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Rsistance Primes Racines] + +// DIFF ADD 292 +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Vitesse magie lmentaire] + +// DIFF ADD 293 +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Puissance magie lmentaire] + +// DIFF ADD 294 +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Vitesse magie dbilitante] + +// DIFF ADD 295 +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Puissance magie debilitante] + +// DIFF ADD 296 +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Vitesse magie neutralisante] + +// DIFF ADD 297 +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Puissance magie neutralisante] + +// DIFF ADD 298 +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Vitesse magie curative] + +// DIFF ADD 299 +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Puissance magie curative] + +// DIFF ADD 300 +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [Solide] + +// DIFF ADD 301 +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [Souple] + +// DIFF ADD 302 +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [de Sve] + +// DIFF ADD 303 +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [Puissant(e)] + +// DIFF ADD 304 +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [Rapide] + +// DIFF ADD 305 +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [ Grande Porte] + +// DIFF ADD 306 +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [Agile] + +// DIFF ADD 307 +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [Contre-attaque] + +// DIFF ADD 308 +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [Sournois(e) (esquiver-)] + +// DIFF ADD 309 +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [Fendant(e) (parer-)] + +// DIFF ADD 310 +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [Gardien(ne)] + +// DIFF ADD 311 +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [Renforc(e)] + +// DIFF ADD 312 +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [Rembourr(e)] + +// DIFF ADD 313 +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [Lisse] + +// DIFF ADD 314 +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [de Protection contre l'Acide] + +// DIFF ADD 315 +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [de Protection contre le Froid] + +// DIFF ADD 316 +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [de Protection contre la Pourriture] + +// DIFF ADD 317 +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [de Protection contre le Feu] + +// DIFF ADD 318 +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [de Protection contre les Ondes de Choc] + +// DIFF ADD 319 +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [de Protection contre le Poison] + +// DIFF ADD 320 +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [de Protection contre l'lectricit] + +// DIFF ADD 321 +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [de Rsistance au Dsert] + +// DIFF ADD 322 +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [de Rsistance la Fort] + +// DIFF ADD 323 +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [de Rsistance aux Lacs] + +// DIFF ADD 324 +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [de Rsistance la Jungle] + +// DIFF ADD 325 +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [de Rsistance aux Primes Racines] + +// DIFF ADD 326 +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [de Vitesse lmentaire] + +// DIFF ADD 327 +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [de Puissance lmentaire] + +// DIFF ADD 328 +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [de Vitesse Dbilitante] + +// DIFF ADD 329 +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [de Puissance Dbilitante] + +// DIFF ADD 330 +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [de Vitesse Neutralisante] + +// DIFF ADD 331 +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [de Puissance Neutralisante] + +// DIFF ADD 332 +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [de Vitesse Curative] + +// DIFF ADD 333 +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [de Puissance Curative] + +// DIFF ADD 334 +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Froid] + +// DIFF ADD 335 +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acide] + +// DIFF ADD 336 +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Pourriture] + +// DIFF ADD 337 +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Feu] + +// DIFF ADD 338 +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [Ondes de Choc] + +// DIFF ADD 339 +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// DIFF ADD 340 +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [lectricit] + +// DIFF ADD 341 +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [Aucune] + +// DIFF ADD 342 +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Dsert] + +// DIFF ADD 343 +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Fort] + +// DIFF ADD 344 +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lacs] + +// DIFF ADD 345 +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// DIFF ADD 346 +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Primes Racines] + +// DIFF ADD 347 +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [Aucune] + +// DIFF ADD 348 +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [MOTES] + +// DIFF ADD 349 +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [MOTES STANDARDS] + +// DIFF ADD 350 +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [Absent] + +// DIFF ADD 351 +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [convenir] + +// DIFF ADD 352 +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [fache] + +// DIFF ADD 353 +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [excuse] + +// DIFF ADD 354 +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaudir] + +// DIFF ADD 355 +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [rougir] + +// DIFF ADD 356 +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [saluer] + +// DIFF ADD 357 +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [Au revoir] + +// DIFF ADD 358 +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calme] + +// DIFF ADD 359 +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [acclamer] + +// DIFF ADD 360 +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [pleurer] + +// DIFF ADD 361 +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [danser] + +// DIFF ADD 362 +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [desaccord] + +// DIFF ADD 363 +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [suivre] + +// DIFF ADD 364 +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [grossier] + +// DIFF ADD 365 +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [glousser] + +// DIFF ADD 366 +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [partir] + +// DIFF ADD 367 +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// DIFF ADD 368 +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [embrasser] + +// DIFF ADD 369 +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [agenouiller] + +// DIFF ADD 370 +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [rire] + +// DIFF ADD 371 +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [mdr] + +// DIFF ADD 372 +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [pointer] + +// DIFF ADD 373 +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [hurler] + +// DIFF ADD 374 +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [triste] + +// DIFF ADD 375 +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [sourire] + +// DIFF ADD 376 +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [remercier] + +// DIFF ADD 377 +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [insatisfait] + +// DIFF ADD 378 +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victoire] + +// DIFF ADD 379 +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [salut] + +// DIFF ADD 380 +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [MOTES] + +// DIFF ADD 381 +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIFS] + +// DIFF ADD 382 +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRES] + +// DIFF ADD 383 +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NGATIFS] + +// DIFF ADD 384 +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINIONS] + +// DIFF ADD 385 +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDES] + +// DIFF ADD 386 +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTES] + +// DIFF ADD 387 +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [OPINION POSITIVE] + +// DIFF ADD 388 +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [OPINION NEUTRE] + +// DIFF ADD 389 +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [OPINION NGATIVE] + +// DIFF ADD 390 +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [ATTITUDE POSITIVE] + +// DIFF ADD 391 +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [ATTITUDE NEUTRE] + +// DIFF ADD 392 +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [ATTITUDE NGATIVE] + +// DIFF ADD 393 +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [GESTE POSITIF] + +// DIFF ADD 394 +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [GESTE NEUTRE] + +// DIFF ADD 395 +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [GESTE NGATIF] + +// DIFF ADD 396 +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [CERVEL] + +// DIFF ADD 397 +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [AVENTUREUX] + +// DIFF ADD 398 +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGRESSIF] + +// DIFF ADD 399 +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [CONVENIR] + +// DIFF ADD 400 +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERTE] + +// DIFF ADD 401 +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUISTE] + +// DIFF ADD 402 +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [STUPFAIT] + +// DIFF ADD 403 +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// DIFF ADD 404 +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUS] + +// DIFF ADD 405 +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [FCH] + +// DIFF ADD 406 +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [AGAC] + +// DIFF ADD 407 +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHIQUE] + +// DIFF ADD 408 +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROUVER] + +// DIFF ADD 409 +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// DIFF ADD 410 +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [HONTEUX] + +// DIFF ADD 411 +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIQUEUX] + +// DIFF ADD 412 +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [AMER] + +// DIFF ADD 413 +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [SANGUINAIRE] + +// DIFF ADD 414 +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [ENNUY] + +// DIFF ADD 415 +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [SALUER] + +// DIFF ADD 416 +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// DIFF ADD 417 +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [PTILLANT] + +// DIFF ADD 418 +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [ROTER] + +// DIFF ADD 419 +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALME] + +// DIFF ADD 420 +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [APAISER] + +// DIFF ADD 421 +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [AVIS] + +// DIFF ADD 422 +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [NGLIGENT] + +// DIFF ADD 423 +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [DSINVOLTE] + +// DIFF ADD 424 +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIQUE] + +// DIFF ADD 425 +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [ACCLAMER] + +// DIFF ADD 426 +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [MTICULEUX] + +// DIFF ADD 427 +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [FROID] + +// DIFF ADD 428 +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPATISSANT] + +// DIFF ADD 429 +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDANT] + +// DIFF ADD 430 +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIANT] + +// DIFF ADD 431 +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUS] + +// DIFF ADD 432 +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [MPRISANT] + +// DIFF ADD 433 +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [SATISFAIT] + +// DIFF ADD 434 +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEUX] + +// DIFF ADD 435 +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [LGANT] + +// DIFF ADD 436 +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [LCHE] + +// DIFF ADD 437 +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [FOU] + +// DIFF ADD 438 +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRU] + +// DIFF ADD 439 +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// DIFF ADD 440 +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIEUX] + +// DIFF ADD 441 +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNIQUE] + +// DIFF ADD 442 +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DLICAT] + +// DIFF ADD 443 +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANSER] + +// DIFF ADD 444 +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DFENSIF] + +// DIFF ADD 445 +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRIME] + +// DIFF ADD 446 +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DSIRER] + +// DIFF ADD 447 +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESESPERE] + +// DIFF ADD 448 +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTEUR] + +// DIFF ADD 449 +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [MOURIR] + +// DIFF ADD 450 +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNE] + +// DIFF ADD 451 +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATE] + +// DIFF ADD 452 +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DU] + +// DIFF ADD 453 +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCRET] + +// DIFF ADD 454 +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DDAIGNEUX] + +// DIFF ADD 455 +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DPIT] + +// DIFF ADD 456 +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DGOT] + +// DIFF ADD 457 +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DSILLUSIONN] + +// DIFF ADD 458 +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [CONSTERN] + +// DIFF ADD 459 +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DSORIENT] + +// DIFF ADD 460 +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRAIT] + +// DIFF ADD 461 +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUTEUX] + +// DIFF ADD 462 +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [THTRAL] + +// DIFF ADD 463 +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [RVEUR] + +// DIFF ADD 464 +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [SOL] + +// DIFF ADD 465 +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DVOU] + +// DIFF ADD 466 +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EMPRESS] + +// DIFF ADD 467 +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [ATTENTIF] + +// DIFF ADD 468 +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [DLIRANT] + +// DIFF ADD 469 +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGO] + +// DIFF ADD 470 +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASS] + +// DIFF ADD 471 +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [MOTIF] + +// DIFF ADD 472 +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [IMPASSIBLE] + +// DIFF ADD 473 +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [COMPRHENSIF] + +// DIFF ADD 474 +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGEANT] + +// DIFF ADD 475 +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAG] + +// DIFF ADD 476 +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHOUSIASTE] + +// DIFF ADD 477 +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIEUX] + +// DIFF ADD 478 +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [MALFAISANT] + +// DIFF ADD 479 +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCIT] + +// DIFF ADD 480 +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [ENTRAINEMENT] + +// DIFF ADD 481 +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [PUIS] + +// DIFF ADD 482 +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBRANT] + +// DIFF ADD 483 +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FIDLE] + +// DIFF ADD 484 +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATIQUE] + +// DIFF ADD 485 +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [TATILLON] + +// DIFF ADD 486 +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [EFFRAYER] + +// DIFF ADD 487 +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FERM] + +// DIFF ADD 488 +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// DIFF ADD 489 +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [PARDONNER] + +// DIFF ADD 490 +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNEL] + +// DIFF ADD 491 +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [AMICAL] + +// DIFF ADD 492 +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [contrari] + +// DIFF ADD 493 +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [DRLE] + +// DIFF ADD 494 +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GNREUX] + +// DIFF ADD 495 +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [Tope la !] + +// DIFF ADD 496 +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [LUGUBRE] + +// DIFF ADD 497 +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [NIAIS] + +// DIFF ADD 498 +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [FORMIDABLE] + +// DIFF ADD 499 +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [RICTUS] + +// DIFF ADD 500 +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GROGNON] + +// DIFF ADD 501 +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [COUPABLE] + +// DIFF ADD 502 +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [CONTENT] + +// DIFF ADD 503 +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [SILENCE LOURD] + +// DIFF ADD 504 +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUTAIN] + +// DIFF ADD 505 +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [UTILE] + +// DIFF ADD 506 +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HROQUE] + +// DIFF ADD 507 +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// DIFF ADD 508 +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONNTE] + +// DIFF ADD 509 +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [ESPOIR] + +// DIFF ADD 510 +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [MISRABLE] + +// DIFF ADD 511 +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// DIFF ADD 512 +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [AFFAM] + +// DIFF ADD 513 +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [PRESS] + +// DIFF ADD 514 +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HTER] + +// DIFF ADD 515 +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTRIQUE] + +// DIFF ADD 516 +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORANT] + +// DIFF ADD 517 +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFRENT] + +// DIFF ADD 518 +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNE] + +// DIFF ADD 519 +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// DIFF ADD 520 +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// DIFF ADD 521 +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [ANGOISS] + +// DIFF ADD 522 +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTRESS] + +// DIFF ADD 523 +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JALOUX] + +// DIFF ADD 524 +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYEUX] + +// DIFF ADD 525 +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [GENTIL] + +// DIFF ADD 526 +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [PARESSEUX] + +// DIFF ADD 527 +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [DGOT] + +// DIFF ADD 528 +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGIQUE] + +// DIFF ADD 529 +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [SOLITAIRE] + +// DIFF ADD 530 +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [BRUYANT] + +// DIFF ADD 531 +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [AMOUR] + +// DIFF ADD 532 +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// DIFF ADD 533 +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [SENSUEL] + +// DIFF ADD 534 +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALVEILLANT] + +// DIFF ADD 535 +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MCHANT] + +// DIFF ADD 536 +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MAUVAIS] + +// DIFF ADD 537 +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MGALOMANE] + +// DIFF ADD 538 +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [CLMENT] + +// DIFF ADD 539 +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MALICIEUX] + +// DIFF ADD 540 +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOQUEUR] + +// DIFF ADD 541 +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVEUX] + +// DIFF ADD 542 +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRE] + +// DIFF ADD 543 +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [SYMPA] + +// DIFF ADD 544 +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [AUCUNE IDE] + +// DIFF ADD 545 +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [RIEN] + +// DIFF ADD 546 +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIQUE] + +// DIFF ADD 547 +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [ODIEUX] + +// DIFF ADD 548 +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCUR] + +// DIFF ADD 549 +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSD] + +// DIFF ADD 550 +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENS] + +// DIFF ADD 551 +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTE] + +// DIFF ADD 552 +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [RTABLI] + +// DIFF ADD 553 +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIQUE] + +// DIFF ADD 554 +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [DOULOUREUX] + +// DIFF ADD 555 +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIQU] + +// DIFF ADD 556 +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// DIFF ADD 557 +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTE] + +// DIFF ADD 558 +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [POINTILLEUX] + +// DIFF ADD 559 +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURB] + +// DIFF ADD 560 +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTE] + +// DIFF ADD 561 +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [IRRITABLE] + +// DIFF ADD 562 +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHE] + +// DIFF ADD 563 +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITI] + +// DIFF ADD 564 +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [ENJOU] + +// DIFF ADD 565 +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [RAVI] + +// DIFF ADD 566 +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINTER] + +// DIFF ADD 567 +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINTER ARRIRE] + +// DIFF ADD 568 +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINTER AVANT] + +// DIFF ADD 569 +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINTER GAUCHE] + +// DIFF ADD 570 +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINTER DROITE] + +// DIFF ADD 571 +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLI] + +// DIFF ADD 572 +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPEUX] + +// DIFF ADD 573 +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [PUISSANT] + +// DIFF ADD 574 +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRIANT] + +// DIFF ADD 575 +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [FIER] + +// DIFF ADD 576 +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOQUANT] + +// DIFF ADD 577 +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PERPLEXE] + +// DIFF ADD 578 +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [TRANQUILLE] + +// DIFF ADD 579 +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [PRT] + +// DIFF ADD 580 +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [RASSUR] + +// DIFF ADD 581 +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLE] + +// DIFF ADD 582 +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [INSOUCIANT] + +// DIFF ADD 583 +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETS] + +// DIFF ADD 584 +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [DTENDU] + +// DIFF ADD 585 +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [SOULAG] + +// DIFF ADD 586 +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RTICENT] + +// DIFF ADD 587 +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORDS] + +// DIFF ADD 588 +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RSIGN] + +// DIFF ADD 589 +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTUEUX] + +// DIFF ADD 590 +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [VINDICATIF] + +// DIFF ADD 591 +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RIZ] + +// DIFF ADD 592 +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// DIFF ADD 593 +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [INTGRE] + +// DIFF ADD 594 +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIQUE] + +// DIFF ADD 595 +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [IMPOLI] + +// DIFF ADD 596 +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [TRISTE] + +// DIFF ADD 597 +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIQUE] + +// DIFF ADD 598 +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [APPEUR] + +// DIFF ADD 599 +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [RPRIMANDE] + +// DIFF ADD 600 +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [DISPERSE] + +// DIFF ADD 601 +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [GOSTE] + +// DIFF ADD 602 +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SRIEUX] + +// DIFF ADD 603 +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [HONT] + +// DIFF ADD 604 +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [PENAUD] + +// DIFF ADD 605 +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SOURNOIS] + +// DIFF ADD 606 +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [CHOQUE] + +// DIFF ADD 607 +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [CHUT] + +// DIFF ADD 608 +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [TIMIDE] + +// DIFF ADD 609 +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SOUPIR] + +// DIFF ADD 610 +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// DIFF ADD 611 +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [IDIOT] + +// DIFF ADD 612 +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCRE] + +// DIFF ADD 613 +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [ENDORMI] + +// DIFF ADD 614 +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [RUS] + +// DIFF ADD 615 +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [GIFLER] + +// DIFF ADD 616 +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SUFFISANT] + +// DIFF ADD 617 +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [DSOL] + +// DIFF ADD 618 +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [VENIMEUX] + +// DIFF ADD 619 +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [MALAISE] + +// DIFF ADD 620 +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [STOP] + +// DIFF ADD 621 +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [FORT] + +// DIFF ADD 622 +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [ENTT] + +// DIFF ADD 623 +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SOUFFRANCE] + +// DIFF ADD 624 +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRIS] + +// DIFF ADD 625 +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [MFIANT] + +// DIFF ADD 626 +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [AGACEMENT] + +// DIFF ADD 627 +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFI] + +// DIFF ADD 628 +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [RECONNAISSANT] + +// DIFF ADD 629 +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [ASSOIFF] + +// DIFF ADD 630 +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [PENSIF] + +// DIFF ADD 631 +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [FATIGU] + +// DIFF ADD 632 +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// DIFF ADD 633 +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [PROCCUP] + +// DIFF ADD 634 +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [INCERTAIN] + +// DIFF ADD 635 +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [MCONTENT] + +// DIFF ADD 636 +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [RFLCHI] + +// DIFF ADD 637 +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEUR] + +// DIFF ADD 638 +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [ATTENTE] + +// DIFF ADD 639 +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [CHALEUREUX] + +// DIFF ADD 640 +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [PRUDENT] + +// DIFF ADD 641 +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [SALUT] + +// DIFF ADD 642 +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [GEINDRE] + +// DIFF ADD 643 +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [VILAIN] + +// DIFF ADD 644 +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [SAGE] + +// DIFF ADD 645 +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [MELANCOLIQUE] + +// DIFF ADD 646 +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [INQUIET] + +// DIFF ADD 647 +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [BLESS] + +// DIFF ADD 648 +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [BAILLER] + +// DIFF ADD 649 +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [TOI ET MOI] + +// DIFF ADD 650 +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [INFOS] + +// DIFF ADD 651 +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// DIFF ADD 652 +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Matires premires exotiques du Dsert] + +// DIFF ADD 653 +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Matires premires exotiques des Forts] + +// DIFF ADD 654 +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Matires premires exotiques de la Jungle] + +// DIFF ADD 655 +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Matires premires exotiques des Lacs] + +// DIFF ADD 656 +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Cot en Endurance :] + +// DIFF ADD 657 +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// DIFF ADD 658 +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluer le prix de la matire premire] + +// DIFF ADD 659 +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [O] + +// DIFF ADD 660 +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [OSO] + +// DIFF ADD 661 +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SO] + +// DIFF ADD 662 +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSO] + +// DIFF ADD 663 +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// DIFF ADD 664 +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// DIFF ADD 665 +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// DIFF ADD 666 +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiEula [Contrat de Licence Utilisateur Final] + +// DIFF ADD 667 +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// DIFF ADD 668 +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// DIFF ADD 669 +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// DIFF ADD 670 +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// DIFF ADD 671 +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// DIFF ADD 672 +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNO] + +// DIFF ADD 673 +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NO] + +// DIFF ADD 674 +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [ONO] + +// DIFF ADD 675 +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// DIFF ADD 676 +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// DIFF ADD 677 +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// DIFF ADD 678 +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// DIFF ADD 679 +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [ZOOM AVANT] + +// DIFF ADD 680 +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [ZOOM ARRIRE] + +// DIFF ADD 681 +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NON REU] + +// DIFF ADD 682 +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE D'OBJETS] + +// DIFF ADD 683 +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [CONCEPTION] + +// DIFF ADD 684 +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// DIFF ADD 685 +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTIT] + +// DIFF ADD 686 +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [OUTIL] + +// DIFF ADD 687 +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [MATIRES] + +// DIFF ADD 688 +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULT] + +// DIFF ADD 689 +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [COT EN ENDURANCE] + +// DIFF ADD 690 +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RSULTAT] + +// DIFF ADD 691 +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTAIRE PLEIN] + +// DIFF ADD 692 +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus : vous tes dans un atelier !] + +// DIFF ADD 693 +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [OBJET SOURCE] + +// DIFF ADD 694 +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [ARTISAN EN CRATION] + +// DIFF ADD 695 +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [CHOIX DU PLAN] + +// DIFF ADD 696 +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [ARTISAN EN RPARATION] + +// DIFF ADD 697 +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [ARTISAN EN PEAUFINEMENT] + +// DIFF ADD 698 +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [INFOS] + +// DIFF ADD 699 +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [RINITIALISER] + +// DIFF ADD 700 +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [ANNULER] + +// DIFF ADD 701 +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Niveau de l'objet de 1 5] + +// DIFF ADD 702 +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Niveau de l'objet de 6 10] + +// DIFF ADD 703 +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Niveau de l'objet de 11 15] + +// DIFF ADD 704 +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Niveau de l'objet de 16 20] + +// DIFF ADD 705 +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Niveau de l'objet de 21 25] + +// DIFF ADD 706 +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Cliquez pour choisir la matire premire dans vos sacs] + +// DIFF ADD 707 +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Dposez un plan d'artisan ici pour crer un objet] + +// DIFF ADD 708 +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Cliquez pour choisir un outil dans vos gaines] + +// DIFF ADD 709 +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Composition par dfaut] + +// DIFF ADD 710 +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Annuler la composition] + +// DIFF ADD 711 +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Lancer la cration de l'Artisan] + +// DIFF ADD 712 +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Dposez un objet ici pour le rparer] + +// DIFF ADD 713 +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Cliquez pour choisir un outil dans vos gaines] + +// DIFF ADD 714 +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Lancer la rparation de l'Artisan] + +// DIFF ADD 715 +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Dposez un objet ici pour le peaufiner] + +// DIFF ADD 716 +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Lancer le peaufinement de l'Artisan] + +// DIFF ADD 717 +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ mtres] + +// DIFF ADD 718 +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ Personnages] + +// DIFF ADD 719 +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [ %] + +// DIFF ADD 720 +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Rglage : ] + +// DIFF ADD 721 +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [FAIBLE] + +// DIFF ADD 722 +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MOYEN] + +// DIFF ADD 723 +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// DIFF ADD 724 +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HAUT] + +// DIFF ADD 725 +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [PERSONNALISER] + +// DIFF ADD 726 +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLIQUER] + +// DIFF ADD 727 +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [RESTAURER] + +// DIFF ADD 728 +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [ANNULER] + +// DIFF ADD 729 +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLIQUER] + +// DIFF ADD 730 +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// DIFF ADD 731 +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture :] + +// DIFF ADD 732 +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [FAIBLE (32 Mo)] + +// DIFF ADD 733 +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMALE (64 Mo)] + +// DIFF ADD 734 +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HAUTE (128 Mo)] + +// DIFF ADD 735 +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Ratio cran :] + +// DIFF ADD 736 +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4/3] + +// DIFF ADD 737 +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16/9] + +// DIFF ADD 738 +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Personnalis] + +// DIFF ADD 739 +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [L'@{6F6F}Aspect Ratio@{FFFF} de votre moniteur.\n Changez si vous n'avez pas un moniteur standard 4/3.\n NB: ne prenez pas en compte la rsolution en pixel (mme si vous tes en fentr). Khanat s'en occupe.] + +// DIFF ADD 740 +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHISMES] + +// DIFF ADD 741 +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GNRALE] + +// DIFF ADD 742 +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [PAYSAGE] + +// DIFF ADD 743 +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [EFFETS SPCIAUX] + +// DIFF ADD 744 +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [PERSONNAGES] + +// DIFF ADD 745 +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUE] + +// DIFF ADD 746 +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// DIFF ADD 747 +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// DIFF ADD 748 +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [FENTRES] + +// DIFF ADD 749 +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [EN-TTES] + +// DIFF ADD 750 +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [EN-TTES RING] + +// DIFF ADD 751 +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// DIFF ADD 752 +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ANGLAIS] + +// DIFF ADD 753 +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// DIFF ADD 754 +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [ALLEMAND] + +// DIFF ADD 755 +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSE] + +// DIFF ADD 756 +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [ESPAGNOL] + +// DIFF ADD 757 +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat doit redmarrer pour appliquer les modifications] + +// DIFF ADD 758 +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [CONTRLES] + +// DIFF ADD 759 +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [SOURIS] + +// DIFF ADD 760 +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [CLAVIER] + +// DIFF ADD 761 +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SON] + +// DIFF ADD 762 +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [REPRES] + +// DIFF ADD 763 +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// DIFF ADD 764 +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [Options Gnrales] + +// DIFF ADD 765 +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Contrle de l'cran] + +// DIFF ADD 766 +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contraste] + +// DIFF ADD 767 +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosit] + +// DIFF ADD 768 +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// DIFF ADD 769 +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Faible Rsolution de la Texture] + +// DIFF ADD 770 +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [attente du VBL] + +// DIFF ADD 771 +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Plein cran] + +// DIFF ADD 772 +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Options du Paysage] + +// DIFF ADD 773 +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Paysage] + +// DIFF ADD 774 +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Nettet Loin.] + +// DIFF ADD 775 +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Dgradation Loin.] + +// DIFF ADD 776 +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Qualit] + +// DIFF ADD 777 +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vgtation] + +// DIFF ADD 778 +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Densit] + +// DIFF ADD 779 +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Effets Spciaux] + +// DIFF ADD 780 +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// DIFF ADD 781 +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Polygones Max.] + +// DIFF ADD 782 +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Activer Nuages] + +// DIFF ADD 783 +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Qualit] + +// DIFF ADD 784 +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Frq. Mises jour] + +// DIFF ADD 785 +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Activer Ombres] + +// DIFF ADD 786 +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Activer le Bloom] + +// DIFF ADD 787 +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Filtre Carr] + +// DIFF ADD 788 +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Densit] + +// DIFF ADD 789 +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Votre configuration ne supporte pas l'effet de Bloom. Essayez de mettre jour vos pilotes.] + +// DIFF ADD 790 +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Options du Personnage] + +// DIFF ADD 791 +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Modle] + +// DIFF ADD 792 +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Polygones Max.] + +// DIFF ADD 793 +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Haute Df Max] + +// DIFF ADD 794 +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Nettet Loint.] + +// DIFF ADD 795 +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Activer les animations raciales] + +// DIFF ADD 796 +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [Texture Hte Rsolution] + +// DIFF ADD 797 +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// DIFF ADD 798 +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Curseur Hardware] + +// DIFF ADD 799 +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Voulez vous activer le curseur Hardware ?] + +// DIFF ADD 800 +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Afficher sous le Curseur] + +// DIFF ADD 801 +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Affichage de la Cible] + +// DIFF ADD 802 +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Clic droit pour choisir] + +// DIFF ADD 803 +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Suivre la Cible Attaque] + +// DIFF ADD 804 +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attaquer la Source aussitt Choisie] + +// DIFF ADD 805 +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [Fondu du Personnage Utilisateur] + +// DIFF ADD 806 +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacit Minimum] + +// DIFF ADD 807 +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Affichage Action en Cours dynamique] + +// DIFF ADD 808 +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [Si coch, l'@{6F6F}action en cours@{FFFF} est affiche en dessous de la barre d'action si ncessaire.\n Si dcoch, l'@{6F6F}action en cours@{FFFF} est affiche dans la fentre des indicateurs du joueur.] + +// DIFF ADD 809 +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Options des Fentres] + +// DIFF ADD 810 +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [Couleurs de l'Interface Utilisateur] + +// DIFF ADD 811 +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Opacit Globale] + +// DIFF ADD 812 +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Opacit au passage de la Souris] + +// DIFF ADD 813 +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Pendant la Journe] + +// DIFF ADD 814 +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Pendant la Nuit] + +// DIFF ADD 815 +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Dfinir la Couleur du Jour] + +// DIFF ADD 816 +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Dfinir la Couleur de la Nuit] + +// DIFF ADD 817 +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choisir la Couleur du Jour] + +// DIFF ADD 818 +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choisir la Couleur de la Nuit] + +// DIFF ADD 819 +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Arrire-plan] + +// DIFF ADD 820 +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contenu] + +// DIFF ADD 821 +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Arrire-plan] + +// DIFF ADD 822 +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contenu] + +// DIFF ADD 823 +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Vitesse de Fondu] + +// DIFF ADD 824 +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Conteneur] + +// DIFF ADD 825 +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Couleurs du Chat] + +// DIFF ADD 826 +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guilde] + +// DIFF ADD 827 +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choisir la couleur des messages de la guilde] + +// DIFF ADD 828 +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Couleur des messages de la Guilde] + +// DIFF ADD 829 +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [quipe] + +// DIFF ADD 830 +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choisir la couleur des mess. de l'quipe] + +// DIFF ADD 831 +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Couleur des mess. de l'quipe] + +// DIFF ADD 832 +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Dire] + +// DIFF ADD 833 +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choisir la couleur des mess. "dire"] + +// DIFF ADD 834 +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Couleur des mess. "dire"] + +// DIFF ADD 835 +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Crier] + +// DIFF ADD 836 +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choisir la couleur des mess. "crier"] + +// DIFF ADD 837 +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Couleur des mess. "crier"] + +// DIFF ADD 838 +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Message priv] + +// DIFF ADD 839 +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choisir la couleur des "messages privs"] + +// DIFF ADD 840 +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Couleur des "messages privs"] + +// DIFF ADD 841 +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [PNJ] + +// DIFF ADD 842 +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choisir la couleur des mess. des "PNJ"] + +// DIFF ADD 843 +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Couleur des mess. des "PNJ"] + +// DIFF ADD 844 +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilisation] + +// DIFF ADD 845 +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choisir la couleur des mess. de la "civilisation"] + +// DIFF ADD 846 +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Couleur des mess. de la "civilisation"] + +// DIFF ADD 847 +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territoire] + +// DIFF ADD 848 +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choisir la couleur des mess. du "territoire"] + +// DIFF ADD 849 +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Couleur des mess. du "territoire"] + +// DIFF ADD 850 +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Univers] + +// DIFF ADD 851 +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choisir la couleur des mess. de "l'univers"] + +// DIFF ADD 852 +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Couleur des mess. de "l'univers"] + +// DIFF ADD 853 +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Rgion] + +// DIFF ADD 854 +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choisir la couleur des messages "Rgion"] + +// DIFF ADD 855 +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [Si vous cochez cette case, vous ne quitterez pas le chat aprs l'envoi d'un message.\n Vous pouvez galement utiliser la commande @{6F6F}/chat @{FFFF}pour passer d'un mode l'autre.] + +// DIFF ADD 856 +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Couleur des messages "Rgion"] + +// DIFF ADD 857 +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Couleurs des En-ttes] + +// DIFF ADD 858 +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [tat] + +// DIFF ADD 859 +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animaux] + +// DIFF ADD 860 +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication] + +// DIFF ADD 861 +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Inventaire] + +// DIFF ADD 862 +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Options] + +// DIFF ADD 863 +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation] + +// DIFF ADD 864 +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guilde & quipe] + +// DIFF ADD 865 +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Aide] + +// DIFF ADD 866 +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Informations] + +// DIFF ADD 867 +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [change] + +// DIFF ADD 868 +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [PNJ] + +// DIFF ADD 869 +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Couleur en-tte Joueur] + +// DIFF ADD 870 +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Couleur en-tte Animaux] + +// DIFF ADD 871 +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Couleur en-tte Communication] + +// DIFF ADD 872 +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Couleur en-tte Inventaire] + +// DIFF ADD 873 +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Couleur en-tte Options] + +// DIFF ADD 874 +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Couleur en-tte Orientation] + +// DIFF ADD 875 +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Couleur en-tte Guilde & quipe] + +// DIFF ADD 876 +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Couleur en-tte Aide] + +// DIFF ADD 877 +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Couleur en-tte Informations] + +// DIFF ADD 878 +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Couleur en-tte change] + +// DIFF ADD 879 +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Couleur en-tte PNJ] + +// DIFF ADD 880 +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choisir couleur/en-tte "Joueur"] + +// DIFF ADD 881 +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choisir couleur/en-tte "Animaux"] + +// DIFF ADD 882 +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choisir couleur/en-tte "Communication"] + +// DIFF ADD 883 +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choisir couleur/en-tte "Inventaire"] + +// DIFF ADD 884 +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choisir couleur/en-tte "Options"] + +// DIFF ADD 885 +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choisir couleur/en-tte "Orientation"] + +// DIFF ADD 886 +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choisir couleur/en-tte "Guilde & quipe"] + +// DIFF ADD 887 +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choisir couleur/en-tte "Aide"] + +// DIFF ADD 888 +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choisir couleur/en-tte "Informations"] + +// DIFF ADD 889 +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choisir couleur/en-tte "change"] + +// DIFF ADD 890 +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choisir couleur/en-tte "PNJ"] + +// DIFF ADD 891 +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Couleurs des points de repres] + +// DIFF ADD 892 +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Divers] + +// DIFF ADD 893 +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribus] + +// DIFF ADD 894 +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// DIFF ADD 895 +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citoyen] + +// DIFF ADD 896 +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Faune] + +// DIFF ADD 897 +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Nomm] + +// DIFF ADD 898 +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Roi] + +// DIFF ADD 899 +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Source] + +// DIFF ADD 900 +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Source Excellente] + +// DIFF ADD 901 +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Source Suprme] + +// DIFF ADD 902 +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sve] + +// DIFF ADD 903 +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Ambre] + +// DIFF ADD 904 +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Boucle] + +// DIFF ADD 905 +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fibre] + +// DIFF ADD 906 +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Ecorce] + +// DIFF ADD 907 +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Graine] + +// DIFF ADD 908 +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Carapaces] + +// DIFF ADD 909 +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Rsine] + +// DIFF ADD 910 +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Bois] + +// DIFF ADD 911 +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Huile] + +// DIFF ADD 912 +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// DIFF ADD 913 +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Nourriture] + +// DIFF ADD 914 +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// DIFF ADD 915 +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// DIFF ADD 916 +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insecte] + +// DIFF ADD 917 +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// DIFF ADD 918 +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Matire Nocive] + +// DIFF ADD 919 +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Matire de Conservation] + +// DIFF ADD 920 +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Chemin] + +// DIFF ADD 921 +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Tlporteur] + +// DIFF ADD 922 +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Couleur de repre Divers] + +// DIFF ADD 923 +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Couleur de repre Tribus] + +// DIFF ADD 924 +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Couleur de repre Bandit] + +// DIFF ADD 925 +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Couleur de repre Citoyen] + +// DIFF ADD 926 +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Couleur de repre Faune] + +// DIFF ADD 927 +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Couleur de repre Nomm] + +// DIFF ADD 928 +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Couleur de repre Roi] + +// DIFF ADD 929 +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Couleur de repre Source] + +// DIFF ADD 930 +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Couleur de repre Source Excellente] + +// DIFF ADD 931 +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Couleur de repre Source Suprme] + +// DIFF ADD 932 +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Couleur de repre Sve] + +// DIFF ADD 933 +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Couleur de repre Ambre] + +// DIFF ADD 934 +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Couleur de repre Boucle] + +// DIFF ADD 935 +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Couleur de repre Fibre] + +// DIFF ADD 936 +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Couleur de repre Ecorce] + +// DIFF ADD 937 +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Couleur de repre Graine] + +// DIFF ADD 938 +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Couleur de repre Carapaces] + +// DIFF ADD 939 +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Couleur de repre Rsine] + +// DIFF ADD 940 +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Couleur de repre Bois] + +// DIFF ADD 941 +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Couleur de repre Huile] + +// DIFF ADD 942 +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Couleur de repre Mission] + +// DIFF ADD 943 +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Couleur de repre Nourriture] + +// DIFF ADD 944 +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Couleur de repre Construction] + +// DIFF ADD 945 +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Couleur de repre Goo] + +// DIFF ADD 946 +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Couleur de repre Insecte] + +// DIFF ADD 947 +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Couleur de repre Kitin] + +// DIFF ADD 948 +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Couleur de repre Matire Nocive] + +// DIFF ADD 949 +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Couleur de repre Matire de Conservation] + +// DIFF ADD 950 +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Couleur de repre Chemin] + +// DIFF ADD 951 +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Couleur de repre Tlporteur] + +// DIFF ADD 952 +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choisissez une couleur pour le repre 'Divers'] + +// DIFF ADD 953 +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choisissez une couleur pour le repre 'Tribus'] + +// DIFF ADD 954 +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choisissez une couleur pour le repre 'Bandit'] + +// DIFF ADD 955 +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choisissez une couleur pour le repre 'Citoyen'] + +// DIFF ADD 956 +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choisissez une couleur pour le repre 'Faune'] + +// DIFF ADD 957 +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choisissez une couleur pour le repre 'Nomm'] + +// DIFF ADD 958 +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choisissez une couleur pour le repre 'Roi'] + +// DIFF ADD 959 +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choisissez une couleur pour le repre 'Source'] + +// DIFF ADD 960 +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choisissez une couleur pour le repre 'Source Excellente'] + +// DIFF ADD 961 +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choisissez une couleur pour le repre 'Source Suprme'] + +// DIFF ADD 962 +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choisissez une couleur pour le repre 'Sve'] + +// DIFF ADD 963 +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choisissez une couleur pour le repre 'Ambre'] + +// DIFF ADD 964 +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choisissez une couleur pour le repre 'Boucle'] + +// DIFF ADD 965 +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choisissez une couleur pour le repre 'Ecorce'] + +// DIFF ADD 966 +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choisissez une couleur pour le repre 'Graine'] + +// DIFF ADD 967 +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choisissez une couleur pour le repre 'Carapaces'] + +// DIFF ADD 968 +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choisissez une couleur pour le repre 'Rsine'] + +// DIFF ADD 969 +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choisissez une couleur pour le repre 'Bois'] + +// DIFF ADD 970 +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choisissez une couleur pour le repre 'Huile'] + +// DIFF ADD 971 +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choisissez une couleur pour le repre 'Mission'] + +// DIFF ADD 972 +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choisissez une couleur pour le repre 'Nourriture'] + +// DIFF ADD 973 +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choisissez une couleur pour le repre 'Construction'] + +// DIFF ADD 974 +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choisissez une couleur pour le repre 'Goo'] + +// DIFF ADD 975 +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choisissez une couleur pour le repre 'Insecte'] + +// DIFF ADD 976 +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choisissez une couleur pour le repre 'Kitin'] + +// DIFF ADD 977 +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choisissez une couleur pour le repre 'Matire Nocive'] + +// DIFF ADD 978 +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choisissez une couleur pour le repre 'Matire de Conservation'] + +// DIFF ADD 979 +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choisissez une couleur pour le repre 'Chemin'] + +// DIFF ADD 980 +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choisissez une couleur pour le repre 'Tlporteur'] + +// DIFF ADD 981 +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Options de la Souris] + +// DIFF ADD 982 +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// DIFF ADD 983 +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Vitesse Dbl Clic] + +// DIFF ADD 984 +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Vitesse Curseur] + +// DIFF ADD 985 +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Acclration Curseur] + +// DIFF ADD 986 +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Mode Observateur] + +// DIFF ADD 987 +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Vitesse de Rotation] + +// DIFF ADD 988 +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Acclration de la Rotation] + +// DIFF ADD 989 +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Options du Clavier] + +// DIFF ADD 990 +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Vitesse de la Camera] + +// DIFF ADD 991 +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// DIFF ADD 992 +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// DIFF ADD 993 +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Options du Son] + +// DIFF ADD 994 +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Activ] + +// DIFF ADD 995 +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Utiliser EAX] + +// DIFF ADD 996 +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Pistes Max.] + +// DIFF ADD 997 +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (peut augmenter fps)] + +// DIFF ADD 998 +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [Volume SFX] + +// DIFF ADD 999 +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Volume Musique] + +// DIFF ADD 1000 +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// DIFF ADD 1001 +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// DIFF ADD 1002 +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [RALIT VIRTUELLE] + +// DIFF ADD 1003 +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Options Ralit Virtuelle] + +// DIFF ADD 1004 +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Activer Ralit Virtuelle] + +// DIFF ADD 1005 +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [DPLACER] + +// DIFF ADD 1006 +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [ARRTER DPLACER] + +// DIFF ADD 1007 +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [PARLER] + +// DIFF ADD 1008 +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [INFOS] + +// DIFF ADD 1009 +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [UTILISER] + +// DIFF ADD 1010 +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [SOULEVER] + +// DIFF ADD 1011 +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [REGARDER] + +// DIFF ADD 1012 +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTAQUER] + +// DIFF ADD 1013 +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [ENGAGER LE DUEL] + +// DIFF ADD 1014 +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDONNER LE DUEL] + +// DIFF ADD 1015 +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [ENGAGER LE DFI PVP] + +// DIFF ADD 1016 +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDONNER LE DFI PVP] + +// DIFF ADD 1017 +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [INVITATION QUIPE] + +// DIFF ADD 1018 +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [INVITATION GUILDE] + +// DIFF ADD 1019 +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [PRLEVER] + +// DIFF ADD 1020 +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [TONTE] + +// DIFF ADD 1021 +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRAIRE LES MATIRES PREMIRES] + +// DIFF ADD 1022 +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [EXTRACTION] + +// DIFF ADD 1023 +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [TONTE] + +// DIFF ADD 1024 +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [PLONGEON] + +// DIFF ADD 1025 +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [PCHE] + +// DIFF ADD 1026 +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [DPEAGE] + +// DIFF ADD 1027 +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [CHANGER] + +// DIFF ADD 1028 +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MONTER] + +// DIFF ADD 1029 +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [ROMPRE ENGAGEMENT] + +// DIFF ADD 1030 +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [QUITTER L'QUIPE] + +// DIFF ADD 1031 +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [QUITTER LA GUILDE] + +// DIFF ADD 1032 +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFOS] + +// DIFF ADD 1033 +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [SUIVEZ MOI] + +// DIFF ADD 1034 +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// DIFF ADD 1035 +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Librer] + +// DIFF ADD 1036 +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Entrer dans l'table] + +// DIFF ADD 1037 +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Quitter la Guilde] + +// DIFF ADD 1038 +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icne et Nom] + +// DIFF ADD 1039 +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description] + +// DIFF ADD 1040 +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [Jours] + +// DIFF ADD 1041 +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [Membres] + +// DIFF ADD 1042 +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Quartier Gnral> ] + +// DIFF ADD 1043 +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Bore] + +// DIFF ADD 1044 +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Renomme> ] + +// DIFF ADD 1045 +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Points de Guilde> ] + +// DIFF ADD 1046 +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Avant-postes> ] + +// DIFF ADD 1047 +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [Voir Avant-postes] + +// DIFF ADD 1048 +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [Aucun] + +// DIFF ADD 1049 +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Sous Contrle] + +// DIFF ADD 1050 +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BTIMENTS] + +// DIFF ADD 1051 +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [TABLE] + +// DIFF ADD 1052 +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// DIFF ADD 1053 +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APPARTEMENT] + +// DIFF ADD 1054 +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DISCOTHQUE] + +// DIFF ADD 1055 +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [BAR] + +// DIFF ADD 1056 +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Vide] + +// DIFF ADD 1057 +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [En Progrs] + +// DIFF ADD 1058 +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Construire] + +// DIFF ADD 1059 +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBRES] + +// DIFF ADD 1060 +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// DIFF ADD 1061 +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rang] + +// DIFF ADD 1062 +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [En ligne] + +// DIFF ADD 1063 +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [METTRE AU RANG DE CHEF] + +// DIFF ADD 1064 +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [METTRE AU RANG D'OFFICIER SUPRIEUR] + +// DIFF ADD 1065 +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [METTRE AU RANG D'OFFICIER] + +// DIFF ADD 1066 +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [METTRE AU RANG DE RECRUTEUR] + +// DIFF ADD 1067 +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [METTRE AU RANG DE PORTEUR] + +// DIFF ADD 1068 +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [METTRE AU RANG DE MEMBRE] + +// DIFF ADD 1069 +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [CHASSER LE MEMBRE] + +// DIFF ADD 1070 +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Chef] + +// DIFF ADD 1071 +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [Officier Suprieur] + +// DIFF ADD 1072 +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officier] + +// DIFF ADD 1073 +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruteur] + +// DIFF ADD 1074 +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Porteur] + +// DIFF ADD 1075 +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Membre] + +// DIFF ADD 1076 +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Souhaitez-vous vraiment quitter votre guilde ?] + +// DIFF ADD 1077 +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guilde XP : ] + +// DIFF ADD 1078 +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applique] + +// DIFF ADD 1079 +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge lue] + +// DIFF ADD 1080 +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Atelier] + +// DIFF ADD 1081 +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [table] + +// DIFF ADD 1082 +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// DIFF ADD 1083 +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruines] + +// DIFF ADD 1084 +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Destroyer Kami] + +// DIFF ADD 1085 +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Autel Kami] + +// DIFF ADD 1086 +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Auberge] + +// DIFF ADD 1087 +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [Maison] + +// DIFF ADD 1088 +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Tour de garde] + +// DIFF ADD 1089 +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Drapeau de possession] + +// DIFF ADD 1090 +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Destroyer Karavan] + +// DIFF ADD 1091 +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Poste d'change] + +// DIFF ADD 1092 +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [cole] + +// DIFF ADD 1093 +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [Pas de btiment] + +// DIFF ADD 1094 +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [En construction] + +// DIFF ADD 1095 +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Construit] + +// DIFF ADD 1096 +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [DONNER] + +// DIFF ADD 1097 +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [PRENDRE] + +// DIFF ADD 1098 +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [PRENDRE L'ARGENT DE LA GUILDE] + +// DIFF ADD 1099 +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [DONNER L'ARGENT A LA GUILDE] + +// DIFF ADD 1100 +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [AVANT-POSTES] + +// DIFF ADD 1101 +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Avant-postes dtenus] + +// DIFF ADD 1102 +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [tat] + +// DIFF ADD 1103 +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Prix] + +// DIFF ADD 1104 +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Temps] + +// DIFF ADD 1105 +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// DIFF ADD 1106 +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Avant-postes ennemis] + +// DIFF ADD 1107 +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Paix] + +// DIFF ADD 1108 +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [Guerre Dclare] + +// DIFF ADD 1109 +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Attente Attaque] + +// DIFF ADD 1110 +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Priode d'Attaque !] + +// DIFF ADD 1111 +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [Aprs Attaque] + +// DIFF ADD 1112 +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Attente Dfense] + +// DIFF ADD 1113 +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Priode de Dfense !] + +// DIFF ADD 1114 +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [Attente Rsultat] + +// DIFF ADD 1115 +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Paix@{FFFF}\n L'avant-poste n'est contest par aucune Guilde.] + +// DIFF ADD 1116 +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}Dclaration de Guerre@{FFFF}\n Une guilde ennemie a dclar la guerre. La Guilde dfendant l'avant-poste a environ un jour pour changer sa @{6F6F}Priode de Dfense@{FFFF} si elle le dsire.] + +// DIFF ADD 1117 +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}Dclaration de Guerre@{FFFF}\n Votre guilde a dclar la guerre. La Guilde dfendant l'avant-poste a environ un jour pour changer sa @{6F6F}Priode de Dfense@{FFFF} si elle le dsire.] + +// DIFF ADD 1118 +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}Dclaration de Guerre@{FFFF}\n Une guilde ennemie a dclar la guerre. Votre guilde a environ un jour pour changer sa @{6F6F}Priode de Dfense@{FFFF} si elle le dsire.] + +// DIFF ADD 1119 +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Attente Attaque@{FFFF}\n La guerre a commenc ! Les personnages-joueurs peuvent dja se battre sur l'avant-poste mais les escouades de l'avant-poste n'apparatront que pendant la @{6F6F}Priode d'Attaque@{FFFF} choisie par l'attaquant.\n Pendant cette priode, les attaquants essaieront alors de dpasser le @{6F6F}Seuil Minimum@{FFFF} fix par les dfenseurs.] + +// DIFF ADD 1120 +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Priode d'Attaque !@{FFFF}\n Les attaquants doivent atteindre un @{6F6F}Niveau de Round@{FFFF} le plus haut possible.\n Ils doivent au moins dpasser le @{6F6F}Seuil Minimum@{FFFF} fix par les dfenseurs pendant le temps imparti.\n chaque round gagn, le @{6F6F}Niveau de Round@{FFFF} augmentera ainsi que le nombre d'escouades liminer.\n chaque round perdu, le @{6F6F}Niveau de Round@{FFFF} diminuera ainsi que le nombre d'escouades liminer.\n ] + +// DIFF ADD 1121 +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}Aprs Attaque@{FFFF}\n La guerre continue!\n Les attaquants ont russi dpasser le @{6F6F}Seuil Minimum@{FFFF} fix par les dfenseurs pendant la @{6F6F}Priode d'Attaque@{FFFF}.\n Il faut attendre la fin de la phase d'attaque pour que les attaquants conquirent l'avant-poste.\n ] + +// DIFF ADD 1122 +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}Aprs Attaque@{FFFF}\n Les attaquants n'ont pas russi dpasser le @{6F6F}Seuil Minimum@{FFFF} fix par les dfenseurs pendant la @{6F6F}Priode d'Attaque@{FFFF}.\n Ils ont donc perdu.\n L'avant-poste sera compltement libr la fin de la phase d'attaque.\n ] + +// DIFF ADD 1123 +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Attente Dfense@{FFFF}\n La guerre continue!\n Les attaquants ont russi dpasser le @{6F6F}Seuil Minimum@{FFFF} fix par les dfenseurs pendant la @{6F6F}Priode d'Attaque@{FFFF}.\n Ils ont temporairement pris le contrle des escouades de l'avant-poste.\n Ces escouades n'apparatront que pendant la @{6F6F}Priode de Dfense@{FFFF}.\n Pendant cette priode, les dfenseurs essaieront alors d'atteindre le @{6F6F}Niveau de Round@{FFFF} maximum fix par les attaquants.] + +// DIFF ADD 1124 +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Priode de Dfense!@{FFFF}\n Les dfenseurs doivent atteindre le @{6F6F}Niveau de Round@{FFFF} fix par les attaquants lors de leur @{6F6F}Priode d'Attaque@{FFFF}.\n S'ils n'atteignent pas ce niveau, la Guilde en dfense perdra l'avant-poste.\n chaque round gagn, le @{6F6F}Niveau de Round@{FFFF} augmentera ainsi que le nombre d'escouades liminer.\n chaque round perdu, le @{6F6F}Niveau de Round@{FFFF} diminuera ainsi que le nombre d'escouades liminer.\n ] + +// DIFF ADD 1125 +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}Attente Rsultat@{FFFF}\n Il faut attendre la fin des vingt-quatre heures de la phase de Dfense pour connatre le rsultat du vainqueur.] + +// DIFF ADD 1126 +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description : ] + +// DIFF ADD 1127 +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Description de l'avant-poste] + +// DIFF ADD 1128 +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Niveau : ] + +// DIFF ADD 1129 +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [Niveau de l'avant-poste\n Plus le Niveau est haut, plus les escouades sont rsistantes, mais plus les bonus gnrs sont de haut Niveau.] + +// DIFF ADD 1130 +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Propritaire : ] + +// DIFF ADD 1131 +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [Propritaire de l'avant-poste.] + +// DIFF ADD 1132 +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [L'avant-poste est dtenu par un groupe de Maraudeurs.] + +// DIFF ADD 1133 +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attaquant : ] + +// DIFF ADD 1134 +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [Guilde qui attaque l'avant-poste.] + +// DIFF ADD 1135 +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [tat : ] + +// DIFF ADD 1136 +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [tat actuel de l'avant-poste] + +// DIFF ADD 1137 +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [Une extinction inopine du serveur pendant une Priode d'Attaque ou de Dfense a annul la guerre d'avant-poste en cours.\n Toutes les dpenses faites pendant cette guerre ont t rembourses aux guildes (cot de dclaration, achat des escouades, etc.)] + +// DIFF ADD 1138 +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [STATUT DE LA GUERRE] + +// DIFF ADD 1139 +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Seuil Minimum : ] + +// DIFF ADD 1140 +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [@{6F6F}Seuil Minimum@{FFFF}\n C'est le @{6F6F}Niveau de Round@{FFFF} que les attaquants doivent dpasser lors de leur @{6F6F}Priode d'Attaque@{FFFF}.\n Ce seuil est calcul en fonction du plus haut @{6F6F}Niveau de Round@{FFFF} atteint lors de la @{6F6F}Priode d'Attaque@{FFFF} de la dernire conqute d'un avant-poste.\n Par la suite, ce seuil dcrot rgulirement et assez lentement.] + +// DIFF ADD 1141 +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Niveau Max. des Attaquants : ] + +// DIFF ADD 1142 +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [@{6F6F}Niveau de Round@{FFFF} maximum Atteint par les attaquants.\n C'est le @{6F6F}Niveau de Round@{FFFF} maximum que les attaquants ont pu valider pendant leur priode d'Attaque.\n ] + +// DIFF ADD 1143 +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Niveau Max. des Dfenseurs : ] + +// DIFF ADD 1144 +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [@{6F6F}Niveau de Round@{FFFF} maximum Atteint par les dfenseurs.\n C'est le @{6F6F}Niveau de Round@{FFFF} maximum que les dfenseurs ont pu valider pendant leur priode de Dfense.\n ] + +// DIFF ADD 1145 +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Niveau de Round Courant : ] + +// DIFF ADD 1146 +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [@{6F6F}Niveau de Round@{FFFF} courant.\n Pendant une priode d'attaque ou de dfense, C'est le @{6F6F}Niveau de Round@{FFFF} courant atteint par le camp qui attaque les escouades.\n ] + +// DIFF ADD 1147 +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Round Courant : ] + +// DIFF ADD 1148 +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Round courant.\n Pendant une priode d'attaque ou de dfense, C'est le numro de Round courant/nombre de round maximum.\n ] + +// DIFF ADD 1149 +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [HORAIRES DE LA GUERRE] + +// DIFF ADD 1150 +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Horaire de Dfense : ] + +// DIFF ADD 1151 +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Horaire de Dfense@{FFFF}\n Horaire auquel la guilde veut dfendre son avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire slectionn).] + +// DIFF ADD 1152 +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Horaire de Dfense@{FFFF}\n Horaire laquelle la guilde veut dfendre sont avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire slectionn).\n @{F80F}L'horaire slectionn n'a pu tre appliqu car la plage horaire doit rentrer en entier dans la phase de dfense. Par consquent l'heure de dfense a t avance.] + +// DIFF ADD 1153 +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [Vous ne pouvez modifier la priode de dfense que si:\n - vous tes un officier de la guilde qui dfend l'avant-poste\n - l'tat de l'avant-poste est en @{6F6F}Paix@{FFFF}, ou en @{6F6F}Dclaration de guerre@{FFFF}\n ] + +// DIFF ADD 1154 +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Priode de Dfense : ] + +// DIFF ADD 1155 +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Priode de Dfense@{FFFF}\n Priode relle laquelle la guilde va dfendre son avant-poste (Date @{6F6F}LOCALE@{FFFF} au fuseau horaire slectionn).] + +// DIFF ADD 1156 +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Priode d'Attaque : ] + +// DIFF ADD 1157 +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Priode d'Attaque@{FFFF}\n Priode relle laquelle la guilde attaquante va attaquer cet avant-poste (Date @{6F6F}LOCALE@{FFFF} au fuseau horaire slectionn).] + +// DIFF ADD 1158 +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month de %timestart %timeend] + +// DIFF ADD 1159 +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attaque termine] + +// DIFF ADD 1160 +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Fuseau Horaire : ] + +// DIFF ADD 1161 +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Choisissez le fuseau horaire de votre pays pour un affichage correct des heures.\n @{6F6F}Attention!@{FFFF} Il vous faut prendre en compte aussi l'heure d't dans ce choix.\n Cela s'applique aussi pour le @{6F6F}mode automatique@{FFFF}. Ainsi par exemple en France en heure d't, le mode affich sera GMT+2 (alors que la France est en GMT+1).] + +// DIFF ADD 1162 +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DCLARER LA GUERRE] + +// DIFF ADD 1163 +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Dclarer la guerre cet avant-poste\n Si votre guilde l'emporte, elle aura alors le contrle de l'avant-poste.] + +// DIFF ADD 1164 +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COT DE LA GUERRE : ] + +// DIFF ADD 1165 +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Dclarer la guerre un avant-poste cote de l'argent la guilde (il faut notamment payer les escouades lors de la priode de dfense).\n Cette somme sera dduite du coffre de votre guilde, ou de votre poche.\n ] + +// DIFF ADD 1166 +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Horaire d'Attaque : ] + +// DIFF ADD 1167 +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Horaire d'Attaque@{FFFF}\n Horaire auquel la guilde attaquante veut attaquer cet avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire slectionn).] + +// DIFF ADD 1168 +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Horaire d' Attaque@{FFFF}\n Horaire laquelle la guilde veut attaquer sont avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire slectionn).\n @{F80F}L'horaire slectionn n'a pu tre appliqu car la plage horaire doit rentrer en entier dans la phase d'attaque. Par consquent l'heure d'attaque a t avance.] + +// DIFF ADD 1169 +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description de l'escouade slectionne] + +// DIFF ADD 1170 +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUTER] + +// DIFF ADD 1171 +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruter l'escouade la place de celle slectionne] + +// DIFF ADD 1172 +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Supprimer] + +// DIFF ADD 1173 +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insrer] + +// DIFF ADD 1174 +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Supprimer l'escouade slectionne] + +// DIFF ADD 1175 +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insrer l'escouade avant celle slectionne] + +// DIFF ADD 1176 +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [Cette escouade n'apparatra qu'avec un @{6F6F}Niveau de Round@{FFFF} de @{6F6F}%lvl@{FFFF}] + +// DIFF ADD 1177 +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [TAT] + +// DIFF ADD 1178 +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [ESCOUADES] + +// DIFF ADD 1179 +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BTIMENTS] + +// DIFF ADD 1180 +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Btiments prsents sur votre avant-poste :] + +// DIFF ADD 1181 +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [Vous ne pouvez pas obtenir plus d'informations sur les btiments ennemis.] + +// DIFF ADD 1182 +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ESCOUADES ACTIVES] + +// DIFF ADD 1183 +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Escouades sorties et dfendant l'avant-poste.\n Au total, le nombre d'escouades sorties dpend directement du @{6F6F}Niveau de Round@{FFFF}.\n ] + +// DIFF ADD 1184 +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [ESCOUADES EN ATTENTE] + +// DIFF ADD 1185 +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Escouades prtes combattre et en attente pour le prochain Round.\n Suivant le @{6F6F}Niveau de Round@{FFFF}, seules les 'X' premires sortiront.\n ] + +// DIFF ADD 1186 +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Dbut du Round] + +// DIFF ADD 1187 +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Escouades qui sont apparues ds le dbut du Round] + +// DIFF ADD 1188 +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [Pendant le Round] + +// DIFF ADD 1189 +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Escouades qui apparatront une une pendant le Round] + +// DIFF ADD 1190 +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Dbut du Round] + +// DIFF ADD 1191 +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Escouades qui apparatront ds le debut du Round] + +// DIFF ADD 1192 +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [Pendant le Round] + +// DIFF ADD 1193 +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Escouades qui apparatront une une pendant le Round] + +// DIFF ADD 1194 +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [Vous dfendez cet avant-poste.\n Pendant la @{6F6F}Priode d'Attaque@{FFFF}, des escouades vont sortir pour dfendre cet avant-poste.\n Dans cette fentre, vous pouvez voir les escouades sorties ainsi que changer les escouades qui sortiront.\n Note: Seuls les Officiers Suprieurs et le Chef de Guilde peuvent diter les escouades.] + +// DIFF ADD 1195 +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [Vous attaquez cet avant-poste.\n Pendant la @{6F6F}Priode de Dfense@{FFFF}, des escouades vont sortir pour contrer les dfenseurs qui essaieront de rcuprer cet avant-poste.\n Dans cette fentre, vous pouvez voir les escouades sorties ainsi que changer les escouades qui sortiront.\n Note: Seuls les Officiers Suprieurs et le Chef de Guilde peuvent diter les escouades.] + +// DIFF ADD 1196 +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [CAPITAL DE GUERRE] + +// DIFF ADD 1197 +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [Les escouades que vous ditez ici ne cotent pas immdiatement de l'argent la guilde.\n L'argent est dpens seulement quand elles sortent pour un round.\n Cependant si la guilde n'a plus assez d'argent pour payer la @{6F6F}sortie d'une escouade@{FFFF}, une escouade par dfaut (beaucoup moins forte) sera utilise.\n De plus vous avez la possibilit @{6F6F}Par avant-poste@{FFFF} de limiter les dpenses des escouades, en changeant le @{6F6F}Capital@{FFFF} ci-dessous.\n Chaque @{6F6F}sortie d'escouade@{FFFF} diminue la fois l'argent de la guilde et le @{6F6F}Capital@{FFFF} de l'avant-poste (si possible).\n Chaque @{6F6F}rentre d'escouade@{FFFF} vivante (mme partiellement) remonte d'autant l'argent de la guilde et le @{6F6F}Capital@{FFFF} de l'avant-poste.\n ] + +// DIFF ADD 1198 +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Capital : ] + +// DIFF ADD 1199 +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Cliquez sur ce bouton pour changer le @{6F6F}Capital@{FFFF} de guerre de l'avant-poste.] + +// DIFF ADD 1200 +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Il faut tre Chef de Guilde ou Officier Suprieur pour pouvoir changer le @{6F6F}Capital@{FFFF} de guerre de cet avant-poste.] + +// DIFF ADD 1201 +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Changer Le Capital] + +// DIFF ADD 1202 +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [Vous participez un PVP d'outpost.\n Vous tes sortis de la zone, vous serez encore flaggu PVP pour un moment. Si vous faites l'une des actions suivantes, le timer redmarrera:\n @{T4}- Soigner un alli.\n @{T4}- Attaquer un ennemi.\n @{T4}- Rentrer dans la zone de l'avant-poste.] + +// DIFF ADD 1203 +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [Vous participez un PVP d'outpost.\n La phase d'attaque ou de dfense n'a pas encore commenc mais vous pouvez dja vous battre avec vos ennemis] + +// DIFF ADD 1204 +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [Vous participez un PVP d'outpost.\n Une phase de combat est en cours.\n Le round courant est affich dans l'icne.\n Le temps avant la fin du round est affich sous l'icne.] + +// DIFF ADD 1205 +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [PvP Avant-poste] + +// DIFF ADD 1206 +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [Vous tes dans la zone d'un avant-poste.\n Vous pouvez participer la bataille pour conqurir ou dfendre l'avant-poste.\n Si votre guilde y participe, vous ne pourrez pas vous battre contre elle (mais vous pourrez rester neutre).\n ] + +// DIFF ADD 1207 +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTAQUER] + +// DIFF ADD 1208 +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DFENDRE] + +// DIFF ADD 1209 +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRE] + +// DIFF ADD 1210 +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attaquant :] + +// DIFF ADD 1211 +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Dfenseur :] + +// DIFF ADD 1212 +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Groupe de Maraudeurs.] + +// DIFF ADD 1213 +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}Vous serez automatiquement dclar neutre dans @{FFFF}%time@{FFFA} secondes.] + +// DIFF ADD 1214 +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Bannir Le Personnage-Joueur] + +// DIFF ADD 1215 +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Bannir La Guilde] + +// DIFF ADD 1216 +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Voulez-vous vraiment bannir ce personnage-joueur de cette guerre d'avant-poste ?] + +// DIFF ADD 1217 +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Voulez-vous vraiment bannir toute la guilde de ce personnage-joueur de cette guerre d'avant-poste ?] + +// DIFF ADD 1218 +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// DIFF ADD 1219 +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [SUPPR] + +// DIFF ADD 1220 +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [AVANT-POSTE] + +// DIFF ADD 1221 +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// DIFF ADD 1222 +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Position de sortie de l'escouade] + +// DIFF ADD 1223 +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandonner l'attaque de cet avant-poste] + +// DIFF ADD 1224 +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandonner l'avant-poste] + +// DIFF ADD 1225 +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Prix de recrutement de l'escouade] + +// DIFF ADD 1226 +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Escouades pouvant tre recrutes] + +// DIFF ADD 1227 +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SLECTION DE LA POSITION DE SORTIE DE L'ESCOUADE] + +// DIFF ADD 1228 +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [RECRUTEMENT DE L'ESCOUADE] + +// DIFF ADD 1229 +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Escouades] + +// DIFF ADD 1230 +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Souhaitez-vous vraiment abandonner cet avant-poste ?] + +// DIFF ADD 1231 +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [CARTE DE RSURRECTION] + +// DIFF ADD 1232 +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [Ressusciter] + +// DIFF ADD 1233 +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Point de rsurrection] + +// DIFF ADD 1234 +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Position de sortie] + +// DIFF ADD 1235 +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [table] + +// DIFF ADD 1236 +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Retour] + +// DIFF ADD 1237 +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [LIENS ACTIFS] + +// DIFF ADD 1238 +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COTS] + +// DIFF ADD 1239 +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [ARRTER LE SORT] + +// DIFF ADD 1240 +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Dtails] + +// DIFF ADD 1241 +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Pillage, attendre...] + +// DIFF ADD 1242 +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Dpeage, attendre...] + +// DIFF ADD 1243 +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Extraction en cours...] + +// DIFF ADD 1244 +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Sac plein, patientez...] + +// DIFF ADD 1245 +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Cration, patientez...] + +// DIFF ADD 1246 +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission : patientez...] + +// DIFF ADD 1247 +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Cristallisation, patientez...] + +// DIFF ADD 1248 +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt objet(s) de qualit %ql] + +// DIFF ADD 1249 +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Objets Pills] + +// DIFF ADD 1250 +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Ressources Dpeces] + +// DIFF ADD 1251 +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Rsultat de l'Extraction] + +// DIFF ADD 1252 +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Sac Plein] + +// DIFF ADD 1253 +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Objets Crs] + +// DIFF ADD 1254 +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Mission : Objets Prendre] + +// DIFF ADD 1255 +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Cristal Obtenu] + +// DIFF ADD 1256 +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [ERREUR TITRE NON TROUV !!!] + +// DIFF ADD 1257 +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// DIFF ADD 1258 +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// DIFF ADD 1259 +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIEL] + +// DIFF ADD 1260 +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [COMMENT] + +// DIFF ADD 1261 +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Crer un personnage] + +// DIFF ADD 1262 +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Grer un personnage] + +// DIFF ADD 1263 +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Parler un robot] + +// DIFF ADD 1264 +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Acheter/Vendre] + +// DIFF ADD 1265 +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Combattre] + +// DIFF ADD 1266 +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Utiliser un sort] + +// DIFF ADD 1267 +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [QUE SONT ?] + +// DIFF ADD 1268 +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Capacits/Objets] + +// DIFF ADD 1269 +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [CARTES] + +// DIFF ADD 1270 +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Gnral Matis] + +// DIFF ADD 1271 +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Crer des objets] + +// DIFF ADD 1272 +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Se gurir] + +// DIFF ADD 1273 +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Gurir les autres] + +// DIFF ADD 1274 +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Jeter des sorts offensifs] + +// DIFF ADD 1275 +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Changer les objets en main] + +// DIFF ADD 1276 +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Trouver des sources de matires premires] + +// DIFF ADD 1277 +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extraire la matire premire d'une source] + +// DIFF ADD 1278 +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Ressusciter un ami mort] + +// DIFF ADD 1279 +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Points de Comptences] + +// DIFF ADD 1280 +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Vos caractristiques] + +// DIFF ADD 1281 +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [INFOS JEU] + +// DIFF ADD 1282 +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Objet] + +// DIFF ADD 1283 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// DIFF ADD 1284 +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Briques] + +// DIFF ADD 1285 +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// DIFF ADD 1286 +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pactes] + +// DIFF ADD 1287 +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Bijoux] + +// DIFF ADD 1288 +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [Mes Statistiques] + +// DIFF ADD 1289 +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [Mon tat] + +// DIFF ADD 1290 +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Cible] + +// DIFF ADD 1291 +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Mains] + +// DIFF ADD 1292 +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [CHAT PRINCIPAL] + +// DIFF ADD 1293 +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compas] + +// DIFF ADD 1294 +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animaux] + +// DIFF ADD 1295 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Livre d'actions] + +// DIFF ADD 1296 +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [changes avec un PNJ] + +// DIFF ADD 1297 +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [CRDITS JEU] + +// DIFF ADD 1298 +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armures] + +// DIFF ADD 1299 +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Boucliers] + +// DIFF ADD 1300 +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Armes de Mle] + +// DIFF ADD 1301 +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Armes de Tir] + +// DIFF ADD 1302 +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Munitions] + +// DIFF ADD 1303 +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Matires Premires] + +// DIFF ADD 1304 +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Outils de Construction] + +// DIFF ADD 1305 +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Outils de Rcolte] + +// DIFF ADD 1306 +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Divers] + +// DIFF ADD 1307 +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Vie] + +// DIFF ADD 1308 +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sve] + +// DIFF ADD 1309 +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Endurance] + +// DIFF ADD 1310 +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Concentr.] + +// DIFF ADD 1311 +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Progression de l'Action] + +// DIFF ADD 1312 +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Action en cours] + +// DIFF ADD 1313 +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Faim] + +// DIFF ADD 1314 +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [volution de l'Action en Cours] + +// DIFF ADD 1315 +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [AFFICHAGE SVE] + +// DIFF ADD 1316 +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [AFFICHAGE ENDURANCE] + +// DIFF ADD 1317 +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [AFFICHAGE CONCENTRATION] + +// DIFF ADD 1318 +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [Bonus XP: Lvl@{6F6F}%lvl@{FFFF} x@{6F6F}%count@{FFFF}] + +// DIFF ADD 1319 +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [Un catalyseur d'exprience est actif, il vous donnera un bonus d'exprience.\n Cliquez pour le dsactiver] + +// DIFF ADD 1320 +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}Vous avez une pnalit XP de Dcs\n @{FFFF}Quand vous mourez, cette pnalit augmente.\n Les prochains gains d'XP seront utiliss pour rembourser cette dette.\n Il reste rembourser @{6F6F}%dp@{FFFF}% de la dette.] + +// DIFF ADD 1321 +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Vie Max] + +// DIFF ADD 1322 +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Vie Rg] + +// DIFF ADD 1323 +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Endurance Max] + +// DIFF ADD 1324 +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Endurance Rg] + +// DIFF ADD 1325 +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sve Max] + +// DIFF ADD 1326 +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sve Rg] + +// DIFF ADD 1327 +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Concentration Max] + +// DIFF ADD 1328 +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Concentration Rg] + +// DIFF ADD 1329 +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [VOUS] + +// DIFF ADD 1330 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILDE] + +// DIFF ADD 1331 +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBUS] + +// DIFF ADD 1332 +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// DIFF ADD 1333 +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// DIFF ADD 1334 +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// DIFF ADD 1335 +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// DIFF ADD 1336 +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// DIFF ADD 1337 +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// DIFF ADD 1338 +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// DIFF ADD 1339 +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zora] + +// DIFF ADD 1340 +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Tenant] + +// DIFF ADD 1341 +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Maraudeur] + +// DIFF ADD 1342 +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Antithe] + +// DIFF ADD 1343 +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Gnost] + +// DIFF ADD 1344 +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Culte : ] + +// DIFF ADD 1345 +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Allgeance civilisation: ] + +// DIFF ADD 1346 +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Indtermin] + +// DIFF ADD 1347 +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutre] + +// DIFF ADD 1348 +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// DIFF ADD 1349 +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// DIFF ADD 1350 +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// DIFF ADD 1351 +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// DIFF ADD 1352 +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// DIFF ADD 1353 +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zora] + +// DIFF ADD 1354 +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Votre allgeance de civilisation est @{2F2F}indtermine@{FFFF}.\n Ceci peut arriver par exemple si votre guilde a perdu son allgeance cause d'une renomme devenue trop basse.\n Dans cet tat vous ne pouvez plus gagner de renomme. Vous pouvez soit:\n @{T4}- passer neutre\n @{T4}- quitter votre guilde et aller voir un @{2F2F}magistrat@{FFFF} dans la capitale d'une civilisation, si vous voulez lui porter allgeance (renomme de @{2F2F}30@{FFFF} requis).\n @{T4}- attendre que votre guilde puisse redclarer son allgeance, pour redclarer la votre.] + +// DIFF ADD 1355 +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [Vous tes un(e) @{2F2F}apatride@{FFFF}.\n Vous tes limit(e) dans vos renommes de civilisation mais vous pouvez rejoindre n'importe quelle guilde.\n Pour porter allgeance une civilisation, il faut aller voir le @{2F2F}magistrat@{FFFF} dans la capitale approprie.\n Vous devez avoir au moins @{2F2F}30@{FFFF} dans la renomme de civilisation correspondante.] + +// DIFF ADD 1356 +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [Vous avez port allgeance aux @{2F2F}Fyros@{FFFF}.\n Ceci vous permet d'avoir une renomme Fyros plus grande, mais votre guilde doit aussi tre d'allgeance Fyros.\n Pour renier votre allgeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n Vous perdrez automatiquement votre allgeance si votre renomme @{2F2F}Fyros@{FFFF} atteint 0.] + +// DIFF ADD 1357 +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [Vous avez port allgeance aux @{2F2F}Matis@{FFFF}.\n Ceci vous permet d'avoir une renomme Matis plus grande, mais votre guilde doit aussi tre d'allgeance Matis.\n Pour renier votre allgeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n Vous perdrez automatiquement votre allgeance si votre renomme @{2F2F}Matis@{FFFF} atteint 0.] + +// DIFF ADD 1358 +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [Vous avez port allgeance aux @{2F2F}Tryker@{FFFF}.\n Ceci vous permet d'avoir une renomme Tryker plus grande, mais votre guilde doit aussi tre d'allgeance Tryker.\n Pour renier votre allgeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n Vous perdrez automatiquement votre allgeance si votre renomme @{2F2F}Tryker@{FFFF} atteint 0.] + +// DIFF ADD 1359 +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [Vous avez port allgeance aux @{2F2F}Zora@{FFFF}.\n Ceci vous permet d'avoir une renomme Zora plus grande, mais votre guilde doit aussi tre d'allgeance Zora.\n Pour renier votre allgeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n Vous perdrez automatiquement votre allgeance si votre renomme @{2F2F}Zora@{FFFF} atteint 0.] + +// DIFF ADD 1360 +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Votre allgeance de culte est @{2F2F}indtermine@{FFFF}.\n Ceci peut arriver par exemple si votre guilde a perdu son allgeance cause d'une renomme devenue trop basse.\n Dans cet tat vous ne pouvez plus gagner de renomme. Vous pouvez soit:\n @{T4}- passer neutre\n @{T4}- quitter votre guilde et aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prtre@{FFFF} dans le temple d'un culte, si vous voulez lui porter allgeance (renomme de @{2F2F}30@{FFFF} requis).\n @{T4}- attendre que votre guilde puisse redclarer son allgeance, pour redclarer la votre.] + +// DIFF ADD 1361 +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [Vous tes un(e) @{2F2F}incroyant(e)@{FFFF}.\n Vous tes limit(e) dans vos renommes de culte mais vous pouvez rejoindre n'importe quelle guilde.\n Pour porter allgeance un culte, il faut aller voir le @{2F2F}prtre@{FFFF} ou le @{2F2F}bonze@{FFFF} dans le temple appropri.\n Vous devez avoir au moins @{2F2F}30@{FFFF} dans la renomme de culte correspondante.] + +// DIFF ADD 1362 +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [Vous avez port allgeance aux @{2F2F}Kami@{FFFF}.\n Ceci vous permet d'avoir une renomme Kami plus grande, mais votre guilde doit aussi tre d'allgeance Kami.\n Pour renier votre allgeance, vous pouvez aller voir un @{2F2F}prtre@{FFFF} ou un @{2F2F}bonze@{FFFF} dans un temple.\n Vous perdrez automatiquement votre allgeance si votre renomme @{2F2F}Kami@{FFFF} atteint 0.] + +// DIFF ADD 1363 +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [Vous avez port allgeance aux @{2F2F}Karavan@{FFFF}.\n Ceci vous permet d'avoir une renomme Karavan plus grande, mais votre guilde doit aussi tre d'allgeance Karavan.\n Pour renier votre allgeance, vous pouvez aller voir un @{2F2F}prtre@{FFFF} ou un @{2F2F}bonze@{FFFF} dans un temple.\n Vous perdrez automatiquement votre allgeance si votre renomme @{2F2F}Karavan@{FFFF} atteint 0.] + +// DIFF ADD 1364 +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [L'allgeance de civilisation de votre guilde est @{2F2F}indtermine@{FFFF}.\n Votre guilde ne peut plus gagner de renomme. Le chef de guilde peut soit:\n @{T4}- passer l'allgeance de la guilde neutre\n @{T4}- porter allgeance une civilisation en allant voir un @{2F2F}magistrat@{FFFF} de guilde dans la capitale approprie (pas de prrequis de renomme ncessaire)] + +// DIFF ADD 1365 +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Votre guilde est @{2F2F}apatride@{FFFF}.\n Elle est limite dans ses renommes de civilisations et ne peut enrler que des membres d'allgeance Neutre.\n Pour porter allgeance une civilisation, le chef de guilde doit aller voir le @{2F2F}magistrat@{FFFF} de guilde dans la capitale approprie.\n La guilde doit avoir au moins @{2F2F}30@{FFFF} dans la renomme de civilisation correspondante.] + +// DIFF ADD 1366 +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Votre guilde a port allgeance aux @{2F2F}Fyros@{FFFF}.\n Cela lui permet d'avoir une renomme Fyros plus grande, et d'enrler des membres d'allgeance Fyros ou Neutre.\n Pour renier son allgeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n Votre guilde perdra automatiquement son allgeance si sa renomme @{2F2F}Fyros@{FFFF} atteint 0. Les membres auront alors une allgeance indtermine.] + +// DIFF ADD 1367 +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Votre guilde a port allgeance aux @{2F2F}Matis@{FFFF}.\n Cela lui permet d'avoir une renomme Matis plus grande, et d'enrler des membres d'allgeance Matis ou Neutre.\n Pour renier son allgeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n Votre guilde perdra automatiquement son allgeance si sa renomme @{2F2F}Matis@{FFFF} atteint 0. Les membres auront alors une allgeance indtermine.] + +// DIFF ADD 1368 +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Votre guilde a port allgeance aux @{2F2F}Tryker@{FFFF}.\n Cela lui permet d'avoir une renomme Tryker plus grande, et d'enrler des membres d'allgeance Tryker ou Neutre.\n Pour renier son allgeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n Votre guilde perdra automatiquement son allgeance si sa renomme @{2F2F}Tryker@{FFFF} atteint 0. Les membres auront alors une allgeance indtermine.] + +// DIFF ADD 1369 +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Votre guilde a port allgeance aux @{2F2F}Zora@{FFFF}.\n Cela lui permet d'avoir une renomme Zora plus grande, et d'enrler des membres d'allgeance Zora ou Neutre.\n Pour renier son allgeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n Votre guilde perdra automatiquement son allgeance si sa renomme @{2F2F}Zora@{FFFF} atteint 0. Les membres auront alors une allgeance indtermine.] + +// DIFF ADD 1370 +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [L'allgeance de culte de votre guilde est @{2F2F}indtermine@{FFFF}.\n Votre guilde ne peut plus gagner de renomme. Le chef de guilde peut soit:\n @{T4}- passer l'allgeance de la guilde neutre\n @{T4}- porter allgeance un culte en allant voir un @{2F2F}prtre@{FFFF} ou un @{2F2F}bonze@{FFFF} de guilde dans un temple appropri (pas de prrequis de renomme ncessaire)] + +// DIFF ADD 1371 +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Votre guilde est @{2F2F}incroyante@{FFFF}.\n Elle est limite dans ses renommes de culte et ne peut enrler que des membres d'allgeance Neutre.\n Pour porter allgeance un culte, le chef de guilde doit aller voir le @{2F2F}bonze@{FFFF} ou @{2F2F}prtre@{FFFF} de guilde dans un temple appropri.\n La guilde doit avoir au moins @{2F2F}30@{FFFF} dans la renomme de culte correspondante.] + +// DIFF ADD 1372 +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Votre guilde a port allgeance aux @{2F2F}Kami@{FFFF}.\n Cela lui permet d'avoir une renomme Kami plus grande, et d'enrler des membres d'allgeance Kami ou Neutre.\n Pour renier son allgeance, le chef de guilde peut aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prtre@{FFFF} de guilde dans un temple.\n Votre guilde perdra automatiquement son allgeance si sa renomme @{2F2F}Kami@{FFFF} atteint 0. Les membres auront alors une allgeance indtermine.] + +// DIFF ADD 1373 +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Votre guilde a port allgeance aux @{2F2F}Karavan@{FFFF}.\n Cela lui permet d'avoir une renomme Karavan plus grande, et d'enrler des membres d'allgeance Karavan ou Neutre.\n Pour renier son allgeance, le chef de guilde peut aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prtre@{FFFF} de guilde dans un temple.\n Votre guilde perdra automatiquement son allgeance si sa renomme @{2F2F}Karavan@{FFFF} atteint 0. Les membres auront alors une allgeance indtermine.] + +// DIFF ADD 1374 +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Passer Neutre] + +// DIFF ADD 1375 +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Passer Neutre] + +// DIFF ADD 1376 +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [En devenant neutre vous serez un(e) apatride, vous n'aurez aucune allgeance de civilisation] + +// DIFF ADD 1377 +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [En devenant neutre vous serez un(e) incroyant(e), vous n'aurez aucune allgeance envers un culte] + +// DIFF ADD 1378 +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Attention! En passant Neutre vous risquez de perdre de la renomme dans vos renommes de civilisations (Fyros/Matis/Tryker/Zora)] + +// DIFF ADD 1379 +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Attention! En passant Neutre vous risquez de perdre de la renomme dans vos renommes de cultes (Kami/Karavan)] + +// DIFF ADD 1380 +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [En devenant neutre votre GUILDE sera apatride,\n elle n'aura aucune allgeance de civilisation.\n Seul le chef de guilde est autoris le faire.] + +// DIFF ADD 1381 +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [En devenant neutre votre GUILDE sera incroyante,\n elle n'aura aucune allgeance envers un culte\n Seul le chef de guilde est autoris le faire.] + +// DIFF ADD 1382 +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Attention! En passant Neutre votre GUILDE risque de perdre de la renomme dans celles de civilisations (Fyros/Matis/Tryker/Zora)] + +// DIFF ADD 1383 +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Attention! En passant Neutre votre GUILDE risque de perdre de la renomme dans celles de cultes (Kami/Karavan)] + +// DIFF ADD 1384 +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Dryades] + +// DIFF ADD 1385 +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Antekamis] + +// DIFF ADD 1386 +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Perccorces] + +// DIFF ADD 1387 +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Dferlants] + +// DIFF ADD 1388 +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Cercle Noir] + +// DIFF ADD 1389 +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Chlorogoos] + +// DIFF ADD 1390 +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cancrelats] + +// DIFF ADD 1391 +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Compagnie de l'Arbre ternel] + +// DIFF ADD 1392 +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsaires] + +// DIFF ADD 1393 +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// DIFF ADD 1394 +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Matisagoo] + +// DIFF ADD 1395 +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Sauvages] + +// DIFF ADD 1396 +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Embourbs] + +// DIFF ADD 1397 +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Sanguins] + +// DIFF ADD 1398 +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [Bagnards] + +// DIFF ADD 1399 +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// DIFF ADD 1400 +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Chasseurs de Frahars] + +// DIFF ADD 1401 +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// DIFF ADD 1402 +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Illumins] + +// DIFF ADD 1403 +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Graines Vertes] + +// DIFF ADD 1404 +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Amazones Matis] + +// DIFF ADD 1405 +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Iconodoules] + +// DIFF ADD 1406 +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Mmoires] + +// DIFF ADD 1407 +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitiniers] + +// DIFF ADD 1408 +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Frres de la Lagune] + +// DIFF ADD 1409 +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Sans Loi] + +// DIFF ADD 1410 +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Taxeurs] + +// DIFF ADD 1411 +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Matres de la Goo] + +// DIFF ADD 1412 +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Gardes-Frontires] + +// DIFF ADD 1413 +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Faonneurs Nocturnes] + +// DIFF ADD 1414 +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Puisatiers] + +// DIFF ADD 1415 +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromanciennes] + +// DIFF ADD 1416 +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recycleurs] + +// DIFF ADD 1417 +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Rengats] + +// DIFF ADD 1418 +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Veilleurs] + +// DIFF ADD 1419 +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Saigneurs de Racines] + +// DIFF ADD 1420 +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sve Sacre] + +// DIFF ADD 1421 +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sves Sches] + +// DIFF ADD 1422 +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Esclaves de la Sve] + +// DIFF ADD 1423 +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [corchs] + +// DIFF ADD 1424 +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Trafiquants des Ombres] + +// DIFF ADD 1425 +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Frres des Plantes] + +// DIFF ADD 1426 +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Sculpteurs de Vase] + +// DIFF ADD 1427 +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Esclavagistes] + +// DIFF ADD 1428 +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Contrebandiers] + +// DIFF ADD 1429 +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Matis Arides] + +// DIFF ADD 1430 +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// DIFF ADD 1431 +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Mercenaires carlates] + +// DIFF ADD 1432 +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tuteurs] + +// DIFF ADD 1433 +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Dresseurs d'Eau] + +// DIFF ADD 1434 +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Pillards du Dsert] + +// DIFF ADD 1435 +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Les gardes peuvent vous tuer vue.] + +// DIFF ADD 1436 +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [Plus de marchandage possible.] + +// DIFF ADD 1437 +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Marchandage amoindri.] + +// DIFF ADD 1438 +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Pas de pnalit.] + +// DIFF ADD 1439 +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Renomme max possible : %famemax] + +// DIFF ADD 1440 +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allgeances:] + +// DIFF ADD 1441 +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [ Vous n'avez pas dclar d'allgeance un culte.] + +// DIFF ADD 1442 +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [ Vous n'avez pas dclar d'allgeance une civilisation.] + +// DIFF ADD 1443 +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [ Points de la faction @{FE7F}%faction @{2F2F}: %points] + +// DIFF ADD 1444 +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [Vous pouvez activer votre @{2F2F}tag PVP @{FFFF} l'aide du bouton associ de la fentre Joueur.\n Vous bnficierez de @{2F2F}bonus @{FFFF}si vous tes situ dans une zone contrle par votre faction.\n Vous subirez des @{2F2F}malus @{FFFF}si vous tes situ dans une zone contrle par la faction adverse.] + +// DIFF ADD 1445 +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [Vous gagnez des points lorsque vous tuez un membre de la @{2F2F}faction @{FFFF}oppose ou lorsque vous dtruisez une @{2F2F}spire @{FFFF}ennemie.] + +// DIFF ADD 1446 +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n Effets des spires:] + +// DIFF ADD 1447 +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// DIFF ADD 1448 +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// DIFF ADD 1449 +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Le foyer des Dunes Impriales @{FFFF}:\n Augmente les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1450 +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Le foyer des Dunes Impriales @{FFFF}:\n Rduit les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1451 +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Le foyer de l'Oasis d'Oflovak @{FFFF}:\n Augmente l'quilibre de @{2F2F}%n] + +// DIFF ADD 1452 +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Le foyer de l'Oasis d'Oflovak @{FFFF}:\n Rduit l'quilibre de @{2F2F}%n] + +// DIFF ADD 1453 +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Le foyer des Tours de Frahar @{FFFF}:\n Augmente la force de @{2F2F}%n] + +// DIFF ADD 1454 +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Le foyer des Tours de Frahar @{FFFF}:\n Rduit la force de @{2F2F}%n] + +// DIFF ADD 1455 +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Le foyer des Dunes de l'Exil @{FFFF}:\n Augmente les dgats des coups critiques de @{2F2F}%p] + +// DIFF ADD 1456 +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Le foyer des Dunes de l'Exil @{FFFF}:\n Rduit les dgats des coups critiques de @{2F2F}%p] + +// DIFF ADD 1457 +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Le foyer du Canyon Interdit @{FFFF}:\n Rduit l'aggressivit des extractions de @{2F2F}%p] + +// DIFF ADD 1458 +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Le foyer du Canyon Interdit @{FFFF}:\n Augmente l'aggressivit des extractions de @{2F2F}%p] + +// DIFF ADD 1459 +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Le foyer des Mines de Sciure @{FFFF}:\n Augmente la constitution de @{2F2F}%n] + +// DIFF ADD 1460 +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Le foyer des Mines de Sciure @{FFFF}:\n Rduit la constitution de @{2F2F}%n] + +// DIFF ADD 1461 +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Le foyer des Dunes Sauvages @{FFFF}:\n Augmente la protection des armures @{2F2F}%p] + +// DIFF ADD 1462 +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Le foyer des Dunes Sauvages @{FFFF}:\n Rduit la protection des armures @{2F2F}%p] + +// DIFF ADD 1463 +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Le foyer du Couloir Brl @{FFFF}:\n Augmente le mtabolisme de @{2F2F}%n] + +// DIFF ADD 1464 +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Le foyer du Couloir Brl @{FFFF}:\n Rduit le mtabolisme de @{2F2F}%n] + +// DIFF ADD 1465 +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Le foyer du Noeud de la Dmence @{FFFF}:\n Augmente les rsistances magiques de @{2F2F}%p] + +// DIFF ADD 1466 +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Le foyer du Noeud de la Dmence @{FFFF}:\n Rduit les rsistances magiques de @{2F2F}%p] + +// DIFF ADD 1467 +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Le foyer du Havre de Puret @{FFFF}:\n Augmente la sagesse de @{2F2F}%n] + +// DIFF ADD 1468 +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Le foyer du Havre de Puret @{FFFF}:\n Rduit la sagesse de @{2F2F}%n] + +// DIFF ADD 1469 +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Le foyer du Vide @{FFFF}:\n Augmente l'intelligence de @{2F2F}%n] + +// DIFF ADD 1470 +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Le foyer du Vide @{FFFF}:\n Rduit l'intelligence de @{2F2F}%n] + +// DIFF ADD 1471 +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Le foyer des Cits de l'Intuition @{FFFF}:\n Augmente les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1472 +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Le foyer des Cits de l'Intuition @{FFFF}:\n Rduit les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1473 +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Le foyer du Bosquet Vierge @{FFFF}:\n Augmente la quantit de matires premires rcoltes de @{2F2F}%p] + +// DIFF ADD 1474 +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Le foyer du Bosquet Vierge @{FFFF}:\n Rduit la quantit de matires premires rcoltes de @{2F2F}%p] + +// DIFF ADD 1475 +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Le foyer du Bosquet de l'Ombre @{FFFF}:\n Augmente les dgts des sorts offensifs de @{2F2F}%p] + +// DIFF ADD 1476 +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Le foyer du Bosquet de l'Ombre @{FFFF}:\n Rduit les dgts des sorts offensifs de @{2F2F}%p] + +// DIFF ADD 1477 +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Le foyer du Lac de la Libert @{FFFF}:\n Augmente les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1478 +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Le foyer du Lac de la Libert @{FFFF}:\n Rduit les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1479 +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Le foyer de l'Eau du Repos @{FFFF}:\n Accorde une protection sous la forme d'un bouclier pineux qui renvoie @{2F2F}%p @{FFFF}des dommages] + +// DIFF ADD 1480 +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Le foyer de l'Eau du Repos @{FFFF}:\n Aucun effet] + +// DIFF ADD 1481 +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Le foyer des Chutes de la Rose @{FFFF}:\n Augmente la volont de @{2F2F}%n] + +// DIFF ADD 1482 +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Le foyer des Chutes de la Rose @{FFFF}:\n Rduit la volont de @{2F2F}%n] + +// DIFF ADD 1483 +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Le foyer de l'Ile Enchant @{FFFF}:\n Augmente la sagesse de @{2F2F}%n] + +// DIFF ADD 1484 +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Le foyer de l'Ile Enchant @{FFFF}:\n Rduit la sagesse de @{2F2F}%n] + +// DIFF ADD 1485 +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Le foyer de la Source @{FFFF}:\n Augmente la dextrit de @{2F2F}%n] + +// DIFF ADD 1486 +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Le foyer de la Source @{FFFF}:\n Rduit la dextrit de @{2F2F}%n] + +// DIFF ADD 1487 +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Le foyer du Lagon de Loria @{FFFF}:\n Augmente la rgnration des matires premires dans toutes les sources de @{2F2F}%p] + +// DIFF ADD 1488 +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Le foyer du Lagon de Loria @{FFFF}:\n Aucun effet] + +// DIFF ADD 1489 +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Le foyer des Plages d'Abondance @{FFFF}:\n Augmente l'attention lors de l'vocation d'un sort de @{2F2F}%p] + +// DIFF ADD 1490 +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Le foyer des Plages d'Abondance @{FFFF}:\n Rduit l'attention lors de l'vocation d'un sort de @{2F2F}%p] + +// DIFF ADD 1491 +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Le foyer des Vents du Songe @{FFFF}:\n Augmente la constitution de @{2F2F}%n] + +// DIFF ADD 1492 +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Le foyer des Vents du Songe @{FFFF}:\n Rduit la constitution de @{2F2F}%n] + +// DIFF ADD 1493 +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Le foyer du Jardin Majestueux @{FFFF}:\n Augmente les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1494 +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Le foyer du Jardin Majestueux @{FFFF}:\n Rduit les chances de russite des artisans de @{2F2F}%p] + +// DIFF ADD 1495 +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Le foyer du Bosquet de la Confusion @{FFFF}:\n Augmente l'intensit des liens cres par les sorts d'affliction comme les effets des sorts de soins de @{2F2F}%p] + +// DIFF ADD 1496 +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Le foyer du Bosquet de la Confusion @{FFFF}:\n Rduit l'intensit des liens cres par les sorts d'affliction comme les effets des sorts de soins de @{2F2F}%p] + +// DIFF ADD 1497 +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Le foyer du Tertre de la Dissidence @{FFFF}:\n Augmente l'quilibre de @{2F2F}%n] + +// DIFF ADD 1498 +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Le foyer du Tertre de la Dissidence @{FFFF}:\n Rduit l'quilibre de @{2F2F}%n] + +// DIFF ADD 1499 +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Le foyer du jardin Fugace @{FFFF}:\n Augmente l'intelligence de @{2F2F}%n] + +// DIFF ADD 1500 +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Le foyer du jardin Fugace @{FFFF}:\n Rduit l'intelligence de @{2F2F}%n] + +// DIFF ADD 1501 +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Le foyer du Marais Suprieur @{FFFF}:\n Rduit l'aggressivit des extractions de @{2F2F}%p] + +// DIFF ADD 1502 +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Le foyer du Marais Suprieur @{FFFF}:\n Augmente l'aggressivit des extractions de @{2F2F}%p] + +// DIFF ADD 1503 +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Le foyer de la Source Cache @{FFFF}:\n Augmente la parade et l'esquive de @{2F2F}%p] + +// DIFF ADD 1504 +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Le foyer de la Source Cache @{FFFF}:\n Rduit la parade et l'esquive de @{2F2F}%p] + +// DIFF ADD 1505 +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Le foyer de la Masure de l'Hrtique @{FFFF}:\n Augmente le mtabolisme de @{2F2F}%n] + +// DIFF ADD 1506 +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Le foyer de la Masure de l'Hrtique @{FFFF}:\n Rduit le mtabolisme de @{2F2F}%n] + +// DIFF ADD 1507 +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Le foyer du Gouffre d'Ichor @{FFFF}:\n Augmente la force de @{2F2F}%n] + +// DIFF ADD 1508 +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Le foyer du Gouffre d'Ichor @{FFFF}:\n Rduit la force de @{2F2F}%n] + +// DIFF ADD 1509 +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Le foyer de la Portes des Vents @{FFFF}:\n Augmente la dextrit de @{2F2F}%n] + +// DIFF ADD 1510 +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Le foyer de la Portes des Vents @{FFFF}:\n Rduit la dextrit de @{2F2F}%n] + +// DIFF ADD 1511 +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Le foyer de la Fort Insaisissable @{FFFF}:\n Augmente la volont de @{2F2F}%n] + +// DIFF ADD 1512 +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Le foyer de la Fort Insaisissable @{FFFF}:\n Rduit la volont de @{2F2F}%n] + +// DIFF ADD 1513 +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Le foyer de la Porte de l'Obscurit @{FFFF}:\n Augmente la vitesse de dplacement de @{2F2F}%p] + +// DIFF ADD 1514 +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Le foyer de la Porte de l'Obscurit @{FFFF}:\n Rduit la vitesse de dplacement de @{2F2F}%p] + +// DIFF ADD 1515 +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Le foyer de la Fosse aux Epreuves @{FFFF}:\n Augmente les dgts des armes de mle de @{2F2F}%p] + +// DIFF ADD 1516 +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Le foyer de la Fosse aux Epreuves @{FFFF}:\n Rduit les dgts des armes de mle de @{2F2F}%p] + +// DIFF ADD 1517 +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Le foyer de la Terre de la Continuit @{FFFF}:\n Augmente la quantit de matires premires rcoltes de @{2F2F}%p] + +// DIFF ADD 1518 +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Le foyer de la Terre de la Continuit @{FFFF}:\n Rduit la quantit de matires premires rcoltes de @{2F2F}%p] + +// DIFF ADD 1519 +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Le foyer des Profondeurs Interdites @{FFFF}:\n Augmente la vitesse de dplacement de @{2F2F}%p] + +// DIFF ADD 1520 +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Le foyer des Profondeurs Interdites @{FFFF}:\n Rduit la vitesse de dplacement de @{2F2F}%p] + +// DIFF ADD 1521 +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Le foyer de la Cit Engloutie @{FFFF}:\n Augmente la rgnration des matires premires dans toutes les sources de @{2F2F}%p] + +// DIFF ADD 1522 +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Le foyer de la Cit Engloutie @{FFFF}:\n Aucun effet] + +// DIFF ADD 1523 +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Le foyer des Sources interdites @{FFFF}:\n Augmente la cadence de tir des armes de jet de @{2F2F}%p] + +// DIFF ADD 1524 +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Le foyer des Sources interdites @{FFFF}:\n Rduit la cadence de tir des armes de jet de @{2F2F}%p] + +// DIFF ADD 1525 +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Le foyer du Nexus @{FFFF}:\n Augmente la rgnration des matires premires dans toutes les sources de @{2F2F}%p] + +// DIFF ADD 1526 +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Le foyer du Nexus @{FFFF}:\n Aucun effet] + +// DIFF ADD 1527 +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF},\n les Points de Vie mesurent le montant des dommages qu'un personnage peut supporter avant de mourir.] + +// DIFF ADD 1528 +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Endurance@{FFFF},\n utilise par les actions de combat physique, l'Endurance mesure l'tat de fatigue d'un personnage.] + +// DIFF ADD 1529 +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF},\n l'nergie qui permet un personnage de canaliser des forces magiques.] + +// DIFF ADD 1530 +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Concentration@{FFFF},\n mesure la capacit d'un personnage se focaliser sur une tche prcise.] + +// DIFF ADD 1531 +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF},\n mesure la rsistance physique d'un personnage.] + +// DIFF ADD 1532 +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF},\n mesure les facults d'abstraction et la force mentale d'un personnage.] + +// DIFF ADD 1533 +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Force@{FFFF},\n mesure la force physique d'un personnage.] + +// DIFF ADD 1534 +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dextrit@{FFFF},\n mesure l'habilet manuelle d'un personnage.] + +// DIFF ADD 1535 +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Mtabolisme@{FFFF},\n mesure la rapidit avec laquelle un personnage peut se rtablir de ses blessures.] + +// DIFF ADD 1536 +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Sagesse@{FFFF},\n dtermine le temps de rgnration de la Sve, l'nergie utilise pour faire de la magie.] + +// DIFF ADD 1537 +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}quilibre@{FFFF},\n permet un personnage de diminuer le temps ncessaire pour se reposer.] + +// DIFF ADD 1538 +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Volont@{FFFF},\n mesure la capacit d'un personnage maintenir un haut niveau de concentration durant une longue priode de temps.] + +// DIFF ADD 1539 +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALEURS] + +// DIFF ADD 1540 +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [RGNRATION] + +// DIFF ADD 1541 +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// DIFF ADD 1542 +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Mtabolisme] + +// DIFF ADD 1543 +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Force] + +// DIFF ADD 1544 +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [quilibre] + +// DIFF ADD 1545 +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// DIFF ADD 1546 +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Sagesse] + +// DIFF ADD 1547 +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dextrit] + +// DIFF ADD 1548 +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Volont] + +// DIFF ADD 1549 +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// DIFF ADD 1550 +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Mtabolisme] + +// DIFF ADD 1551 +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// DIFF ADD 1552 +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Sagesse] + +// DIFF ADD 1553 +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Force] + +// DIFF ADD 1554 +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [quilibre] + +// DIFF ADD 1555 +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dextrit] + +// DIFF ADD 1556 +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Volont] + +// DIFF ADD 1557 +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Valeurs du Score Maximum] + +// DIFF ADD 1558 +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Valeurs du Score de Rgnration] + +// DIFF ADD 1559 +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Maladie] + +// DIFF ADD 1560 +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// DIFF ADD 1561 +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// DIFF ADD 1562 +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Peur] + +// DIFF ADD 1563 +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magie] + +// DIFF ADD 1564 +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [CARACT.] + +// DIFF ADD 1565 +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CARACTRISTIQUES] + +// DIFF ADD 1566 +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RSISTANCE] + +// DIFF ADD 1567 +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Niv] + +// DIFF ADD 1568 +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Niv] + +// DIFF ADD 1569 +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [MAJ] + +// DIFF ADD 1570 +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Niv : ] + +// DIFF ADD 1571 +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [TAT] + +// DIFF ADD 1572 +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CARRIRES] + +// DIFF ADD 1573 +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [Identit] + +// DIFF ADD 1574 +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// DIFF ADD 1575 +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [MISSIONS EN COURS] + +// DIFF ADD 1576 +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [MISSIONS TERMINES] + +// DIFF ADD 1577 +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTES] + +// DIFF ADD 1578 +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// DIFF ADD 1579 +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// DIFF ADD 1580 +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// DIFF ADD 1581 +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [j] + +// DIFF ADD 1582 +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [DTAILS DE LA MISSION] + +// DIFF ADD 1583 +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [CAPACITS] + +// DIFF ADD 1584 +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// DIFF ADD 1585 +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [SUFFIXES MAGIQUES] + +// DIFF ADD 1586 +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [SUFFIXES DE RANGER] + +// DIFF ADD 1587 +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandonner] + +// DIFF ADD 1588 +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Termine] + +// DIFF ADD 1589 +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Dtails] + +// DIFF ADD 1590 +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [volution Renomme de la Guilde : ] + +// DIFF ADD 1591 +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFOS] + +// DIFF ADD 1592 +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [AJOUTER] + +// DIFF ADD 1593 +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Souhaitez-vous vous joindre au chat ?] + +// DIFF ADD 1594 +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// DIFF ADD 1595 +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [V] + +// DIFF ADD 1596 +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// DIFF ADD 1597 +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// DIFF ADD 1598 +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [REJOINDRE LA GUILDE] + +// DIFF ADD 1599 +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [ATTENTION - PROPOSITION DE DUEL] + +// DIFF ADD 1600 +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [Clan PVP] + +// DIFF ADD 1601 +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutre] + +// DIFF ADD 1602 +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [ Vous entrez dans une zone de clan pvp. Vous choisissez un clan ou restez neutre. Attention, choisir un clan peut influencer votre renomme... ] + +// DIFF ADD 1603 +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MON SYSTME D'INFOS] + +// DIFF ADD 1604 +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// DIFF ADD 1605 +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [LOCATIONS DES TLPORTEURS] + +// DIFF ADD 1606 +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NOUVELLE SESSION DE CHAT] + +// DIFF ADD 1607 +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NOUVEL UTILISATEUR DU CHAT] + +// DIFF ADD 1608 +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [SUP. L'UTILISATEUR DU CHAT] + +// DIFF ADD 1609 +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [REJETER] + +// DIFF ADD 1610 +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [PASSER SUCCESSEUR] + +// DIFF ADD 1611 +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [CIBLE] + +// DIFF ADD 1612 +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [VISER LA CIBLE] + +// DIFF ADD 1613 +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [IMPRESSIONS] + +// DIFF ADD 1614 +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Impression 1] + +// DIFF ADD 1615 +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Impression 2] + +// DIFF ADD 1616 +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Impression 3] + +// DIFF ADD 1617 +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Impression 4] + +// DIFF ADD 1618 +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Impression 5] + +// DIFF ADD 1619 +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Impression 6] + +// DIFF ADD 1620 +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Impression 7] + +// DIFF ADD 1621 +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDES] + +// DIFF ADD 1622 +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMANDE 1] + +// DIFF ADD 1623 +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMANDE 2] + +// DIFF ADD 1624 +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMANDE 3] + +// DIFF ADD 1625 +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMANDE 4] + +// DIFF ADD 1626 +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMANDE 5] + +// DIFF ADD 1627 +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMANDE 6] + +// DIFF ADD 1628 +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [QUITTER L'QUIPE] + +// DIFF ADD 1629 +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [PARTAGE DES GRAINES] + +// DIFF ADD 1630 +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [SUPPRIMER] + +// DIFF ADD 1631 +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [DPLACER] + +// DIFF ADD 1632 +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [LISTE IGNORER] + +// DIFF ADD 1633 +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [DPLACER VERS LA LISTE IGNORER] + +// DIFF ADD 1634 +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [DPLACER VERS LA LISTE D'AMIS] + +// DIFF ADD 1635 +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOQUER] + +// DIFF ADD 1636 +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [MESSAGE PRIV] + +// DIFF ADD 1637 +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [DBLOQUER] + +// DIFF ADD 1638 +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [LISTE D'AMIS] + +// DIFF ADD 1639 +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [TRIER] + +// DIFF ADD 1640 +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [SUPPRIMER DU CHAT] + +// DIFF ADD 1641 +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [INVITER] + +// DIFF ADD 1642 +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [AJOUTER TOUS LES MEMBRES DE LA GUILDE] + +// DIFF ADD 1643 +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [SUPPRIMER TOUS LES MEMBRES DE LA GUILDE] + +// DIFF ADD 1644 +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [AJOUTER TOUS LES MEMBRES DE L'QUIPE] + +// DIFF ADD 1645 +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [SUPPRIMER TOUS LES MEMBRES DE L'QUIPE] + +// DIFF ADD 1646 +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [ALENTOURS] + +// DIFF ADD 1647 +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERS] + +// DIFF ADD 1648 +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [RGION] + +// DIFF ADD 1649 +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [QUIPE] + +// DIFF ADD 1650 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILDE] + +// DIFF ADD 1651 +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFOS] + +// DIFF ADD 1652 +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [UTILISATEUR] + +// DIFF ADD 1653 +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [ALENTOURS] + +// DIFF ADD 1654 +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERS] + +// DIFF ADD 1655 +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [RGION] + +// DIFF ADD 1656 +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [QUIPE] + +// DIFF ADD 1657 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILDE] + +// DIFF ADD 1658 +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [ALENTOURS @{T8}/s] + +// DIFF ADD 1659 +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERS @{T8}/u] + +// DIFF ADD 1660 +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [RGION @{T8}/r] + +// DIFF ADD 1661 +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [QUIPE @{T8}/p] + +// DIFF ADD 1662 +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILDE @{T8}/g] + +// DIFF ADD 1663 +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Cliquez pour slectionner le mode de discussion] + +// DIFF ADD 1664 +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Cliquez pour slectionner et lancer un Emote] + +// DIFF ADD 1665 +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Parlez-en un ami] + +// DIFF ADD 1666 +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [SAC TEMP] + +// DIFF ADD 1667 +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Prendre tout] + +// DIFF ADD 1668 +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Jeter Tout] + +// DIFF ADD 1669 +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icnes] + +// DIFF ADD 1670 +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [PARTAGE DE L'QUIPE] + +// DIFF ADD 1671 +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALIDER] + +// DIFF ADD 1672 +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [OBJETS] + +// DIFF ADD 1673 +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// DIFF ADD 1674 +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// DIFF ADD 1675 +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// DIFF ADD 1676 +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [Le choix de votre objet] + +// DIFF ADD 1677 +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Descriptions de l'Objet] + +// DIFF ADD 1678 +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Nombre de joueurs dsirant cet objet] + +// DIFF ADD 1679 +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Pourcentage de chances d'obtenir cet objet] + +// DIFF ADD 1680 +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Joueurs validant le partage] + +// DIFF ADD 1681 +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [QUIPEMENT] + +// DIFF ADD 1682 +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [SAC] + +// DIFF ADD 1683 +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [COURSIER] + +// DIFF ADD 1684 +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MONTURE 1] + +// DIFF ADD 1685 +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [MEKTOUB 1] + +// DIFF ADD 1686 +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DMON 1] + +// DIFF ADD 1687 +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MONTURE 2] + +// DIFF ADD 1688 +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [MEKTOUB 2] + +// DIFF ADD 1689 +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DMON 2] + +// DIFF ADD 1690 +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MONTURE 3] + +// DIFF ADD 1691 +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [MEKTOUB 3] + +// DIFF ADD 1692 +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DMON 3] + +// DIFF ADD 1693 +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MONTURE 4] + +// DIFF ADD 1694 +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [MEKTOUB 4] + +// DIFF ADD 1695 +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DMON 4] + +// DIFF ADD 1696 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILDE] + +// DIFF ADD 1697 +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [PICE] + +// DIFF ADD 1698 +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DTAILS] + +// DIFF ADD 1699 +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Passer la liste du mode complet au mode simple] + +// DIFF ADD 1700 +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filtre d'@{6F6F}Armures\n @{FFFF}Clic Droit pour slectionner seulement les @{6F6F}Armures@{FFFF}.] + +// DIFF ADD 1701 +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filtre d'@{6F6F}Armes\n @{FFFF}Clic Droit pour slectionner seulement les @{6F6F}Armes@{FFFF}.] + +// DIFF ADD 1702 +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filtre d'@{6F6F}Outils\n @{FFFF}Clic Droit pour slectionner seulement les @{6F6F}Outils@{FFFF}.] + +// DIFF ADD 1703 +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filtre de @{6F6F}Matires\n @{FFFF}Clic Droit pour slectionner seulement les @{6F6F}Matires@{FFFF}.] + +// DIFF ADD 1704 +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filtre d'@{6F6F}Objets ou Matires de Mission\n @{FFFF}Clic Droit pour slectionner seulement les @{6F6F}Objets ou Matires de Mission@{FFFF}.] + +// DIFF ADD 1705 +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Glissez cette brique pour crer une macro] + +// DIFF ADD 1706 +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Dposez ici la brique de commande] + +// DIFF ADD 1707 +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Mmoriser la macro en cours] + +// DIFF ADD 1708 +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Cliquez pour dfinir une icne] + +// DIFF ADD 1709 +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Non attribue] + +// DIFF ADD 1710 +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [Nouvelle Touche] + +// DIFF ADD 1711 +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [DITER UNE TOUCHE] + +// DIFF ADD 1712 +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Non Attribue] + +// DIFF ADD 1713 +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NOUVELLE TOUCHE] + +// DIFF ADD 1714 +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NOUVELLE COMMANDE] + +// DIFF ADD 1715 +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [DITER UNE COMMANDE] + +// DIFF ADD 1716 +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXCUTER LA MACRO] + +// DIFF ADD 1717 +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// DIFF ADD 1718 +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ANNULER] + +// DIFF ADD 1719 +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFOS] + +// DIFF ADD 1720 +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXCUTER] + +// DIFF ADD 1721 +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [DITER] + +// DIFF ADD 1722 +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [SUPPRIMER] + +// DIFF ADD 1723 +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [DPLACER VERS LE HAUT] + +// DIFF ADD 1724 +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [DPLACER VERS LE BAS] + +// DIFF ADD 1725 +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [DITER] + +// DIFF ADD 1726 +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [SUPPRIMER] + +// DIFF ADD 1727 +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [TOUCHES DU JOUEUR] + +// DIFF ADD 1728 +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [TOUCHES DE DPLACEMENT] + +// DIFF ADD 1729 +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [TOUCHES D'ACTION] + +// DIFF ADD 1730 +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [TOUCHES DE CHAT] + +// DIFF ADD 1731 +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [TOUCHES DE VUE] + +// DIFF ADD 1732 +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [TOUCHES DES FENTRES] + +// DIFF ADD 1733 +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [TOUCHES DU SYSTME] + +// DIFF ADD 1734 +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [TOUCHES D'DITION] + +// DIFF ADD 1735 +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [TOUCHES DE DBOGAGE] + +// DIFF ADD 1736 +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [TOUCHES] + +// DIFF ADD 1737 +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// DIFF ADD 1738 +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// DIFF ADD 1739 +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// DIFF ADD 1740 +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// DIFF ADD 1741 +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// DIFF ADD 1742 +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// DIFF ADD 1743 +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// DIFF ADD 1744 +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// DIFF ADD 1745 +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// DIFF ADD 1746 +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// DIFF ADD 1747 +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// DIFF ADD 1748 +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// DIFF ADD 1749 +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// DIFF ADD 1750 +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// DIFF ADD 1751 +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// DIFF ADD 1752 +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// DIFF ADD 1753 +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// DIFF ADD 1754 +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// DIFF ADD 1755 +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// DIFF ADD 1756 +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// DIFF ADD 1757 +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// DIFF ADD 1758 +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// DIFF ADD 1759 +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// DIFF ADD 1760 +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// DIFF ADD 1761 +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// DIFF ADD 1762 +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// DIFF ADD 1763 +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// DIFF ADD 1764 +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// DIFF ADD 1765 +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeys [Touches] + +// DIFF ADD 1766 +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// DIFF ADD 1767 +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// DIFF ADD 1768 +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// DIFF ADD 1769 +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// DIFF ADD 1770 +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// DIFF ADD 1771 +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// DIFF ADD 1772 +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// DIFF ADD 1773 +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [BOUTOND] + +// DIFF ADD 1774 +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [BOUTONG] + +// DIFF ADD 1775 +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [ANNULER] + +// DIFF ADD 1776 +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [BOUTONDEP] + +// DIFF ADD 1777 +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [RETOUR] + +// DIFF ADD 1778 +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// DIFF ADD 1779 +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [ANNULER] + +// DIFF ADD 1780 +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETOUR] + +// DIFF ADD 1781 +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// DIFF ADD 1782 +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// DIFF ADD 1783 +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// DIFF ADD 1784 +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// DIFF ADD 1785 +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [MAJUSCULES] + +// DIFF ADD 1786 +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// DIFF ADD 1787 +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// DIFF ADD 1788 +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// DIFF ADD 1789 +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// DIFF ADD 1790 +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// DIFF ADD 1791 +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// DIFF ADD 1792 +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// DIFF ADD 1793 +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ECHAP] + +// DIFF ADD 1794 +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERTIR] + +// DIFF ADD 1795 +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [PASCONVERTIR] + +// DIFF ADD 1796 +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPTER] + +// DIFF ADD 1797 +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODCHANGE] + +// DIFF ADD 1798 +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [ESPACE] + +// DIFF ADD 1799 +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PRCDENT] + +// DIFF ADD 1800 +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [SUIVANT] + +// DIFF ADD 1801 +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [FIN] + +// DIFF ADD 1802 +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [ORIG.] + +// DIFF ADD 1803 +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [GAUCHE] + +// DIFF ADD 1804 +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [HAUT] + +// DIFF ADD 1805 +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [DROITE] + +// DIFF ADD 1806 +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [BAS] + +// DIFF ADD 1807 +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// DIFF ADD 1808 +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [IMPR] + +// DIFF ADD 1809 +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [ENTRE] + +// DIFF ADD 1810 +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [IMPR. CRAN] + +// DIFF ADD 1811 +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSER] + +// DIFF ADD 1812 +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [SUPPR] + +// DIFF ADD 1813 +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [AIDE] + +// DIFF ADD 1814 +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [WING] + +// DIFF ADD 1815 +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [WIND] + +// DIFF ADD 1816 +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// DIFF ADD 1817 +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD0] + +// DIFF ADD 1818 +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD1] + +// DIFF ADD 1819 +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD2] + +// DIFF ADD 1820 +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD3] + +// DIFF ADD 1821 +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD4] + +// DIFF ADD 1822 +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD5] + +// DIFF ADD 1823 +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD6] + +// DIFF ADD 1824 +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD7] + +// DIFF ADD 1825 +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD8] + +// DIFF ADD 1826 +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD9] + +// DIFF ADD 1827 +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLIER] + +// DIFF ADD 1828 +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADDITIONNER] + +// DIFF ADD 1829 +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SPARATEUR] + +// DIFF ADD 1830 +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SOUSTRAIRE] + +// DIFF ADD 1831 +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DCIMAL] + +// DIFF ADD 1832 +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVISER] + +// DIFF ADD 1833 +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// DIFF ADD 1834 +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// DIFF ADD 1835 +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// DIFF ADD 1836 +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// DIFF ADD 1837 +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// DIFF ADD 1838 +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// DIFF ADD 1839 +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// DIFF ADD 1840 +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// DIFF ADD 1841 +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// DIFF ADD 1842 +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// DIFF ADD 1843 +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// DIFF ADD 1844 +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// DIFF ADD 1845 +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// DIFF ADD 1846 +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// DIFF ADD 1847 +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// DIFF ADD 1848 +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// DIFF ADD 1849 +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// DIFF ADD 1850 +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// DIFF ADD 1851 +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// DIFF ADD 1852 +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// DIFF ADD 1853 +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// DIFF ADD 1854 +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// DIFF ADD 1855 +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// DIFF ADD 1856 +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// DIFF ADD 1857 +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [VERRNUM] + +// DIFF ADD 1858 +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [DEFILER] + +// DIFF ADD 1859 +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [SHIFTG] + +// DIFF ADD 1860 +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [SHIFTD] + +// DIFF ADD 1861 +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [CTRLG] + +// DIFF ADD 1862 +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [CTRLR] + +// DIFF ADD 1863 +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [MENUG] + +// DIFF ADD 1864 +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [MENUD] + +// DIFF ADD 1865 +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// DIFF ADD 1866 +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// DIFF ADD 1867 +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// DIFF ADD 1868 +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// DIFF ADD 1869 +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// DIFF ADD 1870 +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// DIFF ADD 1871 +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// DIFF ADD 1872 +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// DIFF ADD 1873 +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// DIFF ADD 1874 +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +// DIFF ADD 1875 +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [VIRGULE] + +// DIFF ADD 1876 +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// DIFF ADD 1877 +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// DIFF ADD 1878 +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// DIFF ADD 1879 +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// DIFF ADD 1880 +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// DIFF ADD 1881 +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// DIFF ADD 1882 +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// DIFF ADD 1883 +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// DIFF ADD 1884 +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// DIFF ADD 1885 +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// DIFF ADD 1886 +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// DIFF ADD 1887 +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// DIFF ADD 1888 +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// DIFF ADD 1889 +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// DIFF ADD 1890 +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// DIFF ADD 1891 +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// DIFF ADD 1892 +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// DIFF ADD 1893 +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// DIFF ADD 1894 +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// DIFF ADD 1895 +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// DIFF ADD 1896 +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// DIFF ADD 1897 +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [ATTRIBUR UNE TOUCHE] + +// DIFF ADD 1898 +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [DITER UNE TOUCHE] + +// DIFF ADD 1899 +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [SUPPRIMER UNE TOUCHE] + +// DIFF ADD 1900 +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [ATTRIBUR UNE TOUCHE] + +// DIFF ADD 1901 +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Catgorie] + +// DIFF ADD 1902 +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Deboguer] + +// DIFF ADD 1903 +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Act/Dsact Aide] + +// DIFF ADD 1904 +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Infos d'Affichage] + +// DIFF ADD 1905 +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Mode de Rendu] + +// DIFF ADD 1906 +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Act/Dsact Mode de Rendu] + +// DIFF ADD 1907 +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Affiche/cache l'interface] + +// DIFF ADD 1908 +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Modifier l'Affichage de la Console] + +// DIFF ADD 1909 +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Changer le Mode Compas] + +// DIFF ADD 1910 +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// DIFF ADD 1911 +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Souris Libre] + +// DIFF ADD 1912 +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Capture d'cran] + +// DIFF ADD 1913 +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// DIFF ADD 1914 +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// DIFF ADD 1915 +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Limites PACS] + +// DIFF ADD 1916 +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Dboguage en Grappes] + +// DIFF ADD 1917 +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Recharger le Paysage IG] + +// DIFF ADD 1918 +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profil] + +// DIFF ADD 1919 +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Verrouillages du Profil VB] + +// DIFF ADD 1920 +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Utilisation Profil de Texture] + +// DIFF ADD 1921 +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Rapport de Mmoire] + +// DIFF ADD 1922 +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Act/Dsact Primitive] + +// DIFF ADD 1923 +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Haute] + +// DIFF ADD 1924 +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Basse] + +// DIFF ADD 1925 +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Act/Dsact Filtre 3D] + +// DIFF ADD 1926 +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Numro de Filtre] + +// DIFF ADD 1927 +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Lecture du Son] + +// DIFF ADD 1928 +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// DIFF ADD 1929 +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dc Camera Z] + +// DIFF ADD 1930 +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Temps Inc] + +// DIFF ADD 1931 +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Temps Dc] + +// DIFF ADD 1932 +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Act/Dsact Saison] + +// DIFF ADD 1933 +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Recharger Saison] + +// DIFF ADD 1934 +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Test du Vent] + +// DIFF ADD 1935 +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Temps Rel] + +// DIFF ADD 1936 +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Mise jour des Nuages] + +// DIFF ADD 1937 +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Act/Dsact Fonctions climatiques] + +// DIFF ADD 1938 +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Heure Inc] + +// DIFF ADD 1939 +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Heure Dc] + +// DIFF ADD 1940 +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Caract.] + +// DIFF ADD 1941 +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dc Facteur d'Affichage] + +// DIFF ADD 1942 +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Facteur d'Affichage] + +// DIFF ADD 1943 +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [JEU] + +// DIFF ADD 1944 +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Editer] + +// DIFF ADD 1945 +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Caractre Prcdent] + +// DIFF ADD 1946 +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Slectionner le caractre Prcdent] + +// DIFF ADD 1947 +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Aller au Mot Prcdent] + +// DIFF ADD 1948 +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Slectionner le mot prcdent] + +// DIFF ADD 1949 +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Caractre suivant] + +// DIFF ADD 1950 +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Slectionner le caractre suivant] + +// DIFF ADD 1951 +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Mot Suivant] + +// DIFF ADD 1952 +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Slectionner le mot suivant] + +// DIFF ADD 1953 +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Aller au Dbut de la Ligne] + +// DIFF ADD 1954 +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Slectionner jusqu'au dbut de la Ligne] + +// DIFF ADD 1955 +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Aller au dbut du Texte] + +// DIFF ADD 1956 +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Slectionner jusqu'au dbut du Texte] + +// DIFF ADD 1957 +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Aller la Fin de la Ligne] + +// DIFF ADD 1958 +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Slectionner jusqu' la fin de la Ligne] + +// DIFF ADD 1959 +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Aller la Fin du texte] + +// DIFF ADD 1960 +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Slectionner jusqu' la fin du Texte] + +// DIFF ADD 1961 +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Ligne Prcdente] + +// DIFF ADD 1962 +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Ligne Suivante] + +// DIFF ADD 1963 +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Supprimer le caractre] + +// DIFF ADD 1964 +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copier] + +// DIFF ADD 1965 +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Coller] + +// DIFF ADD 1966 +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Couper] + +// DIFF ADD 1967 +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Tout Slectionner] + +// DIFF ADD 1968 +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Dvelopper] + +// DIFF ADD 1969 +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Retour] + +// DIFF ADD 1970 +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIE] + +// DIFF ADD 1971 +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [LIVRE DES SORTS] + +// DIFF ADD 1972 +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [Nouveau Sort >] + +// DIFF ADD 1973 +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [ANNULER] + +// DIFF ADD 1974 +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RINITIALISER PAR DEFAUT] + +// DIFF ADD 1975 +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFOS] + +// DIFF ADD 1976 +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [ANNULER L'ACTION] + +// DIFF ADD 1977 +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [DITER L'ACTION] + +// DIFF ADD 1978 +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Cliquez ici pour choisir une brique Source] + +// DIFF ADD 1979 +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Renommer] + +// DIFF ADD 1980 +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Noter le sort] + +// DIFF ADD 1981 +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Crer un nouveau sort pour ce travail] + +// DIFF ADD 1982 +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Augmenter le nombre de lignes] + +// DIFF ADD 1983 +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Diminuer le nombre de lignes] + +// DIFF ADD 1984 +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NOUVEAU SORT >] + +// DIFF ADD 1985 +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [DITER LE SORT] + +// DIFF ADD 1986 +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Nom du Sort] + +// DIFF ADD 1987 +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [COT EN SVE] + +// DIFF ADD 1988 +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULT] + +// DIFF ADD 1989 +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Attention ! Pas Assez de Sve !] + +// DIFF ADD 1990 +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Cliquez pour dfinir l'ACTION.] + +// DIFF ADD 1991 +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Cliquez pour choisir l'EFFET ] + +// DIFF ADD 1992 +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Votre CREDIT doit tre gal ou suprieur aux COTS de vos ACTIONS.] + +// DIFF ADD 1993 +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Cot en Sve : ] + +// DIFF ADD 1994 +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icne] + +// DIFF ADD 1995 +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Sort Non Trouv dans le Livre des Sorts] + +// DIFF ADD 1996 +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DFENSE] + +// DIFF ADD 1997 +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [ESQUIVE] + +// DIFF ADD 1998 +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARADE] + +// DIFF ADD 1999 +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [TOUS] + +// DIFF ADD 2000 +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protger votre tte] + +// DIFF ADD 2001 +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protger votre poitrine] + +// DIFF ADD 2002 +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protger vos jambes] + +// DIFF ADD 2003 +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protger vos pieds] + +// DIFF ADD 2004 +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protger vos bras] + +// DIFF ADD 2005 +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protger vos mains] + +// DIFF ADD 2006 +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [RGLAGES] + +// DIFF ADD 2007 +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [RGLAGE DE L'UTILISATION] + +// DIFF ADD 2008 +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [TOUS LES RGLAGES] + +// DIFF ADD 2009 +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [ATTRIBU PAR] + +// DIFF ADD 2010 +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Monture] + +// DIFF ADD 2011 +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTAIRE DE $P] + +// DIFF ADD 2012 +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [PICE] + +// DIFF ADD 2013 +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [QUIPEMENT] + +// DIFF ADD 2014 +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [ARGENT] + +// DIFF ADD 2015 +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [SAC] + +// DIFF ADD 2016 +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [SACS] + +// DIFF ADD 2017 +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [SAC 1] + +// DIFF ADD 2018 +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [SAC 2] + +// DIFF ADD 2019 +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [SAC 3] + +// DIFF ADD 2020 +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [SAC 4] + +// DIFF ADD 2021 +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// DIFF ADD 2022 +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMURE] + +// DIFF ADD 2023 +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [MAINS] + +// DIFF ADD 2024 +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [BIJOUX] + +// DIFF ADD 2025 +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MMOIRE] + +// DIFF ADD 2026 +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// DIFF ADD 2027 +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIE] + +// DIFF ADD 2028 +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPCIALEE] + +// DIFF ADD 2029 +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [COMBAT DE MMOIRE] + +// DIFF ADD 2030 +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MAGIE DE MMOIRE] + +// DIFF ADD 2031 +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [MMOIRE SPCIALEE] + +// DIFF ADD 2032 +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MONTER] + +// DIFF ADD 2033 +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [DESCENDRE] + +// DIFF ADD 2034 +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [SUIVRE] + +// DIFF ADD 2035 +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [ASSISTER] + +// DIFF ADD 2036 +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// DIFF ADD 2037 +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [LIBRER] + +// DIFF ADD 2038 +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [APPELER] + +// DIFF ADD 2039 +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [OUBLIR L'ACTION] + +// DIFF ADD 2040 +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [OUBLIR LA MACRO] + +// DIFF ADD 2041 +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRISTALLISER] + +// DIFF ADD 2042 +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Casque] + +// DIFF ADD 2043 +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Protge poitrine] + +// DIFF ADD 2044 +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Protges bras] + +// DIFF ADD 2045 +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gants] + +// DIFF ADD 2046 +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Protges jambes] + +// DIFF ADD 2047 +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Bottes] + +// DIFF ADD 2048 +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Coiffe] + +// DIFF ADD 2049 +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Collier] + +// DIFF ADD 2050 +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Boucle d'oreille gauche] + +// DIFF ADD 2051 +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Boucle d'oreille droite] + +// DIFF ADD 2052 +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Bracelet gauche] + +// DIFF ADD 2053 +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Bracelet droit] + +// DIFF ADD 2054 +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Bague gauche] + +// DIFF ADD 2055 +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Bague droite] + +// DIFF ADD 2056 +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Anneau de cheville gauche] + +// DIFF ADD 2057 +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Anneau de cheville droit] + +// DIFF ADD 2058 +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Munitions] + +// DIFF ADD 2059 +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [Voici votre mmoire pour les Capacits de Combat] + +// DIFF ADD 2060 +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [Voici votre mmoire pour les Sorts Magiques] + +// DIFF ADD 2061 +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [Voici votre mmoire pour les Capacits Spciales] + +// DIFF ADD 2062 +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}PvP de Faction@{FFFF}\n Vous tes en @{6F6F}Tag Pvp Dsactiv@{FFFF}.\n Cliquez pour passer en mode PvP.] + +// DIFF ADD 2063 +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}PvP de Faction@{FFFF}\n Vous avez demand passer en @{6F6F}Tag Pvp Activ@{FFFF}. Ce sera actif aprs la fin du compteur.\n Cliquez pour annuler.] + +// DIFF ADD 2064 +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}PvP de Faction@{FFFF}\n Vous tes en @{6F6F}Tag Pvp Activ@{FFFF}.\n Vous pouvez attaquer et tre attaqu par les joueurs de la faction adverse.\n Cliquez pour passer en mode PvE.] + +// DIFF ADD 2065 +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}PvP de Faction@{FFFF}\n Vous avez demand passer en @{6F6F}Tag Pvp Dsactiv@{FFFF}. Ce sera dsactiv aprs la fin du compteur.\n Cliquez pour annuler.] + +// DIFF ADD 2066 +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n Il reste %temps avant que votre Tag Pvp ne change.] + +// DIFF ADD 2067 +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}PvP de Faction@{FFFF}\n Vous tes en @{6F6F}Tag Pvp Activ@{FFFF} et avez effectu une action offensive en PvP rcemment.\n Vous tes donc @{6F6F}Flagu Pvp@{FFFF} (cela empche un certain nombre d'actions PVE sur les joueurs de la faction adverse comme grouper).\n Ce flag s'effacera dans %temps.] + +// DIFF ADD 2068 +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// DIFF ADD 2069 +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [CHOISIR LA SOMME A DONNER] + +// DIFF ADD 2070 +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [CHANGER] + +// DIFF ADD 2071 +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [NOM DU JOUEUR] + +// DIFF ADD 2072 +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [AUTRES PROPOSITIONS] + +// DIFF ADD 2073 +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [OBJETS] + +// DIFF ADD 2074 +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [VOTRE PROPOSITION] + +// DIFF ADD 2075 +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTAIRE PLEIN] + +// DIFF ADD 2076 +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPTER] + +// DIFF ADD 2077 +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [REFUSER] + +// DIFF ADD 2078 +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [CHANGER AVEC ?] + +// DIFF ADD 2079 +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Rgler l'argent] + +// DIFF ADD 2080 +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Annuler l'argent] + +// DIFF ADD 2081 +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPCIALE] + +// DIFF ADD 2082 +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// DIFF ADD 2083 +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Glissez ici un sort de combat ou de magie] + +// DIFF ADD 2084 +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Vous voulez ?] + +// DIFF ADD 2085 +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Veuillez patienter...] + +// DIFF ADD 2086 +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [JOUEUR] + +// DIFF ADD 2087 +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [TAT] + +// DIFF ADD 2088 +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CARRIRES] + +// DIFF ADD 2089 +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [COMPTENCES] + +// DIFF ADD 2090 +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// DIFF ADD 2091 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILDE] + +// DIFF ADD 2092 +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIE] + +// DIFF ADD 2093 +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// DIFF ADD 2094 +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECTER] + +// DIFF ADD 2095 +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CRER] + +// DIFF ADD 2096 +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [RPARER] + +// DIFF ADD 2097 +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [PEAUFINER] + +// DIFF ADD 2098 +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TROQUER] + +// DIFF ADD 2099 +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECTER] + +// DIFF ADD 2100 +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// DIFF ADD 2101 +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [TOUCHES] + +// DIFF ADD 2102 +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPCIALE] + +// DIFF ADD 2103 +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [ANNULER] + +// DIFF ADD 2104 +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// DIFF ADD 2105 +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [AIDE] + +// DIFF ADD 2106 +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIEL] + +// DIFF ADD 2107 +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [RGLAGES] + +// DIFF ADD 2108 +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [MAINS] + +// DIFF ADD 2109 +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTAIRE] + +// DIFF ADD 2110 +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [ARGENT] + +// DIFF ADD 2111 +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [SACS] + +// DIFF ADD 2112 +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMURE] + +// DIFF ADD 2113 +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [BIJOUX] + +// DIFF ADD 2114 +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMAUX] + +// DIFF ADD 2115 +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [ANIMAUX DOMESTIQUES] + +// DIFF ADD 2116 +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MONTURE] + +// DIFF ADD 2117 +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPAS] + +// DIFF ADD 2118 +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// DIFF ADD 2119 +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [CARTE] + +// DIFF ADD 2120 +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// DIFF ADD 2121 +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// DIFF ADD 2122 +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [ARTISAN EN CRATION] + +// DIFF ADD 2123 +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [ARTISAN EN PEAUFINEMENT] + +// DIFF ADD 2124 +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [ARTISAN EN RPARATION] + +// DIFF ADD 2125 +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [LIVRE DES SORTS] + +// DIFF ADD 2126 +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPCIALE] + +// DIFF ADD 2127 +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [PISTAGE] + +// DIFF ADD 2128 +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [INDICATEURS DE LA CIBLE] + +// DIFF ADD 2129 +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [CHAT DE LA GUILDE] + +// DIFF ADD 2130 +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [CHAT PRINCIPAL] + +// DIFF ADD 2131 +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [INFOS SYSTMES] + +// DIFF ADD 2132 +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [ALENTOURS] + +// DIFF ADD 2133 +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [RACONTER] + +// DIFF ADD 2134 +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [CHAT DE L'QUIPE] + +// DIFF ADD 2135 +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [QUIPE] + +// DIFF ADD 2136 +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [LISTE DE CONTACTS] + +// DIFF ADD 2137 +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [RENOMME] + +// DIFF ADD 2138 +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MES INDICATEURS] + +// DIFF ADD 2139 +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// DIFF ADD 2140 +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// DIFF ADD 2141 +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [ATTRIBU PAR] + +// DIFF ADD 2142 +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [INFOS DE LA GUILDE] + +// DIFF ADD 2143 +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [TCHES] + +// DIFF ADD 2144 +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [CARACTRISTIQUES] + +// DIFF ADD 2145 +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTIT] + +// DIFF ADD 2146 +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [TAT] + +// DIFF ADD 2147 +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [CAPACITS] + +// DIFF ADD 2148 +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["Echap"-SORTIR DU CHAT] + +// DIFF ADD 2149 +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTRE"-SORTIR DU CHAT] + +// DIFF ADD 2150 +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MMOIRE DE COMBAT] + +// DIFF ADD 2151 +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MMOIRE MAGIQUE] + +// DIFF ADD 2152 +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MMOIRE SPCIALEE] + +// DIFF ADD 2153 +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [CONFIGURATION DU JEU] + +// DIFF ADD 2154 +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNEXION] + +// DIFF ADD 2155 +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [TOUCHES] + +// DIFF ADD 2156 +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// DIFF ADD 2157 +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Tri : UTILISATEUR] + +// DIFF ADD 2158 +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Tri : TYPE] + +// DIFF ADD 2159 +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Tri : NOM] + +// DIFF ADD 2160 +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Tri : QUANTIT] + +// DIFF ADD 2161 +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DPOSER] + +// DIFF ADD 2162 +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DTRUIRE] + +// DIFF ADD 2163 +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTIT JETER] + +// DIFF ADD 2164 +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTIT DTRUIRE] + +// DIFF ADD 2165 +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [SAC] + +// DIFF ADD 2166 +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [GAINE] + +// DIFF ADD 2167 +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [MOI] + +// DIFF ADD 2168 +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [DON] + +// DIFF ADD 2169 +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [RPARER] + +// DIFF ADD 2170 +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [PEAUFINER] + +// DIFF ADD 2171 +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFOS] + +// DIFF ADD 2172 +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [QUIPER] + +// DIFF ADD 2173 +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANTER LA MAIN DROITE] + +// DIFF ADD 2174 +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGER LA MAIN DROITE] + +// DIFF ADD 2175 +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [UTILISER TLPORTEUR] + +// DIFF ADD 2176 +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSOMMATION OBJET] + +// DIFF ADD 2177 +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVER CATALYSEUR] + +// DIFF ADD 2178 +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Fermer] + +// DIFF ADD 2179 +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Graine Morte Pourrissante] + +// DIFF ADD 2180 +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Graines Mortes Moisies] + +// DIFF ADD 2181 +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Graines Mortes Fltries] + +// DIFF ADD 2182 +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Graines Mortes Sches] + +// DIFF ADD 2183 +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOISIR LA COULEUR] + +// DIFF ADD 2184 +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Retourner la Slection du Personnage] + +// DIFF ADD 2185 +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Emplacement Libre] + +// DIFF ADD 2186 +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [SUPPRIMER CE PERSONNAGE ?] + +// DIFF ADD 2187 +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NOM] + +// DIFF ADD 2188 +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [NON DE FAMILLE] + +// DIFF ADD 2189 +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [SOUHAITEZ-VOUS VRAIMENT LE SUPPRIMER ?] + +// DIFF ADD 2190 +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [BIENVENUE DANS KHANAT - Bta 2] + +// DIFF ADD 2191 +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [CHOISIR UN PERSONNAGE] + +// DIFF ADD 2192 +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// DIFF ADD 2193 +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Jouer] + +// DIFF ADD 2194 +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Annuler] + +// DIFF ADD 2195 +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Cration Manuelle] + +// DIFF ADD 2196 +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Cration Alatoire] + +// DIFF ADD 2197 +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Niveau ] + +// DIFF ADD 2198 +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEUPLE] + +// DIFF ADD 2199 +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// DIFF ADD 2200 +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTME] + +// DIFF ADD 2201 +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// DIFF ADD 2202 +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// DIFF ADD 2203 +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// DIFF ADD 2204 +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORA] + +// DIFF ADD 2205 +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [PEUPLE-FYROS] + +// DIFF ADD 2206 +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [PEUPLE-MATIS] + +// DIFF ADD 2207 +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [PEUPLE-TRYKER] + +// DIFF ADD 2208 +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [PEUPLE-ZORA] + +// DIFF ADD 2209 +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [CULTURE-FYROS] + +// DIFF ADD 2210 +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [CULTURE-MATIS] + +// DIFF ADD 2211 +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [CULTURE-TRYKER] + +// DIFF ADD 2212 +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [CULTURE-ZORA] + +// DIFF ADD 2213 +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [ECOSYSTME-FYROS] + +// DIFF ADD 2214 +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [ECOSYSTME-MATIS] + +// DIFF ADD 2215 +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [ECOSYSTME-TRYKER] + +// DIFF ADD 2216 +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ECOSYSTME-ZORA] + +// DIFF ADD 2217 +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [AVEC QUELLE RACE SOUHAITEZ-VOUS JOUER ?] + +// DIFF ADD 2218 +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [COMBATTANT DE MLE - DESCRIPTION] + +// DIFF ADD 2219 +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [COMBATTANT DISTANCE - DESCRIPTION] + +// DIFF ADD 2220 +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTAQUANT- DESCRIPTION] + +// DIFF ADD 2221 +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [GURISSEUR - DESCRIPTION] + +// DIFF ADD 2222 +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER - DESCRIPTION] + +// DIFF ADD 2223 +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// DIFF ADD 2224 +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [ARTISAN - DESCRIPTION] + +// DIFF ADD 2225 +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MARCHAND - DESCRIPTION] + +// DIFF ADD 2226 +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS RESTANTS :] + +// DIFF ADD 2227 +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CARACTRISTIQUES] + +// DIFF ADD 2228 +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [COMBATTANT DE MLE - CARACTRISTIQUES] + +// DIFF ADD 2229 +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [COMBATTANT DISTANCE - CARACTRISTIQUES] + +// DIFF ADD 2230 +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTAQUANT - CARACTRISTIQUES] + +// DIFF ADD 2231 +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [GURISSEUR - CARACTRISTIQUES] + +// DIFF ADD 2232 +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER - CARACTRISTIQUES] + +// DIFF ADD 2233 +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CARACTRISTIQUES] + +// DIFF ADD 2234 +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [ARTISAN - CARACTRISTIQUES] + +// DIFF ADD 2235 +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MARCHAND - CARACTRISTIQUES] + +// DIFF ADD 2236 +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [COMBATTANT] + +// DIFF ADD 2237 +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIEN] + +// DIFF ADD 2238 +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [ARTISAN] + +// DIFF ADD 2239 +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Combattant] + +// DIFF ADD 2240 +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magicien] + +// DIFF ADD 2241 +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Artisan] + +// DIFF ADD 2242 +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [QUE SOUHAITEZ-VOUS DEVENIR ?] + +// DIFF ADD 2243 +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GNRAL] + +// DIFF ADD 2244 +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPCIFIQUE] + +// DIFF ADD 2245 +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [Plus] + +// DIFF ADD 2246 +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Moins] + +// DIFF ADD 2247 +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [plus d'informations] + +// DIFF ADD 2248 +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [FORME] + +// DIFF ADD 2249 +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [CHEVEUX] + +// DIFF ADD 2250 +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [COIFFURE] + +// DIFF ADD 2251 +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [COULEUR DES CHEVEUX] + +// DIFF ADD 2252 +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATOUAGES] + +// DIFF ADD 2253 +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [COULEUR DES YEUX] + +// DIFF ADD 2254 +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [TAILLE] + +// DIFF ADD 2255 +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [BRAS] + +// DIFF ADD 2256 +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [JAMBES] + +// DIFF ADD 2257 +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [POITRINE] + +// DIFF ADD 2258 +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [CASQUE] + +// DIFF ADD 2259 +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSE] + +// DIFF ADD 2260 +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [PROTGE-BRAS] + +// DIFF ADD 2261 +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GANTS] + +// DIFF ADD 2262 +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTALONS] + +// DIFF ADD 2263 +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [PIEDS] + +// DIFF ADD 2264 +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [COMMENT SOUHAITEZ-VOUS TRE ?] + +// DIFF ADD 2265 +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [CORPS] + +// DIFF ADD 2266 +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [VISAGE] + +// DIFF ADD 2267 +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [VTEMENTS] + +// DIFF ADD 2268 +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Femme] + +// DIFF ADD 2269 +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Homme] + +// DIFF ADD 2270 +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [HAUTEUR DE LA BOUCHE] + +// DIFF ADD 2271 +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [YEUX] + +// DIFF ADD 2272 +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [HAUTEUR DU NEZ] + +// DIFF ADD 2273 +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [PAISSEUR DE LA BOUCHE] + +// DIFF ADD 2274 +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [LONGUEUR DU NEZ] + +// DIFF ADD 2275 +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [LARGEUR DU NEZ] + +// DIFF ADD 2276 +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [TAILLE DES YEUX / FRONT] + +// DIFF ADD 2277 +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [MENTON] + +// DIFF ADD 2278 +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [HAUTEUR DES YEUX] + +// DIFF ADD 2279 +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [HAUTEUR DU NEZ] + +// DIFF ADD 2280 +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [LONGUEUR DU NEZ] + +// DIFF ADD 2281 +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [LARGEUR DU NEZ] + +// DIFF ADD 2282 +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [LARGEUR DE LA BOUCHE] + +// DIFF ADD 2283 +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [HAUTEUR DE LA BOUCHE] + +// DIFF ADD 2284 +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [TAILLE DES OREILLES] + +// DIFF ADD 2285 +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [MENTON] + +// DIFF ADD 2286 +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [YEUX] + +// DIFF ADD 2287 +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [HAUTEUR DU NEZ] + +// DIFF ADD 2288 +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [LONGUEUR DU NEZ] + +// DIFF ADD 2289 +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [LARGEUR DU NEZ] + +// DIFF ADD 2290 +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [LARGEUR DE LA BOUCHE] + +// DIFF ADD 2291 +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [HAUTEUR DE LA BOUCHE] + +// DIFF ADD 2292 +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [TAILLE DES OREILLES] + +// DIFF ADD 2293 +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [MENTON] + +// DIFF ADD 2294 +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [TAILLE DES YEUX] + +// DIFF ADD 2295 +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [CORNE : EN BAS 1] + +// DIFF ADD 2296 +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [CORNE : EN BAS 2] + +// DIFF ADD 2297 +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [CORNE : AU MILIEU 1] + +// DIFF ADD 2298 +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [CORNE : AU MILIEU 2] + +// DIFF ADD 2299 +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [CORNE : EN HAUT 1] + +// DIFF ADD 2300 +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [CORNE : EN HAUT 2] + +// DIFF ADD 2301 +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [n'est pas un nom autoris] + +// DIFF ADD 2302 +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [est un nom autoris] + +// DIFF ADD 2303 +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [QUEL NOM SOUHAITEZ-VOUS PRENDRE ?] + +// DIFF ADD 2304 +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [SAISIR UN NOM :] + +// DIFF ADD 2305 +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Tester le nom] + +// DIFF ADD 2306 +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMISER] + +// DIFF ADD 2307 +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [TOUT] + +// DIFF ADD 2308 +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CARRIRE] + +// DIFF ADD 2309 +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILISATION] + +// DIFF ADD 2310 +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [SEXE] + +// DIFF ADD 2311 +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [CORPS] + +// DIFF ADD 2312 +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [VISAGE] + +// DIFF ADD 2313 +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COULEURS] + +// DIFF ADD 2314 +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATIONS\n \n Vous disposez de 5 emplacements pour sauvegarder 5 personnages diffrents.\n Pour crer un nouveau personnage, vous devez slectionner un emplacement libre.\n \n S'il n'y a plus d'emplacement disponible, vous devez supprimer un personnage existant pour en crer un nouveau.] + +// DIFF ADD 2315 +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [LES FYROS : GUERRIERS DU FEU ET MATRES DES DESERTS ARDENTS\n \n Les Fyros sont une race de guerriers.\n Leur socit repose sur un code de l'honneur strict et sur un but commun : la qute du Grand Dragon qui a ravag des rgions entires de la plante.] + +// DIFF ADD 2316 +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [LES MATIS : MATRES MANIPULATEURS DE LA NATURE ET SEIGNEURS DES FORETS LUXURIANTES\n \n Les Matis sont un peuple romantique et autoritaire.\n Ils sont obsds par les mutations gntiques qui sont des merveilles contempler.\n Ils souhaitent reconstruire leur Royaume perdu, mais leurs complots prennent toute leur nergie car chaque famille vise la couronne.] + +// DIFF ADD 2317 +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [LES TRYKERS : AMIS DES VENTS ET DES COURANTS, PRINCES DE LA RGION DES LACS\n \n Les Trykers sont des hdonistes russ formant une fdration plus qu'un simple peuple.\n Ils vivent tels des Homins libres.\n Les autres races les considrent comme des brigands indisciplins. ] + +// DIFF ADD 2318 +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [LES ZORAS : MAGICIENS DES JUNGLES DES TERRES MALADES\n \n Les Zoras sont les tres mystiques d'Atys.\n Ils sont devenus matres dans la manipulation des champs magntiques qu'ils utilisent pour la fabrication des armes et des btiments.] + +// DIFF ADD 2319 +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// DIFF ADD 2320 +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// DIFF ADD 2321 +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// DIFF ADD 2322 +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// DIFF ADD 2323 +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CARACTRISTIQUES\n \n Vous avez 20 points ajouter vos caractristiques.\n \n REGLES:\n -La valeur minimum est de 20.\n -La valeur de base peut tre rduite de 5 points max.\n -La valeur de base peut tre augmente de 10 points max.] + +// DIFF ADD 2324 +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [EXPLICATIONS DES COMBATTANTS] + +// DIFF ADD 2325 +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [EXPLICATIONS DES MAGICIENS] + +// DIFF ADD 2326 +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [EXPLICATIONS DES RANGERS] + +// DIFF ADD 2327 +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [GUERRIER FYROS : LE FURIEUX] + +// DIFF ADD 2328 +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [GUERRIER MATIS : LE PORTEUR D'EPEE] + +// DIFF ADD 2329 +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [GUERRIER TRYKER : LE BRETTEUR] + +// DIFF ADD 2330 +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [GUERRIER ZORA : LE POING KAMIC] + +// DIFF ADD 2331 +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [MAGICIEN FYROS : LE CORRUPTEUR] + +// DIFF ADD 2332 +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MAGICIEN MATIS : LE PESTILENTIEL] + +// DIFF ADD 2333 +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [MAGICIEN TRYKER : L'EPOUSTOUFLANT] + +// DIFF ADD 2334 +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [MAGICIEN ZORA : LA FURIE KAMIQUE] + +// DIFF ADD 2335 +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [RANGER FYROS : LE CHASSEUR ECARLATE] + +// DIFF ADD 2336 +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [RANGER MATIS : LE CHASSEUR VERT] + +// DIFF ADD 2337 +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [RANGER TRYKER : LE CHASSEUR DE L'OMBRE] + +// DIFF ADD 2338 +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [RANGER ZORA : LE GARDIEN D'ATYS] + +// DIFF ADD 2339 +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [CHAT DE L'QUIPE] + +// DIFF ADD 2340 +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [LISTE D'AMIS] + +// DIFF ADD 2341 +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [LISTE IGNORER] + +// DIFF ADD 2342 +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [INFOS SYSTMES] + +// DIFF ADD 2343 +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [ALENTOURS] + +// DIFF ADD 2344 +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERS] + +// DIFF ADD 2345 +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [RGION] + +// DIFF ADD 2346 +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [CHAT DE LA GUILDE] + +// DIFF ADD 2347 +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [SESSION DE CHAT] + +// DIFF ADD 2348 +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NOUVELLE SESSION DE CHAT] + +// DIFF ADD 2349 +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [QUIPE] + +// DIFF ADD 2350 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILDE] + +// DIFF ADD 2351 +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [QUIPE] + +// DIFF ADD 2352 +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [DIRE] + +// DIFF ADD 2353 +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [CRIER] + +// DIFF ADD 2354 +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Conserver] + +// DIFF ADD 2355 +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [Conserver l'info dans cette fentre.] + +// DIFF ADD 2356 +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus pour Magie :\n @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n @{T3}Puissance :@{T14}@{FFFF}%mp%\n ] + +// DIFF ADD 2357 +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus pour Magie Destructrice Elmentaire :\n @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n @{T3}Puissance :@{T14}@{FFFF}%mp%\n ] + +// DIFF ADD 2358 +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus pour Magie Dbilitante :\n @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n @{T3}Puissance :@{T14}@{FFFF}%mp%\n ] + +// DIFF ADD 2359 +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus pour Magie Salvatrice Curative :\n @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n @{T3}Puissance :@{T14}@{FFFF}%mp%\n ] + +// DIFF ADD 2360 +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus pour Magie Salvatrice Neutralisante :\n @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n @{T3}Puissance :@{T14}@{FFFF}%mp%\n ] + +// DIFF ADD 2361 +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n @{FFFF}Bonus de Magie @{FFF9}(seulement si le sort a un "Niveau de Sort" infrieur ou gal @{FFFF}%mglvl@{FFF9}):\n ] + +// DIFF ADD 2362 +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}Bonus Vie :@{T12}@{2F2F}%val\n ] + +// DIFF ADD 2363 +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}Pnalit Vie :@{T12}@{F44F}%val\n ] + +// DIFF ADD 2364 +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Bonus en Sve :@{T12}@{2F2F}%val\n ] + +// DIFF ADD 2365 +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Pnalit en Sve :@{T12}@{F44F}%val\n ] + +// DIFF ADD 2366 +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Bonus Endurance :@{T12}@{2F2F}%val\n ] + +// DIFF ADD 2367 +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Pnalit Endurance :@{T12}@{F44F}%val\n ] + +// DIFF ADD 2368 +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Bonus Concentration :@{T12}@{2F2F}%val\n ] + +// DIFF ADD 2369 +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Pnalit Concentration :@{T12}@{F44F}%val\n ] + +// DIFF ADD 2370 +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n ] + +// DIFF ADD 2371 +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T4}@{FFF9}%t:@{T18}@{FFFF}+%v%\n ] + +// DIFF ADD 2372 +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T4}@{FFF9}Max Absorbs:@{T18}@{FFFF}+%v\n ] + +// DIFF ADD 2373 +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Rsistances:@{H}\n ] + +// DIFF ADD 2374 +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T4}@{FFF9}%t:@{T18}@{FFFF}+%v\n ] + +// DIFF ADD 2375 +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%n %p %s] + +// DIFF ADD 2376 +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// DIFF ADD 2377 +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [de Base] + +// DIFF ADD 2378 +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fin(e)] + +// DIFF ADD 2379 +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [de Choix] + +// DIFF ADD 2380 +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent(e)] + +// DIFF ADD 2381 +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Suprme] + +// DIFF ADD 2382 +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p% @{FFFF}de chance de porter un coup critique] + +// DIFF ADD 2383 +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p% @{FFFF}de chance de vampiriser l'ennemi (dgats infligs ajouts sa propre vie)] + +// DIFF ADD 2384 +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p% @{FFFF}de chance que le sort lanc n'applique les contreparties] + +// DIFF ADD 2385 +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p% @{FFFF}de chance que le prochain sort lanc n'applique pas la contrepartie de temps condition qu'il soit lanc sous @{2F2F}%r @{FFFF}sec] + +// DIFF ADD 2386 +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p% @{FFFF}de chance d'ajouter un bonus de @{2F2F}%r @{FFFF}plus un bonus li la qualit de l'objet fabriqu, la valeur d'un score de cet objet] + +// DIFF ADD 2387 +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0% @{FFFF}de chance d'augmenter la classe de l'objet fabriqu de @{2F2F}%p1%] + +// DIFF ADD 2388 +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0% @{FFFF}de chance d'augmenter de @{2F2F}%p1% @{FFFF}la quantit de MP rcoltes par action] + +// DIFF ADD 2389 +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p% @{FFFF}de chance que la source apparaisse sans aucun risque] + +// DIFF ADD 2390 +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [Aucun] + +// DIFF ADD 2391 +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n @{FFFF}%d @{FFF9}en @{FFFF}%s] + +// DIFF ADD 2392 +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n @{F80B}%d en %s] + +// DIFF ADD 2393 +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n @{FFF9}et@{FFFF}] + +// DIFF ADD 2394 +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n @{FFFF}%d @{FFF9}en @{FFFF}%s] + +// DIFF ADD 2395 +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n @{F80B}%d en %s] + +// DIFF ADD 2396 +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n @{FFFF}%d @{FFF9}dans @{FFFF}n'importe quelle comptence] + +// DIFF ADD 2397 +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n @{F80B}%d n'importe quelle comptence] + +// DIFF ADD 2398 +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Bonus de comptence : @{FFFF}+%mod @{FFF9}contre @{FFFF}%type] + +// DIFF ADD 2399 +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n \n \n %cansell@{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// DIFF ADD 2400 +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}Cet objet ne peut pas tre vendu au marchand@{FFFF}\n ] + +// DIFF ADD 2401 +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}Ce produit cosmtique ne s'applique pas vous en raison de votre race ou sexe@{FFFF}\n ] + +// DIFF ADD 2402 +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item Temporaire :@{FFFF}] + +// DIFF ADD 2403 +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}Cet item sera dtruit lorsque vous vous deconnecterez@{FFFF}\n ] + +// DIFF ADD 2404 +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n \n \n \n %cansell@{FFFF}%desc] + +// DIFF ADD 2405 +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n %cansell@{FFF9}@{HuittInfoRequirement}Prrequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoArmorType}Type d'Armure :@{H}@{T14}@{FFFF}%armor %armor_bonus\n @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T20}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T20}@{FFFF}%parry\n @{FFF9}@{HuittInfoMalus}Pnalit de l'Action :@{H}@{T20}@{FFFF}+%actmalus\n @{FFF9}@{HuittInfoArmorProtection}Protection :@{H}@{T20}@{FFFF}%protect%\n @{FFF9} @{HuittInfoArmorSlash}Max / Cp Tranchant :@{H}@{T20}@{FFFF}%p_slash\n @{FFF9} @{HuittInfoArmorBlunt}Max / Cp Contondant :@{H}@{T20}@{FFFF}%p_blunt\n @{FFF9} @{HuittInfoArmorPierc}Max / Cp Perforant :@{H}@{T20}@{FFFF}%p_pierce\n %buffs%special_effects%desc%custom_text] + +// DIFF ADD 2406 +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T14}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Qualit :@{H}@{T14}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T14}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T14}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T14}@{FFFF}%hp / %hpmax\n @{FFF9}@{HuittInfoWeaponSapLoad}Charge en Sve :@{H}@{T14}@{FFFF}%sap / %sapmax\n @{FFF9}@{HuittInfoItemSkill}Comptence :@{H}@{T14}@{FFFF}%skill\n %cansell@{FFF9}@{HuittInfoRequirement}Prrequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoDamageType}Type de Dgts :@{H}@{T20}@{FFFF}%dmtype\n @{FFF9}@{HuittInfoWeaponDamage}Dgts :@{H}@{T20}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n @{FFF9}@{HuittInfoWeaponHitMin}Coups/Minute :@{H}@{T20}@{FFFF}%speed\n @{FFF9}@{HuittInfoWeaponReach}Porte :@{H}@{T20}@{FFFF}%reach\n @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T20}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T20}@{FFFF}%parry\n @{FFF9}@{HuittInfoTargetDodgeMod}Modif. d'Esquive/Cible :@{H}@{T20}@{FFFF}%adv_dodge\n @{FFF9}@{HuittInfoTargetParryMod}Modif. de Parade/Cible :@{H}@{T20}@{FFFF}%adv_parry\n @{FFF9}@{HuittInfoMalus}Pnalit de l'Action :@{H}@{T20}@{FFFF}+%actmalus\n %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// DIFF ADD 2407 +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n @{FFF9}@{HuittInfoWeaponSapLoad}Charge en Sve :@{H}@{T12}@{FFFF}%sap / %sapmax\n @{FFF9}@{HuittInfoItemSkill}Comptence :@{H}@{T12}@{FFFF}%skill\n %cansell@{FFF9}@{HuittInfoRequirement}Prrequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoWeaponRDamage}Dgts :@{H}@{T12}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n @{FFF9}@{HuittInfoWeaponRHitMin}Coups/Minute :@{H}@{T12}@{FFFF}%speed\n @{FFF9}@{HuittInfoWeaponRange}Porte :@{H}@{T12}@{FFFF}%range\n @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T12}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T12}@{FFFF}%parry\n @{FFF9}@{HuittInfoTargetDodgeMod}Modif. d'Esquive/Cible :@{H}@{T12}@{FFFF}%adv_dodge\n @{FFF9}@{HuittInfoTargetParryMod}Modif. de Parade/Cible :@{H}@{T12}@{FFFF}%adv_parry\n @{FFF9}@{HuittInfoMalus}Pnalit de l'Action :@{H}@{T12}@{FFFF}+%actmalus\n %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// DIFF ADD 2408 +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n @{FFF9}@{HuittInfoItemSkill}Comptence :@{H}@{T12}@{FFFF}%skill\n %cansell\n @{FFF9}@{HuittInfoAmmoMagazine}Chargeur :@{H}@{T12}@{FFFF}%magazine\n @{FFF9}@{HuittInfoDamageType}Type de Dgts :@{H}@{T12}@{FFFF}%dmtype\n @{FFF9}@{HuittInfoAmmoDamage}Dgts :@{H}@{T12}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n @{FFF9}@{HuittInfoAmmoHitMin}Coups/Minute :@{H}@{T12}@{FFFF}%speed\n @{FFF9}@{HuittInfoAmmoRange}Porte :@{H}@{T12}@{FFFF}%range\n \n @{FFFF}%desc] + +// DIFF ADD 2409 +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n %cansell\n @{FFF9}@{HuittInfoMpEco}Ecosystme :@{H}@{T12}@{FFFF}%ecosystem\n @{FFF9}@{HuittInfoMpFam}Famille :@{H}@{T12}@{FFFF}%family\n @{FFF9}@{HuittInfoMpColor}Couleur :@{H}@{T12}@{FFFF}%mpcolor\n @{FFFF}%desc\n %craft] + +// DIFF ADD 2410 +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// DIFF ADD 2411 +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n @{ffff}%r2_comment_text] + +// DIFF ADD 2412 +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Peut servir la cration d'objets :\n @{FFFF}@{T2}%ip\n ] + +// DIFF ADD 2413 +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}Ceci est un objet de mission. Vous ne pouvez pas l'utiliser dans le cadre d'un Artisanat.@{FFFF}\n ] + +// DIFF ADD 2414 +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Utilis comme composant dans la fabrication de certains objets spciaux.@{FFFF}\n ] + +// DIFF ADD 2415 +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [Tous les composants de l'objet] + +// DIFF ADD 2416 +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// DIFF ADD 2417 +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [Toutes les Races] + +// DIFF ADD 2418 +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros uniquement] + +// DIFF ADD 2419 +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis uniquement] + +// DIFF ADD 2420 +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker uniquement] + +// DIFF ADD 2421 +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zora uniquement] + +// DIFF ADD 2422 +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribu uniquement] + +// DIFF ADD 2423 +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Rfugi uniquement] + +// DIFF ADD 2424 +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan uniquement] + +// DIFF ADD 2425 +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n %cansell@{FFF9}@{HuittInfoRequirement}Prrequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n @{FFF9}@{HuittInfoShieldCat}Categorie :@{H}@{T12}@{FFFF}%cat\n @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T18}@{FFFF}%dodge\n @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T18}@{FFFF}%parry\n @{FFF9}@{HuittInfoMalus}Pnalit de l'Action :@{H}@{T18}@{FFFF}+%actmalus\n @{FFF9}@{HuittInfoArmorProtection}Protection :@{H}@{T12}@{FFFF}%protect%\n @{FFF9} @{HuittInfoArmorSlash}Max / Cp Tranchant :@{H}@{T12}@{FFFF}%p_slash\n @{FFF9} @{HuittInfoArmorBlunt}Max / Cp Contondant :@{H}@{T12}@{FFFF}%p_blunt\n @{FFF9} @{HuittInfoArmorPierc}Max / Cp Perforant :@{H}@{T12}@{FFFF}%p_pierce\n %buffs%special_effects%desc%custom_text] + +// DIFF ADD 2426 +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n @{FFF9}@{HuittToolCraftType}Type d'Outil :@{H}@{T12}@{FFFF}%tool\n %cansell\n @{FFF9}@{HuittInfoRequirement}Prrequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n %buffs\n %special_effects\n \n @{FFFF}%desc%custom_text] + +// DIFF ADD 2427 +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n %cansell\n @{FFF9}@{HuittInfoRequirement}Prrequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n %buffs\n %special_effects\n \n @{FFFF}%desc%custom_text] + +// DIFF ADD 2428 +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n @{FFF9}@{HuittInfoItemSkill}Comptence :@{H}@{T12}@{FFFF}%skill\n %cansell\n @{FFF9}Porte Commande :@{T12}@{FFFF}%cmdrange\n @{FFF9}Animaux de Bt Max :@{T12}@{FFFF}%maxpacker\n \n @{FFFF}%desc%custom_text] + +// DIFF ADD 2429 +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n @{FFF9}@{HuittInfoJewelryQuality}Qualit :@{H}@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n %cansell@{FFF9}@{HuittInfoRequirement}Prrequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n \n %magic_protection%magic_resistance%buffs%desc%custom_text] + +// DIFF ADD 2430 +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [Cet objet peut servir \n enchanter une arme.\n \n Placez l'arme enchanter dans votre main droite.\n \n Puis faites un clic droit sur le cristal, et choisissez "ENCHANTER MAIN DROITE".\n \n Attention ! Appliquer un sort cristallis supprime l'enchantement prcdent et vide la charge en sve actuelle.\n \n %cansell%enchantment%custom_text] + +// DIFF ADD 2431 +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Charge en Sve :@{T12}@{FFFF}%quality\n @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n \n Cet objet peut servir \n recharger la sve d'une arme enchante.\n \n Placez l'arme recharger dans votre main droite.\n \n Puis faites un clic droit sur la charge, et choisissez "RECHARGER MAIN DROITE".\n \n La Charge en Sve courante et maximum d'un objet peut tre consulte avec un clic droit sur l'objet puis en slectionnant 'info'.\n %cansell%custom_text] + +// DIFF ADD 2432 +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [Cet objet reprsente \n votre animal n#%petnumber.\n \n Vous pouvez donner ou vendre un animal via cet objet, mais seulement si l'inventaire de votre animal est vide !%cansell%desc%custom_text] + +// DIFF ADD 2433 +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [Pour l'utiliser, faites un clic droit et choisissez\n "UTILISER TLPORTEUR"\n \n \n %cansell%desc%custom_text] + +// DIFF ADD 2434 +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Niveau :@{T8}@{FFFF}%lvl\n %ks@{FFF9}Comptence :@{T8}@{FFFF}%skill\n %ks@{FFF9}%hcost:@{T8}@{FFFF}%cost\n %magicresist\n @{FFFF}%desc] + +// DIFF ADD 2435 +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Domaine de Magie :\n @{T4}@{FFFF}%t\n ] + +// DIFF ADD 2436 +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} ou\n @{T8}@{FFFF}] + +// DIFF ADD 2437 +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cot] + +// DIFF ADD 2438 +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Crdit] + +// DIFF ADD 2439 +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Niveau :@{T8}@{FFFF}%lvl\n %ks@{FFF9}Comptence :@{T8}@{FFFF} %skill\n %ks@{FFF9}%hcost:@{T8}@{FFFF}%cost\n \n @{FFF9}Type d'Outil :@{T8}@{FFFF}%tool\n @{FFF9}Parties de l'objet requises :@{FFFF}\n %mpinfo@{FFF9}Objets spcifiques requis :@{FFFF}\n %mpformula\n @{FFFF}%desc] + +// DIFF ADD 2440 +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}Aucun\n ] + +// DIFF ADD 2441 +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n \n Cette aura est dsactive.\n Vous devez tre en dehors de la zone, o vous devez attendre un peu avant que cette aura agisse nouveau.] + +// DIFF ADD 2442 +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Dsactive] + +// DIFF ADD 2443 +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Briques ---] + +// DIFF ADD 2444 +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Crdit :@{T12}@{FFFF}%credit\n @{FFF9}Utilisable avec :@{T12}@{FFFF}%wcomp\n \n %compostartCes caractristiques dpendent de l'arme quipe.\n @{FFF9}@{HuittActionSuccessRateSF}Russite :@{H}@{T16}@{FFFF}%success%\n @{FFF9}Endurance Consomme :@{T16}@{FFFF}%energy_cost\n @{FFF9}Vie Consomme :@{T16}@{FFFF}%hp_cost\n @{FFFF}%desc%req] + +// DIFF ADD 2445 +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Crdit :@{T12}@{FFFF}%credit\n @{FFF9}@{HuittActionSpellLevel}Niveau du Sort :@{H}@{T12}@{FFFF}%mglvl\n %magicresist\n %compostart@{FFF9}@{HuittActionSuccessRateSM}Russite :@{H}@{T12}@{FFFF}%success%\n @{FFF9}Temps d'incantation :@{T12}@{FFFF}%duration secondes\n @{FFF9}Sve Consomme :@{T12}@{FFFF}%energy_cost\n @{FFF9}Vie Consomme :@{T12}@{FFFF}%hp_cost\n @{FFF9}Porte :@{T12}@{FFFF}%range\n @{FFFF}%desc%req] + +// DIFF ADD 2446 +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Domaine de Magie :\n @{T4}@{FFFF}%t\n ] + +// DIFF ADD 2447 +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist mtres] + +// DIFF ADD 2448 +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Moi] + +// DIFF ADD 2449 +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Crdit :@{T12}@{FFFF}%credit\n \n %compostart@{FFF9}@{HuittActionSuccessRateSC}Russite :@{H}@{T12}@{FFFF}dpend de l'objet rellement cr (voir artisanat)\n @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n @{FFF9}Concentration Consomme :@{T12}@{FFFF}%energy_cost\n @{FFFF}%desc%req] + +// DIFF ADD 2450 +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Credit :@{T12}@{FFFF}%credit\n \n %compostart%suc_forage@{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration seconds\n @{FFF9}Concentration Consomme :@{T12}@{FFFF}%energy_cost\n @{FFFF}%desc%req] + +// DIFF ADD 2451 +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Russite@{H} (Dsert / Forts / Jungle / Lacs / Primes Racines) :\n @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n ] + +// DIFF ADD 2452 +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Russite@{H} dans le Dsert :@{T12}@{FFFF}%suc_desert\n ] + +// DIFF ADD 2453 +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Russite@{H} en Fort :@{T12}@{FFFF}%suc_forest\n ] + +// DIFF ADD 2454 +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Russite@{H} dans la Jungle :@{T12}@{FFFF}%suc_jungle\n ] + +// DIFF ADD 2455 +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Russite@{H} dans les Lacs :@{T12}@{FFFF}%suc_lake\n ] + +// DIFF ADD 2456 +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Russite@{H} dans les Primes Racines :@{T12}@{FFFF}%suc_prime\n ] + +// DIFF ADD 2457 +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Crdit :@{T12}@{FFFF}%credit\n \n %compostart@{FFF9}Taux de Russite :@{T12}@{FFFF}%success%\n @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n @{FFF9}Concentration Consomme :@{T12}@{FFFF}%energy_cost\n @{FFFF}%desc%req] + +// DIFF ADD 2458 +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Crdit :@{T12}@{FFFF}%credit\n \n %compostart@{FFF9}Porte:@{T12}@{FFFF}%range\n @{FFFF}%desc%req] + +// DIFF ADD 2459 +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n @{FFFF}--- Enchantement ---\n @{FFF9}Cet objet est enchant avec cette action :\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Crdit :@{T12}@{FFFF}%credit\n \n @{FFF9}Les actions sur les objets enchants sont toujours un succs\n @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n @{FFF9}Sve Consomme :@{T12}@{FFFF}%energy_cost\n @{FFF9}Vie Consomme :@{T12}@{FFFF}%hp_cost\n @{FFF9}Porte :@{T12}@{FFFF}%range\n ] + +// DIFF ADD 2460 +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantement ---\n @{FFF9}Cet objet peut enchanter une arme avec cette action :\n @{FFF9}Cot :@{T12}@{FFFF}%cost\n @{FFF9}Crdit :@{T12}@{FFFF}%credit\n \n @{FFF9}Les actions sur les objets enchants sont toujours un succs\n @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n @{FFF9}Sve Consomme :@{T12}@{FFFF}%energy_cost\n @{FFF9}Vie Consomme :@{T12}@{FFFF}%hp_cost\n @{FFF9}Porte :@{T12}@{FFFF}%range\n ] + +// DIFF ADD 2461 +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n @{FFFF}--- Requirements ---\n @{FFF9}@{HuittActionSkillPoint}Cot en Points de Comptences :@{H}@{T12}@{FFFF}%sp / %basesp\n @{FFF9}@{HuittActionSkillReq}Comptences requises :@{H}\n ] + +// DIFF ADD 2462 +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFF9}Comptence @{FFFF}%s@{FFF9} de niveau @{FFFF}%d\n ] + +// DIFF ADD 2463 +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80B}Skill @{F80F}%s@{F80B} de niveau @{F80F}%d\n ] + +// DIFF ADD 2464 +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OU\n ] + +// DIFF ADD 2465 +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Briques requises :@{H}@{FFFF}\n ] + +// DIFF ADD 2466 +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}Ceci est une mise niveau de l'action qui vous apprend de nouvelles briques.\n Vous ne pouvez pas la mmoriser ou l'utiliser comme un sort.\n @{FFFF}%desc%req] + +// DIFF ADD 2467 +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}Ceci est une mise niveau qui augmente certaines caractristiques.\n Vous ne pouvez pas la mmoriser ou l'utiliser comme un sort.\n @{FFFF}%desc%req] + +// DIFF ADD 2468 +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}Avec cette action, vous pouvez utiliser l'enchantement de l'objet dans votre main droite.\n \n Si l'objet dans votre main droite n'est pas enchant, cette action ne peut pas tre execute.\n ] + +// DIFF ADD 2469 +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Niveau :@{T12}@{FFFF}%lvl\n @{FFF9}Points de vie consomms :@{T12}@{FFFF}%hp\n @{FFF9}Endurance consomme :@{T12}@{FFFF}%sta\n @{FFF9}Sve consomme :@{T12}@{FFFF}%sap\n @{FFF9}Comptences consomms :@{T12}@{FFFF}%skill\n ] + +// DIFF ADD 2470 +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}Ceci est une zone constructible.\n En construisant cet espace le btiment actuel sera dtruit.\n En revanche, il vous sera possible d'en fabriquer un nouveau.\n \n @{FFF9}Temps de construction : @{T12}@{FFFF}%costtime\n @{FFF9}Cot de construction : @{T12}@{FFFF}%costdapper\n ] + +// DIFF ADD 2471 +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}Ceci est le hall d'avant-poste.\n Ce btiment donne accs l'inventaire de la guilde lorsque l'on se trouve proximit.\n Il est automatiquement acquis lorsque l'on gagne l'avant-poste.\n ] + +// DIFF ADD 2472 +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n \n @{FFF9}Ce btiment est une foreuse. Elle permet d'extraire des matires premires.\n \n @{FFF9}Il n'est possible d'installer qu'une seule foreuse par avant-poste.\n \n @{FFF9}Temps d'installation : @{T12}@{FFFF}%costtime\n @{FFF9}Cot d'installation : @{T12}@{FFFF}%costdapper\n \n @{FFFF}--- Matires extraites ---\n @{FFF9}Cette foreuse extrait principalement des Matires de niveau @{FFFF}%lvl] + +// DIFF ADD 2473 +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFOS JOUEUR] + +// DIFF ADD 2474 +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [Vous ne pouvez pas obtenir ce titre.] + +// DIFF ADD 2475 +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [Pas de comptences requises pour obtenir ce titre.\n ] + +// DIFF ADD 2476 +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [Pas de briques requises pour obtenir ce titre\n ] + +// DIFF ADD 2477 +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Nom :@{T12}@{FFFF}%name\n @{FFF9}Titre :@{T12}@{FFFF}%title\n %skills%bricks] + +// DIFF ADD 2478 +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9} Comptences Requises :\n ] + +// DIFF ADD 2479 +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9} Briques Requises :\n ] + +// DIFF ADD 2480 +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [ou] + +// DIFF ADD 2481 +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Type d'Outil : ] + +// DIFF ADD 2482 +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Jeu d'enfant] + +// DIFF ADD 2483 +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Trs facile] + +// DIFF ADD 2484 +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Facile] + +// DIFF ADD 2485 +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Assez facile] + +// DIFF ADD 2486 +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Difficult moyenne] + +// DIFF ADD 2487 +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Assez Difficile] + +// DIFF ADD 2488 +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficile] + +// DIFF ADD 2489 +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Vraiment difficile] + +// DIFF ADD 2490 +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Trs difficile] + +// DIFF ADD 2491 +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extrmement difficile] + +// DIFF ADD 2492 +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Caractristique en construction] + +// DIFF ADD 2493 +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Action errone] + +// DIFF ADD 2494 +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Erreur de cration de l'action] + +// DIFF ADD 2495 +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Action incomplte] + +// DIFF ADD 2496 +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Ce n'est pas bien de tricher...] + +// DIFF ADD 2497 +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [REGLER] + +// DIFF ADD 2498 +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force :@{FFFF} donne une indication gnrale des capacits de la cible.\n La @{FFFE}couleur de fond@{FFFF} indique le niveau moyen de la cible.\n Les @{FFFE}toiles blanches@{FFFF} prcdes d'un chiffre sont une indication plus prcise de la puissance de la cible.\n Les @{FFFE}toiles noires@{FFFF} sont rserves aux Cratures Nommes (@{FFFE}1 toile@{FFFF}) ou aux Boss (@{FFFE}2 toiles@{FFFF})\n @{FFFE}Clic droit@{FFFF} et slectionnez @{FFFE}Aide@{FFFF} pour plus d'informations...] + +// DIFF ADD 2499 +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// DIFF ADD 2500 +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MA PROGRESSION] + +// DIFF ADD 2501 +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACIT] + +// DIFF ADD 2502 +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [OPACIT DE LA FENTRE] + +// DIFF ADD 2503 +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [VERROUILLER / DVERROUILLER] + +// DIFF ADD 2504 +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [UTILISER LES RGLAGES GNRAUX] + +// DIFF ADD 2505 +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [RGLAGES LOCAUX] + +// DIFF ADD 2506 +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNEXION] + +// DIFF ADD 2507 +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [ENVOI] + +// DIFF ADD 2508 +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [TLCHARGEMENT] + +// DIFF ADD 2509 +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// DIFF ADD 2510 +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PERTE DE PAQUETS] + +// DIFF ADD 2511 +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [TAT DU SERVEUR] + +// DIFF ADD 2512 +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Non Initialis] + +// DIFF ADD 2513 +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Non Connect] + +// DIFF ADD 2514 +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authentification] + +// DIFF ADD 2515 +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Connexion] + +// DIFF ADD 2516 +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronisation] + +// DIFF ADD 2517 +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connect] + +// DIFF ADD 2518 +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Vrification] + +// DIFF ADD 2519 +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Bloqu] + +// DIFF ADD 2520 +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Dconnect] + +// DIFF ADD 2521 +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [Perte FS] + +// DIFF ADD 2522 +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [CONFIGURATION] + +// DIFF ADD 2523 +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Impossible d'utiliser l'objet] + +// DIFF ADD 2524 +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Impossible de constuire l'objet] + +// DIFF ADD 2525 +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Impossible d'utiliser l'objet construit] + +// DIFF ADD 2526 +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Il n'est pas possible de mettre l'objet dans le sac. Sac plein.] + +// DIFF ADD 2527 +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Impossible d'Engager un Combat en nageant] + +// DIFF ADD 2528 +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Impossible d'engager un combat assis] + +// DIFF ADD 2529 +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Impossible d'engager un combat sur une monture] + +// DIFF ADD 2530 +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&Vous courez.] + +// DIFF ADD 2531 +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&Vous marchez.] + +// DIFF ADD 2532 +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&Vous allez essayer de parer les attaques de mle.] + +// DIFF ADD 2533 +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&Vous allez essayer d'esquiver les attaques de mle.] + +// DIFF ADD 2534 +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&Vous tes assis(e).] + +// DIFF ADD 2535 +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&Vous tes debout.] + +// DIFF ADD 2536 +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&Vous tes bannis de Khanat de manire permanente.] + +// DIFF ADD 2537 +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [Vous n'avez pas la comptence pour l'utiliser.] + +// DIFF ADD 2538 +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [IMPOSSIBLE D'UTILISER UN OBJET CONSTRUIT] + +// DIFF ADD 2539 +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [IMPOSSIBLE DE CONSTRUIRE L'OBJET] + +// DIFF ADD 2540 +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Prix : ] + +// DIFF ADD 2541 +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// DIFF ADD 2542 +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// DIFF ADD 2543 +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Prix de rachat : ] + +// DIFF ADD 2544 +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Temps: ] + +// DIFF ADD 2545 +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// DIFF ADD 2546 +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// DIFF ADD 2547 +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Temps de Revente Restant : %d jours, %h heures.] + +// DIFF ADD 2548 +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(Objet PNJ)] + +// DIFF ADD 2549 +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Vendeur : ] + +// DIFF ADD 2550 +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Rafrachir] + +// DIFF ADD 2551 +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Force le @{6F6F}rafrachissement@{FFFF} de la liste des objets en vente. Utile par exemple pour voir les objets que vous venez de vendre.] + +// DIFF ADD 2552 +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Objet : ] + +// DIFF ADD 2553 +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Plan d'Artisan : ] + +// DIFF ADD 2554 +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Brique : ] + +// DIFF ADD 2555 +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pacte : ] + +// DIFF ADD 2556 +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Comptence : ] + +// DIFF ADD 2557 +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [Il reste des objets, fermer tout de mme ?] + +// DIFF ADD 2558 +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Matre des Fleurs] + +// DIFF ADD 2559 +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Matre de la Sve] + +// DIFF ADD 2560 +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Matre des Filtres] + +// DIFF ADD 2561 +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [DIRE] + +// DIFF ADD 2562 +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [CRIER] + +// DIFF ADD 2563 +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [AFFICHER/CACHER L'ENTRE DU CHAT] + +// DIFF ADD 2564 +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Veuillez renommer cette session anonyme en utilisant /name !] + +// DIFF ADD 2565 +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [Une session de chat anonyme est dj ouverte ! Veuillez la renomme en utilisant /name avant d'en crer une nouvelle.] + +// DIFF ADD 2566 +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [Impossible d'ajouter le contact : dj prsent dans la liste.] + +// DIFF ADD 2567 +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Le nom de la session de chat existe dj ou n'est pas autoris.] + +// DIFF ADD 2568 +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [Il y a dj une nouvelle session de chat anonyme. Veuillez la renommer en utilisant /name.] + +// DIFF ADD 2569 +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Mauvais nom de session de chat.] + +// DIFF ADD 2570 +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Impossible de supprimer la session de chat.] + +// DIFF ADD 2571 +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: Aucune nouvelle session de chat n'a t cre.] + +// DIFF ADD 2572 +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ un lment requis : le nom de la session de chat.] + +// DIFF ADD 2573 +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ Un lment requis : le nom de la session de chat crer.] + +// DIFF ADD 2574 +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ un lment requis : le nom de la session de chat supprimer.] + +// DIFF ADD 2575 +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ un lment requis : le nom de la session de chat joindre.] + +// DIFF ADD 2576 +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Deux lments requis : .] + +// DIFF ADD 2577 +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Verrouiller] + +// DIFF ADD 2578 +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Ouvrir] + +// DIFF ADD 2579 +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restaurer] + +// DIFF ADD 2580 +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Crer Nouvelle Macro >] + +// DIFF ADD 2581 +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [Nouvelle Macro] + +// DIFF ADD 2582 +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NOUVELLE MACRO] + +// DIFF ADD 2583 +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [DITER MACRO] + +// DIFF ADD 2584 +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [ICNE] + +// DIFF ADD 2585 +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [NOM] + +// DIFF ADD 2586 +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [TOUCHE] + +// DIFF ADD 2587 +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [COMMANDES] + +// DIFF ADD 2588 +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [AJOUTER COMMANDE] + +// DIFF ADD 2589 +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [AJOUTER COMMANDE] + +// DIFF ADD 2590 +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [CRATION D'ICNE] + +// DIFF ADD 2591 +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [ARRIRE-PLAN] + +// DIFF ADD 2592 +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [PREMIER PLAN] + +// DIFF ADD 2593 +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [PLAN] + +// DIFF ADD 2594 +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [TEXTE] + +// DIFF ADD 2595 +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [TOUCHE] + +// DIFF ADD 2596 +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [AJOUTER COMMANDE >] + +// DIFF ADD 2597 +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Crer Nouvelle Touche >] + +// DIFF ADD 2598 +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [INDICATEUR] + +// DIFF ADD 2599 +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATOIRE] + +// DIFF ADD 2600 +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [PISTAGE] + +// DIFF ADD 2601 +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [INTERACTION] + +// DIFF ADD 2602 +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// DIFF ADD 2603 +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [CIBLE] + +// DIFF ADD 2604 +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Cible] + +// DIFF ADD 2605 +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [CHAT PRINCIPAL] + +// DIFF ADD 2606 +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACTS] + +// DIFF ADD 2607 +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [AFFICHAGES DES FENTRES] + +// DIFF ADD 2608 +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DBOGAGE CONSOLE] + +// DIFF ADD 2609 +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILDE] + +// DIFF ADD 2610 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILDE] + +// DIFF ADD 2611 +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [AVANT-POSTES] + +// DIFF ADD 2612 +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [MEMBRE DE LA GUILDE> ] + +// DIFF ADD 2613 +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [Aucun] + +// DIFF ADD 2614 +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMAUX] + +// DIFF ADD 2615 +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Agressivit] + +// DIFF ADD 2616 +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Gel] + +// DIFF ADD 2617 +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [Ces boutons reprsentent vos 4 bureaux virtuels.] + +// DIFF ADD 2618 +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [Vous pouvez passer de l'un l'autre en cliquant sur ces boutons ou en appuyant sur le raccourci-clavier correspondant F1, F2, F3 et F4 (par dfaut).] + +// DIFF ADD 2619 +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [En gardant le bouton appuy, vous affichez le menu de la fentre principale qui vous permet d'afficher/cacher la fentre sur le bureau en cours.] + +// DIFF ADD 2620 +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [Vous pouvez galement maintenir le raccourci-clavier pour afficher le menu principal et le garder ouvert pendant que vous faites les modifications dans votre fentre.] + +// DIFF ADD 2621 +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Ou utiliser cette petite barre de fentres.] + +// DIFF ADD 2622 +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Maintenant, vous pouvez personnaliser vos 4 bureaux.] + +// DIFF ADD 2623 +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [ANIMAL DOMESTIQUE] + +// DIFF ADD 2624 +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Animal Domestique] + +// DIFF ADD 2625 +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Non Dfini] + +// DIFF ADD 2626 +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Act/Dsact Noms] + +// DIFF ADD 2627 +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [CHANGE] + +// DIFF ADD 2628 +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOISIR UNE MISSION] + +// DIFF ADD 2629 +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [FAITES VOTRE OFFRE] + +// DIFF ADD 2630 +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [RCOMPENSE] + +// DIFF ADD 2631 +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [GRER TRAVAIL] + +// DIFF ADD 2632 +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Bloquer ce travail ?] + +// DIFF ADD 2633 +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [CHOISISSEZ UN TRAVAIL ACTIVER] + +// DIFF ADD 2634 +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Bloqu] + +// DIFF ADD 2635 +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Choisissez un Travail] + +// DIFF ADD 2636 +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirmer dblocage du travail ?] + +// DIFF ADD 2637 +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confimer change du travail ?] + +// DIFF ADD 2638 +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- Pas de travail activ -] + +// DIFF ADD 2639 +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Crer une Guilde] + +// DIFF ADD 2640 +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [MESSAGE PRIV] + +// DIFF ADD 2641 +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Afficher / Cacher] + +// DIFF ADD 2642 +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Afficher] + +// DIFF ADD 2643 +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Cacher] + +// DIFF ADD 2644 +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Act/Dsact Noms] + +// DIFF ADD 2645 +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [Joueur] + +// DIFF ADD 2646 +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// DIFF ADD 2647 +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guilde] + +// DIFF ADD 2648 +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Crier] + +// DIFF ADD 2649 +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// DIFF ADD 2650 +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compas] + +// DIFF ADD 2651 +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Barre de Tches] + +// DIFF ADD 2652 +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Appuyer pour afficher] + +// DIFF ADD 2653 +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Lumire On / Off] + +// DIFF ADD 2654 +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// DIFF ADD 2655 +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [Vue] + +// DIFF ADD 2656 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// DIFF ADD 2657 +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// DIFF ADD 2658 +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [Systeme] + +// DIFF ADD 2659 +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Chat log activ/dsactiv] + +// DIFF ADD 2660 +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat log activ] + +// DIFF ADD 2661 +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat log dsactiv] + +// DIFF ADD 2662 +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Parler / Partir] + +// DIFF ADD 2663 +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// DIFF ADD 2664 +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magie] + +// DIFF ADD 2665 +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Artisan en Cration] + +// DIFF ADD 2666 +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Artisan en Rparation] + +// DIFF ADD 2667 +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Artisan en Peaufinement] + +// DIFF ADD 2668 +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// DIFF ADD 2669 +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Spcial] + +// DIFF ADD 2670 +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Pistage] + +// DIFF ADD 2671 +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [tat] + +// DIFF ADD 2672 +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Comptences] + +// DIFF ADD 2673 +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// DIFF ADD 2674 +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Capacits] + +// DIFF ADD 2675 +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// DIFF ADD 2676 +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Rglages] + +// DIFF ADD 2677 +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Rglage en Utilisation] + +// DIFF ADD 2678 +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [Tous les Rgl.] + +// DIFF ADD 2679 +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Attribu par] + +// DIFF ADD 2680 +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Monture] + +// DIFF ADD 2681 +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [INVENTAIRE] + +// DIFF ADD 2682 +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ATELIER] + +// DIFF ADD 2683 +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Argent] + +// DIFF ADD 2684 +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Sacs] + +// DIFF ADD 2685 +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Sac 1] + +// DIFF ADD 2686 +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Sac 2] + +// DIFF ADD 2687 +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Sac 3] + +// DIFF ADD 2688 +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Sac 4] + +// DIFF ADD 2689 +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// DIFF ADD 2690 +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armure] + +// DIFF ADD 2691 +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Bijoux] + +// DIFF ADD 2692 +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Mmoire] + +// DIFF ADD 2693 +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// DIFF ADD 2694 +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magie] + +// DIFF ADD 2695 +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Spciale] + +// DIFF ADD 2696 +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Chat principal] + +// DIFF ADD 2697 +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [Infos Systemes] + +// DIFF ADD 2698 +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Alentours] + +// DIFF ADD 2699 +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Fentre de Conversation] + +// DIFF ADD 2700 +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Chat de l'quipe] + +// DIFF ADD 2701 +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [quipe] + +// DIFF ADD 2702 +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contacts] + +// DIFF ADD 2703 +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeyS [S] + +// DIFF ADD 2704 +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// DIFF ADD 2705 +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Liens actifs] + +// DIFF ADD 2706 +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connexion] + +// DIFF ADD 2707 +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Configuration] + +// DIFF ADD 2708 +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Gaine Suivante] + +// DIFF ADD 2709 +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Gaine Prcdente] + +// DIFF ADD 2710 +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Se Dplacer] + +// DIFF ADD 2711 +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [En Avant] + +// DIFF ADD 2712 +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [En Arrire] + +// DIFF ADD 2713 +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Tourner Gauche] + +// DIFF ADD 2714 +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Tourner Droite] + +// DIFF ADD 2715 +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Dplacement Latral Gauche] + +// DIFF ADD 2716 +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Dplacement Latral Droite] + +// DIFF ADD 2717 +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Regarder en Haut] + +// DIFF ADD 2718 +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Regarder en Bas] + +// DIFF ADD 2719 +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [S'asseoir / Se lever] + +// DIFF ADD 2720 +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Marche Auto.] + +// DIFF ADD 2721 +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Courir / Marcher] + +// DIFF ADD 2722 +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Monter / Descendre] + +// DIFF ADD 2723 +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Changement de Camra] + +// DIFF ADD 2724 +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [Aucune Cible] + +// DIFF ADD 2725 +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Cibler une entit.] + +// DIFF ADD 2726 +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Nom de l'entit cibler.] + +// DIFF ADD 2727 +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Cibler le Joueur de l'quipe #] + +// DIFF ADD 2728 +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Numro] + +// DIFF ADD 2729 +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Cibler la cible actuelle de l'entit.] + +// DIFF ADD 2730 +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Nom de l'entit aider.] + +// DIFF ADD 2731 +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Cibler la cible de la cible actuelle.] + +// DIFF ADD 2732 +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entit non trouve.] + +// DIFF ADD 2733 +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Me Cibler] + +// DIFF ADD 2734 +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Act/Dsact Combat] + +// DIFF ADD 2735 +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Rgler Bureau] + +// DIFF ADD 2736 +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copier le Prsent Bureau sur le Bureau] + +// DIFF ADD 2737 +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Numro du Bureau] + +// DIFF ADD 2738 +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Exe. Raccourci] + +// DIFF ADD 2739 +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Numro du Raccourci] + +// DIFF ADD 2740 +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Choisir la Barre de Raccourci] + +// DIFF ADD 2741 +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Numro de la Barre de Raccourci] + +// DIFF ADD 2742 +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Capture d'cran] + +// DIFF ADD 2743 +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Capture d'cran JPG] + +// DIFF ADD 2744 +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// DIFF ADD 2745 +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Lumire] + +// DIFF ADD 2746 +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Souris Libre] + +// DIFF ADD 2747 +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Fermer Toutes les Aides] + +// DIFF ADD 2748 +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Act./Dsact. Enregistreur] + +// DIFF ADD 2749 +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Rejouer le Film] + +// DIFF ADD 2750 +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Sauvegarder le Film] + +// DIFF ADD 2751 +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Rpondre un message priv] + +// DIFF ADD 2752 +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Rpondre un message priv] + +// DIFF ADD 2753 +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Fentre du Cont.] + +// DIFF ADD 2754 +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [BLOQUER TRAVAIL] + +// DIFF ADD 2755 +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [CHANGER LES TRAVAUX] + +// DIFF ADD 2756 +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Dplacer Camra vers le Haut] + +// DIFF ADD 2757 +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Dplacer Camra vers le Bas] + +// DIFF ADD 2758 +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Tourner la camra vers la gauche] + +// DIFF ADD 2759 +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Tourner la camra vers la droite] + +// DIFF ADD 2760 +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recentrer la camra derrire le joueur] + +// DIFF ADD 2761 +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Parcourir les Derniers Contacts] + +// DIFF ADD 2762 +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Envoyer un message un joueur] + +// DIFF ADD 2763 +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Destinataire] + +// DIFF ADD 2764 +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// DIFF ADD 2765 +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Entrer en mode CONVERSER avec un joueur.] + +// DIFF ADD 2766 +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Parler quelqu'un] + +// DIFF ADD 2767 +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode utilis pour converser] + +// DIFF ADD 2768 +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Dire] + +// DIFF ADD 2769 +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Murmurer] + +// DIFF ADD 2770 +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Crier] + +// DIFF ADD 2771 +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [quipe] + +// DIFF ADD 2772 +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guilde] + +// DIFF ADD 2773 +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Rgion] + +// DIFF ADD 2774 +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilisation] + +// DIFF ADD 2775 +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territoire] + +// DIFF ADD 2776 +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Univers] + +// DIFF ADD 2777 +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// DIFF ADD 2778 +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Entrer en mode PARLER.] + +// DIFF ADD 2779 +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Etendre la dernire cmd / Cycle aux Contacts] + +// DIFF ADD 2780 +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Glisser-Dposer des Objets dans votre inventaire] + +// DIFF ADD 2781 +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Fentres] + +// DIFF ADD 2782 +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Ouvrir] + +// DIFF ADD 2783 +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Nom] + +// DIFF ADD 2784 +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Fermer] + +// DIFF ADD 2785 +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Ouvrir / Fermer] + +// DIFF ADD 2786 +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Ouvrir la fentre] + +// DIFF ADD 2787 +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Fermer] + +// DIFF ADD 2788 +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Ouvrir / Fermer] + +// DIFF ADD 2789 +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Act./Dsact. Inventaire] + +// DIFF ADD 2790 +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [Impossible de vous ajouter la liste de contacts.] + +// DIFF ADD 2791 +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [AJOUTER LA LISTE D'AMIS] + +// DIFF ADD 2792 +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [REJOINDRE L'QUIPE] + +// DIFF ADD 2793 +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [INVITATION CHANGER] + +// DIFF ADD 2794 +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CRER NOUV. SESSION DE CHAT] + +// DIFF ADD 2795 +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CANAL :] + +// DIFF ADD 2796 +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [Vous dites ] + +// DIFF ADD 2797 +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [vous dit ] + +// DIFF ADD 2798 +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [Utilisateur chat] + +// DIFF ADD 2799 +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [La fentre n'accepte pas les noms de peuple en tant que cible.] + +// DIFF ADD 2800 +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Rglages uniquement en mode "dire" ou "crier" dans cette fentre] + +// DIFF ADD 2801 +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Conversation avec un PNJ ] + +// DIFF ADD 2802 +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [CHAT PRINCIPAL] + +// DIFF ADD 2803 +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [LISTE DE L'QUIPE] + +// DIFF ADD 2804 +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Univers] + +// DIFF ADD 2805 +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Rgion] + +// DIFF ADD 2806 +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Ami] + +// DIFF ADD 2807 +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Ajouter contact la liste] + +// DIFF ADD 2808 +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Slectionnez le type de configuration en utilisant l'explorateur sur la gauche\n \n -La Rsolution Vido est modifie uniquement si vous cliquez sur "APPLIQUER".\n -La Rsolution de la Texture sera modifie lors de la prochaine partie.\n \n -Les boutons "ANNULER" et "FERMER" annuleront uniquement les changements qui n'ont pas t appliqus.] + +// DIFF ADD 2809 +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Blason] + +// DIFF ADD 2810 +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Nom] + +// DIFF ADD 2811 +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Description] + +// DIFF ADD 2812 +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Conception du Drapeau] + +// DIFF ADD 2813 +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Retour] + +// DIFF ADD 2814 +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Definir Couleur 1] + +// DIFF ADD 2815 +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Definir Couleur 2] + +// DIFF ADD 2816 +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbole] + +// DIFF ADD 2817 +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Inverser Symbole] + +// DIFF ADD 2818 +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Couleur 1] + +// DIFF ADD 2819 +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Couleur 2] + +// DIFF ADD 2820 +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Dfinir Image de Fond du Drapeau] + +// DIFF ADD 2821 +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Dfinir Symbole du Drapeau] + +// DIFF ADD 2822 +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// DIFF ADD 2823 +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [BARRE DES FENTRES] + +// DIFF ADD 2824 +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test !] + +// DIFF ADD 2825 +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [CHANGE] + +// DIFF ADD 2826 +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [APPRENDRE DES COMPTENCES] + +// DIFF ADD 2827 +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// DIFF ADD 2828 +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CRER UNE GUILDE] + +// DIFF ADD 2829 +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [CONCLURE UN PACTE] + +// DIFF ADD 2830 +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [ACHETER DES OBJETS DE FACTION] + +// DIFF ADD 2831 +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [ACHAT DE COSMTIQUES] + +// DIFF ADD 2832 +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [COMMERCE DES BTIMENTS] + +// DIFF ADD 2833 +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [COMMERCE DES BTIMENTS] + +// DIFF ADD 2834 +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [APPRENDRE ACTION GUILDE] + +// DIFF ADD 2835 +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [MISSIONS DISPONIBLES] + +// DIFF ADD 2836 +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [POURSUIVRE LA MISSION] + +// DIFF ADD 2837 +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [TERMINER LA MISSION] + +// DIFF ADD 2838 +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [PACTE D'CHANGE] + +// DIFF ADD 2839 +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [VENDRE] + +// DIFF ADD 2840 +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [AIDE RAPIDE] + +// DIFF ADD 2841 +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [AIDE RAPIDE] + +// DIFF ADD 2842 +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Cliquez sur moi pour obtenir de l'aide !] + +// DIFF ADD 2843 +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [Se Dplacer] + +// DIFF ADD 2844 +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [Utiliser les Fentres] + +// DIFF ADD 2845 +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [Se Battre] + +// DIFF ADD 2846 +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [Faire de la Magie] + +// DIFF ADD 2847 +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [Connatre Votre Position] + +// DIFF ADD 2848 +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [Changer de Profession] + +// DIFF ADD 2849 +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [Trouver Votre Instructeur] + +// DIFF ADD 2850 +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Volume] + +// DIFF ADD 2851 +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Liste Dtaille] + +// DIFF ADD 2852 +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [FORUM DE LA GUILDE] + +// DIFF ADD 2853 +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [FORUM DE LA GUILDE] + +// DIFF ADD 2854 +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Afficher / Cacher les Boutons du Bureau] + +// DIFF ADD 2855 +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [Dconnexion. Serveur en panne ou problme de rseau.] + +// DIFF ADD 2856 +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MESSAGERIE] + +// DIFF ADD 2857 +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MESSAGERIE] + +// DIFF ADD 2858 +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [Nord] + +// DIFF ADD 2859 +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// DIFF ADD 2860 +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [REPRES] + +// DIFF ADD 2861 +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [quipe] + +// DIFF ADD 2862 +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animal] + +// DIFF ADD 2863 +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Accueil] + +// DIFF ADD 2864 +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Retour] + +// DIFF ADD 2865 +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Prcdent] + +// DIFF ADD 2866 +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Suivant] + +// DIFF ADD 2867 +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Soumettre] + +// DIFF ADD 2868 +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Envoyer] + +// DIFF ADD 2869 +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Rpondre] + +// DIFF ADD 2870 +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Transfrer] + +// DIFF ADD 2871 +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [Nouveau Message] + +// DIFF ADD 2872 +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [Nouveau Sujet] + +// DIFF ADD 2873 +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [Nouveau Post] + +// DIFF ADD 2874 +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Supprimer les Messages Slectionns] + +// DIFF ADD 2875 +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Supprimer le Message] + +// DIFF ADD 2876 +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Supprimer les Sujets Slectionns] + +// DIFF ADD 2877 +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Supprimer les Posts Slectionns] + +// DIFF ADD 2878 +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// DIFF ADD 2879 +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [EN BAS DROITE] + +// DIFF ADD 2880 +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [EN HAUT DROITE] + +// DIFF ADD 2881 +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [EN BAS GAUCHE] + +// DIFF ADD 2882 +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [EN HAUT DROITE] + +// DIFF ADD 2883 +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Suivant] + +// DIFF ADD 2884 +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Prcdent] + +// DIFF ADD 2885 +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Passer l'Intro] + +// DIFF ADD 2886 +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// DIFF ADD 2887 +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// DIFF ADD 2888 +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Rg] + +// DIFF ADD 2889 +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Vie] + +// DIFF ADD 2890 +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Endurance] + +// DIFF ADD 2891 +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sve] + +// DIFF ADD 2892 +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Concentration] + +// DIFF ADD 2893 +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Retour l'Intro] + +// DIFF ADD 2894 +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Nouvelle Terre] + +// DIFF ADD 2895 +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CARACTRISTIQUES] + +// DIFF ADD 2896 +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// DIFF ADD 2897 +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [COMPTENCES] + +// DIFF ADD 2898 +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(cliquez sur une comptence pour filtrer les actions)] + +// DIFF ADD 2899 +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILDE & QUIPE] + +// DIFF ADD 2900 +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTIONS] + +// DIFF ADD 2901 +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Supprimer Action] + +// DIFF ADD 2902 +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Editer Action] + +// DIFF ADD 2903 +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [Nouvelle Action] + +// DIFF ADD 2904 +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Infos] + +// DIFF ADD 2905 +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [Nouvelle Action] + +// DIFF ADD 2906 +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Liste Dtaille] + +// DIFF ADD 2907 +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Dplier Auto] + +// DIFF ADD 2908 +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Filtre des Comptences] + +// DIFF ADD 2909 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// DIFF ADD 2910 +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Amlioration] + +// DIFF ADD 2911 +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CRER UNE NOUVELLE ACTION] + +// DIFF ADD 2912 +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [DITER ACTION] + +// DIFF ADD 2913 +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Enlever Brique] + +// DIFF ADD 2914 +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icne] + +// DIFF ADD 2915 +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Nom] + +// DIFF ADD 2916 +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// DIFF ADD 2917 +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFETS :] + +// DIFF ADD 2918 +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CRDITS :] + +// DIFF ADD 2919 +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Compatibilit des Armes : ] + +// DIFF ADD 2920 +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Ajouter Option] + +// DIFF ADD 2921 +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Ajouter Crdit] + +// DIFF ADD 2922 +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Ajouter Option >] + +// DIFF ADD 2923 +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Ajouter Crdit >] + +// DIFF ADD 2924 +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Apprendre l'Action] + +// DIFF ADD 2925 +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Fabriquer l'objet] + +// DIFF ADD 2926 +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Cot de l'Action : ] + +// DIFF ADD 2927 +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Crdit de l'Action: ] + +// DIFF ADD 2928 +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Mmoriser l'Action] + +// DIFF ADD 2929 +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action en cours.\n @{6F6F}Cliquez ici@{FFFF} pour annuler l'action.] + +// DIFF ADD 2930 +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Action Suivante] + +// DIFF ADD 2931 +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Annuler l'action en cours] + +// DIFF ADD 2932 +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// DIFF ADD 2933 +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Crer un objet : %item.] + +// DIFF ADD 2934 +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Crer un objet.] + +// DIFF ADD 2935 +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [Choisissez d'abord l'objet crer.] + +// DIFF ADD 2936 +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Choisissez le plan de l'objet crer.] + +// DIFF ADD 2937 +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Slectionnez les MP pour chaque emplacement] + +// DIFF ADD 2938 +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Cliquez pour Ajouter une Mat. Premire.] + +// DIFF ADD 2939 +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Cliquez d'abord sur l'emplacement pour dfinir l'objet crer.] + +// DIFF ADD 2940 +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Russite :@{T16}@{FFFF}%success%] + +// DIFF ADD 2941 +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// DIFF ADD 2942 +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Supprimer] + +// DIFF ADD 2943 +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Niveau : ] + +// DIFF ADD 2944 +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [Aperu] + +// DIFF ADD 2945 +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Objet Cr] + +// DIFF ADD 2946 +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Pouvoirs] + +// DIFF ADD 2947 +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [Toutes les Actions] + +// DIFF ADD 2948 +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [Pour les bijoux seules les 3 meilleures protections magiques et les 3 meilleures rsistances sont prises en compte.\n Celle-ci n'en fait pas partie.] + +// DIFF ADD 2949 +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [Pour les bijoux, seules les 3 meilleures protections magiques et les 3 meilleures rsistances sont prises en compte.\n Celle-ci en fait partie.] + +// DIFF ADD 2950 +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Acheter ] + +// DIFF ADD 2951 +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Vendre ] + +// DIFF ADD 2952 +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Acheter ] + +// DIFF ADD 2953 +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [ACHETER] + +// DIFF ADD 2954 +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TLPORTER] + +// DIFF ADD 2955 +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [APPRENDRE] + +// DIFF ADD 2956 +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [CONCLURE UN PACTE] + +// DIFF ADD 2957 +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [OBJETS DE FACTION] + +// DIFF ADD 2958 +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMTIQUES] + +// DIFF ADD 2959 +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BTIMENTS] + +// DIFF ADD 2960 +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [MATRE DE RLE DE LA GUILDE] + +// DIFF ADD 2961 +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Votre argent] + +// DIFF ADD 2962 +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Argent de votre guilde] + +// DIFF ADD 2963 +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [PAS ASSEZ D'ARGENT] + +// DIFF ADD 2964 +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOMBRE DE POINTS KAMI INSUFFISANT] + +// DIFF ADD 2965 +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOMBRE DE POINTS KARAVAN INSUFFISANT] + +// DIFF ADD 2966 +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOMBRE DE POINTS FYROS INSUFFISANT] + +// DIFF ADD 2967 +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOMBRE DE POINTS MATIS INSUFFISANT] + +// DIFF ADD 2968 +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOMBRE DE POINTS TRYKER INSUFFISANT] + +// DIFF ADD 2969 +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOMBRE DE POINTS ZORA INSUFFISANT] + +// DIFF ADD 2970 +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [Vous n'avez pas assez de points de faction Kami pour acheter cet article] + +// DIFF ADD 2971 +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [Vous n'avez pas assez de points de faction Karavan pour acheter cet article] + +// DIFF ADD 2972 +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [Vous n'avez pas assez de points de faction Fyros pour acheter cet article] + +// DIFF ADD 2973 +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [Vous n'avez pas assez de points de faction Matis pour acheter cet article] + +// DIFF ADD 2974 +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [Vous n'avez pas assez de points de faction Tryker pour acheter cet article] + +// DIFF ADD 2975 +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [Vous n'avez pas assez de points de faction Zora pour acheter cet article] + +// DIFF ADD 2976 +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// DIFF ADD 2977 +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [MAUVAISE QUANTIT] + +// DIFF ADD 2978 +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRIX NON REU] + +// DIFF ADD 2979 +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [JE N'ACHTERAI PAS CELA] + +// DIFF ADD 2980 +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [ATTENTE DU CHOIX DU SERVEUR] + +// DIFF ADD 2981 +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// DIFF ADD 2982 +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// DIFF ADD 2983 +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// DIFF ADD 2984 +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Rgnrer] + +// DIFF ADD 2985 +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accepter] + +// DIFF ADD 2986 +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// DIFF ADD 2987 +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Choisir une Mission] + +// DIFF ADD 2988 +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accepter une Mission ?] + +// DIFF ADD 2989 +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [Nouvelles] + +// DIFF ADD 2990 +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// DIFF ADD 2991 +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [MISSION DYNAMIQUE] + +// DIFF ADD 2992 +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [CARTE] + +// DIFF ADD 2993 +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Carte] + +// DIFF ADD 2994 +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [SUPPRIMER] + +// DIFF ADD 2995 +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENOMMER] + +// DIFF ADD 2996 +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [MARQUER CET EMPLACEMENT] + +// DIFF ADD 2997 +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [MARQUER VOTRE POSITION] + +// DIFF ADD 2998 +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [CIBLE SUR LE COMPAS] + +// DIFF ADD 2999 +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [Plus de points de repres disponibles ! Veuillez en supprimer un.] + +// DIFF ADD 3000 +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom avant] + +// DIFF ADD 3001 +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom arrire] + +// DIFF ADD 3002 +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Point de dpart] + +// DIFF ADD 3003 +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Crer un nouveau point de repres] + +// DIFF ADD 3004 +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTRER SUR LE JOUEUR] + +// DIFF ADD 3005 +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Nom] + +// DIFF ADD 3006 +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTRER LA CARTE SUR LE JOUEUR] + +// DIFF ADD 3007 +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Centrer la Carte] + +// DIFF ADD 3008 +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [CHARGES DE LA ZONE] + +// DIFF ADD 3009 +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Postuler pour une Charge de Zone] + +// DIFF ADD 3010 +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Postuler ?] + +// DIFF ADD 3011 +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [MATRES DE RLES] + +// DIFF ADD 3012 +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Engager un Matre de Rle] + +// DIFF ADD 3013 +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Engager un Matre de Rle ?] + +// DIFF ADD 3014 +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [MATRES DE RLE] + +// DIFF ADD 3015 +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Mettre niveau un Matre de Rle] + +// DIFF ADD 3016 +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Mettre niveau un Matre de Rle ?] + +// DIFF ADD 3017 +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BTIMENTS] + +// DIFF ADD 3018 +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Choisir un btiment] + +// DIFF ADD 3019 +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Btiment ?] + +// DIFF ADD 3020 +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILDE XP :] + +// DIFF ADD 3021 +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [PAS ASSEZ D'ARGENT DANS LA GUILDE] + +// DIFF ADD 3022 +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [PAS ASSEZ DE XP DANS LA GUILDE] + +// DIFF ADD 3023 +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Valeur Unitaire] + +// DIFF ADD 3024 +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantit] + +// DIFF ADD 3025 +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Prix] + +// DIFF ADD 3026 +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Prix Immdiat] + +// DIFF ADD 3027 +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [Le prix varie selon votre renomme] + +// DIFF ADD 3028 +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [Ce prix est en fonction de votre renomme (La valeur relle est diffrente)] + +// DIFF ADD 3029 +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Prix de Revente] + +// DIFF ADD 3030 +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Marge] + +// DIFF ADD 3031 +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Prix de Revente Unitaire] + +// DIFF ADD 3032 +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus la revente] + +// DIFF ADD 3033 +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [Cet objet ne sera pas revendu car il est abim] + +// DIFF ADD 3034 +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [Cet objet ne sera pas revendu car la date de revente a expir] + +// DIFF ADD 3035 +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Revente Autorise] + +// DIFF ADD 3036 +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [MAUVAIS PRIX DE REVENTE] + +// DIFF ADD 3037 +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [VENDRE IMMDIATEMENT] + +// DIFF ADD 3038 +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Vendre maintenant au Prix immdiat (Shift + ENTRE)] + +// DIFF ADD 3039 +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [LAISSER REVENDRE] + +// DIFF ADD 3040 +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Permettre la revente de l'objet (ENTRE)] + +// DIFF ADD 3041 +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Vente des Joueurs] + +// DIFF ADD 3042 +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Vente des PNJ] + +// DIFF ADD 3043 +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Vente Joueur et PNJ] + +// DIFF ADD 3044 +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Vos Ventes] + +// DIFF ADD 3045 +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [REPRENDRE] + +// DIFF ADD 3046 +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Objet Vendu] + +// DIFF ADD 3047 +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// DIFF ADD 3048 +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// DIFF ADD 3049 +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// DIFF ADD 3050 +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// DIFF ADD 3051 +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.F. %fac Unitaire] + +// DIFF ADD 3052 +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.F. %fac Total] + +// DIFF ADD 3053 +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Astuces ] + +// DIFF ADD 3054 +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Appuyez sur les flches du Haut et du Bas pour naviguer dans les astuces.] + +// DIFF ADD 3055 +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Tlportation vers %s : Jour %d %d heures. Nous sommes %s et %s.] + +// DIFF ADD 3056 +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Au lieu de glisser et dposer vos objets dans un emplacement Set/Armure ou Bijoux,\n vous pouvez directement cliquer sur ces ports pour slectionner l'objet dans dans votre sac.] + +// DIFF ADD 3057 +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [Pour apprendre utiliser le jeu, cliquez simplement sur le bouton "?" et choisissez AIDE RAPIDE] + +// DIFF ADD 3058 +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Un clic droit sur une fentre permet de la verrouiller/dverrouiller et de rgler son opacit.] + +// DIFF ADD 3059 +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Un clic droit sur la fentre du Chat Principal vous permet de filtrer les messages.] + +// DIFF ADD 3060 +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Appuyez sur "F1","F2","F3" ou "F4" pour changer le bureau virtuel\n Maintenez appuy "F1", "F2", "F3" ou "F4" pour afficher l'interface de slection des fentres] + +// DIFF ADD 3061 +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Appuyez sur "1", "2" ... "9" pour excuter vos raccourcis.\n Appuyez sur MAJ + "1", "2" ... "9" pour excuter le second ensemble de raccourcis.] + +// DIFF ADD 3062 +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Un clique-droit sur une icne de capacit ou de sort ouvre une fentre d'infos.] + +// DIFF ADD 3063 +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Appuyez sur ALT + "1", "2" ... "0" pour envoyer des phrases de chat prenregistres.\n Appuyez sur ALT + SHIFT + "1", "2" ... "0" pour envoyer un second ensemble de phrases de chat prenregistres.] + +// DIFF ADD 3064 +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Appuyez sur "ENTRE" pour activer la bote de chat] + +// DIFF ADD 3065 +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Appuyez sur "P" pour afficher ou cacher la fentre de caractristiques du joueur\n Appuyez sur "I" pour afficher ou cacher l'inventaire du joueur] + +// DIFF ADD 3066 +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Appuyez sur "CTRL - R" pour rpondre la dernier rponse.\n Appuyez sur CTRL + "R" pour chater avec le dernier joueur qui a parl.] + +// DIFF ADD 3067 +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Appuyez sur la BARRE D'ESPACE pour choisir un ennemi face vous. Rptez pour changer d'ennemi.\n Appuyez sur CTRL + BARRE D'ESPACE pour choisir un ami face vous.] + +// DIFF ADD 3068 +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Appuyez sur "0" pour voir derrire votre personnage.] + +// DIFF ADD 3069 +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Appuyez sur F12 pour dslectionner votre cible.] + +// DIFF ADD 3070 +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Appuyez sur ECHAP pour fermer la dernire fentre d'informations ouverte.\n Appuyez sur MAJ + ECHAP pour fermer toutes les fentres d'informations la fois.] + +// DIFF ADD 3071 +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Appuyez sur X pour afficher ou cacher le chat principal.\n Appuyez sur W pour afficher ou cacher les informations systmes.] + +// DIFF ADD 3072 +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Appuyez sur M pour afficher ou cacher la carte.\n Vous pouvez placer des repres sur la carte et les cibler avec le compas.] + +// DIFF ADD 3073 +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// DIFF ADD 3074 +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Artisanat] + +// DIFF ADD 3075 +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Esquive] + +// DIFF ADD 3076 +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Dfense Magique] + +// DIFF ADD 3077 +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armure] + +// DIFF ADD 3078 +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Mitrailleuse] + +// DIFF ADD 3079 +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Arbalte] + +// DIFF ADD 3080 +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Pistolet-Arbalte] + +// DIFF ADD 3081 +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxe] + +// DIFF ADD 3082 +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Gurison] + +// DIFF ADD 3083 +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Maldiction] + +// DIFF ADD 3084 +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Lance-Grenades] + +// DIFF ADD 3085 +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Massue] + +// DIFF ADD 3086 +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Maladie] + +// DIFF ADD 3087 +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Bton] + +// DIFF ADD 3088 +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Catch] + +// DIFF ADD 3089 +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Performance : ] + +// DIFF ADD 3090 +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [POINTS DE COMPTENCE] + +// DIFF ADD 3091 +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Combat] + +// DIFF ADD 3092 +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Magie] + +// DIFF ADD 3093 +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Artisanat] + +// DIFF ADD 3094 +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Rcolte] + +// DIFF ADD 3095 +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [POINTS DE COMPTENCE DU COMBAT :] + +// DIFF ADD 3096 +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [POINTS DE COMPTENCE DE LA MAGIE :] + +// DIFF ADD 3097 +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [POINTS DE COMPTENCE DE L'ARTISANAT :] + +// DIFF ADD 3098 +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [POINTS DE COMPTENCE DE LA RCOLTE :] + +// DIFF ADD 3099 +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOPPER DES COMPTENCES] + +// DIFF ADD 3100 +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [PAS ASSEZ DE PTS DE COMPTENCES] + +// DIFF ADD 3101 +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [Vie] + +// DIFF ADD 3102 +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Affichez les points de vie au-dessus du personnage] + +// DIFF ADD 3103 +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [QUIPE] + +// DIFF ADD 3104 +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Dbogage commande] + +// DIFF ADD 3105 +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// DIFF ADD 3106 +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Artisan] + +// DIFF ADD 3107 +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Dfense] + +// DIFF ADD 3108 +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Combat] + +// DIFF ADD 3109 +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magie] + +// DIFF ADD 3110 +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// DIFF ADD 3111 +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Cible :] + +// DIFF ADD 3112 +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Icne d'Action] + +// DIFF ADD 3113 +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Nom de l'Action] + +// DIFF ADD 3114 +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// DIFF ADD 3115 +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Sort Impossible] + +// DIFF ADD 3116 +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Bonus de Difficult] + +// DIFF ADD 3117 +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [quilibre] + +// DIFF ADD 3118 +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["entre" ne fait pas sortir du chat] + +// DIFF ADD 3119 +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Taille de la Police] + +// DIFF ADD 3120 +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [EN SCNE] + +// DIFF ADD 3121 +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [UTILISATEUR] + +// DIFF ADD 3122 +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [AMIS] + +// DIFF ADD 3123 +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENNEMIS] + +// DIFF ADD 3124 +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [MESSAGES DU CHAT] + +// DIFF ADD 3125 +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Symbole de la Guilde] + +// DIFF ADD 3126 +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Afficher le symbole de la guilde au-dessus du personnage] + +// DIFF ADD 3127 +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Afficher le nom du personnage au-dessus du personnage] + +// DIFF ADD 3128 +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Titre du Personnage] + +// DIFF ADD 3129 +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Afficher le titre du personnage au-dessus du personnage] + +// DIFF ADD 3130 +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Nom de la Guilde] + +// DIFF ADD 3131 +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Afficher le nom de la guilde au-dessus du personnage] + +// DIFF ADD 3132 +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Endurance du Personnage] + +// DIFF ADD 3133 +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Afficher la barre d'Endurance du personnage au-dessus du personnage] + +// DIFF ADD 3134 +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sve] + +// DIFF ADD 3135 +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Afficher la barre de sve du personnage au-dessus du personnage] + +// DIFF ADD 3136 +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Concentration du Personnage] + +// DIFF ADD 3137 +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Afficher la barre de concentration du personnage au-dessus du personnage] + +// DIFF ADD 3138 +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Barre d'actions] + +// DIFF ADD 3139 +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Afficher la barre d'action du personnage au-dessus du personnage] + +// DIFF ADD 3140 +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [Logo PvP] + +// DIFF ADD 3141 +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Afficher le logo pvp au-dessus du personnage] + +// DIFF ADD 3142 +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Information de mission] + +// DIFF ADD 3143 +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Afficher l'information sur les missions au-dessus du PNJ] + +// DIFF ADD 3144 +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Version miniature des icnes] + +// DIFF ADD 3145 +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Afficher des petites icnes plutot que les grandes sur le radar] + +// DIFF ADD 3146 +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTIT] + +// DIFF ADD 3147 +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Couleurs de l'entit] + +// DIFF ADD 3148 +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Utilisateur] + +// DIFF ADD 3149 +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Couleur utilise pour l'affichage de votre personnage] + +// DIFF ADD 3150 +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Joueurs] + +// DIFF ADD 3151 +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Couleur utilise pour l'affichage des personnages du joueur] + +// DIFF ADD 3152 +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [PNJ] + +// DIFF ADD 3153 +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Couleur utilise pour l'affichage des personnages non joueurs] + +// DIFF ADD 3154 +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Faune] + +// DIFF ADD 3155 +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Couleur utilise pour l'affichage des personnages robots] + +// DIFF ADD 3156 +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Cible] + +// DIFF ADD 3157 +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Couleur utilise pour l'affichage du personnage cible] + +// DIFF ADD 3158 +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Coquipiers] + +// DIFF ADD 3159 +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Couleur utilise pour l'affichage des personnages des coquipiers] + +// DIFF ADD 3160 +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Membres d'une Guilde] + +// DIFF ADD 3161 +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Couleur utilise pour afficher les personnages membres d'une guilde] + +// DIFF ADD 3162 +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Monture] + +// DIFF ADD 3163 +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Couleur utilise pour l'affichage de votre monture] + +// DIFF ADD 3164 +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Btes] + +// DIFF ADD 3165 +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Couleur utilise pour l'affichage de vos btes] + +// DIFF ADD 3166 +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// DIFF ADD 3167 +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Couleur utilise pour l'affichage des Sources] + +// DIFF ADD 3168 +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Morts] + +// DIFF ADD 3169 +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Couleur utilise pour afficher les Morts] + +// DIFF ADD 3170 +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [Ennemis en PvP] + +// DIFF ADD 3171 +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Couleur utilise pour afficher les ennemis en mode PvP] + +// DIFF ADD 3172 +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [Allis en PvP] + +// DIFF ADD 3173 +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Couleur utilise pour afficher les allis en mode PvP] + +// DIFF ADD 3174 +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [Allis PvP dans le groupe] + +// DIFF ADD 3175 +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Couleur utilise pour afficher les allis en mode PvP qui sont dans votre groupe] + +// DIFF ADD 3176 +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [Allis PvP dans la guilde] + +// DIFF ADD 3177 +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Couleur utilise pour afficher les allis en mode PvP qui sont dans votre guilde] + +// DIFF ADD 3178 +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [Neutres en PvP] + +// DIFF ADD 3179 +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Couleur utilise pour afficher les neutres en mode PvP] + +// DIFF ADD 3180 +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [Interface Utilisateur En Scne] + +// DIFF ADD 3181 +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [Interface Ami En Scne] + +// DIFF ADD 3182 +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [Interface Ennemi En Scne] + +// DIFF ADD 3183 +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [Messages du Chat En Scne] + +// DIFF ADD 3184 +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Messages des utilisateurs sur le Chat] + +// DIFF ADD 3185 +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Afficher les messages des utilisateurs sur le Chat au-dessus du personnage] + +// DIFF ADD 3186 +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Messages des amis sur le Chat] + +// DIFF ADD 3187 +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Afficher les messages des amis sur le Chat au-dessus du personnage] + +// DIFF ADD 3188 +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Messages des ennemis] + +// DIFF ADD 3189 +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Afficher les messages des ennemis sur le chat au-dessus du personnage] + +// DIFF ADD 3190 +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [VOUS OBTENEZ UN NOUVEAU TITRE : ] + +// DIFF ADD 3191 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Mains] + +// DIFF ADD 3192 +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Livre d'actions] + +// DIFF ADD 3193 +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Messagerie] + +// DIFF ADD 3194 +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// DIFF ADD 3195 +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forum de la Guilde] + +// DIFF ADD 3196 +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Glisser et dposer des objets] + +// DIFF ADD 3197 +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Propos Enr.] + +// DIFF ADD 3198 +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// DIFF ADD 3199 +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Salut !] + +// DIFF ADD 3200 +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Au revoir !] + +// DIFF ADD 3201 +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Oui] + +// DIFF ADD 3202 +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [Non] + +// DIFF ADD 3203 +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Suis-moi] + +// DIFF ADD 3204 +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Aide-moi] + +// DIFF ADD 3205 +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [J'ai besoin de soins] + +// DIFF ADD 3206 +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [Je cherche un membre de l'quipe] + +// DIFF ADD 3207 +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Accolade] + +// DIFF ADD 3208 +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Ouais !] + +// DIFF ADD 3209 +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [Quoi de neuf ?] + +// DIFF ADD 3210 +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Mon pote ?] + +// DIFF ADD 3211 +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Pourquoi pas ?] + +// DIFF ADD 3212 +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [En chemin] + +// DIFF ADD 3213 +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Oui Sire] + +// DIFF ADD 3214 +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Arrte de me parler] + +// DIFF ADD 3215 +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Laisse-moi tranquille !] + +// DIFF ADD 3216 +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [T'es fou ?] + +// DIFF ADD 3217 +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// DIFF ADD 3218 +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [C'est ainsi] + +// DIFF ADD 3219 +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// DIFF ADD 3220 +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// DIFF ADD 3221 +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Courir/Marcher] + +// DIFF ADD 3222 +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [tat du rseau] + +// DIFF ADD 3223 +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Rapport d'erreurs] + +// DIFF ADD 3224 +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Raccourcis des Actions] + +// DIFF ADD 3225 +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Ce chiffre] + +// DIFF ADD 3226 +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Affichage de l'Aide Contextuelle] + +// DIFF ADD 3227 +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [RENOMME CIVILISATION] + +// DIFF ADD 3228 +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [RENOMME GUILDE] + +// DIFF ADD 3229 +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [RENOMME PERSONNELLE] + +// DIFF ADD 3230 +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [RENOMME GLOBALE] + +// DIFF ADD 3231 +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Dtails des Missions] + +// DIFF ADD 3232 +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Dtails de la Zone] + +// DIFF ADD 3233 +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Dtails du Matre de Rle] + +// DIFF ADD 3234 +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Dtails des Mises Niveau du Matre de Rle] + +// DIFF ADD 3235 +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Dtails du Btiment] + +// DIFF ADD 3236 +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Dtails des Besoins de la Zone] + +// DIFF ADD 3237 +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Dtails des Besoins en Btiment] + +// DIFF ADD 3238 +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Dtails du btiment] + +// DIFF ADD 3239 +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVOIR LES CHARGES] + +// DIFF ADD 3240 +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDONNER LA CHARGE] + +// DIFF ADD 3241 +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [CONSTRUIRE UN BATIMENT] + +// DIFF ADD 3242 +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DTRUIRE UN BATIMENT] + +// DIFF ADD 3243 +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARER LA GUERRE] + +// DIFF ADD 3244 +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [ENGAGER UN MATRE DE JEU] + +// DIFF ADD 3245 +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [METTRE NIVEAU UN MITRE DE RLE] + +// DIFF ADD 3246 +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Souhaitez-vous vraiment abandonner la charge ?] + +// DIFF ADD 3247 +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Souhaitez-vous vraiment dtruire le btiment ?] + +// DIFF ADD 3248 +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Souhaitez-vous vraiment dclarer la guerre ?] + +// DIFF ADD 3249 +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Acheter cet appartement dtruira l'ancien et tous les objets s'y trouvant.\n tes-vous sr(e) de vouloir faire cela ?] + +// DIFF ADD 3250 +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Jour(s) Restant avant la Prochaine Attribution de Charge : ] + +// DIFF ADD 3251 +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Regarder derrire soi] + +// DIFF ADD 3252 +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [dcliner] + +// DIFF ADD 3253 +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [Vous criez ] + +// DIFF ADD 3254 +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [Vous dites ] + +// DIFF ADD 3255 +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [crie ] + +// DIFF ADD 3256 +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [dit ] + +// DIFF ADD 3257 +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Veuillez patienter...] + +// DIFF ADD 3258 +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Slection] + +// DIFF ADD 3259 +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// DIFF ADD 3260 +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Ami face vous] + +// DIFF ADD 3261 +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Ennemi face vous] + +// DIFF ADD 3262 +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [Ce membre de l'quipe se trouve trop loin pour tre choisi.] + +// DIFF ADD 3263 +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// DIFF ADD 3264 +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// DIFF ADD 3265 +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Le temps est nuageux] + +// DIFF ADD 3266 +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [il fait Beau] + +// DIFF ADD 3267 +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [le temps est brumeux] + +// DIFF ADD 3268 +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [il pleut] + +// DIFF ADD 3269 +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [il y a de l'Orage de Sciure dans l'air] + +// DIFF ADD 3270 +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [il y a de l'Orage de Sve dans l'air] + +// DIFF ADD 3271 +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [il neige] + +// DIFF ADD 3272 +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [le temps est orageux] + +// DIFF ADD 3273 +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidit] + +// DIFF ADD 3274 +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Vent] + +// DIFF ADD 3275 +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [Nous sommes ] + +// DIFF ADD 3276 +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ et ] + +// DIFF ADD 3277 +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [au Printemps] + +// DIFF ADD 3278 +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [en Et] + +// DIFF ADD 3279 +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [en Automne] + +// DIFF ADD 3280 +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [en Hiver] + +// DIFF ADD 3281 +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Mauvais compte des lments dans la commande.] + +// DIFF ADD 3282 +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Courir] + +// DIFF ADD 3283 +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Marcher] + +// DIFF ADD 3284 +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [S'asseoir] + +// DIFF ADD 3285 +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Vie : %v/%m] + +// DIFF ADD 3286 +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Endurance : %v/%m] + +// DIFF ADD 3287 +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sve : %v/%m] + +// DIFF ADD 3288 +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Concentration : %v/%m] + +// DIFF ADD 3289 +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Volume@{FFFF} : %v/%m] + +// DIFF ADD 3290 +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [@{6F6F}Emplacements @{FFFF}utiliss / maximum] + +// DIFF ADD 3291 +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Points de Comptences : ] + +// DIFF ADD 3292 +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Cot en Point de Comp. non reu.] + +// DIFF ADD 3293 +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Temps d'Extraction Disponible] + +// DIFF ADD 3294 +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Contenu de la Source] + +// DIFF ADD 3295 +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Vie de la Source] + +// DIFF ADD 3296 +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Risque d'Extraction] + +// DIFF ADD 3297 +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Tolrance Kami dans cette zone] + +// DIFF ADD 3298 +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [de Qlt] + +// DIFF ADD 3299 +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [Vous n'avez pas d'outil d'extraction.] + +// DIFF ADD 3300 +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [Vous n'avez pas d'expression en mmoire pour l'extraction.] + +// DIFF ADD 3301 +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Entrer dans l'table] + +// DIFF ADD 3302 +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Sortir de l'table] + +// DIFF ADD 3303 +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animaux] + +// DIFF ADD 3304 +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMAUX] + +// DIFF ADD 3305 +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Rouge : Vie / Orange : Volume / Blanc : Satit. Si cette barre tombe zro, l'animal a faim.] + +// DIFF ADD 3306 +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [L'animal est en vie, et en dehors de l'table.\n @{6F6F}Clic gauche @{FFFF}pour slectionner.\n @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// DIFF ADD 3307 +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [L'animal est l'table.\n @{6F6F}Clic gauche @{FFFF}pour slectionner.\n @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// DIFF ADD 3308 +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [L'animal est mort.\n @{6F6F}Clic gauche @{FFFF}pour slectionner.\n @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// DIFF ADD 3309 +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Temps restant avant que le corps de cet animal ne disparaisse] + +// DIFF ADD 3310 +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Nombre d'heures restantes avant que le premier de vos animaux morts ne disparaisse] + +// DIFF ADD 3311 +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [Vous ne pouvez pas choisir cet animal, il est trop loin.] + +// DIFF ADD 3312 +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Mektoub 1] + +// DIFF ADD 3313 +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Mektoub 2] + +// DIFF ADD 3314 +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Mektoub 3] + +// DIFF ADD 3315 +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Mektoub 4] + +// DIFF ADD 3316 +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Monture 1] + +// DIFF ADD 3317 +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Monture 2] + +// DIFF ADD 3318 +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Monture 3] + +// DIFF ADD 3319 +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Monture 4] + +// DIFF ADD 3320 +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Dmon 1] + +// DIFF ADD 3321 +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Dmon 2] + +// DIFF ADD 3322 +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Dmon 3] + +// DIFF ADD 3323 +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Dmon 4] + +// DIFF ADD 3324 +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [MEKTOUB 1] + +// DIFF ADD 3325 +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [MEKTOUB 2] + +// DIFF ADD 3326 +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [MEKTOUB 3] + +// DIFF ADD 3327 +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [MEKTOUB 4] + +// DIFF ADD 3328 +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MONTURE 1] + +// DIFF ADD 3329 +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MONTURE 2] + +// DIFF ADD 3330 +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MONTURE 3] + +// DIFF ADD 3331 +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MONTURE 4] + +// DIFF ADD 3332 +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DMON 1] + +// DIFF ADD 3333 +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DMON 2] + +// DIFF ADD 3334 +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DMON 3] + +// DIFF ADD 3335 +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DMON 4] + +// DIFF ADD 3336 +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Liste Dtaille] + +// DIFF ADD 3337 +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Votre animal est dans une table] + +// DIFF ADD 3338 +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Votre animal est trop loin] + +// DIFF ADD 3339 +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [MEKTOUB 1] + +// DIFF ADD 3340 +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [MEKTOUB 2] + +// DIFF ADD 3341 +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [MEKTOUB 3] + +// DIFF ADD 3342 +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [MEKTOUB 4] + +// DIFF ADD 3343 +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MONTURE 1] + +// DIFF ADD 3344 +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MONTURE 2] + +// DIFF ADD 3345 +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MONTURE 3] + +// DIFF ADD 3346 +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MONTURE 4] + +// DIFF ADD 3347 +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DMON 1] + +// DIFF ADD 3348 +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DMON 2] + +// DIFF ADD 3349 +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DMON 3] + +// DIFF ADD 3350 +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DMON 4] + +// DIFF ADD 3351 +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILDE] + +// DIFF ADD 3352 +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [PICE] + +// DIFF ADD 3353 +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Monture] + +// DIFF ADD 3354 +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Mektoub 1] + +// DIFF ADD 3355 +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Mektoub 2] + +// DIFF ADD 3356 +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Mektoub 3] + +// DIFF ADD 3357 +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Mektoub 4] + +// DIFF ADD 3358 +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [quipe 0] + +// DIFF ADD 3359 +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [quipe 1] + +// DIFF ADD 3360 +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [quipe 2] + +// DIFF ADD 3361 +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [quipe 3] + +// DIFF ADD 3362 +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [quipe 4] + +// DIFF ADD 3363 +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [quipe 5] + +// DIFF ADD 3364 +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [quipe 6] + +// DIFF ADD 3365 +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [quipe 7] + +// DIFF ADD 3366 +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFOS] + +// DIFF ADD 3367 +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [PERSONNAGE] + +// DIFF ADD 3368 +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// DIFF ADD 3369 +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SLECTION] + +// DIFF ADD 3370 +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CRATION] + +// DIFF ADD 3371 +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPLACEMENT LIBRE] + +// DIFF ADD 3372 +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [JOUER] + +// DIFF ADD 3373 +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [SUPPRIMER] + +// DIFF ADD 3374 +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CRER NOUVEAU] + +// DIFF ADD 3375 +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [ALATOIRE] + +// DIFF ADD 3376 +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUITTER] + +// DIFF ADD 3377 +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Souhaitez-vous vraiment supprimer ce personnage ?] + +// DIFF ADD 3378 +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [SUPPRIMER] + +// DIFF ADD 3379 +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [ANNULER] + +// DIFF ADD 3380 +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILISATIONS] + +// DIFF ADD 3381 +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [SEXE] + +// DIFF ADD 3382 +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [CORPS] + +// DIFF ADD 3383 +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [VISAGE] + +// DIFF ADD 3384 +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// DIFF ADD 3385 +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// DIFF ADD 3386 +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// DIFF ADD 3387 +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// DIFF ADD 3388 +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORA] + +// DIFF ADD 3389 +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [HOMME] + +// DIFF ADD 3390 +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMME] + +// DIFF ADD 3391 +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RSULTAT] + +// DIFF ADD 3392 +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Spcialisation: ] + +// DIFF ADD 3393 +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [DTAILS DU CONTENU :] + +// DIFF ADD 3394 +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [OBJETS :] + +// DIFF ADD 3395 +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS :] + +// DIFF ADD 3396 +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [TERMINER] + +// DIFF ADD 3397 +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABANDONNER] + +// DIFF ADD 3398 +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [Abandonner implique la perte de vos modifications...] + +// DIFF ADD 3399 +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUER] + +// DIFF ADD 3400 +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [ANNULER] + +// DIFF ADD 3401 +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITRE : ] + +// DIFF ADD 3402 +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [CONTENU DU PACK D'ACTIONS :] + +// DIFF ADD 3403 +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [OUBLIEUX] + +// DIFF ADD 3404 +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [COMBATTANT DBUTANT] + +// DIFF ADD 3405 +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTI-COMBATTANT] + +// DIFF ADD 3406 +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [MAGICIEN DBUTANT] + +// DIFF ADD 3407 +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTI-MAGICIEN] + +// DIFF ADD 3408 +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [FOREUR DBUTANT] + +// DIFF ADD 3409 +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTI-FOREUR] + +// DIFF ADD 3410 +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [ARTISAN DBUTANT] + +// DIFF ADD 3411 +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTI-ARTISAN] + +// DIFF ADD 3412 +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [COMBAT] + +// DIFF ADD 3413 +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIE] + +// DIFF ADD 3414 +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [EXTRACTION] + +// DIFF ADD 3415 +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [ARTISANAT] + +// DIFF ADD 3416 +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Spcialisation Combat] + +// DIFF ADD 3417 +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Spcialisation Magie] + +// DIFF ADD 3418 +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Spcialisation Forage] + +// DIFF ADD 3419 +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Spcialisation Artisanat] + +// DIFF ADD 3420 +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dague\n 2- Action Attaque Prcise 1] + +// DIFF ADD 3421 +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Amplificateur Magique lvl 10\n 2- Action Dgt d'Acide 1] + +// DIFF ADD 3422 +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Outil d'Extraction\n 2- Action Extraction de Base] + +// DIFF ADD 3423 +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Outil de Cration d'Armure\n 2- 50 Matires Premires Gnriques de qualit 10\n 3- 1re Action pour Crer une Armure de votre Race\n 4- Plan de Cration de Bottes] + +// DIFF ADD 3424 +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dague\n 2- Action Attaque Prcise 1\n 3- Action Coup Puissant 1] + +// DIFF ADD 3425 +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Amplificateur Magique lvl 10\n 2- Action Dgt d'Acide 1\n 3- Action Peur 1] + +// DIFF ADD 3426 +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Outil d'Extraction\n 2- Action Extraction de Base\n 3- Action Prospection de Base] + +// DIFF ADD 3427 +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Outil de Cration d'Armure\n 2- 100 Matires Premires Gnriques de qualit 10\n 3- 1re Action pour Crer une Armure de votre Race\n 4- Plan de Cration de Bottes\n 5- Plan de Cration de Gants] + +// DIFF ADD 3428 +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Saisissez un nom.\n \n Chaque personnage dans Khanat a un nom unique. Ce nom vous permet de reconnatre les joueurs avec lesquels vous jouez ou discutez. Vous serez amens saisir votre nom ici jusqu' ce que vous choisissiez un nom qui est disponible sur le serveur que vous avez slectionn. Votre nom doit tre compos d'un seul mot utilisant les lettres de A Z, sans accents, espaces, chiffres ou caractres spciaux, qui sont interdits.\n ] + +// DIFF ADD 3429 +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [ANNULER] + +// DIFF ADD 3430 +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [VALIDER] + +// DIFF ADD 3431 +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Nom Entr Non Valide] + +// DIFF ADD 3432 +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// DIFF ADD 3433 +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [JOUER MAINTENANT] + +// DIFF ADD 3434 +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [JOUER PLUS TARD] + +// DIFF ADD 3435 +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Etes-vous sr(e) de vouloir commencer avec ce personnage et cette destination\n plus tard ?] + +// DIFF ADD 3436 +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Souhaitez-vous vraiment librer cet animal ?] + +// DIFF ADD 3437 +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Souhaitez-vous vraiment librer tous vos animaux ?] + +// DIFF ADD 3438 +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Sac] + +// DIFF ADD 3439 +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Mektoub 1] + +// DIFF ADD 3440 +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Mektoub 2] + +// DIFF ADD 3441 +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Mektoub 3] + +// DIFF ADD 3442 +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Mektoub 4] + +// DIFF ADD 3443 +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [FERMER] + +// DIFF ADD 3444 +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Infos Slection Personnage - Non Vide] + +// DIFF ADD 3445 +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Infos Slection Personnage - Vide] + +// DIFF ADD 3446 +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Infos Destination] + +// DIFF ADD 3447 +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Description de la Civilisation] + +// DIFF ADD 3448 +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Infos Aspect - Sexe] + +// DIFF ADD 3449 +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Infos Aspect - Corps] + +// DIFF ADD 3450 +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Infos Aspect - Visage] + +// DIFF ADD 3451 +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Infos Aspect - Actions] + +// DIFF ADD 3452 +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [REPONDRE AU QUESTIONNAIRE] + +// DIFF ADD 3453 +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Mode Texte] + +// DIFF ADD 3454 +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Mode Icne] + +// DIFF ADD 3455 +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Rinitialiser IU] + +// DIFF ADD 3456 +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// DIFF ADD 3457 +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [ASSISTANCE] + +// DIFF ADD 3458 +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// DIFF ADD 3459 +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// DIFF ADD 3460 +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [MOTES] + +// DIFF ADD 3461 +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [JEU] + +// DIFF ADD 3462 +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [FENTRES] + +// DIFF ADD 3463 +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [S'ARRTER/AVANCER] + +// DIFF ADD 3464 +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// DIFF ADD 3465 +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [SE DPLACER] + +// DIFF ADD 3466 +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [SE LEVER / S'ASSEOIR] + +// DIFF ADD 3467 +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [SE LEVER] + +// DIFF ADD 3468 +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [S'ASSEOIR] + +// DIFF ADD 3469 +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [MARCHER/COURIR] + +// DIFF ADD 3470 +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [COURIR] + +// DIFF ADD 3471 +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [MARCHER] + +// DIFF ADD 3472 +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTAQUER/DESENGAGER] + +// DIFF ADD 3473 +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTAQUER] + +// DIFF ADD 3474 +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DGAGER] + +// DIFF ADD 3475 +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [ESQUIVE/PARADE] + +// DIFF ADD 3476 +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [ESQUIVER] + +// DIFF ADD 3477 +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARER] + +// DIFF ADD 3478 +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRAIRE] + +// DIFF ADD 3479 +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITER/JECTER/QUITTER] + +// DIFF ADD 3480 +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITER] + +// DIFF ADD 3481 +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [SHOOTER] + +// DIFF ADD 3482 +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [SE SPARER] + +// DIFF ADD 3483 +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [PARLER ] + +// DIFF ADD 3484 +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [AIDE] + +// DIFF ADD 3485 +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [FENTRE] + +// DIFF ADD 3486 +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [PLUS...] + +// DIFF ADD 3487 +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1ER BUREAU] + +// DIFF ADD 3488 +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2ME BUREAU] + +// DIFF ADD 3489 +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3ME BUREAU] + +// DIFF ADD 3490 +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4ME BUREAU] + +// DIFF ADD 3491 +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUITTER KHANAT] + +// DIFF ADD 3492 +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [CONFIGURER KHANAT] + +// DIFF ADD 3493 +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [BUREAU] + +// DIFF ADD 3494 +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Configurer Khanat] + +// DIFF ADD 3495 +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Langue :] + +// DIFF ADD 3496 +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Sauvegarder le fichier config en quittant le jeu] + +// DIFF ADD 3497 +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Avanc] + +// DIFF ADD 3498 +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Ralentir le jeu (Traitement en priorit faible)] + +// DIFF ADD 3499 +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// DIFF ADD 3500 +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Annuler] + +// DIFF ADD 3501 +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Jouer Khanat] + +// DIFF ADD 3502 +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Appliquer] + +// DIFF ADD 3503 +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Dfaut] + +// DIFF ADD 3504 +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Erreur de lecture du fichier] + +// DIFF ADD 3505 +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Erreur d'criture du fichier] + +// DIFF ADD 3506 +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Souhaitez-vous vraiment quitter sans sauvegarder la configuration ?] + +// DIFF ADD 3507 +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Souhaitez-vous vraiment restaurer la configuration par dfaut ?] + +// DIFF ADD 3508 +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [Gnral] + +// DIFF ADD 3509 +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Affichage] + +// DIFF ADD 3510 +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Dtails Affichage] + +// DIFF ADD 3511 +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Affichage Avanc] + +// DIFF ADD 3512 +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [Informations Systme] + +// DIFF ADD 3513 +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [Informations OpenGL] + +// DIFF ADD 3514 +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Informations Direct3D] + +// DIFF ADD 3515 +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Son] + +// DIFF ADD 3516 +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Faible] + +// DIFF ADD 3517 +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Moyen] + +// DIFF ADD 3518 +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// DIFF ADD 3519 +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [Fort] + +// DIFF ADD 3520 +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Faible (32 Mo VRAM)] + +// DIFF ADD 3521 +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normale (64 Mo VRAM)] + +// DIFF ADD 3522 +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [Haute (128 Mo VRAM)] + +// DIFF ADD 3523 +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// DIFF ADD 3524 +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// DIFF ADD 3525 +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Pistes] + +// DIFF ADD 3526 +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Pilote] + +// DIFF ADD 3527 +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Spcifiez si Khanat doit tre excut en OpenGL ou en Direct3D :] + +// DIFF ADD 3528 +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Paramtres] + +// DIFF ADD 3529 +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Spcifiez si Khanat doit tre excut en mode plein cran ou fentre :] + +// DIFF ADD 3530 +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Spcifiez un mode vido :] + +// DIFF ADD 3531 +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Largeur :] + +// DIFF ADD 3532 +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Hauteur :] + +// DIFF ADD 3533 +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [PositionX :] + +// DIFF ADD 3534 +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [PositionY :] + +// DIFF ADD 3535 +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Plein cran] + +// DIFF ADD 3536 +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [FENTRE] + +// DIFF ADD 3537 +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// DIFF ADD 3538 +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// DIFF ADD 3539 +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// DIFF ADD 3540 +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Paysage] + +// DIFF ADD 3541 +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Niveau de dtails :] + +// DIFF ADD 3542 +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Personnages] + +// DIFF ADD 3543 +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [Effets Spciaux] + +// DIFF ADD 3544 +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// DIFF ADD 3545 +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendeur : ] + +// DIFF ADD 3546 +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Rendu : ] + +// DIFF ADD 3547 +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version : ] + +// DIFF ADD 3548 +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions : ] + +// DIFF ADD 3549 +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Activer Son] + +// DIFF ADD 3550 +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Nombre de pistes :] + +// DIFF ADD 3551 +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Activer EAX] + +// DIFF ADD 3552 +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Utiliser le mode FMod] + +// DIFF ADD 3553 +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (peut augmenter fps)] + +// DIFF ADD 3554 +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [A Propos de la Configuration de Khanat] + +// DIFF ADD 3555 +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Configuration de Khanat Version 0.9] + +// DIFF ADD 3556 +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [A-GPL Khaganat] + +// DIFF ADD 3557 +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description : ] + +// DIFF ADD 3558 +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Pilote : ] + +// DIFF ADD 3559 +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Version du Driver : ] + +// DIFF ADD 3560 +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modifiez ces rglages uniquement si vous rencontrez des problmes en lanant le jeu] + +// DIFF ADD 3561 +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Dsactiver la compression de la texture] + +// DIFF ADD 3562 +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Dsactiver vertex shaders] + +// DIFF ADD 3563 +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Dsactiver AGP pour les vertices] + +// DIFF ADD 3564 +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Dsactiver pixel shaders] + +// DIFF ADD 3565 +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&A Propos de la Configuration de Khanat...] + +// DIFF ADD 3566 +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Mmoire Physique : ] + +// DIFF ADD 3567 +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Systme d'Exploitation : ] + +// DIFF ADD 3568 +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [Unit Centrale : ] + +// DIFF ADD 3569 +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Matriel Vido : ] + +// DIFF ADD 3570 +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Version du driver vido : ] + +// DIFF ADD 3571 +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [DIVERS] + +// DIFF ADD 3572 +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Pnalit Totale ] + +// DIFF ADD 3573 +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Volume du Sac ] + +// DIFF ADD 3574 +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Facteur de Vitesse ] + +// DIFF ADD 3575 +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Vos drivers vidos ne sont pas jour.] + +// DIFF ADD 3576 +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Souhaitez-vous mettre niveau vos drivers ?] + +// DIFF ADD 3577 +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Version actuelle du driver : ] + +// DIFF ADD 3578 +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Version recommande du driver : ] + +// DIFF ADD 3579 +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendeur : ] + +// DIFF ADD 3580 +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Matriel : ] + +// DIFF ADD 3581 +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [Votre installation fonctionne avec un ATI sous OpenGL. Nous vous recommandons fortement D3D. Souhaitez-vous passer maintenant D3D ?] + +// DIFF ADD 3582 +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [Pour excuter Khanat en mode fentre, le bureau doit tre configur en 32 bits.] + +// DIFF ADD 3583 +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Niveau Requis: %d] + +// DIFF ADD 3584 +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Niveau Requis %min-%max:] + +// DIFF ADD 3585 +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Arbre de Comptences] + +// DIFF ADD 3586 +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Vivez votre Propre Ralit] + +// DIFF ADD 3587 +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Oui] + +// DIFF ADD 3588 +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [Non] + +// DIFF ADD 3589 +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Toujours envoyer un rapport] + +// DIFF ADD 3590 +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Souhaitez-vous envoyer un rapport de statistiques ?\n Ce rapport nous aidera reprer et rsoudre les problmes dans le jeu.] + +// DIFF ADD 3591 +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Envoi d'un rapport de statistiques...] + +// DIFF ADD 3592 +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Pnalit XP de Dcs] + +// DIFF ADD 3593 +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action Compatible] + +// DIFF ADD 3594 +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NON compatible] + +// DIFF ADD 3595 +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Assistance Clientle] + +// DIFF ADD 3596 +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prcdent] + +// DIFF ADD 3597 +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Suivant] + +// DIFF ADD 3598 +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Rafrachir] + +// DIFF ADD 3599 +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Accueil] + +// DIFF ADD 3600 +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Afficher la page prcdente] + +// DIFF ADD 3601 +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Afficher la page suivante] + +// DIFF ADD 3602 +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Rafrachir la page courante] + +// DIFF ADD 3603 +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Afficher la page de dpart] + +// DIFF ADD 3604 +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [Toute arme et combat rapproch] + +// DIFF ADD 3605 +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [Toute Arme de Mle] + +// DIFF ADD 3606 +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [Armes de Mle 1 Main] + +// DIFF ADD 3607 +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [Armes de Mle Contondantes 1 Main] + +// DIFF ADD 3608 +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Massue] + +// DIFF ADD 3609 +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Massue Electrique] + +// DIFF ADD 3610 +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Massue] + +// DIFF ADD 3611 +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Bton] + +// DIFF ADD 3612 +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Bton] + +// DIFF ADD 3613 +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [Armes de Mle Perforantes 1 Main] + +// DIFF ADD 3614 +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Lance] + +// DIFF ADD 3615 +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Lance Electrique] + +// DIFF ADD 3616 +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Lance Vivante] + +// DIFF ADD 3617 +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Lance] + +// DIFF ADD 3618 +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [Armes de Mle Tranchantes 1 Main] + +// DIFF ADD 3619 +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Hache] + +// DIFF ADD 3620 +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Hache Ardente] + +// DIFF ADD 3621 +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Hache] + +// DIFF ADD 3622 +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Epe] + +// DIFF ADD 3623 +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Epe] + +// DIFF ADD 3624 +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Epe Ondulante] + +// DIFF ADD 3625 +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Armes de Mle 2 Mains] + +// DIFF ADD 3626 +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Armes de Mle Contondantes 2 Mains] + +// DIFF ADD 3627 +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Massue 2 Mains] + +// DIFF ADD 3628 +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Massue Electrique 2 Mains] + +// DIFF ADD 3629 +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Massue 2 Mains] + +// DIFF ADD 3630 +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Armes de Mle Perforantes 2 Mains] + +// DIFF ADD 3631 +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pique] + +// DIFF ADD 3632 +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Pique Vivante] + +// DIFF ADD 3633 +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pique] + +// DIFF ADD 3634 +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Armes de Mle Tranchantes 2 Mains] + +// DIFF ADD 3635 +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Hache 2 mains] + +// DIFF ADD 3636 +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Hache Ardente 2 Mains] + +// DIFF ADD 3637 +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Hache 2 Mains] + +// DIFF ADD 3638 +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Epe 2 Mains] + +// DIFF ADD 3639 +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Epe Ardente 2 Mains] + +// DIFF ADD 3640 +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Epe Vivante 2 Mains] + +// DIFF ADD 3641 +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Epe 2 Mains] + +// DIFF ADD 3642 +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Epe Ondulante 2 Mains] + +// DIFF ADD 3643 +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Combat Rapproch] + +// DIFF ADD 3644 +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Combat Rapproch] + +// DIFF ADD 3645 +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dague] + +// DIFF ADD 3646 +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Dague Vivante] + +// DIFF ADD 3647 +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dague] + +// DIFF ADD 3648 +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Dague Vndulante] + +// DIFF ADD 3649 +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Lutte] + +// DIFF ADD 3650 +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Lutte] + +// DIFF ADD 3651 +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Arme Projectile] + +// DIFF ADD 3652 +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [Arme Projectile 1 Main] + +// DIFF ADD 3653 +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [Arme Projectile 1 Main] + +// DIFF ADD 3654 +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Pistolet-Arbalte] + +// DIFF ADD 3655 +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Pistolet-Arbalte] + +// DIFF ADD 3656 +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Pistolet-Arbalte Ondulant] + +// DIFF ADD 3657 +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistolet] + +// DIFF ADD 3658 +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Pistolet Vivant] + +// DIFF ADD 3659 +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistolet] + +// DIFF ADD 3660 +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Arme Projectile 2 Mains] + +// DIFF ADD 3661 +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Arme Projectile 2 Mains] + +// DIFF ADD 3662 +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Mitrailleuse] + +// DIFF ADD 3663 +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Mitrailleuse Ardente] + +// DIFF ADD 3664 +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Mitrailleuse] + +// DIFF ADD 3665 +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Fusil-Arbalte] + +// DIFF ADD 3666 +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Fusil-Arbalte Electrique] + +// DIFF ADD 3667 +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Fusil-Arbalte] + +// DIFF ADD 3668 +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Lance-Grenades] + +// DIFF ADD 3669 +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Lance-Grenades Ardent] + +// DIFF ADD 3670 +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Lance-Grenades Electrique] + +// DIFF ADD 3671 +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Lance-Grenades] + +// DIFF ADD 3672 +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Fusil] + +// DIFF ADD 3673 +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Fusil Vivant] + +// DIFF ADD 3674 +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Fusil] + +// DIFF ADD 3675 +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Toute Arme de Mle Contondante] + +// DIFF ADD 3676 +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Toute Arme de Mle Tranchante] + +// DIFF ADD 3677 +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Toute Arme de Mle Perforante] + +// DIFF ADD 3678 +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Toute Arme, sauf combat rapproch] + +// DIFF ADD 3679 +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Utilisable seulement: ] + +// DIFF ADD 3680 +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// DIFF ADD 3681 +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEulaAccept [J'ACCEPTE] + +// DIFF ADD 3682 +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaContent [LICENCE KHANAT] + +// DIFF ADD 3683 +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [JE REFUSE] + +// DIFF ADD 3684 +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIE] + +// DIFF ADD 3685 +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [ENCYCLOPEDIE] + +// DIFF ADD 3686 +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [Ceci est votre encyclopdie.\n Cette fentre sert runir les connaissances trouves sur Atys. Le cube d'ambre correspond un thme. Les thmes sont regroups dans des albums.] + +// DIFF ADD 3687 +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression :] + +// DIFF ADD 3688 +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// DIFF ADD 3689 +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THME] + +// DIFF ADD 3690 +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE : Rite donne par PNJ...] + +// DIFF ADD 3691 +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Tche de Rituel 1: Tche donne par PNJ...] + +// DIFF ADD 3692 +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Tche de Rituel 2: Tche donne par PNJ...] + +// DIFF ADD 3693 +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Tche de Rituel 3: Tche donne par PNJ...] + +// DIFF ADD 3694 +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Tche de Rituel 4: Tche donne par PNJ...] + +// DIFF ADD 3695 +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Tche de Rituel 5: Tche donne par PNJ...] + +// DIFF ADD 3696 +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Tche de Rituel 6: Tche donne par PNJ...] + +// DIFF ADD 3697 +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Tche de Rituel 7: Tche donne par PNJ...] + +// DIFF ADD 3698 +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Volontaire Zora] + +// DIFF ADD 3699 +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [Vous n'avez plus d'emplacement vide dans cet inventaire.] + +// DIFF ADD 3700 +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Peut crer : ] + +// DIFF ADD 3701 +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Inutilisable en artisanat] + +// DIFF ADD 3702 +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Requis pour l'artisanat de certains objets] + +// DIFF ADD 3703 +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Vous quittez Khanat...] + +// DIFF ADD 3704 +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Remarque : Si vous bougez ou que vous tes touch, vous ne pourrez pas sortir.\n Remarque : Si vous choisissez "Quitter Maintenant", votre avatar restera connect pendant 30 secondes.] + +// DIFF ADD 3705 +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quitter Maintenant] + +// DIFF ADD 3706 +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [Pour une dure limite, la licence de Khanat est gratuite !\n Abonnez-vous aujourd'hui pour avoir un accs complet Khanat et ne payez que l'abonnement mensuel. ] + +// DIFF ADD 3707 +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [INSCRIVEZ-VOUS MAINTENANT] + +// DIFF ADD 3708 +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [PAS ENCORE] + +// DIFF ADD 3709 +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [S'INSCRIRE] + +// DIFF ADD 3710 +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Prix :] + +// DIFF ADD 3711 +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Qualit :] + +// DIFF ADD 3712 +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Classe :] + +// DIFF ADD 3713 +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [Partie de l'objet/M.P. :] + +// DIFF ADD 3714 +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Type :] + +// DIFF ADD 3715 +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [Tous] + +// DIFF ADD 3716 +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Filtre/Fourchette de Prix :] + +// DIFF ADD 3717 +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Filtre/Ecarts de Qualit :] + +// DIFF ADD 3718 +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choisir la Classe :] + +// DIFF ADD 3719 +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Filtre/Partie de l'Objet] + +// DIFF ADD 3720 +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choisir l'Objet] + +// DIFF ADD 3721 +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min :] + +// DIFF ADD 3722 +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max :] + +// DIFF ADD 3723 +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Afficher toutes les Matires Premires sans Filtre/Partie de l'Objet.] + +// DIFF ADD 3724 +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Dfaut] + +// DIFF ADD 3725 +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [de Base (1)] + +// DIFF ADD 3726 +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fin(e) (2)] + +// DIFF ADD 3727 +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [de Choix (3)] + +// DIFF ADD 3728 +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent(e) (4)] + +// DIFF ADD 3729 +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Suprme (5)] + +// DIFF ADD 3730 +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Indisponible] + +// DIFF ADD 3731 +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Dtruire] + +// DIFF ADD 3732 +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Rinitialiser les Filtres l'ouverture] + +// DIFF ADD 3733 +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [Si coch, tous les @{6F6F}filtres@{FFFF} seront rinitialiss l'ouverture de cette fentre.\n Dcochez cette option pour conserver les filtres de @{6F6F}Prix@{FFFF}, @{6F6F}Qualit@{FFFF} et @{6F6F}Classe@{FFFF} entre deux ouvertures de cette fentre.] + +// DIFF ADD 3734 +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Coup Critique] + +// DIFF ADD 3735 +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parade] + +// DIFF ADD 3736 +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Esquive] + +// DIFF ADD 3737 +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resiste] + +// DIFF ADD 3738 +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evite] + +// DIFF ADD 3739 +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrompu !] + +// DIFF ADD 3740 +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [chec !] + +// DIFF ADD 3741 +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Prc.] + +// DIFF ADD 3742 +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Lecture] + +// DIFF ADD 3743 +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// DIFF ADD 3744 +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Suiv.] + +// DIFF ADD 3745 +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// DIFF ADD 3746 +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Ouvrir] + +// DIFF ADD 3747 +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// DIFF ADD 3748 +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// DIFF ADD 3749 +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [LECTEUR MP3] + +// DIFF ADD 3750 +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [FENTRE DE MISE JOUR] + +// DIFF ADD 3751 +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMTIQUES] + +// DIFF ADD 3752 +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Changer de Couleur de Cheveux] + +// DIFF ADD 3753 +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Changer de Tatouages] + +// DIFF ADD 3754 +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [Vous n'avez pas assez d'argent pour acheter cela.] + +// DIFF ADD 3755 +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Votre guilde ne dispose pas de suffisamment d'argent pour cet achat.] + +// DIFF ADD 3756 +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [Vous n'avez pas assez d'XP de Guilde pour acheter cela.] + +// DIFF ADD 3757 +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [Vous n'avez pas assez de Points de Comptences pour acheter cette action.] + +// DIFF ADD 3758 +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [Vous ne pouvez pas rcuprer votre objet d'ici, mais vous pouvez tout de mme le dtruire.] + +// DIFF ADD 3759 +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [Vous avez saisi une quantit errone.] + +// DIFF ADD 3760 +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [Vous avez saisi un prix de revente erron. Le prix la revente doit tre au moins gal au "Prix de Base".] + +// DIFF ADD 3761 +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [Je n'achterai pas cela.] + +// DIFF ADD 3762 +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Chat du Support] + +// DIFF ADD 3763 +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// DIFF ADD 3764 +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Artisan : ] + +// DIFF ADD 3765 +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// DIFF ADD 3766 +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [Vous ne pouvez pas crire dans ce chat.] + +// DIFF ADD 3767 +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// DIFF ADD 3768 +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [Les @{6F6F}protections magiques@{FFFF} absorbent un pourcentage des dommages magiques subis. Le montant d'absorption dpend:\n @{T4}- du @{6F6F}type de dgat@{FFFF} magique subi\n @{T4}- des caractristiques de protections magiques des @{6F6F}bijoux@{FFFF} ports\n @{T4}- de la somme de @{6F6F}qualit@{FFFF} des bijoux ports\n @{T4}- de la @{6F6F}race@{FFFF} du personnage] + +// DIFF ADD 3769 +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Pourriture] + +// DIFF ADD 3770 +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acide] + +// DIFF ADD 3771 +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Froid] + +// DIFF ADD 3772 +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Feu] + +// DIFF ADD 3773 +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// DIFF ADD 3774 +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [lectricit] + +// DIFF ADD 3775 +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Ondes de Choc] + +// DIFF ADD 3776 +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Absorption max.] + +// DIFF ADD 3777 +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption des dommages de Pourriture: @{6F6F}%v%@{FFFF} %max] + +// DIFF ADD 3778 +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption des dommages d'Acide: @{6F6F}%v%@{FFFF} %max] + +// DIFF ADD 3779 +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption des dommages de Froid: @{6F6F}%v%@{FFFF} %max] + +// DIFF ADD 3780 +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption des dommages de Feu: @{6F6F}%v%@{FFFF} %max] + +// DIFF ADD 3781 +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption des dommages de Poison: @{6F6F}%v%@{FFFF} %max] + +// DIFF ADD 3782 +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption des dommages d'lectricit: @{6F6F}%v%@{FFFF} %max] + +// DIFF ADD 3783 +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption des dommages d'Ondes de Choc: @{6F6F}%v%@{FFFF} %max] + +// DIFF ADD 3784 +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// DIFF ADD 3785 +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum des Dommages Magiques absorbs.\n Somme de @{6F6F}qualit des bijoux@{FFFF} + @{6F6F}level max@{FFFF} du personnage.] + +// DIFF ADD 3786 +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RSISTANCES] + +// DIFF ADD 3787 +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Les sorts des cratures et des joueurs peuvent tre compltement @{6F6F}rsists@{FFFF}.\n Le @{6F6F}pourcentage de chance@{FFFF} de rsistance dpend:\n @{T4}- de la @{6F6F}puissance@{FFFF} du sort lanc si c'est un sort d'Affliction\n @{T4}- du @{6F6F}niveau de comptence@{FFFF} du magicien si c'est un sort Elmentaire\n @{T4}- de votre @{6F6F}score de rsistance@{FFFF} dans le @{6F6F}domaine de magie@{FFFF} du sort lanc\n @{T0}Votre @{6F6F}score de rsistance@{FFFF} est la somme:\n @{T4}- du maximum entre vos niveaux de comptences en @{6F6F}Combat, Magie et Forage/2@{FFFF}\n @{T4}- des bonus de @{6F6F}rsistance des bijoux@{FFFF} dans le domaine de magie concern\n @{T4}- d'un bonus dpendant de @{6F6F}votre race@{FFFF} (ex: +10 en Dsert pour les Fyros)\n @{T4}- d'un malus dpendant de @{6F6F}l'cosystme@{FFFF} dans lequel vous vous trouvez (ex: -10 en Dsert si vous tes dans le dsert)] + +// DIFF ADD 3788 +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Domaine du Dsert] + +// DIFF ADD 3789 +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Domaine de la Fort] + +// DIFF ADD 3790 +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Domaine des Lacs] + +// DIFF ADD 3791 +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Domaine de la Jungle] + +// DIFF ADD 3792 +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Domaine des Prime Racines] + +// DIFF ADD 3793 +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Rsistance contre les sorts du domaine de magie du Dsert: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances de rsister un sort de @{6F6F}Magie Elmentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances de rsister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @{T0}Ce Domaine regroupe les types de magie suivant :\n @{T4}- @{6F6F}Feu@{FFFF}\n @{T4}- @{6F6F}Aveuglement@{FFFF}\n @{T4}- @{6F6F}Folie@{FFFF}\n ] + +// DIFF ADD 3794 +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Rsistance contre les sorts du domaine de magie de la Fort: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances de rsister un sort de @{6F6F}Magie Elmentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances de rsister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @{T0}Ce Domaine regroupe les types de magie suivant :\n @{T4}- @{6F6F}Poison@{FFFF}\n @{T4}- @{6F6F}Sommeil@{FFFF}\n @{T4}- @{6F6F}Ralentissement du Mouvement@{FFFF}\n ] + +// DIFF ADD 3795 +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Rsistance contre les sorts du domaine de magie des Lacs: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances de rsister un sort de @{6F6F}Magie Elmentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances de rsister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @{T0}Ce Domaine regroupe les types de magie suivant :\n @{T4}- @{6F6F}Froid@{FFFF}\n @{T4}- @{6F6F}Onde de Choc@{FFFF}\n @{T4}- @{6F6F}Assommer@{FFFF}\n ] + +// DIFF ADD 3796 +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Rsistance contre les sorts du domaine de magie de la Jungle: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances de rsister un sort de @{6F6F}Magie Elmentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances de rsister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @{T0}Ce Domaine regroupe les types de magie suivant :\n @{T4}- @{6F6F}lectricit@{FFFF}\n @{T4}- @{6F6F}Enracinement@{FFFF}\n @{T4}- @{6F6F}Ralentissement des Attaques@{FFFF}\n ] + +// DIFF ADD 3797 +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Rsistance contre les sorts du domaine de magie des Prime Racines: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances de rsister un sort de @{6F6F}Magie Elmentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances de rsister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @{T0}Ce Domaine regroupe les types de magie suivant :\n @{T4}- @{6F6F}Acide@{FFFF}\n @{T4}- @{6F6F}Pourrissement@{FFFF}\n @{T4}- @{6F6F}Peur@{FFFF}\n ] + +// DIFF ADD 3798 +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// DIFF ADD 3799 +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// DIFF ADD 3800 +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// DIFF ADD 3801 +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// DIFF ADD 3802 +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// DIFF ADD 3803 +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// DIFF ADD 3804 +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zora] + +// DIFF ADD 3805 +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [POINTS DE FACTION] + +// DIFF ADD 3806 +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{Absent}] + +// DIFF ADD 3807 +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Rsolution de Khanat] + +// DIFF ADD 3808 +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Niveau de dtails] + +// DIFF ADD 3809 +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// DIFF ADD 3810 +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [FAIBLE] + +// DIFF ADD 3811 +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MOYEN] + +// DIFF ADD 3812 +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// DIFF ADD 3813 +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [LEV] + +// DIFF ADD 3814 +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [PERSONNALIS] + +// DIFF ADD 3815 +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [INITIATEUR : ] + +// DIFF ADD 3816 +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TCHE : ] + +// DIFF ADD 3817 +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [TCHES RITUELLES] + +// DIFF ADD 3818 +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// DIFF ADD 3819 +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [INITIATEUR :] + +// DIFF ADD 3820 +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TCHE :] + +// DIFF ADD 3821 +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// DIFF ADD 3822 +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [ou ] + +// DIFF ADD 3823 +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Pr requis :] + +// DIFF ADD 3824 +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description :] + +// DIFF ADD 3825 +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Titre :] + +// DIFF ADD 3826 +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Rveil] + +// DIFF ADD 3827 +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [SAISIR PROPOSITION ZONE CRITIQUE] + +// DIFF ADD 3828 +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Prc.] + +// DIFF ADD 3829 +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Suiv.] + +// DIFF ADD 3830 +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Effacer message] + +// DIFF ADD 3831 +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Effacer message ?] + +// DIFF ADD 3832 +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Souhaitez-vous vraiment effacer ce message ? Cliquez sur la touche Retour ou Accueil pour annuler.] + +// DIFF ADD 3833 +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Sujets] + +// DIFF ADD 3834 +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Auteur] + +// DIFF ADD 3835 +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// DIFF ADD 3836 +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Dernier Post] + +// DIFF ADD 3837 +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message de] + +// DIFF ADD 3838 +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// DIFF ADD 3839 +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Sujet] + +// DIFF ADD 3840 +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// DIFF ADD 3841 +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Bote de Rception] + +// DIFF ADD 3842 +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [De] + +// DIFF ADD 3843 +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [Nouveau message] + +// DIFF ADD 3844 +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// DIFF ADD 3845 +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [Nouveau post :] + +// DIFF ADD 3846 +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [Nouveau sujet :] + +// DIFF ADD 3847 +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// DIFF ADD 3848 +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Message non dlivrable] + +// DIFF ADD 3849 +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Le serveur n'a pas pu envoyer le message ] + +// DIFF ADD 3850 +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Veuillez vrifier le nom du destinataire.] + +// DIFF ADD 3851 +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Contenu du message :] + +// DIFF ADD 3852 +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Serveur de messagerie] + +// DIFF ADD 3853 +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%month %day, %year] + +// DIFF ADD 3854 +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [Janvier] + +// DIFF ADD 3855 +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [Fvrier] + +// DIFF ADD 3856 +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [Mars] + +// DIFF ADD 3857 +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [Avril] + +// DIFF ADD 3858 +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [Mai] + +// DIFF ADD 3859 +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [Juin] + +// DIFF ADD 3860 +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [Juillet] + +// DIFF ADD 3861 +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [Aout] + +// DIFF ADD 3862 +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [Septembre] + +// DIFF ADD 3863 +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [Octobre] + +// DIFF ADD 3864 +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [Novembre] + +// DIFF ADD 3865 +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [Dcembre] + +// DIFF ADD 3866 +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Dimanche] + +// DIFF ADD 3867 +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Lundi] + +// DIFF ADD 3868 +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Mardi] + +// DIFF ADD 3869 +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Mercredi] + +// DIFF ADD 3870 +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Jeudi] + +// DIFF ADD 3871 +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Vendredi] + +// DIFF ADD 3872 +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Samedi] + +// DIFF ADD 3873 +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Retour la page d'accueil] + +// DIFF ADD 3874 +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Soumettre] + +// DIFF ADD 3875 +/* OLD VALUE : [Congratulations!\nYou have succeeded in creating a Khanat account\nA confirmation e-mail has been sent to you at the following address:\n] */ +/* OLD VALUE : [Congratulations!\nYou have succeeded in creating a Khanat account.\nA confirmation e-mail has been sent to you at the following address:\n] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Flicitations !\n \n Vous venez de crer un compte Khanat.\n Un e-mail vous a t envoy l'adresse suivante :\n ] + +// DIFF ADD 3876 +/* OLD VALUE : [Please click on the link that it contains to activate your new account.\nYou must activate your account before you can log in.] */ +/* OLD VALUE : [Please click on the link that it contains to activate your new account.\nYou must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n Vous pouvez maintenant cliquer sur CONNEXION pour vous connecter.] + +// DIFF ADD 3877 +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Bienvenue !\n Afin d'obtenir un nouveau compte Khanat, veuillez remplir les champs suivants.\n ] + +// DIFF ADD 3878 +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [OUI, J'accepte les] + +// DIFF ADD 3879 +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [conditions d'utilisation.] + +// DIFF ADD 3880 +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [CONVERTIR UN COMPTE] + +// DIFF ADD 3881 +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [VRIFIER DONNES] + +// DIFF ADD 3882 +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [ANNULER] + +// DIFF ADD 3883 +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [FERMER] + +// DIFF ADD 3884 +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Annulation du scan des donnes. Veuillez patienter...] + +// DIFF ADD 3885 +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Scan des donnes ngatif, pas de fichiers corrompus.\n Appuyez sur 'Fermer'] + +// DIFF ADD 3886 +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Scan des donnes : %d fichiers corrompus. Ils seront rechargs lors du prochain patch. Appuyez sur 'Fermer'] + +// DIFF ADD 3887 +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrOffLineShard [Erreur : Vous ne pouvez pas vous connecter un shard "offline" (erreur code 15).] + +// DIFF ADD 3888 +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [VERIFICATION DE TOUS LES FICHIERS...] + +// DIFF ADD 3889 +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [Ce processus vrifie tous vos fichiers de donnes (prend plusieurs minutes). Cliquez sur annuler pour abandonner.] + +// DIFF ADD 3890 +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Fichier corrompu ou manquant : ] + +// DIFF ADD 3891 +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogues] + +// DIFF ADD 3892 +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [la date est ] + +// DIFF ADD 3893 +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// DIFF ADD 3894 +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// DIFF ADD 3895 +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// DIFF ADD 3896 +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// DIFF ADD 3897 +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// DIFF ADD 3898 +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// DIFF ADD 3899 +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// DIFF ADD 3900 +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// DIFF ADD 3901 +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// DIFF ADD 3902 +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// DIFF ADD 3903 +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// DIFF ADD 3904 +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// DIFF ADD 3905 +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// DIFF ADD 3906 +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// DIFF ADD 3907 +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// DIFF ADD 3908 +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// DIFF ADD 3909 +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// DIFF ADD 3910 +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// DIFF ADD 3911 +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [CA] + +// DIFF ADD 3912 +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [AJ] + +// DIFF ADD 3913 +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter ["%s" n'est pas un paramtre valide pour la commande random.] + +// DIFF ADD 3914 +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [*La Conqute des nexus*] + +// DIFF ADD 3915 +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [Quarante ans avaient pass depuis la fermeture des avant-postes. Sur leurs sites taient autrefois exploits les nexus qui palpitaient dans les profondeurs d'Atys.\n ] + +// DIFF ADD 3916 +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [Alors que les nouveaux temples accueillaient les homins, les reprsentants des divinits annoncrent que le temps tait venu de reconqurir les avant-postes : leurs ressources taient devenues un enjeu dans la guerre qu'allaient se livrer les Puissances.\n La bataille ne faisait que commencer. Et chacun savait que celui qui contrlerait les nexus contrlerait Atys toute entire.] + +// DIFF ADD 3917 +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [Extrait des chroniques d'Erlan] + +// DIFF ADD 3918 +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [* FT FT La Conqute des nexus*] + +// DIFF ADD 3919 +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [ FT FT Quarante ans avaient pass depuis la fermeture des avant-postes. Sur leurs sites taient autrefois exploits les nexus qui palpitaient dans les profondeurs d'Atys.\n ] + +// DIFF ADD 3920 +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [ FT FT Alors que les nouveaux temples accueillaient les homins, les reprsentants des divinits annoncrent que le temps tait venu de reconqurir les avant-postes : leurs ressources taient devenues un enjeu dans la guerre qu'allaient se livrer les Puissances.\n La bataille ne faisait que commencer. Et chacun savait que celui qui contrlerait les nexus contrlerait Atys toute entire.] + +// DIFF ADD 3921 +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [ FT FT Extrait des chroniques d'Erlan] + +// DIFF ADD 3922 +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prvu de la dentelle pour Pendorid ?] + +// DIFF ADD 3923 +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La mto annonce des chutes de haches liriesques] + +// DIFF ADD 3924 +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinognes auraient t malencontreusement mis dans le th. Attention vous] + +// DIFF ADD 3925 +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare vous] + +// DIFF ADD 3926 +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rver, c'est bien, plusieurs, c'est mieux] + +// DIFF ADD 3927 +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne Meh-teh ?] + +// DIFF ADD 3928 +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous tre port volontaire pour entrer dans la Lgion de Sel] + +// DIFF ADD 3929 +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// DIFF ADD 3930 +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// DIFF ADD 3931 +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unit Mmorielle 1 n'attend que vous pour s'enrichir] + +// DIFF ADD 3932 +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rves... AH non rien] + +// DIFF ADD 3933 +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos donnes par les Brumes] + +// DIFF ADD 3934 +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrle d'un Ra de premire catgorie] + +// DIFF ADD 3935 +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, dsol pour vous : perdu] + +// DIFF ADD 3936 +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// DIFF ADD 3937 +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprcieront] + +// DIFF ADD 3938 +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// DIFF ADD 3939 +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur Salargug, un mtier d'avenir] + +// DIFF ADD 3940 +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si a bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// DIFF ADD 3941 +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prpare les Njb que le repas arrive] + +// DIFF ADD 3942 +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre ralit pour nettoyer un peu le Khanat] + +// DIFF ADD 3943 +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// DIFF ADD 3944 +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous tes sage] + +// DIFF ADD 3945 +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prvu...dans trs longtemps] + +// DIFF ADD 3946 +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// DIFF ADD 3947 +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// DIFF ADD 3948 +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Tlportation la Baie de Givre, n'oubliez pas vore maillot] + +// DIFF ADD 3949 +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche votre nom dans tout Natca] + +// DIFF ADD 3950 +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des donnes secrtes de la Police des Rves] + +// DIFF ADD 3951 +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arnes] + +// DIFF ADD 3952 +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Prparation des hordes de pendos sanguinaires] + +// DIFF ADD 3953 +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Fates de beaux rves sur Khanat] + +// DIFF ADD 3954 +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Gnration alatoire des caractristiques des cratures...] + +// DIFF ADD 3955 +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrle de la Polcie des Rves :prparez le formulaire CBX74] + +// DIFF ADD 3956 +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// DIFF ADD 3957 +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le rpter] + +// DIFF ADD 3958 +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [moussage des armes, pour ne pas vous blesser] + +// DIFF ADD 3959 +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// DIFF ADD 3960 +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pens prendre une boisson chaude ?] + +// DIFF ADD 3961 +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// DIFF ADD 3962 +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra Istmir bientt] + +// DIFF ADD 3963 +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, pleins pots tu rveras] + +// DIFF ADD 3964 +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en dsert] + +// DIFF ADD 3965 +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// DIFF ADD 3966 +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// DIFF ADD 3967 +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vtements transparents] + +// DIFF ADD 3968 +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : dsormais ils seront liquides] + +// DIFF ADD 3969 +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez t dsigne pour polir les miroirs d'obsidienne] + +// DIFF ADD 3970 +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos penses par la Police des Rves] + +// DIFF ADD 3971 +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// DIFF ADD 3972 +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacre a t rve rcemment en ralit] + +// DIFF ADD 3973 +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel on !] + +// DIFF ADD 3974 +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Dbranchement des Interfacs] + +// DIFF ADD 3975 +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra alatoires] + +// DIFF ADD 3976 +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Inverser Souris] + +// DIFF ADD 3977 +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Texte de l'objet] + +// DIFF ADD 3978 +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message de l'artisan :\n @{FFFF}] + +// DIFF ADD 3979 +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [crire] + +// DIFF ADD 3980 +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Lire] + +// DIFF ADD 3981 +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Clic droit pour sparer] + +// DIFF ADD 3982 +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// DIFF ADD 3983 +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Vol de vie : %param] + +// DIFF ADD 3984 +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Intervention divine] + +// DIFF ADD 3985 +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Incantation Rapide] + +// DIFF ADD 3986 +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Bonus de stat] + +// DIFF ADD 3987 +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [Limites tendues] + +// DIFF ADD 3988 +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Bonus de rcolte] + +// DIFF ADD 3989 +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [Source sans risque] + +// DIFF ADD 3990 +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consommation :@{T21}@{FFFF}%consumption_time sec\n @{FFF9}Rutilisable aprs:@{T21}@{FFFF}%overdose_timer_min min %overdose_timer_sec\n \n \n @{FFFF}%consumable_effects%custom_text] + +// DIFF ADD 3991 +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Donne un malus de @{F22F}%bonus@{FFFF} sur @{FF2F}%charac@{FFFF} \n pendant %minutes min et %secondes sec.] + +// DIFF ADD 3992 +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Donne un bonus de @{2F2F}%bonus@{FFFF} sur @{FF2F}%charac@{FFFF}\n pendant %minutes min et %secondes sec.] + +// DIFF ADD 3993 +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifie vos comptences de Dfense de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 3994 +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifie votre comptence d'Esquive de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 3995 +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifie votre comptence de Parade de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 3996 +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifie votre comptence de Combat au Corps Corps de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 3997 +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifie votre comptence de Combat Distance de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 3998 +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifie votre comptence de Magie de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 3999 +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifie votre comptence d'Artisanat de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 4000 +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifie vos comptences de Rcolte de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 4001 +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifie votre comptence de Rcolte dans le Dsert de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 4002 +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifie votre comptence de Rcolte en Fort de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 4003 +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifie votre comptence de Rcolte en Milieu Lacustre de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 4004 +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifie votre comptence de Rcolte dans la jungle de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 4005 +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifie votre comptence de Rcolte dans les Prime-Racines de %modifier point(s) pendant %minutes min et %secondes sec.] + +// DIFF ADD 4006 +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [@{2F2F}Aura d'Endurance@{FFFF} de @{2F2F}%modifier@{FFFF}\n %minutes:%secondes min sur %radius m\n Dsactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// DIFF ADD 4007 +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [@{2F2F}Aura de Sve@{FFFF} de @{2F2F}%modifier@{FFFF}\n %minutes:%secondes min sur %radius m\n Dsactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// DIFF ADD 4008 +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [@{2F2F}Aura de Vie@{FFFF} de @{2F2F}%modifier@{FFFF}\n %minutes:%secondes min sur %radius m\n Dsactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// DIFF ADD 4009 +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Votre comptence de combat au corps corps est modifie de %modifier point(s)] + +// DIFF ADD 4010 +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Votre comptence de combat distance est modifie de %modifier point(s)] + +// DIFF ADD 4011 +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Votre comptence d'artisanat est modifie de %modifier point(s)] + +// DIFF ADD 4012 +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Vos comptences de dfense sont modifies de %modifier point(s)] + +// DIFF ADD 4013 +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Votre comptence d'esquive est modifie de %modifier point(s)] + +// DIFF ADD 4014 +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Votre comptence de parade est modifie de %modifier point(s)] + +// DIFF ADD 4015 +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Vos comptences de rcolte sont modifies de %modifier point(s)] + +// DIFF ADD 4016 +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Votre comptence de rcolte dans le dsert est modifie de %modifier point(s)] + +// DIFF ADD 4017 +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Votre comptence de rcolte dans la fort est modifie de %modifier point(s)] + +// DIFF ADD 4018 +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Votre comptence de rcolte en milieu lacustre est modifie de %modifier point(s)] + +// DIFF ADD 4019 +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Votre comptence de rcolte dans la jungle est modifie de %modifier point(s)] + +// DIFF ADD 4020 +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Votre comptence de rcolte dans les primes racines est modifie de %modifier point(s)] + +// DIFF ADD 4021 +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// DIFF ADD 4022 +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [CONTINENTS] + +// DIFF ADD 4023 +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choisissez un Continent] + +// DIFF ADD 4024 +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// DIFF ADD 4025 +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [ANNULER] + +// DIFF ADD 4026 +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Retourner sur le continent] + +// DIFF ADD 4027 +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [DITER UN SCNARIO] + +// DIFF ADD 4028 +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [L'Aventure Ring dans laquelle vous tiez est maintenant ferme. Nous vous tlportons sur le terrain principal...] + +// DIFF ADD 4029 +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [Le serveur associ ce personnage est ferm, veuillez ressayer plus tard.] + +// DIFF ADD 4030 +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [COMMANDES KHANAT RING] + +// DIFF ADD 4031 +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Terminal du Ring] + +// DIFF ADD 4032 +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filtre] + +// DIFF ADD 4033 +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Tous] + +// DIFF ADD 4034 +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Tous] + +// DIFF ADD 4035 +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Entranement de dbutants] + +// DIFF ADD 4036 +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Raconte une histoire] + +// DIFF ADD 4037 +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mystre] + +// DIFF ADD 4038 +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// DIFF ADD 4039 +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Entranement de guildes] + +// DIFF ADD 4040 +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Autre] + +// DIFF ADD 4041 +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Slectionner les critres pour filtrer l'ensemble de fentres auxquelles vous avez accs] + +// DIFF ADD 4042 +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Changer le mode d'affichage] + +// DIFF ADD 4043 +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Fentres] + +// DIFF ADD 4044 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// DIFF ADD 4045 +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identit] + +// DIFF ADD 4046 +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventaire] + +// DIFF ADD 4047 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// DIFF ADD 4048 +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// DIFF ADD 4049 +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Carte] + +// DIFF ADD 4050 +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Interaction...] + +// DIFF ADD 4051 +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Aide] + +// DIFF ADD 4052 +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Assistance] + +// DIFF ADD 4053 +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [Systme...] + +// DIFF ADD 4054 +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Aide...] + +// DIFF ADD 4055 +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// DIFF ADD 4056 +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Se dplacer] + +// DIFF ADD 4057 +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Cliquez pour @{6F6F}Avancer@{FFFF}.\n Vous pouvez aussi maintenir les 2 boutons de la souris enfoncs pour avancer.] + +// DIFF ADD 4058 +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// DIFF ADD 4059 +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Cliquez pour vous @{6F6F}Arrter@{FFFF}.\n Vous pouvez aussi cliquer et relcher les 2 boutons de la souris.] + +// DIFF ADD 4060 +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Assis] + +// DIFF ADD 4061 +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [Vous tes @{6F6F}Assis@{FFFF}.\n En tant assis, votre vie, Endurance, sve et concentration se rgnrent 2 fois plus vite.\n Cliquez pour vous lever] + +// DIFF ADD 4062 +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Debout] + +// DIFF ADD 4063 +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [Vous tes @{6F6F}Debout@{FFFF}.\n Cliquez pour vous asseoir et ainsi rgnrer 2 fois plus vite votre vie, Endurance, sve et concentration] + +// DIFF ADD 4064 +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Marche] + +// DIFF ADD 4065 +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [Vous tes en mode @{6F6F}Marche@{FFFF}.\n Cliquez pour courir] + +// DIFF ADD 4066 +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Course] + +// DIFF ADD 4067 +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [Vous tes en mode @{6F6F}Course@{FFFF}.\n Cliquez pour marcher] + +// DIFF ADD 4068 +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Esquive] + +// DIFF ADD 4069 +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [Vous tes en mode @{6F6F}Esquive@{FFFF}.\n Vos chances d'esquiver dpendent de votre score d'esquive et en particulier de votre quipement (voir fentre @{6F6F}Identit@{FFFF}).\n Cliquez pour passer en mode Parade] + +// DIFF ADD 4070 +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parade] + +// DIFF ADD 4071 +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [Vous tes en mode @{6F6F}Parade@{FFFF}.\n Vos chances de parer dpendent de votre score de parade et en particulier de votre quipement (voir fentre @{6F6F}Identit@{FFFF}).\n Cliquez pour passer en mode Esquive] + +// DIFF ADD 4072 +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attaquer] + +// DIFF ADD 4073 +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Cliquez pour @{6F6F}Attaquer@{FFFF} la cible slectionne.\n Vous pouvez aussi utiliser une des actions de combat de la barre d'action situe en haut de l'cran (par dfaut)] + +// DIFF ADD 4074 +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Dsengager] + +// DIFF ADD 4075 +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Cliquez pour vous @{6F6F}Dsengager@{FFFF}] + +// DIFF ADD 4076 +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extraire] + +// DIFF ADD 4077 +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Cliquez pour @{6F6F}Extraire@{FFFF} la source slectionne.\n Vous pouvez aussi utiliser une des actions d'extraction de la barre d'action situe en haut de l'cran (par dfaut)] + +// DIFF ADD 4078 +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Inviter] + +// DIFF ADD 4079 +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Cliquez pour @{6F6F}Inviter@{FFFF} le joueur slectionn.\n Vous pouvez aussi l'inviter via le menu contextuel (bouton droit sur l'cran)] + +// DIFF ADD 4080 +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Se sparer] + +// DIFF ADD 4081 +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Cliquez pour @{6F6F}Quitter@{FFFF} votre quipe.\n Vous pouvez aussi quitter votre quipe via le menu contextuel (bouton droit sur l'cran)] + +// DIFF ADD 4082 +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Parler ] + +// DIFF ADD 4083 +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Cliquez pour @{6F6F}Parler@{FFFF} au joueur slectionn.\n Vous pouvez aussi lui parler via le menu contextuel (bouton droit sur l'cran)] + +// DIFF ADD 4084 +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contacts] + +// DIFF ADD 4085 +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guilde] + +// DIFF ADD 4086 +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forum] + +// DIFF ADD 4087 +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Renomme] + +// DIFF ADD 4088 +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Messagerie] + +// DIFF ADD 4089 +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// DIFF ADD 4090 +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [quipe] + +// DIFF ADD 4091 +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animaux] + +// DIFF ADD 4092 +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// DIFF ADD 4093 +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Configuration] + +// DIFF ADD 4094 +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Touches] + +// DIFF ADD 4095 +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Fentres] + +// DIFF ADD 4096 +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// DIFF ADD 4097 +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connexion] + +// DIFF ADD 4098 +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [Lecteur MP3] + +// DIFF ADD 4099 +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Tlchargement] + +// DIFF ADD 4100 +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quitter] + +// DIFF ADD 4101 +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Bienvenue sur Atys !] + +// DIFF ADD 4102 +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [Une plante organique en volution constante telle une plante titanesque profitant de la lumire de son soleil palpitant.] + +// DIFF ADD 4103 +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Dplacement] + +// DIFF ADD 4104 +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [Pour vous dplacer, utilisez les flches du clavier, ou appuyez sur les 2 boutons de la souris en mme temps.] + +// DIFF ADD 4105 +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [Que faire ?] + +// DIFF ADD 4106 +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Suivez les instructions de votre journal de mission situ gauche de l'cran] + +// DIFF ADD 4107 +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contacter l'Assistance Clientle] + +// DIFF ADD 4108 +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [L'quipe d'assistance clientle se consacre au contrle d'Atys jour et nuit. Vous pouvez les joindre par le biais du bouton "Assistance" du menu en bas droite de l'cran.] + +// DIFF ADD 4109 +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Cliquez sur le @{6F6F}titre @{FFFF}actuel pour afficher la liste des @{6F6F}titres @{FFFF}que vous avez gagns et slectionnez celui qui fait votre fiert.\n Au fur et mesure de votre progression dans le jeu, vous obtiendrez de nouveaux @{6F6F}titres @{FFFF}qui viendront s'ajouter automatiquement cette liste.] + +// DIFF ADD 4110 +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Permet de connatre tout ce qui a t ncessaire pour dbloquer le @{6F6F}titre @{FFFF}affich actuellement.] + +// DIFF ADD 4111 +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Points de vie@{FFFF}: %n\n Lorsque vos points de vie tombent 0, vous sombrez dans le coma et, si vous n'tes pas rapidement soign par vos amis, vous mourez.] + +// DIFF ADD 4112 +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Points de sve@{FFFF}: %n\n Lorsque votre niveau de sve est faible, vous ne pouvez pas jeter de sorts.] + +// DIFF ADD 4113 +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Points d'Endurance@{FFFF}: %n\n Lorsque votre niveau d'Endurance est faible, vous ne pouvez plus raliser de coups spciaux et devez vous contenter de l'attaque par dfaut jusqu' la rgnration de votre Endurance.] + +// DIFF ADD 4114 +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Points de concentration@{FFFF}: %n\n Lorsque votre niveau de concentration est faible, vous ne pouvez plus raliser d'actions de forage.] + +// DIFF ADD 4115 +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}Rgnration HP@{FFFF}: %n\n Points de vie rgnrs en 10 secondes.] + +// DIFF ADD 4116 +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Rgnration Sap@{FFFF}: %n\n Points de sve rgnrs en 10 secondes.] + +// DIFF ADD 4117 +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Rgnration Endurance@{FFFF}: %n\n Points d'Endurance rgnrs en 10 secondes.] + +// DIFF ADD 4118 +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Rgnration Focus@{FFFF}: %n\n Points de concentration rgnrs en 10 secondes.] + +// DIFF ADD 4119 +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Dtermine la valeur maximum de vos @{6F6F}Points de Vie@{FFFF}.] + +// DIFF ADD 4120 +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Dtermine la valeur maximum de votre @{6F6F}Sve@{FFFF}.] + +// DIFF ADD 4121 +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Dtermine la valeur maximum de votre @{6F6F}Endurance@{FFFF}.] + +// DIFF ADD 4122 +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Dtermine la valeur maximum de votre @{6F6F}Concentration@{FFFF}.] + +// DIFF ADD 4123 +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Dtermine le taux de @{6F6F}rgnration @{FFFF}de vos @{6F6F}Points de Vie@{FFFF}.] + +// DIFF ADD 4124 +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Dtermine le taux de @{6F6F}rgnration @{FFFF}de votre @{6F6F}Sve@{FFFF}.] + +// DIFF ADD 4125 +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Dtermine le taux de @{6F6F}rgnration @{FFFF}de votre @{6F6F}Endurance@{FFFF}.] + +// DIFF ADD 4126 +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Dtermine le taux de @{6F6F}rgnration @{FFFF}de votre @{6F6F}Concentration@{FFFF}.] + +// DIFF ADD 4127 +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points destins l'apprentissage auprs des Entraneurs en @{6F6F}Combat @{FFFF}(PNJ). Vous obtenez des points paralllement la progression de vos comptences en @{6F6F}Combat@{FFFF}.] + +// DIFF ADD 4128 +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points destins l'apprentissage auprs des Entraneurs en @{6F6F}Magie @{FFFF}(PNJ). Vous obtenez des points paralllement la progression de vos comptences en @{6F6F}Magie@{FFFF}.] + +// DIFF ADD 4129 +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points destins l'apprentissage auprs des Entraneurs en @{6F6F}Artisanat @{FFFF}(PNJ). Vous obtenez des points paralllement la progression de vos comptences en @{6F6F}Artisanat@{FFFF}.] + +// DIFF ADD 4130 +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points destins l'apprentissage auprs des Entraneurs en @{6F6F}Rcolte @{FFFF}(PNJ). Vous obtenez des points paralllement la progression de vos comptences en @{6F6F}Rcolte@{FFFF}.] + +// DIFF ADD 4131 +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Reflte la pnalit totale des actions que vous subissez lorsque vous jetez un sort ou ralisez des actions de forage ou de cration.\n Un @{6F6F}malus lev @{FFFF}implique un cot en nergie lev, un temps d'incantation long et une porte d'action rduite.\n Ce total dpend des proprits du @{6F6F}Malus sur les Actions @{FFFF}concernant les vtements et l'armure que vous portez et les objets que vous avez en main.] + +// DIFF ADD 4132 +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Reflte @{6F6F}l'espace total @{FFFF}occup par les objets de votre inventaire. Quand il est plein, vous ne pouvez pas ajouter d'objets dans votre inventaire.] + +// DIFF ADD 4133 +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Reflte l'impact des objets que vous transportez dans votre inventaire, ou que vous portez, sur votre @{6F6F}vitesse de dplacement@{FFFF}. Il peut galement tre affect par les sorts ( la fois d'un point de vue ngatif et positif).] + +// DIFF ADD 4134 +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Esquive@{FFFF}: %n\n Chances d'esquiver un coup port par un ennemi de niveau @{6F6F}%l @{FFFF}: @{6F6F}%p@{FFFF}%.] + +// DIFF ADD 4135 +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parade@{FFFF}: %n\n Chances de parrer un coup port par un ennemi de niveau @{6F6F}%l @{FFFF}: @{6F6F}%p@{FFFF}%.] + +// DIFF ADD 4136 +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Les points de faction sont acquis lorsque vous participez des @{6F6F}vnements spciaux @{FFFF}tels que la construction des temples Kami ou Karavan.] + +// DIFF ADD 4137 +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Votre @{6F6F}nom @{FFFF}suivi du @{6F6F}titre @{FFFF}que vous avez choisi de rendre visible aux autres.] + +// DIFF ADD 4138 +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indique la progression de l'@{6F6F}action @{FFFF}en cours d'excution.] + +// DIFF ADD 4139 +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Points de vie@{FFFF}:\n Lorsque vos points de vie tombent 0, vous sombrez dans le coma et, si vous n'tes pas rapidement soign par vos amis, vous mourez.] + +// DIFF ADD 4140 +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Points de sve@{FFFF}:\n Lorsque votre niveau de sve est faible, vous ne pouvez pas jeter de sorts.] + +// DIFF ADD 4141 +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Points d'Endurance@{FFFF}:\n Lorsque votre niveau d'Endurance est faible, vous ne pouvez plus raliser de coups spciaux et devez vous contenter de l'attaque par dfaut jusqu' la rgnration de votre Endurance.] + +// DIFF ADD 4142 +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Points de concentration@{FFFF}:\n Lorsque votre niveau de concentration est faible, vous ne pouvez plus raliser d'actions de forage.] + +// DIFF ADD 4143 +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Main Droite\n @{FFFF}Cliquez pour voir tous les objets disponibles pour cette main.] + +// DIFF ADD 4144 +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Main Gauche\n @{FFFF}Cliquez pour voir tous les objets disponibles pour cette main.] + +// DIFF ADD 4145 +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Changer le groupe d'actions courant.] + +// DIFF ADD 4146 +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Vie @{FFFF}- Satit - @{EB2F}Volume] + +// DIFF ADD 4147 +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [@{6F6F}Poids @{FFFF}total transport par votre animal.] + +// DIFF ADD 4148 +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [L'@{6F6F}inventaire @{FFFF}donne accs aux objets transports par cet animal.] + +// DIFF ADD 4149 +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Alentours\n @{FFFF}Affiche les messages tous les joueurs situs dans un rayon d'environ 25 mtres autour de vous.\n Clic droit pour sparer.] + +// DIFF ADD 4150 +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n @{FFFF}Affiche les messages tous les joueurs situs dans votre rgion.\n Clic droit pour sparer.] + +// DIFF ADD 4151 +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Univers\n @{FFFF}Affiche les messages tous les joueurs dans le jeu ( utiliser avec parcimonie).\n Clic droit pour sparer.] + +// DIFF ADD 4152 +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}Utilisateur\n @{FFFF}Clic droit dans la fentre pour modifier les filtres des messages afficher dans ce canal.] + +// DIFF ADD 4153 +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guilde\n @{FFFF}Clic droit pour sparer.] + +// DIFF ADD 4154 +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}quipe\n @{FFFF}Clic droit pour sparer.] + +// DIFF ADD 4155 +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Chat du Support\n @{FFFF}Clic droit pour sparer.] + +// DIFF ADD 4156 +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}Informations Systme\n @{FFFF}Affiche les messages de combat et les informations du sytme.\n Clic droit pour sparer.] + +// DIFF ADD 4157 +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Porte\n @{FFFF}Distance de la zone visible sur le Radar.\n Utilisez la molette de la souris sur la fentre du @{6F6F}compas @{FFFF}ou faites un clic droit et choisissez @{6F6F}Zoom Avant @{FFFF}ou @{6F6F}Zoom Arrire @{FFFF}pour modifier la valeur de la @{6F6F}porte@{FFFF}.] + +// DIFF ADD 4158 +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}vous sparant de l'objet slectionn sur le compas.] + +// DIFF ADD 4159 +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}que vous pouvez glisser-dposer dans votre barre d'actions pour les utiliser facilement.] + +// DIFF ADD 4160 +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [@{6F6F}Amliorations @{FFFF}d'actions ou de caractristiques que vous ne pouvez pas mmoriser dans vos barres.] + +// DIFF ADD 4161 +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Pnalit XP de Dcs\n @{FFFF}Quand vous mourrez, cette pnalit augmente.\n Les prochains gain d'XP seront utiliss pour rembourser cette dette.] + +// DIFF ADD 4162 +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [@{6F6F}Poids @{FFFF}total du sac] + +// DIFF ADD 4163 +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connect au mme scnario Ring ou terrain principal] + +// DIFF ADD 4164 +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connect sur un autre scnario Ring ou terrain principal] + +// DIFF ADD 4165 +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Non connect] + +// DIFF ADD 4166 +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connect sur le mme scnario Ring ou terrain principal] + +// DIFF ADD 4167 +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connect sur un autre scnario Ring ou terrain principal] + +// DIFF ADD 4168 +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Non connect] + +// DIFF ADD 4169 +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Points de vie @{FFFF}de la cible.\n La cible meurt lorsque ses @{6F6F}points de vie @{FFFF}tombent 0.] + +// DIFF ADD 4170 +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Niveau de la cible inconnu.] + +// DIFF ADD 4171 +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Niveau de la cible :@{6F6F} %min @{FFFF} @{6F6F}%max] + +// DIFF ADD 4172 +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss de niveau @{6F6F}%n] + +// DIFF ADD 4173 +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Garde ou Boss de niveau @{6F6F}%n] + +// DIFF ADD 4174 +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Crature nomme de niveau @{6F6F}%n] + +// DIFF ADD 4175 +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Volume @{FFFF}:\n Espace occup par l'objet dans votre inventaire. L'espace de chaque inventaire est limit, ce qui signifie que les objets volumineux ne peuvent pas tre transports en grand nombre.] + +// DIFF ADD 4176 +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Points de Vie @{FFFF}:\n Cette valeur se dgradera avec l'utilisation de l'objet. Quand elle atteint 0, l'objet est dtruit.] + +// DIFF ADD 4177 +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Poids @{FFFF}:\n Si le poids total est trop lev, votre vitesse de dplacement pourra en tre ralentie.] + +// DIFF ADD 4178 +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Malus sur les Actions @{FFFF}:\n Pnalit ajoute par cet objet au @{6F6F}Malus Total @{FFFF}(voir fentre d'Identit).] + +// DIFF ADD 4179 +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Modificateur d'Esquive @{FFFF}:\n Bonus ou Malus sur votre @{6F6F}Esquive@{FFFF} quand vous portez cet objet.] + +// DIFF ADD 4180 +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Modificateur de Parade @{FFFF}:\n Bonus ou Malus sur votre @{6F6F}Parade@{FFFF} quand vous portez cet objet.] + +// DIFF ADD 4181 +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections @{FFFF}:\n Bonus d'absorption des dommages magiques subis.] + +// DIFF ADD 4182 +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Rsistances @{FFFF}:\n Bonus de rsistance la magie.] + +// DIFF ADD 4183 +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origine @{FFFF}:\n Affecte le look de l'objet.] + +// DIFF ADD 4184 +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Prrequis @{FFFF}:\n Caractristiques et comptences requises pour pouvoir utiliser cet objet.] + +// DIFF ADD 4185 +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Comptence @{FFFF}:\n Comptence utilise lorsque vous vous servez de cet objet.] + +// DIFF ADD 4186 +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Qualit @{FFFF}:\n Une qualit leve implique une plus grande protection.] + +// DIFF ADD 4187 +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection @{FFFF}:\n Les dgts infligs par chaque coup reu sont rduits de ce facteur, maximis par les valeurs qui suivent.] + +// DIFF ADD 4188 +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max vs Coup Tranchant @{FFFF}:\n Points de vie max. absorbs pour un coup "tranchant".] + +// DIFF ADD 4189 +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max vs Coup Perforant @{FFFF}:\n Points de vie max. absorbs pour un coup "perforant".] + +// DIFF ADD 4190 +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max vs Coup Contondant @{FFFF}:\n Points de vie max. absorbs pour un coup "contondant".] + +// DIFF ADD 4191 +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Type d'Armure @{FFFF}:\n Le type d'armure affecte en gnral le malus d'action. Les armures moyennes et lourdes apportent des bonus de vie supplmentaires.] + +// DIFF ADD 4192 +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Catgorie @{FFFF}:\n Les Boucliers offrent une protection supplmentaire aux armures.\n Les @{6F6F}petits boucliers@{FFFF} protgent les mains et parfois le torse et les bras.\n Les @{6F6F}grands boucliers@{FFFF} protgent les mains, le torse, les bras, et parfois les jambes.] + +// DIFF ADD 4193 +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Qualit @{FFFF}:\n Votre niveau de comptence doit tre au moins gal cette valeur de qualit afin d'optimiser l'utilisation de cet objet.] + +// DIFF ADD 4194 +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Charge en Sve @{FFFF}:\n @{AAAF}Charge courante / Charge maximale@{FFFF}\n Reprsente la capacit d'un objet tre @{6F6F}enchant@{FFFF} par des @{6F6F}sorts cristaliss@{FFFF}. Les sorts de haut niveau demandent plus de charge.] + +// DIFF ADD 4195 +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Dgts @{FFFF}:\n @{AAAF}Dgts courants (Dgts maximum)@{FFFF}\n Vous infligez les dgats maximum si votre niveau de comptence est suprieur ou gal la Qualit de l'arme.] + +// DIFF ADD 4196 +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Coup/Minute @{FFFF}:\n Vitesse d'attaque de cette arme.] + +// DIFF ADD 4197 +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Dgts @{FFFF}:\n @{AAAF}Dgts courants (Dgts maximum)@{FFFF}\n Bonus ajout aux dgts des munitions.\n Vous infligez les dgats maximum si votre niveau de comptence est suprieur ou gal la Qualit de l'arme.] + +// DIFF ADD 4198 +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Coup/Minute @{FFFF}:\n Cadence de tir de cette arme.] + +// DIFF ADD 4199 +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Porte @{FFFF}:\n Porte de cette arme. Plus cette porte est leve par rapport celle de l'ennemi, plus vos coups ont des chances de toucher.] + +// DIFF ADD 4200 +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Porte @{FFFF}:\n Vous ne pouvez pas tirer sur un ennemi au-del de cette distance.] + +// DIFF ADD 4201 +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Modificateur d'Esquive de la cible @{FFFF}:\n Bonus ou Malus sur l'@{6F6F}Esquive@{FFFF} de votre ennemi quand vous utilisez cet objet.] + +// DIFF ADD 4202 +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Modificateur de Parade de la cible @{FFFF}:\n Bonus ou Malus sur la @{6F6F}Parade@{FFFF} de votre ennemi quand vous utilisez cet objet.] + +// DIFF ADD 4203 +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Type de Dgts @{FFFF}:\n Certains ennemis sont plus vulnrables certains types de dgts que d'autres.] + +// DIFF ADD 4204 +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Chargeur @{FFFF}:\n @{AAAF}Quantit courante / Quantit maximum@{FFFF}\n Nombre de munitions dont vous disposez.\n Placez ces munitions dans votre main gauche pour les utilisez.] + +// DIFF ADD 4205 +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Dgts @{FFFF}:\n @{AAAF}Dgats courants (Dgats maximum)@{FFFF}\n Vous infligez les dgats maximum si votre niveau de comptence est suprieur ou gal la Qualit de ces munitions.] + +// DIFF ADD 4206 +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Coup/Minute @{FFFF}:\n Modificateur de la cadence de tir de ces munitions.] + +// DIFF ADD 4207 +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Porte @{FFFF}:\n Modificateur de porte de ces munitions.] + +// DIFF ADD 4208 +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Qualit @{FFFF}:\n La qualit de la matire premire a des effets sur son prix et sur la qualit des objets qu'il est possible de crer avec (dans la limite de vos capacits artisanales).] + +// DIFF ADD 4209 +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystme @{FFFF}:\n Lieu o cette matire peut tre trouve.] + +// DIFF ADD 4210 +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Couleur @{FFFF}:\n Lorsque vous crez des armures et des vtements, la couleur de cette matire premire peut influencer la couleur finale de l'objet cr.] + +// DIFF ADD 4211 +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Famille @{FFFF}:\n Les prospecteurs peuvent se spcialiser dans la recherche de certaines familles de matires premires.] + +// DIFF ADD 4212 +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Niveau du sort @{FFFF}:\n Calcul en fonction de la brique la plus coteuse.\n Si le niveau du sort est plus grand que la @{6F6F}qualit@{FFFF} des amplificateurs magiques ports, les bonus de ces derniers ne s'appliqueront pas.] + +// DIFF ADD 4213 +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Taux de russite @{FFFF}:\n Le taux de russite dpend de la comptence de l'arme utilise.] + +// DIFF ADD 4214 +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Taux de russite @{FFFF}:\n Le taux de russite dpend des comptences des briques de magie utilises.] + +// DIFF ADD 4215 +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Taux de russite @{FFFF}:\n Le taux de russite dpend de votre comptence crer diffrents objets.] + +// DIFF ADD 4216 +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Taux de russite @{FFFF}:\n Le taux de russite dpend du lieu de rcolte et des briques utilises.] + +// DIFF ADD 4217 +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Points de Comptence @{FFFF}:\n @{AAAF}Points manquants / Cot total\n @{FFFF}Quand vous matrisez toutes les briques d'une action, le premier chiffre est 0 et l'action est dgrise dans la fentre de Progression des Actions.] + +// DIFF ADD 4218 +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Comptences requises @{FFFF}:\n Indique prcisment les comptences dvelopper et le niveau atteindre dans ces comptences.\n Les prrequis non remplis sont en @{F80F}Orange@{FFFF}.] + +// DIFF ADD 4219 +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Brique requises @{FFFF}:\n Vous devez connatre les briques qui suivent avant de pouvoir apprendre cette action.\n Les prrequis non remplis sont en @{F80F}Orange@{FFFF}.] + +// DIFF ADD 4220 +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Type d'outil @{FFFF}:\n Avant de vous lancer dans l'Artisanat, vous devez quiper l'outil de cration appropri dans votre main droite.] + +// DIFF ADD 4221 +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Qualit @{FFFF}:\n La qualit des outils n'influe pas sur leur utilisation.] + +// DIFF ADD 4222 +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Qualit @{FFFF}:\n Une qualit leve implique de plus grandes protections magiques.] + +// DIFF ADD 4223 +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// DIFF ADD 4224 +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Onglets] + +// DIFF ADD 4225 +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Appuyez sur ENTRE pour discuter **] + +// DIFF ADD 4226 +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Chat Rapide] + +// DIFF ADD 4227 +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Esquive / Parade] + +// DIFF ADD 4228 +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// DIFF ADD 4229 +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scores du scenario] + +// DIFF ADD 4230 +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Le canal Univers] + +// DIFF ADD 4231 +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [ACCUEIL] + +// DIFF ADD 4232 +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Attention ! Le canal Univers est particulirement destin aux joueurs qui demandent de l'aide sur le jeu et ceux qui les renseignent. Les messages intempestifs ou abus dans ce canal pourront tre sanctionns par les MJs.] + +// DIFF ADD 4233 +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Ne plus afficher ce message.] + +// DIFF ADD 4234 +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Fentre des Buff / Debuff] + +// DIFF ADD 4235 +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Point d'entre] + +// DIFF ADD 4236 +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Attacher / Dtacher Chat] + +// DIFF ADD 4237 +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Choisissez votre configuration clavier] + +// DIFF ADD 4238 +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// DIFF ADD 4239 +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [ANNULER] + +// DIFF ADD 4240 +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scnario] + +// DIFF ADD 4241 +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Contrle] + +// DIFF ADD 4242 +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Avec matre] + +// DIFF ADD 4243 +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Sans matre] + +// DIFF ADD 4244 +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Options de listage] + +// DIFF ADD 4245 +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [FILTRE D'ACCS POUR LES JOUEURS] + +// DIFF ADD 4246 +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITEZ VOTRE QUIPE] + +// DIFF ADD 4247 +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [INFORMATION SUR LE SCNARIO] + +// DIFF ADD 4248 +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// DIFF ADD 4249 +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// DIFF ADD 4250 +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// DIFF ADD 4251 +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// DIFF ADD 4252 +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zora] + +// DIFF ADD 4253 +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// DIFF ADD 4254 +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// DIFF ADD 4255 +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// DIFF ADD 4256 +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutre] + +// DIFF ADD 4257 +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Joueurs sans guilde] + +// DIFF ADD 4258 +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Serveur :] + +// DIFF ADD 4259 +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Niveau de combat] + +// DIFF ADD 4260 +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [Autoriser les nouveaux] + +// DIFF ADD 4261 +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [ARRIRE] + +// DIFF ADD 4262 +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Nom du scenario] + +// DIFF ADD 4263 +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Nom du fichier] + +// DIFF ADD 4264 +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Langue] + +// DIFF ADD 4265 +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// DIFF ADD 4266 +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// DIFF ADD 4267 +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficult] + +// DIFF ADD 4268 +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// DIFF ADD 4269 +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// DIFF ADD 4270 +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [Franais] + +// DIFF ADD 4271 +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [Anglais] + +// DIFF ADD 4272 +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [Allemand] + +// DIFF ADD 4273 +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Invitation Auto] + +// DIFF ADD 4274 +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Dplacement avec les flches] + +// DIFF ADD 4275 +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Dplacer votre avatar avec @{6F6F}les flches@{FFFF} seulement.] + +// DIFF ADD 4276 +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Dplacement avec 'ZQSD'] + +// DIFF ADD 4277 +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Dplacer votre avatar avec les touches @{6F6F}ZQSD@{FFFF} la faon des 'First Person Shooters'. Ceci convient pour les claviers franais et belges.] + +// DIFF ADD 4278 +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Dplacement avec 'WASD'] + +// DIFF ADD 4279 +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Dplacer votre avatar avec les touches @{6F6F}WASD@{FFFF} la faon des 'First Person Shooters'. Ceci convient pour les claviers americains, anglais, ou allemand.] + +// DIFF ADD 4280 +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Importer la configuration clavier de ce personnage\n @{6F6F}GAME ONLY] + +// DIFF ADD 4281 +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Importer la configuration clavier de ce personnage\n @{6F6F}EDITOR ONLY] + +// DIFF ADD 4282 +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Importer la configuration clavier de ce personnage\n @{6F6F}GAME & EDITOR] + +// DIFF ADD 4283 +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Propritaire] + +// DIFF ADD 4284 +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Titre] + +// DIFF ADD 4285 +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// DIFF ADD 4286 +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficult] + +// DIFF ADD 4287 +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invit/Animateur] + +// DIFF ADD 4288 +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// DIFF ADD 4289 +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. de joueurs] + +// DIFF ADD 4290 +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [REJOINDRE] + +// DIFF ADD 4291 +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [MESSAGE PRIV] + +// DIFF ADD 4292 +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [DEMANDER UNE INVITATION] + +// DIFF ADD 4293 +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NOUVEAU SCNARIO] + +// DIFF ADD 4294 +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Rejoindre le scnario] + +// DIFF ADD 4295 +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Demander au propritaire du scnario de vous laisser rentrer.] + +// DIFF ADD 4296 +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Langue] + +// DIFF ADD 4297 +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Date de lancement] + +// DIFF ADD 4298 +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Points Ring de l'auteur] + +// DIFF ADD 4299 +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Points Ring du propritaire] + +// DIFF ADD 4300 +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// DIFF ADD 4301 +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// DIFF ADD 4302 +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficult] + +// DIFF ADD 4303 +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibilit] + +// DIFF ADD 4304 +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originalit] + +// DIFF ADD 4305 +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// DIFF ADD 4306 +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Terminal du Ring] + +// DIFF ADD 4307 +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Des scenarii ont t trouvs, mais pas dans la langue slctionne !] + +// DIFF ADD 4308 +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [Aucun scnario trouv] + +// DIFF ADD 4309 +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [Pour rejoindre ce scnario, vous devez tre invit par son propritaire. Cliquez sur le bouton 'DEMANDER UNE INVITATION' pour le contacter.] + +// DIFF ADD 4310 +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// DIFF ADD 4311 +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprenti] + +// DIFF ADD 4312 +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirm] + +// DIFF ADD 4313 +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Avanc] + +// DIFF ADD 4314 +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// DIFF ADD 4315 +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Matre] + +// DIFF ADD 4316 +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [Vous n'tes pas invit ce scnario Ring. En double cliquant dessus ou en le slectionnant et en cliquant sur le bouton @{6F6F}'DEMANDER UNE INVITATION'@{FFFF} en bas droite de cette fentre, vous enverrez une demande d'invitation au propritaire du scnario.] + +// DIFF ADD 4317 +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [Vous tes invit ce scnario Ring. Vous pouvez le rejoindre en double cliquant dessus ou en le slectionnant et cliquant sur le bouton @{6F6F}'rejoindre'@{FFFF} en bas droite de cette fentre.] + +// DIFF ADD 4318 +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Rception de la liste des scenarii.] + +// DIFF ADD 4319 +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Rception de la liste des scenarii..] + +// DIFF ADD 4320 +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Rception de la liste des scenarii...] + +// DIFF ADD 4321 +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [chec de la connexion !] + +// DIFF ADD 4322 +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Dconnect !] + +// DIFF ADD 4323 +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connexion ferme !] + +// DIFF ADD 4324 +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Dsol, une erreur est survenue comme vous tentiez de rejoindre ce scnario, veuillez recommencer.] + +// DIFF ADD 4325 +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Rejoindre ce scnario ?] + +// DIFF ADD 4326 +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Destination Ring] + +// DIFF ADD 4327 +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Adapter les colonnes] + +// DIFF ADD 4328 +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Elargir les colonnes pour que leur contenu soit entirement lisible. Vous pouvez utiliser les barres de dfilement horizontales et verticales si le contenu est trop long.] + +// DIFF ADD 4329 +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [Une @{6F6F}VALIDATION@{FFFF} est indique quand l'hbergeur du scnario vous a invit le rejoindre.\n Un @{6F6F}OEIL@{FFFF} indique que l'hbergeur est prsent dans le scnario. Cliquez pour trier par ce critre.] + +// DIFF ADD 4330 +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Nom du joueur qui hberge le scnario. Vous pouvez envoyer un @{6F6F}message priv@{FFFF} ce joueur via le menu du bouton droit de votre souris, ou via le bouton en bas droite de cette fentre. Double cliquer sur un scnario auquel vous n'avez pas encore t invit enverra un message priv l'hbergeur du scnario, lui demandant une invitation. Cliquez pour trier par hbergeur.] + +// DIFF ADD 4331 +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Titre du scnario, donn par son hbergeur. Cliquez pour trier les scenarii par titre.] + +// DIFF ADD 4332 +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [Description du scnario par son hbergeur. Cliquez pour trier les scenarii par description.] + +// DIFF ADD 4333 +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficult de ce scnario. Ce niveau dtermine le genre de rcompenses que vous pouvez obtenir dans ce scnario et le niveau de comptences dont vous aurez besoin pour gagner des points.\n @{6F6F}Dbutant@{FFFF}: Tous niveaux de comptence\n @{6F6F}Apprenti@{FFFF}: Comptences de niveau au moins suprieur 21\n @{6F6F}Confirm@{FFFF}: Comptences de niveau au moins suprieur 51\n @{6F6F}Avanc@{FFFF}: Comptences de niveau au moins suprieur 101\n @{6F6F}Expert@{FFFF}: Comptences de niveau au moins suprieur 151\n @{6F6F}Matre@{FFFF}: Comptences de niveau au moins suprieur 201\n Cliquez pour trier par ce critre.] + +// DIFF ADD 4334 +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Nombre de joueurs actuellement connects ce scnario. Cliquez pour trier les scenarii par nombre de joueurs.] + +// DIFF ADD 4335 +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Langue du scnario. Cliquez pour trier les scenarii par langue.] + +// DIFF ADD 4336 +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Heure laquelle le scnario a commenc. Cliquez pour trier les scenarii par heure de commencement.] + +// DIFF ADD 4337 +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [Le genre de scnario selon l'auteur. Cliquez pour trier les scenarii par genre.] + +// DIFF ADD 4338 +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// DIFF ADD 4339 +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Points de rcompense de l'auteur] + +// DIFF ADD 4340 +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Points de rcompense de ce scnario] + +// DIFF ADD 4341 +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [Note moyenne pour le @{6F6F}divertissement@{FFFF} apport par ce scnario donne par les joueurs.] + +// DIFF ADD 4342 +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [Note moyenne pour la @{6F6F}difficult@{FFFF} de ce scnario donne par les joueurs.] + +// DIFF ADD 4343 +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [Note moyenne pour l'@{6F6F}accessibilit@{FFFF} de ce scnario donne par les joueurs.] + +// DIFF ADD 4344 +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [Note moyenne pour l'@{6F6F}originalit@{FFFF} de ce scnario donne par les joueurs.] + +// DIFF ADD 4345 +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [Note moyenne pour la @{6F6F}clart des consignes@{FFFF} de ce scnario donne par les joueurs.] + +// DIFF ADD 4346 +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [Pas d'valuation] + +// DIFF ADD 4347 +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// DIFF ADD 4348 +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Entrainement de dbutant] + +// DIFF ADD 4349 +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Raconte une histoire] + +// DIFF ADD 4350 +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistre] + +// DIFF ADD 4351 +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// DIFF ADD 4352 +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Entrainement de guilde] + +// DIFF ADD 4353 +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Autre] + +// DIFF ADD 4354 +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [Le scnario du Ring lanc par ce personnage est toujours en cours. Cliquez sur @{6F6F}'Reprendre Scnario' @{FFFF}pour continuer] + +// DIFF ADD 4355 +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Reprendre le scnario] + +// DIFF ADD 4356 +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Lancer un nouveau scnario @{6F6F}Ring@{FFFF}] + +// DIFF ADD 4357 +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Ami(e)] + +// DIFF ADD 4358 +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Ajouter cette personne sur votre liste d'amis.] + +// DIFF ADD 4359 +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignorer] + +// DIFF ADD 4360 +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Ajouter cette personne sur votre liste de personnes ignorer. Vous ne recevrez plus de messages de cette personne.] + +// DIFF ADD 4361 +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Inviter] + +// DIFF ADD 4362 +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invitez ce personnage dans ce Scnario du Ring, en lui permettant de le rejoindre l'aide d'un @{6F6F}Terminal Ring@{FFFF}.] + +// DIFF ADD 4363 +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Ajouter ce joueur sur votre liste de personnes ignorer ?] + +// DIFF ADD 4364 +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Suivi des joueurs] + +// DIFF ADD 4365 +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Joueur connect] + +// DIFF ADD 4366 +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Joueur] + +// DIFF ADD 4367 +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guilde] + +// DIFF ADD 4368 +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// DIFF ADD 4369 +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// DIFF ADD 4370 +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Serveur] + +// DIFF ADD 4371 +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Niveau de combat] + +// DIFF ADD 4372 +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// DIFF ADD 4373 +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// DIFF ADD 4374 +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// DIFF ADD 4375 +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zora] + +// DIFF ADD 4376 +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutre] + +// DIFF ADD 4377 +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// DIFF ADD 4378 +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// DIFF ADD 4379 +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [Un oeil indique que le joueur est connect ce scnario. Cliquez pour trier avec ce critre.] + +// DIFF ADD 4380 +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Nom du joueur qui a t invit. Vous pouvez envoyer un @{6F6F}message priv@{FFFF} ce joueur, @{6F6F}l'jecter@{FFFF} ou @{6F6F}aller @{FFFF} sa position, en utilisant le clic droit, ou le bouton en bas droite de la fentre. Cliquez pour trier avec ce critre.] + +// DIFF ADD 4381 +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Nom de la guilde du joueur s'il en a une. Cliquez pour trier avec ce critre.] + +// DIFF ADD 4382 +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Ethnie. Cliquez pour trier avec ce critre.] + +// DIFF ADD 4383 +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Religion. Cliquez pour trier avec ce critre.] + +// DIFF ADD 4384 +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Serveur. Cliquez pour trier avec ce critre.] + +// DIFF ADD 4385 +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Comptence de combat / magie la plus forte. Cliquez pour trier avec ce critre.] + +// DIFF ADD 4386 +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Demande d'invitation envoye :] + +// DIFF ADD 4387 +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [Vous avez t invit rejoindre un scnario Ring. Si vous slectionnez le scnario un terminal Ring, vous pourrez le rejoindre directement.] + +// DIFF ADD 4388 +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [est invit rejoindre ce Scnario du Ring] + +// DIFF ADD 4389 +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [Description : ] + +// DIFF ADD 4390 +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [Remarque : ] + +// DIFF ADD 4391 +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// DIFF ADD 4392 +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [Quand @{6F6F}dcoche@{FFFF}, les joueurs devront demander une invitation pour rejoindre ce scnario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// DIFF ADD 4393 +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [Quand @{6F6F}dcoche@{FFFF}, seuls les joueurs invits verront votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4394 +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [Quand @{6F6F}dcoche@{FFFF} les joueurs Fyros qui n'ont pas t invit ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4395 +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [Quand @{6F6F}dcoche@{FFFF} les joueurs Matis qui n'ont pas t invit ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4396 +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [Quand @{6F6F}dcoche@{FFFF} les joueurs Zora qui n'ont pas t invit ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4397 +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [Quand @{6F6F}dcoche@{FFFF} les joueurs Trykers qui n'ont pas t invit ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4398 +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [Quand @{6F6F}dcoche@{FFFF} les joueurs que vous n'avez pas invit et qui ne font pas partie de votre guilde ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.\n Cette option sera sans effet si vous n'avez pas de guilde.] + +// DIFF ADD 4399 +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [Quand @{6F6F}dcoche@{FFFF} les joueurs que vous n'avez pas invit et dont la plus forte comptence de combat ne dpasse pas @{6F6F}20@{FFFF} ne verront pas votre scnario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// DIFF ADD 4400 +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [Quand @{6F6F}dcoche@{FFFF} les joueurs que vous n'avez pas invit et dont la plus forte comptence de combat est entre @{6F6F}21@{FFFF} et @{6F6F}50@{FFFF} ne verront pas votre scnario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// DIFF ADD 4401 +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [Quand @{6F6F}dcoche@{FFFF} les joueurs que vous n'avez pas invit et dont la plus forte comptence de combat est entre @{6F6F}51@{FFFF} et @{6F6F}100@{FFFF} ne verront pas votre scnario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// DIFF ADD 4402 +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [Quand @{6F6F}dcoche@{FFFF} les joueurs que vous n'avez pas invit et dont la plus forte comptence de combat est entre @{6F6F}101@{FFFF} et @{6F6F}150@{FFFF} ne verront pas votre scnario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// DIFF ADD 4403 +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [Quand @{6F6F}dcoche@{FFFF} les joueurs que vous n'avez pas invit et dont la plus forte comptence de combat est entre @{6F6F}151@{FFFF} et @{6F6F}200@{FFFF} ne verront pas votre scnario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// DIFF ADD 4404 +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [Quand @{6F6F}dcoche@{FFFF} les joueurs que vous n'avez pas invit et dont la plus forte comptence de combat est entre @{6F6F}201@{FFFF} et @{6F6F}250@{FFFF} ne verront pas votre scnario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// DIFF ADD 4405 +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [Quand @{6F6F}dcoche@{FFFF}, les joueurs avec une allgeance Kami ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4406 +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [Quand @{6F6F}dcoche@{FFFF}, les joueurs avec une allgeance Karavan ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4407 +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [Quand @{6F6F}dcoche@{FFFF}, les joueurs sans allgeance ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4408 +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [Quand @{6F6F}dcoche@{FFFF}, les joueurs de ce shard qui n'ont pas t invits ne verront pas votre scnario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// DIFF ADD 4409 +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Discuter] + +// DIFF ADD 4410 +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// DIFF ADD 4411 +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// DIFF ADD 4412 +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// DIFF ADD 4413 +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// DIFF ADD 4414 +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// DIFF ADD 4415 +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// DIFF ADD 4416 +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITER] + +// DIFF ADD 4417 +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [The charcater who you have just invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'ASK FOR INVITE'@{FFFF} button and the bottom right of the window, you can talk to the character, with the @{6F6F}'kick'@{FFFF} button, you can expel them, with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// DIFF ADD 4418 +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [Le personnage que vous avez invit n'estpas connect actuellement. En cliquant sur le nom et en utilisant soit le bouton droit de votre souris soit le bouton @{6F6F}'Demander une invitation'@{FFFF}en bas droite de la fentre, vous pouvez parler avec le personnage, avec le bouton @{6F6F}'Ejecter'@{FFFF} vous pouvez le chasser du scnario, avec le bouton @{6F6F}'Aller '@{FFFF} vous vous tlportez directement leur position.] + +// DIFF ADD 4419 +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [JECTER] + +// DIFF ADD 4420 +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Envoyez un message priv ] + +// DIFF ADD 4421 +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [jecter ] + +// DIFF ADD 4422 +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Aller ] + +// DIFF ADD 4423 +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// DIFF ADD 4424 +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [Il n'y a actuellement aucun joueur invit] + +// DIFF ADD 4425 +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Redimensionner] + +// DIFF ADD 4426 +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Redimensionner les colonnes en fonction de leur contenu] + +// DIFF ADD 4427 +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Aller ] + +// DIFF ADD 4428 +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// DIFF ADD 4429 +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Attente des personnages.] + +// DIFF ADD 4430 +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Attente des personnages..] + +// DIFF ADD 4431 +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Attente des personnages...] + +// DIFF ADD 4432 +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Entranement de dbutants] + +// DIFF ADD 4433 +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Raconter une histoire] + +// DIFF ADD 4434 +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystre] + +// DIFF ADD 4435 +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// DIFF ADD 4436 +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Entranement de guildes] + +// DIFF ADD 4437 +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Autre] + +// DIFF ADD 4438 +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [Franais] + +// DIFF ADD 4439 +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [Anglais] + +// DIFF ADD 4440 +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [Allemand] + +// DIFF ADD 4441 +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Autre] + +// DIFF ADD 4442 +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Reprendre] + +// DIFF ADD 4443 +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Nouveau scenario] + +// DIFF ADD 4444 +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Cliquez sur OK pour rinitialiser l'diteur et crer un nouveau scnario.] + +// DIFF ADD 4445 +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Le journal des missions n'est pas disponible dans le Ring] + +// DIFF ADD 4446 +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Les animaux ne sont pas disponibles dans le Ring] + +// DIFF ADD 4447 +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Lancer] + +// DIFF ADD 4448 +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Appliquer] + +// DIFF ADD 4449 +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Lance une session Ring avec le scnario que vous avez choisi.] + +// DIFF ADD 4450 +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Dcrit le scnario que vous allez lancer. Cela sera visible par tous les joueurs chaque terminal Ring.] + +// DIFF ADD 4451 +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [LIMITES DU COMPTE D'ESSAI:\n \n Vous ne pouvez pas rejoindre ce scnario Ring avec un compte d'essai.\n \n Afin d'obtenir l'accs complet au Ring, il faut vous abonner Khanat.\n \n Pour vous abonner, visitez:\n khaganat.net\n ] + +// DIFF ADD 4452 +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [Vous ne pouvez pas inviter ce joueur car il a un compte d'essai gratuit, et que ce scnario n'est pas ouvert aux comptes d'essai.\n ] + +// DIFF ADD 4453 +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [Vous ne pouvez pas inviter ce joueur car l'un de vous deux est nouveau, mais pas l'autre.\n ] + +// DIFF ADD 4454 +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [Vous avez t bani, et donc avez perdu la possibilit de lancer un scnario.] + +// DIFF ADD 4455 +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [Une erreur est survenue comme vous tentiez de lancer votre scnario.] + +// DIFF ADD 4456 +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [Une erreur est survenue comme vous tentiez de mettre vos filtres de scnario jour.] + +// DIFF ADD 4457 +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Slectionnez un scnario.] + +// DIFF ADD 4458 +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}Nom du fichier\n @{FFFF}Nom du fichier du scnario ring charger.] + +// DIFF ADD 4459 +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Titre\n @{FFFF} Titre du scnario slectionn] + +// DIFF ADD 4460 +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n @{FFFF} Description du scnario slectionn, telle que donne par son auteur.] + +// DIFF ADD 4461 +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Matrise\n @{FFFF} Anim signifie que vous serez l'Animateur dans ce scnario.\n Autonome signifie que vous participerez ce scnario comme un joueur.] + +// DIFF ADD 4462 +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficult\n @{FFFF} Difficult du scnario slectionn.] + +// DIFF ADD 4463 +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Langage\n @{FFFF} La langue du scnario, telle qu'annonce par son auteur.] + +// DIFF ADD 4464 +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Prrecquis\n @{FFFF} Indique si vous pouvez ou non charger ce scnario. Vous ne pouvez charger que les scnarii dont vous avez accs au contenu. Vous pouvez gagner du contenu additionnel en explorant le continent.] + +// DIFF ADD 4465 +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Auteur\n @{FFFF} Auteur du scnario slectionn. Entre crochets est la note donne au scnario par son propre auteur.] + +// DIFF ADD 4466 +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}Scenarii de la Zone de Dpart\n @{FFFF} M'ECRIRE] + +// DIFF ADD 4467 +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Note de Divertissement\n @{FFFF} Note le divertissement apport par le scnario slectionn.] + +// DIFF ADD 4468 +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Note de difficult\n @{FFFF} Note la difficult du scnario slectionn.] + +// DIFF ADD 4469 +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Note d'Accessibilit\n @{FFFF} Note l'accessibilit du scnario slectionn.] + +// DIFF ADD 4470 +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Note d'originalit\n @{FFFF} Note l'originalit du scnario slectionn.] + +// DIFF ADD 4471 +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating\n @{FFFF} Note la clart des consignes du scnario slectionn.] + +// DIFF ADD 4472 +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Total des points de Ring\n @{FFFF} Points de Ring totaux pour le scnario slectionn.] + +// DIFF ADD 4473 +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Exemples de Winch Gate\n @{FFFF}Exemples de scenarii fournis avec Khanat pour faire la dmonstration de quelques unes des possibilits du Ring.\n @{6F6F}Scenarii pioniers\n @{FFFF}Fournis par d'autres joueurs et le support client, ils n'ont pas t valids par Winch Gate. Visitez le site khaganat.net pour plus de dtails.\n @{6F6F}Mes Fichiers\n @{FFFF}Les fichiers qui sont dans le rpertoire 'My_scenarios' sur votre ordinateur.] + +// DIFF ADD 4474 +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Charger le scnario] + +// DIFF ADD 4475 +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Description du scnario] + +// DIFF ADD 4476 +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Titre] + +// DIFF ADD 4477 +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Auteur] + +// DIFF ADD 4478 +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Type de matrise] + +// DIFF ADD 4479 +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficult] + +// DIFF ADD 4480 +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Langue] + +// DIFF ADD 4481 +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Prrequis] + +// DIFF ADD 4482 +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [Nom du fichier] + +// DIFF ADD 4483 +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// DIFF ADD 4484 +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficult] + +// DIFF ADD 4485 +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibilit] + +// DIFF ADD 4486 +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originalit] + +// DIFF ADD 4487 +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// DIFF ADD 4488 +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Points de Ring] + +// DIFF ADD 4489 +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Nom de fichier incorrect] + +// DIFF ADD 4490 +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [Votre connaissance d'Atys est suffisante] + +// DIFF ADD 4491 +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [Votre connaissance d'Atys n'est PAS suffisante] + +// DIFF ADD 4492 +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Informations scnaristiques] + +// DIFF ADD 4493 +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Charger] + +// DIFF ADD 4494 +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Note] + +// DIFF ADD 4495 +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// DIFF ADD 4496 +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [ANNULER] + +// DIFF ADD 4497 +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// DIFF ADD 4498 +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Stats Avances] + +// DIFF ADD 4499 +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [Connaissance d'Atys] + +// DIFF ADD 4500 +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [Gnral] + +// DIFF ADD 4501 +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Dsert] + +// DIFF ADD 4502 +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lacs] + +// DIFF ADD 4503 +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Fort] + +// DIFF ADD 4504 +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// DIFF ADD 4505 +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Primes Racines] + +// DIFF ADD 4506 +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}Gnral@{FFFF}: %n/%p\n ] + +// DIFF ADD 4507 +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Dsert@{FFFF}: %n/%p\n ] + +// DIFF ADD 4508 +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lacs@{FFFF}: %n/%p\n ] + +// DIFF ADD 4509 +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Fort@{FFFF}: %n/%p\n ] + +// DIFF ADD 4510 +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n ] + +// DIFF ADD 4511 +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Primes Racines@{FFFF}: %n/%p\n ] + +// DIFF ADD 4512 +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Points de rcompense (PRR)] + +// DIFF ADD 4513 +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Dbutant] + +// DIFF ADD 4514 +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprenti] + +// DIFF ADD 4515 +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirm] + +// DIFF ADD 4516 +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Avanc] + +// DIFF ADD 4517 +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert] + +// DIFF ADD 4518 +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Matre] + +// DIFF ADD 4519 +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Points de rcompenses pour les scenarii ring de niveau Dbutant@{FFFF}: %n.\n Point gagns dans les scenarii de niveau 'Dbutant'\n ] + +// DIFF ADD 4520 +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Points de rcompenses pour les scenarii ring de niveau Apprenti@{FFFF}: %n.\n Point gagns dans les scenarii de niveau 'Matre' (Utilisant des comptences de niveau 21 minimum)\n ] + +// DIFF ADD 4521 +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Points de rcompenses pour les scenarii ring de niveau Confirm@{FFFF}: %n.\n Point gagns dans les scenarii de niveau 'Confirm' (Utilisant des comptences de niveau 51 minimum)\n ] + +// DIFF ADD 4522 +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Points de rcompenses pour les scenarii ring de niveau Avanc@{FFFF}: %n.\n Point gagns dans les scenarii de niveau 'Avanc' (Utilisant des comptences de niveau 101 minimum)\n ] + +// DIFF ADD 4523 +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Points de rcompenses pour les scenarii ring de niveau Expert@{FFFF}: %n.\n Point gagns dans les scenarii de niveau 'Expert' (Utilisant des comptences de niveau 151 minimum)\n ] + +// DIFF ADD 4524 +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Points de rcompenses pour les scenarii ring de niveau Matre@{FFFF}: %n.\n Point gagns dans les scenarii de niveau 'Matre' (Utilisant des comptences de niveau 201 minimum)\n ] + +// DIFF ADD 4525 +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Notes du Ring] + +// DIFF ADD 4526 +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Note de Crateur] + +// DIFF ADD 4527 +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [Note de Matre de jeu] + +// DIFF ADD 4528 +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Note d'Organisateur] + +// DIFF ADD 4529 +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Note de l'Auteur@{FFFF}: Niveau : %n, Amlioration : %p%.\n Note du Crateur de scenarii. Cette note augmente comme des joueurs participent des scenarii que vous avez cr.\n ] + +// DIFF ADD 4530 +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}Note d'Animateur@{FFFF}: Niveau : %n, Amlioration : %p%.\n Notation de l'Animateur. Cette note augmente comme des joueurs participent aux scenarii anims que vous lancez.\n ] + +// DIFF ADD 4531 +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Note d'Organisateur@{FFFF}: Niveau : %n, Amlioration : %p%.\n Notation de l'organisateur d'un scnario autonome. Cette note augmente comme des joueurs participent aux scenarii autonomes que vous avez lanc.\n ] + +// DIFF ADD 4532 +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [Vous ne pouvez pas lancer un scnario du continent alors que vous tes dans es Ruines de Silan.] + +// DIFF ADD 4533 +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Les scores des scenarii ne sont pas disponibles sur le continent.] + +// DIFF ADD 4534 +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [Scores moyen des scenarii] + +// DIFF ADD 4535 +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [Scores de mes scenarii] + +// DIFF ADD 4536 +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Cliquer ici pour slectionner une mission.] + +// DIFF ADD 4537 +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Votre journal de mission est vide.] + +// DIFF ADD 4538 +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Cliquer ici pour basculer entre la liste tendue ou le menu droulant.] + +// DIFF ADD 4539 +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [Ceci est la mission courante de votre journal de mission. @{6F6F}Cliquer@{FFFF} ou utiliser la @{6F6F}roulette de la souris@{FFFF} pour regarder vos missions disponibles.] + +// DIFF ADD 4540 +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [Ceci est votre journal de mission] + +// DIFF ADD 4541 +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruines de Silan] + +// DIFF ADD 4542 +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruines de Silan/Ring] + +// DIFF ADD 4543 +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruines de Silan/Free trial] + +// DIFF ADD 4544 +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruines de Silan/Free trial/Ring] + +// DIFF ADD 4545 +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Continent / Fyros] + +// DIFF ADD 4546 +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Continent / Matis] + +// DIFF ADD 4547 +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Continent / Tryker] + +// DIFF ADD 4548 +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Continent / Zora] + +// DIFF ADD 4549 +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// DIFF ADD 4550 +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Barre de titre on/off] + +// DIFF ADD 4551 +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&Vous avez demand de ne jouer que l'animation d'un emote, cependant l'emote demand n'a pas d'animation.] + +// DIFF ADD 4552 +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Couleur des en-ttes sur Ring] + +// DIFF ADD 4553 +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// DIFF ADD 4554 +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// DIFF ADD 4555 +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Proprits] + +// DIFF ADD 4556 +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Formulaires] + +// DIFF ADD 4557 +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Personnaliser l'Apparence] + +// DIFF ADD 4558 +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogues] + +// DIFF ADD 4559 +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [vnements] + +// DIFF ADD 4560 +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activits] + +// DIFF ADD 4561 +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Aide contextuelle] + +// DIFF ADD 4562 +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connecter] + +// DIFF ADD 4563 +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Gestionnaire de Session] + +// DIFF ADD 4564 +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Filtre de Scenarii] + +// DIFF ADD 4565 +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Gestion des joueurs] + +// DIFF ADD 4566 +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Couleur de l'en-tte Palette] + +// DIFF ADD 4567 +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Couleur de l'en-tte Scnario] + +// DIFF ADD 4568 +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Couleur de l'en-tte Proprits] + +// DIFF ADD 4569 +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Couleur de l'en-tte Formulaires] + +// DIFF ADD 4570 +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Couleur de l'en-tte Personnaliser l'Apparence] + +// DIFF ADD 4571 +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Couleur de l'en-tte Dialogues] + +// DIFF ADD 4572 +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Couleur de l'en-tte vnements] + +// DIFF ADD 4573 +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Couleur de l'en-tte Activits] + +// DIFF ADD 4574 +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Couleur de l'en-tte Aide Contextuelle] + +// DIFF ADD 4575 +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Couleur de l'en-tte Connexion] + +// DIFF ADD 4576 +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Couleur de l'en-tte Gestionnaire de Session] + +// DIFF ADD 4577 +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Couleur de l'en-tte Gestionnaire de Scnario] + +// DIFF ADD 4578 +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Couleur de l'en-tte Gestion des Joueurs] + +// DIFF ADD 4579 +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choisissez la couleur de l'en-tte pour 'Palette'] + +// DIFF ADD 4580 +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choisissez la couleur de l'en-tte pour 'Scnario'] + +// DIFF ADD 4581 +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choisissez la couleur de l'en-tte pour 'Proprits'] + +// DIFF ADD 4582 +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choisissez la couleur de l'en-tte pour 'Formulaires'] + +// DIFF ADD 4583 +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choisissez la couleur de l'en-tte pour 'Personnaliser l'apparence'] + +// DIFF ADD 4584 +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choisissez la couleur de l'en-tte pour 'Dialogues'] + +// DIFF ADD 4585 +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choisissez la couleur de l'en-tte pour 'vnements'] + +// DIFF ADD 4586 +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choisissez la couleur de l'en-tte pour 'Activits'] + +// DIFF ADD 4587 +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choisissez la couleur de l'en-tte pour 'Aide Contextuelle'] + +// DIFF ADD 4588 +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choisissez la couleur de l'en-tte pour 'Connexion'] + +// DIFF ADD 4589 +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choisissez la couleur de l'en-tte pour 'Gestionnaire de Session'] + +// DIFF ADD 4590 +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choisissez la couleur de l'en-tte pour 'Gestionnaire du Scnario'] + +// DIFF ADD 4591 +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choisissez la couleur de l'en-tte pour 'Gestion des Joueurs'] + +// DIFF ADD 4592 +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Tlchargeur Khanat] + +// DIFF ADD 4593 +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Quitter] + +// DIFF ADD 4594 +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Montrer / Cacher] + +// DIFF ADD 4595 +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [Cette action ne fermera pas Khanat Downloader. Celui-ci continuera de fonctionner en tche de fond. Pour le fermer, cliquez sur son icon dans la Zone de Notification, puis slectionnez 'Quitter'.] + +// DIFF ADD 4596 +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Ne plus jamais afficher ce message.] + +// DIFF ADD 4597 +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// DIFF ADD 4598 +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Mise jour termine avec succs !] + +// DIFF ADD 4599 +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [ECHEC lors de la recherche de fichiers tlcharger] + +// DIFF ADD 4600 +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [chec de la mise jour. Vrifiez s'il vous plat l'espace disque displonible ainsi que votre connexion internet, puis ressayez.] + +// DIFF ADD 4601 +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [Vrification de fichier termine] + +// DIFF ADD 4602 +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Mise jour en cours : ] + +// DIFF ADD 4603 +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat est maintenant jour] + +// DIFF ADD 4604 +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Erreur de la mise jour, vrifiez l'espace disque disponible ainsi que les paramtres de votre systme, puis ressayez.] + +// DIFF ADD 4605 +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Erreur de communication Jeu/Khanat Downloader. Relancer s'il vous plat Khanat ou en dernier recours utiliser le Khanat Downloader pour rparer votre application.] + +// DIFF ADD 4606 +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader s'est arrt, veuillez relancer Khanat.] + +// DIFF ADD 4607 +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Lancement de Khanat Downloader...] + +// DIFF ADD 4608 +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [chec lors du lancement de Khanat Downloader...] + +// DIFF ADD 4609 +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Fermeture de Khanat Downloader...] + +// DIFF ADD 4610 +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader fonctionne toujours mais ne rpond plus. Il vous faudra peut-tre redmarrer votre ordinateur...] + +// DIFF ADD 4611 +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Utilisez s'il vous plat Khanat Downloader pour rparer une installation dfectueuse de Khanat.] + +// DIFF ADD 4612 +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [Cette fonctionnalit n'est disponible qu'aprs que la mise jour soit complte. La progression de la mise jour est indique par la barre de progression.] + +// DIFF ADD 4613 +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [L'endroit dans lequel se trouve ce personnage ne sera accessible qu'une fois que le Logiciel de mise jour aura fini. La progression de la mise jour est indique par la barre de progression.] + +// DIFF ADD 4614 +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Khanat Downloader] + +// DIFF ADD 4615 +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [En pause] + +// DIFF ADD 4616 +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Priorit faible] + +// DIFF ADD 4617 +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Priorit normale] + +// DIFF ADD 4618 +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Slectionnez la priorit de Khanat Downloader. Il vous sera possible de mettre le logiciel en @{6F6F}Pause@{FFFF} si vous subissez des ralentissements. Si vous avez une machine rapide, ou que vous souhaitez acclrer le processus de mise jour, slectionnez @{6F6F}Priorit normale@{FFFF}.] + +// DIFF ADD 4619 +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Non utilis] + +// DIFF ADD 4620 +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [chec lors de la fermeture de Khanat Downloader, vous serez pet-tre amen redmarrez votre ordinateur pour rsoudre le problme.] + +// DIFF ADD 4621 +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Accder aux terres principales d'Atys ainsi qu'au Khanat Ring ncessite que la mise jour soit finie. La progression est indique dnas la fentre du Logiciel de mise jour.] + +// DIFF ADD 4622 +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Attendez s'il vous plat que la mise jour soit termine.] + +// DIFF ADD 4623 +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat est maintenant jour ! Vous pouvez accder aux terres principales d'Atys ainsi qu'au Khanat Ring.] + +// DIFF ADD 4624 +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [La mise jour ne peut tre effectue car un autre Khanat fonctionne actuellement. Fermez l'autre Khanat puis ressayez s'il vous plat.] + +// DIFF ADD 4625 +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Autre 1] + +// DIFF ADD 4626 +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [Pour les personnes habitues la configuration des touches d'un autre MMO, celle peut ventuellement vous premettre de retrouver vos marques. Ceci ne s'applique qu' Khanat (La configuration du Ring reste la mme).] + +// DIFF ADD 4627 +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Camera Automatique] + +// DIFF ADD 4628 +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Mode Double Clic] + +// DIFF ADD 4629 +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [S'quiper automatiquement de l'arme/outil] + +// DIFF ADD 4630 +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&Impossible de jeter un sort lorsque vous vous dplacez.] + +// DIFF ADD 4631 +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Mise jour de Khanat en cours] + +// DIFF ADD 4632 +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Mise jour de Khanat en cours] + +// DIFF ADD 4633 +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat est sur le point d'tre install sur votre ordinateur. Vous pourrez galement rparer une version existante de Khanat.\n ] + +// DIFF ADD 4634 +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Installer Khanat] + +// DIFF ADD 4635 +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Rparer Khanat] + +// DIFF ADD 4636 +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Suivant >] + +// DIFF ADD 4637 +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Quitter] + +// DIFF ADD 4638 +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Slectionner l'installation dsire : ] + +// DIFF ADD 4639 +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Installation minimum. L'le de dpart sera installe (Free Trial).] + +// DIFF ADD 4640 +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Installation complte.] + +// DIFF ADD 4641 +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Tlchargeur Khanat] + +// DIFF ADD 4642 +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Mode Torrent] + +// DIFF ADD 4643 +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Flicitations !] + +// DIFF ADD 4644 +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [L'installation de Khanat est russie.\n Nous vous souhaitons de belles aventures sur Atys !\n ] + +// DIFF ADD 4645 +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Lancer Khanat maintenant] + +// DIFF ADD 4646 +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Aide] + +// DIFF ADD 4647 +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Terminer] + +// DIFF ADD 4648 +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note : Vous pouvez reprendre cette installation tout moment en double-cliquant sur le raccourci de l'installeur sur votre bureau.] + +// DIFF ADD 4649 +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Installation de Khanat\n \n ] + +// DIFF ADD 4650 +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Choisissez s'il vous plat les options d'installation\n ] + +// DIFF ADD 4651 +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Tlchargement] + +// DIFF ADD 4652 +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Installation] + +// DIFF ADD 4653 +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Mise en file d'attente] + +// DIFF ADD 4654 +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Vrification] + +// DIFF ADD 4655 +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connexion] + +// DIFF ADD 4656 +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Tlchargement des mtadata] + +// DIFF ADD 4657 +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finition] + +// DIFF ADD 4658 +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Partage] + +// DIFF ADD 4659 +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocation] + +// DIFF ADD 4660 +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [Un problme est survenu pendant le tlchargement d'un des fichiers d'installation de Khanat.\n Merci de vous assurer que vous avez suffisamment d'espace disque et que votre connexion internet est fonctionnelle.] + +// DIFF ADD 4661 +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [Un problme est survenu pendant l'installation d'un des fichiers d'installation de Khanat.\n Merci de vous assurer que vous avez suffisamment d'espace disque pour procder l'installation.] + +// DIFF ADD 4662 +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Tlchargement (1/2)] + +// DIFF ADD 4663 +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installation (2/2)] + +// DIFF ADD 4664 +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [L'application va tre relance] + +// DIFF ADD 4665 +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Tlchargement du fichier de signature] + +// DIFF ADD 4666 +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Chargement de la liste des packages disponible] + +// DIFF ADD 4667 +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Taille requise : {0}] + +// DIFF ADD 4668 +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// DIFF ADD 4669 +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// DIFF ADD 4670 +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Vrification approfondie] + +// DIFF ADD 4671 +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Tlchargement] + +// DIFF ADD 4672 +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Vrification des donnes] + +// DIFF ADD 4673 +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Fin de l'installation.\n \n Vous pouvez maintenant jouer Khanat.] + +// DIFF ADD 4674 +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Impossible de charger les informations de version. Vrifiez que votre connexion internet est fonctionnelle.] + +// DIFF ADD 4675 +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Chargement des informations de version] + +// DIFF ADD 4676 +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Mise jour de la liste des fichiers tlcharger] + +// DIFF ADD 4677 +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} heure] + +// DIFF ADD 4678 +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} heures] + +// DIFF ADD 4679 +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// DIFF ADD 4680 +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// DIFF ADD 4681 +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} seconde] + +// DIFF ADD 4682 +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} secondes] + +// DIFF ADD 4683 +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} restante(s))] + +// DIFF ADD 4684 +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// DIFF ADD 4685 +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ {0}/s] + +// DIFF ADD 4686 +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Slection de la version tlcharger] + +// DIFF ADD 4687 +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Rparation et mise jour de Khanat.] + +// DIFF ADD 4688 +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [Vous avez choisi d'installer la version minimale ncessaire pour jouer. Le reste des fichiers sera tlcharg pendant que vous jouerez.] + +// DIFF ADD 4689 +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [Vous tes sur le point de tlcharger et d'installer la dernire version de Khanat.\n La version complte de Khanat ncessite {0} d'espace disque.] + +// DIFF ADD 4690 +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [Vous tes sur le point de mettre jours votre installation de Khanat la dernire version.\n Cette opration va rparer les fichiers qui sont manquants ou endommags.\n A la fin de la mise jours les fichiers de configurations du jeu seront remis zero.] + +// DIFF ADD 4691 +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent [Le 'Mode Torrent' utilise la technolgie peer-to-peer pour acclrer le tlchargement. Dsactiver cette option peut rsoudre certains problmes.] + +// DIFF ADD 4692 +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Bienvenue dans le Khanat Downloader] + +// DIFF ADD 4693 +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Flicitations] + +// DIFF ADD 4694 +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat a t install avec succs.] + +// DIFF ADD 4695 +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Etes-vous sre de vouloir quitter l'application ?] + +// DIFF ADD 4696 +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [Vous pourrez continuer le processus d'installation l'endroit o vous l'avez quitt en cliquant sur l'icne Khanat prsent sur votre bureau.] + +// DIFF ADD 4697 +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quitter ?] + +// DIFF ADD 4698 +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Des solutions pour les problmes le plus commun peuvent se trouver sur {0}.] + +// DIFF ADD 4699 +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [https://khaganat.net/wikhan/fr:error] + +// DIFF ADD 4700 +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Lancement de la communication avec le patcheur (essai %d / %d)] + +// DIFF ADD 4701 +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Aide] + +// DIFF ADD 4702 +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Aide] + +// DIFF ADD 4703 +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [Le nombre actuel de couleurs de votre bureau n'est pas support par Khanat. Lancez Khanat en mode 16 millions de coleurs s'il vous plat.] + +// DIFF ADD 4704 +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [Le nouveau nombre de couleurs de votre bureau n'est pas support par Khanat. Lancez Khanat en mode 16 millions de coleurs s'il vous plat.] + +// DIFF ADD 4705 +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma et Mort] + +// DIFF ADD 4706 +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [Vous tes dans le coma.\n \n Si personne ne vous soigne avant la fin du dcompte, les Kamis ou la Karavan vous rameneront la vie ct d'endroits spcialiss avec une pnalit.\n \n Choisissez un point de rsurrection sur la carte, puis cliquez sur RESSUSCITER. Vous rapparatrez alors l'endroit slectionn avec vos nergies au minimum.] + +// DIFF ADD 4707 +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Ne plus jamais afficher ce message.] + +// DIFF ADD 4708 +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Capture d'cran PNG] + +// DIFF ADD 4709 +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Souhaitez-vous vraiment supprimer cette action ?] + +// DIFF ADD 4710 +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Souhaitez-vous vraiment supprimer cette macro ?] + +// DIFF ADD 4711 +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Voulez vous vraiment rinitialiser l'IU ?] + +// DIFF ADD 4712 +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Commande inconnue.] + +// DIFF ADD 4713 +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [La nuit] + +// DIFF ADD 4714 +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [Il fait nuit sur Atys.\n \n Vous pouvez clairer autour de vous en appuyant sur la touche 'L' (touche par dfaut) de votre clavier.\n ] + +// DIFF ADD 4715 +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [Tout] + +// DIFF ADD 4716 +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// DIFF ADD 4717 +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Amlioration] + +// DIFF ADD 4718 +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Pouvoirs/Auras] + +// DIFF ADD 4719 +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Caractristiques] + +// DIFF ADD 4720 +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [Aucune cible slctionne] + +// DIFF ADD 4721 +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Niveau@{FFFF} de la cible slctionne] + +// DIFF ADD 4722 +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [Cette crature est @{6F6F}guild challenging@{FFFF}.] + +// DIFF ADD 4723 +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [Ce personnage est @{6F6F}guild challenging@{FFFF}.] + +// DIFF ADD 4724 +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [Cette crature est @{6F6F}team challenging@{FFFF}.] + +// DIFF ADD 4725 +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [Le niveau de la cible est @{F00F}trop lev@{FFFF} par rapport a votre niveau.\n \n @{888F}Note : Vous pouvez voir le niveau exact de votre cible jusqu' 10 niveaux au-dessus de votre propre niveau. Vous recevez un bonus de 10 niveaux pour chaque joueur ajout dans votre quipe.] + +// DIFF ADD 4726 +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Astuce :@{FFFF} Vous et votre cible devez tre en mode PVP pour pouvoir voir le niveau de votre adversaire.] + +// DIFF ADD 4727 +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Tout afficher] + +// DIFF ADD 4728 +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [Nouvelles actions] + +// DIFF ADD 4729 +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Amlioration de vos comptences] + +// DIFF ADD 4730 +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [Apprendre de nouveaux pouvoirs et auras] + +// DIFF ADD 4731 +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Augmentez vos caractristiques] + +// DIFF ADD 4732 +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ seconde(s) ] + +// DIFF ADD 4733 +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minutes(s) ] + +// DIFF ADD 4734 +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ heure(s) ] + +// DIFF ADD 4735 +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// DIFF ADD 4736 +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ mn ] + +// DIFF ADD 4737 +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// DIFF ADD 4738 +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ mtre(s)] + +// DIFF ADD 4739 +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [Rien de disponible dans cette catgorie] + +// DIFF ADD 4740 +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Taux de russite : @{6F6F}] + +// DIFF ADD 4741 +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Temps de Regen. : @{6F6F}] + +// DIFF ADD 4742 +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Temps de Recast. : @{FFFF}] + +// DIFF ADD 4743 +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1er] + +// DIFF ADD 4744 +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2e] + +// DIFF ADD 4745 +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3e] + +// DIFF ADD 4746 +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4e] + +// DIFF ADD 4747 +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [a t enregistr dans le dossier Khanat.] + +// DIFF ADD 4748 +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [Vous avez atteint l'chelon maximum dans ce mtier.] + +// DIFF ADD 4749 +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Afficher l'heure dans les fentres de discussion.] + +// DIFF ADD 4750 +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [Si coch, affiche l'heure dans les fentres de discussion.] + +// DIFF ADD 4751 +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [chelon : ] + +// DIFF ADD 4752 +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Afficher l'heure au dessus du compas.] + +// DIFF ADD 4753 +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [Si coch, affiche l'heure courante au dessus du compas.] + +// DIFF ADD 4754 +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Valeur saisie incorrect: la valeur '%s' n'a pas t dfinie.] + +// DIFF ADD 4755 +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Afficher la prvisualisation des objets en 3D] + +// DIFF ADD 4756 +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [Si coch, affiche la prvisualisation en 3D de l'objet inspect.] + +// DIFF ADD 4757 +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Affichez le nom des canaux du chat dynamique dans le chat.] + +// DIFF ADD 4758 +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [Si coch, le nom du chat dynamique apparat en dbut de ligne lorsque le message est affich dans l'onglet Utilisateur.] + +// DIFF ADD 4759 +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Afficher le rticule autour de la cible] + +// DIFF ADD 4760 +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [Si coch, afficher le rticule autour de la cible quand vous mettez la souris sur la cible.] + +// DIFF ADD 4761 +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [L'heure locale est %local, L'heure UTC est %utc.] + +// DIFF ADD 4762 +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Ouvrir le profil de votre ami] + +// DIFF ADD 4763 +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Infos] + +// DIFF ADD 4764 +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [vous dites %name] + +// DIFF ADD 4765 +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [MAINS #2] + +// DIFF ADD 4766 +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Exe. Raccourci #2] + +// DIFF ADD 4767 +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// DIFF ADD 4768 +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Raccourcis des Actions #2] + +// DIFF ADD 4769 +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [ ] + +// DIFF ADD 4770 +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE : ] + +// DIFF ADD 4771 +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filtre @{6F6F}Pactes de Tlportation\n @{FFFF}Effectuez un clic-droit pour ne slectionner que les @{6F6F}Pactes de Tlportation@{FFFF}.] + +// DIFF ADD 4772 +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Notifications de Connexions/Dconnexions] + +// DIFF ADD 4773 +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Afficher les notifications de Connexions/Dconnexions pour les amis ou membre de la guilde.] + +// DIFF ADD 4774 +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s est en ligne.] + +// DIFF ADD 4775 +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s a quitt le jeu.] + +// DIFF ADD 4776 +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Canal dynamique 0] + +// DIFF ADD 4777 +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 [Couleur des messages du 'Canal dynamique 0'] + +// DIFF ADD 4778 +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Slectionner la couleur des messages du Canal dynamique 0.] + +// DIFF ADD 4779 +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Canal dynamique 1] + +// DIFF ADD 4780 +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 [Couleur des messages du 'Canal dynamique 1'] + +// DIFF ADD 4781 +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Slectionner la couleur des messages du Canal dynamique 1.] + +// DIFF ADD 4782 +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Canal dynamique 2] + +// DIFF ADD 4783 +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 [Couleur des messages du 'Canal dynamique 2'] + +// DIFF ADD 4784 +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Slectionner la couleur des messages du Canal dynamique 2.] + +// DIFF ADD 4785 +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Canal dynamique 3] + +// DIFF ADD 4786 +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 [Couleur des messages du 'Canal dynamique 3'] + +// DIFF ADD 4787 +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Slectionner la couleur des messages du Canal dynamique 3.] + +// DIFF ADD 4788 +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Canal dynamique 4] + +// DIFF ADD 4789 +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 [Couleur des messages du 'Canal dynamique 4'] + +// DIFF ADD 4790 +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Slectionner la couleur des messages du Canal dynamique 4.] + +// DIFF ADD 4791 +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Canal dynamique 5] + +// DIFF ADD 4792 +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 [Couleur des messages du 'Canal dynamique 5'] + +// DIFF ADD 4793 +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Slectionner la couleur des messages du Canal dynamique 5.] + +// DIFF ADD 4794 +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Canal dynamique 6] + +// DIFF ADD 4795 +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 [Couleur des messages du 'Canal dynamique 6'] + +// DIFF ADD 4796 +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Slectionner la couleur des messages du Canal dynamique 6.] + +// DIFF ADD 4797 +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Canal dynamique 7] + +// DIFF ADD 4798 +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 [Couleur des messages du 'Canal dynamique 7'] + +// DIFF ADD 4799 +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Slectionner la couleur des messages du Canal dynamique 7.] + +// DIFF ADD 4800 +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Souhaitez-vous vraiment faire de ce joueur le chef de guilde ?] + +// DIFF ADD 4801 +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Verrouiller] + +// DIFF ADD 4802 +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Dverrouiller] + +// DIFF ADD 4803 +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Promouvoir Chef] + +// DIFF ADD 4804 +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// DIFF ADD 4805 +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// DIFF ADD 4806 +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [POINT] + +// DIFF ADD 4807 +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BARRE OBLIQUE INVERSE] + +// DIFF ADD 4808 +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// DIFF ADD 4809 +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [POINT-VIRGULE] + +// DIFF ADD 4810 +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [PARENTHSE FERMANTE] + +// DIFF ADD 4811 +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [PARENTHSE OUVRANTE] + +// DIFF ADD 4812 +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [GAL] + +// DIFF ADD 4813 +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [TIRET] + +// DIFF ADD 4814 +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [REJOINDRE LA LIGUE] + +// DIFF ADD 4815 +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [POINTS PVP] + +// DIFF ADD 4816 +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// DIFF ADD 4817 +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [FACTION] + +// DIFF ADD 4818 +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Maraudeurs] + +// DIFF ADD 4819 +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Non dfini] + +// DIFF ADD 4820 +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// DIFF ADD 4821 +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rang:] + +// DIFF ADD 4822 +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [Vous pouvez rejoindre une Faction en passant le rite associ et obtenir des avantages. Chaque Faction demande des renommes spcifiques pour passer le rite, le sage de la Faction pourra vous en dire plus.] + +// DIFF ADD 4823 +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpJobs [Mtiers] + +// DIFF ADD 4824 +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Montrer les tags RP au-dessus du personnage] + +// DIFF ADD 4825 +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Barre des tches] + +// DIFF ADD 4826 +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [Nom du PNJ] + +// DIFF ADD 4827 +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Montrer le nom des PNJS amicaux au-dessus du personnage] + +// DIFF ADD 4828 +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [Titre du PNJ] + +// DIFF ADD 4829 +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Montrer le titre des PNJS amicaux au-dessus du personnage] + +// DIFF ADD 4830 +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Mains #2] + +// DIFF ADD 4831 +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [L'on de la Symbiose] + + +// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE diff --git a/translation/history/fr_diff_56812B82.uxt b/translation/history/fr_diff_56812B82.uxt new file mode 100644 index 0000000..a0004b0 --- /dev/null +++ b/translation/history/fr_diff_56812B82.uxt @@ -0,0 +1,7356 @@ +// DIFF SWAP 3887 41 (swaping uiErrOffLineShard and uiErrPatchApply) + +// DIFF CHANGED 41 +/* OLD VALUE : [Erreur : Vous ne pouvez pas vous connecter à un shard "offline" (erreur code 15).] */ +// HASH_VALUE 092B21558BF25D77 +// INDEX 1 +uiErrOffLineShard [Erreur : Vous ne pouvez pas vous connecter à un shard "offline" (erreur code 15).] + +// DIFF ADD 42 +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 2 +uiErrCantPatch [Erreur : Vous ne pouvez pas patcher car l'URL des mises à jour n'est pas configurée dans la base de données (erreur code 16).] + +// DIFF SWAP 44 43 (swaping uiNeedToPatch and uiErrChecking) + +// DIFF SWAP 47 44 (swaping uiErrServerLost and uiErrChecking) + +// DIFF CHANGED 44 +/* OLD VALUE : [Erreur : Perte du serveur durant la mise à jour de Khanat.] */ +// HASH_VALUE 54597CEEA545D3CE +// INDEX 5 +uiErrServerLost [Erreur : Perte du serveur durant la mise à jour de Khanat.] + +// DIFF SWAP 46 45 (swaping uiPatching and uiESE) + +// DIFF SWAP 3888 46 (swaping uiErrPatchApply and uiESE) + +// DIFF CHANGED 46 +/* OLD VALUE : [Erreur : le processus de mises à jour est terminé mais les patchs n'ont pas pu être installés correctement.] */ +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 8 +uiErrPatchApply [Erreur : le processus de mises à jour est terminé mais les patchs n'ont pas pu être installés correctement.] + +// DIFF CHANGED 47 +/* OLD VALUE : [Erreur : Échec des fichiers de mises à jour - vérification.] */ +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 9 +uiErrChecking [Erreur : Échec des fichiers de mises à jour - vérification.] + +// DIFF SWAP 49 48 (swaping uiKb and uiErrDataScanning) + +// DIFF SWAP 50 49 (swaping uiMb and uiErrDataScanning) + +// DIFF SWAP 51 50 (swaping uiLoginGetFile and uiErrDataScanning) + +// DIFF SWAP 52 51 (swaping uiDLFailed and uiErrDataScanning) + +// DIFF SWAP 53 52 (swaping uiDLURIFailed and uiErrDataScanning) + +// DIFF SWAP 54 53 (swaping uiNoMoreURI and uiErrDataScanning) + +// DIFF SWAP 55 54 (swaping uiDLWithCurl and uiErrDataScanning) + +// DIFF SWAP 56 55 (swaping uiDecompressing and uiErrDataScanning) + +// DIFF SWAP 57 56 (swaping uiCheckInt and uiErrDataScanning) + +// DIFF SWAP 58 57 (swaping uiNoVersionFound and uiErrDataScanning) + +// DIFF SWAP 59 58 (swaping uiVersionFound and uiErrDataScanning) + +// DIFF SWAP 60 59 (swaping uiApplyingDelta and uiErrDataScanning) + +// DIFF SWAP 61 60 (swaping uiClientVersion and uiErrDataScanning) + +// DIFF SWAP 62 61 (swaping uiServerVersion and uiErrDataScanning) + +// DIFF SWAP 63 62 (swaping uiCheckingFile and uiErrDataScanning) + +// DIFF SWAP 64 63 (swaping uiNeededPatches and uiErrDataScanning) + +// DIFF SWAP 65 64 (swaping uiCheckInBNP and uiErrDataScanning) + +// DIFF SWAP 66 65 (swaping uiSHA1Diff and uiErrDataScanning) + +// DIFF SWAP 67 66 (swaping uiCheckEndNoErr and uiErrDataScanning) + +// DIFF SWAP 68 67 (swaping uiCheckEndWithErr and uiErrDataScanning) + +// DIFF SWAP 69 68 (swaping uiPatchEndNoErr and uiErrDataScanning) + +// DIFF SWAP 70 69 (swaping uiPatchEndWithErr and uiErrDataScanning) + +// DIFF SWAP 71 70 (swaping uiPatchDiskFull and uiErrDataScanning) + +// DIFF SWAP 72 71 (swaping uiPatchWriteError and uiErrDataScanning) + +// DIFF SWAP 73 72 (swaping uiUnpack and uiErrDataScanning) + +// DIFF SWAP 74 73 (swaping uiUnpackErrHead and uiErrDataScanning) + +// DIFF SWAP 75 74 (swaping uiRebootConfirm and uiErrDataScanning) + +// DIFF SWAP 76 75 (swaping uiRebootBut and uiErrDataScanning) + +// DIFF SWAP 77 76 (swaping uiChangeDate and uiErrDataScanning) + +// DIFF SWAP 78 77 (swaping uiChgDateErr and uiErrDataScanning) + +// DIFF SWAP 79 78 (swaping uiNowDate and uiErrDataScanning) + +// DIFF SWAP 80 79 (swaping uiSetAttrib and uiErrDataScanning) + +// DIFF SWAP 81 80 (swaping uiAttribErr and uiErrDataScanning) + +// DIFF SWAP 82 81 (swaping uiDelFile and uiErrDataScanning) + +// DIFF SWAP 83 82 (swaping uiDelErr and uiErrDataScanning) + +// DIFF SWAP 84 83 (swaping uiDelNoFile and uiErrDataScanning) + +// DIFF SWAP 85 84 (swaping uiRenameFile and uiErrDataScanning) + +// DIFF SWAP 86 85 (swaping uiRenameErr and uiErrDataScanning) + +// DIFF SWAP 87 86 (swaping uiNext and uiErrDataScanning) + +// DIFF SWAP 88 87 (swaping uiSkip and uiErrDataScanning) + +// DIFF SWAP 89 88 (swaping uiConnecting and uiErrDataScanning) + +// DIFF SWAP 90 89 (swaping uiCrashing1 and uiErrDataScanning) + +// DIFF SWAP 91 90 (swaping uiCrashing2 and uiErrDataScanning) + +// DIFF SWAP 92 91 (swaping uiCrashing3 and uiErrDataScanning) + +// DIFF SWAP 93 92 (swaping uiFirewallAlert and uiErrDataScanning) + +// DIFF SWAP 94 93 (swaping uiFirewallFail and uiErrDataScanning) + +// DIFF SWAP 95 94 (swaping uiWarningPeople and uiErrDataScanning) + +// DIFF SWAP 96 95 (swaping uiWarningCareer and uiErrDataScanning) + +// DIFF SWAP 97 96 (swaping uiQuit and uiErrDataScanning) + +// DIFF SWAP 98 97 (swaping uiQuitGameWithoutWarning and uiErrDataScanning) + +// DIFF SWAP 99 98 (swaping uiQuitRyzomWithoutWarning and uiErrDataScanning) + +// DIFF SWAP 100 99 (swaping uiHome and uiErrDataScanning) + +// DIFF SWAP 101 100 (swaping uiHOME and uiErrDataScanning) + +// DIFF SWAP 102 101 (swaping uiHelp and uiErrDataScanning) + +// DIFF SWAP 103 102 (swaping uiHelpTitle and uiErrDataScanning) + +// DIFF SWAP 104 103 (swaping uiBack and uiErrDataScanning) + +// DIFF SWAP 105 104 (swaping uiPrevStep and uiErrDataScanning) + +// DIFF SWAP 106 105 (swaping uiNextStep and uiErrDataScanning) + +// DIFF SWAP 107 106 (swaping uiSkipIntro and uiErrDataScanning) + +// DIFF SWAP 108 107 (swaping uiClose and uiErrDataScanning) + +// DIFF SWAP 109 108 (swaping agp_trouble and uiErrDataScanning) + +// DIFF SWAP 110 109 (swaping can_t_load_the_display_driver and uiErrDataScanning) + +// DIFF SWAP 111 110 (swaping can_t_initialise_the_mouse and uiErrDataScanning) + +// DIFF SWAP 112 111 (swaping can_t_initialise_the_keyboard and uiErrDataScanning) + +// DIFF SWAP 113 112 (swaping can_t_create_a_window_display and uiErrDataScanning) + +// DIFF SWAP 114 113 (swaping can_t_create_a_fullscreen_display and uiErrDataScanning) + +// DIFF SWAP 115 114 (swaping bits and uiErrDataScanning) + +// DIFF SWAP 116 115 (swaping Whisper and uiErrDataScanning) + +// DIFF SWAP 117 116 (swaping Say and uiErrDataScanning) + +// DIFF SWAP 118 117 (swaping Shout and uiErrDataScanning) + +// DIFF SWAP 119 118 (swaping NoCastOnMount and uiErrDataScanning) + +// DIFF SWAP 120 119 (swaping NoCreateOnMount and uiErrDataScanning) + +// DIFF SWAP 121 120 (swaping NoTeleportOnMount and uiErrDataScanning) + +// DIFF SWAP 122 121 (swaping NoMountWhenSpell and uiErrDataScanning) + +// DIFF SWAP 123 122 (swaping uiDistanceto and uiErrDataScanning) + +// DIFF SWAP 124 123 (swaping uiRange and uiErrDataScanning) + +// DIFF SWAP 125 124 (swaping uittLead and uiErrDataScanning) + +// DIFF SWAP 126 125 (swaping uittSuccessor and uiErrDataScanning) + +// DIFF SWAP 127 126 (swaping ___faber_skill_sep___ and uiErrDataScanning) + +// DIFF SWAP 128 127 (swaping ifARMOR and uiErrDataScanning) + +// DIFF SWAP 129 128 (swaping ifMELEE_WEAPON and uiErrDataScanning) + +// DIFF SWAP 130 129 (swaping ifRANGE_WEAPON and uiErrDataScanning) + +// DIFF SWAP 131 130 (swaping ifAMMO and uiErrDataScanning) + +// DIFF SWAP 132 131 (swaping ifRAW_MATERIAL and uiErrDataScanning) + +// DIFF SWAP 133 132 (swaping ifSHIELD and uiErrDataScanning) + +// DIFF SWAP 134 133 (swaping ifCRAFTING_TOOL and uiErrDataScanning) + +// DIFF SWAP 135 134 (swaping ifHARVEST_TOOL and uiErrDataScanning) + +// DIFF SWAP 136 135 (swaping ifTAMING_TOOL and uiErrDataScanning) + +// DIFF SWAP 137 136 (swaping ifTRAINING_TOOL and uiErrDataScanning) + +// DIFF SWAP 138 137 (swaping ifAI and uiErrDataScanning) + +// DIFF SWAP 139 138 (swaping ifBRICK and uiErrDataScanning) + +// DIFF SWAP 140 139 (swaping ifCORPSE and uiErrDataScanning) + +// DIFF SWAP 141 140 (swaping ifCARRION and uiErrDataScanning) + +// DIFF SWAP 142 141 (swaping ifBAG and uiErrDataScanning) + +// DIFF SWAP 143 142 (swaping ifSTACK and uiErrDataScanning) + +// DIFF SWAP 144 143 (swaping ifLIVING_SEED and uiErrDataScanning) + +// DIFF SWAP 145 144 (swaping ifDEAD_SEED and uiErrDataScanning) + +// DIFF SWAP 146 145 (swaping ifFOOD and uiErrDataScanning) + +// DIFF SWAP 147 146 (swaping ifJEWELRY and uiErrDataScanning) + +// DIFF SWAP 148 147 (swaping ifTELEPORT and uiErrDataScanning) + +// DIFF SWAP 149 148 (swaping ifUNDEFINED and uiErrDataScanning) + +// DIFF SWAP 150 149 (swaping ioUnknown and uiErrDataScanning) + +// DIFF SWAP 151 150 (swaping ioCommon and uiErrDataScanning) + +// DIFF SWAP 152 151 (swaping ioFyros and uiErrDataScanning) + +// DIFF SWAP 153 152 (swaping ioMatis and uiErrDataScanning) + +// DIFF SWAP 154 153 (swaping ioTryker and uiErrDataScanning) + +// DIFF SWAP 155 154 (swaping ioZorai and uiErrDataScanning) + +// DIFF SWAP 156 155 (swaping ioTribe and uiErrDataScanning) + +// DIFF SWAP 157 156 (swaping ioRefugee and uiErrDataScanning) + +// DIFF SWAP 158 157 (swaping ioKaravan and uiErrDataScanning) + +// DIFF SWAP 159 158 (swaping ioKami and uiErrDataScanning) + +// DIFF SWAP 160 159 (swaping atUNKNOWN and uiErrDataScanning) + +// DIFF SWAP 161 160 (swaping atHEAVY and uiErrDataScanning) + +// DIFF SWAP 162 161 (swaping atMEDIUM and uiErrDataScanning) + +// DIFF SWAP 163 162 (swaping atLIGHT and uiErrDataScanning) + +// DIFF SWAP 164 163 (swaping wtLIGHT and uiErrDataScanning) + +// DIFF SWAP 165 164 (swaping wtMEDIUM and uiErrDataScanning) + +// DIFF SWAP 166 165 (swaping wtHEAVY and uiErrDataScanning) + +// DIFF SWAP 167 166 (swaping wtHANDS and uiErrDataScanning) + +// DIFF SWAP 168 167 (swaping wtLIGHT_GUN and uiErrDataScanning) + +// DIFF SWAP 169 168 (swaping wtMEDIUM_GUN and uiErrDataScanning) + +// DIFF SWAP 170 169 (swaping wtHEAVY_GUN and uiErrDataScanning) + +// DIFF SWAP 171 170 (swaping wtUNKNOWN and uiErrDataScanning) + +// DIFF SWAP 172 171 (swaping stNONE and uiErrDataScanning) + +// DIFF SWAP 173 172 (swaping stSMALL_SHIELD and uiErrDataScanning) + +// DIFF SWAP 174 173 (swaping stLARGE_SHIELD and uiErrDataScanning) + +// DIFF SWAP 175 174 (swaping dtSLASHING and uiErrDataScanning) + +// DIFF SWAP 176 175 (swaping dtPIERCING and uiErrDataScanning) + +// DIFF SWAP 177 176 (swaping dtBLUNT and uiErrDataScanning) + +// DIFF SWAP 178 177 (swaping dtROT and uiErrDataScanning) + +// DIFF SWAP 179 178 (swaping dtACID and uiErrDataScanning) + +// DIFF SWAP 180 179 (swaping dtCOLD and uiErrDataScanning) + +// DIFF SWAP 181 180 (swaping dtFIRE and uiErrDataScanning) + +// DIFF SWAP 182 181 (swaping dtPOISON and uiErrDataScanning) + +// DIFF SWAP 183 182 (swaping dtELECTRICITY and uiErrDataScanning) + +// DIFF SWAP 184 183 (swaping dtSHOCK and uiErrDataScanning) + +// DIFF SWAP 185 184 (swaping dtUNDEFINED and uiErrDataScanning) + +// DIFF SWAP 186 185 (swaping ecosysUnknown and uiErrDataScanning) + +// DIFF SWAP 187 186 (swaping ecosysCommonEcosystem and uiErrDataScanning) + +// DIFF SWAP 188 187 (swaping ecosysDesert and uiErrDataScanning) + +// DIFF SWAP 189 188 (swaping ecosysForest and uiErrDataScanning) + +// DIFF SWAP 190 189 (swaping ecosysLacustre and uiErrDataScanning) + +// DIFF SWAP 191 190 (swaping ecosysJungle and uiErrDataScanning) + +// DIFF SWAP 192 191 (swaping ecosysGoo and uiErrDataScanning) + +// DIFF SWAP 193 192 (swaping ecosysPrimaryRoot and uiErrDataScanning) + +// DIFF SWAP 194 193 (swaping mpcatUndefined and uiErrDataScanning) + +// DIFF SWAP 195 194 (swaping mpcatExotic and uiErrDataScanning) + +// DIFF SWAP 196 195 (swaping mpcatFaber and uiErrDataScanning) + +// DIFF SWAP 197 196 (swaping mpcatUpgrade and uiErrDataScanning) + +// DIFF SWAP 198 197 (swaping scoreHitPoints and uiErrDataScanning) + +// DIFF SWAP 199 198 (swaping scoreSap and uiErrDataScanning) + +// DIFF SWAP 200 199 (swaping scoreStamina and uiErrDataScanning) + +// DIFF SWAP 201 200 (swaping scoreWeight and uiErrDataScanning) + +// DIFF SWAP 202 201 (swaping scoreDiseaseResist and uiErrDataScanning) + +// DIFF SWAP 203 202 (swaping scoreMagicResist and uiErrDataScanning) + +// DIFF SWAP 204 203 (swaping scoreTechnoResist and uiErrDataScanning) + +// DIFF SWAP 205 204 (swaping scoreImpactResist and uiErrDataScanning) + +// DIFF SWAP 206 205 (swaping scoreFearResist and uiErrDataScanning) + +// DIFF SWAP 207 206 (swaping scoreUnknown and uiErrDataScanning) + +// DIFF SWAP 208 207 (swaping bricktMAGIC and uiErrDataScanning) + +// DIFF SWAP 209 208 (swaping bricktCOMBAT and uiErrDataScanning) + +// DIFF SWAP 210 209 (swaping bricktFABER and uiErrDataScanning) + +// DIFF SWAP 211 210 (swaping bricktHARVEST and uiErrDataScanning) + +// DIFF SWAP 212 211 (swaping bricktTRACKING and uiErrDataScanning) + +// DIFF SWAP 213 212 (swaping bricktSHOPKEEPER and uiErrDataScanning) + +// DIFF SWAP 214 213 (swaping bricktMISCELLANEOUS and uiErrDataScanning) + +// DIFF SWAP 215 214 (swaping bricktUNKNOWN and uiErrDataScanning) + +// DIFF SWAP 216 215 (swaping toolNone and uiErrDataScanning) + +// DIFF SWAP 217 216 (swaping toolArmorTool and uiErrDataScanning) + +// DIFF SWAP 218 217 (swaping toolJewelryTool and uiErrDataScanning) + +// DIFF SWAP 219 218 (swaping toolAmmoTool and uiErrDataScanning) + +// DIFF SWAP 220 219 (swaping toolRangeWeaponTool and uiErrDataScanning) + +// DIFF SWAP 221 220 (swaping toolToolMaker and uiErrDataScanning) + +// DIFF SWAP 222 221 (swaping toolMeleeWeaponTool and uiErrDataScanning) + +// DIFF SWAP 223 222 (swaping mpftMpL and uiErrDataScanning) + +// DIFF SWAP 224 223 (swaping mpftMpH and uiErrDataScanning) + +// DIFF SWAP 225 224 (swaping mpftMpP and uiErrDataScanning) + +// DIFF SWAP 226 225 (swaping mpftMpM and uiErrDataScanning) + +// DIFF SWAP 227 226 (swaping mpftMpG and uiErrDataScanning) + +// DIFF SWAP 228 227 (swaping mpftMpC and uiErrDataScanning) + +// DIFF SWAP 229 228 (swaping mpftMpGA and uiErrDataScanning) + +// DIFF SWAP 230 229 (swaping mpftMpPE and uiErrDataScanning) + +// DIFF SWAP 231 230 (swaping mpftMpCA and uiErrDataScanning) + +// DIFF SWAP 232 231 (swaping mpftMpE and uiErrDataScanning) + +// DIFF SWAP 233 232 (swaping mpftMpEN and uiErrDataScanning) + +// DIFF SWAP 234 233 (swaping mpftMpPR and uiErrDataScanning) + +// DIFF SWAP 235 234 (swaping mpftMpCR and uiErrDataScanning) + +// DIFF SWAP 236 235 (swaping mpftMpRI and uiErrDataScanning) + +// DIFF SWAP 237 236 (swaping mpftMpRE and uiErrDataScanning) + +// DIFF SWAP 238 237 (swaping mpftMpAT and uiErrDataScanning) + +// DIFF SWAP 239 238 (swaping mpftMpSU and uiErrDataScanning) + +// DIFF SWAP 240 239 (swaping mpftMpED and uiErrDataScanning) + +// DIFF SWAP 241 240 (swaping mpftMpBT and uiErrDataScanning) + +// DIFF SWAP 242 241 (swaping mpftMpPES and uiErrDataScanning) + +// DIFF SWAP 243 242 (swaping mpftMpSH and uiErrDataScanning) + +// DIFF SWAP 244 243 (swaping mpftMpTK and uiErrDataScanning) + +// DIFF SWAP 245 244 (swaping mpftMpJH and uiErrDataScanning) + +// DIFF SWAP 246 245 (swaping mpftMpCF and uiErrDataScanning) + +// DIFF SWAP 247 246 (swaping mpftMpVE and uiErrDataScanning) + +// DIFF SWAP 248 247 (swaping mpftMpMF and uiErrDataScanning) + +// DIFF SWAP 249 248 (swaping mpft and uiErrDataScanning) + +// DIFF SWAP 250 249 (swaping mpfqSlightly and uiErrDataScanning) + +// DIFF SWAP 251 250 (swaping mpfqModerately and uiErrDataScanning) + +// DIFF SWAP 252 251 (swaping mpfq and uiErrDataScanning) + +// DIFF SWAP 253 252 (swaping mpfqQuite and uiErrDataScanning) + +// DIFF SWAP 254 253 (swaping mpfqExtremely and uiErrDataScanning) + +// DIFF SWAP 255 254 (swaping mpcolRed and uiErrDataScanning) + +// DIFF SWAP 256 255 (swaping mpcolBeige and uiErrDataScanning) + +// DIFF SWAP 257 256 (swaping mpcolGreen and uiErrDataScanning) + +// DIFF SWAP 258 257 (swaping mpcolTurquoise and uiErrDataScanning) + +// DIFF SWAP 259 258 (swaping mpcolBlue and uiErrDataScanning) + +// DIFF SWAP 260 259 (swaping mpcolPurple and uiErrDataScanning) + +// DIFF SWAP 261 260 (swaping mpcolWhite and uiErrDataScanning) + +// DIFF SWAP 262 261 (swaping mpcolBlack and uiErrDataScanning) + +// DIFF SWAP 263 262 (swaping mpsapload0 and uiErrDataScanning) + +// DIFF SWAP 264 263 (swaping mpsapload1 and uiErrDataScanning) + +// DIFF SWAP 265 264 (swaping mpsapload2 and uiErrDataScanning) + +// DIFF SWAP 266 265 (swaping mpsapload3 and uiErrDataScanning) + +// DIFF SWAP 267 266 (swaping mpstat0 and uiErrDataScanning) + +// DIFF SWAP 268 267 (swaping mpstat1 and uiErrDataScanning) + +// DIFF SWAP 269 268 (swaping mpstat2 and uiErrDataScanning) + +// DIFF SWAP 270 269 (swaping mpstat3 and uiErrDataScanning) + +// DIFF SWAP 271 270 (swaping mpstat4 and uiErrDataScanning) + +// DIFF SWAP 272 271 (swaping mpstat5 and uiErrDataScanning) + +// DIFF SWAP 273 272 (swaping mpstat6 and uiErrDataScanning) + +// DIFF SWAP 274 273 (swaping mpstat7 and uiErrDataScanning) + +// DIFF SWAP 275 274 (swaping mpstat8 and uiErrDataScanning) + +// DIFF SWAP 276 275 (swaping mpstat9 and uiErrDataScanning) + +// DIFF SWAP 277 276 (swaping mpstat10 and uiErrDataScanning) + +// DIFF SWAP 278 277 (swaping mpstat11 and uiErrDataScanning) + +// DIFF SWAP 279 278 (swaping mpstat12 and uiErrDataScanning) + +// DIFF SWAP 280 279 (swaping mpstat13 and uiErrDataScanning) + +// DIFF SWAP 281 280 (swaping mpstat14 and uiErrDataScanning) + +// DIFF SWAP 282 281 (swaping mpstat15 and uiErrDataScanning) + +// DIFF SWAP 283 282 (swaping mpstat16 and uiErrDataScanning) + +// DIFF SWAP 284 283 (swaping mpstat17 and uiErrDataScanning) + +// DIFF SWAP 285 284 (swaping mpstat18 and uiErrDataScanning) + +// DIFF SWAP 286 285 (swaping mpstat19 and uiErrDataScanning) + +// DIFF SWAP 287 286 (swaping mpstat20 and uiErrDataScanning) + +// DIFF SWAP 288 287 (swaping mpstat21 and uiErrDataScanning) + +// DIFF SWAP 289 288 (swaping mpstat22 and uiErrDataScanning) + +// DIFF SWAP 290 289 (swaping mpstat23 and uiErrDataScanning) + +// DIFF SWAP 291 290 (swaping mpstat24 and uiErrDataScanning) + +// DIFF SWAP 292 291 (swaping mpstat25 and uiErrDataScanning) + +// DIFF SWAP 293 292 (swaping mpstat26 and uiErrDataScanning) + +// DIFF SWAP 294 293 (swaping mpstat27 and uiErrDataScanning) + +// DIFF SWAP 295 294 (swaping mpstat28 and uiErrDataScanning) + +// DIFF SWAP 296 295 (swaping mpstat29 and uiErrDataScanning) + +// DIFF SWAP 297 296 (swaping mpstat30 and uiErrDataScanning) + +// DIFF SWAP 298 297 (swaping mpstat31 and uiErrDataScanning) + +// DIFF SWAP 299 298 (swaping mpstat32 and uiErrDataScanning) + +// DIFF SWAP 300 299 (swaping mpstat33 and uiErrDataScanning) + +// DIFF SWAP 301 300 (swaping mpstatItemQualifier0 and uiErrDataScanning) + +// DIFF SWAP 302 301 (swaping mpstatItemQualifier1 and uiErrDataScanning) + +// DIFF SWAP 303 302 (swaping mpstatItemQualifier2 and uiErrDataScanning) + +// DIFF SWAP 304 303 (swaping mpstatItemQualifier3 and uiErrDataScanning) + +// DIFF SWAP 305 304 (swaping mpstatItemQualifier4 and uiErrDataScanning) + +// DIFF SWAP 306 305 (swaping mpstatItemQualifier5 and uiErrDataScanning) + +// DIFF SWAP 307 306 (swaping mpstatItemQualifier6 and uiErrDataScanning) + +// DIFF SWAP 308 307 (swaping mpstatItemQualifier7 and uiErrDataScanning) + +// DIFF SWAP 309 308 (swaping mpstatItemQualifier8 and uiErrDataScanning) + +// DIFF SWAP 310 309 (swaping mpstatItemQualifier9 and uiErrDataScanning) + +// DIFF SWAP 311 310 (swaping mpstatItemQualifier10 and uiErrDataScanning) + +// DIFF SWAP 312 311 (swaping mpstatItemQualifier11 and uiErrDataScanning) + +// DIFF SWAP 313 312 (swaping mpstatItemQualifier12 and uiErrDataScanning) + +// DIFF SWAP 314 313 (swaping mpstatItemQualifier13 and uiErrDataScanning) + +// DIFF SWAP 315 314 (swaping mpstatItemQualifier14 and uiErrDataScanning) + +// DIFF SWAP 316 315 (swaping mpstatItemQualifier15 and uiErrDataScanning) + +// DIFF SWAP 317 316 (swaping mpstatItemQualifier16 and uiErrDataScanning) + +// DIFF SWAP 318 317 (swaping mpstatItemQualifier17 and uiErrDataScanning) + +// DIFF SWAP 319 318 (swaping mpstatItemQualifier18 and uiErrDataScanning) + +// DIFF SWAP 320 319 (swaping mpstatItemQualifier19 and uiErrDataScanning) + +// DIFF SWAP 321 320 (swaping mpstatItemQualifier20 and uiErrDataScanning) + +// DIFF SWAP 322 321 (swaping mpstatItemQualifier21 and uiErrDataScanning) + +// DIFF SWAP 323 322 (swaping mpstatItemQualifier22 and uiErrDataScanning) + +// DIFF SWAP 324 323 (swaping mpstatItemQualifier23 and uiErrDataScanning) + +// DIFF SWAP 325 324 (swaping mpstatItemQualifier24 and uiErrDataScanning) + +// DIFF SWAP 326 325 (swaping mpstatItemQualifier25 and uiErrDataScanning) + +// DIFF SWAP 327 326 (swaping mpstatItemQualifier26 and uiErrDataScanning) + +// DIFF SWAP 328 327 (swaping mpstatItemQualifier27 and uiErrDataScanning) + +// DIFF SWAP 329 328 (swaping mpstatItemQualifier28 and uiErrDataScanning) + +// DIFF SWAP 330 329 (swaping mpstatItemQualifier29 and uiErrDataScanning) + +// DIFF SWAP 331 330 (swaping mpstatItemQualifier30 and uiErrDataScanning) + +// DIFF SWAP 332 331 (swaping mpstatItemQualifier31 and uiErrDataScanning) + +// DIFF SWAP 333 332 (swaping mpstatItemQualifier32 and uiErrDataScanning) + +// DIFF SWAP 334 333 (swaping mpstatItemQualifier33 and uiErrDataScanning) + +// DIFF SWAP 335 334 (swaping ptCold and uiErrDataScanning) + +// DIFF SWAP 336 335 (swaping ptAcid and uiErrDataScanning) + +// DIFF SWAP 337 336 (swaping ptRot and uiErrDataScanning) + +// DIFF SWAP 338 337 (swaping ptFire and uiErrDataScanning) + +// DIFF SWAP 339 338 (swaping ptShockwave and uiErrDataScanning) + +// DIFF SWAP 340 339 (swaping ptPoison and uiErrDataScanning) + +// DIFF SWAP 341 340 (swaping ptElectricity and uiErrDataScanning) + +// DIFF SWAP 342 341 (swaping ptNone and uiErrDataScanning) + +// DIFF SWAP 343 342 (swaping rsDesert and uiErrDataScanning) + +// DIFF SWAP 344 343 (swaping rsForest and uiErrDataScanning) + +// DIFF SWAP 345 344 (swaping rsLacustre and uiErrDataScanning) + +// DIFF SWAP 346 345 (swaping rsJungle and uiErrDataScanning) + +// DIFF SWAP 347 346 (swaping rsPrimaryRoot and uiErrDataScanning) + +// DIFF SWAP 348 347 (swaping rsNone and uiErrDataScanning) + +// DIFF SWAP 349 348 (swaping uiEmoteTitle and uiErrDataScanning) + +// DIFF SWAP 350 349 (swaping uiStandardEmotes and uiErrDataScanning) + +// DIFF SWAP 351 350 (swaping uiEmote0 and uiErrDataScanning) + +// DIFF SWAP 352 351 (swaping uiEmote1 and uiErrDataScanning) + +// DIFF SWAP 353 352 (swaping uiEmote2 and uiErrDataScanning) + +// DIFF SWAP 354 353 (swaping uiEmote3 and uiErrDataScanning) + +// DIFF SWAP 355 354 (swaping uiEmote4 and uiErrDataScanning) + +// DIFF SWAP 356 355 (swaping uiEmote5 and uiErrDataScanning) + +// DIFF SWAP 357 356 (swaping uiEmote6 and uiErrDataScanning) + +// DIFF SWAP 358 357 (swaping uiEmote7 and uiErrDataScanning) + +// DIFF SWAP 359 358 (swaping uiEmote8 and uiErrDataScanning) + +// DIFF SWAP 360 359 (swaping uiEmote9 and uiErrDataScanning) + +// DIFF SWAP 361 360 (swaping uiEmote10 and uiErrDataScanning) + +// DIFF SWAP 362 361 (swaping uiEmote11 and uiErrDataScanning) + +// DIFF SWAP 363 362 (swaping uiEmote12 and uiErrDataScanning) + +// DIFF SWAP 364 363 (swaping uiEmote13 and uiErrDataScanning) + +// DIFF SWAP 365 364 (swaping uiEmote14 and uiErrDataScanning) + +// DIFF SWAP 366 365 (swaping uiEmote15 and uiErrDataScanning) + +// DIFF SWAP 367 366 (swaping uiEmote16 and uiErrDataScanning) + +// DIFF SWAP 368 367 (swaping uiEmote17 and uiErrDataScanning) + +// DIFF SWAP 369 368 (swaping uiEmote18 and uiErrDataScanning) + +// DIFF SWAP 370 369 (swaping uiEmote19 and uiErrDataScanning) + +// DIFF SWAP 371 370 (swaping uiEmote20 and uiErrDataScanning) + +// DIFF SWAP 372 371 (swaping uiEmote21 and uiErrDataScanning) + +// DIFF SWAP 373 372 (swaping uiEmote22 and uiErrDataScanning) + +// DIFF SWAP 374 373 (swaping uiEmote23 and uiErrDataScanning) + +// DIFF SWAP 375 374 (swaping uiEmote24 and uiErrDataScanning) + +// DIFF SWAP 376 375 (swaping uiEmote25 and uiErrDataScanning) + +// DIFF SWAP 377 376 (swaping uiEmote26 and uiErrDataScanning) + +// DIFF SWAP 378 377 (swaping uiEmote27 and uiErrDataScanning) + +// DIFF SWAP 379 378 (swaping uiEmote28 and uiErrDataScanning) + +// DIFF SWAP 380 379 (swaping uiEmote29 and uiErrDataScanning) + +// DIFF SWAP 381 380 (swaping uiEM_Emotes and uiErrDataScanning) + +// DIFF SWAP 382 381 (swaping uiEM_Pos and uiErrDataScanning) + +// DIFF SWAP 383 382 (swaping uiEM_Neu and uiErrDataScanning) + +// DIFF SWAP 384 383 (swaping uiEM_Neg and uiErrDataScanning) + +// DIFF SWAP 385 384 (swaping uiEM_Opi and uiErrDataScanning) + +// DIFF SWAP 386 385 (swaping uiEM_Att and uiErrDataScanning) + +// DIFF SWAP 387 386 (swaping uiEM_Ges and uiErrDataScanning) + +// DIFF SWAP 388 387 (swaping uiEM_PosOpi and uiErrDataScanning) + +// DIFF SWAP 389 388 (swaping uiEM_NeuOpi and uiErrDataScanning) + +// DIFF SWAP 390 389 (swaping uiEM_NegOpi and uiErrDataScanning) + +// DIFF SWAP 391 390 (swaping uiEM_PosAtt and uiErrDataScanning) + +// DIFF SWAP 392 391 (swaping uiEM_NeuAtt and uiErrDataScanning) + +// DIFF SWAP 393 392 (swaping uiEM_NegAtt and uiErrDataScanning) + +// DIFF SWAP 394 393 (swaping uiEM_PosGes and uiErrDataScanning) + +// DIFF SWAP 395 394 (swaping uiEM_NeuGes and uiErrDataScanning) + +// DIFF SWAP 396 395 (swaping uiEM_NegGes and uiErrDataScanning) + +// DIFF SWAP 397 396 (swaping uiEM_Absentminded and uiErrDataScanning) + +// DIFF SWAP 398 397 (swaping uiEM_Adventurous and uiErrDataScanning) + +// DIFF SWAP 399 398 (swaping uiEM_Aggressive and uiErrDataScanning) + +// DIFF SWAP 400 399 (swaping uiEM_Agree and uiErrDataScanning) + +// DIFF SWAP 401 400 (swaping uiEM_Alert and uiErrDataScanning) + +// DIFF SWAP 402 401 (swaping uiEM_Altruist and uiErrDataScanning) + +// DIFF SWAP 403 402 (swaping uiEM_Amazed and uiErrDataScanning) + +// DIFF SWAP 404 403 (swaping uiEM_Ambivalent and uiErrDataScanning) + +// DIFF SWAP 405 404 (swaping uiEM_Amused and uiErrDataScanning) + +// DIFF SWAP 406 405 (swaping uiEM_Angry and uiErrDataScanning) + +// DIFF SWAP 407 406 (swaping uiEM_Annoyed and uiErrDataScanning) + +// DIFF SWAP 408 407 (swaping uiEM_Apathetic and uiErrDataScanning) + +// DIFF SWAP 409 408 (swaping uiEM_Approve and uiErrDataScanning) + +// DIFF SWAP 410 409 (swaping uiEM_Arrogant and uiErrDataScanning) + +// DIFF SWAP 411 410 (swaping uiEM_Ashamed and uiErrDataScanning) + +// DIFF SWAP 412 411 (swaping uiEM_Belligerent and uiErrDataScanning) + +// DIFF SWAP 413 412 (swaping uiEM_Bitter and uiErrDataScanning) + +// DIFF SWAP 414 413 (swaping uiEM_Bloodthirsty and uiErrDataScanning) + +// DIFF SWAP 415 414 (swaping uiEM_Bored and uiErrDataScanning) + +// DIFF SWAP 416 415 (swaping uiEM_Bow and uiErrDataScanning) + +// DIFF SWAP 417 416 (swaping uiEM_Brave and uiErrDataScanning) + +// DIFF SWAP 418 417 (swaping uiEM_Bubbly and uiErrDataScanning) + +// DIFF SWAP 419 418 (swaping uiEM_Burp and uiErrDataScanning) + +// DIFF SWAP 420 419 (swaping uiEM_Calm and uiErrDataScanning) + +// DIFF SWAP 421 420 (swaping uiEM_Calmdown and uiErrDataScanning) + +// DIFF SWAP 422 421 (swaping uiEM_Careful and uiErrDataScanning) + +// DIFF SWAP 423 422 (swaping uiEM_Careless and uiErrDataScanning) + +// DIFF SWAP 424 423 (swaping uiEM_Casual and uiErrDataScanning) + +// DIFF SWAP 425 424 (swaping uiEM_Chaotic and uiErrDataScanning) + +// DIFF SWAP 426 425 (swaping uiEM_Cheer and uiErrDataScanning) + +// DIFF SWAP 427 426 (swaping uiEM_Clinical and uiErrDataScanning) + +// DIFF SWAP 428 427 (swaping uiEM_Cold and uiErrDataScanning) + +// DIFF SWAP 429 428 (swaping uiEM_Compassionate and uiErrDataScanning) + +// DIFF SWAP 430 429 (swaping uiEM_Condescending and uiErrDataScanning) + +// DIFF SWAP 431 430 (swaping uiEM_Confident and uiErrDataScanning) + +// DIFF SWAP 432 431 (swaping uiEM_Confused and uiErrDataScanning) + +// DIFF SWAP 433 432 (swaping uiEM_Contemptuous and uiErrDataScanning) + +// DIFF SWAP 434 433 (swaping uiEM_Content and uiErrDataScanning) + +// DIFF SWAP 435 434 (swaping uiEM_Courageous and uiErrDataScanning) + +// DIFF SWAP 436 435 (swaping uiEM_Courtly and uiErrDataScanning) + +// DIFF SWAP 437 436 (swaping uiEM_Coward and uiErrDataScanning) + +// DIFF SWAP 438 437 (swaping uiEM_Crazy and uiErrDataScanning) + +// DIFF SWAP 439 438 (swaping uiEM_Crude and uiErrDataScanning) + +// DIFF SWAP 440 439 (swaping uiEM_Cruel and uiErrDataScanning) + +// DIFF SWAP 441 440 (swaping uiEM_Curious and uiErrDataScanning) + +// DIFF SWAP 442 441 (swaping uiEM_Cynical and uiErrDataScanning) + +// DIFF SWAP 443 442 (swaping uiEM_Dainty and uiErrDataScanning) + +// DIFF SWAP 444 443 (swaping uiEM_Dance and uiErrDataScanning) + +// DIFF SWAP 445 444 (swaping uiEM_Defensive and uiErrDataScanning) + +// DIFF SWAP 446 445 (swaping uiEM_Depressed and uiErrDataScanning) + +// DIFF SWAP 447 446 (swaping uiEM_Desire and uiErrDataScanning) + +// DIFF SWAP 448 447 (swaping uiEM_Despaired and uiErrDataScanning) + +// DIFF SWAP 449 448 (swaping uiEM_Destructive and uiErrDataScanning) + +// DIFF SWAP 450 449 (swaping uiEM_Die and uiErrDataScanning) + +// DIFF SWAP 451 450 (swaping uiEM_Dignified and uiErrDataScanning) + +// DIFF SWAP 452 451 (swaping uiEM_Diplomatic and uiErrDataScanning) + +// DIFF SWAP 453 452 (swaping uiEM_Disappointed and uiErrDataScanning) + +// DIFF SWAP 454 453 (swaping uiEM_Discreet and uiErrDataScanning) + +// DIFF SWAP 455 454 (swaping uiEM_Disdainful and uiErrDataScanning) + +// DIFF SWAP 456 455 (swaping uiEM_Disgruntled and uiErrDataScanning) + +// DIFF SWAP 457 456 (swaping uiEM_Disgusted and uiErrDataScanning) + +// DIFF SWAP 458 457 (swaping uiEM_Disillusioned and uiErrDataScanning) + +// DIFF SWAP 459 458 (swaping uiEM_Dismayed and uiErrDataScanning) + +// DIFF SWAP 460 459 (swaping uiEM_Disoriented and uiErrDataScanning) + +// DIFF SWAP 461 460 (swaping uiEM_Distracted and uiErrDataScanning) + +// DIFF SWAP 462 461 (swaping uiEM_Doubtful and uiErrDataScanning) + +// DIFF SWAP 463 462 (swaping uiEM_Dramatic and uiErrDataScanning) + +// DIFF SWAP 464 463 (swaping uiEM_Dreamy and uiErrDataScanning) + +// DIFF SWAP 465 464 (swaping uiEM_Drunk and uiErrDataScanning) + +// DIFF SWAP 466 465 (swaping uiEM_Dutiful and uiErrDataScanning) + +// DIFF SWAP 467 466 (swaping uiEM_Eager and uiErrDataScanning) + +// DIFF SWAP 468 467 (swaping uiEM_Earnest and uiErrDataScanning) + +// DIFF SWAP 469 468 (swaping uiEM_Ecstatic and uiErrDataScanning) + +// DIFF SWAP 470 469 (swaping uiEM_Egoistic and uiErrDataScanning) + +// DIFF SWAP 471 470 (swaping uiEM_Embarrassed and uiErrDataScanning) + +// DIFF SWAP 472 471 (swaping uiEM_Emotional and uiErrDataScanning) + +// DIFF SWAP 473 472 (swaping uiEM_Emotionless and uiErrDataScanning) + +// DIFF SWAP 474 473 (swaping uiEM_Emphatic and uiErrDataScanning) + +// DIFF SWAP 475 474 (swaping uiEM_Encouraging and uiErrDataScanning) + +// DIFF SWAP 476 475 (swaping uiEM_Enraged and uiErrDataScanning) + +// DIFF SWAP 477 476 (swaping uiEM_Enthusiastic and uiErrDataScanning) + +// DIFF SWAP 478 477 (swaping uiEM_Envious and uiErrDataScanning) + +// DIFF SWAP 479 478 (swaping uiEM_Evil and uiErrDataScanning) + +// DIFF SWAP 480 479 (swaping uiEM_Excited and uiErrDataScanning) + +// DIFF SWAP 481 480 (swaping uiEM_Exercise and uiErrDataScanning) + +// DIFF SWAP 482 481 (swaping uiEM_Exhausted and uiErrDataScanning) + +// DIFF SWAP 483 482 (swaping uiEM_Exuberant and uiErrDataScanning) + +// DIFF SWAP 484 483 (swaping uiEM_Faithful and uiErrDataScanning) + +// DIFF SWAP 485 484 (swaping uiEM_Fanatical and uiErrDataScanning) + +// DIFF SWAP 486 485 (swaping uiEM_Fastidious and uiErrDataScanning) + +// DIFF SWAP 487 486 (swaping uiEM_Fearful and uiErrDataScanning) + +// DIFF SWAP 488 487 (swaping uiEM_Firm and uiErrDataScanning) + +// DIFF SWAP 489 488 (swaping uiEM_FBT and uiErrDataScanning) + +// DIFF SWAP 490 489 (swaping uiEM_Forgive and uiErrDataScanning) + +// DIFF SWAP 491 490 (swaping uiEM_Fraternal and uiErrDataScanning) + +// DIFF SWAP 492 491 (swaping uiEM_Friendly and uiErrDataScanning) + +// DIFF SWAP 493 492 (swaping uiEM_Frustrated and uiErrDataScanning) + +// DIFF SWAP 494 493 (swaping uiEM_Funny and uiErrDataScanning) + +// DIFF SWAP 495 494 (swaping uiEM_Generous and uiErrDataScanning) + +// DIFF SWAP 496 495 (swaping uiEM_Gimme5 and uiErrDataScanning) + +// DIFF SWAP 497 496 (swaping uiEM_Gloomy and uiErrDataScanning) + +// DIFF SWAP 498 497 (swaping uiEM_Goofy and uiErrDataScanning) + +// DIFF SWAP 499 498 (swaping uiEM_Great and uiErrDataScanning) + +// DIFF SWAP 500 499 (swaping uiEM_Grin and uiErrDataScanning) + +// DIFF SWAP 501 500 (swaping uiEM_Grumpy and uiErrDataScanning) + +// DIFF SWAP 502 501 (swaping uiEM_Guilty and uiErrDataScanning) + +// DIFF SWAP 503 502 (swaping uiEM_Happy and uiErrDataScanning) + +// DIFF SWAP 504 503 (swaping uiEM_Hardsilence and uiErrDataScanning) + +// DIFF SWAP 505 504 (swaping uiEM_Haughty and uiErrDataScanning) + +// DIFF SWAP 506 505 (swaping uiEM_Helpful and uiErrDataScanning) + +// DIFF SWAP 507 506 (swaping uiEM_Heroic and uiErrDataScanning) + +// DIFF SWAP 508 507 (swaping uiEM_Hiha and uiErrDataScanning) + +// DIFF SWAP 509 508 (swaping uiEM_Honest and uiErrDataScanning) + +// DIFF SWAP 510 509 (swaping uiEM_Hopeful and uiErrDataScanning) + +// DIFF SWAP 511 510 (swaping uiEM_Hopeless and uiErrDataScanning) + +// DIFF SWAP 512 511 (swaping uiEM_Humble and uiErrDataScanning) + +// DIFF SWAP 513 512 (swaping uiEM_Hungry and uiErrDataScanning) + +// DIFF SWAP 514 513 (swaping uiEM_Hurried and uiErrDataScanning) + +// DIFF SWAP 515 514 (swaping uiEM_Hurry and uiErrDataScanning) + +// DIFF SWAP 516 515 (swaping uiEM_Hysterical and uiErrDataScanning) + +// DIFF SWAP 517 516 (swaping uiEM_Imploring and uiErrDataScanning) + +// DIFF SWAP 518 517 (swaping uiEM_Indifferent and uiErrDataScanning) + +// DIFF SWAP 519 518 (swaping uiEM_Indignant and uiErrDataScanning) + +// DIFF SWAP 520 519 (swaping uiEM_Indulgent and uiErrDataScanning) + +// DIFF SWAP 521 520 (swaping uiEM_Innocent and uiErrDataScanning) + +// DIFF SWAP 522 521 (swaping uiEM_Insecure and uiErrDataScanning) + +// DIFF SWAP 523 522 (swaping uiEM_Interested and uiErrDataScanning) + +// DIFF SWAP 524 523 (swaping uiEM_Jealous and uiErrDataScanning) + +// DIFF SWAP 525 524 (swaping uiEM_Joyful and uiErrDataScanning) + +// DIFF SWAP 526 525 (swaping uiEM_Kind and uiErrDataScanning) + +// DIFF SWAP 527 526 (swaping uiEM_Lazy and uiErrDataScanning) + +// DIFF SWAP 528 527 (swaping uiEM_Loathing and uiErrDataScanning) + +// DIFF SWAP 529 528 (swaping uiEM_Logical and uiErrDataScanning) + +// DIFF SWAP 530 529 (swaping uiEM_Lonely and uiErrDataScanning) + +// DIFF SWAP 531 530 (swaping uiEM_Loud and uiErrDataScanning) + +// DIFF SWAP 532 531 (swaping uiEM_Love and uiErrDataScanning) + +// DIFF SWAP 533 532 (swaping uiEM_Loyal and uiErrDataScanning) + +// DIFF SWAP 534 533 (swaping uiEM_Lustful and uiErrDataScanning) + +// DIFF SWAP 535 534 (swaping uiEM_Malevolent and uiErrDataScanning) + +// DIFF SWAP 536 535 (swaping uiEM_Malicious and uiErrDataScanning) + +// DIFF SWAP 537 536 (swaping uiEM_Mean and uiErrDataScanning) + +// DIFF SWAP 538 537 (swaping uiEM_Megalomaniac and uiErrDataScanning) + +// DIFF SWAP 539 538 (swaping uiEM_Merciful and uiErrDataScanning) + +// DIFF SWAP 540 539 (swaping uiEM_Mischievous and uiErrDataScanning) + +// DIFF SWAP 541 540 (swaping uiEM_Mocking and uiErrDataScanning) + +// DIFF SWAP 542 541 (swaping uiEM_Nervous and uiErrDataScanning) + +// DIFF SWAP 543 542 (swaping uiEM_Neutral and uiErrDataScanning) + +// DIFF SWAP 544 543 (swaping uiEM_Nice and uiErrDataScanning) + +// DIFF SWAP 545 544 (swaping uiEM_Noclue and uiErrDataScanning) + +// DIFF SWAP 546 545 (swaping uiEM_None and uiErrDataScanning) + +// DIFF SWAP 547 546 (swaping uiEM_Nostalgic and uiErrDataScanning) + +// DIFF SWAP 548 547 (swaping uiEM_Obnoxious and uiErrDataScanning) + +// DIFF SWAP 549 548 (swaping uiEM_Obscure and uiErrDataScanning) + +// DIFF SWAP 550 549 (swaping uiEM_Obsessed and uiErrDataScanning) + +// DIFF SWAP 551 550 (swaping uiEM_Offended and uiErrDataScanning) + +// DIFF SWAP 552 551 (swaping uiEM_Optimistic and uiErrDataScanning) + +// DIFF SWAP 553 552 (swaping uiEM_Over and uiErrDataScanning) + +// DIFF SWAP 554 553 (swaping uiEM_Pacific and uiErrDataScanning) + +// DIFF SWAP 555 554 (swaping uiEM_Painful and uiErrDataScanning) + +// DIFF SWAP 556 555 (swaping uiEM_Panick and uiErrDataScanning) + +// DIFF SWAP 557 556 (swaping uiEM_Patient and uiErrDataScanning) + +// DIFF SWAP 558 557 (swaping uiEM_Patriotic and uiErrDataScanning) + +// DIFF SWAP 559 558 (swaping uiEM_Pedantic and uiErrDataScanning) + +// DIFF SWAP 560 559 (swaping uiEM_Perturbed and uiErrDataScanning) + +// DIFF SWAP 561 560 (swaping uiEM_Pessimistic and uiErrDataScanning) + +// DIFF SWAP 562 561 (swaping uiEM_Petulant and uiErrDataScanning) + +// DIFF SWAP 563 562 (swaping uiEM_Philosophical and uiErrDataScanning) + +// DIFF SWAP 564 563 (swaping uiEM_Pitying and uiErrDataScanning) + +// DIFF SWAP 565 564 (swaping uiEM_Playful and uiErrDataScanning) + +// DIFF SWAP 566 565 (swaping uiEM_Pleased and uiErrDataScanning) + +// DIFF SWAP 567 566 (swaping uiEM_Point and uiErrDataScanning) + +// DIFF SWAP 568 567 (swaping uiEM_Pointback and uiErrDataScanning) + +// DIFF SWAP 569 568 (swaping uiEM_Pointfront and uiErrDataScanning) + +// DIFF SWAP 570 569 (swaping uiEM_Pointleft and uiErrDataScanning) + +// DIFF SWAP 571 570 (swaping uiEM_Pointright and uiErrDataScanning) + +// DIFF SWAP 572 571 (swaping uiEM_Polite and uiErrDataScanning) + +// DIFF SWAP 573 572 (swaping uiEM_Pompous and uiErrDataScanning) + +// DIFF SWAP 574 573 (swaping uiEM_Powerful and uiErrDataScanning) + +// DIFF SWAP 575 574 (swaping uiEM_Praying and uiErrDataScanning) + +// DIFF SWAP 576 575 (swaping uiEM_Proud and uiErrDataScanning) + +// DIFF SWAP 577 576 (swaping uiEM_Provocative and uiErrDataScanning) + +// DIFF SWAP 578 577 (swaping uiEM_Puzzled and uiErrDataScanning) + +// DIFF SWAP 579 578 (swaping uiEM_Quiet and uiErrDataScanning) + +// DIFF SWAP 580 579 (swaping uiEM_Ready and uiErrDataScanning) + +// DIFF SWAP 581 580 (swaping uiEM_Reassured and uiErrDataScanning) + +// DIFF SWAP 582 581 (swaping uiEM_Rebellious and uiErrDataScanning) + +// DIFF SWAP 583 582 (swaping uiEM_Reckless and uiErrDataScanning) + +// DIFF SWAP 584 583 (swaping uiEM_Regretful and uiErrDataScanning) + +// DIFF SWAP 585 584 (swaping uiEM_Relaxed and uiErrDataScanning) + +// DIFF SWAP 586 585 (swaping uiEM_Relieved and uiErrDataScanning) + +// DIFF SWAP 587 586 (swaping uiEM_Reluctant and uiErrDataScanning) + +// DIFF SWAP 588 587 (swaping uiEM_Remorseful and uiErrDataScanning) + +// DIFF SWAP 589 588 (swaping uiEM_Resigned and uiErrDataScanning) + +// DIFF SWAP 590 589 (swaping uiEM_Respectful and uiErrDataScanning) + +// DIFF SWAP 591 590 (swaping uiEM_Revengeful and uiErrDataScanning) + +// DIFF SWAP 592 591 (swaping uiEM_Rice and uiErrDataScanning) + +// DIFF SWAP 593 592 (swaping uiEM_Ridicule and uiErrDataScanning) + +// DIFF SWAP 594 593 (swaping uiEM_Righteous and uiErrDataScanning) + +// DIFF SWAP 595 594 (swaping uiEM_Romantic and uiErrDataScanning) + +// DIFF SWAP 596 595 (swaping uiEM_Rude and uiErrDataScanning) + +// DIFF SWAP 597 596 (swaping uiEM_Sad and uiErrDataScanning) + +// DIFF SWAP 598 597 (swaping uiEM_Sarcastic and uiErrDataScanning) + +// DIFF SWAP 599 598 (swaping uiEM_Scared and uiErrDataScanning) + +// DIFF SWAP 600 599 (swaping uiEM_Scolding and uiErrDataScanning) + +// DIFF SWAP 601 600 (swaping uiEM_Sedate and uiErrDataScanning) + +// DIFF SWAP 602 601 (swaping uiEM_Selfish and uiErrDataScanning) + +// DIFF SWAP 603 602 (swaping uiEM_Serious and uiErrDataScanning) + +// DIFF SWAP 604 603 (swaping uiEM_Shameless and uiErrDataScanning) + +// DIFF SWAP 605 604 (swaping uiEM_Sheepish and uiErrDataScanning) + +// DIFF SWAP 606 605 (swaping uiEM_Shifty and uiErrDataScanning) + +// DIFF SWAP 607 606 (swaping uiEM_Shocked and uiErrDataScanning) + +// DIFF SWAP 608 607 (swaping uiEM_Shutup and uiErrDataScanning) + +// DIFF SWAP 609 608 (swaping uiEM_Shy and uiErrDataScanning) + +// DIFF SWAP 610 609 (swaping uiEM_Sigh and uiErrDataScanning) + +// DIFF SWAP 611 610 (swaping uiEM_Silence and uiErrDataScanning) + +// DIFF SWAP 612 611 (swaping uiEM_Silly and uiErrDataScanning) + +// DIFF SWAP 613 612 (swaping uiEM_Sincerely and uiErrDataScanning) + +// DIFF SWAP 614 613 (swaping uiEM_Sleepy and uiErrDataScanning) + +// DIFF SWAP 615 614 (swaping uiEM_Sly and uiErrDataScanning) + +// DIFF SWAP 616 615 (swaping uiEM_Smack and uiErrDataScanning) + +// DIFF SWAP 617 616 (swaping uiEM_Smug and uiErrDataScanning) + +// DIFF SWAP 618 617 (swaping uiEM_Sorry and uiErrDataScanning) + +// DIFF SWAP 619 618 (swaping uiEM_Spiteful and uiErrDataScanning) + +// DIFF SWAP 620 619 (swaping uiEM_Squeamish and uiErrDataScanning) + +// DIFF SWAP 621 620 (swaping uiEM_Stop and uiErrDataScanning) + +// DIFF SWAP 622 621 (swaping uiEM_Strong and uiErrDataScanning) + +// DIFF SWAP 623 622 (swaping uiEM_Stubborn and uiErrDataScanning) + +// DIFF SWAP 624 623 (swaping uiEM_Suffering and uiErrDataScanning) + +// DIFF SWAP 625 624 (swaping uiEM_Surprised and uiErrDataScanning) + +// DIFF SWAP 626 625 (swaping uiEM_Suspicious and uiErrDataScanning) + +// DIFF SWAP 627 626 (swaping uiEM_Taunting and uiErrDataScanning) + +// DIFF SWAP 628 627 (swaping uiEM_Terrified and uiErrDataScanning) + +// DIFF SWAP 629 628 (swaping uiEM_Thankful and uiErrDataScanning) + +// DIFF SWAP 630 629 (swaping uiEM_Thirsty and uiErrDataScanning) + +// DIFF SWAP 631 630 (swaping uiEM_Thoughtful and uiErrDataScanning) + +// DIFF SWAP 632 631 (swaping uiEM_Tired and uiErrDataScanning) + +// DIFF SWAP 633 632 (swaping uiEM_Tolerant and uiErrDataScanning) + +// DIFF SWAP 634 633 (swaping uiEM_Troubled and uiErrDataScanning) + +// DIFF SWAP 635 634 (swaping uiEM_Uncertain and uiErrDataScanning) + +// DIFF SWAP 636 635 (swaping uiEM_Unhappy and uiErrDataScanning) + +// DIFF SWAP 637 636 (swaping uiEM_Unwilling and uiErrDataScanning) + +// DIFF SWAP 638 637 (swaping uiEM_Vengeful and uiErrDataScanning) + +// DIFF SWAP 639 638 (swaping uiEM_Wait and uiErrDataScanning) + +// DIFF SWAP 640 639 (swaping uiEM_Warm and uiErrDataScanning) + +// DIFF SWAP 641 640 (swaping uiEM_Wary and uiErrDataScanning) + +// DIFF SWAP 642 641 (swaping uiEM_Wave and uiErrDataScanning) + +// DIFF SWAP 643 642 (swaping uiEM_Whine and uiErrDataScanning) + +// DIFF SWAP 644 643 (swaping uiEM_Wicked and uiErrDataScanning) + +// DIFF SWAP 645 644 (swaping uiEM_Wise and uiErrDataScanning) + +// DIFF SWAP 646 645 (swaping uiEM_Wistful and uiErrDataScanning) + +// DIFF SWAP 647 646 (swaping uiEM_Worried and uiErrDataScanning) + +// DIFF SWAP 648 647 (swaping uiEM_Wounded and uiErrDataScanning) + +// DIFF SWAP 649 648 (swaping uiEM_Yawn and uiErrDataScanning) + +// DIFF SWAP 650 649 (swaping uiEM_Youandme and uiErrDataScanning) + +// DIFF SWAP 651 650 (swaping uimInfos and uiErrDataScanning) + +// DIFF SWAP 652 651 (swaping uiCombatTitle and uiErrDataScanning) + +// DIFF SWAP 653 652 (swaping uiDesertRawMats and uiErrDataScanning) + +// DIFF SWAP 654 653 (swaping uiForestRawMats and uiErrDataScanning) + +// DIFF SWAP 655 654 (swaping uiJungleRawMats and uiErrDataScanning) + +// DIFF SWAP 656 655 (swaping uiLakeRawMats and uiErrDataScanning) + +// DIFF SWAP 657 656 (swaping uiComStaminaCost and uiErrDataScanning) + +// DIFF SWAP 658 657 (swaping uiCommerceTitle and uiErrDataScanning) + +// DIFF SWAP 659 658 (swaping uittEval and uiErrDataScanning) + +// DIFF SWAP 660 659 (swaping uiW and uiErrDataScanning) + +// DIFF SWAP 661 660 (swaping uiWSW and uiErrDataScanning) + +// DIFF SWAP 662 661 (swaping uiSW and uiErrDataScanning) + +// DIFF SWAP 663 662 (swaping uiSSW and uiErrDataScanning) + +// DIFF SWAP 664 663 (swaping uiS and uiErrDataScanning) + +// DIFF SWAP 665 664 (swaping uiSSE and uiErrDataScanning) + +// DIFF SWAP 666 665 (swaping uiSE and uiErrDataScanning) + +// DIFF SWAP 3888 666 (swaping uiESE and uiErrDataScanning) + +// DIFF CHANGED 666 +/* OLD VALUE : [ESE] */ +// HASH_VALUE C731C4224A318C30 +// INDEX 629 +uiESE [ESE] + +// DIFF SWAP 668 667 (swaping uiE and uiEula) + +// DIFF SWAP 669 668 (swaping uiENE and uiEula) + +// DIFF SWAP 670 669 (swaping uiNE and uiEula) + +// DIFF SWAP 671 670 (swaping uiNNE and uiEula) + +// DIFF SWAP 672 671 (swaping uiN and uiEula) + +// DIFF SWAP 673 672 (swaping uiNNW and uiEula) + +// DIFF SWAP 674 673 (swaping uiNW and uiEula) + +// DIFF SWAP 675 674 (swaping uiWNW and uiEula) + +// DIFF SWAP 676 675 (swaping uiRadarZoom0 and uiEula) + +// DIFF SWAP 677 676 (swaping uiRadarZoom1 and uiEula) + +// DIFF SWAP 678 677 (swaping uiRadarZoom2 and uiEula) + +// DIFF SWAP 679 678 (swaping uiRadarZoom3 and uiEula) + +// DIFF SWAP 680 679 (swaping uimZoomIn and uiEula) + +// DIFF SWAP 681 680 (swaping uimZoomOut and uiEula) + +// DIFF SWAP 682 681 (swaping uiNotReceived and uiEula) + +// DIFF SWAP 683 682 (swaping uiTypeOfObject and uiEula) + +// DIFF SWAP 684 683 (swaping uiDesign and uiEula) + +// DIFF SWAP 685 684 (swaping uiOptionals and uiEula) + +// DIFF SWAP 686 685 (swaping uiQuantity and uiEula) + +// DIFF SWAP 687 686 (swaping uiTool and uiEula) + +// DIFF SWAP 688 687 (swaping uiMaterials and uiEula) + +// DIFF SWAP 689 688 (swaping uiDifficulty and uiEula) + +// DIFF SWAP 690 689 (swaping uiStaminaCost and uiEula) + +// DIFF SWAP 691 690 (swaping uiResult and uiEula) + +// DIFF SWAP 692 691 (swaping uiInventoryFull and uiEula) + +// DIFF SWAP 693 692 (swaping uiBonusURInAWorkshop and uiEula) + +// DIFF SWAP 694 693 (swaping uiSourceObject and uiEula) + +// DIFF SWAP 695 694 (swaping uiFaberCreateTitle and uiEula) + +// DIFF SWAP 696 695 (swaping uiFaberPlanSel and uiEula) + +// DIFF SWAP 697 696 (swaping uiFaberRepairTitle and uiEula) + +// DIFF SWAP 698 697 (swaping uiFaberRefineTitle and uiEula) + +// DIFF SWAP 699 698 (swaping uimFaInfos and uiEula) + +// DIFF SWAP 700 699 (swaping uimFaReset and uiEula) + +// DIFF SWAP 701 700 (swaping uimFaClear and uiEula) + +// DIFF SWAP 702 701 (swaping uiItem1to5 and uiEula) + +// DIFF SWAP 703 702 (swaping uiItem6to10 and uiEula) + +// DIFF SWAP 704 703 (swaping uiItem11to15 and uiEula) + +// DIFF SWAP 705 704 (swaping uiItem16to20 and uiEula) + +// DIFF SWAP 706 705 (swaping uiItem21to25 and uiEula) + +// DIFF SWAP 707 706 (swaping uittClickSelMat and uiEula) + +// DIFF SWAP 708 707 (swaping uittDropPlan and uiEula) + +// DIFF SWAP 709 708 (swaping uittClickSelTool and uiEula) + +// DIFF SWAP 710 709 (swaping uittDefComp and uiEula) + +// DIFF SWAP 711 710 (swaping uittClearComp and uiEula) + +// DIFF SWAP 712 711 (swaping uittStartFaComp and uiEula) + +// DIFF SWAP 713 712 (swaping uittDropItem and uiEula) + +// DIFF SWAP 714 713 (swaping uittClickTool and uiEula) + +// DIFF SWAP 715 714 (swaping uittStartFaRepair and uiEula) + +// DIFF SWAP 716 715 (swaping uittDropItRef and uiEula) + +// DIFF SWAP 717 716 (swaping uittStartFaRefine and uiEula) + +// DIFF SWAP 718 717 (swaping uigcUnitMeters and uiEula) + +// DIFF SWAP 719 718 (swaping uigcUnitChar and uiEula) + +// DIFF SWAP 720 719 (swaping uigcUnitPercent and uiEula) + +// DIFF SWAP 721 720 (swaping uigcPreSet and uiEula) + +// DIFF SWAP 722 721 (swaping uigcPreSetLow and uiEula) + +// DIFF SWAP 723 722 (swaping uigcPreSetMedium and uiEula) + +// DIFF SWAP 724 723 (swaping uigcPreSetNormal and uiEula) + +// DIFF SWAP 725 724 (swaping uigcPreSetHigh and uiEula) + +// DIFF SWAP 726 725 (swaping uigcPreSetCustom and uiEula) + +// DIFF SWAP 727 726 (swaping uittGCValid and uiEula) + +// DIFF SWAP 728 727 (swaping uittGCCancel and uiEula) + +// DIFF SWAP 729 728 (swaping uiGCCancel and uiEula) + +// DIFF SWAP 730 729 (swaping uiGCApply and uiEula) + +// DIFF SWAP 731 730 (swaping uiGCOk and uiEula) + +// DIFF SWAP 732 731 (swaping uigcTextureMode and uiEula) + +// DIFF SWAP 733 732 (swaping uigcLowTextureMode and uiEula) + +// DIFF SWAP 734 733 (swaping uigcNormalTextureMode and uiEula) + +// DIFF SWAP 735 734 (swaping uigcHighTextureMode and uiEula) + +// DIFF SWAP 736 735 (swaping uigcScreenRatio and uiEula) + +// DIFF SWAP 737 736 (swaping uigcScreenRatio43 and uiEula) + +// DIFF SWAP 738 737 (swaping uigcScreenRatio169 and uiEula) + +// DIFF SWAP 739 738 (swaping uigcScreenRatioCustom and uiEula) + +// DIFF SWAP 740 739 (swaping uigcttScreenRatio and uiEula) + +// DIFF SWAP 741 740 (swaping uigcGraph and uiEula) + +// DIFF SWAP 742 741 (swaping uigcGeneral and uiEula) + +// DIFF SWAP 743 742 (swaping uigcLandscape and uiEula) + +// DIFF SWAP 744 743 (swaping uigcSpecialFX and uiEula) + +// DIFF SWAP 745 744 (swaping uigcCharacter and uiEula) + +// DIFF SWAP 746 745 (swaping uigcLanguage and uiEula) + +// DIFF SWAP 747 746 (swaping uigcInterface and uiEula) + +// DIFF SWAP 748 747 (swaping uigcHUD and uiEula) + +// DIFF SWAP 749 748 (swaping uigcAlphaColor and uiEula) + +// DIFF SWAP 750 749 (swaping uigcWinColor and uiEula) + +// DIFF SWAP 751 750 (swaping uigcWinColorR2 and uiEula) + +// DIFF SWAP 752 751 (swaping uigcChatColor and uiEula) + +// DIFF SWAP 753 752 (swaping uigcEnglish and uiEula) + +// DIFF SWAP 754 753 (swaping uigcFrancais and uiEula) + +// DIFF SWAP 755 754 (swaping uigcDeutch and uiEula) + +// DIFF SWAP 756 755 (swaping uigcRussian and uiEula) + +// DIFF SWAP 757 756 (swaping uigcSpanish and uiEula) + +// DIFF SWAP 758 757 (swaping uigcRequestReboot and uiEula) + +// DIFF SWAP 759 758 (swaping uigcInput and uiEula) + +// DIFF SWAP 760 759 (swaping uigcMouse and uiEula) + +// DIFF SWAP 761 760 (swaping uigcKeyboard and uiEula) + +// DIFF SWAP 762 761 (swaping uigcSound and uiEula) + +// DIFF SWAP 763 762 (swaping uigcLandmarkColor and uiEula) + +// DIFF SWAP 764 763 (swaping uiFPS and uiEula) + +// DIFF SWAP 765 764 (swaping uiGeneralColor and uiEula) + +// DIFF SWAP 766 765 (swaping uiScreen and uiEula) + +// DIFF SWAP 767 766 (swaping uiContrast and uiEula) + +// DIFF SWAP 768 767 (swaping uiLuminosity and uiEula) + +// DIFF SWAP 769 768 (swaping uiGamma and uiEula) + +// DIFF SWAP 770 769 (swaping uiDivideTxBy2 and uiEula) + +// DIFF SWAP 771 770 (swaping uiWaitVBL and uiEula) + +// DIFF SWAP 772 771 (swaping uiFullscreen and uiEula) + +// DIFF SWAP 773 772 (swaping uiLandGeneral and uiEula) + +// DIFF SWAP 774 773 (swaping uiLand and uiEula) + +// DIFF SWAP 775 774 (swaping uiVision and uiEula) + +// DIFF SWAP 776 775 (swaping uiTileNear and uiEula) + +// DIFF SWAP 777 776 (swaping uiThreshold and uiEula) + +// DIFF SWAP 778 777 (swaping uiMicroVeget and uiEula) + +// DIFF SWAP 779 778 (swaping uiMicroVegetDensity and uiEula) + +// DIFF SWAP 780 779 (swaping uiFXGeneral and uiEula) + +// DIFF SWAP 781 780 (swaping uiFxLimitations and uiEula) + +// DIFF SWAP 782 781 (swaping uiFxMaxPoly and uiEula) + +// DIFF SWAP 783 782 (swaping uiFxCloud and uiEula) + +// DIFF SWAP 784 783 (swaping uiFxCloudQuality and uiEula) + +// DIFF SWAP 785 784 (swaping uiFxCloudUpdate and uiEula) + +// DIFF SWAP 786 785 (swaping uiFxShadow and uiEula) + +// DIFF SWAP 787 786 (swaping uiFxBloom and uiEula) + +// DIFF SWAP 788 787 (swaping uiFxSquareBloom and uiEula) + +// DIFF SWAP 789 788 (swaping uiFxDensityBloom and uiEula) + +// DIFF SWAP 790 789 (swaping uiFxTooltipBloom and uiEula) + +// DIFF SWAP 791 790 (swaping uiCharPoly and uiEula) + +// DIFF SWAP 792 791 (swaping uiCharModel and uiEula) + +// DIFF SWAP 793 792 (swaping uiCharMaxPoly and uiEula) + +// DIFF SWAP 794 793 (swaping uiCharMaxNotCLod and uiEula) + +// DIFF SWAP 795 794 (swaping uiCharFarClip and uiEula) + +// DIFF SWAP 796 795 (swaping uiEnableRacialAnimation and uiEula) + +// DIFF SWAP 797 796 (swaping uiHDTexture and uiEula) + +// DIFF SWAP 798 797 (swaping uiHud and uiEula) + +// DIFF SWAP 799 798 (swaping uiHardwareCursor and uiEula) + +// DIFF SWAP 800 799 (swaping uiActivateHardwareCursor and uiEula) + +// DIFF SWAP 801 800 (swaping uiShowUnderCursor and uiEula) + +// DIFF SWAP 802 801 (swaping uiShowTargeted and uiEula) + +// DIFF SWAP 803 802 (swaping uiSelectWithRClick and uiEula) + +// DIFF SWAP 804 803 (swaping uiFollowOnAtk and uiEula) + +// DIFF SWAP 805 804 (swaping uiAtkOnSelect and uiEula) + +// DIFF SWAP 806 805 (swaping uiCharFade and uiEula) + +// DIFF SWAP 807 806 (swaping uiCharOpacityMin and uiEula) + +// DIFF SWAP 808 807 (swaping uiCurrentActionOut and uiEula) + +// DIFF SWAP 809 808 (swaping uittCurrentActionOut and uiEula) + +// DIFF SWAP 810 809 (swaping uiGlobalColor and uiEula) + +// DIFF SWAP 811 810 (swaping uiUIColor and uiEula) + +// DIFF SWAP 812 811 (swaping uiGlobalOpacity and uiEula) + +// DIFF SWAP 813 812 (swaping uiMouseOverOpacity and uiEula) + +// DIFF SWAP 814 813 (swaping uiColorD and uiEula) + +// DIFF SWAP 815 814 (swaping uiColorN and uiEula) + +// DIFF SWAP 816 815 (swaping uiDefDayCol and uiEula) + +// DIFF SWAP 817 816 (swaping uiDefNightCol and uiEula) + +// DIFF SWAP 818 817 (swaping uittColDay and uiEula) + +// DIFF SWAP 819 818 (swaping uittColNight and uiEula) + +// DIFF SWAP 820 819 (swaping uiAlphaBG and uiEula) + +// DIFF SWAP 821 820 (swaping uiAlphaContent and uiEula) + +// DIFF SWAP 822 821 (swaping uiAlphaRolloverBG and uiEula) + +// DIFF SWAP 823 822 (swaping uiAlphaRolloverContent and uiEula) + +// DIFF SWAP 824 823 (swaping uiRolloverAlphaSpeed and uiEula) + +// DIFF SWAP 825 824 (swaping uiContainer and uiEula) + +// DIFF SWAP 826 825 (swaping uiChatColors and uiEula) + +// DIFF SWAP 827 826 (swaping uiGuildColor and uiEula) + +// DIFF SWAP 828 827 (swaping uittChooseGuildColor and uiEula) + +// DIFF SWAP 829 828 (swaping uiCCDGuild and uiEula) + +// DIFF SWAP 830 829 (swaping uiTeamColor and uiEula) + +// DIFF SWAP 831 830 (swaping uittChooseTeamColor and uiEula) + +// DIFF SWAP 832 831 (swaping uiCCDTeam and uiEula) + +// DIFF SWAP 833 832 (swaping uiSayColor and uiEula) + +// DIFF SWAP 834 833 (swaping uittChooseSayColor and uiEula) + +// DIFF SWAP 835 834 (swaping uiCCDSay and uiEula) + +// DIFF SWAP 836 835 (swaping uiShoutColor and uiEula) + +// DIFF SWAP 837 836 (swaping uittChooseShoutColor and uiEula) + +// DIFF SWAP 838 837 (swaping uiCCDShout and uiEula) + +// DIFF SWAP 839 838 (swaping uiTellColor and uiEula) + +// DIFF SWAP 840 839 (swaping uittChooseTellColor and uiEula) + +// DIFF SWAP 841 840 (swaping uiCCDTell and uiEula) + +// DIFF SWAP 842 841 (swaping uiNpcColor and uiEula) + +// DIFF SWAP 843 842 (swaping uittChooseNpcColor and uiEula) + +// DIFF SWAP 844 843 (swaping uiCCDNpc and uiEula) + +// DIFF SWAP 845 844 (swaping uiCiviColor and uiEula) + +// DIFF SWAP 846 845 (swaping uittChooseCiviColor and uiEula) + +// DIFF SWAP 847 846 (swaping uiCCDCivi and uiEula) + +// DIFF SWAP 848 847 (swaping uiTerriColor and uiEula) + +// DIFF SWAP 849 848 (swaping uittChooseTerriColor and uiEula) + +// DIFF SWAP 850 849 (swaping uiCCDTerri and uiEula) + +// DIFF SWAP 851 850 (swaping uiUnivColor and uiEula) + +// DIFF SWAP 852 851 (swaping uittChooseUnivColor and uiEula) + +// DIFF SWAP 853 852 (swaping uiCCDUniv and uiEula) + +// DIFF SWAP 854 853 (swaping uiRegionColor and uiEula) + +// DIFF SWAP 855 854 (swaping uittChooseRegionColor and uiEula) + +// DIFF SWAP 856 855 (swaping uittChatEnter and uiEula) + +// DIFF SWAP 857 856 (swaping uiCCDRegion and uiEula) + +// DIFF SWAP 858 857 (swaping uiWinColors and uiEula) + +// DIFF SWAP 859 858 (swaping uiPlaColor and uiEula) + +// DIFF SWAP 860 859 (swaping uiAniColor and uiEula) + +// DIFF SWAP 861 860 (swaping uiComColor and uiEula) + +// DIFF SWAP 862 861 (swaping uiInvColor and uiEula) + +// DIFF SWAP 863 862 (swaping uiOptColor and uiEula) + +// DIFF SWAP 864 863 (swaping uiLabColor and uiEula) + +// DIFF SWAP 865 864 (swaping uiMemColor and uiEula) + +// DIFF SWAP 866 865 (swaping uiHelColor and uiEula) + +// DIFF SWAP 867 866 (swaping uiInfColor and uiEula) + +// DIFF SWAP 868 867 (swaping uiTraColor and uiEula) + +// DIFF SWAP 869 868 (swaping uiBotColor and uiEula) + +// DIFF SWAP 870 869 (swaping uiCCDPla and uiEula) + +// DIFF SWAP 871 870 (swaping uiCCDAni and uiEula) + +// DIFF SWAP 872 871 (swaping uiCCDCom and uiEula) + +// DIFF SWAP 873 872 (swaping uiCCDInv and uiEula) + +// DIFF SWAP 874 873 (swaping uiCCDOpt and uiEula) + +// DIFF SWAP 875 874 (swaping uiCCDLab and uiEula) + +// DIFF SWAP 876 875 (swaping uiCCDMem and uiEula) + +// DIFF SWAP 877 876 (swaping uiCCDHel and uiEula) + +// DIFF SWAP 878 877 (swaping uiCCDInf and uiEula) + +// DIFF SWAP 879 878 (swaping uiCCDTra and uiEula) + +// DIFF SWAP 880 879 (swaping uiCCDBot and uiEula) + +// DIFF SWAP 881 880 (swaping uittChoosePlaColor and uiEula) + +// DIFF SWAP 882 881 (swaping uittChooseAniColor and uiEula) + +// DIFF SWAP 883 882 (swaping uittChooseComColor and uiEula) + +// DIFF SWAP 884 883 (swaping uittChooseInvColor and uiEula) + +// DIFF SWAP 885 884 (swaping uittChooseOptColor and uiEula) + +// DIFF SWAP 886 885 (swaping uittChooseLabColor and uiEula) + +// DIFF SWAP 887 886 (swaping uittChooseMemColor and uiEula) + +// DIFF SWAP 888 887 (swaping uittChooseHelColor and uiEula) + +// DIFF SWAP 889 888 (swaping uittChooseInfColor and uiEula) + +// DIFF SWAP 890 889 (swaping uittChooseTraColor and uiEula) + +// DIFF SWAP 891 890 (swaping uittChooseBotColor and uiEula) + +// DIFF SWAP 892 891 (swaping uiLandmarkColors and uiEula) + +// DIFF SWAP 893 892 (swaping uiLMMiscColor and uiEula) + +// DIFF SWAP 894 893 (swaping uiLMTribeColor and uiEula) + +// DIFF SWAP 895 894 (swaping uiLMBanditColor and uiEula) + +// DIFF SWAP 896 895 (swaping uiLMCitizenColor and uiEula) + +// DIFF SWAP 897 896 (swaping uiLMFaunaColor and uiEula) + +// DIFF SWAP 898 897 (swaping uiLMFaunaExcelColor and uiEula) + +// DIFF SWAP 899 898 (swaping uiLMFaunaSupColor and uiEula) + +// DIFF SWAP 900 899 (swaping uiLMForageColor and uiEula) + +// DIFF SWAP 901 900 (swaping uiLMForageExcelColor and uiEula) + +// DIFF SWAP 902 901 (swaping uiLMForageSupColor and uiEula) + +// DIFF SWAP 903 902 (swaping uiLMSapColor and uiEula) + +// DIFF SWAP 904 903 (swaping uiLMAmberColor and uiEula) + +// DIFF SWAP 905 904 (swaping uiLMNodeColor and uiEula) + +// DIFF SWAP 906 905 (swaping uiLMFiberColor and uiEula) + +// DIFF SWAP 907 906 (swaping uiLMBarkColor and uiEula) + +// DIFF SWAP 908 907 (swaping uiLMSeedColor and uiEula) + +// DIFF SWAP 909 908 (swaping uiLMShellColor and uiEula) + +// DIFF SWAP 910 909 (swaping uiLMResinColor and uiEula) + +// DIFF SWAP 911 910 (swaping uiLMWoodColor and uiEula) + +// DIFF SWAP 912 911 (swaping uiLMOilColor and uiEula) + +// DIFF SWAP 913 912 (swaping uiLMMissionColor and uiEula) + +// DIFF SWAP 914 913 (swaping uiLMFoodColor and uiEula) + +// DIFF SWAP 915 914 (swaping uiLMConstructionColor and uiEula) + +// DIFF SWAP 916 915 (swaping uiLMGooColor and uiEula) + +// DIFF SWAP 917 916 (swaping uiLMInsectColor and uiEula) + +// DIFF SWAP 918 917 (swaping uiLMKitinColor and uiEula) + +// DIFF SWAP 919 918 (swaping uiLMNociveColor and uiEula) + +// DIFF SWAP 920 919 (swaping uiLMPreservativeColor and uiEula) + +// DIFF SWAP 921 920 (swaping uiLMPassageColor and uiEula) + +// DIFF SWAP 922 921 (swaping uiLMTeleporterColor and uiEula) + +// DIFF SWAP 923 922 (swaping uiCCDLMMisc and uiEula) + +// DIFF SWAP 924 923 (swaping uiCCDLMTribe and uiEula) + +// DIFF SWAP 925 924 (swaping uiCCDLMBandit and uiEula) + +// DIFF SWAP 926 925 (swaping uiCCDLMCitizen and uiEula) + +// DIFF SWAP 927 926 (swaping uiCCDLMFauna and uiEula) + +// DIFF SWAP 928 927 (swaping uiCCDLMFaunaExcel and uiEula) + +// DIFF SWAP 929 928 (swaping uiCCDLMFaunaSup and uiEula) + +// DIFF SWAP 930 929 (swaping uiCCDLMForage and uiEula) + +// DIFF SWAP 931 930 (swaping uiCCDLMForageExcel and uiEula) + +// DIFF SWAP 932 931 (swaping uiCCDLMForageSup and uiEula) + +// DIFF SWAP 933 932 (swaping uiCCDLMSap and uiEula) + +// DIFF SWAP 934 933 (swaping uiCCDLMAmber and uiEula) + +// DIFF SWAP 935 934 (swaping uiCCDLMNode and uiEula) + +// DIFF SWAP 936 935 (swaping uiCCDLMFiber and uiEula) + +// DIFF SWAP 937 936 (swaping uiCCDLMBark and uiEula) + +// DIFF SWAP 938 937 (swaping uiCCDLMSeed and uiEula) + +// DIFF SWAP 939 938 (swaping uiCCDLMShell and uiEula) + +// DIFF SWAP 940 939 (swaping uiCCDLMResin and uiEula) + +// DIFF SWAP 941 940 (swaping uiCCDLMWood and uiEula) + +// DIFF SWAP 942 941 (swaping uiCCDLMOil and uiEula) + +// DIFF SWAP 943 942 (swaping uiCCDLMMission and uiEula) + +// DIFF SWAP 944 943 (swaping uiCCDLMFood and uiEula) + +// DIFF SWAP 945 944 (swaping uiCCDLMConstruction and uiEula) + +// DIFF SWAP 946 945 (swaping uiCCDLMGoo and uiEula) + +// DIFF SWAP 947 946 (swaping uiCCDLMInsect and uiEula) + +// DIFF SWAP 948 947 (swaping uiCCDLMKitin and uiEula) + +// DIFF SWAP 949 948 (swaping uiCCDLMNocive and uiEula) + +// DIFF SWAP 950 949 (swaping uiCCDLMPreservative and uiEula) + +// DIFF SWAP 951 950 (swaping uiCCDLMPassage and uiEula) + +// DIFF SWAP 952 951 (swaping uiCCDLMTeleporter and uiEula) + +// DIFF SWAP 953 952 (swaping uittChooseLMMiscColor and uiEula) + +// DIFF SWAP 954 953 (swaping uittChooseLMTribeColor and uiEula) + +// DIFF SWAP 955 954 (swaping uittChooseLMBanditColor and uiEula) + +// DIFF SWAP 956 955 (swaping uittChooseLMCitizenColor and uiEula) + +// DIFF SWAP 957 956 (swaping uittChooseLMFaunaColor and uiEula) + +// DIFF SWAP 958 957 (swaping uittChooseLMFaunaExcelColor and uiEula) + +// DIFF SWAP 959 958 (swaping uittChooseLMFaunaSupColor and uiEula) + +// DIFF SWAP 960 959 (swaping uittChooseLMForageColor and uiEula) + +// DIFF SWAP 961 960 (swaping uittChooseLMForageExcelColor and uiEula) + +// DIFF SWAP 962 961 (swaping uittChooseLMForageSupColor and uiEula) + +// DIFF SWAP 963 962 (swaping uittChooseLMSapColor and uiEula) + +// DIFF SWAP 964 963 (swaping uittChooseLMAmberColor and uiEula) + +// DIFF SWAP 965 964 (swaping uittChooseLMNodeColor and uiEula) + +// DIFF SWAP 966 965 (swaping uittChooseLMBarkColor and uiEula) + +// DIFF SWAP 967 966 (swaping uittChooseLMSeedColor and uiEula) + +// DIFF SWAP 968 967 (swaping uittChooseLMShellColor and uiEula) + +// DIFF SWAP 969 968 (swaping uittChooseLMResinColor and uiEula) + +// DIFF SWAP 970 969 (swaping uittChooseLMWoodColor and uiEula) + +// DIFF SWAP 971 970 (swaping uittChooseLMOilColor and uiEula) + +// DIFF SWAP 972 971 (swaping uittChooseLMMissionColor and uiEula) + +// DIFF SWAP 973 972 (swaping uittChooseLMFoodColor and uiEula) + +// DIFF SWAP 974 973 (swaping uittChooseLMConstructionColor and uiEula) + +// DIFF SWAP 975 974 (swaping uittChooseLMGooColor and uiEula) + +// DIFF SWAP 976 975 (swaping uittChooseLMInsectColor and uiEula) + +// DIFF SWAP 977 976 (swaping uittChooseLMKitinColor and uiEula) + +// DIFF SWAP 978 977 (swaping uittChooseLMNociveColor and uiEula) + +// DIFF SWAP 979 978 (swaping uittChooseLMPreservativeColor and uiEula) + +// DIFF SWAP 980 979 (swaping uittChooseLMPassageColor and uiEula) + +// DIFF SWAP 981 980 (swaping uittChooseLMTeleporterColor and uiEula) + +// DIFF SWAP 982 981 (swaping uiMouseOptions and uiEula) + +// DIFF SWAP 983 982 (swaping uiMouseInterface and uiEula) + +// DIFF SWAP 984 983 (swaping uiDoubleClickSpeed and uiEula) + +// DIFF SWAP 985 984 (swaping uiCursorSpeed and uiEula) + +// DIFF SWAP 986 985 (swaping uiCursorAccel and uiEula) + +// DIFF SWAP 987 986 (swaping uiMouseHead and uiEula) + +// DIFF SWAP 988 987 (swaping uiHeadSpeed and uiEula) + +// DIFF SWAP 989 988 (swaping uiHeadAccel and uiEula) + +// DIFF SWAP 990 989 (swaping uiKeybOptions and uiEula) + +// DIFF SWAP 991 990 (swaping uiKeybCamera and uiEula) + +// DIFF SWAP 992 991 (swaping uiKeybCamSpeedMax and uiEula) + +// DIFF SWAP 993 992 (swaping uiKeybCamSpeedMin and uiEula) + +// DIFF SWAP 994 993 (swaping uiSoundGeneral and uiEula) + +// DIFF SWAP 995 994 (swaping uiSoundOnOff and uiEula) + +// DIFF SWAP 996 995 (swaping uiUseEax and uiEula) + +// DIFF SWAP 997 996 (swaping uiMaxTracks and uiEula) + +// DIFF SWAP 998 997 (swaping uiSoundFSB and uiEula) + +// DIFF SWAP 999 998 (swaping uiSoundSFXVolume and uiEula) + +// DIFF SWAP 1000 999 (swaping uiSoundGameMusicVolume and uiEula) + +// DIFF SWAP 1001 1000 (swaping uiSoundPerf and uiEula) + +// DIFF SWAP 1002 1001 (swaping uiSoundVolume and uiEula) + +// DIFF SWAP 1003 1002 (swaping uigcVR and uiEula) + +// DIFF SWAP 1004 1003 (swaping uiVRGeneral and uiEula) + +// DIFF SWAP 1005 1004 (swaping uiVREnable and uiEula) + +// DIFF SWAP 1006 1005 (swaping uimGcmMove and uiEula) + +// DIFF SWAP 1007 1006 (swaping uimGcmStopMove and uiEula) + +// DIFF SWAP 1008 1007 (swaping uimGcmTalk and uiEula) + +// DIFF SWAP 1009 1008 (swaping uimGcmNews and uiEula) + +// DIFF SWAP 1010 1009 (swaping uimGcmUse and uiEula) + +// DIFF SWAP 1011 1010 (swaping uimGcmLift and uiEula) + +// DIFF SWAP 1012 1011 (swaping uimGcmLook and uiEula) + +// DIFF SWAP 1013 1012 (swaping uimGcmAttack and uiEula) + +// DIFF SWAP 1014 1013 (swaping uimGcmDuel and uiEula) + +// DIFF SWAP 1015 1014 (swaping uimGcmUnDuel and uiEula) + +// DIFF SWAP 1016 1015 (swaping uimGcmPvpChallenge and uiEula) + +// DIFF SWAP 1017 1016 (swaping uimGcmUnPvpChanllenge and uiEula) + +// DIFF SWAP 1018 1017 (swaping uimGcmInvit and uiEula) + +// DIFF SWAP 1019 1018 (swaping uimGcmGuildInvit and uiEula) + +// DIFF SWAP 1020 1019 (swaping uimGcmLoot and uiEula) + +// DIFF SWAP 1021 1020 (swaping uimGcmHarvest and uiEula) + +// DIFF SWAP 1022 1021 (swaping uimGcmExtractRM and uiEula) + +// DIFF SWAP 1023 1022 (swaping uimGcmDigging and uiEula) + +// DIFF SWAP 1024 1023 (swaping uimGcmHarvesting and uiEula) + +// DIFF SWAP 1025 1024 (swaping uimGcmDiving and uiEula) + +// DIFF SWAP 1026 1025 (swaping uimGcmFishing and uiEula) + +// DIFF SWAP 1027 1026 (swaping uimGcmQuartering and uiEula) + +// DIFF SWAP 1028 1027 (swaping uimGcmExchange and uiEula) + +// DIFF SWAP 1029 1028 (swaping uimGcmMount and uiEula) + +// DIFF SWAP 1030 1029 (swaping uimGcmDisengage and uiEula) + +// DIFF SWAP 1031 1030 (swaping uimGcmQuitTeam and uiEula) + +// DIFF SWAP 1032 1031 (swaping uimGcmQuitGuild and uiEula) + +// DIFF SWAP 1033 1032 (swaping uimGcmInfo and uiEula) + +// DIFF SWAP 1034 1033 (swaping uimFollowMe and uiEula) + +// DIFF SWAP 1035 1034 (swaping uimGcmStop and uiEula) + +// DIFF SWAP 1036 1035 (swaping uimGcmFree and uiEula) + +// DIFF SWAP 1037 1036 (swaping uimGcmEnterStable and uiEula) + +// DIFF SWAP 1038 1037 (swaping uiQuitGuild and uiEula) + +// DIFF SWAP 1039 1038 (swaping uiGuildInfoTitle and uiEula) + +// DIFF SWAP 1040 1039 (swaping uiGuildInfoDes and uiEula) + +// DIFF SWAP 1041 1040 (swaping uiGuildInfoAge and uiEula) + +// DIFF SWAP 1042 1041 (swaping uiGuildInfoEff and uiEula) + +// DIFF SWAP 1043 1042 (swaping uiGuildInfoHead and uiEula) + +// DIFF SWAP 1044 1043 (swaping uiGuildInfoHead2 and uiEula) + +// DIFF SWAP 1045 1044 (swaping uiGuildInfoFame and uiEula) + +// DIFF SWAP 1046 1045 (swaping uiGuildInfoScore and uiEula) + +// DIFF SWAP 1047 1046 (swaping uiGuildInfoCharge and uiEula) + +// DIFF SWAP 1048 1047 (swaping uiGuildViewOutposts and uiEula) + +// DIFF SWAP 1049 1048 (swaping uiGuildInfoCharge2 and uiEula) + +// DIFF SWAP 1050 1049 (swaping uiGuildChargeState and uiEula) + +// DIFF SWAP 1051 1050 (swaping uiGuildInfoBuilding and uiEula) + +// DIFF SWAP 1052 1051 (swaping uiBuildingType1 and uiEula) + +// DIFF SWAP 1053 1052 (swaping uiBuildingType2 and uiEula) + +// DIFF SWAP 1054 1053 (swaping uiBuildingType3 and uiEula) + +// DIFF SWAP 1055 1054 (swaping uiBuildingType4 and uiEula) + +// DIFF SWAP 1056 1055 (swaping uiBuildingType5 and uiEula) + +// DIFF SWAP 1057 1056 (swaping uiEmptyBuilding and uiEula) + +// DIFF SWAP 1058 1057 (swaping uiBuidingState1 and uiEula) + +// DIFF SWAP 1059 1058 (swaping uiBuidingState2 and uiEula) + +// DIFF SWAP 1060 1059 (swaping uiGuildMembers and uiEula) + +// DIFF SWAP 1061 1060 (swaping uiGuildMemberScore and uiEula) + +// DIFF SWAP 1062 1061 (swaping uiGuildMemberRank and uiEula) + +// DIFF SWAP 1063 1062 (swaping uiGuildMemberOnline and uiEula) + +// DIFF SWAP 1064 1063 (swaping uimGuildLeader and uiEula) + +// DIFF SWAP 1065 1064 (swaping uimGuildHighOfficer and uiEula) + +// DIFF SWAP 1066 1065 (swaping uimGuildOfficer and uiEula) + +// DIFF SWAP 1067 1066 (swaping uimGuildRecruiter and uiEula) + +// DIFF SWAP 1068 1067 (swaping uimGuildBearer and uiEula) + +// DIFF SWAP 1069 1068 (swaping uimGuildMember and uiEula) + +// DIFF SWAP 1070 1069 (swaping uimGuildKick and uiEula) + +// DIFF SWAP 1071 1070 (swaping uiGuildLeader and uiEula) + +// DIFF SWAP 1072 1071 (swaping uiGuildHighOfficer and uiEula) + +// DIFF SWAP 1073 1072 (swaping uiGuildOfficer and uiEula) + +// DIFF SWAP 1074 1073 (swaping uiGuildRecruiter and uiEula) + +// DIFF SWAP 1075 1074 (swaping uiGuildBearer and uiEula) + +// DIFF SWAP 1076 1075 (swaping uiGuildMember and uiEula) + +// DIFF SWAP 1077 1076 (swaping uiQQuitGuild and uiEula) + +// DIFF SWAP 1078 1077 (swaping uiXpGuild and uiEula) + +// DIFF SWAP 1079 1078 (swaping uiGuildChargeState1 and uiEula) + +// DIFF SWAP 1080 1079 (swaping uiGuildChargeState2 and uiEula) + +// DIFF SWAP 1081 1080 (swaping uiBuildingWorkshop and uiEula) + +// DIFF SWAP 1082 1081 (swaping uiBuildingStabe and uiEula) + +// DIFF SWAP 1083 1082 (swaping uiBuildingSilo and uiEula) + +// DIFF SWAP 1084 1083 (swaping uiBuildingRuins and uiEula) + +// DIFF SWAP 1085 1084 (swaping uiBuildingKamiDestroyer and uiEula) + +// DIFF SWAP 1086 1085 (swaping uiBuildingKamiAltar and uiEula) + +// DIFF SWAP 1087 1086 (swaping uiBuildingInn and uiEula) + +// DIFF SWAP 1088 1087 (swaping uiBuildingHouse and uiEula) + +// DIFF SWAP 1089 1088 (swaping uiBuildingGuardTower and uiEula) + +// DIFF SWAP 1090 1089 (swaping uiBuildingClaimsFlag and uiEula) + +// DIFF SWAP 1091 1090 (swaping uiBuildingCaravanDestroyer and uiEula) + +// DIFF SWAP 1092 1091 (swaping uiBuildingTradingPost and uiEula) + +// DIFF SWAP 1093 1092 (swaping uiBuildingSchool and uiEula) + +// DIFF SWAP 1094 1093 (swaping uiBuildingEmpty and uiEula) + +// DIFF SWAP 1095 1094 (swaping uiBuildingState0 and uiEula) + +// DIFF SWAP 1096 1095 (swaping uiBuildingState1 and uiEula) + +// DIFF SWAP 1097 1096 (swaping uittPutMoney and uiEula) + +// DIFF SWAP 1098 1097 (swaping uittGetMoney and uiEula) + +// DIFF SWAP 1099 1098 (swaping uiMoneyFromGuild and uiEula) + +// DIFF SWAP 1100 1099 (swaping uiMoneyToGuild and uiEula) + +// DIFF SWAP 1101 1100 (swaping uiOutpostManagerTitle and uiEula) + +// DIFF SWAP 1102 1101 (swaping uiOutpostTitleNameOwned and uiEula) + +// DIFF SWAP 1103 1102 (swaping uiOutpostTitleStatus and uiEula) + +// DIFF SWAP 1104 1103 (swaping uiOutpostTitleCost and uiEula) + +// DIFF SWAP 1105 1104 (swaping uiOutpostTitleTime and uiEula) + +// DIFF SWAP 1106 1105 (swaping uiOutpostTitleTotal and uiEula) + +// DIFF SWAP 1107 1106 (swaping uiOutpostTitleNameChallenged and uiEula) + +// DIFF SWAP 1108 1107 (swaping uiOutpostPeace and uiEula) + +// DIFF SWAP 1109 1108 (swaping uiOutpostWarDeclaration and uiEula) + +// DIFF SWAP 1110 1109 (swaping uiOutpostAttackBefore and uiEula) + +// DIFF SWAP 1111 1110 (swaping uiOutpostAttackRound and uiEula) + +// DIFF SWAP 1112 1111 (swaping uiOutpostAttackAfter and uiEula) + +// DIFF SWAP 1113 1112 (swaping uiOutpostDefenseBefore and uiEula) + +// DIFF SWAP 1114 1113 (swaping uiOutpostDefenseRound and uiEula) + +// DIFF SWAP 1115 1114 (swaping uiOutpostDefenseAfter and uiEula) + +// DIFF SWAP 1116 1115 (swaping uittOutpostPeace and uiEula) + +// DIFF SWAP 1117 1116 (swaping uittOutpostWarDeclaration and uiEula) + +// DIFF SWAP 1118 1117 (swaping uittOutpostWarDeclarationMyGuildAttack and uiEula) + +// DIFF SWAP 1119 1118 (swaping uittOutpostWarDeclarationMyGuildDefend and uiEula) + +// DIFF SWAP 1120 1119 (swaping uittOutpostAttackBefore and uiEula) + +// DIFF SWAP 1121 1120 (swaping uittOutpostAttackRound and uiEula) + +// DIFF SWAP 1122 1121 (swaping uittOutpostAttackAfterWin and uiEula) + +// DIFF SWAP 1123 1122 (swaping uittOutpostAttackAfterLoose and uiEula) + +// DIFF SWAP 1124 1123 (swaping uittOutpostDefenseBefore and uiEula) + +// DIFF SWAP 1125 1124 (swaping uittOutpostDefenseRound and uiEula) + +// DIFF SWAP 1126 1125 (swaping uittOutpostDefenseAfter and uiEula) + +// DIFF SWAP 1127 1126 (swaping uiOutpostDescription and uiEula) + +// DIFF SWAP 1128 1127 (swaping uittOutpostDescription and uiEula) + +// DIFF SWAP 1129 1128 (swaping uiOutpostLevel and uiEula) + +// DIFF SWAP 1130 1129 (swaping uittOutpostLevel and uiEula) + +// DIFF SWAP 1131 1130 (swaping uiOutpostOwner and uiEula) + +// DIFF SWAP 1132 1131 (swaping uittOutpostOwner and uiEula) + +// DIFF SWAP 1133 1132 (swaping uiOutpostTribe and uiEula) + +// DIFF SWAP 1134 1133 (swaping uiOutpostAttacker and uiEula) + +// DIFF SWAP 1135 1134 (swaping uittOutpostAttacker and uiEula) + +// DIFF SWAP 1136 1135 (swaping uiOutpostStatus and uiEula) + +// DIFF SWAP 1137 1136 (swaping uittOutpostStatus and uiEula) + +// DIFF SWAP 1138 1137 (swaping uiOutpostCrash and uiEula) + +// DIFF SWAP 1139 1138 (swaping uiOutpostWarStatus and uiEula) + +// DIFF SWAP 1140 1139 (swaping uiOutpostLvlThreshold and uiEula) + +// DIFF SWAP 1141 1140 (swaping uittOutpostLvlThreshold and uiEula) + +// DIFF SWAP 1142 1141 (swaping uiOutpostLvlMaxAttacker and uiEula) + +// DIFF SWAP 1143 1142 (swaping uittOutpostLvlMaxAttacker and uiEula) + +// DIFF SWAP 1144 1143 (swaping uiOutpostLvlMaxDefender and uiEula) + +// DIFF SWAP 1145 1144 (swaping uittOutpostLvlMaxDefender and uiEula) + +// DIFF SWAP 1146 1145 (swaping uiOutpostLvlCurrent and uiEula) + +// DIFF SWAP 1147 1146 (swaping uittOutpostLvlCurrent and uiEula) + +// DIFF SWAP 1148 1147 (swaping uiOutpostRoundCur and uiEula) + +// DIFF SWAP 1149 1148 (swaping uittOutpostRoundCur and uiEula) + +// DIFF SWAP 1150 1149 (swaping uiOutpostWarSchedule and uiEula) + +// DIFF SWAP 1151 1150 (swaping uiOutpostDefHour and uiEula) + +// DIFF SWAP 1152 1151 (swaping uittOutpostDefHour and uiEula) + +// DIFF SWAP 1153 1152 (swaping uittOutpostDefHourError and uiEula) + +// DIFF SWAP 1154 1153 (swaping uittOutpostDefHourCannotEdit and uiEula) + +// DIFF SWAP 1155 1154 (swaping uiOutpostDefPeriod and uiEula) + +// DIFF SWAP 1156 1155 (swaping uittOutpostDefPeriod and uiEula) + +// DIFF SWAP 1157 1156 (swaping uiOutpostAttPeriod and uiEula) + +// DIFF SWAP 1158 1157 (swaping uittOutpostAttPeriod and uiEula) + +// DIFF SWAP 1159 1158 (swaping uiOutpostPeriodFormat and uiEula) + +// DIFF SWAP 1160 1159 (swaping uiOutpostPeriodEnded and uiEula) + +// DIFF SWAP 1161 1160 (swaping uiOutpostTimeZone and uiEula) + +// DIFF SWAP 1162 1161 (swaping uittOutpostTimeZone and uiEula) + +// DIFF SWAP 1163 1162 (swaping uiOutpostDeclareWar and uiEula) + +// DIFF SWAP 1164 1163 (swaping uittOutpostDeclareWar and uiEula) + +// DIFF SWAP 1165 1164 (swaping uiOutpostWarCost and uiEula) + +// DIFF SWAP 1166 1165 (swaping uiOutpostWarCostDesc and uiEula) + +// DIFF SWAP 1167 1166 (swaping uiOutpostAttHour and uiEula) + +// DIFF SWAP 1168 1167 (swaping uittOutpostAttHour and uiEula) + +// DIFF SWAP 1169 1168 (swaping uittOutpostAttHourError and uiEula) + +// DIFF SWAP 1170 1169 (swaping uittOutpostSquadDesc and uiEula) + +// DIFF SWAP 1171 1170 (swaping uiOutpostSetSquad and uiEula) + +// DIFF SWAP 1172 1171 (swaping uittOutpostSetSquad and uiEula) + +// DIFF SWAP 1173 1172 (swaping uiOutpostRemoveSquad and uiEula) + +// DIFF SWAP 1174 1173 (swaping uiOutpostInsertSquad and uiEula) + +// DIFF SWAP 1175 1174 (swaping uittOutpostRemoveSquad and uiEula) + +// DIFF SWAP 1176 1175 (swaping uittOutpostInsertSquad and uiEula) + +// DIFF SWAP 1177 1176 (swaping uittOutpostSquadLvl and uiEula) + +// DIFF SWAP 1178 1177 (swaping uitabOutpostStatus and uiEula) + +// DIFF SWAP 1179 1178 (swaping uitabOutpostSquads and uiEula) + +// DIFF SWAP 1180 1179 (swaping uitabOutpostBuildings and uiEula) + +// DIFF SWAP 1181 1180 (swaping uiOutpostBuildingInfoOwned and uiEula) + +// DIFF SWAP 1182 1181 (swaping uiOutpostBuildingInfoNotOwned and uiEula) + +// DIFF SWAP 1183 1182 (swaping uiOutpostSSquad and uiEula) + +// DIFF SWAP 1184 1183 (swaping uittOutpostSSquad and uiEula) + +// DIFF SWAP 1185 1184 (swaping uiOutpostTSquad and uiEula) + +// DIFF SWAP 1186 1185 (swaping uittOutpostTSquad and uiEula) + +// DIFF SWAP 1187 1186 (swaping uiOutpostSSquadStart and uiEula) + +// DIFF SWAP 1188 1187 (swaping uittOutpostSSquadStart and uiEula) + +// DIFF SWAP 1189 1188 (swaping uiOutpostSSquadDuring and uiEula) + +// DIFF SWAP 1190 1189 (swaping uittOutpostSSquadDuring and uiEula) + +// DIFF SWAP 1191 1190 (swaping uiOutpostTSquadStart and uiEula) + +// DIFF SWAP 1192 1191 (swaping uittOutpostTSquadStart and uiEula) + +// DIFF SWAP 1193 1192 (swaping uiOutpostTSquadDuring and uiEula) + +// DIFF SWAP 1194 1193 (swaping uittOutpostTSquadDuring and uiEula) + +// DIFF SWAP 1195 1194 (swaping uiOutpostSquadEditDef and uiEula) + +// DIFF SWAP 1196 1195 (swaping uiOutpostSquadEditAtt and uiEula) + +// DIFF SWAP 1197 1196 (swaping uiOutpostCapital and uiEula) + +// DIFF SWAP 1198 1197 (swaping uiOutpostCapitalDoc and uiEula) + +// DIFF SWAP 1199 1198 (swaping uiOutpostCapitalHeader and uiEula) + +// DIFF SWAP 1200 1199 (swaping uiOutpostCapitalEditOK and uiEula) + +// DIFF SWAP 1201 1200 (swaping uiOutpostCapitalEditKO and uiEula) + +// DIFF SWAP 1202 1201 (swaping uiOutpostChangeCapital and uiEula) + +// DIFF SWAP 1203 1202 (swaping uittPvpOutpostOutOfZone and uiEula) + +// DIFF SWAP 1204 1203 (swaping uittPvpOutpostOn and uiEula) + +// DIFF SWAP 1205 1204 (swaping uittPvpOutpostInRound and uiEula) + +// DIFF SWAP 1206 1205 (swaping uiOutpostJoinPVPProposalTitle and uiEula) + +// DIFF SWAP 1207 1206 (swaping uiOutpostJoinPVPProposalDesc and uiEula) + +// DIFF SWAP 1208 1207 (swaping uiOutpostJoinPVPAttack and uiEula) + +// DIFF SWAP 1209 1208 (swaping uiOutpostJoinPVPDefend and uiEula) + +// DIFF SWAP 1210 1209 (swaping uiOutpostJoinPVPNeutral and uiEula) + +// DIFF SWAP 1211 1210 (swaping uiOutpostJoinPVPAttHeader and uiEula) + +// DIFF SWAP 1212 1211 (swaping uiOutpostJoinPVPDefHeader and uiEula) + +// DIFF SWAP 1213 1212 (swaping uiOutpostJoinPVPDefMarauder and uiEula) + +// DIFF SWAP 1214 1213 (swaping uiOutpostJoinPVPTimer and uiEula) + +// DIFF SWAP 1215 1214 (swaping uimGcmOutpostBanishPlayer and uiEula) + +// DIFF SWAP 1216 1215 (swaping uimGcmOutpostBanishGuild and uiEula) + +// DIFF SWAP 1217 1216 (swaping uiQConfirmOutpostBanPlayer and uiEula) + +// DIFF SWAP 1218 1217 (swaping uiQConfirmOutpostBanGuild and uiEula) + +// DIFF SWAP 1219 1218 (swaping uiOutpostAutoTimeZone and uiEula) + +// DIFF SWAP 1220 1219 (swaping uiOutpostDel and uiEula) + +// DIFF SWAP 1221 1220 (swaping uiOutpostTitle and uiEula) + +// DIFF SWAP 1222 1221 (swaping uiOutpostSpawnZone and uiEula) + +// DIFF SWAP 1223 1222 (swaping uittOutpostSpawn and uiEula) + +// DIFF SWAP 1224 1223 (swaping uittOutpostDel0 and uiEula) + +// DIFF SWAP 1225 1224 (swaping uittOutpostDel1 and uiEula) + +// DIFF SWAP 1226 1225 (swaping uittOutpostSquadCost and uiEula) + +// DIFF SWAP 1227 1226 (swaping uittOutpostSS and uiEula) + +// DIFF SWAP 1228 1227 (swaping uiSquadSpawnTitle and uiEula) + +// DIFF SWAP 1229 1228 (swaping uiOutpostSquadShopTitle and uiEula) + +// DIFF SWAP 1230 1229 (swaping uiOutpostSS and uiEula) + +// DIFF SWAP 1231 1230 (swaping uiQConfirmGiveupOutpost and uiEula) + +// DIFF SWAP 1232 1231 (swaping uiRespawnMapTitle and uiEula) + +// DIFF SWAP 1233 1232 (swaping uiRespawn and uiEula) + +// DIFF SWAP 1234 1233 (swaping uiRespawnPoint and uiEula) + +// DIFF SWAP 1235 1234 (swaping uiSquadSpawnPoint and uiEula) + +// DIFF SWAP 1236 1235 (swaping uiStable and uiEula) + +// DIFF SWAP 1237 1236 (swaping uittBack and uiEula) + +// DIFF SWAP 1238 1237 (swaping uiLinksTitle and uiEula) + +// DIFF SWAP 1239 1238 (swaping uiLinksCosts and uiEula) + +// DIFF SWAP 1240 1239 (swaping uiStopLinkSpell and uiEula) + +// DIFF SWAP 1241 1240 (swaping uiLinkInfo and uiEula) + +// DIFF SWAP 1242 1241 (swaping uiTIWaitLoot and uiEula) + +// DIFF SWAP 1243 1242 (swaping uiTIWaitQuartering and uiEula) + +// DIFF SWAP 1244 1243 (swaping uiTIWaitForaging and uiEula) + +// DIFF SWAP 1245 1244 (swaping uiTIWaitBagFull and uiEula) + +// DIFF SWAP 1246 1245 (swaping uiTIWaitCraft and uiEula) + +// DIFF SWAP 1247 1246 (swaping uiTIWaitMissionItem and uiEula) + +// DIFF SWAP 1248 1247 (swaping uiTIWaitCrystallize and uiEula) + +// DIFF SWAP 1249 1248 (swaping uiTIForaging and uiEula) + +// DIFF SWAP 1250 1249 (swaping uiTILoot and uiEula) + +// DIFF SWAP 1251 1250 (swaping uiTIQuartering and uiEula) + +// DIFF SWAP 1252 1251 (swaping uiTIForageResult and uiEula) + +// DIFF SWAP 1253 1252 (swaping uiTIBagFull and uiEula) + +// DIFF SWAP 1254 1253 (swaping uiTICraft and uiEula) + +// DIFF SWAP 1255 1254 (swaping uiTIMissionItem and uiEula) + +// DIFF SWAP 1256 1255 (swaping uiTICrystallize and uiEula) + +// DIFF SWAP 1257 1256 (swaping uiTIError and uiEula) + +// DIFF SWAP 1258 1257 (swaping uihIntro and uiEula) + +// DIFF SWAP 1259 1258 (swaping uihInterfaces and uiEula) + +// DIFF SWAP 1260 1259 (swaping uihTutorial and uiEula) + +// DIFF SWAP 1261 1260 (swaping uihHowTo and uiEula) + +// DIFF SWAP 1262 1261 (swaping uihCreateNewChar and uiEula) + +// DIFF SWAP 1263 1262 (swaping uihManageChar and uiEula) + +// DIFF SWAP 1264 1263 (swaping uihTalkToBot and uiEula) + +// DIFF SWAP 1265 1264 (swaping uihBuySellBot and uiEula) + +// DIFF SWAP 1266 1265 (swaping uihFight and uiEula) + +// DIFF SWAP 1267 1266 (swaping uihUseSpell and uiEula) + +// DIFF SWAP 1268 1267 (swaping uihWhatIs and uiEula) + +// DIFF SWAP 1269 1268 (swaping uihAbilitiesItem and uiEula) + +// DIFF SWAP 1270 1269 (swaping uihMaps and uiEula) + +// DIFF SWAP 1271 1270 (swaping uihMatisGenMap and uiEula) + +// DIFF SWAP 1272 1271 (swaping uihHowToCraft and uiEula) + +// DIFF SWAP 1273 1272 (swaping uihHowToSelfHeal and uiEula) + +// DIFF SWAP 1274 1273 (swaping uihHowToHealOther and uiEula) + +// DIFF SWAP 1275 1274 (swaping uihHowToCastOffensiveSpells and uiEula) + +// DIFF SWAP 1276 1275 (swaping uihHowToChangeItemsInHand and uiEula) + +// DIFF SWAP 1277 1276 (swaping uihHowToFindRMSources and uiEula) + +// DIFF SWAP 1278 1277 (swaping uihHowToExtractRMFromASource and uiEula) + +// DIFF SWAP 1279 1278 (swaping uihHowToResurectADeadFriend and uiEula) + +// DIFF SWAP 1280 1279 (swaping uihWhatIsSkillPoints and uiEula) + +// DIFF SWAP 1281 1280 (swaping uihWhatIsYourStatsAndCharac and uiEula) + +// DIFF SWAP 1282 1281 (swaping uihGameInfo and uiEula) + +// DIFF SWAP 1283 1282 (swaping uihItem and uiEula) + +// DIFF SWAP 1284 1283 (swaping uihPhrase and uiEula) + +// DIFF SWAP 1285 1284 (swaping uihBrick and uiEula) + +// DIFF SWAP 1286 1285 (swaping uihMission and uiEula) + +// DIFF SWAP 1287 1286 (swaping uihPact and uiEula) + +// DIFF SWAP 1288 1287 (swaping uihJewelry and uiEula) + +// DIFF SWAP 1289 1288 (swaping uihIdentity and uiEula) + +// DIFF SWAP 1290 1289 (swaping uihGauges and uiEula) + +// DIFF SWAP 1291 1290 (swaping uihTarget and uiEula) + +// DIFF SWAP 1292 1291 (swaping uihHands and uiEula) + +// DIFF SWAP 1293 1292 (swaping uihMainChat and uiEula) + +// DIFF SWAP 1294 1293 (swaping uihCompas and uiEula) + +// DIFF SWAP 1295 1294 (swaping uihPA and uiEula) + +// DIFF SWAP 1296 1295 (swaping uihActionBook and uiEula) + +// DIFF SWAP 1297 1296 (swaping uihTradeNPC and uiEula) + +// DIFF SWAP 1298 1297 (swaping uihCredits and uiEula) + +// DIFF SWAP 1299 1298 (swaping uihArmor and uiEula) + +// DIFF SWAP 1300 1299 (swaping uihShield and uiEula) + +// DIFF SWAP 1301 1300 (swaping uihMWeapon and uiEula) + +// DIFF SWAP 1302 1301 (swaping uihRWeapon and uiEula) + +// DIFF SWAP 1303 1302 (swaping uihAmmo and uiEula) + +// DIFF SWAP 1304 1303 (swaping uihRawMat and uiEula) + +// DIFF SWAP 1305 1304 (swaping uihCraftTool and uiEula) + +// DIFF SWAP 1306 1305 (swaping uihHarvestTool and uiEula) + +// DIFF SWAP 1307 1306 (swaping uihItemMisc and uiEula) + +// DIFF SWAP 1308 1307 (swaping uiLife and uiEula) + +// DIFF SWAP 1309 1308 (swaping uiSap and uiEula) + +// DIFF SWAP 1310 1309 (swaping uiStamina and uiEula) + +// DIFF SWAP 1311 1310 (swaping uiFocus and uiEula) + +// DIFF SWAP 1312 1311 (swaping uiActionProgression and uiEula) + +// DIFF SWAP 1313 1312 (swaping uiCurrentAction and uiEula) + +// DIFF SWAP 1314 1313 (swaping uiHunger and uiEula) + +// DIFF SWAP 1315 1314 (swaping uiActionStatus and uiEula) + +// DIFF SWAP 1316 1315 (swaping uiSapBarDisplay and uiEula) + +// DIFF SWAP 1317 1316 (swaping uiStaBarDisplay and uiEula) + +// DIFF SWAP 1318 1317 (swaping uiFocBarDisplay and uiEula) + +// DIFF SWAP 1319 1318 (swaping uiXpBonusInfo and uiEula) + +// DIFF SWAP 1320 1319 (swaping uittXpBonus and uiEula) + +// DIFF SWAP 1321 1320 (swaping uittDeathPenalty and uiEula) + +// DIFF SWAP 1322 1321 (swaping uiHpMax and uiEula) + +// DIFF SWAP 1323 1322 (swaping uiHpReg and uiEula) + +// DIFF SWAP 1324 1323 (swaping uiStaMax and uiEula) + +// DIFF SWAP 1325 1324 (swaping uiStaReg and uiEula) + +// DIFF SWAP 1326 1325 (swaping uiSapMax and uiEula) + +// DIFF SWAP 1327 1326 (swaping uiSapReg and uiEula) + +// DIFF SWAP 1328 1327 (swaping uiWishMax and uiEula) + +// DIFF SWAP 1329 1328 (swaping uiWishReg and uiEula) + +// DIFF SWAP 1330 1329 (swaping uitabFameYou and uiEula) + +// DIFF SWAP 1331 1330 (swaping uitabFameGuild and uiEula) + +// DIFF SWAP 1332 1331 (swaping uitabFameTribes and uiEula) + +// DIFF SWAP 1333 1332 (swaping uitabFamePvp and uiEula) + +// DIFF SWAP 1334 1333 (swaping uiFameKami and uiEula) + +// DIFF SWAP 1335 1334 (swaping uiFameKaravan and uiEula) + +// DIFF SWAP 1336 1335 (swaping uiFameTryton and uiEula) + +// DIFF SWAP 1337 1336 (swaping uiFameFyros and uiEula) + +// DIFF SWAP 1338 1337 (swaping uiFameMatis and uiEula) + +// DIFF SWAP 1339 1338 (swaping uiFameTryker and uiEula) + +// DIFF SWAP 1340 1339 (swaping uiFameZorai and uiEula) + +// DIFF SWAP 1341 1340 (swaping uiFameHominists and uiEula) + +// DIFF SWAP 1342 1341 (swaping uiFameMarauders and uiEula) + +// DIFF SWAP 1343 1342 (swaping uiFameAgnos and uiEula) + +// DIFF SWAP 1344 1343 (swaping uiFameUrasies and uiEula) + +// DIFF SWAP 1345 1344 (swaping uiFameAllegianceCult and uiEula) + +// DIFF SWAP 1346 1345 (swaping uiFameAllegianceCiv and uiEula) + +// DIFF SWAP 1347 1346 (swaping uiFameAllegiance0 and uiEula) + +// DIFF SWAP 1348 1347 (swaping uiFameAllegiance1 and uiEula) + +// DIFF SWAP 1349 1348 (swaping uiFameAllegiance2 and uiEula) + +// DIFF SWAP 1350 1349 (swaping uiFameAllegiance3 and uiEula) + +// DIFF SWAP 1351 1350 (swaping uiFameAllegiance4 and uiEula) + +// DIFF SWAP 1352 1351 (swaping uiFameAllegiance5 and uiEula) + +// DIFF SWAP 1353 1352 (swaping uiFameAllegiance6 and uiEula) + +// DIFF SWAP 1354 1353 (swaping uiFameAllegiance7 and uiEula) + +// DIFF SWAP 1355 1354 (swaping uittFameAllegianceCiv0 and uiEula) + +// DIFF SWAP 1356 1355 (swaping uittFameAllegianceCiv1 and uiEula) + +// DIFF SWAP 1357 1356 (swaping uittFameAllegianceCiv4 and uiEula) + +// DIFF SWAP 1358 1357 (swaping uittFameAllegianceCiv5 and uiEula) + +// DIFF SWAP 1359 1358 (swaping uittFameAllegianceCiv6 and uiEula) + +// DIFF SWAP 1360 1359 (swaping uittFameAllegianceCiv7 and uiEula) + +// DIFF SWAP 1361 1360 (swaping uittFameAllegianceCult0 and uiEula) + +// DIFF SWAP 1362 1361 (swaping uittFameAllegianceCult1 and uiEula) + +// DIFF SWAP 1363 1362 (swaping uittFameAllegianceCult2 and uiEula) + +// DIFF SWAP 1364 1363 (swaping uittFameAllegianceCult3 and uiEula) + +// DIFF SWAP 1365 1364 (swaping uittFameAllegianceCivGuild0 and uiEula) + +// DIFF SWAP 1366 1365 (swaping uittFameAllegianceCivGuild1 and uiEula) + +// DIFF SWAP 1367 1366 (swaping uittFameAllegianceCivGuild4 and uiEula) + +// DIFF SWAP 1368 1367 (swaping uittFameAllegianceCivGuild5 and uiEula) + +// DIFF SWAP 1369 1368 (swaping uittFameAllegianceCivGuild6 and uiEula) + +// DIFF SWAP 1370 1369 (swaping uittFameAllegianceCivGuild7 and uiEula) + +// DIFF SWAP 1371 1370 (swaping uittFameAllegianceCultGuild0 and uiEula) + +// DIFF SWAP 1372 1371 (swaping uittFameAllegianceCultGuild1 and uiEula) + +// DIFF SWAP 1373 1372 (swaping uittFameAllegianceCultGuild2 and uiEula) + +// DIFF SWAP 1374 1373 (swaping uittFameAllegianceCultGuild3 and uiEula) + +// DIFF SWAP 1375 1374 (swaping uiFameAllegianceCivSetNeutral and uiEula) + +// DIFF SWAP 1376 1375 (swaping uiFameAllegianceCultSetNeutral and uiEula) + +// DIFF SWAP 1377 1376 (swaping uiFameAllegianceCivSetNeutralTT and uiEula) + +// DIFF SWAP 1378 1377 (swaping uiFameAllegianceCultSetNeutralTT and uiEula) + +// DIFF SWAP 1379 1378 (swaping uiFameAllegianceCivSetNeutralWarning and uiEula) + +// DIFF SWAP 1380 1379 (swaping uiFameAllegianceCultSetNeutralWarning and uiEula) + +// DIFF SWAP 1381 1380 (swaping uiFameAllegianceCivSetNeutralGuildTT and uiEula) + +// DIFF SWAP 1382 1381 (swaping uiFameAllegianceCultSetNeutralGuildTT and uiEula) + +// DIFF SWAP 1383 1382 (swaping uiFameAllegianceCivSetNeutralGuildWarning and uiEula) + +// DIFF SWAP 1384 1383 (swaping uiFameAllegianceCultSetNeutralGuildWarning and uiEula) + +// DIFF SWAP 1385 1384 (swaping uiFame_tribe_ancient_dryads and uiEula) + +// DIFF SWAP 1386 1385 (swaping uiFame_tribe_antikamis and uiEula) + +// DIFF SWAP 1387 1386 (swaping uiFame_tribe_barkers and uiEula) + +// DIFF SWAP 1388 1387 (swaping uiFame_tribe_beachcombers and uiEula) + +// DIFF SWAP 1389 1388 (swaping uiFame_tribe_black_circle and uiEula) + +// DIFF SWAP 1390 1389 (swaping uiFame_tribe_cholorogoos and uiEula) + +// DIFF SWAP 1391 1390 (swaping uiFame_tribe_cockroaches and uiEula) + +// DIFF SWAP 1392 1391 (swaping uiFame_tribe_company_of_the_eternal_tree and uiEula) + +// DIFF SWAP 1393 1392 (swaping uiFame_tribe_corsair and uiEula) + +// DIFF SWAP 1394 1393 (swaping uiFame_tribe_cute and uiEula) + +// DIFF SWAP 1395 1394 (swaping uiFame_tribe_darkening_sap and uiEula) + +// DIFF SWAP 1396 1395 (swaping uiFame_tribe_dune_riders and uiEula) + +// DIFF SWAP 1397 1396 (swaping uiFame_tribe_ecowarriors and uiEula) + +// DIFF SWAP 1398 1397 (swaping uiFame_tribe_firebrands and uiEula) + +// DIFF SWAP 1399 1398 (swaping uiFame_tribe_first_deserter and uiEula) + +// DIFF SWAP 1400 1399 (swaping uiFame_tribe_frahar and uiEula) + +// DIFF SWAP 1401 1400 (swaping uiFame_tribe_frahar_hunters and uiEula) + +// DIFF SWAP 1402 1401 (swaping uiFame_tribe_gibbay and uiEula) + +// DIFF SWAP 1403 1402 (swaping uiFame_tribe_goo_heads and uiEula) + +// DIFF SWAP 1404 1403 (swaping uiFame_tribe_green_seed and uiEula) + +// DIFF SWAP 1405 1404 (swaping uiFame_tribe_hamazans_of_the_dead_seed and uiEula) + +// DIFF SWAP 1406 1405 (swaping uiFame_tribe_icon_workshipers and uiEula) + +// DIFF SWAP 1407 1406 (swaping uiFame_tribe_keepers and uiEula) + +// DIFF SWAP 1408 1407 (swaping uiFame_tribe_kitin_gatheres and uiEula) + +// DIFF SWAP 1409 1408 (swaping uiFame_tribe_lagoon_brothers and uiEula) + +// DIFF SWAP 1410 1409 (swaping uiFame_tribe_lawless and uiEula) + +// DIFF SWAP 1411 1410 (swaping uiFame_tribe_leviers and uiEula) + +// DIFF SWAP 1412 1411 (swaping uiFame_tribe_master_of_the_goo and uiEula) + +// DIFF SWAP 1413 1412 (swaping uiFame_tribe_matisian_border_guards and uiEula) + +// DIFF SWAP 1414 1413 (swaping uiFame_tribe_night_turners and uiEula) + +// DIFF SWAP 1415 1414 (swaping uiFame_tribe_oasis_diggers and uiEula) + +// DIFF SWAP 1416 1415 (swaping uiFame_tribe_pyromancers and uiEula) + +// DIFF SWAP 1417 1416 (swaping uiFame_tribe_recoverers and uiEula) + +// DIFF SWAP 1418 1417 (swaping uiFame_tribe_renegades and uiEula) + +// DIFF SWAP 1419 1418 (swaping uiFame_tribe_restorers and uiEula) + +// DIFF SWAP 1420 1419 (swaping uiFame_tribe_root_tappers and uiEula) + +// DIFF SWAP 1421 1420 (swaping uiFame_tribe_sacred_sap and uiEula) + +// DIFF SWAP 1422 1421 (swaping uiFame_tribe_sap_gleaners and uiEula) + +// DIFF SWAP 1423 1422 (swaping uiFame_tribe_sap_slaves and uiEula) + +// DIFF SWAP 1424 1423 (swaping uiFame_tribe_scorchers and uiEula) + +// DIFF SWAP 1425 1424 (swaping uiFame_tribe_shadow_runners and uiEula) + +// DIFF SWAP 1426 1425 (swaping uiFame_tribe_siblings_of_the_weeds and uiEula) + +// DIFF SWAP 1427 1426 (swaping uiFame_tribe_silt_sculptors and uiEula) + +// DIFF SWAP 1428 1427 (swaping uiFame_tribe_slavers and uiEula) + +// DIFF SWAP 1429 1428 (swaping uiFame_tribe_smuglers and uiEula) + +// DIFF SWAP 1430 1429 (swaping uiFame_tribe_the_arid_matis and uiEula) + +// DIFF SWAP 1431 1430 (swaping uiFame_tribe_the_kuilde and uiEula) + +// DIFF SWAP 1432 1431 (swaping uiFame_tribe_the_slash_and_burn and uiEula) + +// DIFF SWAP 1433 1432 (swaping uiFame_tribe_tutors and uiEula) + +// DIFF SWAP 1434 1433 (swaping uiFame_tribe_water_breakers and uiEula) + +// DIFF SWAP 1435 1434 (swaping uiFame_tribe_woven_bridles and uiEula) + +// DIFF SWAP 1436 1435 (swaping uittFameKOS and uiEula) + +// DIFF SWAP 1437 1436 (swaping uittFameNoTrade and uiEula) + +// DIFF SWAP 1438 1437 (swaping uittFameWeakTrade and uiEula) + +// DIFF SWAP 1439 1438 (swaping uittFameNormal and uiEula) + +// DIFF SWAP 1440 1439 (swaping uittFameMaxPossible and uiEula) + +// DIFF SWAP 1441 1440 (swaping uiPvpFameAllegiance and uiEula) + +// DIFF SWAP 1442 1441 (swaping uiPvpFameNoCultAllegiance and uiEula) + +// DIFF SWAP 1443 1442 (swaping uiPvpFameNoCivAllegiance and uiEula) + +// DIFF SWAP 1444 1443 (swaping uiPvpFameAllegiancePoints and uiEula) + +// DIFF SWAP 1445 1444 (swaping uittPvpFameInfo and uiEula) + +// DIFF SWAP 1446 1445 (swaping uittPvpFameAllegianceInfo and uiEula) + +// DIFF SWAP 1447 1446 (swaping uiPvpEffectInfo and uiEula) + +// DIFF SWAP 1448 1447 (swaping uiPvpEffectBonus and uiEula) + +// DIFF SWAP 1449 1448 (swaping uiPvpEffectMalus and uiEula) + +// DIFF SWAP 1450 1449 (swaping uiPvPEffect_region_imperialdunes_Bonus and uiEula) + +// DIFF SWAP 1451 1450 (swaping uiPvPEffect_region_imperialdunes_Malus and uiEula) + +// DIFF SWAP 1452 1451 (swaping uiPvPEffect_region_oflovaksoasis_Bonus and uiEula) + +// DIFF SWAP 1453 1452 (swaping uiPvPEffect_region_oflovaksoasis_Malus and uiEula) + +// DIFF SWAP 1454 1453 (swaping uiPvPEffect_region_frahartowers_Bonus and uiEula) + +// DIFF SWAP 1455 1454 (swaping uiPvPEffect_region_frahartowers_Malus and uiEula) + +// DIFF SWAP 1456 1455 (swaping uiPvPEffect_region_dunesofexil_Bonus and uiEula) + +// DIFF SWAP 1457 1456 (swaping uiPvPEffect_region_dunesofexil_Malus and uiEula) + +// DIFF SWAP 1458 1457 (swaping uiPvPEffect_region_outlawcanyon_Bonus and uiEula) + +// DIFF SWAP 1459 1458 (swaping uiPvPEffect_region_outlawcanyon_Malus and uiEula) + +// DIFF SWAP 1460 1459 (swaping uiPvPEffect_region_sawdustmines_Bonus and uiEula) + +// DIFF SWAP 1461 1460 (swaping uiPvPEffect_region_sawdustmines_Malus and uiEula) + +// DIFF SWAP 1462 1461 (swaping uiPvPEffect_region_thesavagedunes_Bonus and uiEula) + +// DIFF SWAP 1463 1462 (swaping uiPvPEffect_region_thesavagedunes_Malus and uiEula) + +// DIFF SWAP 1464 1463 (swaping uiPvPEffect_region_thescorchedcorridor_Bonus and uiEula) + +// DIFF SWAP 1465 1464 (swaping uiPvPEffect_region_thescorchedcorridor_Malus and uiEula) + +// DIFF SWAP 1466 1465 (swaping uiPvPEffect_region_knotofdementia_Bonus and uiEula) + +// DIFF SWAP 1467 1466 (swaping uiPvPEffect_region_knotofdementia_Malus and uiEula) + +// DIFF SWAP 1468 1467 (swaping uiPvPEffect_region_havenofpurity_Bonus and uiEula) + +// DIFF SWAP 1469 1468 (swaping uiPvPEffect_region_havenofpurity_Malus and uiEula) + +// DIFF SWAP 1470 1469 (swaping uiPvPEffect_region_thevoid_Bonus and uiEula) + +// DIFF SWAP 1471 1470 (swaping uiPvPEffect_region_thevoid_Malus and uiEula) + +// DIFF SWAP 1472 1471 (swaping uiPvPEffect_region_citiesofintuition_Bonus and uiEula) + +// DIFF SWAP 1473 1472 (swaping uiPvPEffect_region_citiesofintuition_Malus and uiEula) + +// DIFF SWAP 1474 1473 (swaping uiPvPEffect_region_maidengrove_Bonus and uiEula) + +// DIFF SWAP 1475 1474 (swaping uiPvPEffect_region_maidengrove_Malus and uiEula) + +// DIFF SWAP 1476 1475 (swaping uiPvPEffect_region_groveofumbra_Bonus and uiEula) + +// DIFF SWAP 1477 1476 (swaping uiPvPEffect_region_groveofumbra_Malus and uiEula) + +// DIFF SWAP 1478 1477 (swaping uiPvPEffect_region_libertylake_Bonus and uiEula) + +// DIFF SWAP 1479 1478 (swaping uiPvPEffect_region_libertylake_Malus and uiEula) + +// DIFF SWAP 1480 1479 (swaping uiPvPEffect_region_restingwater_Bonus and uiEula) + +// DIFF SWAP 1481 1480 (swaping uiPvPEffect_region_restingwater_Malus and uiEula) + +// DIFF SWAP 1482 1481 (swaping uiPvPEffect_region_dewdrops_Bonus and uiEula) + +// DIFF SWAP 1483 1482 (swaping uiPvPEffect_region_dewdrops_Malus and uiEula) + +// DIFF SWAP 1484 1483 (swaping uiPvPEffect_region_enchantedisle_Bonus and uiEula) + +// DIFF SWAP 1485 1484 (swaping uiPvPEffect_region_enchantedisle_Malus and uiEula) + +// DIFF SWAP 1486 1485 (swaping uiPvPEffect_region_thefount_Bonus and uiEula) + +// DIFF SWAP 1487 1486 (swaping uiPvPEffect_region_thefount_Malus and uiEula) + +// DIFF SWAP 1488 1487 (swaping uiPvPEffect_region_lagoonsofloria_Bonus and uiEula) + +// DIFF SWAP 1489 1488 (swaping uiPvPEffect_region_lagoonsofloria_Malus and uiEula) + +// DIFF SWAP 1490 1489 (swaping uiPvPEffect_region_bountybeaches_Bonus and uiEula) + +// DIFF SWAP 1491 1490 (swaping uiPvPEffect_region_bountybeaches_Malus and uiEula) + +// DIFF SWAP 1492 1491 (swaping uiPvPEffect_region_windsofmuse_Bonus and uiEula) + +// DIFF SWAP 1493 1492 (swaping uiPvPEffect_region_windsofmuse_Malus and uiEula) + +// DIFF SWAP 1494 1493 (swaping uiPvPEffect_region_majesticgarden_Bonus and uiEula) + +// DIFF SWAP 1495 1494 (swaping uiPvPEffect_region_majesticgarden_Malus and uiEula) + +// DIFF SWAP 1496 1495 (swaping uiPvPEffect_region_groveofconfusion_Bonus and uiEula) + +// DIFF SWAP 1497 1496 (swaping uiPvPEffect_region_groveofconfusion_Malus and uiEula) + +// DIFF SWAP 1498 1497 (swaping uiPvPEffect_region_knollofdissent_Bonus and uiEula) + +// DIFF SWAP 1499 1498 (swaping uiPvPEffect_region_knollofdissent_Malus and uiEula) + +// DIFF SWAP 1500 1499 (swaping uiPvPEffect_region_fleetinggarden_Bonus and uiEula) + +// DIFF SWAP 1501 1500 (swaping uiPvPEffect_region_fleetinggarden_Malus and uiEula) + +// DIFF SWAP 1502 1501 (swaping uiPvPEffect_region_upperbog_Bonus and uiEula) + +// DIFF SWAP 1503 1502 (swaping uiPvPEffect_region_upperbog_Malus and uiEula) + +// DIFF SWAP 1504 1503 (swaping uiPvPEffect_region_hiddensource_Bonus and uiEula) + +// DIFF SWAP 1505 1504 (swaping uiPvPEffect_region_hiddensource_Malus and uiEula) + +// DIFF SWAP 1506 1505 (swaping uiPvPEffect_region_hereticshovel_Bonus and uiEula) + +// DIFF SWAP 1507 1506 (swaping uiPvPEffect_region_hereticshovel_Malus and uiEula) + +// DIFF SWAP 1508 1507 (swaping uiPvPEffect_region_the_abyss_of_ichor_Bonus and uiEula) + +// DIFF SWAP 1509 1508 (swaping uiPvPEffect_region_the_abyss_of_ichor_Malus and uiEula) + +// DIFF SWAP 1510 1509 (swaping uiPvPEffect_region_the_windy_gate_Bonus and uiEula) + +// DIFF SWAP 1511 1510 (swaping uiPvPEffect_region_the_windy_gate_Malus and uiEula) + +// DIFF SWAP 1512 1511 (swaping uiPvPEffect_region_the_elusive_forest_Bonus and uiEula) + +// DIFF SWAP 1513 1512 (swaping uiPvPEffect_region_the_elusive_forest_Malus and uiEula) + +// DIFF SWAP 1514 1513 (swaping uiPvPEffect_region_gate_of_obscurity_Bonus and uiEula) + +// DIFF SWAP 1515 1514 (swaping uiPvPEffect_region_gate_of_obscurity_Malus and uiEula) + +// DIFF SWAP 1516 1515 (swaping uiPvPEffect_region_the_trench_of_trials_Bonus and uiEula) + +// DIFF SWAP 1517 1516 (swaping uiPvPEffect_region_the_trench_of_trials_Malus and uiEula) + +// DIFF SWAP 1518 1517 (swaping uiPvPEffect_region_the_land_of_continuty_Bonus and uiEula) + +// DIFF SWAP 1519 1518 (swaping uiPvPEffect_region_the_land_of_continuty_Malus and uiEula) + +// DIFF SWAP 1520 1519 (swaping uiPvPEffect_region_forbidden_depths_Bonus and uiEula) + +// DIFF SWAP 1521 1520 (swaping uiPvPEffect_region_forbidden_depths_Malus and uiEula) + +// DIFF SWAP 1522 1521 (swaping uiPvPEffect_region_the_sunken_city_Bonus and uiEula) + +// DIFF SWAP 1523 1522 (swaping uiPvPEffect_region_the_sunken_city_Malus and uiEula) + +// DIFF SWAP 1524 1523 (swaping uiPvPEffect_region_the_under_spring_Bonus and uiEula) + +// DIFF SWAP 1525 1524 (swaping uiPvPEffect_region_the_under_spring_Malus and uiEula) + +// DIFF SWAP 1526 1525 (swaping uiPvPEffect_region_nexus_Bonus and uiEula) + +// DIFF SWAP 1527 1526 (swaping uiPvPEffect_region_nexus_Malus and uiEula) + +// DIFF SWAP 1528 1527 (swaping uiHPDesc and uiEula) + +// DIFF SWAP 1529 1528 (swaping uiStaDesc and uiEula) + +// DIFF SWAP 1530 1529 (swaping uiSapDesc and uiEula) + +// DIFF SWAP 1531 1530 (swaping uiFocDesc and uiEula) + +// DIFF SWAP 1532 1531 (swaping uiConsDesc and uiEula) + +// DIFF SWAP 1533 1532 (swaping uiIntDesc and uiEula) + +// DIFF SWAP 1534 1533 (swaping uiStrDesc and uiEula) + +// DIFF SWAP 1535 1534 (swaping uiDexDesc and uiEula) + +// DIFF SWAP 1536 1535 (swaping uiMetaDesc and uiEula) + +// DIFF SWAP 1537 1536 (swaping uiWisDesc and uiEula) + +// DIFF SWAP 1538 1537 (swaping uiWBDesc and uiEula) + +// DIFF SWAP 1539 1538 (swaping uiWillDesc and uiEula) + +// DIFF SWAP 1540 1539 (swaping uiValues and uiEula) + +// DIFF SWAP 1541 1540 (swaping uiRegeneration and uiEula) + +// DIFF SWAP 1542 1541 (swaping uiCarac_HpMax and uiEula) + +// DIFF SWAP 1543 1542 (swaping uiCarac_HpReg and uiEula) + +// DIFF SWAP 1544 1543 (swaping uiCarac_StaMax and uiEula) + +// DIFF SWAP 1545 1544 (swaping uiCarac_StaReg and uiEula) + +// DIFF SWAP 1546 1545 (swaping uiCarac_SapMax and uiEula) + +// DIFF SWAP 1547 1546 (swaping uiCarac_SapReg and uiEula) + +// DIFF SWAP 1548 1547 (swaping uiCarac_WishMax and uiEula) + +// DIFF SWAP 1549 1548 (swaping uiCarac_WishReg and uiEula) + +// DIFF SWAP 1550 1549 (swaping uiCaracId0 and uiEula) + +// DIFF SWAP 1551 1550 (swaping uiCaracId1 and uiEula) + +// DIFF SWAP 1552 1551 (swaping uiCaracId2 and uiEula) + +// DIFF SWAP 1553 1552 (swaping uiCaracId3 and uiEula) + +// DIFF SWAP 1554 1553 (swaping uiCaracId4 and uiEula) + +// DIFF SWAP 1555 1554 (swaping uiCaracId5 and uiEula) + +// DIFF SWAP 1556 1555 (swaping uiCaracId6 and uiEula) + +// DIFF SWAP 1557 1556 (swaping uiCaracId7 and uiEula) + +// DIFF SWAP 1558 1557 (swaping uiScoreMax and uiEula) + +// DIFF SWAP 1559 1558 (swaping uiScoreRegen and uiEula) + +// DIFF SWAP 1560 1559 (swaping uiDisease and uiEula) + +// DIFF SWAP 1561 1560 (swaping uiTechno and uiEula) + +// DIFF SWAP 1562 1561 (swaping uiImpact and uiEula) + +// DIFF SWAP 1563 1562 (swaping uiFear and uiEula) + +// DIFF SWAP 1564 1563 (swaping uiMagicResist and uiEula) + +// DIFF SWAP 1565 1564 (swaping uiScores and uiEula) + +// DIFF SWAP 1566 1565 (swaping uiCaracs and uiEula) + +// DIFF SWAP 1567 1566 (swaping uiResistances and uiEula) + +// DIFF SWAP 1568 1567 (swaping uiLVL and uiEula) + +// DIFF SWAP 1569 1568 (swaping uiLevel and uiEula) + +// DIFF SWAP 1570 1569 (swaping uiCap and uiEula) + +// DIFF SWAP 1571 1570 (swaping uiSkillJobLVL and uiEula) + +// DIFF SWAP 1572 1571 (swaping uiStatusTitle and uiEula) + +// DIFF SWAP 1573 1572 (swaping uiCareers and uiEula) + +// DIFF SWAP 1574 1573 (swaping uiSkillsTitle and uiEula) + +// DIFF SWAP 1575 1574 (swaping uiJournalTitle and uiEula) + +// DIFF SWAP 1576 1575 (swaping uiCurMissions and uiEula) + +// DIFF SWAP 1577 1576 (swaping uiComMissions and uiEula) + +// DIFF SWAP 1578 1577 (swaping uiPacts and uiEula) + +// DIFF SWAP 1579 1578 (swaping uiMissionTimerSecond and uiEula) + +// DIFF SWAP 1580 1579 (swaping uiMissionTimerMinute and uiEula) + +// DIFF SWAP 1581 1580 (swaping uiMissionTimerHour and uiEula) + +// DIFF SWAP 1582 1581 (swaping uiMissionTimerDay and uiEula) + +// DIFF SWAP 1583 1582 (swaping uiMissionDetails and uiEula) + +// DIFF SWAP 1584 1583 (swaping uiAbilitiesTitle and uiEula) + +// DIFF SWAP 1585 1584 (swaping uiFaberTitle and uiEula) + +// DIFF SWAP 1586 1585 (swaping uiMagicSuffixTitle and uiEula) + +// DIFF SWAP 1587 1586 (swaping uiFaberSuffixTitle and uiEula) + +// DIFF SWAP 1588 1587 (swaping uittMissionAbandon and uiEula) + +// DIFF SWAP 1589 1588 (swaping uittMissionFinished and uiEula) + +// DIFF SWAP 1590 1589 (swaping uiFameDetail and uiEula) + +// DIFF SWAP 1591 1590 (swaping uiGuildFameProgress and uiEula) + +// DIFF SWAP 1592 1591 (swaping uiInfo and uiEula) + +// DIFF SWAP 1593 1592 (swaping uiPeopleAdd and uiEula) + +// DIFF SWAP 1594 1593 (swaping uiJoinChatQuestion and uiEula) + +// DIFF SWAP 1595 1594 (swaping uiColorR and uiEula) + +// DIFF SWAP 1596 1595 (swaping uiColorG and uiEula) + +// DIFF SWAP 1597 1596 (swaping uiColorB and uiEula) + +// DIFF SWAP 1598 1597 (swaping uiColorT and uiEula) + +// DIFF SWAP 1599 1598 (swaping uiJoinGuildProposal and uiEula) + +// DIFF SWAP 1600 1599 (swaping uiJoinDuelProposal and uiEula) + +// DIFF SWAP 1601 1600 (swaping uiJoinClanProposalTitle and uiEula) + +// DIFF SWAP 1602 1601 (swaping uiPvpClanNeutral and uiEula) + +// DIFF SWAP 1603 1602 (swaping uiJoinClanProposalDesc and uiEula) + +// DIFF SWAP 1604 1603 (swaping uiInfosSystem and uiEula) + +// DIFF SWAP 1605 1604 (swaping uiAscensorTeleportList and uiEula) + +// DIFF SWAP 1606 1605 (swaping uiTeleportLocation and uiEula) + +// DIFF SWAP 1607 1606 (swaping uimNewPartyChat and uiEula) + +// DIFF SWAP 1608 1607 (swaping uimNewUserChat and uiEula) + +// DIFF SWAP 1609 1608 (swaping uimRemoveUserChat and uiEula) + +// DIFF SWAP 1610 1609 (swaping uimDismiss and uiEula) + +// DIFF SWAP 1611 1610 (swaping uimSetSuccesor and uiEula) + +// DIFF SWAP 1612 1611 (swaping uimTarget and uiEula) + +// DIFF SWAP 1613 1612 (swaping uimTeamCompass and uiEula) + +// DIFF SWAP 1614 1613 (swaping uimEmotes and uiEula) + +// DIFF SWAP 1615 1614 (swaping uimEmote1 and uiEula) + +// DIFF SWAP 1616 1615 (swaping uimEmote2 and uiEula) + +// DIFF SWAP 1617 1616 (swaping uimEmote3 and uiEula) + +// DIFF SWAP 1618 1617 (swaping uimEmote4 and uiEula) + +// DIFF SWAP 1619 1618 (swaping uimEmote5 and uiEula) + +// DIFF SWAP 1620 1619 (swaping uimEmote6 and uiEula) + +// DIFF SWAP 1621 1620 (swaping uimEmote7 and uiEula) + +// DIFF SWAP 1622 1621 (swaping uimCommands and uiEula) + +// DIFF SWAP 1623 1622 (swaping uimCommand1 and uiEula) + +// DIFF SWAP 1624 1623 (swaping uimCommand2 and uiEula) + +// DIFF SWAP 1625 1624 (swaping uimCommand3 and uiEula) + +// DIFF SWAP 1626 1625 (swaping uimCommand4 and uiEula) + +// DIFF SWAP 1627 1626 (swaping uimCommand5 and uiEula) + +// DIFF SWAP 1628 1627 (swaping uimCommand6 and uiEula) + +// DIFF SWAP 1629 1628 (swaping uimQuitTeam and uiEula) + +// DIFF SWAP 1630 1629 (swaping uimSeedsSharing and uiEula) + +// DIFF SWAP 1631 1630 (swaping uimRemove and uiEula) + +// DIFF SWAP 1632 1631 (swaping uimMoveTo and uiEula) + +// DIFF SWAP 1633 1632 (swaping uimIgnoreList and uiEula) + +// DIFF SWAP 1634 1633 (swaping uimMoveToIgnoreList and uiEula) + +// DIFF SWAP 1635 1634 (swaping uimMoveToFriendList and uiEula) + +// DIFF SWAP 1636 1635 (swaping uimBlock and uiEula) + +// DIFF SWAP 1637 1636 (swaping uimTell and uiEula) + +// DIFF SWAP 1638 1637 (swaping uimUnBlock and uiEula) + +// DIFF SWAP 1639 1638 (swaping uimFriendList and uiEula) + +// DIFF SWAP 1640 1639 (swaping uimSort and uiEula) + +// DIFF SWAP 1641 1640 (swaping uimRemovePartyChat and uiEula) + +// DIFF SWAP 1642 1641 (swaping uimInvite and uiEula) + +// DIFF SWAP 1643 1642 (swaping uimAddAllGM and uiEula) + +// DIFF SWAP 1644 1643 (swaping uimRemoveAllGM and uiEula) + +// DIFF SWAP 1645 1644 (swaping uimAddAllTM and uiEula) + +// DIFF SWAP 1646 1645 (swaping uimRemoveAllTM and uiEula) + +// DIFF SWAP 1647 1646 (swaping uitabChatAround and uiEula) + +// DIFF SWAP 1648 1647 (swaping uitabChatUniverse and uiEula) + +// DIFF SWAP 1649 1648 (swaping uitabChatRegion and uiEula) + +// DIFF SWAP 1650 1649 (swaping uitabChatTeam and uiEula) + +// DIFF SWAP 1651 1650 (swaping uitabChatGuild and uiEula) + +// DIFF SWAP 1652 1651 (swaping uitabChatSysInfo and uiEula) + +// DIFF SWAP 1653 1652 (swaping uitabChatUser and uiEula) + +// DIFF SWAP 1654 1653 (swaping uiFilterAround and uiEula) + +// DIFF SWAP 1655 1654 (swaping uiFilterUniverse and uiEula) + +// DIFF SWAP 1656 1655 (swaping uiFilterRegion and uiEula) + +// DIFF SWAP 1657 1656 (swaping uiFilterTeam and uiEula) + +// DIFF SWAP 1658 1657 (swaping uiFilterGuild and uiEula) + +// DIFF SWAP 1659 1658 (swaping uiFilterMenuAround and uiEula) + +// DIFF SWAP 1660 1659 (swaping uiFilterMenuUniverse and uiEula) + +// DIFF SWAP 1661 1660 (swaping uiFilterMenuRegion and uiEula) + +// DIFF SWAP 1662 1661 (swaping uiFilterMenuTeam and uiEula) + +// DIFF SWAP 1663 1662 (swaping uiFilterMenuGuild and uiEula) + +// DIFF SWAP 1664 1663 (swaping uittFilterChat and uiEula) + +// DIFF SWAP 1665 1664 (swaping uittEmote and uiEula) + +// DIFF SWAP 1666 1665 (swaping uittTell and uiEula) + +// DIFF SWAP 1667 1666 (swaping uiTempMemory and uiEula) + +// DIFF SWAP 1668 1667 (swaping uittTakeAll and uiEula) + +// DIFF SWAP 1669 1668 (swaping uittDropAll and uiEula) + +// DIFF SWAP 1670 1669 (swaping uiIcons and uiEula) + +// DIFF SWAP 1671 1670 (swaping uiTeamShareTitle and uiEula) + +// DIFF SWAP 1672 1671 (swaping uiValidate and uiEula) + +// DIFF SWAP 1673 1672 (swaping uiTeamShareItems and uiEula) + +// DIFF SWAP 1674 1673 (swaping uiTeamShareAsks and uiEula) + +// DIFF SWAP 1675 1674 (swaping uiTeamShareChance and uiEula) + +// DIFF SWAP 1676 1675 (swaping uiTeamShareValid and uiEula) + +// DIFF SWAP 1677 1676 (swaping uiTS_Select and uiEula) + +// DIFF SWAP 1678 1677 (swaping uiTS_Items and uiEula) + +// DIFF SWAP 1679 1678 (swaping uiTS_Times and uiEula) + +// DIFF SWAP 1680 1679 (swaping uiTS_Chances and uiEula) + +// DIFF SWAP 1681 1680 (swaping uiTS_Valids and uiEula) + +// DIFF SWAP 1682 1681 (swaping uitabInvEquip and uiEula) + +// DIFF SWAP 1683 1682 (swaping uitabInvBag and uiEula) + +// DIFF SWAP 1684 1683 (swaping uitabInvSteed and uiEula) + +// DIFF SWAP 1685 1684 (swaping uitabInvPAMount0 and uiEula) + +// DIFF SWAP 1686 1685 (swaping uitabInvPAPacker0 and uiEula) + +// DIFF SWAP 1687 1686 (swaping uitabInvPADemon0 and uiEula) + +// DIFF SWAP 1688 1687 (swaping uitabInvPAMount1 and uiEula) + +// DIFF SWAP 1689 1688 (swaping uitabInvPAPacker1 and uiEula) + +// DIFF SWAP 1690 1689 (swaping uitabInvPADemon1 and uiEula) + +// DIFF SWAP 1691 1690 (swaping uitabInvPAMount2 and uiEula) + +// DIFF SWAP 1692 1691 (swaping uitabInvPAPacker2 and uiEula) + +// DIFF SWAP 1693 1692 (swaping uitabInvPADemon2 and uiEula) + +// DIFF SWAP 1694 1693 (swaping uitabInvPAMount3 and uiEula) + +// DIFF SWAP 1695 1694 (swaping uitabInvPAPacker3 and uiEula) + +// DIFF SWAP 1696 1695 (swaping uitabInvPADemon3 and uiEula) + +// DIFF SWAP 1697 1696 (swaping uitabInvGuild and uiEula) + +// DIFF SWAP 1698 1697 (swaping uitabInvRoom and uiEula) + +// DIFF SWAP 1699 1698 (swaping uiDetail and uiEula) + +// DIFF SWAP 1700 1699 (swaping uittDetail and uiEula) + +// DIFF SWAP 1701 1700 (swaping uittFilterArmor and uiEula) + +// DIFF SWAP 1702 1701 (swaping uittFilterWeapon and uiEula) + +// DIFF SWAP 1703 1702 (swaping uittFilterTool and uiEula) + +// DIFF SWAP 1704 1703 (swaping uittFilterMP and uiEula) + +// DIFF SWAP 1705 1704 (swaping uittFilterMissMP and uiEula) + +// DIFF SWAP 1706 1705 (swaping uittDragToMacro and uiEula) + +// DIFF SWAP 1707 1706 (swaping uittDropCmd and uiEula) + +// DIFF SWAP 1708 1707 (swaping uittMacroMemorize and uiEula) + +// DIFF SWAP 1709 1708 (swaping uittMacroUserDefIcon and uiEula) + +// DIFF SWAP 1710 1709 (swaping uiMacroNone and uiEula) + +// DIFF SWAP 1711 1710 (swaping uittNewKeyShortcut and uiEula) + +// DIFF SWAP 1712 1711 (swaping uiEditKey and uiEula) + +// DIFF SWAP 1713 1712 (swaping uiEditCmdNone and uiEula) + +// DIFF SWAP 1714 1713 (swaping uiNewKey and uiEula) + +// DIFF SWAP 1715 1714 (swaping uiNewCmd and uiEula) + +// DIFF SWAP 1716 1715 (swaping uiEditCmd and uiEula) + +// DIFF SWAP 1717 1716 (swaping uiMacroExec and uiEula) + +// DIFF SWAP 1718 1717 (swaping uiMacroCat and uiEula) + +// DIFF SWAP 1719 1718 (swaping uimMacErase and uiEula) + +// DIFF SWAP 1720 1719 (swaping uimMacInfos and uiEula) + +// DIFF SWAP 1721 1720 (swaping uimMacroExec and uiEula) + +// DIFF SWAP 1722 1721 (swaping uimMacroEdit and uiEula) + +// DIFF SWAP 1723 1722 (swaping uimMacroDel and uiEula) + +// DIFF SWAP 1724 1723 (swaping uimMCMoveUp and uiEula) + +// DIFF SWAP 1725 1724 (swaping uimMCMoveDown and uiEula) + +// DIFF SWAP 1726 1725 (swaping uimMCEdit and uiEula) + +// DIFF SWAP 1727 1726 (swaping uimMCDel and uiEula) + +// DIFF SWAP 1728 1727 (swaping uiKeysPlayerTitle and uiEula) + +// DIFF SWAP 1729 1728 (swaping uiKeysMovementTitle and uiEula) + +// DIFF SWAP 1730 1729 (swaping uiKeysActionsTitle and uiEula) + +// DIFF SWAP 1731 1730 (swaping uiKeysChatTitle and uiEula) + +// DIFF SWAP 1732 1731 (swaping uiKeysViewTitle and uiEula) + +// DIFF SWAP 1733 1732 (swaping uiKeysWindowsTitle and uiEula) + +// DIFF SWAP 1734 1733 (swaping uiKeysSystemTitle and uiEula) + +// DIFF SWAP 1735 1734 (swaping uiKeysEditTitle and uiEula) + +// DIFF SWAP 1736 1735 (swaping uiKeysDebugTitle and uiEula) + +// DIFF SWAP 1737 1736 (swaping uiKeysTitle and uiEula) + +// DIFF SWAP 1738 1737 (swaping uiKey0 and uiEula) + +// DIFF SWAP 1739 1738 (swaping uiKey1 and uiEula) + +// DIFF SWAP 1740 1739 (swaping uiKey2 and uiEula) + +// DIFF SWAP 1741 1740 (swaping uiKey3 and uiEula) + +// DIFF SWAP 1742 1741 (swaping uiKey4 and uiEula) + +// DIFF SWAP 1743 1742 (swaping uiKey5 and uiEula) + +// DIFF SWAP 1744 1743 (swaping uiKey6 and uiEula) + +// DIFF SWAP 1745 1744 (swaping uiKey7 and uiEula) + +// DIFF SWAP 1746 1745 (swaping uiKey8 and uiEula) + +// DIFF SWAP 1747 1746 (swaping uiKey9 and uiEula) + +// DIFF SWAP 1748 1747 (swaping uiKeyA and uiEula) + +// DIFF SWAP 1749 1748 (swaping uiKeyB and uiEula) + +// DIFF SWAP 1750 1749 (swaping uiKeyC and uiEula) + +// DIFF SWAP 1751 1750 (swaping uiKeyD and uiEula) + +// DIFF SWAP 1752 1751 (swaping uiKeyE and uiEula) + +// DIFF SWAP 1753 1752 (swaping uiKeyF and uiEula) + +// DIFF SWAP 1754 1753 (swaping uiKeyG and uiEula) + +// DIFF SWAP 1755 1754 (swaping uiKeyH and uiEula) + +// DIFF SWAP 1756 1755 (swaping uiKeyI and uiEula) + +// DIFF SWAP 1757 1756 (swaping uiKeyJ and uiEula) + +// DIFF SWAP 1758 1757 (swaping uiKeyK and uiEula) + +// DIFF SWAP 1759 1758 (swaping uiKeyL and uiEula) + +// DIFF SWAP 1760 1759 (swaping uiKeyM and uiEula) + +// DIFF SWAP 1761 1760 (swaping uiKeyN and uiEula) + +// DIFF SWAP 1762 1761 (swaping uiKeyO and uiEula) + +// DIFF SWAP 1763 1762 (swaping uiKeyP and uiEula) + +// DIFF SWAP 1764 1763 (swaping uiKeyQ and uiEula) + +// DIFF SWAP 1765 1764 (swaping uiKeyR and uiEula) + +// DIFF SWAP 2704 1765 (swaping uiKeyS and uiEula) + +// DIFF CHANGED 1765 +/* OLD VALUE : [S] */ +// HASH_VALUE 50D4344C50D4344C +// INDEX 1729 +uiKeyS [S] + +// DIFF SWAP 1767 1766 (swaping uiKeyT and uiKeys) + +// DIFF SWAP 1768 1767 (swaping uiKeyU and uiKeys) + +// DIFF SWAP 1769 1768 (swaping uiKeyV and uiKeys) + +// DIFF SWAP 1770 1769 (swaping uiKeyW and uiKeys) + +// DIFF SWAP 1771 1770 (swaping uiKeyX and uiKeys) + +// DIFF SWAP 1772 1771 (swaping uiKeyY and uiKeys) + +// DIFF SWAP 1773 1772 (swaping uiKeyZ and uiKeys) + +// DIFF SWAP 1774 1773 (swaping uiKeyLBUTTON and uiKeys) + +// DIFF SWAP 1775 1774 (swaping uiKeyRBUTTON and uiKeys) + +// DIFF SWAP 1776 1775 (swaping uiKeyCANCEL and uiKeys) + +// DIFF SWAP 1777 1776 (swaping uiKeyMBUTTON and uiKeys) + +// DIFF SWAP 1778 1777 (swaping uiKeyBACK and uiKeys) + +// DIFF SWAP 1779 1778 (swaping uiKeyTAB and uiKeys) + +// DIFF SWAP 1780 1779 (swaping uiKeyCLEAR and uiKeys) + +// DIFF SWAP 1781 1780 (swaping uiKeyRETURN and uiKeys) + +// DIFF SWAP 1782 1781 (swaping uiKeySHIFT and uiKeys) + +// DIFF SWAP 1783 1782 (swaping uiKeyCONTROL and uiKeys) + +// DIFF SWAP 1784 1783 (swaping uiKeyMENU and uiKeys) + +// DIFF SWAP 1785 1784 (swaping uiKeyPAUSE and uiKeys) + +// DIFF SWAP 1786 1785 (swaping uiKeyCAPITAL and uiKeys) + +// DIFF SWAP 1787 1786 (swaping uiKeyKANA and uiKeys) + +// DIFF SWAP 1788 1787 (swaping uiKeyHANGEUL and uiKeys) + +// DIFF SWAP 1789 1788 (swaping uiKeyHANGUL and uiKeys) + +// DIFF SWAP 1790 1789 (swaping uiKeyJUNJA and uiKeys) + +// DIFF SWAP 1791 1790 (swaping uiKeyFINAL and uiKeys) + +// DIFF SWAP 1792 1791 (swaping uiKeyHANJA and uiKeys) + +// DIFF SWAP 1793 1792 (swaping uiKeyKANJI and uiKeys) + +// DIFF SWAP 1794 1793 (swaping uiKeyESCAPE and uiKeys) + +// DIFF SWAP 1795 1794 (swaping uiKeyCONVERT and uiKeys) + +// DIFF SWAP 1796 1795 (swaping uiKeyNONCONVERT and uiKeys) + +// DIFF SWAP 1797 1796 (swaping uiKeyACCEPT and uiKeys) + +// DIFF SWAP 1798 1797 (swaping uiKeyMODECHANGE and uiKeys) + +// DIFF SWAP 1799 1798 (swaping uiKeySPACE and uiKeys) + +// DIFF SWAP 1800 1799 (swaping uiKeyPRIOR and uiKeys) + +// DIFF SWAP 1801 1800 (swaping uiKeyNEXT and uiKeys) + +// DIFF SWAP 1802 1801 (swaping uiKeyEND and uiKeys) + +// DIFF SWAP 1803 1802 (swaping uiKeyHOME and uiKeys) + +// DIFF SWAP 1804 1803 (swaping uiKeyLEFT and uiKeys) + +// DIFF SWAP 1805 1804 (swaping uiKeyUP and uiKeys) + +// DIFF SWAP 1806 1805 (swaping uiKeyRIGHT and uiKeys) + +// DIFF SWAP 1807 1806 (swaping uiKeyDOWN and uiKeys) + +// DIFF SWAP 1808 1807 (swaping uiKeySELECT and uiKeys) + +// DIFF SWAP 1809 1808 (swaping uiKeyPRINT and uiKeys) + +// DIFF SWAP 1810 1809 (swaping uiKeyEXECUTE and uiKeys) + +// DIFF SWAP 1811 1810 (swaping uiKeySNAPSHOT and uiKeys) + +// DIFF SWAP 1812 1811 (swaping uiKeyINSERT and uiKeys) + +// DIFF SWAP 1813 1812 (swaping uiKeyDELETE and uiKeys) + +// DIFF SWAP 1814 1813 (swaping uiKeyHELP and uiKeys) + +// DIFF SWAP 1815 1814 (swaping uiKeyLWIN and uiKeys) + +// DIFF SWAP 1816 1815 (swaping uiKeyRWIN and uiKeys) + +// DIFF SWAP 1817 1816 (swaping uiKeyAPPS and uiKeys) + +// DIFF SWAP 1818 1817 (swaping uiKeyNUMPAD0 and uiKeys) + +// DIFF SWAP 1819 1818 (swaping uiKeyNUMPAD1 and uiKeys) + +// DIFF SWAP 1820 1819 (swaping uiKeyNUMPAD2 and uiKeys) + +// DIFF SWAP 1821 1820 (swaping uiKeyNUMPAD3 and uiKeys) + +// DIFF SWAP 1822 1821 (swaping uiKeyNUMPAD4 and uiKeys) + +// DIFF SWAP 1823 1822 (swaping uiKeyNUMPAD5 and uiKeys) + +// DIFF SWAP 1824 1823 (swaping uiKeyNUMPAD6 and uiKeys) + +// DIFF SWAP 1825 1824 (swaping uiKeyNUMPAD7 and uiKeys) + +// DIFF SWAP 1826 1825 (swaping uiKeyNUMPAD8 and uiKeys) + +// DIFF SWAP 1827 1826 (swaping uiKeyNUMPAD9 and uiKeys) + +// DIFF SWAP 1828 1827 (swaping uiKeyMULTIPLY and uiKeys) + +// DIFF SWAP 1829 1828 (swaping uiKeyADD and uiKeys) + +// DIFF SWAP 1830 1829 (swaping uiKeySEPARATOR and uiKeys) + +// DIFF SWAP 1831 1830 (swaping uiKeySUBTRACT and uiKeys) + +// DIFF SWAP 1832 1831 (swaping uiKeyDECIMAL and uiKeys) + +// DIFF SWAP 1833 1832 (swaping uiKeyDIVIDE and uiKeys) + +// DIFF SWAP 1834 1833 (swaping uiKeyF1 and uiKeys) + +// DIFF SWAP 1835 1834 (swaping uiKeyF2 and uiKeys) + +// DIFF SWAP 1836 1835 (swaping uiKeyF3 and uiKeys) + +// DIFF SWAP 1837 1836 (swaping uiKeyF4 and uiKeys) + +// DIFF SWAP 1838 1837 (swaping uiKeyF5 and uiKeys) + +// DIFF SWAP 1839 1838 (swaping uiKeyF6 and uiKeys) + +// DIFF SWAP 1840 1839 (swaping uiKeyF7 and uiKeys) + +// DIFF SWAP 1841 1840 (swaping uiKeyF8 and uiKeys) + +// DIFF SWAP 1842 1841 (swaping uiKeyF9 and uiKeys) + +// DIFF SWAP 1843 1842 (swaping uiKeyF10 and uiKeys) + +// DIFF SWAP 1844 1843 (swaping uiKeyF11 and uiKeys) + +// DIFF SWAP 1845 1844 (swaping uiKeyF12 and uiKeys) + +// DIFF SWAP 1846 1845 (swaping uiKeyF13 and uiKeys) + +// DIFF SWAP 1847 1846 (swaping uiKeyF14 and uiKeys) + +// DIFF SWAP 1848 1847 (swaping uiKeyF15 and uiKeys) + +// DIFF SWAP 1849 1848 (swaping uiKeyF16 and uiKeys) + +// DIFF SWAP 1850 1849 (swaping uiKeyF17 and uiKeys) + +// DIFF SWAP 1851 1850 (swaping uiKeyF18 and uiKeys) + +// DIFF SWAP 1852 1851 (swaping uiKeyF19 and uiKeys) + +// DIFF SWAP 1853 1852 (swaping uiKeyF20 and uiKeys) + +// DIFF SWAP 1854 1853 (swaping uiKeyF21 and uiKeys) + +// DIFF SWAP 1855 1854 (swaping uiKeyF22 and uiKeys) + +// DIFF SWAP 1856 1855 (swaping uiKeyF23 and uiKeys) + +// DIFF SWAP 1857 1856 (swaping uiKeyF24 and uiKeys) + +// DIFF SWAP 1858 1857 (swaping uiKeyNUMLOCK and uiKeys) + +// DIFF SWAP 1859 1858 (swaping uiKeySCROLL and uiKeys) + +// DIFF SWAP 1860 1859 (swaping uiKeyLSHIFT and uiKeys) + +// DIFF SWAP 1861 1860 (swaping uiKeyRSHIFT and uiKeys) + +// DIFF SWAP 1862 1861 (swaping uiKeyLCONTROL and uiKeys) + +// DIFF SWAP 1863 1862 (swaping uiKeyRCONTROL and uiKeys) + +// DIFF SWAP 1864 1863 (swaping uiKeyLMENU and uiKeys) + +// DIFF SWAP 1865 1864 (swaping uiKeyRMENU and uiKeys) + +// DIFF SWAP 1866 1865 (swaping uiKeyPROCESSKEY and uiKeys) + +// DIFF SWAP 1867 1866 (swaping uiKeyATTN and uiKeys) + +// DIFF SWAP 1868 1867 (swaping uiKeyCRSEL and uiKeys) + +// DIFF SWAP 1869 1868 (swaping uiKeyEXSEL and uiKeys) + +// DIFF SWAP 1870 1869 (swaping uiKeyEREOF and uiKeys) + +// DIFF SWAP 1871 1870 (swaping uiKeyPLAY and uiKeys) + +// DIFF SWAP 1872 1871 (swaping uiKeyZOOM and uiKeys) + +// DIFF SWAP 1873 1872 (swaping uiKeyNONAME and uiKeys) + +// DIFF SWAP 1874 1873 (swaping uiKeyPA1 and uiKeys) + +// DIFF SWAP 1875 1874 (swaping uiKeyOEM_CLEAR and uiKeys) + +// DIFF SWAP 1876 1875 (swaping uiKeyCOMMA and uiKeys) + +// DIFF SWAP 1877 1876 (swaping uiNumber00 and uiKeys) + +// DIFF SWAP 1878 1877 (swaping uiNumber01 and uiKeys) + +// DIFF SWAP 1879 1878 (swaping uiNumber02 and uiKeys) + +// DIFF SWAP 1880 1879 (swaping uiNumber03 and uiKeys) + +// DIFF SWAP 1881 1880 (swaping uiNumber04 and uiKeys) + +// DIFF SWAP 1882 1881 (swaping uiNumber05 and uiKeys) + +// DIFF SWAP 1883 1882 (swaping uiNumber06 and uiKeys) + +// DIFF SWAP 1884 1883 (swaping uiNumber07 and uiKeys) + +// DIFF SWAP 1885 1884 (swaping uiNumber08 and uiKeys) + +// DIFF SWAP 1886 1885 (swaping uiNumber09 and uiKeys) + +// DIFF SWAP 1887 1886 (swaping uiNumber10 and uiKeys) + +// DIFF SWAP 1888 1887 (swaping uiNumber11 and uiKeys) + +// DIFF SWAP 1889 1888 (swaping uiNumber12 and uiKeys) + +// DIFF SWAP 1890 1889 (swaping uiNumber13 and uiKeys) + +// DIFF SWAP 1891 1890 (swaping uiNumber14 and uiKeys) + +// DIFF SWAP 1892 1891 (swaping uiNumber15 and uiKeys) + +// DIFF SWAP 1893 1892 (swaping uiNumber16 and uiKeys) + +// DIFF SWAP 1894 1893 (swaping uiNumber17 and uiKeys) + +// DIFF SWAP 1895 1894 (swaping uiNumber18 and uiKeys) + +// DIFF SWAP 1896 1895 (swaping uiNumber19 and uiKeys) + +// DIFF SWAP 1897 1896 (swaping uiNumber20 and uiKeys) + +// DIFF SWAP 1898 1897 (swaping uiAssignKey and uiKeys) + +// DIFF SWAP 1899 1898 (swaping uimEditKey and uiKeys) + +// DIFF SWAP 1900 1899 (swaping uimDeleteKey and uiKeys) + +// DIFF SWAP 1901 1900 (swaping uimAssignKey and uiKeys) + +// DIFF SWAP 1902 1901 (swaping uiCategory and uiKeys) + +// DIFF SWAP 1903 1902 (swaping uiDebug and uiKeys) + +// DIFF SWAP 1904 1903 (swaping uiDebugToggleHelp and uiKeys) + +// DIFF SWAP 1905 1904 (swaping uiDebugDisplayInfos and uiKeys) + +// DIFF SWAP 1906 1905 (swaping uiDebugRenderMode and uiKeys) + +// DIFF SWAP 1907 1906 (swaping uiDebugToggleRender and uiKeys) + +// DIFF SWAP 1908 1907 (swaping uiDebugToggleChat and uiKeys) + +// DIFF SWAP 1909 1908 (swaping uiDebugSwitchConsoleDisplay and uiKeys) + +// DIFF SWAP 1910 1909 (swaping uiDebugChangeCompassMode and uiKeys) + +// DIFF SWAP 1911 1910 (swaping uiDebugToggleFly and uiKeys) + +// DIFF SWAP 1912 1911 (swaping uiDebugFreeMouse and uiKeys) + +// DIFF SWAP 1913 1912 (swaping uiDebugScreenShot and uiKeys) + +// DIFF SWAP 1914 1913 (swaping uiDebugTest and uiKeys) + +// DIFF SWAP 1915 1914 (swaping uiDebugSetPos and uiKeys) + +// DIFF SWAP 1916 1915 (swaping uiDebugPacsBorders and uiKeys) + +// DIFF SWAP 1917 1916 (swaping uiDebugClusters and uiKeys) + +// DIFF SWAP 1918 1917 (swaping uiDebugReloadLandscapeIG and uiKeys) + +// DIFF SWAP 1919 1918 (swaping uiDebugProfile and uiKeys) + +// DIFF SWAP 1920 1919 (swaping uiDebugProfileVbLock and uiKeys) + +// DIFF SWAP 1921 1920 (swaping uiDebugProfileTexture and uiKeys) + +// DIFF SWAP 1922 1921 (swaping uiDebugMemoryReport and uiKeys) + +// DIFF SWAP 1923 1922 (swaping uiDebugTogglePrimitive and uiKeys) + +// DIFF SWAP 1924 1923 (swaping uiDebugPrimitiveUp and uiKeys) + +// DIFF SWAP 1925 1924 (swaping uiDebugPrimitiveDown and uiKeys) + +// DIFF SWAP 1926 1925 (swaping uiDebugToggle3dFilter and uiKeys) + +// DIFF SWAP 1927 1926 (swaping uiFilterNumber and uiKeys) + +// DIFF SWAP 1928 1927 (swaping uiDebugDrawSound and uiKeys) + +// DIFF SWAP 1929 1928 (swaping uiDebugIncCameraHeight and uiKeys) + +// DIFF SWAP 1930 1929 (swaping uiDebugDecCameraHeight and uiKeys) + +// DIFF SWAP 1931 1930 (swaping uiDebugWeatherIncTime and uiKeys) + +// DIFF SWAP 1932 1931 (swaping uiDebugWeatherDecTime and uiKeys) + +// DIFF SWAP 1933 1932 (swaping uiDebugWeatherTogSeason and uiKeys) + +// DIFF SWAP 1934 1933 (swaping uiDebugWeatherReloadSeason and uiKeys) + +// DIFF SWAP 1935 1934 (swaping uiDebugWeatherWindTest and uiKeys) + +// DIFF SWAP 1936 1935 (swaping uiDebugWeatherReelWeather and uiKeys) + +// DIFF SWAP 1937 1936 (swaping uiDebugWeatherUpdateClouds and uiKeys) + +// DIFF SWAP 1938 1937 (swaping uiDebugWeatherTogFunction and uiKeys) + +// DIFF SWAP 1939 1938 (swaping uiDebugWeatherIncHour and uiKeys) + +// DIFF SWAP 1940 1939 (swaping uiDebugWeatherDecHour and uiKeys) + +// DIFF SWAP 1941 1940 (swaping uiDebugWeatherStats and uiKeys) + +// DIFF SWAP 1942 1941 (swaping uiDebugWeatherDecDispFactor and uiKeys) + +// DIFF SWAP 1943 1942 (swaping uiDebugWeatherIncDispFactor and uiKeys) + +// DIFF SWAP 1944 1943 (swaping uiGame and uiKeys) + +// DIFF SWAP 1945 1944 (swaping uiEdit and uiKeys) + +// DIFF SWAP 1946 1945 (swaping uiEditPreviousChar and uiKeys) + +// DIFF SWAP 1947 1946 (swaping uiEditSelectPreviousChar and uiKeys) + +// DIFF SWAP 1948 1947 (swaping uiEditPreviousWord and uiKeys) + +// DIFF SWAP 1949 1948 (swaping uiEditSelectPreviousWord and uiKeys) + +// DIFF SWAP 1950 1949 (swaping uiEditNextChar and uiKeys) + +// DIFF SWAP 1951 1950 (swaping uiEditSelectNextChar and uiKeys) + +// DIFF SWAP 1952 1951 (swaping uiEditNextWord and uiKeys) + +// DIFF SWAP 1953 1952 (swaping uiEditSelectNextWord and uiKeys) + +// DIFF SWAP 1954 1953 (swaping uiEditGotoLineBegin and uiKeys) + +// DIFF SWAP 1955 1954 (swaping uiEditSelectToLineBegin and uiKeys) + +// DIFF SWAP 1956 1955 (swaping uiEditGotoBlockBegin and uiKeys) + +// DIFF SWAP 1957 1956 (swaping uiEditSelectToBlockBegin and uiKeys) + +// DIFF SWAP 1958 1957 (swaping uiEditGotoLineEnd and uiKeys) + +// DIFF SWAP 1959 1958 (swaping uiEditSelectToLineEnd and uiKeys) + +// DIFF SWAP 1960 1959 (swaping uiEditGotoBlockEnd and uiKeys) + +// DIFF SWAP 1961 1960 (swaping uiEditSelectToBlockEnd and uiKeys) + +// DIFF SWAP 1962 1961 (swaping uiEditPreviousLine and uiKeys) + +// DIFF SWAP 1963 1962 (swaping uiEditNextLine and uiKeys) + +// DIFF SWAP 1964 1963 (swaping uiEditDeleteChar and uiKeys) + +// DIFF SWAP 1965 1964 (swaping uiEditCopy and uiKeys) + +// DIFF SWAP 1966 1965 (swaping uiEditPaste and uiKeys) + +// DIFF SWAP 1967 1966 (swaping uiEditCut and uiKeys) + +// DIFF SWAP 1968 1967 (swaping uiEditSelectAll and uiKeys) + +// DIFF SWAP 1969 1968 (swaping uiEditExpand and uiKeys) + +// DIFF SWAP 1970 1969 (swaping uiEditBack and uiKeys) + +// DIFF SWAP 1971 1970 (swaping uiMagicTitle and uiKeys) + +// DIFF SWAP 1972 1971 (swaping uiSpellBookTitle and uiKeys) + +// DIFF SWAP 1973 1972 (swaping uiNewSpell and uiKeys) + +// DIFF SWAP 1974 1973 (swaping uimMaClear and uiKeys) + +// DIFF SWAP 1975 1974 (swaping uimMaReset and uiKeys) + +// DIFF SWAP 1976 1975 (swaping uimMaInfos and uiKeys) + +// DIFF SWAP 1977 1976 (swaping uimMaDel and uiKeys) + +// DIFF SWAP 1978 1977 (swaping uimMaEdit and uiKeys) + +// DIFF SWAP 1979 1978 (swaping uittSelectBrick and uiKeys) + +// DIFF SWAP 1980 1979 (swaping uittRename and uiKeys) + +// DIFF SWAP 1981 1980 (swaping uittNoteSpell and uiKeys) + +// DIFF SWAP 1982 1981 (swaping uittCreateSpell and uiKeys) + +// DIFF SWAP 1983 1982 (swaping uittIncrementRow and uiKeys) + +// DIFF SWAP 1984 1983 (swaping uittDecrementRow and uiKeys) + +// DIFF SWAP 1985 1984 (swaping uiMagicCreateNewSpell and uiKeys) + +// DIFF SWAP 1986 1985 (swaping uiMagicEditSpell and uiKeys) + +// DIFF SWAP 1987 1986 (swaping uiMagicEditSpellName and uiKeys) + +// DIFF SWAP 1988 1987 (swaping uiMagicEditSapCost and uiKeys) + +// DIFF SWAP 1989 1988 (swaping uiMagicEditDifficulty and uiKeys) + +// DIFF SWAP 1990 1989 (swaping uiMagicEditNotEnoughSap and uiKeys) + +// DIFF SWAP 1991 1990 (swaping uiTextHelpSelectRootBrick and uiKeys) + +// DIFF SWAP 1992 1991 (swaping uiTextHelpSelectEffectBrick and uiKeys) + +// DIFF SWAP 1993 1992 (swaping uiTextHelpSelectOtherBrick and uiKeys) + +// DIFF SWAP 1994 1993 (swaping uiSpellSelectSapCost and uiKeys) + +// DIFF SWAP 1995 1994 (swaping uiMagicSpellIcon and uiKeys) + +// DIFF SWAP 1996 1995 (swaping uittMagicSpellNotFound and uiKeys) + +// DIFF SWAP 1997 1996 (swaping uiDefenseTitle and uiKeys) + +// DIFF SWAP 1998 1997 (swaping uiStyle1 and uiKeys) + +// DIFF SWAP 1999 1998 (swaping uiStyle2 and uiKeys) + +// DIFF SWAP 2000 1999 (swaping uiDefenseReset and uiKeys) + +// DIFF SWAP 2001 2000 (swaping uittDefenseHead and uiKeys) + +// DIFF SWAP 2002 2001 (swaping uittDefenseChest and uiKeys) + +// DIFF SWAP 2003 2002 (swaping uittDefenseLegs and uiKeys) + +// DIFF SWAP 2004 2003 (swaping uittDefenseFeet and uiKeys) + +// DIFF SWAP 2005 2004 (swaping uittDefenseArms and uiKeys) + +// DIFF SWAP 2006 2005 (swaping uittDefenseHands and uiKeys) + +// DIFF SWAP 2007 2006 (swaping uiSetsTitle and uiKeys) + +// DIFF SWAP 2008 2007 (swaping uiSetInUseTitle and uiKeys) + +// DIFF SWAP 2009 2008 (swaping uiAllSetsTitle and uiKeys) + +// DIFF SWAP 2010 2009 (swaping uiAffectedTitle and uiKeys) + +// DIFF SWAP 2011 2010 (swaping uiSteedTitle and uiKeys) + +// DIFF SWAP 2012 2011 (swaping uiInventoryTitle and uiKeys) + +// DIFF SWAP 2013 2012 (swaping uiInvRoomTitle and uiKeys) + +// DIFF SWAP 2014 2013 (swaping uiInvEquipTitle and uiKeys) + +// DIFF SWAP 2015 2014 (swaping uiMoneyTitle and uiKeys) + +// DIFF SWAP 2016 2015 (swaping uiBagTitle and uiKeys) + +// DIFF SWAP 2017 2016 (swaping uiBagsTitle and uiKeys) + +// DIFF SWAP 2018 2017 (swaping uiBagTitle1 and uiKeys) + +// DIFF SWAP 2019 2018 (swaping uiBagTitle2 and uiKeys) + +// DIFF SWAP 2020 2019 (swaping uiBagTitle3 and uiKeys) + +// DIFF SWAP 2021 2020 (swaping uiBagTitle4 and uiKeys) + +// DIFF SWAP 2022 2021 (swaping uiKitTitle and uiKeys) + +// DIFF SWAP 2023 2022 (swaping uiArmorTitle and uiKeys) + +// DIFF SWAP 2024 2023 (swaping uiHandsTitle and uiKeys) + +// DIFF SWAP 2025 2024 (swaping uiJewelryTitle and uiKeys) + +// DIFF SWAP 2026 2025 (swaping uiMemoryTitle and uiKeys) + +// DIFF SWAP 2027 2026 (swaping uiMemCombatTitle and uiKeys) + +// DIFF SWAP 2028 2027 (swaping uiMemMagicTitle and uiKeys) + +// DIFF SWAP 2029 2028 (swaping uiMemSpecialTitle and uiKeys) + +// DIFF SWAP 2030 2029 (swaping uiMemCombatFull and uiKeys) + +// DIFF SWAP 2031 2030 (swaping uiMemMagicFull and uiKeys) + +// DIFF SWAP 2032 2031 (swaping uiMemSpecialFul and uiKeys) + +// DIFF SWAP 2033 2032 (swaping uimMount and uiKeys) + +// DIFF SWAP 2034 2033 (swaping uimUnmount and uiKeys) + +// DIFF SWAP 2035 2034 (swaping uimFollow and uiKeys) + +// DIFF SWAP 2036 2035 (swaping uimAssist and uiKeys) + +// DIFF SWAP 2037 2036 (swaping uimStop and uiKeys) + +// DIFF SWAP 2038 2037 (swaping uimFree and uiKeys) + +// DIFF SWAP 2039 2038 (swaping uimCall and uiKeys) + +// DIFF SWAP 2040 2039 (swaping uimForgetPhrase and uiKeys) + +// DIFF SWAP 2041 2040 (swaping uimForgetMacro and uiKeys) + +// DIFF SWAP 2042 2041 (swaping uimCristalize and uiKeys) + +// DIFF SWAP 2043 2042 (swaping uittHelmet and uiKeys) + +// DIFF SWAP 2044 2043 (swaping uittChest and uiKeys) + +// DIFF SWAP 2045 2044 (swaping uittArms and uiKeys) + +// DIFF SWAP 2046 2045 (swaping uittHands and uiKeys) + +// DIFF SWAP 2047 2046 (swaping uittLegs and uiKeys) + +// DIFF SWAP 2048 2047 (swaping uittFeet and uiKeys) + +// DIFF SWAP 2049 2048 (swaping uittHeaddress and uiKeys) + +// DIFF SWAP 2050 2049 (swaping uittNeck and uiKeys) + +// DIFF SWAP 2051 2050 (swaping uittEarl and uiKeys) + +// DIFF SWAP 2052 2051 (swaping uittEarr and uiKeys) + +// DIFF SWAP 2053 2052 (swaping uittWristl and uiKeys) + +// DIFF SWAP 2054 2053 (swaping uittWristr and uiKeys) + +// DIFF SWAP 2055 2054 (swaping uittFingerl and uiKeys) + +// DIFF SWAP 2056 2055 (swaping uittFingerr and uiKeys) + +// DIFF SWAP 2057 2056 (swaping uittAnklel and uiKeys) + +// DIFF SWAP 2058 2057 (swaping uittAnkler and uiKeys) + +// DIFF SWAP 2059 2058 (swaping uittAmmo and uiKeys) + +// DIFF SWAP 2060 2059 (swaping uittMemoryCombat and uiKeys) + +// DIFF SWAP 2061 2060 (swaping uittMemoryMagic and uiKeys) + +// DIFF SWAP 2062 2061 (swaping uittMemorySpecial and uiKeys) + +// DIFF SWAP 2063 2062 (swaping uittPvPModeTagOff and uiKeys) + +// DIFF SWAP 2064 2063 (swaping uittPvPModeTagOffChange and uiKeys) + +// DIFF SWAP 2065 2064 (swaping uittPvPModeTagOn and uiKeys) + +// DIFF SWAP 2066 2065 (swaping uittPvPModeTagOnChange and uiKeys) + +// DIFF SWAP 2067 2066 (swaping uittPvPTagTimer and uiKeys) + +// DIFF SWAP 2068 2067 (swaping uittPvPModeFlag and uiKeys) + +// DIFF SWAP 2069 2068 (swaping uittPvPTime and uiKeys) + +// DIFF SWAP 2070 2069 (swaping uiSelMoney2Give and uiKeys) + +// DIFF SWAP 2071 2070 (swaping uiTrade2Player and uiKeys) + +// DIFF SWAP 2072 2071 (swaping uiPlayerName and uiKeys) + +// DIFF SWAP 2073 2072 (swaping uiOtherGive and uiKeys) + +// DIFF SWAP 2074 2073 (swaping uiItems and uiKeys) + +// DIFF SWAP 2075 2074 (swaping uiPlayerGive and uiKeys) + +// DIFF SWAP 2076 2075 (swaping uiInvFull and uiKeys) + +// DIFF SWAP 2077 2076 (swaping uiAccept and uiKeys) + +// DIFF SWAP 2078 2077 (swaping uiRefuse and uiKeys) + +// DIFF SWAP 2079 2078 (swaping uiTradeWith and uiKeys) + +// DIFF SWAP 2080 2079 (swaping uittSetMoney and uiKeys) + +// DIFF SWAP 2081 2080 (swaping uittClearMoney and uiKeys) + +// DIFF SWAP 2082 2081 (swaping uiSpecialLaboTitle and uiKeys) + +// DIFF SWAP 2083 2082 (swaping uiMacrosTitle and uiKeys) + +// DIFF SWAP 2084 2083 (swaping uiShortCutTT and uiKeys) + +// DIFF SWAP 2085 2084 (swaping uiQestionQuit and uiKeys) + +// DIFF SWAP 2086 2085 (swaping uiServerStalled and uiKeys) + +// DIFF SWAP 2087 2086 (swaping uimPlayer and uiKeys) + +// DIFF SWAP 2088 2087 (swaping uimStatus and uiKeys) + +// DIFF SWAP 2089 2088 (swaping uimCareer and uiKeys) + +// DIFF SWAP 2090 2089 (swaping uimSkills and uiKeys) + +// DIFF SWAP 2091 2090 (swaping uimJournal and uiKeys) + +// DIFF SWAP 2092 2091 (swaping uimGuild and uiKeys) + +// DIFF SWAP 2093 2092 (swaping uimMagic and uiKeys) + +// DIFF SWAP 2094 2093 (swaping uimCombat and uiKeys) + +// DIFF SWAP 2095 2094 (swaping uimFaber and uiKeys) + +// DIFF SWAP 2096 2095 (swaping uimFaCrea and uiKeys) + +// DIFF SWAP 2097 2096 (swaping uimFaRepa and uiKeys) + +// DIFF SWAP 2098 2097 (swaping uimFaRefi and uiKeys) + +// DIFF SWAP 2099 2098 (swaping uimCommerce and uiKeys) + +// DIFF SWAP 2100 2099 (swaping uimHarvest and uiKeys) + +// DIFF SWAP 2101 2100 (swaping uimMacros and uiKeys) + +// DIFF SWAP 2102 2101 (swaping uimKeys and uiKeys) + +// DIFF SWAP 2103 2102 (swaping uimSpecial and uiKeys) + +// DIFF SWAP 2104 2103 (swaping uimClear and uiKeys) + +// DIFF SWAP 2105 2104 (swaping uiNotAssigned and uiKeys) + +// DIFF SWAP 2106 2105 (swaping uimHelp and uiKeys) + +// DIFF SWAP 2107 2106 (swaping uimTutorial and uiKeys) + +// DIFF SWAP 2108 2107 (swaping uimwSet and uiKeys) + +// DIFF SWAP 2109 2108 (swaping uimwHands and uiKeys) + +// DIFF SWAP 2110 2109 (swaping uimwInventory and uiKeys) + +// DIFF SWAP 2111 2110 (swaping uimwMoney and uiKeys) + +// DIFF SWAP 2112 2111 (swaping uimwBags and uiKeys) + +// DIFF SWAP 2113 2112 (swaping uimwArmor and uiKeys) + +// DIFF SWAP 2114 2113 (swaping uimwJewelry and uiKeys) + +// DIFF SWAP 2115 2114 (swaping uimwPA and uiKeys) + +// DIFF SWAP 2116 2115 (swaping uimwPet and uiKeys) + +// DIFF SWAP 2117 2116 (swaping uimwSteed and uiKeys) + +// DIFF SWAP 2118 2117 (swaping uimwCompas and uiKeys) + +// DIFF SWAP 2119 2118 (swaping uimwRadar and uiKeys) + +// DIFF SWAP 2120 2119 (swaping uimwMap and uiKeys) + +// DIFF SWAP 2121 2120 (swaping uimwCombat and uiKeys) + +// DIFF SWAP 2122 2121 (swaping uimwCommerce and uiKeys) + +// DIFF SWAP 2123 2122 (swaping uimwFaberCreate and uiKeys) + +// DIFF SWAP 2124 2123 (swaping uimwFaberRefine and uiKeys) + +// DIFF SWAP 2125 2124 (swaping uimwFaberRepair and uiKeys) + +// DIFF SWAP 2126 2125 (swaping uimwMagic and uiKeys) + +// DIFF SWAP 2127 2126 (swaping uimwSpecial and uiKeys) + +// DIFF SWAP 2128 2127 (swaping uimwTracking and uiKeys) + +// DIFF SWAP 2129 2128 (swaping uimwTarget and uiKeys) + +// DIFF SWAP 2130 2129 (swaping uimwGuildChat and uiKeys) + +// DIFF SWAP 2131 2130 (swaping uimwMainChat and uiKeys) + +// DIFF SWAP 2132 2131 (swaping uimwInfoSys and uiKeys) + +// DIFF SWAP 2133 2132 (swaping uimwAroundMe and uiKeys) + +// DIFF SWAP 2134 2133 (swaping uimwTell and uiKeys) + +// DIFF SWAP 2135 2134 (swaping uimwTeamChat and uiKeys) + +// DIFF SWAP 2136 2135 (swaping uimwTeamList and uiKeys) + +// DIFF SWAP 2137 2136 (swaping uimwContactList and uiKeys) + +// DIFF SWAP 2138 2137 (swaping uimwFame and uiKeys) + +// DIFF SWAP 2139 2138 (swaping uimwBars and uiKeys) + +// DIFF SWAP 2140 2139 (swaping uimwBonusMalus and uiKeys) + +// DIFF SWAP 2141 2140 (swaping uimwWebIG and uiKeys) + +// DIFF SWAP 2142 2141 (swaping uimwBuff and uiKeys) + +// DIFF SWAP 2143 2142 (swaping uimwGuild and uiKeys) + +// DIFF SWAP 2144 2143 (swaping uimwMissions and uiKeys) + +// DIFF SWAP 2145 2144 (swaping uimwProgression and uiKeys) + +// DIFF SWAP 2146 2145 (swaping uimwProgression2 and uiKeys) + +// DIFF SWAP 2147 2146 (swaping uimwStatus and uiKeys) + +// DIFF SWAP 2148 2147 (swaping uimwAbilities and uiKeys) + +// DIFF SWAP 2149 2148 (swaping uimwChatMode0 and uiKeys) + +// DIFF SWAP 2150 2149 (swaping uimwChatMode1 and uiKeys) + +// DIFF SWAP 2151 2150 (swaping uimwMemCombat and uiKeys) + +// DIFF SWAP 2152 2151 (swaping uimwMemMagic and uiKeys) + +// DIFF SWAP 2153 2152 (swaping uimwMemSpecial and uiKeys) + +// DIFF SWAP 2154 2153 (swaping uimwColors and uiKeys) + +// DIFF SWAP 2155 2154 (swaping uimwConnection and uiKeys) + +// DIFF SWAP 2156 2155 (swaping uimwKeys and uiKeys) + +// DIFF SWAP 2157 2156 (swaping uimwMacros and uiKeys) + +// DIFF SWAP 2158 2157 (swaping uimSortUser and uiKeys) + +// DIFF SWAP 2159 2158 (swaping uimSortType and uiKeys) + +// DIFF SWAP 2160 2159 (swaping uimSortName and uiKeys) + +// DIFF SWAP 2161 2160 (swaping uimSortQuantity and uiKeys) + +// DIFF SWAP 2162 2161 (swaping uimDrop and uiKeys) + +// DIFF SWAP 2163 2162 (swaping uimDestroy and uiKeys) + +// DIFF SWAP 2164 2163 (swaping uimQuantityDrop and uiKeys) + +// DIFF SWAP 2165 2164 (swaping uimQuantityDestroy and uiKeys) + +// DIFF SWAP 2166 2165 (swaping uimMtBag and uiKeys) + +// DIFF SWAP 2167 2166 (swaping uimMtSheath and uiKeys) + +// DIFF SWAP 2168 2167 (swaping uimMtSelf and uiKeys) + +// DIFF SWAP 2169 2168 (swaping uimGive and uiKeys) + +// DIFF SWAP 2170 2169 (swaping uimRepair and uiKeys) + +// DIFF SWAP 2171 2170 (swaping uimRefine and uiKeys) + +// DIFF SWAP 2172 2171 (swaping uimBoldInfo and uiKeys) + +// DIFF SWAP 2173 2172 (swaping uimEquip and uiKeys) + +// DIFF SWAP 2174 2173 (swaping uimCristalEnchant and uiKeys) + +// DIFF SWAP 2175 2174 (swaping uimCristalReload and uiKeys) + +// DIFF SWAP 2176 2175 (swaping uimTeleportUse and uiKeys) + +// DIFF SWAP 2177 2176 (swaping uimItemConsume and uiKeys) + +// DIFF SWAP 2178 2177 (swaping uimXpCatalyserUse and uiKeys) + +// DIFF SWAP 2179 2178 (swaping uittClose and uiKeys) + +// DIFF SWAP 2180 2179 (swaping uittSeed1 and uiKeys) + +// DIFF SWAP 2181 2180 (swaping uittSeed2 and uiKeys) + +// DIFF SWAP 2182 2181 (swaping uittSeed3 and uiKeys) + +// DIFF SWAP 2183 2182 (swaping uittSeed4 and uiKeys) + +// DIFF SWAP 2184 2183 (swaping uiDefmcwCol and uiKeys) + +// DIFF SWAP 2185 2184 (swaping uiReturnCharSel and uiKeys) + +// DIFF SWAP 2186 2185 (swaping uiEmptySlot and uiKeys) + +// DIFF SWAP 2187 2186 (swaping uiDelChar and uiKeys) + +// DIFF SWAP 2188 2187 (swaping uiName and uiKeys) + +// DIFF SWAP 2189 2188 (swaping uiSurName and uiKeys) + +// DIFF SWAP 2190 2189 (swaping uiDeleteTitle and uiKeys) + +// DIFF SWAP 2191 2190 (swaping uiSelectTitle and uiKeys) + +// DIFF SWAP 2192 2191 (swaping uiSelCharTitle and uiKeys) + +// DIFF SWAP 2193 2192 (swaping uiOptTitle and uiKeys) + +// DIFF SWAP 2194 2193 (swaping uiPlay and uiKeys) + +// DIFF SWAP 2195 2194 (swaping uiDelete and uiKeys) + +// DIFF SWAP 2196 2195 (swaping uiManCrea and uiKeys) + +// DIFF SWAP 2197 2196 (swaping uiRanCrea and uiKeys) + +// DIFF SWAP 2198 2197 (swaping uiSelLevel and uiKeys) + +// DIFF SWAP 2199 2198 (swaping uiPeople and uiKeys) + +// DIFF SWAP 2200 2199 (swaping uiCulture and uiKeys) + +// DIFF SWAP 2201 2200 (swaping uiEcosystem and uiKeys) + +// DIFF SWAP 2202 2201 (swaping uiFyName and uiKeys) + +// DIFF SWAP 2203 2202 (swaping uiMaName and uiKeys) + +// DIFF SWAP 2204 2203 (swaping uiTrName and uiKeys) + +// DIFF SWAP 2205 2204 (swaping uiZoName and uiKeys) + +// DIFF SWAP 2206 2205 (swaping uiFyPeople and uiKeys) + +// DIFF SWAP 2207 2206 (swaping uiMaPeople and uiKeys) + +// DIFF SWAP 2208 2207 (swaping uiTrPeople and uiKeys) + +// DIFF SWAP 2209 2208 (swaping uiZoPeople and uiKeys) + +// DIFF SWAP 2210 2209 (swaping uiFyCulture and uiKeys) + +// DIFF SWAP 2211 2210 (swaping uiMaCulture and uiKeys) + +// DIFF SWAP 2212 2211 (swaping uiTrCulture and uiKeys) + +// DIFF SWAP 2213 2212 (swaping uiZoCulture and uiKeys) + +// DIFF SWAP 2214 2213 (swaping uiFyEco and uiKeys) + +// DIFF SWAP 2215 2214 (swaping uiMaEco and uiKeys) + +// DIFF SWAP 2216 2215 (swaping uiTrEco and uiKeys) + +// DIFF SWAP 2217 2216 (swaping uiZoEco and uiKeys) + +// DIFF SWAP 2218 2217 (swaping uiSelCiv and uiKeys) + +// DIFF SWAP 2219 2218 (swaping uiDescMF and uiKeys) + +// DIFF SWAP 2220 2219 (swaping uiDescRF and uiKeys) + +// DIFF SWAP 2221 2220 (swaping uiDescAM and uiKeys) + +// DIFF SWAP 2222 2221 (swaping uiDescHM and uiKeys) + +// DIFF SWAP 2223 2222 (swaping uiDescBM and uiKeys) + +// DIFF SWAP 2224 2223 (swaping uiDescH and uiKeys) + +// DIFF SWAP 2225 2224 (swaping uiDescA and uiKeys) + +// DIFF SWAP 2226 2225 (swaping uiDescM and uiKeys) + +// DIFF SWAP 2227 2226 (swaping uiPtsLeft and uiKeys) + +// DIFF SWAP 2228 2227 (swaping uiCa and uiKeys) + +// DIFF SWAP 2229 2228 (swaping uiCarMF and uiKeys) + +// DIFF SWAP 2230 2229 (swaping uiCarRF and uiKeys) + +// DIFF SWAP 2231 2230 (swaping uiCarAM and uiKeys) + +// DIFF SWAP 2232 2231 (swaping uiCarHM and uiKeys) + +// DIFF SWAP 2233 2232 (swaping uiCarBM and uiKeys) + +// DIFF SWAP 2234 2233 (swaping uiCarH and uiKeys) + +// DIFF SWAP 2235 2234 (swaping uiCarA and uiKeys) + +// DIFF SWAP 2236 2235 (swaping uiCarM and uiKeys) + +// DIFF SWAP 2237 2236 (swaping uiCaNaBoldF and uiKeys) + +// DIFF SWAP 2238 2237 (swaping uiCaNaBoldM and uiKeys) + +// DIFF SWAP 2239 2238 (swaping uiCaNaBoldC and uiKeys) + +// DIFF SWAP 2240 2239 (swaping uiCaNaF and uiKeys) + +// DIFF SWAP 2241 2240 (swaping uiCaNaM and uiKeys) + +// DIFF SWAP 2242 2241 (swaping uiCaNaR and uiKeys) + +// DIFF SWAP 2243 2242 (swaping uiCareerTitle and uiKeys) + +// DIFF SWAP 2244 2243 (swaping uiDesc and uiKeys) + +// DIFF SWAP 2245 2244 (swaping uiSpe and uiKeys) + +// DIFF SWAP 2246 2245 (swaping uiMore and uiKeys) + +// DIFF SWAP 2247 2246 (swaping uiLess and uiKeys) + +// DIFF SWAP 2248 2247 (swaping uittMoreInfo and uiKeys) + +// DIFF SWAP 2249 2248 (swaping uiShape and uiKeys) + +// DIFF SWAP 2250 2249 (swaping uiHair and uiKeys) + +// DIFF SWAP 2251 2250 (swaping uiHaircut and uiKeys) + +// DIFF SWAP 2252 2251 (swaping uiHairColor and uiKeys) + +// DIFF SWAP 2253 2252 (swaping uiTatoos and uiKeys) + +// DIFF SWAP 2254 2253 (swaping uiEyes and uiKeys) + +// DIFF SWAP 2255 2254 (swaping uiHeight and uiKeys) + +// DIFF SWAP 2256 2255 (swaping uiArms and uiKeys) + +// DIFF SWAP 2257 2256 (swaping uiLegs and uiKeys) + +// DIFF SWAP 2258 2257 (swaping uiBreasts and uiKeys) + +// DIFF SWAP 2259 2258 (swaping uiHelmet and uiKeys) + +// DIFF SWAP 2260 2259 (swaping uiTorso and uiKeys) + +// DIFF SWAP 2261 2260 (swaping uiArmpad and uiKeys) + +// DIFF SWAP 2262 2261 (swaping uiGloves and uiKeys) + +// DIFF SWAP 2263 2262 (swaping uiTrouser and uiKeys) + +// DIFF SWAP 2264 2263 (swaping uiFeet and uiKeys) + +// DIFF SWAP 2265 2264 (swaping uiAppearTitle and uiKeys) + +// DIFF SWAP 2266 2265 (swaping uiBody and uiKeys) + +// DIFF SWAP 2267 2266 (swaping uiFace and uiKeys) + +// DIFF SWAP 2268 2267 (swaping uiClothes and uiKeys) + +// DIFF SWAP 2269 2268 (swaping uiFemale and uiKeys) + +// DIFF SWAP 2270 2269 (swaping uiMale and uiKeys) + +// DIFF SWAP 2271 2270 (swaping uiFace1Fy and uiKeys) + +// DIFF SWAP 2272 2271 (swaping uiFace2Fy and uiKeys) + +// DIFF SWAP 2273 2272 (swaping uiFace3Fy and uiKeys) + +// DIFF SWAP 2274 2273 (swaping uiFace4Fy and uiKeys) + +// DIFF SWAP 2275 2274 (swaping uiFace5Fy and uiKeys) + +// DIFF SWAP 2276 2275 (swaping uiFace6Fy and uiKeys) + +// DIFF SWAP 2277 2276 (swaping uiFace7Fy and uiKeys) + +// DIFF SWAP 2278 2277 (swaping uiFace8Fy and uiKeys) + +// DIFF SWAP 2279 2278 (swaping uiFace1Ma and uiKeys) + +// DIFF SWAP 2280 2279 (swaping uiFace2Ma and uiKeys) + +// DIFF SWAP 2281 2280 (swaping uiFace3Ma and uiKeys) + +// DIFF SWAP 2282 2281 (swaping uiFace4Ma and uiKeys) + +// DIFF SWAP 2283 2282 (swaping uiFace5Ma and uiKeys) + +// DIFF SWAP 2284 2283 (swaping uiFace6Ma and uiKeys) + +// DIFF SWAP 2285 2284 (swaping uiFace7Ma and uiKeys) + +// DIFF SWAP 2286 2285 (swaping uiFace8Ma and uiKeys) + +// DIFF SWAP 2287 2286 (swaping uiFace1Tr and uiKeys) + +// DIFF SWAP 2288 2287 (swaping uiFace2Tr and uiKeys) + +// DIFF SWAP 2289 2288 (swaping uiFace3Tr and uiKeys) + +// DIFF SWAP 2290 2289 (swaping uiFace4Tr and uiKeys) + +// DIFF SWAP 2291 2290 (swaping uiFace5Tr and uiKeys) + +// DIFF SWAP 2292 2291 (swaping uiFace6Tr and uiKeys) + +// DIFF SWAP 2293 2292 (swaping uiFace7Tr and uiKeys) + +// DIFF SWAP 2294 2293 (swaping uiFace8Tr and uiKeys) + +// DIFF SWAP 2295 2294 (swaping uiFace1Zo and uiKeys) + +// DIFF SWAP 2296 2295 (swaping uiFace2Zo and uiKeys) + +// DIFF SWAP 2297 2296 (swaping uiFace3Zo and uiKeys) + +// DIFF SWAP 2298 2297 (swaping uiFace4Zo and uiKeys) + +// DIFF SWAP 2299 2298 (swaping uiFace5Zo and uiKeys) + +// DIFF SWAP 2300 2299 (swaping uiFace6Zo and uiKeys) + +// DIFF SWAP 2301 2300 (swaping uiFace7Zo and uiKeys) + +// DIFF SWAP 2302 2301 (swaping uiInvalid and uiKeys) + +// DIFF SWAP 2303 2302 (swaping uiValid and uiKeys) + +// DIFF SWAP 2304 2303 (swaping uiSummaryTitle and uiKeys) + +// DIFF SWAP 2305 2304 (swaping uiEnterName and uiKeys) + +// DIFF SWAP 2306 2305 (swaping uiValidName and uiKeys) + +// DIFF SWAP 2307 2306 (swaping uiRand and uiKeys) + +// DIFF SWAP 2308 2307 (swaping uiRand1 and uiKeys) + +// DIFF SWAP 2309 2308 (swaping uiRand2 and uiKeys) + +// DIFF SWAP 2310 2309 (swaping uiRand3 and uiKeys) + +// DIFF SWAP 2311 2310 (swaping uiRand4 and uiKeys) + +// DIFF SWAP 2312 2311 (swaping uiRand5 and uiKeys) + +// DIFF SWAP 2313 2312 (swaping uiRand6 and uiKeys) + +// DIFF SWAP 2314 2313 (swaping uiRand7 and uiKeys) + +// DIFF SWAP 2315 2314 (swaping uiSelInfos and uiKeys) + +// DIFF SWAP 2316 2315 (swaping uiCultFy and uiKeys) + +// DIFF SWAP 2317 2316 (swaping uiCultMa and uiKeys) + +// DIFF SWAP 2318 2317 (swaping uiCultTr and uiKeys) + +// DIFF SWAP 2319 2318 (swaping uiCultZo and uiKeys) + +// DIFF SWAP 2320 2319 (swaping uiEcoFy and uiKeys) + +// DIFF SWAP 2321 2320 (swaping uiEcoMa and uiKeys) + +// DIFF SWAP 2322 2321 (swaping uiEcoTr and uiKeys) + +// DIFF SWAP 2323 2322 (swaping uiEcoZo and uiKeys) + +// DIFF SWAP 2324 2323 (swaping uiExplcarac and uiKeys) + +// DIFF SWAP 2325 2324 (swaping uiExplF and uiKeys) + +// DIFF SWAP 2326 2325 (swaping uiExplM and uiKeys) + +// DIFF SWAP 2327 2326 (swaping uiExplR and uiKeys) + +// DIFF SWAP 2328 2327 (swaping uiMoreFFy and uiKeys) + +// DIFF SWAP 2329 2328 (swaping uiMoreFMa and uiKeys) + +// DIFF SWAP 2330 2329 (swaping uiMoreFTr and uiKeys) + +// DIFF SWAP 2331 2330 (swaping uiMoreFZo and uiKeys) + +// DIFF SWAP 2332 2331 (swaping uiMoreMFy and uiKeys) + +// DIFF SWAP 2333 2332 (swaping uiMoreMMa and uiKeys) + +// DIFF SWAP 2334 2333 (swaping uiMoreMTr and uiKeys) + +// DIFF SWAP 2335 2334 (swaping uiMoreMZo and uiKeys) + +// DIFF SWAP 2336 2335 (swaping uiMoreRFy and uiKeys) + +// DIFF SWAP 2337 2336 (swaping uiMoreRMa and uiKeys) + +// DIFF SWAP 2338 2337 (swaping uiMoreRTr and uiKeys) + +// DIFF SWAP 2339 2338 (swaping uiMoreRZo and uiKeys) + +// DIFF SWAP 2340 2339 (swaping uiTeamChatTitle and uiKeys) + +// DIFF SWAP 2341 2340 (swaping uiFriendList and uiKeys) + +// DIFF SWAP 2342 2341 (swaping uiIgnoreList and uiKeys) + +// DIFF SWAP 2343 2342 (swaping uiSystemInfoTitle and uiKeys) + +// DIFF SWAP 2344 2343 (swaping uiAroundMeTitle and uiKeys) + +// DIFF SWAP 2345 2344 (swaping uiUniverseTitle and uiKeys) + +// DIFF SWAP 2346 2345 (swaping uiRegionTitle and uiKeys) + +// DIFF SWAP 2347 2346 (swaping uiGuildChat and uiKeys) + +// DIFF SWAP 2348 2347 (swaping uiPartyChat and uiKeys) + +// DIFF SWAP 2349 2348 (swaping uiNewPartyChat and uiKeys) + +// DIFF SWAP 2350 2349 (swaping uiTeamTitle and uiKeys) + +// DIFF SWAP 2351 2350 (swaping uiGUILD and uiKeys) + +// DIFF SWAP 2352 2351 (swaping uiTEAM and uiKeys) + +// DIFF SWAP 2353 2352 (swaping uiSAY and uiKeys) + +// DIFF SWAP 2354 2353 (swaping uiSHOUT and uiKeys) + +// DIFF SWAP 2355 2354 (swaping uiKeepInfoButton and uiKeys) + +// DIFF SWAP 2356 2355 (swaping uittKeepInfo and uiKeys) + +// DIFF SWAP 2357 2356 (swaping uihelpItemMagicBonusAll and uiKeys) + +// DIFF SWAP 2358 2357 (swaping uihelpItemMagicBonusOffElemental and uiKeys) + +// DIFF SWAP 2359 2358 (swaping uihelpItemMagicBonusOffAffliction and uiKeys) + +// DIFF SWAP 2360 2359 (swaping uihelpItemMagicBonusDefHeal and uiKeys) + +// DIFF SWAP 2361 2360 (swaping uihelpItemMagicBonusDefAffliction and uiKeys) + +// DIFF SWAP 2362 2361 (swaping uihelpItemMagicBonusHeader and uiKeys) + +// DIFF SWAP 2363 2362 (swaping uihelpItemHpBonus and uiKeys) + +// DIFF SWAP 2364 2363 (swaping uihelpItemHpMalus and uiKeys) + +// DIFF SWAP 2365 2364 (swaping uihelpItemSapBonus and uiKeys) + +// DIFF SWAP 2366 2365 (swaping uihelpItemSapMalus and uiKeys) + +// DIFF SWAP 2367 2366 (swaping uihelpItemStaBonus and uiKeys) + +// DIFF SWAP 2368 2367 (swaping uihelpItemStaMalus and uiKeys) + +// DIFF SWAP 2369 2368 (swaping uihelpItemFocusBonus and uiKeys) + +// DIFF SWAP 2370 2369 (swaping uihelpItemFocusMalus and uiKeys) + +// DIFF SWAP 2371 2370 (swaping uihelpMagicProtectFormatHeader and uiKeys) + +// DIFF SWAP 2372 2371 (swaping uihelpMagicProtectFormat and uiKeys) + +// DIFF SWAP 2373 2372 (swaping uihelpMagicProtectMaxAbsorbFormat and uiKeys) + +// DIFF SWAP 2374 2373 (swaping uihelpMagicResistFormatHeader and uiKeys) + +// DIFF SWAP 2375 2374 (swaping uihelpMagicResistFormat and uiKeys) + +// DIFF SWAP 2376 2375 (swaping uihelpItemFaberPrefixAndSuffix and uiKeys) + +// DIFF SWAP 2377 2376 (swaping uihelpItemFaberPrefix and uiKeys) + +// DIFF SWAP 2378 2377 (swaping uiItemRMClass0 and uiKeys) + +// DIFF SWAP 2379 2378 (swaping uiItemRMClass1 and uiKeys) + +// DIFF SWAP 2380 2379 (swaping uiItemRMClass2 and uiKeys) + +// DIFF SWAP 2381 2380 (swaping uiItemRMClass3 and uiKeys) + +// DIFF SWAP 2382 2381 (swaping uiItemRMClass4 and uiKeys) + +// DIFF SWAP 2383 2382 (swaping uiItemFX_ISE_FIGHT_ADD_CRITICAL and uiKeys) + +// DIFF SWAP 2384 2383 (swaping uiItemFX_ISE_FIGHT_VAMPIRISM and uiKeys) + +// DIFF SWAP 2385 2384 (swaping uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION and uiKeys) + +// DIFF SWAP 2386 2385 (swaping uiItemFX_ISE_MAGIC_SHOOT_AGAIN and uiKeys) + +// DIFF SWAP 2387 2386 (swaping uiItemFX_ISE_CRAFT_ADD_STAT_BONUS and uiKeys) + +// DIFF SWAP 2388 2387 (swaping uiItemFX_ISE_CRAFT_ADD_LIMIT and uiKeys) + +// DIFF SWAP 2389 2388 (swaping uiItemFX_ISE_FORAGE_ADD_RM and uiKeys) + +// DIFF SWAP 2390 2389 (swaping uiItemFX_ISE_FORAGE_NO_RISK and uiKeys) + +// DIFF SWAP 2391 2390 (swaping uihelpItemCaracReqNone and uiKeys) + +// DIFF SWAP 2392 2391 (swaping uihelpItemCaracReqMetFmt and uiKeys) + +// DIFF SWAP 2393 2392 (swaping uihelpItemCaracReqNotMetFmt and uiKeys) + +// DIFF SWAP 2394 2393 (swaping uihelpItemCaracReqAnd and uiKeys) + +// DIFF SWAP 2395 2394 (swaping uihelpItemSkillReqMetFmt and uiKeys) + +// DIFF SWAP 2396 2395 (swaping uihelpItemSkillReqNotMetFmt and uiKeys) + +// DIFF SWAP 2397 2396 (swaping uihelpItemAnySkillReqMetFmt and uiKeys) + +// DIFF SWAP 2398 2397 (swaping uihelpItemAnySkillReqNotMetFmt and uiKeys) + +// DIFF SWAP 2399 2398 (swaping uihelpSkillModVsType and uiKeys) + +// DIFF SWAP 2400 2399 (swaping uihelpItemDefaultFormat and uiKeys) + +// DIFF SWAP 2401 2400 (swaping uihelpItemCantSell and uiKeys) + +// DIFF SWAP 2402 2401 (swaping uihelpItemCosmeticDontFit and uiKeys) + +// DIFF SWAP 2403 2402 (swaping uihelpItemNoRent and uiKeys) + +// DIFF SWAP 2404 2403 (swaping uihelpItemNoRentDesc and uiKeys) + +// DIFF SWAP 2405 2404 (swaping uihelpItemCosmetic and uiKeys) + +// DIFF SWAP 2406 2405 (swaping uihelpItemArmorFormat and uiKeys) + +// DIFF SWAP 2407 2406 (swaping uihelpItemMeleeWeaponFormat and uiKeys) + +// DIFF SWAP 2408 2407 (swaping uihelpItemRangeWeaponFormat and uiKeys) + +// DIFF SWAP 2409 2408 (swaping uihelpItemAmmoFormat and uiKeys) + +// DIFF SWAP 2410 2409 (swaping uihelpItemMPFormat and uiKeys) + +// DIFF SWAP 2411 2410 (swaping uihelpItemScroll and uiKeys) + +// DIFF SWAP 2412 2411 (swaping uihelpItemScrollR2 and uiKeys) + +// DIFF SWAP 2413 2412 (swaping uihelpItemMPCraft and uiKeys) + +// DIFF SWAP 2414 2413 (swaping uihelpItemMPNoCraft and uiKeys) + +// DIFF SWAP 2415 2414 (swaping uihelpItemMPCraftRequirement and uiKeys) + +// DIFF SWAP 2416 2415 (swaping uihelpItemMPAllCraft and uiKeys) + +// DIFF SWAP 2417 2416 (swaping iompfUnknown and uiKeys) + +// DIFF SWAP 2418 2417 (swaping iompfCommon and uiKeys) + +// DIFF SWAP 2419 2418 (swaping iompfFyros and uiKeys) + +// DIFF SWAP 2420 2419 (swaping iompfMatis and uiKeys) + +// DIFF SWAP 2421 2420 (swaping iompfTryker and uiKeys) + +// DIFF SWAP 2422 2421 (swaping iompfZorai and uiKeys) + +// DIFF SWAP 2423 2422 (swaping iompfTribe and uiKeys) + +// DIFF SWAP 2424 2423 (swaping iompfRefugee and uiKeys) + +// DIFF SWAP 2425 2424 (swaping iompfKaravan and uiKeys) + +// DIFF SWAP 2426 2425 (swaping uihelpItemShieldFormat and uiKeys) + +// DIFF SWAP 2427 2426 (swaping uihelpItemCraftingToolFormat and uiKeys) + +// DIFF SWAP 2428 2427 (swaping uihelpItemHarvestToolFormat and uiKeys) + +// DIFF SWAP 2429 2428 (swaping uihelpItemTamingToolFormat and uiKeys) + +// DIFF SWAP 2430 2429 (swaping uihelpItemJewelFormat and uiKeys) + +// DIFF SWAP 2431 2430 (swaping uihelpItemCrystalSpell and uiKeys) + +// DIFF SWAP 2432 2431 (swaping uihelpItemChargeSpell and uiKeys) + +// DIFF SWAP 2433 2432 (swaping uihelpItemAnimal and uiKeys) + +// DIFF SWAP 2434 2433 (swaping uihelpItemTeleport and uiKeys) + +// DIFF SWAP 2435 2434 (swaping uihelpBrickFormat and uiKeys) + +// DIFF SWAP 2436 2435 (swaping uihelpBrickMagicResist and uiKeys) + +// DIFF SWAP 2437 2436 (swaping uihelpBrickCombatSkillSeparator and uiKeys) + +// DIFF SWAP 2438 2437 (swaping uihelpSabrinaCost and uiKeys) + +// DIFF SWAP 2439 2438 (swaping uihelpSabrinaCredit and uiKeys) + +// DIFF SWAP 2440 2439 (swaping uihelpBrickFaberFormat and uiKeys) + +// DIFF SWAP 2441 2440 (swaping uihelpMpNone and uiKeys) + +// DIFF SWAP 2442 2441 (swaping uihelpAuraDisabled and uiKeys) + +// DIFF SWAP 2443 2442 (swaping uittAuraDisabled and uiKeys) + +// DIFF SWAP 2444 2443 (swaping uihelpPhraseHeaderBricks and uiKeys) + +// DIFF SWAP 2445 2444 (swaping uihelpPhraseCombatFormat and uiKeys) + +// DIFF SWAP 2446 2445 (swaping uihelpPhraseMagicFormat and uiKeys) + +// DIFF SWAP 2447 2446 (swaping uihelpPhraseMagicResist and uiKeys) + +// DIFF SWAP 2448 2447 (swaping uihelpPhraseRangeMeters and uiKeys) + +// DIFF SWAP 2449 2448 (swaping uihelpPhraseRangeSelf and uiKeys) + +// DIFF SWAP 2450 2449 (swaping uihelpPhraseCraftFormat and uiKeys) + +// DIFF SWAP 2451 2450 (swaping uihelpPhraseForageExtractionFormat and uiKeys) + +// DIFF SWAP 2452 2451 (swaping uihelpPhraseForageSuccessAll and uiKeys) + +// DIFF SWAP 2453 2452 (swaping uihelpPhraseForageSuccessDesert and uiKeys) + +// DIFF SWAP 2454 2453 (swaping uihelpPhraseForageSuccessForest and uiKeys) + +// DIFF SWAP 2455 2454 (swaping uihelpPhraseForageSuccessJungle and uiKeys) + +// DIFF SWAP 2456 2455 (swaping uihelpPhraseForageSuccessLacustre and uiKeys) + +// DIFF SWAP 2457 2456 (swaping uihelpPhraseForageSuccessPrimaryRoot and uiKeys) + +// DIFF SWAP 2458 2457 (swaping uihelpPhraseOtherFormat and uiKeys) + +// DIFF SWAP 2459 2458 (swaping uihelpPhraseSpecialPowerFormat and uiKeys) + +// DIFF SWAP 2460 2459 (swaping uihelpPhraseEnchantmentFormat and uiKeys) + +// DIFF SWAP 2461 2460 (swaping uihelpPhraseCrystalSpellFormat and uiKeys) + +// DIFF SWAP 2462 2461 (swaping uihelpPhraseRequirementHeader and uiKeys) + +// DIFF SWAP 2463 2462 (swaping uihelpPhraseRequirementLine and uiKeys) + +// DIFF SWAP 2464 2463 (swaping uihelpPhraseRequirementNotMetLine and uiKeys) + +// DIFF SWAP 2465 2464 (swaping uihelpPhraseRequirementOR and uiKeys) + +// DIFF SWAP 2466 2465 (swaping uihelpPhraseBrickRequirement and uiKeys) + +// DIFF SWAP 2467 2466 (swaping uihelpPhraseNotCastableFormat and uiKeys) + +// DIFF SWAP 2468 2467 (swaping uihelpPhraseCharacteristic and uiKeys) + +// DIFF SWAP 2469 2468 (swaping uihelpPhraseProcEnchantment and uiKeys) + +// DIFF SWAP 2470 2469 (swaping uihelpPactFormat and uiKeys) + +// DIFF SWAP 2471 2470 (swaping uihelpOBFormat_Empty and uiKeys) + +// DIFF SWAP 2472 2471 (swaping uihelpOBFormat_TownHall and uiKeys) + +// DIFF SWAP 2473 2472 (swaping uihelpOBFormat_Driller and uiKeys) + +// DIFF SWAP 2474 2473 (swaping uihelpTitleInfo and uiKeys) + +// DIFF SWAP 2475 2474 (swaping uiTitleCantObtain and uiKeys) + +// DIFF SWAP 2476 2475 (swaping uiTitleSkillNoNeed and uiKeys) + +// DIFF SWAP 2477 2476 (swaping uiTitleBrickNoNeed and uiKeys) + +// DIFF SWAP 2478 2477 (swaping uihelpTitleFormat and uiKeys) + +// DIFF SWAP 2479 2478 (swaping uiTitleSkillHeader and uiKeys) + +// DIFF SWAP 2480 2479 (swaping uiTitleBrickHeader and uiKeys) + +// DIFF SWAP 2481 2480 (swaping uiTitleSkillOr and uiKeys) + +// DIFF SWAP 2482 2481 (swaping uihelpToolType and uiKeys) + +// DIFF SWAP 2483 2482 (swaping ChildPlay and uiKeys) + +// DIFF SWAP 2484 2483 (swaping RealEasy and uiKeys) + +// DIFF SWAP 2485 2484 (swaping Easy and uiKeys) + +// DIFF SWAP 2486 2485 (swaping FairlyEasy and uiKeys) + +// DIFF SWAP 2487 2486 (swaping Average and uiKeys) + +// DIFF SWAP 2488 2487 (swaping QuiteDifficult and uiKeys) + +// DIFF SWAP 2489 2488 (swaping Difficult and uiKeys) + +// DIFF SWAP 2490 2489 (swaping ReallyDifficult and uiKeys) + +// DIFF SWAP 2491 2490 (swaping Harsh and uiKeys) + +// DIFF SWAP 2492 2491 (swaping ExtremelyDifficult and uiKeys) + +// DIFF SWAP 2493 2492 (swaping FeatureUnderConstruction and uiKeys) + +// DIFF SWAP 2494 2493 (swaping InvalidSentence and uiKeys) + +// DIFF SWAP 2495 2494 (swaping ErrorCreating and uiKeys) + +// DIFF SWAP 2496 2495 (swaping Uncomplete and uiKeys) + +// DIFF SWAP 2497 2496 (swaping Cheater and uiKeys) + +// DIFF SWAP 2498 2497 (swaping uiSet and uiKeys) + +// DIFF SWAP 2499 2498 (swaping uiForce and uiKeys) + +// DIFF SWAP 2500 2499 (swaping uiAttitude and uiKeys) + +// DIFF SWAP 2501 2500 (swaping uiProgressionTitle and uiKeys) + +// DIFF SWAP 2502 2501 (swaping uiOpacity and uiKeys) + +// DIFF SWAP 2503 2502 (swaping uimChooseUIAlpha and uiKeys) + +// DIFF SWAP 2504 2503 (swaping uimLockUnlock and uiKeys) + +// DIFF SWAP 2505 2504 (swaping uiUserAlpha and uiKeys) + +// DIFF SWAP 2506 2505 (swaping uiLocalAlpha and uiKeys) + +// DIFF SWAP 2507 2506 (swaping uiConnectionTitle and uiKeys) + +// DIFF SWAP 2508 2507 (swaping uiUpload and uiKeys) + +// DIFF SWAP 2509 2508 (swaping uiDownload and uiKeys) + +// DIFF SWAP 2510 2509 (swaping uiPing and uiKeys) + +// DIFF SWAP 2511 2510 (swaping uiPacketLost and uiKeys) + +// DIFF SWAP 2512 2511 (swaping uiServerState and uiKeys) + +// DIFF SWAP 2513 2512 (swaping uiServerState0 and uiKeys) + +// DIFF SWAP 2514 2513 (swaping uiServerState1 and uiKeys) + +// DIFF SWAP 2515 2514 (swaping uiServerState2 and uiKeys) + +// DIFF SWAP 2516 2515 (swaping uiServerState3 and uiKeys) + +// DIFF SWAP 2517 2516 (swaping uiServerState4 and uiKeys) + +// DIFF SWAP 2518 2517 (swaping uiServerState5 and uiKeys) + +// DIFF SWAP 2519 2518 (swaping uiServerState6 and uiKeys) + +// DIFF SWAP 2520 2519 (swaping uiServerState7 and uiKeys) + +// DIFF SWAP 2521 2520 (swaping uiServerState8 and uiKeys) + +// DIFF SWAP 2522 2521 (swaping uiServerState9 and uiKeys) + +// DIFF SWAP 2523 2522 (swaping uiGlobalSettingsTitle and uiKeys) + +// DIFF SWAP 2524 2523 (swaping msgCantUseItem and uiKeys) + +// DIFF SWAP 2525 2524 (swaping msgCantBuild and uiKeys) + +// DIFF SWAP 2526 2525 (swaping msgCantUseBuiltItem and uiKeys) + +// DIFF SWAP 2527 2526 (swaping msgCantPutItemInBag and uiKeys) + +// DIFF SWAP 2528 2527 (swaping msgCantFightSwim and uiKeys) + +// DIFF SWAP 2529 2528 (swaping msgCantFightSit and uiKeys) + +// DIFF SWAP 2530 2529 (swaping msgCantFightRide and uiKeys) + +// DIFF SWAP 2531 2530 (swaping msgUserIsRunning and uiKeys) + +// DIFF SWAP 2532 2531 (swaping msgUserIsWalking and uiKeys) + +// DIFF SWAP 2533 2532 (swaping msgUserModeParry and uiKeys) + +// DIFF SWAP 2534 2533 (swaping msgUserModeDodge and uiKeys) + +// DIFF SWAP 2535 2534 (swaping msgUserIsSitting and uiKeys) + +// DIFF SWAP 2536 2535 (swaping msgUserIsStanding and uiKeys) + +// DIFF SWAP 2537 2536 (swaping msgPermanentlyBanned and uiKeys) + +// DIFF SWAP 2538 2537 (swaping uiCantUseItem and uiKeys) + +// DIFF SWAP 2539 2538 (swaping uiCantUseBuiltItem and uiKeys) + +// DIFF SWAP 2540 2539 (swaping uiCantBuildItem and uiKeys) + +// DIFF SWAP 2541 2540 (swaping uiBotChatPrice and uiKeys) + +// DIFF SWAP 2542 2541 (swaping uiBotChatFactionType and uiKeys) + +// DIFF SWAP 2543 2542 (swaping uiBotChatFactionPointPrice and uiKeys) + +// DIFF SWAP 2544 2543 (swaping uiBotChatRetirePrice and uiKeys) + +// DIFF SWAP 2545 2544 (swaping uiBotChatTime and uiKeys) + +// DIFF SWAP 2546 2545 (swaping uiBotChatTimeMinute and uiKeys) + +// DIFF SWAP 2547 2546 (swaping uiBotChatTimeSecond and uiKeys) + +// DIFF SWAP 2548 2547 (swaping uiBotChatResaleTimeLeft and uiKeys) + +// DIFF SWAP 2549 2548 (swaping uiBotChatNPCTag and uiKeys) + +// DIFF SWAP 2550 2549 (swaping uiBotChatVendorTag and uiKeys) + +// DIFF SWAP 2551 2550 (swaping uiBotChatRefresh and uiKeys) + +// DIFF SWAP 2552 2551 (swaping uittBotChatRefresh and uiKeys) + +// DIFF SWAP 2553 2552 (swaping uiBotChatItem and uiKeys) + +// DIFF SWAP 2554 2553 (swaping uiBotChatFaberPlan and uiKeys) + +// DIFF SWAP 2555 2554 (swaping uiBotChatBrick and uiKeys) + +// DIFF SWAP 2556 2555 (swaping uiBotChatPact and uiKeys) + +// DIFF SWAP 2557 2556 (swaping uiBotChatSkill and uiKeys) + +// DIFF SWAP 2558 2557 (swaping uiConfirmCloseBCReward and uiKeys) + +// DIFF SWAP 2559 2558 (swaping FlowerMaster and uiKeys) + +// DIFF SWAP 2560 2559 (swaping SapMaster and uiKeys) + +// DIFF SWAP 2561 2560 (swaping uiMasterFilter and uiKeys) + +// DIFF SWAP 2562 2561 (swaping uiSay and uiKeys) + +// DIFF SWAP 2563 2562 (swaping uiShout and uiKeys) + +// DIFF SWAP 2564 2563 (swaping uimToggleChatEBVis and uiKeys) + +// DIFF SWAP 2565 2564 (swaping uiRenamePartyChat and uiKeys) + +// DIFF SWAP 2566 2565 (swaping uiAnomymousPCAlreadyCreated and uiKeys) + +// DIFF SWAP 2567 2566 (swaping uiContactAlreadyInList and uiKeys) + +// DIFF SWAP 2568 2567 (swaping uiInvalidPartyChatName and uiKeys) + +// DIFF SWAP 2569 2568 (swaping uiPartyChatAlreadyCreated and uiKeys) + +// DIFF SWAP 2570 2569 (swaping uiBadPartyChatName and uiKeys) + +// DIFF SWAP 2571 2570 (swaping uiCantRemovePartyChat and uiKeys) + +// DIFF SWAP 2572 2571 (swaping uiNoNewPartyChatCReated and uiKeys) + +// DIFF SWAP 2573 2572 (swaping uiPartyChatCmdHelp and uiKeys) + +// DIFF SWAP 2574 2573 (swaping uiNameCmd and uiKeys) + +// DIFF SWAP 2575 2574 (swaping uiRemovePartyChatCmd and uiKeys) + +// DIFF SWAP 2576 2575 (swaping uiAddPartyChatCmd and uiKeys) + +// DIFF SWAP 2577 2576 (swaping uiInviteCmd and uiKeys) + +// DIFF SWAP 2578 2577 (swaping uiLock and uiKeys) + +// DIFF SWAP 2579 2578 (swaping uiOpen and uiKeys) + +// DIFF SWAP 2580 2579 (swaping uiRestore and uiKeys) + +// DIFF SWAP 2581 2580 (swaping uiAddMacro and uiKeys) + +// DIFF SWAP 2582 2581 (swaping uittNewMacro and uiKeys) + +// DIFF SWAP 2583 2582 (swaping uiNewMacro and uiKeys) + +// DIFF SWAP 2584 2583 (swaping uiEditMacro and uiKeys) + +// DIFF SWAP 2585 2584 (swaping uiMacroIcon and uiKeys) + +// DIFF SWAP 2586 2585 (swaping uiMacroName and uiKeys) + +// DIFF SWAP 2587 2586 (swaping uiMacroKey and uiKeys) + +// DIFF SWAP 2588 2587 (swaping uiMacroCom and uiKeys) + +// DIFF SWAP 2589 2588 (swaping uiMacroAddCom and uiKeys) + +// DIFF SWAP 2590 2589 (swaping uiMacroAddCmd and uiKeys) + +// DIFF SWAP 2591 2590 (swaping uiIconCreation and uiKeys) + +// DIFF SWAP 2592 2591 (swaping uiIconBack and uiKeys) + +// DIFF SWAP 2593 2592 (swaping uiIconFore and uiKeys) + +// DIFF SWAP 2594 2593 (swaping uiIconPat and uiKeys) + +// DIFF SWAP 2595 2594 (swaping uiIconTxt and uiKeys) + +// DIFF SWAP 2596 2595 (swaping uiCmdKey and uiKeys) + +// DIFF SWAP 2597 2596 (swaping uiAddCommand and uiKeys) + +// DIFF SWAP 2598 2597 (swaping uiAddKeys and uiKeys) + +// DIFF SWAP 2599 2598 (swaping uiJauges and uiKeys) + +// DIFF SWAP 2600 2599 (swaping uiLaboratory and uiKeys) + +// DIFF SWAP 2601 2600 (swaping uiTrackingTitle and uiKeys) + +// DIFF SWAP 2602 2601 (swaping uiCommunication and uiKeys) + +// DIFF SWAP 2603 2602 (swaping uiOrientation and uiKeys) + +// DIFF SWAP 2604 2603 (swaping uiTargetTitle and uiKeys) + +// DIFF SWAP 2605 2604 (swaping uiTarget and uiKeys) + +// DIFF SWAP 2606 2605 (swaping uiMainChatTitle and uiKeys) + +// DIFF SWAP 2607 2606 (swaping uiContactListTitle and uiKeys) + +// DIFF SWAP 2608 2607 (swaping uiWinDisplay and uiKeys) + +// DIFF SWAP 2609 2608 (swaping uiDebugConsole and uiKeys) + +// DIFF SWAP 2610 2609 (swaping uiGuildTitle and uiKeys) + +// DIFF SWAP 2611 2610 (swaping uiGuildTabGuild and uiKeys) + +// DIFF SWAP 2612 2611 (swaping uiGuildTabOutpost and uiKeys) + +// DIFF SWAP 2613 2612 (swaping uiGuildMembership and uiKeys) + +// DIFF SWAP 2614 2613 (swaping uiNoGuild and uiKeys) + +// DIFF SWAP 2615 2614 (swaping uiBeast and uiKeys) + +// DIFF SWAP 2616 2615 (swaping uiAggro and uiKeys) + +// DIFF SWAP 2617 2616 (swaping uiFrozenSkill and uiKeys) + +// DIFF SWAP 2618 2617 (swaping uiInitHelp1 and uiKeys) + +// DIFF SWAP 2619 2618 (swaping uiInitHelp2 and uiKeys) + +// DIFF SWAP 2620 2619 (swaping uiInitHelp3 and uiKeys) + +// DIFF SWAP 2621 2620 (swaping uiInitHelp4 and uiKeys) + +// DIFF SWAP 2622 2621 (swaping uiInitHelp5 and uiKeys) + +// DIFF SWAP 2623 2622 (swaping uiInitHelp6 and uiKeys) + +// DIFF SWAP 2624 2623 (swaping uiPetTitle and uiKeys) + +// DIFF SWAP 2625 2624 (swaping uiPet and uiKeys) + +// DIFF SWAP 2626 2625 (swaping Undefined and uiKeys) + +// DIFF SWAP 2627 2626 (swaping uiToggleNames and uiKeys) + +// DIFF SWAP 2628 2627 (swaping uiBotChatTrade and uiKeys) + +// DIFF SWAP 2629 2628 (swaping uiBotMissionChoice and uiKeys) + +// DIFF SWAP 2630 2629 (swaping uiBotChatOffer and uiKeys) + +// DIFF SWAP 2631 2630 (swaping uiBotChatReward and uiKeys) + +// DIFF SWAP 2632 2631 (swaping uiBotManageJob and uiKeys) + +// DIFF SWAP 2633 2632 (swaping uiConfirmFreezeJob and uiKeys) + +// DIFF SWAP 2634 2633 (swaping uiBotChatSelectJob and uiKeys) + +// DIFF SWAP 2635 2634 (swaping uiJobFreezeTime and uiKeys) + +// DIFF SWAP 2636 2635 (swaping uittSelectJob and uiKeys) + +// DIFF SWAP 2637 2636 (swaping uiConfirmUnfreezeJob and uiKeys) + +// DIFF SWAP 2638 2637 (swaping uiConfirmSwapJob and uiKeys) + +// DIFF SWAP 2639 2638 (swaping uiEmptyJob and uiKeys) + +// DIFF SWAP 2640 2639 (swaping uiBotCreateGuild and uiKeys) + +// DIFF SWAP 2641 2640 (swaping uiTell and uiKeys) + +// DIFF SWAP 2642 2641 (swaping uiShowHide and uiKeys) + +// DIFF SWAP 2643 2642 (swaping uiShow and uiKeys) + +// DIFF SWAP 2644 2643 (swaping uiHide and uiKeys) + +// DIFF SWAP 2645 2644 (swaping uiInvertNames and uiKeys) + +// DIFF SWAP 2646 2645 (swaping uiPlayer and uiKeys) + +// DIFF SWAP 2647 2646 (swaping uiBonusMalus and uiKeys) + +// DIFF SWAP 2648 2647 (swaping uiGuild and uiKeys) + +// DIFF SWAP 2649 2648 (swaping uiShoot and uiKeys) + +// DIFF SWAP 2650 2649 (swaping uiBotChat and uiKeys) + +// DIFF SWAP 2651 2650 (swaping uiCompas and uiKeys) + +// DIFF SWAP 2652 2651 (swaping uiTaskbar and uiKeys) + +// DIFF SWAP 2653 2652 (swaping uiShowOnPress and uiKeys) + +// DIFF SWAP 2654 2653 (swaping uiLightOnOff and uiKeys) + +// DIFF SWAP 2655 2654 (swaping uiChat and uiKeys) + +// DIFF SWAP 2656 2655 (swaping uiView and uiKeys) + +// DIFF SWAP 2657 2656 (swaping uiActions and uiKeys) + +// DIFF SWAP 2658 2657 (swaping uiAction and uiKeys) + +// DIFF SWAP 2659 2658 (swaping uiSystem and uiKeys) + +// DIFF SWAP 2660 2659 (swaping uiLog and uiKeys) + +// DIFF SWAP 2661 2660 (swaping uiLogTurnedOn and uiKeys) + +// DIFF SWAP 2662 2661 (swaping uiLogTurnedOff and uiKeys) + +// DIFF SWAP 2663 2662 (swaping uiTalkLeave and uiKeys) + +// DIFF SWAP 2664 2663 (swaping uiCombat and uiKeys) + +// DIFF SWAP 2665 2664 (swaping uiMagic and uiKeys) + +// DIFF SWAP 2666 2665 (swaping uiFaberCreate and uiKeys) + +// DIFF SWAP 2667 2666 (swaping uiFaberRepair and uiKeys) + +// DIFF SWAP 2668 2667 (swaping uiFaberRefine and uiKeys) + +// DIFF SWAP 2669 2668 (swaping uiCommerce and uiKeys) + +// DIFF SWAP 2670 2669 (swaping uiSpecialLabo and uiKeys) + +// DIFF SWAP 2671 2670 (swaping uiTracking and uiKeys) + +// DIFF SWAP 2672 2671 (swaping uiStatus and uiKeys) + +// DIFF SWAP 2673 2672 (swaping uiSkills and uiKeys) + +// DIFF SWAP 2674 2673 (swaping uiJournal and uiKeys) + +// DIFF SWAP 2675 2674 (swaping uiAbilities and uiKeys) + +// DIFF SWAP 2676 2675 (swaping uiProgression and uiKeys) + +// DIFF SWAP 2677 2676 (swaping uiSets and uiKeys) + +// DIFF SWAP 2678 2677 (swaping uiSetInUse and uiKeys) + +// DIFF SWAP 2679 2678 (swaping uiAllSets and uiKeys) + +// DIFF SWAP 2680 2679 (swaping uiAffected and uiKeys) + +// DIFF SWAP 2681 2680 (swaping uiSteed and uiKeys) + +// DIFF SWAP 2682 2681 (swaping uiInventory and uiKeys) + +// DIFF SWAP 2683 2682 (swaping uiWorkshop and uiKeys) + +// DIFF SWAP 2684 2683 (swaping uiMoney and uiKeys) + +// DIFF SWAP 2685 2684 (swaping uiBags and uiKeys) + +// DIFF SWAP 2686 2685 (swaping uiBag1 and uiKeys) + +// DIFF SWAP 2687 2686 (swaping uiBag2 and uiKeys) + +// DIFF SWAP 2688 2687 (swaping uiBag3 and uiKeys) + +// DIFF SWAP 2689 2688 (swaping uiBag4 and uiKeys) + +// DIFF SWAP 2690 2689 (swaping uiKit and uiKeys) + +// DIFF SWAP 2691 2690 (swaping uiArmor and uiKeys) + +// DIFF SWAP 2692 2691 (swaping uiJewelry and uiKeys) + +// DIFF SWAP 2693 2692 (swaping uiMemory and uiKeys) + +// DIFF SWAP 2694 2693 (swaping uiMemCombat and uiKeys) + +// DIFF SWAP 2695 2694 (swaping uiMemMagic and uiKeys) + +// DIFF SWAP 2696 2695 (swaping uiMemSpecial and uiKeys) + +// DIFF SWAP 2697 2696 (swaping uiMainChat and uiKeys) + +// DIFF SWAP 2698 2697 (swaping uiSystemInfo and uiKeys) + +// DIFF SWAP 2699 2698 (swaping uiAroundMe and uiKeys) + +// DIFF SWAP 2700 2699 (swaping uiTellWinAct and uiKeys) + +// DIFF SWAP 2701 2700 (swaping uiTeamChat and uiKeys) + +// DIFF SWAP 2702 2701 (swaping uiTeamList and uiKeys) + +// DIFF SWAP 2703 2702 (swaping uiContactList and uiKeys) + +// DIFF CHANGED 2703 +/* OLD VALUE : [Touches] */ +// HASH_VALUE 705C542C705C542C +// INDEX 2667 +uiKeys [Touches] + +// DIFF SWAP 2705 2704 (swaping uiMacros and uiEula) + +// DIFF SWAP 2706 2705 (swaping uiLinks and uiEula) + +// DIFF SWAP 2707 2706 (swaping uiConnection and uiEula) + +// DIFF SWAP 2708 2707 (swaping uiGlobalSettings and uiEula) + +// DIFF SWAP 2709 2708 (swaping uiNextSheath and uiEula) + +// DIFF SWAP 2710 2709 (swaping uiPrevSheath and uiEula) + +// DIFF SWAP 2711 2710 (swaping uiMovement and uiEula) + +// DIFF SWAP 2712 2711 (swaping uiMoveForward and uiEula) + +// DIFF SWAP 2713 2712 (swaping uiMoveBackward and uiEula) + +// DIFF SWAP 2714 2713 (swaping uiMoveTurnLeft and uiEula) + +// DIFF SWAP 2715 2714 (swaping uiMoveTurnRight and uiEula) + +// DIFF SWAP 2716 2715 (swaping uiMoveStrafeLeft and uiEula) + +// DIFF SWAP 2717 2716 (swaping uiMoveStrafeRight and uiEula) + +// DIFF SWAP 2718 2717 (swaping uiMoveLookUp and uiEula) + +// DIFF SWAP 2719 2718 (swaping uiMoveLookDown and uiEula) + +// DIFF SWAP 2720 2719 (swaping uiMoveToggleSitStand and uiEula) + +// DIFF SWAP 2721 2720 (swaping uiMoveToggleAutoWalk and uiEula) + +// DIFF SWAP 2722 2721 (swaping uiMoveRunWalk and uiEula) + +// DIFF SWAP 2723 2722 (swaping uiMountUnmount and uiEula) + +// DIFF SWAP 2724 2723 (swaping uiToggleCamera and uiEula) + +// DIFF SWAP 2725 2724 (swaping uiNoTarget and uiEula) + +// DIFF SWAP 2726 2725 (swaping uiTargetCmd and uiEula) + +// DIFF SWAP 2727 2726 (swaping uiTargetCmdEntity and uiEula) + +// DIFF SWAP 2728 2727 (swaping uiTargetTeammateCmd and uiEula) + +// DIFF SWAP 2729 2728 (swaping uiTargetTeammateCmdI and uiEula) + +// DIFF SWAP 2730 2729 (swaping uiAssistCmd and uiEula) + +// DIFF SWAP 2731 2730 (swaping uiAssistCmdEntity and uiEula) + +// DIFF SWAP 2732 2731 (swaping uiAssistTargetCmd and uiEula) + +// DIFF SWAP 2733 2732 (swaping uiTargetErrorCmd and uiEula) + +// DIFF SWAP 2734 2733 (swaping uiSelfTarget and uiEula) + +// DIFF SWAP 2735 2734 (swaping uiToggleCombat and uiEula) + +// DIFF SWAP 2736 2735 (swaping uiSetDesktop and uiEula) + +// DIFF SWAP 2737 2736 (swaping uiCopyToDesktop and uiEula) + +// DIFF SWAP 2738 2737 (swaping uiDesktopNumber and uiEula) + +// DIFF SWAP 2739 2738 (swaping uiRunShortcut and uiEula) + +// DIFF SWAP 2740 2739 (swaping uiShortcutNumber and uiEula) + +// DIFF SWAP 2741 2740 (swaping uiSelectShortcutBar and uiEula) + +// DIFF SWAP 2742 2741 (swaping uiShortcutBarNumber and uiEula) + +// DIFF SWAP 2743 2742 (swaping uiScreenShot and uiEula) + +// DIFF SWAP 2744 2743 (swaping uiScreenShotJPG and uiEula) + +// DIFF SWAP 2745 2744 (swaping uiTest and uiEula) + +// DIFF SWAP 2746 2745 (swaping uiLight and uiEula) + +// DIFF SWAP 2747 2746 (swaping uiFreeMouse and uiEula) + +// DIFF SWAP 2748 2747 (swaping uiCloseHelp and uiEula) + +// DIFF SWAP 2749 2748 (swaping uiToggleMovieRecorder and uiEula) + +// DIFF SWAP 2750 2749 (swaping uiReplayMovie and uiEula) + +// DIFF SWAP 2751 2750 (swaping uiSaveMovie and uiEula) + +// DIFF SWAP 2752 2751 (swaping uiReplyTeller and uiEula) + +// DIFF SWAP 2753 2752 (swaping uiReplyTellerOnce and uiEula) + +// DIFF SWAP 2754 2753 (swaping uiTellWindow and uiEula) + +// DIFF SWAP 2755 2754 (swaping uimFreezeJob and uiEula) + +// DIFF SWAP 2756 2755 (swaping uimSwapJob and uiEula) + +// DIFF SWAP 2757 2756 (swaping uiCameraUp and uiEula) + +// DIFF SWAP 2758 2757 (swaping uiCameraDown and uiEula) + +// DIFF SWAP 2759 2758 (swaping uiCameraTurnLeft and uiEula) + +// DIFF SWAP 2760 2759 (swaping uiCameraTurnRight and uiEula) + +// DIFF SWAP 2761 2760 (swaping uiCameraTurnCenter and uiEula) + +// DIFF SWAP 2762 2761 (swaping uiCycleTell and uiEula) + +// DIFF SWAP 2763 2762 (swaping uiTellCmd and uiEula) + +// DIFF SWAP 2764 2763 (swaping uiTellCmdDest and uiEula) + +// DIFF SWAP 2765 2764 (swaping uiTellCmdMsg and uiEula) + +// DIFF SWAP 2766 2765 (swaping uiEnterTellCmd and uiEula) + +// DIFF SWAP 2767 2766 (swaping uiTalkCmd and uiEula) + +// DIFF SWAP 2768 2767 (swaping uiTalkCmdMode and uiEula) + +// DIFF SWAP 2769 2768 (swaping uiTalkCmdModeSay and uiEula) + +// DIFF SWAP 2770 2769 (swaping uiTalkCmdModeWhisper and uiEula) + +// DIFF SWAP 2771 2770 (swaping uiTalkCmdModeShout and uiEula) + +// DIFF SWAP 2772 2771 (swaping uiTalkCmdModeTeam and uiEula) + +// DIFF SWAP 2773 2772 (swaping uiTalkCmdModeGuild and uiEula) + +// DIFF SWAP 2774 2773 (swaping uiTalkCmdModeRegion and uiEula) + +// DIFF SWAP 2775 2774 (swaping uiTalkCmdModeCivilisation and uiEula) + +// DIFF SWAP 2776 2775 (swaping uiTalkCmdModeTerritory and uiEula) + +// DIFF SWAP 2777 2776 (swaping uiTalkCmdModeUniverse and uiEula) + +// DIFF SWAP 2778 2777 (swaping uiTalkCmdMsg and uiEula) + +// DIFF SWAP 2779 2778 (swaping uiEnterTalkCmd and uiEula) + +// DIFF SWAP 2780 2779 (swaping uiEditExpandOrCycleTell and uiEula) + +// DIFF SWAP 2781 2780 (swaping uiDragToInventory and uiEula) + +// DIFF SWAP 2782 2781 (swaping uiWindows and uiEula) + +// DIFF SWAP 2783 2782 (swaping uiOpenWindow and uiEula) + +// DIFF SWAP 2784 2783 (swaping uiWindowName and uiEula) + +// DIFF SWAP 2785 2784 (swaping uiCloseWindow and uiEula) + +// DIFF SWAP 2786 2785 (swaping uiToggleOpenCloseWindow and uiEula) + +// DIFF SWAP 2787 2786 (swaping uiPopupWindow and uiEula) + +// DIFF SWAP 2788 2787 (swaping uiPopinWindow and uiEula) + +// DIFF SWAP 2789 2788 (swaping uiTogglePopupPopinWindow and uiEula) + +// DIFF SWAP 2790 2789 (swaping uiToggleInventory and uiEula) + +// DIFF SWAP 2791 2790 (swaping uiCantAddYourSelfInContactList and uiEula) + +// DIFF SWAP 2792 2791 (swaping uimGcmAddToFriendList and uiEula) + +// DIFF SWAP 2793 2792 (swaping uiJoinTeamProposal and uiEula) + +// DIFF SWAP 2794 2793 (swaping uiTradeInvitation and uiEula) + +// DIFF SWAP 2795 2794 (swaping uiCreateNewPartyChat and uiEula) + +// DIFF SWAP 2796 2795 (swaping uiChannel and uiEula) + +// DIFF SWAP 2797 2796 (swaping youTell and uiEula) + +// DIFF SWAP 2798 2797 (swaping tellsYou and uiEula) + +// DIFF SWAP 2799 2798 (swaping uiUserChat and uiEula) + +// DIFF SWAP 2800 2799 (swaping uiWindowDontAcceptPeopleAsTarget and uiEula) + +// DIFF SWAP 2801 2800 (swaping uiWindowWantSayOrShout and uiEula) + +// DIFF SWAP 2802 2801 (swaping uiBotTalk and uiEula) + +// DIFF SWAP 2803 2802 (swaping uimwChat and uiEula) + +// DIFF SWAP 2804 2803 (swaping uimwTeam and uiEula) + +// DIFF SWAP 2805 2804 (swaping uiUNIVERSE and uiEula) + +// DIFF SWAP 2806 2805 (swaping uiREGION and uiEula) + +// DIFF SWAP 2807 2806 (swaping uittPeopleAdd and uiEula) + +// DIFF SWAP 2808 2807 (swaping uiPeopleAddContact and uiEula) + +// DIFF SWAP 2809 2808 (swaping uiCongifExplanation and uiEula) + +// DIFF SWAP 2810 2809 (swaping uiGuildBlason and uiEula) + +// DIFF SWAP 2811 2810 (swaping uiGuildName and uiEula) + +// DIFF SWAP 2812 2811 (swaping uiGuildDescription and uiEula) + +// DIFF SWAP 2813 2812 (swaping uiGuildBlasonDesign and uiEula) + +// DIFF SWAP 2814 2813 (swaping uiGuildBlasonBack and uiEula) + +// DIFF SWAP 2815 2814 (swaping uiGuildBlasonColor1 and uiEula) + +// DIFF SWAP 2816 2815 (swaping uiGuildBlasonColor2 and uiEula) + +// DIFF SWAP 2817 2816 (swaping uiGuildBlasonFore and uiEula) + +// DIFF SWAP 2818 2817 (swaping uiNegativeSymbol and uiEula) + +// DIFF SWAP 2819 2818 (swaping uiGuildBlasonC1 and uiEula) + +// DIFF SWAP 2820 2819 (swaping uiGuildBlasonC2 and uiEula) + +// DIFF SWAP 2821 2820 (swaping uittGuildFlagBack and uiEula) + +// DIFF SWAP 2822 2821 (swaping uittGuildFlagFore and uiEula) + +// DIFF SWAP 2823 2822 (swaping uiConnectionTitle_short and uiEula) + +// DIFF SWAP 2824 2823 (swaping uimwWindowsBar and uiEula) + +// DIFF SWAP 2825 2824 (swaping uiTestDialogue and uiEula) + +// DIFF SWAP 2826 2825 (swaping uimGcmTrade and uiEula) + +// DIFF SWAP 2827 2826 (swaping uimGcmLearnSkills and uiEula) + +// DIFF SWAP 2828 2827 (swaping uimGcmMissions and uiEula) + +// DIFF SWAP 2829 2828 (swaping uimGcmCreateGuild and uiEula) + +// DIFF SWAP 2830 2829 (swaping uimGcmTeleport and uiEula) + +// DIFF SWAP 2831 2830 (swaping uimGcmFaction and uiEula) + +// DIFF SWAP 2832 2831 (swaping uimGcmCosmetic and uiEula) + +// DIFF SWAP 2833 2832 (swaping uimGcmGuildOptions and uiEula) + +// DIFF SWAP 2834 2833 (swaping uimGcmOutpostBuilding and uiEula) + +// DIFF SWAP 2835 2834 (swaping uimGcmGuildRoleMaster and uiEula) + +// DIFF SWAP 2836 2835 (swaping uimGcmAvailableMissions and uiEula) + +// DIFF SWAP 2837 2836 (swaping uimGcmContinueMissions and uiEula) + +// DIFF SWAP 2838 2837 (swaping uimGcmFinishMissions and uiEula) + +// DIFF SWAP 2839 2838 (swaping uimGcmTradePact and uiEula) + +// DIFF SWAP 2840 2839 (swaping uiSell and uiEula) + +// DIFF SWAP 2841 2840 (swaping uiQuickhelpTitle and uiEula) + +// DIFF SWAP 2842 2841 (swaping uimQuickHelp and uiEula) + +// DIFF SWAP 2843 2842 (swaping uiInitHelp and uiEula) + +// DIFF SWAP 2844 2843 (swaping uiQH_1 and uiEula) + +// DIFF SWAP 2845 2844 (swaping uiQH_2 and uiEula) + +// DIFF SWAP 2846 2845 (swaping uiQH_3 and uiEula) + +// DIFF SWAP 2847 2846 (swaping uiQH_4 and uiEula) + +// DIFF SWAP 2848 2847 (swaping uiQH_5 and uiEula) + +// DIFF SWAP 2849 2848 (swaping uiQH_6 and uiEula) + +// DIFF SWAP 2850 2849 (swaping uiQH_7 and uiEula) + +// DIFF SWAP 2851 2850 (swaping uiBulkTitle and uiEula) + +// DIFF SWAP 2852 2851 (swaping uiPreview and uiEula) + +// DIFF SWAP 2853 2852 (swaping uiGuildForumTitle and uiEula) + +// DIFF SWAP 2854 2853 (swaping uimwGuildForum and uiEula) + +// DIFF SWAP 2855 2854 (swaping uiExpandWindows and uiEula) + +// DIFF SWAP 2856 2855 (swaping uiDisconnected and uiEula) + +// DIFF SWAP 2857 2856 (swaping uiMailboxTitle and uiEula) + +// DIFF SWAP 2858 2857 (swaping uimwMailbox and uiEula) + +// DIFF SWAP 2859 2858 (swaping uiNorth and uiEula) + +// DIFF SWAP 2860 2859 (swaping uimCompassMissions and uiEula) + +// DIFF SWAP 2861 2860 (swaping uimCompassLandMarks and uiEula) + +// DIFF SWAP 2862 2861 (swaping uimCompassTeam and uiEula) + +// DIFF SWAP 2863 2862 (swaping uimCompassAnimal and uiEula) + +// DIFF SWAP 2864 2863 (swaping uiWebHome and uiEula) + +// DIFF SWAP 2865 2864 (swaping uiWebBack and uiEula) + +// DIFF SWAP 2866 2865 (swaping uiWebPrevious and uiEula) + +// DIFF SWAP 2867 2866 (swaping uiWebNext and uiEula) + +// DIFF SWAP 2868 2867 (swaping uiWebSubmit and uiEula) + +// DIFF SWAP 2869 2868 (swaping uiWebSend and uiEula) + +// DIFF SWAP 2870 2869 (swaping uiWebReply and uiEula) + +// DIFF SWAP 2871 2870 (swaping uiWebForward and uiEula) + +// DIFF SWAP 2872 2871 (swaping uiWebNewMessage and uiEula) + +// DIFF SWAP 2873 2872 (swaping uiWebNewTopic and uiEula) + +// DIFF SWAP 2874 2873 (swaping uiWebNewPost and uiEula) + +// DIFF SWAP 2875 2874 (swaping uiWebDelMessage and uiEula) + +// DIFF SWAP 2876 2875 (swaping uiWebDelMess and uiEula) + +// DIFF SWAP 2877 2876 (swaping uiWebDelTopic and uiEula) + +// DIFF SWAP 2878 2877 (swaping uiWebDelPost and uiEula) + +// DIFF SWAP 2879 2878 (swaping uiWebIG and uiEula) + +// DIFF SWAP 2880 2879 (swaping uiBubbleBR and uiEula) + +// DIFF SWAP 2881 2880 (swaping uiBubbleTR and uiEula) + +// DIFF SWAP 2882 2881 (swaping uiBubbleBL and uiEula) + +// DIFF SWAP 2883 2882 (swaping uiBubbleTL and uiEula) + +// DIFF SWAP 2884 2883 (swaping uiNextTryton and uiEula) + +// DIFF SWAP 2885 2884 (swaping uiBackTryton and uiEula) + +// DIFF SWAP 2886 2885 (swaping uiSkipTryton and uiEula) + +// DIFF SWAP 2887 2886 (swaping uiSumScore and uiEula) + +// DIFF SWAP 2888 2887 (swaping uiSumMax and uiEula) + +// DIFF SWAP 2889 2888 (swaping uiSumReg and uiEula) + +// DIFF SWAP 2890 2889 (swaping uiSumHp and uiEula) + +// DIFF SWAP 2891 2890 (swaping uiSumSta and uiEula) + +// DIFF SWAP 2892 2891 (swaping uiSumSap and uiEula) + +// DIFF SWAP 2893 2892 (swaping uiSumWish and uiEula) + +// DIFF SWAP 2894 2893 (swaping uiReplayIntro and uiEula) + +// DIFF SWAP 2895 2894 (swaping uiSelPos and uiEula) + +// DIFF SWAP 2896 2895 (swaping uiCaracsTable and uiEula) + +// DIFF SWAP 2897 2896 (swaping uiScoreTable and uiEula) + +// DIFF SWAP 2898 2897 (swaping uiSkillTable and uiEula) + +// DIFF SWAP 2899 2898 (swaping uiSkillTable2 and uiEula) + +// DIFF SWAP 2900 2899 (swaping uiGuildTeam and uiEula) + +// DIFF SWAP 2901 2900 (swaping uiPhraseBookTitle and uiEula) + +// DIFF SWAP 2902 2901 (swaping uimPhraseDel and uiEula) + +// DIFF SWAP 2903 2902 (swaping uimPhraseEdit and uiEula) + +// DIFF SWAP 2904 2903 (swaping uimPhraseNew and uiEula) + +// DIFF SWAP 2905 2904 (swaping uimPhraseInfos and uiEula) + +// DIFF SWAP 2906 2905 (swaping uittCreatePhrase and uiEula) + +// DIFF SWAP 2907 2906 (swaping uiPhraseDisplayTextList and uiEula) + +// DIFF SWAP 2908 2907 (swaping uiPhraseAutoFold and uiEula) + +// DIFF SWAP 2909 2908 (swaping uiPhraseSkillFilter and uiEula) + +// DIFF SWAP 2910 2909 (swaping uitabPhraseActions and uiEula) + +// DIFF SWAP 2911 2910 (swaping uitabPhraseUpgrades and uiEula) + +// DIFF SWAP 2912 2911 (swaping uiPhraseCreate and uiEula) + +// DIFF SWAP 2913 2912 (swaping uiPhraseEdit and uiEula) + +// DIFF SWAP 2914 2913 (swaping uimPhraseRemoveOptionalBrick and uiEula) + +// DIFF SWAP 2915 2914 (swaping uiPhraseEditIcon and uiEula) + +// DIFF SWAP 2916 2915 (swaping uiPhraseEditName and uiEula) + +// DIFF SWAP 2917 2916 (swaping uiPhraseCOMPOSITION and uiEula) + +// DIFF SWAP 2918 2917 (swaping uiPhraseMANDATORIES and uiEula) + +// DIFF SWAP 2919 2918 (swaping uiPhraseCREDITS and uiEula) + +// DIFF SWAP 2920 2919 (swaping uiPhraseRESTRICTION and uiEula) + +// DIFF SWAP 2921 2920 (swaping uittPhraseEditNewOptional and uiEula) + +// DIFF SWAP 2922 2921 (swaping uittPhraseEditNewCredit and uiEula) + +// DIFF SWAP 2923 2922 (swaping uiPhraseEditNewOptional and uiEula) + +// DIFF SWAP 2924 2923 (swaping uiPhraseEditNewCredit and uiEula) + +// DIFF SWAP 2925 2924 (swaping uittPhraseEditValidate and uiEula) + +// DIFF SWAP 2926 2925 (swaping uittPhraseFaberBuild and uiEula) + +// DIFF SWAP 2927 2926 (swaping uiPhraseEditCost and uiEula) + +// DIFF SWAP 2928 2927 (swaping uiPhraseEditCredit and uiEula) + +// DIFF SWAP 2929 2928 (swaping uittMemoryPhrase and uiEula) + +// DIFF SWAP 2930 2929 (swaping uittExecutingPhrase and uiEula) + +// DIFF SWAP 2931 2930 (swaping uittNextExecutingPhrase and uiEula) + +// DIFF SWAP 2932 2931 (swaping uiCancelCast and uiEula) + +// DIFF SWAP 2933 2932 (swaping uiBotChatPhrase and uiEula) + +// DIFF SWAP 2934 2933 (swaping uiPhraseFaberExecute and uiEula) + +// DIFF SWAP 2935 2934 (swaping uiPhraseFaberExecuteNoPlan and uiEula) + +// DIFF SWAP 2936 2935 (swaping uiTextHelpSelectFaberPlan and uiEula) + +// DIFF SWAP 2937 2936 (swaping uittSelectPlan and uiEula) + +// DIFF SWAP 2938 2937 (swaping uiTextHelpSelectMp and uiEula) + +// DIFF SWAP 2939 2938 (swaping uittSelectMp and uiEula) + +// DIFF SWAP 2940 2939 (swaping uiTextHelpSelectFaberPlanSlot and uiEula) + +// DIFF SWAP 2941 2940 (swaping uiPhraseFaberSuccessRate and uiEula) + +// DIFF SWAP 2942 2941 (swaping uihelpFaberMpHeader and uiEula) + +// DIFF SWAP 2943 2942 (swaping uiFaberMpRemove and uiEula) + +// DIFF SWAP 2944 2943 (swaping uiFaberItemResultLevel and uiEula) + +// DIFF SWAP 2945 2944 (swaping uiFaberItemResultHeader and uiEula) + +// DIFF SWAP 2946 2945 (swaping uittFaberItemResult and uiEula) + +// DIFF SWAP 2947 2946 (swaping uiSpecialPowerFilter and uiEula) + +// DIFF SWAP 2948 2947 (swaping uiPhraseNoFilter and uiEula) + +// DIFF SWAP 2949 2948 (swaping uiFaberStatGrayed and uiEula) + +// DIFF SWAP 2950 2949 (swaping uiFaberStatActive and uiEula) + +// DIFF SWAP 2951 2950 (swaping uiBuyFrom and uiEula) + +// DIFF SWAP 2952 2951 (swaping uiSellTo and uiEula) + +// DIFF SWAP 2953 2952 (swaping uiLearnFrom and uiEula) + +// DIFF SWAP 2954 2953 (swaping uiBuy and uiEula) + +// DIFF SWAP 2955 2954 (swaping uiTeleport and uiEula) + +// DIFF SWAP 2956 2955 (swaping uiLearn and uiEula) + +// DIFF SWAP 2957 2956 (swaping uiBotChatTeleport and uiEula) + +// DIFF SWAP 2958 2957 (swaping uiBotChatFaction and uiEula) + +// DIFF SWAP 2959 2958 (swaping uiBotChatCosmetic and uiEula) + +// DIFF SWAP 2960 2959 (swaping uiBotChatGuildOptions and uiEula) + +// DIFF SWAP 2961 2960 (swaping uiBotChatGuildRoleMaster and uiEula) + +// DIFF SWAP 2962 2961 (swaping uittPlayerMoney and uiEula) + +// DIFF SWAP 2963 2962 (swaping uittGuildMoney and uiEula) + +// DIFF SWAP 2964 2963 (swaping uiNotEnoughMoney and uiEula) + +// DIFF SWAP 2965 2964 (swaping uiNotEnoughFP_Kami and uiEula) + +// DIFF SWAP 2966 2965 (swaping uiNotEnoughFP_Karavan and uiEula) + +// DIFF SWAP 2967 2966 (swaping uiNotEnoughFP_Fyros and uiEula) + +// DIFF SWAP 2968 2967 (swaping uiNotEnoughFP_Matis and uiEula) + +// DIFF SWAP 2969 2968 (swaping uiNotEnoughFP_Tryker and uiEula) + +// DIFF SWAP 2970 2969 (swaping uiNotEnoughFP_Zorai and uiEula) + +// DIFF SWAP 2971 2970 (swaping uittNotEnoughFP_Kami and uiEula) + +// DIFF SWAP 2972 2971 (swaping uittNotEnoughFP_Karavan and uiEula) + +// DIFF SWAP 2973 2972 (swaping uittNotEnoughFP_Fyros and uiEula) + +// DIFF SWAP 2974 2973 (swaping uittNotEnoughFP_Matis and uiEula) + +// DIFF SWAP 2975 2974 (swaping uittNotEnoughFP_Tryker and uiEula) + +// DIFF SWAP 2976 2975 (swaping uittNotEnoughFP_Zorai and uiEula) + +// DIFF SWAP 2977 2976 (swaping uiBadPrice and uiEula) + +// DIFF SWAP 2978 2977 (swaping uiBadQuantity and uiEula) + +// DIFF SWAP 2979 2978 (swaping uiPriceNotReceived and uiEula) + +// DIFF SWAP 2980 2979 (swaping uiWontBuyThis and uiEula) + +// DIFF SWAP 2981 2980 (swaping uiWaitingChoiceFromServer and uiEula) + +// DIFF SWAP 2982 2981 (swaping uiMissionOptionNotReceived and uiEula) + +// DIFF SWAP 2983 2982 (swaping uiWebPageNameNotReceived and uiEula) + +// DIFF SWAP 2984 2983 (swaping uiMissionRingNameNotReceived and uiEula) + +// DIFF SWAP 2985 2984 (swaping uiRegenerateDM and uiEula) + +// DIFF SWAP 2986 2985 (swaping uiAcceptDM and uiEula) + +// DIFF SWAP 2987 2986 (swaping uiBotChatMissions and uiEula) + +// DIFF SWAP 2988 2987 (swaping uiSelectMission and uiEula) + +// DIFF SWAP 2989 2988 (swaping uiAcceptMission and uiEula) + +// DIFF SWAP 2990 2989 (swaping uiBotChatNews and uiEula) + +// DIFF SWAP 2991 2990 (swaping uiBotChatMissionEnd and uiEula) + +// DIFF SWAP 2992 2991 (swaping uiBotChatDynamicMission and uiEula) + +// DIFF SWAP 2993 2992 (swaping uiMapTitle and uiEula) + +// DIFF SWAP 2994 2993 (swaping uiMap and uiEula) + +// DIFF SWAP 2995 2994 (swaping uiRemove and uiEula) + +// DIFF SWAP 2996 2995 (swaping uiRename and uiEula) + +// DIFF SWAP 2997 2996 (swaping uiCreateUserLM and uiEula) + +// DIFF SWAP 2998 2997 (swaping uiCreateUserLMAtUserPos and uiEula) + +// DIFF SWAP 2999 2998 (swaping uiTargetLM and uiEula) + +// DIFF SWAP 3000 2999 (swaping uiNoMoreLandMarks and uiEula) + +// DIFF SWAP 3001 3000 (swaping uittZoomIn and uiEula) + +// DIFF SWAP 3002 3001 (swaping uittZoomOut and uiEula) + +// DIFF SWAP 3003 3002 (swaping uiStartPoint and uiEula) + +// DIFF SWAP 3004 3003 (swaping uiCreateNewLandMark and uiEula) + +// DIFF SWAP 3005 3004 (swaping uitCenter and uiEula) + +// DIFF SWAP 3006 3005 (swaping uiNameLandMark and uiEula) + +// DIFF SWAP 3007 3006 (swaping uiMenuCenter and uiEula) + +// DIFF SWAP 3008 3007 (swaping uittCenter and uiEula) + +// DIFF SWAP 3009 3008 (swaping uiBotChatZCCharges and uiEula) + +// DIFF SWAP 3010 3009 (swaping uiSelectZCCharge and uiEula) + +// DIFF SWAP 3011 3010 (swaping uiAcceptZCCharge and uiEula) + +// DIFF SWAP 3012 3011 (swaping uiBotChatRMBuy and uiEula) + +// DIFF SWAP 3013 3012 (swaping uiSelectRMBuy and uiEula) + +// DIFF SWAP 3014 3013 (swaping uiAcceptRMBuy and uiEula) + +// DIFF SWAP 3015 3014 (swaping uiBotChatRMUpgrade and uiEula) + +// DIFF SWAP 3016 3015 (swaping uiSelectRMUpgrade and uiEula) + +// DIFF SWAP 3017 3016 (swaping uiAcceptRMUpgrade and uiEula) + +// DIFF SWAP 3018 3017 (swaping uiBotChatBuilding and uiEula) + +// DIFF SWAP 3019 3018 (swaping uiSelectBuilding and uiEula) + +// DIFF SWAP 3020 3019 (swaping uiAcceptBuilding and uiEula) + +// DIFF SWAP 3021 3020 (swaping uiGuildXP and uiEula) + +// DIFF SWAP 3022 3021 (swaping uiNotEnoughGuildMoney and uiEula) + +// DIFF SWAP 3023 3022 (swaping uiNotEnoughGuildXP and uiEula) + +// DIFF SWAP 3024 3023 (swaping uiUnitValue and uiEula) + +// DIFF SWAP 3025 3024 (swaping uiQtty and uiEula) + +// DIFF SWAP 3026 3025 (swaping uiPrice and uiEula) + +// DIFF SWAP 3027 3026 (swaping uiImmediatePrice and uiEula) + +// DIFF SWAP 3028 3027 (swaping uittPriceWithFameEqual and uiEula) + +// DIFF SWAP 3029 3028 (swaping uittPriceWithFameDiff and uiEula) + +// DIFF SWAP 3030 3029 (swaping uiResaleHeader and uiEula) + +// DIFF SWAP 3031 3030 (swaping uiResaleMargin and uiEula) + +// DIFF SWAP 3032 3031 (swaping uiUnitResalePrice and uiEula) + +// DIFF SWAP 3033 3032 (swaping uiBonusOnResale and uiEula) + +// DIFF SWAP 3034 3033 (swaping uiCantResaleCauseDamaged and uiEula) + +// DIFF SWAP 3035 3034 (swaping uiCantResaleCauseTooLate and uiEula) + +// DIFF SWAP 3036 3035 (swaping uiResaleButton and uiEula) + +// DIFF SWAP 3037 3036 (swaping uiBadResalePrice and uiEula) + +// DIFF SWAP 3038 3037 (swaping uiSellImmediately and uiEula) + +// DIFF SWAP 3039 3038 (swaping uittDirectSellButton and uiEula) + +// DIFF SWAP 3040 3039 (swaping uiLetResell and uiEula) + +// DIFF SWAP 3041 3040 (swaping uittResellButton and uiEula) + +// DIFF SWAP 3042 3041 (swaping uitabBuyResale and uiEula) + +// DIFF SWAP 3043 3042 (swaping uitabBuyNpc and uiEula) + +// DIFF SWAP 3044 3043 (swaping uitabBuyResaleAndNpc and uiEula) + +// DIFF SWAP 3045 3044 (swaping uitabBuyPlayer and uiEula) + +// DIFF SWAP 3046 3045 (swaping uiRetire and uiEula) + +// DIFF SWAP 3047 3046 (swaping uiItemSold and uiEula) + +// DIFF SWAP 3048 3047 (swaping uiItemSoldColor and uiEula) + +// DIFF SWAP 3049 3048 (swaping uiItemUserSellColor and uiEula) + +// DIFF SWAP 3050 3049 (swaping uiItemUserSellColorNotRetirable and uiEula) + +// DIFF SWAP 3051 3050 (swaping uiItemCannotUseColor and uiEula) + +// DIFF SWAP 3052 3051 (swaping uiUnitFPPrice and uiEula) + +// DIFF SWAP 3053 3052 (swaping uiTotalFPPrice and uiEula) + +// DIFF SWAP 3054 3053 (swaping uiTipsTitle and uiEula) + +// DIFF SWAP 3055 3054 (swaping uiTipsEnd and uiEula) + +// DIFF SWAP 3056 3055 (swaping uiTipsTeleport and uiEula) + +// DIFF SWAP 3057 3056 (swaping uiTips0 and uiEula) + +// DIFF SWAP 3058 3057 (swaping uiTips1 and uiEula) + +// DIFF SWAP 3059 3058 (swaping uiTips2 and uiEula) + +// DIFF SWAP 3060 3059 (swaping uiTips3 and uiEula) + +// DIFF SWAP 3061 3060 (swaping uiTips4 and uiEula) + +// DIFF SWAP 3062 3061 (swaping uiTips5 and uiEula) + +// DIFF SWAP 3063 3062 (swaping uiTips6 and uiEula) + +// DIFF SWAP 3064 3063 (swaping uiTips7 and uiEula) + +// DIFF SWAP 3065 3064 (swaping uiTips8 and uiEula) + +// DIFF SWAP 3066 3065 (swaping uiTips9 and uiEula) + +// DIFF SWAP 3067 3066 (swaping uiTips10 and uiEula) + +// DIFF SWAP 3068 3067 (swaping uiTips11 and uiEula) + +// DIFF SWAP 3069 3068 (swaping uiTips12 and uiEula) + +// DIFF SWAP 3070 3069 (swaping uiTips13 and uiEula) + +// DIFF SWAP 3071 3070 (swaping uiTips14 and uiEula) + +// DIFF SWAP 3072 3071 (swaping uiTips15 and uiEula) + +// DIFF SWAP 3073 3072 (swaping uiTips16 and uiEula) + +// DIFF SWAP 3074 3073 (swaping Combat and uiEula) + +// DIFF SWAP 3075 3074 (swaping Craft and uiEula) + +// DIFF SWAP 3076 3075 (swaping Dodge and uiEula) + +// DIFF SWAP 3077 3076 (swaping MagicDefense and uiEula) + +// DIFF SWAP 3078 3077 (swaping ArmorWear and uiEula) + +// DIFF SWAP 3079 3078 (swaping AutoLaunch and uiEula) + +// DIFF SWAP 3080 3079 (swaping Bowgun and uiEula) + +// DIFF SWAP 3081 3080 (swaping Bowpistol and uiEula) + +// DIFF SWAP 3082 3081 (swaping Boxing and uiEula) + +// DIFF SWAP 3083 3082 (swaping Cure and uiEula) + +// DIFF SWAP 3084 3083 (swaping Curse and uiEula) + +// DIFF SWAP 3085 3084 (swaping Launcher and uiEula) + +// DIFF SWAP 3086 3085 (swaping Mace and uiEula) + +// DIFF SWAP 3087 3086 (swaping Sickness and uiEula) + +// DIFF SWAP 3088 3087 (swaping Staff and uiEula) + +// DIFF SWAP 3089 3088 (swaping Wrestling and uiEula) + +// DIFF SWAP 3090 3089 (swaping uiShowing and uiEula) + +// DIFF SWAP 3091 3090 (swaping uiSkillPoints and uiEula) + +// DIFF SWAP 3092 3091 (swaping uiSkillPoints0 and uiEula) + +// DIFF SWAP 3093 3092 (swaping uiSkillPoints1 and uiEula) + +// DIFF SWAP 3094 3093 (swaping uiSkillPoints2 and uiEula) + +// DIFF SWAP 3095 3094 (swaping uiSkillPoints3 and uiEula) + +// DIFF SWAP 3096 3095 (swaping uiSkillPointsBold0 and uiEula) + +// DIFF SWAP 3097 3096 (swaping uiSkillPointsBold1 and uiEula) + +// DIFF SWAP 3098 3097 (swaping uiSkillPointsBold2 and uiEula) + +// DIFF SWAP 3099 3098 (swaping uiSkillPointsBold3 and uiEula) + +// DIFF SWAP 3100 3099 (swaping uimGcmTradePhase and uiEula) + +// DIFF SWAP 3101 3100 (swaping uiNotEnoughSkillPoints and uiEula) + +// DIFF SWAP 3102 3101 (swaping uiHP and uiEula) + +// DIFF SWAP 3103 3102 (swaping uittHP and uiEula) + +// DIFF SWAP 3104 3103 (swaping uiTeam and uiEula) + +// DIFF SWAP 3105 3104 (swaping uiDebugCommand and uiEula) + +// DIFF SWAP 3106 3105 (swaping uiDebugShowTimedFXs and uiEula) + +// DIFF SWAP 3107 3106 (swaping sc and uiEula) + +// DIFF SWAP 3108 3107 (swaping sd and uiEula) + +// DIFF SWAP 3109 3108 (swaping sf and uiEula) + +// DIFF SWAP 3110 3109 (swaping sm and uiEula) + +// DIFF SWAP 3111 3110 (swaping uiQuestionMarks and uiEula) + +// DIFF SWAP 3112 3111 (swaping uiTargetTwoPoint and uiEula) + +// DIFF SWAP 3113 3112 (swaping uittActionIcon and uiEula) + +// DIFF SWAP 3114 3113 (swaping uittActionName and uiEula) + +// DIFF SWAP 3115 3114 (swaping uiPhraseTotal and uiEula) + +// DIFF SWAP 3116 3115 (swaping uiBalanceCost and uiEula) + +// DIFF SWAP 3117 3116 (swaping uiBalanceCred and uiEula) + +// DIFF SWAP 3118 3117 (swaping uiBalanceEqual and uiEula) + +// DIFF SWAP 3119 3118 (swaping uiEnterDontQuitCB and uiEula) + +// DIFF SWAP 3120 3119 (swaping uiFontSize and uiEula) + +// DIFF SWAP 3121 3120 (swaping uigcInSceneInterface and uiEula) + +// DIFF SWAP 3122 3121 (swaping uigcInSceneInterfaceUser and uiEula) + +// DIFF SWAP 3123 3122 (swaping uigcInSceneInterfaceFriend and uiEula) + +// DIFF SWAP 3124 3123 (swaping uigcInSceneInterfaceEnemy and uiEula) + +// DIFF SWAP 3125 3124 (swaping uigcInSceneChatMessages and uiEula) + +// DIFF SWAP 3126 3125 (swaping uiGuildSymbol and uiEula) + +// DIFF SWAP 3127 3126 (swaping uittGuildSymbol and uiEula) + +// DIFF SWAP 3128 3127 (swaping uittName and uiEula) + +// DIFF SWAP 3129 3128 (swaping uiTitle and uiEula) + +// DIFF SWAP 3130 3129 (swaping uittTitle and uiEula) + +// DIFF SWAP 3131 3130 (swaping uigcGuildName and uiEula) + +// DIFF SWAP 3132 3131 (swaping uittGuildName and uiEula) + +// DIFF SWAP 3133 3132 (swaping uiSTA and uiEula) + +// DIFF SWAP 3134 3133 (swaping uittSTA and uiEula) + +// DIFF SWAP 3135 3134 (swaping uiSAP and uiEula) + +// DIFF SWAP 3136 3135 (swaping uittSAP and uiEula) + +// DIFF SWAP 3137 3136 (swaping uiFOC and uiEula) + +// DIFF SWAP 3138 3137 (swaping uittFocus and uiEula) + +// DIFF SWAP 3139 3138 (swaping uiActionBar and uiEula) + +// DIFF SWAP 3140 3139 (swaping uittActionBar and uiEula) + +// DIFF SWAP 3141 3140 (swaping uiPvpLogo and uiEula) + +// DIFF SWAP 3142 3141 (swaping uittPvpLogo and uiEula) + +// DIFF SWAP 3143 3142 (swaping uiMissionIcon and uiEula) + +// DIFF SWAP 3144 3143 (swaping uittMissionIcon and uiEula) + +// DIFF SWAP 3145 3144 (swaping uiMiniMissionIcon and uiEula) + +// DIFF SWAP 3146 3145 (swaping uittMiniMissionIcon and uiEula) + +// DIFF SWAP 3147 3146 (swaping uigcEntityColor and uiEula) + +// DIFF SWAP 3148 3147 (swaping uiEntityColors and uiEula) + +// DIFF SWAP 3149 3148 (swaping uiUserColor and uiEula) + +// DIFF SWAP 3150 3149 (swaping uittUserColor and uiEula) + +// DIFF SWAP 3151 3150 (swaping uiPlayerColor and uiEula) + +// DIFF SWAP 3152 3151 (swaping uittPlayerColor and uiEula) + +// DIFF SWAP 3153 3152 (swaping uiNPCColor and uiEula) + +// DIFF SWAP 3154 3153 (swaping uittNPCColor and uiEula) + +// DIFF SWAP 3155 3154 (swaping uiFaunaColor and uiEula) + +// DIFF SWAP 3156 3155 (swaping uittFaunaColor and uiEula) + +// DIFF SWAP 3157 3156 (swaping uiTargetColor and uiEula) + +// DIFF SWAP 3158 3157 (swaping uittTargetColor and uiEula) + +// DIFF SWAP 3159 3158 (swaping uiGroupColor and uiEula) + +// DIFF SWAP 3160 3159 (swaping uittGroupColor and uiEula) + +// DIFF SWAP 3161 3160 (swaping uiGuildRadarColor and uiEula) + +// DIFF SWAP 3162 3161 (swaping uittGuildRadarColor and uiEula) + +// DIFF SWAP 3163 3162 (swaping uiMountColor and uiEula) + +// DIFF SWAP 3164 3163 (swaping uittMountColor and uiEula) + +// DIFF SWAP 3165 3164 (swaping uiBeastColor and uiEula) + +// DIFF SWAP 3166 3165 (swaping uittBeastColor and uiEula) + +// DIFF SWAP 3167 3166 (swaping uiSourceColor and uiEula) + +// DIFF SWAP 3168 3167 (swaping uittSourceColor and uiEula) + +// DIFF SWAP 3169 3168 (swaping uiDeadColor and uiEula) + +// DIFF SWAP 3170 3169 (swaping uittDeadColor and uiEula) + +// DIFF SWAP 3171 3170 (swaping uiPvpEnemyColor and uiEula) + +// DIFF SWAP 3172 3171 (swaping uittPvpEnemyColor and uiEula) + +// DIFF SWAP 3173 3172 (swaping uiPvpAllyColor and uiEula) + +// DIFF SWAP 3174 3173 (swaping uittPvpAllyColor and uiEula) + +// DIFF SWAP 3175 3174 (swaping uiPvpAllyInTeamColor and uiEula) + +// DIFF SWAP 3176 3175 (swaping uittPvpAllyInTeamColor and uiEula) + +// DIFF SWAP 3177 3176 (swaping uiPvpAllyInGuildColor and uiEula) + +// DIFF SWAP 3178 3177 (swaping uittPvpAllyInGuildColor and uiEula) + +// DIFF SWAP 3179 3178 (swaping uiPvpNeutralColor and uiEula) + +// DIFF SWAP 3180 3179 (swaping uittPvpNeutralColor and uiEula) + +// DIFF SWAP 3181 3180 (swaping uiUserIS and uiEula) + +// DIFF SWAP 3182 3181 (swaping uiFriendIS and uiEula) + +// DIFF SWAP 3183 3182 (swaping uiEnemyIS and uiEula) + +// DIFF SWAP 3184 3183 (swaping uiChatIS and uiEula) + +// DIFF SWAP 3185 3184 (swaping uiUserMessages and uiEula) + +// DIFF SWAP 3186 3185 (swaping uittUserMessages and uiEula) + +// DIFF SWAP 3187 3186 (swaping uiFriendMessages and uiEula) + +// DIFF SWAP 3188 3187 (swaping uittFriendMessages and uiEula) + +// DIFF SWAP 3189 3188 (swaping uiEnemyMessages and uiEula) + +// DIFF SWAP 3190 3189 (swaping uittEnemyMessages and uiEula) + +// DIFF SWAP 3191 3190 (swaping uiNewTitleBold and uiEula) + +// DIFF SWAP 3192 3191 (swaping uiHands and uiEula) + +// DIFF SWAP 3193 3192 (swaping uiPhraseBook and uiEula) + +// DIFF SWAP 3194 3193 (swaping uiMailBox and uiEula) + +// DIFF SWAP 3195 3194 (swaping uiRadar and uiEula) + +// DIFF SWAP 3196 3195 (swaping uiGuildForum and uiEula) + +// DIFF SWAP 3197 3196 (swaping uiDragRewardToInventory and uiEula) + +// DIFF SWAP 3198 3197 (swaping uiTalkMem and uiEula) + +// DIFF SWAP 3199 3198 (swaping uiTalkMemMsg and uiEula) + +// DIFF SWAP 3200 3199 (swaping uiTalkMemMsg00 and uiEula) + +// DIFF SWAP 3201 3200 (swaping uiTalkMemMsg01 and uiEula) + +// DIFF SWAP 3202 3201 (swaping uiTalkMemMsg02 and uiEula) + +// DIFF SWAP 3203 3202 (swaping uiTalkMemMsg03 and uiEula) + +// DIFF SWAP 3204 3203 (swaping uiTalkMemMsg04 and uiEula) + +// DIFF SWAP 3205 3204 (swaping uiTalkMemMsg05 and uiEula) + +// DIFF SWAP 3206 3205 (swaping uiTalkMemMsg06 and uiEula) + +// DIFF SWAP 3207 3206 (swaping uiTalkMemMsg07 and uiEula) + +// DIFF SWAP 3208 3207 (swaping uiTalkMemMsg08 and uiEula) + +// DIFF SWAP 3209 3208 (swaping uiTalkMemMsg09 and uiEula) + +// DIFF SWAP 3210 3209 (swaping uiTalkMemMsg10 and uiEula) + +// DIFF SWAP 3211 3210 (swaping uiTalkMemMsg11 and uiEula) + +// DIFF SWAP 3212 3211 (swaping uiTalkMemMsg12 and uiEula) + +// DIFF SWAP 3213 3212 (swaping uiTalkMemMsg13 and uiEula) + +// DIFF SWAP 3214 3213 (swaping uiTalkMemMsg14 and uiEula) + +// DIFF SWAP 3215 3214 (swaping uiTalkMemMsg15 and uiEula) + +// DIFF SWAP 3216 3215 (swaping uiTalkMemMsg16 and uiEula) + +// DIFF SWAP 3217 3216 (swaping uiTalkMemMsg17 and uiEula) + +// DIFF SWAP 3218 3217 (swaping uiTalkMemMsg18 and uiEula) + +// DIFF SWAP 3219 3218 (swaping uiTalkMemMsg19 and uiEula) + +// DIFF SWAP 3220 3219 (swaping uiMeterUnit and uiEula) + +// DIFF SWAP 3221 3220 (swaping uiKilometerUnit and uiEula) + +// DIFF SWAP 3222 3221 (swaping uiRunWalk and uiEula) + +// DIFF SWAP 3223 3222 (swaping uiNetStatus and uiEula) + +// DIFF SWAP 3224 3223 (swaping uiBugReport and uiEula) + +// DIFF SWAP 3225 3224 (swaping uiActionShortcuts and uiEula) + +// DIFF SWAP 3226 3225 (swaping uiSetNumber and uiEula) + +// DIFF SWAP 3227 3226 (swaping uiShowContextHelp and uiEula) + +// DIFF SWAP 3228 3227 (swaping uiFameCiv and uiEula) + +// DIFF SWAP 3229 3228 (swaping uiFameGuild and uiEula) + +// DIFF SWAP 3230 3229 (swaping uiFamePerso and uiEula) + +// DIFF SWAP 3231 3230 (swaping uiFameRecalc and uiEula) + +// DIFF SWAP 3232 3231 (swaping uihelpMission and uiEula) + +// DIFF SWAP 3233 3232 (swaping uihelpZCCharge and uiEula) + +// DIFF SWAP 3234 3233 (swaping uihelpRMBuy and uiEula) + +// DIFF SWAP 3235 3234 (swaping uihelpRMUpgrade and uiEula) + +// DIFF SWAP 3236 3235 (swaping uihelpBuilding and uiEula) + +// DIFF SWAP 3237 3236 (swaping uihelpZCRequirement and uiEula) + +// DIFF SWAP 3238 3237 (swaping uihelpBuildingRequirement and uiEula) + +// DIFF SWAP 3239 3238 (swaping uihelpOutpostBuilding and uiEula) + +// DIFF SWAP 3240 3239 (swaping uimGcmZoneCharge and uiEula) + +// DIFF SWAP 3241 3240 (swaping uimGcmCancelZoneCharge and uiEula) + +// DIFF SWAP 3242 3241 (swaping uimGcmChooseBuilding and uiEula) + +// DIFF SWAP 3243 3242 (swaping uimGcmDestroyBuilding and uiEula) + +// DIFF SWAP 3244 3243 (swaping uimGcmDeclareWar and uiEula) + +// DIFF SWAP 3245 3244 (swaping uimGcmBuyRM and uiEula) + +// DIFF SWAP 3246 3245 (swaping uimGcmUpgradeRM and uiEula) + +// DIFF SWAP 3247 3246 (swaping uiQCancelZoneCharge and uiEula) + +// DIFF SWAP 3248 3247 (swaping uiQDestroyBuilding and uiEula) + +// DIFF SWAP 3249 3248 (swaping uiQDeclareWar and uiEula) + +// DIFF SWAP 3250 3249 (swaping uiQReplaceAppartment and uiEula) + +// DIFF SWAP 3251 3250 (swaping uiDayBeforeNextZCDistrib and uiEula) + +// DIFF SWAP 3252 3251 (swaping uiRearView and uiEula) + +// DIFF SWAP 3253 3252 (swaping uiDecline and uiEula) + +// DIFF SWAP 3254 3253 (swaping youShout and uiEula) + +// DIFF SWAP 3255 3254 (swaping youSay and uiEula) + +// DIFF SWAP 3256 3255 (swaping heShout and uiEula) + +// DIFF SWAP 3257 3256 (swaping heSays and uiEula) + +// DIFF SWAP 3258 3257 (swaping uiPleaseWait and uiEula) + +// DIFF SWAP 3259 3258 (swaping uiFrontSelection and uiEula) + +// DIFF SWAP 3260 3259 (swaping uiFrontSelectionType and uiEula) + +// DIFF SWAP 3261 3260 (swaping uiFrontSelectionFriend and uiEula) + +// DIFF SWAP 3262 3261 (swaping uiFrontSelectionEnnemy and uiEula) + +// DIFF SWAP 3263 3262 (swaping uiTeamSelectNotInVision and uiEula) + +// DIFF SWAP 3264 3263 (swaping Refugee and uiEula) + +// DIFF SWAP 3265 3264 (swaping Homin and uiEula) + +// DIFF SWAP 3266 3265 (swaping uiCloudy and uiEula) + +// DIFF SWAP 3267 3266 (swaping uiFair and uiEula) + +// DIFF SWAP 3268 3267 (swaping uiMisty and uiEula) + +// DIFF SWAP 3269 3268 (swaping uiRainy and uiEula) + +// DIFF SWAP 3270 3269 (swaping uiSandThundery and uiEula) + +// DIFF SWAP 3271 3270 (swaping uiSapThundery and uiEula) + +// DIFF SWAP 3272 3271 (swaping uiSnowy and uiEula) + +// DIFF SWAP 3273 3272 (swaping uiThundery and uiEula) + +// DIFF SWAP 3274 3273 (swaping uiHumidity and uiEula) + +// DIFF SWAP 3275 3274 (swaping uiWind and uiEula) + +// DIFF SWAP 3276 3275 (swaping uiTheSeasonIs and uiEula) + +// DIFF SWAP 3277 3276 (swaping uiAndTheWeatherIs and uiEula) + +// DIFF SWAP 3278 3277 (swaping uiSeason0 and uiEula) + +// DIFF SWAP 3279 3278 (swaping uiSeason1 and uiEula) + +// DIFF SWAP 3280 3279 (swaping uiSeason2 and uiEula) + +// DIFF SWAP 3281 3280 (swaping uiSeason3 and uiEula) + +// DIFF SWAP 3282 3281 (swaping uiCommandWrongArgumentCount and uiEula) + +// DIFF SWAP 3283 3282 (swaping uittRun and uiEula) + +// DIFF SWAP 3284 3283 (swaping uittWalk and uiEula) + +// DIFF SWAP 3285 3284 (swaping uittSit and uiEula) + +// DIFF SWAP 3286 3285 (swaping uittPlayerLifeFormat and uiEula) + +// DIFF SWAP 3287 3286 (swaping uittPlayerStaminaFormat and uiEula) + +// DIFF SWAP 3288 3287 (swaping uittPlayerSapFormat and uiEula) + +// DIFF SWAP 3289 3288 (swaping uittPlayerFocusFormat and uiEula) + +// DIFF SWAP 3290 3289 (swaping uittBulkFormat and uiEula) + +// DIFF SWAP 3291 3290 (swaping uittInvSlots and uiEula) + +// DIFF SWAP 3292 3291 (swaping uiBotChatSkillPointCost and uiEula) + +// DIFF SWAP 3293 3292 (swaping uiBotChatSkillPointCostNotReceived and uiEula) + +// DIFF SWAP 3294 3293 (swaping uittForageTime and uiEula) + +// DIFF SWAP 3295 3294 (swaping uittForageContent and uiEula) + +// DIFF SWAP 3296 3295 (swaping uittForageLife and uiEula) + +// DIFF SWAP 3297 3296 (swaping uittForageDanger and uiEula) + +// DIFF SWAP 3298 3297 (swaping uittForageKami and uiEula) + +// DIFF SWAP 3299 3298 (swaping uittQualityAbbrev and uiEula) + +// DIFF SWAP 3300 3299 (swaping uiForageToolMissing and uiEula) + +// DIFF SWAP 3301 3300 (swaping uiExtractionPhraseMissing and uiEula) + +// DIFF SWAP 3302 3301 (swaping uimEnterStable and uiEula) + +// DIFF SWAP 3303 3302 (swaping uimLeaveStable and uiEula) + +// DIFF SWAP 3304 3303 (swaping uiAnimals and uiEula) + +// DIFF SWAP 3305 3304 (swaping uiAnimalsTitle and uiEula) + +// DIFF SWAP 3306 3305 (swaping uittSatiety and uiEula) + +// DIFF SWAP 3307 3306 (swaping uittAliveLandscape and uiEula) + +// DIFF SWAP 3308 3307 (swaping uittStable and uiEula) + +// DIFF SWAP 3309 3308 (swaping uittDead and uiEula) + +// DIFF SWAP 3310 3309 (swaping uittDeathTimer and uiEula) + +// DIFF SWAP 3311 3310 (swaping uittAnimalDeadPopupToolTip and uiEula) + +// DIFF SWAP 3312 3311 (swaping uiAnimalSelectNotInVision and uiEula) + +// DIFF SWAP 3313 3312 (swaping uiPATitlePacker1 and uiEula) + +// DIFF SWAP 3314 3313 (swaping uiPATitlePacker2 and uiEula) + +// DIFF SWAP 3315 3314 (swaping uiPATitlePacker3 and uiEula) + +// DIFF SWAP 3316 3315 (swaping uiPATitlePacker4 and uiEula) + +// DIFF SWAP 3317 3316 (swaping uiPATitleMount1 and uiEula) + +// DIFF SWAP 3318 3317 (swaping uiPATitleMount2 and uiEula) + +// DIFF SWAP 3319 3318 (swaping uiPATitleMount3 and uiEula) + +// DIFF SWAP 3320 3319 (swaping uiPATitleMount4 and uiEula) + +// DIFF SWAP 3321 3320 (swaping uiPATitleDemon1 and uiEula) + +// DIFF SWAP 3322 3321 (swaping uiPATitleDemon2 and uiEula) + +// DIFF SWAP 3323 3322 (swaping uiPATitleDemon3 and uiEula) + +// DIFF SWAP 3324 3323 (swaping uiPATitleDemon4 and uiEula) + +// DIFF SWAP 3325 3324 (swaping uiPABagTitlePacker0 and uiEula) + +// DIFF SWAP 3326 3325 (swaping uiPABagTitlePacker1 and uiEula) + +// DIFF SWAP 3327 3326 (swaping uiPABagTitlePacker2 and uiEula) + +// DIFF SWAP 3328 3327 (swaping uiPABagTitlePacker3 and uiEula) + +// DIFF SWAP 3329 3328 (swaping uiPABagTitleMount0 and uiEula) + +// DIFF SWAP 3330 3329 (swaping uiPABagTitleMount1 and uiEula) + +// DIFF SWAP 3331 3330 (swaping uiPABagTitleMount2 and uiEula) + +// DIFF SWAP 3332 3331 (swaping uiPABagTitleMount3 and uiEula) + +// DIFF SWAP 3333 3332 (swaping uiPABagTitleDemon0 and uiEula) + +// DIFF SWAP 3334 3333 (swaping uiPABagTitleDemon1 and uiEula) + +// DIFF SWAP 3335 3334 (swaping uiPABagTitleDemon2 and uiEula) + +// DIFF SWAP 3336 3335 (swaping uiPABagTitleDemon3 and uiEula) + +// DIFF SWAP 3337 3336 (swaping uiAnimalDetailedList and uiEula) + +// DIFF SWAP 3338 3337 (swaping uiAnimalInStable and uiEula) + +// DIFF SWAP 3339 3338 (swaping uiAnimalTooFar and uiEula) + +// DIFF SWAP 3340 3339 (swaping uimMtPaPacker0 and uiEula) + +// DIFF SWAP 3341 3340 (swaping uimMtPaPacker1 and uiEula) + +// DIFF SWAP 3342 3341 (swaping uimMtPaPacker2 and uiEula) + +// DIFF SWAP 3343 3342 (swaping uimMtPaPacker3 and uiEula) + +// DIFF SWAP 3344 3343 (swaping uimMtPaMount0 and uiEula) + +// DIFF SWAP 3345 3344 (swaping uimMtPaMount1 and uiEula) + +// DIFF SWAP 3346 3345 (swaping uimMtPaMount2 and uiEula) + +// DIFF SWAP 3347 3346 (swaping uimMtPaMount3 and uiEula) + +// DIFF SWAP 3348 3347 (swaping uimMtPaDemon0 and uiEula) + +// DIFF SWAP 3349 3348 (swaping uimMtPaDemon1 and uiEula) + +// DIFF SWAP 3350 3349 (swaping uimMtPaDemon2 and uiEula) + +// DIFF SWAP 3351 3350 (swaping uimMtPaDemon3 and uiEula) + +// DIFF SWAP 3352 3351 (swaping uimMtGuild and uiEula) + +// DIFF SWAP 3353 3352 (swaping uimMtRoom and uiEula) + +// DIFF SWAP 3354 3353 (swaping uittLmSteed and uiEula) + +// DIFF SWAP 3355 3354 (swaping uittLmPA0 and uiEula) + +// DIFF SWAP 3356 3355 (swaping uittLmPA1 and uiEula) + +// DIFF SWAP 3357 3356 (swaping uittLmPA2 and uiEula) + +// DIFF SWAP 3358 3357 (swaping uittLmPA3 and uiEula) + +// DIFF SWAP 3359 3358 (swaping uittLMTeam0 and uiEula) + +// DIFF SWAP 3360 3359 (swaping uittLMTeam1 and uiEula) + +// DIFF SWAP 3361 3360 (swaping uittLMTeam2 and uiEula) + +// DIFF SWAP 3362 3361 (swaping uittLMTeam3 and uiEula) + +// DIFF SWAP 3363 3362 (swaping uittLMTeam4 and uiEula) + +// DIFF SWAP 3364 3363 (swaping uittLMTeam5 and uiEula) + +// DIFF SWAP 3365 3364 (swaping uittLMTeam6 and uiEula) + +// DIFF SWAP 3366 3365 (swaping uittLMTeam7 and uiEula) + +// DIFF SWAP 3367 3366 (swaping uiCP_Infos and uiEula) + +// DIFF SWAP 3368 3367 (swaping uiCP_title1 and uiEula) + +// DIFF SWAP 3369 3368 (swaping uiCP_title2 and uiEula) + +// DIFF SWAP 3370 3369 (swaping uiCP_selection and uiEula) + +// DIFF SWAP 3371 3370 (swaping uiCP_creation and uiEula) + +// DIFF SWAP 3372 3371 (swaping uiCharSel_EmptySlot and uiEula) + +// DIFF SWAP 3373 3372 (swaping uiCharSel_Play and uiEula) + +// DIFF SWAP 3374 3373 (swaping uiCharSel_Del and uiEula) + +// DIFF SWAP 3375 3374 (swaping uiCharSel_CreateNew and uiEula) + +// DIFF SWAP 3376 3375 (swaping uiCharSel_CreateRan and uiEula) + +// DIFF SWAP 3377 3376 (swaping uiCharSel_Quit and uiEula) + +// DIFF SWAP 3378 3377 (swaping uiCharSel_DelChar and uiEula) + +// DIFF SWAP 3379 3378 (swaping uiCP_Delete_yes and uiEula) + +// DIFF SWAP 3380 3379 (swaping uiCP_Delete_no and uiEula) + +// DIFF SWAP 3381 3380 (swaping uiCP_Menu_1 and uiEula) + +// DIFF SWAP 3382 3381 (swaping uiCP_Menu_2 and uiEula) + +// DIFF SWAP 3383 3382 (swaping uiCP_Menu_3 and uiEula) + +// DIFF SWAP 3384 3383 (swaping uiCP_Menu_4 and uiEula) + +// DIFF SWAP 3385 3384 (swaping uiCP_Menu_5 and uiEula) + +// DIFF SWAP 3386 3385 (swaping uiCP_Specie_Fyros and uiEula) + +// DIFF SWAP 3387 3386 (swaping uiCP_Specie_Matis and uiEula) + +// DIFF SWAP 3388 3387 (swaping uiCP_Specie_Tryker and uiEula) + +// DIFF SWAP 3389 3388 (swaping uiCP_Specie_Zorai and uiEula) + +// DIFF SWAP 3390 3389 (swaping uiCP_Sex_Male and uiEula) + +// DIFF SWAP 3391 3390 (swaping uiCP_Sex_Female and uiEula) + +// DIFF SWAP 3392 3391 (swaping uiCP_Result and uiEula) + +// DIFF SWAP 3393 3392 (swaping uiCP_BP1 and uiEula) + +// DIFF SWAP 3394 3393 (swaping uiCP_BP_Des and uiEula) + +// DIFF SWAP 3395 3394 (swaping uiCP_Items and uiEula) + +// DIFF SWAP 3396 3395 (swaping uiCP_Actions and uiEula) + +// DIFF SWAP 3397 3396 (swaping uiCP_Finish and uiEula) + +// DIFF SWAP 3398 3397 (swaping uiCP_Abort and uiEula) + +// DIFF SWAP 3399 3398 (swaping uiCP_Abort2 and uiEula) + +// DIFF SWAP 3400 3399 (swaping uiCP_Abort_yes and uiEula) + +// DIFF SWAP 3401 3400 (swaping uiCP_Abort_no and uiEula) + +// DIFF SWAP 3402 3401 (swaping uiCP_Title and uiEula) + +// DIFF SWAP 3403 3402 (swaping uiCP_Pack and uiEula) + +// DIFF SWAP 3404 3403 (swaping uiCP_Refugee and uiEula) + +// DIFF SWAP 3405 3404 (swaping uiCP_Fight1 and uiEula) + +// DIFF SWAP 3406 3405 (swaping uiCP_Fight2 and uiEula) + +// DIFF SWAP 3407 3406 (swaping uiCP_Magic1 and uiEula) + +// DIFF SWAP 3408 3407 (swaping uiCP_Magic2 and uiEula) + +// DIFF SWAP 3409 3408 (swaping uiCP_Forage1 and uiEula) + +// DIFF SWAP 3410 3409 (swaping uiCP_Forage2 and uiEula) + +// DIFF SWAP 3411 3410 (swaping uiCP_Craft1 and uiEula) + +// DIFF SWAP 3412 3411 (swaping uiCP_Craft2 and uiEula) + +// DIFF SWAP 3413 3412 (swaping uiCP_JOB1 and uiEula) + +// DIFF SWAP 3414 3413 (swaping uiCP_JOB2 and uiEula) + +// DIFF SWAP 3415 3414 (swaping uiCP_JOB3 and uiEula) + +// DIFF SWAP 3416 3415 (swaping uiCP_JOB4 and uiEula) + +// DIFF SWAP 3417 3416 (swaping uiCP_Res_F and uiEula) + +// DIFF SWAP 3418 3417 (swaping uiCP_Res_M and uiEula) + +// DIFF SWAP 3419 3418 (swaping uiCP_Res_G and uiEula) + +// DIFF SWAP 3420 3419 (swaping uiCP_Res_C and uiEula) + +// DIFF SWAP 3421 3420 (swaping uiCP_Job_F1 and uiEula) + +// DIFF SWAP 3422 3421 (swaping uiCP_Job_M1 and uiEula) + +// DIFF SWAP 3423 3422 (swaping uiCP_Job_G1 and uiEula) + +// DIFF SWAP 3424 3423 (swaping uiCP_Job_C1 and uiEula) + +// DIFF SWAP 3425 3424 (swaping uiCP_Job_F2 and uiEula) + +// DIFF SWAP 3426 3425 (swaping uiCP_Job_M2 and uiEula) + +// DIFF SWAP 3427 3426 (swaping uiCP_Job_G2 and uiEula) + +// DIFF SWAP 3428 3427 (swaping uiCP_Job_C2 and uiEula) + +// DIFF SWAP 3429 3428 (swaping uiCP_Name_Enter and uiEula) + +// DIFF SWAP 3430 3429 (swaping uiCP_Name_Cancel and uiEula) + +// DIFF SWAP 3431 3430 (swaping uiCP_Name_Submit and uiEula) + +// DIFF SWAP 3432 3431 (swaping uiCP_Name_Invalid and uiEula) + +// DIFF SWAP 3433 3432 (swaping uiLocation_ and uiEula) + +// DIFF SWAP 3434 3433 (swaping uiLocation_Play and uiEula) + +// DIFF SWAP 3435 3434 (swaping uiLocation_Back and uiEula) + +// DIFF SWAP 3436 3435 (swaping uiCP_Location_Back and uiEula) + +// DIFF SWAP 3437 3436 (swaping uiQConfirmFreeAnimal and uiEula) + +// DIFF SWAP 3438 3437 (swaping uiQConfirmFreeAllAnimal and uiEula) + +// DIFF SWAP 3439 3438 (swaping uitabBag and uiEula) + +// DIFF SWAP 3440 3439 (swaping uitabPacker0 and uiEula) + +// DIFF SWAP 3441 3440 (swaping uitabPacker1 and uiEula) + +// DIFF SWAP 3442 3441 (swaping uitabPacker2 and uiEula) + +// DIFF SWAP 3443 3442 (swaping uitabPacker3 and uiEula) + +// DIFF SWAP 3444 3443 (swaping uiInfos_Close and uiEula) + +// DIFF SWAP 3445 3444 (swaping uiCharSel_Infos1 and uiEula) + +// DIFF SWAP 3446 3445 (swaping uiCharSel_Infos2 and uiEula) + +// DIFF SWAP 3447 3446 (swaping uiLocation_Infos and uiEula) + +// DIFF SWAP 3448 3447 (swaping uiAppear_Infos1 and uiEula) + +// DIFF SWAP 3449 3448 (swaping uiAppear_Infos2 and uiEula) + +// DIFF SWAP 3450 3449 (swaping uiAppear_Infos3 and uiEula) + +// DIFF SWAP 3451 3450 (swaping uiAppear_Infos4 and uiEula) + +// DIFF SWAP 3452 3451 (swaping uiAppear_Infos5 and uiEula) + +// DIFF SWAP 3453 3452 (swaping uiWebOnQuit and uiEula) + +// DIFF SWAP 3454 3453 (swaping uiTaskbarTextMode and uiEula) + +// DIFF SWAP 3455 3454 (swaping uiTaskbarIconMode and uiEula) + +// DIFF SWAP 3456 3455 (swaping uiTaskbarResetUI and uiEula) + +// DIFF SWAP 3457 3456 (swaping uimTouchpad and uiEula) + +// DIFF SWAP 3458 3457 (swaping uimCustomer and uiEula) + +// DIFF SWAP 3459 3458 (swaping uiMilko and uiEula) + +// DIFF SWAP 3460 3459 (swaping uiMK_Actions and uiEula) + +// DIFF SWAP 3461 3460 (swaping uiMK_Emotes and uiEula) + +// DIFF SWAP 3462 3461 (swaping uiMK_Game and uiEula) + +// DIFF SWAP 3463 3462 (swaping uiMK_Wins and uiEula) + +// DIFF SWAP 3464 3463 (swaping uiMK_Move and uiEula) + +// DIFF SWAP 3465 3464 (swaping uiMK_Move_1 and uiEula) + +// DIFF SWAP 3466 3465 (swaping uiMK_Move_0 and uiEula) + +// DIFF SWAP 3467 3466 (swaping uiMK_Sit and uiEula) + +// DIFF SWAP 3468 3467 (swaping uiMK_Sit_1 and uiEula) + +// DIFF SWAP 3469 3468 (swaping uiMK_Sit_0 and uiEula) + +// DIFF SWAP 3470 3469 (swaping uiMK_Run and uiEula) + +// DIFF SWAP 3471 3470 (swaping uiMK_Run_1 and uiEula) + +// DIFF SWAP 3472 3471 (swaping uiMK_Run_0 and uiEula) + +// DIFF SWAP 3473 3472 (swaping uiMK_Attack and uiEula) + +// DIFF SWAP 3474 3473 (swaping uiMK_Attack_0 and uiEula) + +// DIFF SWAP 3475 3474 (swaping uiMK_Attack_1 and uiEula) + +// DIFF SWAP 3476 3475 (swaping uiMK_Defense and uiEula) + +// DIFF SWAP 3477 3476 (swaping uiMK_Defense_0 and uiEula) + +// DIFF SWAP 3478 3477 (swaping uiMK_Defense_1 and uiEula) + +// DIFF SWAP 3479 3478 (swaping uiMK_Action_1 and uiEula) + +// DIFF SWAP 3480 3479 (swaping uiMK_Kick and uiEula) + +// DIFF SWAP 3481 3480 (swaping uiMK_Kick_0 and uiEula) + +// DIFF SWAP 3482 3481 (swaping uiMK_Kick_1 and uiEula) + +// DIFF SWAP 3483 3482 (swaping uiMK_Action_2 and uiEula) + +// DIFF SWAP 3484 3483 (swaping uiMK_Action_3 and uiEula) + +// DIFF SWAP 3485 3484 (swaping uiMK_Game_1 and uiEula) + +// DIFF SWAP 3486 3485 (swaping uiMK_Game_2 and uiEula) + +// DIFF SWAP 3487 3486 (swaping uiMK_MoreWin and uiEula) + +// DIFF SWAP 3488 3487 (swaping uiMK_Game_3 and uiEula) + +// DIFF SWAP 3489 3488 (swaping uiMK_Game_4 and uiEula) + +// DIFF SWAP 3490 3489 (swaping uiMK_Game_5 and uiEula) + +// DIFF SWAP 3491 3490 (swaping uiMK_Game_6 and uiEula) + +// DIFF SWAP 3492 3491 (swaping uiMK_Game_7 and uiEula) + +// DIFF SWAP 3493 3492 (swaping uiMK_Game_8 and uiEula) + +// DIFF SWAP 3494 3493 (swaping uiMK_Game_Desk and uiEula) + +// DIFF SWAP 3495 3494 (swaping uiConfigTitle and uiEula) + +// DIFF SWAP 3496 3495 (swaping uiConfigLanguage and uiEula) + +// DIFF SWAP 3497 3496 (swaping uiConfigSaveConfig and uiEula) + +// DIFF SWAP 3498 3497 (swaping uiConfigAdvanced and uiEula) + +// DIFF SWAP 3499 3498 (swaping uiConfigSlowDown and uiEula) + +// DIFF SWAP 3500 3499 (swaping uiConfigOK and uiEula) + +// DIFF SWAP 3501 3500 (swaping uiConfigCancel and uiEula) + +// DIFF SWAP 3502 3501 (swaping uiConfigLaunch and uiEula) + +// DIFF SWAP 3503 3502 (swaping uiConfigApply and uiEula) + +// DIFF SWAP 3504 3503 (swaping uiConfigDefault and uiEula) + +// DIFF SWAP 3505 3504 (swaping uiConfigErrorReadingTheFile and uiEula) + +// DIFF SWAP 3506 3505 (swaping uiConfigErrorWritingTheFile and uiEula) + +// DIFF SWAP 3507 3506 (swaping uiConfigQuitWithoutSaving and uiEula) + +// DIFF SWAP 3508 3507 (swaping uiConfigRestaureDefault and uiEula) + +// DIFF SWAP 3509 3508 (swaping uiConfigGeneral and uiEula) + +// DIFF SWAP 3510 3509 (swaping uiConfigDisplay and uiEula) + +// DIFF SWAP 3511 3510 (swaping uiConfigDisplayDetails and uiEula) + +// DIFF SWAP 3512 3511 (swaping uiConfigDisplayAdvanced and uiEula) + +// DIFF SWAP 3513 3512 (swaping uiConfigDisplaySysInfo and uiEula) + +// DIFF SWAP 3514 3513 (swaping uiConfigDisplayOpenGLInfo and uiEula) + +// DIFF SWAP 3515 3514 (swaping uiConfigDisplayD3DInfo and uiEula) + +// DIFF SWAP 3516 3515 (swaping uiConfigSound and uiEula) + +// DIFF SWAP 3517 3516 (swaping uiConfigPoor and uiEula) + +// DIFF SWAP 3518 3517 (swaping uiConfigMedium and uiEula) + +// DIFF SWAP 3519 3518 (swaping uiConfigNormal and uiEula) + +// DIFF SWAP 3520 3519 (swaping uiConfigSuper and uiEula) + +// DIFF SWAP 3521 3520 (swaping uiConfigTexturePoor and uiEula) + +// DIFF SWAP 3522 3521 (swaping uiConfigTextureNormal and uiEula) + +// DIFF SWAP 3523 3522 (swaping uiConfigTextureSuper and uiEula) + +// DIFF SWAP 3524 3523 (swaping uiConfigBits and uiEula) + +// DIFF SWAP 3525 3524 (swaping uiConfigHz and uiEula) + +// DIFF SWAP 3526 3525 (swaping uiConfigTracks and uiEula) + +// DIFF SWAP 3527 3526 (swaping uiConfigDriver and uiEula) + +// DIFF SWAP 3528 3527 (swaping uiConfigOpenGLOrD3D and uiEula) + +// DIFF SWAP 3529 3528 (swaping uiConfigParameters and uiEula) + +// DIFF SWAP 3530 3529 (swaping uiConfigWindowedOrFullscreen and uiEula) + +// DIFF SWAP 3531 3530 (swaping uiConfigVideoMode and uiEula) + +// DIFF SWAP 3532 3531 (swaping uiConfigWidth and uiEula) + +// DIFF SWAP 3533 3532 (swaping uiConfigHeight and uiEula) + +// DIFF SWAP 3534 3533 (swaping uiConfigPositionX and uiEula) + +// DIFF SWAP 3535 3534 (swaping uiConfigPositionY and uiEula) + +// DIFF SWAP 3536 3535 (swaping uiConfigFullscreen and uiEula) + +// DIFF SWAP 3537 3536 (swaping uiConfigWindowed and uiEula) + +// DIFF SWAP 3538 3537 (swaping uiConfigOpenGL and uiEula) + +// DIFF SWAP 3539 3538 (swaping uiConfigDirect3D and uiEula) + +// DIFF SWAP 3540 3539 (swaping uiConfigAuto and uiEula) + +// DIFF SWAP 3541 3540 (swaping uiConfigLandscape and uiEula) + +// DIFF SWAP 3542 3541 (swaping uiConfigLOD and uiEula) + +// DIFF SWAP 3543 3542 (swaping uiConfigCharacters and uiEula) + +// DIFF SWAP 3544 3543 (swaping uiConfigFX and uiEula) + +// DIFF SWAP 3545 3544 (swaping uiConfigTexture and uiEula) + +// DIFF SWAP 3546 3545 (swaping uiConfigVendor and uiEula) + +// DIFF SWAP 3547 3546 (swaping uiConfigRenderer and uiEula) + +// DIFF SWAP 3548 3547 (swaping uiConfigVersion and uiEula) + +// DIFF SWAP 3549 3548 (swaping uiConfigExtensions and uiEula) + +// DIFF SWAP 3550 3549 (swaping uiConfigActivateSound and uiEula) + +// DIFF SWAP 3551 3550 (swaping uiConfigSoundBuffer and uiEula) + +// DIFF SWAP 3552 3551 (swaping uiConfigEnableEAX and uiEula) + +// DIFF SWAP 3553 3552 (swaping uiConfigEnableFMod and uiEula) + +// DIFF SWAP 3554 3553 (swaping uiConfigSoundForceSoftware and uiEula) + +// DIFF SWAP 3555 3554 (swaping uiConfigAboutRyzomConfiguration and uiEula) + +// DIFF SWAP 3556 3555 (swaping uiConfigRyzomConfigurationVersion and uiEula) + +// DIFF SWAP 3557 3556 (swaping uiConfigCopyright and uiEula) + +// DIFF SWAP 3558 3557 (swaping uiConfigDescription and uiEula) + +// DIFF SWAP 3559 3558 (swaping uiConfigDriverDesc and uiEula) + +// DIFF SWAP 3560 3559 (swaping uiConfigDriverVersion and uiEula) + +// DIFF SWAP 3561 3560 (swaping uiConfigAdvancedComment and uiEula) + +// DIFF SWAP 3562 3561 (swaping uiConfigDisableDXTC and uiEula) + +// DIFF SWAP 3563 3562 (swaping uiConfigDisableVP and uiEula) + +// DIFF SWAP 3564 3563 (swaping uiConfigDisableAGP and uiEula) + +// DIFF SWAP 3565 3564 (swaping uiConfigDisableTextureShader and uiEula) + +// DIFF SWAP 3566 3565 (swaping uiConfigMenuAbout and uiEula) + +// DIFF SWAP 3567 3566 (swaping uiConfigSystemInfoPhyMem and uiEula) + +// DIFF SWAP 3568 3567 (swaping uiConfigSystemInfoOS and uiEula) + +// DIFF SWAP 3569 3568 (swaping uiConfigSystemInfoCPU and uiEula) + +// DIFF SWAP 3570 3569 (swaping uiConfigSystemInfoVideo and uiEula) + +// DIFF SWAP 3571 3570 (swaping uiConfigSystemInfoVideoDriver and uiEula) + +// DIFF SWAP 3572 3571 (swaping uiCaracMisc and uiEula) + +// DIFF SWAP 3573 3572 (swaping uiTotalMalus and uiEula) + +// DIFF SWAP 3574 3573 (swaping uiBagBulk and uiEula) + +// DIFF SWAP 3575 3574 (swaping uiWeightSpeedFactor and uiEula) + +// DIFF SWAP 3576 3575 (swaping uiUpdateDisplayDriversNotUpToDate and uiEula) + +// DIFF SWAP 3577 3576 (swaping uiUpdateDisplayDrivers and uiEula) + +// DIFF SWAP 3578 3577 (swaping uiUpdateDisplayDriversCurrent and uiEula) + +// DIFF SWAP 3579 3578 (swaping uiUpdateDisplayDriversRecommanded and uiEula) + +// DIFF SWAP 3580 3579 (swaping uiUpdateDisplayDriversVendor and uiEula) + +// DIFF SWAP 3581 3580 (swaping uiUpdateDisplayDriversCard and uiEula) + +// DIFF SWAP 3582 3581 (swaping uiUseATID3D and uiEula) + +// DIFF SWAP 3583 3582 (swaping uiDesktopNotIn32 and uiEula) + +// DIFF SWAP 3584 3583 (swaping uiPhraseLevelFmt and uiEula) + +// DIFF SWAP 3585 3584 (swaping uiPhraseSectionFmt and uiEula) + +// DIFF SWAP 3586 3585 (swaping uiSkillTree and uiEula) + +// DIFF SWAP 3587 3586 (swaping uiMessageOfTheDay and uiEula) + +// DIFF SWAP 3588 3587 (swaping uiYes and uiEula) + +// DIFF SWAP 3589 3588 (swaping uiNo and uiEula) + +// DIFF SWAP 3590 3589 (swaping uiAlwaysSendReport and uiEula) + +// DIFF SWAP 3591 3590 (swaping uiStatReport and uiEula) + +// DIFF SWAP 3592 3591 (swaping uiSendingStatReport and uiEula) + +// DIFF SWAP 3593 3592 (swaping uiDeathXPMalus and uiEula) + +// DIFF SWAP 3594 3593 (swaping uittPhraseCombatRestrictOK and uiEula) + +// DIFF SWAP 3595 3594 (swaping uittPhraseCombatRestrictKO and uiEula) + +// DIFF SWAP 3596 3595 (swaping uiCSBase and uiEula) + +// DIFF SWAP 3597 3596 (swaping uiBrowseUndoButton and uiEula) + +// DIFF SWAP 3598 3597 (swaping uiBrowseRedoButton and uiEula) + +// DIFF SWAP 3599 3598 (swaping uiBrowseRefresh and uiEula) + +// DIFF SWAP 3600 3599 (swaping uiBrowseHome and uiEula) + +// DIFF SWAP 3601 3600 (swaping uittBrowseUndo and uiEula) + +// DIFF SWAP 3602 3601 (swaping uittBrowseRedo and uiEula) + +// DIFF SWAP 3603 3602 (swaping uittBrowseRefresh and uiEula) + +// DIFF SWAP 3604 3603 (swaping uittBrowseHome and uiEula) + +// DIFF SWAP 3605 3604 (swaping uiawrSF and uiEula) + +// DIFF SWAP 3606 3605 (swaping uiawrSFM and uiEula) + +// DIFF SWAP 3607 3606 (swaping uiawrSFM1 and uiEula) + +// DIFF SWAP 3608 3607 (swaping uiawrSFM1B and uiEula) + +// DIFF SWAP 3609 3608 (swaping uiawrSFM1BM and uiEula) + +// DIFF SWAP 3610 3609 (swaping uiawrSFM1BME and uiEula) + +// DIFF SWAP 3611 3610 (swaping uiawrSFM1BMM and uiEula) + +// DIFF SWAP 3612 3611 (swaping uiawrSFM1BS and uiEula) + +// DIFF SWAP 3613 3612 (swaping uiawrSFM1BSM and uiEula) + +// DIFF SWAP 3614 3613 (swaping uiawrSFM1P and uiEula) + +// DIFF SWAP 3615 3614 (swaping uiawrSFM1PS and uiEula) + +// DIFF SWAP 3616 3615 (swaping uiawrSFM1PSE and uiEula) + +// DIFF SWAP 3617 3616 (swaping uiawrSFM1PSL and uiEula) + +// DIFF SWAP 3618 3617 (swaping uiawrSFM1PSM and uiEula) + +// DIFF SWAP 3619 3618 (swaping uiawrSFM1S and uiEula) + +// DIFF SWAP 3620 3619 (swaping uiawrSFM1SA and uiEula) + +// DIFF SWAP 3621 3620 (swaping uiawrSFM1SAB and uiEula) + +// DIFF SWAP 3622 3621 (swaping uiawrSFM1SAM and uiEula) + +// DIFF SWAP 3623 3622 (swaping uiawrSFM1SS and uiEula) + +// DIFF SWAP 3624 3623 (swaping uiawrSFM1SSM and uiEula) + +// DIFF SWAP 3625 3624 (swaping uiawrSFM1SSW and uiEula) + +// DIFF SWAP 3626 3625 (swaping uiawrSFM2 and uiEula) + +// DIFF SWAP 3627 3626 (swaping uiawrSFM2B and uiEula) + +// DIFF SWAP 3628 3627 (swaping uiawrSFM2BM and uiEula) + +// DIFF SWAP 3629 3628 (swaping uiawrSFM2BME and uiEula) + +// DIFF SWAP 3630 3629 (swaping uiawrSFM2BMM and uiEula) + +// DIFF SWAP 3631 3630 (swaping uiawrSFM2P and uiEula) + +// DIFF SWAP 3632 3631 (swaping uiawrSFM2PP and uiEula) + +// DIFF SWAP 3633 3632 (swaping uiawrSFM2PPL and uiEula) + +// DIFF SWAP 3634 3633 (swaping uiawrSFM2PPM and uiEula) + +// DIFF SWAP 3635 3634 (swaping uiawrSFM2S and uiEula) + +// DIFF SWAP 3636 3635 (swaping uiawrSFM2SA and uiEula) + +// DIFF SWAP 3637 3636 (swaping uiawrSFM2SAB and uiEula) + +// DIFF SWAP 3638 3637 (swaping uiawrSFM2SAM and uiEula) + +// DIFF SWAP 3639 3638 (swaping uiawrSFM2SS and uiEula) + +// DIFF SWAP 3640 3639 (swaping uiawrSFM2SSB and uiEula) + +// DIFF SWAP 3641 3640 (swaping uiawrSFM2SSL and uiEula) + +// DIFF SWAP 3642 3641 (swaping uiawrSFM2SSM and uiEula) + +// DIFF SWAP 3643 3642 (swaping uiawrSFM2SSW and uiEula) + +// DIFF SWAP 3644 3643 (swaping uiawrSFMC and uiEula) + +// DIFF SWAP 3645 3644 (swaping uiawrSFMCA and uiEula) + +// DIFF SWAP 3646 3645 (swaping uiawrSFMCAD and uiEula) + +// DIFF SWAP 3647 3646 (swaping uiawrSFMCADL and uiEula) + +// DIFF SWAP 3648 3647 (swaping uiawrSFMCADM and uiEula) + +// DIFF SWAP 3649 3648 (swaping uiawrSFMCADW and uiEula) + +// DIFF SWAP 3650 3649 (swaping uiawrSFMCAH and uiEula) + +// DIFF SWAP 3651 3650 (swaping uiawrSFMCAHM and uiEula) + +// DIFF SWAP 3652 3651 (swaping uiawrSFR and uiEula) + +// DIFF SWAP 3653 3652 (swaping uiawrSFR1 and uiEula) + +// DIFF SWAP 3654 3653 (swaping uiawrSFR1A and uiEula) + +// DIFF SWAP 3655 3654 (swaping uiawrSFR1AB and uiEula) + +// DIFF SWAP 3656 3655 (swaping uiawrSFR1ABM and uiEula) + +// DIFF SWAP 3657 3656 (swaping uiawrSFR1ABW and uiEula) + +// DIFF SWAP 3658 3657 (swaping uiawrSFR1AP and uiEula) + +// DIFF SWAP 3659 3658 (swaping uiawrSFR1APL and uiEula) + +// DIFF SWAP 3660 3659 (swaping uiawrSFR1APM and uiEula) + +// DIFF SWAP 3661 3660 (swaping uiawrSFR2 and uiEula) + +// DIFF SWAP 3662 3661 (swaping uiawrSFR2A and uiEula) + +// DIFF SWAP 3663 3662 (swaping uiawrSFR2AA and uiEula) + +// DIFF SWAP 3664 3663 (swaping uiawrSFR2AAB and uiEula) + +// DIFF SWAP 3665 3664 (swaping uiawrSFR2AAM and uiEula) + +// DIFF SWAP 3666 3665 (swaping uiawrSFR2AB and uiEula) + +// DIFF SWAP 3667 3666 (swaping uiawrSFR2ABE and uiEula) + +// DIFF SWAP 3668 3667 (swaping uiawrSFR2ABM and uiEula) + +// DIFF SWAP 3669 3668 (swaping uiawrSFR2AL and uiEula) + +// DIFF SWAP 3670 3669 (swaping uiawrSFR2ALB and uiEula) + +// DIFF SWAP 3671 3670 (swaping uiawrSFR2ALE and uiEula) + +// DIFF SWAP 3672 3671 (swaping uiawrSFR2ALM and uiEula) + +// DIFF SWAP 3673 3672 (swaping uiawrSFR2AR and uiEula) + +// DIFF SWAP 3674 3673 (swaping uiawrSFR2ARL and uiEula) + +// DIFF SWAP 3675 3674 (swaping uiawrSFR2ARM and uiEula) + +// DIFF SWAP 3676 3675 (swaping uiawrSFM1B_SFM2B and uiEula) + +// DIFF SWAP 3677 3676 (swaping uiawrSFM1S_SFM2S and uiEula) + +// DIFF SWAP 3678 3677 (swaping uiawrSFM1P_SFM2P_SFMCAD and uiEula) + +// DIFF SWAP 3679 3678 (swaping uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 and uiEula) + +// DIFF SWAP 3680 3679 (swaping uiPhraseWRHeader and uiEula) + +// DIFF SWAP 3681 3680 (swaping uiPhraseWRSeparator and uiEula) + +// DIFF CHANGED 3681 +/* OLD VALUE : [Contrat de Licence Utilisateur Final] */ +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3645 +uiEula [End User Licence Agreement] + +// DIFF CHANGED 3682 +/* OLD VALUE : [J'ACCEPTE] */ +// HASH_VALUE 405000245414540C +// INDEX 3646 +uiEulaAccept [J'ACCEPTE] + +// DIFF REMOVED 3683 +// HASH_VALUE 405000245414540C +// INDEX 3647 +uiEulaContent [LICENCE KHANAT] + +// DIFF CHANGED 3887 +/* OLD VALUE : [Erreur : échec scan des données] */ +// HASH_VALUE 0D69D480A224D757 +// INDEX 3648 +uiErrDataScanning [Erreur : échec scan des données] + +// DIFF ADD 4823 +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 3649 +uiRpTags [Étiquette Roleplay] + +// DIFF REMOVED 4824 +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 3650 +uiRpJobs [Métiers] + + +// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE diff --git a/translation/history/item_words_fr_568292ED.txt b/translation/history/item_words_fr_568292ED.txt new file mode 100644 index 0000000..c9f110a Binary files /dev/null and b/translation/history/item_words_fr_568292ED.txt differ diff --git a/translation/history/item_words_fr_diff_5682771D.txt b/translation/history/item_words_fr_diff_5682771D.txt new file mode 100644 index 0000000..069e985 Binary files /dev/null and b/translation/history/item_words_fr_diff_5682771D.txt differ diff --git a/translation/history/item_words_wk_56828BAB.txt b/translation/history/item_words_wk_56828BAB.txt new file mode 100644 index 0000000..96741a7 Binary files /dev/null and b/translation/history/item_words_wk_56828BAB.txt differ diff --git a/translation/history/item_words_wk_56828BC1.txt b/translation/history/item_words_wk_56828BC1.txt new file mode 100644 index 0000000..96741a7 Binary files /dev/null and b/translation/history/item_words_wk_56828BC1.txt differ diff --git a/translation/history/item_words_wk_56828C62.txt 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b/translation/history/outpost_words_wk_568293F4.txt differ diff --git a/translation/history/outpost_words_wk_56829460.txt b/translation/history/outpost_words_wk_56829460.txt new file mode 100644 index 0000000..5ff2d1c Binary files /dev/null and b/translation/history/outpost_words_wk_56829460.txt differ diff --git a/translation/history/outpost_words_wk_5682951C.txt b/translation/history/outpost_words_wk_5682951C.txt new file mode 100644 index 0000000..5ff2d1c Binary files /dev/null and b/translation/history/outpost_words_wk_5682951C.txt differ diff --git a/translation/history/phrase_fr_56826E52.txt b/translation/history/phrase_fr_56826E52.txt new file mode 100644 index 0000000..5f28270 --- /dev/null +++ b/translation/history/phrase_fr_56826E52.txt @@ -0,0 +1 @@ + \ No newline at end of file diff --git a/translation/history/phrase_fr_diff_56812C87.txt b/translation/history/phrase_fr_diff_56812C87.txt new file mode 100644 index 0000000..f5542a1 --- /dev/null +++ b/translation/history/phrase_fr_diff_56812C87.txt @@ -0,0 +1,27624 @@ +// DIFF_VERSION 2 +// DIFF ADD +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& Le chef de votre équipe a abandonné une mission d'équipe.] + +} + +// DIFF ADD +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&Vous avez abandonné une mission.] + +} + +// DIFF ADD +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK&Seuls les chefs peuvent abandonner une mission d'équipe.] + +} + +// DIFF ADD +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&Vous utilisez déjà un pacte de téléportation.] + +} + +// DIFF ADD +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// DIFF ADD +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// DIFF ADD +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// DIFF ADD +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour récupérer les objets dans son inventaire avant qu'il ne pourrisse puis disparaisse.] + +} + +// DIFF ADD +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ a disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait dans son inventaire a disparu avec lui.] + +} + +// DIFF ADD +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Votre familier est trop loin et n'arrive plus à vous suivre.] + +} + +// DIFF ADD +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Votre familier a mangé certains des aliments de son inventaire et peut courir à nouveau.] + +} + +// DIFF ADD +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Votre familier est affamé et ne peut plus courir.] + +} + +// DIFF ADD +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// DIFF ADD +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez accéder à son inventaire.] + +} + +// DIFF ADD +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// DIFF ADD +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK&Votre mektoub est trop chargé.] + +} + +// DIFF ADD +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// DIFF ADD +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Au revoir !] + +} + +// DIFF ADD +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + (self.gender = male) + answer_group_no_m [Nous ne sommes pas intéressés.] + + answer_group_no_f [Nous ne sommes pas intéressées.] + +} + +// DIFF ADD +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE 2AB7E894C9060C9E +ANSWER_NEXT () +{ + answer_next [Dites-m'en plus.] + +} + +// DIFF ADD +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + (self.gender = female) + answer_no_f [Je ne suis pas intéressée.] + + answer_no_m [Je ne suis pas intéressé.] + +} + +// DIFF ADD +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// DIFF ADD +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Ne venez pas m'ennuyer...] + +} + +// DIFF ADD +// HASH_VALUE BB33F0D6DF6EA3FF +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&Vous commencez à sentir les effets du pouvoir $p$.] + +} + +// DIFF ADD +// HASH_VALUE AA907DF135B0C6C5 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&Les effets du pouvoir $p$ ont pris fin.] + +} + +// DIFF ADD +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&Pour votre mission, vous avez besoin d'une matière de qualité supérieure.] + +} + +// DIFF ADD +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ pour votre mission.] + + (nb = 1) + auto_loot_success_1 [&ITM&Vous obtenez $i.ia$ $i$ de qualité $level$ pour votre mission.] + +} + +// DIFF ADD +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&Vous prenez votre $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&Vous prenez vos $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Votre inventaire est plein, il y a $qty$ objets dedans.] + +} + +// DIFF ADD +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// DIFF ADD +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&Cette formule ou action est incompatible avec l'objet en main.] + +} + +// DIFF ADD +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&Cette arme n'a plus de munitions.] + +} + +// DIFF ADD +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&Vous ne pouvez pas utiliser une action offensive contre cette cible.] + +} + +// DIFF ADD +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Votre cible est trop loin.] + +} + +// DIFF ADD +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Votre cible est trop loin ou vous n'êtes pas face à elle.] + +} + +// DIFF ADD +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant-poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// DIFF ADD +// HASH_VALUE 26C2B7C39325480C +CANT_BE_ENCHANTED () +{ + [&CHK&Cet objet ne peut pas être enchanté.] + +} + +// DIFF ADD +// HASH_VALUE 74E1A23314ED2C3F +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&Vous ne pouvez rien créer pendant un combat de mêlée ! Création avortée !] + +} + +// DIFF ADD +// HASH_VALUE 959B0703F4BD2B7C +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK&Il est impossible de créer cet objet maintenant car vous n'avez pas assez d'énergie de concentration !] + +} + +// DIFF ADD +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + (self.gender = female) + cant_craft_when_dead_f [&CHKCB&Vous êtes morte en créant un objet ! Création avortée !] + + cant_craft_when_dead_m [&CHKCB&Vous êtes mort en créant un objet ! Création avortée !] + +} + +// DIFF ADD +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&Vous ne pouvez pas extraire de M.P. pendant un combat de mêlée ! Extraction avortée !] + +} + +// DIFF ADD +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&l'objet du port $i$ n'a pas été trouvé.] + +} + +// DIFF ADD +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matières premières sélectionnées n'ont pu être trouvées dans l'inventaire ! L'action d'artisanat est annulée !] + +} + +// DIFF ADD +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Impossible de stocker toutes les matières premières que vous avez choisies pour la création ! Certaines doivent déjà être stockées pour une autre utilisation. Création avortée !] + +} + +// DIFF ADD +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [Mission ENCHAINEE] + +} + +// DIFF ADD +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [Mission ENCHAINEE] + +} + +// DIFF ADD +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&Vous devez être un chef d'équipe pour abandonner le défi.] + +} + +// DIFF ADD +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&Vous êtes en plein défi PVP avec $p$.] + +} + +// DIFF ADD +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ a abandonné le défi.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A321 +CHALLENGE_LOST () +{ + [&CHK&Vous avez perdu le défi.] + +} + +// DIFF ADD +// HASH_VALUE A1600138F0392462 +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&Vous ne pouvez pas lancer de défi car un membre de l'équipe adverse est attaqué par une créature.] + +} + +// DIFF ADD +// HASH_VALUE BBF41E7ED5643673 +CHALLENGE_SAME_TEAM ( player p ) +{ + (p.gender = male) + [&CHK&$p$ est votre coéquipier, vous ne pouvez pas le défier.] + + [&CHK&$p$ est votre coéquipière, vous ne pouvez pas la défier.] + +} + +// DIFF ADD +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + (self.gender = male) + [&CHK&Vous êtes en plein défi contre d'autres joueurs. Vous serez téléporté à nouveau quand le défi sera terminé.] + + (self.gender = female) + [&CHK&Vous êtes en plein défi contre d'autres joueurs. Vous serez téléportée à nouveau quand le défi sera terminé.] + +} + +// DIFF ADD +// HASH_VALUE 7CDBA9DA9C394D6B +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&Vous ne pouvez pas défier $p$, car ce joueur est attaqué par une créature.] + +} + +// DIFF ADD +// HASH_VALUE 011004544A752B4E +CHALLENGE_TEAM_AGGRO (player p) +{ + (p.gender = male) + [&CHK&Vous ne pouvez pas lancer de défi car $p$, votre coéquipier, est attaqué par une créature.] + + [&CHK&Vous ne pouvez pas lancer de défi car $p$, votre coéquipière, est attaquée par une créature.] + +} + +// DIFF ADD +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + (p.gender = male) + [&CHK&$p$, votre coéquipier, est déjà engagé dans un combat contre d'autres joueurs.] + + (p.gender = female) + [&CHK&$p$, votre coéquipière, est déjà engagée dans un combat contre d'autres joueurs.] + +} + +// DIFF ADD +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&Vous avez gagné le défi.] + +} + +// DIFF ADD +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ a abandonné le défi.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 532374535D325BDD +CHALLENGE_YOU_AGGRO () +{ + [&CHK&Vous ne pouvez pas lancer de défi si vous êtes attaqué(e) par une créature.] + +} + +// DIFF ADD +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + (p.gender = male) + [&SYS&""$p$"" a été sauvegardé.] + + [&SYS&""$p$"" a été sauvegardée.] + +} + +// DIFF ADD +// HASH_VALUE F879AFAC81326EC1 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Votre guilde postule pour la charge de ""$str$"".] + +} + +// DIFF ADD +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&Votre grade dans la guilde n'est pas suffisant pour réaliser cette opération.] + +} + +// DIFF ADD +// HASH_VALUE C16B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Votre guilde a perdu le contrôle de la charge $id$.] + +} + +// DIFF ADD +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Votre guilde a été choisie pour la charge : $id$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +// DIFF ADD +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +// DIFF ADD +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +// DIFF ADD +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +// DIFF ADD +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// DIFF ADD +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&Vous portez un coup critique $e.pr$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&Vous faites une bourde.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&Vous infligez $damage$ points de dégâts $e.pr$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&Vous infligez 1 point de dégâts $e.pr$ $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&Vous atteignez $e.cc$ $e$ mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_pm [&DGM&Vous infligez $damage$ ($maxDamage$) points de dégâts $e.pr$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&Vous infligez 1 point de dégâts ($maxDamage$) $e.pr$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&Vous atteignez $e.da$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// DIFF ADD +// HASH_VALUE 390D61C280B446D6 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// DIFF ADD +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez et subissez $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez et subissez 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais ne subissez aucun dégât.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez et subissez $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez et subissez 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais ne subissez aucun dégât ($maxDamage$).] + +} + +// DIFF ADD +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&Vous ratez $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&Vous attaquez $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e.da$ $e$ vous attaque.] + +} + +// DIFF ADD +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor.da$ $actor$ attaque $defender.da$ $defender$.] + +} + +// DIFF ADD +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&Vous ne pouvez pas encore utiliser une action de combats.] + +} + +// DIFF ADD +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e.da$ $e$ vous porte un coup critique.] + +} + +// DIFF ADD +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e.da$ $e$ fait une bourde.] + +} + +// DIFF ADD +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ dégâts.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ ($maxDamage$) dégâts.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts ($maxDamage$).] + +} + +// DIFF ADD +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ dégâts.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ ($maxDamage$) dégâts.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts ($maxDamage$).] + +} + +// DIFF ADD +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e.da$ $e$ vous rate.] + +} + +// DIFF ADD +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&Vous avez désarmé $p$.] + +} + +// DIFF ADD +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.da$ $e$ vous a désarmé.] + +} + +// DIFF ADD +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas le désarmer.] + + combat_disarm_no_item_f [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas la désarmer.] + +} + +// DIFF ADD +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts et $defender.da$ $defender$ gagne $drain$ points de vie.] + + combat_dmg_shield_attacker_0 [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts.] + +} + +// DIFF ADD +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et vous gagnez $drain$ points de vie.] + + combat_dmg_shield_defender_0 [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +} + +// DIFF ADD +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et $defender.da$ $defender$ gagne $drain$ points de vie.] + + combat_dmg_shield_spectators_0 [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +} + +// DIFF ADD +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ a esquivé votre attaque.] + +} + +// DIFF ADD +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&Vous avez esquivé l'attaque $e.cc$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ a esquivé l'attaque $actor.cc$ $actor$.] + +} + +// DIFF ADD +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&Vous avez réussi à feinter $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ ne vous attaque pas en combat de mêlée, vous ne pouvez pas feinter.] + +} + +// DIFF ADD +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ a réussi à vous feinter.] + +} + +// DIFF ADD +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Cible erronée.] + +} + +// DIFF ADD +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&Vous n'attaquez plus $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e.da$ $e$ quitte le combat.] + +} + +// DIFF ADD +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor.da$ $actor$ n'attaque plus $defender.da$ $defender$.] + +} + +// DIFF ADD +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&Vous faites perdre $i$ points de sève $e.pr$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&Vous vous faites perdre $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points de sève.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points de sève.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ fait perdre $i$ points de sève $target.pr$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&Vous faites perdre $i$ points d'endurance $e.pr$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&Vous vous faites perdre $i$ points d'endurance.] + +} + +// DIFF ADD +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points d'endurance.] + +} + +// DIFF ADD +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points d'endurance.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points d'endurance.] + +} + +// DIFF ADD +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points d'endurance.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points d'endurance.] + +} + +// DIFF ADD +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ a fait perdre $i$ points d'endurance $target.pr$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points d'endurance.] + +} + +// DIFF ADD +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +// DIFF ADD +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// DIFF ADD +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&Vous ne pouvez vous battre qu'avec vos ennemis.] + +} + +// DIFF ADD +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&Vous ne pouvez pas vous battre avec cet objet en main.] + +} + +// DIFF ADD +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&Vous n'avez pas assez d'endurance pour cette action.] + +} + +// DIFF ADD +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ a paré votre attaque.] + +} + +// DIFF ADD +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&Vous parez l'attaque $e.cc$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ a paré l'attaque $actor.cc$ $actor$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attacker [&ISE&Déclenchement de l'effet Vol de Vie, votre arme vous donne $drain$ points de vie qu'elle a volé à votre adversaire $defender.da$ $defender$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defender [&ISE&L'arme de votre adversaire $attacker.da$ $attacker$ vous vole $drain$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&$attacker.da$ $attacker$ utilise son arme pour voler $drain$ points de vie à son adversaire $defender.da$ $defender$.] + +} + +// DIFF ADD +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor.da$ $actor$ porte un coup critique $defender.pr$ $defender$.] + +} + +// DIFF ADD +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor.da$ $actor$ fait une bourde.] + +} + +// DIFF ADD +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ ($maxDamage$) dégâts.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts ($maxDamage$).] + +} + +// DIFF ADD +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e.da$ $e$ se blesse, infligeant $damage$ dégâts.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e.da$ $e$ se blesse mais n'inflige pas de dégâts.] + +} + +// DIFF ADD +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +} + +// DIFF ADD +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +} + +// DIFF ADD +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor.da$ $actor$ rate $defender.da$ $defender$.] + +} + +// DIFF ADD +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&Vous ne pouvez pas attaquer un cadavre.] + +} + +// DIFF ADD +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// DIFF ADD +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// DIFF ADD +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// DIFF ADD +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// DIFF ADD +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// DIFF ADD +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&Vous avez besoin d'un outil approprié pour créer cet objet.] + +} + +// DIFF ADD +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Le plan de création est incorrecte ! Création avortée !] + +} + +// DIFF ADD +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ est déjà enraciné par une commande GM.] + +} + +// DIFF ADD +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Guilde erronée.] + +} + +// DIFF ADD +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&La mission choisie n'est pas valide.] + +} + +// DIFF ADD +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&Le nom que vous essayer d'attribuer au joueur est erroné ou déjà pris.] + +} + +// DIFF ADD +// HASH_VALUE B8F932E45A5A5836 +CSR_BAD_RIGHTS () +{ + [&CHK&Vous n'avez pas le droit d'atteindre ce joueur.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Commande cible erronée.] + +} + +// DIFF ADD +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ n'a pas choisi de clan pour l'instant.] + +} + +// DIFF ADD +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ est dans le clan '$ef$'.] + +} + +// DIFF ADD +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ a déjà ce grade.] + +} + +// DIFF ADD +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ est déjà membre d'une guilde.] + +} + +// DIFF ADD +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Le niveau maximum pour ce grade ($i$) a été atteint.] + +} + +// DIFF ADD +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$ : $grade$.] + +} + +// DIFF ADD +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ est désormais gradé(e) $grade$.] + +} + +// DIFF ADD +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ est désormais membre de la guilde '$guild$'.] + +} + +// DIFF ADD +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ n'est pas membre de la guilde '$guild$'.] + +} + +// DIFF ADD +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Grade inconnu.] + +} + +// DIFF ADD +// HASH_VALUE 2FEE7CA9312C0B75 +CSR_HAS_MISSION () +{ + [&CHK&Impossible de contrôler une mission de joueur si vous avez déjà une mission.] + +} + +// DIFF ADD +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// DIFF ADD +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ vous a enraciné grâce à un pouvoir de maître de jeu.] + +} + +// DIFF ADD +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le canal univers.] + +} + +// DIFF ADD +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le canal univers.] + +} + +// DIFF ADD +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// DIFF ADD +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ a réussi à vous désenraciner.] + +} + +// DIFF ADD +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// DIFF ADD +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// DIFF ADD +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& Nouveau nom déjà attribué. Veuillez en essayer un autre.] + +} + +// DIFF ADD +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Impossible de tuer un bot non attaquable.] + +} + +// DIFF ADD +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// DIFF ADD +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + (p.gender = male) + [&CHK&$p$ n'est plus enraciné.] + + [&CHK&$p$ n'est plus enracinée.] + +} + +// DIFF ADD +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& la commande cible n'a pas été attribuée avant.] + +} + +// DIFF ADD +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le canal univers, vous ne pouvez donc pas lui rendre la parole.] + +} + +// DIFF ADD +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ est déconnecté(e).] + +} + +// DIFF ADD +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// DIFF ADD +// HASH_VALUE 1EB2CF2A88BC5067 +CSR_ROOT_ENDS () +{ + [&SPL&L'effet d'enracinement jeté sur vous par un GM a pris fin.] + +} + +// DIFF ADD +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + (p.gender = male) + [&SYS&$p$ est maintenant enraciné.] + + [&SYS&$p$ est maintenant enracinée.] + +} + +// DIFF ADD +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& L'événement '$e$' a commencé.] + +} + +// DIFF ADD +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& L'évènement '$e$' a été interrompu.] + +} + +// DIFF ADD +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le canal univers.] + +} + +// DIFF ADD +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le canal univers.] + +} + +// DIFF ADD +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le canal univers.] + +} + +// DIFF ADD +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Joueur inconnu : $p$.] + +} + +// DIFF ADD +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Point de résurrection inconnu.] + +} + +// DIFF ADD +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// DIFF ADD +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + (p.gender = male) + [&SYS&$p$ a été désenraciné avec succès.] + + [&SYS&$p$ a été désenracinée avec succès.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&Vous avez tué $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + (self.gender = female) + death_self_kill_f [&SYS&Vous vous êtes tuée.] + + death_self_kill_m [&SYS&Vous vous êtes tué.] + +} + +// DIFF ADD +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ s'est tué.] + +} + +// DIFF ADD +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ s'est tué tout seul.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ s'est tuée toute seule.] + +} + +// DIFF ADD +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ s'est tué tout seul.] + + death_self_kill_spectators_pf [&SYS&$p$ s'est tuée toute seule.] + +} + +// DIFF ADD +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ a été tué par $killer.da$ $killer$.] + +} + +// DIFF ADD +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) (self.gender = male) + death_victim_0_m [&SYS&Vous avez été tué.] + + (self.gender = female) + death_victim_0_f [&SYS&Vous avez été tuée.] + + (self.gender = male) + death_victim_m [&SYS&Vous avez été tué par $e.da$ $e$.] + + (self.gender = female) + death_victim_f [&SYS&Vous avez été tuée par $e.da$ $e$.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 068671B52B935835 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Votre pénalité de décès avait atteint $j$ points. Vous en récupérez $i$.] + +} + +// DIFF ADD +// HASH_VALUE 35D3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [J'ai créé les objets.] + +} + +// DIFF ADD +// HASH_VALUE 266CA321DAE7CE21 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [J'ai créé $crafted.da$ $crafted$.] + +} + +// DIFF ADD +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [C'est fait...] + +} + +// DIFF ADD +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [J'ai trouvé les matières premières.] + +} + +// DIFF ADD +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [J'ai trouvé $rawmat.ia$ $rawmat$.] + +} + +// DIFF ADD +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Donnez $i.ia$ $i$] + +} + +// DIFF ADD +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [Nous avons tué les créatures.] + +} + +// DIFF ADD +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [J'ai tué les créatures.] + +} + +// DIFF ADD +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [Nous avons tué $target.ia$ $target$.] + +} + +// DIFF ADD +/******************************************************************************************** + NOT HARD CODED : mission specific + +/********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [J'ai éliminé $killed.ia$ $killed$.] + +} + +// DIFF ADD +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [J'ai tué $species.da$ $species.p$.] + +} + +// DIFF ADD +// HASH_VALUE DA5F830007AE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [J'ai fait des progrès en $s$.] + +} + +// DIFF ADD +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [C'est $previous$ qui m'envoie...] + +} + +// DIFF ADD +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [C'est $previous$ qui m'envoie...] + +} + +// DIFF ADD +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [C'est $previous$ qui nous envoie...] + +} + +// DIFF ADD +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Parlez à $bn$.] + +} + +// DIFF ADD +// HASH_VALUE CEB2186418C7782F +DISCONNECT_CANCELED () +{ + [&CHK&Déconnexion annulée] + +} + +// DIFF ADD +// HASH_VALUE A80CDE149349D32F +DUEL_ABANDON () +{ + [&SYS&Vous avez gagné le duel car votre adversaire a abandonné.] + +} + +// DIFF ADD +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&vous êtes maintenant en duel contre $p$.] + +} + +// DIFF ADD +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + (self.gender = male) + [&CHK&vous êtes déjà invité à un duel.] + + [&CHK&vous êtes déjà invitée à un duel.] + +} + +// DIFF ADD +// HASH_VALUE 20F47DAB361CF8EB +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ annule sa proposition de duel.] + +} + +// DIFF ADD +// HASH_VALUE 2DEECC0D31CC45B7 +DUEL_DISCONNECT () +{ + [&SYS&Votre adversaire de duel s'est déconnecté.] + +} + +// DIFF ADD +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Vous gagnez le duel car votre adversaire est entré dans une zone PVP.] + +} + +// DIFF ADD +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK&Vous ne pouvez pas vous battre ici.] + +} + +// DIFF ADD +// HASH_VALUE AFA9FC9CCFB5E539 +DUEL_INVITATION (player p) +{ + [$p$ vous invite à un duel. Acceptez-vous ?] + +} + +// DIFF ADD +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// DIFF ADD +// HASH_VALUE 1973542E2553C719 +DUEL_LOST () +{ + [&SYS&Vous avez perdu le duel.] + +} + +// DIFF ADD +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuse votre duel.] + +} + +// DIFF ADD +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ est déjà invité à un duel par quelqu'un d'autre.] + +} + +// DIFF ADD +// HASH_VALUE D4C5B343118BD8E5 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK&Vous ne pouvez pas vous battre contre $p$ car ce joueur se bat déjà contre d'autres joueurs.] + +} + +// DIFF ADD +// HASH_VALUE 923EE180E4978FDB +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK&Vous ne pouvez pas lancer un défi car $p$, un membre de l'équipe adverse, se bat déjà contre d'autres joueurs.] + +} + +// DIFF ADD +// HASH_VALUE 782E8920AB97B8D2 +DUEL_TELEPORT () +{ + [&SYS&Vous avez gagné le duel car votre adversaire s'est téléporté.] + +} + +// DIFF ADD +// HASH_VALUE CFF606E22E585242 +DUEL_WON () +{ + [&SYS&Vous avez gagné le duel.] + +} + +// DIFF ADD +// HASH_VALUE 5F2A83C36B243370 +DUEL_YOU_ABANDON () +{ + [&SYS&Vous avez abandonné le duel.] + +} + +// DIFF ADD +// HASH_VALUE 873A59BBB8162B79 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK&Vous ne pouvez pas vous battre contre $p$ car vous combattez déjà contre d'autres joueurs.] + +} + +// DIFF ADD +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&En proposant un duel, vous avez annulé celui proposé à $p$.] + +} + +// DIFF ADD +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Vous perdez le duel car vous entrez dans une zone PVP.] + +} + +// DIFF ADD +// HASH_VALUE DDEC99C8BE5515CB +DUEL_YOU_TELEPORT () +{ + [&SYS&Vous avez perdu le duel car vous vous êtes téléporté.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Vos blessures saignent massivement.] + +} + +// DIFF ADD +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&Les blessures $e.cc$ $e$ saignent massivement.] + +} + +// DIFF ADD +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&Vous ne saignez plus.] + +} + +// DIFF ADD +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ ne saigne plus.] + +} + +// DIFF ADD +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&Vous saignez et perdez $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ saigne et perd $i$ points de vie.] + +} + +// DIFF ADD +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ est aveuglé et risque de rater ses actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ est aveuglée et risque de rater ses actions.] + +} + +// DIFF ADD +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + +} + +// DIFF ADD +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ vous a aveuglé, vous risquez de rater vos actions.] + +} + +// DIFF ADD +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +} + +// DIFF ADD +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +} + +// DIFF ADD +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + (self.gender = female) + effect_blind_end_target_f [&SPL&Vous n'êtes plus aveuglée.] + + effect_blind_end_target_m [&SPL&Vous n'êtes plus aveuglé.] + +} + +// DIFF ADD +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_blind_self_begin_actor_f [&SPLM&Vous vous êtes aveuglée et risquez davantage de rater vos actions.] + + effect_blind_self_begin_actor_m [&SPLM&Vous vous êtes aveuglé et risquez davantage de rater vos actions.] + +} + +// DIFF ADD +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est aveuglé et risque davantage de rater ses actions.] + +} + +// DIFF ADD +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +} + +// DIFF ADD +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +} + +// DIFF ADD +/** +* Debuff combat skills +*/ +// HASH_VALUE A79EC26AD166F9E1 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses compétences de combats.] + +} + +// DIFF ADD +// HASH_VALUE A413A778696CDCBA +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ subit maintenant une pénalité sur ses compétences de combats.] + +} + +// DIFF ADD +// HASH_VALUE 31008796F507B1AD +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&Vous subissez une pénalité sur vos compétences de combats.] + +} + +// DIFF ADD +// HASH_VALUE A77CFC982CB566D5 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +} + +// DIFF ADD +// HASH_VALUE A69F60DC37602400 +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +} + +// DIFF ADD +// HASH_VALUE 56AD533698A276D1 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Vos compétences de combats ne sont plus soumises à une pénalité.] + +} + +// DIFF ADD +// HASH_VALUE B5AF0A70702B64DA +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&Vous subissez maintenant une pénalité sur vos compétences de combats.] + +} + +// DIFF ADD +// HASH_VALUE 41777F280B66EDFF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses compétences de combats.] + +} + +// DIFF ADD +// HASH_VALUE 2775C40D0B8E328A +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + +} + +// DIFF ADD +// HASH_VALUE BE1E069A373D311B +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + +} + +// DIFF ADD +/** +* Debuff combat defense skills +*/ +// HASH_VALUE 49FC67A913F5356C +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur sa défense.] + +} + +// DIFF ADD +// HASH_VALUE 66416AF7912F278B +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur sa défense.] + +} + +// DIFF ADD +// HASH_VALUE D837AD14A50DD616 +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&subit une pénalité sur sa défense.] + +} + +// DIFF ADD +// HASH_VALUE 39A22E42A84C868F +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +} + +// DIFF ADD +// HASH_VALUE 6A863C735AE18D32 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +} + +// DIFF ADD +// HASH_VALUE F95EFF5A7D833A82 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Votre défense ne subit plus de pénalité.] + +} + +// DIFF ADD +// HASH_VALUE 021CE2B4E51F8417 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&Vous subissez une pénalité sur votre défense.] + +} + +// DIFF ADD +// HASH_VALUE 1CE40F48A922DB94 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur sa défense.] + +} + +// DIFF ADD +// HASH_VALUE 9C87365382BA7A25 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + +} + +// DIFF ADD +// HASH_VALUE EF943FCBB78C9A9B +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur sa défense.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur sa défense.] + +} + +// DIFF ADD +/** +* Debuff dodge skill +*/ +// HASH_VALUE 39C4B6F2895BBFD8 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +} + +// DIFF ADD +// HASH_VALUE 84F2FD5E56D6B04D +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur ses esquives.] + +} + +// DIFF ADD +// HASH_VALUE FA2B32812797A600 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&Vous subissez une pénalité sur vos esquives.] + +} + +// DIFF ADD +// HASH_VALUE D10CF5676EAF465A +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +} + +// DIFF ADD +// HASH_VALUE 3DAF0285E6288FA8 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&Les esquives $e.cc$ $e$ ne subissent plus de pénalité.] + +} + +// DIFF ADD +// HASH_VALUE 7D56C607B52A5586 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Vos esquives ne subissent plus de pénalité.] + +} + +// DIFF ADD +// HASH_VALUE A1ED5ADF2510D925 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&Vous subissez maintenant une pénalité sur vos esquives.] + +} + +// DIFF ADD +// HASH_VALUE A102B55029D9810E +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses esquives.] + +} + +// DIFF ADD +// HASH_VALUE 21A114A068901FE3 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + +} + +// DIFF ADD +// HASH_VALUE 3DCDE7265A2BF9EA +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses esquives.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses esquives.] + +} + +// DIFF ADD +/** +* DoT effects +*/ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS&AFAIRE.] + + effect_dot_begin_creator_f [&SYS&AFAIRE.] + +} + +// DIFF ADD +// HASH_VALUE FDD400EC78C87F0D +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS&AFAIRE.] + +} + +// DIFF ADD +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// DIFF ADD +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// DIFF ADD +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&Vous ne sentez plus mauvais.] + +} + +// DIFF ADD +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ se sent malade et perd $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 692A0856D18BD153 +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE 4C6C0CC0797E8824 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE 4049DE6D27D0961A +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE 77AC0CA4EAF857F2 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +/** +* FEAR +*/ + +// HASH_VALUE 7A239E7EA46D7890 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_begin_creator_m [&SYS&$e.da$ $e$ est paralysé de peur et ne peut plus agir.] + + (e.gender = female) + effect_fear_begin_creator_f [&SYS&$e.da$ $e$ est paralysée de peur et ne peut plus agir.] + +} + +// DIFF ADD +// HASH_VALUE B46FF6A692A034E7 +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ a paralysé de peur $target.da$ $target$ qui ne peut plus attaquer.] + +} + +// DIFF ADD +// HASH_VALUE 0C4D3FB3F1F32D27 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ vous a paralysé de peur, vous ne pouvez plus agir.] + +} + +// DIFF ADD +// HASH_VALUE DD60979E15070B1A +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + +} + +// DIFF ADD +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang-froid et peut à nouveau agir.] + +} + +// DIFF ADD +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang-froid et pouvez à nouveau agir.] + +} + +// DIFF ADD +// HASH_VALUE 07C739924B61A438 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_fear_self_begin_actor_f [&SPL&Vous êtes paralysée de peur et ne pouvez plus agir.] + + effect_fear_self_begin_actor_m [&SPL&Vous êtes paralysé de peur et ne pouvez plus agir.] + +} + +// DIFF ADD +// HASH_VALUE 561E6E78AF8920C1 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_fear_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ est paralysé de peur et ne peut plus agir.] + + (c.gender = female) + effect_fear_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ est paralysée de peur et ne peut plus agir.] + +} + +// DIFF ADD +// HASH_VALUE EA956C5B3AC8A7CC +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est paralysé de peur et ne peut plus agir.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est paralysée de peur et ne peut plus agir.] + +} + +// DIFF ADD +// HASH_VALUE B2182552885AB756 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ est paralysé de peur et ne peut plus agir.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ est paralysée de peur et ne peut plus agir.] + +} + +// DIFF ADD +/** +* INVULNERABILITY +*/ +// HASH_VALUE EA03FCAA3C96289C +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +// DIFF ADD +// HASH_VALUE C8E29457DE9859A1 +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ a rendu $target.da$ $target$ invulnérable qui ne peut plus réaliser d'actions.] + +} + +// DIFF ADD +// HASH_VALUE 1052C1C8D4899A06 +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ vous a rendu invulnérable mais vous ne pouvez plus réaliser d'actions.] + +} + +// DIFF ADD +// HASH_VALUE 668CCB00AD79A7CB +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +} + +// DIFF ADD +// HASH_VALUE 60DCC3DCAA81EFED +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +} + +// DIFF ADD +// HASH_VALUE 1BCDBF5F4839D17B +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&Vous n'êtes plus invulnérable et pouvez agir à nouveau.] + +} + +// DIFF ADD +// HASH_VALUE C60F20A91C0205A7 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&Vous êtes invulnérable mais ne pouvez plus réaliser d'actions.] + +} + +// DIFF ADD +// HASH_VALUE E6A59EA7D0976E3D +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +// DIFF ADD +// HASH_VALUE 16CD7ED4EBC730FC +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +// DIFF ADD +// HASH_VALUE B8B65FBC2CD59BDF +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +// DIFF ADD +/** +* MADNESS +*/ +// HASH_VALUE B175D164F83C4C67 +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ est devenu fou et peut se prendre lui-même pour cible au lieu de cibler son adversaire.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ est devenu folle et peut se prendre elle-même pour cible au lieu de cibler son adversaire.] + +} + +// DIFF ADD +// HASH_VALUE 52B025631782511B +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ a été rendu fou par $actor.da$ $actor$.] + +} + +// DIFF ADD +// HASH_VALUE 5E667E624A080159 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + (self.gender = female) + effect_madness_begin_target_f [&SPL&$e.da$ $e$ vous a rendu folle. Vous risquez de cibler vos sorts offensifs sur vous-même.] + + effect_madness_begin_target_m [&SPL&$e.da$ $e$ vous a rendu fou. Vous risquez de cibler vos sorts offensifs sur vous-même.] + +} + +// DIFF ADD +// HASH_VALUE B619B0BFAAFB7C97 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +} + +// DIFF ADD +// HASH_VALUE B11D00D25F96F9C9 +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +} + +// DIFF ADD +// HASH_VALUE CF7F8D9C3F5A7A16 +EFFECT_MADNESS_END_TARGET () +{ + (self.gender = female) + effect_madness_end_target_f [&SPL&Vous n'êtes plus frappée de folie.] + + effect_madness_end_target_m [&SPL&Vous n'êtes plus frappé de folie.] + +} + +// DIFF ADD +// HASH_VALUE ED0A80D536C02F43 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_madness_self_begin_actor_f [&SPL&Vous vous êtes rendue folle.] + + effect_madness_self_begin_actor_m [&SPL&Vous vous êtes rendu fou.] + +} + +// DIFF ADD +// HASH_VALUE 6EEBC90D512CE8C4 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est rendu fou et risque de s'attaquer et de se jeter des sorts.] + +} + +// DIFF ADD +// HASH_VALUE 93E398AE003CA8CD +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +} + +// DIFF ADD +// HASH_VALUE 91B12068A21E03C1 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +} + +// DIFF ADD +/** +* MEZZ +*/ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_mezz_begin_creator_m [&SYS&$e.da$ $e$ est hypnotisé et ne peut plus agir ni bouger.] + + (e.gender = female) + effect_mezz_begin_creator_f [&SYS&$e.da$ $e$ est hypnotisée et ne peut plus agir ni bouger.] + +} + +// DIFF ADD +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + (target.gender = male) + effect_mezz_begin_spectators_m [&SYS&$target.da$ $target$ a été hypnotisé par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + + (target.gender = female) + effect_mezz_begin_spectators_f [&SYS&$target.da$ $target$ a été hypnotisée par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + +} + +// DIFF ADD +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ vous a hypnotisé et vous ne pouvez plus agir ni bouger.] + +} + +// DIFF ADD +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + (e.gender = male) + effect_mezz_end_creator_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + + (e.gender = female) + effect_mezz_end_creator_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +} + +// DIFF ADD +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_mezz_end_spectators_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + + (e.gender = female) + effect_mezz_end_spectators_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +} + +// DIFF ADD +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + (self.gender = female) + effect_mezz_end_target_f [&SPL&Vous n'êtes plus hypnotisée.] + + effect_mezz_end_target_m [&SPL&Vous n'êtes plus hypnotisé.] + +} + +// DIFF ADD +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_mezz_self_begin_actor_f [&SPLM&Vous vous êtes hypnotisée et ne pouvez plus agir ni bouger.] + + effect_mezz_self_begin_actor_m [&SPLM&Vous vous êtes hypnotisé et ne pouvez plus agir ni bouger.] + +} + +// DIFF ADD +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_mezz_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est hypnotisé et ne peut plus agir ni bouger.] + + (c.gender = female) + effect_mezz_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est hypnotisée et ne peut plus agir ni bouger.] + +} + +// DIFF ADD +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +} + +// DIFF ADD +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +} + +// DIFF ADD +/** +* DOT POISON +*/ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + (self.gender = female) + effect_poison_begin_f [&SPL&Vous êtes empoisonnée.] + + effect_poison_begin_m [&SPL&Vous êtes empoisonné.] + +} + +// DIFF ADD +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + (e.gender = male) + effect_poison_begin_caster_m [&SYS&$e.da$ $e$ est empoisonné.] + + (e.gender = female) + effect_poison_begin_caster_f [&SYS&$e.da$ $e$ est empoisonnée.] + +} + +// DIFF ADD +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + (self.gender = female) + effect_poison_ends_f [&SPL&Vous n'êtes plus empoisonnée.] + + effect_poison_ends_m [&SPL&Vous n'êtes plus empoisonné.] + +} + +// DIFF ADD +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + (e.gender = male) + effect_poison_ends_caster_m [&SYS&$e.da$ $e$ n'est plus empoisonné.] + + (e.gender = female) + effect_poison_ends_caster_f [&SYS&$e.da$ $e$ n'est plus empoisonnée.] + +} + +// DIFF ADD +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&Vous perdez $i$ points de vie car le poison circule dans vos veines.] + +} + +// DIFF ADD +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ souffre des effets du poison et perd $i$ points de vie.] + +} + +// DIFF ADD +/** +* ROOT +*/ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_root_begin_creator_m [&SYS&$e.da$ $e$ est maintenant enraciné et ne peut plus bouger.] + + (e.gender = female) + effect_root_begin_creator_f [&SYS&$e.da$ $e$ est maintenant enracinée et ne peut plus bouger.] + +} + +// DIFF ADD +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (target.gender = male) + effect_root_begin_spectators_m [&SYS&$target.da$ $target$ a été enraciné par $actor.da$ $actor$ et ne peut plus bouger.] + + (target.gender = female) + effect_root_begin_spectators_f [&SYS&$target.da$ $target$ a été enracinée par $actor.da$ $actor$ et ne peut plus bouger.] + +} + +// DIFF ADD +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ vous a enraciné et vous ne pouvez plus bouger.] + +} + +// DIFF ADD +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + (e.gender = male) + effect_root_end_creator_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + + (e.gender = female) + effect_root_end_creator_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +} + +// DIFF ADD +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_root_end_spectators_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + + (e.gender = female) + effect_root_end_spectators_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +} + +// DIFF ADD +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + (self.gender = female) + effect_root_end_target_f [&SPL&Vous n'êtes plus enracinée.] + + effect_root_end_target_m [&SPL&Vous n'êtes plus enraciné.] + +} + +// DIFF ADD +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_root_self_begin_actor_f [&SPLM&Vous vous êtes enracinée et ne pouvez plus bouger.] + + effect_root_self_begin_actor_m [&SPLM&Vous vous êtes enraciné et ne pouvez plus bouger.] + +} + +// DIFF ADD +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est enraciné et ne peut plus bouger.] + +} + +// DIFF ADD +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est enraciné tout seul et ne peut plus bouger.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est enracinée toute seule et ne peut plus bouger.] + +} + +// DIFF ADD +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ s'est enraciné tout seul et ne peut plus bouger.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ s'est enracinée toute seule et ne peut plus bouger.] + +} + +// DIFF ADD +/** +* SLOW attacks (combat) +*/ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&Vous ralentissez les attaques $e.cc$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ ralentit les attaques $target.cc$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ a ralenti vos attaques.] + +} + +// DIFF ADD +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +} + +// DIFF ADD +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +} + +// DIFF ADD +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Vos attaques ne sont plus ralenties.] + +} + +// DIFF ADD +// HASH_VALUE 29951479D246E42B +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&Vous avez ralenti vos propres attaques.] + +} + +// DIFF ADD +// HASH_VALUE E8D8E7A9675F5D45 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ a ralenti ses propres attaques.] + +} + +// DIFF ADD +// HASH_VALUE 1349D8730B300841 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + +} + +// DIFF ADD +// HASH_VALUE DC7B641571C2BBAB +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ a ralenti ses propres attaques.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ a ralenti ses propres attaques.] + +} + +// DIFF ADD +/** +* SLOW MOVE +*/ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&Vous avez ralenti $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ a ralenti $target.da$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ vous a ralenti.] + +} + +// DIFF ADD +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + (e.gender = male) + effect_slow_move_end_actor_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + + (e.gender = female) + effect_slow_move_end_actor_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +} + +// DIFF ADD +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_slow_move_end_spectator_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + + (e.gender = female) + effect_slow_move_end_spectator_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +} + +// DIFF ADD +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + (self.gender = female) + effect_slow_move_end_target_f [&SPL&Vous n'êtes plus ralentie.] + + effect_slow_move_end_target_m [&SPL&Vous n'êtes plus ralenti.] + +} + +// DIFF ADD +// HASH_VALUE FCCF0314F87F88F0 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_slow_move_self_begin_creator_f [&SPLM&Vous vous êtes ralentie.] + + effect_slow_move_self_begin_creator_m [&SPLM&Vous vous êtes ralenti.] + +} + +// DIFF ADD +// HASH_VALUE D179EF09D0CA314F +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_slow_move_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est ralenti.] + + (c.gender = female) + effect_slow_move_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est ralentie.] + +} + +// DIFF ADD +// HASH_VALUE B5579932BC5937F8 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est ralenti tout seul.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est ralentie toute seule.] + +} + +// DIFF ADD +// HASH_VALUE FA982A3ABAB43DF9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ s'est ralenti tout seul.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ s'est ralentie toute seule.] + +} + +// DIFF ADD +/** +* STINK/STENCH +*/ +// HASH_VALUE 27D86CF2B393DF45 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ sent tellement mauvais qu'il rend la plupart des êtres vivants malades.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ sent tellement mauvais qu'elle rend la plupart des êtres vivants malades.] + +} + +// DIFF ADD +// HASH_VALUE E489304FAA1014BA +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE B79E6334E8331D11 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ vous fait sentir terriblement mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// DIFF ADD +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// DIFF ADD +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&Vous ne sentez plus mauvais.] + +} + +// DIFF ADD +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ est malade et perd $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE CFF50DD614F63B30 +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE 3B2EE3E6832FE20E +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE FDC836AB715ED25C +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +// HASH_VALUE 2B4CD9D1D9350697 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// DIFF ADD +/** +* STUN +*/ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&Vous étourdissez $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ a étourdi $target.da$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ vous a étourdi.] + +} + +// DIFF ADD +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + (e.gender = male) + effect_stun_end_actor_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + + (e.gender = female) + effect_stun_end_actor_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +} + +// DIFF ADD +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_stun_end_spectator_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + + (e.gender = female) + effect_stun_end_spectator_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +} + +// DIFF ADD +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + (self.gender = female) + effect_stun_end_target_f [&SPL&Vous n'êtes plus étourdie.] + + effect_stun_end_target_m [&SPL&Vous n'êtes plus étourdi.] + +} + +// DIFF ADD +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_stun_self_begin_actor_f [&SPLM&Vous vous êtes étourdie.] + + effect_stun_self_begin_actor_m [&SPLM&Vous vous êtes étourdi.] + +} + +// DIFF ADD +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_stun_self_begin_spectator_creature_m [&SYS&$c.da$ $c$ s'est étourdi.] + + (c.gender = female) + effect_stun_self_begin_spectator_creature_f [&SYS&$c.da$ $c$ s'est étourdie.] + +} + +// DIFF ADD +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ s'est étourdi tout seul.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ s'est étourdie toute seule.] + +} + +// DIFF ADD +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ s'est étourdi tout seul.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ s'est étourdie toute seule.] + +} + +// DIFF ADD +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&Votre incantation est rompue.] + +} + +// DIFF ADD +// HASH_VALUE DBC0073B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&Vous vampirisez $vampirise$ de $target$.] + +} + +// DIFF ADD +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&Vous ne pouvez avoir qu'une seule monture.] + +} + +// DIFF ADD +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$ à l'endroit $p$.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$.] + +} + +// DIFF ADD +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&Vous ne pouvez pas attaquer près de l'eau.] + +} + +// DIFF ADD +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&Vous ne pouvez pas acheter un autre mektoub de bât.] + +} + +// DIFF ADD +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// DIFF ADD +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&Je n'ai rien d'intéressant à vous vendre, revenez plus tard.] + +} + +// DIFF ADD +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&Vous ne pouvez pas acheter cette coupe de cheveux : c'est votre coupe actuelle.] + +} + +// DIFF ADD +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&Vous ne pouvez pas acheter cette couleur de cheveux : c'est votre couleur actuelle.] + +} + +// DIFF ADD +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&Vous ne pouvez pas acheter ce tatouage : vous le portez déjà.] + +} + +// DIFF ADD +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&Vous êtes $p.pr$ $p$.] + +} + +// DIFF ADD +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// DIFF ADD +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// DIFF ADD +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&Vous êtes $p.pr$ $p$.] + +} + +// DIFF ADD +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Votre extraction a été interrompue.] + +} + +// DIFF ADD +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&La cadavre que vous essayez de dépouiller est trop loin, rapprochez-vous.] + +} + +// DIFF ADD +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&Ce sac est déjà pillé par $e$.] + +} + +// DIFF ADD +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&Vous quittez $p.da$ $p$.] + +} + +// DIFF ADD +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d'une région dominée par la faction $f$.] + +} + +// DIFF ADD +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d'une région neutre.] + +} + +// DIFF ADD +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&Vous quittez $p.da$ $p$.] + +} + +// DIFF ADD +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&Vous pillez $m$ dappers.] + +} + +// DIFF ADD +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Cible manquante ou erronée.] + +} + +// DIFF ADD +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +} + +// DIFF ADD +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&Vous n'avez pas assez de charge/argent/dappers pour jeter ce sort.] + +} + +// DIFF ADD +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +} + +// DIFF ADD +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Votre cible est hors de portée du sort.] + +} + +// DIFF ADD +// HASH_VALUE BE5F19F4AA54D3D3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&Vous avez franchi une étape de la mission.] + +} + +// DIFF ADD +// Mission message +// HASH_VALUE 22E7EB821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&Vous avez terminé une mission.] + +} + +// DIFF ADD +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&Vous n'avez pas assez de points de compétences pour acheter cela.] + +} + +// DIFF ADD +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&Cette stratégie nécessite plus de munitions.] + +} + +// DIFF ADD +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&Vous avez pris l'ouverture avec succès.] + +} + +// DIFF ADD +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&Vous ne pouvez pas utiliser des actions offensives contre ce joueur.] + +} + +// DIFF ADD +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Votre dépeçage a été interrompu.] + +} + +// DIFF ADD +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Tâche réussie. Vérifiez votre encyclopédie.] + +} + +// DIFF ADD +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&Vous n'avez pas assez de concentration pour payer le coût de cette action.] + +} + +// DIFF ADD +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&Vous n'avez pas assez de points de vie pour payer cette action.] + +} + +// DIFF ADD +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&Vous n'avez pas assez d'endurance pour cette action.] + +} + +// DIFF ADD +// HASH_VALUE 672B204B2F73EB01 +EGS_TRADE_BAD_FAME ( bot b ) +{ + [Je ne veux pas faire d'échanges avec vous car vous avez une trop mauvaise réputation.] + +} + +// DIFF ADD +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thème débloqué. Vérifiez votre encyclopédie.] + +} + +// DIFF ADD +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&Vous avez utilisé vos dernières munitions.] + +} + +// DIFF ADD +// HASH_VALUE E421F81C59A4F7B8 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + +} + +// DIFF ADD +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ a oublié quelque chose mais ne sait pas quoi.] + +} + +// DIFF ADD +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ a oublié, $t$.] + +} + +// DIFF ADD +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ cherche quelqu'un pour partir à l'aventure !] + +} + +// DIFF ADD +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + (a.gender = male) + emote_adventurous_self_m [&EMT&$a$ s'est lancé dans une autre aventure !] + + (a.gender = female) + emote_adventurous_self_f [&EMT&$a$ s'est lancée dans une autre aventure !] + +} + +// DIFF ADD +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ veut partir à l'aventure avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + (a.gender = male) + emote_aggressive_nobody_m [&EMT&$a$ semble prêt à se lancer dans quelque chose.] + + (a.gender = female) + emote_aggressive_nobody_f [&EMT&$a$ semble prête à se lancer dans quelque chose.] + +} + +// DIFF ADD +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ n'est pas d'humeur à se dégonfler.] + +} + +// DIFF ADD +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ fixe $t$ d'un air agressif.] + +} + +// DIFF ADD +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ semble être d'accord.] + +} + +// DIFF ADD +// HASH_VALUE D9EFF72C79113E44 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + +} + +// DIFF ADD +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ est d'accord avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ prévient tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 91FCEFAF2B1BDFA9 +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ se rappelle quelque chose d'important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ se rappelle quelque chose d'important.] + +} + +// DIFF ADD +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ prévient $t$.] + +} + +// DIFF ADD +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ subvient aux besoins de tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE C09B3EC57A2A53DF +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ partage librement sans rien garder pour lui.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ partage librement sans rien garder pour elle.] + +} + +// DIFF ADD +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_altruist_target_m [&EMT&$a$ est impressionné par la nature généreuse de $t$.] + + (a.gender = female) + emote_altruist_target_f [&EMT&$a$ est impressionnée par la nature généreuse de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + (a.gender = male) + emote_amazed_nobody_m [&EMT&$a$ regarde autour de lui d'un air étonné.] + + (a.gender = female) + emote_amazed_nobody_f [&EMT&$a$ regarde autour d'elle d'un air étonné.] + +} + +// DIFF ADD +// HASH_VALUE 9C1E3EAA7928BA3E +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ s'étonne lui-même.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ s'étonne elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_amazed_target_m [&EMT&$a$ trouve $t$ très amusant.] + + (a.gender = female) + emote_amazed_target_f [&EMT&$a$ trouve $t$ très amusante.] + +} + +// DIFF ADD +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ n'a pas de préférence.] + +} + +// DIFF ADD +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ peut aller dans une direction ou dans l'autre.] + +} + +// DIFF ADD +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indique à $t$ que cela n'a pas vraiment d'importance.] + +} + +// DIFF ADD +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + (a.gender = male) + emote_amused_nobody_m [&EMT&$a$ est diverti.] + + (a.gender = female) + emote_amused_nobody_f [&EMT&$a$ est divertie.] + +} + +// DIFF ADD +// HASH_VALUE F72D9DB3E9C47D36 +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ s'amuse tout seul.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ s'amuse toute seule.] + +} + +// DIFF ADD +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_amused_target_m [&EMT&$a$ trouve $t$ amusant.] + + (t.gender = female) + emote_amused_target_f [&EMT&$a$ trouve $t$ amusante.] + +} + +// DIFF ADD +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + (a.gender = male) + emote_angry_nobody_m [&EMT&$a$ fronce les sourcils, il est vraiment en colère.] + + (a.gender = female) + emote_angry_nobody_f [&EMT&$a$ fronce les sourcils, elle est vraiment en colère.] + +} + +// DIFF ADD +// HASH_VALUE 57F3525CA6C6DE36 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ n'arrive pas à croire qu'il ait pu faire ça. Il est vraiment en colère contre lui-même.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ n'arrive pas à croire qu'elle ait pu faire ça. Elle est vraiment en colère contre elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ est plutôt en colère contre $t$.] + +} + +// DIFF ADD +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + (a.gender = male) + emote_annoyed_nobody_m [&EMT&$a$ est énervé.] + + (a.gender = female) + emote_annoyed_nobody_f [&EMT&$a$ est énervée.] + +} + +// DIFF ADD +// HASH_VALUE 30EB649E357BD460 +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ énerve tout le monde, même lui.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ énerve tout le monde, même elle.] + +} + +// DIFF ADD +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_annoyed_target_m [&EMT&$a$ est énervé contre $t$.] + + (a.gender = female) + emote_annoyed_target_f [&EMT&$a$ est énervée contre $t$.] + +} + +// DIFF ADD +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ s'en moque.] + +} + +// DIFF ADD +// HASH_VALUE 14B4FB12667C3EE5 +EMOTE_APATHETIC_SELF (entity a) +{ + (a.gender = female) + emote_apathetic_self_m [&EMT&$a$ essaie de trouver en lui un soupçon d'humanité mais n'y parvient pas.] + + (a.gender = female) + emote_apathetic_self_f [&EMT&$a$ essaie de trouver en elle un soupçon d'humanité mais n'y parvient pas.] + +} + +// DIFF ADD +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ sait ce que ressent $t$, mais ne semble pas y prêter beaucoup d'importance.] + +} + +// DIFF ADD +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + (a.gender = male) + emote_approve_nobody_m [&EMT&$a$ approuve. Il lève le pouce !] + + (a.gender = female) + emote_approve_nobody_f [&EMT&$a$ approuve. Elle lève le pouce !] + +} + +// DIFF ADD +// HASH_VALUE 98E7DA8C37B6228A +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + +} + +// DIFF ADD +// HASH_VALUE 19A6783C043F1466 +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ donne son approbation à $t$.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ donne son approbation à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ n'arrive pas à croire que les gens soient si arrogants.] + +} + +// DIFF ADD +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&On ne peut pas canaliser le mépris de $a$.] + +} + +// DIFF ADD +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ relève une pointe d'arrogance chez $t$, non ?] + +} + +// DIFF ADD +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ a honte de vous tous !] + +} + +// DIFF ADD +// HASH_VALUE 28741E1693397A7B +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ a honte de lui.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ a honte d'elle.] + +} + +// DIFF ADD +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ a honte de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + (a.gender = male) + emote_belligerent_nobody_m [&EMT&$a$ semble prêt à se battre.] + + (a.gender = female) + emote_belligerent_nobody_f [&EMT&$a$ semble prête à se battre.] + +} + +// DIFF ADD +// HASH_VALUE 88E30DB79400F13E +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ est en désaccord complet avec lui-même.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ est en désaccord complet avec elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 7FBDE9B893782F4F +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ trouve que $t$ a un tempérament belliqueux.] + +} + +// DIFF ADD +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + (a.gender = male) + emote_bitter_nobody_m [&EMT&$a$ est amer.] + + (a.gender = female) + emote_bitter_nobody_f [&EMT&$a$ est amère.] + +} + +// DIFF ADD +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ sourit amèrement.] + +} + +// DIFF ADD +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_bitter_target_m [&EMT&$a$ n'est pas amer, $t$, pourquoi demander ?] + + (a.gender = female) + emote_bitter_target_f [&EMT&$a$ n'est pas amère, $t$, pourquoi demander ?] + +} + +// DIFF ADD +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charge.] + +} + +// DIFF ADD +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + (a.gender = male) + emote_bloodthirsty_self_m [&EMT&$a$ n'est pas effrayé par la vue du sang, au contraire il aime bien ça.] + + (a.gender = female) + emote_bloodthirsty_self_f [&EMT&$a$ n'est pas effrayée par la vue du sang, au contraire elle aime bien ça.] + +} + +// DIFF ADD +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ se demande depuis quand $t$ est si sanguinaire.] + +} + +// DIFF ADD +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ s'ennuie.] + +} + +// DIFF ADD +// HASH_VALUE FEF4189563D9C738 +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ trouve ce qu'il fait ennuyant.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ trouve ce qu'elle fait ennuyant.] + +} + +// DIFF ADD +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ trouve $t$ ennuyant.] + +} + +// DIFF ADD +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ s'incline respectueusement.] + +} + +// DIFF ADD +// HASH_VALUE C0FCC13121F4F634 +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + +} + +// DIFF ADD +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ s'incline devant $t$.] + +} + +// DIFF ADD +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ fait un discours à tout le monde afin de les encourager.] + +} + +// DIFF ADD +// HASH_VALUE 91EDB126658339DE +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ prend son courage à deux mains.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ prend son courage à deux mains.] + +} + +// DIFF ADD +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ trouve $t$ très courageux.] + +} + +// DIFF ADD +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ déborde de joie, ce qui semble communicatif.] + +} + +// DIFF ADD +// HASH_VALUE 97A7C4928CA41342 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pétille de vie.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pétille de vie.] + +} + +// DIFF ADD +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ s'amuse du caractère pétillant de $t$.] + +} + +// DIFF ADD +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ rote bruyamment.] + +} + +// DIFF ADD +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ rote.] + +} + +// DIFF ADD +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ s'excuse d'avoir roté auprès de $t$. Il était puissant celui-là !] + +} + +// DIFF ADD +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ essaie de calmer tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ se calme. Il n'y a pas de quoi s'énerver.] + +} + +// DIFF ADD +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ se fait du souci pour $t$ et lui dit de se calmer.] + +} + +// DIFF ADD +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ respire la sérénité.] + +} + +// DIFF ADD +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ est parfaitement calme et serein.] + +} + +// DIFF ADD +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ essaie de calmer $t$.] + +} + +// DIFF ADD +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ pense que la prudence est de rigueur ici.] + +} + +// DIFF ADD +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ avance avec prudence.] + +} + +// DIFF ADD +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ demande à $t$ de faire preuve de prudence.] + +} + +// DIFF ADD +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ trouve que quelqu'un est négligent mais sans nommer personne.] + +} + +// DIFF ADD +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ hausse les épaules avec insouciance.] + +} + +// DIFF ADD +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ veut comprendre comment $t$ peut faire preuve d'autant de négligence.] + +} + +// DIFF ADD +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ regarde autour de lui de manière désinvolte.] + +} + +// DIFF ADD +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ traîne.] + +} + +// DIFF ADD +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ demande à $t$ s'il y a du nouveau.] + +} + +// DIFF ADD +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ trouve tout cela plutôt chaotique.] + +} + +// DIFF ADD +// HASH_VALUE C7CAEA7D48472D20 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ s'amuse du chaos dont il est responsable.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ s'amuse du chaos dont elle est responsable.] + +} + +// DIFF ADD +// HASH_VALUE ED6932DF53021781 +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques que lui.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques qu'elle.] + +} + +// DIFF ADD +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ encourage tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ crie des encouragements. Hourrah !] + +} + +// DIFF ADD +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ encourage $t$. Fonce $t$ !] + +} + +// DIFF ADD +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ étudie la scène d'un air clinique.] + +} + +// DIFF ADD +// HASH_VALUE 9F280E1D83CB1D28 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ s'examine.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ s'examine.] + +} + +// DIFF ADD +// HASH_VALUE 7AD84B2348F1694B +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observe $t$ en prenant des notes.] + +} + +// DIFF ADD +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ lance un regard froid.] + +} + +// DIFF ADD +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ est aussi froid qu'un iceberg.] + +} + +// DIFF ADD +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ regarde $t$ froidement.] + +} + +// DIFF ADD +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ sourit d'un air compatissant.] + +} + +// DIFF ADD +// HASH_VALUE DBC62350AC4A6CD3 +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ prend soin de lui.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ prend soin d'elle.] + +} + +// DIFF ADD +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ fait preuve d'une grande compassion envers $t$.] + +} + +// DIFF ADD +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + (a.gender = male) + emote_condescending_nobody_m [&EMT&$a$ jette un regard supérieur autour de lui.] + + (a.gender = female) + emote_condescending_nobody_f [&EMT&$a$ jette un regard supérieur autour d'elle.] + +} + +// DIFF ADD +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ n'aime pas les gens condescendants.] + +} + +// DIFF ADD +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ parle dédaigneusement à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + (a.gender = male) + emote_confident_nobody_m [&EMT&$a$ se pavane, plein d'assurance.] + + (a.gender = female) + emote_confident_nobody_f [&EMT&$a$ se pavane, pleine d'assurance.] + +} + +// DIFF ADD +// HASH_VALUE CDDB0F200D159049 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ a toute la confiance dont il a besoin.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ a toute la confiance dont elle a besoin.] + +} + +// DIFF ADD +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ a totalement confiance en $t$.] + +} + +// DIFF ADD +// HASH_VALUE 426EEC7E2BB03883 +EMOTE_CONFUSED_NOBODY (entity a) +{ + (a.gender = male) + emote_confused_nobody_m [&EMT&$a$ réfléchit un instant mais reste embrouillé en fin de compte.] + + (a.gender = male) + emote_confused_nobody_f [&EMT&$a$ réfléchit un instant mais reste embrouillée en fin de compte.] + +} + +// DIFF ADD +// HASH_VALUE 5BB07CFC205B1CB7 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ a réussi à s'embrouiller tout seul.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ a réussi à s'embrouiller toute seule.] + +} + +// DIFF ADD +// HASH_VALUE 5CD88CDEBEE15B5F +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admet que $t$ l'a embrouillé.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admet que $t$ l'a embrouillée.] + +} + +// DIFF ADD +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ se renfrogne avec mépris.] + +} + +// DIFF ADD +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ méprise tout.] + +} + +// DIFF ADD +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ nourrit un profond mépris pour $t$.] + +} + +// DIFF ADD +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + (a.gender = male) + emote_content_nobody_m [&EMT&$a$ est content.] + + (a.gender = female) + emote_content_nobody_f [&EMT&$a$ est contente.] + +} + +// DIFF ADD +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ se détend et ne changerait rien pour tout l'or du monde.] + +} + +// DIFF ADD +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sourit avec contentement à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ passe en premier pour faire preuve de son courage.] + +} + +// DIFF ADD +// HASH_VALUE 1E7A7C59797B1DFF +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ fait appel à tout son courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ fait appel à tout son courage.] + +} + +// DIFF ADD +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_courageous_target_m [&EMT&$a$ est inspiré par le courage de $t$.] + + (a.gender = female) + emote_courageous_target_f [&EMT&$a$ est inspirée par le courage de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ s'incline profondément.] + +} + +// DIFF ADD +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ avance d'un pas royal.] + +} + +// DIFF ADD +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ fait une révérence des plus courtoises à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + (a.gender = male) + emote_coward_nobody_m [&EMT&$a$ n'est pas un lâche.] + + (a.gender = female) + emote_coward_nobody_f [&EMT&$a$ n'est pas une lâche.] + +} + +// DIFF ADD +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ tremble et cherche quelque chose pour se cacher.] + +} + +// DIFF ADD +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ traite $t$ de lâche.] + +} + +// DIFF ADD +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + (a.gender = male) + emote_crazy_nobody_m [&EMT&$a$ devient fou.] + + (a.gender = female) + emote_crazy_nobody_f [&EMT&$a$ devient folle.] + +} + +// DIFF ADD +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + (a.gender = male) + emote_crazy_self_m [&EMT&$a$ est fou, mais tout le monde le sait.] + + (a.gender = female) + emote_crazy_self_f [&EMT&$a$ est folle, mais tout le monde le sait.] + +} + +// DIFF ADD +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_crazy_target_m [&EMT&$a$ pense que $t$ est fou.] + + (t.gender = female) + emote_crazy_target_f [&EMT&$a$ pense que $t$ est folle.] + +} + +// DIFF ADD +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ fait un geste grossier à tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE F9629CCDA8334D74 +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ fait quelques commentaires grossiers sur lui-même.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ fait quelques commentaires grossiers sur elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ fait un geste grossier à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 89257883E648E7AC +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + +} + +// DIFF ADD +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ taquine, tourmente et provoque. Quelle cruauté !] + +} + +// DIFF ADD +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ provoque cruellement $t$.] + +} + +// DIFF ADD +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_curious_nobody_m [&EMT&$a$ est curieux.] + + (a.gender = female) + emote_curious_nobody_f [&EMT&$a$ est curieuse.] + +} + +// DIFF ADD +// HASH_VALUE 764E549F424C1ACB +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ se pose parfois des questions sur lui-même.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ se pose parfois des questions sur elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_curious_target_m [&EMT&$a$ est intrigué par $t$.] + + (a.gender = female) + emote_curious_target_f [&EMT&$a$ est intriguée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ est cynique.] + +} + +// DIFF ADD +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ atteint des sommets en matière de cynisme.] + +} + +// DIFF ADD +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ n'a pas vraiment confiance en $t$.] + +} + +// DIFF ADD +// HASH_VALUE 203D0CEAA6B58295 +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + +} + +// DIFF ADD +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ s'affaire de manière délicate.] + +} + +// DIFF ADD +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ se demande comment une créature si fragile que $t$ peut tuer quelque chose de si gros.] + +} + +// DIFF ADD +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ annonce le début de la fête !] + +} + +// DIFF ADD +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ est une poésie en mouvement.] + +} + +// DIFF ADD +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ tend une main. Est-ce que $t$ veut danser ?] + +} + +// DIFF ADD +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ est sur la défensive.] + +} + +// DIFF ADD +// HASH_VALUE 0F8D279A1AA1A4FA +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ se défend.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ se défend.] + +} + +// DIFF ADD +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ est sur la défensive avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + (a.gender = male) + emote_depressed_nobody_m [&EMT&$a$ est déprimé.] + + (a.gender = female) + emote_depressed_nobody_f [&EMT&$a$ est déprimée.] + +} + +// DIFF ADD +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ aurait besoin d'une oreille attentive.] + +} + +// DIFF ADD +// HASH_VALUE 78C3A1C8F878B00F +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ demande à $t$ s'il est déprimé.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ demande à $t$ si elle est déprimée.] + +} + +// DIFF ADD +// HASH_VALUE 7F6BF10B584D2E2A +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ trouve ce qu'il veut.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ trouve ce qu'elle veut.] + +} + +// DIFF ADD +// HASH_VALUE A03E6BFD199AB379 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ sait ce qu'il veut et n'a pas peur d'aller le chercher.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ sait ce qu'elle veut et n'a pas peur d'aller le chercher.] + +} + +// DIFF ADD +// HASH_VALUE B9030B1773458B3C +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ sait ce qu'il veut, c'est $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ sait ce qu'elle veut, c'est $t$.] + +} + +// DIFF ADD +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ est en proie au désespoir.] + +} + +// DIFF ADD +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ désespère, les choses pourraient empirer.] + +} + +// DIFF ADD +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ laisse croire $t$ que c'est sans espoir.] + +} + +// DIFF ADD +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + (a.gender = male) + emote_destructive_nobody_m [&EMT&$a$ semble prêt à tout détruire.] + + (a.gender = female) + emote_destructive_nobody_f [&EMT&$a$ semble prête à tout détruire.] + +} + +// DIFF ADD +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ balance des choses dans tous les coins, s'agite et est d'une humeur destructrice.] + +} + +// DIFF ADD +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ met en garde $t$ avec une attitude destructrice.] + +} + +// DIFF ADD +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ fait face à une mort certaine. En avant !] + +} + +// DIFF ADD +// HASH_VALUE 1D530C28AA078B4B +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ veut s'amuser un peu avant de mourir.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ veut s'amuser un peu avant de mourir.] + +} + +// DIFF ADD +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ annonce à $t$ sa mort prochaine.] + +} + +// DIFF ADD +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ garde son sang froid.] + +} + +// DIFF ADD +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ agit dignement sans tenir compte de la situation.] + +} + +// DIFF ADD +// HASH_VALUE CB4032504C27A43C +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ relève l'attitude digne de $t$.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ relève l'attitude digne de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ pense qu'un peu de diplomatie ne serait pas de refus.] + +} + +// DIFF ADD +// HASH_VALUE 8EAA204EC1C938B9 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ se lance dans une discussion diplomatique avec lui-même. Étonnamment, toutes les parties parviennent à un accord.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ se lance dans une discussion diplomatique avec elle-même. Étonnamment, toutes les parties parviennent à un accord.] + +} + +// DIFF ADD +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engage des relations diplomatiques avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + (a.gender = male) + emote_disappointed_nobody_m [&EMT&$a$ est vraiment déçu.] + + (a.gender = female) + emote_disappointed_nobody_f [&EMT&$a$ est vraiment déçue.] + +} + +// DIFF ADD +// HASH_VALUE 9FC7651EA5E7CDE1 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ se déçoit et soupire.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ se déçoit et soupire.] + +} + +// DIFF ADD +// HASH_VALUE E4FA625CEC63DCBE +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ baisse la tête, apparemment déçu par $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ baisse la tête, apparemment déçue par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ jette un œil discrètement.] + +} + +// DIFF ADD +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ est l'exemple même de la discrétion.] + +} + +// DIFF ADD +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_discreet_target_m [&EMT&$a$ demande à $t$ d'être discret.] + + (t.gender = female) + emote_discreet_target_f [&EMT&$a$ demande à $t$ d'être discrète.] + +} + +// DIFF ADD +// HASH_VALUE 5208C73EDABB05BA +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ méprise l'assistance.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ méprise l'assistance.] + +} + +// DIFF ADD +// HASH_VALUE 18D9FAFA13265D4E +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ pense que vous êtes tous indignes de lui.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ pense que vous êtes tous indignes d'elle.] + +} + +// DIFF ADD +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ fixe $t$ d'un air dédaigneux.] + +} + +// DIFF ADD +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ est l'incarnation même de la mauvaise humeur.] + +} + +// DIFF ADD +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ ronchonne en traînant des pieds.] + +} + +// DIFF ADD +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_disgruntled_target_m [&EMT&$a$ est fâché contre $t$.] + + (a.gender = female) + emote_disgruntled_target_f [&EMT&$a$ est fâchée contre $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + (a.gender = male) + emote_disgusted_nobody_m [&EMT&$a$ est dégoûté.] + + (a.gender = female) + emote_disgusted_nobody_f [&EMT&$a$ est dégoûtée.] + +} + +// DIFF ADD +// HASH_VALUE 74FB05298B6B4DE0 +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ se dégoûte.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ se dégoûte.] + +} + +// DIFF ADD +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_disgusted_target_m [&EMT&$a$ est dégoûté de $t$.] + + (a.gender = female) + emote_disgusted_target_f [&EMT&$a$ est dégoûtée de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 9B18AFF914DEB7D5 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ a perdu toutes ses illusions.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ a perdu toutes ses illusions.] + +} + +// DIFF ADD +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + (a.gender = male) + emote_disillusioned_self_m [&EMT&$a$ est complètement désabusé.] + + (a.gender = female) + emote_disillusioned_self_f [&EMT&$a$ est complètement désabusée.] + +} + +// DIFF ADD +// HASH_VALUE F9E7D7F07B2082E3 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$t$ a brisé les illusions de $a$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$t$ a brisé les illusions de $a$.] + +} + +// DIFF ADD +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + (a.gender = male) + emote_dismayed_nobody_m [&EMT&$a$ est désabusé. Les choses n'auraient pas dû se passer comme ça.] + + (a.gender = female) + emote_dismayed_nobody_f [&EMT&$a$ est désabusée. Les choses n'auraient pas dû se passer comme ça.] + +} + +// DIFF ADD +// HASH_VALUE AB6CE21944AAC00D +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ est désabusé de sa propre attitude. Il ne s'attendait pas à ça.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ est désabusée de sa propre attitude. Elle ne s'attendait pas à ça.] + +} + +// DIFF ADD +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_dismayed_target_m [&EMT&$a$ semble désabusé de l'attitude de $t$.] + + (a.gender = female) + emote_dismayed_target_f [&EMT&$a$ semble désabusée de l'attitude de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 5E33BDE47FD54BC2 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ tourne en rond.] + +} + +// DIFF ADD +// HASH_VALUE 02CD6AC0EC3CCB5B +EMOTE_DISORIENTED_SELF (entity a) +{ + (a.gender = male) + emote_disoriented_self_m [&EMT&$a$ regarde de tous les côtés, il est perdu.] + + (a.gender = female) + emote_disoriented_self_f [&EMT&$a$ regarde de tous les côtés, elle est perdue.] + +} + +// DIFF ADD +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ trouve les explications de $t$ un peu déroutante.] + +} + +// DIFF ADD +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ a les yeux dans le vide.] + +} + +// DIFF ADD +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ n'a pas l'esprit clair pour le moment, pouvez-vous revenir plus tard ?] + +} + +// DIFF ADD +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_distracted_target_m [&EMT&$a$ est distrait par $t$.] + + (a.gender = female) + emote_distracted_target_f [&EMT&$a$ est distraite par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ en doute.] + +} + +// DIFF ADD +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + (a.gender = male) + emote_doubtful_self_m [&EMT&$a$ n'est pas très sûr des choses.] + + (a.gender = female) + emote_doubtful_self_f [&EMT&$a$ n'est pas très sûre des choses.] + +} + +// DIFF ADD +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ met en doute les paroles de $t$.] + +} + +// DIFF ADD +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ prend la pose.] + +} + +// DIFF ADD +// HASH_VALUE 2D1E4679050F6789 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ pourrait être un grand acteur, non ?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ pourrait être une grande actrice, non ?] + +} + +// DIFF ADD +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ présente un spectacle à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ a les yeux dans le vague.] + +} + +// DIFF ADD +// HASH_VALUE 7153DC7C78E3304F +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ le regarde d'un air rêveur.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ la regarde d'un air rêveur.] + +} + +// DIFF ADD +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ fixe $t$ d'un air rêveur.] + +} + +// DIFF ADD +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ a le hoquet et prend donc un autre verre.] + +} + +// DIFF ADD +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + (a.gender = male) + emote_drunk_self_m [&EMT&$a$ marche en titubant, il est certainement ivre.] + + (a.gender = female) + emote_drunk_self_f [&EMT&$a$ marche en titubant, elle est certainement ivre.] + +} + +// DIFF ADD +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ tend un autre verre à $t$.] + +} + +// DIFF ADD +// HASH_VALUE DCC159A06411AD67 +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ remplira ses obligations.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ remplira ses obligations.] + +} + +// DIFF ADD +// HASH_VALUE EECE5F02DF4D4FFF +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ est inflexible quant à ses obligations.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ est inflexible quant à ses obligations.] + +} + +// DIFF ADD +// HASH_VALUE 08B2E09CBB5AFC33 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ suit $t$ comme si tel était son devoir.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ suit $t$ comme si tel était son devoir.] + +} + +// DIFF ADD +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + (a.gender = male) + emote_eager_nobody_m [&EMT&$a$ est enthousiaste et prêt !] + + (a.gender = female) + emote_eager_nobody_f [&EMT&$a$ est enthousiaste et prête !] + +} + +// DIFF ADD +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + (a.gender = male) + emote_eager_self_m [&EMT&$a$ est très motivé.] + + (a.gender = female) + emote_eager_self_f [&EMT&$a$ est très motivée.] + +} + +// DIFF ADD +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ manifeste son enthousiasme à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ semble attentif.] + +} + +// DIFF ADD +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ souligne l'importance d'être attentif.] + +} + +// DIFF ADD +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ fixe sérieusement $t$.] + +} + +// DIFF ADD +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + (a.gender = male) + emote_ecstatic_nobody_m [&EMT&$a$ se tape un délire.] + + (a.gender = female) + emote_ecstatic_nobody_f [&EMT&$a$ se tape un délire.] + +} + +// DIFF ADD +// HASH_VALUE 052194B23286D5FF +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ est mort de rire.] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ est morte de rire.] + +} + +// DIFF ADD +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_ecstatic_target_m [&EMT&$a$ se bidonne avec $t$!] + + (a.gender = female) + emote_ecstatic_target_f [&EMT&$a$ se bidonne avec $t$!] + +} + +// DIFF ADD +// HASH_VALUE 91D3B99EF392A5B1 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ voit son ego grandir démesurément.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ voit son ego grandir démesurément.] + +} + +// DIFF ADD +// HASH_VALUE 1201928046EB4120 +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ croit en lui et en son ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ croit en elle et en son ego.] + +} + +// DIFF ADD +// HASH_VALUE D7167D18C2E9238B +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ flatte l'ego de $t$, pas qu'il en ait besoin.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ flatte l'ego de $t$, pas qu'elle en ait besoin.] + +} + +// DIFF ADD +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + (a.gender = male) + emote_embarrassed_nobody_m [&EMT&$a$ rougit, gêné.] + + (a.gender = female) + emote_embarrassed_nobody_f [&EMT&$a$ rougit, gênée.] + +} + +// DIFF ADD +// HASH_VALUE 83ED099858DDA3D6 +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ est gêné.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ est gênée.] + +} + +// DIFF ADD +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_embarrassed_target_m [&EMT&$a$ est gêné par $t$.] + + (a.gender = female) + emote_embarrassed_target_f [&EMT&$a$ est gênée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + (a.gender = male) + emote_emotional_nobody_m [&EMT&$a$ est envahi par l'émotion.] + + (a.gender = female) + emote_emotional_nobody_f [&EMT&$a$ est envahie par l'émotion.] + +} + +// DIFF ADD +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ aurait besoin de réconfort.] + +} + +// DIFF ADD +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tente de consoler $t$.] + +} + +// DIFF ADD +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ cache ses émotions.] + +} + +// DIFF ADD +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ reste impassible. Il n'y a plus rien à dire ou à faire.] + +} + +// DIFF ADD +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ fixe $t$ d'un air absent.] + +} + +// DIFF ADD +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + (a.gender = male) + emote_emphatic_nobody_m [&EMT&$a$ est prêt à écouter.] + + (a.gender = female) + emote_emphatic_nobody_f [&EMT&$a$ est prête à écouter.] + +} + +// DIFF ADD +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ souhaite prêter une oreille compatissante, sachant ce que vous ressentez.] + +} + +// DIFF ADD +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ compatit avec $t$. ""Je comprends parfaitement ce que vous ressentez.""] + +} + +// DIFF ADD +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ trouve la situation encourageante.] + +} + +// DIFF ADD +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + (a.gender = male) + emote_encouraging_self_m [&EMT&$a$ est encouragé.] + + (a.gender = female) + emote_encouraging_self_f [&EMT&$a$ est encouragée.] + +} + +// DIFF ADD +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourage $t$.] + +} + +// DIFF ADD +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + (a.gender = male) + emote_enraged_nobody_m [&EMT&$a$ est furieux, attention.] + + (a.gender = female) + emote_enraged_nobody_f [&EMT&$a$ est furieuse, attention.] + +} + +// DIFF ADD +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fulmine de rage.] + +} + +// DIFF ADD +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ bout de rage contre $t$.] + +} + +// DIFF ADD +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ semble enthousiaste.] + +} + +// DIFF ADD +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ est enthousiaste.] + +} + +// DIFF ADD +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ est très enthousiaste à l'écoute de $t$.] + +} + +// DIFF ADD +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_envious_nobody_m [&EMT&$a$ est rongé par la jalousie.] + + (a.gender = female) + emote_envious_nobody_f [&EMT&$a$ est rongée par la jalousie.] + +} + +// DIFF ADD +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + (a.gender = male) + emote_envious_self_m [&EMT&$a$ est certainement envié de tous en ce moment.] + + (a.gender = female) + emote_envious_self_f [&EMT&$a$ est certainement enviée de tous en ce moment.] + +} + +// DIFF ADD +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ voudrait ressembler à $t$.] + +} + +// DIFF ADD +// HASH_VALUE E1B18054C93AE3B3 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ se frotte les mains d'un air malveillant.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ se frotte les mains d'un air malveillant.] + +} + +// DIFF ADD +// HASH_VALUE 03AA431D51055059 +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ se trouve malveillant.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ se trouve malveillante.] + +} + +// DIFF ADD +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&Le sourire de $a$ à $t$ semble malveillant.] + +} + +// DIFF ADD +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + (a.gender = male) + emote_excited_nobody_m [&EMT&$a$ sourit, tout excité.] + + (a.gender = female) + emote_excited_nobody_f [&EMT&$a$ sourit, tout excitée.] + +} + +// DIFF ADD +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + (a.gender = male) + emote_excited_self_m [&EMT&$a$ est trop excité !] + + (a.gender = female) + emote_excited_self_f [&EMT&$a$ est trop excitée !] + +} + +// DIFF ADD +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_excited_target_m [&EMT&$a$ est excité par $t$.] + + (a.gender = female) + emote_excited_target_f [&EMT&$a$ est excitée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ s'entraîne. Un, deux..] + +} + +// DIFF ADD +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ se lance dans une séance d'entraînement.] + +} + +// DIFF ADD +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourage $t$ à s'entraîner.] + +} + +// DIFF ADD +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ devrait certainement faire une pause.] + +} + +// DIFF ADD +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + (a.gender = male) + emote_exhausted_self_m [&EMT&$a$ est très fatigué et doit se reposer.] + + (a.gender = female) + emote_exhausted_self_f [&EMT&$a$ est très fatiguée et doit se reposer.] + +} + +// DIFF ADD +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_exhausted_target_m [&EMT&$a$ pense que $t$ est fatigué et devrait faire une pause.] + + (t.gender = female) + emote_exhausted_target_f [&EMT&$a$ pense que $t$ est fatiguée et devrait faire une pause.] + +} + +// DIFF ADD +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ a du bonheur à revendre.] + +} + +// DIFF ADD +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ danse sans retenue et avec enthousiasme.] + +} + +// DIFF ADD +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_exuberant_target_m [&EMT&$a$ danse avec $t$, très satisfait.] + + (a.gender = female) + emote_exuberant_target_f [&EMT&$a$ danse avec $t$, très satisfaite.] + +} + +// DIFF ADD +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ n'est fidèle à personne.] + +} + +// DIFF ADD +// HASH_VALUE 73484F44C200A98C +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ n'est fidèle qu'à lui.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ n'est fidèle qu'à elle.] + +} + +// DIFF ADD +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ est fidèle à $t$, et à $t$ seulement.] + +} + +// DIFF ADD +// HASH_VALUE CF296E0BC3605C54 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ croit fermement en ce qu'il fait.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ croit fermement en ce qu'elle fait.] + +} + +// DIFF ADD +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + (a.gender = male) + emote_fanatical_self_m [&EMT&$a$ est un homin de parole. Jusqu'à la mort !] + + (a.gender = female) + emote_fanatical_self_f [&EMT&$a$ est une homine de parole. Jusqu'à la mort !] + +} + +// DIFF ADD +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ fait preuve d'un dévouement à toute épreuve envers $t$, et envers $t$ seulement.] + +} + +// DIFF ADD +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ vérifie méticuleusement que tout est à sa place.] + +} + +// DIFF ADD +// HASH_VALUE 9E77A74A6D5D1BBF +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ se donne un coup de brosse.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ se donne un coup de brosse.] + +} + +// DIFF ADD +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ enlève méticuleusement le peu de poussière se trouvant sur $t$.] + +} + +// DIFF ADD +// HASH_VALUE A39E155490001646 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ fait une démonstration de l'art des Anciens d'Atys.] + +} + +// DIFF ADD +// HASH_VALUE CD5280E83983D88E +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ pratique l'art des Anciens d'Atys.] + +} + +// DIFF ADD +// HASH_VALUE 5D46447C22E5AD6B +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ montre à $t$ l'art des Anciens d'Atys.] + +} + +// DIFF ADD +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_fearful_nobody_m [&EMT&$a$ regarde autour de lui, les yeux remplis de peur.] + + (a.gender = female) + emote_fearful_nobody_f [&EMT&$a$ regarde autour d'elle, les yeux remplis de peur.] + +} + +// DIFF ADD +// HASH_VALUE C2BCB5CE96CFEF95 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ ne craint personne à part lui.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ ne craint personne à part elle.] + +} + +// DIFF ADD +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ craint $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ reste ferme.] + +} + +// DIFF ADD +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ est inflexible.] + +} + +// DIFF ADD +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ est ferme sur ce point, $t$.] + +} + +// DIFF ADD +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ est d'une humeur clémente.] + +} + +// DIFF ADD +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ décide d'agir d'abord et de demander pardon plus tard.] + +} + +// DIFF ADD +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ pardonne à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considère tout le monde ici comme sa famille.] + +} + +// DIFF ADD +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + (a.gender = male) + emote_fraternal_self_m [&EMT&$a$ est ravi d'être traité comme un membre de la famille.] + + (a.gender = female) + emote_fraternal_self_f [&EMT&$a$ est ravie d'être traitée comme un membre de la famille.] + +} + +// DIFF ADD +// HASH_VALUE DFF83D131B5FBE0E +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_fraternal_target_m [&EMT&$a$ considère $t$ comme un frère.] + + (t.gender = female) + emote_fraternal_target_f [&EMT&$a$ considère $t$ comme une sœur.] + +} + +// DIFF ADD +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + (a.gender = male) + emote_friendly_nobody_m [&EMT&$a$ est l'ami de tout le monde.] + + (a.gender = female) + emote_friendly_nobody_f [&EMT&$a$ est l'amie de tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ est quelqu'un d'amical.] + +} + +// DIFF ADD +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_friendly_target_m [&EMT&$a$ est ami avec $t$.] + + (a.gender = female) + emote_friendly_target_f [&EMT&$a$ est amie avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + (a.gender = male) + emote_frustrated_nobody_m [&EMT&$a$ est visiblement contrarié.] + + (a.gender = female) + emote_frustrated_nobody_f [&EMT&$a$ est visiblement contrariée.] + +} + +// DIFF ADD +// HASH_VALUE 1E18CDF13A5A0526 +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ s'est contrarié tout seul.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ s'est contrariée toute seule.] + +} + +// DIFF ADD +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_frustrated_target_m [&EMT&$a$ est contrarié par $t$. Grrr.] + + (a.gender = female) + emote_frustrated_target_f [&EMT&$a$ est contrariée par $t$. Grrr.] + +} + +// DIFF ADD +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ raconte une blague.] + +} + +// DIFF ADD +// HASH_VALUE C7A6EED6FAD8BBEF +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ rit de lui-même.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ rit d'elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 0558BD95AFC783F3 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ dit que $t$ est vraiment très drôle.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ dit que $t$ est vraiment très drôle.] + +} + +// DIFF ADD +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ partage avec tout le monde !] + +} + +// DIFF ADD +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ ne distribue pas les choses de manière vraiment égale. Un pour vous, un pour moi, deux pour vous, un, deux pour moi...] + +} + +// DIFF ADD +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ partage généreusement avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ dit, ""Tope-là !""] + +} + +// DIFF ADD +// HASH_VALUE AA21014F3741278A +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'il se tape dans les mains.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'elle se tape dans les mains.] + +} + +// DIFF ADD +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ et $t$ se tapent dans les mains.] + +} + +// DIFF ADD +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ a l'air morose.] + +} + +// DIFF ADD +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ marmonne quelque chose à propos de ruines, d'obscurité et de destruction.] + +} + +// DIFF ADD +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ broie du noir en pensant à $t$.] + +} + +// DIFF ADD +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lâche un rire niais.] + +} + +// DIFF ADD +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ agit plutôt bêtement parfois, comme maintenant par exemple.] + +} + +// DIFF ADD +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ sourit bêtement à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ sourit. C'est génial !] + +} + +// DIFF ADD +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ est formidable. Toi ?] + +} + +// DIFF ADD +// HASH_VALUE 07A88585ADF71FF4 +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ dit que $t$ est une personne formidable.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ dit que $t$ est une personne formidable.] + +} + +// DIFF ADD +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ sourit jusqu'aux oreilles.] + +} + +// DIFF ADD +// HASH_VALUE 274D22FFCA8FE87E +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ rit pour un rien, ce qui inquiète tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ sourit à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ ronchonne d'un air bougon.] + +} + +// DIFF ADD +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + (self.gender = male) + emote_grumpy_self_m [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûr de vouloir continuer ?] + + (self.gender = female) + emote_grumpy_self_f [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûre de vouloir continuer ?] + +} + +// DIFF ADD +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ est grognon avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ avoue sa culpabilité.] + +} + +// DIFF ADD +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ avoue. ""C'est moi qui l'ai fait.""] + +} + +// DIFF ADD +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ regarde $t$ d'un air coupable.] + +} + +// DIFF ADD +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + (a.gender = male) + emote_happy_nobody_m [&EMT&$a$ est content.] + + (a.gender = female) + emote_happy_nobody_f [&EMT&$a$ est contente.] + +} + +// DIFF ADD +// HASH_VALUE 28327F68321B2307 +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ semble très content de lui.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ semble très contente d'elle.] + +} + +// DIFF ADD +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_happy_target_m [&EMT&$a$ est content pour $t$.] + + (a.gender = female) + emote_happy_target_f [&EMT&$a$ est contente pour $t$.] + +} + +// DIFF ADD +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + (a.gender = male) + emote_hardsilence_nobody_m [&EMT&$a$ regarde autour de lui dans un silence de glace.] + + (a.gender = female) + emote_hardsilence_nobody_f [&EMT&$a$ regarde autour d'elle dans un silence de glace.] + +} + +// DIFF ADD +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + (self.gender = male) + emote_hardsilence_self_m [&EMT&$a$ trouve difficile de rester silencieux.] + + (self.gender = female) + emote_hardsilence_self_f [&EMT&$a$ trouve difficile de rester silencieuse.] + +} + +// DIFF ADD +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ fixe $t$ sans lui répondre, la tension est palpable.] + +} + +// DIFF ADD +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ prend un air hautain.] + +} + +// DIFF ADD +// HASH_VALUE 41D4B332471333F9 +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + +} + +// DIFF ADD +// HASH_VALUE 741560DF5A1E464D +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ toise de haut $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ toise de haut $t$.] + +} + +// DIFF ADD +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ est ici pour aider.] + +} + +// DIFF ADD +// HASH_VALUE 773A26C9207DA0BB +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ sert ses intérêts.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ sert ses intérêts.] + +} + +// DIFF ADD +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ essaie d'aider $t$.] + +} + +// DIFF ADD +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ prend une pose héroïque.] + +} + +// DIFF ADD +// HASH_VALUE 332DC678E2226026 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ sauve sa propre vie, un vrai héros.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ sauve sa propre vie, une vraie héroïne.] + +} + +// DIFF ADD +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_heroic_target_m [&EMT&$a$ crie haut et fort que $t$ est un héros.] + + (t.gender = female) + emote_heroic_target_f [&EMT&$a$ crie haut et fort que $t$ est une héroïne.] + +} + +// DIFF ADD +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ dit salut.] + +} + +// DIFF ADD +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ fait un signe de la main. Salut !] + +} + +// DIFF ADD +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ dit à $t$, ""Salut ! Comment ça va ?""] + +} + +// DIFF ADD +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + (a.gender = male) + emote_honest_nobody_m [&EMT&$a$ est honnête, digne de confiance et vrai.] + + (a.gender = female) + emote_honest_nobody_f [&EMT&$a$ est honnête, digne de confiance et vraie.] + +} + +// DIFF ADD +// HASH_VALUE 3B0B447A802E2C63 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ est toujours honnête avec lui-même.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ est toujours honnête avec elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ a seulement été honnête avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ a bon espoir.] + +} + +// DIFF ADD +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ s'accroche à l'espoir.] + +} + +// DIFF ADD +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ regarde $t$ les yeux pleins d'espoir.] + +} + +// DIFF ADD +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ se sent pitoyable.] + +} + +// DIFF ADD +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ hurle. Nous sommes condamnés, c'est sans espoir !] + +} + +// DIFF ADD +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_hopeless_target_m [&EMT&$a$ trouve $t$ lamentable.] + + (a.gender = female) + emote_hopeless_target_f [&EMT&$a$ trouve $t$ lamentable.] + +} + +// DIFF ADD +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + (a.gender = male) + emote_humble_nobody_m [&EMT&$a$ regarde autour de lui d'un air modeste.] + + (a.gender = female) + emote_humble_nobody_f [&EMT&$a$ regarde autour d'elle d'un air modeste.] + +} + +// DIFF ADD +// HASH_VALUE 5762F7AF7816FEBA +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ est trop humble, pour dire à quel point il est modeste.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ est trop humble, pour dire à quel point elle est modeste.] + +} + +// DIFF ADD +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ a reçu une leçon d'humilité de $t$.] + +} + +// DIFF ADD +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ mangerait bien un morceau.] + +} + +// DIFF ADD +// HASH_VALUE AE5A996A109CE549 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ a tellement faim qu'il pourrait manger son équipement.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ a tellement faim qu'elle pourrait manger son équipement.] + +} + +// DIFF ADD +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ regarde $t$ d'un air affamé.] + +} + +// DIFF ADD +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ court dans tous les sens.] + +} + +// DIFF ADD +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ s'active déjà.] + +} + +// DIFF ADD +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_hurried_target_m [&EMT&$a$ est plutôt pressé, tout comme $t$.] + + (a.gender = female) + emote_hurried_target_f [&EMT&$a$ est plutôt pressée, tout comme $t$.] + +} + +// DIFF ADD +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ n'a pas de temps à perdre.] + +} + +// DIFF ADD +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ se dépêche car des gens l'attendent.] + +} + +// DIFF ADD +// HASH_VALUE CB1FE5B40C3AD7AC +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ demande à $t$ de s'activer.] + +} + +// DIFF ADD +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ a un rire hystérique.] + +} + +// DIFF ADD +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ devient hystérique.] + +} + +// DIFF ADD +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_hysterical_target_m [&EMT&$a$ gifle $t$, qui est devenu hystérique.] + + (t.gender = female) + emote_hysterical_target_f [&EMT&$a$ gifle $t$, qui est devenue hystérique.] + +} + +// DIFF ADD +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ a une attitude implorante.] + +} + +// DIFF ADD +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + (a.gender = male) + emote_imploring_self_m [&EMT&$a$ n'est pas trop fier pour supplier.] + + (a.gender = female) + emote_imploring_self_f [&EMT&$a$ n'est pas trop fière pour supplier.] + +} + +// DIFF ADD +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implore $t$ d'arrêter.] + +} + +// DIFF ADD +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ hausse des épaules d'un air indifférent.] + +} + +// DIFF ADD +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + (a.gender = male) + emote_indifferent_self_m [&EMT&$a$ est impartial.] + + (a.gender = female) + emote_indifferent_self_f [&EMT&$a$ est impartiale.] + +} + +// DIFF ADD +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ dit à $t$ que les choses sont telles qu'elles sont.] + +} + +// DIFF ADD +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + (a.gender = male) + emote_indignant_nobody_m [&EMT&$a$ fulmine, indigné.] + + (a.gender = female) + emote_indignant_nobody_f [&EMT&$a$ fulmine, indignée.] + +} + +// DIFF ADD +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ s'indigne du sujet.] + +} + +// DIFF ADD +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ n'arrive pas à croire que vous ayez dit ça, $t$.] + +} + +// DIFF ADD +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ sourit d'un air indulgent.] + +} + +// DIFF ADD +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + (a.gender = male) + emote_indulgent_self_m [&EMT&$a$ est trop indulgent.] + + (a.gender = female) + emote_indulgent_self_f [&EMT&$a$ est trop indulgente.] + +} + +// DIFF ADD +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ cède à $t$, car c'est drôle.] + +} + +// DIFF ADD +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + (a.gender = male) + emote_innocent_nobody_m [&EMT&$a$ est innocent.] + + (a.gender = female) + emote_innocent_nobody_f [&EMT&$a$ est innocente.] + +} + +// DIFF ADD +// HASH_VALUE 2185366B31E8990C +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ ajuste son auréole.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ ajuste son auréole.] + +} + +// DIFF ADD +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ regarde $t$ d'un air innocent.] + +} + +// DIFF ADD +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ aurait besoin d'assurance.] + +} + +// DIFF ADD +// HASH_VALUE 88331229A8D2EC23 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ n'est pas trop sûr de lui.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ n'est pas trop sûre d'elle.] + +} + +// DIFF ADD +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ ne se sent pas en sécurité auprès de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + (a.gender = male) + emote_interested_nobody_m [&EMT&$a$ est très attentif.] + + (a.gender = female) + emote_interested_nobody_f [&EMT&$a$ est très attentive.] + +} + +// DIFF ADD +// HASH_VALUE 1CC54B7F81234340 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ ne s'intéresse qu'à lui.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ ne s'intéresse qu'à elle.] + +} + +// DIFF ADD +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_interested_target_m [&EMT&$a$ est intéressé par les propos de $t$.] + + (a.gender = female) + emote_interested_target_f [&EMT&$a$ est intéressée par les propos de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_jealous_nobody_m [&EMT&$a$ est vert de jalousie.] + + (a.gender = female) + emote_jealous_nobody_f [&EMT&$a$ est verte de jalousie.] + +} + +// DIFF ADD +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ brûle de jalousie.] + +} + +// DIFF ADD +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_jealous_target_m [&EMT&$a$ est jaloux de $t$.] + + (a.gender = female) + emote_jealous_target_f [&EMT&$a$ est jalouse de $t$.] + +} + +// DIFF ADD +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ saute de joie.] + +} + +// DIFF ADD +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + (a.gender = male) + emote_joyful_self_m [&EMT&$a$ est rempli de joie.] + + (a.gender = female) + emote_joyful_self_f [&EMT&$a$ est remplie de joie.] + +} + +// DIFF ADD +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_joyful_target_m [&EMT&$a$ est ravi pour $t$.] + + (a.gender = female) + emote_joyful_target_f [&EMT&$a$ est ravie pour $t$.] + +} + +// DIFF ADD +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + (a.gender = male) + emote_kind_nobody_m [&EMT&$a$ est gentil avec tout le monde. Pourquoi pas ?] + + (a.gender = female) + emote_kind_nobody_f [&EMT&$a$ est gentille avec tout le monde. Pourquoi pas ?] + +} + +// DIFF ADD +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ rappelle que la bonté commence d'abord chez soi.] + +} + +// DIFF ADD +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ sourit gentiment à $t$.] + +} + +// DIFF ADD +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ flemmarde.] + +} + +// DIFF ADD +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ flemmarde pour le moment, essayez plus tard.] + +} + +// DIFF ADD +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_lazy_target_m [&EMT&$a$ traite $t$ de paresseux.] + + (t.gender = female) + emote_lazy_target_f [&EMT&$a$ traite $t$ de paresseuse.] + +} + +// DIFF ADD +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ déteste tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 6F71D5EE45670EBC +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ ne se supporte pas.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ ne se supporte pas.] + +} + +// DIFF ADD +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regarde $t$ avec mépris et dégoût.] + +} + +// DIFF ADD +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ cherche la logique.] + +} + +// DIFF ADD +// HASH_VALUE 78B69F2C7D460FEE +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ est parfaitement logique pour lui.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ est parfaitement logique pour elle.] + +} + +// DIFF ADD +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ trouve que $t$ est très logique.] + +} + +// DIFF ADD +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ recherche de la compagnie.] + +} + +// DIFF ADD +// HASH_VALUE D78F0394E1CFFE1B +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ est tellement isolé qu'il parle tout seul.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ est tellement isolée qu'elle parle toute seule.] + +} + +// DIFF ADD +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_lonely_target_m [&EMT&$a$ empêche $t$ d'être seul.] + + (t.gender = female) + emote_lonely_target_f [&EMT&$a$ empêche $t$ d'être seule.] + +} + +// DIFF ADD +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ parle haut et fort d'un air fier.] + +} + +// DIFF ADD +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ parle encore plus fort.] + +} + +// DIFF ADD +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_loud_target_m [&EMT&$a$ dit à $t$ qu'il est trop bruyant.] + + (t.gender = female) + emote_loud_target_f [&EMT&$a$ dit à $t$ qu'elle est trop bruyante.] + +} + +// DIFF ADD +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + (a.gender = male) + emote_love_nobody_m [&EMT&$a$ est amoureux.] + + (a.gender = female) + emote_love_nobody_f [&EMT&$a$ est amoureuse.] + +} + +// DIFF ADD +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ vérifie devant le miroir. Parfaitement adorable.] + +} + +// DIFF ADD +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ aime $t$.] + +} + +// DIFF ADD +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + (a.gender = male) + emote_loyal_nobody_m [&EMT&$a$ est dévoué, courageux et vrai.] + + (a.gender = female) + emote_loyal_nobody_f [&EMT&$a$ est dévouée, courageuse et vraie.] + +} + +// DIFF ADD +// HASH_VALUE 957B06AF6A927484 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ n'est dévoué qu'à lui.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ n'est dévouée qu'à elle.] + +} + +// DIFF ADD +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_loyal_target_m [&EMT&$a$ est complètement dévoué à $t$.] + + (a.gender = female) + emote_loyal_target_f [&EMT&$a$ est complètement dévouée à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 66B54595E35ED8DF +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ se trouve attirant.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ se trouve attirante.] + +} + +// DIFF ADD +// HASH_VALUE DEDFCAB6D55C2B6C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ se trouve séduisant, ce qui renforce son ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ se trouve séduisante, ce qui renforce son ego.] + +} + +// DIFF ADD +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ déshabille $t$ du regard.] + +} + +// DIFF ADD +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ porte sur son visage une expression de haine profonde.] + +} + +// DIFF ADD +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ est capable de faire des mauvaises choses.] + +} + +// DIFF ADD +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ étudie $t$ avec malveillance.] + +} + +// DIFF ADD +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ cherche à semer la discorde.] + +} + +// DIFF ADD +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + (a.gender = male) + emote_malicious_self_m [&EMT&$a$ cherchait vraiment à être mauvais.] + + (a.gender = female) + emote_malicious_self_f [&EMT&$a$ cherchait vraiment à être mauvaise.] + +} + +// DIFF ADD +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ provoque $t$ d'un air méchant.] + +} + +// DIFF ADD +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + (a.gender = male) + emote_mean_nobody_m [&EMT&$a$ est vraiment mauvais.] + + (a.gender = female) + emote_mean_nobody_f [&EMT&$a$ est vraiment mauvaise.] + +} + +// DIFF ADD +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + (a.gender = male) + emote_mean_self_m [&EMT&$a$ est le plus mauvais homin du coin.] + + (a.gender = female) + emote_mean_self_f [&EMT&$a$ est la plus mauvaise homine du coin.] + +} + +// DIFF ADD +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_mean_target_m [&EMT&$a$ est mauvais avec $t$.] + + (a.gender = female) + emote_mean_target_f [&EMT&$a$ est mauvaise avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + (a.gender = male) + emote_megalomaniac_nobody_m [&EMT&$a$ est le meilleur, il n'y a aucun doute.] + + (a.gender = female) + emote_megalomaniac_nobody_f [&EMT&$a$ est la meilleure, il n'y a aucun doute.] + +} + +// DIFF ADD +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + (a.gender = male) + emote_megalomaniac_self_m [&EMT&$a$ dit ""Je suis le meilleur. Il n'y a aucun doute là-dessus.""] + + (a.gender = female) + emote_megalomaniac_self_f [&EMT&$a$ dit ""Je suis la meilleure. Il n'y a aucun doute là-dessus.""] + +} + +// DIFF ADD +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ affirme que $t$ est mégalomane.] + +} + +// DIFF ADD +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_merciful_nobody_m [&EMT&$a$ est miséricordieux.] + + (a.gender = female) + emote_merciful_nobody_f [&EMT&$a$ est miséricordieuse.] + +} + +// DIFF ADD +// HASH_VALUE 39B55A5707FF5106 +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ se prend en pitié.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ se prend en pitié.] + +} + +// DIFF ADD +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ fait preuve de pitié envers $t$.] + +} + +// DIFF ADD +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ prépare quelque chose.] + +} + +// DIFF ADD +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ réfléchit à un mauvais coup et a une stratégie en tête.] + +} + +// DIFF ADD +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ sourit à $t$ d'un air malicieux.] + +} + +// DIFF ADD +// HASH_VALUE 338395659327ADA2 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ imite toutes les personnes autour de lui.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ imite toutes les personnes autour d'elle.] + +} + +// DIFF ADD +// HASH_VALUE 3C8504AEF107D182 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ se tourne en ridicule dans une parfaite imitation de lui-même.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ se tourne en ridicule dans une parfaite imitation d'elle-même.] + +} + +// DIFF ADD +// HASH_VALUE 42B4C61E1FED87F4 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + +} + +// DIFF ADD +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ avance d'un pas nerveux.] + +} + +// DIFF ADD +// HASH_VALUE 1ED8A0AF1ABB0A52 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ est de nature anxieuse.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ est de nature anxieuse.] + +} + +// DIFF ADD +// HASH_VALUE D90479576A965979 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ dit à $t$ qu'il le rend nerveux.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ dit à $t$ qu'elle le rend nerveux.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ dit à $t$ qu'il la rend nerveuse.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ dit à $t$ qu'elle la rend nerveuse.] + +} + +// DIFF ADD +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ est neutre.] + +} + +// DIFF ADD +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuse de prendre parti.] + +} + +// DIFF ADD +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ est neutre sur ce point, $t$.] + +} + +// DIFF ADD +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ est sympa.] + +} + +// DIFF ADD +// HASH_VALUE 03166582F15D36A6 +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ est l'un des homins les plus sympas à sa connaissance.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ est l'une des homines les plus sympas à sa connaissance.] + +} + +// DIFF ADD +// HASH_VALUE D8975DEF7912AFD8 +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ dit à $t$ qu'il est sympa.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ dit à $t$ qu'elle est sympa.] + +} + +// DIFF ADD +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ n'a aucune idée.] + +} + +// DIFF ADD +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ ne sait rien de rien.] + +} + +// DIFF ADD +// HASH_VALUE 130A92B1EC15A15A +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ regarde $t$ en haussant les épaules car il n'en a aucune idée.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ regarde $t$ en haussant les épaules car elle n'en a aucune idée.] + +} + +// DIFF ADD +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ est d'humeur à ne rien faire.] + +} + +// DIFF ADD +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + (a.gender = male) + emote_none_self_m [&EMT&$a$ n'a pas décidé de ce qu'il allait faire.] + + (a.gender = female) + emote_none_self_f [&EMT&$a$ n'a pas décidé de ce qu'elle allait faire.] + +} + +// DIFF ADD +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ ne fera rien pour $t$, que cela soit dit !] + +} + +// DIFF ADD +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ regrette le temps passé.] + +} + +// DIFF ADD +// HASH_VALUE AEE1EA0257AF53D2 +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ se remémore des souvenirs.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ se remémore des souvenirs.] + +} + +// DIFF ADD +// HASH_VALUE 4619474B035E975E +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ évoque des souvenirs avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_obnoxious_nobody_m [&EMT&$a$ est odieux.] + + (a.gender = female) + emote_obnoxious_nobody_f [&EMT&$a$ est odieuse.] + +} + +// DIFF ADD +// HASH_VALUE 955202266CF008B2 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ est tellement odieux qu'il a du mal à se supporter.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ est tellement odieuse qu'elle a du mal à se supporter.] + +} + +// DIFF ADD +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_obnoxious_target_m [&EMT&$a$ trouve $t$ odieux.] + + (a.gender = female) + emote_obnoxious_target_f [&EMT&$a$ trouve $t$ odieuse.] + +} + +// DIFF ADD +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ a un côté obscur.] + +} + +// DIFF ADD +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ connaît certaines choses mystérieuses.] + +} + +// DIFF ADD +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ dévoile à $t$ son côté mystérieux.] + +} + +// DIFF ADD +// HASH_VALUE F3730A61EAC9EFF9 +EMOTE_OBSESSED_NOBODY (entity a) +{ + (a.gender = male) + emote_obsessed_nobody_m [&EMT&$a$ devient obsédé par quelque chose... ou quelqu'un.] + + (a.gender = female) + emote_obsessed_nobody_f [&EMT&$a$ devient obsédée par quelque chose... ou quelqu'un.] + +} + +// DIFF ADD +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + (a.gender = male) + emote_obsessed_self_m [&EMT&$a$ semble préoccupé, probablement obsédé par quelque chose.] + + (a.gender = female) + emote_obsessed_self_f [&EMT&$a$ semble préoccupée, probablement obsédée par quelque chose.] + +} + +// DIFF ADD +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_obsessed_target_m [&EMT&$a$ est obsédé par $t$.] + + (a.gender = female) + emote_obsessed_target_f [&EMT&$a$ est obsédée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + (a.gender = male) + emote_offended_nobody_m [&EMT&$a$ est définitivement choqué par les événements du coin.] + + (a.gender = female) + emote_offended_nobody_f [&EMT&$a$ est définitivement choquée par les événements du coin.] + +} + +// DIFF ADD +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + (a.gender = male) + emote_offended_self_m [&EMT&$a$ sera très certainement choqué.] + + (a.gender = female) + emote_offended_self_f [&EMT&$a$ sera très certainement choquée.] + +} + +// DIFF ADD +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_offended_target_m [&EMT&$a$ est très choqué par $t$.] + + (a.gender = female) + emote_offended_target_f [&EMT&$a$ est très choquée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ reste optimiste.] + +} + +// DIFF ADD +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ pense que tout va très bien se passer.] + +} + +// DIFF ADD +// HASH_VALUE 0DD6285C788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ dit à $t$ ""Ne t'inquiète pas tout va bien se passer.""] + +} + +// DIFF ADD +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ dit, ""Remettez-vous en.""] + +} + +// DIFF ADD +// HASH_VALUE FE68E3ACC9462549 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ se dit qu'il va s'en remettre.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ se dit qu'elle va s'en remettre.] + +} + +// DIFF ADD +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_over_target_m [&EMT&$a$ s'est remis de $t$.] + + (a.gender = female) + emote_over_target_f [&EMT&$a$ s'est remise de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ attrape une vague. Prêts pour le surf, les amis !] + +} + +// DIFF ADD +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ cherche une plage.] + +} + +// DIFF ADD +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ dit à $t$ ""Décontracte-toi, mec. Regarde la plage.""] + +} + +// DIFF ADD +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ crie aïe.] + +} + +// DIFF ADD +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + (a.gender = male) + emote_painful_self_m [&EMT&$a$ est blessé, et oui, ça fait mal.] + + (a.gender = female) + emote_painful_self_f [&EMT&$a$ est blessée, et oui, ça fait mal.] + +} + +// DIFF ADD +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ regarde $t$ souffrir.] + +} + +// DIFF ADD +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panique.] + +} + +// DIFF ADD +// HASH_VALUE 0FCFC2711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + (a.gender = male) + emote_panic_self_m [&EMT&$a$ est pris de panique.] + + (a.gender = female) + emote_panic_self_f [&EMT&$a$ est prise de panique.] + +} + +// DIFF ADD +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panique devant $t$.] + +} + +// DIFF ADD +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ attend patiemment.] + +} + +// DIFF ADD +// HASH_VALUE 03A5B0CFF6625477 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ fait preuve d'une patience digne d'un noble homin.] + +} + +// DIFF ADD +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_patient_target_m [&EMT&$a$ est patient avec $t$.] + + (a.gender = female) + emote_patient_target_f [&EMT&$a$ est patiente avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 52D0ED13FFBE7C22 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + +} + +// DIFF ADD +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ agite un drapeau.] + +} + +// DIFF ADD +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ se demande si $t$ fait preuve de patriotisme ces derniers jours.] + +} + +// DIFF ADD +// HASH_VALUE 46E737AF2DB8D4A2 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuse d'utiliser son imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuse d'utiliser son imagination.] + +} + +// DIFF ADD +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + (a.gender = male) + emote_pedantic_self_m [&EMT&$a$ reste borné et ça lui convient parfaitement.] + + (a.gender = female) + emote_pedantic_self_f [&EMT&$a$ reste bornée et ça lui convient parfaitement.] + +} + +// DIFF ADD +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ sermonne $t$ d'un air pointilleux.] + +} + +// DIFF ADD +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ est d'humeur renfrognée et perturbée.] + +} + +// DIFF ADD +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + (a.gender = male) + emote_perturbed_self_m [&EMT&$a$ n'est pas dans son assiette.] + + (a.gender = female) + emote_perturbed_self_f [&EMT&$a$ n'est pas dans son assiette.] + +} + +// DIFF ADD +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_perturbed_target_m [&EMT&$a$ est perturbé par $t$.] + + (a.gender = female) + emote_perturbed_target_f [&EMT&$a$ est perturbée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ est tout sauf optimiste.] + +} + +// DIFF ADD +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ sait que cela ne va pas marcher.] + +} + +// DIFF ADD +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ pense que cela ne marchera pas, $t$.] + +} + +// DIFF ADD +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + (a.gender = male) + emote_petulant_nobody_m [&EMT&$a$ devient hargneux.] + + (a.gender = female) + emote_petulant_nobody_f [&EMT&$a$ devient hargneuse.] + +} + +// DIFF ADD +// HASH_VALUE 8AA637C937F30128 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ est connu pour ses sautes d'humeur.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ est connue pour ses sautes d'humeur.] + +} + +// DIFF ADD +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ continue la discussion avec $t$ sur un ton irrité.] + +} + +// DIFF ADD +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ médite sur le monde.] + +} + +// DIFF ADD +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ possède quelques théories.] + +} + +// DIFF ADD +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ devient philosophe avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ s'apitoie sur tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 6BADA86513A1FCA6 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à lui.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à elle.] + +} + +// DIFF ADD +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ regarde $t$ avec pitié.] + +} + +// DIFF ADD +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ est d'humeur joueuse.] + +} + +// DIFF ADD +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ saute dans tous les sens tant il est heureux.] + +} + +// DIFF ADD +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ regarde $t$ d'un air enjoué.] + +} + +// DIFF ADD +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + (a.gender = male) + emote_pleased_nobody_m [&EMT&$a$ sourit, content.] + + (a.gender = female) + emote_pleased_nobody_f [&EMT&$a$ sourit, contente.] + +} + +// DIFF ADD +// HASH_VALUE 7292EDA7C0197454 +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ est visiblement content de lui.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ est visiblement contente d'elle.] + +} + +// DIFF ADD +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_pleased_target_m [&EMT&$a$ est content de $t$.] + + (a.gender = female) + emote_pleased_target_f [&EMT&$a$ est contente de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ pointe du doigt derrière lui.] + +} + +// DIFF ADD +// HASH_VALUE 36A3BBD6AE2033D5 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ pointe du doigt derrière lui.] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ pointe du doigt derrière elle.] + +} + +// DIFF ADD +// HASH_VALUE 1C417488AAA976CF +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ pointe derrière lui. ""Là-bas derrière, $t$.""] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ pointe derrière elle. ""Là-bas derrière, $t$.""] + +} + +// DIFF ADD +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + (a.gender = male) + emote_pointfront_nobody_m [&EMT&$a$ pointe du doigt droit devant lui.] + + emote_pointfront_nobody_f [&EMT&$a$ pointe du doigt droit devant elle.] + +} + +// DIFF ADD +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ pointe droit devant. ""J'y vais.""] + +} + +// DIFF ADD +// HASH_VALUE 86BF964B06392611 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ pointe du doigt droit devant lui. ""Droit devant, $t$.""] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ pointe du doigt droit devant elle. ""Droit devant, $t$.""] + +} + +// DIFF ADD +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ pointe du doigt à sa gauche. Par là.] + +} + +// DIFF ADD +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ pointe à gauche. ""Je vais par là.""] + +} + +// DIFF ADD +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ pointe du doigt à sa gauche. ""Par là, $t$.""] + +} + +// DIFF ADD +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ pointe du doigt à sa droite. Par ici.] + +} + +// DIFF ADD +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ pointe à droite. ""Je vais par ici.""] + +} + +// DIFF ADD +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ pointe du doigt à sa droite. ""Par ici, $t$.""] + +} + +// DIFF ADD +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ semble indiquer quelque chose du doigt.] + +} + +// DIFF ADD +// HASH_VALUE 7D6070012B653B77 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ s'indique du doigt. ""Moi.""] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ s'indique du doigt. ""Moi.""] + +} + +// DIFF ADD +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ pointe $t$.] + +} + +// DIFF ADD +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ attend poliment.] + +} + +// DIFF ADD +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + (a.gender = male) + emote_polite_self_m [&EMT&$a$ est trop poli pour faire du mal à quelqu'un.] + + (a.gender = female) + emote_polite_self_f [&EMT&$a$ est trop polie pour faire du mal à quelqu'un.] + +} + +// DIFF ADD +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ sourit poliment à $t$.] + +} + +// DIFF ADD +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ se pavane d'un air pompeux.] + +} + +// DIFF ADD +// HASH_VALUE 5DB033EE8952F687 +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ est bourré d'orgueil. Il pense être mieux que tout le monde.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ est bourrée d'orgueil. Elle pense être mieux que tout le monde.] + +} + +// DIFF ADD +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_pompous_target_m [&EMT&$a$ traite $t$ de crâneur pompeux.] + + (t.gender = female) + emote_pompous_target_f [&EMT&$a$ traite $t$ de crâneuse pompeuse.] + +} + +// DIFF ADD +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ respire le pouvoir.] + +} + +// DIFF ADD +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + (a.gender = male) + emote_powerful_self_m [&EMT&$a$ est le plus puissant de la zone !] + + (a.gender = female) + emote_powerful_self_f [&EMT&$a$ est la plus puissante de la zone !] + +} + +// DIFF ADD +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_powerful_target_m [&EMT&$a$ sait que $t$ est puissant.] + + (t.gender = female) + emote_powerful_target_f [&EMT&$a$ sait que $t$ est puissante.] + +} + +// DIFF ADD +// HASH_VALUE CDC002584F7C36D7 +EMOTE_PRAYING_NOBODY (entity a) +{ + (a.gender = male) + emote_praying_nobody_m [&EMT&$a$ espère que le ciel le guidera.] + + (a.gender = female) + emote_praying_nobody_f [&EMT&$a$ espère que le ciel la guidera.] + +} + +// DIFF ADD +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ semble avoir besoin d'une intervention divine.] + +} + +// DIFF ADD +// HASH_VALUE 22B23C920E378C7A +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ recherche l'illumination pour $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + (a.gender = male) + emote_proud_nobody_m [&EMT&$a$ est fier et fort.] + + (a.gender = female) + emote_proud_nobody_f [&EMT&$a$ est fière et forte.] + +} + +// DIFF ADD +// HASH_VALUE 4F595D70181695AB +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ semble fier de lui.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ semble fière d'elle.] + +} + +// DIFF ADD +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_proud_target_m [&EMT&$a$ est tellement fier de $t$.] + + (a.gender = female) + emote_proud_target_f [&EMT&$a$ est tellement fière de $t$.] + +} + +// DIFF ADD +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ prend une pose provocante.] + +} + +// DIFF ADD +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&Il est facile de provoquer $a$ en ce moment.] + +} + +// DIFF ADD +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ essaie de provoquer $t$.] + +} + +// DIFF ADD +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ essaie de comprendre quelque chose.] + +} + +// DIFF ADD +// HASH_VALUE 64CFBE66318A6453 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ arrive parfois à semer le doute en lui.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ arrive parfois à semer le doute en elle.] + +} + +// DIFF ADD +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ regarde $t$ d'un air perplexe.] + +} + +// DIFF ADD +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ est calme.] + +} + +// DIFF ADD +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ reste calme.] + +} + +// DIFF ADD +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ retrouve sa tranquillité quand il est avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + (a.gender = male) + emote_ready_nobody_m [&EMT&$a$ est prêt à faire quelque chose.] + + (a.gender = female) + emote_ready_nobody_f [&EMT&$a$ est prête à faire quelque chose.] + +} + +// DIFF ADD +// HASH_VALUE D7F4D7805F3AF54B +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ fait savoir à tout le monde qu'il est prêt.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle est prête.] + +} + +// DIFF ADD +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_ready_target_m [&EMT&$a$ se tourne vers $t$. ""Prêt ?""] + + (t.gender = female) + emote_ready_target_f [&EMT&$a$ se tourne vers $t$. ""Prête ?""] + +} + +// DIFF ADD +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ trouve la situation rassurante.] + +} + +// DIFF ADD +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + (a.gender = male) + emote_reassured_self_m [&EMT&$a$ n'a aucun souci et est rassuré.] + + (a.gender = female) + emote_reassured_self_f [&EMT&$a$ n'a aucun souci et est rassurée.] + +} + +// DIFF ADD +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_reassured_target_m [&EMT&$a$ fait un signe de la tête à $t$, rassuré.] + + (a.gender = female) + emote_reassured_target_f [&EMT&$a$ fait un signe de la tête à $t$, rassurée.] + +} + +// DIFF ADD +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ semble inciter à la rébellion.] + +} + +// DIFF ADD +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ décide de devenir un rebelle, peut-être pas sans raison.] + +} + +// DIFF ADD +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ essaie d'inciter $t$ à se rebeller.] + +} + +// DIFF ADD +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charge en avant d'un pas imprudent.] + +} + +// DIFF ADD +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ fonce en avant sans réfléchir.] + +} + +// DIFF ADD +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ continue, sans tenir compte de $t$.] + +} + +// DIFF ADD +// HASH_VALUE B5931024A7E3CE43 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ sait qu'il va le regretter.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ sait qu'elle va le regretter.] + +} + +// DIFF ADD +// HASH_VALUE 805710674A7BBC26 +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrette déjà ce qu'il a fait.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrette déjà ce qu'elle a fait.] + +} + +// DIFF ADD +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ sait que $t$ va le regretter.] + +} + +// DIFF ADD +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + (a.gender = male) + emote_relaxed_nobody_m [&EMT&$a$ est parfaitement détendu.] + + (a.gender = female) + emote_relaxed_nobody_f [&EMT&$a$ est parfaitement détendue.] + +} + +// DIFF ADD +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ trouve toujours un moyen de se détendre.] + +} + +// DIFF ADD +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_relaxed_target_m [&EMT&$a$ est détendu et pense que $t$ doit se détendre également.] + + (a.gender = female) + emote_relaxed_target_f [&EMT&$a$ est détendue et pense que $t$ doit se détendre également.] + +} + +// DIFF ADD +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + (a.gender = male) + emote_relieved_nobody_m [&EMT&$a$ est soulagé.] + + (a.gender = female) + emote_relieved_nobody_f [&EMT&$a$ est soulagée.] + +} + +// DIFF ADD +// HASH_VALUE B6CC99EB6E550205 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ sent un profond soulagement l'envahir.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ sent un profond soulagement l'envahir.] + +} + +// DIFF ADD +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_relieved_target_m [&EMT&$a$ soupire, soulagé par $t$.] + + (a.gender = female) + emote_relieved_target_f [&EMT&$a$ soupire, soulagée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ accepte à contrecœur.] + +} + +// DIFF ADD +// HASH_VALUE 2591B6CF40E5D53C +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ ne veut pas vraiment le faire mais le fait tout de même.] + +} + +// DIFF ADD +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ suit $t$ à contrecœur.] + +} + +// DIFF ADD +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ baisse la tête, plein de remords.] + +} + +// DIFF ADD +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ montre des signes de remords.] + +} + +// DIFF ADD +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ se sent mal devant $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ se résigne.] + +} + +// DIFF ADD +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + (a.gender = male) + emote_resigned_self_m [&EMT&$a$ est résigné face à l'inévitable.] + + (a.gender = female) + emote_resigned_self_f [&EMT&$a$ est résignée face à l'inévitable.] + +} + +// DIFF ADD +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ cède à $t$.] + +} + +// DIFF ADD +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_respectful_nobody_m [&EMT&$a$ reste calme et respectueux.] + + (a.gender = female) + emote_respectful_nobody_f [&EMT&$a$ reste calme et respectueuse.] + +} + +// DIFF ADD +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + (a.gender = male) + emote_respectful_self_m [&EMT&$a$ reste calme et respectueux.] + + (a.gender = female) + emote_respectful_self_f [&EMT&$a$ reste calme et respectueuse.] + +} + +// DIFF ADD +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respecte $t$.] + +} + +// DIFF ADD +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ prend sa revanche.] + +} + +// DIFF ADD +// HASH_VALUE 2E306596A6C62513 +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + +} + +// DIFF ADD +// HASH_VALUE 428EF41ECC1195CC +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ prépare sa vengeance contre $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ prépare sa vengeance contre $t$.] + +} + +// DIFF ADD +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ lance du riz pour faire la fête.] + +} + +// DIFF ADD +// HASH_VALUE CE31CA2389113065 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ se jette du riz pour faire la fête.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ se jette du riz pour faire la fête.] + +} + +// DIFF ADD +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ lance du riz sur $t$.] + +} + +// DIFF ADD +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ trouve que les choses deviennent ridicules.] + +} + +// DIFF ADD +// HASH_VALUE CD1D7B8B8CF311BC +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ se moque de lui avant que quelqu'un d'autre ne le fasse.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ se moque d'elle avant que quelqu'un d'autre ne le fasse.] + +} + +// DIFF ADD +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ se moque de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ suit une ligne de vertu.] + +} + +// DIFF ADD +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ est libre de toute culpabilité et de tout péché.] + +} + +// DIFF ADD +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ libère sa colère moralisatrice sur $t$.] + +} + +// DIFF ADD +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ sort les bougies, les fleurs et l'alcool.] + +} + +// DIFF ADD +// HASH_VALUE B94C11DB9929C3D5 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ se prépare quelque chose de spécial.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ se prépare quelque chose de spécial.] + +} + +// DIFF ADD +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ rédige une ode épique et romantique pour $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ s'étrangle de rire grossièrement.] + +} + +// DIFF ADD +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ ne fait pas attention à vous. Quelle grossièreté.] + +} + +// DIFF ADD +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ fait un geste grossier à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ regarde tristement autour de lui.] + +} + +// DIFF ADD +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + (a.gender = male) + emote_sad_self_m [&EMT&$a$ aurait besoin d'être réconforté.] + + (a.gender = female) + emote_sad_self_f [&EMT&$a$ aurait besoin d'être réconfortée.] + +} + +// DIFF ADD +// HASH_VALUE 0A663D588B5F044A +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + +} + +// DIFF ADD +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ sourit d'un air sarcastique.] + +} + +// DIFF ADD +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ était sarcastique.] + +} + +// DIFF ADD +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ se demande si $t$ n'est pas sarcastique.] + +} + +// DIFF ADD +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + (a.gender = male) + emote_scared_nobody_m [&EMT&$a$ tremble, un peu effrayé.] + + (a.gender = female) + emote_scared_nobody_f [&EMT&$a$ tremble, un peu effrayée.] + +} + +// DIFF ADD +// HASH_VALUE E8BAA31FAD8AF7ED +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ se fait peur. Bouh !] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ se fait peur. Bouh !] + +} + +// DIFF ADD +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ a peur de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + (a.gender = male) + emote_scolding_nobody_m [&EMT&$a$ semble prêt à disputer quelqu'un.] + + (a.gender = female) + emote_scolding_nobody_f [&EMT&$a$ semble prête à disputer quelqu'un.] + +} + +// DIFF ADD +// HASH_VALUE 84C4A262BDA50856 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + +} + +// DIFF ADD +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ réprimande $t$ sévèrement.] + +} + +// DIFF ADD +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ est assez calme.] + +} + +// DIFF ADD +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + (a.gender = male) + emote_sedate_self_m [&EMT&$a$ a besoin d'être calmé.] + + (a.gender = female) + emote_sedate_self_f [&EMT&$a$ a besoin d'être calmée.] + +} + +// DIFF ADD +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ calme $t$.] + +} + +// DIFF ADD +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ a des pensées égoïstes.] + +} + +// DIFF ADD +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ est égoïste en ce moment même.] + +} + +// DIFF ADD +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considère que $t$ est égoïste.] + +} + +// DIFF ADD +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_serious_nobody_m [&EMT&$a$ devient sérieux.] + + (a.gender = female) + emote_serious_nobody_f [&EMT&$a$ devient sérieuse.] + +} + +// DIFF ADD +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + (a.gender = male) + emote_serious_self_m [&EMT&$a$ se redresse et devient sérieux.] + + (a.gender = female) + emote_serious_self_f [&EMT&$a$ se redresse et devient sérieuse.] + +} + +// DIFF ADD +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_serious_target_m [&EMT&$a$ dit à $t$ d'être sérieux.] + + (a.gender = female) + emote_serious_target_f [&EMT&$a$ dit à $t$ d'être sérieuse.] + +} + +// DIFF ADD +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ n'a pas honte.] + +} + +// DIFF ADD +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ se pavane sans pudeur.] + +} + +// DIFF ADD +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ se demande si $t$ a déjà eu honte.] + +} + +// DIFF ADD +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ semble soudain penaud.] + +} + +// DIFF ADD +// HASH_VALUE F70EB4C397E127E8 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ agite ses pieds, l'air penaud.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ agite ses pieds, l'air penaude.] + +} + +// DIFF ADD +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ regarde $t$ d'un air penaud.] + +} + +// DIFF ADD +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ se déplace, soit par suspicion soit par calcul.] + +} + +// DIFF ADD +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ regarde autour de lui d'un air sournois.] + +} + +// DIFF ADD +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regarde $t$ d'un air sournois.] + +} + +// DIFF ADD +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + (a.gender = male) + emote_shocked_nobody_m [&EMT&$a$ est choqué.] + + (a.gender = female) + emote_shocked_nobody_f [&EMT&$a$ est choquée.] + +} + +// DIFF ADD +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + (a.gender = male) + emote_shocked_self_m [&EMT&$a$ est trop choqué pour répondre.] + + (a.gender = male) + emote_shocked_self_f [&EMT&$a$ est trop choquée pour répondre.] + +} + +// DIFF ADD +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_shocked_target_m [&EMT&$a$ semble choqué par $t$.] + + (a.gender = female) + emote_shocked_target_f [&EMT&$a$ semble choquée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ a du mal à se concentrer. Est-ce que tout le monde pourrait se taire ?] + +} + +// DIFF ADD +// HASH_VALUE 529EA4503F4493D0 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ marmonne qu'il devrait probablement se taire maintenant.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ marmonne qu'elle devrait probablement se taire maintenant.] + +} + +// DIFF ADD +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ veut que $t$ se taise.] + +} + +// DIFF ADD +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ ne parle pas beaucoup.] + +} + +// DIFF ADD +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ parle tout doucement de sa grande timidité.] + +} + +// DIFF ADD +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ regarde timidement $t$] + +} + +// DIFF ADD +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ soupire.] + +} + +// DIFF ADD +// HASH_VALUE 80C090918BC6A8F4 +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ soupire doucement.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ soupire doucement.] + +} + +// DIFF ADD +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ soupire fortement face à $t$.] + +} + +// DIFF ADD +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ demande le silence.] + +} + +// DIFF ADD +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ n'a rien dit.] + +} + +// DIFF ADD +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ fait signe à $t$. Chut.] + +} + +// DIFF ADD +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ trouve ça débile.] + +} + +// DIFF ADD +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + (a.gender = male) + emote_silly_self_m [&EMT&$a$ est idiot et le sait.] + + (a.gender = female) + emote_silly_self_f [&EMT&$a$ est idiote et le sait.] + +} + +// DIFF ADD +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_silly_target_m [&EMT&$a$ dit que $t$ est idiot.] + + (t.gender = female) + emote_silly_target_f [&EMT&$a$ dit que $t$ est idiote.] + +} + +// DIFF ADD +// HASH_VALUE 0DEC8CE4A09000AC +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ pense ce qu'il dit.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ pense ce qu'elle dit.] + +} + +// DIFF ADD +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ est sincère.] + +} + +// DIFF ADD +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ fait un signe sincère de la tête à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ s'endort.] + +} + +// DIFF ADD +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ baille et s'étire. Il est peut-être l'heure d'aller se coucher.] + +} + +// DIFF ADD +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_sleepy_target_m [&EMT&$a$ se demande si $t$ est endormi.] + + (t.gender = female) + emote_sleepy_target_f [&EMT&$a$ se demande si $t$ est endormie.] + +} + +// DIFF ADD +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ regarde discrètement la zone.] + +} + +// DIFF ADD +// HASH_VALUE 18047094573E6219 +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-il ?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-elle ?] + +} + +// DIFF ADD +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ jette un regard rusé à $t$.] + +} + +// DIFF ADD +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ se prépare à gifler quelqu'un.] + +} + +// DIFF ADD +// HASH_VALUE BDA0D2C28748152B +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + +} + +// DIFF ADD +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ gifle $t$.] + +} + +// DIFF ADD +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ a une attitude suffisante.] + +} + +// DIFF ADD +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ sourit avec suffisance.] + +} + +// DIFF ADD +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ sourit à $t$ d'un air suffisant.] + +} + +// DIFF ADD +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ s'excuse.] + +} + +// DIFF ADD +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ s'excuse vraiment.] + +} + +// DIFF ADD +// HASH_VALUE 5B3632F393357746 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ est désolé, $t$. Pouvez-vous lui pardonner ?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ est désolée, $t$. Pouvez-vous lui pardonner ?] + +} + +// DIFF ADD +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ doit se venger sur quelqu'un.] + +} + +// DIFF ADD +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ est tout simplement venimeux.] + +} + +// DIFF ADD +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ fera tout pour vexer $t$.] + +} + +// DIFF ADD +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ est pris d'un vertige.] + +} + +// DIFF ADD +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + (a.gender = male) + emote_squeamish_self_m [&EMT&$a$ tourne de l'œil.] + + (a.gender = female) + emote_squeamish_self_f [&EMT&$a$ tourne de l'œil.] + +} + +// DIFF ADD +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_squeamish_target_m [&EMT&$a$ a un haut le cœur quand il voit $t$.] + + (a.gender = female) + emote_squeamish_target_f [&EMT&$a$ a un haut le cœur quand elle voit $t$.] + +} + +// DIFF ADD +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ lui crie ""Arrêtez !""] + +} + +// DIFF ADD +// HASH_VALUE 15F0F736FB6C26A0 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ se freine dans ses envies.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ se freine dans ses envies.] + +} + +// DIFF ADD +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ veut que $t$ arrête.] + +} + +// DIFF ADD +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + (a.gender = male) + emote_strong_nobody_m [&EMT&$a$ est le plus fort de la zone !] + + (a.gender = female) + emote_strong_nobody_f [&EMT&$a$ est la plus forte de la zone !] + +} + +// DIFF ADD +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ fléchit.] + +} + +// DIFF ADD +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_strong_target_m [&EMT&$a$ parie que $t$ est très fort.] + + (a.gender = male) + emote_strong_target_f [&EMT&$a$ parie que $t$ est très forte.] + +} + +// DIFF ADD +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + (a.gender = male) + emote_stubborn_nobody_m [&EMT&$a$ regarde autour de lui avec obstination.] + + (a.gender = female) + emote_stubborn_nobody_f [&EMT&$a$ regarde autour d'elle avec obstination.] + +} + +// DIFF ADD +// HASH_VALUE E1599DCFE9137B02 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ est obstiné et vous n'y changerez rien.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ est obstinée et vous n'y changerez rien.] + +} + +// DIFF ADD +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ regarde $t$ avec obstination.] + +} + +// DIFF ADD +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ crie de douleur.] + +} + +// DIFF ADD +// HASH_VALUE A9C0073B8306A130 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ fait savoir à tout le monde qu'il souffre.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle souffre.] + +} + +// DIFF ADD +// HASH_VALUE 530EBB39E03950F8 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ veut que $t$ sache qu'il le fait souffrir.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ veut que $t$ sache qu'elle le fait souffrir.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ veut que $t$ sache qu'il la fait souffrir.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ veut que $t$ sache qu'elle la fait souffrir.] + +} + +// DIFF ADD +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + (a.gender = male) + emote_surprised_nobody_m [&EMT&$a$ semble surpris.] + + (a.gender = female) + emote_surprised_nobody_f [&EMT&$a$ semble surprise.] + +} + +// DIFF ADD +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + (a.gender = male) + emote_surprised_self_m [&EMT&$a$ est surpris.] + + (a.gender = female) + emote_surprised_self_f [&EMT&$a$ est surprise.] + +} + +// DIFF ADD +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_surprised_target_m [&EMT&$a$ est surpris par $t$.] + + (a.gender = female) + emote_surprised_target_f [&EMT&$a$ est surprise par $t$.] + +} + +// DIFF ADD +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ regarde tout le monde avec méfiance.] + +} + +// DIFF ADD +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ regarde tout le monde avec méfiance.] + +} + +// DIFF ADD +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ regarde $t$ avec méfiance.] + +} + +// DIFF ADD +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ provoque la foule.] + +} + +// DIFF ADD +// HASH_VALUE 2D34900AFD683207 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ s'agace et s'intimide par conséquent.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ s'agace et s'intimide par conséquent.] + +} + +// DIFF ADD +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ provoque $t$.] + +} + +// DIFF ADD +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + (a.gender = male) + emote_terrified_nobody_m [&EMT&$a$ recule de peur, terrifié.] + + (a.gender = female) + emote_terrified_nobody_f [&EMT&$a$ recule de peur, terrifiée.] + +} + +// DIFF ADD +// HASH_VALUE 99B1C3516D01552E +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + +} + +// DIFF ADD +// HASH_VALUE BCCF2C16F55ABCE5 +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifié.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifiée.] + +} + +// DIFF ADD +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_thankful_nobody_m [&EMT&$a$ est reconnaissant.] + + (a.gender = female) + emote_thankful_nobody_f [&EMT&$a$ est reconnaissante.] + +} + +// DIFF ADD +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + (a.gender = male) + emote_thankful_self_m [&EMT&$a$ s'estime heureux d'être là.] + + (a.gender = female) + emote_thankful_self_f [&EMT&$a$ s'estime heureuse d'être là.] + +} + +// DIFF ADD +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_thankful_target_m [&EMT&$a$ est reconnaissant envers $t$.] + + (a.gender = female) + emote_thankful_target_f [&EMT&$a$ est reconnaissante envers $t$.] + +} + +// DIFF ADD +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ a soif. Quelqu'un veut un verre ?] + +} + +// DIFF ADD +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ boit d'un trait son verre.] + +} + +// DIFF ADD +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ demande quelque chose à boire à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ retourne ça dans sa tête.] + +} + +// DIFF ADD +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ y pense beaucoup.] + +} + +// DIFF ADD +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ regarde pensivement $t$.] + +} + +// DIFF ADD +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + (a.gender = male) + emote_tired_nobody_m [&EMT&$a$ est fatigué de tout ça.] + + (a.gender = female) + emote_tired_nobody_f [&EMT&$a$ est fatiguée de tout ça.] + +} + +// DIFF ADD +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + (a.gender = male) + emote_tired_self_m [&EMT&$a$ est fatigué.] + + (a.gender = female) + emote_tired_self_f [&EMT&$a$ est fatiguée.] + +} + +// DIFF ADD +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_tired_target_m [&EMT&$a$ est fatigué de $t$.] + + (a.gender = female) + emote_tired_target_f [&EMT&$a$ est fatiguée de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + (a.gender = male) + emote_tolerant_nobody_m [&EMT&$a$ est très tolérant.] + + (a.gender = female) + emote_tolerant_nobody_f [&EMT&$a$ est très tolérante.] + +} + +// DIFF ADD +// HASH_VALUE 4E89B1BE3036BC48 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ se tolère.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ se tolère.] + +} + +// DIFF ADD +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolère $t$ jusqu'à un certain point.] + +} + +// DIFF ADD +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + (a.gender = male) + emote_troubled_nobody_m [&EMT&$a$ semble préoccupé.] + + (a.gender = female) + emote_troubled_nobody_f [&EMT&$a$ semble préoccupée.] + +} + +// DIFF ADD +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + (a.gender = male) + emote_troubled_self_m [&EMT&$a$ est terriblement préoccupé.] + + (a.gender = female) + emote_troubled_self_f [&EMT&$a$ est terriblement préoccupée.] + +} + +// DIFF ADD +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_troubled_target_m [&EMT&$a$ est préoccupé par $t$.] + + (a.gender = female) + emote_troubled_target_f [&EMT&$a$ est préoccupée par $t$.] + +} + +// DIFF ADD +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ ne sait pas vraiment.] + +} + +// DIFF ADD +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + (a.gender = male) + emote_uncertain_self_m [&EMT&$a$ était sûr mais n'est plus trop sûr maintenant.] + + (a.gender = female) + emote_uncertain_self_f [&EMT&$a$ était sûre mais n'est plus trop sûre maintenant.] + +} + +// DIFF ADD +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ hausse des épaules d'un air incertain face à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + (a.gender = male) + emote_unhappy_nobody_m [&EMT&$a$ semble mécontent.] + + (a.gender = female) + emote_unhappy_nobody_f [&EMT&$a$ semble mécontente.] + +} + +// DIFF ADD +// HASH_VALUE 01FAF8E751AE8685 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ est mécontent de lui.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ est mécontente d'elle.] + +} + +// DIFF ADD +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_unhappy_target_m [&EMT&$a$ est mécontent de $t$.] + + (a.gender = female) + emote_unhappy_target_f [&EMT&$a$ est mécontente de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ ne bouge pas et fait preuve de réticence.] + +} + +// DIFF ADD +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + (a.gender = male) + emote_unwilling_self_m [&EMT&$a$ est réticent. Essayez autre chose.] + + (a.gender = female) + emote_unwilling_self_f [&EMT&$a$ est réticente. Essayez autre chose.] + +} + +// DIFF ADD +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ refuse d'obtempérer avec $t$.] + +} + +// DIFF ADD +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ désire se venger.] + +} + +// DIFF ADD +// HASH_VALUE A1EB61F18D59397F +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ cherche à se venger de lui-même.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ cherche à se venger d'elle-même.] + +} + +// DIFF ADD +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ cherche à se venger de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ attend.] + +} + +// DIFF ADD +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ crie, ""Attendez-moi !""] + +} + +// DIFF ADD +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ veut attendre $t$.] + +} + +// DIFF ADD +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ sourit chaleureusement.] + +} + +// DIFF ADD +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ s'anime.] + +} + +// DIFF ADD +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ accueille chaleureusement $t$.] + +} + +// DIFF ADD +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ regarde prudemment autour de lui.] + +} + +// DIFF ADD +// HASH_VALUE 99F8A5F5420BB44F +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ se regarde d'un œil prudent.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ se regarde d'un œil prudent.] + +} + +// DIFF ADD +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ regarde $t$ avec prudence.] + +} + +// DIFF ADD +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ essaie de lancer une ola. Tout le monde maintenant !] + +} + +// DIFF ADD +// HASH_VALUE B3C65F81CD39E962 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ lève les mains au ciel avec insouciance.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ lève les mains au ciel avec insouciance.] + +} + +// DIFF ADD +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ fait un signe à $t$.] + +} + +// DIFF ADD +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ se plaint.] + +} + +// DIFF ADD +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ ne se plaint auprès de personne en particulier, mais sait que cela ne l'aidera pas.] + +} + +// DIFF ADD +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ se plaint auprès de $t$.] + +} + +// DIFF ADD +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ a une sale dégaine.] + +} + +// DIFF ADD +// HASH_VALUE 7C2C8676D23DD799 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ ne pourrait pas être plus vilain même s'il essayait.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ ne pourrait pas être plus vilaine même si elle essayait.] + +} + +// DIFF ADD +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_wicked_target_m [&EMT&$a$ pense que $t$ est vraiment vilain.] + + (t.gender = female) + emote_wicked_target_f [&EMT&$a$ pense que $t$ est vraiment vilaine.] + +} + +// DIFF ADD +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ envisage les choses avec sagesse.] + +} + +// DIFF ADD +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ prend des décisions sages.] + +} + +// DIFF ADD +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considère que $t$ est sage.] + +} + +// DIFF ADD +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ regarde dans le vide d'un air nostalgique.] + +} + +// DIFF ADD +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + (a.gender = male) + emote_wistful_self_m [&EMT&$a$ soupire, perdu dans ses pensées.] + + (a.gender = female) + emote_wistful_self_f [&EMT&$a$ soupire, perdue dans ses pensées.] + +} + +// DIFF ADD +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ regarde $t$ avec nostalgie.] + +} + +// DIFF ADD +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + (a.gender = male) + emote_worried_nobody_m [&EMT&$a$ est par tempérament inquiet.] + + (a.gender = female) + emote_worried_nobody_f [&EMT&$a$ est par tempérament inquiète.] + +} + +// DIFF ADD +// HASH_VALUE 3C0F9CB37F5A8EC5 +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ se fait parfois du souci.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ se fait parfois du souci.] + +} + +// DIFF ADD +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ s'inquiète pour $t$.] + +} + +// DIFF ADD +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + (a.gender = male) + emote_wounded_nobody_m [&EMT&$a$ chancelle car il est blessé.] + + (a.gender = female) + emote_wounded_nobody_f [&EMT&$a$ chancelle car elle est blessée.] + +} + +// DIFF ADD +// HASH_VALUE 9CC93532A208B5F9 +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ s'est blessé. Un soin ?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ s'est blessée. Un soin ?] + +} + +// DIFF ADD +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ a blessé $t$.] + +} + +// DIFF ADD +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ baille à se déboîter la mâchoire.] + +} + +// DIFF ADD +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ baille, soit d'ennui, soit de fatigue.] + +} + +// DIFF ADD +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ baille devant $t$.] + +} + +// DIFF ADD +// HASH_VALUE 9ED3DF2437DD8F44 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ sait qu'il n'y aura qu'eux deux là-dehors.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ sait qu'il n'y aura qu'elles deux là-dehors.] + +} + +// DIFF ADD +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ se demande si ""c'est juste toi et moi"", là où tout le monde est allé.] + +} + +// DIFF ADD +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ dit : ""C'est juste toi et moi, $t$.""] + +} + +// DIFF ADD +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [Premier tome de l'Encyclopédie] + +} + +// DIFF ADD +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [Vous devez découvrir tous les volumes de cet album pour le compléter.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [Vous devez découvrir tous les thèmes de cet album avant de le terminer.] + +} + +// DIFF ADD +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM&Vous avez fini un thème de l'encyclopédie.] + +} + +// DIFF ADD +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [Première mission d'Encyclopédie] + +} + +// DIFF ADD +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [Vous devez réaliser certaines tâches avant d'accomplir la mission liée à ce thème.] + +} + +// DIFF ADD +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + (self.gender = male) + [Vous êtes prêt à accomplir la mission liée à ce thème.] + + (self.gender = female) + [Vous êtes prête à accomplir la mission liée à ce thème.] + +} + +// DIFF ADD +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [Texte d'exemple de l'Encyclopédie.] + +} + +// DIFF ADD +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&L'échange est accepté des deux côtés.] + +} + +// DIFF ADD +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ a accepté l'échange mais se trouve trop loin de vous.] + +} + +// DIFF ADD +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&Vous ne pouvez pas faire d'échange avec quelqu'un si vous êtes déjà en train de négocier.] + +} + +// DIFF ADD +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + (p.gender = male) + exhange_busy_m [&CHK&$p$ est déjà occupé et ne peut pas faire d'échange avec vous.] + + (p.gender = female) + exhange_busy_f [&CHK&$p$ est déjà occupée et ne peut pas faire d'échange avec vous.] + +} + +// DIFF ADD +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ ne veut pas faire d'échange avec vous.] + +} + +// DIFF ADD +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ a mis fin à l'échange.] + +} + +// DIFF ADD +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + (p.gender = male) + exchange_invitation_m [$p$ vous propose de faire des affaires avec lui.] + + (p.gender = female) + exchange_invitation_f [$p$ vous propose de faire des affaires avec elle.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348CE9040 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&De l'argent a été dépensé au cours de cette échange. Veuillez renouveler l'opération.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&Vous invitez $p$ à faire un échange avec vous.] + +} + +// DIFF ADD +// HASH_VALUE 2F5C0F4368A878AC +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&Vous ne pouvez pas valider l'échange si votre inventaire temporaire n'est pas vide !] + +} + +// DIFF ADD +// HASH_VALUE 8793324DFF4DD45C +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Don à $b$.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE DE5E971B0389C865 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Échange avec $p$.] + +} + +// DIFF ADD +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + (p.gender = male) + exchange_too_far_m [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec lui.] + + (p.gender = female) + exchange_too_far_f [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec elle.] + +} + +// DIFF ADD +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Votre plan de création a été interrompue !] + +} + +// DIFF ADD +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Echec du système de création : impossible de créer un objet artisanal ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// DIFF ADD +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Echec du système de création : impossible de créer un objet empilé ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// DIFF ADD +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Votre action de création est un franc succès ! L'objet créé est exceptionnel pour cette action et les matières premières sélectionnées !] + +} + +// DIFF ADD +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&CHK&Votre action de création est un échec total, vous avez probablement perdu une partie des matières premières utilisées !] + +} + +// DIFF ADD +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Votre action de création est un échec, vous avez probablement perdu une partie des matières premières utilisées !] + +} + +// DIFF ADD +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Votre action de création n'a que partiellement réussi ! L'objet créé est abîmé !] + +} + +// DIFF ADD +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Votre action de création est un succès ! L'objet créé correspond à l'action et aux matières premières sélectionnées !] + +} + +// DIFF ADD +// HASH_VALUE FA5DD68E479A38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Vous ne pouvez pas créer un objet. Votre inventaire est temporairement plein !] + +} + +// DIFF ADD +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Fyros] + +} + +// DIFF ADD +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Kami] + +} + +// DIFF ADD +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Karavan] + +} + +// DIFF ADD +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Matis] + +} + +// DIFF ADD +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + +} + +// DIFF ADD +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points pvp.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point pvp.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de points pvp.] + +} + +// DIFF ADD +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi ! Vous gagnez $fp$ points pvp.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi ! Vous gagnez un point pvp.] + + [&XP&Vous ne gagnez pas de point pvp pour la mort de $victim$.] + +} + +// DIFF ADD +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.mda$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.mda$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de points de faction.] + +} + +// DIFF ADD +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Tryker] + +} + +// DIFF ADD +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Zoraï] + +} + +// DIFF ADD +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous déclarer d'un cult en contradiction avec l'allégeance de votre guilde.] + +} + +// DIFF ADD +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [Vous gagnez en renommée auprès de la faction $faction$] + + (propagation_type = 1) + fame_gain_char_ally [Vous gagnez en renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [Vous gagnez en renommée auprès de leurs ennemis $faction$] + +} + +// DIFF ADD +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Votre guilde gagne en renommée auprès de la faction $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Votre guilde gagne en renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Votre guilde gagne en renommée auprès de leurs ennemis $faction$] + +} + +// DIFF ADD +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [Vous perdez de votre renommée auprès de la faction $faction$] + + (propagation_type = 1) + fame_lost_char_ally [Vous perdez en renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [Vous perdez en renommée auprès de leurs ennemis $faction$] + +} + +// DIFF ADD +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Votre guilde perd de sa renommée auprès de la faction $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Votre guilde perd de sa renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Votre guilde perd de sa renommée auprès de leurs ennemis $faction$] + +} + +// DIFF ADD +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// DIFF ADD +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +// DIFF ADD +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 56F53E3E945FF36C +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&Vous absorbez $damage$ points de dégâts de la source de M.P.] + +} + +// DIFF ADD +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&Aucune autre source de M.P. ne peut être vue pour le moment.] + +} + +// DIFF ADD +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&Vous devez former une équipe avec l'extracteur pour obtenir des points d'expérience des actions de soin.] + +} + +// DIFF ADD +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Certaines matières premières se trouvaient ici autrefois, mais elles ont toutes été extraites et le gisement va être vide pendant un moment.] + +} + +// DIFF ADD +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Gisement à moins d'1 m] + + forage_deposit_distance [&FORLD&Gisement à $distance$ m] + +} + +// DIFF ADD +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&Il n'y a plus de matières premières dans ce gisement.] + +} + +// DIFF ADD +// HASH_VALUE 46AD52CA9377EEE8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&Un gisement se trouve tout près, ce qui signifie que la matière première que vous recherchez se trouve à proximité.] + +} + +// DIFF ADD +// HASH_VALUE 8916C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&Fin de la prospection.] + +} + +// DIFF ADD +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&Vous avez dégradé la qualité de la matière première !] + +} + +// DIFF ADD +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&Vous n'avez pas réussi à extraire la matière !] + +} + +// DIFF ADD +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&La spécialisation dans les terrains ne peut pas être utilisée ici.] + +} + +// DIFF ADD +// HASH_VALUE 33471B39DF935B64 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&Vous devez cibler une source à forer pour commencer l'extraction.] + +} + +// DIFF ADD +// HASH_VALUE 395227E298D6B66F +FORAGE_FAIL () +{ + forage_fail [&ITMF&Vous n'avez pas réussi à extraire de matières premières.] + +} + +// DIFF ADD +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&Vous n'avez rien trouvé.] + + (n=1) + forage_found_source [&ITM&Vous avez trouvé une source de matières premières.] + + forage_found_sources [&ITM&Vous avez trouvé $n$ sources de matières premières.] + +} + +// DIFF ADD +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&Vous ne pouvez pas extraire de matières premières ici.] + +} + +// DIFF ADD +// HASH_VALUE 1716237185EA7F40 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&Kami vous dit : Moi, très en colère ! Prenez cela !] + +} + +// DIFF ADD +// HASH_VALUE 1AC6B752209F7C99 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&Un Kami vous avertit : vous volez les ressources de cette terre. Sa colère monte ! Prenez garde !] + +} + +// DIFF ADD +// HASH_VALUE 4CD7A8412C8B0C97 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&Vous offrez $i$ pour calmer la colère du Kami.] + +} + +// DIFF ADD +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&Vous n'avez pas assez d'objets à offrir.] + +} + +// DIFF ADD +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&La spécialisation de la matière ne correspond pas à la source de la matière.] + +} + +// DIFF ADD +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Pas de chance, votre extraction a partiellement échoué !] + +} + +// DIFF ADD +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&Vous ne pouvez pas commencer une extraction avec une action de soin.] + +} + +// DIFF ADD +// HASH_VALUE 515DD509B099A659 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours.] + +} + +// DIFF ADD +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&Aucune matière première n'a été détectée dans cette zone.] + +} + +// DIFF ADD +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région en ce moment.] + +} + +// DIFF ADD +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&La matière première spécifiée ne se trouve pas dans cette région en cette saison.] + +} + +// DIFF ADD +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région étant données les conditions climatiques.] + +} + +// DIFF ADD +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&Les matières premières spécifiées n'ont pas été détectées dans la région.] + +} + +// DIFF ADD +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 97585DFAEC8A0638 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire votre action de prospection en cours.] + +} + +// DIFF ADD +// HASH_VALUE AE6403726C470FCE +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Certaines matières premières ont été détectées dans le coin, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours. Cependant, certains matières correspondant à votre prospection ont été détectées à proximité.] + +} + +// DIFF ADD +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Certaines des matières premières spécifiées ont pourtant été détectées dans la zone.] + +} + +// DIFF ADD +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE FB7B54F4F7937453 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Certaines matières premières ont été détectées dans la zone, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire l'action de prospection en cours. Certaines matières de catégorie inférieure ont cependant été détectées à proximité.] + +} + +// DIFF ADD +// HASH_VALUE 09A58D0962B25C53 +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Quelqu'un est déjà en train de forer cette source, vous pouvez uniquement utiliser des actions de soin.] + +} + +// DIFF ADD +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&La qualité de votre brique est trop faible pour être utilisée sur cette source de M.P.] + +} + +// DIFF ADD +// HASH_VALUE E559552DDB4612D8 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Certaines matières premières se trouvaient là auparavant, mais la zone semble avoir été épuisée.] + +} + +// DIFF ADD +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&La source de M.P. a été détruite prématurément.] + +} + +// DIFF ADD +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&La source est en mode $m$.] + +} + +// DIFF ADD +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&La source dispose d'une qualité optimale de $l$.] + +} + +// DIFF ADD +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&Des obstacles vous empêchent de trouver des sources de M.P.] + +} + +// DIFF ADD +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&La source de M.P. a été détruite prématurément et la zone est épuisée !] + +} + +// DIFF ADD +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&Vous êtes trop loin de la source à forer.] + +} + +// DIFF ADD +// HASH_VALUE EA25143F674CB6E6 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&Ce résultat comprend les points gagnés pour la prospection.] + + forage_xp_prospection_1 [&XP&Ce résultat découle des gains d'une source que vous avez découverte mais que quelqu'un d'autre a exploitée.] + +} + +// DIFF ADD +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Message du jour de la Guilde : $s$] + +} + +// DIFF ADD +// HASH_VALUE 7AF5DE1D3A433E5B +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + (p.gender = male) + [&CHK&$p$ a déjà été invité à rejoindre une guilde.] + + (p.gender = female) + [&CHK&$p$ a déjà été invitée à rejoindre une guilde.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&Vous êtes déjà dans une guilde.] + +} + +// DIFF ADD +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ est déjà membre d'une guilde.] + +} + +// DIFF ADD +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Merci de renouveler cette opération : les paramètres de la guilde viennent d'être modifiées par quelqu'un.] + +} + +// DIFF ADD +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Votre guilde possède déjà un bâtiment.] + +} + +// DIFF ADD +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&Pour acheter un bâtiment ici, votre guilde doit avoir une renommée de $i$ auprès du peuple $r$.] + +} + +// DIFF ADD +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Votre grade dans la guilde n'est pas suffisant pour réaliser cette action.] + +} + +// DIFF ADD +// HASH_VALUE D660F772C1F54D04 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&Pour acheter un bâtiment ici, il vous faut $i$ dappers.] + +} + +// DIFF ADD +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&Vous devez avoir un bâtiment de guildes pour réaliser cette action.] + +} + +// DIFF ADD +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi impliqué dans une guerre d'avant-poste dans votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&Une attaque sur l'avant-poste est déjà en cours.] + +} + +// DIFF ADD +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// DIFF ADD +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&La description choisie contient des mots interdits] + +} + +// DIFF ADD +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&La description d'une guilde ne peut contenir que des caractères alphabétiques et des espaces. La description ne peut pas commencer ou terminer par un Espace. Un Espace ne peut pas en suivre un autre.] + +} + +// DIFF ADD +// HASH_VALUE F867856A17D0D8D5 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&La description d'une guilde ne doit pas excéder les deux cents caractères.] + +} + +// DIFF ADD +// HASH_VALUE 94E3D252C3944E94 +GUILD_DESTROYED () +{ + [&SYS&Vous étiez le dernier membre de votre guilde. Elle a donc été détruite.] + +} + +// DIFF ADD +// HASH_VALUE 8B79AC14E5D8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Votre guilde a gagné $points$ points de charge.] + +} + +// DIFF ADD +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&L'avant-poste n'est pas attaqué.] + +} + +// DIFF ADD +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&Il n'y a pas assez de membres dans votre guilde pour promouvoir $p$ à un autre rang.] + +} + +// DIFF ADD +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allégeance $b$ incompatible avec les allégeances de votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&Vous n'avez pas un grade suffisant dans votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Description de la guilde erronée.] + +} + +// DIFF ADD +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Nom de guilde erronée.] + +} + +// DIFF ADD +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Le joueur que vous souhaitez inviter doit être en ligne.] + +} + +// DIFF ADD +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// DIFF ADD +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// DIFF ADD +// HASH_VALUE 42BA6A190F2699DA +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Quelqu'un tient cet objet. Veuillez réessayer.] + +} + +// DIFF ADD +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&Cet objet ne peut pas être stocké dans l'inventaire de la guilde.] + +} + +// DIFF ADD +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + (self.gender = male) + [&CHK&vous n'êtes pas autorisé à réaliser cette action] + + [&CHK&vous n'êtes pas autorisée à réaliser cette action] + +} + +// DIFF ADD +// HASH_VALUE 4E6818F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&L'entrepôt de la guilde est plein.] + +} + +// DIFF ADD +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// DIFF ADD +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ vous invite à rejoindre la guilde $g$.] + +} + +// DIFF ADD +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// DIFF ADD +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&Ce nom est déjà utilisé. Veuillez en choisir un autre.] + +} + +// DIFF ADD +// HASH_VALUE A87F8445B6A18DBB +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Le nom d'une guilde ne peut contenir que des caractères alphabétiques et des espaces. Le nom ne peut pas commencer ou terminer avec un Espace.] + +} + +// DIFF ADD +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Le nom d'une guilde doit avoir au moins trois caractères et ne pas dépasser cinquante caractères.] + +} + +// DIFF ADD +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&Le nom choisi contient des mots interdits.] + +} + +// DIFF ADD +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ est le nouveau chef de votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE BA1DA837132B9F9B +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&Vous avez besoin de $m$ dappers pour créer une guilde.] + +} + +// DIFF ADD +// HASH_VALUE 7B0B74F831DAE937 +GUILD_NOT_MEMBER () +{ + [&SYS&Vous n'êtes pas membre d'une guilde.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [Vous ne pouvez pas prendre cet objet à votre guilde : votre sac est plein.] + +} + +// DIFF ADD +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// DIFF ADD +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Votre guilde a déjà acheté ce maître de rôles.] + +} + +// DIFF ADD +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [A la Guilde ""$i$"".] + +} + +// DIFF ADD +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a nommé $b$ officier supérieur de votre guilde $str$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a dégradé $b$ en tant que membre de votre guilde $str$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a nommé $b$ officier de votre guilde $str$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a nommé $b$ chef de votre guilde $str$.] + +} + +// DIFF ADD +// HASH_VALUE 26808247326D4098 +GUILD_USER_DELETED ( player a ) +{ + (a.gender = male) + [&SYS&$a$ a été effacé.] + + [&SYS&$a$ a été effacée.] + +} + +// DIFF ADD +// HASH_VALUE F05FF937771C58FC +GUILD_XP_GAIN () +{ + [&XP&Votre guilde a gagné des points d'expérience.] + +} + +// DIFF ADD +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// DIFF ADD +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// DIFF ADD +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être pillé par $harvester$.] + +} + +// DIFF ADD +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&Il n'y a rien à prélever sur $e.da$ $e$.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&Il n'y a rien à dépecer sur $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être dépecé par $harvester$.] + +} + +// DIFF ADD +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&Vous êtes déjà en train de dépecer $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&Vous obtenez 1 $item$ de qualité $quality$.] + +} + +// DIFF ADD +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtient 1 $item$ de qualité $quality$.] + +} + +// DIFF ADD +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&$p$ est trop encombré(e) pour faire cet échange.] + +} + +// DIFF ADD +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// DIFF ADD +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&Vous n'avez pas d'outil d'extraction dans la main.] + +} + +// DIFF ADD +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Cible Erronée.] + +} + +// DIFF ADD +// HASH_VALUE 16C2EDAC8CE40FF2 +INVALID_TEAM_TARGET () +{ + [&CHK&Votre cible ne peut pas être invitée à rejoindre une équipe.] + +} + +// DIFF ADD +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers et $fp$ points de faction.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers et $fp$ points de faction.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&Vous avez acheté $item.ia$ $item$ pour $fp$ points de faction.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&Vous avez acheté $qty$ $item.p$ pour $fp$ points de faction.] + +} + +// DIFF ADD +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&Vous venez d'acheter $item.ia$ $item$ pour $cost$ dappers.] + + (qty>1) + [&ITM&Vous venez d'acheter $qty$ $item.p$ pour $cost$ dappers.] + +} + +// DIFF ADD +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&Vous venez d'acheter $item.ia$ $item$ pour $fp$ points de faction.] + + (qty>1) + [&ITM&Vous venez d'acheter $qty$ $item.p$ pour $fp$ points de faction.] + +} + +// DIFF ADD +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&Vous venez d'acheter $item.ia$ $item$ pour $rrps$ points de récompense Ring de niveau $rrpLevel$.] + + (qty>1) + [&ITM&Vous venez d'acheter $qty$ $item.p$ pour $rrps$ points de récompense Ring de niveau $rrpLevel$.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&Vous avez détruit $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&Vous avez détruit $qty$ $item.p$.] + +} + +// DIFF ADD +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&Vous avez jeté au sol $item.ia$ $item$.] + + (qty>1) + inventory_drop_item_p [&ITM&Vous avez jeté au sol $qty$ $item.p$.] + +} + +// DIFF ADD +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&Vous prenez votre $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&Vous prenez vos $item.p$.] + +} + +// DIFF ADD +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&Vous rangez votre $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&Vous rangez vos $item.p$.] + +} + +// DIFF ADD +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// DIFF ADD +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// DIFF ADD +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// DIFF ADD +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// DIFF ADD +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// DIFF ADD +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet Incantation Rapide, votre prochain sort sera incanté en un temps minimum.] + +} + +// DIFF ADD +// HASH_VALUE 66CDFB40CAFE54A7 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Votre $item$ de qualité $qual$ ne peut pas être vendu(e).] + + (qty>1) + item_can_be_solded_2 [&SYS&Vos $qty$ $item.p$ de qualité $qual$ ne peuvent pas être vendu(e)s.] + +} + +// DIFF ADD +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&L'objet dans votre main droite n'a pas assez de sève.] + +} + +// DIFF ADD +// HASH_VALUE 6F076F1697A19B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&l'objet $i$ n'est pas un cristal d'action.] + +} + +// DIFF ADD +// HASH_VALUE 7541F61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&L'objet $i$ n'est pas un cristal de recharge.] + +} + +// DIFF ADD +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&Vous avez enchanté l'objet $i$.] + +} + +// DIFF ADD +// HASH_VALUE C4844F2DA6A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&L'objet $it$ est maintenant rechargé. La charge en sève est de $current$ sur $max$.] + +} + +// DIFF ADD +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&L'objet que vous souhaitez acheter n'est plus disponible.] + +} + +// DIFF ADD +// HASH_VALUE ABCE158EFFCECDD9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&Vous avez déposé $item.ia$ $item$ au marchand, il vous remet $basePrice$ dappers maintenant, et vous recevrez $sellPrice$ dapper(s) si un joueur achète l'objet.] + + (qty>1) + [&ITM&Vous avez déposé $qty$ $item.p$ au marchand, il vous remet $basePrice$ dappers maintenant, et vous recevrez $sellPrice$ dapper(s) si un joueur achète l'objet.] + +} + +// DIFF ADD +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// DIFF ADD +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// DIFF ADD +// HASH_VALUE 1A6AD9B7EDC20493 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&Vous ne pouvez pas déposer d'autres objets au marchand, vous avez atteint le nombre maximum de $qty$ objets à vendre en une fois.] + +} + +// DIFF ADD +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// DIFF ADD +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&Vous vendez $item.ia$ $item$ au PNJ pour $price$ dappers.] + + (qty>1) + [&ITM&Vous vendez $qty$ $item.p$ au PNJ pour $price$ dappers.] + +} + +// DIFF ADD +// HASH_VALUE F1B43527D4F36ADA +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Votre $item$ a été vendu(e), le marchand vous a déjà remis les dappers correspondants.] + + (qty>1) + item_sold_market_2 [&ITM&Vos $qty$ $item.p$ ont été vendu(e)s, le marchand vous a déjà remis les dappers correspondants.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Votre $item$ est intact.] + +} + +// DIFF ADD +// HASH_VALUE 035A7279A495FDB8 +ITEM_WORNED (item item) +{ + [&ITMF&Votre $item$ est complètement usé et vous ne pouvez plus progresser en l'utilisant. Vous devriez en trouver un nouveau au plus vite.] + +} + +// DIFF ADD +// HASH_VALUE ED0AEDB27C730CA4 +ITEM_WORNED_DESTROYED (item item) +{ + (item.gender = male) + [&ITMF&Votre $item$ était tellement usé qu'il a été détruit.] + + [&ITMF&Votre $item$ était tellement usée qu'elle a été détruite.] + +} + +// DIFF ADD +// HASH_VALUE F77F348A8B709DDF +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Votre $item$ est un peu usé.] + +} + +// DIFF ADD +// HASH_VALUE C630F8AA9E82F8E6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Votre $item$ est modérément usé.] + +} + +// DIFF ADD +// HASH_VALUE D63D14AAFC5F6945 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Votre $item$ est très usé. Vous devriez penser à le remplacer.] + +} + +// DIFF ADD +// HASH_VALUE B8412A2781AB563C +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Votre $item$ est presque complètement usé. Vous devriez le remplacer au plus vite.] + +} + +// DIFF ADD +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 192B79D91038E3DD +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&La punition d'un Kami vous inflige $damage$ points de dégâts.] + +} + +// DIFF ADD +// HASH_VALUE D7319B2D94A30283 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&La punition d'un Kami inflige $damage$ points de dégâts $defender.pr$ $defender$.] + +} + +// DIFF ADD +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&Vous avez été tué par la GOO !] + +} + +// DIFF ADD +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// DIFF ADD +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// DIFF ADD +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// DIFF ADD +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Sortie $$exit$$] + +} + +// DIFF ADD +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// DIFF ADD +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + loot_success_1 [&ITM&Vous obtenez $item.ia$ $item$ de qualité $quality$.] + +} + +// DIFF ADD +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtient $item$ de qualité $quality$.] + +} + +// DIFF ADD +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Cible manquante ou erronée.] + +} + +// DIFF ADD +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&Vous jetez un sort offensif sur $e.ia$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ jette un sort offensif sur $target.ia$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ vous jette un sort offensif.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&Vous jetez un sort bénéfique sur $e.ia$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ jette un sort bénéfique sur $target.ia$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ vous jette un sort bénéfique.] + +} + +// DIFF ADD +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&Vous jetez un sort neutre sur $e.ia$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ jette un sort neutre sur $target.ia$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ vous jette un sort neutre.] + +} + +// DIFF ADD +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&Vous vous jetez un sort offensif.] + +} + +// DIFF ADD +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +} + +// DIFF ADD +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +} + +// DIFF ADD +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ se jette un sort offensif.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ se jette un sort offensif.] + +} + +// DIFF ADD +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&Vous vous jetez un sort bénéfique.] + +} + +// DIFF ADD +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +} + +// DIFF ADD +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +} + +// DIFF ADD +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ se jette un sort bénéfique.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ se jette un sort bénéfique.] + +} + +// DIFF ADD +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&Vous vous jetez un sort neutre.] + +} + +// DIFF ADD +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +} + +// DIFF ADD +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +} + +// DIFF ADD +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ se jette un sort neutre.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ se jette un sort neutre.] + +} + +// DIFF ADD +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&Ce sort ne peut pas être jeté sur un ennemi.] + +} + +// DIFF ADD +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&Vous ne pouvez pas jeter ce sort sur un adversaire.] + +} + +// DIFF ADD +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&Vous ne pouvez pas encore jeter de sort.] + +} + +// DIFF ADD +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&Vous ne pouvez pas jeter ce sort sur vous.] + +} + +// DIFF ADD +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&Ce sort ne peut être jeté que sur un ennemi.] + +} + +// DIFF ADD +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&Ce sort n'est utilisable que sur les autres joueurs.] + +} + +// DIFF ADD +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&Votre sort inflige $n$($m$) points de dommages magiques à $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE C6A4788B96B21796 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ a lancé un sort qui vous inflige $n$($m$) points de dommages magiques.] + +} + +// DIFF ADD +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&Votre sort fait perdre $n$($m$) points de sève à $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 68143A03720AFCE9 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&Votre sort fait perdre $n$($m$) points d'Endurance à $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE DC551A1E5E6E1D20 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 5F818A8BDFAA9B2C +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&Le lien créé avec $e.da$ $e$ a été rompu.] + +} + +// DIFF ADD +// HASH_VALUE 5390DCD284F2E4A5 +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&le lien créé entre $e.da$ $e$ et vous a été rompu.] + +} + +// DIFF ADD +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&Votre incantation a échoué.] + +} + +// DIFF ADD +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&L'incantation $e.cc$ $e$ a échoué.] + +} + +// DIFF ADD +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&L'incantation $e.cc$ $e$ a échoué.] + +} + +// DIFF ADD +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&Vous avez fait une bourde.] + +} + +// DIFF ADD +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +} + +// DIFF ADD +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +} + +// DIFF ADD +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&Votre sort est un succès.] + +} + +// DIFF ADD +// HASH_VALUE A1FC1750D32694B2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ a réussi à jeter un sort sur $target.da$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE C922A88973AEDD49 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ a réussi à vous jeter un sort.] + +} + +// DIFF ADD +// HASH_VALUE FE28B48A9D1A092D +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ a réussi à se jeter un sort.] + +} + +// DIFF ADD +// HASH_VALUE 0278D1B1C40BE971 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + +} + +// DIFF ADD +// HASH_VALUE 0F448B233230B762 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ a réussi à se jeter un sort.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ a réussi à se jeter un sort.] + +} + +// DIFF ADD +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&Vous régénérez $i$ points de concentration à $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ régénère $i$ points de concentration à $target.da$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ vous régénère $i$ points de concentration.] + +} + +// DIFF ADD +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ est maintenant au maximum $s$ et n'a plus besoin de sorts de guérison $s$.] + +} + +// DIFF ADD +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&Vous êtes maintenant en pleine forme et n'avez plus besoin de soin.] + + magic_heal_full_score_target [&SYS&Vous êtes au maximum $s$.] + +} + +// DIFF ADD +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&Vous soignez $e.da$ $e$ avec $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ soigne $target.da$ $target$ avec $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ vous soigne avec $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ vous régénère $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ de $i$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ vous régénère $i$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +} + +// DIFF ADD +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +} + +// DIFF ADD +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 3B984298B9F17EDE +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Votre amplificateur magique est doté d'un niveau de qualité trop faible pour canaliser la puissance de votre sort, vous ne pourrez pas bénéficier des bonus de votre amplificateur.] + +} + +// DIFF ADD +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&Ce sort implique une cible.] + +} + +// DIFF ADD +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&Vous avez créé un nouveau lien de magie avec $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ a créé un nouveau lien de magie avec vous.] + +} + +// DIFF ADD +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ résiste aux effets de votre sort.] + +} + +// DIFF ADD +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ résiste aux effets du sort jeté par $caster.da$ $caster$.] + +} + +// DIFF ADD +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&Vous résistez aux effets du sort jeté par $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&Votre propre sort vous atteint et vous inflige $n$($m$) points de dommages magiques.] + +} + +// DIFF ADD +// HASH_VALUE A91C5E554C9C7349 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 7424D269D009B4E3 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 7670BD3F5BCE54BA +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 43D2A9A0ED992412 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 84199DC0A4E266D9 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE F487975932750A44 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE D556866EB5EB54D8 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 92FE8D3F8CA9C02D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 6CCC9963B11C8608 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&Vous vous régénérez $i$ points de concentration.] + +} + +// DIFF ADD +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de concentration.] + +} + +// DIFF ADD +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + +} + +// DIFF ADD +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ se régénère $i$ points de concentration.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ se régénère $i$ points de concentration.] + +} + +// DIFF ADD +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&Vous vous soignez $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ se soigne $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ se soigne $i$ points de vie.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ se soigne $i$ points de vie.] + +} + +// DIFF ADD +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&Vous vous régénérez $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ se régénère $i$ points de sève.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ se régénère $i$ points de sève.] + +} + +// DIFF ADD +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&Vous vous régénérez $i$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ se régénère $i$ points d'Endurance.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ se régénère $i$ points d'Endurance.] + +} + +// DIFF ADD +// HASH_VALUE 61AD072EFFB21738 +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Votre sort atteint $e.da$ $e$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +} + +// DIFF ADD +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&Vous vous infligez $i$ $d$ dégâts.] + +} + +// DIFF ADD +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ s'inflige $n$ $d$ dégâts.] + +} + +// DIFF ADD +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + +} + +// DIFF ADD +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + +} + +// DIFF ADD +// HASH_VALUE 88762FC0CB79D5B9 +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +} + +// DIFF ADD +// HASH_VALUE 4038E07172C4DE0D +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$ vous lance un sort, vous infligeant des dégâts à hauteur de $i$ point de $d$.] + +} + +// DIFF ADD +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&Vous ne pouvez pas jeter un sort sur un cadavre.] + +} + +// DIFF ADD +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + (e.gender = male) + magic_target_immune_m [&CHKCB&$e.da$ $e$ est immunisé contre ce type de magie.] + + (e.gender = female) + magic_target_immune_f [&CHKCB&$e.da$ $e$ est immunisée contre ce type de magie.] + +} + +// DIFF ADD +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ est insensible à la magie.] + +} + +// DIFF ADD +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ est insensible aux sorts offensifs.] + +} + +// DIFF ADD +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ se trouve hors de portée de votre sort.] + +} + +// DIFF ADD +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&votre guilde a déjà postulé au nombre maximum de charges.] + +} + +// DIFF ADD +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// DIFF ADD +// HASH_VALUE 81FB6F7A8833D4A0 +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +// DIFF ADD +/************************************************************************************************************************** +MENUS PHRASES +/**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Qui êtes-vous ?] + +} + +// DIFF ADD +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [Qu'est-ce que la Karavan ?] + +} + +// DIFF ADD +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous êtes maintenant en mode sommeil pour la mission $str$.] + +} + +// DIFF ADD +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez-vous entrer dans la partie critique de la mission $str$ ?] + +} + +// DIFF ADD +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous êtes maintenant en mode sommeil pour la mission $str$.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&Une de vos missions a échoué.] + +} + +// DIFF ADD +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// DIFF ADD +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&Vous avez atteint le nombre maximum de missions de groupes.] + +} + +// DIFF ADD +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&Vous avez atteint le nombre maximum de missions en solo.] + +} + +// DIFF ADD +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la brique ""$s$"".] + +} + +// DIFF ADD +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// DIFF ADD +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// DIFF ADD +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème ""$thema$"" dans l'album ""$album$"" doivent avoir été réussies.] + +} + +// DIFF ADD +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Vous devez être dans la faction d'événement '$ef$'.] + +} + +// DIFF ADD +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction ""$f$"" doit être au moins égale à $level$.] + +} + +// DIFF ADD +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// DIFF ADD +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// DIFF ADD +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// DIFF ADD +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// DIFF ADD +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// DIFF ADD +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// DIFF ADD +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// DIFF ADD +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// DIFF ADD +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// DIFF ADD +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// DIFF ADD +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// DIFF ADD +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// DIFF ADD +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// DIFF ADD +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// DIFF ADD +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// DIFF ADD +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// DIFF ADD +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// DIFF ADD +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre ""$title$"".] + +} + +// DIFF ADD +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous êtes en tête de la file d'attente pour cette mission. Temps d'attente estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous êtes en tête de la file d'attente pour cette mission. Temps d'attente estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous êtes en tête de la file d'attente pour cette mission. Temps d'attente estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attente estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attente estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attente estimé : $m$ minutes.] + +} + +// DIFF ADD +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +} + +// DIFF ADD +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +} + +// DIFF ADD +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +} + +// DIFF ADD +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +} + +// DIFF ADD +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$] + +} + +// DIFF ADD +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$] + +} + +// DIFF ADD +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$] + +} + +// DIFF ADD +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +} + +// DIFF ADD +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +} + +// DIFF ADD +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Jetez le sort $i1$] + +} + +// DIFF ADD +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Jetez le Sort :\n + - $i1$\n + - $i2$] + +} + +// DIFF ADD +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// DIFF ADD +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// DIFF ADD +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Allez $p$ et jetez le sort $i1$] + +} + +// DIFF ADD +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$] + +} + +// DIFF ADD +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// DIFF ADD +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// DIFF ADD +// HASH_VALUE FAAF9F5B68502758 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [Vous avez besoin de $point_needed$ points de charge.\n + Vous avez $percent_realized$ % du total requis.] + +} + +// DIFF ADD +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + (qt = 1) + mis_craft_1 [Créez $qt$ $i$ d'une qualité au moins égale à $ql$] + + mis_craft_1_p [Créez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +} + +// DIFF ADD +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + (qt1 = 1 & qt2 = 1) + mis_craft_2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + (qt1 > 1 & qt2 = 1) + mis_craft_2_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + (qt1 = 1 & qt2 > 1) + mis_craft_2_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + + mis_craft_2_p3 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +} + +// DIFF ADD +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1) + mis_craft_3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1) + mis_craft_3_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1) + mis_craft_3_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1) + mis_craft_3_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1) + mis_craft_3_p4 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1) + mis_craft_3_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1) + mis_craft_3_p6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + mis_craft_3_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +} + +// DIFF ADD +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_craft_4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_craft_4_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_craft_4_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_craft_4_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p6 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p8 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p9 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_craft_4_p10 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p11 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p12 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_craft_4_p13 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 > 1) + mis_craft_4_p14 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + mis_craft_4_p15 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +} + +// DIFF ADD +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + ] + +} + +// DIFF ADD +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4, item i5, int qt5, int ql5, item i6, int qt6, int ql6) +{ + mis_craft_6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $qt6$ $i6$ d'une qualité au moins égale à $ql6$] + +} + +// DIFF ADD +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +// DIFF ADD +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! À faire !!!] + +} + +// DIFF ADD +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! À faire !!!] + +} + +// DIFF ADD +// HASH_VALUE 789B0B2A60377F70 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&Vous gagnez en renommée auprès de $faction.da$ $faction$.] + +} + +// DIFF ADD +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +/********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + (qt = 1) + mis_forage_1 [Récoltez $qt$ $i$ d'une qualité au moins égale à $ql$] + + mis_forage_1_p [Récoltez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +} + +// DIFF ADD +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + (qt1 = 1 & qt2 = 1) + mis_forage_2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + (qt1 > 1 & qt2 > 1) + mis_forage_2_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + + (qt1 > 1 & qt2 = 1) + mis_forage_2_s [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + mis_forage_2_p_s [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +} + +// DIFF ADD +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1) + mis_forage_3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1) + mis_forage_3_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1) + mis_forage_3_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1) + mis_forage_3_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1) + mis_forage_3_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1) + mis_forage_3_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + mis_forage_3_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +} + +// DIFF ADD +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_forage_4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_forage_4_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_forage_4_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_forage_4_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p_p5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_forage_4_p_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 > 1) + mis_forage_4_p_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + mis_forage_4_p_p_p5 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +} + +// DIFF ADD +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$] + +} + +// DIFF ADD +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE 50C97B9F40FA2369 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gagnez le contrôle de l'avant-poste $outpost_name$.] + +} + +// DIFF ADD +// HASH_VALUE 31776A30E5DA490D +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Votre guilde a gagné le contrôle de l'avant-poste $outpost_name$.] + +} + +// DIFF ADD +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Donnez $q1$ $i1$ à $b$] + +} + +// DIFF ADD +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + à $b$] + +} + +// DIFF ADD +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Donnez l'objet $item_count$] + +} + +// DIFF ADD +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Donnez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +} + +// DIFF ADD +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + - $q12$ $i12$ d'une qualité au moins égale à $ql12$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + à $b$] + +} + +// DIFF ADD +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Donnez $i$ à $b$] + +} + +// DIFF ADD +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 7A7B635BE7585E6B +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Donnez $amount$ dapper(s) à $b$] + +} + +// DIFF ADD +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Donnez de l'argent] + +} + +// DIFF ADD +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [Retournez rapidement $p.pr$ $p$] + +} + +// DIFF ADD +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +/********************************************************************************************/ +// HASH_VALUE A94F1DB5C568E9E3 +MIS_INSIDE_WARN ( place p, int i) +{ + [Attention ! Vous quittez $p$, vous devez être de retour d'ici $i$ secondes sinon vous aurez échoué dans votre mission.] + +} + +// DIFF ADD +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Eliminez $qt$ $f.member$.] + +} + +// DIFF ADD +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Eliminez $qt$ $f.member$ in $p$.] + +} + +// DIFF ADD +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Éliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Éliminez $q1$ $c1.p$] + +} + +// DIFF ADD +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + (q1 = 1 & q2 = 1) + mis_kill_fauna_2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + (q1 > 1 & q2 = 1) + mis_kill_fauna_2_p1 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + (q1 = 1 & q2 > 1) + mis_kill_fauna_2_p2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + mis_kill_fauna_2_p3 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// DIFF ADD +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + (q1 = 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + (q1 > 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + (q1 = 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + (q1 = 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + (q1 > 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + (q1 > 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + (q1 = 1 & q2 > 1 & q3 > 1) + mis_kill_fauna_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + mis_kill_fauna_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +} + +// DIFF ADD +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + (q1 = 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + (q1 > 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + (q1 = 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + (q1 = 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + (q1 = 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + (q1 > 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + (q1 > 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + (q1 > 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + (q1 = 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + (q1 = 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + (q1 = 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + (q1 > 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + (q1 = 1 & q2 > 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_4_p12 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + (q1 > 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + (q1 > 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_14 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + mis_kill_fauna_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +} + +// DIFF ADD +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + (q1 = 1) + mis_kill_fauna_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + + mis_kill_fauna_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +} + +// DIFF ADD +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + (q1 = 1 & q2 = 1) + mis_kill_fauna_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + + (q1 > 1 & q2 = 1) + mis_kill_fauna_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + + (q1 = 1 & q2 > 1) + mis_kill_fauna_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + + mis_kill_fauna_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// DIFF ADD +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + (q1 = 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_loc_3_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 = 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_loc_3_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 = 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_loc_3_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 > 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_loc_3_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_loc_3_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 = 1 & q2 > 1 & q3 > 1) + mis_kill_fauna_loc_3_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + + mis_kill_fauna_loc_3_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +} + +// DIFF ADD +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + (q1 = 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p9 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_loc_4_p10 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p11 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p12 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_loc_4_p13 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_loc_4_p14 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + mis_kill_fauna_loc_4_p15 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +} + +// DIFF ADD +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// DIFF ADD +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// DIFF ADD +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// DIFF ADD +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// DIFF ADD +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +// DIFF ADD +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Eliminez $b1$] + +} + +// DIFF ADD +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Eliminez :\n + - $b1$\n + - $b2$] + +} + +// DIFF ADD +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// DIFF ADD +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// DIFF ADD +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A16E92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Eliminez $qt$ $b$.] + +} + +// DIFF ADD +// HASH_VALUE 3BB0763C41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Allez $p.pr$ $p$ et éliminez $qt$ $b$.] + +} + +// DIFF ADD +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Allez $p.pr$ $p$ et éliminez $b1$] + +} + +// DIFF ADD +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$] + +} + +// DIFF ADD +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// DIFF ADD +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// DIFF ADD +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE C08A50DA1A8737A5 +MIS_KILL_RACE_1 (race c1, int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// DIFF ADD +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + (q1 = 1 & q2 = 1) + mis_kill_race_2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + + (q1 > 1 & q2 = 1) + mis_kill_race_2_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + + (q1 = 1 & q2 > 1) + mis_kill_race_2_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + + mis_kill_race_2_p3 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// DIFF ADD +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + (q1 = 1 & q2 = 1 & q3 = 1) + mis_kill_race_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 = 1) + mis_kill_race_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 = 1 & q2 > 1 & q3 = 1) + mis_kill_race_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 = 1 & q2 = 1 & q3 > 1) + mis_kill_race_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 > 1 & q2 > 1 & q3 = 1) + mis_kill_race_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 > 1) + mis_kill_race_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 = 1 & q2 > 1 & q3 > 1) + mis_kill_race_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + + mis_kill_race_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +} + +// DIFF ADD +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + (q1 = 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_race_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_race_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_race_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_race_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_race_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p12 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_race_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 > 1) + mis_kill_race_4_p14 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + mis_kill_race_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +} + +// DIFF ADD +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + (q1 = 1) + mis_kill_race_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + + mis_kill_race_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +} + +// DIFF ADD +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + (q1 = 1 & q2 = 1) + mis_kill_race_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + + (q1 > 1 & q2 = 1) + mis_kill_race_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + + (q1 = 1 & q2 > 1) + mis_kill_race_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + + mis_kill_race_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// DIFF ADD +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// DIFF ADD +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// DIFF ADD +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Prélevez $i1.ia$ $i1$ sur une cible morte.] + +} + +// DIFF ADD +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + sur une cible morte.] + +} + +// DIFF ADD +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + sur une cible morte.] + +} + +// DIFF ADD +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + sur une cible morte.] + +} + +// DIFF ADD +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Prélevez $qt1$ $i1$ d'une qualité au moins égale à $ql1$ sur une créature morte.] + +} + +// DIFF ADD +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + (qt1 = 1 & qt2 = 1) + mis_loot_mp_2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1) + mis_loot_mp_2_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1) + mis_loot_mp_2_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + + mis_loot_mp_2_p3 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +} + +// DIFF ADD +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1) + mis_loot_mp_3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 = 1) + mis_loot_mp_3_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 = 1) + mis_loot_mp_3_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 = 1 & qt2 = 1 & qt3 > 1) + mis_loot_mp_3_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 > 1 & qt2 > 1 & qt3 = 1) + mis_loot_mp_3_p4 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 > 1) + mis_loot_mp_3_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 > 1) + mis_loot_mp_3_p6 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + mis_loot_mp_3_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +} + +// DIFF ADD +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p6 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p8 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p9 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_loot_mp_4_p10 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 > 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p11 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p12 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_loot_mp_4_p13 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 > 1) + mis_loot_mp_4_p14 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + mis_loot_mp_4_p15 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +} + +// DIFF ADD +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [Quittez rapidement $p$] + +} + +// DIFF ADD +// HASH_VALUE A94F1DB5C568E9E3 +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Attention ! Vous quittez $p$, vous devez être de retour d'ici $i$ secondes sinon vous aurez échoué dans votre mission.] + +} + +// DIFF ADD +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [Vous apprenez $a1$] + +} + +// DIFF ADD +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [Vous apprenez :\n + - $a1$\n + - $a2$] + +} + +// DIFF ADD +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// DIFF ADD +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +// DIFF ADD +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ vous enseigne $a1$] + +} + +// DIFF ADD +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ vous enseigne :\n + - $a1$\n + - $a2$] + +} + +// DIFF ADD +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// DIFF ADD +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +// DIFF ADD +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD2AA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [Vous apprenez $b1$.] + +} + +// DIFF ADD +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [Vous apprenez :\n + - $b1$\n + - $b2$] + +} + +// DIFF ADD +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// DIFF ADD +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// DIFF ADD +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946FB81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ vous enseigne $b1$.] + +} + +// DIFF ADD +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ vous enseigne :\n + - $b1$\n + - $b2$] + +} + +// DIFF ADD +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// DIFF ADD +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// DIFF ADD +// HASH_VALUE 98B5551961B02510 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [Vous avez gagné $nb_point$ points de charge pour votre guilde.] + +} + +// DIFF ADD +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! A FAIRE !!!] + +} + +// DIFF ADD +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [Vous avez reçu $i.ia$ $i$ de qualité $ql$] + + mis_recv_item_some [Vous avez reçu $qt$ $i.p$ de qualité $ql$] + +} + +// DIFF ADD +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ vous donne $i.ia$ $i$ de qualité $ql$] + + mis_recv_item_npc_some [$b$ vous donne $qt$ $i.p$ de qualité $ql$] + +} + +// DIFF ADD +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4BCF8D77DA653A7A +MIS_RECV_MONEY (int money) +{ + mis_recv_money [Vous avez gagné $money$ dapper(s)] + +} + +// DIFF ADD +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [Vous avez recu '$id$'] + + mis_recv_named_item_some [Vous avez recu $qt$ '$id$'] + +} + +// DIFF ADD +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [Vous avez acquis $xp$ points de compétences] + +} + +// DIFF ADD +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +} + +// DIFF ADD +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +} + +// DIFF ADD +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +} + +// DIFF ADD +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +} + +// DIFF ADD +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +} + +// DIFF ADD +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +} + +// DIFF ADD +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +} + +// DIFF ADD +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Atteignez le niveau $l1$ de votre compétence $s1$] + +} + +// DIFF ADD +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$] + +} + +// DIFF ADD +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$] + +} + +// DIFF ADD +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$\n + - le niveau $l4$ de votre compétence $s4$] + +} + +// DIFF ADD +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Parlez à $b$] + +} + +// DIFF ADD +// HASH_VALUE 99FAC3B9DB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Parlez à $b$.] + +} + +// DIFF ADD +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Trouvez et ciblez $c1.ia$ $c1$] + +} + +// DIFF ADD +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// DIFF ADD +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// DIFF ADD +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// DIFF ADD +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Trouvez et ciblez $c1.ia$ $c1$ $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + $p.pr$ $p$] + +} + +// DIFF ADD +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Trouvez et ciblez $b1$] + +} + +// DIFF ADD +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$] + +} + +// DIFF ADD +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// DIFF ADD +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// DIFF ADD +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Trouvez et ciblez $b1$ $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + $p.pr$ $p$] + +} + +// DIFF ADD +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Trouvez et ciblez $r1.ia$ $r1$] + +} + +// DIFF ADD +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// DIFF ADD +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// DIFF ADD +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// DIFF ADD +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Trouvez et ciblez $r1.ia$ $r1$ $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + $p.pr$ $p$] + +} + +// DIFF ADD +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Apprenez $action$ $p.pr$ $b$] + +} + +// DIFF ADD +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Enseignez action] + +} + +// DIFF ADD +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Téléportez-vous $p.pr$ $p$] + +} + +// DIFF ADD +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Utilisez $i1.ia$ $i1$] + +} + +// DIFF ADD +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// DIFF ADD +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// DIFF ADD +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// DIFF ADD +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Allez $p.pr$ $p$ et utilisez $i1.ia$ $i1$] + +} + +// DIFF ADD +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// DIFF ADD +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// DIFF ADD +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// DIFF ADD +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Allez $p.pr$ $p$] + +} + +// DIFF ADD +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equipez $i1.ia$ $i1$ et allez $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + et allez $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + et allez $p.pr$ $p$] + +} + +// DIFF ADD +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + et allez $p.pr$ $p$] + +} + +// DIFF ADD +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! A FAIRE !!!] + +} + +// DIFF ADD +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! A FAIRE !!!] + +} + +// DIFF ADD +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [Portez $i1.ia$ $i1$] + +} + +// DIFF ADD +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// DIFF ADD +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// DIFF ADD +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// DIFF ADD +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// DIFF ADD +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// DIFF ADD +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Votre guilde n'a pas assez d'argent.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&Nouvelle cible ajoutée au compas.] + +} + +// DIFF ADD +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// DIFF ADD +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&Vous ne pouvez pas jeter cet objet.] + +} + +// DIFF ADD +// HASH_VALUE D4B59F9ECB407760 +NO_ACTION_WHEN_SITTING () +{ + (self.gender = male) + no_action_when_sitting_m [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assis.] + + (self.gender = female) + no_action_when_sitting_f [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assise.] + +} + +// DIFF ADD +// HASH_VALUE D291E551EB952E3F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&Vous ne pouvez pas réaliser d'actions lorsque vous vous équipez.] + +} + +// DIFF ADD +// HASH_VALUE FB360842EDB9CBE4 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes impalpable.] + +} + +// DIFF ADD +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&Vous ne pouvez pas utiliser d'actions lorsque vous êtes sur une monture.] + +} + +// DIFF ADD +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&Vous ne pouvez pas utiliser des actions près de l'eau.] + +} + +// DIFF ADD +// HASH_VALUE 3CF9148F32C760C0 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes en chat ou si vous avez une transaction en cours.] + +} + +// DIFF ADD +// HASH_VALUE 0C43F59AC5FB8503 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Un seul plan de création (briques obligatoires) est autorisé dans l'action de création ! Création avortée !] + +} + +// DIFF ADD +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Seuls les objets enchantés peuvent être rechargés.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 7F3D0CF4CD6CE680 +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Une seule brique de base est autorisée dans l'action de création, création avortée !] + +} + +// DIFF ADD +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// DIFF ADD +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&La Karavan a recours à son art et vous existez à nouveau.] + +} + +// DIFF ADD +// death messages +// HASH_VALUE 5D0CE06CA096D0C2 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&Les Kamis honorent le pacte : la sève s'écoule en vous alors que vous revenez à la vie.] + +} + +// DIFF ADD +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&Vous n'avez plus de pacte de résurrection valable. Vous retournez à l'état d'humus d'où vous êtes né.] + +} + +// DIFF ADD +// HASH_VALUE 2696CC8F973FF60D +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un au troc si vous êtes déjà en plein échange.] + +} + +// DIFF ADD +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&Vous récoltez déjà une matière première sur $entity$.] + +} + +// DIFF ADD +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&Vous n'êtes pas assez riche pour acheter cela.] + +} + +// DIFF ADD +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&Vous avez gagné un pacte de survie de niveau $i$.] + +} + +// DIFF ADD +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&L'équipe a atteint sa taille limite et ne peut plus accepter de joueurs.] + +} + +// DIFF ADD +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Bienvenue dans Ryzom !] + +} + +// DIFF ADD +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ lance une attaque sur l'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// DIFF ADD +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// DIFF ADD +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// DIFF ADD +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// DIFF ADD +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// DIFF ADD +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// DIFF ADD +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'avant-poste.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'avant-poste a échoué.] + + [L'attaque de l'avant-poste a échoué.] + +} + +// DIFF ADD +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// DIFF ADD +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// DIFF ADD +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// DIFF ADD +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'avant-poste.] + + [L'attaque de l'avant-poste a réussi.] + +} + +// DIFF ADD +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// DIFF ADD +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'avant-poste.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'avant-poste.] + + [La défense de l'avant-poste a échoué.] + +} + +// DIFF ADD +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// DIFF ADD +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// DIFF ADD +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// DIFF ADD +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'avant-poste.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'avant-poste a échoué.] + + [La défense de l'avant-poste a réussi.] + +} + +// DIFF ADD +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// DIFF ADD +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// DIFF ADD +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// DIFF ADD +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// DIFF ADD +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// DIFF ADD +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des escouades gratuites.] + +} + +// DIFF ADD +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une escouade gratuite.] + +} + +// DIFF ADD +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// DIFF ADD +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet avant-poste, vous ne pouvez pas participer au conflit en cours.] + +} + +// DIFF ADD +// HASH_VALUE CE96CC4B535C8AF2 +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 4AEDD052543C7EF6 +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// DIFF ADD +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train de modifier des paramètres de l'avant-poste, réessayez dans un moment.] + +} + +// DIFF ADD +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet avant-poste fait déjà l'objet d'une attaque.] + +} + +// DIFF ADD +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet avant-poste n'est pas valide (bug).] + +} + +// DIFF ADD +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre identifiant de joueur n'est pas valide (bug).] + +} + +// DIFF ADD +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// DIFF ADD +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// DIFF ADD +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir davantage d'avant-postes.] + +} + +// DIFF ADD +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'avant-poste inconnue (bug).] + +} + +// DIFF ADD +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&Toutes les escouades de l'avant-poste ont été vaincues.] + +} + +// DIFF ADD +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&Les attaquants de l'avant-poste ont abandonné.] + +} + +// DIFF ADD +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&Les attaquants de l'avant-poste se sont dispersés.] + +} + +// DIFF ADD +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&Un défi est lancé sur l'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&Les propriétaires de l'avant-poste ont abandonné.] + +} + +// DIFF ADD +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&Les propriétaires de l'avant-poste se sont dispersés.] + +} + +// DIFF ADD +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&Le temps est écoulé.] + +} + +// DIFF ADD +// HASH_VALUE 7EB900456DA8EDEF +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE DBC91C49EC77FDE1 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant-poste $o.name$.] + +} + +// DIFF ADD +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ contrôle maintenant l'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE CB9A90BE9B34F756 +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 90E1792144C89E3A +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&Une nouvelle escouade a été recrutée.] + +} + +// DIFF ADD +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&L'avant-poste subit une attaque !] + +} + +// DIFF ADD +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&L'avant-poste subit une contre-attaque !] + +} + +// DIFF ADD +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&Les hostilités ont cessé sur l'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&Un conflit a éclaté sur l'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&Une contre-attaque frappera bientôt l'avant-poste.] + +} + +// DIFF ADD +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'avant-poste a été rejetée car une autre action était en cours.] + +} + +// DIFF ADD +// HASH_VALUE F53C2BFC6F3960DC +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&Vous ne pouvez pas échanger un animal s'il a quelque chose dans son inventaire.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&Vous venez d'acheter '$s$' pour $cost$ points de compétence.] + + phrase_buy_1 [&ITM&Vous venez d'acheter '$s$' pour un point de compétence.] + +} + +// DIFF ADD +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&Vous achetez l'action de combat '$s$' pour $cost$ points de compétences.] + + phrase_buy_combat_1 [&ITM&Vous achetez l'action de combat '$s$' pour un point de compétences.] + +} + +// DIFF ADD +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&Vous achetez le plan de création '$s$' pour $cost$ points de compétences.] + + phrase_buy_faber_1 [&ITM&Vous achetez le plan de création '$s$' pour un point de compétences.] + +} + +// DIFF ADD +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&Vous achetez le sort '$s$' pour $cost$ points de compétence.] + + phrase_buy_magic_1 [&ITM&Vous achetez le sort '$s$' pour un point de compétence.] + +} + +// DIFF ADD +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&Votre $c$ passe au niveau $value$ pour $cost$ points de compétences.] + +} + +// DIFF ADD +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Crédit insuffisant pour valider l'action.] + +} + +// DIFF ADD +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Concentration insuffisante pour valider l'action.] + +} + +// DIFF ADD +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&Vous utilisez $s$.] + +} + +// DIFF ADD +// HASH_VALUE 2C53A8209B21C7C0 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Les briques de plan de création doivent être en deuxième position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// DIFF ADD +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&Pour acheter un bâtiment, vous devez avoir une renommée de $i$ auprès du peuple $r$.] + +} + +// DIFF ADD +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [Chez ""$p$"".] + +} + +// DIFF ADD +// HASH_VALUE B16F525B279C3F67 +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&Vous activez votre pouvoir ""$p$"".] + +} + +// DIFF ADD +// HASH_VALUE 3A5A64DA87F7854F +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ active le pouvoir ""$p$"".] + +} + +// DIFF ADD +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&Vous utilisez le pouvoir ""$p$"" et il reste maintenant aux membres atteints de votre équipe $newVal$% de leurs $s.points$ max.] + +} + +// DIFF ADD +// HASH_VALUE ADBA4C5DF1864187 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&Vous devez être dans une équipe pour utiliser un Pouvoir Equilibre.] + +} + +// DIFF ADD +// HASH_VALUE 21CAD1F91DDA92CB +POWER_BALANCE_OTHERS ( entity e, powertype p, score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"" et il vous reste maintenant $newVal$ % de vos $s.points$.] + +} + +// DIFF ADD +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes et $s$ secondes.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $s$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE 69F92D20DE0718C1 +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&Les effets du pouvoir ""$p$"" prennent fin.] + +} + +// DIFF ADD +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&Vous provoquez $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&Vous n'avez pas réussi à provoquer $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ est trop puissant pour être impressionné par votre action.] + +} + +// DIFF ADD +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&Vous ne pouvez provoquer que les créatures ou les pnj attaquables.] + +} + +// DIFF ADD +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ est trop loin pour que vous puissiez le provoquer.] + +} + +// DIFF ADD +// HASH_VALUE 0BE3E756AF6BC35E +POWER_USE (powertype p) +{ + power_use [&SPLM&Vous utilisez le pouvoir ""$p$"".] + +} + +// DIFF ADD +// HASH_VALUE A8CCA79B6DF0A0D7 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&Vous utilisez votre pouvoir ""$p$"" sur $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 3C37B8BD8CF84567 +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Votre pouvoir ""$p$"" n'a pas d'effet sur $e.da$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE BCA4B5A82FFD5107 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ utilise le pouvoir ""$p$"" sur $target.da$ $target$.] + +} + +// DIFF ADD +// HASH_VALUE DAB6262C0437D73D +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ utilise sur vous le pouvoir ""$p$"".] + +} + +// DIFF ADD +// HASH_VALUE 77739E828F3B0685 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"".] + +} + +// DIFF ADD +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&Vous n'avez plus de pénalité de décès !] + +} + +// DIFF ADD +// HASH_VALUE 2D8FC1C2C0C89F8C +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Votre pénalité de décès s'élève à $k$ points après retrait de $j$ points. Votre expérience dans la compétence $s$ aurait progressé de $i$ points sans pénalité de décès.] + +} + +// DIFF ADD +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + +} + +// DIFF ADD +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Votre vie augmente.] + +} + +// DIFF ADD +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&Vous avez choisi une méthode trop facile pour tuer $e.da$ $e$. Ce n'est pas avec ce comportement que vous gagnerez en expérience.] + +} + +// DIFF ADD +/*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE DD283493C0E876AD +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&La réussite de cette mission vous permet d'obtenir de l'expérience dans la compétence ""$s$"".] + +} + +// DIFF ADD +/PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&Votre expérience dans la compétence '$s$' progresse de $i$ points.] + + (i = 1) + progress_normal_gain_1 [&XP&Votre expérience dans la compétence '$s$' progresse d'1 points.] + + progress_normal_gain_0 [&XP&Votre expérience dans la compétence '$s$' ne progresse pas.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C430A38E09E2BEA +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&Vous n'obtenez pas d'expérience dans la compétence ""$s$"", cette action est trop simple.] + +} + +// DIFF ADD +// HASH_VALUE 692BC5AD5D68582A +PROGRESS_SAP () +{ + progress_sap [&XP&Votre sève augmente.] + +} + +// DIFF ADD +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Votre compétence ""$s$"" atteint le niveau $i$.] + +} + +// DIFF ADD +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Votre Endurance augmente.] + +} + +// DIFF ADD +/PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 462B0C10CF8762B0 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Bravo ! Vous obtenez la nouvelle compétence avancée '$s$' de niveau $i$.] + +} + +// DIFF ADD +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// DIFF ADD +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// DIFF ADD +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un ennemi.] + +} + +// DIFF ADD +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PvP qui ne vous concerne pas.] + +} + +// DIFF ADD +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&Le défi PvP a été désactivé.] + +} + +// DIFF ADD +// HASH_VALUE 7133344CD1189919 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ et son équipe vous lancent un défi ainsi qu'à votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&Le duel PvP a été désactivé.] + +} + +// DIFF ADD +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag PvP.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag PvP.] + +} + +// DIFF ADD +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre Tag PvP car vous avez fait une action PvP de faction il y a moins de $totalTimer$. Il vous reste $timerLeft$ avant de pouvoir enlever votre Tag.] + +} + +// DIFF ADD +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre Tag PvP car il a été activé il y a moins de $totalTimer$. Il vous reste $timerLeft$ avant de pouvoir enlever votre Tag.] + +} + +// DIFF ADD +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à désactiver votre tag PvP, vous devez attendre un moment pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag PvP, vous devez attendre un moment pour que ce soit effectif.] + +} + +// DIFF ADD +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&Vous êtes dans une Zone PVP Libre : il n'y a plus de règles.. soyez prudent(e) !] + +} + +// DIFF ADD +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&Vous êtes dans une Zone PVP de Guilde : les guildes peuvent s'affronter ici.] + +} + +// DIFF ADD +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous êtes dans une zone protégée du PvP, tant que vous y restez ou que vous ne faites pas d'action PvP après l'avoir quittée, vous y serez protégé.] + +} + +// DIFF ADD +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !] + +} + +// DIFF ADD +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// DIFF ADD +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// DIFF ADD +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// DIFF ADD +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce foyer par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce foyer par votre faction avant $s$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +// DIFF ADD +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// DIFF ADD +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// DIFF ADD +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous téléporter dans une région contrôlée par une faction ennemie.] + +} + +// DIFF ADD +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// DIFF ADD +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&Vous êtes maintenant dans une zone PVP de faction : votre camp est déterminé par votre allégeance.] + +} + +// DIFF ADD +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&Vous ne pouvez pas vous battre dans cette Zone PVP : vous êtes dans un autre mode PVP.] + +} + +// DIFF ADD +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&Vous êtes à nouveau dans la Zone PVP.] + +} + +// DIFF ADD +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&Vous pourrez être attaqué(e) dans $time$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Vous pouvez être attaqué(e), faites attention.] + +} + +// DIFF ADD +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&Vous pourrez être attaqué(e) dans $time$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&Vous avez quitté la Zone PVP avant la fin du temps. Vous êtes en sécurité maintenant.] + +} + +// DIFF ADD +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&Vous quittez la Zone PVP. Vous pouvez encore être attaqué(e) pendant $time$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Vous êtes en sécurité maintenant.] + +} + +// DIFF ADD +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&Vous pouvez encore être attaqué(e) pendant $time$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE E449771A47801CA1 +REQUIRED_EQUIP () +{ + [&CHK&Vos caractéristiques ne sont pas assez élevées pour utiliser cet objet.] + +} + +// DIFF ADD +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK&Vous devez être le chef de votre équipe pour abandonner ou mettre fin à une mission d'équipe.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6CB6 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&Vous devez tenir un objet dans votre main droite pour l'enchanter.] + +} + +// DIFF ADD +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Canal Ring ani.] + +} + +// DIFF ADD +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Canal Ring ari.] + +} + +// DIFF ADD +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Canal Ring cho.] + +} + +// DIFF ADD +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Canal Ring CSR] + +} + +// DIFF ADD +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Canal Ring lea.] + +} + +// DIFF ADD +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Canal Ring sea.] + +} + +// DIFF ADD +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Canal Ring too] + +} + +// DIFF ADD +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Canal Ring tre.] + +} + +// DIFF ADD +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [&AROUND&$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// DIFF ADD +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK&Votre appartement est trop encombré.] + +} + +// DIFF ADD +// HASH_VALUE 7945736000AE8D4F +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Les briques de base de création doivent être en première position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// DIFF ADD +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignorée car trop facile (équivaut à $xpValue$ xp)] + +} + +// DIFF ADD +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action en dessous du niveau de Débutant ignorée] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action en dessous du niveau d'Apprenti ignorée] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action en dessous du niveau de Confirmé ignorée] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action en dessous du niveau d'Initié lignorée] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action en dessous du niveau d'Expert ignorée] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action en dessous du niveau de Maître ignorée] + +} + +// DIFF ADD +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Débutant] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Apprenti] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Confirmé] + + (sessionType = 3) + rrp_bonus_advanced [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Initié] + + (sessionType = 4) + rrp_bonus_expert [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Expert] + + (sessionType = 5) + rrp_bonus_master [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Maître] + +} + +// DIFF ADD +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant] + + (sessionType = 1) + rrp_gain_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti] + + (sessionType = 2) + rrp_gain_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé] + + (sessionType = 3) + rrp_gain_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié] + + (sessionType = 4) + rrp_gain_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert] + + (sessionType = 5) + rrp_gain_master [&XP&Vous gagnez $ptsNow$ PRR de Maître] + +} + +// DIFF ADD +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 4) + rrp_gain2_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 5) + rrp_gain2_master [&XP&Vous gagnez $ptsNow$ PRR de Maître (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +} + +// DIFF ADD +// HASH_VALUE 3F71DCA165BB7EC9 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// DIFF ADD +// HASH_VALUE B0306A71ED1F9F85 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// DIFF ADD +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType, int ptsRequired, int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&Il vous faut au moins $ptsRequired$ PRR de Débutant pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Apprenti pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&Il vous faut au moins $ptsRequired$ PRR de Confirmé pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Initié pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Expert pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&Il vous faut au moins $ptsRequired$ PRR de Maître pour avoir une récompense, vous n'en avez que $ptsHeld$] + +} + +// DIFF ADD +// HASH_VALUE 08D5855985CC62C3 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// DIFF ADD +// HASH_VALUE 651EAFCF9A82642C +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP&Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// DIFF ADD +// HASH_VALUE 93862216DD5A4E11 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// DIFF ADD +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&Vous ne pouvez plus gagner de PRR car vous avez atteint la limite] + +} + +// DIFF ADD +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&Il n'y a pas assez de joueurs actifs pour que vous gagniez des points de récompense Ring] + +} + +// DIFF ADD +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + +} + +// DIFF ADD +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [Les cubes d'ambre] + +} + +// DIFF ADD +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 07C11DF91C48206F +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [Je n'ai rien à vendre pour le moment, revenez plus tard.] + +} + +// DIFF ADD +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&Le serveur va être fermé dans $delay$ secondes ! Déconnectez vous rapidement s'il vous plaît.] + +} + +// DIFF ADD +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// DIFF ADD +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// DIFF ADD +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&La diminution des dégâts a eu lieu trop tôt.] + +} + +// DIFF ADD +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&La source de M.P. a explosé !] + +} + +// DIFF ADD +// HASH_VALUE 194D15708141E44D +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts.] + + source_explosion_defender_reducted_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts (réduit de $reduction$).] + +} + +// DIFF ADD +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&Une explosion atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&La source de M.P. a libéré un nuage toxique !] + +} + +// DIFF ADD +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [Mission APPARITION] + +} + +// DIFF ADD +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [Mission APPARITION] + +} + +// DIFF ADD +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&Vous êtes dans la région $region$ sur le continent $cont$.] + +} + +// DIFF ADD +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&Vous subissez des dégâts car la GOO vous a infecté !] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&Vous ciblez $e.ia$ $e$.] + +} + +// DIFF ADD +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&Vous n'avez pas de cible.] + +} + +// DIFF ADD +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&Vous vous prenez pour cible.] + +} + +// DIFF ADD +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ rejoint votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ répond déjà à une invitation.] + +} + +// DIFF ADD +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ appartient déjà à une équipe.] + +} + +// DIFF ADD +// HASH_VALUE F8687A1D7AB981C4 +TEAM_ALREADY_INVITED () +{ + [&CHK&Votre cible est déjà invitée à rejoindre une équipe.] + +} + +// DIFF ADD +/////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&Vous appartenez déjà à une équipe, quittez votre équipe actuelle avant d'en rejoindre une autre.] + +} + +// DIFF ADD +// HASH_VALUE FAB6F75A18276BF4 +TEAM_CANT_INVITE () +{ + [&CHK&Vous devez être chef d'équipe ou ne pas appartenir à une équipe pour pouvoir inviter quelqu'un.] + +} + +// DIFF ADD +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK&Vous ne pouvez inviter un ennemi dans le groupe] + +} + +// DIFF ADD +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&Vous avez créé une nouvelle équipe.] + +} + +// DIFF ADD +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ décline votre offre de rejoindre votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + (self.gender = female) + team_disolved_f [&SYS&Vous étiez la dernière membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + + team_disolved_m [&SYS&Vous étiez le dernier membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + +} + +// DIFF ADD +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&Vous ou votre cible avez des droits d'accès spéciaux vous empêchant de former une équipe.] + +} + +// DIFF ADD +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&Vous proposez à $p$ de rejoindre votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Le personnage invité doit être connecté.] + +} + +// DIFF ADD +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + (p.gender = male) + team_kicked_m [&AROUND&$p$ a été chassé de votre équipe.] + + (p.gender = female) + team_kicked_f [&AROUND&$p$ a été chassée de votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + (self.gender = female) + team_kicked_you_f [&AROUND&Vous avez été chassée de l'équipe de $p$.] + + team_kicked_you_m [&AROUND&Vous avez été chassé de l'équipe de $p$.] + +} + +// DIFF ADD +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ a quitté votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&L'équipe a atteint sa taille limite et ne peut plus accepter d'autres joueurs.] + +} + +// DIFF ADD +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Votre chef d'équipe, $former$, a quitté l'équipe, $new$ est le nouveau chef d'équipe.] + +} + +// DIFF ADD +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 386C7DE8AB1A1905 +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ succède au chef de votre équipe.] + +} + +// DIFF ADD +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ n'est pas un joueur. Seuls les joueurs peuvent faire partie d'une équipe.] + +} + +// DIFF ADD +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ vous propose de rejoindre son équipe.] + + team_proposal_f [$p$ vous propose de rejoindre son équipe.] + +} + +// DIFF ADD +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS&$a$ a attaqué $v$, un ennemi de sa faction. $a$ ne peut pas rester dans le même groupe que $v$.] + +} + +// DIFF ADD +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS&Vous avez attaqué $v$, un ennemi de votre faction qui se trouve dans votre groupe. Vous ne pouvez pas rester dans ce groupe.] + +} + +// DIFF ADD +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS&$a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans son groupe.] + +} + +// DIFF ADD +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS&Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre groupe, vous ne pouvez pas rester dans ce groupe.] + +} + +// DIFF ADD +// HASH_VALUE 82A95BD5D8992828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK&Votre cible appartient déjà à une équipe.] + +} + +// DIFF ADD +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&Vous refusez de vous joindre à l'équipe de $p$.] + +} + +// DIFF ADD +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&Vous rejoignez l'équipe de $p$.] + +} + +// DIFF ADD +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&Vous quittez l'équipe de $p$.] + +} + +// DIFF ADD +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&Vous avez quitté votre équipe et elle a été dissoute.] + +} + +// DIFF ADD +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&Vous avez quitté votre équipe, $p$ est le nouveau chef.] + +} + +// DIFF ADD +// HASH_VALUE A1043FA45CE0952F +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Votre chef d'équipe, $p$, a quitté l'équipe, vous êtes le nouveau chef d'équipe.] + +} + +// DIFF ADD +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&Les destinations de ce téléporteur ont été mises à jour. Veuillez rentrer à nouveau dans le téléporteur.] + +} + +// DIFF ADD +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&La téléportation a été annulée.] + +} + +// DIFF ADD +// HASH_VALUE 5DF46170E165018C +TELEPORT_NO_PET () +{ + [&CHK&Vous devez conduire à l'étable tous vos animaux avant d'utiliser ce téléporteur.] + +} + +// DIFF ADD +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS&La téléportation commencera dans $i$ secondes.] + +} + +// DIFF ADD +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ est ""absent"".] + +} + +// DIFF ADD +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ est inconnu(e) ou déconnecté(e). Votre message ne peut pas être envoyé.] + +} + +// DIFF ADD +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zoraïs] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zoraïs] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zoraïs] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zoraïs] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zoraïs] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zoraï] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zoraï] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zoraï] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zoraï] + + template_task_craft_2_title_10 [$giver$ veut des objets zoraïs sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +/**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +/**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Récolter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Récolter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Récolter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Récolter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Récolter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo aux Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Récolter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Récolter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Récolter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Récolter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Récolter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Récolter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Récolter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Récolter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Récolter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Récolter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Récolter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque chose $region.pr$ $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque chose $region.pr$ $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque chose $region.pr$ $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque chose $region.pr$ $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison $region.pr$ $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison $region.pr$ $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque chose $region.pr$ $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque chose $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis $region.pr$ $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments $region.pr$ $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport $region.pr$ $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport $region.pr$ $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant $region.pr$ $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport $region.pr$ $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ $region.pr$ $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis $region.pr$ $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis $region.pr$ $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis $region.pr$ $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis $region.pr$ $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis $region.pr$ $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne $region.pr$ $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne $region.pr$ $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis $region.pr$ $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis $region.pr$ $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis $region.pr$ $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis $region.pr$ $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis $region.pr$ $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments $region.pr$ $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments $region.pr$ $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments $region.pr$ $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments $region.pr$ $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments $region.pr$ $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport $region.pr$ $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport $region.pr$ $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport $region.pr$ $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande $region.pr$ $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande $region.pr$ $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande $region.pr$ $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message $region.pr$ $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre $region.pr$ $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre $region.pr$ $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis $region.pr$ $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne $region.pr$ $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne $region.pr$ $region$] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux $region.pr$ $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux $region.pr$ $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux $region.pr$ $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces $region.pr$ $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux $region.pr$ $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux $region.pr$ $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux $region.pr$ $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces $region.pr$ $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux $region.pr$ $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +} + +// DIFF ADD +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// HASH_VALUE E043557B5B561DC0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [Pour un bon prix, j'achèterai $i1.pda$ $i1$] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE F32C7C7F766BA3DB +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 1D5DC409AD239291 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + ] + +} + +// DIFF ADD +// HASH_VALUE EA53FE572BA395C4 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// DIFF ADD +// HASH_VALUE BF3A3955EFC664F3 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 633E376B831A2052 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// DIFF ADD +// HASH_VALUE B64E8CADCF1B9CE0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 358E93E1DC21D632 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// DIFF ADD +// HASH_VALUE F8B16611F1182134 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 8C052671D66C2F46 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 40BA0589F9F06418 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + template_task_supply_buy_item_title [Que souhaitez-vous acheter ?] + +} + +// DIFF ADD +// HASH_VALUE 356AE1A2C499689C +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [Je vends $i1.pia$ $i1$ importés.] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 96A088D2697CF105 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 4FDE6E7E2A788841 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + ] + +} + +// DIFF ADD +// HASH_VALUE ADC263608A4CDA8C +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 7F96F1E8D798090D +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 1DF60E150B5D0E4C +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 575BC2E91E740ACA +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// DIFF ADD +// HASH_VALUE F62F14347C6803B5 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// DIFF ADD +// HASH_VALUE 847B43B54E4CB53A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// DIFF ADD +// HASH_VALUE F84048F4EC3CC668 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 41C36F2237EED728 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [Que vendez-vous ?] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo $region.pr$ $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo $region.pr$ $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo $region.pr$ $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo $region.pr$ $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo $region.pr$ $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo $region.pr$ $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo $region.pr$ $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo $region.pr$ $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo $region.pr$ $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs $region.pr$ $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs $region.pr$ $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs $region.pr$ $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs $region.pr$ $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs $region.pr$ $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs $region.pr$ $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs $region.pr$ $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs $region.pr$ $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs $region.pr$ $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs $region.pr$ $region$] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// DIFF ADD +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +// DIFF ADD +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// DIFF ADD +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// DIFF ADD +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// DIFF ADD +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// DIFF ADD +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// DIFF ADD +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// DIFF ADD +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// DIFF ADD +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// DIFF ADD +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// DIFF ADD +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// DIFF ADD +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// DIFF ADD +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// DIFF ADD +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// DIFF ADD +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On reçoit un item avec les propriétés suivantes Attention : l'item a un nom custom:\n + fiche : icmm2sa.sitem\n + qualité : 16\n + Durability : 1\n + Speed 10;\n + Range 0.9\n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// DIFF ADD +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// DIFF ADD +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// DIFF ADD +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// DIFF ADD +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +// DIFF ADD +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// DIFF ADD +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// DIFF ADD +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// DIFF ADD +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// DIFF ADD +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +// DIFF ADD +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// DIFF ADD +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// DIFF ADD +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// DIFF ADD +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +// DIFF ADD +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// DIFF ADD +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// DIFF ADD +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// DIFF ADD +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// DIFF ADD +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +// DIFF ADD +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// DIFF ADD +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// DIFF ADD +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +// DIFF ADD +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// DIFF ADD +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// DIFF ADD +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// DIFF ADD +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +// DIFF ADD +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// DIFF ADD +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// DIFF ADD +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +// DIFF ADD +///////////// tests +////TEST 1 +// HASH_VALUE AE452C9A065A2F33 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// DIFF ADD +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// DIFF ADD +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// DIFF ADD +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// DIFF ADD +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// DIFF ADD +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// DIFF ADD +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// DIFF ADD +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// DIFF ADD +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// DIFF ADD +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// DIFF ADD +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// DIFF ADD +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// DIFF ADD +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +// DIFF ADD +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +// DIFF ADD +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// DIFF ADD +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// DIFF ADD +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// DIFF ADD +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// DIFF ADD +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +// DIFF ADD +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// DIFF ADD +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// DIFF ADD +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Accomplir la mission auto ] + +} + +// DIFF ADD +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// DIFF ADD +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// DIFF ADD +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +// DIFF ADD +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// DIFF ADD +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// DIFF ADD +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// DIFF ADD +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +// DIFF ADD +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// DIFF ADD +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// DIFF ADD +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [Partie du corps : $b$] + +} + +// DIFF ADD +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [Nom du bot : '$b$'] + +} + +// DIFF ADD +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [Caractéristiques : $c$] + +} + +// DIFF ADD +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Nom de la créature : '$c$'] + +} + +// DIFF ADD +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [Chaîne dynamique : ""$m$""] + +} + +// DIFF ADD +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Nom de l'écosystème : $e$] + +} + +// DIFF ADD +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Nom de l'entité : '$e$'] + +} + +// DIFF ADD +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Nom de l'item : $i$] + +} + +// DIFF ADD +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [Rang Littéral : '$s$'] + +} + +// DIFF ADD +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Nom du joueur : '$p$'] + +} + +// DIFF ADD +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [Type de puissance : '$p$'] + +} + +// DIFF ADD +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Nom de la race : $r$] + +} + +// DIFF ADD +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Nom du rôle : $r$] + +} + +// DIFF ADD +// HASH_VALUE 5E20DD240A67FDDF +TEST_SBRICK (sbrick b) +{ + [Nom de la brique : $b$] + +} + +// DIFF ADD +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [Score : $s$] + +} + +// DIFF ADD +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Mon nom : $self$] + +} + +// DIFF ADD +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Nom de la compétence : $s$] + +} + +// DIFF ADD +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [Nom sphrase : $s$] + +} + +// DIFF ADD +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [Chaîne dynamique : $m$] + +} + +// DIFF ADD +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [Titre : '$t$'] + +} + +// DIFF ADD +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [Type de dégâts : $d$] + +} + +// DIFF ADD +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + (self.gender = female) + too_encumbered_f [&CHK&Vous êtes trop encombrée.] + + too_encumbered_m [&CHK&Vous êtes trop encombré.] + +} + +// DIFF ADD +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&Vous êtes trop encombré(e) pour faire cet échange.] + +} + +// DIFF ADD +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 4A7E9BC32E9EC3D6 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&Un nuage toxique vous atteint, infligeant $damage$ points de dégâts.] + +} + +// DIFF ADD +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&Un nuage toxique atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +} + +// DIFF ADD +// HASH_VALUE 04875A8F88CF9E04 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// DIFF ADD +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuse de faire des affaires avec vous car vous avez mauvaise réputation.] + +} + +// DIFF ADD +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// DIFF ADD +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// DIFF ADD +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// DIFF ADD +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&L'objet créé par l'action est inconnu du serveur ! Création avortée ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// DIFF ADD +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Seules les armes peuvent être enchantées.] + +} + +// DIFF ADD +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Seules les armes peuvent être rechargées.] + +} + +// DIFF ADD +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Tuez des yubos et gagnez des dappers !] + +} + +// DIFF ADD +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Besoin de dappers ?] + +} + +// DIFF ADD +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Salutations, jeune homin. Si l'on vient vous importuner, venez me trouver et je rallierai votre défense.] + +} + +// DIFF ADD +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Salutations jeune novice ! Je propose un choix impressionnant d'armes. Vous en aurez besoin pour combattre les dangereux animaux qui rôdent dans les environs !] + +} + +// DIFF ADD +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// DIFF ADD +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// DIFF ADD +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// DIFF ADD +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Afficher les CSRs invisibles en ligne : ] + +} + +// DIFF ADD +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&Aucun personnage trouvé.] + +} + +// DIFF ADD +// HASH_VALUE 5F0CB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Affichage des personnages en ligne dans la région ""$pl$"".] + +} + +// DIFF ADD +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// DIFF ADD +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// DIFF ADD +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// DIFF ADD +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// DIFF ADD +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&Vous n'avez pas réussi à prendre les ressources que vous essayiez de récolter.] + +} + +// DIFF ADD +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&Vous avez trouvé des ressources.] + +} + +// DIFF ADD +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&Vous avez trouvé $i$.] + +} + +// DIFF ADD +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&Vous n'avez rien trouvé.] + +} + +// DIFF ADD +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&A la recherche de ressources...] + +} + +// DIFF ADD +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// DIFF ADD +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// DIFF ADD +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// DIFF ADD +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&Vous gagnez $i$($j$) points d'expérience dans '$s$'.] + +} + +// DIFF ADD +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// DIFF ADD +// HASH_VALUE 79724D9B0C96A545 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&Vous n'avez pas le droit de piller cette carcasse pour le moment.] + +} + +// DIFF ADD +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer cette carcasse pour le moment.] + +} + +// DIFF ADD +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Plastron Ranger] + +} + + +// REMOVE THE FOLOWING LINE WHEN TRANSLATION IS DONE diff --git a/translation/history/phrase_wk_568266D7.txt b/translation/history/phrase_wk_568266D7.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_568266D7.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_568266DB.txt b/translation/history/phrase_wk_568266DB.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_568266DB.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_5682673E.txt b/translation/history/phrase_wk_5682673E.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_5682673E.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_5682677F.txt b/translation/history/phrase_wk_5682677F.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_5682677F.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826847.txt b/translation/history/phrase_wk_56826847.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826847.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_568268A3.txt b/translation/history/phrase_wk_568268A3.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_568268A3.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_568268A9.txt b/translation/history/phrase_wk_568268A9.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_568268A9.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826970.txt b/translation/history/phrase_wk_56826970.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826970.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826983.txt b/translation/history/phrase_wk_56826983.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826983.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_5682698B.txt b/translation/history/phrase_wk_5682698B.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_5682698B.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_568269EF.txt b/translation/history/phrase_wk_568269EF.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_568269EF.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826A11.txt b/translation/history/phrase_wk_56826A11.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826A11.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826A35.txt b/translation/history/phrase_wk_56826A35.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826A35.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826B07.txt b/translation/history/phrase_wk_56826B07.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826B07.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826B4E.txt b/translation/history/phrase_wk_56826B4E.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826B4E.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826B82.txt b/translation/history/phrase_wk_56826B82.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826B82.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826BD1.txt b/translation/history/phrase_wk_56826BD1.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826BD1.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826C7D.txt b/translation/history/phrase_wk_56826C7D.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826C7D.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826CC7.txt b/translation/history/phrase_wk_56826CC7.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826CC7.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826DF3.txt b/translation/history/phrase_wk_56826DF3.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826DF3.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/phrase_wk_56826E52.txt b/translation/history/phrase_wk_56826E52.txt new file mode 100644 index 0000000..5f15b08 --- /dev/null +++ b/translation/history/phrase_wk_56826E52.txt @@ -0,0 +1,23401 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& The leader of your team has abandoned a team mission.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&You have abandonned a mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK& only leaders can abandon a team mission.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&You are already using a teleport ticket.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour recupérer les items qui sont dans son inventaire avant qu'il ne disparaisse par pourrissement.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ à disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait encore dans son inventaire à disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Your following mektoub is too far from you and can't follow you any longer.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Your mektoub has eaten some food from his inventory, and can now run.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Your mektoub is hungry, and can't run any longer.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez acceder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK& Your mektoub is too encumbered.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Bye!] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + answer_group_no [We're not interested.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE A6F7FCA154F7C0AB +ANSWER_NEXT () +{ + answer_next [Tell me more.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + answer_no [I'm not interested.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Don't bother me...] + +} + +// HASH_VALUE 2E11138320A9A340 +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&You begin to feel the effects of $p$ power.] + +} + +// HASH_VALUE E04A0F4A2EEE7E22 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&$p$ effects have ended.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&For your mission, you need a material of higher quality.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&You obtain $nb$ $i.p$ of quality $level$ for your mission] + + (nb = 1) + auto_loot_success_1 [&ITM&You obtain one $i$ of quality $level$ for your mission] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&You equip your $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&You equip your $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Your inventory is full, you have $qty$ items on it.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&This formula or action phrase is incompatible with the item in your hand.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&This weapon needs ammo.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&You cannot use offensive action against your current target.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Your target is too far away.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Your target is too far away or you are not facing it.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 4FE7D396A4E06C5B +CANT_BE_ENCHANTED () +{ + [&CHK&This item can't be enchanted.] + +} + +// HASH_VALUE 91A13CE3D39D7837 +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&You can't craft when you are engaged in melee combat! Crafting action aborted!] + +} + +// HASH_VALUE B140771A6FE95837 +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK& Can't craft this item now because you don't have enough focus energy!] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + cant_craft_when_dead [&CHKCB&You died during crafting! Crafting action aborted!] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&You can't forage when you are engaged in melee fight! Forage action aborted!] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&item in slot $i$ was not found.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matiéres premiéres selectionnées n'ont pu être trouvées dans le bag! l'action de craft est annulée!] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Can't reserve all raw material you chose for crafting! Some of this is certainly already reserved for other usage or are inaccessible. Crafting action aborted!] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [CHAINED mission] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&You must be team leader to abandon the challenge.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&$p$and you are now in a PVP challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A312 +CHALLENGE_LOST () +{ + [&CHK&You lost the challenge.] + +} + +// HASH_VALUE E3D8620F2DFC6EFB +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&You can't propose a challenge because a member of the opponent team being attacked by a creature.] + +} + +// HASH_VALUE 29344EBFC678C99B +CHALLENGE_SAME_TEAM ( player p ) +{ + [&CHK&$p$ is your teammate, you can't challenge him.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + [&CHK&You are now in a challenge versus other players. You will be teleported back when the challenge is over.] + +} + +// HASH_VALUE 2D214526384ADDCA +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&You can't challenge $p$, because this player is being attacked by a creature.] + +} + +// HASH_VALUE F722984ECA23E972 +CHALLENGE_TEAM_AGGRO (player p) +{ + [&CHK&You can't propose a challenge because $p$, your team mate, is under attack by a creature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + [&CHK& $p$, your teammate, is already engaged in combat against other players.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&You won the challenge.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ abandonned the challenge.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 8F8DD442044A1E2B +CHALLENGE_YOU_AGGRO () +{ + [&CHK&You can't propose a challenge if you are being attacked by a creature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + [&SYS&"$p$" has been saved.] + +} + +// HASH_VALUE F58FC67D32CD6604 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Your guild applied for the charge of "$str$".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&You don't have a sufficient guild grade to perform this operation.] + +} + +// HASH_VALUE FD6B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Your guild lost control of charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Your guild was selected for the following charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&You perform a critical strike on $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&You fumble.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&You inflict $damage$ damage points on $e.da$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&You inflict one damage point on $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&You hit $e$ but do no damage.] + + (damage>1) + combat_actor_hit_pm [&DGM&You inflict $damage$ ($maxDamage$) damage points on $e.da$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&You inflict one damage ($maxDamage$) point on $e.da$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&You hit $e.da$ $e$ but do no damage ($maxDamage$).] + +} + +// HASH_VALUE 3A3A516FF482F254 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ points of damage.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&You hit $e.da$ $e$'s $b$ for 1 point of damage.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&You hit $e.da$ $e$'s $b$ for $damage$ ($maxDamage$) points of damage.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&You hit $e.da$ $e$'s $b$ for 1 ($maxDamage$) point of damage.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&You hit $e.da$ $e$'s $b$ but inflict no damage ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&You miss $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&You attack $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e$ attacks you.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor$ attacks $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&You cannot use a combat action yet.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e$ performs a critical strike on you.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e$ fumbles.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ hits you for $damage$ damage.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ hits you but does no damage.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ hits you for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ hits you but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ hits your $b$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ hits your $b$ but does no damage.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ hits your $b$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ hits your $b$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e$ misses you.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&You have disarmed $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.pa$ $e$ disarmed you.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ has no weapon equiped, so you cannot disarm him.] + + combat_disarm_no_item_f [&CHKCB&$p$ has no weapon equiped, so you cannot disarm her.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_attacker_0 [&DMG&$defender.da$ $defender$'s damage shield inflicts you $damage$ damage points.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and you gain $drain$ hit points.] + + combat_dmg_shield_defender_0 [&DGM&Your damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$ and $defender.da$ $defender$ gains $drain$ hit points.] + + combat_dmg_shield_spectators_0 [&SYS&$defender.da$ $defender$'s damage shield inflicts $damage$ damage points to $attacker.da$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ has dodged your attack.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&You dodged $e.da$ $e$'s attack.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ has dodged $actor.ia$ $actor$'s attack.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&You make a successful feint against $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ is not attacking you in melee combat, you cannot feint.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ makes a successful feint against you.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Invalid target.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&You stop attacking $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e$ leaves combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor$ stops attacking $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&You make $e.da$ $e$ lose $i$ sap points.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&You make yourself lose $i$ sap points.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ sap points.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ sap points.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ sap points.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ sap points.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ sap points.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ makes you lose $i$ sap points.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&You make $e.da$ $e$ lose $i$ stamina points.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&You make yourself lose $i$ stamina points.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ makes itself lose $i$ stamina points.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ makes himself lose $i$ stamina points.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ makes himself lose $i$ stamina points.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ makes herself lose $i$ stamina points.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ lose $i$ stamina points.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ makes you lose $i$ stamina points.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&You can only enter combat with your enemies.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&You cannot fight with this item in your hand.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ has parried your attack.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&You parry $e.da$ $e$'s attack.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ has parried $actor.ia$ $actor$'s attack.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attackers_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defenders_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ des points de vie de $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor$ performs a critical strike on $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor$ fumbles.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ damage.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ for $damage$ ($maxDamage$) damage.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ hits $defender.da$ $defender$ but does no damage ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e$ hits itself for $damage$ damage.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e$ hits itself but does no damage.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ hits himself for $damage$ damage.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ hits herself for $damage$ damage.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ hits himself but does no damage.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ hits herself but does no damage.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor$ misses $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&You cannot attack a corpse.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&You need appropriate tool to craft this item.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Craft sentence is incorrect! Crafting action aborted!] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ is already rooted by a GM command.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Invalid guild.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&The chosen mission is invalid.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&The name you are trying to assign to this player is invalid or is already taken.] + +} + +// HASH_VALUE 0380ADEE29395E36 +CSR_BAD_RIGHTS () +{ + [&CHK&You don't have the right to affect this player.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Invalid command target.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ now has no event faction.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ is in event faction '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ already has this grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ already is member of a guild.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Maximum count for this grade ($i$) has been reached.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$: $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ now has grade $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ now is a member of guild '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ is not a member of the guild '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Unknown grade.] + +} + +// HASH_VALUE 122363FCE13441CF +CSR_HAS_MISSION () +{ + [&CHK&Cannot monitor another player mission if you have a mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ has rooted you through a gamemaster power.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le channel universe.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le channel universe.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ has successfully unrooted you.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& new name already attributed. Please try another one.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Cant kill non attackable bot.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + [&CHK&$p$ is not rooted.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& command target was not previously summoned.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le channel universe, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ is offline.] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE A1110326D8022D6B +CSR_ROOT_ENDS () +{ + [&SPL&The root effect placed on you by a GM has ceased.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + [&SYS&$p$ is now rooted.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& event '$e$' has been started.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& event '$e$' has been stoped.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le channel universe.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le channel universe.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Unknown player: $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Unknown respawn point.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + [&SYS&$p$ was successfully unrooted.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&You have killed $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + death_self_kill [&SYS&You killed yourself.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ killed itself.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ killed himself.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ killed herself.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ killed himself.] + + death_self_kill_spectators_pf [&SYS&$p$ killed herself.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ have been killed by $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) + death_victim_0 [&SYS&You have been killed.] + + death_victim [&SYS&You have been killed by $e.da$ $e$.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE A9794A6B39969517 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Your death penalty reached $j$ points. You have currently recovered $i$.] + +} + +// HASH_VALUE AAD3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [I crafted the items.] + +} + +// HASH_VALUE 266CA321DAE71621 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [I crafted $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [I did it...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [I found the raw materials.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [I found $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Give $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [We killed the creatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [I killed the creatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [We killed $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [I killed $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [I killed $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F83007CAE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [I progressed in $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [$previous$ sent me...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [$previous$ sent us...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Talk to $bn$] + +} + +// HASH_VALUE D0B2186461976412 +DISCONNECT_CANCELED () +{ + [&CHK&Disconnection canceled] + +} + +// HASH_VALUE A80CDE149309D32F +DUEL_ABANDON () +{ + [&SYS&Your have won the duel because your opponent has abandonned.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&you are now in duel with $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + [&CHK&you are already invited to duel.] + +} + +// HASH_VALUE 4B1596B2A25C80F0 +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ cancels his duel proposition.] + +} + +// HASH_VALUE 2DEECC0D31CC45B3 +DUEL_DISCONNECT () +{ + [&SYS&Your duel opponent has disconnected.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Your have won your duel because your opponant has entered a PVP zone.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK& Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE E8BD62FD11D062A5 +DUEL_INVITATION (player p) +{ + [$p$ invites you to a duel. Do you accept?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 4FB86F6BD683333E +DUEL_LOST () +{ + [&SYS&You have lost the duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuses your duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ is already invited to duel by someone else.] + +} + +// HASH_VALUE 4121F6A7C1DC0134 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as this player is already engaged against other players.] + +} + +// HASH_VALUE B2D3C855818D51BD +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't start a challenge because $p$, a member of the opposing team, is already in combat against other players.] + +} + +// HASH_VALUE D1653E89C599513A +DUEL_TELEPORT () +{ + [&SYS&Your have won a duel because your opponent has teleported.] + +} + +// HASH_VALUE 587F3E73E9B1D815 +DUEL_WON () +{ + [&SYS&You have won a duel.] + +} + +// HASH_VALUE AB5E67D327E07C80 +DUEL_YOU_ABANDON () +{ + [&SYS&Your have abandonned the duel.] + +} + +// HASH_VALUE E80E5410A1862489 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK& You can't fight $p$ as you are already engaged against other players.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&By proposing a duel, you have canceled the duel proposed to $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Your have lost your duel because you have entered a PVP zone.] + +} + +// HASH_VALUE B865FA34178CDE40 +DUEL_YOU_TELEPORT () +{ + [&SYS&Your have lost your duel because you have teleported.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Your wounds are bleeding massively.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&$e.da$ $e$ wounds are bleeding massively.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&You are no longer bleeding.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ is no longer bleeding.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&You are bleeding and lose $i$ hit points.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ is bleeding and loses $i$ hit points.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in his actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ is blinded and now runs the risk of failing in her actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ has blinded $target.da$ $target$ who now runs the risk of failing in his actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ has blinded you, you now run the risk of failing in your actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ is no longer blinded.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + effect_blind_end_target [&SPL&You are no longer blinded.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + effect_blind_self_begin_actor [&SPLM&You have blinded yourself and stand a greater chance of failing in your actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ has blinded itself and stands a greater chance of failing in its actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has blinded himself and stands a greater chance of failing in his actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ has blinded himself and stands a greater chance of failing in his actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ has blinded herself and stands a greater chance of failing in her actions.] + +} + +/** + * Debuff combat skills + */ +// HASH_VALUE 99DA7FE67A228929 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ incurs a penalty on combat skills.] + +} + +// HASH_VALUE 1C5A6067FC271D1A +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE CA52C766E0B413B4 +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&You incur a penalty on combat skills.] + +} + +// HASH_VALUE 5C9726DA4F6AEF94 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE 376A0D7DE7CEEA8A +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&$e.da$ $e$'s combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A1CEF29A6E45A1E6 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Your combat skills are no longer subject to penalty.] + +} + +// HASH_VALUE A4FB43B52AAA6AEE +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&You now incur a penalty on combat sills.] + +} + +// HASH_VALUE 635F3D79F97170E0 +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE 058355687CA831BF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on combat skills.] + +} + +// HASH_VALUE F662ACDB9CD3DDFD +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on combat skills.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on combat skills.] + +} + +/** + * Debuff combat defense skills + */ +// HASH_VALUE 613160D3C23FC0C2 +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on defence.] + +} + +// HASH_VALUE 05E474AB4A95B7CE +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on defence.] + +} + +// HASH_VALUE E45453E322FC7E4D +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&now incurs a penalty on defence.] + +} + +// HASH_VALUE 2FFA62170E84E118 +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&$e.da$ $e$ 's defence is no longer subject to penalty.] + +} + +// HASH_VALUE 893AD15780F33063 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&$e.da$ $e$'s defence us no longer subject to penalty.] + +} + +// HASH_VALUE F4F7AF40B3617C75 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Your defence is no longer subject to penalty.] + +} + +// HASH_VALUE A8401E324B8C9E84 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&You now incur a penalty on defence.] + +} + +// HASH_VALUE 26B03EB8A3300B11 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on its defence.] + +} + +// HASH_VALUE 019402EEFD8CA481 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on his defence.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on her defence.] + +} + +// HASH_VALUE 25430E1769D0864C +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ now incur a penalty on his defence.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ now incur a penalty on her defence.] + +} + +/** + * Debuff dodge skill + */ +// HASH_VALUE D49A463569FE1D95 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 9C27FA784AB1699A +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 4D338B62DCFFFA47 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&You now incur a penalty on dodging.] + +} + +// HASH_VALUE B4DF04B47884CE68 +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 2843F9C01296B9C6 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&$e.da$ $e$'s dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 15576492B15A9954 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Your dodging is no longer subject to penalty.] + +} + +// HASH_VALUE 5655AE2678183206 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&You now incur a penalty on dodging.] + +} + +// HASH_VALUE 72F91D2798BFB672 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE 21D81C9A8EB134C9 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ now incurs a penalty on dodging.] + +} + +// HASH_VALUE E620C718F91B1896 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ now incurs a penalty on dodging.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ now incurs a penalty on dodging.] + +} + +/** + * DoT effects + */ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS& TODO.] + + effect_dot_begin_creator_f [&SYS& TODO.] + +} + +// HASH_VALUE 4A05B702E839FE67 +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS& TODO.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F6287EE7EB697F3F +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE A78DDA339ACC87A6 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 62560445B0A4B7DE +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6F052B91AA6CA7A4 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +/** + * FEAR + */ +// HASH_VALUE E9ACD8853FBD3DE3 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + effect_fear_begin_creator [&SYS&$e.da$ $e$ is paralysed with fear and can no longer act.] + +} + +// HASH_VALUE 6418C2788F9B487E +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ terrorizes $target.da$ $target$ who can no longer attack.] + +} + +// HASH_VALUE C7F6361CA5025DE4 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ has terrorized you, you can no longer act.] + +} + +// HASH_VALUE 42087AF2F69E5EE7 +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ recovers his composure and can act again.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ recovers her composure and can act again.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang froid et peut a nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang froid et pouvez a nouveau agir.] + +} + +// HASH_VALUE 5B38FDD84EE2EC41 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + effect_fear_self_begin_actor [&SPL&You are terrorized and can no longer act.] + +} + +// HASH_VALUE ACBE3A1A0448C97E +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_fear_self_begin_spectators_creature [&SYS&$c.da$ $c$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 80A8218EECBD78D8 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is terrorized and can no longer act.] + +} + +// HASH_VALUE 37BAB905F65F09EB +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ is terrorized and can no longer act.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ is terrorized and can no longer act.] + +} + +/** + * INVULNERABILITY + */ +// HASH_VALUE 4EE4E6613381920F +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ is invulnerable but can no longer perform any actions.] + +} + +// HASH_VALUE BC76A54842FE22BE +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ has made $target.da$ $target$ invulnerable who can no longer perform any actions.] + +} + +// HASH_VALUE 3934F9B906451FBE +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ has made you invulnerable but you can no longer perform any actions.] + +} + +// HASH_VALUE 784D49513963A48E +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ is no longer invulnerable and can act again.] + +} + +// HASH_VALUE D5617C5FD8262463 +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ is longer invulnerable and can act again.] + +} + +// HASH_VALUE 2DD61F6577733EA5 +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&You are no longer invulnerable and can act again.] + +} + +// HASH_VALUE A7264C2678DD1F29 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&You are invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE D0DD99B3B2CAEBA2 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 93841EAAA1F9EEF4 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ is invulnerable though can no longer perform actions.] + +} + +// HASH_VALUE 7A34E83CBECA2677 +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ is invulnerable though can no longer perform actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ is invulnerable though can no longer perform actions.] + +} + +/** + * MADNESS + */ +// HASH_VALUE 41606F700A60BCFE +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ has gone mad and may target himself instead of his opponent.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ has gone mad and may target herself instead of her opponent.] + +} + +// HASH_VALUE 7B8214EF11F741A6 +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ has been made mad by $actor.da$ $actor$.] + +} + +// HASH_VALUE D6CEDCF26136EBB6 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + effect_madness_begin_target [&SPL&$e.da$ $e$ has made you mad. You may now target your offensive spells on yourself.] + +} + +// HASH_VALUE 2C1988CCB98A8043 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE F461A4D34BF339BF +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ is no longer struck by madness.] + +} + +// HASH_VALUE CE3BF1693D66D7F9 +EFFECT_MADNESS_END_TARGET () +{ + effect_madness_end_target [&SPL&You are no longer struck by madness.] + +} + +// HASH_VALUE E5D803A8ACFBC695 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + effect_madness_self_begin_actor [&SPL&VYou have made yourself mad.] + +} + +// HASH_VALUE 081C28B1781D5BFE +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself mad and may now attack itself or cast its spells on itself.] + +} + +// HASH_VALUE AE7C2F651B554794 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself mad and may now attack himself or cast his spells on himself.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +// HASH_VALUE 10C87058648CB9CC +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ has made himself mad and may now attack himself or cast his spells on himself.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ has made herself mad and may now attack herself or cast her spells on herself.] + +} + +/** + * MEZZ + */ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + effect_mezz_begin_creator [&SYS&$e.da$ $e$ is now mesmerized and cannot act or move.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_mezz_begin_spectators [&SYS&$target.da$ $target$ has been mesmerized by $actor.da$ $actor$ and can no longer act or move.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ has mesmerized you and you can no longer act or move.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + effect_mezz_end_creator [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + effect_mezz_end_spectators [&SYS&$e.da$ $e$ is no longer mesmerized.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + effect_mezz_end_target [&SPL&You are no longer mesmerized.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + effect_mezz_self_begin_actor [&SPLM&You mesmerized yourself and can no longer act or move.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_mezz_self_begin_spectators_creature [&SYS&$c.da$ $c$ mesmerized itself and can no longer act or move.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ mesmerized himself and can no longer act or move.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ mesmerized herself and can no longer act or move.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ mesmerized himself and can no longer act or move.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ mesmerized herself and can no longer act or move.] + +} + +/** + * DOT POISON + */ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + effect_poison_begin [&SPL&You are poisoned.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + effect_poison_begin_caster [&SYS&$e.da$ $e$ is poisoned.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + effect_poison_ends [&SPL&You are no longer poisoned.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + effect_poison_ends_caster [&SYS&$e.da$ $e$ is no longer poisoned.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&You lose $i$ hit points because of the poison flowing in your veins.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ is suffering poison effects and loses $i$ hit points.] + +} + +/** + * ROOT + */ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + effect_root_begin_creator [&SYS&$e.da$ $e$ is now rooted and cannot move.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_root_begin_spectators [&SYS&$target.da$ $target$ has been rooted by $actor.da$ $actor$ and can no longer move.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ has rooted you and you can no longer move.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + effect_root_end_creator [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + effect_root_end_spectators [&SYS&$e.da$ $e$ is no longer rooted.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + effect_root_end_target [&SPL&You are no longer rooted.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + effect_root_self_begin_actor [&SPLM&You rooted yourself and can no longer move.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ rooted itself and can no longer move.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ rooted himself and can no longer move.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ rooted herself and can no longer move.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ rooted himself and can no longer move.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ rooted herself and can no longer move.] + +} + +/** + * SLOW attacks (combat) + */ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&You have slowed $e.da$ $e$'s attacks.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$'s attacks.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ has slowed your attacks.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&$e.da$ $e$'s attacks are no longer slowed.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Your attacks are no longer slowed.] + +} + +// HASH_VALUE 873A1DEFAF70DEF8 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&You slow down your own attacks.] + +} + +// HASH_VALUE 6F7E986F424C4DDC +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows down its own attacks.] + +} + +// HASH_VALUE 72FF4723352BC6F2 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows down his own attacks.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows down her own attacks.] + +} + +// HASH_VALUE 545DE1025A7DF9C9 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ slows down his own attacks.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ slows down her own attacks.] + +} + +/** + * SLOW MOVE + */ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&You have slowed $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ has slowed $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ has slowed you.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + effect_slow_move_end_actor [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + effect_slow_move_end_spectator [&SYS&$e.da$ $e$ is no longer slowed.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + effect_slow_move_end_target [&SPL&You are no longer slowed.] + +} + +// HASH_VALUE 88A625B7A531DA92 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + effect_slow_move_self_begin_creator [&SPLM&You slow yourself down.] + +} + +// HASH_VALUE 51F4E32C9AE5ECC0 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_move_self_begin_spectators_creature [&SYS&$c.da$ $c$ slows himself down.] + +} + +// HASH_VALUE BA2B7F31ADB40EB2 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ slows himself down.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ slows herself down.] + +} + +// HASH_VALUE F2D60C2412D2A9B9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ slows himself down.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ slows herself down.] + +} + +/** + * STINK/STENCH + */ +// HASH_VALUE FEC05E8DD0BF0AC2 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ stinks so much that it makes most living beings sick.] + +} + +// HASH_VALUE 4202CF5FA8F3FB60 +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ makes $target.da$ $target$ stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE C4A28FFF89DDB421 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ makes you stink horribly, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ no longer stinks.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&You no longer stink.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ stinks so much that you feel sick and lose $i$ hit points.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&You stink so much that $e.da$ $e$ feels sick and loses $i$ hit points.] + +} + +// HASH_VALUE F27C4502D09ABB4E +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&You make yourself stink and any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE D9773766E3862B42 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ has made itself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE FDC17C899A15035B +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ has made himself stink, any living beings nearby will suffer from the stench.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ has made herself stink, any living beings nearby will suffer from the stench.] + +} + +// HASH_VALUE 8D0FA4784BCCDD2F +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ has made himself stink, any living beings nearby will suffer from the stench.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ has made herself stink, >any living beings nearby will suffer from the stench.] + +} + +/** + * STUN + */ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&You stun $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ has stunned $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ has stunned you.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + effect_stun_end_actor [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + effect_stun_end_spectator [&SYS&$e.da$ $e$ is no longer stunned.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + effect_stun_end_target [&SPL&You are no longer stunned.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + effect_stun_self_begin_actor [&SPLM&You have stunned yourself.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stun_self_begin_spectator_creature [&SYS&$c.da$ $c$ has stunned itself.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ has stunned himself.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ has stunned herself.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ has stunned himself.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ has stunned herself.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&The incantation of your spell is broken.] + +} + +// HASH_VALUE DBC04F3B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&You vampirise $vampirise$ from $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&You can only have one mektoub mount.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&You are in the continent $c$ in the region $r$ in place $p$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&You are in the continent $c$ in the region $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&You cannot attack while you are near water.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&You can't buy another mektoub packer.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&I have nothing of interest for you to buy, sorry but come back later.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&You cannot buy this hair cut : this is your current one.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&You cannot buy this hair color : this is your current one.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&You cannot buy this tatoo : this is your current one.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&You have entered $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&You have entered $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Your foraging action has been interrupted.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&The corpse you are trying to skin is too far away, get closer.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&This bag is already being looted by $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&You have left $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d’une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&You have left $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&You loot $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&You do not have enough sap load/money/seeds to cast this spell.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Your target is out of range for your spell.] + +} + +// HASH_VALUE BE5F19F4AA541BD3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&You have finished a mission step.] + +} + +// Mission message +// HASH_VALUE 22E733821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&You have completed a mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&You do not have enough skill points to buy this.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&This strategy needs more ammunition.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&You successfully take the opening.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&You connat use offensive action against this player character.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Your quartering action has been interrupted.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Task successfull.Check your encyclopedia.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&You do not have enough focus to pay this action cost.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&You do not have enough hp to pay this action cost.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&You do not have enough stamina for this action.] + +} + +// HASH_VALUE B08418EA80179BAC +EGS_TRADE_BAD_FAME ( bot b ) +{ + // I have included a bot in this phrase cause it is a bot chat ( variation according the bot race and so on,...) + [I don't want to trade with you because you have too bad a reputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thema unlocked.Check your encyclopedia.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&You have used your last ammo.] + +} + +// HASH_VALUE 36916EEE9C165AC0 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ seems like he is about to do something, but isn't sure what.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ seems like she is about to do something, but isn't sure what.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ forgot something. Just doesn't know what.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ forgot, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ needs someone to adventure with!] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + emote_adventurous_self [&EMT&$a$ is off on another adventure!] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ wants to go adventuring with $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + emote_aggressive_nobody [&EMT&$a$ looks ready to start something.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ isn't in the mood to back down.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ gets in $t$'s face.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ appears to be agreeable.] + +} + +// HASH_VALUE C999C1554DE97117 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ agrees with himself, so there's no argument.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ agrees with herself, so there's no argument.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ agrees with $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ puts everyone on alert.] + +} + +// HASH_VALUE C708415C5682EEAE +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ notifies himself of something important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ notifies herself of something important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ alerts $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ provides for everyone.] + +} + +// HASH_VALUE E41FB32C653D4FDB +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ shares liberally without taking any for himself.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ shares liberally without taking any for herself.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + emote_altruist_target [&EMT&$a$ is impressed at $t$'s generous nature.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + emote_amazed_nobody [&EMT&$a$ looks around, amazed.] + +} + +// HASH_VALUE 4E2F3CFE77CEF124 +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ ends up amazing himself.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ ends up amazing herself.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + emote_amazed_target [&EMT&$a$ finds $t$ never fails to amaze.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ doesn't have a preference.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ could go either way.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indicates to $t$ it doesn't really matter.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + emote_amused_nobody [&EMT&$a$ is amused.] + +} + +// HASH_VALUE 3259895C9E5C355E +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ amuses himself.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ amuses herself.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + emote_amused_target [&EMT&$a$ finds $t$ amusing.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + emote_angry_nobody [&EMT&$a$ frowns, clearly angry.] + +} + +// HASH_VALUE E8283BD76DB60095 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ can't believe he did that, and is so angry at himself.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ can't believe she did that, and is so angry at herself.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ is quite angry at $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + emote_annoyed_nobody [&EMT&$a$ is annoyed.] + +} + +// HASH_VALUE 126C6E2E1E50B89F +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ annoys everyone, including himself.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ annoys everyone, including herself.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + emote_annoyed_target [&EMT&$a$ is annoyed at $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ doesn't care.] + +} + +// HASH_VALUE F1B27D732EFA4461 +EMOTE_APATHETIC_SELF (entity a) +{ + emote_apathetic_self [&EMT&$a$ attempts to muster up some caring feelings, and fails.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ knows how $t$ feels, just doesn't seem to care much.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + emote_approve_nobody [&EMT&$a$ approves. Thumbs up!] + +} + +// HASH_VALUE 15E0DC6F0D274D28 +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ gives himself a seal of approval.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ gives herself a seal of approval.] + +} + +// HASH_VALUE A27658E88B5D834D +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ gives $t$ his approval.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ gives $t$ her approval.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ can't believe people can be so arrogant.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&$a$ is unstoppable.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ detects a bit of arrogance in $t$, perhaps?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ is ashamed of all of you!] + +} + +// HASH_VALUE C8A9D7FAA713D1BE +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ is ashamed of himself.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ is ashamed of herself.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ is ashamed of $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + emote_belligerent_nobody [&EMT&$a$ looks ready for a fight.] + +} + +// HASH_VALUE F6CB957D7E2DC189 +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ is in obvious disagreement with himself.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ is in obvious disagreement with herself.] + +} + +// HASH_VALUE 1C5039058E4BB6BE +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ finds $t$ has a belligerent temperament.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + emote_bitter_nobody [&EMT&$a$ is bitter.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ smiles bitterly.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + emote_bitter_target [&EMT&$a$ isn't bitter, $t$, why do you ask?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charges.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + emote_bloodthirsty_self [&EMT&$a$ isn't afraid of a little blood, in fact, prefers it.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ wonders when $t$ got bloodthirsty.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ is bored] + +} + +// HASH_VALUE D5831FD5FF495E1F +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ is bored with what he is doing.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ is bored with what she is doing.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ considers $t$ boring.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ bows respectfully.] + +} + +// HASH_VALUE CEE94511DC06B4AE +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ bows at no one in particular, but ends up touching his toes.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ bows at no one in particular, but ends up touching her toes.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ bows to $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ gives everyone a speech, encouraging them to be brave.] + +} + +// HASH_VALUE EF12305C0D6EFF04 +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ gathers up all his courage.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ gathers up all her courage.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ thinks $t$ is very brave.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ bubbles over with enthusiasm, which seems catching.] + +} + +// HASH_VALUE 9B97F2673781E940 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pours bubbly on himself. Oops.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pours bubbly on herself. Oops.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ is amused at how bubbly $t$ is.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ burps loudly.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ burps.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ excuses $t$. That was a loud one!] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ attempts to calm everyone down.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ calms down. No sense getting worked up.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ looks concerned at $t$ and tells them to calm down.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ radiates serenity.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ is perfectly tranquil and calm.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ tries to calm $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ thinks caution is needed here.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ proceeds, carefully.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ warns $t$ to be careful.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ thinks someone was careless, but isn't naming names.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ shrugs carelessly.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ wants to know how $t$ could be so careless.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ looks around casually.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ hangs out.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ asks $t$ what's up.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ finds all of this rather chaotic.] + +} + +// HASH_VALUE 12A087272CE62C13 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ revels in the chaos he has made.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ revels in the chaos she has made.] + +} + +// HASH_VALUE 6E5907B15CE2B65A +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ wonders if $t$ finds things just as chaotic as he does.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ wonders if $t$ finds things just as chaotic as she does.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ cheers everyone on.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ cheers. Yay!] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ cheers $t$ on. Go $t$!] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ surveys the scene with a clinical air.] + +} + +// HASH_VALUE 5827B78227E45F77 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ examines himself.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ examines herself.] + +} + +// HASH_VALUE 4B2A4C178AD11409 +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observes $t$ taking notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ stares coldly.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ is cold as ice.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ eyes $t$ coldly.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ smiles sympathetically.] + +} + +// HASH_VALUE 3BBDFD14BB455B1E +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ takes care of himself.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ takes care of herself.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ shows great compassion to $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + emote_condescending_nobody [&EMT&$a$ glances around, feeling superior.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ doesn't like condescending people.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ speaks very slowly at $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + emote_confident_nobody [&EMT&$a$ struts about confidently.] + +} + +// HASH_VALUE 4917849F069DD0E1 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ has all the confidence he needs.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ has all the confidence she needs.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ has full confidence in $t$.] + +} + +// HASH_VALUE BD2F95028494E494 +EMOTE_CONFUSED_NOBODY (entity a) +{ + emote_confused_nobody [&EMT&$a$ ponders for a while, but ends up confused anyway.] + +} + +// HASH_VALUE 875DDD7A1F294996 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ has managed to confuse himself.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ has managed to confuse herself.] + +} + +// HASH_VALUE F9645C65BDCA3A04 +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admits $t$ has him confused.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admits $t$ has her confused.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ scowls contemptuously.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ holds everything in contempt.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ holds $t$ in bitter contempt.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + emote_content_nobody [&EMT&$a$ is content.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ relaxes, and wouldn't change a thing.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sighs contentedly at $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ goes first, as an example of courage.] + +} + +// HASH_VALUE 6E73FC2014FDE5A9 +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ summons up all his courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ summons up all her courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + emote_courageous_target [&EMT&$a$ is inspired by the courageousness of $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ bows deeply.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ proceeds in a regal fashion.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ flourishes at $t$ in a most courtly bow.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + emote_coward_nobody [&EMT&$a$ isn't a coward.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ trembles, and looks for something to hide behind.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ calls $t$ a coward.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + emote_crazy_nobody [&EMT&$a$ goes crazy.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + emote_crazy_self [&EMT&$a$ is crazy, but everyone knows it.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + emote_crazy_target [&EMT&$a$ believes $t$ is crazy.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ makes a crude gesture to everyone.] + +} + +// HASH_VALUE 14E0164C174C1C3F +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ makes a few crude comments to himself.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ makes a few crude comments to herself.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ makes a crude gesture at $t$.] + +} + +// HASH_VALUE 257CBB929E88BBD7 +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ narrows his eyes, unleashing an unusual amount of cruelty.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ narrows her eyes, unleashing an unusual amount of cruelty.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ teases, torments, and taunts. How cruel!] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ taunts $t$ cruelly.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + emote_curious_nobody [&EMT&$a$ is curious.] + +} + +// HASH_VALUE A98B1073849CE11E +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ wonders about himself sometimes.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ wonders about herself sometimes.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + emote_curious_target [&EMT&$a$ is curious of $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ generally has a low opinion of the nature of homins.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ reaches new levels of cynicism.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ doesn't quite trust $t$.] + +} + +// HASH_VALUE 17C609E8C0E3271E +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ only looks dainty, trust him.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ only looks dainty, trust her.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ fusses about in a dainty fashion.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ wonders how a dainty creature like $t$ can kill something so big.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ gets this party started!] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ is poetry in motion.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ extends a hand. Would $t$ like to dance?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ is put on the defensive.] + +} + +// HASH_VALUE 6D9B828B2A24171B +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ defends himself.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ defends herself.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ gets defensive at $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + emote_depressed_nobody [&EMT&$a$ is depressed.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ could use a good listener.] + +} + +// HASH_VALUE 84AF4BBA5FAEC46C +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ asks $t$ if he is depressed.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ asks $t$ if she is depressed.] + +} + +// HASH_VALUE DE01DF1EDC6968E0 +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ figures out what he wants.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ figures out what she wants.] + +} + +// HASH_VALUE 8771B7B54E651E98 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ knows what he wants, and isn't afraid to go get it.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ knows what she wants, and isn't afraid to go get it.] + +} + +// HASH_VALUE B50259B1DA1AA85D +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ knows what he wants, and it happens to be $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ knows what she wants, and it happens to be $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ is filled with despair.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ despairs; things couldn't get worse.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ lets $t$ know things are hopeless.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + emote_destructive_nobody [&EMT&$a$ looks ready to destroy something.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ throws things around, raises a fuss, and is in a destructive mood.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ warns $t$ to stay back.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ faces certain death. Onward!] + +} + +// HASH_VALUE 9CC565A113779E16 +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ wants to have a little fun before he dies.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ wants to have a little fun before she dies.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ checks $t$'s expiration date.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ maintains composure.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ acts dignified, regardless of the situation at hand.] + +} + +// HASH_VALUE 54E9FA294881162A +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ notes the dignified manner $t$ carries himself and acts accordingly.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ notes the dignified manner $t$ carries herself and acts accordingly.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ believes some diplomacy would help here.] + +} + +// HASH_VALUE E7A70530ADCAC4B4 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ engages in diplomacy with himself. Surprisingly, all parties come to an agreement.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ engages in diplomacy with herself. Surprisingly, all parties come to an agreement.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engages in diplomatic relations with $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + emote_disappointed_nobody [&EMT&$a$ is clearly disappointed.] + +} + +// HASH_VALUE 27953662C05C92F6 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ is disappointed in himself, and sighs.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ is disappointed in herself, and sighs.] + +} + +// HASH_VALUE C4310A8E82BC7298 +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ lowers his head, disappointed at $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ lowers her head, disappointed at $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ looks about discreetly.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ is the very soul of discretion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + emote_discreet_target [&EMT&$a$ asks $t$ to be discreet.] + +} + +// HASH_VALUE 66BC332B165411BF +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ rolls his eyes.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ rolls her eyes.] + +} + +// HASH_VALUE 78A42C8A5E03FF74 +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ knows you all are beneath him.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ knows you all are beneath her.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ glares at $t$ distainfully.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ is just plain disgruntled.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ grumbles a lot, but proceeds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + emote_disgruntled_target [&EMT&$a$ is disgruntled at $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + emote_disgusted_nobody [&EMT&$a$ is disgusted.] + +} + +// HASH_VALUE 27C8B1BCD50FAA2A +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ is disgusted at himself.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ is disgusted at herself.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + emote_disgusted_target [&EMT&$a$ is disgusted at $t$.] + +} + +// HASH_VALUE 5A1DE2437A347E13 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ isn't quite as hopeful as he used to be.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ isn't quite as hopeful as she used to be.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + emote_disillusioned_self [&EMT&$a$ is completely disillusioned.] + +} + +// HASH_VALUE A072464D4EF1BB99 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$a$ has his illusions shattered by $t$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$a$ has her illusions shattered by $t$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + emote_dismayed_nobody [&EMT&$a$ is dismayed. This wasn't how things were supposed to go.] + +} + +// HASH_VALUE 27B50CB24392E888 +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ is dismayed at himself. This was not what he was expecting.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ is dismayed at herself. This was not what she was expecting.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + emote_dismayed_target [&EMT&$a$ looks dismayed at $t$.] + +} + +// HASH_VALUE AD2450DDEFE94235 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ turns round and round and..] + +} + +// HASH_VALUE 9F41782BE1CCD3E0 +EMOTE_DISORIENTED_SELF (entity a) +{ + emote_disoriented_self [&EMT&$a$ looks in every direction, but is lost.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ finds $t$'s instructions a bit disorienting.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ gazes off into the middle distance.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ isn't paying attention right now, can you come back later?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + emote_distracted_target [&EMT&$a$ is distracted by $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ doubts it.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + emote_doubtful_self [&EMT&$a$ isn't quite sure about things.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ doesn't believe $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ strikes a pose.] + +} + +// HASH_VALUE F10219EF24B00509 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ would make a great actor, don't you think?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ would make a great actress, don't you think?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ puts on a show for $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ stares off into the distance.] + +} + +// HASH_VALUE 3A7FC9724074713A +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ has a dreamy look about him.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ has a dreamy look about her.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ gazes dreamily at $t$.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ hiccups and gets another drink.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + emote_drunk_self [&EMT&$a$ staggers around, possibly drunk.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ hands $t$ another drink.] + +} + +// HASH_VALUE B29B39DAB98503CB +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ will do his duty.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ will do her duty.] + +} + +// HASH_VALUE 07CDAC27139365D1 +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ is unswavering in dedication to his duty.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ is unswavering in dedication to her duty.] + +} + +// HASH_VALUE 2617F69E0A35CC42 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ follows $t$, as is his duty.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ follows $t$, as is her duty.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + emote_eager_nobody [&EMT&$a$ is eager and ready!] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + emote_eager_self [&EMT&$a$ is self motivated.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ nods eagerly at $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ looks intent.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ expresses the importance of being earnest.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ eyes $t$ seriously.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + emote_ecstatic_nobody [&EMT&$a$ couldn't be happier.] + +} + +// HASH_VALUE 331E3BFC6D87E8F3 +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ is so happy with himself!] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ is so happy with herself!] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + emote_ecstatic_target [&EMT&$a$ is so very happy for $t$!] + +} + +// HASH_VALUE 92EFFD52AAD6D025 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ watches his ego soar.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ watches her ego soar.] + +} + +// HASH_VALUE 8EBAAE3489A119EE +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ believes in himself, and his ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ believes in herself, and her ego.] + +} + +// HASH_VALUE 7201C1F39587AEE2 +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ pumps up $t$'s ego, not that he needs it.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ pumps up $t$'s ego, not that she needs it.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + emote_embarrassed_nobody [&EMT&$a$ blushes, embarassed.] + +} + +// HASH_VALUE 86EF972F68B0993B +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ embarasses himself.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ embarasses herself.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + emote_embarrassed_target [&EMT&$a$ is embarrassed by $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + emote_emotional_nobody [&EMT&$a$ is overcome with emotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ could use some comfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tries to comfort $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ shows no emotion.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ remains emotionless. There's nothing to be said or done.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ looks vacantly at $t$.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + emote_emphatic_nobody [&EMT&$a$ looks ready to listen.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ is willing to lend an empahatic ear, knowing how you feel.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ empathizes with $t$. "I know just how you feel."] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ finds the situation encouraging.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + emote_encouraging_self [&EMT&$a$ is encouraged.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourages $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + emote_enraged_nobody [&EMT&$a$ is furious, watch out.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fumes, enraged.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ seethes with rage at $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ looks enthusiastic.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ is enthusiastic.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ agrees enthusiastically with $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + emote_envious_nobody [&EMT&$a$ seethes with envy.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + emote_envious_self [&EMT&$a$ is probably the envy of everyone right now.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ wants to be just like you, $t$.] + +} + +// HASH_VALUE 6F313F6810E06A23 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ rubs his hands together evilly.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ rubs her hands together evilly.] + +} + +// HASH_VALUE 2D1B0F291832659E +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ considers him evil.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ considers herself evil.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&$a$ grins evilly at $t$.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + emote_excited_nobody [&EMT&$a$ smiles, excited.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + emote_excited_self [&EMT&$a$ is so excited!] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + emote_excited_target [&EMT&$a$ gets excited at $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ exercises. One, two..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ engages in a complete workout.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourages $t$ to exercise.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ should probably take a break.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + emote_exhausted_self [&EMT&$a$ is extremely exhausted and needs to rest.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + emote_exhausted_target [&EMT&$a$ thinks $t$ is exhausted and should take a break.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ has happiness in abundance.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ dances about, joyously unrestrained and enthusiastic.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + emote_exuberant_target [&EMT&$a$ dances with $t$, extremely pleased.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ is faithful to no one.] + +} + +// HASH_VALUE 6F1529599A8750EA +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ is faithful only to himself.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ is faithful only to herself.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ is faithful to $t$, and $t$ alone.] + +} + +// HASH_VALUE CC829E6E90DB07A9 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ strongly believes in what he does.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ strongly believes in what she does.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + emote_fanatical_self [&EMT&$a$ is a homin with a cause. To the death!] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ has unswerving devotion to $t$, and $t$ alone.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ fastidiously makes sure everything is in its place.] + +} + +// HASH_VALUE 4E6DAD38F0153C17 +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ brushes himself off.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ brushes herself off.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ fastidiously brushes a bit of dirt off $t$.] + +} + +// HASH_VALUE 6F09806C5645F0A4 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ demonstrates the art of the Elders of Atys.] + +} + +// HASH_VALUE ED0ABCACA2607BBE +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ practices the art of the Elders of Atys.] + +} + +// HASH_VALUE 271C647C66C6E0CB +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ shows $t$ the art of the Elders of Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + emote_fearful_nobody [&EMT&$a$ looks around, eyes wide with fear.] + +} + +// HASH_VALUE C8601840C7116169 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ fears no one but possibly himself.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ fears no one but possibly herself.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ fears $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ stands firm.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ is unbending.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ is firm on this, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ is in a forgiving mood.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ decides to act first, and ask for forgiveness later.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ forgives $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considers everyone here family.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + emote_fraternal_self [&EMT&$a$ is glad to be treated like family here.] + +} + +// HASH_VALUE 86B4A81A9924FF39 +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + emote_fraternal_target [&EMT&$a$ considers $t$ like a brother.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + emote_friendly_nobody [&EMT&$a$ is friendly to everyone.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ is considered friendly.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + emote_friendly_target [&EMT&$a$ is friendly to $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + emote_frustrated_nobody [&EMT&$a$ is visibly frustrated.] + +} + +// HASH_VALUE DFE504194A6C620B +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ is frustrated with himself.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ is frustrated with herself.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + emote_frustrated_target [&EMT&$a$ is frustrated with $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ tells a joke.] + +} + +// HASH_VALUE 33F78744794F76AE +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ laughs at himself.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ laughs at herself.] + +} + +// HASH_VALUE CD3B83D8698E8764 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ tells $t$ how funny he is.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ tells $t$ how funny she is.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ shares with everyone!] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ distributes things not-so-evenly. One for you, one for me, two for you, one, two for me…] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ shares generously with $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ says, "Gimme 5!"] + +} + +// HASH_VALUE 0CA140C2A51FB40E +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ wonders if giving himself a high-five results in a clapping sound.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ wonders if giving herself a high-five results in a clapping sound.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ gives $t$ a high-five.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ looks gloomy.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ mutters something about doom, gloom, and certain destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ mopes at $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lets out a goofy laugh.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ acts pretty goofy sometimes. This is one of those times.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ smiles goofily at $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ grins. This is great!] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ is great. You?] + +} + +// HASH_VALUE CAAB77D928BE635C +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ tells $t$ how great he is.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ tells $t$ how great she is.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ grins widely.] + +} + +// HASH_VALUE 7B9B76BDCA404EE3 +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ grins for nothing, making everyone wonder.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ grins at $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ scowls, grumpy.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + emote_grumpy_self [&EMT&$a$ isn't in a great mood. Are you sure you want to proceed?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ grumps at $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ did it.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ confesses. "I did it."] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ looks guilty at $t$.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + emote_happy_nobody [&EMT&$a$ is happy.] + +} + +// HASH_VALUE BA808C337EA6431E +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ looks very happy with himself.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ looks very happy with herself.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + emote_happy_target [&EMT&$a$ is happy for $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + emote_hardsilence_nobody [&EMT&$a$ gazes around in stony silence.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + emote_hardsilence_self [&EMT&$a$ is finding it hard to be silent.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ is giving $t$ the silent treatment.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ puts on haughty airs.] + +} + +// HASH_VALUE 4FA73443E74C023F +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ isn't going to lower himself to your level.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ isn't going to lower herself to your level.] + +} + +// HASH_VALUE 231A304BFE0AC0BC +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ puts his nose up at $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ puts her nose up at $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ is here to be helpful.] + +} + +// HASH_VALUE 33638E968B7E8254 +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ helps himself.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ helps herself.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ tries to be helpful to $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ strikes a heroic pose.] + +} + +// HASH_VALUE D6C7323DCE08EAA6 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ rescues himself, true hero style.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ rescues herself, true hero style.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + emote_heroic_target [&EMT&$a$ claims $t$ is a hero.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ says hi.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ waves. Hiya!] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ says to $t$, "Hi! How are you?"] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + emote_honest_nobody [&EMT&$a$ is honest, trustworthy and true.] + +} + +// HASH_VALUE FED32763C0796FE5 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ is always honest with himself.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ is always honest with herself.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ has been nothing but honest with $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ is hopeful.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ holds on to hope.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ looks hopefully at $t$.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ has no hope.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ wails. Things are doomed, it's hopeless!] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + emote_hopeless_target [&EMT&$a$ thinks $t$ is hopeless.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + emote_humble_nobody [&EMT&$a$ looks about modestly.] + +} + +// HASH_VALUE 5C7F82AB5BC65446 +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ is too humble to say how modest he is.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ is too humble to say how modest she is.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ has been unquestionably humbled by $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ could use some food.] + +} + +// HASH_VALUE 6A0A46DB2C500268 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ is hungry enough to eat his equipment.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ is hungry enough to eat her equipment.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ looks at $t$ like lunch.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ moves around in a hurried state.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ is already hurrying.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + emote_hurried_target [&EMT&$a$ is fairly hurried as is, $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ doesn't have time to waste.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ hurries up, since people are waiting.] + +} + +// HASH_VALUE 5315DDBD4CAEC7D0 +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ asks $t$ to hurry up.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ laughs hysterically.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ goes into hysterics.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + emote_hysterical_target [&EMT&$a$ slaps $t$, who has become hysterical.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ is begging.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + emote_imploring_self [&EMT&$a$ isn't too proud to beg.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implores $t$ to stop.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ shrugs, indifferently.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + emote_indifferent_self [&EMT&$a$ is impartial.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ tells $t$ things are neither good nor bad.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + emote_indignant_nobody [&EMT&$a$ storms around indignantly.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ became indignant at the topic.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ can't believe you said that, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ smiles indulgently.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + emote_indulgent_self [&EMT&$a$ indulges grandly.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ indulges $t$, because its fun.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + emote_innocent_nobody [&EMT&$a$ is innocent.] + +} + +// HASH_VALUE 7179C7CA5B7523BD +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ adjusts his halo.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ adjusts her halo.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ looks at $t$ innocently.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ could use assurance.] + +} + +// HASH_VALUE 8CC0843F379CD727 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ isn't too sure about himself.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ isn't too sure about herself.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ feels so insecure around $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + emote_interested_nobody [&EMT&$a$ pays full attention.] + +} + +// HASH_VALUE 82FCF05A8A679609 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ is interested in himself.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ is interested in herself.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + emote_interested_target [&EMT&$a$ is interested in what $t$ has to say.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + emote_jealous_nobody [&EMT&$a$ is deep green with jealousy.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ burns with jealousy.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + emote_jealous_target [&EMT&$a$ is jealous of $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ makes a joyful noise.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + emote_joyful_self [&EMT&$a$ is overcome with joy.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + emote_joyful_target [&EMT&$a$ is overjoyed for $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + emote_kind_nobody [&EMT&$a$ is kind to everyone. Why not?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ remembers kindness starts with being kind to yourself.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ smiles kindly at $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ lounges about.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ is being lazy at the moment, try later.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + emote_lazy_target [&EMT&$a$ calls $t$ lazy.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ hates you all.] + +} + +// HASH_VALUE D5DE4BF5455507B8 +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ can't stand himself.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ can't stand herself.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regards $t$ with utter contempt and loathing.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ looks for the logic here.] + +} + +// HASH_VALUE C1B118ED77153D7A +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ makes perfect and logical sense to himself.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ makes perfect and logical sense to herself.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ finds $t$ to be very logical.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ could use some company.] + +} + +// HASH_VALUE 33BB779A1EE257C7 +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ is so lonely he is talking to himself.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ is so lonely she is talking to herself.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + emote_lonely_target [&EMT&$a$ keeps $t$ from being lonely.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ gets loud and proud.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ pumps up the volume.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + emote_loud_target [&EMT&$a$ says $t$ is too loud.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + emote_love_nobody [&EMT&$a$ is in love.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ checks a mirror. Perfectly loveable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ loves $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + emote_loyal_nobody [&EMT&$a$ is loyal, brave and true.] + +} + +// HASH_VALUE A4E73C31199F67C8 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ is loyal to no one but himself.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ is loyal to no one but herself.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + emote_loyal_target [&EMT&$a$ is 100% loyal to $t$.] + +} + +// HASH_VALUE C4652CDC42CB87D3 +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ has a lusty look about him.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ has a lusty look about her.] + +} + +// HASH_VALUE 2ED4FD344ED5861C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ lusts after himself, which helps his ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ lusts after herself, which helps her ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ gives $t$ a look up and down of pure lust.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ carries an expression of intense hatred.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ is quite capable of evil.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ studies $t$ malevolently.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ seeks to cause trouble.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + emote_malicious_self [&EMT&$a$ really means to be that malicious.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ taunts $t$ maliciously.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + emote_mean_nobody [&EMT&$a$ is so mean.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + emote_mean_self [&EMT&$a$ is the meanest homin around.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + emote_mean_target [&EMT&$a$ is mean to $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + emote_megalomaniac_nobody [&EMT&$a$ is the best, without doubt.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + emote_megalomaniac_self [&EMT&$a$ says, "I'm just the best. No doubt about it."] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ claims $t$ is a megalomaniac.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + emote_merciful_nobody [&EMT&$a$ is merciful.] + +} + +// HASH_VALUE 6D8A330C9133A84E +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ takes mercy on himself.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ takes mercy on herself.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ shows $t$ some mercy.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ is up to something.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ has trouble in mind, and a plan at hand.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ smiles mischieviously at $t$.] + +} + +// HASH_VALUE 667468230E365FA1 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ mocks the people around him.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ mocks the people around her.] + +} + +// HASH_VALUE AF759DD127469B95 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ mocks himself, doing a perfect imitation.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ mocks herself, doing a perfect imitation.] + +} + +// HASH_VALUE 97445E83D5447327 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ starts mocking $t$, doing everything he does.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ starts mocking $t$, doing everything she does.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ paces nervously.] + +} + +// HASH_VALUE 504A631227833777 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ makes himself nervous.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ makes herself nervous.] + +} + +// HASH_VALUE 076EE25B52EBC451 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ tells $t$ he is making him nervous.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ tells $t$ she is making him nervous.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ tells $t$ he is making her nervous.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ tells $t$ she is making her nervous.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ is neutral.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuses to take sides.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ is neutral in this matter, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ is nice.] + +} + +// HASH_VALUE D114802D2CD6D73F +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ is one of the nicest homins he knows.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ is one of the nicest homins she knows.] + +} + +// HASH_VALUE B9306AC3842AD85F +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ tells $t$ how nice he is.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ tells $t$ how nice she is.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ hasn't a clue.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ is clueless.] + +} + +// HASH_VALUE 111CB050EC941B9C +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ shrugs at $t$, because he has no clue.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ shrugs at $t$, because she has no clue.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ isn't in the mood to do anything.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + emote_none_self [&EMT&$a$ hasn't decided what to do.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ is in no mood for $t$'s antics.] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ gets nostalgic and wants to tell a story.] + +} + +// HASH_VALUE 9EF70F954CD20B2A +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ reminisces quietly to himself.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ reminisces quietly to herself.] + +} + +// HASH_VALUE 9DDFC051ED9DC322 +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ reminisces with $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + emote_obnoxious_nobody [&EMT&$a$ gets obnoxious] + +} + +// HASH_VALUE 01BE763FD8DCB9C3 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ is so obnoxious, he can barely stand himself.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ is so obnoxious, she can barely stand herself.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + emote_obnoxious_target [&EMT&$a$ finds $t$ obnoxious.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ has a mind for the obscure.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ knows some really obscure stuff.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ impresses $t$ with obscure facts.] + +} + +// HASH_VALUE 3CDAF28FE949E7F5 +EMOTE_OBSESSED_NOBODY (entity a) +{ + emote_obsessed_nobody [&EMT&$a$ obsesses quietly over something... or someone.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + emote_obsessed_self [&EMT&$a$ looks preoccupied, probably obsessed with something or other.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + emote_obsessed_target [&EMT&$a$ is obsessed with $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + emote_offended_nobody [&EMT&$a$ is definitely offended at the goings on here.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + emote_offended_self [&EMT&$a$ will probably be offended.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + emote_offended_target [&EMT&$a$ is so offended because of $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ remains optimistic.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ thinks things will work.] + +} + +// HASH_VALUE 0DD6282E788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ tells $t$ things could always be worse.] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ says, "Get over it."] + +} + +// HASH_VALUE 8471FA09356802D9 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ tells himself to get over it.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ tells herself to get over it.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + emote_over_target [&EMT&$a$ is over $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ catches a wave. Surf's up, dudes!] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ looks for a beach.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ tells $t$ to "Chill out, man. Watch the waves, fer sure."] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ ouches.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + emote_painful_self [&EMT&$a$ is very wounded, and yes, it hurts.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ realizes this is painful, $t$.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panics.] + +} + +// HASH_VALUE 0FD0E6711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + emote_panic_self [&EMT&$a$ gets him/herself into a panic.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panics, right in front of $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ waits patiently.] + +} + +// HASH_VALUE 81C3C0D092642185 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ shows the patience worthy of a noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + emote_patient_target [&EMT&$a$ is patient with $t$.] + +} + +// HASH_VALUE 24D6FA8422CCAE34 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ shows devotion to his home city.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ shows devotion to her home city.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ waves a flag.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ wonders if $t$ has any patrotism these days.] + +} + +// HASH_VALUE AB05043BA2227206 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuses to use his imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuses to use her imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + emote_pedantic_self [&EMT&$a$ keeps a narrow view, and likes it that way.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ lectures $t$ pedantically.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ has a peturbed scowl.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + emote_perturbed_self [&EMT&$a$ is just not pleased.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + emote_perturbed_target [&EMT&$a$ is perturbed at $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ is everything but optimistic.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ knows it isn't going to work.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ doesn't think it'll work, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + emote_petulant_nobody [&EMT&$a$ gets insolent.] + +} + +// HASH_VALUE 8B56C5581FDEDD84 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ is known for his ill sort of humor.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ is known for her ill sort of humor.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ goes on at $t$ petuantly over the topic.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ contemplates the meaning of many things.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ comes up with a few theories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ waxes philosophical with $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ pities you all.] + +} + +// HASH_VALUE 7353A0C49296E096 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ is in a self-pitying mood, don't mind him.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ is in a self-pitying mood, don't mind her.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ gives $t$ a pitying look.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ is in a playful mood.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ toys with random objects idly.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ eyes $t$ playfully.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + emote_pleased_nobody [&EMT&$a$ smiles, pleased.] + +} + +// HASH_VALUE 626F909F7F2AFEAF +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ is clearly pleased with himself.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ is clearly pleased with herself.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + emote_pleased_target [&EMT&$a$ is pleased with $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ points back there.] + +} + +// HASH_VALUE 6A9F3AC4B31DE3F9 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ points behind himself. "I was just over there."] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ points behind herself. "I was just over there."] + +} + +// HASH_VALUE 51820D94E9FD9659 +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ points behind himself. "Back there, $t$."] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ points behind herself. "Back there, $t$."] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + emote_pointfront_nobody [&EMT&$a$ points straight ahead.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ points straight ahead. "I'm going there."] + +} + +// HASH_VALUE DDB2B83F9E9E9889 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ points right in front of himself. "Straight ahead, $t$."] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ points right in front of herself. "Straight ahead, $t$."] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ points left. That way.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ points left. "I'm going that way."] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ points left. "That way, $t$."] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ points right. This way.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ points right. "I'm going this way."] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ points right. "This way, $t$."] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ points.] + +} + +// HASH_VALUE BBDDCC61FFF0A6D7 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ points at himself. "Me."] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ points at herself. "Me."] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ points at $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ waits politely.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + emote_polite_self [&EMT&$a$ is much too polite to do anything to anyone.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ smiles politely at $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ struts about pompously.] + +} + +// HASH_VALUE 0C6F30328419DDFF +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ puffs up, thinking himself the greatest there is.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ puffs up, thinking herself the greatest there is.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + emote_pompous_target [&EMT&$a$ calls $t$ a pompous showoff.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ radiates power.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + emote_powerful_self [&EMT&$a$ is the most powerful in the area!] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + emote_powerful_target [&EMT&$a$ knows $t$ is powerful.] + +} + +// HASH_VALUE 877997017CB57BD2 +EMOTE_PRAYING_NOBODY (entity a) +{ + emote_praying_nobody [&EMT&$a$ looks to the sky for guidance.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ appears to need divine intervention.] + +} + +// HASH_VALUE A82CB3A73E2D8CEB +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ seeks enlightenment for $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + emote_proud_nobody [&EMT&$a$ stands proud and beams.] + +} + +// HASH_VALUE ADE01CBE9674A665 +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ looks proud of himself.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ looks proud of herself.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + emote_proud_target [&EMT&$a$ is so proud of $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ strikes a provocative pose.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&$a$ is fairly easy to provoke at the moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ attempts to provoke $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ is trying to figure something out.] + +} + +// HASH_VALUE BDB0A2A07EA5F607 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ occasionally manages to even puzzle himself.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ occasionally manages to even puzzle herself.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ eyes $t$ with a puzzled look.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ gets quiet.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ stays quiet.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ needs $t$ to be quiet.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + emote_ready_nobody [&EMT&$a$ is ready for anything.] + +} + +// HASH_VALUE 6B43A8DD3CF9ED38 +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ lets everyone know he is ready.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ lets everyone know she is ready.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + emote_ready_target [&EMT&$a$ turns to $t$. "Ready?"] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ finds the situation reassuring.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + emote_reassured_self [&EMT&$a$ has no worries, and is reassured.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + emote_reassured_target [&EMT&$a$ nods to $t$, reassured.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ looks to incite a rebellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ decides to become a rebel, perhaps with a cause.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ tries to get $t$ to rebel.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charges onward recklessly.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ goes full speed ahead, without any thought.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ proceeds, without regard to $t$.] + +} + +// HASH_VALUE 6A80A007DAE867D3 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ knows he is going to regret this.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ knows she is going to regret this.] + +} + +// HASH_VALUE 02C5A77DCB0EEDDB +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrets what he did, immediately.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrets what she did, immediately.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ knows $t$ is going to regret it.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + emote_relaxed_nobody [&EMT&$a$ is perfectly relaxed.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ always finds a way to relax.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + emote_relaxed_target [&EMT&$a$ is relaxed and thinks $t$ needs to relax, too.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + emote_relieved_nobody [&EMT&$a$ is relieved.] + +} + +// HASH_VALUE CA65995547024581 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ feels a wave of relief wash over him.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ feels a wave of relief wash over her.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + emote_relieved_target [&EMT&$a$ sighs, relieved at $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ goes along, reluctantly.] + +} + +// HASH_VALUE 769ED2B782660EFC +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ doesn't really want to do this, but does anyway.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ follows $t$ reluctantly.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ looks down, remorseful.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ shows signs of remorse.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ feels bad for $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ resigns.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + emote_resigned_self [&EMT&$a$ is resigned to the inevitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ gives in to $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + emote_respectful_nobody [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + emote_respectful_self [&EMT&$a$ stays quiet, in a respectful fashion.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respects $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ takes revenge.] + +} + +// HASH_VALUE 3529FCCEACC76FDC +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ will have his revenge! Just you wait!] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ will have her revenge! Just you wait!] + +} + +// HASH_VALUE 8D9150B0CCF89101 +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ enacts his plan of revenge on $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ enacts her plan of revenge on $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ tosses rice in celebration.] + +} + +// HASH_VALUE A55CE51CE22BE193 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ sprinkles rice over himself to celebrate.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ sprinkles rice over herself to celebrate.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ tosses rice at $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ thinks things are getting ridiculous.] + +} + +// HASH_VALUE 1F7F12BBF0C881FF +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ makes fun of himself before someone else does.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ makes fun of herself before someone else does.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ makes fun of $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ walks along a path of righteousness.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ is free from guilt or sin.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ unleashes a fury of righteousness on $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ breaks out the candles, flowers, and liquor.] + +} + +// HASH_VALUE 06777DDA194A91B0 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ treats himself to something special.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ treats herself to something special.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ composes an epic, romantic ode to $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ snorts rudely.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ isn't paying attention to you. How rude.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ makes a rude gesture at $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ looks around sadly.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + emote_sad_self [&EMT&$a$ could probably use some cheering up.] + +} + +// HASH_VALUE F0B1525405AD8874 +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ shakes his head sadly at $t$.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ shakes her head sadly at $t$.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ smiles sarcastically.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ was being sarcastic.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ wonders if $t$ was being sarcastic.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + emote_scared_nobody [&EMT&$a$ trembles, just a bit scared.] + +} + +// HASH_VALUE AF7A09B7F6A1B14A +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ scares himself. Boo!] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ scares herself. Boo!] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ is scared of $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + emote_scolding_nobody [&EMT&$a$ looks ready to chew someone out.] + +} + +// HASH_VALUE 24CC0376EEABA716 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ chastises himself. "Bad me."] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ chastises herself. "Bad me."] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ scolds $t$. Bad $t$!] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ is quite sedate.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + emote_sedate_self [&EMT&$a$ needs to be sedated.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ sedates $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ thinks selfish thoughts.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ is being selfish right now.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considers $t$ selfish.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + emote_serious_nobody [&EMT&$a$ gets serious.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + emote_serious_self [&EMT&$a$ straightens up and acts serious.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + emote_serious_target [&EMT&$a$ tells $t$ to be serious.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ has no shame.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ struts shamelessly.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ wonders if $t$ has any shame whatsoever.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ looks suddenly sheepish.] + +} + +// HASH_VALUE 971C5DA05B723449 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ shuffles his foot and looks sheepish.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ shuffles her foot and looks sheepish.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ looks sheepishly at $t$.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ shifts, perhaps suspiciously, or perhaps tectonically.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ looks around like a shifty sort.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regards $t$ as shifty.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + emote_shocked_nobody [&EMT&$a$ is shocking.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + emote_shocked_self [&EMT&$a$ is too shocked to respond.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + emote_shocked_target [&EMT&$a$ looks shocked at $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ is having problems thinking clearly. Could everyone please shut up?] + +} + +// HASH_VALUE 91FB8F59BA132527 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ mutters that he should probably shut up now.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ mutters that she should probably shut up now.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ wants $t$ to shut up.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ is not saying much.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ mumbles quietly about being very shy.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ glances shyly at $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ sighs.] + +} + +// HASH_VALUE AAEF101C02357E5D +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ sighs softly to himself.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ sighs softly to herself.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ sighs loudly at $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ calls for silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ hasn't said anything.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ motions at $t$. Shh.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ finds this silly.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + emote_silly_self [&EMT&$a$ is silly, and knows it.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + emote_silly_target [&EMT&$a$ calls $t$ silly.] + +} + +// HASH_VALUE 296FF32D69BCFA8B +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ means what he says.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ means what she says.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ is sincere.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ nods sincerely to $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ is becoming sleepy.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ yawns and stretches. Perhaps it's time for bed.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + emote_sleepy_target [&EMT&$a$ wonders if $t$ is sleepy.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ eyes the area, subtly.] + +} + +// HASH_VALUE D2E1840C1AD914FD +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ lets out a slow, sly smile. What is he up to?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ lets out a slow, sly smile. What is she up to?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ gives $t$ a sly glance.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ gets ready to smack someone.] + +} + +// HASH_VALUE 4160D5DD5E231108 +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ smacks himself, then realizes that hurts and stops.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ smacks herself, then realizes that hurts and stops.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ smacks $t$ around.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ looks smug.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ smirks.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ smirks smugly at $t$.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ apologizes.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ is in a sorry mess.] + +} + +// HASH_VALUE 698634F1D7B171B7 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ is sorry, $t$. Please forgive him?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ is sorry, $t$. Please forgive her?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ needs to get back at someone.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ is just being spiteful.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ does it to spite $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ squirms at something.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + emote_squeamish_self [&EMT&$a$ is squeamish.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + emote_squeamish_target [&EMT&$a$ squirms at $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ yells "Stop!"] + +} + +// HASH_VALUE 7A8BA4078899A5B7 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ stops himself from doing something foolish.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ stops herself from doing something foolish.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ wants $t$ to stop.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + emote_strong_nobody [&EMT&$a$ is the strongest in the area!] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ flexes.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + emote_strong_target [&EMT&$a$ bets $t$ is really strong.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + emote_stubborn_nobody [&EMT&$a$ glares around stubbornly.] + +} + +// HASH_VALUE AEAF47269BD486F0 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ is stubborn, and you're not changing his mind.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ is stubborn, and you're not changing her mind.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ glares stubbornly at $t$.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ suffers, loudly.] + +} + +// HASH_VALUE 1EB38AF744B4D5E0 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ lets everyone know he is suffering.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ lets everyone know she is suffering.] + +} + +// HASH_VALUE 7D824B279CE58555 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ wants $t$ to know how much he makes him suffer.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ wants $t$ to know how much she makes him suffer.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ wants $t$ to know how much he makes her suffer.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ wants $t$ to know how much she makes her suffer.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + emote_surprised_nobody [&EMT&$a$ looks surprised.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + emote_surprised_self [&EMT&$a$ is surprised.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + emote_surprised_target [&EMT&$a$ is surprised by $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ looks at everyone suspiciously.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ ] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ peers at $t$ suspiciously.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ taunts the crowd.] + +} + +// HASH_VALUE AB3AA35140877A97 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ taunts himself and is appropriately intimidated.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ taunts herself and is appropriately intimidated.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ taunts $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + emote_terrified_nobody [&EMT&$a$ recoils in horror, terrified.] + +} + +// HASH_VALUE B0C786FE2995F916 +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ tries to be terrifying to himself, and fails.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ tries to be terrifying to herself, and fails.] + +} + +// HASH_VALUE DCC6979B9C142FEA +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ widens his eyes at $t$, visibly terrified.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ widens her eyes at $t$, visibly terrified.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + emote_thankful_nobody [&EMT&$a$ is thankful.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + emote_thankful_self [&EMT&$a$ is thankful for being here.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + emote_thankful_target [&EMT&$a$ is thankful for $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ is thirsty. Drinks, anyone?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ swigs down a drink.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ asks $t$ for something to drink.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ mulls it over.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ gave it a lot of thought.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ looks thoughtfully at $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + emote_tired_nobody [&EMT&$a$ is tired of this.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + emote_tired_self [&EMT&$a$ is tired.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + emote_tired_target [&EMT&$a$ is really tired of $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + emote_tolerant_nobody [&EMT&$a$ is extremely tolerant.] + +} + +// HASH_VALUE 5C6F44722A6783D0 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ puts up with himself.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ puts up with herself.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolerates $t$, to a point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + emote_troubled_nobody [&EMT&$a$ appears troubled.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + emote_troubled_self [&EMT&$a$ is deeply troubled.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + emote_troubled_target [&EMT&$a$ is troubled by $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ just doesn't know.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + emote_uncertain_self [&EMT&$a$ was sure, but is now not so certain.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ shrugs uncertainly at $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + emote_unhappy_nobody [&EMT&$a$ looks unhappy.] + +} + +// HASH_VALUE CDE80B4064947E60 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ is unhappy with himself.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ is unhappy with herself.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + emote_unhappy_target [&EMT&$a$ is unhappy at $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ stays put, unwilling.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + emote_unwilling_self [&EMT&$a$ is unwilling. Try someone else.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ is unwilling to comply with $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ is eager for revenge.] + +} + +// HASH_VALUE 60FFF30A9F9CB8F3 +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ seeks to avenge himself.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ seeks to avenge herself.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ seeks vengence for $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ waits around.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ yells, "Wait for me!"] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ wants to wait for $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ lets out a warm smile.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ warms up.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ gives $t$ a warm welcome.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ peers about warily.] + +} + +// HASH_VALUE 35602CE996A39624 +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ looks at himself warily.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ looks at herself warily.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ gives $t$ a wary look.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ attempts to start a wave. Everybody now!] + +} + +// HASH_VALUE 9C1257A4B633D675 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ waves his hands in the air like he just doesn't care.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ waves her hands in the air like she just doesn't care.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ waves at $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ is whining.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ whines to no one in particular, but knows it probably won't help.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ whines at $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ has a wicked look.] + +} + +// HASH_VALUE 68FE9919991BE758 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ couldn't be more wicked if he tried.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ couldn't be more wicked if she tried.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + emote_wicked_target [&EMT&$a$ thinks $t$ is positively wicked.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ considers things, wisely.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ chooses wisely.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considers $t$ wise.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ looks wistfully into the distance.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + emote_wistful_self [&EMT&$a$ sighs wistfully, lost in thought.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ looks wistfully at $t$.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + emote_worried_nobody [&EMT&$a$ worries, generically.] + +} + +// HASH_VALUE A52B346603BEF10F +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ worries about himself sometimes.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ worries about herself sometimes.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ worries about $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + emote_wounded_nobody [&EMT&$a$ staggers, wounded.] + +} + +// HASH_VALUE 4511DB1549D9FD4D +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ has managed to wound himself. Heal?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ has managed to wound herself. Heal?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ has wounded $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ yawns noticeably.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ yawns. Could be bored, could be tired.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ yawns straight at $t$.] + +} + +// HASH_VALUE 775B8D4A99B2DB11 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ knows its just you and him out here.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ knows its just you and her out here.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ wonders if "it's just you and me", where everyone went.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ says, "It's just you and me, $t$."] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [First Encyclopaedia Album] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [You have to discover all of the themes of this album to complete it.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [You have to discover all of the themes of this album to complete it.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM& You have finished a theme of the encyclopaedia.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [First Encyclopaedia Mission] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + [You are ready to accomplish the mission linked to this theme.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [This is an example encyclopaedia text.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&Exchange accepted on both sides.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ accepted the exchange but is too far from you.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&You can't exchange with someone if you are already trading.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + exhange_busy [&CHK&$p$ is already busy and cannot exchange with you.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ doesn't want to exchange with you.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ ended exchange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + exchange_invitation [$p$ invites you to exchange with him.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348B0A540 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&Money was spent during this exchange. Please retry the operation.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&You invite $p$ to exchange with you.] + +} + +// HASH_VALUE 0ACC2F8C5B38A66B +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&You can't validate the exchange if your temporary inventory is not empty!] + +} + +// HASH_VALUE 56D5CF0B4D4D9777 +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Gift to $b$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5B5E971B09D9B8B5 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Exchange with $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + exchange_too_far [&CHK&You are too far from $p$ to exchange something with him.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Your crafting action has been interrupted!] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Craft system failure: can't create crafted item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Craft system failure: can't create stack item! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Your crafting action is a critical success! Crafted item is exceptional for this action and selected raw materials!] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&ITMF&Your crafting action is a complete failure, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Your crafting action is a failure!, you may lose some of the raw materials used for crafting!] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Your crafting action is a partial success! Crafted item is degraded!] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Your crafting action is a success! Crafted item corresponding to your action and raw materials selected!] + +} + +// HASH_VALUE FA5DD68E47CA38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Can't create crafted item. Your temporary inventory is full!] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Faction Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Faction Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Faction Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Faction Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points d'honneur en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points d'honneur en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de point de faction.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez $fp$ points de faction.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi de la faction $faction.da$ $faction$, votre faction ! Vous gagnez un point de faction.] + + [&XP&Vous ne gagnez pas de point de faction pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.da$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.da$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de point de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Faction Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Faction Zorai] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'un cult en contradiction avec l'allegeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_char_ally [You gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [You gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Your guild gain fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Your guild gain fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_char_ally [You lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [You lost fame with their enemies $faction.da$ $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Your guild lost fame with their allies $faction.da$ $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Your guild lost fame with their enemies $faction.da$ $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 2FA9D9CFF579723E +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&You absorb raw material source damage for $damage$ points of damage.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&No more forage sources can be seen at the moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&You must team with the extractor to earn XP from care actions.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Some raw materials used to be present here, but all have been pulled out and the deposit is now empty for a while.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Deposit at less than 1 m] + + forage_deposit_distance [&FORLD&Deposit at $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&There are no more raw materials in this deposit.] + +} + +// HASH_VALUE 6869AA868D479DA8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&A deposit is very close, which means the raw material you are searching for is in the surrounding area.] + +} + +// HASH_VALUE 8934C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&End of prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&You spoiled the quality of the material!] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&You failed to catch the material!] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&The terrain specialization cannot be used here.] + +} + +// HASH_VALUE 039EA420DE933B62 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&You need to target a forage source to begin extraction.] + +} + +// HASH_VALUE 8A23E3E59AF5D21F +FORAGE_FAIL () +{ + forage_fail [&ITMF&You didn't manage to get any whole pieces of raw material.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&You found nothing.] + + (n=1) + forage_found_source [&ITM&You found a raw material source.] + + forage_found_sources [&ITM&You found $n$ raw material sources.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&You can't forage for raw materials in this place.] + +} + +// HASH_VALUE 84548C3D859B6397 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&A Kami tells you: Me very angry! Take this!] + +} + +// HASH_VALUE 055A70484F524308 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&A Kami warns you: you steal resources of this land. His anger is growing! Beware!] + +} + +// HASH_VALUE 4E56A9E47BE82CD4 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&You offer some $i$ to lessen the Kami's wrath.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&You don't have enough items to offer.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&The material specialization does not match the material source.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Hard luck, part of your forage action failed!] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&You can't begin an extraction with a care action.] + +} + +// HASH_VALUE B77A5758600A0C11 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&You have detected the presence of raw materials, but they are of a different class than the materials searched for by your current prospecting action.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&No raw materials were detected in this area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&No specified raw materials are present in the area at the moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&No specified raw materials are present in the area in this season.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&No specified raw materials are present in the area in these weather conditions.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&No specified raw materials are present in the area.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE D1D9E53E949FA2A0 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&You have detected the presence of raw materials, but they are of a higher class than your current prospecting action allows you to forage.] + +} + +// HASH_VALUE 9B57553C9A9CC66C +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Some raw materials have been detected here, but are of a different class than the materials searched for by your current prospecting action. Some matching materials were detected near by, though.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Some specified raw materials were detected near by, though.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE AE5B3AA672AE8288 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Some raw materials have been detected here, but they are of a higher class than your current prospecting action allows you to forage. Some lower class materials were detected near by, though.] + +} + +// HASH_VALUE C6E695FBE1A157AC +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Someone is already extracting this forage source, you may only apply care actions.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&Your quality stanza is too low to be used on this forage source.] + +} + +// HASH_VALUE 35CD593C9A47E6D0 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Some raw materials used to be present here, but the place seems depleted.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&The forage source was prematurely destroyed.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&The source mode is $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&The optimal quality available in this source is $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&You couldn't find a raw material source due to some obstacle.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&The forage source was prematurely destroyed and the area is exhausted!] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&You are too far from the source to forage.] + +} + +// HASH_VALUE E5DB8171715A5C56 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&This score includes points earned for prospecting.] + + forage_xp_prospection_1 [&XP&This score was earned for a source that you discovered but someone else exploited.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Guild message of the day: $s$] + +} + +// HASH_VALUE 5D25BA1A923DCD9F +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + [&CHK&$p$ already has a proposal to join a guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&You are already in a guild.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ is already member of a guild.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Please retry this operation : guild parameters have just been modified by someone.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Your guild already has a building.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, your guild need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Your guild grade is not sufficient to perform this action.] + +} + +// HASH_VALUE 13A03344E5B085F8 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&To buy a building here, you need $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&You need a guild building to perform this action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi d'avant-poste dans votre guilde] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&The outpost is already under attack.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&The description you chose contains forbidden words] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&Guild descriptions must contains only alphabetic characters and blanks. Descriptions cannot start or end with a Blank. A blank cannot follow another one] + +} + +// HASH_VALUE 37697C7DBD564412 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&Guild descriptions length can't exceed two hundred characters] + +} + +// HASH_VALUE 78CF8EFEC171A6D9 +GUILD_DESTROYED () +{ + [&SYS& You were the last member of your guild. So has been destroyed.] + +} + +// HASH_VALUE 8B79AC145AD8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Your guild gained $points$ charge points.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&The outpost is not under attack.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&There are not enough members in your guild to change the grade of $p$ to the one you chose.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allegeance $b$ incompatible avec les allegeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&You dont have a sufficient grade in your guild.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Invalid guild description.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Invalid guild name.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 3149F694B95DE2DC +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Someone is handling this item. Please retry.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&This item cannot be put in the guild inventory.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + [&CHK&you are not allowed to perform that action] + +} + +// HASH_VALUE 4E7718F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&The guild warehouse is full.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ invites you to join the guild $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&This Name is already used. Please choose another One] + +} + +// HASH_VALUE EA8B4C0C97730D81 +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Guild names must contains only alphabetic characters and blanks. Names can't start or end with a Blank.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Guild names must have a length of at least three characters, and no more than fifty.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&The name you chose contains forbidden words] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ is now the new leader of your guild.] + +} + +// HASH_VALUE 7AD1DD01A7F69F4F +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&You need $m$ dappers to create a guild.] + +} + +// HASH_VALUE F9DAC54A5B159844 +GUILD_NOT_MEMBER () +{ + [&SYS&You are not a member of any guild.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [You cannot take this item from your guild : your bag is full] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Your guild already bought this rolemaster.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [To Guild "$i$".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ high officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ officer of your guild $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ named $b$ leader of your guild $str$.] + +} + +// HASH_VALUE DF6CE721DD94C039 +GUILD_USER_DELETED ( player a ) +{ + [&SYS&$a$ was deleted.] + +} + +// HASH_VALUE F05FF937EC1C58FC +GUILD_XP_GAIN () +{ + [&XP&Your guild gained experience points.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being looted by $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&There is nothing to loot on $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&There is nothing to quarter on $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ is already being quartered by $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&You are already quartering $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&Character $p$ are to encumbered for made this exchange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&You don't have a forage tool in hand.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Invalid Target.] + +} + +// HASH_VALUE 7DBEDB3D4256448B +INVALID_TEAM_TARGET () +{ + [&CHK& Your target can't be invited to join a team.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds and $fp$ faction points.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds and $fp$ faction points.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $cost$ seeds.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $cost$ seeds.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $fp$ faction points.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $fp$ faction points.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&You have just bought $item.ia$ $item$ for $rrps$ ring reward points of level $rrpLevel$.] + + (qty>1) + [&ITM&You have just bought $qty$ $item.p$ for $rrps$ ring reward points of level $rrpLevel$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&You have destroyed $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&You have destroyed $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&You have dropped $item.ia$ $item$ on the ground.] + + (qty>1) + inventory_drop_item_p [&ITM&You have dropped $qty$ $item.p$ on the ground.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&You equip with your $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&You equip with your $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&You unequip your $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&You unequip your $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet feu gratuit, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 11FB2FF3A6A581B4 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Your $item$ of quality $qual$ can't be sold.] + + (qty>1) + item_can_be_solded_2 [&SYS&Your $qty$ $item.p$ of quality $qual$ can't be sold.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&The item in your right hand has not enough sap.] + +} + +// HASH_VALUE E4076F1697A09B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&item $i$ is not an action crystal.] + +} + +// HASH_VALUE 7541B61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&Item $i$ is not a recharge crystal.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&You have enchanted item $i$.] + +} + +// HASH_VALUE C4844F2DA8A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&Item $it$ is now recharged. Sap load is $current$ of $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&Item you want buy is no more available.] + +} + +// HASH_VALUE 187964C01F444DA9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&You placed $item.ia$ $item$ with a merchant, the merchant gives you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + + (qty>1) + [&ITM&You placed $qty$ $item.p$ with a merchant, the merchant gives to you $basePrice$ dappers now, and you will receive $sellPrice$ dapper(s) if a player buys the item.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE E61122E29E296CE5 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&You can't place any more items with the merchant, you have reached the maximum of $qty$ items you can sell at any one time.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&You sold $item$ to NPC for $price$ dappers.] + + (qty>1) + [&ITM&You sold $qty$ $item.p$ to NPC for $price$ dappers.] + +} + +// HASH_VALUE 088D361121CFF980 +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Your $item$ has been sold, the merchant has already given you the corresponding dappers.] + + (qty>1) + item_sold_market_2 [&ITM&Your $qty$ $item.p$ have been sold, the merchant has already given you the corresponding dappers.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Your $item$ is unspoiled.] + +} + +// HASH_VALUE 3FBE6BAC35B2860D +ITEM_WORNED (item item) +{ + [&ITMF&Your $item$ is now completely worn out and you can no longer progress by using it. You should find a new one as soon as possible.] + +} + +// HASH_VALUE 311D5117E1B79051 +ITEM_WORNED_DESTROYED (item item) +{ + [&ITMF&Your $item$ was so worn that it has been destroyed.] + +} + +// HASH_VALUE 487F348A002980D4 +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Your $item$ is slightly worn out.] + +} + +// HASH_VALUE C6304036CCD20DE6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Your $item$ is moderately worn out.] + +} + +// HASH_VALUE C7B238C3B69D7BD2 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Your $item$ is heavily worn out. You should start thinking about replacing it.] + +} + +// HASH_VALUE 9D9D2EC75453B91B +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Your $item$ is nearly completely worn out. You should replace it as soon as possible.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 3E84C079852F9184 +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + +} + +// HASH_VALUE 3C2BE38D600D4509 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&A Kami punishes $defender$ for $damage$ points of damage.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&You have been killed by GOO !.] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Exit$$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&You obtain $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_1 [&ITM&You obtain one $item$ of quality $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtains $nb$ $item.p$ of quality $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtains one $item$ of quality $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Target missing or invalid.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&You invoke an offensive spell on $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ invokes an offensive spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ invokes an offensive spell on you.] + +} + +///////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&You invoke a beneficial spell on $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ invokes a beneficial spell on you.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&You invoke a neutral spell on $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ invokes a neutral spell on $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ invokes a neutral spell on you.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&You invoke an offensive spell on yourself.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ invokes an offensive spell on itself.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ invokes an offensive spell on himself.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ invokes an offensive spell on herself.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&You invoke a beneficial spell on yourself.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on itself.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ invokes a beneficial spell on himself.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ invokes a beneficial spell on herself.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&You invoke a neutral spell on yourself.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ invokes a neutral spell on itself.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ invokes a neutral spell on himself.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ invokes a neutral spell on herself.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&This spell cannot be cast on an enemy.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&You cannot cast this spell on an opponent.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&You cannot cast yet.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&You cannot cast this spell on yourself.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&This spell can only be cast on an enemy.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&You can only use this spell on other players.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&You inflict $n$($m$) magic hit points damage to $e.da$ $e$.] + +} + +// HASH_VALUE B1C6C261649853D8 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ hit points of damage.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ inflicts you $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&You inflict $n$($m$) magic sap damage to $e.da$ $e$.] + +} + +// HASH_VALUE EB56F394CB43A360 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ sap points of damage.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic sap damage.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&You inflict $n$($m$) magic stamina damage to $e.da$ $e$.] + +} + +// HASH_VALUE FD82B6FC13FC7579 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $n$ stamina points of damage.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ inflicts you $n$($m$) magic stamina damage.] + +} + +// HASH_VALUE 541FAE7AFDB5444A +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&The link you created with $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 47B5996D2C1BBD9E +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&The link created with you by $e.da$ $e$ has been broken.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&You failed your incantation.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&$e.da$ $e$'s incantation failed.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&You made a blunder.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$'s incantation fumbled.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&You succesfully cast your spell.] + +} + +// HASH_VALUE ADF9FE00ACF2ABF2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ succesfully casts a spell on $target.da$ $target$.] + +} + +// HASH_VALUE 0DD0018EE3B6A702 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ succesfully casts a spell on you.] + +} + +// HASH_VALUE 60D0527C1E1A2204 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ succesfully casts a spell on itself.] + +} + +// HASH_VALUE 1CC46E019D482DFD +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE 5B811491A6F514B2 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ succesfully casts a spell on himself.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ succesfully casts a spell on herself.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&You restore $e.da$ $e$ $i$ focus points.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ focus points.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ restores you $i$ focus points.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ is now at full $s$ and no longer needs $s$ recovery spells.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&You are now at full health and no longer need healing.] + + magic_heal_full_score_target [&SYS&You are now at full $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&You heal $e.da$ $e$ $i$ hit points.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ heals $target.da$ $target$ $i$ hit points.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ heals you $i$ hit points.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&You restore $e.da$ $e$ $i$ sap points.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ sap points.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ restores you $i$ sap points.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&You restore $e.da$ $e$ $i$ stamina points.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ restores $target.da$ $target$ $i$ stamina points.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ restores you $i$ stamina points.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&You do not have enough hit points to cast this spell.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&You do not have enough sap points to cast this spell.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 4C8D72E57334D652 +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&This spell needs a target.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&You have created a new magic link with $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ has created a new magic link with you.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ resists the effects of your spell.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ resists the effects of the spell invoked by $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&You resist the effects of the spell invoked by $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&You inflict yourself $n$($m$) magic hit points damage.] + +} + +// HASH_VALUE FFE86AE12CF5F30E +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ hit points of damage.] + +} + +// HASH_VALUE 2F0FF543062EC547 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ hit points of damage.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE 87169FF6B98059CE +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&$p$'s spell hits himself for $n$ hit points of damage.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&$p$'s spell hits herself for $n$ hit points of damage.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&You inflict yourself $n$($m$) magic sap points damage.] + +} + +// HASH_VALUE 76FFE8288D561772 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ sap points of damage.] + +} + +// HASH_VALUE D0ABEAFA8164BE53 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ sap points of damage.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE F15D42429DEA047F +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$'s spell hits himself for $n$ sap points of damage.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$'s spell hits herself for $n$ sap points of damage.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&You inflict yourself $n$($m$) magic stamina points damage.] + +} + +// HASH_VALUE 236BB4993B0F147D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$'s spell hits itself for $n$ stamina points of damage.] + +} + +// HASH_VALUE E323D58D2867E1A6 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$'s spell hits himself for $n$ stamina points of damage.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 3752813B0BA1DFAE +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&$p$'s spell hits himself for $n$ stamina points of damage.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&$p$'s spell hits herself for $n$ stamina points of damage.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&You restore yourself $i$ focus points.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ focus points.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ focus points.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ restores himself $i$ focus points.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ restores herself $i$ focus points.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&You heal yourself $i$ hit points.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ heals itself $i$ hit points.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ heals himself $i$ hit points.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ heals himself $i$ hit points.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ heals herself $i$ hit points.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&You restore yourself $i$ sap points.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ sap points.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ sap points.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ restores himself $i$ sap points.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ restores herself $i$ sap points.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&You restore yourself $i$ stamina points.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ restores itself $i$ stamina points.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ restores himself $i$ stamina points.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ restores himself $i$ stamina points.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ restores herself $i$ stamina points.] + +} + +// HASH_VALUE 8B33561C126FBF9B +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Your spell hits $e.da$ $e$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&You inflict yourself $i$ $d$ damage.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ inflict itself $n$ $d$ damage.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ inflict himself $n$ $d$ damage.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ inflict himself $n$ $d$ damage.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ inflict herself $n$ $d$ damage.] + +} + +// HASH_VALUE 0E5D8DE5A998057E +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$'s spell hits $target.da$ $target$ for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 8A88A7ED7D3171E3 +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$'spell hits you for $i$ $d$ points of damage.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&You cannot cast on a corpse.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + magic_target_immune [&CHKCB&$e.da$ $e$ is immune to this kind of magic.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ is unaffected by magic.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ is invulnerable to offensive spells.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ is out of range for your spell.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&your guild has already applied for the maximum number of charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 9DB5648DD206E8AF +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Who are you?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [What is the Karavan?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous etes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&You failed in a mission.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&You have already picked the maximum number of group missions] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&You have already picked the maximum number of solo missions] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la stanza "$s$".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème "$thema$" dans l'album "$album$" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Your must be in event faction '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction "$f$" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre "$title$".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous etes en tête de la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attende estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Buy $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Buy $q1$ $i1$ of at least quality $ql1$ from $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + from $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + from $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Buy :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + from $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Cast $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Go to $p$ and cast $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Go to $p$ and cast :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Go to $p$ and cast :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE 4E7FB1091CAE99D2 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [You need $point_needed$ charge points.\n + You have $percent_realized$% of the total required.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + mis_craft_1 [Craft $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_craft_2 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_craft_3 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_craft_4 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) +{ + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + - $qt6$ $i6$ of at least quality $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! TO DO!!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! TO DO !!!] + +} + +// HASH_VALUE 789B0B2A6037C770 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&You gain fame with $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + mis_forage_1 [Forage $qt$ $i$ of at least quality $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + mis_forage_2 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + mis_forage_3 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + mis_forage_4 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Forage :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE ABCDC79615534F86 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gain control of $outpost_name$.] + +} + +// HASH_VALUE 8D7D47FA8FB8516E +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Your guild has gained control of $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Give $q1$ $i1$ to $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + to $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + to $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + to $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + to $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + to $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + to $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + to $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + to $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + to $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + to $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Give :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + to $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Give $item_count$ item] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Give $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + to $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + to $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + - $q10$ $i10$ of at least quality $ql10$\n + - $q11$ $i11$ of at least quality $ql11$\n + - $q12$ $i12$ of at least quality $ql12$\n + to $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + to $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + to $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + to $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + to $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Give :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + - $q5$ $i5$ of at least quality $ql5$\n + - $q6$ $i6$ of at least quality $ql6$\n + - $q7$ $i7$ of at least quality $ql7$\n + - $q8$ $i8$ of at least quality $ql8$\n + - $q9$ $i9$ of at least quality $ql9$\n + to $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Give $i$ to $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 78EB6359A6181150 +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Give $amount$ dapper(s) to $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Give Money] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [You must go back quickly to $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +********************************************************************************************/ +// HASH_VALUE CEB52ADEE6506D3A +MIS_INSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Kill $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Kill $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Eliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + mis_kill_fauna_2 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + mis_kill_fauna_3 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + mis_kill_fauna_4 [Kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + mis_kill_fauna_loc_1 [Go to $p$ and kill $q1$ $c1$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + mis_kill_fauna_loc_2 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + mis_kill_fauna_loc_3 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + mis_kill_fauna_loc_4 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Go to $p$ and kill :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Kill $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A5EE92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Kill $qt$ $b$.] + +} + +// HASH_VALUE 33B0760E41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Go to $p$ and kill $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Go to $p$ and kill $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Go to $p$ and kill :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Go to $p$ and kill :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE 64E36D222DFFBF3E +MIS_KILL_RACE_1 (race c1,int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + mis_kill_race_2 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + mis_kill_race_3 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + mis_kill_race_4 [Kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + mis_kill_race_loc_1 [Go to $p$ and kill $q1$ of any type of $c1$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + mis_kill_race_loc_2 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Go to $p$ and kill :\n + - $q1$ of any type of $c1$\n + - $q2$ of any type of $c2$\n + - $q3$ of any type of $c3$\n + - $q4$ of any type of $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Loot $i1.ia$ $i1$ on a dead target.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + on a dead target.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + on a dead target.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Loot :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + on a dead target.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Loot $qt1$ $i1$ of at least quality $ql1$ on a dead creature.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + mis_loot_mp_2 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + on a dead creature.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + mis_loot_mp_3 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + on a dead creature.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + mis_loot_mp_4 [Loot :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + on a dead creature.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [You must quit $p$ quickly] + +} + +// HASH_VALUE CEB52ADEE6506D3A +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Warning! You've just left $p$, you must be back in $i$ seconds else you will fail the mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [You learn $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [You learn :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [You learn :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ teaches you $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ teaches you :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ teaches you :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD9FA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [You learn $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [You learn :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [You learn :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946CD81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ teaches you $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ teaches you :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ teaches you :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE BAC3C9FC0BB5A7B3 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [You have won $nb_point$ charge point(s) for your guild.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! TO DO !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [You received $i.ia$ $i$ of quality $ql$] + + mis_recv_item_some [You received $qt$ $i.p$ of quality $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ gives you $i.ia$ $i$ of quality $ql$] + + mis_recv_item_npc_some [$b$ gives you $qt$ $i.p$ of quality $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4E9D216F9C653279 +MIS_RECV_MONEY (int money) +{ + mis_recv_money [You gained $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [You received '$id$'] + + mis_recv_named_item_some [You received $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [You gained $xp$ skill points] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Sell $q1$ $i1$ of at least quality $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Sell $q1$ $i1$ of at least quality $ql1$ to $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + to $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + to $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Sell :\n + - $q1$ $i1$ of at least quality $ql1$\n + - $q2$ $i2$ of at least quality $ql2$\n + - $q3$ $i3$ of at least quality $ql3$\n + - $q4$ $i4$ of at least quality $ql4$\n + to $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Reach level $l1$ in your $s1$ skill] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Reach :\n + - level $l1$ in your $s1$ skill\n + - level $l2$ in your $s2$ skill\n + - level $l3$ in your $s3$ skill\n + - level $l4$ in your $s4$ skill] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Talk to $b$] + +} + +// HASH_VALUE 99FAC38BDB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Talk to $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Find and target $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Find and target $c1.ia$ $c1$ in $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + in $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + in $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Find and target :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + in $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Find and target $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Find and target :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Find and target $b1$ in $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Find and target :\n + - $b1$\n + - $b2$\n + in $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + in $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Find and target :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + in $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Find and target $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Find and target $r1.ia$ $r1$ in $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + in $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + in $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Find and target :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + in $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Teach $action$ to $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Teach action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Teleport to $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Use $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Go to $p$ and use $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Go to $p$ and use :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Go to $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equip $i1.ia$ $i1$ and go to $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + and go to $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + and go to $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equip :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + and go to $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! TO DO !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! TO DO !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [You must wear $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [You must wear :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Your guild does not have enough money.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&New target added to the compass.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&You cannot drop this item.] + +} + +// HASH_VALUE 49CFC22FB2207760 +NO_ACTION_WHEN_SITTING () +{ + no_action_when_sitting [&CHK&You cannot use actions when sitting down.] + +} + +// HASH_VALUE F372AAF7310D582F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&You cannot perform an action while equipping.] + +} + +// HASH_VALUE 91A69940CDD71009 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&You cannot use an action while you are intangible.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&You cannot use actions while you are mounted.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&You cannot use actions while you are near water.] + +} + +// HASH_VALUE ABC4E124FCE6DF05 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&You cannot use an action while you have a bot chat or a transaction in progress.] + +} + +// HASH_VALUE D0D4D7C8C6558A20 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Only one craft plan (mandatory stanzas) is allowed in craft sentence! Crafting action aborted!] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Only enchanted items can be recharged.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE EF1CA0B5EA12A73C +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Only one root stanza is permitted in craft sentence, crafting action aborted!] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&The Karavan works its craft and you exist once more.] + +} + +// death messages +// HASH_VALUE E862F959E5D694C3 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&The Kamis honor the pact: Sap flows through you once again as you resurrect.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&You no longer have a valid resurrection pact. You return to the humus from which you first emerged.] + +} + +// HASH_VALUE 2696CC8F973FF6DF +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&You can't invite someone to exchange if you are already trading.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&You are already harvesting raw material on $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&You are not rich enough to buy this.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&You have won a survival pact of level $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Welcome to Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ attacks the outpost now.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'outpost.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'outpost a échoué.] + + [L'attaque de l'outpost a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'outpost.] + + [L'attaque de l'outpost a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'outpost.] + + [La défense de l'outpost a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'outpost.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'outpost a échoué.] + + [La défense de l'outpost a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet outpost, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE 49A85C6C33F9473D +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE EC98E57981ACDD6E +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train d'éditer l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet outpost fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet outpost.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet outpost.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet outpost n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre id de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet outpost.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un outpost.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir plus d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'outpost inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&All the squads of the outpost have been killed.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&The attacker of the outpost gave up.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&The attacker of the outpost has vanished.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&The outpost is challenged.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&The owner of the outpost gave up.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&The owner of the outpost has vanished.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&The time is elapsed in the outpost.] + +} + +// HASH_VALUE 114590E175FFAC96 +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 0D8C0989AEDDB7D0 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet outpost.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'outpost.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ owns the outpost now.] + +} + +// HASH_VALUE E543245972B9FB6C +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 338A7425D577EE64 +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&A new squad was recruited.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&The outpost is now sustaining an attack.] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&The outpost is now sustaining a counterattack.] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&The outpost is now peaceful.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&A conflict is now declared in the outpost.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&A counterattack will begin soon in the outpost...] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'outpost a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE 274B3F7CD343636D +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&You can't exchange an animal with something in its inventory.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&You have just learnt "$s$" for $cost$ skill points.] + + phrase_buy_1 [&ITM&You have just learnt "$s$" for one skill point.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&You learn the "$s$" combat action for $cost$ skill points.] + + phrase_buy_combat_1 [&ITM&You learn the "$s$" combat action for one skill point.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&You learn the "$s$" craft plan for $cost$ skill points.] + + phrase_buy_faber_1 [&ITM&You learn the "$s$" craft plan for one skill point.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&You learn the "$s$" spell for $cost$ skill points.] + + phrase_buy_magic_1 [&ITM&You learn the "$s$" spell for one skill point.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&You increase your $c$ at $value$ for $cost$ skill points.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Not enough credit to validate the action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Not enough focus to validate the action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&You use $s$.] + +} + +// HASH_VALUE 4792733153D83248 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Craft plan stanzas must be in second position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&To buy a building here, you need a fame of $i$ toward the $r$ people .] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [To player "$p$".] + +} + +// HASH_VALUE 8FE58CCB8216B47E +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&You activate your "$p$" power.] + +} + +// HASH_VALUE 3740D02648976900 +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ activates "$p$" power.] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&You use "$p$" power and affected members of your team now have $newVal$% of their max $s.points$.] + +} + +// HASH_VALUE 2252E88699F03AC6 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&You must be in a team to use Balance power.] + +} + +// HASH_VALUE 7135F9404BF5921B +POWER_BALANCE_OTHERS ( entity e, powertype p,score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ uses the "$p$" power and you now have $newVal$% of your $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Your "$p$" power is still disabled for $m$ minutes and $s$ seconds.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Your "$p$" power is still disabled for $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Your "$p$" power is still disabled for $s$ seconds.] + +} + +// HASH_VALUE 4042B8F2A37DE5BD +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&"$p$" power effects end.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&You taunt $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&You failed to taunt $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ is too strong to be impressed by your action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&You can only taunt attackable creatures or npcs.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ is too far away to be taunted by you.] + +} + +// HASH_VALUE A7E4ADF89344F382 +POWER_USE (powertype p) +{ + power_use [&SPLM&You use "$p$" power.] + +} + +// HASH_VALUE 7B186E9B81047BE1 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&You use your "$p$" power on $e.da$ $e$.] + +} + +// HASH_VALUE BEAC8B6F8CFD4A1E +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Your "$p$" power had no effect on $e.da$ $e$.] + +} + +// HASH_VALUE 68C4931CBE270DA1 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ uses "$p$" power on $target.da$ $target$.] + +} + +// HASH_VALUE 3569C850893DF151 +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ uses "$p$" power on you.] + +} + +// HASH_VALUE 80DE64512C37BBA0 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ uses "$p$" power.] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&You no longer have a death experience penalty !] + +} + +// HASH_VALUE 461E6061FD90A273 +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Your death penalty is now at $k$ points after substracting $j$ points. You would have gained $i$ experience points in '$s$' without a death penalty] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&You gain no experience in '$s$' because you have reached the free trial limit. To progress further in this skill you must upgrade your account.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Your life force increases.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&The way you killed $e.da$ $e$ was too easy. You don't gain experience for that behaviour.] + +} + +//*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE CA598F722DB862FA +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&The success of this mission has given you experience in the '$s$' skill.] + +} + +//PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&You gain $i$ experience points in '$s$'.] + + (i = 1) + progress_normal_gain_1 [&XP&You gain 1 experience point in '$s$'.] + + progress_normal_gain_0 [&XP&You gain no experience in '$s$'.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AF370A6B9E73BBA5 +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&You don't gain experience in '$s$', this action is too easy.] + +} + +// HASH_VALUE 692BC5AD5D68D82A +PROGRESS_SAP () +{ + progress_sap [&XP&Your sap increases.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Your '$s$' skill improves to $i$ points.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Your endurance increases.] + +} + +//PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 9A188CFF9E52AF59 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Well done! You gain the new advanced skill of '$s$' which starts at $i$ points.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un enemie.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PVP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&PvP challenge has been disabled.] + +} + +// HASH_VALUE B71E78A4584E9FB4 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ and his team challenge you and your team.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&PvP duel has been disabled.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag pvp.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag pvp.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car vous avez fait un action PvP de faction il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre tag PvP car il à été activé il y a moins de $totalTimer$ secondes. Il vous reste $timerLeft$ secondes avant de pouvoir enlever votre tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à desactiver votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag pvp, vous devez attendre la fin du timer pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&You are now in a Free PVP Zone : no rules there.. be careful!] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&You are now in a Guild PVP Zone : there guilds can confront each other.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous tes dans une zone protg du pvp, tant que vous y restez ou que vous n'initiez pas d'action pvp si vous la quitez, vous restez proteg.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !.] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce socle par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter dans une region controlée par une faction enemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&You are now in a Versus PVP Zone : your clan is determined by your factions.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&You cannot fight in this PVP Zone : you are in another PVP mode.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&You are back in the PVP Zone.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Now you are attackable , be careful.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&You will be attackable in $time$ seconds.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&You left the PVP Zone before timeout. Now you are safe.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&You left the PVP Zone. You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Now you are safe.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&You are still attackable for $time$ seconds.] + +} + +// HASH_VALUE 9206F35B298B3AD9 +REQUIRED_EQUIP () +{ + [&CHK&Your characteristics are not sufficiently high for you to use this item.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK& You must be the leader of your team to abandon or finish a team mission.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6C88 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&You must carry an item in your right hand to enchant it.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Ring Channel ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Ring Channel ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Ring Channel cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Ring Channel CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Ring Channel lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Ring Channel sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Ring Channel too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Ring Channel tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK& Your appartment is too encumbered.] + +} + +// HASH_VALUE D38CE35F3C896EF9 +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Root craft stanzas must be in first position in sentence! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignored because too easy (equivalent to $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action below Novice level ignored] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action below Apprentice level ignored] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action below Confirmed level ignored] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action below Advanced level ignored] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action below Expert level ignored] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action below Master level ignored] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&You have gained a BONUS of $ptsBonus$ Novice RRP] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&You have gained a BONUS of $ptsBonus$ Apprentice RRP] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&You have gained a BONUS of $ptsBonus$ Confirmed RRP] + + (sessionType = 3) + rrp_bonus_advanced [&XP&You have gained a BONUS of $ptsBonus$ Advanced RRP] + + (sessionType = 4) + rrp_bonus_expert [&XP&You have gained a BONUS of $ptsBonus$ Expert RRP] + + (sessionType = 5) + rrp_bonus_master [&XP&You have gained a BONUS of $ptsBonus$ Master RRP] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain2_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain2_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + +} + +// HASH_VALUE D7AC3EA649E03597 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE 92D109A3687CC445 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType,int ptsRequired,int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&You require at least $ptsRequired$ Novice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&You require at least $ptsRequired$ Apprentice RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&You require at least $ptsRequired$ Confirmed RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&You require at least $ptsRequired$ Advanced RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&You require at least $ptsRequired$ Expert RRP to be worthy of a reward but you only have $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&You require at least $ptsRequired$ Master RRP to be worthy of a reward but you only have $ptsHeld$] + +} + +// HASH_VALUE 14F0D97B4AFAB7A6 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 7F1D690C3D119D20 +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP& Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 8B98E9A15AFF6DD8 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&No more RRP points can be gained this session as you have reached the limit] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&There are too few active players for you to earn Ring Reward Points] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [This is the first rite mission that you will be given] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [First Rite] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 0ED3110C13BAA1A3 +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [I've got nothing to sell right now, come back later.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&The shard will be shutdown in $delay$ seconds, please disconnect ASAP.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&Damage reduction was done too early.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&The forage source blew up!] + +} + +// HASH_VALUE 87AE70FDAAD35CBD +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage.] + + source_explosion_defender_reducted_hit [&DMG&An explosion hits you for $damage$ ($maxDamage$) points of damage (reduced by $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&An explosion hits $defender$ for $damage$ damage.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&The forage source released a toxic cloud!] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [SPAWN mission] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [SPAWN mission] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&You are in the region of $region$ on the continent of $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&You suffer GOO damage!.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&You target $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&You now have no target .] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&You target yourself.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ joins your team.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ is already answering an invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ already belongs to a team.] + +} + +// HASH_VALUE 387C9EBB4FD3B0A3 +TEAM_ALREADY_INVITED () +{ + [&CHK& Your target is already being invited to join a team.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&You already belong to a team, leave your present team before joining another one.] + +} + +// HASH_VALUE 4DB0187501A442C8 +TEAM_CANT_INVITE () +{ + [&CHK& You must be a team leader or not in a team to be able to invite someone.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK& You can't invite an enemie in a team] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&You have created a new team.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ declines your offer to join your team.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + team_disolved [&SYS&Your were the last member of your team, so it has been disolved and you no longer belong to a team.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&You or your target have unusual access right that forbid the formation of team.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&You offer $p$ to join your team.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Invited character must be online.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + team_kicked [&AROUND&$p$ has been kicked out of your team.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + team_kicked_you [&AROUND&You have been kicked out of the team of $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ left your team.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&The team has reached its size limit and cannot accept anymore players.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Your team leader, $former$, has left the team, $new$ is the new leader.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F66C7DE8AB1A19FC +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ is the successor to the leader of your team.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ isn't a player. Only players can be teammates.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ offers you to join his team.] + + team_proposal_f [$p$ offers you to join her team.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS& $a$ a attaqué $v$, un enemie de sa faction. $a$ ne peut pas rester dans la même team que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS& Vous avez attaqué $v$ de votre team, un enemie de votre faction. Vous ne pouvez pas rester dans cette team.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS& $a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans une team.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS& Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre team, vous ne pouvez pas rester dans une team.] + +} + +// HASH_VALUE 82A95BD5D8B72828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK& Your target is already in a team.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&You refuse to join the team of $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&You join the team of $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&You left the team of $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&You left your team and it has been disolved.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&You left your team, $p$ is the new leader.] + +} + +// HASH_VALUE A167DDD48F31CF92 +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Your team leader, $p$, has left the team, you are the new leader.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&The destinations of this teleporter have been updated. Please re-enter this teleport.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&Teleportation has been canceled.] + +} + +// HASH_VALUE D2CD8470E165018C +TELEPORT_NO_PET () +{ + [&CHK&You must put all your animals in a stable before using this teleporter.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS& You will be teleported in $i$ seconds.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ is "away from keybord".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ is unknown or not online. Your message cannot be delivered.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zorai] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zorai] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zorai] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zorai] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zorai] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zorai] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zorai] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zorai] + + template_task_craft_2_title_10 [$giver$ veut des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Collecter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Collecter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Collecter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Collecter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Collecter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Collecter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo à les Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Collecter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Collecter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Collecter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Collecter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Collecter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Collecter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Collecter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Collecter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Collecter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Collecter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Collecter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Collecter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Collecter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Collecter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque-chose dans $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque-chose dans $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque-chose dans $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque-chose dans $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison dans $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison dans $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant dans $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque-chose dans $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque-chose dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis dans $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments dans $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport dans $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport dans $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant dans $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport dans $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ dans $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ dans $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ dans $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ dans $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis dans $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis dans $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis dans $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis dans $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis dans $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne dans $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne dans $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne dans $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne dans $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne dans $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis dans $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis dans $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis dans $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis dans $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis dans $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis dans $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis dans $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments dans $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments dans $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments dans $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments dans $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer dans $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments dans $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments dans $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant dans $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments dans $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ dans $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ dans $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ dans $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ dans $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport dans $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport dans $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport dans $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ dans $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ dans $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ dans $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ dans $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande dans $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande dans $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande dans $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ dans $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ dans $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ dans $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ dans $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter dans $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message dans $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre dans $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant dans $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre dans $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis dans $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis dans $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis dans $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne dans $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer dans $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne dans $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne dans $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant dans $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne dans $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez dans $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux dans $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux dans $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux dans $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces dans $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux dans $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux dans $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux dans $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces dans $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux dans $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux dans $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux dans $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux dans $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux dans $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux dans $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux dans $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes dans $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes dans $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes dans $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge dans $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs dans $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs dans $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs dans $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs dans $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 204CB0C4A9E3F61B +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [For a good price I'll buy $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 028D5B2D52AFEAF9 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 8EA0CD1D90AD18B7 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE F3D9F3F95557896C +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE D3846514C6215E00 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 8670D8DDEE7EB384 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 7D61F7795CD5C04E +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 83DB682EC10EEA2F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 33B53DC2A1B9704F +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 9C22924654E5F715 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [For a good price I'll buy :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 97BA179DEB7301C0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_buy_item_title [What do you want to buy?] + +} + +// HASH_VALUE 252F609E04A2551F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [I sell imported $i1.pia$ $i1$.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 46744581995E2597 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE A10668AB0474AA5F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE 52AD17CF76D752D9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 2F6AAE97077A3D9F +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 68EBCCDD9232580A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 3157E407709C04F7 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE E2BA8C812153B724 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE B45D7747FE2072E9 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 7F1592B237318430 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [I sell these imported objects :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE DC86489A967514DF +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [What do you sell ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo dans $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo dans $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo dans $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo dans $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo dans $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo dans $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo dans $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo dans $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo dans $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs dans $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs dans $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs dans $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs dans $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs dans $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs dans $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs dans $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs dans $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs dans $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a des $r1.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a des $r1.p$ et des $r2.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$ et des $r3.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a des $r1.p$, des $r2.p$, des $r3.p$ et des $r4.p$ dans $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe dans $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe dans $op1$ et $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On recoit un item avec les propriétés suivantes Attention : l'item a un nom custom: \n + fiche : icmm2sa.sitem \n + qualité : 16\n + Durability : 1 \n + Speed 10; \n + Range 0.9 \n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE 7A8B2A0EC3C20AE7 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Complete the auto mission ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [The bodypart is $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [The bot name is '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [The characteristic is $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Le nom de la creature est '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [La chaine dynamique est "$m$"] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Voici le nom de l'ecosystem $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Voici le nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Voici le nom de l'item $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [The literal string is '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Voici le nom du player : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [The power type is '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Voici le nom de la race $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Voici le nom du role $r$] + +} + +// HASH_VALUE 01F704C0D1B48772 +TEST_SBRICK (sbrick b) +{ + [Here is the name of the stanza $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [The score is $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Le nom self est $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Voici le nom du skill $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [The sphrase name is $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [La chaine dynamique est $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [The title is '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [The damage type is $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + too_encumbered [&CHK& You are too encumbered.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&You are too encumbered for made this exchange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE BF75496A53F70A76 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&A toxic cloud hits $defender$ for $damage$ damage.] + +} + +// HASH_VALUE 04875A8F88CF9E80 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuses to trade with you because of your bad reputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&Item crafted by sentence is unknown by server! Crafting action aborted! Please report this bug with exact sentence used. Thanks!] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Only weapons can be enchanted.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Only weapons can be recharged.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Kill yubo and earn money!] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Need Money?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Displaying invisible online gamemasters and guides :.] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&No character found.] + +} + +// HASH_VALUE 5F2AB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Displaying online characters in region "$pl$".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&You failed to take the ressources you were trying to harvest.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&You found resources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&You found $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&You found nothing.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&Looking for resources ...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&You gain $i$($j$) experience points in '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 7D319248304B93F1 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&You haven't the right to loot this carcass for the moment. ] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer ce corps pour le moment. ] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Ranger Vest] + +} + diff --git a/translation/history/place_words_fr_568293F4.txt b/translation/history/place_words_fr_568293F4.txt new file mode 100644 index 0000000..048724a Binary files /dev/null and b/translation/history/place_words_fr_568293F4.txt differ diff --git a/translation/history/place_words_fr_diff_5682771D.txt b/translation/history/place_words_fr_diff_5682771D.txt new file mode 100644 index 0000000..5b7999e Binary files /dev/null and b/translation/history/place_words_fr_diff_5682771D.txt differ diff --git a/translation/history/place_words_wk_56828BAB.txt b/translation/history/place_words_wk_56828BAB.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56828BAB.txt differ diff --git a/translation/history/place_words_wk_56828BC1.txt b/translation/history/place_words_wk_56828BC1.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56828BC1.txt differ diff --git a/translation/history/place_words_wk_56828C62.txt b/translation/history/place_words_wk_56828C62.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56828C62.txt differ diff --git a/translation/history/place_words_wk_56828D51.txt b/translation/history/place_words_wk_56828D51.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56828D51.txt differ diff --git a/translation/history/place_words_wk_56828DB2.txt b/translation/history/place_words_wk_56828DB2.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56828DB2.txt differ diff --git a/translation/history/place_words_wk_56828DEA.txt b/translation/history/place_words_wk_56828DEA.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56828DEA.txt differ diff --git a/translation/history/place_words_wk_56828F13.txt b/translation/history/place_words_wk_56828F13.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56828F13.txt differ diff --git a/translation/history/place_words_wk_56829092.txt b/translation/history/place_words_wk_56829092.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56829092.txt differ diff --git a/translation/history/place_words_wk_568290E6.txt b/translation/history/place_words_wk_568290E6.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_568290E6.txt differ diff --git a/translation/history/place_words_wk_568290FA.txt b/translation/history/place_words_wk_568290FA.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_568290FA.txt differ diff --git a/translation/history/place_words_wk_568291C3.txt b/translation/history/place_words_wk_568291C3.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_568291C3.txt differ diff --git a/translation/history/place_words_wk_56829201.txt b/translation/history/place_words_wk_56829201.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_56829201.txt differ diff --git a/translation/history/place_words_wk_5682921E.txt b/translation/history/place_words_wk_5682921E.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_5682921E.txt differ diff --git a/translation/history/place_words_wk_5682924F.txt b/translation/history/place_words_wk_5682924F.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_5682924F.txt differ diff --git a/translation/history/place_words_wk_568292ED.txt b/translation/history/place_words_wk_568292ED.txt new file mode 100644 index 0000000..a359e1f Binary files /dev/null and b/translation/history/place_words_wk_568292ED.txt differ diff --git 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Khanat] +uittQuitGame [Character Selection] +uittQuitCancel [Back to Game] +uittQuitCancelEditor [Back to Editor] +uittLaunchEditor [Scenario Editor] +uittLeaveEditor [Leave Editor] +uittOK [OK] +uittCancel [Cancel] +Misc [Misc] +uiExitLogin [EXIT] +uiCheckPasword [ENTER LOGIN AND PASSWORD] +uiLogin [Login] +uiUsername [Username] +uiPassword [Password] +uiConfirmPassword [Confirm Password] +uiEmail [Email Address] +uiOnLogin [LOGIN] +uiShardDisp [CHOOSE YOUR SHARD] +uiLoginQuit [QUIT] +uiOnline [ONLINE] +uiOffline [OFFLINE] +uiOnConnect [CONNECT] +uiOnStatus [STATUS] +uiOnVersion [VERSION] +uiOnChecking [CHECKING FILES FOR PATCH...] +uiOnRelease [RELEASE NOTES] +uiGameConfiguration [GAME CONFIGURATION] +uiCreateAccount [CREATE ACCOUNT] +uiEditAccount [EDIT ACCOUNT] +uiBetaAccount [UPGRADE BETA ACCOUNT] +uiForgetPwd [FORGOTTEN PASSWORD] +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] +uiLoginSupport [SUPPORT] +uiReleaseNote [READ NOTES] +uiNoteClose [CLOSE] +uiOnPatch [PATCH] +uiOnPatchDetail [PATCH DETAILS] +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] +uiNeedToPatch [Information: You need to patch to access to this shard.] +uiErrServerLost [Error: Lost server during patching.] +uiPatching [PATCHING PLEASE WAIT] +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] +uiErrChecking [Error: Patch files failed - checking.] +uiKb [KB] +uiMb [MB] +uiLoginGetFile [Getting File:] +uiDLFailed [Download from emergency server failed, patching is aborted] +uiDLURIFailed [Download from URI failed (will try again):] +uiNoMoreURI [No more patch URI, try emergency patch server] +uiDLWithCurl [Downloading File With Curl:] +uiDecompressing [Decompressing File:] +uiCheckInt [Checking Integrity:] +uiNoVersionFound [No Version Found] +uiVersionFound [Version Found:] +uiApplyingDelta [Applying Delta:] +uiClientVersion [Client Version] +uiServerVersion [Server Version] +uiCheckingFile [Checking File] +uiNeededPatches [Required Patches:] +uiCheckInBNP [Checking inside BNP:] +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] +uiCheckEndNoErr [Checking file ended with no errors] +uiCheckEndWithErr [Checking file ended with errors:] +uiPatchEndNoErr [Patching file ended with no errors] +uiPatchEndWithErr [Patch failed!] +uiPatchDiskFull [Disk full!] +uiPatchWriteError [Disk write error! (disk full?)] +uiUnpack [BNP Unpacking:] +uiUnpackErrHead [Cannot read bnp header:] +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] +uiRebootBut [CLICK HERE TO RELAUNCH] +uiChangeDate [Changing the mod date:] +uiChgDateErr [Cannot change file time:] +uiNowDate [Now the date is:] +uiSetAttrib [Set file attributes:] +uiAttribErr [Cannot have read/write access:] +uiDelFile [Delete file:] +uiDelErr [Cannot delete file:] +uiDelNoFile [Delete file (no file)] +uiRenameFile [Rename File:] +uiRenameErr [Cannot rename file:] +uiNext [NEXT] +uiSkip [SKIP] +uiConnecting [CONNECTING...] +uiCrashing1 [Connection failed.] +uiCrashing2 [If you have just left the game then please wait 30 seconds] +uiCrashing3 [for your previous character to be disconnected and try again.] +uiFirewallAlert [Please grant firewall permission for Khanat] +uiFirewallFail [Connection failed] +uiWarningPeople [Race not available in this version] +uiWarningCareer [Career not available in this version] +uiQuit [Quit Game] +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] +uiHome [Home] +uiHOME [HOME] +uiHelp [Help] +uiHelpTitle [HELP] +uiBack [Back] +uiPrevStep [Previous Step] +uiNextStep [Next Step] +uiSkipIntro [Skip Intro] +uiClose [Close] + +// Technical +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] +can_t_load_the_display_driver [Cannot load the display driver] +can_t_initialise_the_mouse [Cannot initialize the mouse] +can_t_initialise_the_keyboard [Cannot initialize the keyboard] +can_t_create_a_window_display [Cannot create a window display] +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] +bits [bits] + +// Chat +Whisper [Whisper: ] +Say [Say: ] +Shout [Shout: ] + +// Mount +NoCastOnMount [Impossible to cast a spell when mounted.] +NoCreateOnMount [Impossible to create a spell when mounted.] +NoTeleportOnMount [Impossible to teleport a player when mounted.] +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +uiDistanceto [Distance to Compass Target] +uiRange [Range] + +// Team +uittLead [Team Leader] +uittSuccessor [Team Successor] +___faber_skill_sep___ [--------------------------------] + +// Item types +ifARMOR [Armor] +ifMELEE_WEAPON [Melee weapon] +ifRANGE_WEAPON [Range weapon] +ifAMMO [Ammo] +ifRAW_MATERIAL [Raw Material] +ifSHIELD [Shield] +ifCRAFTING_TOOL [Crafting Tool] +ifHARVEST_TOOL [Harvesting Tool] +ifTAMING_TOOL [Taming Tool] +ifTRAINING_TOOL [Training Tool] +ifAI [AI] +ifBRICK [Stanza] +ifCORPSE [Corpse] +ifCARRION [Carrion] +ifBAG [Bag] +ifSTACK [Stack] +ifLIVING_SEED [Living Seed] +ifDEAD_SEED [Dead Seed] +ifFOOD [Food] +ifJEWELRY [Jewelry] +ifTELEPORT [Teleport] +ifUNDEFINED [Undefined] + +// Item origins +ioUnknown [Unknown] +ioCommon [Common] +ioFyros [Fyros] +ioMatis [Matis] +ioTryker [Tryker] +ioZorai [Zoraï] +ioTribe [Tribe] +ioRefugee [Refugee] +ioKaravan [Karavan] +ioKami [Kami] + +// Armor classifiers +atUNKNOWN [Unknown] +atHEAVY [Heavy] +atMEDIUM [Medium] +atLIGHT [Light] + +// Weapon classifiers +wtLIGHT [Light] +wtMEDIUM [Medium] +wtHEAVY [Heavy] +wtHANDS [Hands] +wtLIGHT_GUN [Light gun] +wtMEDIUM_GUN [Medium gun] +wtHEAVY_GUN [Heavy gun] +wtUNKNOWN [Unknown] + +// Shield classifiers +stNONE [None] +stSMALL_SHIELD [Small shield] +stLARGE_SHIELD [Large shield] + +// Damage types +dtSLASHING [Slashing] +dtPIERCING [Piercing] +dtBLUNT [Smashing] +dtROT [Rot] +dtACID [Acid] +dtCOLD [Cold] +dtFIRE [Fire] +dtPOISON [Poison] +dtELECTRICITY [Electricity] +dtSHOCK [Shockwave] +dtUNDEFINED [Undefined] + +// Ecosystems +ecosysUnknown [Unknown] +ecosysCommonEcosystem [Common] +ecosysDesert [Desert] +ecosysForest [Forest] +ecosysLacustre [Lakes] +ecosysJungle [Jungle] +ecosysGoo [Goo] +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +mpcatUndefined [Undefined] +mpcatExotic [Exotic] +mpcatFaber [Crafter] +mpcatUpgrade [Upgrade] + +// Player stats +scoreHitPoints [Hit Points] +scoreSap [Sap] +scoreStamina [Stamina] +scoreWeight [Weight] +scoreDiseaseResist [Disease resistance] +scoreMagicResist [Magic resistance] +scoreTechnoResist [Techno resistance] +scoreImpactResist [Impact resistance] +scoreFearResist [Fear resistance] +scoreUnknown [Unknown] + +// Brick types +bricktMAGIC [Magic] +bricktCOMBAT [Combat] +bricktFABER [Crafter] +bricktHARVEST [Ranger] +bricktTRACKING [Tracking] +bricktSHOPKEEPER [Shopkeeper] +bricktMISCELLANEOUS [Miscellaneous] +bricktUNKNOWN [Unknown] + +// Tool types +toolNone [Unknown] +toolArmorTool [Armor Crafting Tool] +toolJewelryTool [Jewelry Crafting Tool] +toolAmmoTool [Ammo Crafting Tool] +toolRangeWeaponTool [Range Weapon Crafting Tool] +toolToolMaker [Tool Crafting Tool] +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +mpftMpL [Blade] +mpftMpH [Hammer] +mpftMpP [Point] +mpftMpM [Shaft] +mpftMpG [Grip] +mpftMpC [Counterweight] +mpftMpGA [Trigger] +mpftMpPE [Firing Pin] +mpftMpCA [Barrel] +mpftMpE [Explosive] +mpftMpEN [Ammo Jacket] +mpftMpPR [Ammo Bullet] +mpftMpCR [Armor Shell] +mpftMpRI [Lining] +mpftMpRE [Stuffing] +mpftMpAT [Armor Clip] +mpftMpSU [Jewel Setting] +mpftMpED [Jewel] +mpftMpBT [Blacksmith Tool] +mpftMpPES [Pestle] +mpftMpSH [Sharpening Tool] +mpftMpTK [Tunneling Knife] +mpftMpJH [Jewelry Hammer] +mpftMpCF [Campfire] +mpftMpVE [Clothes] +mpftMpMF [Magic Focus] +mpft [Undefined Raw Material Target] + +// Raw material qualities +mpfqSlightly [Mediocre %p] +mpfqModerately [Average %p] +mpfq [Good %p] +mpfqQuite [Very Good %p] +mpfqExtremely [Excellent %p] + +// Raw material colors +mpcolRed [Red] +mpcolBeige [Beige] +mpcolGreen [Green] +mpcolTurquoise [Turquoise] +mpcolBlue [Blue] +mpcolPurple [Purple] +mpcolWhite [White] +mpcolBlack [Black] + +// Raw material sap load +mpsapload0 [Low] +mpsapload1 [Medium] +mpsapload2 [High] +mpsapload3 [Very High] + +// Raw material stats +mpstat0 [Durability] +mpstat1 [Lightness] +mpstat2 [Sap Load] +mpstat3 [Damage] +mpstat4 [Speed] +mpstat5 [Range] +mpstat6 [Dodge Modifier] +mpstat7 [Parry Modifier] +mpstat8 [Adversary Dodge Modifier] +mpstat9 [Adversary Parry Modifier] +mpstat10 [Protection Factor] +mpstat11 [Max. Slashing Protection] +mpstat12 [Max. Smashing Protection] +mpstat13 [Max. Piercing Protection] +mpstat14 [Acid Protection] +mpstat15 [Cold Protection] +mpstat16 [Rot Protection] +mpstat17 [Fire Protection] +mpstat18 [Shockwave Protection] +mpstat19 [Poison Protection] +mpstat20 [Electricity Protection] +mpstat21 [Desert Resistance] +mpstat22 [Forest Resistance] +mpstat23 [Lakes Resistance] +mpstat24 [Jungle Resistance] +mpstat25 [Prime Roots Resistance] +mpstat26 [Elemental Cast Speed] +mpstat27 [Elemental Power] +mpstat28 [Off. Affliction Cast Speed] +mpstat29 [Off. Affliction Power] +mpstat30 [Def. Affliction Cast Speed] +mpstat31 [Def. Affliction Power] +mpstat32 [Healing Cast Speed] +mpstat33 [Healing Power] + +// Raw material qualifiers +mpstatItemQualifier0 [of Durability] +mpstatItemQualifier1 [of Lightness] +mpstatItemQualifier2 [of Sap Load] +mpstatItemQualifier3 [of Damage] +mpstatItemQualifier4 [of Speed] +mpstatItemQualifier5 [with Range] +mpstatItemQualifier6 [with Dodge Modifier] +mpstatItemQualifier7 [with Parry Modifier] +mpstatItemQualifier8 [with Adversary Dodge Modifier] +mpstatItemQualifier9 [with Adversary Parry Modifier] +mpstatItemQualifier10 [with Protection Factor] +mpstatItemQualifier11 [of Slashing Protection] +mpstatItemQualifier12 [of Smashing Protection] +mpstatItemQualifier13 [of Piercing Protection] +mpstatItemQualifier14 [of Acid Protection] +mpstatItemQualifier15 [of Cold Protection] +mpstatItemQualifier16 [of Rot Protection] +mpstatItemQualifier17 [of Fire Protection] +mpstatItemQualifier18 [of Shockwave Protection] +mpstatItemQualifier19 [of Poison Protection] +mpstatItemQualifier20 [of Electricity Protection] +mpstatItemQualifier21 [of Desert Resistance] +mpstatItemQualifier22 [of Forest Resistance] +mpstatItemQualifier23 [of Lakes Resistance] +mpstatItemQualifier24 [of Jungle Resistance] +mpstatItemQualifier25 [of Primary Roots Resistance] +mpstatItemQualifier26 [of Elemental Cast Speed] +mpstatItemQualifier27 [of Elemental Power] +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] +mpstatItemQualifier29 [of Offensive Affliction Power] +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] +mpstatItemQualifier31 [of Defensive Affliction Power] +mpstatItemQualifier32 [of Healing Cast Speed] +mpstatItemQualifier33 [of Healing Power] + +// Spell types +ptCold [Cold] +ptAcid [Acid] +ptRot [Rot] +ptFire [Fire] +ptShockwave [ShockWave] +ptPoison [Poison] +ptElectricity [Electricity] +ptNone [None] + +// Regions +rsDesert [Desert] +rsForest [Forest] +rsLacustre [Lakes] +rsJungle [Jungle] +rsPrimaryRoot [Prime Roots] +rsNone [None] + +// Emotes +uiEmoteTitle [EMOTES] +uiStandardEmotes [STANDARD EMOTES] +uiEmote0 [afk] +uiEmote1 [agree] +uiEmote2 [angry] +uiEmote3 [apologize] +uiEmote4 [applaud] +uiEmote5 [blush] +uiEmote6 [bow] +uiEmote7 [bye] +uiEmote8 [calm] +uiEmote9 [cheer] +uiEmote10 [cry] +uiEmote11 [dance] +uiEmote12 [disagree] +uiEmote13 [follow] +uiEmote14 [gesture] +uiEmote15 [giggle] +uiEmote16 [go away] +uiEmote17 [impatient] +uiEmote18 [kiss] +uiEmote19 [kneel] +uiEmote20 [laugh] +uiEmote21 [lol] +uiEmote22 [point] +uiEmote23 [roar] +uiEmote24 [sad] +uiEmote25 [smile] +uiEmote26 [thanks] +uiEmote27 [unhappy] +uiEmote28 [victory] +uiEmote29 [wave] +uiEM_Emotes [EMOTES] +uiEM_Pos [POSITIVE] +uiEM_Neu [NEUTRAL] +uiEM_Neg [NEGATIVE] +uiEM_Opi [OPINION] +uiEM_Att [ATTITUDE] +uiEM_Ges [GESTURE] +uiEM_PosOpi [POSITIVE OPINION] +uiEM_NeuOpi [NEUTRAL OPINION] +uiEM_NegOpi [NEGATIVE OPINION] +uiEM_PosAtt [POSITIVE ATTITUDE] +uiEM_NeuAtt [NEUTRAL ATTITUDE] +uiEM_NegAtt [NEGATIVE ATTITUDE] +uiEM_PosGes [POSITIVE GESTURE] +uiEM_NeuGes [NEUTRAL GESTURE] +uiEM_NegGes [NEGATIVE GESTURE] +uiEM_Absentminded [ABSENTMINDED] +uiEM_Adventurous [ADVENTUROUS] +uiEM_Aggressive [AGGRESSIVE] +uiEM_Agree [AGREE] +uiEM_Alert [ALERT] +uiEM_Altruist [ALTRUIST] +uiEM_Amazed [AMAZED] +uiEM_Ambivalent [AMBIVALENT] +uiEM_Amused [AMUSED] +uiEM_Angry [ANGRY] +uiEM_Annoyed [ANNOYED] +uiEM_Apathetic [APATHETIC] +uiEM_Approve [APPROVE] +uiEM_Arrogant [ARROGANT] +uiEM_Ashamed [ASHAMED] +uiEM_Belligerent [BELLIGERENT] +uiEM_Bitter [BITTER] +uiEM_Bloodthirsty [BLOODTHIRSTY] +uiEM_Bored [BORED] +uiEM_Bow [BOW] +uiEM_Brave [BRAVE] +uiEM_Bubbly [BUBBLY] +uiEM_Burp [BURP] +uiEM_Calm [CALM] +uiEM_Calmdown [CALM DOWN] +uiEM_Careful [CAREFUL] +uiEM_Careless [CARELESS] +uiEM_Casual [CASUAL] +uiEM_Chaotic [CHAOTIC] +uiEM_Cheer [CHEER] +uiEM_Clinical [CLINICAL] +uiEM_Cold [COLD] +uiEM_Compassionate [COMPASSIONATE] +uiEM_Condescending [CONDESCENDING] +uiEM_Confident [CONFIDENT] +uiEM_Confused [CONFUSED] +uiEM_Contemptuous [CONTEMPTUOUS] +uiEM_Content [CONTENT] +uiEM_Courageous [COURAGEOUS] +uiEM_Courtly [COURTLY] +uiEM_Coward [COWARD] +uiEM_Crazy [CRAZY] +uiEM_Crude [CRUDE] +uiEM_Cruel [CRUEL] +uiEM_Curious [CURIOUS] +uiEM_Cynical [CYNICAL] +uiEM_Dainty [DAINTY] +uiEM_Dance [DANCE] +uiEM_Defensive [DEFENSIVE] +uiEM_Depressed [DEPRESSED] +uiEM_Desire [DESIRE] +uiEM_Despaired [DESPAIRED] +uiEM_Destructive [DESTRUCTIVE] +uiEM_Die [DIE] +uiEM_Dignified [DIGNIFIED] +uiEM_Diplomatic [DIPLOMATIC] +uiEM_Disappointed [DISAPPOINTED] +uiEM_Discreet [DISCREET] +uiEM_Disdainful [DISDAINFUL] +uiEM_Disgruntled [DISGRUNTLED] +uiEM_Disgusted [DISGUSTED] +uiEM_Disillusioned [DISILLUSIONED] +uiEM_Dismayed [DISMAYED] +uiEM_Disoriented [DISORIENTED] +uiEM_Distracted [DISTRACTED] +uiEM_Doubtful [DOUBTFUL] +uiEM_Dramatic [DRAMATIC] +uiEM_Dreamy [DREAMY] +uiEM_Drunk [DRUNK] +uiEM_Dutiful [DUTIFUL] +uiEM_Eager [EAGER] +uiEM_Earnest [EARNEST] +uiEM_Ecstatic [ECSTATIC] +uiEM_Egoistic [EGOISTIC] +uiEM_Embarrassed [EMBARRASSED] +uiEM_Emotional [EMOTIONAL] +uiEM_Emotionless [EMOTIONLESS] +uiEM_Emphatic [EMPHATIC] +uiEM_Encouraging [ENCOURAGING] +uiEM_Enraged [ENRAGED] +uiEM_Enthusiastic [ENTHUSIASTIC] +uiEM_Envious [ENVIOUS] +uiEM_Evil [EVIL] +uiEM_Excited [EXCITED] +uiEM_Exercise [EXERCISE] +uiEM_Exhausted [EXHAUSTED] +uiEM_Exuberant [EXUBERANT] +uiEM_Faithful [FAITHFUL] +uiEM_Fanatical [FANATICAL] +uiEM_Fastidious [FASTIDIOUS] +uiEM_Fearful [FEARFUL] +uiEM_Firm [FIRM] +uiEM_FBT [FBT] +uiEM_Forgive [FORGIVE] +uiEM_Fraternal [FRATERNAL] +uiEM_Friendly [FRIENDLY] +uiEM_Frustrated [FRUSTRATED] +uiEM_Funny [FUNNY] +uiEM_Generous [GENEROUS] +uiEM_Gimme5 [GIMME5] +uiEM_Gloomy [GLOOMY] +uiEM_Goofy [GOOFY] +uiEM_Great [GREAT] +uiEM_Grin [GRIN] +uiEM_Grumpy [GRUMPY] +uiEM_Guilty [GUILTY] +uiEM_Happy [HAPPY] +uiEM_Hardsilence [HARD SILENCE] +uiEM_Haughty [HAUGHTY] +uiEM_Helpful [HELPFUL] +uiEM_Heroic [HEROIC] +uiEM_Hiha [HIHA] +uiEM_Honest [HONEST] +uiEM_Hopeful [HOPEFUL] +uiEM_Hopeless [HOPELESS] +uiEM_Humble [HUMBLE] +uiEM_Hungry [HUNGRY] +uiEM_Hurried [HURRIED] +uiEM_Hurry [HURRY] +uiEM_Hysterical [HYSTERICAL] +uiEM_Imploring [IMPLORING] +uiEM_Indifferent [INDIFFERENT] +uiEM_Indignant [INDIGNANT] +uiEM_Indulgent [INDULGENT] +uiEM_Innocent [INNOCENT] +uiEM_Insecure [INSECURE] +uiEM_Interested [INTERESTED] +uiEM_Jealous [JEALOUS] +uiEM_Joyful [JOYFUL] +uiEM_Kind [KIND] +uiEM_Lazy [LAZY] +uiEM_Loathing [LOATHING] +uiEM_Logical [LOGICAL] +uiEM_Lonely [LONELY] +uiEM_Loud [LOUD] +uiEM_Love [LOVE] +uiEM_Loyal [LOYAL] +uiEM_Lustful [LUSTFUL] +uiEM_Malevolent [MALEVOLENT] +uiEM_Malicious [MALICIOUS] +uiEM_Mean [MEAN] +uiEM_Megalomaniac [MEGALOMANIAC] +uiEM_Merciful [MERCIFUL] +uiEM_Mischievous [MISCHIEVOUS] +uiEM_Mocking [MOCKING] +uiEM_Nervous [NERVOUS] +uiEM_Neutral [NEUTRAL] +uiEM_Nice [NICE] +uiEM_Noclue [NO CLUE] +uiEM_None [NONE] +uiEM_Nostalgic [NOSTALGIC] +uiEM_Obnoxious [OBNOXIOUS] +uiEM_Obscure [OBSCURE] +uiEM_Obsessed [OBSESSED] +uiEM_Offended [OFFENDED] +uiEM_Optimistic [OPTIMISTIC] +uiEM_Over [OVER] +uiEM_Pacific [PACIFIC] +uiEM_Painful [PAINFUL] +uiEM_Panick [PANIC] +uiEM_Patient [PATIENT] +uiEM_Patriotic [PATRIOTIC] +uiEM_Pedantic [PEDANTIC] +uiEM_Perturbed [PERTURBED] +uiEM_Pessimistic [PESSIMISTIC] +uiEM_Petulant [PETULANT] +uiEM_Philosophical [PHILOSOPHICAL] +uiEM_Pitying [PITYING] +uiEM_Playful [PLAYFUL] +uiEM_Pleased [PLEASED] +uiEM_Point [POINT] +uiEM_Pointback [POINT BACK] +uiEM_Pointfront [POINT FRONT] +uiEM_Pointleft [POINT LEFT] +uiEM_Pointright [POINT RIGHT] +uiEM_Polite [POLITE] +uiEM_Pompous [POMPOUS] +uiEM_Powerful [POWERFUL] +uiEM_Praying [PRAYING] +uiEM_Proud [PROUD] +uiEM_Provocative [PROVOCATIVE] +uiEM_Puzzled [PUZZLED] +uiEM_Quiet [QUIET] +uiEM_Ready [READY] +uiEM_Reassured [REASSURED] +uiEM_Rebellious [REBELLIOUS] +uiEM_Reckless [RECKLESS] +uiEM_Regretful [REGRETFUL] +uiEM_Relaxed [RELAXED] +uiEM_Relieved [RELIEVED] +uiEM_Reluctant [RELUCTANT] +uiEM_Remorseful [REMORSEFUL] +uiEM_Resigned [RESIGNED] +uiEM_Respectful [RESPECTFUL] +uiEM_Revengeful [REVENGEFUL] +uiEM_Rice [RICE] +uiEM_Ridicule [RIDICULE] +uiEM_Righteous [RIGHTEOUS] +uiEM_Romantic [ROMANTIC] +uiEM_Rude [RUDE] +uiEM_Sad [SAD] +uiEM_Sarcastic [SARCASTIC] +uiEM_Scared [SCARED] +uiEM_Scolding [SCOLDING] +uiEM_Sedate [SEDATE] +uiEM_Selfish [SELFISH] +uiEM_Serious [SERIOUS] +uiEM_Shameless [SHAMELESS] +uiEM_Sheepish [SHEEPISH] +uiEM_Shifty [SHIFTY] +uiEM_Shocked [SHOCKED] +uiEM_Shutup [SHUT UP] +uiEM_Shy [SHY] +uiEM_Sigh [SIGH] +uiEM_Silence [SILENCE] +uiEM_Silly [SILLY] +uiEM_Sincerely [SINCERELY] +uiEM_Sleepy [SLEEPY] +uiEM_Sly [SLY] +uiEM_Smack [SMACK] +uiEM_Smug [SMUG] +uiEM_Sorry [SORRY] +uiEM_Spiteful [SPITEFUL] +uiEM_Squeamish [SQUEAMISH] +uiEM_Stop [HOLD ON] +uiEM_Strong [STRONG] +uiEM_Stubborn [STUBBORN] +uiEM_Suffering [SUFFERING] +uiEM_Surprised [SURPRISED] +uiEM_Suspicious [SUSPICIOUS] +uiEM_Taunting [TAUNTING] +uiEM_Terrified [TERRIFIED] +uiEM_Thankful [THANKFUL] +uiEM_Thirsty [THIRSTY] +uiEM_Thoughtful [THOUGHTFUL] +uiEM_Tired [TIRED] +uiEM_Tolerant [TOLERANT] +uiEM_Troubled [TROUBLED] +uiEM_Uncertain [UNCERTAIN] +uiEM_Unhappy [UNHAPPY] +uiEM_Unwilling [UNWILLING] +uiEM_Vengeful [VENGEFUL] +uiEM_Wait [WAIT] +uiEM_Warm [WARM] +uiEM_Wary [WARY] +uiEM_Wave [WAVE] +uiEM_Whine [WHINE] +uiEM_Wicked [WICKED] +uiEM_Wise [WISE] +uiEM_Wistful [WISTFUL] +uiEM_Worried [WORRIED] +uiEM_Wounded [WOUNDED] +uiEM_Yawn [YAWN] +uiEM_Youandme [YOU AND ME] +uimInfos [Info] +uiCombatTitle [COMBAT] +uiDesertRawMats [Desert Exotic Raw Materials] +uiForestRawMats [Forest Exotic Raw Materials] +uiJungleRawMats [Jungle Exotic Raw Materials] +uiLakeRawMats [Lakes Exotic Raw Materials] +uiComStaminaCost [Stamina Cost:] +uiCommerceTitle [COMMERCE] +uittEval [Evaluate raw material price] + +// Wind directions +uiW [W] +uiWSW [WSW] +uiSW [SW] +uiSSW [SSW] +uiS [S] +uiSSE [SSE] +uiSE [SE] +uiESE [ESE] +uiE [E] +uiENE [ENE] +uiNE [NE] +uiNNE [NNE] +uiN [N] +uiNNW [NNW] +uiNW [NW] +uiWNW [WNW] +uiRadarZoom0 [25m] +uiRadarZoom1 [50m] +uiRadarZoom2 [125m] +uiRadarZoom3 [250m] +uimZoomIn [Zoom in] +uimZoomOut [Zoom out] +uiNotReceived [NOT RECEIVED] +uiTypeOfObject [TYPE OF OBJECT] +uiDesign [DESIGN] +uiOptionals [OPTIONS] +uiQuantity [QUANTITY] +uiTool [TOOL] +uiMaterials [Materials] +uiDifficulty [DIFFICULTY] +uiStaminaCost [STAMINA COST] +uiResult [RESULT] +uiInventoryFull [INVENTORY FULL] +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] +uiSourceObject [SOURCE OBJECT] +uiFaberCreateTitle [CRAFTER CREATING] +uiFaberPlanSel [PLAN SELECTION] +uiFaberRepairTitle [CRAFTER REPAIRING] +uiFaberRefineTitle [CRAFTER REFINING] +uimFaInfos [Info] +uimFaReset [Reset to Default] +uimFaClear [Clear] +uiItem1to5 [Item level from 1 to 5] +uiItem6to10 [Item level from 6 to 10] +uiItem11to15 [Item level from 11 to 15] +uiItem16to20 [Item level from 16 to 20] +uiItem21to25 [Item level from 21 to 25] +uittClickSelMat [Click to select raw material from your inventory] +uittDropPlan [Drop a Craft plan here to create an item] +uittClickSelTool [Click to select a tool from your sheaths] +uittDefComp [Default composition] +uittClearComp [Clear composition] +uittStartFaComp [Start Crafter creation] +uittDropItem [Drop an item here to repair] +uittClickTool [Click to select a tool from your sheaths] +uittStartFaRepair [Start Crafter repair] +uittDropItRef [Drop an item here to refine] +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +uigcUnitMeters [ m] +uigcUnitChar [ characters] +uigcUnitPercent [%] +uigcPreSet [Preset: ] +uigcPreSetLow [LOW] +uigcPreSetMedium [MEDIUM] +uigcPreSetNormal [NORMAL] +uigcPreSetHigh [HIGH] +uigcPreSetCustom [CUSTOM] +uittGCValid [APPLY] +uittGCCancel [CANCEL] +uiGCCancel [CANCEL] +uiGCApply [APPLY] +uiGCOk [OK] +uigcTextureMode [Texture:] +uigcLowTextureMode [LOW (32 MB)] +uigcNormalTextureMode [NORMAL (64 MB)] +uigcHighTextureMode [HIGH (128 MB)] +uigcScreenRatio [Screen Ratio:] +uigcScreenRatio43 [4:3] +uigcScreenRatio169 [16:9] +uigcScreenRatioCustom [Custom] +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] +uigcGraph [GRAPHICS] +uigcGeneral [GENERAL] +uigcLandscape [LANDSCAPE] +uigcSpecialFX [SPECIAL EFFECTS] +uigcCharacter [CHARACTERS] +uigcLanguage [LANGUAGE] +uigcInterface [INTERFACE] +uigcHUD [HUD] +uigcAlphaColor [WINDOWS] +uigcWinColor [HEADING COLORS] +uigcWinColorR2 [RING HEADERS] +uigcChatColor [CHAT] +uigcEnglish [ENGLISH] +uigcFrancais [FRANCAIS] +uigcDeutch [DEUTSCH] +uigcRussian [RUSSIAN] +uigcSpanish [SPANISH] +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] +uigcInput [INPUT] +uigcMouse [MOUSE] +uigcKeyboard [KEYBOARD] +uigcSound [SOUND] +uigcLandmarkColor [LANDMARKS] +uiFPS [FPS:] +uiGeneralColor [General Options] +uiScreen [Screen Control] +uiContrast [Contrast] +uiLuminosity [Luminosity] +uiGamma [Gamma] +uiDivideTxBy2 [Low Resolution Textures] +uiWaitVBL [VBL Sync] +uiFullscreen [Fullscreen] +uiLandGeneral [Landscape Options] +uiLand [Landscape] +uiVision [Far Clip] +uiTileNear [Tile Near Clip] +uiThreshold [Quality] +uiMicroVeget [Micro-Vegetation] +uiMicroVegetDensity [Density] +uiFXGeneral [Special Effects] +uiFxLimitations [Limitations] +uiFxMaxPoly [Max. Polygons] +uiFxCloud [Enable Clouds] +uiFxCloudQuality [Quality] +uiFxCloudUpdate [Update Frequency] +uiFxShadow [Enable Shadows] +uiFxBloom [Enable Bloom] +uiFxSquareBloom [Square Filter] +uiFxDensityBloom [Density] +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] +uiCharPoly [Character Options] +uiCharModel [Models] +uiCharMaxPoly [Max. Polygons] +uiCharMaxNotCLod [Max. High Def.] +uiCharFarClip [Far Clip] +uiEnableRacialAnimation [Enable Racial Animations] +uiHDTexture [High Resolution Texture] +uiHud [HUD] +uiHardwareCursor [Hardware Cursor] +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] +uiShowUnderCursor [Show Under Cursor] +uiShowTargeted [Show Targeted] +uiSelectWithRClick [Right-Clicking Also Selects] +uiFollowOnAtk [Follow the Attacked Target] +uiAtkOnSelect [Attack the Target As Soon As Selected] +uiCharFade [User Character Fading] +uiCharOpacityMin [Opacity] +uiCurrentActionOut [Dynamic Display of Current Action] +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] +uiGlobalColor [Windows Options] +uiUIColor [User Interface Background Colors] +uiGlobalOpacity [Global Opacity] +uiMouseOverOpacity [Mouse-Over Opacity] +uiColorD [Daytime] +uiColorN [Nighttime] +uiDefDayCol [Define Daytime UI Color] +uiDefNightCol [Define Nighttime UI Color] +uittColDay [Choose Daytime UI Color] +uittColNight [Choose Nighttime UI Color] +uiAlphaBG [Background] +uiAlphaContent [Contents] +uiAlphaRolloverBG [Background] +uiAlphaRolloverContent [Contents] +uiRolloverAlphaSpeed [Fading Speed] +uiContainer [Container] +uiChatColors [Chat Colors and Options] +uiGuildColor [Guild] +uittChooseGuildColor [Choose color for guild messages] +uiCCDGuild [Choose Guild Message Color] +uiTeamColor [Team] +uittChooseTeamColor [Choose color for team messages] +uiCCDTeam [Choose Team Message Color] +uiSayColor [Say] +uittChooseSayColor [Choose color for 'say' messages] +uiCCDSay [Choose 'Say' Message Color] +uiShoutColor [Shout] +uittChooseShoutColor [Choose color for 'shout' messages] +uiCCDShout [Choose 'Shout' Message Color] +uiTellColor [Tell] +uittChooseTellColor [Choose color for 'tell' messages] +uiCCDTell [Choose 'Tell' Message Color] +uiNpcColor [NPC] +uittChooseNpcColor [Choose color for NPC messages] +uiCCDNpc [Choose NPC Message Color] +uiCiviColor [Civilization] +uittChooseCiviColor [Choose color for civilization messages] +uiCCDCivi [Choose Civilization Message Color] +uiTerriColor [Territory] +uittChooseTerriColor [Choose color for territory messages] +uiCCDTerri [Choose Territory Message Color] +uiUnivColor [Universe] +uittChooseUnivColor [Choose color for 'universe' messages] +uiCCDUniv [Choose 'Universe' Message Color] +uiRegionColor [Region] +uittChooseRegionColor [Choose color for region messages] +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] +uiCCDRegion [Choose Region Message color] +uiWinColors [Heading Colors] +uiPlaColor [Player Windows] +uiAniColor [Animal Windows] +uiComColor [Communication Window] +uiInvColor [Action Progression Window] +uiOptColor [Configuration Windows] +uiLabColor [Orientation Windows] +uiMemColor [Guild, Team and Chat Windows] +uiHelColor [Help Windows] +uiInfColor [Information Windows] +uiTraColor [Trade Windows] +uiBotColor [NPC Windows] +uiCCDPla [Choose Player Window Heading Color] +uiCCDAni [Choose Animals Window Header color] +uiCCDCom [Choose Communication Window Heading Color] +uiCCDInv [Choose Action Window Heading Color] +uiCCDOpt [Choose Configuration Window Heading Color] +uiCCDLab [Choose Orientation Windows Heading Color] +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] +uiCCDHel [Choose Help Window Heading Color] +uiCCDInf [Choose Information Window Heading Color] +uiCCDTra [Choose Trade Window Heading Color] +uiCCDBot [Choose NPC Window Heading Color] +uittChoosePlaColor [Choose color for the player windows headings] +uittChooseAniColor [Choose color for the animals window headings] +uittChooseComColor [Choose color for the communication window headings] +uittChooseInvColor [Choose color for the action window headings] +uittChooseOptColor [Choose color for the configuration window headings] +uittChooseLabColor [Choose color for the map window headings] +uittChooseMemColor [Choose color for the guild, team and chat window headings] +uittChooseHelColor [Choose color for the help window headings] +uittChooseInfColor [Choose color for the information window headings] +uittChooseTraColor [Choose color for the trading window headings] +uittChooseBotColor [Choose color for the NPC window headings] +uiLandmarkColors [Landmark Colors] +uiLMMiscColor [Miscellaneous] +uiLMTribeColor [Tribe] +uiLMBanditColor [Bandit] +uiLMCitizenColor [Citizen] +uiLMFaunaColor [Fauna] +uiLMFaunaExcelColor [Named Creature] +uiLMFaunaSupColor [Boss Creature] +uiLMForageColor [Forage] +uiLMForageExcelColor [Excellent Materials] +uiLMForageSupColor [Supreme Materials] +uiLMSapColor [Sap] +uiLMAmberColor [Amber] +uiLMNodeColor [Node] +uiLMFiberColor [Fiber] +uiLMBarkColor [Bark] +uiLMSeedColor [Seed] +uiLMShellColor [Shell] +uiLMResinColor [Resin] +uiLMWoodColor [Wood] +uiLMOilColor [Oil] +uiLMMissionColor [Mission] +uiLMFoodColor [Food] +uiLMConstructionColor [Construction] +uiLMGooColor [Goo] +uiLMInsectColor [Insect] +uiLMKitinColor [Kitin] +uiLMNociveColor [Harmful] +uiLMPreservativeColor [Preservative] +uiLMPassageColor [Portal] +uiLMTeleporterColor [Teleporter] +uiCCDLMMisc [Choose Miscellaneous Landmark Color] +uiCCDLMTribe [Choose Tribe Landmark Color] +uiCCDLMBandit [Choose Bandit Landmark Color] +uiCCDLMCitizen [Choose Citizen Landmark Color] +uiCCDLMFauna [Choose Fauna Landmark Color] +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] +uiCCDLMForage [Choose Forage Landmark Color] +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] +uiCCDLMSap [Choose Sap Landmark Color] +uiCCDLMAmber [Choose Amber Landmark Color] +uiCCDLMNode [Choose Node Landmark Color] +uiCCDLMFiber [Choose Fiber Landmark Color] +uiCCDLMBark [Choose Bark Landmark Color] +uiCCDLMSeed [Choose Seed Landmark Color] +uiCCDLMShell [Choose Shell Landmark Color] +uiCCDLMResin [Choose Resin Landmark Color] +uiCCDLMWood [Choose Wood Landmark Color] +uiCCDLMOil [Choose Oil Landmark Color] +uiCCDLMMission [Choose Mission Landmark Color] +uiCCDLMFood [Choose Food Landmark Color] +uiCCDLMConstruction [Choose Construction Landmark Color] +uiCCDLMGoo [Choose Goo Landmark Color] +uiCCDLMInsect [Choose Insect Landmark Color] +uiCCDLMKitin [Choose Kitin Landmark Color] +uiCCDLMNocive [Choose Harmful Landmark Color] +uiCCDLMPreservative [Choose Preservative Landmark Color] +uiCCDLMPassage [Choose Portal Landmark Color] +uiCCDLMTeleporter [Choose Teleporter Landmark Color] +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] +uittChooseLMForageColor [Choose color for 'Forage' landmarks] +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] +uittChooseLMSapColor [Choose color for 'Sap' landmarks] +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] +uittChooseLMNodeColor [Choose color for 'Node' landmarks] +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] +uittChooseLMShellColor [Choose color for 'Shell' landmark] +uittChooseLMResinColor [Choose color for 'Resin' landmarks] +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] +uittChooseLMOilColor [Choose color for 'Oil' landmarks] +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] +uittChooseLMFoodColor [Choose color for 'Food' landmarks] +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] +uittChooseLMGooColor [Choose color for 'Goo' landmarks] +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] +uiMouseOptions [Mouse Options] +uiMouseInterface [Interface] +uiDoubleClickSpeed [Double-Click Speed] +uiCursorSpeed [Cursor Speed] +uiCursorAccel [Cursor Acceleration] +uiMouseHead [Free Look] +uiHeadSpeed [Head Speed] +uiHeadAccel [Head Acceleration] +uiKeybOptions [Keyboard Options] +uiKeybCamera [Camera Speed] +uiKeybCamSpeedMax [Maximum] +uiKeybCamSpeedMin [Minimum] +uiSoundGeneral [Sound Options] +uiSoundOnOff [Enable Sound] +uiUseEax [Use EAX] +uiMaxTracks [Max. Tracks] +uiSoundFSB [Soft Buffer (may increase FPS)] +uiSoundSFXVolume [SFX Volume] +uiSoundGameMusicVolume [Music Volume] +uiSoundPerf [Performance] +uiSoundVolume [Volume] +uigcVR [VIRTUAL REALITY] +uiVRGeneral [Virtual Reality Options] +uiVREnable [Enable VR] + +// Context menu +uimGcmMove [Move] +uimGcmStopMove [STOP MOVING] +uimGcmTalk [TALK] +uimGcmNews [NEWS] +uimGcmUse [USE] +uimGcmLift [LIFT] +uimGcmLook [LOOK] +uimGcmAttack [ATTACK] +uimGcmDuel [PROPOSE DUEL] +uimGcmUnDuel [ABANDON DUEL] +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] +uimGcmInvit [TEAM INVITE] +uimGcmGuildInvit [GUILD INVITE] +uimGcmLoot [LOOT] +uimGcmHarvest [SHEARING] +uimGcmExtractRM [EXTRACT RAW MATERIALS] +uimGcmDigging [DIG] +uimGcmHarvesting [SHEAR] +uimGcmDiving [DIVE] +uimGcmFishing [FISH] +uimGcmQuartering [QUARTER] +uimGcmExchange [EXCHANGE] +uimGcmMount [MOUNT] +uimGcmDisengage [DISENGAGE] +uimGcmQuitTeam [Leave Team] +uimGcmQuitGuild [Leave Guild] +uimGcmInfo [INFO] +uimFollowMe [FOLLOW ME] +uimGcmStop [Stop] +uimGcmFree [Free] +uimGcmEnterStable [Enter stable] + +// Guild +uiQuitGuild [Leave Guild] +uiGuildInfoTitle [Icon & Name] +uiGuildInfoDes [Description: ] +uiGuildInfoAge [days] +uiGuildInfoEff [members] +uiGuildInfoHead [Headquarters: ] +uiGuildInfoHead2 [Borea] +uiGuildInfoFame [Fame: ] +uiGuildInfoScore [Guild Points: ] +uiGuildInfoCharge [Outpost: ] +uiGuildViewOutposts [View Outposts] +uiGuildInfoCharge2 [None] +uiGuildChargeState [Under Control] +uiGuildInfoBuilding [BUILDINGS] +uiBuildingType1 [STABLE] +uiBuildingType2 [GRANGE] +uiBuildingType3 [APARTMENT] +uiBuildingType4 [DANCING CLUB] +uiBuildingType5 [PUB] +uiEmptyBuilding [Empty] +uiBuidingState1 [In Progress] +uiBuidingState2 [Completed] +uiGuildMembers [MEMBERS] +uiGuildMemberScore [Score] +uiGuildMemberRank [Rank] +uiGuildMemberOnline [Online] +uimGuildLeader [Set rank to Leader] +uimGuildHighOfficer [Set rank to High Officer] +uimGuildOfficer [Set rank to Officer] +uimGuildRecruiter [Set rank to Recruiter] +uimGuildBearer [Set rank to Bearer] +uimGuildMember [Set rank to Member] +uimGuildKick [Kick member from Guild] +uiGuildLeader [Leader] +uiGuildHighOfficer [High Officer] +uiGuildOfficer [Officer] +uiGuildRecruiter [Recruiter] +uiGuildBearer [Bearer] +uiGuildMember [Member] +uiQQuitGuild [Do you really want to leave your guild?] +uiXpGuild [Guild XP: ] +uiGuildChargeState1 [Charge applied] +uiGuildChargeState2 [Charge elected] +uiBuildingWorkshop [Workshop] +uiBuildingStabe [Stable] +uiBuildingSilo [Silo] +uiBuildingRuins [Ruins] +uiBuildingKamiDestroyer [Kami Destroyer] +uiBuildingKamiAltar [Kami Altar] +uiBuildingInn [Inn] +uiBuildingHouse [House] +uiBuildingGuardTower [Guard Tower] +uiBuildingClaimsFlag [Ownership Flag] +uiBuildingCaravanDestroyer [Karavan Destroyer] +uiBuildingTradingPost [Trading Post] +uiBuildingSchool [School] +uiBuildingEmpty [No building] +uiBuildingState0 [In Progress] +uiBuildingState1 [Completed] +uittPutMoney [GIVE] +uittGetMoney [TAKE] +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] +uiOutpostManagerTitle [OUTPOST MANAGER] +uiOutpostTitleNameOwned [Outposts Owned] +uiOutpostTitleStatus [Status] +uiOutpostTitleCost [Cost] +uiOutpostTitleTime [Time] +uiOutpostTitleTotal [Total] +uiOutpostTitleNameChallenged [Outposts Attacking] +uiOutpostPeace [Peace] +uiOutpostWarDeclaration [War Declared] +uiOutpostAttackBefore [Before Attack] +uiOutpostAttackRound [Attack Phase] +uiOutpostAttackAfter [After Attack] +uiOutpostDefenseBefore [Before Defense] +uiOutpostDefenseRound [Defense Phase] +uiOutpostDefenseAfter [After Defense] +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] +uiOutpostDescription [Description: ] +uittOutpostDescription [Outpost Description] +uiOutpostLevel [Level: ] +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] +uiOutpostOwner [Owner: ] +uittOutpostOwner [The Guild owning the Outpost] +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] +uiOutpostAttacker [Attacker: ] +uittOutpostAttacker [The Guild currently attacking the Oupost] +uiOutpostStatus [Status: ] +uittOutpostStatus [Current state of the Outpost] +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] +uiOutpostWarStatus [WAR STATUS] +uiOutpostLvlThreshold [Minimum Threshold: ] +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] +uiOutpostLvlCurrent [Current Round Level: ] +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] +uiOutpostRoundCur [Current Round: ] +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] +uiOutpostWarSchedule [WAR SCHEDULE] +uiOutpostDefHour [Defense Time: ] +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] +uiOutpostDefPeriod [Defense Phase: ] +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] +uiOutpostAttPeriod [Attack Phase: ] +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] +uiOutpostPeriodEnded [Attack Ended] +uiOutpostTimeZone [Time Zone: ] +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] +uiOutpostDeclareWar [DECLARE WAR] +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] +uiOutpostWarCost [COST OF DECLARING: ] +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] +uiOutpostAttHour [Attack Time: ] +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] +uittOutpostSquadDesc [Description of the selected Squad] +uiOutpostSetSquad [RECRUIT] +uittOutpostSetSquad [Recruit this squad instead of the selected one] +uiOutpostRemoveSquad [Remove] +uiOutpostInsertSquad [Insert] +uittOutpostRemoveSquad [Remove selected squad] +uittOutpostInsertSquad [Insert this squad before the selected one] +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] +uitabOutpostStatus [STATUS] +uitabOutpostSquads [SQUADS] +uitabOutpostBuildings [BUILDINGS] +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] +uiOutpostSSquad [ACTIVE SQUADS] +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] +uiOutpostTSquad [READY SQUADS] +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] +uiOutpostSSquadStart [Start of Round] +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] +uiOutpostSSquadDuring [During Round] +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] +uiOutpostTSquadStart [Start of Round] +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] +uiOutpostTSquadDuring [During the Round] +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] +uiOutpostCapital [WAR COFFER] +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] +uiOutpostCapitalHeader [Coffer: ] +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] +uiOutpostChangeCapital [Change Coffer.] +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] +uiOutpostJoinPVPProposalTitle [Outpost PvP] +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] +uiOutpostJoinPVPAttack [ATTACK] +uiOutpostJoinPVPDefend [DEFEND] +uiOutpostJoinPVPNeutral [NEUTRAL] +uiOutpostJoinPVPAttHeader [Attacker: ] +uiOutpostJoinPVPDefHeader [Defender: ] +uiOutpostJoinPVPDefMarauder [Marauding Tribe] +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] +uimGcmOutpostBanishPlayer [Ban Player] +uimGcmOutpostBanishGuild [Ban Guild] +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] +uiOutpostAutoTimeZone [Auto] +uiOutpostDel [DEL] +uiOutpostTitle [OUTPOST] +uiOutpostSpawnZone [Zone] +uittOutpostSpawn [Squad spawn position] +uittOutpostDel0 [Abandon attack of this outpost] +uittOutpostDel1 [Abandon the outpost] +uittOutpostSquadCost [Squad recruitment cost] +uittOutpostSS [Squads that can be recruited] +uiSquadSpawnTitle [SQUAD SPAWN POSITION] +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] +uiOutpostSS [Squads] +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] +uiRespawnMapTitle [RESPAWN MAP] +uiRespawn [RESPAWN] +uiRespawnPoint [Respawn Point] +uiSquadSpawnPoint [Squad Spawn Position] +uiStable [Stable] +uittBack [Back] + +// Spell links +uiLinksTitle [ACTIVE LINKS] +uiLinksCosts [COSTS] +uiStopLinkSpell [STOP SPELL] +uiLinkInfo [Details] + +// Looting +uiTIWaitLoot [Looting, wait...] +uiTIWaitQuartering [Quartering, wait...] +uiTIWaitForaging [Forage Progress...] +uiTIWaitBagFull [Bag full, wait...] +uiTIWaitCraft [Crafting, wait...] +uiTIWaitMissionItem [Mission: Wait...] +uiTIWaitCrystallize [Crystallizing, wait...] +uiTIForaging [%qt item(s) of quality %ql] +uiTILoot [Looted Items] +uiTIQuartering [Quartered Materials] +uiTIForageResult [Foraged Materials] +uiTIBagFull [Bag Full] +uiTICraft [Crafted Items] +uiTIMissionItem [Received Items] +uiTICrystallize [Crystallized Spell] +uiTIError [Items] + +// Help +uihIntro [INTRODUCTION] +uihInterfaces [INTERFACES] +uihTutorial [TUTORIAL] +uihHowTo [HOW TO] +uihCreateNewChar [Create character] +uihManageChar [Manage character] +uihTalkToBot [Talk to a bot] +uihBuySellBot [Buy/Sell] +uihFight [Fight] +uihUseSpell [Use spell] +uihWhatIs [WHAT IS?] +uihAbilitiesItem [Abilities/Items] +uihMaps [MAPS] +uihMatisGenMap [Matis General] +uihHowToCraft [Craft] +uihHowToSelfHeal [Heal yourself] +uihHowToHealOther [Heal Others] +uihHowToCastOffensiveSpells [Cast Offensive Spells] +uihHowToChangeItemsInHand [Change Items in Hand] +uihHowToFindRMSources [Find Raw Materials] +uihHowToExtractRMFromASource [Extract Raw MaterialS] +uihHowToResurectADeadFriend [Resurrect a Dead Friend] +uihWhatIsSkillPoints [Skill points] +uihWhatIsYourStatsAndCharac [Your stats and characteristics] +uihGameInfo [GAME INFO] +uihItem [Items] +uihPhrase [Actions] +uihBrick [Stanzas] +uihMission [Missions] +uihPact [Pacts] +uihJewelry [Jewelry] +uihIdentity [My Statistics] +uihGauges [My Gauges] +uihTarget [Target] +uihHands [Action Bar] +uihMainChat [Main Chat] +uihCompas [Compass] +uihPA [Animals] +uihActionBook [Actions] +uihTradeNPC [NPC Trade] +uihCredits [GAME CREDITS] +uihArmor [Armor] +uihShield [Shields] +uihMWeapon [Melee Weapons] +uihRWeapon [Range Weapons] +uihAmmo [Ammo] +uihRawMat [Raw Materials] +uihCraftTool [Crafting Tools] +uihHarvestTool [Harvesting Tools] +uihItemMisc [Miscellaneous] + +// Stats +uiLife [Life] +uiSap [Sap] +uiStamina [Stamina] +uiFocus [Focus] +uiActionProgression [Action Progress] +uiCurrentAction [Current Action] +uiHunger [Hunger] +uiActionStatus [Current Action Progress] +uiSapBarDisplay [SAP DISPLAY] +uiStaBarDisplay [STAMINA DISPLAY] +uiFocBarDisplay [FOCUS DISPLAY] +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] +uiHpMax [Hit Points Max] +uiHpReg [Hit Points Reg] +uiStaMax [Stamina Max] +uiStaReg [Stamina Reg] +uiSapMax [Sap Max] +uiSapReg [Sap Reg] +uiWishMax [Focus Max] +uiWishReg [Focus Reg] + +// Fame +uitabFameYou [YOU] +uitabFameGuild [GUILD] +uitabFameTribes [TRIBES] +uitabFamePvp [PVP] +uiFameKami [Kami] +uiFameKaravan [Karavan] +uiFameTryton [Tryton] +uiFameFyros [Fyros] +uiFameMatis [Matis] +uiFameTryker [Tryker] +uiFameZorai [Zoraï] +uiFameHominists [Hominist] +uiFameMarauders [Marauder] +uiFameAgnos [Atheist] +uiFameUrasies [Theist] +uiFameAllegianceCult [Cult allegiance: ] +uiFameAllegianceCiv [Civilization allegiance: ] +uiFameAllegiance0 [Undetermined] +uiFameAllegiance1 [Neutral] +uiFameAllegiance2 [Kami] +uiFameAllegiance3 [Karavan] +uiFameAllegiance4 [Fyros] +uiFameAllegiance5 [Matis] +uiFameAllegiance6 [Tryker] +uiFameAllegiance7 [Zoraï] +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] +uiFameAllegianceCivSetNeutral [Become Neutral] +uiFameAllegianceCultSetNeutral [Become Neutral] +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] +uiFame_tribe_ancient_dryads [Ancient Dryads] +uiFame_tribe_antikamis [Anti-Kamis] +uiFame_tribe_barkers [Barkers] +uiFame_tribe_beachcombers [Beach Combers] +uiFame_tribe_black_circle [Black Circle] +uiFame_tribe_cholorogoos [Cholorogoos] +uiFame_tribe_cockroaches [Cockroaches] +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] +uiFame_tribe_corsair [Corsairs] +uiFame_tribe_cute [Cuzans] +uiFame_tribe_darkening_sap [Darkening Sap] +uiFame_tribe_dune_riders [Dune Riders] +uiFame_tribe_ecowarriors [Ecowarriors] +uiFame_tribe_firebrands [Firebrands] +uiFame_tribe_first_deserter [First Deserters] +uiFame_tribe_frahar [Fraiders] +uiFame_tribe_frahar_hunters [Frahar Hunters] +uiFame_tribe_gibbay [Gibads] +uiFame_tribe_goo_heads [Goo Heads] +uiFame_tribe_green_seed [Green Seed] +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] +uiFame_tribe_icon_workshipers [Icon Worshippers] +uiFame_tribe_keepers [Keepers] +uiFame_tribe_kitin_gatheres [Kitin Gatherers] +uiFame_tribe_lagoon_brothers [Lagoon Brothers] +uiFame_tribe_lawless [Lawless] +uiFame_tribe_leviers [Leviers] +uiFame_tribe_master_of_the_goo [Masters of the Goo] +uiFame_tribe_matisian_border_guards [Matisian Border Guards] +uiFame_tribe_night_turners [Night Turners] +uiFame_tribe_oasis_diggers [Oasis Diggers] +uiFame_tribe_pyromancers [Pyromancers] +uiFame_tribe_recoverers [Recoverers] +uiFame_tribe_renegades [Renegades] +uiFame_tribe_restorers [Restorers] +uiFame_tribe_root_tappers [Root Tappers] +uiFame_tribe_sacred_sap [Sacred Sap] +uiFame_tribe_sap_gleaners [Sap Gleaners] +uiFame_tribe_sap_slaves [Sap Slaves] +uiFame_tribe_scorchers [Scorchers] +uiFame_tribe_shadow_runners [Shadow Runners] +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] +uiFame_tribe_silt_sculptors [Silt Sculptors] +uiFame_tribe_slavers [Slavers] +uiFame_tribe_smuglers [Smugglers] +uiFame_tribe_the_arid_matis [Arid Matis] +uiFame_tribe_the_kuilde [Kuilde] +uiFame_tribe_the_slash_and_burn [Slash and Burn] +uiFame_tribe_tutors [Tutors] +uiFame_tribe_water_breakers [Water Breakers] +uiFame_tribe_woven_bridles [Woven Bridles] +uittFameKOS [Guards can kill you on sight.] +uittFameNoTrade [No trading possible] +uittFameWeakTrade [Weak trading] +uittFameNormal [Normal trading] +uittFameMaxPossible [Max. Possible Fame: %famemax] +uiPvpFameAllegiance [Allegiances:] +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] +uiPvpEffectInfo [\n + Effects of the spires:] +uiPvpEffectBonus [@{FFFF}Bonus:] +uiPvpEffectMalus [@{FFFF}Malus:] +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] +uiValues [VALUES] +uiRegeneration [REGENERATION] +uiCarac_HpMax [Constitution] +uiCarac_HpReg [Metabolism] +uiCarac_StaMax [Strength] +uiCarac_StaReg [Balance] +uiCarac_SapMax [Intelligence] +uiCarac_SapReg [Wisdom] +uiCarac_WishMax [Dexterity] +uiCarac_WishReg [Will] +uiCaracId0 [Constitution] +uiCaracId1 [Metabolism] +uiCaracId2 [Intelligence] +uiCaracId3 [Wisdom] +uiCaracId4 [Strength] +uiCaracId5 [Balance] +uiCaracId6 [Dexterity] +uiCaracId7 [Will] +uiScoreMax [Maximum Score Values] +uiScoreRegen [Score Regeneration Values] +uiDisease [Disease] +uiTechno [Techno] +uiImpact [Impact] +uiFear [Fear] +uiMagicResist [Magic] +uiScores [STATS] +uiCaracs [CHARACTERISTICS] +uiResistances [RESISTANCES] +uiLVL [Level] +uiLevel [Level] +uiCap [CAP] +uiSkillJobLVL [Level: ] +uiStatusTitle [STATUS] +uiCareers [CAREERS] +uiSkillsTitle [IDENTITY] +uiJournalTitle [MISSIONS] +uiCurMissions [CURRENT MISSIONS] +uiComMissions [COMPLETED MISSIONS] +uiPacts [PACTS] +uiMissionTimerSecond [s] +uiMissionTimerMinute [m] +uiMissionTimerHour [h] +uiMissionTimerDay [d] +uiMissionDetails [MISSION DETAILS] +uiAbilitiesTitle [ABILITIES] +uiFaberTitle [RANGER] +uiMagicSuffixTitle [MAGIC SUFFIXES] +uiFaberSuffixTitle [RANGER SUFFIXES] +uittMissionAbandon [Abandon] +uittMissionFinished [Finished] +uiFameDetail [Details] +uiGuildFameProgress [Guild Fame Progress: ] +uiInfo [INFO] +uiPeopleAdd [ADD] +uiJoinChatQuestion [Do you want to join party chat?] +uiColorR [R] +uiColorG [G] +uiColorB [B] +uiColorT [T] +uiJoinGuildProposal [GUILD INVITATION] +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] +uiJoinClanProposalTitle [PvP Clan] +uiPvpClanNeutral [Neutral] +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] +uiInfosSystem [MY INFO SYSTEM] +uiAscensorTeleportList [DESTINATIONS] +uiTeleportLocation [TELEPORT LOCACTIONS] +uimNewPartyChat [NEW PARTY CHAT] +uimNewUserChat [NEW USER CHAT] +uimRemoveUserChat [REMOVE USER CHAT] +uimDismiss [Dismiss] +uimSetSuccesor [Set Successor] +uimTarget [Target] +uimTeamCompass [Compass Target] +uimEmotes [EMOTES] +uimEmote1 [Emote 1] +uimEmote2 [Emote 2] +uimEmote3 [Emote 3] +uimEmote4 [Emote 4] +uimEmote5 [Emote 5] +uimEmote6 [Emote 6] +uimEmote7 [Emote 7] +uimCommands [COMMANDS] +uimCommand1 [COMMAND 1] +uimCommand2 [COMMAND 2] +uimCommand3 [COMMAND 3] +uimCommand4 [COMMAND 4] +uimCommand5 [COMMAND 5] +uimCommand6 [COMMAND 6] +uimQuitTeam [Leave Team] +uimSeedsSharing [SHARING SEEDS] +uimRemove [REMOVE] +uimMoveTo [MOVE TO] +uimIgnoreList [IGNORE LIST] +uimMoveToIgnoreList [MOVE TO IGNORE LIST] +uimMoveToFriendList [MOVE TO FRIENDS LIST] +uimBlock [BLOCK] +uimTell [TELL] +uimUnBlock [UNBLOCK] +uimFriendList [FRIENDS LIST] +uimSort [Sort] +uimRemovePartyChat [REMOVE PARTY CHAT] +uimInvite [Team Invite] +uimAddAllGM [ADD ALL GUILD MEMBERS] +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] +uimAddAllTM [ADD ALL TEAM MEMBERS] +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] +uitabChatAround [AROUND] +uitabChatUniverse [UNIVERSE] +uitabChatRegion [REGION] +uitabChatTeam [TEAM] +uitabChatGuild [GUILD] +uitabChatSysInfo [SYS. INFO] +uitabChatUser [USER] +uiFilterAround [AROUND] +uiFilterUniverse [UNIVERSE] +uiFilterRegion [REGION] +uiFilterTeam [TEAM] +uiFilterGuild [GUILD] +uiFilterMenuAround [AROUND @{T8}/s] +uiFilterMenuUniverse [UNIVERSE @{T8}/u] +uiFilterMenuRegion [REGION @{T8}/r] +uiFilterMenuTeam [TEAM @{T8}/p] +uiFilterMenuGuild [GUILD @{T8}/g] +uittFilterChat [Click to set chat mode] +uittEmote [Click to select and perform an emote] +uittTell [Tell a friend] +uiTempMemory [TEMP BAG] +uittTakeAll [Take All] +uittDropAll [Drop All] +uiIcons [Icons] +uiTeamShareTitle [TEAM SHARE] +uiValidate [VALID] +uiTeamShareItems [ITEMS] +uiTeamShareAsks [x] +uiTeamShareChance [%] +uiTeamShareValid [VALIDATIONS] +uiTS_Select [The selection of your item] +uiTS_Items [Item descriptions] +uiTS_Times [Number of players who want this item] +uiTS_Chances [Percentage of chance of getting this item] +uiTS_Valids [Players that validate the share] +uitabInvEquip [EQUIP] +uitabInvBag [BAG] +uitabInvSteed [STEED] +uitabInvPAMount0 [MOUNT 1] +uitabInvPAPacker0 [PACK 1] +uitabInvPADemon0 [DEMON 1] +uitabInvPAMount1 [MOUNT 2] +uitabInvPAPacker1 [PACK 2] +uitabInvPADemon1 [DEMON 2] +uitabInvPAMount2 [MOUNT 3] +uitabInvPAPacker2 [PACK 3] +uitabInvPADemon2 [DEMON 3] +uitabInvPAMount3 [MOUNT 4] +uitabInvPAPacker3 [PACK 4] +uitabInvPADemon3 [DEMON 4] +uitabInvGuild [GUILD] +uitabInvRoom [ROOM] +uiDetail [DETAILS] +uittDetail [Toggles the list between detailed and compact mode] +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] +uittDragToMacro [Drag this stanza to compose a macro] +uittDropCmd [Drop command stanza here] +uittMacroMemorize [Memorize current macro] +uittMacroUserDefIcon [Click to define an icon] +uiMacroNone [Not assigned] +uittNewKeyShortcut [New Key] +uiEditKey [EDIT KEY] +uiEditCmdNone [Not assigned] +uiNewKey [NEW KEY] +uiNewCmd [NEW COMMAND] +uiEditCmd [EDIT COMMAND] +uiMacroExec [EXEC MACRO] +uiMacroCat [MACRO] +uimMacErase [ERASE] +uimMacInfos [INFO] +uimMacroExec [EXECUTE] +uimMacroEdit [EDIT] +uimMacroDel [DELETE] +uimMCMoveUp [MOVE UP] +uimMCMoveDown [MOVE DOWN] +uimMCEdit [EDIT] +uimMCDel [DELETE] +uiKeysPlayerTitle [PLAYER KEYS] +uiKeysMovementTitle [MOVE KEYS] +uiKeysActionsTitle [ACTION KEYS] +uiKeysChatTitle [CHAT KEYS] +uiKeysViewTitle [VIEW KEYS] +uiKeysWindowsTitle [WINDOWS KEYS] +uiKeysSystemTitle [SYSTEM KEYS] +uiKeysEditTitle [EDIT KEYS] +uiKeysDebugTitle [DEBUG KEYS] +uiKeysTitle [KEYS] +uiKey0 [0] +uiKey1 [1] +uiKey2 [2] +uiKey3 [3] +uiKey4 [4] +uiKey5 [5] +uiKey6 [6] +uiKey7 [7] +uiKey8 [8] +uiKey9 [9] +uiKeyA [A] +uiKeyB [B] +uiKeyC [C] +uiKeyD [D] +uiKeyE [E] +uiKeyF [F] +uiKeyG [G] +uiKeyH [H] +uiKeyI [I] +uiKeyJ [J] +uiKeyK [K] +uiKeyL [L] +uiKeyM [M] +uiKeyN [N] +uiKeyO [O] +uiKeyP [P] +uiKeyQ [Q] +uiKeyR [R] +uiKeyS [S] +uiKeyT [T] +uiKeyU [U] +uiKeyV [V] +uiKeyW [W] +uiKeyX [X] +uiKeyY [Y] +uiKeyZ [Z] +uiKeyLBUTTON [LBUTTON] +uiKeyRBUTTON [RBUTTON] +uiKeyCANCEL [CANCEL] +uiKeyMBUTTON [MBUTTON] +uiKeyBACK [BACKSPACE] +uiKeyTAB [TAB] +uiKeyCLEAR [CLEAR] +uiKeyRETURN [RETURN] +uiKeySHIFT [SHIFT] +uiKeyCONTROL [CTRL] +uiKeyMENU [ALT] +uiKeyPAUSE [PAUSE] +uiKeyCAPITAL [CAPITAL] +uiKeyKANA [KANA] +uiKeyHANGEUL [HANGEUL] +uiKeyHANGUL [HANGUL] +uiKeyJUNJA [JUNJA] +uiKeyFINAL [FINAL] +uiKeyHANJA [HANJA] +uiKeyKANJI [KANJI] +uiKeyESCAPE [ESCAPE] +uiKeyCONVERT [CONVERT] +uiKeyNONCONVERT [NONCONVERT] +uiKeyACCEPT [ACCEPT] +uiKeyMODECHANGE [MODECHANGE] +uiKeySPACE [SPACE] +uiKeyPRIOR [PAGE UP] +uiKeyNEXT [PAGE DOWN] +uiKeyEND [END] +uiKeyHOME [HOME] +uiKeyLEFT [LEFT] +uiKeyUP [UP] +uiKeyRIGHT [RIGHT] +uiKeyDOWN [DOWN] +uiKeySELECT [SELECT] +uiKeyPRINT [PRINT] +uiKeyEXECUTE [EXECUTE] +uiKeySNAPSHOT [PRINT SCREEN] +uiKeyINSERT [INSERT] +uiKeyDELETE [DELETE] +uiKeyHELP [HELP] +uiKeyLWIN [LWIN] +uiKeyRWIN [RWIN] +uiKeyAPPS [APPS] +uiKeyNUMPAD0 [NUMPAD 0] +uiKeyNUMPAD1 [NUMPAD 1] +uiKeyNUMPAD2 [NUMPAD 2] +uiKeyNUMPAD3 [NUMPAD 3] +uiKeyNUMPAD4 [NUMPAD 4] +uiKeyNUMPAD5 [NUMPAD 5] +uiKeyNUMPAD6 [NUMPAD 6] +uiKeyNUMPAD7 [NUMPAD 7] +uiKeyNUMPAD8 [NUMPAD 8] +uiKeyNUMPAD9 [NUMPAD 9] +uiKeyMULTIPLY [MULTIPLY] +uiKeyADD [ADD] +uiKeySEPARATOR [SEPARATOR] +uiKeySUBTRACT [SUBTRACT] +uiKeyDECIMAL [DECIMAL] +uiKeyDIVIDE [DIVIDE] +uiKeyF1 [F1] +uiKeyF2 [F2] +uiKeyF3 [F3] +uiKeyF4 [F4] +uiKeyF5 [F5] +uiKeyF6 [F6] +uiKeyF7 [F7] +uiKeyF8 [F8] +uiKeyF9 [F9] +uiKeyF10 [F10] +uiKeyF11 [F11] +uiKeyF12 [F12] +uiKeyF13 [F13] +uiKeyF14 [F14] +uiKeyF15 [F15] +uiKeyF16 [F16] +uiKeyF17 [F17] +uiKeyF18 [F18] +uiKeyF19 [F19] +uiKeyF20 [F20] +uiKeyF21 [F21] +uiKeyF22 [F22] +uiKeyF23 [F23] +uiKeyF24 [F24] +uiKeyNUMLOCK [NUMLOCK] +uiKeySCROLL [SCROLL] +uiKeyLSHIFT [LSHIFT] +uiKeyRSHIFT [RSHIFT] +uiKeyLCONTROL [LCONTROL] +uiKeyRCONTROL [RCONTROL] +uiKeyLMENU [LMENU] +uiKeyRMENU [RMENU] +uiKeyPROCESSKEY [PROCESSKEY] +uiKeyATTN [ATTN] +uiKeyCRSEL [CRSEL] +uiKeyEXSEL [EXSEL] +uiKeyEREOF [EREOF] +uiKeyPLAY [PLAY] +uiKeyZOOM [ZOOM] +uiKeyNONAME [NONAME] +uiKeyPA1 [PA1] +uiKeyOEM_CLEAR [OEM CLEAR] +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +uiKeyCOMMA [COMMA] +uiNumber00 [00] +uiNumber01 [01] +uiNumber02 [02] +uiNumber03 [03] +uiNumber04 [04] +uiNumber05 [05] +uiNumber06 [06] +uiNumber07 [07] +uiNumber08 [08] +uiNumber09 [09] +uiNumber10 [10] +uiNumber11 [11] +uiNumber12 [12] +uiNumber13 [13] +uiNumber14 [14] +uiNumber15 [15] +uiNumber16 [16] +uiNumber17 [17] +uiNumber18 [18] +uiNumber19 [19] +uiNumber20 [20] +uiAssignKey [Assign Key] +uimEditKey [Edit Key] +uimDeleteKey [Delete Key] +uimAssignKey [Assign Key] +uiCategory [Category] + +// Debug +uiDebug [Debug] +uiDebugToggleHelp [Toggle Help] +uiDebugDisplayInfos [Display Info] +uiDebugRenderMode [Render Mode] +uiDebugToggleRender [Toggle Render Mode] +uiDebugToggleChat [Show/Hide the Interface] +uiDebugSwitchConsoleDisplay [Switch Console Display] +uiDebugChangeCompassMode [Change Compass Mode] +uiDebugToggleFly [Toggle fly] +uiDebugFreeMouse [Free Mouse] +uiDebugScreenShot [Screenshot] +uiDebugTest [Test] +uiDebugSetPos [Set Pos] +uiDebugPacsBorders [Pacs Borders] +uiDebugClusters [Debug Clusters] +uiDebugReloadLandscapeIG [Reload Landscape IG] +uiDebugProfile [Profile] +uiDebugProfileVbLock [Profile VB Locks] +uiDebugProfileTexture [Profile Texture Usage] +uiDebugMemoryReport [Memory Report] +uiDebugTogglePrimitive [Toggle Primitive] +uiDebugPrimitiveUp [Primitive Up] +uiDebugPrimitiveDown [Primitive Down] +uiDebugToggle3dFilter [Toggle 3D Filter] +uiFilterNumber [Filter Number] +uiDebugDrawSound [Draw Sound] +uiDebugIncCameraHeight [Inc Camera Z] +uiDebugDecCameraHeight [Dec Camera Z] +uiDebugWeatherIncTime [Inc Time] +uiDebugWeatherDecTime [Dec Time] +uiDebugWeatherTogSeason [Toggle Season] +uiDebugWeatherReloadSeason [Reload Season] +uiDebugWeatherWindTest [Wind Test] +uiDebugWeatherReelWeather [Real Weather] +uiDebugWeatherUpdateClouds [Update Clouds] +uiDebugWeatherTogFunction [Toggle Weather Function] +uiDebugWeatherIncHour [Inc Hour] +uiDebugWeatherDecHour [Dec Hour] +uiDebugWeatherStats [Stats] +uiDebugWeatherDecDispFactor [Dec Display Factor] +uiDebugWeatherIncDispFactor [Inc Display Factor] +uiGame [GAME] +uiEdit [Edit] +uiEditPreviousChar [Previous Char] +uiEditSelectPreviousChar [Select Previous Char] +uiEditPreviousWord [Previous Word] +uiEditSelectPreviousWord [Select Previous Word] +uiEditNextChar [Next Char] +uiEditSelectNextChar [Select Next Char] +uiEditNextWord [Next Word] +uiEditSelectNextWord [Select Next Word] +uiEditGotoLineBegin [Go to Line Begin] +uiEditSelectToLineBegin [Select To Line Begin] +uiEditGotoBlockBegin [Go to Block Begin] +uiEditSelectToBlockBegin [Select to Block Begin] +uiEditGotoLineEnd [Go to Line End] +uiEditSelectToLineEnd [Select to Line End] +uiEditGotoBlockEnd [Go to Block End] +uiEditSelectToBlockEnd [Select to Block End] +uiEditPreviousLine [Previous Line] +uiEditNextLine [Next Line] +uiEditDeleteChar [Delete Char] +uiEditCopy [Copy] +uiEditPaste [Paste] +uiEditCut [Cut] +uiEditSelectAll [Select All] +uiEditExpand [Expand] +uiEditBack [Backspace] +uiMagicTitle [MAGIC] +uiSpellBookTitle [SPELL BOOK] +uiNewSpell [New Spell: ] +uimMaClear [CLEAR] +uimMaReset [RESET TO DEFAULT] +uimMaInfos [INFO] +uimMaDel [DELETE SENTENCE] +uimMaEdit [EDIT SENTENCE] +uittSelectBrick [Click here to select a Root Stanza] +uittRename [Rename] +uittNoteSpell [Note spell] +uittCreateSpell [Create a new spell for this Job] +uittIncrementRow [Increment number of row] +uittDecrementRow [Decrement number of row] +uiMagicCreateNewSpell [NEW SPELL: ] +uiMagicEditSpell [EDIT SPELL] +uiMagicEditSpellName [Spell Name] +uiMagicEditSapCost [SAP COST] +uiMagicEditDifficulty [DIFFICULTY] +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] +uiSpellSelectSapCost [Sap Cost: ] +uiMagicSpellIcon [Icon] +uittMagicSpellNotFound [Spell Not Found in the SpellBook] +uiDefenseTitle [DEFENSE] +uiStyle1 [DODGE] +uiStyle2 [PARRY] +uiDefenseReset [ALL] +uittDefenseHead [Protect your head] +uittDefenseChest [Protect your chest] +uittDefenseLegs [Protect your legs] +uittDefenseFeet [Protect your feet] +uittDefenseArms [Protect your arms] +uittDefenseHands [Protect your hands] +uiSetsTitle [SETS] +uiSetInUseTitle [SET IN USE] +uiAllSetsTitle [ALL SETS] +uiAffectedTitle [AFFECTED BY] +uiSteedTitle [Mount] +uiInventoryTitle [INVENTORY] +uiInvRoomTitle [ROOM] +uiInvEquipTitle [EQUIPMENT] +uiMoneyTitle [MONEY] +uiBagTitle [BAG] +uiBagsTitle [BAGS] +uiBagTitle1 [BAG 1] +uiBagTitle2 [BAG 2] +uiBagTitle3 [BAG 3] +uiBagTitle4 [BAG 4] +uiKitTitle [KIT] +uiArmorTitle [ARMOR] +uiHandsTitle [HANDS] +uiJewelryTitle [JEWELRY] +uiMemoryTitle [MEMORY] +uiMemCombatTitle [COMBAT] +uiMemMagicTitle [MAGIC] +uiMemSpecialTitle [SPECIAL] +uiMemCombatFull [MEMORY COMBAT] +uiMemMagicFull [MEMORY MAGIC] +uiMemSpecialFul [SPECIAL MEMORY] +uimMount [MOUNT] +uimUnmount [UNMOUNT] +uimFollow [Follow] +uimAssist [Assist] +uimStop [STOP] +uimFree [FREE] +uimCall [CALL] +uimForgetPhrase [FORGET ACTION] +uimForgetMacro [FORGET MACRO] +uimCristalize [CRYSTALLIZE] +uittHelmet [Helmet] +uittChest [Chest covering] +uittArms [Sleeves] +uittHands [Gloves] +uittLegs [Leg covering] +uittFeet [Boots] +uittHeaddress [Diadem] +uittNeck [Necklace] +uittEarl [Left earring] +uittEarr [Right earring] +uittWristl [Left bracelet] +uittWristr [Right bracelet] +uittFingerl [Left ring] +uittFingerr [Right ring] +uittAnklel [Left anklet] +uittAnkler [Right anklet] +uittAmmo [Ammunition] +uittMemoryCombat [This is your memory for Combat Abilities] +uittMemoryMagic [This is your memory for Magic Spells] +uittMemorySpecial [This is your memory for Special Abilities] +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] +uiSelMoney2Give [SELECT MONEY TO GIVE] +uiTrade2Player [EXCHANGE] +uiPlayerName [PLAYER NAME] +uiOtherGive [OTHER GIVES] +uiItems [ITEMS] +uiPlayerGive [YOU GIVE] +uiInvFull [INVENTORY FULL] +uiAccept [ACCEPT] +uiRefuse [DECLINE] +uiTradeWith [TRADE WITH?] +uittSetMoney [Set amount] +uittClearMoney [Clear amount] +uiSpecialLaboTitle [SPECIAL] +uiMacrosTitle [MACROS] +uiShortCutTT [Drag a combat or magic spell here] +uiQestionQuit [Where do you want to go?] +uiServerStalled [Please wait...] +uimPlayer [PLAYER] +uimStatus [STATUS] +uimCareer [CAREER] +uimSkills [SKILLS] +uimJournal [JOURNAL] +uimGuild [GUILD] +uimMagic [MAGIC] +uimCombat [COMBAT] +uimFaber [COLLECT] +uimFaCrea [CREATE] +uimFaRepa [REPAIR] +uimFaRefi [REFINE] +uimCommerce [TRADE] +uimHarvest [COLLECT] +uimMacros [MACROS] +uimKeys [KEYS] +uimSpecial [SPECIAL] +uimClear [CLEAR] +uiNotAssigned [N/A] +uimHelp [HELP] +uimTutorial [TUTORIAL] +uimwSet [SETS] +uimwHands [ACTION] +uimwInventory [INVENTORY] +uimwMoney [MONEY] +uimwBags [BAGS] +uimwArmor [ARMOR] +uimwJewelry [JEWELRY] +uimwPA [ANIMALS] +uimwPet [PET] +uimwSteed [MOUNT] +uimwCompas [COMPASS] +uimwRadar [RADAR] +uimwMap [MAP] +uimwCombat [COMBAT] +uimwCommerce [COMMERCE] +uimwFaberCreate [CRAFTER CREATE] +uimwFaberRefine [CRAFTER REFINE] +uimwFaberRepair [CRAFTER REPAIR] +uimwMagic [SPELL BOOK] +uimwSpecial [SPECIAL] +uimwTracking [TRACKING] +uimwTarget [TARGET GAUGE] +uimwGuildChat [GUILD CHAT] +uimwMainChat [MAIN CHAT] +uimwInfoSys [SYSTEM INFO] +uimwAroundMe [AROUND ME] +uimwTell [TELL] +uimwTeamChat [TEAM CHAT] +uimwTeamList [TEAM] +uimwContactList [CONTACT LIST] +uimwFame [FAME] +uimwBars [MY GAUGES] +uimwBonusMalus [BONUS/MALUS] +uimwWebIG [WEB] +uimwBuff [AFFECTED BY] +uimwGuild [GUILD INFO] +uimwMissions [MISSONS] +uimwProgression [IDENTITY] +uimwProgression2 [IDENTITY] +uimwStatus [STATUS] +uimwAbilities [ABILITIES] +uimwChatMode0 ["ESC" TO EXIT CHAT] +uimwChatMode1 ["ENTER" TO EXIT CHAT] +uimwMemCombat [MEMORY COMBAT] +uimwMemMagic [MEMORY MAGIC] +uimwMemSpecial [MEMORY SPECIAL] +uimwColors [GAME CONFIGURATION] +uimwConnection [CONNECTION] +uimwKeys [KEYBINDINGS] +uimwMacros [MACROS] +uimSortUser [Sort: USER] +uimSortType [Sort: TYPE] +uimSortName [Sort: NAME] +uimSortQuantity [Sort: QUANTITY] +uimDrop [DROP] +uimDestroy [DESTROY] +uimQuantityDrop [QUANTITY TO DROP] +uimQuantityDestroy [QUANTITY TO DESTROY] +uimMtBag [BAG] +uimMtSheath [SHEATH] +uimMtSelf [SELF] +uimGive [GIVE] +uimRepair [REPAIR] +uimRefine [REFINE] +uimBoldInfo [INFO] +uimEquip [EQUIP] +uimCristalEnchant [ENCHANT RIGHT HAND] +uimCristalReload [RECHARGE RIGHT HAND] +uimTeleportUse [USE TELEPORT] +uimItemConsume [CONSUME ITEM] +uimXpCatalyserUse [ACTIVATE CATALYZER] +uittClose [Close] +uittSeed1 [Rotting Dead Seed] +uittSeed2 [Moldy Dead Seed] +uittSeed3 [Shriveled Dead Seed] +uittSeed4 [Dry Dead Seed] +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +uiReturnCharSel [Return to Character Selection] +uiEmptySlot [Empty Slot] +uiDelChar [DELETE THIS CHARACTER?] +uiName [NAME] +uiSurName [SURNAME] +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] +uiSelectTitle [WELCOME TO Khanat - Beta 2] +uiSelCharTitle [SELECT A CHARACTER] +uiOptTitle [OPTIONS] +uiPlay [Play] +uiDelete [Delete] +uiManCrea [Manual creation] +uiRanCrea [Random creation] +uiSelLevel [ - Level ] +uiPeople [PEOPLE] +uiCulture [CULTURE] +uiEcosystem [ECOSYSTEM] +uiFyName [FYROS] +uiMaName [MATIS] +uiTrName [TRYKER] +uiZoName [ZORAÏ] +uiFyPeople [FYROS-PEOPLE] +uiMaPeople [MATIS-PEOPLE] +uiTrPeople [TRYKER-PEOPLE] +uiZoPeople [ZORAÏ-PEOPLE] +uiFyCulture [FYROS-CULTURE] +uiMaCulture [MATIS-CULTURE] +uiTrCulture [TRYKER-CULTURE] +uiZoCulture [ZORAÏ-CULTURE] +uiFyEco [FYROS-ECOSYSTEM] +uiMaEco [MATIS-ECOSYSTEM] +uiTrEco [TRYKER-ECOSYSTEM] +uiZoEco [ZORAÏ-ECOSYSTEM] +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] +uiDescMF [MELEE FIGHTER - DESCRIPTION] +uiDescRF [RANGE FIGHTER - DESCRIPTION] +uiDescAM [ATTACK CASTER - DESCRIPTION] +uiDescHM [HEALER CASTER - DESCRIPTION] +uiDescBM [BUFFER CASTER - DESCRIPTION] +uiDescH [RANGER - DESCRIPTION] +uiDescA [CRAFTER - DESCRIPTION] +uiDescM [MERCHANT - DESCRIPTION] +uiPtsLeft [POINTS LEFT:] +uiCa [CHARACTERISTICS] +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] +uiCarAM [ATTACK CASTER - CHARACTERISTICS] +uiCarHM [HEALER CASTER - CHARACTERISTICS] +uiCarBM [BUFFER CASTER - CHARACTERISTICS] +uiCarH [RANGER - CHARACTERISTICS] +uiCarA [CRAFTER - CHARACTERISTICS] +uiCarM [MERCHANT - CHARACTERISTICS] +uiCaNaBoldF [FIGHTER] +uiCaNaBoldM [MAGICIAN] +uiCaNaBoldC [CRAFTER] +uiCaNaF [Fighter] +uiCaNaM [Magician] +uiCaNaR [Crafter] +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] +uiDesc [GENERAL] +uiSpe [SPECIFIC] +uiMore [More] +uiLess [Less] +uittMoreInfo [more information] +uiShape [SHAPE] +uiHair [HAIR] +uiHaircut [HAIRCUT] +uiHairColor [HAIR COLOR] +uiTatoos [TATTOOS] +uiEyes [EYE COLOR] +uiHeight [HEIGHT] +uiArms [ARMS] +uiLegs [LEGS] +uiBreasts [BUST] +uiHelmet [HELMET] +uiTorso [TORSO] +uiArmpad [ARMPAD] +uiGloves [GLOVES] +uiTrouser [PANTS] +uiFeet [FEET] +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] +uiBody [BODY] +uiFace [FACE] +uiClothes [CLOTHES] +uiFemale [Female] +uiMale [Male] +uiFace1Fy [MOUTH LEVEL] +uiFace2Fy [EYE] +uiFace3Fy [NOSE LEVEL] +uiFace4Fy [MOUTH WIDTH] +uiFace5Fy [NOSE LENGTH] +uiFace6Fy [NOSE WIDTH] +uiFace7Fy [EYE WIDTH / EYEBROWS] +uiFace8Fy [CHIN] +uiFace1Ma [EYE LEVEL] +uiFace2Ma [NOSE LEVEL] +uiFace3Ma [NOSE LENGTH] +uiFace4Ma [NOSE WIDTH] +uiFace5Ma [MOUTH WIDTH] +uiFace6Ma [MOUTH LEVEL] +uiFace7Ma [EAR SIZE] +uiFace8Ma [CHIN] +uiFace1Tr [EYE] +uiFace2Tr [NOSE LEVEL] +uiFace3Tr [NOSE LENGTH] +uiFace4Tr [NOSE WIDTH] +uiFace5Tr [MOUTH WIDTH] +uiFace6Tr [MOUTH LEVEL] +uiFace7Tr [EAR SIZE] +uiFace8Tr [CHIN] +uiFace1Zo [EYE SIZE] +uiFace2Zo [HORN: BOTTOM 1] +uiFace3Zo [HORN: BOTTOM 2] +uiFace4Zo [HORN: MIDDLE 1] +uiFace5Zo [HORN: MIDDLE 2] +uiFace6Zo [HORN: TOP & RIGHT] +uiFace7Zo [HORN: TOP & LEFT] +uiInvalid [is not a valid name] +uiValid [is a valid name] +uiSummaryTitle [WHAT NAME DO YOU WANT?] +uiEnterName [ENTER A NAME:] +uiValidName [Test the name] +uiRand [RANDOMIZE] +uiRand1 [ALL] +uiRand2 [CAREER] +uiRand3 [CIVILIZATION] +uiRand4 [GENDER] +uiRand5 [BODY] +uiRand6 [FACE] +uiRand7 [COLORS] +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] +uiEcoFy [] +uiEcoMa [] +uiEcoTr [] +uiEcoZo [] +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] +uiExplF [FIGHTER EXPLANATIONS] +uiExplM [MAGICIAN EXPLANATIONS] +uiExplR [RANGER EXPLANATIONS] +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +uiTeamChatTitle [TEAM CHAT] +uiFriendList [FRIENDS LIST] +uiIgnoreList [IGNORE LIST] +uiSystemInfoTitle [SYSTEM INFO] +uiAroundMeTitle [AROUND ME] +uiUniverseTitle [UNIVERSE CHAT] +uiRegionTitle [REGION CHAT] +uiGuildChat [GUILD CHAT] +uiPartyChat [PARTY CHAT] +uiNewPartyChat [NEW PARTY CHAT] +uiTeamTitle [TEAM] +uiGUILD [GUILD] +uiTEAM [TEAM] +uiSAY [SAY] +uiSHOUT [SHOUT] + +// Window +uiKeepInfoButton [Keep] +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] +uihelpItemFaberPrefixAndSuffix [%p %n %s] +uihelpItemFaberPrefix [%p %n] +uiItemRMClass0 [Basic] +uiItemRMClass1 [Fine] +uiItemRMClass2 [Choice] +uiItemRMClass3 [Excellent] +uiItemRMClass4 [Supreme] +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] +uihelpItemCaracReqNone [None] +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] +uihelpItemScroll [%custom_text] +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] +uihelpItemMPAllCraft [All Item Parts] +iompfUnknown [] +iompfCommon [All Races] +iompfFyros [Fyros only] +iompfMatis [Matis only] +iompfTryker [Tryker only] +iompfZorai [Zoraï only] +iompfTribe [Tribe only] +iompfRefugee [Refugee only] +iompfKaravan [Karavan only] +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] +uihelpSabrinaCost [Cost] +uihelpSabrinaCredit [Credit] +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] +uihelpMpNone [@{T4}None\n + ] +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] +uittAuraDisabled [ - Aura Disabled] +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] +uihelpPhraseRangeMeters [%dist meters] +uihelpPhraseRangeSelf [Self] +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] +uihelpTitleInfo [INFORMATION] +uiTitleCantObtain [You cannot obtain this title.] +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] +uiTitleSkillOr [or] +uihelpToolType [Tool Type: ] +ChildPlay [Child's play] +RealEasy [Really easy] +Easy [Easy] +FairlyEasy [Fairly easy] +Average [Average difficulty] +QuiteDifficult [Quite difficult] +Difficult [Difficult] +ReallyDifficult [Really difficult] +Harsh [Harsh] +ExtremelyDifficult [Extremely difficult] +FeatureUnderConstruction [Feature under construction] +InvalidSentence [Invalid sentence] +ErrorCreating [Error creating sentence] +Uncomplete [Incomplete sentence] +Cheater [Cheating is bad, you know...] +uiSet [SET] +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] +uiAttitude [ATTITUDE] +uiProgressionTitle [MY EVOLUTION] +uiOpacity [OPACITY] +uimChooseUIAlpha [WINDOW OPACITY] +uimLockUnlock [LOCK / UNLOCK] +uiUserAlpha [USE GLOBAL SETTINGS] +uiLocalAlpha [LOCAL SETTINGS] +uiConnectionTitle [CONNECTION] +uiUpload [UPLOAD] +uiDownload [DOWNLOAD] +uiPing [PING] +uiPacketLost [PACKET LOSS] +uiServerState [SERVER STATE] +uiServerState0 [Not Initialized] +uiServerState1 [Not Connected] +uiServerState2 [Authenticating] +uiServerState3 [Logging in] +uiServerState4 [Synchronizing] +uiServerState5 [Connected] +uiServerState6 [Probing] +uiServerState7 [Stalled] +uiServerState8 [Disconnected] +uiServerState9 [FS Lost] +uiGlobalSettingsTitle [GAME CONFIGURATION] +msgCantUseItem [&CHK&Cannot use item.] +msgCantBuild [&CHK&Cannot build item.] +msgCantUseBuiltItem [&CHK&Cannot use built item.] +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] +msgUserIsRunning [&SYS&You are in running mode.] +msgUserIsWalking [&SYS&You are in walking mode.] +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] +msgUserIsSitting [&SYS&You sit.] +msgUserIsStanding [&SYS&You stand up.] +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] +uiCantUseItem [You don't have the skill to use it.] +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] +uiCantBuildItem [CAN'T BUILD ITEM] +uiBotChatPrice [Price: ] +uiBotChatFactionType [Faction: ] +uiBotChatFactionPointPrice [. Points: ] +uiBotChatRetirePrice [. Retire Price: ] +uiBotChatTime [. Time: ] +uiBotChatTimeMinute [ m ] +uiBotChatTimeSecond [ s.] +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] +uiBotChatNPCTag [(NPC item)] +uiBotChatVendorTag [Seller: ] +uiBotChatRefresh [Refresh] +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] +uiBotChatItem [Item: ] +uiBotChatFaberPlan [Craft Plan: ] +uiBotChatBrick [Stanza: ] +uiBotChatPact [Pact: ] +uiBotChatSkill [Skill: ] +uiConfirmCloseBCReward [There are items left, close anyway?] +FlowerMaster [Flower Master] +SapMaster [Sap Master] +uiMasterFilter [Master Filter] +uiSay [SAY] +uiShout [SHOUT] +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] +uiContactAlreadyInList [This contact is already in your list.] +uiInvalidPartyChatName [Party chat name already exists or is invalid.] +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] +uiBadPartyChatName [Bad party chat name.] +uiCantRemovePartyChat [Couldn't remove party chat.] +uiNoNewPartyChatCReated [: No new party chat has been created.] +uiPartyChatCmdHelp [ one argument required: name of the party chat.] +uiNameCmd [ One argument required: name of the new chat to create.] +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] +uiInviteCmd [ Two arguments required: .] +uiLock [Lock] +uiOpen [Open] +uiRestore [Restore] +uiAddMacro [Create New Macro: ] +uittNewMacro [New Macro] +uiNewMacro [NEW MACRO] +uiEditMacro [EDIT MACRO] +uiMacroIcon [Icon] +uiMacroName [Name] +uiMacroKey [Key] +uiMacroCom [Commands] +uiMacroAddCom [Add Command] +uiMacroAddCmd [Add Command] +uiIconCreation [Create Icon] +uiIconBack [Background] +uiIconFore [Foreground] +uiIconPat [Pattern] +uiIconTxt [Text] +uiCmdKey [Key] +uiAddCommand [Add Command:] +uiAddKeys [Create New Key:] +uiJauges [GAUGE] +uiLaboratory [LABORATORY] +uiTrackingTitle [TRACKING] +uiCommunication [COMMUNICATION] +uiOrientation [ORIENTATION] +uiTargetTitle [TARGET] +uiTarget [Target] +uiMainChatTitle [MAIN CHAT] +uiContactListTitle [CONTACT LIST] +uiWinDisplay [WINDOW DISPLAYS] +uiDebugConsole [DEBUG CONSOLE] +uiGuildTitle [GUILD INFO] +uiGuildTabGuild [GUILD] +uiGuildTabOutpost [OUTPOSTS] +uiGuildMembership [GUILD: ] +uiNoGuild [None] +uiBeast [ANIMALS] +uiAggro [Aggressiveness] +uiFrozenSkill [Frozen] +uiInitHelp1 [These buttons represent your 4 virtual desktops.] +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] +uiInitHelp5 [Or use this small window bar.] +uiInitHelp6 [Now you can customize your 4 desktops.] +uiPetTitle [PET] +uiPet [Pet] +Undefined [Undefined] +uiToggleNames [Toggle Names] +uiBotChatTrade [TRADE] +uiBotMissionChoice [CHOOSE A MISSION] +uiBotChatOffer [MAKE YOUR OFFER] +uiBotChatReward [REWARD] +uiBotManageJob [MANAGE JOB] +uiConfirmFreezeJob [Freeze that job?] +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] +uiJobFreezeTime [Frozen] +uittSelectJob [Select Job] +uiConfirmUnfreezeJob [Confirm unfreeze job?] +uiConfirmSwapJob [Confirm swap job?] +uiEmptyJob [- No job activated -] +uiBotCreateGuild [Create Guild] +uiTell [TELL] +uiShowHide [Show/Hide] +uiShow [Show] +uiHide [Hide] +uiInvertNames [Toggle names] +uiPlayer [My Gauges] +uiBonusMalus [Bonus/Malus] +uiGuild [Guild] +uiShoot [Shout] +uiBotChat [Chat] +uiCompas [Compass] +uiTaskbar [Taskbar] +uiShowOnPress [Press to show] +uiLightOnOff [Light On / Off] +uiChat [Chat] +uiView [View] +uiActions [Actions] +uiAction [Action] +uiSystem [System] +uiLog [Log on/off] +uiLogTurnedOn [Chat logging is ON.] +uiLogTurnedOff [Chat logging is OFF.] +uiTalkLeave [Talk / Leave] +uiCombat [Combat] +uiMagic [Magic] +uiFaberCreate [Crafter Creating] +uiFaberRepair [Crafter Repairing] +uiFaberRefine [Crafter Refining] +uiCommerce [Commerce] +uiSpecialLabo [Special] +uiTracking [Tracking] +uiStatus [Identity] +uiSkills [Skills] +uiJournal [Missions] +uiAbilities [Abilities] +uiProgression [Progression] +uiSets [Sets] +uiSetInUse [Set In Use] +uiAllSets [All Sets] +uiAffected [Affected By] +uiSteed [Mount] +uiInventory [Inventory] +uiWorkshop [ACTIONS & INVENTORY] +uiMoney [Money] +uiBags [Bags] +uiBag1 [Bag 1] +uiBag2 [Bag 2] +uiBag3 [Bag 3] +uiBag4 [Bag 4] +uiKit [Kit] +uiArmor [Armor] +uiJewelry [Jewelry] +uiMemory [Memory] +uiMemCombat [Combat] +uiMemMagic [Magic] +uiMemSpecial [Special] +uiMainChat [Main Chat] +uiSystemInfo [System Info] +uiAroundMe [Around Me] +uiTellWinAct [Tell Window] +uiTeamChat [Team Chat] +uiTeamList [Team List] +uiContactList [Contact List] +uiKeys [Keys] +uiMacros [Macros] +uiLinks [Active links] +uiConnection [Connection] +uiGlobalSettings [Global Settings] +uiNextSheath [Next Sheath] +uiPrevSheath [Previous Sheath] +uiMovement [Move] +uiMoveForward [Forward] +uiMoveBackward [Backward] +uiMoveTurnLeft [Turn Left] +uiMoveTurnRight [Turn Right] +uiMoveStrafeLeft [Strafe Left] +uiMoveStrafeRight [Strafe Right] +uiMoveLookUp [Look Up] +uiMoveLookDown [Look Down] +uiMoveToggleSitStand [Sit / Stand] +uiMoveToggleAutoWalk [Auto Run] +uiMoveRunWalk [Run / Walk] +uiMountUnmount [Mount / Dismount] +uiToggleCamera [Toggle Camera] +uiNoTarget [No Target] +uiTargetCmd [Target an entity] +uiTargetCmdEntity [Name of entity to target] +uiTargetTeammateCmd [Target Teammate #] +uiTargetTeammateCmdI [Number] +uiAssistCmd [Target the entity's current target] +uiAssistCmdEntity [Name of entity to assist] +uiAssistTargetCmd [Target the current target's target] +uiTargetErrorCmd [Entity not found.] +uiSelfTarget [Target Self] +uiToggleCombat [Toggle Combat] +uiSetDesktop [Switch to Desktop] +uiCopyToDesktop [Copy Current Desktop to Desktop] +uiDesktopNumber [Desktop Number] +uiRunShortcut [Run Shortcut] +uiShortcutNumber [Shortcut Number] +uiSelectShortcutBar [Select Shortcut Bar] +uiShortcutBarNumber [Shortcut Bar Number] +uiScreenShot [Screenshot TGA] +uiScreenShotJPG [Screenshot JPG] +uiTest [Test] +uiLight [Light] +uiFreeMouse [Free Mouse] +uiCloseHelp [Close All Help Windows] +uiToggleMovieRecorder [Toggle Movie Recorder] +uiReplayMovie [Replay Movie] +uiSaveMovie [Save Movie] +uiReplyTeller [Reply Teller] +uiReplyTellerOnce [Reply Tell] +uiTellWindow [Tell Window] +uimFreezeJob [FREEZE JOB] +uimSwapJob [SWAP JOBS] +uiCameraUp [Move Camera Up] +uiCameraDown [Move Camera Down] +uiCameraTurnLeft [Rotate the camera to the left] +uiCameraTurnRight [Rotate the camera to the right] +uiCameraTurnCenter [Recenter the camera behind the player] +uiCycleTell [Flip Through Last Contacts] +uiTellCmd [Send a Tell Message to a Player] +uiTellCmdDest [Recipient] +uiTellCmdMsg [Message] +uiEnterTellCmd [Enter Tell Mode With a Player] +uiTalkCmd [Talk to Anybody] +uiTalkCmdMode [Mode used for the talk] +uiTalkCmdModeSay [Say] +uiTalkCmdModeWhisper [Whisper] +uiTalkCmdModeShout [Shout] +uiTalkCmdModeTeam [Team] +uiTalkCmdModeGuild [Guild] +uiTalkCmdModeRegion [Region] +uiTalkCmdModeCivilisation [Civilization] +uiTalkCmdModeTerritory [Territory] +uiTalkCmdModeUniverse [Universe] +uiTalkCmdMsg [Message] +uiEnterTalkCmd [Enter Talk Mode] +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] +uiDragToInventory [Drag and Drop Items to Your Inventory] +uiWindows [Windows] +uiOpenWindow [Open] +uiWindowName [Name] +uiCloseWindow [Close] +uiToggleOpenCloseWindow [Open / Close] +uiPopupWindow [Pop up the window] +uiPopinWindow [Popin] +uiTogglePopupPopinWindow [Popup / Popin] +uiToggleInventory [Toggle Inventory] +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] +uimGcmAddToFriendList [ADD TO FRIENDS LIST] +uiJoinTeamProposal [TEAM INVITATION] +uiTradeInvitation [TRADE INVITATION] +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] +uiChannel [CHANNEL:] +youTell [You tell] +tellsYou [tells you] +uiUserChat [User chat] +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] +uiBotTalk [Talking with NPC ] +uimwChat [MAIN CHAT] +uimwTeam [TEAM LIST] +uiUNIVERSE [Universe] +uiREGION [Region] +uittPeopleAdd [Friend] +uiPeopleAddContact [Add contact] +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] +uiGuildBlason [Guild Symbol] +uiGuildName [Guild Name] +uiGuildDescription [Guild Description] +uiGuildBlasonDesign [Guild Symbol Design] +uiGuildBlasonBack [Back] +uiGuildBlasonColor1 [Choose Color 1] +uiGuildBlasonColor2 [Choose Color 2] +uiGuildBlasonFore [Symbol] +uiNegativeSymbol [Invert Symbol] +uiGuildBlasonC1 [Back Color 1] +uiGuildBlasonC2 [Back Color 2] +uittGuildFlagBack [Choose Background] +uittGuildFlagFore [Choose Symbol] +uiConnectionTitle_short [Net] +uimwWindowsBar [WINDOWS BAR] +uiTestDialogue [Test!] +uimGcmTrade [TRADE] +uimGcmLearnSkills [LEARN SKILLS] +uimGcmMissions [MISSIONS] +uimGcmCreateGuild [CREATE GUILD] +uimGcmTeleport [MAKE A PACT] +uimGcmFaction [BUY FACTION ITEMS] +uimGcmCosmetic [BUY COSMETICS] +uimGcmGuildOptions [BUILDING TRADE] +uimGcmOutpostBuilding [BUILDING TRADE] +uimGcmGuildRoleMaster [LEARN GUILD ACTION] +uimGcmAvailableMissions [AVAILABLE MISSIONS] +uimGcmContinueMissions [CONTINUE MISSION] +uimGcmFinishMissions [FINISH MISSION] +uimGcmTradePact [TRADE PACT] +uiSell [SELL] +uiQuickhelpTitle [QUICK HELP] +uimQuickHelp [QUICK HELP] +uiInitHelp [Click on me to get help!] +uiQH_1 [How to Move] +uiQH_2 [How to Use Windows] +uiQH_3 [How to Fight] +uiQH_4 [How to Do Magic] +uiQH_5 [How to Get Your Bearings] +uiQH_6 [How to Change Professions] +uiQH_7 [How to Find Your Instructor] +uiBulkTitle [Bulk] +uiPreview [Detailed List] +uiGuildForumTitle [GUILD FORUM] +uimwGuildForum [GUILD FORUM] +uiExpandWindows [Show/Hide Desktop Buttons] +uiDisconnected [You have been disconnected. Server down or network problem.] +uiMailboxTitle [MAILBOX] +uimwMailbox [MAILBOX] +uiNorth [North] +uimCompassMissions [Missions] +uimCompassLandMarks [Landmarks] +uimCompassTeam [Team] +uimCompassAnimal [Animals] +uiWebHome [Home] +uiWebBack [Back] +uiWebPrevious [Previous] +uiWebNext [Next] +uiWebSubmit [Submit] +uiWebSend [Send] +uiWebReply [Reply] +uiWebForward [Forward] +uiWebNewMessage [New Message] +uiWebNewTopic [New Topic] +uiWebNewPost [New Post] +uiWebDelMessage [Delete Selected Messages] +uiWebDelMess [Delete Message] +uiWebDelTopic [Delete Selected Topics] +uiWebDelPost [Delete Selected Posts] +uiWebIG [Web] +uiBubbleBR [BOTTOM RIGHT] +uiBubbleTR [TOP RIGHT] +uiBubbleBL [BOTTOM LEFT] +uiBubbleTL [TOP LEFT] +uiNextTryton [Next] +uiBackTryton [Back] +uiSkipTryton [Skip Intro] +uiSumScore [Score] +uiSumMax [Max] +uiSumReg [Reg] +uiSumHp [Hit Points] +uiSumSta [Stamina] +uiSumSap [Sap] +uiSumWish [Focus] +uiReplayIntro [Back to Intro] +uiSelPos [Newbie Land] +uiCaracsTable [CHARACTERISTICS] +uiScoreTable [SCORES] +uiSkillTable [SKILLS] +uiSkillTable2 [(click on a skill to filter actions)] +uiGuildTeam [GUILD & TEAM] +uiPhraseBookTitle [ACTION PROGRESSION] +uimPhraseDel [Delete Action] +uimPhraseEdit [Edit Action] +uimPhraseNew [New Action] +uimPhraseInfos [Info] +uittCreatePhrase [New Action] +uiPhraseDisplayTextList [Detailed List] +uiPhraseAutoFold [Auto Fold] +uiPhraseSkillFilter [Skill Filter] +uitabPhraseActions [Actions] +uitabPhraseUpgrades [Upgrades] +uiPhraseCreate [CREATE NEW ACTION] +uiPhraseEdit [EDIT ACTION] +uimPhraseRemoveOptionalBrick [Remove Stanza] +uiPhraseEditIcon [Icon] +uiPhraseEditName [Name] +uiPhraseCOMPOSITION [Composition] +uiPhraseMANDATORIES [EFFECTS:] +uiPhraseCREDITS [CREDITS:] +uiPhraseRESTRICTION [Weapon Compatibility: ] +uittPhraseEditNewOptional [Add Option] +uittPhraseEditNewCredit [Add Credit] +uiPhraseEditNewOptional [Add Option: ] +uiPhraseEditNewCredit [Add Credit: ] +uittPhraseEditValidate [Learn the Action] +uittPhraseFaberBuild [Make the item] +uiPhraseEditCost [Action Cost: ] +uiPhraseEditCredit [Action Credit: ] +uittMemoryPhrase [Memorize Action] +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] +uittNextExecutingPhrase [Next Action] +uiCancelCast [Cancel the current action] +uiBotChatPhrase [] +uiPhraseFaberExecute [Craft an item: %item] +uiPhraseFaberExecuteNoPlan [Craft an item.] +uiTextHelpSelectFaberPlan [First select the item to craft.] +uittSelectPlan [Select the plan of the item to craft] +uiTextHelpSelectMp [Select the Raw Materials for each slot] +uittSelectMp [Click to add a Raw Material] +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] +uihelpFaberMpHeader [%f] +uiFaberMpRemove [Remove] +uiFaberItemResultLevel [Level: ] +uiFaberItemResultHeader [PREVIEW] +uittFaberItemResult [Crafted Item] +uiSpecialPowerFilter [Powers] +uiPhraseNoFilter [All Actions] +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] +uiBuyFrom [Buy from ] +uiSellTo [Sell to ] +uiLearnFrom [Learn from ] +uiBuy [BUY] +uiTeleport [TELEPORT] +uiLearn [LEARN] +uiBotChatTeleport [MAKE A PACT] +uiBotChatFaction [FACTION ITEMS] +uiBotChatCosmetic [COSMETICS] +uiBotChatGuildOptions [BUILDING] +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] +uittPlayerMoney [Your money] +uittGuildMoney [Your guild's money] +uiNotEnoughMoney [NOT ENOUGH MONEY] +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] +uiBadPrice [???] +uiBadQuantity [BAD QUANTITY] +uiPriceNotReceived [PRICE NOT RECEIVED] +uiWontBuyThis [I WON'T BUY THIS] +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] +uiMissionOptionNotReceived [???] +uiWebPageNameNotReceived [???] +uiMissionRingNameNotReceived [???] +uiRegenerateDM [Regenerate] +uiAcceptDM [Accept] +uiBotChatMissions [MISSIONS] +uiSelectMission [Select a Mission] +uiAcceptMission [Accept Mission?] +uiBotChatNews [News] +uiBotChatMissionEnd [] +uiBotChatDynamicMission [DYNAMIC MISSION] +uiMapTitle [MAP] +uiMap [Map] +uiRemove [REMOVE] +uiRename [RENAME] +uiCreateUserLM [CREATE LANDMARK] +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] +uiTargetLM [TARGET IN COMPASS] +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] +uittZoomIn [Zoom in] +uittZoomOut [Zoom out] +uiStartPoint [Start point] +uiCreateNewLandMark [Create new landmark] +uitCenter [CENTER MAP ON YOURSELF] +uiNameLandMark [Name] +uiMenuCenter [CENTER MAP ON YOURSELF] +uittCenter [Center Map] +uiBotChatZCCharges [ZONE CHARGES] +uiSelectZCCharge [Apply for a Zone Charge] +uiAcceptZCCharge [Apply?] +uiBotChatRMBuy [ROLE MASTERS] +uiSelectRMBuy [Hire a Role Master] +uiAcceptRMBuy [Hire Role Master?] +uiBotChatRMUpgrade [ROLE MASTERS] +uiSelectRMUpgrade [Upgrade a Role Master] +uiAcceptRMUpgrade [Upgrade Role Master?] +uiBotChatBuilding [BUILDINGS] +uiSelectBuilding [Select a building] +uiAcceptBuilding [Build?] +uiGuildXP [GUILD XP:] +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] +uiUnitValue [Unit Value] +uiQtty [Quantity] +uiPrice [Price] +uiImmediatePrice [Base Price] +uittPriceWithFameEqual [This price depends on your fame] +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] +uiResaleHeader [Resale Price] +uiResaleMargin [Resale Margin] +uiUnitResalePrice [Unit Resale Price] +uiBonusOnResale [Bonus On Resale] +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] +uiResaleButton [Enable Resale] +uiBadResalePrice [BAD RESALE PRICE] +uiSellImmediately [SELL TO MERCHANT] +uittDirectSellButton [Sell now at base price (Shift + ENTER)] +uiLetResell [SELL ON TO OTHERS] +uittResellButton [Enable resale of items (ENTER)] +uitabBuyResale [Resale] +uitabBuyNpc [Merchant] +uitabBuyResaleAndNpc [Resale and Merchant] +uitabBuyPlayer [Yours] +uiRetire [RETRIEVE] +uiItemSold [Item Sold] +uiItemSoldColor [@{08FF}] +uiItemUserSellColor [@{FF0F}] +uiItemUserSellColorNotRetirable [@{FF08}] +uiItemCannotUseColor [@{F80B}] +uiUnitFPPrice [P.P. % Unit FAC] +uiTotalFPPrice [P.P. % Total FAC] +uiTipsTitle [Tips ] +uiTipsEnd [Press Up or Down keys for the next or previous tip.] +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] +uiTips8 [Press 'ENTER' to activate the chat box] +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] +uiTips12 [Press Numpad '0' to see behind your character.] +uiTips13 [Press F12 to deselect your target.] +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] +Combat [Combat] +Craft [Craft] +Dodge [Dodge] +MagicDefense [Magic defense] +ArmorWear [Armor wear] +AutoLaunch [Auto Launch] +Bowgun [Bowgun] +Bowpistol [Bowpistol] +Boxing [Boxing] +Cure [Cure] +Curse [Curse] +Launcher [Launcher] +Mace [Mace] +Sickness [Sickness] +Staff [Staff] +Wrestling [Wrestling] +uiShowing [Showing: ] +uiSkillPoints [SKILL POINTS] +uiSkillPoints0 [Available in Fight ] +uiSkillPoints1 [Available in Magic ] +uiSkillPoints2 [Available in Craft ] +uiSkillPoints3 [Available in Harvest ] +uiSkillPointsBold0 [FIGHT SKILL POINTS:] +uiSkillPointsBold1 [MAGIC SKILL POINTS:] +uiSkillPointsBold2 [CRAFT SKILL POINTS:] +uiSkillPointsBold3 [HARVEST SKILL POINTS:] +uimGcmTradePhase [DEVELOP SKILLS] +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] +uiHP [HP] +uittHP [Show the health points above the character] +uiTeam [TEAM] +uiDebugCommand [Debug command] +uiDebugShowTimedFXs [Debug Show Timed FXs] +sc [Craft] +sd [Defense] +sf [Fight] +sm [Magic] +uiQuestionMarks [???] +uiTargetTwoPoint [Target:] +uittActionIcon [Action Icon] +uittActionName [Action Name] +uiPhraseTotal [Total] +uiBalanceCost [Cast Impossible] +uiBalanceCred [Difficulty Bonus] +uiBalanceEqual [Match] +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] +uiFontSize [Font Size] +uigcInSceneInterface [IN SCENE] +uigcInSceneInterfaceUser [PLAYER INFO] +uigcInSceneInterfaceFriend [FRIEND INFO] +uigcInSceneInterfaceEnemy [ENEMY INFO] +uigcInSceneChatMessages [CHAT MESSAGES] +uiGuildSymbol [Guild Symbol] +uittGuildSymbol [Show the guild symbol above the character] +uittName [Show the character's name above the character] +uiTitle [Title] +uittTitle [Show the character's title above the character] +uigcGuildName [Guild Name] +uittGuildName [Show the guild name above the character] +uiSTA [Stamina] +uittSTA [Show the character stamina bar above the character] +uiSAP [Sap] +uittSAP [Show the character sap bar above the character] +uiFOC [Focus] +uittFocus [Show the character focus bar above the character] +uiActionBar [Character Action Bar] +uittActionBar [Show the action bar above the character] +uiPvpLogo [PvP Logo] +uittPvpLogo [Display the PvP logo above the character, if applicable] +uiMissionIcon [Mission Information] +uittMissionIcon [Display mission information above NPCs and on the compass] +uiMiniMissionIcon [Small Icons] +uittMiniMissionIcon [Display small icons on the compass] +uigcEntityColor [ENTITY COLORS] +uiEntityColors [Entity Colors] +uiUserColor [Player] +uittUserColor [Color used to display your character] +uiPlayerColor [Other Players] +uittPlayerColor [Color used to display player characters] +uiNPCColor [NPC] +uittNPCColor [Color used to display Non Player Characters] +uiFaunaColor [Fauna] +uittFaunaColor [Color used to display Mobs] +uiTargetColor [Target] +uittTargetColor [Color used to display the current target] +uiGroupColor [Team Members] +uittGroupColor [Color used to display team members] +uiGuildRadarColor [Guild Members] +uittGuildRadarColor [Color used to display guild members] +uiMountColor [Mount] +uittMountColor [Color used to display your mount] +uiBeastColor [Animals] +uittBeastColor [Color used to display your animals] +uiSourceColor [Sources] +uittSourceColor [Color used to display your raw material sources] +uiDeadColor [Corpses] +uittDeadColor [Color used to display corpses] +uiPvpEnemyColor [PvP Enemies] +uittPvpEnemyColor [Color used to display your PvP enemies] +uiPvpAllyColor [PvP allies] +uittPvpAllyColor [Color used to display your PvP allies] +uiPvpAllyInTeamColor [PvP Allies in Team] +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] +uiPvpAllyInGuildColor [PvP Allies in Guild] +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] +uiPvpNeutralColor [PvP Neutrals] +uittPvpNeutralColor [Color used to display neutral characters in PvP] +uiUserIS [In Scene Player Information] +uiFriendIS [In Scene Friend Information] +uiEnemyIS [In Scene Enemy Information] +uiChatIS [In Scene Chat Bubbles] +uiUserMessages [Player Chat bubbles] +uittUserMessages [Show your chat messages above your character] +uiFriendMessages [Friend Chat Bubbles] +uittFriendMessages [Show friends' chat messages above their characters] +uiEnemyMessages [Enemy Chat Bubbles] +uittEnemyMessages [Show enemy chat messages above their character] +uiNewTitleBold [YOU WIN A NEW TITLE: ] +uiHands [Actions] +uiPhraseBook [Action Progression] +uiMailBox [Mailbox] +uiRadar [Radar] +uiGuildForum [Forums] +uiDragRewardToInventory [Drag and drop items] +uiTalkMem [Talk Memorized] +uiTalkMemMsg [Message] +uiTalkMemMsg00 [Hello!] +uiTalkMemMsg01 [Bye!] +uiTalkMemMsg02 [Yes] +uiTalkMemMsg03 [No] +uiTalkMemMsg04 [Follow me] +uiTalkMemMsg05 [Help me] +uiTalkMemMsg06 [I need some heals] +uiTalkMemMsg07 [I'm looking for a team member] +uiTalkMemMsg08 [Hug] +uiTalkMemMsg09 [Yeah!] +uiTalkMemMsg10 [What's going on?] +uiTalkMemMsg11 [Dude?] +uiTalkMemMsg12 [Why not?] +uiTalkMemMsg13 [On the way] +uiTalkMemMsg14 [Hi, sir] +uiTalkMemMsg15 [Stop talking to me] +uiTalkMemMsg16 [Leave me alone!] +uiTalkMemMsg17 [Are you crazy?] +uiTalkMemMsg18 [Aahahahaha] +uiTalkMemMsg19 [That's the way it is] +uiMeterUnit [m] +uiKilometerUnit [km] +uiRunWalk [Run/Walk Toggle] +uiNetStatus [Network status] +uiBugReport [Bug report] +uiActionShortcuts [Action Shortcuts] +uiSetNumber [Set Number] +uiShowContextHelp [Show Context Help] +uiFameCiv [CIVILISATION FAME] +uiFameGuild [GUILD FAME] +uiFamePerso [PERSONAL FAME] +uiFameRecalc [GLOBAL FAME] +uihelpMission [Mission Details] +uihelpZCCharge [Zone Details] +uihelpRMBuy [Role Master Details] +uihelpRMUpgrade [Role Master Upgrade Details] +uihelpBuilding [Building Details] +uihelpZCRequirement [Zone Requirement Details] +uihelpBuildingRequirement [Building Requirement Details] +uihelpOutpostBuilding [Building Details] +uimGcmZoneCharge [REVIEW CHARGES] +uimGcmCancelZoneCharge [ABANDON CHARGE] +uimGcmChooseBuilding [BUILD BUILDING] +uimGcmDestroyBuilding [DESTROY BUILDING] +uimGcmDeclareWar [DECLARE WAR] +uimGcmBuyRM [HIRE ROLE MASTER] +uimGcmUpgradeRM [UPGRADE ROLE MASTER] +uiQCancelZoneCharge [Do you really want to abandon the charge?] +uiQDestroyBuilding [Do you really want to destroy the building?] +uiQDeclareWar [Do you really want to declare war?] +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] +uiRearView [Rear View] +uiDecline [Decline] +youShout [You shout] +youSay [You say] +heShout [shouts] +heSays [says] +uiPleaseWait [Please wait...] +uiFrontSelection [Front selection] +uiFrontSelectionType [Type] +uiFrontSelectionFriend [Friends] +uiFrontSelectionEnnemy [Enemies] +uiTeamSelectNotInVision [This team member is too far to select.] +Refugee [Oublieux] +Homin [Ra] +uiCloudy [Cloudy] +uiFair [Fair] +uiMisty [Misty] +uiRainy [Rainy] +uiSandThundery [Sand storm] +uiSapThundery [Sap storm] +uiSnowy [Snowy] +uiThundery [Thundery] +uiHumidity [Humidity] +uiWind [Wind] +uiTheSeasonIs [It's ] +uiAndTheWeatherIs [ and the weather is ] +uiSeason0 [Spring] +uiSeason1 [Summer] +uiSeason2 [Autumn] +uiSeason3 [Winter] +uiCommandWrongArgumentCount [Wrong argument count in the command.] +uittRun [Run Mode] +uittWalk [Walking Mode] +uittSit [Sit Mode] +uittPlayerLifeFormat [Life: %v/%m] +uittPlayerStaminaFormat [Stamina: %v/%m] +uittPlayerSapFormat [Sap: %v/%m] +uittPlayerFocusFormat [Focus: %v/%m] +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] +uiBotChatSkillPointCost [Skill Points: ] +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] +uittForageTime [Available Extraction Time] +uittForageContent [Source Content] +uittForageLife [Source Life] +uittForageDanger [Extraction Risk] +uittForageKami [Local Kami Tolerance] +uittQualityAbbrev [of Qlt] +uiForageToolMissing [You don't have a foraging tool.] +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] +uimEnterStable [Enter Stable] +uimLeaveStable [Leave Stable] +uiAnimals [Animals] +uiAnimalsTitle [ANIMALS] +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] +uittDeathTimer [Time remaining before the dead animal vanishes] +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] +uiPATitlePacker1 [Packer 1] +uiPATitlePacker2 [Packer 2] +uiPATitlePacker3 [Packer 3] +uiPATitlePacker4 [Packer 4] +uiPATitleMount1 [Mount 1] +uiPATitleMount2 [Mount 2] +uiPATitleMount3 [Mount 3] +uiPATitleMount4 [Mount 4] +uiPATitleDemon1 [Demon 1] +uiPATitleDemon2 [Demon 2] +uiPATitleDemon3 [Demon 3] +uiPATitleDemon4 [Demon 4] +uiPABagTitlePacker0 [PACKER 1] +uiPABagTitlePacker1 [PACKER 2] +uiPABagTitlePacker2 [PACKER 3] +uiPABagTitlePacker3 [PACKER 4] +uiPABagTitleMount0 [MOUNT 1] +uiPABagTitleMount1 [MOUNT 2] +uiPABagTitleMount2 [MOUNT 3] +uiPABagTitleMount3 [MOUNT 4] +uiPABagTitleDemon0 [DEMON 1] +uiPABagTitleDemon1 [DEMON 2] +uiPABagTitleDemon2 [DEMON 3] +uiPABagTitleDemon3 [DEMON 4] +uiAnimalDetailedList [Detailed List] +uiAnimalInStable [Your animal is in a stable] +uiAnimalTooFar [Your animal is too far away] +uimMtPaPacker0 [PACKER 1] +uimMtPaPacker1 [PACKER 2] +uimMtPaPacker2 [PACKER 3] +uimMtPaPacker3 [PACKER 4] +uimMtPaMount0 [MOUNT 1] +uimMtPaMount1 [MOUNT 2] +uimMtPaMount2 [MOUNT 3] +uimMtPaMount3 [MOUNT 4] +uimMtPaDemon0 [DEMON 1] +uimMtPaDemon1 [DEMON 2] +uimMtPaDemon2 [DEMON 3] +uimMtPaDemon3 [DEMON 4] +uimMtGuild [GUILD] +uimMtRoom [ROOM] +uittLmSteed [Mount] +uittLmPA0 [Packer 1] +uittLmPA1 [Packer 2] +uittLmPA2 [Packer 3] +uittLmPA3 [Packer 4] +uittLMTeam0 [Team 0] +uittLMTeam1 [Team 1] +uittLMTeam2 [Team 2] +uittLMTeam3 [Team 3] +uittLMTeam4 [Team 4] +uittLMTeam5 [Team 5] +uittLMTeam6 [Team 6] +uittLMTeam7 [Team 7] +uiCP_Infos [INFO] +uiCP_title1 [CHARACTER] +uiCP_title2 [DESTINATION] +uiCP_selection [SELECTION] +uiCP_creation [CREATION] +uiCharSel_EmptySlot [EMPTY SLOT] +uiCharSel_Play [PLAY] +uiCharSel_Del [DELETE] +uiCharSel_CreateNew [CREATE NEW] +uiCharSel_CreateRan [RANDOM] +uiCharSel_Quit [QUIT] +uiCharSel_DelChar [Do you really want to delete this character?] +uiCP_Delete_yes [DELETE] +uiCP_Delete_no [CANCEL] +uiCP_Menu_1 [CIVILIZATIONS] +uiCP_Menu_2 [GENDER] +uiCP_Menu_3 [BODY] +uiCP_Menu_4 [FACE] +uiCP_Menu_5 [ACTIONS] +uiCP_Specie_Fyros [FYROS] +uiCP_Specie_Matis [MATIS] +uiCP_Specie_Tryker [TRYKER] +uiCP_Specie_Zorai [ZORAÏ] +uiCP_Sex_Male [MALE] +uiCP_Sex_Female [FEMALE] +uiCP_Result [RESULT] +uiCP_BP1 [Specialization: ] +uiCP_BP_Des [CONTENT DETAILS:] +uiCP_Items [ITEMS:] +uiCP_Actions [ACTIONS:] +uiCP_Finish [FINISH] +uiCP_Abort [ABORT] +uiCP_Abort2 [You will lose your modifications by aborting...] +uiCP_Abort_yes [CONTINUE] +uiCP_Abort_no [CANCEL] +uiCP_Title [TITLE: ] +uiCP_Pack [ACTION PACK CONTENT:] +uiCP_Refugee [REFUGEE] +uiCP_Fight1 [NOVICE FIGHTER] +uiCP_Fight2 [APPRENTICE FIGHTER] +uiCP_Magic1 [NOVICE MAGICIAN] +uiCP_Magic2 [APPRENTICE MAGICIAN] +uiCP_Forage1 [NOVICE FORAGER] +uiCP_Forage2 [APPRENTICE FORAGER] +uiCP_Craft1 [NOVICE CRAFTER] +uiCP_Craft2 [APPRENTICE CRAFTER] +uiCP_JOB1 [FIGHT] +uiCP_JOB2 [MAGIC] +uiCP_JOB3 [FORAGE] +uiCP_JOB4 [CRAFT] +uiCP_Res_F [- Fight Specialization] +uiCP_Res_M [- Magic Specialization] +uiCP_Res_G [- Forage Specialization] +uiCP_Res_C [- Craft Specialization] +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] +uiCP_Name_Cancel [CANCEL] +uiCP_Name_Submit [SUBMIT] +uiCP_Name_Invalid [Invalid name, please try another] +uiLocation_ [] +uiLocation_Play [PLAY NOW] +uiLocation_Back [PLAY LATER] +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] +uiQConfirmFreeAnimal [Do you really want to free this animal?] +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] +uitabBag [Bag] +uitabPacker0 [Packer 1] +uitabPacker1 [Packer 2] +uitabPacker2 [Packer 3] +uitabPacker3 [Packer 4] +uiInfos_Close [CLOSE] +uiCharSel_Infos1 [Character Selection Info - Not Empty] +uiCharSel_Infos2 [Character Selection Info - Empty] +uiLocation_Infos [Location Info] +uiAppear_Infos1 [Civilization Description] +uiAppear_Infos2 [Appearance Info - Gender] +uiAppear_Infos3 [Appearance Info - Body] +uiAppear_Infos4 [Appearance Info - Face] +uiAppear_Infos5 [Appearance Info - Actions] +uiWebOnQuit [FILL IN THE SURVEY] +uiTaskbarTextMode [Text Mode] +uiTaskbarIconMode [Icon Mode] +uiTaskbarResetUI [Reset UI] +uimTouchpad [PAD] +uimCustomer [SUPPORT] +uiMilko [PAD] +uiMK_Actions [ACTIONS] +uiMK_Emotes [EMOTES] +uiMK_Game [GAME] +uiMK_Wins [WINDOWS] +uiMK_Move [STOP/MOVE TOGGLE] +uiMK_Move_1 [STOP] +uiMK_Move_0 [MOVE] +uiMK_Sit [STAND/SIT TOGGLE] +uiMK_Sit_1 [STAND] +uiMK_Sit_0 [SIT] +uiMK_Run [WALK/RUN TOGGLE] +uiMK_Run_1 [RUN MODE] +uiMK_Run_0 [WALK MODE] +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] +uiMK_Attack_0 [ATTACK] +uiMK_Attack_1 [DISENGAGE] +uiMK_Defense [DODGE/PARRY TOGGLE] +uiMK_Defense_0 [DODGE MODE] +uiMK_Defense_1 [PARRY MODE] +uiMK_Action_1 [EXTRACT] +uiMK_Kick [INVITE/KICK/DISBAND] +uiMK_Kick_0 [INVITE] +uiMK_Kick_1 [KICK] +uiMK_Action_2 [DISBAND] +uiMK_Action_3 [TALK TO] +uiMK_Game_1 [HELP] +uiMK_Game_2 [WINDOWS] +uiMK_MoreWin [MORE...] +uiMK_Game_3 [1st DESKTOP] +uiMK_Game_4 [2nd DESKTOP] +uiMK_Game_5 [3rd DESKTOP] +uiMK_Game_6 [4th DESKTOP] +uiMK_Game_7 [QUIT GAME] +uiMK_Game_8 [GAME CONFIGURATION] +uiMK_Game_Desk [DESKTOPS] +uiConfigTitle [Khanat Configuration] +uiConfigLanguage [Language:] +uiConfigSaveConfig [Save config file when quitting the game] +uiConfigAdvanced [Advanced] +uiConfigSlowDown [Slow down the game (Process Low priority)] +uiConfigOK [&OK] +uiConfigCancel [&Cancel] +uiConfigLaunch [Play Khanat] +uiConfigApply [&Apply] +uiConfigDefault [&Default] +uiConfigErrorReadingTheFile [Error reading the file] +uiConfigErrorWritingTheFile [Error writing the file] +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] +uiConfigGeneral [General] +uiConfigDisplay [Display] +uiConfigDisplayDetails [Display details] +uiConfigDisplayAdvanced [Display advanced] +uiConfigDisplaySysInfo [System information] +uiConfigDisplayOpenGLInfo [OpenGL information] +uiConfigDisplayD3DInfo [Direct3D information] +uiConfigSound [Sound] +uiConfigPoor [Low] +uiConfigMedium [Medium] +uiConfigNormal [Normal] +uiConfigSuper [High] +uiConfigTexturePoor [Low (32 Mb VRAM)] +uiConfigTextureNormal [Normal (64 Mb VRAM)] +uiConfigTextureSuper [High (128 Mb VRAM)] +uiConfigBits [bits] +uiConfigHz [Hz] +uiConfigTracks [Tracks] +uiConfigDriver [Driver] +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] +uiConfigParameters [Parameters] +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] +uiConfigVideoMode [Specify a video mode:] +uiConfigWidth [Width:] +uiConfigHeight [Height:] +uiConfigPositionX [X Position:] +uiConfigPositionY [Y Position:] +uiConfigFullscreen [Fullscreen] +uiConfigWindowed [Windowed] +uiConfigOpenGL [OpenGL] +uiConfigDirect3D [Direct3d] +uiConfigAuto [Auto] +uiConfigLandscape [Landscape] +uiConfigLOD [Level of Detail:] +uiConfigCharacters [Characters] +uiConfigFX [FX] +uiConfigTexture [Textures] +uiConfigVendor [Vendor: ] +uiConfigRenderer [Renderer: ] +uiConfigVersion [Version: ] +uiConfigExtensions [Extensions: ] +uiConfigActivateSound [Enable Sound] +uiConfigSoundBuffer [Sound tracks:] +uiConfigEnableEAX [Enable EAX] +uiConfigEnableFMod [Use FMod mode] +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] +uiConfigAboutRyzomConfiguration [About Khanat Configuration] +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] +uiConfigDescription [Description: ] +uiConfigDriverDesc [Driver: ] +uiConfigDriverVersion [Driver version: ] +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] +uiConfigDisableDXTC [Disable texture compression] +uiConfigDisableVP [Disable vertex shaders] +uiConfigDisableAGP [Disable AGP for vertices] +uiConfigDisableTextureShader [Disable pixel shaders] +uiConfigMenuAbout [&About Khanat Configuration...] +uiConfigSystemInfoPhyMem [Physical memory: ] +uiConfigSystemInfoOS [Operating system: ] +uiConfigSystemInfoCPU [CPU: ] +uiConfigSystemInfoVideo [Video device: ] +uiConfigSystemInfoVideoDriver [Video driver version: ] +uiCaracMisc [MISCELLANEOUS] +uiTotalMalus [Total Malus ] +uiBagBulk [Bag Bulk ] +uiWeightSpeedFactor [Speed Factor ] +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] +uiUpdateDisplayDriversCurrent [Current driver version: ] +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] +uiUpdateDisplayDriversVendor [Vendor: ] +uiUpdateDisplayDriversCard [Device: ] +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] +uiPhraseLevelFmt [Required Level: %d] +uiPhraseSectionFmt [Required Level %min-%max:] +uiSkillTree [Skill Tree] +uiMessageOfTheDay [Breach Reality and Be Reborn!] +uiYes [Yes] +uiNo [No] +uiAlwaysSendReport [Always send the report] +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] +uiSendingStatReport [Sending a statistics report...] +uiDeathXPMalus [Death XP Penalty] +uittPhraseCombatRestrictOK [Action compatible] +uittPhraseCombatRestrictKO [Action NOT compatible] +uiCSBase [Customer Support] +uiBrowseUndoButton [Prev] +uiBrowseRedoButton [Next] +uiBrowseRefresh [Refresh] +uiBrowseHome [Home] +uittBrowseUndo [Browse previous page] +uittBrowseRedo [Browse next page] +uittBrowseRefresh [Refresh the current page] +uittBrowseHome [Browse the home page] +uiawrSF [All Weapons and Close-Combat] +uiawrSFM [All Melee Weapons] +uiawrSFM1 [One-handed Melee Weapons] +uiawrSFM1B [One-handed Smashing Melee Weapons] +uiawrSFM1BM [Mace] +uiawrSFM1BME [Electric Mace] +uiawrSFM1BMM [Mace] +uiawrSFM1BS [Staff] +uiawrSFM1BSM [Staff] +uiawrSFM1P [One-handed Piercing Melee Weapons] +uiawrSFM1PS [Spear] +uiawrSFM1PSE [Electric Spear] +uiawrSFM1PSL [Living Spear] +uiawrSFM1PSM [Spear] +uiawrSFM1S [One-handed Slashing Melee Weapons] +uiawrSFM1SA [Axe] +uiawrSFM1SAB [Burning Axe] +uiawrSFM1SAM [Axe] +uiawrSFM1SS [Sword] +uiawrSFM1SSM [Sword] +uiawrSFM1SSW [Waving Sword] +uiawrSFM2 [Two-handed Melee Weapons] +uiawrSFM2B [Two-handed Smashing Melee Weapons] +uiawrSFM2BM [Two-handed Mace] +uiawrSFM2BME [Two-handed Electric Mace] +uiawrSFM2BMM [Two-handed Mace] +uiawrSFM2P [Two-handed Piercing Melee Weapons] +uiawrSFM2PP [Pike] +uiawrSFM2PPL [Living Pike] +uiawrSFM2PPM [Pike] +uiawrSFM2S [Two-handed Slashing Melee Weapons] +uiawrSFM2SA [Two-handed Axe] +uiawrSFM2SAB [Two-handed Burning Axe] +uiawrSFM2SAM [Two-handed Axe] +uiawrSFM2SS [Two-handed Sword] +uiawrSFM2SSB [Two-handed Burning Sword] +uiawrSFM2SSL [Two-handed Living Sword] +uiawrSFM2SSM [Two-handed Sword] +uiawrSFM2SSW [Two-handed Waving Sword] +uiawrSFMC [Close-Combat] +uiawrSFMCA [Close-Combat] +uiawrSFMCAD [Dagger] +uiawrSFMCADL [Living Dagger] +uiawrSFMCADM [Dagger] +uiawrSFMCADW [Waving Dagger] +uiawrSFMCAH [Hand-to-Hand] +uiawrSFMCAHM [Hand-to-Hand] +uiawrSFR [Range Weapon] +uiawrSFR1 [One-handed Range Weapon] +uiawrSFR1A [One-handed Range Weapon] +uiawrSFR1AB [Bow-Pistol] +uiawrSFR1ABM [Bow-Pistol] +uiawrSFR1ABW [Waving Bow-Pistol] +uiawrSFR1AP [Pistol] +uiawrSFR1APL [Living Pistol] +uiawrSFR1APM [Pistol] +uiawrSFR2 [Two-handed Range Weapon] +uiawrSFR2A [Two-handed Range Weapon] +uiawrSFR2AA [Auto-Launcher] +uiawrSFR2AAB [Burning Auto-Launcher] +uiawrSFR2AAM [Auto-Launcher] +uiawrSFR2AB [Bowrifle] +uiawrSFR2ABE [Electric Bow-Rifle] +uiawrSFR2ABM [Bow-Rifle] +uiawrSFR2AL [Launcher] +uiawrSFR2ALB [Burning Launcher] +uiawrSFR2ALE [Electric Launcher] +uiawrSFR2ALM [Launcher] +uiawrSFR2AR [Rifle] +uiawrSFR2ARL [Living Rifle] +uiawrSFR2ARM [Rifle] +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] +uiPhraseWRHeader [Usable Only with: ] +uiPhraseWRSeparator [, ] +uiEula [End User Licence Agreement] +uiEulaAccept [I ACCEPT] +uiEulaDecline [DECLINE] +uimwEncyclopedia [ENCYCLOPEDIA] +uiEncyclopedia [Encyclopedia] +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] +uiThemeProgression [Progression:] +uiEncyAlbum [ALBUM] +uiEncyTheme [THEME] +uiRite [RITE: Rite given by NPC name...] +uiTask1 [Ritual Task 1: Task given by NPC name...] +uiTask2 [Ritual Task 2: Task given by NPC name...] +uiTask3 [Ritual Task 3: Task given by NPC name...] +uiTask4 [Ritual Task 4: Task given by NPC name...] +uiTask5 [Ritual Task 5: Task given by NPC name...] +uiTask6 [Ritual Task 6: Task given by NPC name...] +uiTask7 [Ritual Task 7: Task given by NPC name...] +gn_zorai_voluteer_m [Zoraï Volunteer] +uiMoveToNoMoreSlot [You have no more free slots in this inventory] +uiItemMpCanCraft [Can craft: ] +uiItemMpNoCraft [Cannot be used to craft] +uiItemMpCraftRequirement [Required for the crafting of special items] +uiQuitingRyzom [Leaving Khanat...] +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] +uiQuitNow [Quit Now] +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] +uiTitlePayingAccount [SIGNUP NOW] +uiNotYet [NOT YET] +uiUpgradeNow [UPGRADE NOW] +uiBCFilterPrice [Price:] +uiBCFilterQuality [Quality:] +uiBCFilterClass [Class:] +uiBCMPItemPart [RM Item Part:] +uiBCItemType [Item Type:] +uiBCNoItemTypeFilter [All] +uiBCTitleFilterPrice [Choose Price Range:] +uiBCTitleFilterQuality [Choose Quality Range:] +uiBCTitleFilterClass [Choose Class Range:] +uiBCTitleMPItemPart [Choose Item Part Filter:] +uiBCTitleMPItemType [Choose Item Type Filter:] +uiBCFilterMin [Min:] +uiBCFilterMax [Max:] +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] +uiBCFilterReset [Reset] +uiBCFilterClass0 [Basic (1)] +uiBCFilterClass1 [Fine (2)] +uiBCFilterClass2 [Choice (3)] +uiBCFilterClass3 [Excellent (4)] +uiBCFilterClass4 [Supreme (5)] +uiBCNotAvailable [Not Available] +uiBCDestroy [Destroy] +uiBCAutoReset [Reset filters on opening] +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] +uiCriticalHit [Critical Hit] +uiParry [Parry] +uiDodge [Dodge] +uiResist [Resist] +uiEvade [Evade] +uiInterrupt [Interrupted!] +uiFailure [Failure!] +uiMP3Prev [Previous] +uiMP3Play [Play] +uiMP3Pause [Pause] +uiMP3Next [Next] +uiMP3Volume [Volume] +uiMP3Open [Open] +uiMP3Playlist [Playlist] +uiPlaylistTitle [PLAYLIST] +uimwMP3Player [MP3 Player] +uimwBGDownloader [PATCHER] +uimwCosmetics [COSMETICS] +uiCosmColor [Change Hair Color] +uiCosmTatoo [Change Tattoo] +uittNotEnoughMoney [You don't have enough dappers to buy this.] +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] +uittBadQuantity [You have entered an invalid quantity.] +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] +uittWontBuyThis [I won't buy this.] +uiYuboChat [Support Chat] +uitabChatYuboChat [SUPPORT] +uiCreatorHeader [Crafter: ] +uiMouseHardware [Hardware] +uiCannotWriteDynChat [ You cannot write in this channel.] +uiMagicProtectTable [PROTECTIONS] +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] +uiProtect_Rot [Rot] +uiProtect_Acid [Acid] +uiProtect_Cold [Cold] +uiProtect_Fire [Fire] +uiProtect_Poison [Poison] +uiProtect_Electricity [Electricity] +uiProtect_Shockwave [Shockwave] +uiProtect_MaxAbsorb [Max. Absorbed] +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] +uittProtect_MaxReached [(maximum)] +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] +uiResistsTable [RESISTANCES] +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] +uiResist_Desert [Desert Domain] +uiResist_Forest [Forest Domain] +uiResist_Lacustre [Lakes Domain] +uiResist_Jungle [Jungle Domain] +uiResist_PrimRoot [Prime Roots Domain] +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] +uittResist_MaxReached [(maximum)] +uiFactionPoint_Kami [Kami] +uiFactionPoint_Karavan [Karavan] +uiFactionPoint_Fyros [Fyros] +uiFactionPoint_Matis [Matis] +uiFactionPoint_Tryker [Tryker] +uiFactionPoint_Zorai [Zoraï] +uiFactionPointTable [FACTION POINTS] +uiAFK [{AFK}] +uiLOGResolution [Game Resolution] +uiLOGLod [Level of Detail] +uiResValue [1024x768] +uiLodValueLow [LOW] +uiLodValueMedium [MEDIUM] +uiLodValueNormal [NORMAL] +uiLodValueHigh [HIGH] +uiLodValueCustom [CUSTOM] +uiNPCGiver [GIVER: ] +uiENDesc [TASK NAME: ] +uiENRequired [RITUAL TASKS] +uiENRite [RITE] +uiENGiver [GIVER:] +uiENName [TASK NAME:] +uiMissionAnd [ - ] +uiMissionOr [or ] +uiMissionPrereq [Prerequisites:] +uiMissionDesc [Description:] +uiMissionTitle [Title:] +uittMissionWake [Wake] +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] +uiMFPrevious [Previous] +uiMFNext [Next] +uiMFDeleteMailTitle [Delete mail] +uiMFEraseMail [Erase mail?] +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] +uiMFTopics [Topics] +uiMFAuthor [Author] +uiMFPosts [Posts] +uiMFLastPost [Last Post] +uiMFMessageFrom [Message from] +uiMFDate [Date] +uiMFSubject [Subject] +uiMFMessage [Message] +uiMFInbox [Inbox] +uiMFFrom [From] +uiMFNewMessage [New message] +uiMFMailBody [Message] +uiMFNewPost [New post:] +uiMFNewtopic [New topic:] +uiMFMessages [Messages] +uiMFUndelivrableMail [Undeliverable Mail] +uiMFUndelivrableMailTo [Server was unable to send mail to] +uiMFUndelivrableMailCheck [Please check mail recipient name.] +uiMFMailContent [Mail content:] +uiMFMailServer [Mail Server] +uiMFIDate [%day %month, %year] +uiMonth01 [January] +uiMonth02 [February] +uiMonth03 [March] +uiMonth04 [April] +uiMonth05 [May] +uiMonth06 [June] +uiMonth07 [July] +uiMonth08 [August] +uiMonth09 [September] +uiMonth10 [October] +uiMonth11 [November] +uiMonth12 [December] +uiDay0 [Sunday] +uiDay1 [Monday] +uiDay2 [Tuesday] +uiDay3 [Wednesday] +uiDay4 [Thursday] +uiDay5 [Friday] +uiDay6 [Saturday] +uiCancelCreateAccount [Back to login screen] +uiSubmitNewAccount [Submit] +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] +uiAcceptTermsOfUse1 [YES, I agree to the] +uiAcceptTermsOfUse2 [terms of use.] +uiUpgradeAccount [UPGRADE ACCOUNT] +uiScanData [CHECK DATA] +uiCancelScanData [CANCEL] +uiCloseScanData [CLOSE] +uiCancelingScanData [Canceling Data Scan. Please wait...] +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] +uiErrDataScanning [Error: Data Scanning failed] +uiOnDataScanning [CHECKING ALL FILES...] +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] +uiCorruptedFile [Missing or Corrupted File: ] +uimCompassDialogs [Dialogs] +uiDate [The date is ] +uiWinderly [Winderly] +uiGerminally [Germinally] +uiFolially [Folially] +uiFloris [Floris] +uiMedis [Medis] +uiThermis [Thermis] +uiHarvestor [Harvestor] +uiFrutor [Frutor] +uiFallenor [Fallenor] +uiPluvia [Pluvia] +uiMystia [Mystia] +uiNivia [Nivia] +uiPrima [Prima] +uiDua [Dua] +uiTria [Tria] +uiQuarta [Quarta] +uiQuinteth [Quinteth] +uiHoleth [Holeth] +uiAtysianCycle [AC] +uiJenaYear [JY] +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] +uiTextCommand1 [] +uiTextCommand2 [] +uiTextCommand3 [] +uiTextCommand4 [] +uiTextCommandFT1 [] +uiTextCommandFT2 [] +uiTextCommandFT3 [] +uiTextCommandFT4 [] +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] +uiLoadingString1 [La météo annonce des chutes de haches liriesques] +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] +uiLoadingString11 [Effacement de toutes vos données par les Brumes] +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] +uiLoadingString40 [Concert Ophidra à Istmir bientôt] +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] +uiLoadingString43 [Graissage des portes de la Crypte] +uiLoadingString44 [Installation de la lampe faisant office de soleil...] +uiLoadingString45 [Installation des textures de vêtements transparents] +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] +uiLoadingString51 [Chaque matin, un nouvel Éon !] +uiLoadingString52 [Débranchement des Interfacés] +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] +uiMouseInverted [Invert Mouse] +uiItemTextEdition [Item text] +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] +uimItemTextEdit [Write] +uimItemTextDisplay [Read] +uiTabInfo [Right Click to Separate] +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] +uiOnMainlandValidation [Ok] +uiOnMainland [MAINLANDS] +uiCP_Choose_Mainland [Choose a Community] +uiCP_Mainland_Ok [OK] +uiCP_Mainland_Cancel [CANCEL] +uittReturnToMainland [Return to Mainland] +uiLaunchEditor [SCENARIO EDITOR] +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] +uiSessionUnreachable [The server associated with this character is closed, please try again later.] +uiR2EDActionCategory [KHANAT RING COMMANDS] +uiRingAccessPoint [Ring Terminal] +uiRingAccessPointFilter [Filter] +uiScenarioLevel_Any [Any] +uiScenarioOrient_Any [Any] +uiScenarioOrient_NewbieTraining [Newbie training] +uiScenarioOrient_StoryTelling [Story telling] +uiScenarioOrient_Mistery [Mistery] +uiScenarioOrient_HackSlash [Hack'n'Slash] +uiScenarioOrient_GuildTraining [Guild training] +uiScenarioOrient_Other [Other] +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] +uiMk_mode [Change display mode] +uiMk_tab1 [Windows] +uiMk_tab2 [Actions] +uiMk_window1 [Identity] +uiMk_window2 [Inventory] +uiMk_window3 [Actions] +uiMk_window4 [Missions] +uiMk_window5 [Map] +uiMk_window6 [Communication...] +uiMk_window7 [Help] +uiMk_window8 [Support] +uiMk_window9 [System...] +uiMk_window10 [Help...] +uiMk_window11 [Khanat Ring] +uiMk_action1_0 [Move] +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] +uiMk_action1_1 [Stop] +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] +uiMk_action2_0 [Sitting] +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] +uiMk_action2_1 [Standing] +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] +uiMk_action3_0 [Walking] +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] +uiMk_action3_1 [Running] +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] +uiMk_action4_0 [Dodge] +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] +uiMk_action4_1 [Parry] +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] +uiMk_action5_0 [Attack] +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] +uiMk_action5_1 [Disengage] +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] +uiMk_action6 [Extract] +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] +uiMk_action7 [Invite] +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] +uiMk_action8 [Leave Team] +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] +uiMk_action9 [Talk] +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] +uiMk_interaction1 [Contact List] +uiMk_interaction2 [Guild] +uiMk_interaction3 [Forums] +uiMk_interaction4 [Fame] +uiMk_interaction5 [Mailbox] +uiMk_interaction5b [Web] +uiMk_interaction6 [Team] +uiMk_interaction7 [Animals] +uiMk_interaction8 [Khanat Ring] +uiMk_system1 [Game Configuration] +uiMk_system2 [Keys] +uiMk_system3 [Windows] +uiMk_system4 [Macros] +uiMk_system5 [Connection] +uiMk_system6 [MP3 Player] +uiMk_system8 [Patcher] +uiMk_system7 [Quit] +uiWelcomeTitle [Welcome to Atys!] +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] +uiWelcomeMoveTitle [Move] +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] +uiWelcomeWhatTitle [What is there to be done?] +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] +uiWelcomeCSTitle [Contact Customer Support] +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] +uittHandSet [Change the current group of actions.] +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] +uittFriendsOffline [Not connected] +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] +uittGuildMemberOffline [Not connected] +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] +uittTargetUnknown [Level of the target unknown.] +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] +uittTargetBoss [Boss of level @{6F6F}%n] +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] +uittTargetNamed [Named creature of level @{6F6F}%n] +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] +uiQuickEmote [/hello] +uimChatTab [Tabs] +uiDefaultChatInput [** Press ENTER to chat **] +uimQuickChat [Quick Chat] +uiToggleDodgeParry [Dodge / Parry] +uiR2EDRingWindow [Ring] +uiR2EDScoresWindow [Scenario Scores] +uiUniverseChanelWarningTitle [Universe Channel] +uiR2EDHomeButton [HOME] +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] +uiUniverseChanelWarningAvoid [Do not display this message anymore.] +uittBonusMalusWindow [Bonus/Malus window] +uiR2EntryPoint [Entry point] +uiDockUndockChat [Dock/Undock Chat] +uiCP_Choose_Keyset [Select Your Key Configuration] +uiCP_Keyset_Ok [OK] +uiCP_Keyset_Cancel [CANCEL] +uiR2EDScenario [Scenario] +uiR2EDRules [Control] +uiR2EDstrict [Mastered] +uiR2EDliberal [Masterless] +uiR2EDScenarioControl [Listing Options] +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] +uiR2EDInviteTeam [INVITE YOUR TEAM] +uiR2EDScenarioInformation [SCENARIO INFORMATION] +uiR2EdRace [Race] +uiR2EDRaceFyros [Fyros] +uiR2EDRaceMatis [Matis] +uiR2EDRaceTryker [Tryker] +uiR2EDRaceZorai [Zoraï] +uiR2EDReligion [Religion] +uiR2EDReligionKami [Kami] +uiR2EDReligionKaravan [Karavan] +uiR2EDReligionNeutral [Neutral] +uiR2EDNonGuildPlayers [Non-guild players] +uiR2EDShard [Shards:] +uiR2EDCombatLevel [Combat level] +uiR2EDGlobalAccess [ALLOW NEWCOMERS] +uiR2EDChooseScenario [BACK] +uiR2EDScenarioName [Scenario name] +uiR2EDScenarioFileName [Scenario file name] +uiR2EDLanguage [Language] +uiR2EDType [Type] +uiR2EDScenarioDescription [Description] +uiR2EDScenarioLevel [Difficulty] +uiR2EDRoleplay [Roleplay] +uiR2EDCombat [Combat] +uiR2EDFrench [French] +uiR2EDEnglish [English] +uiR2EDDeutsch [German] +uiR2EDAutoInvite [Auto invite] +uiCP_KeysetName_ [Use arrow keys to move] +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] +uiCP_KeysetName_bi_wasd [Move using 'WASD'] +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] +uiRAP_Owner [Owner] +uiRAP_Title [Destination Name] +uiRAP_Desc [Description] +uiRAP_Level [Difficulty] +uiRAP_Flags [Invited/Animator] +uiRAP_ScenarioType [Type] +uiRAP_PlayerCount [Nb. Players] +uiRAP_Join [JOIN] +uiRAP_Tell [TELL] +uiRAP_AskForInvite [ASK FOR INVITE] +uiRAP_NewDestination [NEW DESTINATION] +uiRAP_MenuJoin [Enter the scenario] +uiRAP_MenuTell [Ask the scenario owner to let you in] +uiRAP_Language [Language] +uiRAP_LaunchDate [Launch date] +uiRAP_AuthorRRPRating [Author RRP] +uiRAP_OwnerRRPRating [Owner RRP] +uiRAP_ScenarioRRPRating [Scenario RRP] +uiRAP_RateFun [Fun] +uiRAP_RateDifficulty [Difficulty] +uiRAP_RateAccessibility [Accessibility] +uiRAP_RateOriginality [Originality] +uiRAP_RateDirection [Direction] +uiRAP [Ring Terminal] +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] +uiRAP_NoSessionFound [No scenario found] +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] +uiRAP_Level0 [Novice] +uiRAP_Level1 [Apprentice] +uiRAP_Level2 [Confirmed] +uiRAP_Level3 [Advanced] +uiRAP_Level4 [Expert] +uiRAP_Level5 [Master] +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] +uiRAP_WaitMsg0 [Retrieving scenario list.] +uiRAP_WaitMsg1 [Retrieving scenario list..] +uiRAP_WaitMsg2 [Retrieving scenario list...] +uiRAP_ConnectionFailed [Connection failed!] +uiRAP_Disconnection [Disconnected!] +uiRAP_ConnectionClosed [Connection closed!] +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] +uiRAP_JoinConfirm [Join this scenario?] +uiRAP_WinTitle [Ring Destinations] +uiRAP_Enlarge [Fit columns] +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] +uiRAP_NoRate [No evaluation] +uiRAP_ST_0 [-] +uiRAP_ST_1 [Newbie training] +uiRAP_ST_2 [Story telling] +uiRAP_ST_3 [Mistery] +uiRAP_ST_4 [Hack'n'Slash] +uiRAP_ST_5 [Guild training] +uiRAP_ST_6 [Other] +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] +uiCharSel_ResumeSession [Resume Scenario] +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] +uiAddTellerToFriends [Friend] +uiAddTellerToFriendsToolip [Add this person to your friend list.] +uiAddTellerToIgnoreList [Ignore] +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] +uiInviteToRingSession [Invite] +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] +uiRAP_CharsTitle [Players tracking] +uiRAP_CharFlags [Connected player] +uiRAP_CharName [Player] +uiRAP_CharGuild [Guild] +uiRAP_CharRace [Race] +uiRAP_CharReligion [Religion] +uiRAP_CharShard [Shard] +uiRAP_CharLevel [Combat level] +uiRAP_CharRace_0 [Fyros] +uiRAP_CharRace_1 [Matis] +uiRAP_CharRace_2 [Tryker] +uiRAP_CharRace_3 [Zoraï] +uiRAP_CharReligion_0 [Neutral] +uiRAP_CharReligion_1 [Kami] +uiRAP_CharReligion_2 [Karavan] +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] +uiRAP_TellSentTo [Request for invitation sent to:] +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] +uiRingInvitationSent [has been invited to join this Ring Scenario] +uiRingPlotItemDesc [description: ] +uiRingPlotItemComment [comment: ] +uiRingPlotItemEmpty [ - ] +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] +uiRAP_AskForTall [Ask for talk] +uiRAP_CharLevel_0 [1-20] +uiRAP_CharLevel_1 [21-50] +uiRAP_CharLevel_2 [51-100] +uiRAP_CharLevel_3 [101-150] +uiRAP_CharLevel_4 [151-200] +uiRAP_CharLevel_5 [201-250] +uiRAP_Invite [INVITE] +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] +uiRAP_Kick [KICK] +uiRAP_MenuCharTell [Send a 'tell' to ] +uiRAP_MenuKick [Kick ] +uiRAP_MenuTeleportTo [Teleport to ] +uiRAP_MenuUnkick [Unkick ] +uiRAP_NoCharFound [There are currently no invited characters] +uiRAP_Resize [Resize] +uiRAP_ResizeTooltip [Resize columns to their content] +uiRAP_TeleportTo [Teleport to] +uiRAP_Unkick [UNKICK] +uiRAP_WaitChars0 [Retrieving characters.] +uiRAP_WaitChars1 [Retrieving characters..] +uiRAP_WaitChars2 [Retrieving characters...] +uiR2EDso_newbie_training [Newbie Training] +uiR2EDso_story_telling [Story Telling] +uiR2EDso_mistery [Mystery] +uiR2EDso_hack_slash [Hack & Slash] +uiR2EDso_guild_training [Guild Training] +uiR2EDso_other [Other] +uiR2EDfr [French] +uiR2EDen [English] +uiR2EDde [German] +uiR2EDother_lang [Other] +uiR2EDEditScenario [Resume] +uiR2EDNewScenario [Reset Editor] +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] +uiNoAvailableAnimals [Animals are unavailable in the Ring] +uiR2EDLaunchScenario [Launch] +uiR2EDApplyScenarioFilters [Apply] +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] +uiRingChooseScenario [Choose a scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] +uiR2EDLoadScenarioWindow [Load Scenario] +uiR2EDProp_LoadScenario_Description [Scenario description] +uiR2EDProp_LoadScenario_Title [Title] +uiR2EDProp_LoadScenario_Author [Author] +uiR2EDProp_LoadScenario_Rules [Mastering] +uiR2EDProp_LoadScenario_Level [Difficulty] +uiR2EDProp_LoadScenario_Language [Language] +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] +uiR2EDProp_LoadScenario_Name [File Name] +uiR2EDProp_LoadScenario_FunRating [Fun] +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] +uiR2EDProp_LoadScenario_OriginalityRating [Originality] +uiR2EDProp_LoadScenario_DirectionRating [Direction] +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] +uiR2EDLoadScenario_InvalidFileName [Invalid file name] +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] +uiR2EDRollout_ScenarioInfo [Scenario Information] +uiR2EDRollout_Load [Load] +uiR2EDRollout_Ratings [Ratings] +uiR2EDValidateForm [OK] +uiR2EDCancelForm [CANCEL] +uiR2EDBasicSkills [Stats] +uiR2EDRingSkills [Advanced Stats] +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] +uiR2EDBasicsPoints [General] +uiR2EDDesertPoints [Desert] +uiR2EDSubtropicPoints [Lakes] +uiR2EDForestPoints [Forest] +uiR2EDJunglePoints [Jungle] +uiR2EDPrimeRootPoints [Prime Roots] +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] +uiR2EDRrpsLevelTitle [Reward Points (RRP)] +uiR2EDRrpsLevel20 [Novice level] +uiR2EDRrpsLevel50 [Apprentice level] +uiR2EDRrpsLevel100 [Confirmed level] +uiR2EDRrpsLevel150 [Advanced level] +uiR2EDRrpsLevel200 [Expert level] +uiR2EDRrpsLevel250 [Master level] +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] +uiR2EDRingRatingTitle [Ring Ratings] +uiR2EDAuthorRingRating [Author Rating] +uiR2EDAMRingRating [AM Rating] +uiR2EDMasterlessRingRating [Organizer Rating] +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] +uiRingNoRatings [Scenario scores are unavailable in Mainland.] +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] +uiR2EDMyScenarioScores [MY SCENARIO SCORES] +uiClickToSelectAMission [Click here to select a mission.] +uiNoAvailableMission [Your mission journal is empty.] +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] +uittMissionJournal [This is your mission journal] +uiFixedMissionEntry_Newbie [Ruins of Silan] +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] +uiFixedMissionEntry_R2 [Khanat ring] +uiCaptionToggle [Title bar on/off] +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] +uiR2WinColors [Ring Header Colors] +uiR2Palette [Palette] +uiR2Scenario [Scenario] +uiR2Prop_window [Properties] +uiR2Form [Forms] +uiR2Custom_look [Customize look] +uiR2Dialogs [Dialogs] +uiR2Events [Events] +uiR2Activities [Activities] +uiR2Feature_help [Feature help] +uiR2Connect [Connect] +uiR2Session_browser [Session browser] +uiR2Scenario_control [Scenario Filter] +uiR2Player_tracking [Player Tracking] +uiCCDPalette [Palette Heading Color] +uiCCDScenario [Scenario Heading Color] +uiCCDProp_window [Properties Heading Color] +uiCCDForm [Forms Heading Color] +uiCCDCustom_look [Customize Look Heading Color] +uiCCDDialogs [Dialogs Heading Color] +uiCCDEvents [Events Heading Color] +uiCCDActivities [Activities Heading Color] +uiCCDFeature_help [Feature Help Heading Color] +uiCCDConnect [Connect Heading Color] +uiCCDSession_browser [Session Browser Heading Color] +uiCCDScenario_control [Scenario Control Heading Color] +uiCCDPlayer_tracking [Player Tracking Heading Color] +uittR2_Palette [Choose header color for 'Palette'] +uittR2_Scenario [Choose header color for 'Scenario'] +uittR2_Prop_window [Choose header color for 'Properties'] +uittR2_Form [Choose header color for 'Forms'] +uittR2_Custom_look [Choose header color for 'Customize look'] +uittR2_Dialogs [Choose header color for 'Dialogs'] +uittR2_Events [Choose header color for 'Events'] +uittR2_Activities [Choose header color for 'Activities'] +uittR2_Feature_help [Choose header color for 'Feature help'] +uittR2_Connect [Choose header color for 'Connect'] +uittR2_Session_browser [Choose header color for 'Session browser'] +uittR2_Scenario_control [Choose header color for 'Scenario control'] +uittR2_Player_tracking [Choose header color for 'Player Tracking'] +uiBGD_RBG [Khanat Downloader] +uiBGD_Exit [Exit] +uiBGD_ShowHide [Show/Hide] +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] +uiBGD_DontShowAgain [Do not show this warning again.] +uiBGD_OK [OK] +uiBGD_PatchComplete [Patch completed succesfully!] +uiBGD_CheckFailed [Error encountered while looking for files to download] +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] +uiBGD_CheckSuccess [File check finished] +uiBGD_Progress [Patch progress: ] +uiBGD_PatchUpToDate [Khanat is up to date] +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] +uiBGD_Launching [Launching Khanat Downloader...] +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] +uiBGD_WindowTitle [Downloader] +uiBGD_Paused [Paused] +uiBGD_LowPriority [Low priority] +uiBGD_NormalPriority [Normal priority] +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] +uiBGD_NotUsed [Not used] +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] +uiCP_KeysetName_bi_wow_alike [Other 1] +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] +uiAutomaticCamera [Automatic Camera] +uiMouseDblClickMode [Double Click Mode] +uiAutoEquipTool [Auto Equip Mode] +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] +uiBGD_PatchStarting [Khanat patching has started] +uiBGD_BackgroundPatchStarting [Khanat background patching has started] +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] +uiBGD_NewInstall [Install Khanat] +uiBGD_Repair [Repair Khanat] +uiBGD_NextStep [Next >] +uiBGD_Quit [Exit] +uiBGD_ChoosePackage [Please choose a package to install: ] +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] +uiBGD_FullInstall [Full Khanat Install] +uiBGD_RyzomInstaller [Khanat Downloader] +uiBGD_Torrent [Torrent Mode] +uiBGD_InstallCongrat [Congratulations!] +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] +uiBGD_StartRyzomNow [Start Khanat now] +uiBGD_Help [Help] +uiBGD_FinishInstall [Finish] +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] +uiBGD_PackageTitle [Khanat installation\n + \n + ] +uiBGD_Package [Please choose installation options\n + ] +uiBGD_TaskTypeDownload [1. Download] +uiBGD_TaskTypeInstall [2. Install] +uiQueued [Queued] +uiChecking [Checking] +uiBGD_Connecting [Connecting] +uiDownloadingMetadata [Downloading meta data] +uiFinished [Finishing] +uiSeeding [Seeding] +uiAllocating [Allocating] +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] +uiBGD_CategoryDownload [Downloading (1/2)] +uiBGD_CategoryInstall [Installing (2/2)] +uiBGD_Restarting [The program will be relaunched] +uiBGD_LoadTorrent [Downloading hash infos] +uiBGD_LoadPackageList [Loading available package list] +uiBGD_RequiredSize [Size needed: {0}] +uiBGD_Download [] +uiBGD_Installing [] +uiBGD_ScanData [Checking integrity] +uiBGD_Patch [Downloading] +uiBGD_CheckData [Check data] +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] +uiBGD_LoadVersionInfo [Loading Version Infos] +uiBGD_LoadDownloadList [Updating download list] +uiBGD_Hour [{0} hour] +uiBGD_Hours [{0} hours] +uiBGD_Minute [{0} minute] +uiBGD_Minutes [{0} minutes] +uiBGD_Seconde [{0} second] +uiBGD_Secondes [{0} seconds] +uiBGD_TimeLeft [({0} left)] +uiBGD_FilenameFormat [{0}] +uiBGD_RateFormat [ at {0}/s] +uiSelectPackage [Package selection] +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] +uiBGD_TitleInstallSuccess [Congratulations] +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] +uiBGD_QuitInstallTitle [Quit?] +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] +uiRyzomErrorMsgBoxHelp [Help] +uittBrowseFaq [Help] +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] +uiDeathWarningTitle [Coma and Death] +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] +uiDeathWarningAvoid [Do not display this message anymore.] +uiScreenShotPNG [Screenshot PNG] +uiQDeleteAction [Do you really want to delete this action?] +uiQDeleteMacro [Do you really want to delete this macro?] +uiQResetUI [Do you really want to reset the UI?] +uiCommandNotExists [Unknown command.] +uiNightWarningTitle [Night] +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] +uitabBuyAll [All] +uitabBuyAction [Actions] +uitabBuyUpgrade [Upgrades] +uitabBuyPower [Powers/Auras] +uitabBuyCarac [Characteristics] +uittConsiderTargetNoSelection [No target selected] +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] +uittTabBuyAll [Show all available training] +uittTabBuyAction [New actions] +uittTabBuyUpgrade [Upgrades for your skills] +uittTabBuyPower [New powers and auras] +uittTabBuyCarac [Characteristics improvements] +uittSeconds [ second(s) ] +uittMinutes [ minute(s) ] +uittHours [ hour(s) ] +uittSecondsShort [ s ] +uittMinutesShort [ m ] +uittHoursShort [ h ] +uittMeters [ meter(s)] +uiNoTrainingAvailable [No training available for this category] +uittSuccessRate [Success rate: @{6F6F}] +uittRegenTime [Disabled for: @{6F6F}] +uittDisableTime [Reuse time: @{FFFF}] +uiAtysianCycle1Ordinal [1st] +uiAtysianCycle2Ordinal [2nd] +uiAtysianCycle3Ordinal [3rd] +uiAtysianCycle4Ordinal [4th] +uiScreenshotSaved [has been saved in your Khanat folder.] +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] +uiShowTimesInChatCB [Show Timestamps in Chat] +uittShowTimesInChat [If checked, displays the current time before all chat messages.] +uiEchelon [Grade: ] +uiShowClock [Show Clock in Compass] +uittShowClock [If checked, displays the current time in the compass.] +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] +uiShow3dItemPreview [Show 3D Item Preview] +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] +uiShowReticle [Show Target Reticle] +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] +uittContactInfo [Open friend's profile] +uiPlayerInfos [Info] +youTellPlayer [You tell %name] +uimwHands2 [ACTION #2] +uiRunShortcut2 [Run Shortcut #2] +uiActions2 [Actions #2] +uiKeysActionsTitle2 [Action Shortcuts #2] +uiThousandsSeparator [,] +uiRaceBold [RACE: ] +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] +uiPlayerOnline [&ISE&%s has come online.] +uiPlayerOffline [&ISE&%s has gone offline.] +uiDynColor0 [Dynamic Channel 0] +uiCCDDyn0 ['Dynamic channel 0' messages color] +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] +uiDynColor1 [Dynamic Channel 1] +uiCCDDyn1 ['Dynamic channel 1' messages color] +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] +uiDynColor2 [Dynamic Channel 2] +uiCCDDyn2 ['Dynamic channel 2' messages color] +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] +uiDynColor3 [Dynamic Channel 3] +uiCCDDyn3 ['Dynamic channel 3' messages color] +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] +uiDynColor4 [Dynamic Channel 4] +uiCCDDyn4 ['Dynamic channel 4' messages color] +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] +uiDynColor5 [Dynamic Channel 5] +uiCCDDyn5 ['Dynamic channel 5' messages color] +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] +uiDynColor6 [Dynamic Channel 6] +uiCCDDyn6 ['Dynamic channel 6' messages color] +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] +uiDynColor7 [Dynamic Channel 7] +uiCCDDyn7 ['Dynamic channel 7' messages color] +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] +uiQSetLeader [Are you sure you want to make this member Guild Leader?] +uimLockItem [Lock] +uimUnlockItem [Unlock] +uimSetTeamLeader [Set Leader] +uiKeyTILDE [TILDE] +uiKeySLASH [SLASH] +uiKeyPERIOD [PERIOD] +uiKeyBACKSLASH [BACKSLASH] +uiKeyAPOSTROPHE [APOSTROPHE] +uiKeySEMICOLON [SEMICOLON] +uiKeyRBRACKET [RBRACKET] +uiKeyLBRACKET [LBRACKET] +uiKeyEQUALS [EQUALS] +uiKeyDASH [DASH] +uiJoinLeagueProposal [LEAGUE INVITATION] +uiPvpPoints [PVP POINTS] +uiPvpTotal [Total] +uiOrganization [ORGANIZATION] +uiOrganization_5 [Marauders] +uiOrganization_0 [Undefined] +uiPoints [Points:] +uiOrganizationStatus [Rank:] +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] +uiRpTags [Roleplay Tags] +uittRpTags [Show any Roleplay Tags above the character] +uimwTaskBar [Taskbar] +uiWindowNpcName [NPC Name] +uittNpcName [Show friendly NPC's name above the character] +uiNpcTitle [NPC Title] +uittNpcTitle [Show frienly NPC's title above the character] +uiHands2 [Actions #2] +uiEonSymbiose [The Symbiosis Eon] diff --git a/translation/history/wk_568057AA.uxt b/translation/history/wk_568057AA.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_568057AA.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_568057FD.uxt b/translation/history/wk_568057FD.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_568057FD.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_5680581C.uxt b/translation/history/wk_5680581C.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_5680581C.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_5680583A.uxt b/translation/history/wk_5680583A.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_5680583A.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56805847.uxt b/translation/history/wk_56805847.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56805847.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_5680585B.uxt b/translation/history/wk_5680585B.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_5680585B.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_5680586B.uxt b/translation/history/wk_5680586B.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_5680586B.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56805A93.uxt b/translation/history/wk_56805A93.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56805A93.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56805AAA.uxt b/translation/history/wk_56805AAA.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56805AAA.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56805AAB.uxt b/translation/history/wk_56805AAB.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56805AAB.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56806033.uxt b/translation/history/wk_56806033.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56806033.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56806046.uxt b/translation/history/wk_56806046.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56806046.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_5680605D.uxt b/translation/history/wk_5680605D.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_5680605D.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_568062D8.uxt b/translation/history/wk_568062D8.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_568062D8.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_568062E7.uxt b/translation/history/wk_568062E7.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_568062E7.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56806662.uxt b/translation/history/wk_56806662.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56806662.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_5680666A.uxt b/translation/history/wk_5680666A.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_5680666A.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56806681.uxt b/translation/history/wk_56806681.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56806681.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56806685.uxt b/translation/history/wk_56806685.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56806685.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_568066B4.uxt b/translation/history/wk_568066B4.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_568066B4.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_568122D8.uxt b/translation/history/wk_568122D8.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_568122D8.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_568122DF.uxt b/translation/history/wk_568122DF.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_568122DF.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_5681236B.uxt b/translation/history/wk_5681236B.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_5681236B.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56812373.uxt b/translation/history/wk_56812373.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56812373.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56829BCB.uxt b/translation/history/wk_56829BCB.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56829BCB.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56829BF1.uxt b/translation/history/wk_56829BF1.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56829BF1.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56829BF9.uxt b/translation/history/wk_56829BF9.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56829BF9.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/history/wk_56829C22.uxt b/translation/history/wk_56829C22.uxt new file mode 100644 index 0000000..4ee96c8 --- /dev/null +++ b/translation/history/wk_56829C22.uxt @@ -0,0 +1,20367 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [English] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Property not found.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quit Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Character Selection] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Back to Game] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Back to Editor] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Scenario Editor] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Leave Editor] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Cancel] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Misc] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [EXIT] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [ENTER LOGIN AND PASSWORD] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Login] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Username] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Password] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirm Password] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Email Address] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [LOGIN] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOOSE YOUR SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUIT] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [ONLINE] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [OFFLINE] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNECT] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [CHECKING FILES FOR PATCH...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [RELEASE NOTES] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [GAME CONFIGURATION] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CREATE ACCOUNT] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [EDIT ACCOUNT] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [UPGRADE BETA ACCOUNT] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [FORGOTTEN PASSWORD] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CREATE YOUR FREE TRIAL ACCOUNT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [READ NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [CLOSE] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [PATCH DETAILS] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [OPTIONAL: Add/Remove Files From Patch] + +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Error: You cannot connect to an offline shard (error code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Error: You cannot patch because the PatchURL isn't setup in database (error code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information: You need to patch to access to this shard.] + +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Error: Lost server during patching.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [PATCHING PLEASE WAIT] + +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Error: Patch process ended but the patch has not been successfully applied.] + +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Error: Patch files failed - checking.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [KB] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [MB] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Getting File:] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Download from emergency server failed, patching is aborted] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Download from URI failed (will try again):] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [No more patch URI, try emergency patch server] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Downloading File With Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompressing File:] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Checking Integrity:] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [No Version Found] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version Found:] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Applying Delta:] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Client Version] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Server Version] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Checking File] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Required Patches:] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Checking inside BNP:] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Unpacking: checksums do not correspond:] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Checking file ended with no errors] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Checking file ended with errors:] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Patching file ended with no errors] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Patch failed!] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disk full!] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Disk write error! (disk full?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [BNP Unpacking:] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Cannot read bnp header:] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLICK HERE TO RELAUNCH] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changing the mod date:] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Cannot change file time:] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [Now the date is:] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Set file attributes:] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Cannot have read/write access:] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Delete file:] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Cannot delete file:] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Delete file (no file)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Rename File:] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Cannot rename file:] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [NEXT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [SKIP] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNECTING...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Connection failed.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [If you have just left the game then please wait 30 seconds] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [for your previous character to be disconnected and try again.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [Connection failed] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race not available in this version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Career not available in this version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quit Game] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quit the Game Without Warning] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Home] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [HOME] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Help] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [HELP] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Back] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Previous Step] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Next Step] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Skip Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Close] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n + Do you want to know more?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Cannot load the display driver] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Cannot initialize the mouse] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Cannot initialize the keyboard] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Cannot create a window display] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Cannot create a fullscreen display] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Whisper: ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Say: ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Shout: ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible to cast a spell when mounted.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible to create a spell when mounted.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible to teleport a player when mounted.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible to mount when creating or casting a spell.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance to Compass Target] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Range] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Team Leader] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Team Successor] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armor] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Melee weapon] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Range weapon] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Ammo] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Raw Material] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Shield] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Crafting Tool] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Harvesting Tool] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Taming Tool] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Training Tool] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [AI] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Stanza] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Corpse] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Carrion] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Bag] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Stack] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Living Seed] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Dead Seed] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Food] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Jewelry] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Teleport] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Undefined] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Common] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribe] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Refugee] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Unknown] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Heavy] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Medium] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Light] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Light] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Medium] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Heavy] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [Hands] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Light gun] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Medium gun] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Heavy gun] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Unknown] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [None] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Small shield] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Large shield] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Slashing] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Piercing] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Smashing] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Shockwave] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Undefined] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Unknown] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Common] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Roots] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Undefined] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotic] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Crafter] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Upgrade] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Hit Points] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Stamina] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Weight] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Disease resistance] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Magic resistance] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Techno resistance] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Impact resistance] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Fear resistance] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Unknown] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magic] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Crafter] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Tracking] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Shopkeeper] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Miscellaneous] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Unknown] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Unknown] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Armor Crafting Tool] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Jewelry Crafting Tool] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Ammo Crafting Tool] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Range Weapon Crafting Tool] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Tool Crafting Tool] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Melee Weapon Crafting Tool] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Blade] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Hammer] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Point] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Shaft] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Grip] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Counterweight] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Trigger] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Firing Pin] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Barrel] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosive] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Ammo Jacket] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Ammo Bullet] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Armor Shell] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Lining] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Stuffing] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Armor Clip] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Jewel Setting] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Jewel] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Blacksmith Tool] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Pestle] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Sharpening Tool] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Tunneling Knife] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Jewelry Hammer] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Campfire] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Clothes] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Magic Focus] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Undefined Raw Material Target] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Mediocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Average %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Good %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Very Good %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Red] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Green] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Blue] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Purple] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [White] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Black] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Medium] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [High] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Very High] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durability] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Lightness] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Sap Load] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Damage] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Speed] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Range] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Dodge Modifier] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Parry Modifier] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Adversary Dodge Modifier] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Adversary Parry Modifier] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Protection Factor] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Max. Slashing Protection] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Max. Smashing Protection] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Max. Piercing Protection] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Acid Protection] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Cold Protection] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Rot Protection] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Fire Protection] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Shockwave Protection] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Poison Protection] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Electricity Protection] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Desert Resistance] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Forest Resistance] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Lakes Resistance] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Jungle Resistance] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Prime Roots Resistance] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Elemental Cast Speed] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Elemental Power] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Off. Affliction Cast Speed] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Off. Affliction Power] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Def. Affliction Cast Speed] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Def. Affliction Power] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Healing Cast Speed] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Healing Power] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [of Durability] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [of Lightness] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [of Sap Load] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [of Damage] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [of Speed] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [with Range] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [with Dodge Modifier] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [with Parry Modifier] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [with Adversary Dodge Modifier] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [with Adversary Parry Modifier] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [with Protection Factor] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [of Slashing Protection] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [of Smashing Protection] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [of Piercing Protection] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [of Acid Protection] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [of Cold Protection] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [of Rot Protection] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [of Fire Protection] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [of Shockwave Protection] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [of Poison Protection] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [of Electricity Protection] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [of Desert Resistance] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [of Forest Resistance] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [of Lakes Resistance] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [of Jungle Resistance] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [of Primary Roots Resistance] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [of Elemental Cast Speed] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [of Elemental Power] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [of Offensive Affliction Cast Speed] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [of Offensive Affliction Power] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [of Defensive Affliction Cast Speed] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [of Defensive Affliction Power] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [of Healing Cast Speed] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [of Healing Power] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Cold] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acid] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Rot] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Fire] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [ShockWave] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Electricity] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [None] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Desert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forest] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lakes] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Prime Roots] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [None] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [EMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [STANDARD EMOTES] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [afk] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [agree] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [angry] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [apologize] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaud] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [blush] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [bow] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [bye] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calm] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [cheer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [cry] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [dance] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [disagree] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [follow] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [gesture] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [giggle] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [go away] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [kiss] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [kneel] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [laugh] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [lol] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [point] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [roar] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [sad] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [smile] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [thanks] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [unhappy] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victory] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [wave] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [EMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIVE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRAL] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NEGATIVE] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINION] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDE] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTURE] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [POSITIVE OPINION] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [NEUTRAL OPINION] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [NEGATIVE OPINION] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [POSITIVE ATTITUDE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [NEUTRAL ATTITUDE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [NEGATIVE ATTITUDE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [POSITIVE GESTURE] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [NEUTRAL GESTURE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [NEGATIVE GESTURE] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ABSENTMINDED] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [ADVENTUROUS] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGGRESSIVE] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [AGREE] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERT] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUIST] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [AMAZED] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSED] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [ANGRY] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [ANNOYED] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHETIC] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROVE] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [ASHAMED] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIGERENT] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [BITTER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [BLOODTHIRSTY] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [BORED] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [BOW] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [BUBBLY] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [BURP] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALM] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [CALM DOWN] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [CAREFUL] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [CARELESS] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [CASUAL] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIC] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [CHEER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [CLINICAL] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [COLD] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPASSIONATE] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDING] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIDENT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUSED] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [CONTEMPTUOUS] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [CONTENT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEOUS] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [COURTLY] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [COWARD] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [CRAZY] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRUDE] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIOUS] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNICAL] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DAINTY] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANCE] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DEFENSIVE] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRESSED] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DESIRE] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESPAIRED] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTIVE] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [DIE] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNIFIED] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATIC] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DISAPPOINTED] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCREET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DISDAINFUL] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DISGRUNTLED] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DISGUSTED] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DISILLUSIONED] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [DISMAYED] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DISORIENTED] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRACTED] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUBTFUL] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [DRAMATIC] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [DREAMY] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [DRUNK] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DUTIFUL] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EAGER] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [EARNEST] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [ECSTATIC] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGOISTIC] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSED] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [EMOTIONAL] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [EMOTIONLESS] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [EMPHATIC] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGING] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGED] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHUSIASTIC] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIOUS] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [EVIL] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITED] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [EXERCISE] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [EXHAUSTED] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBERANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FAITHFUL] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATICAL] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [FASTIDIOUS] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [FEARFUL] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FIRM] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [FORGIVE] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNAL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [FRIENDLY] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [FRUSTRATED] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [FUNNY] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GENEROUS] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [GIMME5] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [GLOOMY] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [GOOFY] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [GREAT] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [GRIN] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GRUMPY] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [GUILTY] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [HAPPY] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [HARD SILENCE] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUGHTY] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [HELPFUL] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HEROIC] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONEST] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [HOPEFUL] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [HOPELESS] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [HUNGRY] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [HURRIED] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HURRY] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTERICAL] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORING] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFERENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNANT] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [INSECURE] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTERESTED] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JEALOUS] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYFUL] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [KIND] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [LAZY] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [LOATHING] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGICAL] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [LONELY] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [LOUD] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [LOVE] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [LUSTFUL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALEVOLENT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MALICIOUS] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MEAN] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MEGALOMANIAC] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [MERCIFUL] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MISCHIEVOUS] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOCKING] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVOUS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRAL] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [NICE] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [NO CLUE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [NONE] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIC] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [OBNOXIOUS] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCURE] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSESSED] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENDED] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTIC] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [OVER] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIC] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [PAINFUL] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIC] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTIC] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [PEDANTIC] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBED] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTIC] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [PETULANT] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHICAL] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITYING] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [PLAYFUL] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [PLEASED] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINT] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINT BACK] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINT FRONT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINT LEFT] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINT RIGHT] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLITE] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPOUS] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [POWERFUL] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRAYING] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [PROUD] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOCATIVE] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PUZZLED] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [QUIET] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [READY] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [REASSURED] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLIOUS] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [RECKLESS] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETFUL] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [RELAXED] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [RELIEVED] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RELUCTANT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORSEFUL] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RESIGNED] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTFUL] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [REVENGEFUL] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RICE] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [RIGHTEOUS] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIC] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [RUDE] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [SAD] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIC] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [SCARED] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [SCOLDING] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [SEDATE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [SELFISH] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SERIOUS] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [SHAMELESS] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [SHEEPISH] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SHIFTY] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [SHOCKED] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [SHUT UP] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [SHY] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SIGH] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [SILLY] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCERELY] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [SLEEPY] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [SLY] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [SMACK] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SMUG] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [SORRY] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [SPITEFUL] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [SQUEAMISH] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [HOLD ON] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [STRONG] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [STUBBORN] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SUFFERING] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRISED] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [SUSPICIOUS] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [TAUNTING] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIED] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [THANKFUL] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [THIRSTY] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [THOUGHTFUL] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [TIRED] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [TROUBLED] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [UNCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [UNHAPPY] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [UNWILLING] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEFUL] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [WAIT] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [WARM] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [WARY] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [WAVE] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [WHINE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [WICKED] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [WISE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [WISTFUL] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [WORRIED] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [WOUNDED] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [YAWN] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [YOU AND ME] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [Info] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Desert Exotic Raw Materials] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Forest Exotic Raw Materials] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Jungle Exotic Raw Materials] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Lakes Exotic Raw Materials] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Stamina Cost:] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluate raw material price] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [W] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [WSW] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SW] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSW] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNW] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NW] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [WNW] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [Zoom out] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NOT RECEIVED] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE OF OBJECT] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [DESIGN] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITY] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [TOOL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [Materials] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTY] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [STAMINA COST] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RESULT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTORY FULL] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus: You are in a Workshop!] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [SOURCE OBJECT] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [CRAFTER CREATING] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [PLAN SELECTION] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [CRAFTER REPAIRING] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [CRAFTER REFINING] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [Info] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [Reset to Default] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [Clear] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Item level from 1 to 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Item level from 6 to 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Item level from 11 to 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Item level from 16 to 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Item level from 21 to 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Click to select raw material from your inventory] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Drop a Craft plan here to create an item] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Click to select a tool from your sheaths] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Default composition] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Clear composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Start Crafter creation] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Drop an item here to repair] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Click to select a tool from your sheaths] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Start Crafter repair] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Drop an item here to refine] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Start Crafter refine] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ m] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ characters] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [%] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Preset: ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [CUSTOM] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLY] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [CANCEL] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [CANCEL] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLY] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture:] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [LOW (32 MB)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMAL (64 MB)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HIGH (128 MB)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Screen Ratio:] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4:3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16:9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Custom] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n + Change this if you don't have a standard 4:3 monitor.\n + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHICS] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GENERAL] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [LANDSCAPE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [SPECIAL EFFECTS] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [CHARACTERS] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUAGE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [WINDOWS] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [HEADING COLORS] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [RING HEADERS] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ENGLISH] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [DEUTSCH] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSIAN] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [SPANISH] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [INPUT] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [MOUSE] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [KEYBOARD] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SOUND] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [LANDMARKS] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [General Options] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Screen Control] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contrast] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosity] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Low Resolution Textures] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [VBL Sync] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Fullscreen] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Landscape Options] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Landscape] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Far Clip] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Tile Near Clip] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Quality] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Vegetation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Density] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Special Effects] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Max. Polygons] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Enable Clouds] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Quality] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Update Frequency] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Enable Shadows] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Enable Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Square Filter] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Density] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Character Options] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Models] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Max. Polygons] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Max. High Def.] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Far Clip] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Enable Racial Animations] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [High Resolution Texture] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Hardware Cursor] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Show Under Cursor] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Show Targeted] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Right-Clicking Also Selects] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Follow the Attacked Target] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attack the Target As Soon As Selected] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [User Character Fading] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacity] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Dynamic Display of Current Action] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n + If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Windows Options] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [User Interface Background Colors] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Global Opacity] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Mouse-Over Opacity] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Daytime] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Nighttime] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Define Daytime UI Color] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Define Nighttime UI Color] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choose Daytime UI Color] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choose Nighttime UI Color] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contents] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Background] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contents] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Fading Speed] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Container] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Chat Colors and Options] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guild] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choose color for guild messages] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Choose Guild Message Color] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Team] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choose color for team messages] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Choose Team Message Color] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Say] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choose color for 'say' messages] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Choose 'Say' Message Color] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Shout] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choose color for 'shout' messages] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Choose 'Shout' Message Color] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Tell] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choose color for 'tell' messages] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Choose 'Tell' Message Color] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [NPC] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choose color for NPC messages] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Choose NPC Message Color] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilization] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choose color for civilization messages] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Choose Civilization Message Color] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territory] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choose color for territory messages] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Choose Territory Message Color] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Universe] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choose color for 'universe' messages] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Choose 'Universe' Message Color] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Region] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choose color for region messages] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n + You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Choose Region Message color] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Heading Colors] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [Player Windows] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animal Windows] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication Window] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Action Progression Window] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Configuration Windows] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation Windows] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guild, Team and Chat Windows] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Help Windows] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Information Windows] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Trade Windows] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [NPC Windows] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Choose Player Window Heading Color] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Choose Animals Window Header color] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Choose Communication Window Heading Color] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Choose Action Window Heading Color] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Choose Configuration Window Heading Color] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Choose Orientation Windows Heading Color] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Choose Guild, Team and Chat Window Heading Color] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Choose Help Window Heading Color] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Choose Information Window Heading Color] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Choose Trade Window Heading Color] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Choose NPC Window Heading Color] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choose color for the player windows headings] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choose color for the animals window headings] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choose color for the communication window headings] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choose color for the action window headings] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choose color for the configuration window headings] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choose color for the map window headings] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choose color for the guild, team and chat window headings] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choose color for the help window headings] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choose color for the information window headings] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choose color for the trading window headings] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choose color for the NPC window headings] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Landmark Colors] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Miscellaneous] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribe] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citizen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Fauna] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Named Creature] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Boss Creature] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Forage] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Excellent Materials] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Supreme Materials] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sap] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Amber] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Node] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fiber] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Bark] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Seed] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Shell] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Resin] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Wood] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Oil] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Food] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insect] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Harmful] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Preservative] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Portal] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Teleporter] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Choose Miscellaneous Landmark Color] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Choose Tribe Landmark Color] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Choose Bandit Landmark Color] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Choose Citizen Landmark Color] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Choose Fauna Landmark Color] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Choose Forage Landmark Color] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Choose Supreme Materials Landmark Color] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Choose Sap Landmark Color] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Choose Amber Landmark Color] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Choose Node Landmark Color] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Choose Fiber Landmark Color] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Choose Bark Landmark Color] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Choose Seed Landmark Color] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Choose Shell Landmark Color] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Choose Resin Landmark Color] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Choose Wood Landmark Color] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Choose Oil Landmark Color] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Choose Mission Landmark Color] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Choose Food Landmark Color] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Choose Construction Landmark Color] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Choose Goo Landmark Color] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Choose Insect Landmark Color] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Choose Kitin Landmark Color] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Choose Harmful Landmark Color] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Choose Preservative Landmark Color] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Choose Portal Landmark Color] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Choose Teleporter Landmark Color] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choose color for 'Forage' landmarks] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choose color for 'Sap' landmarks] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choose color for 'Amber' landmarks] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choose color for 'Node' landmarks] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choose color for 'Bark' landmarks] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choose color for 'Seed' landmarks] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choose color for 'Shell' landmark] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choose color for 'Resin' landmarks] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choose color for 'Wood' landmarks] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choose color for 'Oil' landmarks] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choose color for 'Mission' landmarks] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choose color for 'Food' landmarks] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choose color for 'Goo' landmarks] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choose color for 'Insect' landmarks] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choose color for 'Portal' landmarks] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Mouse Options] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Double-Click Speed] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Cursor Speed] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Cursor Acceleration] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Free Look] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Head Speed] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Head Acceleration] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Keyboard Options] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Camera Speed] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Sound Options] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Enable Sound] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Use EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Max. Tracks] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (may increase FPS)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [SFX Volume] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Music Volume] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [VIRTUAL REALITY] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Virtual Reality Options] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Enable VR] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [Move] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [STOP MOVING] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [TALK] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [NEWS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [USE] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [LIFT] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [LOOK] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTACK] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [PROPOSE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDON DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [TEAM INVITE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [GUILD INVITE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [LOOT] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [SHEARING] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRACT RAW MATERIALS] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [DIG] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [SHEAR] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [DIVE] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [FISH] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [QUARTER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [EXCHANGE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MOUNT] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [DISENGAGE] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [Leave Team] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [Leave Guild] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFO] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [FOLLOW ME] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Free] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Enter stable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Leave Guild] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icon & Name] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description: ] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [days] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [members] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Headquarters: ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borea] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Fame: ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Guild Points: ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Outpost: ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [View Outposts] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [None] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Under Control] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BUILDINGS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [STABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APARTMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DANCING CLUB] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [PUB] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Empty] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Completed] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBERS] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rank] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [Online] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [Set rank to Leader] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [Set rank to High Officer] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [Set rank to Officer] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [Set rank to Recruiter] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [Set rank to Bearer] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [Set rank to Member] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [Kick member from Guild] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Leader] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [High Officer] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officer] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruiter] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Bearer] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Member] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Do you really want to leave your guild?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guild XP: ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge applied] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge elected] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Workshop] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Stable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruins] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Kami Destroyer] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Kami Altar] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Inn] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [House] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Guard Tower] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Ownership Flag] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Karavan Destroyer] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Trading Post] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [School] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [No building] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [In Progress] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Completed] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [GIVE] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [TAKE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [GIVE MONEY TO GUILD BANK] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [OUTPOST MANAGER] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Outposts Owned] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [Status] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Cost] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Time] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Outposts Attacking] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Peace] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [War Declared] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Before Attack] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Attack Phase] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [After Attack] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Before Defense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Defense Phase] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [After Defense] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Peace@{FFFF}\n + No Guild has challenged the outpost.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n + An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n + Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n + An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n + The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n + During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n + Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n + They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n + The war goes on! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + Everyone has to wait until the end of the attack phase for the attackers to take over the Outpost.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n + The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n + So they have lost.\n + The outpost will be liberated completely at the end of the attack phase.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n + The war continues! \n + During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n + They have temporary control of the outpost squads now.\n + These squads will only appear during the @{6F6F}Defense Phase@{FFFF}.\n + During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n + The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n + If they don't reach this level, the defending Guild will lose the outpost.\n + For each round won, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will increase.\n + For each round lost, the @{6F6F}Round Level@{FFFF} and the number of squads to be eliminated will decrease.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n + You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description: ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Outpost Description] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Level: ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n + The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Owner: ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [The Guild owning the Outpost] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attacker: ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [The Guild currently attacking the Oupost] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [Status: ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [Current state of the Outpost] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n + Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [WAR STATUS] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Minimum Threshold: ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n + This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n + From that time, this threshold will decrease at a fairly slow rate.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n + This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Max. Defender Round Level: ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n + This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Current Round Level: ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n + During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Current Round: ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n + During an Attack or Defense Phase, this is the round currently in progress.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [WAR SCHEDULE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Defense Time: ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n + Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n + Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n + - You are an Officer of the Guild defending the Outpost.\n + - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Defense Phase: ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n + Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Attack Phase: ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n + Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attack Ended] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Time Zone: ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Select your time zone to display the time properly.\n + @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n + It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DECLARE WAR] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Declare war on this Outpost\n + If your Guild wins, it will then own the Outpost.\n + ] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COST OF DECLARING: ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n + \n + The amount will be deducted from your Guild's coffers, or from your own purse.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Attack Time: ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n + Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n + Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n + @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description of the selected Squad] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUIT] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruit this squad instead of the selected one] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Remove] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insert] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Remove selected squad] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insert this squad before the selected one] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [STATUS] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [SQUADS] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BUILDINGS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ACTIVE SQUADS] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Squads out and defending the outpost.\n + The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [READY SQUADS] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n + Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Start of Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [During Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Squads which appeared one by one during the Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Start of Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Squads which will appear at beginning of the Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [During the Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Squads which will appear one by one during the Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [You are defending this Outpost.\n + During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [You are attacking this Outpost.\n + During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n + In this window you can see the squads already out as well as change the squads about to come out.\n + Note: Only High Officers and the Guild Leader can edit squads.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [WAR COFFER] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n + It only costs money when the squads come out for a round.\n + Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n + You also can limit squad expenses @{6F6F}via Outpost@{FFFF} by changing the @{6F6F}Coffers@{FFFF} below.\n + Every time there is a @{6F6F}squad spawn@{FFFF}, both the Guild's and the Outpost's (if possible) @{6F6F}Coffers@{FFFF} decrease.\n + Every time a @{6F6F}squad@{FFFF} comes back alive (even if only partially), the Guild's and the Outpost's @{6F6F}Coffers@{FFFF} increase.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Coffer: ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Change Coffer.] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n + You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n + @{T4}- Heal an ally.\n + @{T4}- Attack an enemy.\n + @{T4}- Return to the Outpost zone.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n + The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n + A Combat Phase is taking place.\n + The current round is displayed in the icon.\n + The time remaining till the end of the round is displayed beneath the icon.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [Outpost PvP] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n + You can participate in the battle to take over or defend the Outpost.\n + If your Guild participates, you cannot fight against it (but you can remain neutral).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTACK] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DEFEND] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRAL] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attacker: ] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Defender: ] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Marauding Tribe] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Ban Player] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Ban Guild] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [DEL] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [OUTPOST] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Squad spawn position] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandon attack of this outpost] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandon the outpost] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Squad recruitment cost] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Squads that can be recruited] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SQUAD SPAWN POSITION] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [SQUAD RECRUITMENT] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Squads] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [RESPAWN MAP] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [RESPAWN] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Respawn Point] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Squad Spawn Position] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Stable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Back] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [ACTIVE LINKS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COSTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [STOP SPELL] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Details] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Looting, wait...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Quartering, wait...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Forage Progress...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Bag full, wait...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Crafting, wait...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission: Wait...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Crystallizing, wait...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt item(s) of quality %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Looted Items] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Quartered Materials] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Foraged Materials] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Bag Full] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Crafted Items] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Received Items] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Crystallized Spell] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [Items] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIAL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [HOW TO] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Create character] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Manage character] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Talk to a bot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Buy/Sell] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Fight] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Use spell] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [WHAT IS?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Abilities/Items] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [MAPS] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Matis General] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Craft] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Heal yourself] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Heal Others] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Cast Offensive Spells] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Change Items in Hand] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Find Raw Materials] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extract Raw MaterialS] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Resurrect a Dead Friend] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Skill points] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Your stats and characteristics] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [GAME INFO] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Items] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Stanzas] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pacts] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Jewelry] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [My Statistics] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [My Gauges] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Target] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Action Bar] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [Main Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compass] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animals] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [NPC Trade] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [GAME CREDITS] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armor] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Shields] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Melee Weapons] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Range Weapons] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Ammo] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Raw Materials] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Crafting Tools] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Harvesting Tools] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Miscellaneous] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Life] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sap] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Stamina] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Focus] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Action Progress] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Current Action] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Hunger] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Current Action Progress] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [SAP DISPLAY] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [STAMINA DISPLAY] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [FOCUS DISPLAY] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n + Click here to deactivate it.] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}You have a Death Penalty\n + @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n + the value of the Death Penalty increases.\n + From now on all XP that you earn will be used to reduce the penalty.\n + When the penalty reaches 0 you will start to gain XP normally.\n + Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Hit Points Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Hit Points Reg] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Stamina Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Stamina Reg] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sap Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sap Reg] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Focus Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Focus Reg] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [YOU] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILD] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBES] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Hominist] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Marauder] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Atheist] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Theist] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Cult allegiance: ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Civilization allegiance: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Undetermined] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + When you are in this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}magistrate@{FFFF} in the capital city of a civilization, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n + You are limited in your civilization fames but you can join any guild.\n + To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + You must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n + This can happen for instance if your guild lost its allegiance due to low fame.\n + In this state you cannot gain fame anymore. You can:\n + @{T4}- become neutral\n + @{T4}- leave your guild and go see a @{2F2F}bonze@{FFFF} or a @{2F2F}priest@{FFFF} in the temple of a cult, if you want to swear allegiance to it (fame of @{2F2F}30@{FFFF} required).\n + @{T4}- wait till your guild can declare its allegiance again, to declare yours.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n + You are limited in your cult fames but you can join any guild.\n + To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n + You must have at least @{2F2F}30@{FFFF} fame for that cult.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n + To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n + You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain fame at this time. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n + It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n + The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n + This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n + This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n + This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n + This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n + Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n + Your guild cannot gain any more fame. The guild leader can:\n + @{T4}- make the allegiance of the guild neutral\n + @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n + It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n + To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n + The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n + This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n + This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n + To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n + Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Become Neutral] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Become Neutral] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n + it won't have any Civilization Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n + it won't have any Cult Allegiance.\n + Only the Guild Leader can do this.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Ancient Dryads] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Anti-Kamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Barkers] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Beach Combers] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Black Circle] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Cholorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cockroaches] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsairs] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Darkening Sap] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Dune Riders] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Ecowarriors] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Firebrands] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [First Deserters] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Frahar Hunters] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Goo Heads] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Green Seed] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Icon Worshippers] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Keepers] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitin Gatherers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Lagoon Brothers] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Lawless] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Leviers] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Masters of the Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Matisian Border Guards] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Night Turners] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Oasis Diggers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromancers] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recoverers] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renegades] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Restorers] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Root Tappers] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sacred Sap] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sap Gleaners] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Sap Slaves] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Scorchers] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Shadow Runners] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Silt Sculptors] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Slavers] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Smugglers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Arid Matis] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Slash and Burn] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tutors] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Water Breakers] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Woven Bridles] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Guards can kill you on sight.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [No trading possible] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Weak trading] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Normal trading] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Max. Possible Fame: %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allegiances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n + You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n + You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effects of the spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Increases critical hit damage by @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n + Reduces critical hit damage by @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n + Increases agressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Increases armors protection by @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n + Reduces armors protection by @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Increases magic resistance by @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n + Reduces magic resistance by @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Increases offensive spells damage by @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n + Reduces offensive spells damage by @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n + Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n + No effect] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Increases wisdom by @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n + Reduces wisdom by @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n + No effect] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Increases concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n + Reduces concentration during the casting of a spell by @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Increases constitution by @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n + Reduces constitution by @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Increases craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n + Reduces craftsmen's chances of success by @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n + Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Increases balance by @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n + Reduces balance by @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Increases intelligence by @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n + Reduces intelligence by @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Reduces aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n + Increases aggressivity of extractions by @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Increases parry and dodge by @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n + Reduces parry and dodge by @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Increases metabolism by @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n + Reduces metabolism by @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Increases strength by @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n + Reduces strength by @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Increases dexterity by @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n + Reduces dexterity by @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Increases will by @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n + Reduces will by @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Increases melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n + Reduces melee weapons damage by @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Increases the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n + Reduces the quantity of foraged raw materials by @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Increases moving speed by @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n + Reduces moving speed by @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n + No effect] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n + Increases the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n + Reduces the rate of fire of throwing weapons by @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n + Increases the regeneration of raw materials in all the sources by @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n + No effect] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF}, \n + hit points measure the amount of damage a character can take before going into a coma.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Stamina@{FFFF}, \n + used by physical combat actions, stamina measures a character's current state of fatigue.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF}, \n + the energy that allows a character to channel magical power.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Focus@{FFFF}, \n + measure the character's ability to concentrate.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF}, \n + measure the character's ability to engage in long-term periods of strenuous physical activity.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n + a measure of how well a character can focus their mental abilities.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Strength@{FFFF}, \n + statistic measures the physical strength a character possess.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n + measure how skilled a character is at doing fine work with their hands.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n + measure the rate at which a character's body can recover from injury.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n + is a measure of mental control. Wisdom is essential for any that wish to use Magic.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Balance@{FFFF}, \n + characters that have a greater control over their physical state will have high Balance scores.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Will@{FFFF} \n + the ability to maintain a high level of concentration over longer periods of time.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALUES] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [REGENERATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Metabolism] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Balance] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Wisdom] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Will] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Metabolism] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Wisdom] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Strength] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Balance] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dexterity] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Will] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Maximum Score Values] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Score Regeneration Values] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Disease] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Fear] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magic] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [STATS] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CHARACTERISTICS] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RESISTANCES] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Level] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Level] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [CAP] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Level: ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [STATUS] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CAREERS] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [IDENTITY] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [CURRENT MISSIONS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [COMPLETED MISSIONS] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTS] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [d] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [MISSION DETAILS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [ABILITIES] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [MAGIC SUFFIXES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [RANGER SUFFIXES] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandon] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Finished] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Details] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Guild Fame Progress: ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFO] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [ADD] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Do you want to join party chat?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [G] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [GUILD INVITATION] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [WARNING - DUEL PROPOSAL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [PvP Clan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutral] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MY INFO SYSTEM] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [TELEPORT LOCACTIONS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NEW USER CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [REMOVE USER CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [Dismiss] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [Set Successor] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [Target] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [Compass Target] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [EMOTES] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Emote 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Emote 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Emote 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Emote 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Emote 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Emote 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Emote 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDS] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMAND 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMAND 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMAND 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMAND 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMAND 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMAND 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [Leave Team] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [SHARING SEEDS] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [REMOVE] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [MOVE TO] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [IGNORE LIST] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [MOVE TO IGNORE LIST] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [MOVE TO FRIENDS LIST] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOCK] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [TELL] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [UNBLOCK] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [FRIENDS LIST] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [Sort] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [REMOVE PARTY CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [Team Invite] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [ADD ALL GUILD MEMBERS] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [ADD ALL TEAM MEMBERS] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILD] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFO] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [USER] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [AROUND] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERSE] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [REGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILD] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [AROUND @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERSE @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [REGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [TEAM @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILD @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Click to set chat mode] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Click to select and perform an emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Tell a friend] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [TEMP BAG] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Take All] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Drop All] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icons] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [TEAM SHARE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALID] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [ITEMS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [The selection of your item] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Item descriptions] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Number of players who want this item] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Percentage of chance of getting this item] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Players that validate the share] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [EQUIP] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [BAG] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [STEED] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MOUNT 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [PACK 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DEMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MOUNT 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [PACK 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DEMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MOUNT 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [PACK 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DEMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MOUNT 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [PACK 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [ROOM] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DETAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Toggles the list between detailed and compact mode] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filter @{6F6F}Armor\n + @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filter @{6F6F}Weapons\n + @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filter @{6F6F}Tools\n + @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filter @{6F6F}Materials\n + @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n + @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Drag this stanza to compose a macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Drop command stanza here] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Memorize current macro] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Click to define an icon] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Not assigned] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [New Key] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [EDIT KEY] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Not assigned] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NEW KEY] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NEW COMMAND] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [EDIT COMMAND] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXEC MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ERASE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFO] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXECUTE] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [DELETE] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [MOVE UP] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [MOVE DOWN] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [EDIT] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [DELETE] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [PLAYER KEYS] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [MOVE KEYS] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [ACTION KEYS] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [CHAT KEYS] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [VIEW KEYS] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [WINDOWS KEYS] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [SYSTEM KEYS] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [EDIT KEYS] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [DEBUG KEYS] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [KEYS] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [LBUTTON] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [RBUTTON] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [CANCEL] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [MBUTTON] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [BACKSPACE] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [CLEAR] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETURN] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [CAPITAL] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ESCAPE] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERT] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [NONCONVERT] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPT] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODECHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [SPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PAGE UP] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [PAGE DOWN] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [END] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [HOME] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [LEFT] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [UP] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [RIGHT] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [DOWN] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [PRINT] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [EXECUTE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [PRINT SCREEN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSERT] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [DELETE] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [HELP] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [LWIN] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [RWIN] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD 0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD 1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD 2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD 3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD 4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD 5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD 6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD 7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD 8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD 9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLY] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADD] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SEPARATOR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SUBTRACT] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DECIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVIDE] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [NUMLOCK] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [SCROLL] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [LSHIFT] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [RSHIFT] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [LCONTROL] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [RCONTROL] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [LMENU] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [RMENU] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [COMMA] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [Assign Key] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [Edit Key] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [Delete Key] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [Assign Key] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Category] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Debug] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Toggle Help] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Display Info] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Render Mode] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Toggle Render Mode] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Show/Hide the Interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Switch Console Display] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Change Compass Mode] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Free Mouse] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Screenshot] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Pacs Borders] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Debug Clusters] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Reload Landscape IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profile] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Profile VB Locks] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Profile Texture Usage] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Memory Report] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Toggle Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Up] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Down] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Toggle 3D Filter] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Filter Number] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Draw Sound] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Dec Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Inc Time] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Dec Time] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Toggle Season] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Reload Season] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Wind Test] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Real Weather] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Update Clouds] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Toggle Weather Function] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Inc Hour] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Dec Hour] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Stats] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Dec Display Factor] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Display Factor] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [GAME] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Edit] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Previous Char] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Select Previous Char] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Previous Word] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Select Previous Word] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Next Char] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Select Next Char] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Next Word] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Select Next Word] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Go to Line Begin] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Select To Line Begin] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Go to Block Begin] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Select to Block Begin] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Go to Line End] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Select to Line End] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Go to Block End] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Select to Block End] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Previous Line] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Next Line] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Delete Char] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copy] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Paste] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Cut] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Select All] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Expand] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Backspace] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIC] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [SPELL BOOK] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [New Spell: ] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [CLEAR] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RESET TO DEFAULT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFO] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [DELETE SENTENCE] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [EDIT SENTENCE] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Click here to select a Root Stanza] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Rename] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Note spell] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Create a new spell for this Job] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Increment number of row] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Decrement number of row] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NEW SPELL: ] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [EDIT SPELL] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Spell Name] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [SAP COST] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTY] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Sap Cost: ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icon] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Spell Not Found in the SpellBook] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DEFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [DODGE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARRY] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [ALL] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protect your head] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protect your chest] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protect your legs] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protect your feet] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protect your arms] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protect your hands] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [SETS] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [SET IN USE] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [ALL SETS] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [AFFECTED BY] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Mount] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTORY] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [ROOM] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [EQUIPMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [MONEY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [BAG] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [BAGS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [BAG 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [BAG 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [BAG 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [BAG 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMOR] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [HANDS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [JEWELRY] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MEMORY] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIC] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPECIAL] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MEMORY MAGIC] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [SPECIAL MEMORY] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MOUNT] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [UNMOUNT] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [Follow] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [Assist] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [FREE] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [CALL] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [FORGET ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [FORGET MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRYSTALLIZE] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Helmet] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Chest covering] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Sleeves] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gloves] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Leg covering] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Boots] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Diadem] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Necklace] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Left earring] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Right earring] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Left bracelet] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Right bracelet] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Left ring] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Right ring] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Left anklet] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Right anklet] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Ammunition] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [This is your memory for Combat Abilities] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [This is your memory for Magic Spells] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [This is your memory for Special Abilities] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}Not PvP Tagged@{FFFF}.\n + Click to change to PvP mode.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF}.\n + You can attack, and be attacked by, players from the opposing faction.\n + Click to change to PvE only mode.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n + You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n + Click to cancel.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + You have %temps left before your PvP status changes.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n + You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n + You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n + The flag will be removed in %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [SELECT MONEY TO GIVE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [EXCHANGE] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [PLAYER NAME] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [OTHER GIVES] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [ITEMS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [YOU GIVE] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTORY FULL] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [DECLINE] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [TRADE WITH?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Set amount] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Clear amount] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPECIAL] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Drag a combat or magic spell here] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Where do you want to go?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Please wait...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [PLAYER] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [STATUS] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CAREER] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [SKILLS] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILD] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIC] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECT] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CREATE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [REFINE] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TRADE] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECT] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [KEYS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPECIAL] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [CLEAR] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [HELP] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIAL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [SETS] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [ACTION] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTORY] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [MONEY] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [BAGS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMOR] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [JEWELRY] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMALS] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [PET] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MOUNT] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPASS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [MAP] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [CRAFTER CREATE] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [CRAFTER REFINE] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [CRAFTER REPAIR] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [SPELL BOOK] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPECIAL] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [TRACKING] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [TARGET GAUGE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [GUILD CHAT] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [MAIN CHAT] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [AROUND ME] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [TELL] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [TEAM CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [TEAM] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [CONTACT LIST] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [FAME] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MY GAUGES] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [AFFECTED BY] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [GUILD INFO] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [MISSONS] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [IDENTITY] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITY] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [STATUS] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [ABILITIES] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["ESC" TO EXIT CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTER" TO EXIT CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MEMORY COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MEMORY MAGIC] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MEMORY SPECIAL] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [GAME CONFIGURATION] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNECTION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [KEYBINDINGS] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Sort: USER] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Sort: TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Sort: NAME] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Sort: QUANTITY] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DROP] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DESTROY] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITY TO DROP] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITY TO DESTROY] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [BAG] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [SHEATH] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [SELF] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [GIVE] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [REPAIR] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [REFINE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFO] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [EQUIP] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANT RIGHT HAND] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGE RIGHT HAND] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [USE TELEPORT] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSUME ITEM] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVATE CATALYZER] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Close] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Rotting Dead Seed] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Moldy Dead Seed] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Shriveled Dead Seed] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Dry Dead Seed] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOOSE COLOR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Return to Character Selection] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Empty Slot] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [DELETE THIS CHARACTER?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NAME] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [SURNAME] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [SELECT A CHARACTER] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Play] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Delete] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Manual creation] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Random creation] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Level ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEOPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTEM] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [FYROS-PEOPLE] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [MATIS-PEOPLE] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [TRYKER-PEOPLE] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [ZORAÏ-PEOPLE] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [FYROS-CULTURE] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [MATIS-CULTURE] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [TRYKER-CULTURE] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [ZORAÏ-CULTURE] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [FYROS-ECOSYSTEM] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [MATIS-ECOSYSTEM] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [TRYKER-ECOSYSTEM] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ZORAÏ-ECOSYSTEM] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [MELEE FIGHTER - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [RANGE FIGHTER - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTACK CASTER - DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [HEALER CASTER - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER CASTER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [CRAFTER - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MERCHANT - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS LEFT:] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CHARACTERISTICS] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [MELEE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [RANGE FIGHTER - CHARACTERISTICS] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTACK CASTER - CHARACTERISTICS] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [HEALER CASTER - CHARACTERISTICS] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER CASTER - CHARACTERISTICS] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CHARACTERISTICS] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [CRAFTER - CHARACTERISTICS] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MERCHANT - CHARACTERISTICS] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [FIGHTER] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIAN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [CRAFTER] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Fighter] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magician] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Crafter] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [WHAT DO YOU WANT TO BECOME?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GENERAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPECIFIC] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [More] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Less] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [more information] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [SHAPE] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [HAIR] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [HAIRCUT] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [HAIR COLOR] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATTOOS] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [EYE COLOR] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [HEIGHT] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [ARMS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [LEGS] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [BUST] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [HELMET] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSO] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [ARMPAD] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GLOVES] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [FEET] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [FACE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [CLOTHES] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Female] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Male] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [MOUTH LEVEL] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [NOSE LEVEL] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [MOUTH WIDTH] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [NOSE WIDTH] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [EYE WIDTH / EYEBROWS] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [CHIN] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [EYE LEVEL] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [CHIN] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [EYE] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [NOSE LEVEL] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [NOSE LENGTH] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [NOSE WIDTH] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [MOUTH WIDTH] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [MOUTH LEVEL] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [EAR SIZE] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [CHIN] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [EYE SIZE] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [HORN: BOTTOM 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [HORN: BOTTOM 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [HORN: MIDDLE 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [HORN: MIDDLE 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [HORN: TOP & RIGHT] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [HORN: TOP & LEFT] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [is not a valid name] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [is a valid name] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [WHAT NAME DO YOU WANT?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [ENTER A NAME:] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Test the name] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMIZE] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [ALL] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CAREER] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILIZATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [FACE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COLORS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATION\n + \n + You have 5 slots to save 5 different characters.\n + To create a new character, you need to select an empty slot.\n + \n + If there is no empty slot available then you have to delete an existing character to create a new one.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n + \n + The Fyros are the warrior race.\n + Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n + \n + The Matis are a romantic and domineering people.\n + They are obsessed with genetic mutations which are a marvel to behold.\n + They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n + \n + The Trykers are wily hedonists forming a federation more than a single people.\n + They live as free Homins.\n + The other races see them as nothing more than wayward brigands. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n + \n + The Zoraïs are the mystics of Atys.\n + They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CHARACTERISTICS\n + \n + You have 20 points to add to your characteristics.\n + \n + RULES:\n + -The minimum value is 20.\n + -The basic value can be reduced by 5 points max.\n + -The basic value can be increased by 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [FIGHTER EXPLANATIONS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [MAGICIAN EXPLANATIONS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [RANGER EXPLANATIONS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [FYROS WARRIOR: THE BERSERKER] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [TEAM CHAT] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [FRIENDS LIST] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [IGNORE LIST] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [SYSTEM INFO] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [AROUND ME] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERSE CHAT] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [REGION CHAT] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [GUILD CHAT] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [PARTY CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NEW PARTY CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [TEAM] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILD] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [TEAM] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [SHOUT] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Keep] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n + If pinned, information for other items will be shown in a new window.\n + If unpinned, this window will be reused.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n + @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n + @{T3}Power:@{T16}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%p %n %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [Basic] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fine] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [Choice] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Supreme] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [None] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}and@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d in %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}in @{FFFF}any skill] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d in any skill] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + %cansell\n + @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + %cansell\n + @{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Armor Type:@{H}@{T16}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements: @{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Reach:@{H}@{T16}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Sap Load:@{H}@{T10}@{FFFF}%sap/%sapmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T10}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Damage:@{H}@{T14}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Hit/Minute:@{H}@{T14}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Range:@{H}@{T14}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Adv. Dodge Modifier:@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Adv. Parry Modifier:@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + \n + @{FFF9}@{HuittInfoAmmoMagazine}Magazine:@{H}@{T16}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Damage Type:@{H}@{T16}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Damage:@{H}@{T16}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Hit/Minute:@{H}@{T16}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Range:@{H}@{T16}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystem:@{H}@{T14}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Family:@{H}@{T14}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Color:@{H}@{T14}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [All Item Parts] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [All Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros only] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis only] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker only] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï only] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribe only] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Refugee only] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan only] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Category:@{H}@{T16}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Dodge Modifier:@{H}@{T16}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Parry Modifier:@{H}@{T16}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Action Malus:@{H}@{T16}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection:@{H}@{T16}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max. vs Slash:@{H}@{T16}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max. vs Smash:@{H}@{T16}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max. vs Pierce:@{H}@{T16}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittToolCraftType}Tool Type:@{H}@{T10}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + @{FFF9}@{HuittInfoItemSkill}Skill:@{H}@{T10}@{FFFF}%skill\n + %cansell\n + @{FFF9}Command Range:@{T12}@{FFFF}%cmdrange\n + @{FFF9}Max Packers:@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Hit Points:@{H}@{T10}@{FFFF}%hp/%hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Requirements:@{H}@{T16}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [This item can be used to\n + enchant a weapon.\n + \n + Place the weapon you want to enchant in your right hand.\n + \n + Then right-click on this crystal, and choose "Enchant Right Hand".\n + \n + Note that applying a Crystallized Spell overwrites any previous enchantment on the item and sets its sap load to 0.\n + \n + %cansell\n + %enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n + \n + This item can be used\n + to reload the sap of an enchanted weapon.\n + \n + Place the weapon you want to reload in your right hand, then right-click on the recharge and choose "Reload Right Hand".\n + \n + The curent sap load and maximum charge that the item can hold can be seen by clicking the right mouse button on the item and selecting 'Info'.\n + \n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [This item represents your\n + animal #%petnumber.\n + \n + You can give or sell an animal through this item, but only if your animal's inventory is empty!\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [To use, right-click and choose\n + "USE TELEPORT"\n + \n + %cansell\n + %desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} or\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Cost] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Credit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n + %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n + \n + @{FFF9}Tool Type:@{T10}@{FFFF}%tool\n + @{FFF9}Item Parts Required:@{FFFF}\n + %mpinfo@{FFF9}Specific Items Required:@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}None\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + This aura is disabled.\n + You may be out of the area, or you may need to wait some time to be affected again by this aura.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Disabled] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}Usable With:@{T14}@{FFFF}%wcomp\n + \n + %compostartThese stats depend on your equipped weapon.\n + @{FFF9}@{HuittActionSuccessRateSF}Success Rate:@{H}@{T20}@{FFFF}%success%\n + @{FFF9}Stamina Cost:@{T20}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T20}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Spell Level:@{H}@{T14}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Success Rate:@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist meters] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Self] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Success Rate:@{H}@{T16}@{FFFF}Depends on item crafted.\n + @{FFF9}Action Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Cast Duration:@{T20}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T20}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Success Rate:@{T16}@{FFFF}%success%\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Focus Cost:@{T16}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + %compostart@{FFF9}Range:@{T14}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantment ---\n + @{FFF9}This item is enchanted with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n + @{FFF9}This item can enchant a weapon with this action:\n + @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n + @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n + \n + @{FFF9}Actions on enchanted items always succeed\n + @{FFF9}Cast Duration:@{T16}@{FFFF}%duration sec.\n + @{FFF9}Sap Cost:@{T16}@{FFFF}%energy_cost\n + @{FFF9}HP Cost:@{T16}@{FFFF}%hp_cost\n + @{FFF9}Range:@{T16}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements --- \n + @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n + @{FFF9}@{HuittActionSkillReq}Skills Required:@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OR\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n + You cannot memorize or cast it.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n + \n + If your right hand item is not enchanted, this action cannot be executed.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n + @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n + @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n + @{FFF9}Lost sap:@{T14}@{FFFF}%sap\n + @{FFF9}Lost skills:@{T14}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}This is a building land.\n + By constructing this space the current building will be destroyed.\n + However, you will be able to build a new one.\n + \n + @{FFF9}Construction time: @{T20}@{FFFF}%costtime\n + @{FFF9}Construction cost: @{T20}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n + This building gives access to the guild's inventory when one is close to it.\n + It is automatically acquired when the Outpost is won.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}This building is a drill, able to extract raw materials.\n + \n + @{FFF9}There can only be one drill per outpost.\n + \n + @{FFF9}Installation time: @{T20}@{FFFF}%costtime\n + @{FFF9}Installation cost: @{T20}@{FFFF}%costdapper\n + \n + @{FFFF}--- Extracted Materials ---\n + @{FFF9}This drill extracts level @{FFFF}%lvl materials] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFORMATION] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [You cannot obtain this title.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [No skills needed to obtain this title.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [No stanzas needed to obtain this title\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n + @{FFF9}Title:@{T8}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [or] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Tool Type: ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Child's play] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Really easy] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Easy] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Fairly easy] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Average difficulty] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Quite difficult] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficult] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Really difficult] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Harsh] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extremely difficult] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Feature under construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Invalid sentence] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Error creating sentence] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Incomplete sentence] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Cheating is bad, you know...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [SET] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n + The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n + The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n + @{FFFE}Black stars@{FFFF} are reserved for Named Creatures (@{FFFE}1 star@{FFFF}) or Bosses (@{FFFE}2 stars@{FFFF})\n + @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MY EVOLUTION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITY] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [WINDOW OPACITY] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [LOCK / UNLOCK] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [USE GLOBAL SETTINGS] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [LOCAL SETTINGS] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNECTION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [UPLOAD] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [DOWNLOAD] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PACKET LOSS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [SERVER STATE] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Not Initialized] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Not Connected] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authenticating] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Logging in] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronizing] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connected] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Probing] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Stalled] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Disconnected] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [FS Lost] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [GAME CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Cannot use item.] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Cannot build item.] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Cannot use built item.] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Cannot engage in combat while mounted.] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&You are in running mode.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&You are in walking mode.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&You will try to parry melee attacks.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&You sit.] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&You stand up.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [You don't have the skill to use it.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [CAN'T USE BUILT ITEM] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [CAN'T BUILD ITEM] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Price: ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Retire Price: ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Time: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(NPC item)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Seller: ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Refresh] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Item: ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Craft Plan: ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Stanza: ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pact: ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Skill: ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [There are items left, close anyway?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Flower Master] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Sap Master] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Master Filter] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [SAY] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [SHOUT] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Please rename this anonymous party chat by using /name!] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [This contact is already in your list.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Party chat name already exists or is invalid.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Bad party chat name.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Couldn't remove party chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: No new party chat has been created.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ one argument required: name of the party chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ One argument required: name of the new chat to create.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ one argument required: name of the party chat to join.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Two arguments required: .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Lock] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Open] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restore] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Create New Macro: ] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [New Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NEW MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [EDIT MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [Name] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [Key] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [Commands] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [Add Command] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [Add Command] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [Create Icon] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [Background] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [Foreground] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [Pattern] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [Text] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [Key] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [Add Command:] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Create New Key:] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [GAUGE] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATORY] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [TRACKING] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [COMMUNICATION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [TARGET] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Target] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [MAIN CHAT] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACT LIST] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [WINDOW DISPLAYS] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DEBUG CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILD INFO] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILD] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [OUTPOSTS] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [GUILD: ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [None] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMALS] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Aggressiveness] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Frozen] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [These buttons represent your 4 virtual desktops.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Or use this small window bar.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Now you can customize your 4 desktops.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [PET] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Pet] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Undefined] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Toggle Names] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [TRADE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOOSE A MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [MAKE YOUR OFFER] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [REWARD] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [MANAGE JOB] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Freeze that job?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Frozen] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Select Job] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirm unfreeze job?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confirm swap job?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- No job activated -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Create Guild] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [TELL] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Show/Hide] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Show] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Hide] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Toggle names] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [My Gauges] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guild] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Shout] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compass] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Taskbar] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Press to show] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Light On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [View] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [System] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Log on/off] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat logging is ON.] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat logging is OFF.] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Talk / Leave] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magic] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Crafter Creating] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Crafter Repairing] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Crafter Refining] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Special] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Tracking] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [Identity] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Skills] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Abilities] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Sets] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Set In Use] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [All Sets] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Affected By] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Mount] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [Inventory] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ACTIONS & INVENTORY] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Money] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Bags] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Bag 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Bag 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Bag 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Bag 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armor] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Jewelry] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Memory] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magic] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Special] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Main Chat] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [System Info] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Around Me] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Tell Window] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Team Chat] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Team List] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contact List] + +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Keys] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Active links] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connection] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Global Settings] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Next Sheath] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Previous Sheath] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Move] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [Forward] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [Backward] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Turn Left] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Turn Right] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Strafe Left] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Strafe Right] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Look Up] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Look Down] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [Sit / Stand] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Auto Run] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Run / Walk] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Mount / Dismount] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Toggle Camera] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [No Target] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Target an entity] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Name of entity to target] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Target Teammate #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Number] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Target the entity's current target] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Name of entity to assist] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Target the current target's target] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entity not found.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Target Self] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Toggle Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Switch to Desktop] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copy Current Desktop to Desktop] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Desktop Number] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Run Shortcut] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Shortcut Number] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Select Shortcut Bar] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Shortcut Bar Number] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Screenshot TGA] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Screenshot JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Light] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Free Mouse] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Close All Help Windows] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Toggle Movie Recorder] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Replay Movie] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Save Movie] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Reply Teller] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Reply Tell] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Tell Window] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [FREEZE JOB] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [SWAP JOBS] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Move Camera Up] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Move Camera Down] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Rotate the camera to the left] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Rotate the camera to the right] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recenter the camera behind the player] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Flip Through Last Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Send a Tell Message to a Player] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Recipient] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Enter Tell Mode With a Player] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Talk to Anybody] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode used for the talk] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Say] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Whisper] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Shout] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Team] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guild] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Region] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilization] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territory] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Universe] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Enter Talk Mode] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Drag and Drop Items to Your Inventory] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Windows] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Open] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Name] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Close] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Open / Close] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Pop up the window] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Popin] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Popup / Popin] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Toggle Inventory] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [ADD TO FRIENDS LIST] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [TEAM INVITATION] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [TRADE INVITATION] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CREATE NEW PARTY CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CHANNEL:] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [You tell] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [tells you] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [User chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Talking with NPC ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [MAIN CHAT] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [TEAM LIST] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Universe] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Region] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Friend] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Add contact] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Select the configuration to change using the list on the left.\n + \n + - Video resolution is only changed after clicking "APPLY".\n + - Texture changes will only take effect after restarting the game.\n + \n + - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Guild Symbol] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Guild Name] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Guild Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Guild Symbol Design] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Back] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Choose Color 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Choose Color 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbol] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Invert Symbol] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Back Color 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Back Color 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Choose Background] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Choose Symbol] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [WINDOWS BAR] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test!] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [TRADE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [LEARN SKILLS] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CREATE GUILD] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [MAKE A PACT] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [BUY FACTION ITEMS] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [BUY COSMETICS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [BUILDING TRADE] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [BUILDING TRADE] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [LEARN GUILD ACTION] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [AVAILABLE MISSIONS] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [CONTINUE MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [FINISH MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [TRADE PACT] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [SELL] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [QUICK HELP] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [QUICK HELP] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Click on me to get help!] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [How to Move] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [How to Use Windows] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [How to Fight] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [How to Do Magic] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [How to Get Your Bearings] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [How to Change Professions] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [How to Find Your Instructor] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Bulk] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Detailed List] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [GUILD FORUM] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [GUILD FORUM] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Show/Hide Desktop Buttons] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [You have been disconnected. Server down or network problem.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MAILBOX] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MAILBOX] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [North] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [Landmarks] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animals] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Home] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Back] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Next] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Submit] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Send] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Reply] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Forward] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [New Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [New Topic] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [New Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Delete Selected Messages] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Delete Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Delete Selected Topics] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Delete Selected Posts] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [BOTTOM RIGHT] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [TOP RIGHT] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [BOTTOM LEFT] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [TOP LEFT] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Next] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Back] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Skip Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Reg] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Hit Points] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Stamina] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sap] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Focus] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Back to Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Newbie Land] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CHARACTERISTICS] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [SKILLS] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(click on a skill to filter actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILD & TEAM] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTION PROGRESSION] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Delete Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Edit Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [New Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Info] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [New Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Detailed List] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Auto Fold] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Skill Filter] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Upgrades] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CREATE NEW ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [EDIT ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Remove Stanza] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icon] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Name] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFECTS:] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CREDITS:] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Weapon Compatibility: ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Add Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Add Credit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Add Option: ] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Add Credit: ] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Learn the Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Make the item] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Action Cost: ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Action Credit: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Memorize Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action in Progress.\n + @{6F6F}Click here@{FFFF} to cancel the action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Next Action] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Cancel the current action] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Craft an item: %item] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Craft an item.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [First select the item to craft.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Select the plan of the item to craft] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Select the Raw Materials for each slot] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Click to add a Raw Material] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Remove] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Level: ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [PREVIEW] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Crafted Item] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Powers] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [All Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n + This one is not one of them.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n + This is one of them.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Buy from ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Sell to ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Learn from ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [BUY] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TELEPORT] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [LEARN] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [MAKE A PACT] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [FACTION ITEMS] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMETICS] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BUILDING] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [GUILD ROLE MASTER] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Your money] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Your guild's money] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [NOT ENOUGH MONEY] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [BAD QUANTITY] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRICE NOT RECEIVED] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [I WON'T BUY THIS] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Regenerate] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accept] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Select a Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accept Mission?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [News] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [DYNAMIC MISSION] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [MAP] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Map] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [REMOVE] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENAME] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [CREATE LANDMARK] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [TARGET IN COMPASS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom in] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom out] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Start point] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Create new landmark] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Name] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTER MAP ON YOURSELF] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Center Map] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [ZONE CHARGES] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Apply for a Zone Charge] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Apply?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [ROLE MASTERS] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Hire a Role Master] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Hire Role Master?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [ROLE MASTERS] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Upgrade a Role Master] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Upgrade Role Master?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BUILDINGS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Select a building] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Build?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILD XP:] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Unit Value] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantity] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Price] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Base Price] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [This price depends on your fame] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Resale Price] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Resale Margin] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Unit Resale Price] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus On Resale] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [This item won't be resold because it is damaged] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Enable Resale] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [BAD RESALE PRICE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [SELL TO MERCHANT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Sell now at base price (Shift + ENTER)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [SELL ON TO OTHERS] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Enable resale of items (ENTER)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Resale] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Merchant] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Resale and Merchant] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Yours] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [RETRIEVE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Item Sold] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.P. % Unit FAC] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.P. % Total FAC] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Tips ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Press Up or Down keys for the next or previous tip.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n + you can directly left-click on those slots to select the item in your bag.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [To learn how to use the game just click on the '?' button and select HELP] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n + Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n + Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n + Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Press 'ENTER' to activate the chat box] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Press 'P' to show or hide the player character sheet window\n + Press 'I' to show or hide the player inventory] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n + Press CTRL + 'R' to chat with last player that tells you.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n + Press CTRL + SPACEBAR to select friends in front of you.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Press Numpad '0' to see behind your character.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Press F12 to deselect your target.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Press ESCAPE to close the last information window opened.\n + Press SHIFT + ESCAPE to close all the information windows at once.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Press X to show or hide the main chat.\n + Press W to show or hide system information.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Press M to show or hide the map.\n + You can place way points on the map and target them with the compass.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Craft] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Dodge] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Magic defense] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armor wear] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Auto Launch] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Bowgun] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Bowpistol] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxing] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Cure] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Curse] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Launcher] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Mace] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Sickness] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Staff] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Wrestling] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Showing: ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [SKILL POINTS] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Available in Fight ] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Available in Magic ] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Available in Craft ] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Available in Harvest ] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [FIGHT SKILL POINTS:] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [MAGIC SKILL POINTS:] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [CRAFT SKILL POINTS:] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [HARVEST SKILL POINTS:] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOP SKILLS] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [HP] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Show the health points above the character] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [TEAM] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Debug command] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Craft] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Defense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Fight] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magic] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Target:] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Action Icon] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Action Name] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Cast Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Difficulty Bonus] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Match] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Font Size] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [IN SCENE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [PLAYER INFO] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [FRIEND INFO] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENEMY INFO] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [CHAT MESSAGES] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Guild Symbol] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Show the guild symbol above the character] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Show the character's name above the character] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Title] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Show the character's title above the character] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Guild Name] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Show the guild name above the character] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Stamina] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Show the character stamina bar above the character] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sap] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Show the character sap bar above the character] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Focus] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Show the character focus bar above the character] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Character Action Bar] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Show the action bar above the character] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [PvP Logo] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Display the PvP logo above the character, if applicable] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Mission Information] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Display mission information above NPCs and on the compass] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Small Icons] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Display small icons on the compass] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITY COLORS] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Entity Colors] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Player] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Color used to display your character] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Other Players] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Color used to display player characters] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [NPC] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Color used to display Non Player Characters] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Fauna] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Color used to display Mobs] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Target] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Color used to display the current target] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Team Members] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Color used to display team members] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Guild Members] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Color used to display guild members] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Mount] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Color used to display your mount] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Animals] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Color used to display your animals] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Color used to display your raw material sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Corpses] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Color used to display corpses] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [PvP Enemies] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Color used to display your PvP enemies] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [PvP allies] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Color used to display your PvP allies] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [PvP Allies in Team] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [PvP Allies in Guild] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [PvP Neutrals] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Color used to display neutral characters in PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [In Scene Player Information] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [In Scene Friend Information] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [In Scene Enemy Information] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [In Scene Chat Bubbles] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Player Chat bubbles] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Show your chat messages above your character] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Friend Chat Bubbles] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Show friends' chat messages above their characters] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Enemy Chat Bubbles] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Show enemy chat messages above their character] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [YOU WIN A NEW TITLE: ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Actions] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Action Progression] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Mailbox] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forums] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Drag and drop items] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Talk Memorized] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Hello!] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Bye!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [No] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Follow me] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Help me] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [I need some heals] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [I'm looking for a team member] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Hug] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Yeah!] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [What's going on?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Dude?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Why not?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [On the way] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Hi, sir] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Stop talking to me] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Leave me alone!] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [Are you crazy?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [That's the way it is] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Run/Walk Toggle] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [Network status] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Bug report] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Action Shortcuts] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Set Number] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Show Context Help] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [CIVILISATION FAME] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [GUILD FAME] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [PERSONAL FAME] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [GLOBAL FAME] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Mission Details] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Zone Details] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Role Master Details] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Role Master Upgrade Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Building Details] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Zone Requirement Details] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Building Requirement Details] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Building Details] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVIEW CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDON CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [BUILD BUILDING] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DESTROY BUILDING] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARE WAR] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [HIRE ROLE MASTER] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [UPGRADE ROLE MASTER] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Do you really want to abandon the charge?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Do you really want to destroy the building?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Do you really want to declare war?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n + Do you really want to do this?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Rear View] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [Decline] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [You shout] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [You say] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [shouts] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [says] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Please wait...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Front selection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Friends] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Enemies] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [This team member is too far to select.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Cloudy] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [Fair] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [Misty] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [Rainy] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [Sand storm] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [Sap storm] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [Snowy] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [Thundery] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidity] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Wind] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [It's ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ and the weather is ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [Spring] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [Summer] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [Autumn] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [Winter] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Wrong argument count in the command.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Run Mode] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Walking Mode] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [Sit Mode] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Life: %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Stamina: %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sap: %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Focus: %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Skill Points: ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Available Extraction Time] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Source Content] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Source Life] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Extraction Risk] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Local Kami Tolerance] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [of Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [You don't have a foraging tool.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Enter Stable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Leave Stable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animals] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMALS] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [The animal is alive and out of the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [The animal is in the stable.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [The animal is dead.\n + @{6F6F}Left click @{FFFF}to select.\n + @{6F6F}Right click @{FFFF}to give an order.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Time remaining before the dead animal vanishes] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Packer 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Mount 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Mount 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Mount 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Mount 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Demon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Demon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Demon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Demon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DEMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Detailed List] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Your animal is in a stable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Your animal is too far away] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [PACKER 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [PACKER 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [PACKER 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [PACKER 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MOUNT 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MOUNT 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MOUNT 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MOUNT 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DEMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DEMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DEMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DEMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILD] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [ROOM] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Mount] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Packer 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Team 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Team 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Team 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Team 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Team 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Team 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Team 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Team 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFO] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [CHARACTER] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SELECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CREATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPTY SLOT] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [PLAY] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [DELETE] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CREATE NEW] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [RANDOM] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUIT] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Do you really want to delete this character?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [DELETE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [CANCEL] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILIZATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [GENDER] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [BODY] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [FACE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [MALE] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMALE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RESULT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Specialization: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [CONTENT DETAILS:] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [ITEMS:] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS:] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [FINISH] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABORT] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [You will lose your modifications by aborting...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUE] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [CANCEL] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITLE: ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [ACTION PACK CONTENT:] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [REFUGEE] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [NOVICE FIGHTER] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTICE FIGHTER] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [NOVICE MAGICIAN] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTICE MAGICIAN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [NOVICE FORAGER] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTICE FORAGER] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [NOVICE CRAFTER] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTICE CRAFTER] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [FIGHT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIC] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [FORAGE] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [CRAFT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Fight Specialization] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Magic Specialization] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Forage Specialization] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Craft Specialization] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dagger\n + 2- Accurate Attack 1 Action] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Foraging Tool\n + 2- Basic Extraction Action] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Armor Crafting Tool\n + 2- 50 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dagger\n + 2- Accurate Attack 1 Action\n + 3- Increase Damage 1 Stanza] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n + 2- Acid Damage 1 Spell\n + 3- Fear 1 Spell] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Foraging Tool\n + 2- Basic Extraction Action\n + 3- Basic Prospection Action] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Armor Crafting Tool\n + 2- 100 Generic raw materials of quality 10\n + 3- Ability to Craft Your Race's Armor\n + 4- Crafting Plan for Boots\n + 5- Crafting Plan for Gloves] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Enter a Name\n + \n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [CANCEL] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [SUBMIT] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Invalid name, please try another] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [PLAY NOW] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [PLAY LATER] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Do you really want to free this animal?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Bag] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Packer 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Packer 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Packer 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Packer 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [CLOSE] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Character Selection Info - Not Empty] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Character Selection Info - Empty] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Location Info] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Civilization Description] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Appearance Info - Gender] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Appearance Info - Body] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Appearance Info - Face] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Appearance Info - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [FILL IN THE SURVEY] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Text Mode] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Icon Mode] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Reset UI] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [SUPPORT] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [EMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [GAME] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [WINDOWS] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [STOP/MOVE TOGGLE] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [MOVE] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [STAND/SIT TOGGLE] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [STAND] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [SIT] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [WALK/RUN TOGGLE] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [RUN MODE] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [WALK MODE] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTACK/DISENGAGE TOGGLE] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTACK] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DISENGAGE] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [DODGE/PARRY TOGGLE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [DODGE MODE] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARRY MODE] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRACT] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITE/KICK/DISBAND] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITE] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [KICK] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [DISBAND] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [TALK TO] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [HELP] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [WINDOWS] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [MORE...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1st DESKTOP] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2nd DESKTOP] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3rd DESKTOP] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4th DESKTOP] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUIT GAME] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [GAME CONFIGURATION] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [DESKTOPS] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Language:] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Save config file when quitting the game] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Advanced] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Slow down the game (Process Low priority)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Cancel] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Apply] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Default] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Error reading the file] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Error writing the file] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [General] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Display] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Display details] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Display advanced] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [System information] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [OpenGL information] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Direct3D information] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Sound] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Low] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Medium] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [High] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Low (32 Mb VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normal (64 Mb VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [High (128 Mb VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Tracks] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Driver] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Parameters] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Specify a video mode:] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Width:] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Height:] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [X Position:] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [Y Position:] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Fullscreen] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [Windowed] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Landscape] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Level of Detail:] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Characters] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [FX] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendor: ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Renderer: ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version: ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions: ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Enable Sound] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Sound tracks:] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Enable EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Use FMod mode] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (may increase FPS)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description: ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Driver: ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Driver version: ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Disable texture compression] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Disable vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Disable AGP for vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Disable pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Physical memory: ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Operating system: ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [CPU: ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Video device: ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Video driver version: ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [MISCELLANEOUS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Total Malus ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Bag Bulk ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Speed Factor ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Current driver version: ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendor: ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Device: ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Required Level: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Required Level %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Skill Tree] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Breach Reality and Be Reborn!] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Yes] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [No] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Always send the report] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Do you want to send a statistics report?\n + This report will help us to track and fix game problems.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Sending a statistics report...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Death XP Penalty] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NOT compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Customer Support] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Prev] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Next] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Refresh] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Home] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Browse previous page] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Browse next page] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Refresh the current page] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Browse the home page] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [All Weapons and Close-Combat] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [All Melee Weapons] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [One-handed Melee Weapons] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [One-handed Smashing Melee Weapons] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Mace] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Electric Mace] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Mace] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Staff] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Staff] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [One-handed Piercing Melee Weapons] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Spear] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Electric Spear] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Living Spear] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Spear] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [One-handed Slashing Melee Weapons] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Axe] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Burning Axe] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Axe] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Sword] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Sword] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Waving Sword] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Two-handed Melee Weapons] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Two-handed Smashing Melee Weapons] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Two-handed Mace] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Two-handed Electric Mace] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Two-handed Mace] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Two-handed Piercing Melee Weapons] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pike] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Living Pike] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pike] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Two-handed Slashing Melee Weapons] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Two-handed Axe] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Two-handed Burning Axe] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Two-handed Axe] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Two-handed Sword] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Two-handed Burning Sword] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Two-handed Living Sword] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Two-handed Sword] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Two-handed Waving Sword] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Close-Combat] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Close-Combat] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dagger] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Living Dagger] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dagger] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Waving Dagger] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Hand-to-Hand] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Hand-to-Hand] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [One-handed Range Weapon] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [One-handed Range Weapon] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Bow-Pistol] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Bow-Pistol] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Waving Bow-Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistol] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Living Pistol] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistol] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Two-handed Range Weapon] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Two-handed Range Weapon] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Auto-Launcher] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Burning Auto-Launcher] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Auto-Launcher] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Bowrifle] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Electric Bow-Rifle] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Bow-Rifle] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Launcher] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Burning Launcher] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Electric Launcher] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Launcher] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Rifle] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Living Rifle] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Rifle] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Usable Only with: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [I ACCEPT] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [DECLINE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIA] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [Encyclopedia] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [This is your encyclopedia.\n + \n + This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression:] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THEME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE: Rite given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Ritual Task 1: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Ritual Task 2: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Ritual Task 3: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Ritual Task 4: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Ritual Task 5: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Ritual Task 6: Task given by NPC name...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Ritual Task 7: Task given by NPC name...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Zoraï Volunteer] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [You have no more free slots in this inventory] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Can craft: ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Cannot be used to craft] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Required for the crafting of special items] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n + Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quit Now] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [SIGNUP NOW] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [NOT YET] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [UPGRADE NOW] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Price:] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Quality:] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Class:] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [RM Item Part:] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Item Type:] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [All] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Choose Price Range:] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Choose Quality Range:] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choose Class Range:] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Choose Item Part Filter:] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choose Item Type Filter:] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min:] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max:] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Reset] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [Basic (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fine (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [Choice (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Supreme (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Not Available] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Destroy] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Reset filters on opening] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n + Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Critical Hit] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parry] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Dodge] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resist] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evade] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrupted!] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Failure!] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Previous] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Play] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Next] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Open] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [MP3 Player] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [PATCHER] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMETICS] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Change Hair Color] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Change Tattoo] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [You don't have enough dappers to buy this.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [You have entered an invalid quantity.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [I won't buy this.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Support Chat] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Crafter: ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [ You cannot write in this channel.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n + @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n + @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n + @{T4}- the total @{6F6F}quality@{FFFF} of the jewels worn\n + @{T4}- the @{6F6F}race@{FFFF} of the player.] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Rot] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acid] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Cold] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Fire] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Electricity] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Shockwave] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Max. Absorbed] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n + Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RESISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n + The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n + @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n + @{T4}- the @{6F6F}skill level@{FFFF} of the caster, if it is an Elemental spell\n + @{T4}- your @{6F6F}resistance score@{FFFF} in the @{6F6F}magic domain@{FFFF} of the spell \n + \n + @{T0}Your @{6F6F}resistance score@{FFFF} is the sum of:\n + @{T4}- the highest level of all @{6F6F}Combat@{FFFF}, @{6F6F}Magic@{FFFF} or @{6F6F}Forage/2@{FFFF} skills minus 26 \n + @{T4}- bonus @{6F6F}jewel resistances@{FFFF} in that magic domain \n + @{T4}- a @{6F6F}racial bonus@{FFFF} (e.g.: +10 in Desert for Fyros)\n + @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Desert Domain] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Forest Domain] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Lakes Domain] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Jungle Domain] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Prime Roots Domain] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain contains the following types of magic:\n + @{T4}- @{6F6F}Fire@{FFFF}\n + @{T4}- @{6F6F}Blind@{FFFF}\n + @{T4}- @{6F6F}Madness@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sleep@{FFFF}\n + @{T4}- @{6F6F}Slow Move@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Cold@{FFFF}\n + @{T4}- @{6F6F}Shockwave@{FFFF}\n + @{T4}- @{6F6F}Stun@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Electricity@{FFFF}\n + @{T4}- @{6F6F}Rooting@{FFFF}\n + @{T4}- @{6F6F}Slow Attack@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}This domain consists of the following types of magic:\n + @{T4}- @{6F6F}Acid@{FFFF}\n + @{T4}- @{6F6F}Rot@{FFFF}\n + @{T4}- @{6F6F}Fear@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [FACTION POINTS] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{AFK}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Game Resolution] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Level of Detail] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [LOW] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MEDIUM] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [HIGH] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [CUSTOM] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [GIVER: ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TASK NAME: ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [RITUAL TASKS] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [GIVER:] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TASK NAME:] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [or ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Prerequisites:] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description:] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Title:] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Wake] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Previous] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Next] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Delete mail] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Erase mail?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Topics] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Author] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Last Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message from] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Subject] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Inbox] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [From] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [New message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [New post:] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [New topic:] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Undeliverable Mail] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Server was unable to send mail to] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Please check mail recipient name.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Mail content:] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Mail Server] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%day %month, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [January] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [February] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [March] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [April] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [May] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [June] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [July] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [August] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [September] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [October] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [November] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [December] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Sunday] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Monday] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Tuesday] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Wednesday] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Thursday] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Friday] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Saturday] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Back to login screen] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Submit] + +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account +A confirmation e-mail has been sent to you at the following address: +] */ +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Khanat account. +A confirmation e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Congratulations!\n + \n + You have succeeded in creating a Khanat account\n + An e-mail has been sent to you at the following address:\n + ] + +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +/* OLD VALUE : [ +Please click on the link that it contains to activate your new account. +You must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + You can now click on the CONNECT button below to log in.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Welcome!\n + Please fill in these fields to create your new Khanat account.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [YES, I agree to the] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [terms of use.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [UPGRADE ACCOUNT] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [CHECK DATA] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [CANCEL] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [CLOSE] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Canceling Data Scan. Please wait...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Data Scan reported no corrupted Files.\n + Press 'Close'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] + +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Error: Data Scanning failed] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [CHECKING ALL FILES...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Missing or Corrupted File: ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogs] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [The date is ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [AC] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [JY] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Invert Mouse] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Item text] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Write] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Read] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Right Click to Separate] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n + @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n + for %minutes min and %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n + Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [MAINLANDS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choose a Community] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [CANCEL] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Return to Mainland] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [SCENARIO EDITOR] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [The server associated with this character is closed, please try again later.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Ring Terminal] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filter] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Any] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Any] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Other] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Change display mode] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Windows] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identity] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventory] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Map] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Communication...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Help] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Support] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [System...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Help...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Move] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n + You can also click and hold the 2 buttons of your mouse.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n + You can also click and release the 2 buttons of the mouse.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Sitting] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n + While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n + Click to stand up.] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Standing] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n + Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n + Click to sit down.] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Walking] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n + Click to run] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Running] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n + Click to walk] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Dodge] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n + Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Parry mode.] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parry] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n + Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n + Click to switch to Dodge mode.] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attack] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n + You can also use one of the combat actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Disengage] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extract] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n + You can also use one of the extraction actions from your action bar at the top of the screen (by default).] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Invite] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n + You can also invite players through the context menu (right click on a character).] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Leave Team] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n + You can also leave your team through the context menu (right click on a character).] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Talk] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n + You can also talk to player through the context menu (right click on a character).] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contact List] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guild] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forums] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Fame] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Mailbox] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Team] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animals] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Game Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Keys] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Windows] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connection] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [MP3 Player] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Patcher] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quit] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Welcome to Atys!] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Move] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [What is there to be done?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contact Customer Support] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n + As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n + When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n + Hit Points regenerated every 10 seconds.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n + Sap regenerated every 10 seconds.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n + Stamina regenerated every 10 seconds.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n + Focus regenerated every 10 seconds.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n + A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n + This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n + Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n + Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n + When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Sap@{FFFF}:\n + When your level of sap is too low, you cannot cast spells.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n + When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n + When your level of focus is too low, you cannot carry out foraging actions any longer.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Right Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Left Hand\n + @{FFFF}Click to see all the objects available for this hand.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Change the current group of actions.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Around\n + @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n + Right click to separate.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Displays the messages to all the players situated in your region.\n + Right click to separate.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Universe\n + @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n + Right click to separate.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}User\n + @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guild\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Team\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Support Chat\n + @{FFFF}Right click to separate.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}System Information\n + @{FFFF}Displays the messages relative to fight and the system information.\n + Right click to separate.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Range\n + @{FFFF}Maximum range of the radar.\n + Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Death Penalty\n + @{FFFF}When you die, this penalty increases.\n + Any XP gained will be used to refund that debt.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Not connected] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Not connected] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n + The target dies when its @{6F6F}hit points @{FFFF}reach 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Level of the target unknown.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss of level @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Named creature of level @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n + Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Hit points@{FFFF}:\n + This value will decrease when using the item. When it reaches 0, the item is destroyed.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Weight@{FFFF}:\n + If the total weight is too high, your moving speed may be reduced.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n + Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n + Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections@{FFFF}:\n + Bonus to absorption of sustained magic damage.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Resists@{FFFF}:\n + Bonus to magic resistance.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n + Determines the item's appearance.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n + Characteristics and skills required to use this item.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n + Skill used when using this item.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means more protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n + Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n + Maximum hit points absorbed for a "slashing" hit.] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n + Maximum hit points absorbed for a "piercing" hit.] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n + Maximum hit points absorbed for a "smashing" hit.] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n + The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n + Shields offer additional protection.\n + @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n + @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n + Your skill level must at least be equal to this level to be able to use the item.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n + @{AAAF}Current Charge/Maximum charge@{FFFF}\n + The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Attack speed of the weapon.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + Bonus added to the damage of ammunition.\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Rate of fire of this weapon.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n + Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n + Maximum distance at which you can fire at your enemy.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n + Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n + Some enemies are more vulnerable to certain types of damage than others.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n + @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n + Available ammunition.\n + Place the ammo in your left hand to use it.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n + @{AAAF}Current damage (Maximum damage)@{FFFF}\n + You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n + Modifier to the maximum rate of fire of your weapon.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n + Modifier to the maximum range of your weapon.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n + The quality of the raw material affects the price and the quality of the items you may craft with it.] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n + Place where the raw material may be found.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n + When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Family@{FFFF}:\n + Prospectors can specialize in the prospecting of certain families of raw materials.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n + Calculated according to the most expensive stanza.\n + If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the level of the weapon that is used.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the levels of the magic stanzas that are used.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n + The success rate depends on your skill level for this craft.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n + The success rate depends on the location of the harvest and the used stanzas.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n + @{AAAF}Needed points/Total cost \n + @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n + Indicates the skills and their levels you must have.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n + You must know these stanzas before being able to learn this action.\n + Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n + Before crafting, you must equip the appropriate crafting tool.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n + The quality of tools has no influence on their use.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n + A high quality usually means higher magic protections.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Tabs] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Press ENTER to chat **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Quick Chat] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Dodge / Parry] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scenario Scores] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Universe Channel] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [HOME] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Bonus/Malus window] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Entry point] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Dock/Undock Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Select Your Key Configuration] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [CANCEL] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scenario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Control] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Mastered] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Masterless] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Listing Options] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITE YOUR TEAM] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [SCENARIO INFORMATION] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutral] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Non-guild players] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Shards:] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Combat level] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [ALLOW NEWCOMERS] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [BACK] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Scenario name] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Scenario file name] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Language] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulty] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [German] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Auto invite] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Use arrow keys to move] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Move using 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Import this character's keyset configuration\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Import this character's keyset configuration\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Owner] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Destination Name] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulty] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invited/Animator] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. Players] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [JOIN] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [TELL] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [ASK FOR INVITE] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NEW DESTINATION] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Enter the scenario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Ask the scenario owner to let you in] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Language] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Launch date] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Author RRP] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Owner RRP] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Ring Terminal] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [No scenario found] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprentice] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmed] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Advanced] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Master] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Retrieving scenario list.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Retrieving scenario list..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Retrieving scenario list...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Connection failed!] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Disconnected!] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connection closed!] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Join this scenario?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Ring Destinations] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Fit columns] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n + An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n + @{6F6F}Novice@{FFFF}: Skills of all levels\n + @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n + @{6F6F}Confirmed@{FFFF}: Skills of at least level 51\n + @{6F6F}Advanced@{FFFF}: Skills of at least level 101\n + @{6F6F}Expert@{FFFF}: Skills of at least level 151\n + @{6F6F}Master@{FFFF}: Skills of at least level 201\n + Click to sort by this criterion.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [No evaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Newbie training] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Story telling] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistery] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Guild training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Other] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Resume Scenario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Friend] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Add this person to your friend list.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignore] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Invite] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Players tracking] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Connected player] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Player] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guild] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Shard] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Combat level] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutral] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Request for invitation sent to:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [has been invited to join this Ring Scenario] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [description: ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [comment: ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n + This option has no effect if you don't have a guild.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Ask for talk] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITE] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [KICK] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Send a 'tell' to ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Kick ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Teleport to ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [There are currently no invited characters] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Resize] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Resize columns to their content] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Teleport to] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Retrieving characters.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Retrieving characters..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Retrieving characters...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Newbie Training] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Story Telling] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystery] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Guild Training] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Other] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [French] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [English] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [German] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Other] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Resume] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Reset Editor] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Mission Journal is unavailable in the Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Animals are unavailable in the Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Launch] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Apply] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n + \n + You cannot join this Ring adventure with a free trial account.\n + \n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n + \n + To upgrade your account see \n + www.ryzomcore.org\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Choose a scenario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n + @{FFFF}File name of the scenario to load] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n + @{FFFF} Title of the selected scenario] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description of the selected scenario, as provided by the author] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n + @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n + Masterless means that you will participate in the scenario as a player] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n + @{FFFF} Difficulty of the selected scenario.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n + @{FFFF} The language of the scenario, as declared by the scenario author] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n + @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n + @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n + @{FFFF} WRITE ME] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n + @{FFFF} Fun rating for the selected scenario.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n + @{FFFF} Difficulty rating for the selected scenario.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n + @{FFFF} Accessibility rating for the selected scenario.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n + @{FFFF} Originality rating for the selected scenario.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n + @{FFFF} Direction rating for the selected scenario.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n + @{6F6F}Pioneer Scenarios\n + @{FFFF}Provided by other players and customer support, these are not vetted.\n + @{6F6F}My Files\n + @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Load Scenario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Scenario description] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Title] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Author] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Mastering] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulty] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Language] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [File Name] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originality] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Invalid file name] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Scenario Information] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Load] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Ratings] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [CANCEL] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Advanced Stats] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [General] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Desert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lakes] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forest] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Prime Roots] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Reward Points (RRP)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Novice level] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprentice level] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmed level] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Advanced level] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert level] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Master level] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Novice' scenarios\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Advanced' scenarios (using skills of at least level 101)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Expert' scenarios (using skills of at least level 151)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n + Points gained in 'Master' scenarios (using skills of at least level 201)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Ring Ratings] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Author Rating] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [AM Rating] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Organizer Rating] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n + Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Scenario scores are unavailable in Mainland.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [MY SCENARIO SCORES] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Click here to select a mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Your mission journal is empty.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [This is your mission journal] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruins of Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Main land / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Title bar on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Ring Header Colors] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Properties] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Forms] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Customize look] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogs] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Events] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activities] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Feature help] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connect] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Session browser] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Scenario Filter] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Player Tracking] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Palette Heading Color] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Scenario Heading Color] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Properties Heading Color] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Forms Heading Color] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Customize Look Heading Color] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Dialogs Heading Color] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Events Heading Color] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Activities Heading Color] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Feature Help Heading Color] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Connect Heading Color] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Session Browser Heading Color] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Scenario Control Heading Color] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Player Tracking Heading Color] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choose header color for 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choose header color for 'Scenario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choose header color for 'Properties'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choose header color for 'Forms'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choose header color for 'Customize look'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choose header color for 'Dialogs'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choose header color for 'Events'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choose header color for 'Activities'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choose header color for 'Feature help'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choose header color for 'Connect'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choose header color for 'Session browser'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choose header color for 'Scenario control'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choose header color for 'Player Tracking'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Exit] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Show/Hide] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Do not show this warning again.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Patch completed succesfully!] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [Error encountered while looking for files to download] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [File check finished] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Patch progress: ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [Paused] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Low priority] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Normal priority] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Not used] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Other 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Automatic Camera] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Double Click Mode] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [Auto Equip Mode] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Next >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Exit] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Please choose a package to install: ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Torrent Mode] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Congratulations!] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n + We wish you great adventures on Atys!\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Help] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Finish] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Please choose installation options\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Download] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Install] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Queued] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Checking] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connecting] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Downloading meta data] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finishing] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Seeding] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocating] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n + Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n + Please make sure that you have sufficient disk space for the installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Downloading (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installing (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [The program will be relaunched] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Downloading hash infos] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Loading available package list] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Size needed: {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Checking integrity] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Downloading] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Check data] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Installation finished.\n + \n + You can now play to Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Loading Version Infos] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Updating download list] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} hour] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} hours] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} second] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} seconds] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} left)] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ at {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Package selection] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n + This operation will repair any files that are damaged or missing.\n + At the end of the update the game configuration options will be reset to the default values.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Congratulations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quit?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Help] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Help] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma and Death] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [You are in a coma.\n + \n + The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n + \n + You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Do not display this message anymore.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Screenshot PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Do you really want to delete this action?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Do you really want to delete this macro?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Do you really want to reset the UI?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Unknown command.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [Night] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [It is night on Atys.\n + \n + You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [All] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Upgrades] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Powers/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Characteristics] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [No target selected] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n + \n + @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Show all available training] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [New actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Upgrades for your skills] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [New powers and auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Characteristics improvements] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ second(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minute(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ hour(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ m ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ meter(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [No training available for this category] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Success rate: @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Disabled for: @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Reuse time: @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1st] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2nd] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3rd] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4th] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [You have reached the maximum level in this occupation.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Show Timestamps in Chat] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [If checked, displays the current time before all chat messages.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Grade: ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Show Clock in Compass] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [If checked, displays the current time in the compass.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Show 3D Item Preview] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Show Target Reticle] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Open friend's profile] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Info] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [You tell %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [ACTION #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Run Shortcut #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Action Shortcuts #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [,] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE: ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filter @{6F6F}Teleporter Pacts\n + @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s has come online.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s has gone offline.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Dynamic Channel 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 ['Dynamic channel 0' messages color] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Dynamic Channel 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 ['Dynamic channel 1' messages color] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Dynamic Channel 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 ['Dynamic channel 2' messages color] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Dynamic Channel 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 ['Dynamic channel 3' messages color] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Dynamic Channel 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 ['Dynamic channel 4' messages color] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Dynamic Channel 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 ['Dynamic channel 5' messages color] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Dynamic Channel 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 ['Dynamic channel 6' messages color] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Dynamic Channel 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 ['Dynamic channel 7' messages color] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Are you sure you want to make this member Guild Leader?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Lock] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Unlock] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Set Leader] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [PERIOD] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BACKSLASH] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [SEMICOLON] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [RBRACKET] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [LBRACKET] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [EQUALS] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [DASH] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [LEAGUE INVITATION] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [PVP POINTS] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [ORGANIZATION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Marauders] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Undefined] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rank:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n + \n + You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Roleplay Tags] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Show any Roleplay Tags above the character] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Taskbar] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [NPC Name] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Show friendly NPC's name above the character] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [NPC Title] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Show frienly NPC's title above the character] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Actions #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/languages.txt b/translation/languages.txt index f577c6c..740c582 100644 --- a/translation/languages.txt +++ b/translation/languages.txt @@ -1,2 +1,3 @@ wk en +fr diff --git a/translation/translated/bodypart_words_fr.txt b/translation/translated/bodypart_words_fr.txt new file mode 100644 index 0000000..116ffbd Binary files /dev/null and b/translation/translated/bodypart_words_fr.txt differ diff --git a/translation/translated/career_words_fr.txt b/translation/translated/career_words_fr.txt new file mode 100644 index 0000000..ec21039 Binary files /dev/null and b/translation/translated/career_words_fr.txt differ diff --git a/translation/translated/characteristic_words_fr.txt b/translation/translated/characteristic_words_fr.txt new file mode 100644 index 0000000..8e0c463 Binary files /dev/null and b/translation/translated/characteristic_words_fr.txt differ diff --git a/translation/translated/classificationtype_words_fr.txt b/translation/translated/classificationtype_words_fr.txt new file mode 100644 index 0000000..827937f Binary files /dev/null and b/translation/translated/classificationtype_words_fr.txt differ diff --git a/translation/translated/clause_fr.txt b/translation/translated/clause_fr.txt new file mode 100644 index 0000000..784f31a --- /dev/null +++ b/translation/translated/clause_fr.txt @@ -0,0 +1,16258 @@ +// HASH_VALUE 7C0DD08E0B74B048 +// INDEX 0 +abandon_mission [&TSK&Vous avez abandonné une mission.] + +// HASH_VALUE EA0BB0312AD03638 +// INDEX 1 +abandon_team_mission_refused [&CHK&Seuls les chefs peuvent abandonner une mission d'équipe.] + +// HASH_VALUE 2500DB4918588269 +// INDEX 2 +answer_bye [Au revoir !] + +// HASH_VALUE 0B6614879BDA0F66 +// INDEX 3 +answer_group_no_m [Nous ne sommes pas intéressés.] + +// HASH_VALUE 0B66148753D82458 +// INDEX 4 +answer_group_no_f [Nous ne sommes pas intéressées.] + +// HASH_VALUE EA92BC52A81A12BE +// INDEX 5 +answer_next [Dites-m'en plus.] + +// HASH_VALUE AC46EB8639C6D34B +// INDEX 6 +answer_no_f [Je ne suis pas intéressée.] + +// HASH_VALUE 5BF85C4F0D72AF99 +// INDEX 7 +answer_no_m [Je ne suis pas intéressé.] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 8 +answer_ok [Ok] + +// HASH_VALUE DFC5480ADB90CC60 +// INDEX 9 +answer_skip [Ne venez pas m'ennuyer...] + +// HASH_VALUE 50E26657105975D7 +// INDEX 10 +aura_effect_begin [&SPL&Vous commencez à sentir les effets du pouvoir $p$.] + +// HASH_VALUE 7857F6E7A22D0CDC +// INDEX 11 +aura_effect_end [&SPL&Les effets du pouvoir $p$ ont pris fin.] + +// HASH_VALUE 524D2DE1496727E5 +// INDEX 12 +auto_loot_level_too_low [&ITMF&Pour votre mission, vous avez besoin d'une matière de qualité supérieure.] + +// HASH_VALUE 3E2B6E624E413773 +// INDEX 13 +auto_loot_success_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ pour votre mission.] + +// HASH_VALUE FDBA46194E554C3F +// INDEX 14 +auto_loot_success_1 [&ITM&Vous obtenez $i.ia$ $i$ de qualité $level$ pour votre mission.] + +// HASH_VALUE B0AE5F8F58EAE81B +// INDEX 15 +bag_full [&CHK&Votre inventaire est plein, il y a $qty$ objets dedans.] + +// HASH_VALUE E4B06F6D98275FE8 +// INDEX 16 +cant_craft_engaged_melee [&CHK&Vous ne pouvez rien créer pendant un combat de mêlée ! Création avortée !] + +// HASH_VALUE 1673E29D734B4F7C +// INDEX 17 +cant_craft_when_dead_f [&CHKCB&Vous êtes morte en créant un objet ! Création avortée !] + +// HASH_VALUE AB18C547EAB73C58 +// INDEX 18 +cant_craft_when_dead_m [&CHKCB&Vous êtes mort en créant un objet ! Création avortée !] + +// HASH_VALUE B6A5B81EA8A7FB33 +// INDEX 19 +cant_forage_engaged_in_melee [&CHKCB&Vous ne pouvez pas extraire de M.P. pendant un combat de mêlée ! Extraction avortée !] + +// HASH_VALUE 6958ACADA39C64A6 +// INDEX 20 +cant_found_item [&CHK&l'objet du port $i$ n'a pas été trouvé.] + +// HASH_VALUE 0547EAB9B084CCA8 +// INDEX 21 +cant_found_rm [&CHK&Toutes les matières premières sélectionnées n'ont pu être trouvées dans l'inventaire ! L'action d'artisanat est annulée !] + +// HASH_VALUE 09ED9F31FA5A0135 +// INDEX 22 +cant_lock_rm [&CHK&Impossible de stocker toutes les matières premières que vous avez choisies pour la création ! Certaines doivent déjà être stockées pour une autre utilisation. Création avortée !] + +// HASH_VALUE 21D2F06FB30EFA3A +// INDEX 23 +chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +// HASH_VALUE 7609BC467E25E790 +// INDEX 24 +chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +// HASH_VALUE FA377248CE23559D +// INDEX 25 +chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +// HASH_VALUE F4FEAD9FEA803723 +// INDEX 26 +chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +// HASH_VALUE 2CEA49D63B5696E2 +// INDEX 27 +chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +// HASH_VALUE C8D82F1E893F2FCE +// INDEX 28 +combat_actor_critical_hit [&SPLM&Vous portez un coup critique $e.pr$ $e$.] + +// HASH_VALUE 61334B8361A65541 +// INDEX 29 +combat_actor_fumble [&MISM&Vous faites une bourde.] + +// HASH_VALUE FCD930B0B9D6F109 +// INDEX 30 +combat_actor_hit_p [&DGM&Vous infligez $damage$ points de dégâts $e.pr$ $e$.] + +// HASH_VALUE 37979F4320607055 +// INDEX 31 +combat_actor_hit_1 [&DGM&Vous infligez 1 point de dégâts $e.pr$ $e$.] + +// HASH_VALUE 574964F99A4E1889 +// INDEX 32 +combat_actor_hit_0 [&DGM&Vous atteignez $e.cc$ $e$ mais n'infligez pas de dégâts.] + +// HASH_VALUE 9F057EBE1F528CCF +// INDEX 33 +combat_actor_hit_pm [&DGM&Vous infligez $damage$ ($maxDamage$) points de dégâts $e.pr$ $e$.] + +// HASH_VALUE E9DDDB7C5A87E027 +// INDEX 34 +combat_actor_hit_1m [&DGM&Vous infligez 1 point de dégâts ($maxDamage$) $e.pr$ $e$.] + +// HASH_VALUE AF6FE97C8F063DE8 +// INDEX 35 +combat_actor_hit_0m [&DGM&Vous atteignez $e.da$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +// HASH_VALUE 1D1B9E48243981E0 +// INDEX 36 +combat_actor_hit_test_loc_p [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ points de dégâts.] + +// HASH_VALUE C2B501E8F708F17C +// INDEX 37 +combat_actor_hit_test_loc_1 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 point de dégâts.] + +// HASH_VALUE 7BCAA4B289A74A6E +// INDEX 38 +combat_actor_hit_test_loc_0 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts.] + +// HASH_VALUE B454209BF98AC3C6 +// INDEX 39 +combat_actor_hit_test_loc_pm [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ ($maxDamage$) points de dégâts.] + +// HASH_VALUE D422363362AA7E9E +// INDEX 40 +combat_actor_hit_test_loc_1m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 ($maxDamage$) point de dégâts.] + +// HASH_VALUE DCF6D13B61BD130F +// INDEX 41 +combat_actor_hit_test_loc_0m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +// HASH_VALUE F0B9E5FF3CA4759C +// INDEX 42 +combat_actor_hit_self_p [&DG&Vous vous blessez et subissez $damage$ points de dégâts.] + +// HASH_VALUE C388559BE13ED83C +// INDEX 43 +combat_actor_hit_self_1 [&DG&Vous vous blessez et subissez 1 point de dégâts.] + +// HASH_VALUE 511387CDDD2AB72D +// INDEX 44 +combat_actor_hit_self_0 [&DG&Vous vous blessez mais ne subissez aucun dégât.] + +// HASH_VALUE C50A27E5D3DDF7EF +// INDEX 45 +combat_actor_hit_self_pm [&DG&Vous vous blessez et subissez $damage$ ($maxDamage$) points de dégâts.] + +// HASH_VALUE 2E2AE2BDF3AB0D87 +// INDEX 46 +combat_actor_hit_self_1m [&DG&Vous vous blessez et subissez 1 ($maxDamage$) point de dégâts.] + +// HASH_VALUE B3090C3F458201B8 +// INDEX 47 +combat_actor_hit_self_0m [&DG&Vous vous blessez mais ne subissez aucun dégât ($maxDamage$).] + +// HASH_VALUE 862E27DF55912338 +// INDEX 48 +combat_actor_miss [&MISM&Vous ratez $e.da$ $e$.] + +// HASH_VALUE 53EF3622E6B54E23 +// INDEX 49 +combat_attack_actor [&SYS&Vous attaquez $e.da$ $e$.] + +// HASH_VALUE 1185546106144298 +// INDEX 50 +combat_attack_defender [&SYS&$e.da$ $e$ vous attaque.] + +// HASH_VALUE 602B42486B9F8157 +// INDEX 51 +combat_attack_spectator [&SYS&$actor.da$ $actor$ attaque $defender.da$ $defender$.] + +// HASH_VALUE F6E2EEE0266C62E0 +// INDEX 52 +combat_use_action_yet [&CHKCB&Vous ne pouvez pas encore utiliser une action de combats.] + +// HASH_VALUE B7F8BA5A640B0B4A +// INDEX 53 +combat_defender_critical_hit [&SPL&$e.da$ $e$ vous porte un coup critique.] + +// HASH_VALUE 5662C81077D48BDC +// INDEX 54 +combat_defender_fumble [&MIS&$e.da$ $e$ fait une bourde.] + +// HASH_VALUE 321EF60F44E5C2AE +// INDEX 55 +combat_defender_hit [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ dégâts.] + +// HASH_VALUE 92AEFD793AD06C8D +// INDEX 56 +combat_defender_hit_0 [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts.] + +// HASH_VALUE 2A6627652AF42EC4 +// INDEX 57 +combat_defender_hit_m [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ ($maxDamage$) dégâts.] + +// HASH_VALUE 466622D892F6F112 +// INDEX 58 +combat_defender_hit_0m [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts ($maxDamage$).] + +// HASH_VALUE 2F6EC1329E32D7D5 +// INDEX 59 +combat_defender_hit_loc [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ dégâts.] + +// HASH_VALUE C95AB72C0ED84684 +// INDEX 60 +combat_defender_hit_loc_0 [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts.] + +// HASH_VALUE 05CF3FB6C0A635C6 +// INDEX 61 +combat_defender_hit_loc_m [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ ($maxDamage$) dégâts.] + +// HASH_VALUE 31B201B770CECBF6 +// INDEX 62 +combat_defender_hit_loc_0m [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts ($maxDamage$).] + +// HASH_VALUE 0B8F2F65B9103BB3 +// INDEX 63 +combat_defender_miss [&MIS&$e.da$ $e$ vous rate.] + +// HASH_VALUE 4E808223FEAF2F5B +// INDEX 64 +combat_disarm_attacker [&SPLM&Vous avez désarmé $p$.] + +// HASH_VALUE 93B45CE9357C51D7 +// INDEX 65 +combat_disarm_defender [&SPL&$e.da$ $e$ vous a désarmé.] + +// HASH_VALUE 90FB8118775393A7 +// INDEX 66 +combat_disarm_no_item_m [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas le désarmer.] + +// HASH_VALUE 90FB8118775393A3 +// INDEX 67 +combat_disarm_no_item_f [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas la désarmer.] + +// HASH_VALUE 4AAFA8CEA2A3971C +// INDEX 68 +combat_dmg_shield_attacker [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts et $defender.da$ $defender$ gagne $drain$ points de vie.] + +// HASH_VALUE 8BCC2907F9A47B0A +// INDEX 69 +combat_dmg_shield_attacker_0 [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts.] + +// HASH_VALUE 77E0828341E6D6A1 +// INDEX 70 +combat_dmg_shield_defender [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et vous gagnez $drain$ points de vie.] + +// HASH_VALUE 495F82783CA4467B +// INDEX 71 +combat_dmg_shield_defender_0 [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +// HASH_VALUE D2403D877F8D7D3A +// INDEX 72 +combat_dmg_shield_spectators [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et $defender.da$ $defender$ gagne $drain$ points de vie.] + +// HASH_VALUE 29412175C0AAFE73 +// INDEX 73 +combat_dmg_shield_spectators_0 [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +// HASH_VALUE F0F577386E6D83B0 +// INDEX 74 +combat_dodge_attacker [&MISM&$e.da$ $e$ a esquivé votre attaque.] + +// HASH_VALUE FEE0247732933BC5 +// INDEX 75 +combat_dodge_defender [&MIS&Vous avez esquivé l'attaque $e.cc$ $e$.] + +// HASH_VALUE 769F3633ED652DA1 +// INDEX 76 +combat_dodge_spectator [&SYS&$defender.ia$ $defender$ a esquivé l'attaque $actor.cc$ $actor$.] + +// HASH_VALUE B74C7F71BFA62808 +// INDEX 77 +combat_feint_actor [&SPLM&Vous avez réussi à feinter $e.da$ $e$.] + +// HASH_VALUE DC9FF92AAB9ADCF2 +// INDEX 78 +combat_feint_invalid [&CHKCB&$e.da$ $e$ ne vous attaque pas en combat de mêlée, vous ne pouvez pas feinter.] + +// HASH_VALUE CD066A71802D5CA2 +// INDEX 79 +combat_feint_target [&SPL&$e.da$ $e$ a réussi à vous feinter.] + +// HASH_VALUE 0D0C5C4999E3DBD4 +// INDEX 80 +combat_invalid_target [&CHKCB&Cible erronée.] + +// HASH_VALUE 9D69B29D1B197C03 +// INDEX 81 +combat_leave_actor [&SYS&Vous n'attaquez plus $e.da$ $e$.] + +// HASH_VALUE D4A3278ECBB0432B +// INDEX 82 +combat_leave_defender [&SYS&$e.da$ $e$ quitte le combat.] + +// HASH_VALUE 2F716689CE911AD5 +// INDEX 83 +combat_leave_spectator [&SYS&$actor.da$ $actor$ n'attaque plus $defender.da$ $defender$.] + +// HASH_VALUE 273364F6DF8F492D +// INDEX 84 +combat_lose_sap_actor [&SPLM&Vous faites perdre $i$ points de sève $e.pr$ $e$.] + +// HASH_VALUE D6D259F0EB22E084 +// INDEX 85 +combat_lose_sap_self [&SPL&Vous vous faites perdre $i$ points de sève.] + +// HASH_VALUE E1ED73A2DB31B30C +// INDEX 86 +combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points de sève.] + +// HASH_VALUE 6C0E0550060754C9 +// INDEX 87 +combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points de sève.] + +// HASH_VALUE BA41175240B1FDAA +// INDEX 88 +combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points de sève.] + +// HASH_VALUE E5AF41E29DFE0A94 +// INDEX 89 +combat_lose_sap_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points de sève.] + +// HASH_VALUE B1F749C747A491C9 +// INDEX 90 +combat_lose_sap_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points de sève.] + +// HASH_VALUE E31600A8A33FFC00 +// INDEX 91 +combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ fait perdre $i$ points de sève $target.pr$ $target$.] + +// HASH_VALUE ECC849EA7CCDA560 +// INDEX 92 +combat_lose_sap_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points de sève.] + +// HASH_VALUE 8AC6F58993774884 +// INDEX 93 +combat_lose_sta_actor [&SPLM&Vous faites perdre $i$ points d'endurance $e.pr$ $e$.] + +// HASH_VALUE 207CED5EB8F3DC00 +// INDEX 94 +combat_lose_sta_self [&SPL&Vous vous faites perdre $i$ points d'endurance.] + +// HASH_VALUE 7C21A7A1BAC25D31 +// INDEX 95 +combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points d'endurance.] + +// HASH_VALUE AFFEF379B0590DFC +// INDEX 96 +combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points d'endurance.] + +// HASH_VALUE 99D2C177DBE531A9 +// INDEX 97 +combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points d'endurance.] + +// HASH_VALUE A567E58CE5E4D7A1 +// INDEX 98 +combat_lose_sta_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points d'endurance.] + +// HASH_VALUE FBA1DD3514758D45 +// INDEX 99 +combat_lose_sta_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points d'endurance.] + +// HASH_VALUE 72EA87DF5440675E +// INDEX 100 +combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ a fait perdre $i$ points d'endurance $target.pr$ $target$.] + +// HASH_VALUE B9994566C67739CE +// INDEX 101 +combat_lose_sta_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points d'endurance.] + +// HASH_VALUE 02F7641195F081B7 +// INDEX 102 +combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +// HASH_VALUE 43CB4861032EDF90 +// INDEX 103 +combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +// HASH_VALUE 605BF1486B4B535F +// INDEX 104 +combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +// HASH_VALUE 5D7819AF1CCFAC99 +// INDEX 105 +combat_not_an_enemy [&CHKCB&Vous ne pouvez vous battre qu'avec vos ennemis.] + +// HASH_VALUE 3ABEC30C216BD1B8 +// INDEX 106 +combat_not_a_weapon [&CHKCB&Vous ne pouvez pas vous battre avec cet objet en main.] + +// HASH_VALUE 959874DEEF9FC966 +// INDEX 107 +combat_not_enough_sta [&CHKCB&Vous n'avez pas assez d'endurance pour cette action.] + +// HASH_VALUE F20A8D5E874C2998 +// INDEX 108 +combat_parry_attacker [&MISM&$e.da$ $e$ a paré votre attaque.] + +// HASH_VALUE AB49618ACBEA0068 +// INDEX 109 +combat_parry_defender [&MIS&Vous parez l'attaque $e.cc$ $e$.] + +// HASH_VALUE 9B991EE8E9443D7D +// INDEX 110 +combat_parry_spectator [&SYS&$defender.ia$ $defender$ a paré l'attaque $actor.cc$ $actor$.] + +// HASH_VALUE 224C0964DE957FC6 +// INDEX 111 +combat_proc_vampirism_attacker [&ISE&Déclenchement de l'effet Vol de Vie, votre arme vous donne $drain$ points de vie qu'elle a volé à votre adversaire $defender.da$ $defender$.] + +// HASH_VALUE 32CC0011FF287D69 +// INDEX 112 +combat_proc_vampirism_defender [&ISE&L'arme de votre adversaire $attacker.da$ $attacker$ vous vole $drain$ points de vie.] + +// HASH_VALUE D3F540CE6921140A +// INDEX 113 +combat_proc_vampirism_spectators_n [&ISE&$attacker.da$ $attacker$ utilise son arme pour voler $drain$ points de vie à son adversaire $defender.da$ $defender$.] + +// HASH_VALUE CD1895AFA8075D36 +// INDEX 114 +combat_spectator_critical_hit [&SYS&$actor.da$ $actor$ porte un coup critique $defender.pr$ $defender$.] + +// HASH_VALUE F67D8544CCD6448B +// INDEX 115 +combat_spectator_fumble [&MIS&$actor.da$ $actor$ fait une bourde.] + +// HASH_VALUE 4E64577F16B22627 +// INDEX 116 +combat_spectator_hit [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +// HASH_VALUE FB0CD2FC55CECF02 +// INDEX 117 +combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts.] + +// HASH_VALUE 8B18AE5E367A82BE +// INDEX 118 +combat_spectator_hit_m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ ($maxDamage$) dégâts.] + +// HASH_VALUE 9725E7CE37664C63 +// INDEX 119 +combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts ($maxDamage$).] + +// HASH_VALUE DE14C213FBD91B70 +// INDEX 120 +combat_spectator_hit_self_creature [&DGM&$e.da$ $e$ se blesse, infligeant $damage$ dégâts.] + +// HASH_VALUE 7800B80D6B7F8A1F +// INDEX 121 +combat_spectator_hit_self_creature_0 [&DGM&$e.da$ $e$ se blesse mais n'inflige pas de dégâts.] + +// HASH_VALUE 3E45C904DADD2B5C +// INDEX 122 +combat_spectator_hit_self_bot_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + +// HASH_VALUE 01AE2C8BAE087494 +// INDEX 123 +combat_spectator_hit_self_bot_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + +// HASH_VALUE 7D6172DF8785A6D9 +// INDEX 124 +combat_spectator_hit_self_bot_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + +// HASH_VALUE 9A6CE7F565E15856 +// INDEX 125 +combat_spectator_hit_self_bot_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +// HASH_VALUE 3E45C904DADD2B5C +// INDEX 126 +combat_spectator_hit_self_player_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + +// HASH_VALUE 01AE2C8BAE087494 +// INDEX 127 +combat_spectator_hit_self_player_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + +// HASH_VALUE 7D6172DF8785A6D9 +// INDEX 128 +combat_spectator_hit_self_player_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + +// HASH_VALUE 9A6CE7F565E15856 +// INDEX 129 +combat_spectator_hit_self_player_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +// HASH_VALUE 9377CA65B3288406 +// INDEX 130 +combat_spectator_miss [&SYS&$actor.da$ $actor$ rate $defender.da$ $defender$.] + +// HASH_VALUE 77CEB301024C1F9C +// INDEX 131 +craft_sentence_incorrect [&CHK&Le plan de création est incorrecte ! Création avortée !] + +// HASH_VALUE D3EFF432A6A0B214 +// INDEX 132 +death_killer [&SYS&Vous avez tué $e.da$ $e$.] + +// HASH_VALUE 0D68FA3B4BFB9362 +// INDEX 133 +death_self_kill_f [&SYS&Vous vous êtes tuée.] + +// HASH_VALUE 8BC8AF33FF8C5435 +// INDEX 134 +death_self_kill_m [&SYS&Vous vous êtes tué.] + +// HASH_VALUE 8C8F26E6F921EA17 +// INDEX 135 +death_self_kill_spectators_c [&SYS&$c.da$ $c$ s'est tué.] + +// HASH_VALUE 1E3AC34BCCB16A33 +// INDEX 136 +death_self_kill_spectators_bm [&SYS&$b.da$ $b$ s'est tué tout seul.] + +// HASH_VALUE 3285D00649D80399 +// INDEX 137 +death_self_kill_spectators_bf [&SYS&$b.da$ $b$ s'est tuée toute seule.] + +// HASH_VALUE 6560562E8485CE36 +// INDEX 138 +death_self_kill_spectators_pm [&SYS&$p$ s'est tué tout seul.] + +// HASH_VALUE 8E944120CEB6CF82 +// INDEX 139 +death_self_kill_spectators_pf [&SYS&$p$ s'est tuée toute seule.] + +// HASH_VALUE C545CA3574958ACE +// INDEX 140 +death_spectators [&SYS&$victim.da$ $victim$ a été tué par $killer.da$ $killer$.] + +// HASH_VALUE 17E2D9603C31A656 +// INDEX 141 +death_victim_0_m [&SYS&Vous avez été tué.] + +// HASH_VALUE 6242C133BF444226 +// INDEX 142 +death_victim_0_f [&SYS&Vous avez été tuée.] + +// HASH_VALUE F0F1BD924B405989 +// INDEX 143 +death_victim_m [&SYS&Vous avez été tué par $e.da$ $e$.] + +// HASH_VALUE 9FD689DEF8120E89 +// INDEX 144 +death_victim_f [&SYS&Vous avez été tuée par $e.da$ $e$.] + +// HASH_VALUE 2B5931068591DDAA +// INDEX 145 +default_crafted_items_talkmenu [J'ai créé les objets.] + +// HASH_VALUE E4507629A9D53767 +// INDEX 146 +default_crafted_item_talkmenu [J'ai créé $crafted.da$ $crafted$.] + +// HASH_VALUE C96EF64D4466FF68 +// INDEX 147 +default_did_it_talkmenu [C'est fait...] + +// HASH_VALUE 150488B15B42D4E1 +// INDEX 148 +default_found_rms_talkmenu [J'ai trouvé les matières premières.] + +// HASH_VALUE CA11C37EC9C6A41A +// INDEX 149 +default_found_rm_talkmenu [J'ai trouvé $rawmat.ia$ $rawmat$.] + +// HASH_VALUE E8542BF574ED8E58 +// INDEX 150 +default_give_1_item_menu [Donnez $i.ia$ $i$] + +// HASH_VALUE ADB1209670750C35 +// INDEX 151 +default_killed_creatures_group_talkmenu [Nous avons tué les créatures.] + +// HASH_VALUE DA59A3F28EFE0019 +// INDEX 152 +default_killed_creatures_talkmenu [J'ai tué les créatures.] + +// HASH_VALUE 66C470F61772826E +// INDEX 153 +default_killed_creature_group_talkmenu [Nous avons tué $target.ia$ $target$.] + +// HASH_VALUE 47083A67D6E88DDA +// INDEX 154 +default_killed_creature_talkmenu [J'ai éliminé $killed.ia$ $killed$.] + +// HASH_VALUE 28C93171CB11AB0E +// INDEX 155 +default_killed_species_talkmenu [J'ai tué $species.da$ $species.p$.] + +// HASH_VALUE F6BA494DE9E5C234 +// INDEX 156 +default_progress_talkmenu [J'ai fait des progrès en $s$.] + +// HASH_VALUE EA0ACF4309CDC268 +// INDEX 157 +default_sent_me_name_talkmenu [C'est $previous$ qui m'envoie...] + +// HASH_VALUE EA0ACF4309CDC268 +// INDEX 158 +default_sent_me_talkmenu [C'est $previous$ qui m'envoie...] + +// HASH_VALUE 2B4C2E76DB05CB79 +// INDEX 159 +default_sent_us_talkmenu [C'est $previous$ qui nous envoie...] + +// HASH_VALUE DFE57F44B430A9F9 +// INDEX 160 +default_talk_to_bot_name [Parlez à $bn$.] + +// HASH_VALUE 71D9A8DF145DCD01 +// INDEX 161 +effect_bleed_begin [&DG&Vos blessures saignent massivement.] + +// HASH_VALUE 429E5E075CF29C06 +// INDEX 162 +effect_bleed_begin_actor [&SYS&Les blessures $e.cc$ $e$ saignent massivement.] + +// HASH_VALUE 6AB5F7E2EE3A4C5F +// INDEX 163 +effect_bleed_ended [&DG&Vous ne saignez plus.] + +// HASH_VALUE D3E0E75DB7F09720 +// INDEX 164 +effect_bleed_ended_actor [&SYS&$e.da$ $e$ ne saigne plus.] + +// HASH_VALUE 6A4FDA5A081C1B37 +// INDEX 165 +effect_bleed_lose_hp [&DG&Vous saignez et perdez $i$ points de vie.] + +// HASH_VALUE 83BCE77B6B18C9B9 +// INDEX 166 +effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ saigne et perd $i$ points de vie.] + +// HASH_VALUE BECD80B29CCEE93D +// INDEX 167 +effect_blind_begin_creator_m [&SYS&$e.da$ $e$ est aveuglé et risque de rater ses actions.] + +// HASH_VALUE 8488C30F73A54A15 +// INDEX 168 +effect_blind_begin_creator_f [&SYS&$e.da$ $e$ est aveuglée et risque de rater ses actions.] + +// HASH_VALUE 93E6CF7FA7DBBCB3 +// INDEX 169 +effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + +// HASH_VALUE 93E6CF7FA7DBBCB3 +// INDEX 170 +effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + +// HASH_VALUE 7BFF73B54DA5D0FC +// INDEX 171 +effect_blind_begin_target [&SPL&$e.da$ $e$ vous a aveuglé, vous risquez de rater vos actions.] + +// HASH_VALUE 1011E2D987F63A34 +// INDEX 172 +effect_blind_end_creator [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +// HASH_VALUE 1011E2D987F63A34 +// INDEX 173 +effect_blind_end_spectators [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +// HASH_VALUE 5427631E5F443F6C +// INDEX 174 +effect_blind_end_target_f [&SPL&Vous n'êtes plus aveuglée.] + +// HASH_VALUE 5427631EAAC4626C +// INDEX 175 +effect_blind_end_target_m [&SPL&Vous n'êtes plus aveuglé.] + +// HASH_VALUE FA3F99763A8BF65D +// INDEX 176 +effect_blind_self_begin_actor_f [&SPLM&Vous vous êtes aveuglée et risquez davantage de rater vos actions.] + +// HASH_VALUE 8B9FCCFD9A0150DC +// INDEX 177 +effect_blind_self_begin_actor_m [&SPLM&Vous vous êtes aveuglé et risquez davantage de rater vos actions.] + +// HASH_VALUE 177EAB13A34A2679 +// INDEX 178 +effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est aveuglé et risque davantage de rater ses actions.] + +// HASH_VALUE 64CF58B1E1C65FD8 +// INDEX 179 +effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + +// HASH_VALUE 211FF9581C83C397 +// INDEX 180 +effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +// HASH_VALUE B9C1F08C8C32D151 +// INDEX 181 +effect_blind_self_begin_spectator_player_m [&SYS&$p$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + +// HASH_VALUE F9468E7177C0CC44 +// INDEX 182 +effect_blind_self_begin_spectator_player_f [&SYS&$p$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +// HASH_VALUE 1724688714D6FEE2 +// INDEX 183 +effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses compétences de combats.] + +// HASH_VALUE 3D71E5487DF126A7 +// INDEX 184 +effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ subit maintenant une pénalité sur ses compétences de combats.] + +// HASH_VALUE 6CAE4B8FD83E5496 +// INDEX 185 +effect_debuff_combat_begin_target [&SPL&Vous subissez une pénalité sur vos compétences de combats.] + +// HASH_VALUE 050C138AB490528B +// INDEX 186 +effect_debuff_combat_end_creator [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +// HASH_VALUE 050C138AB490528B +// INDEX 187 +effect_debuff_combat_end_spectators [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +// HASH_VALUE 75546D430AFB0FB7 +// INDEX 188 +effect_debuff_combat_end_target [&SPL&Vos compétences de combats ne sont plus soumises à une pénalité.] + +// HASH_VALUE 477B30F798517C81 +// INDEX 189 +effect_debuff_combat_self_begin_actor [&SPL&Vous subissez maintenant une pénalité sur vos compétences de combats.] + +// HASH_VALUE 1724688714B6F6E2 +// INDEX 190 +effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses compétences de combats.] + +// HASH_VALUE 1724688714A6F2E2 +// INDEX 191 +effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + +// HASH_VALUE 1724688714A6F2E2 +// INDEX 192 +effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + +// HASH_VALUE 0BFD48510579F620 +// INDEX 193 +effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + +// HASH_VALUE 0BFD48510579F620 +// INDEX 194 +effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + +// HASH_VALUE 064C069C409D8807 +// INDEX 195 +effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur sa défense.] + +// HASH_VALUE BB72F24BD39D7E1C +// INDEX 196 +effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur sa défense.] + +// HASH_VALUE 2E9A45D4D5DB4DE3 +// INDEX 197 +effect_debuff_defense_begin_target [&SPL&subit une pénalité sur sa défense.] + +// HASH_VALUE 2AC3F401AAE2666A +// INDEX 198 +effect_debuff_defense_end_creator [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +// HASH_VALUE 2AC3F401AAE2666A +// INDEX 199 +effect_debuff_defense_end_spectators [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +// HASH_VALUE 51ED52F949C0CA82 +// INDEX 200 +effect_debuff_defense_end_target [&SPL&Votre défense ne subit plus de pénalité.] + +// HASH_VALUE 6AC17C24D5FAB63B +// INDEX 201 +effect_debuff_defense_self_begin_actor [&SPL&Vous subissez une pénalité sur votre défense.] + +// HASH_VALUE 064C069C407D8007 +// INDEX 202 +effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur sa défense.] + +// HASH_VALUE 064C069C406D7C07 +// INDEX 203 +effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + +// HASH_VALUE 064C069C406D7C07 +// INDEX 204 +effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + +// HASH_VALUE A9709A03249C88D4 +// INDEX 205 +effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur sa défense.] + +// HASH_VALUE A9709A03249C88D4 +// INDEX 206 +effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur sa défense.] + +// HASH_VALUE 703F30B1BE0EB814 +// INDEX 207 +effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 5DC3CA52D66E244B +// INDEX 208 +effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 4D9211ED415AFA3E +// INDEX 209 +effect_debuff_dodge_begin_target [&SPL&Vous subissez une pénalité sur vos esquives.] + +// HASH_VALUE 703F30B1BE0EB814 +// INDEX 210 +effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 817A6E9954673B3F +// INDEX 211 +effect_debuff_dodge_end_spectators [&SYS&Les esquives $e.cc$ $e$ ne subissent plus de pénalité.] + +// HASH_VALUE 44A6BD77905602F6 +// INDEX 212 +effect_debuff_dodge_end_target [&SPL&Vos esquives ne subissent plus de pénalité.] + +// HASH_VALUE 6126F821428936B3 +// INDEX 213 +effect_debuff_dodge_self_begin_actor [&SYS&Vous subissez maintenant une pénalité sur vos esquives.] + +// HASH_VALUE 703F30B1BEEEB014 +// INDEX 214 +effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 703F30B1BEDEAC14 +// INDEX 215 +effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 703F30B1BEDEAC14 +// INDEX 216 +effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 7419EEF9E65DBC7E +// INDEX 217 +effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 7419EEF9E65DBC7E +// INDEX 218 +effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses esquives.] + +// HASH_VALUE 83E2E8BBFFB1A0BB +// INDEX 219 +effect_dot_begin_creator_m [&SYS&AFAIRE.] + +// HASH_VALUE 83E2E8BBFFB1A0BB +// INDEX 220 +effect_dot_begin_creator_f [&SYS&AFAIRE.] + +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 221 +effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 222 +effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 83E2E8BBFFB1A0BB +// INDEX 223 +effect_dot_begin_target [&SYS&AFAIRE.] + +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 224 +effect_dot_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 225 +effect_dot_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// HASH_VALUE D1A8175BB0395C2C +// INDEX 226 +effect_dot_end_target [&SPL&Vous ne sentez plus mauvais.] + +// HASH_VALUE A6BBA2336520CD8E +// INDEX 227 +effect_dot_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +// HASH_VALUE 60DF7FA41288E67A +// INDEX 228 +effect_dot_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ se sent malade et perd $i$ points de vie.] + +// HASH_VALUE 967418AAC9249061 +// INDEX 229 +effect_dot_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 9EB595A6B4B51667 +// INDEX 230 +effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 83F5917546484225 +// INDEX 231 +effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE F71DBB8D5931D2CD +// INDEX 232 +effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 5CAE042491C707D0 +// INDEX 233 +effect_dot_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE FA5864693409AAA6 +// INDEX 234 +effect_dot_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE F205171B5D192A7F +// INDEX 235 +effect_fear_begin_creator_m [&SYS&$e.da$ $e$ est paralysé de peur et ne peut plus agir.] + +// HASH_VALUE 20A9882457C8BF74 +// INDEX 236 +effect_fear_begin_creator_f [&SYS&$e.da$ $e$ est paralysée de peur et ne peut plus agir.] + +// HASH_VALUE 152ABC48DA82D449 +// INDEX 237 +effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ a paralysé de peur $target.da$ $target$ qui ne peut plus attaquer.] + +// HASH_VALUE C4F9F0E77D62E651 +// INDEX 238 +effect_fear_begin_target [&SPL&$e.da$ $e$ vous a paralysé de peur, vous ne pouvez plus agir.] + +// HASH_VALUE C0792BB83286992E +// INDEX 239 +effect_fear_end_creator_m [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + +// HASH_VALUE C0792BB83286992E +// INDEX 240 +effect_fear_end_creator_f [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + +// HASH_VALUE 7F78B93DEFDAE38B +// INDEX 241 +effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang-froid et peut à nouveau agir.] + +// HASH_VALUE 39639A968C6447EB +// INDEX 242 +effect_fear_end_target [&SPL&Vous retrouvez votre sang-froid et pouvez à nouveau agir.] + +// HASH_VALUE 0CCF5E1E301D42C3 +// INDEX 243 +effect_fear_self_begin_actor_f [&SPL&Vous êtes paralysée de peur et ne pouvez plus agir.] + +// HASH_VALUE 793955ABC16CD257 +// INDEX 244 +effect_fear_self_begin_actor_m [&SPL&Vous êtes paralysé de peur et ne pouvez plus agir.] + +// HASH_VALUE F205171B5DF9227F +// INDEX 245 +effect_fear_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ est paralysé de peur et ne peut plus agir.] + +// HASH_VALUE 20A9882457A8B774 +// INDEX 246 +effect_fear_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ est paralysée de peur et ne peut plus agir.] + +// HASH_VALUE F205171B5DE91E7F +// INDEX 247 +effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est paralysé de peur et ne peut plus agir.] + +// HASH_VALUE 20A988245798B374 +// INDEX 248 +effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est paralysée de peur et ne peut plus agir.] + +// HASH_VALUE 8FB7977011266684 +// INDEX 249 +effect_fear_self_begin_spectator_player_m [&SYS&$p$ est paralysé de peur et ne peut plus agir.] + +// HASH_VALUE 257EB85BCC793D39 +// INDEX 250 +effect_fear_self_begin_spectator_player_f [&SYS&$p$ est paralysée de peur et ne peut plus agir.] + +// HASH_VALUE 7647D5F7EF8E40BB +// INDEX 251 +effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ est invulnérable mais ne peut plus réaliser d'actions.] + +// HASH_VALUE F52AF3647523D821 +// INDEX 252 +effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ a rendu $target.da$ $target$ invulnérable qui ne peut plus réaliser d'actions.] + +// HASH_VALUE 8090A3E63C533D24 +// INDEX 253 +effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ vous a rendu invulnérable mais vous ne pouvez plus réaliser d'actions.] + +// HASH_VALUE 7B55251074775C74 +// INDEX 254 +effect_invulnerability_end_creator [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +// HASH_VALUE 7B55251074775C74 +// INDEX 255 +effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +// HASH_VALUE DA3A572C38E3C184 +// INDEX 256 +effect_invulnerability_end_target [&SPLM&Vous n'êtes plus invulnérable et pouvez agir à nouveau.] + +// HASH_VALUE 90DC734FC51B3FAA +// INDEX 257 +effect_invulnerability_self_begin_actor [&SPLM&Vous êtes invulnérable mais ne pouvez plus réaliser d'actions.] + +// HASH_VALUE 7647D5F7EF6E38BB +// INDEX 258 +effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ est invulnérable mais ne peut plus réaliser d'actions.] + +// HASH_VALUE 7647D5F7EF5E34BB +// INDEX 259 +effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + +// HASH_VALUE 7647D5F7EF5E34BB +// INDEX 260 +effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + +// HASH_VALUE 9BB206BDEB815D96 +// INDEX 261 +effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + +// HASH_VALUE 9BB206BDEB815D96 +// INDEX 262 +effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + +// HASH_VALUE 5944F69096125DE8 +// INDEX 263 +effect_madness_begin_creator_m [&SYS&$e.da$ $e$ est devenu fou et peut se prendre lui-même pour cible au lieu de cibler son adversaire.] + +// HASH_VALUE 50C88D11F6190BE1 +// INDEX 264 +effect_madness_begin_creator_f [&SYS&$e.da$ $e$ est devenu folle et peut se prendre elle-même pour cible au lieu de cibler son adversaire.] + +// HASH_VALUE 36417074CB36DD38 +// INDEX 265 +effect_madness_begin_spectators [&SYS&$target.da$ $target$ a été rendu fou par $actor.da$ $actor$.] + +// HASH_VALUE 090AF62C7B04A646 +// INDEX 266 +effect_madness_begin_target_f [&SPL&$e.da$ $e$ vous a rendu folle. Vous risquez de cibler vos sorts offensifs sur vous-même.] + +// HASH_VALUE D6CCCEF56A6391DF +// INDEX 267 +effect_madness_begin_target_m [&SPL&$e.da$ $e$ vous a rendu fou. Vous risquez de cibler vos sorts offensifs sur vous-même.] + +// HASH_VALUE AA5750BFE59CC350 +// INDEX 268 +effect_madness_end_creator [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +// HASH_VALUE AA5750BFE59CC350 +// INDEX 269 +effect_madness_end_spectators [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +// HASH_VALUE CEAEE83A2EDABF51 +// INDEX 270 +effect_madness_end_target_f [&SPL&Vous n'êtes plus frappée de folie.] + +// HASH_VALUE 0D7E0C80DD08F308 +// INDEX 271 +effect_madness_end_target_m [&SPL&Vous n'êtes plus frappé de folie.] + +// HASH_VALUE 8FA5F7B089A46C7C +// INDEX 272 +effect_madness_self_begin_actor_f [&SPL&Vous vous êtes rendue folle.] + +// HASH_VALUE D109E28204407382 +// INDEX 273 +effect_madness_self_begin_actor_m [&SPL&Vous vous êtes rendu fou.] + +// HASH_VALUE 233C68C1FF269B5B +// INDEX 274 +effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est rendu fou et risque de s'attaquer et de se jeter des sorts.] + +// HASH_VALUE B25E095CA2CD75CE +// INDEX 275 +effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + +// HASH_VALUE D7348C507410E408 +// INDEX 276 +effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +// HASH_VALUE FB879D8FA78EA586 +// INDEX 277 +effect_madness_self_begin_spectator_player_m [&SYS&$p$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + +// HASH_VALUE 4E926DD2B04C901E +// INDEX 278 +effect_madness_self_begin_spectator_player_f [&SYS&$p$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +// HASH_VALUE 5C28507C1C881F15 +// INDEX 279 +effect_mezz_begin_creator_m [&SYS&$e.da$ $e$ est hypnotisé et ne peut plus agir ni bouger.] + +// HASH_VALUE 953EEA1CD4FB8A10 +// INDEX 280 +effect_mezz_begin_creator_f [&SYS&$e.da$ $e$ est hypnotisée et ne peut plus agir ni bouger.] + +// HASH_VALUE 7F5C3875A9CC89E9 +// INDEX 281 +effect_mezz_begin_spectators_m [&SYS&$target.da$ $target$ a été hypnotisé par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + +// HASH_VALUE 29C39650FB999272 +// INDEX 282 +effect_mezz_begin_spectators_f [&SYS&$target.da$ $target$ a été hypnotisée par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + +// HASH_VALUE 34A0E1E1B02E20B5 +// INDEX 283 +effect_mezz_begin_target [&SYS&$e.da$ $e$ vous a hypnotisé et vous ne pouvez plus agir ni bouger.] + +// HASH_VALUE 4C66E0E189856665 +// INDEX 284 +effect_mezz_end_creator_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + +// HASH_VALUE 4C66E0E189851E9C +// INDEX 285 +effect_mezz_end_creator_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +// HASH_VALUE 4C66E0E189856665 +// INDEX 286 +effect_mezz_end_spectators_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + +// HASH_VALUE 4C66E0E189851E9C +// INDEX 287 +effect_mezz_end_spectators_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +// HASH_VALUE 56A74757F07077EC +// INDEX 288 +effect_mezz_end_target_f [&SPL&Vous n'êtes plus hypnotisée.] + +// HASH_VALUE 56A74729227077EC +// INDEX 289 +effect_mezz_end_target_m [&SPL&Vous n'êtes plus hypnotisé.] + +// HASH_VALUE D33852D776AE5CB2 +// INDEX 290 +effect_mezz_self_begin_actor_f [&SPLM&Vous vous êtes hypnotisée et ne pouvez plus agir ni bouger.] + +// HASH_VALUE FE9DCB1D768F3CB8 +// INDEX 291 +effect_mezz_self_begin_actor_m [&SPLM&Vous vous êtes hypnotisé et ne pouvez plus agir ni bouger.] + +// HASH_VALUE 0114230A6252417D +// INDEX 292 +effect_mezz_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est hypnotisé et ne peut plus agir ni bouger.] + +// HASH_VALUE 9C1D9F322702C5DE +// INDEX 293 +effect_mezz_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est hypnotisée et ne peut plus agir ni bouger.] + +// HASH_VALUE E063F9C7F2561365 +// INDEX 294 +effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + +// HASH_VALUE 684528A9ED887360 +// INDEX 295 +effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +// HASH_VALUE 0B3F48C9CB01003F +// INDEX 296 +effect_mezz_self_begin_spectator_player_m [&SYS&$p$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + +// HASH_VALUE 9AFFD0B5937FEC61 +// INDEX 297 +effect_mezz_self_begin_spectator_player_f [&SYS&$p$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +// HASH_VALUE 138B23EFDAA22451 +// INDEX 298 +effect_poison_begin_f [&SPL&Vous êtes empoisonnée.] + +// HASH_VALUE 5E0B46EFE640144E +// INDEX 299 +effect_poison_begin_m [&SPL&Vous êtes empoisonné.] + +// HASH_VALUE 7F146C58F781811D +// INDEX 300 +effect_poison_begin_caster_m [&SYS&$e.da$ $e$ est empoisonné.] + +// HASH_VALUE 7F146C58F9F5811D +// INDEX 301 +effect_poison_begin_caster_f [&SYS&$e.da$ $e$ est empoisonnée.] + +// HASH_VALUE 1547038E0E8863F2 +// INDEX 302 +effect_poison_ends_f [&SPL&Vous n'êtes plus empoisonnée.] + +// HASH_VALUE 15474B570E8863F2 +// INDEX 303 +effect_poison_ends_m [&SPL&Vous n'êtes plus empoisonné.] + +// HASH_VALUE AC15F8E008951E14 +// INDEX 304 +effect_poison_ends_caster_m [&SYS&$e.da$ $e$ n'est plus empoisonné.] + +// HASH_VALUE AC15F8E00877FB14 +// INDEX 305 +effect_poison_ends_caster_f [&SYS&$e.da$ $e$ n'est plus empoisonnée.] + +// HASH_VALUE 069D884AA92AEB77 +// INDEX 306 +effect_poison_lose_hp [&DG&Vous perdez $i$ points de vie car le poison circule dans vos veines.] + +// HASH_VALUE 417CA932E85192A1 +// INDEX 307 +effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ souffre des effets du poison et perd $i$ points de vie.] + +// HASH_VALUE A4755C0DF0EE52C4 +// INDEX 308 +effect_root_begin_creator_m [&SYS&$e.da$ $e$ est maintenant enraciné et ne peut plus bouger.] + +// HASH_VALUE 819EF076634E0FD3 +// INDEX 309 +effect_root_begin_creator_f [&SYS&$e.da$ $e$ est maintenant enracinée et ne peut plus bouger.] + +// HASH_VALUE 7D3D153549F1303B +// INDEX 310 +effect_root_begin_spectators_m [&SYS&$target.da$ $target$ a été enraciné par $actor.da$ $actor$ et ne peut plus bouger.] + +// HASH_VALUE E20687CEED36DD6B +// INDEX 311 +effect_root_begin_spectators_f [&SYS&$target.da$ $target$ a été enracinée par $actor.da$ $actor$ et ne peut plus bouger.] + +// HASH_VALUE FC35132AEDD89298 +// INDEX 312 +effect_root_begin_target [&SPL&$e.da$ $e$ vous a enraciné et vous ne pouvez plus bouger.] + +// HASH_VALUE 9CCDF4D686B56E2C +// INDEX 313 +effect_root_end_creator_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + +// HASH_VALUE 6ACDF4D686B56E5A +// INDEX 314 +effect_root_end_creator_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +// HASH_VALUE 9CCDF4D686B56E2C +// INDEX 315 +effect_root_end_spectators_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + +// HASH_VALUE 6ACDF4D686B56E5A +// INDEX 316 +effect_root_end_spectators_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +// HASH_VALUE 93E7132B5FF851F1 +// INDEX 317 +effect_root_end_target_f [&SPL&Vous n'êtes plus enracinée.] + +// HASH_VALUE 93E7132B5D8451F1 +// INDEX 318 +effect_root_end_target_m [&SPL&Vous n'êtes plus enraciné.] + +// HASH_VALUE E57616F09CF89EBC +// INDEX 319 +effect_root_self_begin_actor_f [&SPLM&Vous vous êtes enracinée et ne pouvez plus bouger.] + +// HASH_VALUE 24A2D7CD4148DD06 +// INDEX 320 +effect_root_self_begin_actor_m [&SPLM&Vous vous êtes enraciné et ne pouvez plus bouger.] + +// HASH_VALUE DFC6C8C67C288A33 +// INDEX 321 +effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est enraciné et ne peut plus bouger.] + +// HASH_VALUE 872EBB83E997B0E4 +// INDEX 322 +effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est enraciné tout seul et ne peut plus bouger.] + +// HASH_VALUE 98307F8E1FA61FCD +// INDEX 323 +effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est enracinée toute seule et ne peut plus bouger.] + +// HASH_VALUE 374735A5C86FFED7 +// INDEX 324 +effect_root_self_begin_spectator_player_m [&SYS&$p$ s'est enraciné tout seul et ne peut plus bouger.] + +// HASH_VALUE 3E59647E042DA21B +// INDEX 325 +effect_root_self_begin_spectator_player_f [&SYS&$p$ s'est enracinée toute seule et ne peut plus bouger.] + +// HASH_VALUE F479B14CC5972810 +// INDEX 326 +effect_slow_attacks_begin_creator [&SPLM&Vous ralentissez les attaques $e.cc$ $e$.] + +// HASH_VALUE 80FF63AA706535CF +// INDEX 327 +effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ ralentit les attaques $target.cc$ $target$.] + +// HASH_VALUE ABEC57C8CD76078E +// INDEX 328 +effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ a ralenti vos attaques.] + +// HASH_VALUE 53B8B428C0E59261 +// INDEX 329 +effect_slow_attacks_end_creator [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +// HASH_VALUE 53B8B428C0E59261 +// INDEX 330 +effect_slow_attacks_end_spectators [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +// HASH_VALUE 3F8F83BC489B5D90 +// INDEX 331 +effect_slow_attacks_end_target [&SPL&Vos attaques ne sont plus ralenties.] + +// HASH_VALUE B091C6665FDF9830 +// INDEX 332 +effect_slow_attacks_self_begin_actor [&SPLM&Vous avez ralenti vos propres attaques.] + +// HASH_VALUE 43731837695D7F01 +// INDEX 333 +effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ a ralenti ses propres attaques.] + +// HASH_VALUE 43731837694D7B01 +// INDEX 334 +effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + +// HASH_VALUE 43731837694D7B01 +// INDEX 335 +effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + +// HASH_VALUE 44B605A0A39870C6 +// INDEX 336 +effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ a ralenti ses propres attaques.] + +// HASH_VALUE 44B605A0A39870C6 +// INDEX 337 +effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ a ralenti ses propres attaques.] + +// HASH_VALUE DD91C496F4A48E92 +// INDEX 338 +effect_slow_move_begin_actor [&SPLM&Vous avez ralenti $e.da$ $e$.] + +// HASH_VALUE A217105D7B1A4C5E +// INDEX 339 +effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ a ralenti $target.da$ $target$.] + +// HASH_VALUE 92F44061B87C4FDE +// INDEX 340 +effect_slow_move_begin_target [&SPL&$e.da$ $e$ vous a ralenti.] + +// HASH_VALUE 5411E0E149F5561F +// INDEX 341 +effect_slow_move_end_actor_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + +// HASH_VALUE DF85E0E149F5561F +// INDEX 342 +effect_slow_move_end_actor_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +// HASH_VALUE 5411E0E149F5561F +// INDEX 343 +effect_slow_move_end_spectator_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + +// HASH_VALUE DF85E0E149F5561F +// INDEX 344 +effect_slow_move_end_spectator_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +// HASH_VALUE 569723251A553FEC +// INDEX 345 +effect_slow_move_end_target_f [&SPL&Vous n'êtes plus ralentie.] + +// HASH_VALUE 5697232565D562EC +// INDEX 346 +effect_slow_move_end_target_m [&SPL&Vous n'êtes plus ralenti.] + +// HASH_VALUE E6A4A4EAD214EE41 +// INDEX 347 +effect_slow_move_self_begin_creator_f [&SPLM&Vous vous êtes ralentie.] + +// HASH_VALUE E6A4A4EA12E7CE0A +// INDEX 348 +effect_slow_move_self_begin_creator_m [&SPLM&Vous vous êtes ralenti.] + +// HASH_VALUE D5130369BF015527 +// INDEX 349 +effect_slow_move_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est ralenti.] + +// HASH_VALUE D513036974813227 +// INDEX 350 +effect_slow_move_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est ralentie.] + +// HASH_VALUE B115D4DE519CEE8C +// INDEX 351 +effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est ralenti tout seul.] + +// HASH_VALUE 2E3C6D4465E7FB47 +// INDEX 352 +effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est ralentie toute seule.] + +// HASH_VALUE D0A4A044DD629B80 +// INDEX 353 +effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ s'est ralenti tout seul.] + +// HASH_VALUE 700A399006968672 +// INDEX 354 +effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ s'est ralentie toute seule.] + +// HASH_VALUE 8AF0A7FD314A16DF +// INDEX 355 +effect_stench_begin_creator_m [&SYS&$e.da$ $e$ sent tellement mauvais qu'il rend la plupart des êtres vivants malades.] + +// HASH_VALUE 974B56E3CAEB92C1 +// INDEX 356 +effect_stench_begin_creator_f [&SYS&$e.da$ $e$ sent tellement mauvais qu'elle rend la plupart des êtres vivants malades.] + +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 357 +effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE EAB89CB03FE05D81 +// INDEX 358 +effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE F611553DAEF08A8C +// INDEX 359 +effect_stench_begin_target [&SPL&$e.da$ $e$ vous fait sentir terriblement mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 360 +effect_stench_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// HASH_VALUE 70C69DDEF8F593FD +// INDEX 361 +effect_stench_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +// HASH_VALUE D1A8175BB0395C2C +// INDEX 362 +effect_stench_end_target [&SPL&Vous ne sentez plus mauvais.] + +// HASH_VALUE A6BBA2336520CD8E +// INDEX 363 +effect_stench_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +// HASH_VALUE DB97E4797F99B485 +// INDEX 364 +effect_stench_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ est malade et perd $i$ points de vie.] + +// HASH_VALUE 967418AAC9249061 +// INDEX 365 +effect_stench_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 83F5917546584625 +// INDEX 366 +effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 83F5917546484225 +// INDEX 367 +effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE F71DBB8D5931D2CD +// INDEX 368 +effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE 5CAE042491C707D0 +// INDEX 369 +effect_stench_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE FA5864693409AAA6 +// INDEX 370 +effect_stench_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +// HASH_VALUE C1842F88D900BE4A +// INDEX 371 +effect_stun_begin_actor [&SPLM&Vous étourdissez $e.da$ $e$.] + +// HASH_VALUE 678E105D775B8C61 +// INDEX 372 +effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ a étourdi $target.da$ $target$.] + +// HASH_VALUE 93F54C74967C4FCE +// INDEX 373 +effect_stun_begin_target [&SPL&$e.da$ $e$ vous a étourdi.] + +// HASH_VALUE 3211E0D14AF66232 +// INDEX 374 +effect_stun_end_actor_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + +// HASH_VALUE BD85E0D14AF66232 +// INDEX 375 +effect_stun_end_actor_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +// HASH_VALUE 3211E0D14AF66232 +// INDEX 376 +effect_stun_end_spectator_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + +// HASH_VALUE BD85E0D14AF66232 +// INDEX 377 +effect_stun_end_spectator_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +// HASH_VALUE 52D86328DFCC3FEC +// INDEX 378 +effect_stun_end_target_f [&SPL&Vous n'êtes plus étourdie.] + +// HASH_VALUE 52D863282A4C62EC +// INDEX 379 +effect_stun_end_target_m [&SPL&Vous n'êtes plus étourdi.] + +// HASH_VALUE E6A3B4FA9245CC41 +// INDEX 380 +effect_stun_self_begin_actor_f [&SPLM&Vous vous êtes étourdie.] + +// HASH_VALUE E6A3B4FAD218AC0A +// INDEX 381 +effect_stun_self_begin_actor_m [&SPLM&Vous vous êtes étourdi.] + +// HASH_VALUE D154436C84785527 +// INDEX 382 +effect_stun_self_begin_spectator_creature_m [&SYS&$c.da$ $c$ s'est étourdi.] + +// HASH_VALUE D154436C39F83227 +// INDEX 383 +effect_stun_self_begin_spectator_creature_f [&SYS&$c.da$ $c$ s'est étourdie.] + +// HASH_VALUE AD5614E11613EE8C +// INDEX 384 +effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ s'est étourdi tout seul.] + +// HASH_VALUE 2A7DAD472A5EFB47 +// INDEX 385 +effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ s'est étourdie toute seule.] + +// HASH_VALUE D1A5AC57BB629B70 +// INDEX 386 +effect_stun_self_begin_spectator_player_m [&SYS&$p$ s'est étourdi tout seul.] + +// HASH_VALUE 710B45A3E4968662 +// INDEX 387 +effect_stun_self_begin_spectator_player_f [&SYS&$p$ s'est étourdie toute seule.] + +// HASH_VALUE 3C18B92A82DE25F0 +// INDEX 388 +egs_answer_where [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$ à l'endroit $p$.] + +// HASH_VALUE DAA437A16FB50412 +// INDEX 389 +egs_answer_where_no_place [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$.] + +// HASH_VALUE E20B592D179CDFFE +// INDEX 390 +egs_enter_continent [&ZON&Vous êtes $p.pr$ $p$.] + +// HASH_VALUE E20B592D179CDFFE +// INDEX 391 +egs_enter_place [&ZON&Vous êtes $p.pr$ $p$.] + +// HASH_VALUE 1554F93392F853EB +// INDEX 392 +egs_leave_continent [&ZON&Vous quittez $p.da$ $p$.] + +// HASH_VALUE 1554F93392F853EB +// INDEX 393 +egs_leave_place [&ZON&Vous quittez $p.da$ $p$.] + +// HASH_VALUE 2B682B053F56DEE3 +// INDEX 394 +egs_magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +// HASH_VALUE 092DED75D68C6258 +// INDEX 395 +egs_magic_lack_money [&CHKCB&Vous n'avez pas assez de charge/argent/dappers pour jeter ce sort.] + +// HASH_VALUE CA3DE297BC11C7A6 +// INDEX 396 +egs_magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +// HASH_VALUE 82FCA23FD719DB4F +// INDEX 397 +emote_absentminded_nobody_m [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + +// HASH_VALUE 82FCA23FD719DB4F +// INDEX 398 +emote_absentminded_nobody_f [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + +// HASH_VALUE 3BA66994ACB5C918 +// INDEX 399 +emote_absentminded_self [&EMT&$a$ a oublié quelque chose mais ne sait pas quoi.] + +// HASH_VALUE 821D7F74F4002E33 +// INDEX 400 +emote_absentminded_target [&EMT&$a$ a oublié, $t$.] + +// HASH_VALUE 60A21FE088021573 +// INDEX 401 +emote_adventurous_nobody [&EMT&$a$ cherche quelqu'un pour partir à l'aventure !] + +// HASH_VALUE E450B902B79ACF9F +// INDEX 402 +emote_adventurous_self_m [&EMT&$a$ s'est lancé dans une autre aventure !] + +// HASH_VALUE 3AFC0AF82DD97BF1 +// INDEX 403 +emote_adventurous_self_f [&EMT&$a$ s'est lancée dans une autre aventure !] + +// HASH_VALUE 041F54B82178F18D +// INDEX 404 +emote_adventurous_target [&EMT&$a$ veut partir à l'aventure avec $t$.] + +// HASH_VALUE 68213A0F001151EE +// INDEX 405 +emote_aggressive_nobody_m [&EMT&$a$ semble prêt à se lancer dans quelque chose.] + +// HASH_VALUE B51D1278A6B4DC5F +// INDEX 406 +emote_aggressive_nobody_f [&EMT&$a$ semble prête à se lancer dans quelque chose.] + +// HASH_VALUE 68EFCA91F40C3B0F +// INDEX 407 +emote_aggressive_self [&EMT&$a$ n'est pas d'humeur à se dégonfler.] + +// HASH_VALUE DF189C465AB09267 +// INDEX 408 +emote_aggressive_target [&EMT&$a$ fixe $t$ d'un air agressif.] + +// HASH_VALUE 65474093BA408A0C +// INDEX 409 +emote_agree_nobody [&EMT&$a$ semble être d'accord.] + +// HASH_VALUE BEA18FD21157F87A +// INDEX 410 +emote_agree_self_m [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + +// HASH_VALUE BEA18FD21157F87A +// INDEX 411 +emote_agree_self_f [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + +// HASH_VALUE D703C40E8780311E +// INDEX 412 +emote_agree_target [&EMT&$a$ est d'accord avec $t$.] + +// HASH_VALUE 4518D61F4AC4977F +// INDEX 413 +emote_alert_nobody [&EMT&$a$ prévient tout le monde.] + +// HASH_VALUE 4090B6F975B2DD6D +// INDEX 414 +emote_alert_self_m [&EMT&$a$ se rappelle quelque chose d'important.] + +// HASH_VALUE 4090B6F975B2DD6D +// INDEX 415 +emote_alert_self_f [&EMT&$a$ se rappelle quelque chose d'important.] + +// HASH_VALUE B59FA70711D07D21 +// INDEX 416 +emote_alert_target [&EMT&$a$ prévient $t$.] + +// HASH_VALUE 9DC3A56DAF804A5F +// INDEX 417 +emote_altruist_nobody [&EMT&$a$ subvient aux besoins de tout le monde.] + +// HASH_VALUE 225643CAFB06BD2B +// INDEX 418 +emote_altruist_self_m [&EMT&$a$ partage librement sans rien garder pour lui.] + +// HASH_VALUE E3C527CAFB067562 +// INDEX 419 +emote_altruist_self_f [&EMT&$a$ partage librement sans rien garder pour elle.] + +// HASH_VALUE 568B9FBB058C6028 +// INDEX 420 +emote_altruist_target_m [&EMT&$a$ est impressionné par la nature généreuse de $t$.] + +// HASH_VALUE 36CA3EB9AE93D9D2 +// INDEX 421 +emote_altruist_target_f [&EMT&$a$ est impressionnée par la nature généreuse de $t$.] + +// HASH_VALUE C95F9EDA8B8E1F3A +// INDEX 422 +emote_amazed_nobody_m [&EMT&$a$ regarde autour de lui d'un air étonné.] + +// HASH_VALUE C9B3A5DA8B8E0F31 +// INDEX 423 +emote_amazed_nobody_f [&EMT&$a$ regarde autour d'elle d'un air étonné.] + +// HASH_VALUE 75EEF718E7173648 +// INDEX 424 +emote_amazed_self_m [&EMT&$a$ s'étonne lui-même.] + +// HASH_VALUE 35F2179514A2F72C +// INDEX 425 +emote_amazed_self_f [&EMT&$a$ s'étonne elle-même.] + +// HASH_VALUE 55133CB80AE0B782 +// INDEX 426 +emote_amazed_target_m [&EMT&$a$ trouve $t$ très amusant.] + +// HASH_VALUE 5513F4EF0AE0B782 +// INDEX 427 +emote_amazed_target_f [&EMT&$a$ trouve $t$ très amusante.] + +// HASH_VALUE 10F2284F07ACAF19 +// INDEX 428 +emote_ambivalent_nobody [&EMT&$a$ n'a pas de préférence.] + +// HASH_VALUE A21BD2D3928E416D +// INDEX 429 +emote_ambivalent_self [&EMT&$a$ peut aller dans une direction ou dans l'autre.] + +// HASH_VALUE A3424D5387982917 +// INDEX 430 +emote_ambivalent_target [&EMT&$a$ indique à $t$ que cela n'a pas vraiment d'importance.] + +// HASH_VALUE E4940BFFD5563998 +// INDEX 431 +emote_amused_nobody_m [&EMT&$a$ est diverti.] + +// HASH_VALUE 95B4C4F85010690C +// INDEX 432 +emote_amused_nobody_f [&EMT&$a$ est divertie.] + +// HASH_VALUE 531E64DB44C91A4C +// INDEX 433 +emote_amused_self_m [&EMT&$a$ s'amuse tout seul.] + +// HASH_VALUE 230288CB91A39235 +// INDEX 434 +emote_amused_self_f [&EMT&$a$ s'amuse toute seule.] + +// HASH_VALUE 838470CB02973322 +// INDEX 435 +emote_amused_target_m [&EMT&$a$ trouve $t$ amusant.] + +// HASH_VALUE 518470CB4017B62A +// INDEX 436 +emote_amused_target_f [&EMT&$a$ trouve $t$ amusante.] + +// HASH_VALUE A77BBFBE462C7CAF +// INDEX 437 +emote_angry_nobody_m [&EMT&$a$ fronce les sourcils, il est vraiment en colère.] + +// HASH_VALUE 609273BD09F0957A +// INDEX 438 +emote_angry_nobody_f [&EMT&$a$ fronce les sourcils, elle est vraiment en colère.] + +// HASH_VALUE E5E92D897FA76409 +// INDEX 439 +emote_angry_self_m [&EMT&$a$ n'arrive pas à croire qu'il ait pu faire ça. Il est vraiment en colère contre lui-même.] + +// HASH_VALUE 646260F5FDC54DEB +// INDEX 440 +emote_angry_self_f [&EMT&$a$ n'arrive pas à croire qu'elle ait pu faire ça. Elle est vraiment en colère contre elle-même.] + +// HASH_VALUE 2F07FFC5225B1A30 +// INDEX 441 +emote_angry_target [&EMT&$a$ est plutôt en colère contre $t$.] + +// HASH_VALUE C6BF13DE9407E18C +// INDEX 442 +emote_annoyed_nobody_m [&EMT&$a$ est énervé.] + +// HASH_VALUE E3EB1B0C91A64F98 +// INDEX 443 +emote_annoyed_nobody_f [&EMT&$a$ est énervée.] + +// HASH_VALUE AC4DEB11FF5A9F89 +// INDEX 444 +emote_annoyed_self_m [&EMT&$a$ énerve tout le monde, même lui.] + +// HASH_VALUE AC4DEB3FCD8A7B82 +// INDEX 445 +emote_annoyed_self_f [&EMT&$a$ énerve tout le monde, même elle.] + +// HASH_VALUE 43AB182A08C4841D +// INDEX 446 +emote_annoyed_target_m [&EMT&$a$ est énervé contre $t$.] + +// HASH_VALUE 93FF4C2C8834958A +// INDEX 447 +emote_annoyed_target_f [&EMT&$a$ est énervée contre $t$.] + +// HASH_VALUE 02B247DD5232F2DA +// INDEX 448 +emote_apathetic_nobody [&EMT&$a$ s'en moque.] + +// HASH_VALUE 0825A25E8357B719 +// INDEX 449 +emote_apathetic_self_m [&EMT&$a$ essaie de trouver en lui un soupçon d'humanité mais n'y parvient pas.] + +// HASH_VALUE C584395F093B3DF7 +// INDEX 450 +emote_apathetic_self_f [&EMT&$a$ essaie de trouver en elle un soupçon d'humanité mais n'y parvient pas.] + +// HASH_VALUE 4DF3AFF22122AE26 +// INDEX 451 +emote_apathetic_target [&EMT&$a$ sait ce que ressent $t$, mais ne semble pas y prêter beaucoup d'importance.] + +// HASH_VALUE A6357496BB3A4D8A +// INDEX 452 +emote_approve_nobody_m [&EMT&$a$ approuve. Il lève le pouce !] + +// HASH_VALUE B39BB287B62B2F89 +// INDEX 453 +emote_approve_nobody_f [&EMT&$a$ approuve. Elle lève le pouce !] + +// HASH_VALUE 73615B4ED9B75895 +// INDEX 454 +emote_approve_self_m [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + +// HASH_VALUE 73615B4ED9B75895 +// INDEX 455 +emote_approve_self_f [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + +// HASH_VALUE 6B5A7437F8419FA1 +// INDEX 456 +emote_approve_target_m [&EMT&$a$ donne son approbation à $t$.] + +// HASH_VALUE 6B5A7437F8419FA1 +// INDEX 457 +emote_approve_target_f [&EMT&$a$ donne son approbation à $t$.] + +// HASH_VALUE 76F4F3C863A1492C +// INDEX 458 +emote_arrogant_nobody [&EMT&$a$ n'arrive pas à croire que les gens soient si arrogants.] + +// HASH_VALUE B7E41EF4C9F24C33 +// INDEX 459 +emote_arrogant_self [&EMT&On ne peut pas canaliser le mépris de $a$.] + +// HASH_VALUE 8F3517262B6D0D4C +// INDEX 460 +emote_arrogant_target [&EMT&$a$ relève une pointe d'arrogance chez $t$, non ?] + +// HASH_VALUE 9422FC86C7C6867E +// INDEX 461 +emote_ashamed_nobody [&EMT&$a$ a honte de vous tous !] + +// HASH_VALUE 4C00408CF609AE27 +// INDEX 462 +emote_ashamed_self_m [&EMT&$a$ a honte de lui.] + +// HASH_VALUE 9D1C408CF6C98A27 +// INDEX 463 +emote_ashamed_self_f [&EMT&$a$ a honte d'elle.] + +// HASH_VALUE 4C00408CF6B5AADF +// INDEX 464 +emote_ashamed_target [&EMT&$a$ a honte de $t$.] + +// HASH_VALUE E5FE2B494695951C +// INDEX 465 +emote_belligerent_nobody_m [&EMT&$a$ semble prêt à se battre.] + +// HASH_VALUE 25DAF88EB5C1924E +// INDEX 466 +emote_belligerent_nobody_f [&EMT&$a$ semble prête à se battre.] + +// HASH_VALUE 5D60F6F7AC10B565 +// INDEX 467 +emote_belligerent_self_m [&EMT&$a$ est en désaccord complet avec lui-même.] + +// HASH_VALUE 4DE4021CB890ABE8 +// INDEX 468 +emote_belligerent_self_f [&EMT&$a$ est en désaccord complet avec elle-même.] + +// HASH_VALUE 91AC400DEE0145B8 +// INDEX 469 +emote_belligerent_target [&EMT&$a$ trouve que $t$ a un tempérament belliqueux.] + +// HASH_VALUE DC6FF219C3503706 +// INDEX 470 +emote_bitter_nobody_m [&EMT&$a$ est amer.] + +// HASH_VALUE C32FC4DCD47817F0 +// INDEX 471 +emote_bitter_nobody_f [&EMT&$a$ est amère.] + +// HASH_VALUE 5FBA4F1BB5153B4A +// INDEX 472 +emote_bitter_self [&EMT&$a$ sourit amèrement.] + +// HASH_VALUE C7BCA9E02C6FB005 +// INDEX 473 +emote_bitter_target_m [&EMT&$a$ n'est pas amer, $t$, pourquoi demander ?] + +// HASH_VALUE 978781C63E2D020D +// INDEX 474 +emote_bitter_target_f [&EMT&$a$ n'est pas amère, $t$, pourquoi demander ?] + +// HASH_VALUE DAB4448C28D85A30 +// INDEX 475 +emote_bloodthirsty_nobody [&EMT&$a$ charge.] + +// HASH_VALUE 51BF2C0898081A65 +// INDEX 476 +emote_bloodthirsty_self_m [&EMT&$a$ n'est pas effrayé par la vue du sang, au contraire il aime bien ça.] + +// HASH_VALUE 57FCD691F51B1935 +// INDEX 477 +emote_bloodthirsty_self_f [&EMT&$a$ n'est pas effrayée par la vue du sang, au contraire elle aime bien ça.] + +// HASH_VALUE EA4542D2584C225F +// INDEX 478 +emote_bloodthirsty_target [&EMT&$a$ se demande depuis quand $t$ est si sanguinaire.] + +// HASH_VALUE 9BAA2A0C07B52F08 +// INDEX 479 +emote_bored_nobody [&EMT&$a$ s'ennuie.] + +// HASH_VALUE FEAAE937C73A56F2 +// INDEX 480 +emote_bored_self_m [&EMT&$a$ trouve ce qu'il fait ennuyant.] + +// HASH_VALUE 42E5C9A851EF2FEA +// INDEX 481 +emote_bored_self_f [&EMT&$a$ trouve ce qu'elle fait ennuyant.] + +// HASH_VALUE 15233CE3C1A6BA2E +// INDEX 482 +emote_bored_target [&EMT&$a$ trouve $t$ ennuyant.] + +// HASH_VALUE EFE6017C1739B76E +// INDEX 483 +emote_bow_nobody [&EMT&$a$ s'incline respectueusement.] + +// HASH_VALUE D2FC172A3F6E3630 +// INDEX 484 +emote_bow_self_m [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + +// HASH_VALUE D2FC172A3F6E3630 +// INDEX 485 +emote_bow_self_f [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + +// HASH_VALUE A58AF7284F54AE1D +// INDEX 486 +emote_bow_target [&EMT&$a$ s'incline devant $t$.] + +// HASH_VALUE E9172D54C6AF1D1B +// INDEX 487 +emote_brave_nobody [&EMT&$a$ fait un discours à tout le monde afin de les encourager.] + +// HASH_VALUE D6D5A49425CC408C +// INDEX 488 +emote_brave_self_m [&EMT&$a$ prend son courage à deux mains.] + +// HASH_VALUE D6D5A49425CC408C +// INDEX 489 +emote_brave_self_f [&EMT&$a$ prend son courage à deux mains.] + +// HASH_VALUE 551525FF4670B781 +// INDEX 490 +emote_brave_target [&EMT&$a$ trouve $t$ très courageux.] + +// HASH_VALUE 5DC01276F5354524 +// INDEX 491 +emote_bubbly_nobody [&EMT&$a$ déborde de joie, ce qui semble communicatif.] + +// HASH_VALUE 4F9C7C8CF648762B +// INDEX 492 +emote_bubbly_self_m [&EMT&$a$ pétille de vie.] + +// HASH_VALUE 4F9C7C8CF648762B +// INDEX 493 +emote_bubbly_self_f [&EMT&$a$ pétille de vie.] + +// HASH_VALUE 35F37EA13CA4B330 +// INDEX 494 +emote_bubbly_target [&EMT&$a$ s'amuse du caractère pétillant de $t$.] + +// HASH_VALUE E0345BE91A643D4C +// INDEX 495 +emote_burp_nobody [&EMT&$a$ rote bruyamment.] + +// HASH_VALUE C68200020B4EED12 +// INDEX 496 +emote_burp_self [&EMT&$a$ rote.] + +// HASH_VALUE E66598CA674EDB47 +// INDEX 497 +emote_burp_target [&EMT&$a$ s'excuse d'avoir roté auprès de $t$. Il était puissant celui-là !] + +// HASH_VALUE 7F2A3F81109A48CB +// INDEX 498 +emote_calmdown_nobody [&EMT&$a$ essaie de calmer tout le monde.] + +// HASH_VALUE 6EE2036D96F6A03F +// INDEX 499 +emote_calmdown_self [&EMT&$a$ se calme. Il n'y a pas de quoi s'énerver.] + +// HASH_VALUE BB08993118D720BF +// INDEX 500 +emote_calmdown_target [&EMT&$a$ se fait du souci pour $t$ et lui dit de se calmer.] + +// HASH_VALUE 738734D42FB87437 +// INDEX 501 +emote_calm_nobody [&EMT&$a$ respire la sérénité.] + +// HASH_VALUE 83D938F3A22E847C +// INDEX 502 +emote_calm_self [&EMT&$a$ est parfaitement calme et serein.] + +// HASH_VALUE E64FBF1CBBA49E0C +// INDEX 503 +emote_calm_target [&EMT&$a$ essaie de calmer $t$.] + +// HASH_VALUE DCDA5A738CDE3A34 +// INDEX 504 +emote_careful_nobody [&EMT&$a$ pense que la prudence est de rigueur ici.] + +// HASH_VALUE 1D77080BBFF59619 +// INDEX 505 +emote_careful_self [&EMT&$a$ avance avec prudence.] + +// HASH_VALUE CAD18703370CC84F +// INDEX 506 +emote_careful_target [&EMT&$a$ demande à $t$ de faire preuve de prudence.] + +// HASH_VALUE A94208013480ED46 +// INDEX 507 +emote_careless_nobody [&EMT&$a$ trouve que quelqu'un est négligent mais sans nommer personne.] + +// HASH_VALUE B7743E9FA00ECC80 +// INDEX 508 +emote_careless_self [&EMT&$a$ hausse les épaules avec insouciance.] + +// HASH_VALUE 7489C4C93A146323 +// INDEX 509 +emote_careless_target [&EMT&$a$ veut comprendre comment $t$ peut faire preuve d'autant de négligence.] + +// HASH_VALUE 51E6A903BCF91D7A +// INDEX 510 +emote_casual_nobody [&EMT&$a$ regarde autour de lui de manière désinvolte.] + +// HASH_VALUE DAF6CC8C28D89228 +// INDEX 511 +emote_casual_self [&EMT&$a$ traîne.] + +// HASH_VALUE 1CD678529FDB2EE3 +// INDEX 512 +emote_casual_target [&EMT&$a$ demande à $t$ s'il y a du nouveau.] + +// HASH_VALUE 80C145B0A5A7989F +// INDEX 513 +emote_chaotic_nobody [&EMT&$a$ trouve tout cela plutôt chaotique.] + +// HASH_VALUE C72FEC1D0BB2DC4B +// INDEX 514 +emote_chaotic_self_m [&EMT&$a$ s'amuse du chaos dont il est responsable.] + +// HASH_VALUE FFC6EA19F6E35D38 +// INDEX 515 +emote_chaotic_self_f [&EMT&$a$ s'amuse du chaos dont elle est responsable.] + +// HASH_VALUE 05BD3A3D77DF4946 +// INDEX 516 +emote_chaotic_target_m [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques que lui.] + +// HASH_VALUE C3BD4FFF77DF4942 +// INDEX 517 +emote_chaotic_target_f [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques qu'elle.] + +// HASH_VALUE 65BED447C2CAF373 +// INDEX 518 +emote_cheer_nobody [&EMT&$a$ encourage tout le monde.] + +// HASH_VALUE 403DBFB032214FC8 +// INDEX 519 +emote_cheer_self [&EMT&$a$ crie des encouragements. Hourrah !] + +// HASH_VALUE CEB47C178661756E +// INDEX 520 +emote_cheer_target [&EMT&$a$ encourage $t$. Fonce $t$ !] + +// HASH_VALUE C6A7E7B920FE11C4 +// INDEX 521 +emote_clinical_nobody [&EMT&$a$ étudie la scène d'un air clinique.] + +// HASH_VALUE FF6AFCD80A87E656 +// INDEX 522 +emote_clinical_self_m [&EMT&$a$ s'examine.] + +// HASH_VALUE FF6AFCD80A87E656 +// INDEX 523 +emote_clinical_self_f [&EMT&$a$ s'examine.] + +// HASH_VALUE 9DCE78ADCBF1647A +// INDEX 524 +emote_clinical_target [&EMT&$a$ observe $t$ en prenant des notes.] + +// HASH_VALUE E438DFD408213B59 +// INDEX 525 +emote_cold_nobody [&EMT&$a$ lance un regard froid.] + +// HASH_VALUE ED8AA93C58E7289F +// INDEX 526 +emote_cold_self [&EMT&$a$ est aussi froid qu'un iceberg.] + +// HASH_VALUE 52C7FFCFC8CAAB0C +// INDEX 527 +emote_cold_target [&EMT&$a$ regarde $t$ froidement.] + +// HASH_VALUE 032DD83D073AF79C +// INDEX 528 +emote_compassionate_nobody [&EMT&$a$ sourit d'un air compatissant.] + +// HASH_VALUE FFC3202A895FEB3D +// INDEX 529 +emote_compassionate_self_m [&EMT&$a$ prend soin de lui.] + +// HASH_VALUE FFC3102189B3F23D +// INDEX 530 +emote_compassionate_self_f [&EMT&$a$ prend soin d'elle.] + +// HASH_VALUE 1FB606561FB34DDD +// INDEX 531 +emote_compassionate_target [&EMT&$a$ fait preuve d'une grande compassion envers $t$.] + +// HASH_VALUE 58F054E98F22F57F +// INDEX 532 +emote_condescending_nobody_m [&EMT&$a$ jette un regard supérieur autour de lui.] + +// HASH_VALUE C8F054E98E91F5C4 +// INDEX 533 +emote_condescending_nobody_f [&EMT&$a$ jette un regard supérieur autour d'elle.] + +// HASH_VALUE B4D14EEF0CDF2080 +// INDEX 534 +emote_condescending_self [&EMT&$a$ n'aime pas les gens condescendants.] + +// HASH_VALUE 6D1D8CC2B770AF95 +// INDEX 535 +emote_condescending_target [&EMT&$a$ parle dédaigneusement à $t$.] + +// HASH_VALUE C6187C94180A4BCC +// INDEX 536 +emote_confident_nobody_m [&EMT&$a$ se pavane, plein d'assurance.] + +// HASH_VALUE D904D59797ECE090 +// INDEX 537 +emote_confident_nobody_f [&EMT&$a$ se pavane, pleine d'assurance.] + +// HASH_VALUE 470B369FDE81DB32 +// INDEX 538 +emote_confident_self_m [&EMT&$a$ a toute la confiance dont il a besoin.] + +// HASH_VALUE C4FA21CC7975103C +// INDEX 539 +emote_confident_self_f [&EMT&$a$ a toute la confiance dont elle a besoin.] + +// HASH_VALUE 2EC4A17E079AFEEB +// INDEX 540 +emote_confident_target [&EMT&$a$ a totalement confiance en $t$.] + +// HASH_VALUE 54490DED3D8EFA43 +// INDEX 541 +emote_confused_nobody_m [&EMT&$a$ réfléchit un instant mais reste embrouillé en fin de compte.] + +// HASH_VALUE 58EDEDECA93EA334 +// INDEX 542 +emote_confused_nobody_f [&EMT&$a$ réfléchit un instant mais reste embrouillée en fin de compte.] + +// HASH_VALUE 7CE738E8756B8360 +// INDEX 543 +emote_confused_self_m [&EMT&$a$ a réussi à s'embrouiller tout seul.] + +// HASH_VALUE 0C78F8F6A1BF3BC5 +// INDEX 544 +emote_confused_self_f [&EMT&$a$ a réussi à s'embrouiller toute seule.] + +// HASH_VALUE EDE459575B413255 +// INDEX 545 +emote_confused_target_m [&EMT&$a$ admet que $t$ l'a embrouillé.] + +// HASH_VALUE EDE459575B230F55 +// INDEX 546 +emote_confused_target_f [&EMT&$a$ admet que $t$ l'a embrouillée.] + +// HASH_VALUE 13A2E490993966E6 +// INDEX 547 +emote_contemptuous_nobody [&EMT&$a$ se renfrogne avec mépris.] + +// HASH_VALUE 97CAECB30EB17D6D +// INDEX 548 +emote_contemptuous_self [&EMT&$a$ méprise tout.] + +// HASH_VALUE 293AFA6263D09EE4 +// INDEX 549 +emote_contemptuous_target [&EMT&$a$ nourrit un profond mépris pour $t$.] + +// HASH_VALUE A733D70ED3B63598 +// INDEX 550 +emote_content_nobody_m [&EMT&$a$ est content.] + +// HASH_VALUE 585390074E70650C +// INDEX 551 +emote_content_nobody_f [&EMT&$a$ est contente.] + +// HASH_VALUE A9F30C5C2EA3EFE6 +// INDEX 552 +emote_content_self [&EMT&$a$ se détend et ne changerait rien pour tout l'or du monde.] + +// HASH_VALUE 6F14D08FD2EB4841 +// INDEX 553 +emote_content_target [&EMT&$a$ sourit avec contentement à $t$.] + +// HASH_VALUE A159A2D2E100CE66 +// INDEX 554 +emote_courageous_nobody [&EMT&$a$ passe en premier pour faire preuve de son courage.] + +// HASH_VALUE ABD9E99AD857DE50 +// INDEX 555 +emote_courageous_self_m [&EMT&$a$ fait appel à tout son courage.] + +// HASH_VALUE ABD9E99AD857DE50 +// INDEX 556 +emote_courageous_self_f [&EMT&$a$ fait appel à tout son courage.] + +// HASH_VALUE BCC02DAB266B482D +// INDEX 557 +emote_courageous_target_m [&EMT&$a$ est inspiré par le courage de $t$.] + +// HASH_VALUE E9B025BEA24FD3EB +// INDEX 558 +emote_courageous_target_f [&EMT&$a$ est inspirée par le courage de $t$.] + +// HASH_VALUE E6E60822C989936B +// INDEX 559 +emote_courtly_nobody [&EMT&$a$ s'incline profondément.] + +// HASH_VALUE 6688FFCA76648F15 +// INDEX 560 +emote_courtly_self [&EMT&$a$ avance d'un pas royal.] + +// HASH_VALUE 44F6BDDB6AF8262B +// INDEX 561 +emote_courtly_target [&EMT&$a$ fait une révérence des plus courtoises à $t$.] + +// HASH_VALUE 569E3C0AF2B2F62D +// INDEX 562 +emote_coward_nobody_m [&EMT&$a$ n'est pas un lâche.] + +// HASH_VALUE 24CE2889936E8E35 +// INDEX 563 +emote_coward_nobody_f [&EMT&$a$ n'est pas une lâche.] + +// HASH_VALUE B92BF1326DD69AA2 +// INDEX 564 +emote_coward_self [&EMT&$a$ tremble et cherche quelque chose pour se cacher.] + +// HASH_VALUE CEC3444C7FC28E21 +// INDEX 565 +emote_coward_target [&EMT&$a$ traite $t$ de lâche.] + +// HASH_VALUE 6762D7BAD2963DE1 +// INDEX 566 +emote_crazy_nobody_m [&EMT&$a$ devient fou.] + +// HASH_VALUE 566574ABB7203F1F +// INDEX 567 +emote_crazy_nobody_f [&EMT&$a$ devient folle.] + +// HASH_VALUE 08043DC3E6663C69 +// INDEX 568 +emote_crazy_self_m [&EMT&$a$ est fou, mais tout le monde le sait.] + +// HASH_VALUE 8AF04557744C94F4 +// INDEX 569 +emote_crazy_self_f [&EMT&$a$ est folle, mais tout le monde le sait.] + +// HASH_VALUE 522E3C2E47FC8A7C +// INDEX 570 +emote_crazy_target_m [&EMT&$a$ pense que $t$ est fou.] + +// HASH_VALUE 522E3C5C17E0667C +// INDEX 571 +emote_crazy_target_f [&EMT&$a$ pense que $t$ est folle.] + +// HASH_VALUE DD94081D2BEE9C5A +// INDEX 572 +emote_crude_nobody [&EMT&$a$ fait un geste grossier à tout le monde.] + +// HASH_VALUE 260C63DE8B48ABB0 +// INDEX 573 +emote_crude_self_m [&EMT&$a$ fait quelques commentaires grossiers sur lui-même.] + +// HASH_VALUE 6F10835B2C448CB3 +// INDEX 574 +emote_crude_self_f [&EMT&$a$ fait quelques commentaires grossiers sur elle-même.] + +// HASH_VALUE 44B988B88596F29B +// INDEX 575 +emote_crude_target [&EMT&$a$ fait un geste grossier à $t$.] + +// HASH_VALUE F9430AEC4BA09AB2 +// INDEX 576 +emote_cruel_nobody_m [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + +// HASH_VALUE F9430AEC4BA09AB2 +// INDEX 577 +emote_cruel_nobody_f [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + +// HASH_VALUE E09C02F6721E26C7 +// INDEX 578 +emote_cruel_self [&EMT&$a$ taquine, tourmente et provoque. Quelle cruauté !] + +// HASH_VALUE 2787C3349E356285 +// INDEX 579 +emote_cruel_target [&EMT&$a$ provoque cruellement $t$.] + +// HASH_VALUE A8A4D703D4173598 +// INDEX 580 +emote_curious_nobody_m [&EMT&$a$ est curieux.] + +// HASH_VALUE 17C490FC4FD1650C +// INDEX 581 +emote_curious_nobody_f [&EMT&$a$ est curieuse.] + +// HASH_VALUE 16848358CE0E41FF +// INDEX 582 +emote_curious_self_m [&EMT&$a$ se pose parfois des questions sur lui-même.] + +// HASH_VALUE 220479DBBE924D24 +// INDEX 583 +emote_curious_self_f [&EMT&$a$ se pose parfois des questions sur elle-même.] + +// HASH_VALUE ACC3CF2ACF656D53 +// INDEX 584 +emote_curious_target_m [&EMT&$a$ est intrigué par $t$.] + +// HASH_VALUE 98831819CBE05AA3 +// INDEX 585 +emote_curious_target_f [&EMT&$a$ est intriguée par $t$.] + +// HASH_VALUE E3A40703D3573598 +// INDEX 586 +emote_cynical_nobody [&EMT&$a$ est cynique.] + +// HASH_VALUE 1CE36F116DC4192C +// INDEX 587 +emote_cynical_self [&EMT&$a$ atteint des sommets en matière de cynisme.] + +// HASH_VALUE A8DB44BCE11A5882 +// INDEX 588 +emote_cynical_target [&EMT&$a$ n'a pas vraiment confiance en $t$.] + +// HASH_VALUE 6DFCE7147869391D +// INDEX 589 +emote_dainty_nobody_m [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + +// HASH_VALUE 6DFCE7147869391D +// INDEX 590 +emote_dainty_nobody_f [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + +// HASH_VALUE 7A0CC192352ABECA +// INDEX 591 +emote_dainty_self [&EMT&$a$ s'affaire de manière délicate.] + +// HASH_VALUE F7CD13866E3305C7 +// INDEX 592 +emote_dainty_target [&EMT&$a$ se demande comment une créature si fragile que $t$ peut tuer quelque chose de si gros.] + +// HASH_VALUE 6A9D7640C7882539 +// INDEX 593 +emote_dance_nobody [&EMT&$a$ annonce le début de la fête !] + +// HASH_VALUE 24E9B938C3B9DF56 +// INDEX 594 +emote_dance_self [&EMT&$a$ est une poésie en mouvement.] + +// HASH_VALUE 3392662F8139732E +// INDEX 595 +emote_dance_target [&EMT&$a$ tend une main. Est-ce que $t$ veut danser ?] + +// HASH_VALUE D7B728D44F35BC0F +// INDEX 596 +emote_defensive_nobody [&EMT&$a$ est sur la défensive.] + +// HASH_VALUE AE4EF8D804C30142 +// INDEX 597 +emote_defensive_self_m [&EMT&$a$ se défend.] + +// HASH_VALUE AE4EF8D804C30142 +// INDEX 598 +emote_defensive_self_f [&EMT&$a$ se défend.] + +// HASH_VALUE E0B9B5399BCB1483 +// INDEX 599 +emote_defensive_target [&EMT&$a$ est sur la défensive avec $t$.] + +// HASH_VALUE 0423E70C545E3998 +// INDEX 600 +emote_depressed_nobody_m [&EMT&$a$ est déprimé.] + +// HASH_VALUE B543A005CF18690C +// INDEX 601 +emote_depressed_nobody_f [&EMT&$a$ est déprimée.] + +// HASH_VALUE 98556E9DA0AFC5A6 +// INDEX 602 +emote_depressed_self [&EMT&$a$ aurait besoin d'une oreille attentive.] + +// HASH_VALUE 1DF975F1D1435BC9 +// INDEX 603 +emote_depressed_target_m [&EMT&$a$ demande à $t$ s'il est déprimé.] + +// HASH_VALUE 38DA21AFF1872F50 +// INDEX 604 +emote_depressed_target_f [&EMT&$a$ demande à $t$ si elle est déprimée.] + +// HASH_VALUE A95354C97D64BD84 +// INDEX 605 +emote_desire_nobody_m [&EMT&$a$ trouve ce qu'il veut.] + +// HASH_VALUE E9FF1015B709DA75 +// INDEX 606 +emote_desire_nobody_f [&EMT&$a$ trouve ce qu'elle veut.] + +// HASH_VALUE 44FF002B34912501 +// INDEX 607 +emote_desire_self_m [&EMT&$a$ sait ce qu'il veut et n'a pas peur d'aller le chercher.] + +// HASH_VALUE FCABF0B92F108FE9 +// INDEX 608 +emote_desire_self_f [&EMT&$a$ sait ce qu'elle veut et n'a pas peur d'aller le chercher.] + +// HASH_VALUE 4C8A4D3E58A2DE97 +// INDEX 609 +emote_desire_target_m [&EMT&$a$ sait ce qu'il veut, c'est $t$.] + +// HASH_VALUE B2CE15DB9C5B0193 +// INDEX 610 +emote_desire_target_f [&EMT&$a$ sait ce qu'elle veut, c'est $t$.] + +// HASH_VALUE 6881CD3F49197210 +// INDEX 611 +emote_despaired_nobody [&EMT&$a$ est en proie au désespoir.] + +// HASH_VALUE CCA7E9705BD3092D +// INDEX 612 +emote_despaired_self [&EMT&$a$ désespère, les choses pourraient empirer.] + +// HASH_VALUE 1E6F34E5291C1110 +// INDEX 613 +emote_despaired_target [&EMT&$a$ laisse croire $t$ que c'est sans espoir.] + +// HASH_VALUE EE46259ACAB56B3A +// INDEX 614 +emote_destructive_nobody_m [&EMT&$a$ semble prêt à tout détruire.] + +// HASH_VALUE 46C53D9C36180A72 +// INDEX 615 +emote_destructive_nobody_f [&EMT&$a$ semble prête à tout détruire.] + +// HASH_VALUE BB612956EFB5E0AC +// INDEX 616 +emote_destructive_self [&EMT&$a$ balance des choses dans tous les coins, s'agite et est d'une humeur destructrice.] + +// HASH_VALUE 65F5CA541E433D5A +// INDEX 617 +emote_destructive_target [&EMT&$a$ met en garde $t$ avec une attitude destructrice.] + +// HASH_VALUE F5FA06A038607F12 +// INDEX 618 +emote_die_nobody [&EMT&$a$ fait face à une mort certaine. En avant !] + +// HASH_VALUE 09F6B1E52767A64A +// INDEX 619 +emote_die_self_m [&EMT&$a$ veut s'amuser un peu avant de mourir.] + +// HASH_VALUE 09F6B1E52767A64A +// INDEX 620 +emote_die_self_f [&EMT&$a$ veut s'amuser un peu avant de mourir.] + +// HASH_VALUE AEC85A67B3364FDC +// INDEX 621 +emote_die_target [&EMT&$a$ annonce à $t$ sa mort prochaine.] + +// HASH_VALUE E7E2341B3EF0964F +// INDEX 622 +emote_dignified_nobody [&EMT&$a$ garde son sang froid.] + +// HASH_VALUE 34157ECF06ACD10F +// INDEX 623 +emote_dignified_self [&EMT&$a$ agit dignement sans tenir compte de la situation.] + +// HASH_VALUE 6E98A03652DB7C0F +// INDEX 624 +emote_dignified_target_m [&EMT&$a$ relève l'attitude digne de $t$.] + +// HASH_VALUE 6E98A03652DB7C0F +// INDEX 625 +emote_dignified_target_f [&EMT&$a$ relève l'attitude digne de $t$.] + +// HASH_VALUE 02A08E419D63EE8B +// INDEX 626 +emote_diplomatic_nobody [&EMT&$a$ pense qu'un peu de diplomatie ne serait pas de refus.] + +// HASH_VALUE 1B351314D6FAE02C +// INDEX 627 +emote_diplomatic_self_m [&EMT&$a$ se lance dans une discussion diplomatique avec lui-même. Étonnamment, toutes les parties parviennent à un accord.] + +// HASH_VALUE F6A79ED1398495B3 +// INDEX 628 +emote_diplomatic_self_f [&EMT&$a$ se lance dans une discussion diplomatique avec elle-même. Étonnamment, toutes les parties parviennent à un accord.] + +// HASH_VALUE FD5BBA23F764EC5C +// INDEX 629 +emote_diplomatic_target [&EMT&$a$ engage des relations diplomatiques avec $t$.] + +// HASH_VALUE 5643349664C81EFF +// INDEX 630 +emote_disappointed_nobody_m [&EMT&$a$ est vraiment déçu.] + +// HASH_VALUE 58B73496F057FEE0 +// INDEX 631 +emote_disappointed_nobody_f [&EMT&$a$ est vraiment déçue.] + +// HASH_VALUE 12C27424102D6F63 +// INDEX 632 +emote_disappointed_self_m [&EMT&$a$ se déçoit et soupire.] + +// HASH_VALUE 12C27424102D6F63 +// INDEX 633 +emote_disappointed_self_f [&EMT&$a$ se déçoit et soupire.] + +// HASH_VALUE 1DE075D88DF80876 +// INDEX 634 +emote_disappointed_target_m [&EMT&$a$ baisse la tête, apparemment déçu par $t$.] + +// HASH_VALUE E1BD622879B85165 +// INDEX 635 +emote_disappointed_target_f [&EMT&$a$ baisse la tête, apparemment déçue par $t$.] + +// HASH_VALUE C6889C9519343A7A +// INDEX 636 +emote_discreet_nobody [&EMT&$a$ jette un œil discrètement.] + +// HASH_VALUE 4B73197D52B3F8B7 +// INDEX 637 +emote_discreet_self [&EMT&$a$ est l'exemple même de la discrétion.] + +// HASH_VALUE 6E9A6100D5A411D4 +// INDEX 638 +emote_discreet_target_m [&EMT&$a$ demande à $t$ d'être discret.] + +// HASH_VALUE 4F9A6100D586EED4 +// INDEX 639 +emote_discreet_target_f [&EMT&$a$ demande à $t$ d'être discrète.] + +// HASH_VALUE 61CA00DA8F45BA70 +// INDEX 640 +emote_disdainful_nobody_m [&EMT&$a$ méprise l'assistance.] + +// HASH_VALUE 61CA00DA8F45BA70 +// INDEX 641 +emote_disdainful_nobody_f [&EMT&$a$ méprise l'assistance.] + +// HASH_VALUE DD1A41E6C281F0F1 +// INDEX 642 +emote_disdainful_self_m [&EMT&$a$ pense que vous êtes tous indignes de lui.] + +// HASH_VALUE DD1A41E2808105B3 +// INDEX 643 +emote_disdainful_self_f [&EMT&$a$ pense que vous êtes tous indignes d'elle.] + +// HASH_VALUE 7208B03AD8701261 +// INDEX 644 +emote_disdainful_target [&EMT&$a$ fixe $t$ d'un air dédaigneux.] + +// HASH_VALUE FB91137137FD48E4 +// INDEX 645 +emote_disgruntled_nobody [&EMT&$a$ est l'incarnation même de la mauvaise humeur.] + +// HASH_VALUE 7DB4FBA8359B17CE +// INDEX 646 +emote_disgruntled_self [&EMT&$a$ ronchonne en traînant des pieds.] + +// HASH_VALUE 274FD113CEED9AD9 +// INDEX 647 +emote_disgruntled_target_m [&EMT&$a$ est fâché contre $t$.] + +// HASH_VALUE 4363E620870C761D +// INDEX 648 +emote_disgruntled_target_f [&EMT&$a$ est fâchée contre $t$.] + +// HASH_VALUE 04943109115E3998 +// INDEX 649 +emote_disgusted_nobody_m [&EMT&$a$ est dégoûté.] + +// HASH_VALUE B5B4EA028C18690C +// INDEX 650 +emote_disgusted_nobody_f [&EMT&$a$ est dégoûtée.] + +// HASH_VALUE B196436701B619D0 +// INDEX 651 +emote_disgusted_self_m [&EMT&$a$ se dégoûte.] + +// HASH_VALUE B196436701B619D0 +// INDEX 652 +emote_disgusted_self_f [&EMT&$a$ se dégoûte.] + +// HASH_VALUE 37946AD9FFDEC78C +// INDEX 653 +emote_disgusted_target_m [&EMT&$a$ est dégoûté de $t$.] + +// HASH_VALUE B59929D58E4E39D9 +// INDEX 654 +emote_disgusted_target_f [&EMT&$a$ est dégoûtée de $t$.] + +// HASH_VALUE 31F9A54CCB5957DB +// INDEX 655 +emote_disillusioned_nobody_m [&EMT&$a$ a perdu toutes ses illusions.] + +// HASH_VALUE 31F9A54CCB5957DB +// INDEX 656 +emote_disillusioned_nobody_f [&EMT&$a$ a perdu toutes ses illusions.] + +// HASH_VALUE C9C1829D5C88571E +// INDEX 657 +emote_disillusioned_self_m [&EMT&$a$ est complètement désabusé.] + +// HASH_VALUE 5435829D5C88571E +// INDEX 658 +emote_disillusioned_self_f [&EMT&$a$ est complètement désabusée.] + +// HASH_VALUE BC049840B7465F4A +// INDEX 659 +emote_disillusioned_target_m [&EMT&$t$ a brisé les illusions de $a$.] + +// HASH_VALUE BC049840B7465F4A +// INDEX 660 +emote_disillusioned_target_f [&EMT&$t$ a brisé les illusions de $a$.] + +// HASH_VALUE 357C28D67C44C6E4 +// INDEX 661 +emote_dismayed_nobody_m [&EMT&$a$ est désabusé. Les choses n'auraient pas dû se passer comme ça.] + +// HASH_VALUE 7F44F40B285891D2 +// INDEX 662 +emote_dismayed_nobody_f [&EMT&$a$ est désabusée. Les choses n'auraient pas dû se passer comme ça.] + +// HASH_VALUE 651A41E243AB55E3 +// INDEX 663 +emote_dismayed_self_m [&EMT&$a$ est désabusé de sa propre attitude. Il ne s'attendait pas à ça.] + +// HASH_VALUE 1367BC1879D35924 +// INDEX 664 +emote_dismayed_self_f [&EMT&$a$ est désabusée de sa propre attitude. Elle ne s'attendait pas à ça.] + +// HASH_VALUE 4A403FA3C1BBFFDE +// INDEX 665 +emote_dismayed_target_m [&EMT&$a$ semble désabusé de l'attitude de $t$.] + +// HASH_VALUE 473F6FE7EB4DE8F3 +// INDEX 666 +emote_dismayed_target_f [&EMT&$a$ semble désabusée de l'attitude de $t$.] + +// HASH_VALUE 23A0B4D1A5C8922D +// INDEX 667 +emote_disoriented_nobody [&EMT&$a$ tourne en rond.] + +// HASH_VALUE F69ABE10114A1DE9 +// INDEX 668 +emote_disoriented_self_m [&EMT&$a$ regarde de tous les côtés, il est perdu.] + +// HASH_VALUE 822557F3501E15A0 +// INDEX 669 +emote_disoriented_self_f [&EMT&$a$ regarde de tous les côtés, elle est perdue.] + +// HASH_VALUE 9696D3FE46833266 +// INDEX 670 +emote_disoriented_target [&EMT&$a$ trouve les explications de $t$ un peu déroutante.] + +// HASH_VALUE 40B320F99C448765 +// INDEX 671 +emote_distracted_nobody [&EMT&$a$ a les yeux dans le vide.] + +// HASH_VALUE 1FE681242915E853 +// INDEX 672 +emote_distracted_self [&EMT&$a$ n'a pas l'esprit clair pour le moment, pouvez-vous revenir plus tard ?] + +// HASH_VALUE A963F32C8E1559DE +// INDEX 673 +emote_distracted_target_m [&EMT&$a$ est distrait par $t$.] + +// HASH_VALUE 95233C1B8A90462E +// INDEX 674 +emote_distracted_target_f [&EMT&$a$ est distraite par $t$.] + +// HASH_VALUE C71EF20C0A151E45 +// INDEX 675 +emote_doubtful_nobody [&EMT&$a$ en doute.] + +// HASH_VALUE 6F652B7D356866D4 +// INDEX 676 +emote_doubtful_self_m [&EMT&$a$ n'est pas très sûr des choses.] + +// HASH_VALUE BFF5173A94DC2A9E +// INDEX 677 +emote_doubtful_self_f [&EMT&$a$ n'est pas très sûre des choses.] + +// HASH_VALUE 00CE87BECCCFF23D +// INDEX 678 +emote_doubtful_target [&EMT&$a$ met en doute les paroles de $t$.] + +// HASH_VALUE D2478BECB53C3B2B +// INDEX 679 +emote_dramatic_nobody [&EMT&$a$ prend la pose.] + +// HASH_VALUE 8C1B20F7D036701F +// INDEX 680 +emote_dramatic_self_m [&EMT&$a$ pourrait être un grand acteur, non ?] + +// HASH_VALUE DB921BF280ACF55F +// INDEX 681 +emote_dramatic_self_f [&EMT&$a$ pourrait être une grande actrice, non ?] + +// HASH_VALUE 0BAFB72EB7058753 +// INDEX 682 +emote_dramatic_target [&EMT&$a$ présente un spectacle à $t$.] + +// HASH_VALUE 40B3D830A0746765 +// INDEX 683 +emote_dreamy_nobody [&EMT&$a$ a les yeux dans le vague.] + +// HASH_VALUE 4C3DB13D99918A1C +// INDEX 684 +emote_dreamy_self_m [&EMT&$a$ le regarde d'un air rêveur.] + +// HASH_VALUE 4CFDB13D99918A1C +// INDEX 685 +emote_dreamy_self_f [&EMT&$a$ la regarde d'un air rêveur.] + +// HASH_VALUE 98B2AF45DBB0A2EA +// INDEX 686 +emote_dreamy_target [&EMT&$a$ fixe $t$ d'un air rêveur.] + +// HASH_VALUE 4DDA466EC0663AF3 +// INDEX 687 +emote_drunk_nobody [&EMT&$a$ a le hoquet et prend donc un autre verre.] + +// HASH_VALUE D6C753F2EB968947 +// INDEX 688 +emote_drunk_self_m [&EMT&$a$ marche en titubant, il est certainement ivre.] + +// HASH_VALUE 69A15E5101EB756A +// INDEX 689 +emote_drunk_self_f [&EMT&$a$ marche en titubant, elle est certainement ivre.] + +// HASH_VALUE 268AC43F4A71281C +// INDEX 690 +emote_drunk_target [&EMT&$a$ tend un autre verre à $t$.] + +// HASH_VALUE 21D7BB86D898667D +// INDEX 691 +emote_dutiful_nobody_m [&EMT&$a$ remplira ses obligations.] + +// HASH_VALUE 21D7BB86D898667D +// INDEX 692 +emote_dutiful_nobody_f [&EMT&$a$ remplira ses obligations.] + +// HASH_VALUE 89262EFD975DA8FA +// INDEX 693 +emote_dutiful_self_m [&EMT&$a$ est inflexible quant à ses obligations.] + +// HASH_VALUE 89262EFD975DA8FA +// INDEX 694 +emote_dutiful_self_f [&EMT&$a$ est inflexible quant à ses obligations.] + +// HASH_VALUE 214F1D71CECDE8FB +// INDEX 695 +emote_dutiful_target_m [&EMT&$a$ suit $t$ comme si tel était son devoir.] + +// HASH_VALUE 214F1D71CECDE8FB +// INDEX 696 +emote_dutiful_target_f [&EMT&$a$ suit $t$ comme si tel était son devoir.] + +// HASH_VALUE 2BCA6787FD5A6BCF +// INDEX 697 +emote_eager_nobody_m [&EMT&$a$ est enthousiaste et prêt !] + +// HASH_VALUE 73BA7C87FD5A6BCF +// INDEX 698 +emote_eager_nobody_f [&EMT&$a$ est enthousiaste et prête !] + +// HASH_VALUE 6035C2E715E69E0E +// INDEX 699 +emote_eager_self_m [&EMT&$a$ est très motivé.] + +// HASH_VALUE 5E43E21EC6065707 +// INDEX 700 +emote_eager_self_f [&EMT&$a$ est très motivée.] + +// HASH_VALUE 6FC89DBFB3462F53 +// INDEX 701 +emote_eager_target [&EMT&$a$ manifeste son enthousiasme à $t$.] + +// HASH_VALUE 1CC54BD50244AA4A +// INDEX 702 +emote_earnest_nobody [&EMT&$a$ semble attentif.] + +// HASH_VALUE 8FD373B8B58D982C +// INDEX 703 +emote_earnest_self [&EMT&$a$ souligne l'importance d'être attentif.] + +// HASH_VALUE 99C2242665053572 +// INDEX 704 +emote_earnest_target [&EMT&$a$ fixe sérieusement $t$.] + +// HASH_VALUE AEF24CD84528F143 +// INDEX 705 +emote_ecstatic_nobody_m [&EMT&$a$ se tape un délire.] + +// HASH_VALUE AEF24CD84528F143 +// INDEX 706 +emote_ecstatic_nobody_f [&EMT&$a$ se tape un délire.] + +// HASH_VALUE DCB3E21F4A045FB3 +// INDEX 707 +emote_ecstatic_self_m [&EMT&$a$ est mort de rire.] + +// HASH_VALUE D4EFD42C8878FAF0 +// INDEX 708 +emote_ecstatic_self_f [&EMT&$a$ est morte de rire.] + +// HASH_VALUE 2EC72BD40F06A60A +// INDEX 709 +emote_ecstatic_target_m [&EMT&$a$ se bidonne avec $t$!] + +// HASH_VALUE 2EC72BD40F06A60A +// INDEX 710 +emote_ecstatic_target_f [&EMT&$a$ se bidonne avec $t$!] + +// HASH_VALUE FF7F8DF053DFB7ED +// INDEX 711 +emote_egoistic_nobody_m [&EMT&$a$ voit son ego grandir démesurément.] + +// HASH_VALUE FF7F8DF053DFB7ED +// INDEX 712 +emote_egoistic_nobody_f [&EMT&$a$ voit son ego grandir démesurément.] + +// HASH_VALUE E09D543987549E6B +// INDEX 713 +emote_egoistic_self_m [&EMT&$a$ croit en lui et en son ego.] + +// HASH_VALUE 811D37485610C349 +// INDEX 714 +emote_egoistic_self_f [&EMT&$a$ croit en elle et en son ego.] + +// HASH_VALUE 5E46E00F62818F33 +// INDEX 715 +emote_egoistic_target_m [&EMT&$a$ flatte l'ego de $t$, pas qu'il en ait besoin.] + +// HASH_VALUE 23FA63CA85FB20EB +// INDEX 716 +emote_egoistic_target_f [&EMT&$a$ flatte l'ego de $t$, pas qu'elle en ait besoin.] + +// HASH_VALUE 16DACCB301C17DD7 +// INDEX 717 +emote_embarrassed_nobody_m [&EMT&$a$ rougit, gêné.] + +// HASH_VALUE 96BDB0ABA5814F9A +// INDEX 718 +emote_embarrassed_nobody_f [&EMT&$a$ rougit, gênée.] + +// HASH_VALUE DC6FF29086284F06 +// INDEX 719 +emote_embarrassed_self_m [&EMT&$a$ est gêné.] + +// HASH_VALUE C32FC45335502FF0 +// INDEX 720 +emote_embarrassed_self_f [&EMT&$a$ est gênée.] + +// HASH_VALUE DB74E253CA68FE05 +// INDEX 721 +emote_embarrassed_target_m [&EMT&$a$ est gêné par $t$.] + +// HASH_VALUE D7EFCFA3360B2BEC +// INDEX 722 +emote_embarrassed_target_f [&EMT&$a$ est gênée par $t$.] + +// HASH_VALUE 953F9F8189B97B25 +// INDEX 723 +emote_emotional_nobody_m [&EMT&$a$ est envahi par l'émotion.] + +// HASH_VALUE 05F5B5369C59A3D3 +// INDEX 724 +emote_emotional_nobody_f [&EMT&$a$ est envahie par l'émotion.] + +// HASH_VALUE 91D0787CC345AB53 +// INDEX 725 +emote_emotional_self [&EMT&$a$ aurait besoin de réconfort.] + +// HASH_VALUE 94622F10C6F0827C +// INDEX 726 +emote_emotional_target [&EMT&$a$ tente de consoler $t$.] + +// HASH_VALUE F223281A5433F721 +// INDEX 727 +emote_emotionless_nobody [&EMT&$a$ cache ses émotions.] + +// HASH_VALUE 317BC5F5BE3601E0 +// INDEX 728 +emote_emotionless_self [&EMT&$a$ reste impassible. Il n'y a plus rien à dire ou à faire.] + +// HASH_VALUE 54B2AF4719B09662 +// INDEX 729 +emote_emotionless_target [&EMT&$a$ fixe $t$ d'un air absent.] + +// HASH_VALUE C540BF2E3507F355 +// INDEX 730 +emote_emphatic_nobody_m [&EMT&$a$ est prêt à écouter.] + +// HASH_VALUE 0663102FF1C79094 +// INDEX 731 +emote_emphatic_nobody_f [&EMT&$a$ est prête à écouter.] + +// HASH_VALUE A3069DDAE8EBA5D5 +// INDEX 732 +emote_emphatic_self [&EMT&$a$ souhaite prêter une oreille compatissante, sachant ce que vous ressentez.] + +// HASH_VALUE A4900052C16157B4 +// INDEX 733 +emote_emphatic_target [&EMT&$a$ compatit avec $t$. ""Je comprends parfaitement ce que vous ressentez.""] + +// HASH_VALUE BFFC7A09DCBF648B +// INDEX 734 +emote_encouraging_nobody [&EMT&$a$ trouve la situation encourageante.] + +// HASH_VALUE 1377B4FA722051D1 +// INDEX 735 +emote_encouraging_self_m [&EMT&$a$ est encouragé.] + +// HASH_VALUE 9F0694DB75685CD3 +// INDEX 736 +emote_encouraging_self_f [&EMT&$a$ est encouragée.] + +// HASH_VALUE 7F0174F2F2617A2D +// INDEX 737 +emote_encouraging_target [&EMT&$a$ encourage $t$.] + +// HASH_VALUE 6D48D4234D6966DB +// INDEX 738 +emote_enraged_nobody_m [&EMT&$a$ est furieux, attention.] + +// HASH_VALUE A9B8105198657E1F +// INDEX 739 +emote_enraged_nobody_f [&EMT&$a$ est furieuse, attention.] + +// HASH_VALUE 8BD5D79413B45259 +// INDEX 740 +emote_enraged_self [&EMT&$a$ fulmine de rage.] + +// HASH_VALUE A407380246D9201F +// INDEX 741 +emote_enraged_target [&EMT&$a$ bout de rage contre $t$.] + +// HASH_VALUE E3B8680CBEF7AE25 +// INDEX 742 +emote_enthusiastic_nobody [&EMT&$a$ semble enthousiaste.] + +// HASH_VALUE 5FC41F134C95FBFC +// INDEX 743 +emote_enthusiastic_self [&EMT&$a$ est enthousiaste.] + +// HASH_VALUE 7C2F00DFFED3E4B1 +// INDEX 744 +emote_enthusiastic_target [&EMT&$a$ est très enthousiaste à l'écoute de $t$.] + +// HASH_VALUE A69566779B65DF13 +// INDEX 745 +emote_envious_nobody_m [&EMT&$a$ est rongé par la jalousie.] + +// HASH_VALUE 5FB97B8C09298F17 +// INDEX 746 +emote_envious_nobody_f [&EMT&$a$ est rongée par la jalousie.] + +// HASH_VALUE 7AE192642B6DCC23 +// INDEX 747 +emote_envious_self_m [&EMT&$a$ est certainement envié de tous en ce moment.] + +// HASH_VALUE 13898ADDD0B9816C +// INDEX 748 +emote_envious_self_f [&EMT&$a$ est certainement enviée de tous en ce moment.] + +// HASH_VALUE 6729AF90C784A91D +// INDEX 749 +emote_envious_target [&EMT&$a$ voudrait ressembler à $t$.] + +// HASH_VALUE C87E2D69D16CE8EF +// INDEX 750 +emote_evil_nobody_m [&EMT&$a$ se frotte les mains d'un air malveillant.] + +// HASH_VALUE C87E2D69D16CE8EF +// INDEX 751 +emote_evil_nobody_f [&EMT&$a$ se frotte les mains d'un air malveillant.] + +// HASH_VALUE D0F228254855DB69 +// INDEX 752 +emote_evil_self_m [&EMT&$a$ se trouve malveillant.] + +// HASH_VALUE D0F228254AC9DB69 +// INDEX 753 +emote_evil_self_f [&EMT&$a$ se trouve malveillante.] + +// HASH_VALUE E6904DE4CB1195DE +// INDEX 754 +emote_evil_target [&EMT&Le sourire de $a$ à $t$ semble malveillant.] + +// HASH_VALUE 490758C985074D3A +// INDEX 755 +emote_excited_nobody_m [&EMT&$a$ sourit, tout excité.] + +// HASH_VALUE 490758C983156D71 +// INDEX 756 +emote_excited_nobody_f [&EMT&$a$ sourit, tout excitée.] + +// HASH_VALUE A1C3AED667E657F6 +// INDEX 757 +emote_excited_self_m [&EMT&$a$ est trop excité !] + +// HASH_VALUE D973AA1BE7C93BEE +// INDEX 758 +emote_excited_self_f [&EMT&$a$ est trop excitée !] + +// HASH_VALUE C5EB4CD3FE98BFDC +// INDEX 759 +emote_excited_target_m [&EMT&$a$ est excité par $t$.] + +// HASH_VALUE 94F00BCFD0077E94 +// INDEX 760 +emote_excited_target_f [&EMT&$a$ est excitée par $t$.] + +// HASH_VALUE 56F22C54F5056E2C +// INDEX 761 +emote_exercise_nobody [&EMT&$a$ s'entraîne. Un, deux..] + +// HASH_VALUE 739E320DCF11B5BB +// INDEX 762 +emote_exercise_self [&EMT&$a$ se lance dans une séance d'entraînement.] + +// HASH_VALUE EB84C5BBF166C6A5 +// INDEX 763 +emote_exercise_target [&EMT&$a$ encourage $t$ à s'entraîner.] + +// HASH_VALUE CD8336A421FE8B5A +// INDEX 764 +emote_exhausted_nobody [&EMT&$a$ devrait certainement faire une pause.] + +// HASH_VALUE 9C54F78516FF6028 +// INDEX 765 +emote_exhausted_self_m [&EMT&$a$ est très fatigué et doit se reposer.] + +// HASH_VALUE 18AC4D7BD420BE05 +// INDEX 766 +emote_exhausted_self_f [&EMT&$a$ est très fatiguée et doit se reposer.] + +// HASH_VALUE E9F3FAF250B2F730 +// INDEX 767 +emote_exhausted_target_m [&EMT&$a$ pense que $t$ est fatigué et devrait faire une pause.] + +// HASH_VALUE 68E82289A27C92CF +// INDEX 768 +emote_exhausted_target_f [&EMT&$a$ pense que $t$ est fatiguée et devrait faire une pause.] + +// HASH_VALUE E493D0544571217B +// INDEX 769 +emote_exuberant_nobody [&EMT&$a$ a du bonheur à revendre.] + +// HASH_VALUE 22E49E28097E1136 +// INDEX 770 +emote_exuberant_self [&EMT&$a$ danse sans retenue et avec enthousiasme.] + +// HASH_VALUE 8B7EB1504FD81B91 +// INDEX 771 +emote_exuberant_target_m [&EMT&$a$ danse avec $t$, très satisfait.] + +// HASH_VALUE 8B7EB17E1DD81B91 +// INDEX 772 +emote_exuberant_target_f [&EMT&$a$ danse avec $t$, très satisfaite.] + +// HASH_VALUE 65FBF44D030C9A6D +// INDEX 773 +emote_faithful_nobody [&EMT&$a$ n'est fidèle à personne.] + +// HASH_VALUE A4D6E2D688118673 +// INDEX 774 +emote_faithful_self_m [&EMT&$a$ n'est fidèle qu'à lui.] + +// HASH_VALUE E2D6E2D68A85926A +// INDEX 775 +emote_faithful_self_f [&EMT&$a$ n'est fidèle qu'à elle.] + +// HASH_VALUE 36FB91DB62537681 +// INDEX 776 +emote_faithful_target [&EMT&$a$ est fidèle à $t$, et à $t$ seulement.] + +// HASH_VALUE 6C4D54B47516247F +// INDEX 777 +emote_fanatical_nobody_m [&EMT&$a$ croit fermement en ce qu'il fait.] + +// HASH_VALUE F75441A1B40220CB +// INDEX 778 +emote_fanatical_nobody_f [&EMT&$a$ croit fermement en ce qu'elle fait.] + +// HASH_VALUE 0C64862E4A312801 +// INDEX 779 +emote_fanatical_self_m [&EMT&$a$ est un homin de parole. Jusqu'à la mort !] + +// HASH_VALUE 9E09ECC8BD3534E6 +// INDEX 780 +emote_fanatical_self_f [&EMT&$a$ est une homine de parole. Jusqu'à la mort !] + +// HASH_VALUE 837142E40E66CCFA +// INDEX 781 +emote_fanatical_target [&EMT&$a$ fait preuve d'un dévouement à toute épreuve envers $t$, et envers $t$ seulement.] + +// HASH_VALUE 78F6420058232165 +// INDEX 782 +emote_fastidious_nobody [&EMT&$a$ vérifie méticuleusement que tout est à sa place.] + +// HASH_VALUE 9C1DAF8EDC1963CA +// INDEX 783 +emote_fastidious_self_m [&EMT&$a$ se donne un coup de brosse.] + +// HASH_VALUE 9C1DAF8EDC1963CA +// INDEX 784 +emote_fastidious_self_f [&EMT&$a$ se donne un coup de brosse.] + +// HASH_VALUE 89348EC6953DB8A8 +// INDEX 785 +emote_fastidious_target [&EMT&$a$ enlève méticuleusement le peu de poussière se trouvant sur $t$.] + +// HASH_VALUE 64BB9780CDB8A5D7 +// INDEX 786 +emote_fbt_nobody [&EMT&$a$ fait une démonstration de l'art des Anciens d'Atys.] + +// HASH_VALUE 461171EDE5BE53A0 +// INDEX 787 +emote_fbt_self [&EMT&$a$ pratique l'art des Anciens d'Atys.] + +// HASH_VALUE 4C9D682CEA82F400 +// INDEX 788 +emote_fbt_target [&EMT&$a$ montre à $t$ l'art des Anciens d'Atys.] + +// HASH_VALUE 9166E7A40889AEC4 +// INDEX 789 +emote_fearful_nobody_m [&EMT&$a$ regarde autour de lui, les yeux remplis de peur.] + +// HASH_VALUE 91BAEEA408899EBB +// INDEX 790 +emote_fearful_nobody_f [&EMT&$a$ regarde autour d'elle, les yeux remplis de peur.] + +// HASH_VALUE 5C842994964C4743 +// INDEX 791 +emote_fearful_self_m [&EMT&$a$ ne craint personne à part lui.] + +// HASH_VALUE 9A84299421C0533A +// INDEX 792 +emote_fearful_self_f [&EMT&$a$ ne craint personne à part elle.] + +// HASH_VALUE 015303907E58EBD5 +// INDEX 793 +emote_fearful_target [&EMT&$a$ craint $t$.] + +// HASH_VALUE A2423FFF4E933DEC +// INDEX 794 +emote_firm_nobody [&EMT&$a$ reste ferme.] + +// HASH_VALUE A16654D8366876CE +// INDEX 795 +emote_firm_self [&EMT&$a$ est inflexible.] + +// HASH_VALUE F25B4F3888B5AB52 +// INDEX 796 +emote_firm_target [&EMT&$a$ est ferme sur ce point, $t$.] + +// HASH_VALUE 6725549A5E348BA4 +// INDEX 797 +emote_forgive_nobody [&EMT&$a$ est d'une humeur clémente.] + +// HASH_VALUE 4677118B9375DE8E +// INDEX 798 +emote_forgive_self [&EMT&$a$ décide d'agir d'abord et de demander pardon plus tard.] + +// HASH_VALUE CECC6BD13854AED4 +// INDEX 799 +emote_forgive_target [&EMT&$a$ pardonne à $t$.] + +// HASH_VALUE 79CCAB1E5745885D +// INDEX 800 +emote_fraternal_nobody [&EMT&$a$ considère tout le monde ici comme sa famille.] + +// HASH_VALUE 3F6CA72302047C26 +// INDEX 801 +emote_fraternal_self_m [&EMT&$a$ est ravi d'être traité comme un membre de la famille.] + +// HASH_VALUE D0A8FDB9F3A2752C +// INDEX 802 +emote_fraternal_self_f [&EMT&$a$ est ravie d'être traitée comme un membre de la famille.] + +// HASH_VALUE AE30B58D23445292 +// INDEX 803 +emote_fraternal_target_m [&EMT&$a$ considère $t$ comme un frère.] + +// HASH_VALUE 6FF7B9477444529F +// INDEX 804 +emote_fraternal_target_f [&EMT&$a$ considère $t$ comme une sœur.] + +// HASH_VALUE F165B19617A54110 +// INDEX 805 +emote_friendly_nobody_m [&EMT&$a$ est l'ami de tout le monde.] + +// HASH_VALUE 9BEEDD91D98C6B44 +// INDEX 806 +emote_friendly_nobody_f [&EMT&$a$ est l'amie de tout le monde.] + +// HASH_VALUE 5538F4D90635931E +// INDEX 807 +emote_friendly_self [&EMT&$a$ est quelqu'un d'amical.] + +// HASH_VALUE DCD4E78A8990E6F6 +// INDEX 808 +emote_friendly_target_m [&EMT&$a$ est ami avec $t$.] + +// HASH_VALUE 5803BA1FF533D7F0 +// INDEX 809 +emote_friendly_target_f [&EMT&$a$ est amie avec $t$.] + +// HASH_VALUE 26A967389EA8C727 +// INDEX 810 +emote_frustrated_nobody_m [&EMT&$a$ est visiblement contrarié.] + +// HASH_VALUE B11D67389EA8C727 +// INDEX 811 +emote_frustrated_nobody_f [&EMT&$a$ est visiblement contrariée.] + +// HASH_VALUE 67651D4AB4E5AA6E +// INDEX 812 +emote_frustrated_self_m [&EMT&$a$ s'est contrarié tout seul.] + +// HASH_VALUE 002BB08D6304B3D4 +// INDEX 813 +emote_frustrated_self_f [&EMT&$a$ s'est contrariée toute seule.] + +// HASH_VALUE 734A0562C8F05451 +// INDEX 814 +emote_frustrated_target_m [&EMT&$a$ est contrarié par $t$. Grrr.] + +// HASH_VALUE 726F154A37A44D45 +// INDEX 815 +emote_frustrated_target_f [&EMT&$a$ est contrariée par $t$. Grrr.] + +// HASH_VALUE D12688CDCFF7E7DB +// INDEX 816 +emote_funny_nobody [&EMT&$a$ raconte une blague.] + +// HASH_VALUE D0544BE0C2846407 +// INDEX 817 +emote_funny_self_m [&EMT&$a$ rit de lui-même.] + +// HASH_VALUE D01427E013A06407 +// INDEX 818 +emote_funny_self_f [&EMT&$a$ rit d'elle-même.] + +// HASH_VALUE 88E5626C33FC6CE5 +// INDEX 819 +emote_funny_target_m [&EMT&$a$ dit que $t$ est vraiment très drôle.] + +// HASH_VALUE 88E5626C33FC6CE5 +// INDEX 820 +emote_funny_target_f [&EMT&$a$ dit que $t$ est vraiment très drôle.] + +// HASH_VALUE 2DA9BD4918A91583 +// INDEX 821 +emote_generous_nobody [&EMT&$a$ partage avec tout le monde !] + +// HASH_VALUE 84059359650A61E1 +// INDEX 822 +emote_generous_self [&EMT&$a$ ne distribue pas les choses de manière vraiment égale. Un pour vous, un pour moi, deux pour vous, un, deux pour moi...] + +// HASH_VALUE AD949D4FA2268015 +// INDEX 823 +emote_generous_target [&EMT&$a$ partage généreusement avec $t$.] + +// HASH_VALUE 1493EBBB228BF6C4 +// INDEX 824 +emote_gimme5_nobody [&EMT&$a$ dit, ""Tope-là !""] + +// HASH_VALUE 3EC8151677F57C3E +// INDEX 825 +emote_gimme5_self_m [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'il se tape dans les mains.] + +// HASH_VALUE F749137CB965703E +// INDEX 826 +emote_gimme5_self_f [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'elle se tape dans les mains.] + +// HASH_VALUE ED658CC0A396947A +// INDEX 827 +emote_gimme5_target [&EMT&$a$ et $t$ se tapent dans les mains.] + +// HASH_VALUE E1A0648C391872E2 +// INDEX 828 +emote_gloomy_nobody [&EMT&$a$ a l'air morose.] + +// HASH_VALUE E6D68F2E54651FDD +// INDEX 829 +emote_gloomy_self [&EMT&$a$ marmonne quelque chose à propos de ruines, d'obscurité et de destruction.] + +// HASH_VALUE 2CF61E9DA1728C8A +// INDEX 830 +emote_gloomy_target [&EMT&$a$ broie du noir en pensant à $t$.] + +// HASH_VALUE 23BFCB1D546E522E +// INDEX 831 +emote_goofy_nobody [&EMT&$a$ lâche un rire niais.] + +// HASH_VALUE 088E754F2E871887 +// INDEX 832 +emote_goofy_self [&EMT&$a$ agit plutôt bêtement parfois, comme maintenant par exemple.] + +// HASH_VALUE D41310C8B7255A79 +// INDEX 833 +emote_goofy_target [&EMT&$a$ sourit bêtement à $t$.] + +// HASH_VALUE 23D2A84FF6718677 +// INDEX 834 +emote_great_nobody [&EMT&$a$ sourit. C'est génial !] + +// HASH_VALUE E447A0D381C4D6C8 +// INDEX 835 +emote_great_self [&EMT&$a$ est formidable. Toi ?] + +// HASH_VALUE 48137D994F26B44C +// INDEX 836 +emote_great_target_m [&EMT&$a$ dit que $t$ est une personne formidable.] + +// HASH_VALUE 48137D994F26B44C +// INDEX 837 +emote_great_target_f [&EMT&$a$ dit que $t$ est une personne formidable.] + +// HASH_VALUE 6AD9048D89397672 +// INDEX 838 +emote_grin_nobody [&EMT&$a$ sourit jusqu'aux oreilles.] + +// HASH_VALUE B85DB89DB7DCFD1A +// INDEX 839 +emote_grin_self [&EMT&$a$ rit pour un rien, ce qui inquiète tout le monde.] + +// HASH_VALUE 986EB3733EC17D1D +// INDEX 840 +emote_grin_target [&EMT&$a$ sourit à $t$.] + +// HASH_VALUE D1D5D1848549C312 +// INDEX 841 +emote_grumpy_nobody [&EMT&$a$ ronchonne d'un air bougon.] + +// HASH_VALUE 6DAE80908E616E62 +// INDEX 842 +emote_grumpy_self_m [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûr de vouloir continuer ?] + +// HASH_VALUE C0441E7FBD36763E +// INDEX 843 +emote_grumpy_self_f [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûre de vouloir continuer ?] + +// HASH_VALUE EA43E3108E066A8A +// INDEX 844 +emote_grumpy_target [&EMT&$a$ est grognon avec $t$.] + +// HASH_VALUE 6A07CB10CE909EF0 +// INDEX 845 +emote_guilty_nobody [&EMT&$a$ avoue sa culpabilité.] + +// HASH_VALUE A33D33B57BEB6091 +// INDEX 846 +emote_guilty_self [&EMT&$a$ avoue. ""C'est moi qui l'ai fait.""] + +// HASH_VALUE E99DAF499AE6FF85 +// INDEX 847 +emote_guilty_target [&EMT&$a$ regarde $t$ d'un air coupable.] + +// HASH_VALUE A733D70ED3B63598 +// INDEX 848 +emote_happy_nobody_m [&EMT&$a$ est content.] + +// HASH_VALUE 585390074E70650C +// INDEX 849 +emote_happy_nobody_f [&EMT&$a$ est contente.] + +// HASH_VALUE F434159AB4B85FC8 +// INDEX 850 +emote_happy_self_m [&EMT&$a$ semble très content de lui.] + +// HASH_VALUE C264F19375A84E3B +// INDEX 851 +emote_happy_self_f [&EMT&$a$ semble très contente d'elle.] + +// HASH_VALUE 6C33BF2C5264968A +// INDEX 852 +emote_happy_target_m [&EMT&$a$ est content pour $t$.] + +// HASH_VALUE 58F3082F08F52D1F +// INDEX 853 +emote_happy_target_f [&EMT&$a$ est contente pour $t$.] + +// HASH_VALUE E486E2F903DFAEA4 +// INDEX 854 +emote_hardsilence_nobody_m [&EMT&$a$ regarde autour de lui dans un silence de glace.] + +// HASH_VALUE E4DAE9F903DF9E9B +// INDEX 855 +emote_hardsilence_nobody_f [&EMT&$a$ regarde autour d'elle dans un silence de glace.] + +// HASH_VALUE 43642DF16100450C +// INDEX 856 +emote_hardsilence_self_m [&EMT&$a$ trouve difficile de rester silencieux.] + +// HASH_VALUE 43642DF1EC74310C +// INDEX 857 +emote_hardsilence_self_f [&EMT&$a$ trouve difficile de rester silencieuse.] + +// HASH_VALUE 6FEC877D08129109 +// INDEX 858 +emote_hardsilence_target [&EMT&$a$ fixe $t$ sans lui répondre, la tension est palpable.] + +// HASH_VALUE 222727290F005974 +// INDEX 859 +emote_haughty_nobody [&EMT&$a$ prend un air hautain.] + +// HASH_VALUE 4BC0BAFCDF329AC8 +// INDEX 860 +emote_haughty_self_m [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + +// HASH_VALUE 4BC0BAFCDF329AC8 +// INDEX 861 +emote_haughty_self_f [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + +// HASH_VALUE 5032F61FB45F2B53 +// INDEX 862 +emote_haughty_target_m [&EMT&$a$ toise de haut $t$.] + +// HASH_VALUE 5032F61FB45F2B53 +// INDEX 863 +emote_haughty_target_f [&EMT&$a$ toise de haut $t$.] + +// HASH_VALUE 1A2800CAD236CADE +// INDEX 864 +emote_helpful_nobody [&EMT&$a$ est ici pour aider.] + +// HASH_VALUE D5A22F2DA5B9EC53 +// INDEX 865 +emote_helpful_self_m [&EMT&$a$ sert ses intérêts.] + +// HASH_VALUE D5A22F2DA5B9EC53 +// INDEX 866 +emote_helpful_self_f [&EMT&$a$ sert ses intérêts.] + +// HASH_VALUE D66317CE2E67DF11 +// INDEX 867 +emote_helpful_target [&EMT&$a$ essaie d'aider $t$.] + +// HASH_VALUE 6524124AC7C5B3F2 +// INDEX 868 +emote_heroic_nobody [&EMT&$a$ prend une pose héroïque.] + +// HASH_VALUE 4AE5D159531CE6A0 +// INDEX 869 +emote_heroic_self_m [&EMT&$a$ sauve sa propre vie, un vrai héros.] + +// HASH_VALUE DE1562946C42C487 +// INDEX 870 +emote_heroic_self_f [&EMT&$a$ sauve sa propre vie, une vraie héroïne.] + +// HASH_VALUE F787540F2D3DB359 +// INDEX 871 +emote_heroic_target_m [&EMT&$a$ crie haut et fort que $t$ est un héros.] + +// HASH_VALUE 97E5FE7D9DFCBFD0 +// INDEX 872 +emote_heroic_target_f [&EMT&$a$ crie haut et fort que $t$ est une héroïne.] + +// HASH_VALUE C38EFCDFB5B837EF +// INDEX 873 +emote_hiha_nobody [&EMT&$a$ dit salut.] + +// HASH_VALUE 7448375934DC0B89 +// INDEX 874 +emote_hiha_self [&EMT&$a$ fait un signe de la main. Salut !] + +// HASH_VALUE E5DF99B39D21233C +// INDEX 875 +emote_hiha_target [&EMT&$a$ dit à $t$, ""Salut ! Comment ça va ?""] + +// HASH_VALUE F5555CD889A0C8AD +// INDEX 876 +emote_honest_nobody_m [&EMT&$a$ est honnête, digne de confiance et vrai.] + +// HASH_VALUE F555140F89A0C8AD +// INDEX 877 +emote_honest_nobody_f [&EMT&$a$ est honnête, digne de confiance et vraie.] + +// HASH_VALUE 9168626D397A0693 +// INDEX 878 +emote_honest_self_m [&EMT&$a$ est toujours honnête avec lui-même.] + +// HASH_VALUE 9DE858F029FE12B8 +// INDEX 879 +emote_honest_self_f [&EMT&$a$ est toujours honnête avec elle-même.] + +// HASH_VALUE 02190D1752AC377C +// INDEX 880 +emote_honest_target [&EMT&$a$ a seulement été honnête avec $t$.] + +// HASH_VALUE 102EAC060B7C9168 +// INDEX 881 +emote_hopeful_nobody [&EMT&$a$ a bon espoir.] + +// HASH_VALUE 50A3500E36E566D2 +// INDEX 882 +emote_hopeful_self [&EMT&$a$ s'accroche à l'espoir.] + +// HASH_VALUE 8AA3B95EB22BD3B1 +// INDEX 883 +emote_hopeful_target [&EMT&$a$ regarde $t$ les yeux pleins d'espoir.] + +// HASH_VALUE C3A238D247573F4D +// INDEX 884 +emote_hopeless_nobody [&EMT&$a$ se sent pitoyable.] + +// HASH_VALUE 082C561C9482E918 +// INDEX 885 +emote_hopeless_self [&EMT&$a$ hurle. Nous sommes condamnés, c'est sans espoir !] + +// HASH_VALUE 905388D8F3248373 +// INDEX 886 +emote_hopeless_target_m [&EMT&$a$ trouve $t$ lamentable.] + +// HASH_VALUE 905388D8F3248373 +// INDEX 887 +emote_hopeless_target_f [&EMT&$a$ trouve $t$ lamentable.] + +// HASH_VALUE 87AF8A5E1602493F +// INDEX 888 +emote_humble_nobody_m [&EMT&$a$ regarde autour de lui d'un air modeste.] + +// HASH_VALUE 8703915E16023936 +// INDEX 889 +emote_humble_nobody_f [&EMT&$a$ regarde autour d'elle d'un air modeste.] + +// HASH_VALUE EFFC863D639F764F +// INDEX 890 +emote_humble_self_m [&EMT&$a$ est trop humble, pour dire à quel point il est modeste.] + +// HASH_VALUE 848CF1A9C98FED40 +// INDEX 891 +emote_humble_self_f [&EMT&$a$ est trop humble, pour dire à quel point elle est modeste.] + +// HASH_VALUE 87FB49B94E172A7F +// INDEX 892 +emote_humble_target [&EMT&$a$ a reçu une leçon d'humilité de $t$.] + +// HASH_VALUE A3D02985C2598365 +// INDEX 893 +emote_hungry_nobody [&EMT&$a$ mangerait bien un morceau.] + +// HASH_VALUE 44FC739343AE2F02 +// INDEX 894 +emote_hungry_self_m [&EMT&$a$ a tellement faim qu'il pourrait manger son équipement.] + +// HASH_VALUE 161A250301D90683 +// INDEX 895 +emote_hungry_self_f [&EMT&$a$ a tellement faim qu'elle pourrait manger son équipement.] + +// HASH_VALUE CB5D733A58E46A47 +// INDEX 896 +emote_hungry_target [&EMT&$a$ regarde $t$ d'un air affamé.] + +// HASH_VALUE 5657C43A99C5EB2C +// INDEX 897 +emote_hurried_nobody [&EMT&$a$ court dans tous les sens.] + +// HASH_VALUE 70D197F037D06917 +// INDEX 898 +emote_hurried_self [&EMT&$a$ s'active déjà.] + +// HASH_VALUE 9DEC41C1688B6C97 +// INDEX 899 +emote_hurried_target_m [&EMT&$a$ est plutôt pressé, tout comme $t$.] + +// HASH_VALUE AB2075C5A77EA043 +// INDEX 900 +emote_hurried_target_f [&EMT&$a$ est plutôt pressée, tout comme $t$.] + +// HASH_VALUE 7D8C744B1A297B2A +// INDEX 901 +emote_hurry_nobody [&EMT&$a$ n'a pas de temps à perdre.] + +// HASH_VALUE A20F5E91428022F6 +// INDEX 902 +emote_hurry_self [&EMT&$a$ se dépêche car des gens l'attendent.] + +// HASH_VALUE CD8A3E41D5A5665C +// INDEX 903 +emote_hurry_target [&EMT&$a$ demande à $t$ de s'activer.] + +// HASH_VALUE E9EFD42A2EE69572 +// INDEX 904 +emote_hysterical_nobody [&EMT&$a$ a un rire hystérique.] + +// HASH_VALUE 19171CD795F7E129 +// INDEX 905 +emote_hysterical_self [&EMT&$a$ devient hystérique.] + +// HASH_VALUE 358C89FFED5C1445 +// INDEX 906 +emote_hysterical_target_m [&EMT&$a$ gifle $t$, qui est devenu hystérique.] + +// HASH_VALUE 225FAD76902E0944 +// INDEX 907 +emote_hysterical_target_f [&EMT&$a$ gifle $t$, qui est devenue hystérique.] + +// HASH_VALUE AA55B59704847F78 +// INDEX 908 +emote_imploring_nobody [&EMT&$a$ a une attitude implorante.] + +// HASH_VALUE 84B789E4E4DBA09B +// INDEX 909 +emote_imploring_self_m [&EMT&$a$ n'est pas trop fier pour supplier.] + +// HASH_VALUE 8EFF9EEB232D5FE5 +// INDEX 910 +emote_imploring_self_f [&EMT&$a$ n'est pas trop fière pour supplier.] + +// HASH_VALUE 579F13D84391A717 +// INDEX 911 +emote_imploring_target [&EMT&$a$ implore $t$ d'arrêter.] + +// HASH_VALUE 9854FECD3FA5F478 +// INDEX 912 +emote_indifferent_nobody [&EMT&$a$ hausse des épaules d'un air indifférent.] + +// HASH_VALUE 1597A8ECB6106BCB +// INDEX 913 +emote_indifferent_self_m [&EMT&$a$ est impartial.] + +// HASH_VALUE A12688CDB95876CD +// INDEX 914 +emote_indifferent_self_f [&EMT&$a$ est impartiale.] + +// HASH_VALUE 4078828DDC6C8369 +// INDEX 915 +emote_indifferent_target [&EMT&$a$ dit à $t$ que les choses sont telles qu'elles sont.] + +// HASH_VALUE 1C23E65B06D42B44 +// INDEX 916 +emote_indignant_nobody_m [&EMT&$a$ fulmine, indigné.] + +// HASH_VALUE 54A3C35B86B70F3C +// INDEX 917 +emote_indignant_nobody_f [&EMT&$a$ fulmine, indignée.] + +// HASH_VALUE 138F0C1E54B7B62F +// INDEX 918 +emote_indignant_self [&EMT&$a$ s'indigne du sujet.] + +// HASH_VALUE 65B1303238D0642C +// INDEX 919 +emote_indignant_target [&EMT&$a$ n'arrive pas à croire que vous ayez dit ça, $t$.] + +// HASH_VALUE 26E9F43806696B2D +// INDEX 920 +emote_indulgent_nobody [&EMT&$a$ sourit d'un air indulgent.] + +// HASH_VALUE 58E8E31BD2D74BD0 +// INDEX 921 +emote_indulgent_self_m [&EMT&$a$ est trop indulgent.] + +// HASH_VALUE 26E8E31B1057CED8 +// INDEX 922 +emote_indulgent_self_f [&EMT&$a$ est trop indulgente.] + +// HASH_VALUE EBDCD3FCC63C6E4C +// INDEX 923 +emote_indulgent_target [&EMT&$a$ cède à $t$, car c'est drôle.] + +// HASH_VALUE D6C388024E607D1B +// INDEX 924 +emote_innocent_nobody_m [&EMT&$a$ est innocent.] + +// HASH_VALUE 56A66CFA35204FDE +// INDEX 925 +emote_innocent_nobody_f [&EMT&$a$ est innocente.] + +// HASH_VALUE 05B60828A0674B20 +// INDEX 926 +emote_innocent_self_m [&EMT&$a$ ajuste son auréole.] + +// HASH_VALUE 05B60828A0674B20 +// INDEX 927 +emote_innocent_self_f [&EMT&$a$ ajuste son auréole.] + +// HASH_VALUE AABDAB425A463B87 +// INDEX 928 +emote_innocent_target [&EMT&$a$ regarde $t$ d'un air innocent.] + +// HASH_VALUE 687B4932C575B765 +// INDEX 929 +emote_insecure_nobody [&EMT&$a$ aurait besoin d'assurance.] + +// HASH_VALUE 93512F8F4821B36F +// INDEX 930 +emote_insecure_self_m [&EMT&$a$ n'est pas trop sûr de lui.] + +// HASH_VALUE 6FC53B868691AF2B +// INDEX 931 +emote_insecure_self_f [&EMT&$a$ n'est pas trop sûre d'elle.] + +// HASH_VALUE 2213968542EF8CB8 +// INDEX 932 +emote_insecure_target [&EMT&$a$ ne se sent pas en sécurité auprès de $t$.] + +// HASH_VALUE D803C322E9682BFF +// INDEX 933 +emote_interested_nobody_m [&EMT&$a$ est très attentif.] + +// HASH_VALUE DA77032275F70BE0 +// INDEX 934 +emote_interested_nobody_f [&EMT&$a$ est très attentive.] + +// HASH_VALUE AEC34A590659AA2C +// INDEX 935 +emote_interested_self_m [&EMT&$a$ ne s'intéresse qu'à lui.] + +// HASH_VALUE AEC30290C7C88E2C +// INDEX 936 +emote_interested_self_f [&EMT&$a$ ne s'intéresse qu'à elle.] + +// HASH_VALUE 0DB18922B74629BF +// INDEX 937 +emote_interested_target_m [&EMT&$a$ est intéressé par les propos de $t$.] + +// HASH_VALUE 4FC041744F8BF6B8 +// INDEX 938 +emote_interested_target_f [&EMT&$a$ est intéressée par les propos de $t$.] + +// HASH_VALUE E588FF2911E4CACB +// INDEX 939 +emote_jealous_nobody_m [&EMT&$a$ est vert de jalousie.] + +// HASH_VALUE 2764FC2686F47E14 +// INDEX 940 +emote_jealous_nobody_f [&EMT&$a$ est verte de jalousie.] + +// HASH_VALUE F483B31487B41743 +// INDEX 941 +emote_jealous_self [&EMT&$a$ brûle de jalousie.] + +// HASH_VALUE C3740F29B67303EF +// INDEX 942 +emote_jealous_target_m [&EMT&$a$ est jaloux de $t$.] + +// HASH_VALUE 168450D94156DF8C +// INDEX 943 +emote_jealous_target_f [&EMT&$a$ est jalouse de $t$.] + +// HASH_VALUE D6D597F0B33C3F27 +// INDEX 944 +emote_joyful_nobody [&EMT&$a$ saute de joie.] + +// HASH_VALUE C5F70025134203D0 +// INDEX 945 +emote_joyful_self_m [&EMT&$a$ est rempli de joie.] + +// HASH_VALUE E4371820BF168294 +// INDEX 946 +emote_joyful_self_f [&EMT&$a$ est remplie de joie.] + +// HASH_VALUE 96F4BA2338735700 +// INDEX 947 +emote_joyful_target_m [&EMT&$a$ est ravi pour $t$.] + +// HASH_VALUE D94F10D3C32743DB +// INDEX 948 +emote_joyful_target_f [&EMT&$a$ est ravie pour $t$.] + +// HASH_VALUE AA2A536A3760EC10 +// INDEX 949 +emote_kind_nobody_m [&EMT&$a$ est gentil avec tout le monde. Pourquoi pas ?] + +// HASH_VALUE BCDC9628CE28D15F +// INDEX 950 +emote_kind_nobody_f [&EMT&$a$ est gentille avec tout le monde. Pourquoi pas ?] + +// HASH_VALUE B839D92FBE366F6C +// INDEX 951 +emote_kind_self [&EMT&$a$ rappelle que la bonté commence d'abord chez soi.] + +// HASH_VALUE 97BEF72137F5BB25 +// INDEX 952 +emote_kind_target [&EMT&$a$ sourit gentiment à $t$.] + +// HASH_VALUE FFBEC8CE89C72B3E +// INDEX 953 +emote_lazy_nobody [&EMT&$a$ flemmarde.] + +// HASH_VALUE 73C9F663AEF6717E +// INDEX 954 +emote_lazy_self [&EMT&$a$ flemmarde pour le moment, essayez plus tard.] + +// HASH_VALUE 519380F94BC58B66 +// INDEX 955 +emote_lazy_target_m [&EMT&$a$ traite $t$ de paresseux.] + +// HASH_VALUE 5193383009C58B66 +// INDEX 956 +emote_lazy_target_f [&EMT&$a$ traite $t$ de paresseuse.] + +// HASH_VALUE 2A5E2C8644057263 +// INDEX 957 +emote_loathing_nobody [&EMT&$a$ déteste tout le monde.] + +// HASH_VALUE 8368142B02420B31 +// INDEX 958 +emote_loathing_self_m [&EMT&$a$ ne se supporte pas.] + +// HASH_VALUE 8368142B02420B31 +// INDEX 959 +emote_loathing_self_f [&EMT&$a$ ne se supporte pas.] + +// HASH_VALUE 797054E472CF4E7B +// INDEX 960 +emote_loathing_target [&EMT&$a$ regarde $t$ avec mépris et dégoût.] + +// HASH_VALUE 01C628D7D1E6EF2A +// INDEX 961 +emote_logical_nobody [&EMT&$a$ cherche la logique.] + +// HASH_VALUE 0550D4FAB89B7487 +// INDEX 962 +emote_logical_self_m [&EMT&$a$ est parfaitement logique pour lui.] + +// HASH_VALUE 90C4E0F1F69B7487 +// INDEX 963 +emote_logical_self_f [&EMT&$a$ est parfaitement logique pour elle.] + +// HASH_VALUE D98E396A4E93C89C +// INDEX 964 +emote_logical_target [&EMT&$a$ trouve que $t$ est très logique.] + +// HASH_VALUE 61049537D4792A63 +// INDEX 965 +emote_lonely_nobody [&EMT&$a$ recherche de la compagnie.] + +// HASH_VALUE 7E812F23F9C240A9 +// INDEX 966 +emote_lonely_self_m [&EMT&$a$ est tellement isolé qu'il parle tout seul.] + +// HASH_VALUE 81FAC223DB39A067 +// INDEX 967 +emote_lonely_self_f [&EMT&$a$ est tellement isolée qu'elle parle toute seule.] + +// HASH_VALUE 42470308376543A3 +// INDEX 968 +emote_lonely_target_m [&EMT&$a$ empêche $t$ d'être seul.] + +// HASH_VALUE 4247BB3F376543A3 +// INDEX 969 +emote_lonely_target_f [&EMT&$a$ empêche $t$ d'être seule.] + +// HASH_VALUE 5D0EB1A8B0072B7B +// INDEX 970 +emote_loud_nobody [&EMT&$a$ parle haut et fort d'un air fier.] + +// HASH_VALUE E6E2302908666E66 +// INDEX 971 +emote_loud_self [&EMT&$a$ parle encore plus fort.] + +// HASH_VALUE 47C903BEA3EB6550 +// INDEX 972 +emote_loud_target_m [&EMT&$a$ dit à $t$ qu'il est trop bruyant.] + +// HASH_VALUE 48BC41F9A8C749BE +// INDEX 973 +emote_loud_target_f [&EMT&$a$ dit à $t$ qu'elle est trop bruyante.] + +// HASH_VALUE 98C3C4088E505D1F +// INDEX 974 +emote_love_nobody_m [&EMT&$a$ est amoureux.] + +// HASH_VALUE 18A6A80075102FDD +// INDEX 975 +emote_love_nobody_f [&EMT&$a$ est amoureuse.] + +// HASH_VALUE B4182E3C7D5CB680 +// INDEX 976 +emote_love_self [&EMT&$a$ vérifie devant le miroir. Parfaitement adorable.] + +// HASH_VALUE 19CEE2CB37101641 +// INDEX 977 +emote_love_target [&EMT&$a$ aime $t$.] + +// HASH_VALUE 3286849B5C8E343C +// INDEX 978 +emote_loyal_nobody_m [&EMT&$a$ est dévoué, courageux et vrai.] + +// HASH_VALUE 6C0695AF34373F4D +// INDEX 979 +emote_loyal_nobody_f [&EMT&$a$ est dévouée, courageuse et vraie.] + +// HASH_VALUE E63E2A56081186F7 +// INDEX 980 +emote_loyal_self_m [&EMT&$a$ n'est dévoué qu'à lui.] + +// HASH_VALUE D34A43D2D7E0A7E7 +// INDEX 981 +emote_loyal_self_f [&EMT&$a$ n'est dévouée qu'à elle.] + +// HASH_VALUE D2E15E4A799B1F95 +// INDEX 982 +emote_loyal_target_m [&EMT&$a$ est complètement dévoué à $t$.] + +// HASH_VALUE D1ED5B8F04FB6045 +// INDEX 983 +emote_loyal_target_f [&EMT&$a$ est complètement dévouée à $t$.] + +// HASH_VALUE 0073301D17763F34 +// INDEX 984 +emote_lustful_nobody_m [&EMT&$a$ se trouve attirant.] + +// HASH_VALUE CE73301D55F6C23C +// INDEX 985 +emote_lustful_nobody_f [&EMT&$a$ se trouve attirante.] + +// HASH_VALUE 21E6FE238F266BA3 +// INDEX 986 +emote_lustful_self_m [&EMT&$a$ se trouve séduisant, ce qui renforce son ego.] + +// HASH_VALUE 6821CE71CD706C1B +// INDEX 987 +emote_lustful_self_f [&EMT&$a$ se trouve séduisante, ce qui renforce son ego.] + +// HASH_VALUE 95CAE47A07948317 +// INDEX 988 +emote_lustful_target [&EMT&$a$ déshabille $t$ du regard.] + +// HASH_VALUE 55BAAFD39D06CDC7 +// INDEX 989 +emote_malevolent_nobody [&EMT&$a$ porte sur son visage une expression de haine profonde.] + +// HASH_VALUE 87569A58BCD4A8A3 +// INDEX 990 +emote_malevolent_self [&EMT&$a$ est capable de faire des mauvaises choses.] + +// HASH_VALUE 6D59C7F604585BC6 +// INDEX 991 +emote_malevolent_target [&EMT&$a$ étudie $t$ avec malveillance.] + +// HASH_VALUE ABB89FF5D629778F +// INDEX 992 +emote_malicious_nobody [&EMT&$a$ cherche à semer la discorde.] + +// HASH_VALUE 6E878EEF3147F74B +// INDEX 993 +emote_malicious_self_m [&EMT&$a$ cherchait vraiment à être mauvais.] + +// HASH_VALUE F9FB8EEF3147F74B +// INDEX 994 +emote_malicious_self_f [&EMT&$a$ cherchait vraiment à être mauvaise.] + +// HASH_VALUE BDC59C098A576797 +// INDEX 995 +emote_malicious_target [&EMT&$a$ provoque $t$ d'un air méchant.] + +// HASH_VALUE 277738240A75A12D +// INDEX 996 +emote_mean_nobody_m [&EMT&$a$ est vraiment mauvais.] + +// HASH_VALUE 2777382442F57E2D +// INDEX 997 +emote_mean_nobody_f [&EMT&$a$ est vraiment mauvaise.] + +// HASH_VALUE 03DC52FEA4AE17FB +// INDEX 998 +emote_mean_self_m [&EMT&$a$ est le plus mauvais homin du coin.] + +// HASH_VALUE DE7442FC511F0719 +// INDEX 999 +emote_mean_self_f [&EMT&$a$ est la plus mauvaise homine du coin.] + +// HASH_VALUE 2BE3AF1F10F5828A +// INDEX 1000 +emote_mean_target_m [&EMT&$a$ est mauvais avec $t$.] + +// HASH_VALUE 17A3BC218C24551F +// INDEX 1001 +emote_mean_target_f [&EMT&$a$ est mauvaise avec $t$.] + +// HASH_VALUE 1D2FD51FA66EB1BB +// INDEX 1002 +emote_megalomaniac_nobody_m [&EMT&$a$ est le meilleur, il n'y a aucun doute.] + +// HASH_VALUE 8AFFEFFF5EF5FCF4 +// INDEX 1003 +emote_megalomaniac_nobody_f [&EMT&$a$ est la meilleure, il n'y a aucun doute.] + +// HASH_VALUE 344D8BB6B7D73676 +// INDEX 1004 +emote_megalomaniac_self_m [&EMT&$a$ dit ""Je suis le meilleur. Il n'y a aucun doute là-dessus.""] + +// HASH_VALUE 4647352A6D89114C +// INDEX 1005 +emote_megalomaniac_self_f [&EMT&$a$ dit ""Je suis la meilleure. Il n'y a aucun doute là-dessus.""] + +// HASH_VALUE 7FBEA5E7CF275730 +// INDEX 1006 +emote_megalomaniac_target [&EMT&$a$ affirme que $t$ est mégalomane.] + +// HASH_VALUE 9528489454C623DB +// INDEX 1007 +emote_merciful_nobody_m [&EMT&$a$ est miséricordieux.] + +// HASH_VALUE 63D848949246A6E3 +// INDEX 1008 +emote_merciful_nobody_f [&EMT&$a$ est miséricordieuse.] + +// HASH_VALUE 416209134A474FFB +// INDEX 1009 +emote_merciful_self_m [&EMT&$a$ se prend en pitié.] + +// HASH_VALUE 416209134A474FFB +// INDEX 1010 +emote_merciful_self_f [&EMT&$a$ se prend en pitié.] + +// HASH_VALUE FEBFBDBF5110B1C3 +// INDEX 1011 +emote_merciful_target [&EMT&$a$ fait preuve de pitié envers $t$.] + +// HASH_VALUE C3D8288644766F75 +// INDEX 1012 +emote_mischievous_nobody [&EMT&$a$ prépare quelque chose.] + +// HASH_VALUE D1C2AFB7EB933CE9 +// INDEX 1013 +emote_mischievous_self [&EMT&$a$ réfléchit à un mauvais coup et a une stratégie en tête.] + +// HASH_VALUE BFA4CC2A53FC138E +// INDEX 1014 +emote_mischievous_target [&EMT&$a$ sourit à $t$ d'un air malicieux.] + +// HASH_VALUE 4231257452E1C745 +// INDEX 1015 +emote_mocking_nobody_m [&EMT&$a$ imite toutes les personnes autour de lui.] + +// HASH_VALUE 4231257010E1DC07 +// INDEX 1016 +emote_mocking_nobody_f [&EMT&$a$ imite toutes les personnes autour d'elle.] + +// HASH_VALUE A16E6CE130225A90 +// INDEX 1017 +emote_mocking_self_m [&EMT&$a$ se tourne en ridicule dans une parfaite imitation de lui-même.] + +// HASH_VALUE A16E6CDDEE226F52 +// INDEX 1018 +emote_mocking_self_f [&EMT&$a$ se tourne en ridicule dans une parfaite imitation d'elle-même.] + +// HASH_VALUE B5DD975AA964FDF6 +// INDEX 1019 +emote_mocking_target_m [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + +// HASH_VALUE B5DD975AA964FDF6 +// INDEX 1020 +emote_mocking_target_f [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + +// HASH_VALUE A4E8EFF80BD9732A +// INDEX 1021 +emote_nervous_nobody [&EMT&$a$ avance d'un pas nerveux.] + +// HASH_VALUE E8E81022F4C4832D +// INDEX 1022 +emote_nervous_self_m [&EMT&$a$ est de nature anxieuse.] + +// HASH_VALUE E8E81022F4C4832D +// INDEX 1023 +emote_nervous_self_f [&EMT&$a$ est de nature anxieuse.] + +// HASH_VALUE 3218A02864EBD9A3 +// INDEX 1024 +emote_nervous_target_mm [&EMT&$a$ dit à $t$ qu'il le rend nerveux.] + +// HASH_VALUE 44523D09DFFCF885 +// INDEX 1025 +emote_nervous_target_mf [&EMT&$a$ dit à $t$ qu'elle le rend nerveux.] + +// HASH_VALUE 32D8585F22EBD9A3 +// INDEX 1026 +emote_nervous_target_fm [&EMT&$a$ dit à $t$ qu'il la rend nerveuse.] + +// HASH_VALUE CFC62909DFFCF881 +// INDEX 1027 +emote_nervous_target_ff [&EMT&$a$ dit à $t$ qu'elle la rend nerveuse.] + +// HASH_VALUE C67703E09877F38C +// INDEX 1028 +emote_neutral_nobody [&EMT&$a$ est neutre.] + +// HASH_VALUE E62E084A8499BB6E +// INDEX 1029 +emote_neutral_self [&EMT&$a$ refuse de prendre parti.] + +// HASH_VALUE 73A588498B797B4C +// INDEX 1030 +emote_neutral_target [&EMT&$a$ est neutre sur ce point, $t$.] + +// HASH_VALUE C32FB4DAF5395FF0 +// INDEX 1031 +emote_nice_nobody [&EMT&$a$ est sympa.] + +// HASH_VALUE 165F9E82B195C33D +// INDEX 1032 +emote_nice_self_m [&EMT&$a$ est l'un des homins les plus sympas à sa connaissance.] + +// HASH_VALUE 02C818AACFE1F3A1 +// INDEX 1033 +emote_nice_self_f [&EMT&$a$ est l'une des homines les plus sympas à sa connaissance.] + +// HASH_VALUE AB85504A88457CDB +// INDEX 1034 +emote_nice_target_m [&EMT&$a$ dit à $t$ qu'il est sympa.] + +// HASH_VALUE 3F75809F0970805C +// INDEX 1035 +emote_nice_target_f [&EMT&$a$ dit à $t$ qu'elle est sympa.] + +// HASH_VALUE C8F01FE9924D3E03 +// INDEX 1036 +emote_noclue_nobody [&EMT&$a$ n'a aucune idée.] + +// HASH_VALUE CF566086D0544D75 +// INDEX 1037 +emote_noclue_self [&EMT&$a$ ne sait rien de rien.] + +// HASH_VALUE 04D2FF08B1D46526 +// INDEX 1038 +emote_noclue_target_m [&EMT&$a$ regarde $t$ en haussant les épaules car il n'en a aucune idée.] + +// HASH_VALUE 06925C8B75203D48 +// INDEX 1039 +emote_noclue_target_f [&EMT&$a$ regarde $t$ en haussant les épaules car elle n'en a aucune idée.] + +// HASH_VALUE C7F9798F337CEE86 +// INDEX 1040 +emote_none_nobody [&EMT&$a$ est d'humeur à ne rien faire.] + +// HASH_VALUE BEAE6A88FBCEB8D6 +// INDEX 1041 +emote_none_self_m [&EMT&$a$ n'a pas décidé de ce qu'il allait faire.] + +// HASH_VALUE 5524A3CFBF0D7B99 +// INDEX 1042 +emote_none_self_f [&EMT&$a$ n'a pas décidé de ce qu'elle allait faire.] + +// HASH_VALUE E12082E0F6124A45 +// INDEX 1043 +emote_none_target [&EMT&$a$ ne fera rien pour $t$, que cela soit dit !] + +// HASH_VALUE 63F22B49FBEAC319 +// INDEX 1044 +emote_nostalgic_nobody [&EMT&$a$ regrette le temps passé.] + +// HASH_VALUE D3293945B9284B2E +// INDEX 1045 +emote_nostalgic_self_m [&EMT&$a$ se remémore des souvenirs.] + +// HASH_VALUE D3293945B9284B2E +// INDEX 1046 +emote_nostalgic_self_f [&EMT&$a$ se remémore des souvenirs.] + +// HASH_VALUE 9D0A97744BBB32F1 +// INDEX 1047 +emote_nostalgic_target [&EMT&$a$ évoque des souvenirs avec $t$.] + +// HASH_VALUE C6A80FD19567F78C +// INDEX 1048 +emote_obnoxious_nobody_m [&EMT&$a$ est odieux.] + +// HASH_VALUE E38417FF92066598 +// INDEX 1049 +emote_obnoxious_nobody_f [&EMT&$a$ est odieuse.] + +// HASH_VALUE F371533631C3761D +// INDEX 1050 +emote_obnoxious_self_m [&EMT&$a$ est tellement odieux qu'il a du mal à se supporter.] + +// HASH_VALUE 81424EFBD7717785 +// INDEX 1051 +emote_obnoxious_self_f [&EMT&$a$ est tellement odieuse qu'elle a du mal à se supporter.] + +// HASH_VALUE 811F98DFF3472F4F +// INDEX 1052 +emote_obnoxious_target_m [&EMT&$a$ trouve $t$ odieux.] + +// HASH_VALUE 839384DF7FD60F30 +// INDEX 1053 +emote_obnoxious_target_f [&EMT&$a$ trouve $t$ odieuse.] + +// HASH_VALUE 9E3AF92CACE42E43 +// INDEX 1054 +emote_obscure_nobody [&EMT&$a$ a un côté obscur.] + +// HASH_VALUE 5E4F11A7B651F548 +// INDEX 1055 +emote_obscure_self [&EMT&$a$ connaît certaines choses mystérieuses.] + +// HASH_VALUE B08FA8B79F125FE6 +// INDEX 1056 +emote_obscure_target [&EMT&$a$ dévoile à $t$ son côté mystérieux.] + +// HASH_VALUE 4405028B8AAFBEDD +// INDEX 1057 +emote_obsessed_nobody_m [&EMT&$a$ devient obsédé par quelque chose... ou quelqu'un.] + +// HASH_VALUE 67D8FCFAD9C44D52 +// INDEX 1058 +emote_obsessed_nobody_f [&EMT&$a$ devient obsédée par quelque chose... ou quelqu'un.] + +// HASH_VALUE 705BF3745E2F3D03 +// INDEX 1059 +emote_obsessed_self_m [&EMT&$a$ semble préoccupé, probablement obsédé par quelque chose.] + +// HASH_VALUE 7DC5A11F6F1A0FF1 +// INDEX 1060 +emote_obsessed_self_f [&EMT&$a$ semble préoccupée, probablement obsédée par quelque chose.] + +// HASH_VALUE C5EB0C530237E7DC +// INDEX 1061 +emote_obsessed_target_m [&EMT&$a$ est obsédé par $t$.] + +// HASH_VALUE 94F0CB4FD4A6A694 +// INDEX 1062 +emote_obsessed_target_f [&EMT&$a$ est obsédée par $t$.] + +// HASH_VALUE 64C8B27B2A2E43CA +// INDEX 1063 +emote_offended_nobody_m [&EMT&$a$ est définitivement choqué par les événements du coin.] + +// HASH_VALUE DD018DCF15A97F48 +// INDEX 1064 +emote_offended_nobody_f [&EMT&$a$ est définitivement choquée par les événements du coin.] + +// HASH_VALUE 407809FA05CD39C6 +// INDEX 1065 +emote_offended_self_m [&EMT&$a$ sera très certainement choqué.] + +// HASH_VALUE 407809FA904139C6 +// INDEX 1066 +emote_offended_self_f [&EMT&$a$ sera très certainement choquée.] + +// HASH_VALUE E857EB07C6DBB6D5 +// INDEX 1067 +emote_offended_target_m [&EMT&$a$ est très choqué par $t$.] + +// HASH_VALUE A4486242DAD6A627 +// INDEX 1068 +emote_offended_target_f [&EMT&$a$ est très choquée par $t$.] + +// HASH_VALUE 9F1447E495A18A57 +// INDEX 1069 +emote_optimistic_nobody [&EMT&$a$ reste optimiste.] + +// HASH_VALUE 61BB1A037DCE33FF +// INDEX 1070 +emote_optimistic_self [&EMT&$a$ pense que tout va très bien se passer.] + +// HASH_VALUE DA689EDBAD2CC095 +// INDEX 1071 +emote_optimistic_target [&EMT&$a$ dit à $t$ ""Ne t'inquiète pas tout va bien se passer.""] + +// HASH_VALUE E8589CF3CAE46139 +// INDEX 1072 +emote_over_nobody [&EMT&$a$ dit, ""Remettez-vous en.""] + +// HASH_VALUE ED551944C2CDCAD6 +// INDEX 1073 +emote_over_self_m [&EMT&$a$ se dit qu'il va s'en remettre.] + +// HASH_VALUE AB74D1CD7AC04C91 +// INDEX 1074 +emote_over_self_f [&EMT&$a$ se dit qu'elle va s'en remettre.] + +// HASH_VALUE D51E68CFC24207DF +// INDEX 1075 +emote_over_target_m [&EMT&$a$ s'est remis de $t$.] + +// HASH_VALUE 532327CB51B2792C +// INDEX 1076 +emote_over_target_f [&EMT&$a$ s'est remise de $t$.] + +// HASH_VALUE D3581D3F573BCE50 +// INDEX 1077 +emote_pacific_nobody [&EMT&$a$ attrape une vague. Prêts pour le surf, les amis !] + +// HASH_VALUE 50220CCD43A713FD +// INDEX 1078 +emote_pacific_self [&EMT&$a$ cherche une plage.] + +// HASH_VALUE EA03AA7E53F0D6DD +// INDEX 1079 +emote_pacific_target [&EMT&$a$ dit à $t$ ""Décontracte-toi, mec. Regarde la plage.""] + +// HASH_VALUE 985FEA0C15E4064A +// INDEX 1080 +emote_painful_nobody [&EMT&$a$ crie aïe.] + +// HASH_VALUE 65D5D1BC8D4F02A6 +// INDEX 1081 +emote_painful_self_m [&EMT&$a$ est blessé, et oui, ça fait mal.] + +// HASH_VALUE 3F1685652F869912 +// INDEX 1082 +emote_painful_self_f [&EMT&$a$ est blessée, et oui, ça fait mal.] + +// HASH_VALUE 519807CC10B4DE19 +// INDEX 1083 +emote_painful_target [&EMT&$a$ regarde $t$ souffrir.] + +// HASH_VALUE 5B45EE9817C69251 +// INDEX 1084 +emote_panic_nobody [&EMT&$a$ panique.] + +// HASH_VALUE E4A8EF2251A7AA94 +// INDEX 1085 +emote_panic_self_m [&EMT&$a$ est pris de panique.] + +// HASH_VALUE A824E4270CA68910 +// INDEX 1086 +emote_panic_self_f [&EMT&$a$ est prise de panique.] + +// HASH_VALUE D882388A7F882316 +// INDEX 1087 +emote_panic_target [&EMT&$a$ panique devant $t$.] + +// HASH_VALUE 1544F024F3773335 +// INDEX 1088 +emote_patient_nobody [&EMT&$a$ attend patiemment.] + +// HASH_VALUE 0E9767C4EC937114 +// INDEX 1089 +emote_patient_self [&EMT&$a$ fait preuve d'une patience digne d'un noble homin.] + +// HASH_VALUE 6C33BF12D0F58E8A +// INDEX 1090 +emote_patient_target_m [&EMT&$a$ est patient avec $t$.] + +// HASH_VALUE 58F3CC144C24611F +// INDEX 1091 +emote_patient_target_f [&EMT&$a$ est patiente avec $t$.] + +// HASH_VALUE A8FDA03E1C6B291E +// INDEX 1092 +emote_patriotic_nobody_m [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + +// HASH_VALUE A8FDA03E1C6B291E +// INDEX 1093 +emote_patriotic_nobody_f [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + +// HASH_VALUE 5CF2D229C7D03748 +// INDEX 1094 +emote_patriotic_self [&EMT&$a$ agite un drapeau.] + +// HASH_VALUE C15E3E84F4C0DB8E +// INDEX 1095 +emote_patriotic_target [&EMT&$a$ se demande si $t$ fait preuve de patriotisme ces derniers jours.] + +// HASH_VALUE 01DB81EBA14B4CE1 +// INDEX 1096 +emote_pedantic_nobody_m [&EMT&$a$ refuse d'utiliser son imagination.] + +// HASH_VALUE 01DB81EBA14B4CE1 +// INDEX 1097 +emote_pedantic_nobody_f [&EMT&$a$ refuse d'utiliser son imagination.] + +// HASH_VALUE 9686FFE8E2EFBD23 +// INDEX 1098 +emote_pedantic_self_m [&EMT&$a$ reste borné et ça lui convient parfaitement.] + +// HASH_VALUE 477879BD00804CAE +// INDEX 1099 +emote_pedantic_self_f [&EMT&$a$ reste bornée et ça lui convient parfaitement.] + +// HASH_VALUE 4336A104E20A4789 +// INDEX 1100 +emote_pedantic_target [&EMT&$a$ sermonne $t$ d'un air pointilleux.] + +// HASH_VALUE ECF556BEF274A7F4 +// INDEX 1101 +emote_perturbed_nobody [&EMT&$a$ est d'humeur renfrognée et perturbée.] + +// HASH_VALUE E875297F8786E789 +// INDEX 1102 +emote_perturbed_self_m [&EMT&$a$ n'est pas dans son assiette.] + +// HASH_VALUE E875297F8786E789 +// INDEX 1103 +emote_perturbed_self_f [&EMT&$a$ n'est pas dans son assiette.] + +// HASH_VALUE E774FF2C4ED58953 +// INDEX 1104 +emote_perturbed_target_m [&EMT&$a$ est perturbé par $t$.] + +// HASH_VALUE D334481B4A5076A3 +// INDEX 1105 +emote_perturbed_target_f [&EMT&$a$ est perturbée par $t$.] + +// HASH_VALUE E5D8FB589A55C724 +// INDEX 1106 +emote_pessimistic_nobody [&EMT&$a$ est tout sauf optimiste.] + +// HASH_VALUE BC9D975E799BF789 +// INDEX 1107 +emote_pessimistic_self [&EMT&$a$ sait que cela ne va pas marcher.] + +// HASH_VALUE F48B59AE929B24FD +// INDEX 1108 +emote_pessimistic_target [&EMT&$a$ pense que cela ne marchera pas, $t$.] + +// HASH_VALUE 9FA2FFDE8CB42F43 +// INDEX 1109 +emote_petulant_nobody_m [&EMT&$a$ devient hargneux.] + +// HASH_VALUE D722DCD90C97133B +// INDEX 1110 +emote_petulant_nobody_f [&EMT&$a$ devient hargneuse.] + +// HASH_VALUE FA6DB6F124E1184F +// INDEX 1111 +emote_petulant_self_m [&EMT&$a$ est connu pour ses sautes d'humeur.] + +// HASH_VALUE BA4576B5FAFF4368 +// INDEX 1112 +emote_petulant_self_f [&EMT&$a$ est connue pour ses sautes d'humeur.] + +// HASH_VALUE 603C0177B5CCB1CC +// INDEX 1113 +emote_petulant_target [&EMT&$a$ continue la discussion avec $t$ sur un ton irrité.] + +// HASH_VALUE 8FDF5828BFC28E29 +// INDEX 1114 +emote_philosophical_nobody [&EMT&$a$ médite sur le monde.] + +// HASH_VALUE 644AE83E15DAB5EE +// INDEX 1115 +emote_philosophical_self [&EMT&$a$ possède quelques théories.] + +// HASH_VALUE 1D4D98F6D989BB8A +// INDEX 1116 +emote_philosophical_target [&EMT&$a$ devient philosophe avec $t$.] + +// HASH_VALUE AAD5058D5C6193A5 +// INDEX 1117 +emote_pitying_nobody [&EMT&$a$ s'apitoie sur tout le monde.] + +// HASH_VALUE FFFA0A37DB16632A +// INDEX 1118 +emote_pitying_self_m [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à lui.] + +// HASH_VALUE 3DFA0A37668A6F21 +// INDEX 1119 +emote_pitying_self_f [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à elle.] + +// HASH_VALUE 5178EEC94661831B +// INDEX 1120 +emote_pitying_target [&EMT&$a$ regarde $t$ avec pitié.] + +// HASH_VALUE 6BB8F4304F90591D +// INDEX 1121 +emote_playful_nobody [&EMT&$a$ est d'humeur joueuse.] + +// HASH_VALUE E76A151B4C4DB888 +// INDEX 1122 +emote_playful_self [&EMT&$a$ saute dans tous les sens tant il est heureux.] + +// HASH_VALUE CBDEAB3E5A246A47 +// INDEX 1123 +emote_playful_target [&EMT&$a$ regarde $t$ d'un air enjoué.] + +// HASH_VALUE 6014079489856260 +// INDEX 1124 +emote_pleased_nobody_m [&EMT&$a$ sourit, content.] + +// HASH_VALUE 5E2227CB3AA51B59 +// INDEX 1125 +emote_pleased_nobody_f [&EMT&$a$ sourit, contente.] + +// HASH_VALUE 2E1D51EFAA0E6893 +// INDEX 1126 +emote_pleased_self_m [&EMT&$a$ est visiblement content de lui.] + +// HASH_VALUE EF0D4062783E448C +// INDEX 1127 +emote_pleased_self_f [&EMT&$a$ est visiblement contente d'elle.] + +// HASH_VALUE DA3310DEC136C38C +// INDEX 1128 +emote_pleased_target_m [&EMT&$a$ est content de $t$.] + +// HASH_VALUE 5838CFDA50A635D9 +// INDEX 1129 +emote_pleased_target_f [&EMT&$a$ est contente de $t$.] + +// HASH_VALUE 81E8BC2FCA7063DE +// INDEX 1130 +emote_pointback_nobody [&EMT&$a$ pointe du doigt derrière lui.] + +// HASH_VALUE 81E8BC2FCA7063DE +// INDEX 1131 +emote_pointback_self_m [&EMT&$a$ pointe du doigt derrière lui.] + +// HASH_VALUE 3F78BC2FCA5240E1 +// INDEX 1132 +emote_pointback_self_f [&EMT&$a$ pointe du doigt derrière elle.] + +// HASH_VALUE 6088F89B162FA2A2 +// INDEX 1133 +emote_pointback_target_m [&EMT&$a$ pointe derrière lui. ""Là-bas derrière, $t$.""] + +// HASH_VALUE 2A2E467CDB159C51 +// INDEX 1134 +emote_pointback_target_f [&EMT&$a$ pointe derrière elle. ""Là-bas derrière, $t$.""] + +// HASH_VALUE FE09CD98A4AA57E0 +// INDEX 1135 +emote_pointfront_nobody_m [&EMT&$a$ pointe du doigt droit devant lui.] + +// HASH_VALUE FEEBAA9B623A57E0 +// INDEX 1136 +emote_pointfront_nobody_f [&EMT&$a$ pointe du doigt droit devant elle.] + +// HASH_VALUE EE5F4898CE6AE6AC +// INDEX 1137 +emote_pointfront_self [&EMT&$a$ pointe droit devant. ""J'y vais.""] + +// HASH_VALUE A80F4E97A2C9D1DB +// INDEX 1138 +emote_pointfront_target_m [&EMT&$a$ pointe du doigt droit devant lui. ""Droit devant, $t$.""] + +// HASH_VALUE 16F4A89AE127458A +// INDEX 1139 +emote_pointfront_target_f [&EMT&$a$ pointe du doigt droit devant elle. ""Droit devant, $t$.""] + +// HASH_VALUE F51A3BB1DE5D06C0 +// INDEX 1140 +emote_pointleft_nobody [&EMT&$a$ pointe du doigt à sa gauche. Par là.] + +// HASH_VALUE DF7BFE210F1B08E5 +// INDEX 1141 +emote_pointleft_self [&EMT&$a$ pointe à gauche. ""Je vais par là.""] + +// HASH_VALUE 50BD11B3163C1120 +// INDEX 1142 +emote_pointleft_target [&EMT&$a$ pointe du doigt à sa gauche. ""Par là, $t$.""] + +// HASH_VALUE 95AB53AB222DBEFB +// INDEX 1143 +emote_pointright_nobody [&EMT&$a$ pointe du doigt à sa droite. Par ici.] + +// HASH_VALUE 26FF081E0FDCA8DF +// INDEX 1144 +emote_pointright_self [&EMT&$a$ pointe à droite. ""Je vais par ici.""] + +// HASH_VALUE CE83E8A95D021B29 +// INDEX 1145 +emote_pointright_target [&EMT&$a$ pointe du doigt à sa droite. ""Par ici, $t$.""] + +// HASH_VALUE D9936D64AA620D41 +// INDEX 1146 +emote_point_nobody [&EMT&$a$ semble indiquer quelque chose du doigt.] + +// HASH_VALUE 9B71B9939314294B +// INDEX 1147 +emote_point_self_m [&EMT&$a$ s'indique du doigt. ""Moi.""] + +// HASH_VALUE 9B71B9939314294B +// INDEX 1148 +emote_point_self_f [&EMT&$a$ s'indique du doigt. ""Moi.""] + +// HASH_VALUE 03223790803637DA +// INDEX 1149 +emote_point_target [&EMT&$a$ pointe $t$.] + +// HASH_VALUE DF35EFE48684764C +// INDEX 1150 +emote_polite_nobody [&EMT&$a$ attend poliment.] + +// HASH_VALUE 69D89E1F13B1D5DB +// INDEX 1151 +emote_polite_self_m [&EMT&$a$ est trop poli pour faire du mal à quelqu'un.] + +// HASH_VALUE 27EBD175B9D5AC26 +// INDEX 1152 +emote_polite_self_f [&EMT&$a$ est trop polie pour faire du mal à quelqu'un.] + +// HASH_VALUE D59222D6B7255A79 +// INDEX 1153 +emote_polite_target [&EMT&$a$ sourit poliment à $t$.] + +// HASH_VALUE C9DAF17A8539A72D +// INDEX 1154 +emote_pompous_nobody [&EMT&$a$ se pavane d'un air pompeux.] + +// HASH_VALUE 03BC08C82DF419B3 +// INDEX 1155 +emote_pompous_self_m [&EMT&$a$ est bourré d'orgueil. Il pense être mieux que tout le monde.] + +// HASH_VALUE 0A3BFB19EF7BC7BE +// INDEX 1156 +emote_pompous_self_f [&EMT&$a$ est bourrée d'orgueil. Elle pense être mieux que tout le monde.] + +// HASH_VALUE 272AF74B0552A0DD +// INDEX 1157 +emote_pompous_target_m [&EMT&$a$ traite $t$ de crâneur pompeux.] + +// HASH_VALUE EAF9FF7A4AFB98CD +// INDEX 1158 +emote_pompous_target_f [&EMT&$a$ traite $t$ de crâneuse pompeuse.] + +// HASH_VALUE 84A734D51468072C +// INDEX 1159 +emote_powerful_nobody [&EMT&$a$ respire le pouvoir.] + +// HASH_VALUE B18E5D691DEF3F54 +// INDEX 1160 +emote_powerful_self_m [&EMT&$a$ est le plus puissant de la zone !] + +// HASH_VALUE 015028F31F7B80FA +// INDEX 1161 +emote_powerful_self_f [&EMT&$a$ est la plus puissante de la zone !] + +// HASH_VALUE E915B38D9ABA5D27 +// INDEX 1162 +emote_powerful_target_m [&EMT&$a$ sait que $t$ est puissant.] + +// HASH_VALUE 7489B38D9ABA5D27 +// INDEX 1163 +emote_powerful_target_f [&EMT&$a$ sait que $t$ est puissante.] + +// HASH_VALUE 9A6DB995C2520858 +// INDEX 1164 +emote_praying_nobody_m [&EMT&$a$ espère que le ciel le guidera.] + +// HASH_VALUE 9A6DB995C252F858 +// INDEX 1165 +emote_praying_nobody_f [&EMT&$a$ espère que le ciel la guidera.] + +// HASH_VALUE 360547626B22755F +// INDEX 1166 +emote_praying_self [&EMT&$a$ semble avoir besoin d'une intervention divine.] + +// HASH_VALUE 7EAB3805E09B648B +// INDEX 1167 +emote_praying_target [&EMT&$a$ recherche l'illumination pour $t$.] + +// HASH_VALUE A0C3E22C070413B3 +// INDEX 1168 +emote_proud_nobody_m [&EMT&$a$ est fier et fort.] + +// HASH_VALUE 1663102A33E6BEE0 +// INDEX 1169 +emote_proud_nobody_f [&EMT&$a$ est fière et forte.] + +// HASH_VALUE 97165C182E96E7CE +// INDEX 1170 +emote_proud_self_m [&EMT&$a$ semble fier de lui.] + +// HASH_VALUE 657E38112D06591B +// INDEX 1171 +emote_proud_self_f [&EMT&$a$ semble fière d'elle.] + +// HASH_VALUE 93EA648FC670C718 +// INDEX 1172 +emote_proud_target_m [&EMT&$a$ est tellement fier de $t$.] + +// HASH_VALUE 6F4AB33FC5C4C3D4 +// INDEX 1173 +emote_proud_target_f [&EMT&$a$ est tellement fière de $t$.] + +// HASH_VALUE 27D5C99809847B72 +// INDEX 1174 +emote_provocative_nobody [&EMT&$a$ prend une pose provocante.] + +// HASH_VALUE 752B551DFB120D38 +// INDEX 1175 +emote_provocative_self [&EMT&Il est facile de provoquer $a$ en ce moment.] + +// HASH_VALUE A9631449F51A8219 +// INDEX 1176 +emote_provocative_target [&EMT&$a$ essaie de provoquer $t$.] + +// HASH_VALUE 4DC076E324C0EAC0 +// INDEX 1177 +emote_puzzled_nobody [&EMT&$a$ essaie de comprendre quelque chose.] + +// HASH_VALUE C441C92205A74D46 +// INDEX 1178 +emote_puzzled_self_m [&EMT&$a$ arrive parfois à semer le doute en lui.] + +// HASH_VALUE C441C950D3D7293F +// INDEX 1179 +emote_puzzled_self_f [&EMT&$a$ arrive parfois à semer le doute en elle.] + +// HASH_VALUE AA4DAF4618B7FF91 +// INDEX 1180 +emote_puzzled_target [&EMT&$a$ regarde $t$ d'un air perplexe.] + +// HASH_VALUE C32FC4D7B5B81FF0 +// INDEX 1181 +emote_quiet_nobody [&EMT&$a$ est calme.] + +// HASH_VALUE A24227FB8D933DEC +// INDEX 1182 +emote_quiet_self [&EMT&$a$ reste calme.] + +// HASH_VALUE A207E9E106B42A1C +// INDEX 1183 +emote_quiet_target [&EMT&$a$ retrouve sa tranquillité quand il est avec $t$.] + +// HASH_VALUE B1662A8447405480 +// INDEX 1184 +emote_ready_nobody_m [&EMT&$a$ est prêt à faire quelque chose.] + +// HASH_VALUE 9E1169CFD2503C43 +// INDEX 1185 +emote_ready_nobody_f [&EMT&$a$ est prête à faire quelque chose.] + +// HASH_VALUE 50565575BEAABEB9 +// INDEX 1186 +emote_ready_self_m [&EMT&$a$ fait savoir à tout le monde qu'il est prêt.] + +// HASH_VALUE 7FFA6B1FBFC117DA +// INDEX 1187 +emote_ready_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle est prête.] + +// HASH_VALUE 4DB5F34AC1E8265E +// INDEX 1188 +emote_ready_target_m [&EMT&$a$ se tourne vers $t$. ""Prêt ?""] + +// HASH_VALUE 9EB5F34A49E89A3F +// INDEX 1189 +emote_ready_target_f [&EMT&$a$ se tourne vers $t$. ""Prête ?""] + +// HASH_VALUE BF1AE599D02FD492 +// INDEX 1190 +emote_reassured_nobody [&EMT&$a$ trouve la situation rassurante.] + +// HASH_VALUE 2DC6A14DCE88808F +// INDEX 1191 +emote_reassured_self_m [&EMT&$a$ n'a aucun souci et est rassuré.] + +// HASH_VALUE 2DC6A17B9C88808F +// INDEX 1192 +emote_reassured_self_f [&EMT&$a$ n'a aucun souci et est rassurée.] + +// HASH_VALUE 846A447E5F861CBF +// INDEX 1193 +emote_reassured_target_m [&EMT&$a$ fait un signe de la tête à $t$, rassuré.] + +// HASH_VALUE 846AFCB55F861CBF +// INDEX 1194 +emote_reassured_target_f [&EMT&$a$ fait un signe de la tête à $t$, rassurée.] + +// HASH_VALUE 7CECCCF4B113588B +// INDEX 1195 +emote_rebellious_nobody [&EMT&$a$ semble inciter à la rébellion.] + +// HASH_VALUE FDC0AF9BB01E953A +// INDEX 1196 +emote_rebellious_self [&EMT&$a$ décide de devenir un rebelle, peut-être pas sans raison.] + +// HASH_VALUE D00CF0FB8D17E373 +// INDEX 1197 +emote_rebellious_target [&EMT&$a$ essaie d'inciter $t$ à se rebeller.] + +// HASH_VALUE 08AB25A39FB0FBEC +// INDEX 1198 +emote_reckless_nobody [&EMT&$a$ charge en avant d'un pas imprudent.] + +// HASH_VALUE 43FC5A9303DF7073 +// INDEX 1199 +emote_reckless_self [&EMT&$a$ fonce en avant sans réfléchir.] + +// HASH_VALUE CA3B79B051BFFF8D +// INDEX 1200 +emote_reckless_target [&EMT&$a$ continue, sans tenir compte de $t$.] + +// HASH_VALUE 5BFE9C469E855E77 +// INDEX 1201 +emote_regretful_nobody_m [&EMT&$a$ sait qu'il va le regretter.] + +// HASH_VALUE EB4DF9F25A0ADDE3 +// INDEX 1202 +emote_regretful_nobody_f [&EMT&$a$ sait qu'elle va le regretter.] + +// HASH_VALUE 1DED5E7106071E92 +// INDEX 1203 +emote_regretful_self_m [&EMT&$a$ regrette déjà ce qu'il a fait.] + +// HASH_VALUE CD9D5EA336BBC28F +// INDEX 1204 +emote_regretful_self_f [&EMT&$a$ regrette déjà ce qu'elle a fait.] + +// HASH_VALUE EDC9E4305A0ADDA2 +// INDEX 1205 +emote_regretful_target [&EMT&$a$ sait que $t$ va le regretter.] + +// HASH_VALUE C9E7679559689B1F +// INDEX 1206 +emote_relaxed_nobody_m [&EMT&$a$ est parfaitement détendu.] + +// HASH_VALUE C9C9449559689B1F +// INDEX 1207 +emote_relaxed_nobody_f [&EMT&$a$ est parfaitement détendue.] + +// HASH_VALUE 44C59FDAA7A75905 +// INDEX 1208 +emote_relaxed_self [&EMT&$a$ trouve toujours un moyen de se détendre.] + +// HASH_VALUE D62763F277866033 +// INDEX 1209 +emote_relaxed_target_m [&EMT&$a$ est détendu et pense que $t$ doit se détendre également.] + +// HASH_VALUE F15C84F574BCD9CE +// INDEX 1210 +emote_relaxed_target_f [&EMT&$a$ est détendue et pense que $t$ doit se détendre également.] + +// HASH_VALUE 04C3C70695B67598 +// INDEX 1211 +emote_relieved_nobody_m [&EMT&$a$ est soulagé.] + +// HASH_VALUE B5E380FF1070A50C +// INDEX 1212 +emote_relieved_nobody_f [&EMT&$a$ est soulagée.] + +// HASH_VALUE 1F43DE616F1DCCF5 +// INDEX 1213 +emote_relieved_self_m [&EMT&$a$ sent un profond soulagement l'envahir.] + +// HASH_VALUE 1F43DE616F1DCCF5 +// INDEX 1214 +emote_relieved_self_f [&EMT&$a$ sent un profond soulagement l'envahir.] + +// HASH_VALUE A5089A7F5895667D +// INDEX 1215 +emote_relieved_target_m [&EMT&$a$ soupire, soulagé par $t$.] + +// HASH_VALUE 69E587CF4455AF6C +// INDEX 1216 +emote_relieved_target_f [&EMT&$a$ soupire, soulagée par $t$.] + +// HASH_VALUE 2261AACB4F06C26C +// INDEX 1217 +emote_reluctant_nobody [&EMT&$a$ accepte à contrecœur.] + +// HASH_VALUE 0680B8FF418B10EF +// INDEX 1218 +emote_reluctant_self [&EMT&$a$ ne veut pas vraiment le faire mais le fait tout de même.] + +// HASH_VALUE CB6FF7DCCC209672 +// INDEX 1219 +emote_reluctant_target [&EMT&$a$ suit $t$ à contrecœur.] + +// HASH_VALUE 3ED91CAA4EEBA459 +// INDEX 1220 +emote_remorseful_nobody [&EMT&$a$ baisse la tête, plein de remords.] + +// HASH_VALUE EA2AE97C050936E5 +// INDEX 1221 +emote_remorseful_self [&EMT&$a$ montre des signes de remords.] + +// HASH_VALUE 408750C74E9487DD +// INDEX 1222 +emote_remorseful_target [&EMT&$a$ se sent mal devant $t$.] + +// HASH_VALUE B1962BD3807719DE +// INDEX 1223 +emote_resigned_nobody [&EMT&$a$ se résigne.] + +// HASH_VALUE D195A02BB1261733 +// INDEX 1224 +emote_resigned_self_m [&EMT&$a$ est résigné face à l'inévitable.] + +// HASH_VALUE 3E5A3BE5B2B20F3F +// INDEX 1225 +emote_resigned_self_f [&EMT&$a$ est résignée face à l'inévitable.] + +// HASH_VALUE C2BA03903F86B2D1 +// INDEX 1226 +emote_resigned_target [&EMT&$a$ cède à $t$.] + +// HASH_VALUE F1BEF97E46A6471F +// INDEX 1227 +emote_respectful_nobody_m [&EMT&$a$ reste calme et respectueux.] + +// HASH_VALUE BF6EF97E46A6474D +// INDEX 1228 +emote_respectful_nobody_f [&EMT&$a$ reste calme et respectueuse.] + +// HASH_VALUE F1BEF97E46A6471F +// INDEX 1229 +emote_respectful_self_m [&EMT&$a$ reste calme et respectueux.] + +// HASH_VALUE BF6EF97E46A6474D +// INDEX 1230 +emote_respectful_self_f [&EMT&$a$ reste calme et respectueuse.] + +// HASH_VALUE 17CEAFF813B06D1B +// INDEX 1231 +emote_respectful_target [&EMT&$a$ respecte $t$.] + +// HASH_VALUE 5004EB0F4643DB4F +// INDEX 1232 +emote_revengeful_nobody [&EMT&$a$ prend sa revanche.] + +// HASH_VALUE 8ACB8AC4FCD8CFF7 +// INDEX 1233 +emote_revengeful_self_m [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + +// HASH_VALUE 8ACB8AC4FCD8CFF7 +// INDEX 1234 +emote_revengeful_self_f [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + +// HASH_VALUE C81EF9671FA0BA91 +// INDEX 1235 +emote_revengeful_target_m [&EMT&$a$ prépare sa vengeance contre $t$.] + +// HASH_VALUE C81EF9671FA0BA91 +// INDEX 1236 +emote_revengeful_target_f [&EMT&$a$ prépare sa vengeance contre $t$.] + +// HASH_VALUE AB29C07EAF8DF5CA +// INDEX 1237 +emote_rice_nobody [&EMT&$a$ lance du riz pour faire la fête.] + +// HASH_VALUE 6A12BD1EB55BF38E +// INDEX 1238 +emote_rice_self_m [&EMT&$a$ se jette du riz pour faire la fête.] + +// HASH_VALUE 6A12BD1EB55BF38E +// INDEX 1239 +emote_rice_self_f [&EMT&$a$ se jette du riz pour faire la fête.] + +// HASH_VALUE 2753C62DD0B15D27 +// INDEX 1240 +emote_rice_target [&EMT&$a$ lance du riz sur $t$.] + +// HASH_VALUE 123B4A5F2A31293E +// INDEX 1241 +emote_ridicule_nobody [&EMT&$a$ trouve que les choses deviennent ridicules.] + +// HASH_VALUE B7597EC4314B7B37 +// INDEX 1242 +emote_ridicule_self_m [&EMT&$a$ se moque de lui avant que quelqu'un d'autre ne le fasse.] + +// HASH_VALUE 27597EC430BA7B7C +// INDEX 1243 +emote_ridicule_self_f [&EMT&$a$ se moque d'elle avant que quelqu'un d'autre ne le fasse.] + +// HASH_VALUE C9C4FAD9C7B67507 +// INDEX 1244 +emote_ridicule_target [&EMT&$a$ se moque de $t$.] + +// HASH_VALUE 66F3F73D090A9266 +// INDEX 1245 +emote_righteous_nobody [&EMT&$a$ suit une ligne de vertu.] + +// HASH_VALUE A3FD3B96F52474C5 +// INDEX 1246 +emote_righteous_self [&EMT&$a$ est libre de toute culpabilité et de tout péché.] + +// HASH_VALUE 04B025049A58ED7C +// INDEX 1247 +emote_righteous_target [&EMT&$a$ libère sa colère moralisatrice sur $t$.] + +// HASH_VALUE 9BBB10244CC08753 +// INDEX 1248 +emote_romantic_nobody [&EMT&$a$ sort les bougies, les fleurs et l'alcool.] + +// HASH_VALUE A132A5E096079CB8 +// INDEX 1249 +emote_romantic_self_m [&EMT&$a$ se prépare quelque chose de spécial.] + +// HASH_VALUE A132A5E096079CB8 +// INDEX 1250 +emote_romantic_self_f [&EMT&$a$ se prépare quelque chose de spécial.] + +// HASH_VALUE E31E1DF3ECA05124 +// INDEX 1251 +emote_romantic_target [&EMT&$a$ rédige une ode épique et romantique pour $t$.] + +// HASH_VALUE 3B80B9FDB77A6CCA +// INDEX 1252 +emote_rude_nobody [&EMT&$a$ s'étrangle de rire grossièrement.] + +// HASH_VALUE 257A3BB888C354DB +// INDEX 1253 +emote_rude_self [&EMT&$a$ ne fait pas attention à vous. Quelle grossièreté.] + +// HASH_VALUE 44B988B88596F29B +// INDEX 1254 +emote_rude_target [&EMT&$a$ fait un geste grossier à $t$.] + +// HASH_VALUE 699AE9A9F5BF7FC0 +// INDEX 1255 +emote_sad_nobody [&EMT&$a$ regarde tristement autour de lui.] + +// HASH_VALUE C18F97601ECD37C4 +// INDEX 1256 +emote_sad_self_m [&EMT&$a$ aurait besoin d'être réconforté.] + +// HASH_VALUE C18F4F971ECD37C4 +// INDEX 1257 +emote_sad_self_f [&EMT&$a$ aurait besoin d'être réconfortée.] + +// HASH_VALUE BF6B5E48FF80C9FB +// INDEX 1258 +emote_sad_target_m [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + +// HASH_VALUE BF6B5E48FF80C9FB +// INDEX 1259 +emote_sad_target_f [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + +// HASH_VALUE 028E1033CA2A3F49 +// INDEX 1260 +emote_sarcastic_nobody [&EMT&$a$ sourit d'un air sarcastique.] + +// HASH_VALUE 4E331A1CCAF36747 +// INDEX 1261 +emote_sarcastic_self [&EMT&$a$ était sarcastique.] + +// HASH_VALUE B9CF49D97C92F1AD +// INDEX 1262 +emote_sarcastic_target [&EMT&$a$ se demande si $t$ n'est pas sarcastique.] + +// HASH_VALUE A2B8FBC039C95F25 +// INDEX 1263 +emote_scared_nobody_m [&EMT&$a$ tremble, un peu effrayé.] + +// HASH_VALUE A2B8B3F739C95F25 +// INDEX 1264 +emote_scared_nobody_f [&EMT&$a$ tremble, un peu effrayée.] + +// HASH_VALUE 820678D50902651F +// INDEX 1265 +emote_scared_self_m [&EMT&$a$ se fait peur. Bouh !] + +// HASH_VALUE 820678D50902651F +// INDEX 1266 +emote_scared_self_f [&EMT&$a$ se fait peur. Bouh !] + +// HASH_VALUE C31D64EFA2617A23 +// INDEX 1267 +emote_scared_target [&EMT&$a$ a peur de $t$.] + +// HASH_VALUE 053505FE8F072E8D +// INDEX 1268 +emote_scolding_nobody_m [&EMT&$a$ semble prêt à disputer quelqu'un.] + +// HASH_VALUE 0248CEAF7E2757CE +// INDEX 1269 +emote_scolding_nobody_f [&EMT&$a$ semble prête à disputer quelqu'un.] + +// HASH_VALUE E7B52B3EB4E88B2F +// INDEX 1270 +emote_scolding_self_m [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + +// HASH_VALUE E7B52B3EB4E88B2F +// INDEX 1271 +emote_scolding_self_f [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + +// HASH_VALUE 7311E795C2049B2E +// INDEX 1272 +emote_scolding_target [&EMT&$a$ réprimande $t$ sévèrement.] + +// HASH_VALUE 5D612BD996655EFB +// INDEX 1273 +emote_sedate_nobody [&EMT&$a$ est assez calme.] + +// HASH_VALUE 9132A7D44515D5E2 +// INDEX 1274 +emote_sedate_self_m [&EMT&$a$ a besoin d'être calmé.] + +// HASH_VALUE 9132A7D44789D5E2 +// INDEX 1275 +emote_sedate_self_f [&EMT&$a$ a besoin d'être calmée.] + +// HASH_VALUE C10EB7DEF623DF3B +// INDEX 1276 +emote_sedate_target [&EMT&$a$ calme $t$.] + +// HASH_VALUE 840B10122A51BF64 +// INDEX 1277 +emote_selfish_nobody [&EMT&$a$ a des pensées égoïstes.] + +// HASH_VALUE A02A8C0C87AA1642 +// INDEX 1278 +emote_selfish_self [&EMT&$a$ est égoïste en ce moment même.] + +// HASH_VALUE 41CC8493C64230F5 +// INDEX 1279 +emote_selfish_target [&EMT&$a$ considère que $t$ est égoïste.] + +// HASH_VALUE A11C0B949C95524C +// INDEX 1280 +emote_serious_nobody_m [&EMT&$a$ devient sérieux.] + +// HASH_VALUE 9F2A2BCB0BB50B45 +// INDEX 1281 +emote_serious_nobody_f [&EMT&$a$ devient sérieuse.] + +// HASH_VALUE 2AEFEB8240714882 +// INDEX 1282 +emote_serious_self_m [&EMT&$a$ se redresse et devient sérieux.] + +// HASH_VALUE 2AEFEBB00E214882 +// INDEX 1283 +emote_serious_self_f [&EMT&$a$ se redresse et devient sérieuse.] + +// HASH_VALUE C5A36E970BB563DF +// INDEX 1284 +emote_serious_target_m [&EMT&$a$ dit à $t$ d'être sérieux.] + +// HASH_VALUE C5854B920BB563DF +// INDEX 1285 +emote_serious_target_f [&EMT&$a$ dit à $t$ d'être sérieuse.] + +// HASH_VALUE 9181A4AB76506BDE +// INDEX 1286 +emote_shameless_nobody [&EMT&$a$ n'a pas honte.] + +// HASH_VALUE 52724C24F296976C +// INDEX 1287 +emote_shameless_self [&EMT&$a$ se pavane sans pudeur.] + +// HASH_VALUE DABA187C9F82FC3D +// INDEX 1288 +emote_shameless_target [&EMT&$a$ se demande si $t$ a déjà eu honte.] + +// HASH_VALUE E1673429A234775E +// INDEX 1289 +emote_sheepish_nobody [&EMT&$a$ semble soudain penaud.] + +// HASH_VALUE ACF87C47C967F0D9 +// INDEX 1290 +emote_sheepish_self_m [&EMT&$a$ agite ses pieds, l'air penaud.] + +// HASH_VALUE ACF87C4754DBF0D9 +// INDEX 1291 +emote_sheepish_self_f [&EMT&$a$ agite ses pieds, l'air penaude.] + +// HASH_VALUE 6ADE734218D56A47 +// INDEX 1292 +emote_sheepish_target [&EMT&$a$ regarde $t$ d'un air penaud.] + +// HASH_VALUE 90C9FA210A0CD708 +// INDEX 1293 +emote_shifty_nobody [&EMT&$a$ se déplace, soit par suspicion soit par calcul.] + +// HASH_VALUE CAC08A926742353A +// INDEX 1294 +emote_shifty_self [&EMT&$a$ regarde autour de lui d'un air sournois.] + +// HASH_VALUE 2C6DB7499AE73782 +// INDEX 1295 +emote_shifty_target [&EMT&$a$ regarde $t$ d'un air sournois.] + +// HASH_VALUE C6BF0FDD16A7C78C +// INDEX 1296 +emote_shocked_nobody_m [&EMT&$a$ est choqué.] + +// HASH_VALUE E3EB170B13463598 +// INDEX 1297 +emote_shocked_nobody_f [&EMT&$a$ est choquée.] + +// HASH_VALUE C21DA846D89D3B99 +// INDEX 1298 +emote_shocked_self_m [&EMT&$a$ est trop choqué pour répondre.] + +// HASH_VALUE C23E6B0485ECB88E +// INDEX 1299 +emote_shocked_self_f [&EMT&$a$ est trop choquée pour répondre.] + +// HASH_VALUE D5224C0AB6507871 +// INDEX 1300 +emote_shocked_target_m [&EMT&$a$ semble choqué par $t$.] + +// HASH_VALUE D4470819A404B921 +// INDEX 1301 +emote_shocked_target_f [&EMT&$a$ semble choquée par $t$.] + +// HASH_VALUE 19B777C1C4A451AE +// INDEX 1302 +emote_shutup_nobody [&EMT&$a$ a du mal à se concentrer. Est-ce que tout le monde pourrait se taire ?] + +// HASH_VALUE 54217BF78AE1F26F +// INDEX 1303 +emote_shutup_self_m [&EMT&$a$ marmonne qu'il devrait probablement se taire maintenant.] + +// HASH_VALUE 4FE3B530ED2C63EA +// INDEX 1304 +emote_shutup_self_f [&EMT&$a$ marmonne qu'elle devrait probablement se taire maintenant.] + +// HASH_VALUE E9823FCB48462531 +// INDEX 1305 +emote_shutup_target [&EMT&$a$ veut que $t$ se taise.] + +// HASH_VALUE 5067230C0645567E +// INDEX 1306 +emote_shy_nobody [&EMT&$a$ ne parle pas beaucoup.] + +// HASH_VALUE 043D93070B61E03A +// INDEX 1307 +emote_shy_self [&EMT&$a$ parle tout doucement de sa grande timidité.] + +// HASH_VALUE 510768CB46F4BB14 +// INDEX 1308 +emote_shy_target [&EMT&$a$ regarde timidement $t$] + +// HASH_VALUE A055FA9856158E5F +// INDEX 1309 +emote_sigh_nobody [&EMT&$a$ soupire.] + +// HASH_VALUE 58A244D44458FF3E +// INDEX 1310 +emote_sigh_self_m [&EMT&$a$ soupire doucement.] + +// HASH_VALUE 58A244D44458FF3E +// INDEX 1311 +emote_sigh_self_f [&EMT&$a$ soupire doucement.] + +// HASH_VALUE C404CCB4C3690F8F +// INDEX 1312 +emote_sigh_target [&EMT&$a$ soupire fortement face à $t$.] + +// HASH_VALUE 03D6E4D4D0F60320 +// INDEX 1313 +emote_silence_nobody [&EMT&$a$ demande le silence.] + +// HASH_VALUE D0EE9F014E10A11B +// INDEX 1314 +emote_silence_self [&EMT&$a$ n'a rien dit.] + +// HASH_VALUE 47421FD10BD665E2 +// INDEX 1315 +emote_silence_target [&EMT&$a$ fait signe à $t$. Chut.] + +// HASH_VALUE 5A5F2392356443D1 +// INDEX 1316 +emote_silly_nobody [&EMT&$a$ trouve ça débile.] + +// HASH_VALUE E52348D50D846D2E +// INDEX 1317 +emote_silly_self_m [&EMT&$a$ est idiot et le sait.] + +// HASH_VALUE 9298FB1A0740D714 +// INDEX 1318 +emote_silly_self_f [&EMT&$a$ est idiote et le sait.] + +// HASH_VALUE 95F7DB860886BBD5 +// INDEX 1319 +emote_silly_target_m [&EMT&$a$ dit que $t$ est idiot.] + +// HASH_VALUE 95F7DB860AFABBD5 +// INDEX 1320 +emote_silly_target_f [&EMT&$a$ dit que $t$ est idiote.] + +// HASH_VALUE 9888FB0FFEB2DFE6 +// INDEX 1321 +emote_sincerely_nobody_m [&EMT&$a$ pense ce qu'il dit.] + +// HASH_VALUE 6787D6104D407234 +// INDEX 1322 +emote_sincerely_nobody_f [&EMT&$a$ pense ce qu'elle dit.] + +// HASH_VALUE E374E5FDD3567598 +// INDEX 1323 +emote_sincerely_self [&EMT&$a$ est sincère.] + +// HASH_VALUE E28A34994161DCBE +// INDEX 1324 +emote_sincerely_target [&EMT&$a$ fait un signe sincère de la tête à $t$.] + +// HASH_VALUE 9BAA2A1BC7540708 +// INDEX 1325 +emote_sleepy_nobody [&EMT&$a$ s'endort.] + +// HASH_VALUE 95CBE9AE145D122F +// INDEX 1326 +emote_sleepy_self [&EMT&$a$ baille et s'étire. Il est peut-être l'heure d'aller se coucher.] + +// HASH_VALUE 1A789496C3D240DD +// INDEX 1327 +emote_sleepy_target_m [&EMT&$a$ se demande si $t$ est endormi.] + +// HASH_VALUE 1A7894964E4640DD +// INDEX 1328 +emote_sleepy_target_f [&EMT&$a$ se demande si $t$ est endormie.] + +// HASH_VALUE 000C0DEBD7B05AC3 +// INDEX 1329 +emote_sly_nobody [&EMT&$a$ regarde discrètement la zone.] + +// HASH_VALUE 2853B98C867CDAB8 +// INDEX 1330 +emote_sly_self_m [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-il ?] + +// HASH_VALUE 2813B98C557E7304 +// INDEX 1331 +emote_sly_self_f [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-elle ?] + +// HASH_VALUE F2EAD8F8874D2AEA +// INDEX 1332 +emote_sly_target [&EMT&$a$ jette un regard rusé à $t$.] + +// HASH_VALUE 8A2D2179D863570B +// INDEX 1333 +emote_smack_nobody [&EMT&$a$ se prépare à gifler quelqu'un.] + +// HASH_VALUE BBE81ED62822ED98 +// INDEX 1334 +emote_smack_self_m [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + +// HASH_VALUE BBE81ED62822ED98 +// INDEX 1335 +emote_smack_self_f [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + +// HASH_VALUE 3F8EC7DEB6C3FF3E +// INDEX 1336 +emote_smack_target [&EMT&$a$ gifle $t$.] + +// HASH_VALUE 28B4D5A104848372 +// INDEX 1337 +emote_smug_nobody [&EMT&$a$ a une attitude suffisante.] + +// HASH_VALUE A257600D350A8F26 +// INDEX 1338 +emote_smug_self [&EMT&$a$ sourit avec suffisance.] + +// HASH_VALUE 4174B43ED38B0398 +// INDEX 1339 +emote_smug_target [&EMT&$a$ sourit à $t$ d'un air suffisant.] + +// HASH_VALUE 9BAA2A0CC6560312 +// INDEX 1340 +emote_sorry_nobody [&EMT&$a$ s'excuse.] + +// HASH_VALUE 938F3319C788F744 +// INDEX 1341 +emote_sorry_self [&EMT&$a$ s'excuse vraiment.] + +// HASH_VALUE D5D2C9E7840D9BFF +// INDEX 1342 +emote_sorry_target_m [&EMT&$a$ est désolé, $t$. Pouvez-vous lui pardonner ?] + +// HASH_VALUE 326A253651A508D7 +// INDEX 1343 +emote_sorry_target_f [&EMT&$a$ est désolée, $t$. Pouvez-vous lui pardonner ?] + +// HASH_VALUE 6FB9294A85CA32E0 +// INDEX 1344 +emote_spiteful_nobody [&EMT&$a$ doit se venger sur quelqu'un.] + +// HASH_VALUE 067E74905A28B34B +// INDEX 1345 +emote_spiteful_self [&EMT&$a$ est tout simplement venimeux.] + +// HASH_VALUE 26B3CC5509C66568 +// INDEX 1346 +emote_spiteful_target [&EMT&$a$ fera tout pour vexer $t$.] + +// HASH_VALUE 5598F31E89219F22 +// INDEX 1347 +emote_squeamish_nobody [&EMT&$a$ est pris d'un vertige.] + +// HASH_VALUE E02013D884443613 +// INDEX 1348 +emote_squeamish_self_m [&EMT&$a$ tourne de l'œil.] + +// HASH_VALUE E02013D884443613 +// INDEX 1349 +emote_squeamish_self_f [&EMT&$a$ tourne de l'œil.] + +// HASH_VALUE FAE76970EB4ED212 +// INDEX 1350 +emote_squeamish_target_m [&EMT&$a$ a un haut le cœur quand il voit $t$.] + +// HASH_VALUE 0DA29AB9A9012547 +// INDEX 1351 +emote_squeamish_target_f [&EMT&$a$ a un haut le cœur quand elle voit $t$.] + +// HASH_VALUE FFF4DB1FA6866EA8 +// INDEX 1352 +emote_stop_nobody [&EMT&$a$ lui crie ""Arrêtez !""] + +// HASH_VALUE 3E45D98CC50ACB52 +// INDEX 1353 +emote_stop_self_m [&EMT&$a$ se freine dans ses envies.] + +// HASH_VALUE 3E45D98CC50ACB52 +// INDEX 1354 +emote_stop_self_f [&EMT&$a$ se freine dans ses envies.] + +// HASH_VALUE E8B3191D559728EC +// INDEX 1355 +emote_stop_target [&EMT&$a$ veut que $t$ arrête.] + +// HASH_VALUE C08E98A4B5780FA6 +// INDEX 1356 +emote_strong_nobody_m [&EMT&$a$ est le plus fort de la zone !] + +// HASH_VALUE C25AD94A05FADA30 +// INDEX 1357 +emote_strong_nobody_f [&EMT&$a$ est la plus forte de la zone !] + +// HASH_VALUE FD54C698D87456C6 +// INDEX 1358 +emote_strong_self [&EMT&$a$ fléchit.] + +// HASH_VALUE F415F994C65158A3 +// INDEX 1359 +emote_strong_target_m [&EMT&$a$ parie que $t$ est très fort.] + +// HASH_VALUE F415F994C65110DA +// INDEX 1360 +emote_strong_target_f [&EMT&$a$ parie que $t$ est très forte.] + +// HASH_VALUE 4BCF46A96AA21943 +// INDEX 1361 +emote_stubborn_nobody_m [&EMT&$a$ regarde autour de lui avec obstination.] + +// HASH_VALUE 4B234DA96AA2093A +// INDEX 1362 +emote_stubborn_nobody_f [&EMT&$a$ regarde autour d'elle avec obstination.] + +// HASH_VALUE 7CD082B57231CD5D +// INDEX 1363 +emote_stubborn_self_m [&EMT&$a$ est obstiné et vous n'y changerez rien.] + +// HASH_VALUE 2BC43DF3BF44ABF1 +// INDEX 1364 +emote_stubborn_self_f [&EMT&$a$ est obstinée et vous n'y changerez rien.] + +// HASH_VALUE 6AFDBF2A56596788 +// INDEX 1365 +emote_stubborn_target [&EMT&$a$ regarde $t$ avec obstination.] + +// HASH_VALUE 1F45CB9456F53D4B +// INDEX 1366 +emote_suffering_nobody [&EMT&$a$ crie de douleur.] + +// HASH_VALUE 48F13F753B0EC2B5 +// INDEX 1367 +emote_suffering_self_m [&EMT&$a$ fait savoir à tout le monde qu'il souffre.] + +// HASH_VALUE 1EFA4365FF9EBA94 +// INDEX 1368 +emote_suffering_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle souffre.] + +// HASH_VALUE CBA1D8570E5297C4 +// INDEX 1369 +emote_suffering_target_mm [&EMT&$a$ veut que $t$ sache qu'il le fait souffrir.] + +// HASH_VALUE 43F52E41492FB73C +// INDEX 1370 +emote_suffering_target_mf [&EMT&$a$ veut que $t$ sache qu'elle le fait souffrir.] + +// HASH_VALUE CAA1D8570E5297C4 +// INDEX 1371 +emote_suffering_target_fm [&EMT&$a$ veut que $t$ sache qu'il la fait souffrir.] + +// HASH_VALUE 43F52E41492FA73C +// INDEX 1372 +emote_suffering_target_ff [&EMT&$a$ veut que $t$ sache qu'elle la fait souffrir.] + +// HASH_VALUE A125CCDFA5B97620 +// INDEX 1373 +emote_surprised_nobody_m [&EMT&$a$ semble surpris.] + +// HASH_VALUE DFA54FE7C2E57E4E +// INDEX 1374 +emote_surprised_nobody_f [&EMT&$a$ semble surprise.] + +// HASH_VALUE 66E30B0AD4177598 +// INDEX 1375 +emote_surprised_self_m [&EMT&$a$ est surpris.] + +// HASH_VALUE 1703C4034FD1A50C +// INDEX 1376 +emote_surprised_self_f [&EMT&$a$ est surprise.] + +// HASH_VALUE 17E803D694D7B694 +// INDEX 1377 +emote_surprised_target_m [&EMT&$a$ est surpris par $t$.] + +// HASH_VALUE 2BE3F3284ED695CF +// INDEX 1378 +emote_surprised_target_f [&EMT&$a$ est surprise par $t$.] + +// HASH_VALUE 4782B25D6D8A15FA +// INDEX 1379 +emote_suspicious_nobody [&EMT&$a$ regarde tout le monde avec méfiance.] + +// HASH_VALUE 4782B25D6D8A15FA +// INDEX 1380 +emote_suspicious_self [&EMT&$a$ regarde tout le monde avec méfiance.] + +// HASH_VALUE 7129832C56D9830D +// INDEX 1381 +emote_suspicious_target [&EMT&$a$ regarde $t$ avec méfiance.] + +// HASH_VALUE D1A3EB174C681B01 +// INDEX 1382 +emote_taunting_nobody [&EMT&$a$ provoque la foule.] + +// HASH_VALUE 42BBBAAC931BB747 +// INDEX 1383 +emote_taunting_self_m [&EMT&$a$ s'agace et s'intimide par conséquent.] + +// HASH_VALUE 42BBBAAC931BB747 +// INDEX 1384 +emote_taunting_self_f [&EMT&$a$ s'agace et s'intimide par conséquent.] + +// HASH_VALUE 169FA7F8D3919521 +// INDEX 1385 +emote_taunting_target [&EMT&$a$ provoque $t$.] + +// HASH_VALUE A582FCB376F9BB72 +// INDEX 1386 +emote_terrified_nobody_m [&EMT&$a$ recule de peur, terrifié.] + +// HASH_VALUE A564D9B376F9BB72 +// INDEX 1387 +emote_terrified_nobody_f [&EMT&$a$ recule de peur, terrifiée.] + +// HASH_VALUE A7A5FECC27766F6F +// INDEX 1388 +emote_terrified_self_m [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + +// HASH_VALUE A7A5FECC27766F6F +// INDEX 1389 +emote_terrified_self_f [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + +// HASH_VALUE 80A3A19C05D24542 +// INDEX 1390 +emote_terrified_target_m [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifié.] + +// HASH_VALUE 0B17A19C05D24542 +// INDEX 1391 +emote_terrified_target_f [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifiée.] + +// HASH_VALUE 13D33423C2E85BF4 +// INDEX 1392 +emote_thankful_nobody_m [&EMT&$a$ est reconnaissant.] + +// HASH_VALUE 154734234E773BD5 +// INDEX 1393 +emote_thankful_nobody_f [&EMT&$a$ est reconnaissante.] + +// HASH_VALUE 1B2093431A29FBF8 +// INDEX 1394 +emote_thankful_self_m [&EMT&$a$ s'estime heureux d'être là.] + +// HASH_VALUE 189477835D49D563 +// INDEX 1395 +emote_thankful_self_f [&EMT&$a$ s'estime heureuse d'être là.] + +// HASH_VALUE 0035B496D5F9B741 +// INDEX 1396 +emote_thankful_target_m [&EMT&$a$ est reconnaissant envers $t$.] + +// HASH_VALUE 9B49019592EC6F88 +// INDEX 1397 +emote_thankful_target_f [&EMT&$a$ est reconnaissante envers $t$.] + +// HASH_VALUE 84314D70BE4198CB +// INDEX 1398 +emote_thirsty_nobody [&EMT&$a$ a soif. Quelqu'un veut un verre ?] + +// HASH_VALUE 27A4B94D8B486E2C +// INDEX 1399 +emote_thirsty_self [&EMT&$a$ boit d'un trait son verre.] + +// HASH_VALUE 074411C62BB73806 +// INDEX 1400 +emote_thirsty_target [&EMT&$a$ demande quelque chose à boire à $t$.] + +// HASH_VALUE E2DF96835C01C7D5 +// INDEX 1401 +emote_thoughtful_nobody [&EMT&$a$ retourne ça dans sa tête.] + +// HASH_VALUE DA8E3BD6C8A5274D +// INDEX 1402 +emote_thoughtful_self [&EMT&$a$ y pense beaucoup.] + +// HASH_VALUE A6663401C40A8E1A +// INDEX 1403 +emote_thoughtful_target [&EMT&$a$ regarde pensivement $t$.] + +// HASH_VALUE C9B90423B9985986 +// INDEX 1404 +emote_tired_nobody_m [&EMT&$a$ est fatigué de tout ça.] + +// HASH_VALUE 095818FDD7F0291F +// INDEX 1405 +emote_tired_nobody_f [&EMT&$a$ est fatiguée de tout ça.] + +// HASH_VALUE 04A4DF0355D64198 +// INDEX 1406 +emote_tired_self_m [&EMT&$a$ est fatigué.] + +// HASH_VALUE B5C498FCD090710C +// INDEX 1407 +emote_tired_self_f [&EMT&$a$ est fatiguée.] + +// HASH_VALUE 37A418D34356CF8C +// INDEX 1408 +emote_tired_target_m [&EMT&$a$ est fatigué de $t$.] + +// HASH_VALUE B5A9D7CFD2C641D9 +// INDEX 1409 +emote_tired_target_f [&EMT&$a$ est fatiguée de $t$.] + +// HASH_VALUE 9634FB2724A93DF7 +// INDEX 1410 +emote_tolerant_nobody_m [&EMT&$a$ est très tolérant.] + +// HASH_VALUE 98A8FB27B0381DD8 +// INDEX 1411 +emote_tolerant_nobody_f [&EMT&$a$ est très tolérante.] + +// HASH_VALUE AE4EFCDCE9231752 +// INDEX 1412 +emote_tolerant_self_m [&EMT&$a$ se tolère.] + +// HASH_VALUE AE4EFCDCE9231752 +// INDEX 1413 +emote_tolerant_self_f [&EMT&$a$ se tolère.] + +// HASH_VALUE B547C1B361A7A084 +// INDEX 1414 +emote_tolerant_target [&EMT&$a$ tolère $t$ jusqu'à un certain point.] + +// HASH_VALUE 9C2A639F36251F38 +// INDEX 1415 +emote_troubled_nobody_m [&EMT&$a$ semble préoccupé.] + +// HASH_VALUE D4AA409FB6080330 +// INDEX 1416 +emote_troubled_nobody_f [&EMT&$a$ semble préoccupée.] + +// HASH_VALUE 74D690A118F8D394 +// INDEX 1417 +emote_troubled_self_m [&EMT&$a$ est terriblement préoccupé.] + +// HASH_VALUE 42D690A118F8D3C2 +// INDEX 1418 +emote_troubled_self_f [&EMT&$a$ est terriblement préoccupée.] + +// HASH_VALUE 984300162821882A +// INDEX 1419 +emote_troubled_target_m [&EMT&$a$ est préoccupé par $t$.] + +// HASH_VALUE 9768BC2516D5C9DA +// INDEX 1420 +emote_troubled_target_f [&EMT&$a$ est préoccupée par $t$.] + +// HASH_VALUE 949644CFCF35A62D +// INDEX 1421 +emote_uncertain_nobody [&EMT&$a$ ne sait pas vraiment.] + +// HASH_VALUE 2182720BABD599B1 +// INDEX 1422 +emote_uncertain_self_m [&EMT&$a$ était sûr mais n'est plus trop sûr maintenant.] + +// HASH_VALUE CB2099846E6285B6 +// INDEX 1423 +emote_uncertain_self_f [&EMT&$a$ était sûre mais n'est plus trop sûre maintenant.] + +// HASH_VALUE 7E8B73209703984F +// INDEX 1424 +emote_uncertain_target [&EMT&$a$ hausse des épaules d'un air incertain face à $t$.] + +// HASH_VALUE 9CC24127B5246343 +// INDEX 1425 +emote_unhappy_nobody_m [&EMT&$a$ semble mécontent.] + +// HASH_VALUE D4421E273507473B +// INDEX 1426 +emote_unhappy_nobody_f [&EMT&$a$ semble mécontente.] + +// HASH_VALUE E818E31A4B18CE1D +// INDEX 1427 +emote_unhappy_self_m [&EMT&$a$ est mécontent de lui.] + +// HASH_VALUE A6A8FF1972ECAB20 +// INDEX 1428 +emote_unhappy_self_f [&EMT&$a$ est mécontente d'elle.] + +// HASH_VALUE A894E31A4B18CED8 +// INDEX 1429 +emote_unhappy_target_m [&EMT&$a$ est mécontent de $t$.] + +// HASH_VALUE 9454F81972ECA628 +// INDEX 1430 +emote_unhappy_target_f [&EMT&$a$ est mécontente de $t$.] + +// HASH_VALUE 82F51B077B0673F2 +// INDEX 1431 +emote_unwilling_nobody [&EMT&$a$ ne bouge pas et fait preuve de réticence.] + +// HASH_VALUE 84806A0AAA3E873F +// INDEX 1432 +emote_unwilling_self_m [&EMT&$a$ est réticent. Essayez autre chose.] + +// HASH_VALUE 4C35A6C450730398 +// INDEX 1433 +emote_unwilling_self_f [&EMT&$a$ est réticente. Essayez autre chose.] + +// HASH_VALUE FFB8C3F686A92F53 +// INDEX 1434 +emote_unwilling_target [&EMT&$a$ refuse d'obtempérer avec $t$.] + +// HASH_VALUE DFD6F32B73446341 +// INDEX 1435 +emote_vengeful_nobody [&EMT&$a$ désire se venger.] + +// HASH_VALUE 3148976E1C2FD98A +// INDEX 1436 +emote_vengeful_self_m [&EMT&$a$ cherche à se venger de lui-même.] + +// HASH_VALUE 3108736E6D4BD98A +// INDEX 1437 +emote_vengeful_self_f [&EMT&$a$ cherche à se venger d'elle-même.] + +// HASH_VALUE 71F493F8C3592E1D +// INDEX 1438 +emote_vengeful_target [&EMT&$a$ cherche à se venger de $t$.] + +// HASH_VALUE 6436348C28B89216 +// INDEX 1439 +emote_wait_nobody [&EMT&$a$ attend.] + +// HASH_VALUE 67185B0472707959 +// INDEX 1440 +emote_wait_self [&EMT&$a$ crie, ""Attendez-moi !""] + +// HASH_VALUE 14F2132EB873DA51 +// INDEX 1441 +emote_wait_target [&EMT&$a$ veut attendre $t$.] + +// HASH_VALUE E836501EF5CBC362 +// INDEX 1442 +emote_warm_nobody [&EMT&$a$ sourit chaleureusement.] + +// HASH_VALUE 89D1FA9815C48649 +// INDEX 1443 +emote_warm_self [&EMT&$a$ s'anime.] + +// HASH_VALUE 2B64C995D62ACFEA +// INDEX 1444 +emote_warm_target [&EMT&$a$ accueille chaleureusement $t$.] + +// HASH_VALUE 6C9AD9A9F53F43B1 +// INDEX 1445 +emote_wary_nobody [&EMT&$a$ regarde prudemment autour de lui.] + +// HASH_VALUE 5DFC5D3C590A824A +// INDEX 1446 +emote_wary_self_m [&EMT&$a$ se regarde d'un œil prudent.] + +// HASH_VALUE 5DFC5D3C590A824A +// INDEX 1447 +emote_wary_self_f [&EMT&$a$ se regarde d'un œil prudent.] + +// HASH_VALUE 935A832C56196F1C +// INDEX 1448 +emote_wary_target [&EMT&$a$ regarde $t$ avec prudence.] + +// HASH_VALUE 79C57A6A817BCDBA +// INDEX 1449 +emote_wave_nobody [&EMT&$a$ essaie de lancer une ola. Tout le monde maintenant !] + +// HASH_VALUE 14C6C918A7F5BCDE +// INDEX 1450 +emote_wave_self_m [&EMT&$a$ lève les mains au ciel avec insouciance.] + +// HASH_VALUE 14C6C918A7F5BCDE +// INDEX 1451 +emote_wave_self_f [&EMT&$a$ lève les mains au ciel avec insouciance.] + +// HASH_VALUE 51C70B862FC33D36 +// INDEX 1452 +emote_wave_target [&EMT&$a$ fait un signe à $t$.] + +// HASH_VALUE AE4E38D808730B4E +// INDEX 1453 +emote_whine_nobody [&EMT&$a$ se plaint.] + +// HASH_VALUE F5AD14A05E097C30 +// INDEX 1454 +emote_whine_self [&EMT&$a$ ne se plaint auprès de personne en particulier, mais sait que cela ne l'aidera pas.] + +// HASH_VALUE CE723355A69A922B +// INDEX 1455 +emote_whine_target [&EMT&$a$ se plaint auprès de $t$.] + +// HASH_VALUE 058204105262E11E +// INDEX 1456 +emote_wicked_nobody [&EMT&$a$ a une sale dégaine.] + +// HASH_VALUE 523B755B2AD9A184 +// INDEX 1457 +emote_wicked_self_m [&EMT&$a$ ne pourrait pas être plus vilain même s'il essayait.] + +// HASH_VALUE 7F44D2C123E22A53 +// INDEX 1458 +emote_wicked_self_f [&EMT&$a$ ne pourrait pas être plus vilaine même si elle essayait.] + +// HASH_VALUE 5E57AEFC7176DFF5 +// INDEX 1459 +emote_wicked_target_m [&EMT&$a$ pense que $t$ est vraiment vilain.] + +// HASH_VALUE E9CBAEFC7176DFF5 +// INDEX 1460 +emote_wicked_target_f [&EMT&$a$ pense que $t$ est vraiment vilaine.] + +// HASH_VALUE 3F0D2FE23100F789 +// INDEX 1461 +emote_wise_nobody [&EMT&$a$ envisage les choses avec sagesse.] + +// HASH_VALUE 63C52D79D7C47B9D +// INDEX 1462 +emote_wise_self [&EMT&$a$ prend des décisions sages.] + +// HASH_VALUE F024648D28609B81 +// INDEX 1463 +emote_wise_target [&EMT&$a$ considère que $t$ est sage.] + +// HASH_VALUE 520163DF7B00BF34 +// INDEX 1464 +emote_wistful_nobody [&EMT&$a$ regarde dans le vide d'un air nostalgique.] + +// HASH_VALUE 420DA82422403A9B +// INDEX 1465 +emote_wistful_self_m [&EMT&$a$ soupire, perdu dans ses pensées.] + +// HASH_VALUE BFEE2B786D6913E9 +// INDEX 1466 +emote_wistful_self_f [&EMT&$a$ soupire, perdue dans ses pensées.] + +// HASH_VALUE 5DAD9330D6D9AF1A +// INDEX 1467 +emote_wistful_target [&EMT&$a$ regarde $t$ avec nostalgie.] + +// HASH_VALUE C79DB54859399D04 +// INDEX 1468 +emote_worried_nobody_m [&EMT&$a$ est par tempérament inquiet.] + +// HASH_VALUE C7D5B5485939553B +// INDEX 1469 +emote_worried_nobody_f [&EMT&$a$ est par tempérament inquiète.] + +// HASH_VALUE C197ECEFDA998F65 +// INDEX 1470 +emote_worried_self_m [&EMT&$a$ se fait parfois du souci.] + +// HASH_VALUE C197ECEFDA998F65 +// INDEX 1471 +emote_worried_self_f [&EMT&$a$ se fait parfois du souci.] + +// HASH_VALUE 80E3434E5218AA32 +// INDEX 1472 +emote_worried_target [&EMT&$a$ s'inquiète pour $t$.] + +// HASH_VALUE 9BE9848399946697 +// INDEX 1473 +emote_wounded_nobody_m [&EMT&$a$ chancelle car il est blessé.] + +// HASH_VALUE 29089980100B5ACD +// INDEX 1474 +emote_wounded_nobody_f [&EMT&$a$ chancelle car elle est blessée.] + +// HASH_VALUE 25B4F720C51CD2EB +// INDEX 1475 +emote_wounded_self_m [&EMT&$a$ s'est blessé. Un soin ?] + +// HASH_VALUE 267F3046B1E09BF1 +// INDEX 1476 +emote_wounded_self_f [&EMT&$a$ s'est blessée. Un soin ?] + +// HASH_VALUE D37A6B7C8EB16D17 +// INDEX 1477 +emote_wounded_target [&EMT&$a$ a blessé $t$.] + +// HASH_VALUE F996461A9D660F8C +// INDEX 1478 +emote_yawn_nobody [&EMT&$a$ baille à se déboîter la mâchoire.] + +// HASH_VALUE 07A39A9B52989B48 +// INDEX 1479 +emote_yawn_self [&EMT&$a$ baille, soit d'ennui, soit de fatigue.] + +// HASH_VALUE 5033C31EA3B34745 +// INDEX 1480 +emote_yawn_target [&EMT&$a$ baille devant $t$.] + +// HASH_VALUE 224EAFC530F89BF0 +// INDEX 1481 +emote_youandme_nobody_m [&EMT&$a$ sait qu'il n'y aura qu'eux deux là-dehors.] + +// HASH_VALUE 1FC6AB10E9A7A5A9 +// INDEX 1482 +emote_youandme_nobody_f [&EMT&$a$ sait qu'il n'y aura qu'elles deux là-dehors.] + +// HASH_VALUE 4A70694020D86F21 +// INDEX 1483 +emote_youandme_self [&EMT&$a$ se demande si ""c'est juste toi et moi"", là où tout le monde est allé.] + +// HASH_VALUE F5B1A51D90C85F74 +// INDEX 1484 +emote_youandme_target [&EMT&$a$ dit : ""C'est juste toi et moi, $t$.""] + +// HASH_VALUE 67E6CB488213F3B8 +// INDEX 1485 +exchange_accepted [&ITM&L'échange est accepté des deux côtés.] + +// HASH_VALUE B677D543E90C4B45 +// INDEX 1486 +exchange_accept_too_far [&CHK&$p$ a accepté l'échange mais se trouve trop loin de vous.] + +// HASH_VALUE 653A8905ED74E8FD +// INDEX 1487 +exchange_already_trading [&CHK&Vous ne pouvez pas faire d'échange avec quelqu'un si vous êtes déjà en train de négocier.] + +// HASH_VALUE A3B12FCE6F77067A +// INDEX 1488 +exhange_busy_m [&CHK&$p$ est déjà occupé et ne peut pas faire d'échange avec vous.] + +// HASH_VALUE CEF3C9D74EF73E1F +// INDEX 1489 +exhange_busy_f [&CHK&$p$ est déjà occupée et ne peut pas faire d'échange avec vous.] + +// HASH_VALUE 05E0959CF3F3B778 +// INDEX 1490 +exchange_decline [&SYS&$p$ ne veut pas faire d'échange avec vous.] + +// HASH_VALUE 02AF2C12A55DA316 +// INDEX 1491 +exchange_end [&SYS&$p$ a mis fin à l'échange.] + +// HASH_VALUE E8D1ADA54DD22190 +// INDEX 1492 +exchange_invitation_m [$p$ vous propose de faire des affaires avec lui.] + +// HASH_VALUE E8D1ADD31B02FD89 +// INDEX 1493 +exchange_invitation_f [$p$ vous propose de faire des affaires avec elle.] + +// HASH_VALUE 9A82CB2E8D7F37E9 +// INDEX 1494 +exchange_send_proposal [&SYS&Vous invitez $p$ à faire un échange avec vous.] + +// HASH_VALUE 47AE244B3142F2B2 +// INDEX 1495 +exchange_temp_inventory_must_empty [&CHK&Vous ne pouvez pas valider l'échange si votre inventaire temporaire n'est pas vide !] + +// HASH_VALUE B32080F086A924A1 +// INDEX 1496 +exchange_too_far_m [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec lui.] + +// HASH_VALUE 748F64F086A9DCD8 +// INDEX 1497 +exchange_too_far_f [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec elle.] + +// HASH_VALUE 74BF88142C73FD1C +// INDEX 1498 +faber_cancel [&ITMF&Votre plan de création a été interrompue !] + +// HASH_VALUE 6B7743851ADBF483 +// INDEX 1499 +faber_item_fail [&CHK&Echec du système de création : impossible de créer un objet artisanal ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// HASH_VALUE D07A7CE35CBCD3DA +// INDEX 1500 +faber_stack_fail [&CHK&Echec du système de création : impossible de créer un objet empilé ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// HASH_VALUE FA54C07ADDAA06B2 +// INDEX 1501 +faber_critical_sucess [&ITM&Votre action de création est un franc succès ! L'objet créé est exceptionnel pour cette action et les matières premières sélectionnées !] + +// HASH_VALUE FBDA50A111E133E9 +// INDEX 1502 +faber_fumble [&CHK&Votre action de création est un échec total, vous avez probablement perdu une partie des matières premières utilisées !] + +// HASH_VALUE 5BFC13360CB06665 +// INDEX 1503 +faber_miss [&CHK&Votre action de création est un échec, vous avez probablement perdu une partie des matières premières utilisées !] + +// HASH_VALUE D527C714FB46C29D +// INDEX 1504 +faber_partial_sucess [&ITMF&Votre action de création n'a que partiellement réussi ! L'objet créé est abîmé !] + +// HASH_VALUE 58128C1BBB9C8D20 +// INDEX 1505 +faber_sucess [&ITM&Votre action de création est un succès ! L'objet créé correspond à l'action et aux matières premières sélectionnées !] + +// HASH_VALUE 2A58D90C17515174 +// INDEX 1506 +faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + +// HASH_VALUE 97D88E322A028E4B +// INDEX 1507 +faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + +// HASH_VALUE DB8D05884D9493C0 +// INDEX 1508 +faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + +// HASH_VALUE 1F727A2E16C13265 +// INDEX 1509 +faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + +// HASH_VALUE 735968D8C9FBEC54 +// INDEX 1510 +faction_points_gain_p [&XP&Vous gagnez $fp$ points pvp.] + +// HASH_VALUE C82957E7754A6C53 +// INDEX 1511 +faction_points_gain_1 [&XP&Vous gagnez 1 point pvp.] + +// HASH_VALUE A4CB44306C16C8B5 +// INDEX 1512 +faction_points_gain_0 [&XP&Vous ne gagnez pas de points pvp.] + +// HASH_VALUE 57908CB6B99B3C60 +// INDEX 1513 +faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.mda$ $faction$.] + +// HASH_VALUE 7B09CBFD0D3C0B01 +// INDEX 1514 +faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.mda$ $faction$.] + +// HASH_VALUE 1BA0D19907FD5DF6 +// INDEX 1515 +faction_points_lose_0 [&XP&Vous ne perdez pas de points de faction.] + +// HASH_VALUE A94DD6C6C6EC8388 +// INDEX 1516 +fame_gain_char [Vous gagnez en renommée auprès de la faction $faction$] + +// HASH_VALUE ABBD96B6B08F1DA1 +// INDEX 1517 +fame_gain_char_ally [Vous gagnez en renommée auprès de leurs alliés $faction$] + +// HASH_VALUE 65BDB29C41D4DD30 +// INDEX 1518 +fame_gain_char_enemy [Vous gagnez en renommée auprès de leurs ennemis $faction$] + +// HASH_VALUE E6E4B49B19F3326A +// INDEX 1519 +fame_gain_guild [Votre guilde gagne en renommée auprès de la faction $faction.da$ $faction$] + +// HASH_VALUE 14BF70FD3181B8A3 +// INDEX 1520 +fame_gain_guild_ally [Votre guilde gagne en renommée auprès de leurs alliés $faction$] + +// HASH_VALUE B86E7004ABE50993 +// INDEX 1521 +fame_gain_guild_enemy [Votre guilde gagne en renommée auprès de leurs ennemis $faction$] + +// HASH_VALUE 3E739C4CB09742F0 +// INDEX 1522 +fame_lost_char [Vous perdez de votre renommée auprès de la faction $faction$] + +// HASH_VALUE ABBD96AC73CF41A1 +// INDEX 1523 +fame_lost_char_ally [Vous perdez en renommée auprès de leurs alliés $faction$] + +// HASH_VALUE 65BDB29204140130 +// INDEX 1524 +fame_lost_char_enemy [Vous perdez en renommée auprès de leurs ennemis $faction$] + +// HASH_VALUE 95EFFBDD53A11FC2 +// INDEX 1525 +fame_lost_guild [Votre guilde perd de sa renommée auprès de la faction $faction$] + +// HASH_VALUE 53EEBB81E10B87C6 +// INDEX 1526 +fame_lost_guild_ally [Votre guilde perd de sa renommée auprès de leurs alliés $faction$] + +// HASH_VALUE 535E52C7F50AC1B1 +// INDEX 1527 +fame_lost_guild_enemy [Votre guilde perd de sa renommée auprès de leurs ennemis $faction$] + +// HASH_VALUE A4BF6C3F562E7381 +// INDEX 1528 +forage_absorb_dmg [&DMG&Vous absorbez $damage$ points de dégâts de la source de M.P.] + +// HASH_VALUE CE0BF15703490765 +// INDEX 1529 +forage_cant_add_source [&ITMF&Aucune autre source de M.P. ne peut être vue pour le moment.] + +// HASH_VALUE 5AE9118690CE530D +// INDEX 1530 +forage_care_xp_needs_team [&XP&Vous devez former une équipe avec l'extracteur pour obtenir des points d'expérience des actions de soin.] + +// HASH_VALUE 079C40C7A28A9647 +// INDEX 1531 +forage_deposit_depleted [&ITMF&Certaines matières premières se trouvaient ici autrefois, mais elles ont toutes été extraites et le gisement va être vide pendant un moment.] + +// HASH_VALUE D23302D3B4441B87 +// INDEX 1532 +forage_deposit_distance_0 [&FORLD&Gisement à moins d'1 m] + +// HASH_VALUE 11E2F3DDC2524C3A +// INDEX 1533 +forage_deposit_distance [&FORLD&Gisement à $distance$ m] + +// HASH_VALUE 00781EC924CE4C86 +// INDEX 1534 +forage_deposit_is_empty [&ITMF&Il n'y a plus de matières premières dans ce gisement.] + +// HASH_VALUE B4249DB9080D0DEC +// INDEX 1535 +forage_deposit_located [&FORLD&Un gisement se trouve tout près, ce qui signifie que la matière première que vous recherchez se trouve à proximité.] + +// HASH_VALUE 2313382394E2EA52 +// INDEX 1536 +forage_dep_trackg_stopped [&FORLD&Fin de la prospection.] + +// HASH_VALUE 3210BB8492EB0BCD +// INDEX 1537 +forage_drop_quality [&ITMF&Vous avez dégradé la qualité de la matière première !] + +// HASH_VALUE 9BB02AE049E1BACA +// INDEX 1538 +forage_drop_quantity [&ITMF&Vous n'avez pas réussi à extraire la matière !] + +// HASH_VALUE 038C306FF4113F27 +// INDEX 1539 +forage_ecotype_spec_not_matching [&CHK&La spécialisation dans les terrains ne peut pas être utilisée ici.] + +// HASH_VALUE 92E5FE33BF6C289F +// INDEX 1540 +forage_extraction_needs_target_source [&CHK&Vous devez cibler une source à forer pour commencer l'extraction.] + +// HASH_VALUE B40CDD41A4373BAD +// INDEX 1541 +forage_fail [&ITMF&Vous n'avez pas réussi à extraire de matières premières.] + +// HASH_VALUE E5C52F87A3308EBB +// INDEX 1542 +forage_nothing_found [&ITMF&Vous n'avez rien trouvé.] + +// HASH_VALUE E823E1E521D59EDB +// INDEX 1543 +forage_found_source [&ITM&Vous avez trouvé une source de matières premières.] + +// HASH_VALUE 54ECBA70B2C455EE +// INDEX 1544 +forage_found_sources [&ITM&Vous avez trouvé $n$ sources de matières premières.] + +// HASH_VALUE 4F74A74C28BA5709 +// INDEX 1545 +forage_invalid_place [&CHK&Vous ne pouvez pas extraire de matières premières ici.] + +// HASH_VALUE 21B3A22C211FB9ED +// INDEX 1546 +forage_kami_anger_punish [&SYS&Kami vous dit : Moi, très en colère ! Prenez cela !] + +// HASH_VALUE 85477315489AB5D2 +// INDEX 1547 +forage_kami_anger_warning [&SYS&Un Kami vous avertit : vous volez les ressources de cette terre. Sa colère monte ! Prenez garde !] + +// HASH_VALUE EF51C82A8612D5F0 +// INDEX 1548 +forage_kami_offering_item [&SYS&Vous offrez $i$ pour calmer la colère du Kami.] + +// HASH_VALUE 344FD1E90A9FF4DC +// INDEX 1549 +forage_kami_offering_not_enough_items [&CHK&Vous n'avez pas assez d'objets à offrir.] + +// HASH_VALUE ABADBF7C00975745 +// INDEX 1550 +forage_material_spec_not_matching [&CHK&La spécialisation de la matière ne correspond pas à la source de la matière.] + +// HASH_VALUE 1D4D8F192022E869 +// INDEX 1551 +forage_miss [&ITMF&Pas de chance, votre extraction a partiellement échoué !] + +// HASH_VALUE 3A27BE2BA5885F3E +// INDEX 1552 +forage_no_care_first [&CHK&Vous ne pouvez pas commencer une extraction avec une action de soin.] + +// HASH_VALUE EB24E14B3AEC4527 +// INDEX 1553 +forage_no_deposit_exact_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours.] + +// HASH_VALUE BE9290FA4CA8CD8E +// INDEX 1554 +forage_no_deposit_here [&ITMF&Aucune matière première n'a été détectée dans cette zone.] + +// HASH_VALUE 5E839E28AE49085D +// INDEX 1555 +forage_no_deposit_in_context [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région en ce moment.] + +// HASH_VALUE 4DE42F7F1F1E7CC8 +// INDEX 1556 +forage_no_deposit_in_season [&ITMF&La matière première spécifiée ne se trouve pas dans cette région en cette saison.] + +// HASH_VALUE 0558ED6F6D48FD12 +// INDEX 1557 +forage_no_deposit_in_weather [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région étant données les conditions climatiques.] + +// HASH_VALUE 08FFBD74B3E2330A +// INDEX 1558 +forage_no_deposit_material_filter [&ITMF&Les matières premières spécifiées n'ont pas été détectées dans la région.] + +// HASH_VALUE FA712345B403AB04 +// INDEX 1559 +forage_no_deposit_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire votre action de prospection en cours.] + +// HASH_VALUE C5C0769CBC1EE39F +// INDEX 1560 +forage_no_local_rm_exact_statquality [&ITMF&Certaines matières premières ont été détectées dans le coin, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours. Cependant, certains matières correspondant à votre prospection ont été détectées à proximité.] + +// HASH_VALUE C7076F69ACE48117 +// INDEX 1561 +forage_no_local_rm_material_filter [&ITMF&Certaines des matières premières spécifiées ont pourtant été détectées dans la zone.] + +// HASH_VALUE 05A9B8230CE082EB +// INDEX 1562 +forage_no_local_rm_statquality [&ITMF&Certaines matières premières ont été détectées dans la zone, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire l'action de prospection en cours. Certaines matières de catégorie inférieure ont cependant été détectées à proximité.] + +// HASH_VALUE 00B0A986123A516E +// INDEX 1563 +forage_only_one_extractor [&CHK&Quelqu'un est déjà en train de forer cette source, vous pouvez uniquement utiliser des actions de soin.] + +// HASH_VALUE 3C4FD7639554A9C7 +// INDEX 1564 +forage_too_low [&CHK&La qualité de votre brique est trop faible pour être utilisée sur cette source de M.P.] + +// HASH_VALUE C84E2CBBCB45E595 +// INDEX 1565 +forage_site_depleted [&ITMF&Certaines matières premières se trouvaient là auparavant, mais la zone semble avoir été épuisée.] + +// HASH_VALUE EFEE0C5E786B50E5 +// INDEX 1566 +forage_source_depleted [&ITMF&La source de M.P. a été détruite prématurément.] + +// HASH_VALUE D2F07070C5D0D664 +// INDEX 1567 +forage_source_impact_mode0 [&SYS&La source est en mode $m$.] + +// HASH_VALUE 42FC961E08BE5DCF +// INDEX 1568 +forage_source_maxlevel [&SYS&La source dispose d'une qualité optimale de $l$.] + +// HASH_VALUE B52E7516C8DCB185 +// INDEX 1569 +forage_source_obstacle [&ITMF&Des obstacles vous empêchent de trouver des sources de M.P.] + +// HASH_VALUE 9D8D05A2E25F5F50 +// INDEX 1570 +forage_source_site_depleted [&ITMF&La source de M.P. a été détruite prématurément et la zone est épuisée !] + +// HASH_VALUE 30DD6D00F99EA03A +// INDEX 1571 +forage_too_far_from_source [&CHK&Vous êtes trop loin de la source à forer.] + +// HASH_VALUE 360A4CBAD6DB4000 +// INDEX 1572 +forage_xp_prospection_0 [&XP&Ce résultat comprend les points gagnés pour la prospection.] + +// HASH_VALUE 43AC3FE2EE260E28 +// INDEX 1573 +forage_xp_prospection_1 [&XP&Ce résultat découle des gains d'une source que vous avez découverte mais que quelqu'un d'autre a exploitée.] + +// HASH_VALUE 9FA269A3DE1AC51C +// INDEX 1574 +harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être pillé par $harvester$.] + +// HASH_VALUE B8376D3187E5D634 +// INDEX 1575 +harvest_nothing_to_loot [&ITMF&Il n'y a rien à prélever sur $e.da$ $e$.] + +// HASH_VALUE 746B18B19729AE14 +// INDEX 1576 +harvest_nothing_to_quarter [&ITMF&Il n'y a rien à dépecer sur $e.da$ $e$.] + +// HASH_VALUE 521DA574141C2CCA +// INDEX 1577 +harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être dépecé par $harvester$.] + +// HASH_VALUE 04A187E1AC7995D4 +// INDEX 1578 +harvest_quarter_already_in_progress_self [&CHK&Vous êtes déjà en train de dépecer $e.da$ $e$.] + +// HASH_VALUE 4F6E03BD3CFC993E +// INDEX 1579 +harvest_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + +// HASH_VALUE 83ACEB5653BE7880 +// INDEX 1580 +harvest_success_1 [&ITM&Vous obtenez 1 $item$ de qualité $quality$.] + +// HASH_VALUE 4F6E03683DB8E867 +// INDEX 1581 +harvest_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + +// HASH_VALUE 83ACEB01547AC7A9 +// INDEX 1582 +harvest_success_other_1 [&ITMO&$p$ obtient 1 $item$ de qualité $quality$.] + +// HASH_VALUE 9A59F07525AAAB01 +// INDEX 1583 +invalid_forage_tool [&CHK&Vous n'avez pas d'outil d'extraction dans la main.] + +// HASH_VALUE 12D9B2E9687B25CF +// INDEX 1584 +inventory_buy_item_1 [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers.] + +// HASH_VALUE 1252F49DACE58A97 +// INDEX 1585 +inventory_buy_item_p [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers.] + +// HASH_VALUE 7B376740F6B9E300 +// INDEX 1586 +inventory_buy_item_1fc [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers et $fp$ points de faction.] + +// HASH_VALUE 0D739882176A818A +// INDEX 1587 +inventory_buy_item_pfc [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers et $fp$ points de faction.] + +// HASH_VALUE ECCF64F69E03CE3D +// INDEX 1588 +inventory_buy_item_1f [&ITM&Vous avez acheté $item.ia$ $item$ pour $fp$ points de faction.] + +// HASH_VALUE AC38A10CD7B5DD0F +// INDEX 1589 +inventory_buy_item_pf [&ITM&Vous avez acheté $qty$ $item.p$ pour $fp$ points de faction.] + +// HASH_VALUE C56ED70B13526D87 +// INDEX 1590 +inventory_destroy_item_1 [&ITM&Vous avez détruit $item.ia$ $item$.] + +// HASH_VALUE 72FBFC589C905B38 +// INDEX 1591 +inventory_destroy_item_p [&ITM&Vous avez détruit $qty$ $item.p$.] + +// HASH_VALUE 955381004BE67875 +// INDEX 1592 +inventory_drop_item_1 [&ITM&Vous avez jeté au sol $item.ia$ $item$.] + +// HASH_VALUE 1E916FB1F8739DC2 +// INDEX 1593 +inventory_drop_item_p [&ITM&Vous avez jeté au sol $qty$ $item.p$.] + +// HASH_VALUE E8E87722D8B05F21 +// INDEX 1594 +inventory_equip_item_1 [&SYS&Vous prenez votre $item$.] + +// HASH_VALUE 68745B1EEC445ACF +// INDEX 1595 +inventory_equip_item_p [&SYS&Vous prenez vos $item.p$.] + +// HASH_VALUE A4087722D8B0432A +// INDEX 1596 +inventory_unequip_item_1 [&SYS&Vous rangez votre $item$.] + +// HASH_VALUE 24945B1EEC443ED8 +// INDEX 1597 +inventory_unequip_item_p [&SYS&Vous rangez vos $item.p$.] + +// HASH_VALUE 7256333CEC492AF6 +// INDEX 1598 +item_can_be_solded_1 [&SYS&Votre $item$ de qualité $qual$ ne peut pas être vendu(e).] + +// HASH_VALUE CD703BAF7F20AABD +// INDEX 1599 +item_can_be_solded_2 [&SYS&Vos $qty$ $item.p$ de qualité $qual$ ne peuvent pas être vendu(e)s.] + +// HASH_VALUE CEAA492057E052C9 +// INDEX 1600 +item_in_right_hand_have_not_ebought_sap [&CHK&L'objet dans votre main droite n'a pas assez de sève.] + +// HASH_VALUE 57DC96D36568CB02 +// INDEX 1601 +item_is_not_crystallized_action [&CHK&l'objet $i$ n'est pas un cristal d'action.] + +// HASH_VALUE D5EB8AF7CEAD17FB +// INDEX 1602 +item_is_not_crystallized_sapload_recharge [&CHK&L'objet $i$ n'est pas un cristal de recharge.] + +// HASH_VALUE 694514407AA98FB4 +// INDEX 1603 +item_is_now_enchanted [&SPLM&Vous avez enchanté l'objet $i$.] + +// HASH_VALUE C2EB9AF6090EE3DA +// INDEX 1604 +item_is_recharged [&ITM&L'objet $it$ est maintenant rechargé. La charge en sève est de $current$ sur $max$.] + +// HASH_VALUE 0FEACBCF15DCA5E3 +// INDEX 1605 +item_not_available [&CHK&L'objet que vous souhaitez acheter n'est plus disponible.] + +// HASH_VALUE E9094FF732D233C0 +// INDEX 1606 +item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + +// HASH_VALUE 6F0E958DCB2A712F +// INDEX 1607 +item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +// HASH_VALUE 0D9F35C036D6D933 +// INDEX 1608 +item_sold_market_1 [&ITM&Votre $item$ a été vendu(e), le marchand vous a déjà remis les dappers correspondants.] + +// HASH_VALUE 628B15C29A343873 +// INDEX 1609 +item_sold_market_2 [&ITM&Vos $qty$ $item.p$ ont été vendu(e)s, le marchand vous a déjà remis les dappers correspondants.] + +// HASH_VALUE 0EA274A73908D398 +// INDEX 1610 +kami_anger_defender_hit [&DMG&La punition d'un Kami vous inflige $damage$ points de dégâts.] + +// HASH_VALUE A9BA901290C657BC +// INDEX 1611 +kami_anger_spectator_hit [&SYS&La punition d'un Kami inflige $damage$ points de dégâts $defender.pr$ $defender$.] + +// HASH_VALUE 08F533149AD85315 +// INDEX 1612 +lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +// HASH_VALUE C62533149AD85B1B +// INDEX 1613 +lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +// HASH_VALUE C49533149AC75F1B +// INDEX 1614 +lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +// HASH_VALUE EE8BFC4BC1BB3566 +// INDEX 1615 +lift_exit [Sortie $$exit$$] + +// HASH_VALUE 4F6E03BD3CFC993E +// INDEX 1616 +loot_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + +// HASH_VALUE DD1D70BFDE940DF4 +// INDEX 1617 +loot_success_1 [&ITM&Vous obtenez $item.ia$ $item$ de qualité $quality$.] + +// HASH_VALUE 4F6E03683DB8E867 +// INDEX 1618 +loot_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + +// HASH_VALUE B3B82CB333DB24F0 +// INDEX 1619 +loot_success_other_1 [&ITMO&$p$ obtient $item$ de qualité $quality$.] + +// HASH_VALUE 62B6A3DAC0601049 +// INDEX 1620 +magic_bad_target [&CHKCB&Cible manquante ou erronée.] + +// HASH_VALUE B4A0D19D52B1EF1C +// INDEX 1621 +magic_begin_bad_actor [&SPLM&Vous jetez un sort offensif sur $e.ia$ $e$.] + +// HASH_VALUE 4D20A5FC65545D7A +// INDEX 1622 +magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ jette un sort offensif sur $target.ia$ $target$.] + +// HASH_VALUE BA089A5E267BE73E +// INDEX 1623 +magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ vous jette un sort offensif.] + +// HASH_VALUE 84237DD954BC08A7 +// INDEX 1624 +magic_begin_good_actor [&SPLM&Vous jetez un sort bénéfique sur $e.ia$ $e$.] + +// HASH_VALUE BE19D3E2B20C9E3C +// INDEX 1625 +magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ jette un sort bénéfique sur $target.ia$ $target$.] + +// HASH_VALUE 45F9BA5424C307EF +// INDEX 1626 +magic_begin_cast_good_target [&SPL&$e.ia$ $e$ vous jette un sort bénéfique.] + +// HASH_VALUE 236C0DAFF8FC1422 +// INDEX 1627 +magic_begin_neutral_actor [&SPLM&Vous jetez un sort neutre sur $e.ia$ $e$.] + +// HASH_VALUE 0C09947DEDCB90AD +// INDEX 1628 +magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ jette un sort neutre sur $target.ia$ $target$.] + +// HASH_VALUE EFA2AD50276C233D +// INDEX 1629 +magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ vous jette un sort neutre.] + +// HASH_VALUE 032014D698447041 +// INDEX 1630 +magic_begin_selfcast_bad_actor [&SPL&Vous vous jetez un sort offensif.] + +// HASH_VALUE B7406ED7B83F253B +// INDEX 1631 +magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +// HASH_VALUE B7406ED7B83F253B +// INDEX 1632 +magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +// HASH_VALUE B7406ED7B83F253B +// INDEX 1633 +magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +// HASH_VALUE 72DF018A149BF688 +// INDEX 1634 +magic_begin_bad_spectator_pm [&SYS&$actor$ se jette un sort offensif.] + +// HASH_VALUE 72DF018A149BF688 +// INDEX 1635 +magic_begin_bad_spectator_pf [&SYS&$actor$ se jette un sort offensif.] + +// HASH_VALUE 057FF45A9A5E1950 +// INDEX 1636 +magic_begin_selfcast_good_actor [&SPL&Vous vous jetez un sort bénéfique.] + +// HASH_VALUE B95A17E6BA9E05BF +// INDEX 1637 +magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +// HASH_VALUE B95A17E6BA9E05BF +// INDEX 1638 +magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +// HASH_VALUE B95A17E6BA9E05BF +// INDEX 1639 +magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +// HASH_VALUE F05F1392803F3290 +// INDEX 1640 +magic_begin_good_spectator_pm [&SYS&$actor$ se jette un sort bénéfique.] + +// HASH_VALUE F05F1392803F3290 +// INDEX 1641 +magic_begin_good_spectator_pf [&SYS&$actor$ se jette un sort bénéfique.] + +// HASH_VALUE 343F24E55C34B4DB +// INDEX 1642 +magic_begin_selfcast_neutral_actor [&SPL&Vous vous jetez un sort neutre.] + +// HASH_VALUE 7B30B271E95E354A +// INDEX 1643 +magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +// HASH_VALUE 7B30B271E95E354A +// INDEX 1644 +magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +// HASH_VALUE 7B30B271E95E354A +// INDEX 1645 +magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +// HASH_VALUE EF203D99D4A95D4D +// INDEX 1646 +magic_begin_neutral_spectator_pm [&SYS&$actor$ se jette un sort neutre.] + +// HASH_VALUE EF203D99D4A95D4D +// INDEX 1647 +magic_begin_neutral_spectator_pf [&SYS&$actor$ se jette un sort neutre.] + +// HASH_VALUE 42D3E94884F9FA23 +// INDEX 1648 +magic_cannot_cast_on_enemy [&CHKCB&Ce sort ne peut pas être jeté sur un ennemi.] + +// HASH_VALUE C60560FC7B767565 +// INDEX 1649 +magic_cannot_cast_yet [&CHKCB&Vous ne pouvez pas encore jeter de sort.] + +// HASH_VALUE 70F1A17BF5303984 +// INDEX 1650 +magic_cannot_selfcast [&CHKCB&Vous ne pouvez pas jeter ce sort sur vous.] + +// HASH_VALUE 6F37151194EAC619 +// INDEX 1651 +magic_can_only_cast_on_enemy [&CHKCB&Ce sort ne peut être jeté que sur un ennemi.] + +// HASH_VALUE CC9ACBD2CEC5DF7A +// INDEX 1652 +magic_can_only_cast_on_players [&CHKCB&Ce sort n'est utilisable que sur les autres joueurs.] + +// HASH_VALUE 03E9480A939C82B0 +// INDEX 1653 +magic_damage_hp_caster [&DGM&Votre sort inflige $n$($m$) points de dommages magiques à $e.da$ $e$.] + +// HASH_VALUE B3AB7C50F3BC1F57 +// INDEX 1654 +magic_damage_hp_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de vie.] + +// HASH_VALUE CF4A4C24F1535091 +// INDEX 1655 +magic_damage_hp_target [&DMG&$e.da$ $e$ a lancé un sort qui vous inflige $n$($m$) points de dommages magiques.] + +// HASH_VALUE 64629CB99F1A79E1 +// INDEX 1656 +magic_damage_sap_caster [&SPLM&Votre sort fait perdre $n$($m$) points de sève à $e.da$ $e$.] + +// HASH_VALUE 3E1FC0CF32BC1F57 +// INDEX 1657 +magic_damage_sap_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de sève.] + +// HASH_VALUE 4866F667C41E59A8 +// INDEX 1658 +magic_damage_sap_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points de sève.] + +// HASH_VALUE B1501D6F376E9F87 +// INDEX 1659 +magic_damage_sta_caster [&SPLM&Votre sort fait perdre $n$($m$) points d'Endurance à $e.da$ $e$.] + +// HASH_VALUE 0BF0BC4B7C64B3C5 +// INDEX 1660 +magic_damage_sta_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// HASH_VALUE 8B56E490667012DB +// INDEX 1661 +magic_damage_sta_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points d'Endurance.] + +// HASH_VALUE 907793D8805BB922 +// INDEX 1662 +magic_destroy_link_caster [&SPLM&Le lien créé avec $e.da$ $e$ a été rompu.] + +// HASH_VALUE 6E8D2D99E865931F +// INDEX 1663 +magic_destroy_link_target [&SPL&le lien créé entre $e.da$ $e$ et vous a été rompu.] + +// HASH_VALUE D19E4F97B5D8CB87 +// INDEX 1664 +magic_end_cast_failed_actor [&MISM&Votre incantation a échoué.] + +// HASH_VALUE AC75A01094E79598 +// INDEX 1665 +magic_end_cast_failed_spectators [&SYS&L'incantation $e.cc$ $e$ a échoué.] + +// HASH_VALUE AC74881094E79598 +// INDEX 1666 +magic_end_cast_failed_target [&MIS&L'incantation $e.cc$ $e$ a échoué.] + +// HASH_VALUE A6221021C7489355 +// INDEX 1667 +magic_end_cast_fumble_actor [&MISM&Vous avez fait une bourde.] + +// HASH_VALUE DF7270E2622A52C6 +// INDEX 1668 +magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +// HASH_VALUE DF7158E2622A52C6 +// INDEX 1669 +magic_end_cast_fumble_target [&MIS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +// HASH_VALUE 10C8802D8954F7C8 +// INDEX 1670 +magic_end_cast_success_actor [&SPLM&Votre sort est un succès.] + +// HASH_VALUE AEA85361CC91E115 +// INDEX 1671 +magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ a réussi à jeter un sort sur $target.da$ $target$.] + +// HASH_VALUE 27AD3795905DFF14 +// INDEX 1672 +magic_end_cast_success_target [&SPL&$e.da$ $e$ a réussi à vous jeter un sort.] + +// HASH_VALUE C56E33EE22572399 +// INDEX 1673 +magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ a réussi à se jeter un sort.] + +// HASH_VALUE FD7635DA7CA69E3F +// INDEX 1674 +magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + +// HASH_VALUE FD7635DA7CA69E3F +// INDEX 1675 +magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + +// HASH_VALUE EFEFCA118D8B1747 +// INDEX 1676 +magic_end_selfcast_success_spectators_pm [&SYS&$caster$ a réussi à se jeter un sort.] + +// HASH_VALUE EFEFCA118D8B1747 +// INDEX 1677 +magic_end_selfcast_success_spectators_pf [&SYS&$caster$ a réussi à se jeter un sort.] + +// HASH_VALUE 39C00DBAD3426430 +// INDEX 1678 +magic_heal_focus_caster [&SPLM&Vous régénérez $i$ points de concentration à $e.da$ $e$.] + +// HASH_VALUE DB2038107655DC92 +// INDEX 1679 +magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ régénère $i$ points de concentration à $target.da$ $target$.] + +// HASH_VALUE 12D0CA00553BB5FC +// INDEX 1680 +magic_heal_focus_target [&SPL&$e.da$ $e$ vous régénère $i$ points de concentration.] + +// HASH_VALUE 5D87DB016B78F855 +// INDEX 1681 +magic_heal_full_score_actor [&SYS&$e.da$ $e$ est maintenant au maximum $s$ et n'a plus besoin de sorts de guérison $s$.] + +// HASH_VALUE 8E2ADE36CE9011E4 +// INDEX 1682 +magic_heal_full_score_target_hp [&SYS&Vous êtes maintenant en pleine forme et n'avez plus besoin de soin.] + +// HASH_VALUE 255BCD7BE6308327 +// INDEX 1683 +magic_heal_full_score_target [&SYS&Vous êtes au maximum $s$.] + +// HASH_VALUE D0C98E18E07F854F +// INDEX 1684 +magic_heal_hp_caster [&SPLM&Vous soignez $e.da$ $e$ avec $i$ points de vie.] + +// HASH_VALUE A089F791DD834CF0 +// INDEX 1685 +magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ soigne $target.da$ $target$ avec $i$ points de vie.] + +// HASH_VALUE 10A33E5EBCDC214F +// INDEX 1686 +magic_heal_hp_target [&SPL&$e.da$ $e$ vous soigne avec $i$ points de vie.] + +// HASH_VALUE 18156FDB7EE322BB +// INDEX 1687 +magic_heal_sap_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points de sève.] + +// HASH_VALUE 5E792036F6C0BC3D +// INDEX 1688 +magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ $i$ points de sève.] + +// HASH_VALUE 7689595BFB26CAAB +// INDEX 1689 +magic_heal_sap_target [&SPL&$e.da$ $e$ vous régénère $i$ points de sève.] + +// HASH_VALUE D8CD1365C6C9EFC8 +// INDEX 1690 +magic_heal_stamina_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points d'Endurance.] + +// HASH_VALUE C081C4A5DE2114B6 +// INDEX 1691 +magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ de $i$ points d'Endurance.] + +// HASH_VALUE 18DB128E3E16B8D4 +// INDEX 1692 +magic_heal_stamina_target [&SPL&$e.da$ $e$ vous régénère $i$ points d'Endurance.] + +// HASH_VALUE 2B682B053F56DEE3 +// INDEX 1693 +magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +// HASH_VALUE CA3DE297BC11C7A6 +// INDEX 1694 +magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +// HASH_VALUE 36A9E3275E922FAC +// INDEX 1695 +magic_magician_staff_low_req [&CHK&Votre amplificateur magique est doté d'un niveau de qualité trop faible pour canaliser la puissance de votre sort, vous ne pourrez pas bénéficier des bonus de votre amplificateur.] + +// HASH_VALUE 0FD7BFD24DE05489 +// INDEX 1696 +magic_need_target [&CHKCB&Ce sort implique une cible.] + +// HASH_VALUE D90CD7CEF0FB0856 +// INDEX 1697 +magic_new_link_caster [&SPLM&Vous avez créé un nouveau lien de magie avec $e.da$ $e$.] + +// HASH_VALUE 1C556307C63EDC94 +// INDEX 1698 +magic_new_link_target [&SPL&$e.da$ $e$ a créé un nouveau lien de magie avec vous.] + +// HASH_VALUE 38FD6EDC8D3DEC7A +// INDEX 1699 +magic_resist_caster [&MISM&$e.da$ $e$ résiste aux effets de votre sort.] + +// HASH_VALUE A24F29FAE2BC2236 +// INDEX 1700 +magic_resist_spectators [&SYS&$target.da$ $target$ résiste aux effets du sort jeté par $caster.da$ $caster$.] + +// HASH_VALUE D3511B81EB5F287A +// INDEX 1701 +magic_resist_target [&MIS&Vous résistez aux effets du sort jeté par $e.da$ $e$.] + +// HASH_VALUE ECDDE649C875BBB9 +// INDEX 1702 +magic_self_damage_hp [&DMG&Votre propre sort vous atteint et vous inflige $n$($m$) points de dommages magiques.] + +// HASH_VALUE BECB8BFEF6405239 +// INDEX 1703 +magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +// HASH_VALUE BECB8BFEF6304E39 +// INDEX 1704 +magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +// HASH_VALUE BECB8BFEF6304E39 +// INDEX 1705 +magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +// HASH_VALUE 1138B96F32774A94 +// INDEX 1706 +magic_self_damage_hp_spectators_pm [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + +// HASH_VALUE 1138B96F32774A94 +// INDEX 1707 +magic_self_damage_hp_spectators_pf [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + +// HASH_VALUE FE83950C4E033614 +// INDEX 1708 +magic_self_damage_sap [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points de sève.] + +// HASH_VALUE BECB43353A384639 +// INDEX 1709 +magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// HASH_VALUE BECB43353A284239 +// INDEX 1710 +magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// HASH_VALUE BECB43353A284239 +// INDEX 1711 +magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// HASH_VALUE A97001E510BF56B3 +// INDEX 1712 +magic_self_damage_sap_spectators_pm [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// HASH_VALUE A97001E510BF56B3 +// INDEX 1713 +magic_self_damage_sap_spectators_pf [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +// HASH_VALUE 482B297A1BD43290 +// INDEX 1714 +magic_self_damage_sta [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points d'Endurance.] + +// HASH_VALUE 06B11042FAF0EAC3 +// INDEX 1715 +magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// HASH_VALUE 06B11042FAE0E6C3 +// INDEX 1716 +magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// HASH_VALUE 06B11042FAE0E6C3 +// INDEX 1717 +magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// HASH_VALUE BBA530BA433E513A +// INDEX 1718 +magic_self_damage_sta_spectators_pm [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// HASH_VALUE BBA530BA433E513A +// INDEX 1719 +magic_self_damage_sta_spectators_pf [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +// HASH_VALUE 138288B4BB679641 +// INDEX 1720 +magic_self_heal_focus [&SPLM&Vous vous régénérez $i$ points de concentration.] + +// HASH_VALUE 1311362E759676A2 +// INDEX 1721 +magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de concentration.] + +// HASH_VALUE 1311362E758672A2 +// INDEX 1722 +magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + +// HASH_VALUE 1311362E758672A2 +// INDEX 1723 +magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + +// HASH_VALUE BF31E4D48876F609 +// INDEX 1724 +magic_self_heal_focus_spectators_pm [&SYS&$p$ se régénère $i$ points de concentration.] + +// HASH_VALUE BF31E4D48876F609 +// INDEX 1725 +magic_self_heal_focus_spectators_pf [&SYS&$p$ se régénère $i$ points de concentration.] + +// HASH_VALUE AAE1010BE0403FFF +// INDEX 1726 +magic_self_heal_hp [&SPLM&Vous vous soignez $i$ points de vie.] + +// HASH_VALUE 79B84541114BD3FD +// INDEX 1727 +magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ se soigne $i$ points de vie.] + +// HASH_VALUE 79B84541113BCFFD +// INDEX 1728 +magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + +// HASH_VALUE 79B84541113BCFFD +// INDEX 1729 +magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + +// HASH_VALUE 5B692D4357E55DA3 +// INDEX 1730 +magic_self_heal_hp_spectators_pm [&SYS&$p$ se soigne $i$ points de vie.] + +// HASH_VALUE 5B692D4357E55DA3 +// INDEX 1731 +magic_self_heal_hp_spectators_pf [&SYS&$p$ se soigne $i$ points de vie.] + +// HASH_VALUE B96D9D631F20259C +// INDEX 1732 +magic_self_heal_sap [&SPLM&Vous vous régénérez $i$ points de sève.] + +// HASH_VALUE 55FC6DBA4F3CC141 +// INDEX 1733 +magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de sève.] + +// HASH_VALUE 55FC6DBA4F2CBD41 +// INDEX 1734 +magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + +// HASH_VALUE 55FC6DBA4F2CBD41 +// INDEX 1735 +magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + +// HASH_VALUE 6B0A13381FA0710E +// INDEX 1736 +magic_self_heal_sap_spectators_pm [&SYS&$p$ se régénère $i$ points de sève.] + +// HASH_VALUE 6B0A13381FA0710E +// INDEX 1737 +magic_self_heal_sap_spectators_pf [&SYS&$p$ se régénère $i$ points de sève.] + +// HASH_VALUE FC5D8B8CC172DECF +// INDEX 1738 +magic_self_heal_sta [&SPLM&Vous vous régénérez $i$ points d'Endurance.] + +// HASH_VALUE 348D97DFEA70F540 +// INDEX 1739 +magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points d'Endurance.] + +// HASH_VALUE 348D97DFEA60F140 +// INDEX 1740 +magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + +// HASH_VALUE 348D97DFEA60F140 +// INDEX 1741 +magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + +// HASH_VALUE B5B2A7A6EC716D8A +// INDEX 1742 +magic_self_heal_sta_spectators_pm [&SYS&$p$ se régénère $i$ points d'Endurance.] + +// HASH_VALUE B5B2A7A6EC716D8A +// INDEX 1743 +magic_self_heal_sta_spectators_pf [&SYS&$p$ se régénère $i$ points d'Endurance.] + +// HASH_VALUE C87813A1E30120FA +// INDEX 1744 +magic_special_damage_actor [&DGM&Votre sort atteint $e.da$ $e$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +// HASH_VALUE C6B9768FC7C3199A +// INDEX 1745 +magic_special_damage_self [&DMG&Vous vous infligez $i$ $d$ dégâts.] + +// HASH_VALUE 8CF56EB46197D93B +// INDEX 1746 +magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ s'inflige $n$ $d$ dégâts.] + +// HASH_VALUE 8CF56EB46187D53B +// INDEX 1747 +magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + +// HASH_VALUE 8CF56EB46187D53B +// INDEX 1748 +magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + +// HASH_VALUE 500BF78489FD56EB +// INDEX 1749 +magic_special_damage_self_spectators_pm [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + +// HASH_VALUE 500BF78489FD56EB +// INDEX 1750 +magic_special_damage_self_spectators_pf [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + +// HASH_VALUE C4449F0B6FFC0A58 +// INDEX 1751 +magic_special_damage_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +// HASH_VALUE 7C1C3D8A7BCAD4CC +// INDEX 1752 +magic_special_damage_target [&DMG&$e.da$ $e$ vous lance un sort, vous infligeant des dégâts à hauteur de $i$ point de $d$.] + +// HASH_VALUE 0D0756C0F1BDCAF5 +// INDEX 1753 +magic_target_dead [&CHKCB&Vous ne pouvez pas jeter un sort sur un cadavre.] + +// HASH_VALUE F1FA59CB479A4581 +// INDEX 1754 +magic_target_immune_m [&CHKCB&$e.da$ $e$ est immunisé contre ce type de magie.] + +// HASH_VALUE 3309D74941EA7F97 +// INDEX 1755 +magic_target_immune_f [&CHKCB&$e.da$ $e$ est immunisée contre ce type de magie.] + +// HASH_VALUE 885E02A9AED612A5 +// INDEX 1756 +magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ est insensible à la magie.] + +// HASH_VALUE B7C5D1298D4CF8F8 +// INDEX 1757 +magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ est insensible aux sorts offensifs.] + +// HASH_VALUE B4050DCF2EA71137 +// INDEX 1758 +magic_target_out_of_range [&CHKCB&$e.da$ $e$ se trouve hors de portée de votre sort.] + +// HASH_VALUE FBE51069D895E2F1 +// INDEX 1759 +menu_who_am_i [Qui êtes-vous ?] + +// HASH_VALUE AFB47EF6E8E5BF60 +// INDEX 1760 +menu_who_is_karavan [Qu'est-ce que la Karavan ?] + +// HASH_VALUE 30C4C4BC9AF97068 +// INDEX 1761 +mission_failed [&TSK&Une de vos missions a échoué.] + +// HASH_VALUE 7C4E5B8C50D7C668 +// INDEX 1762 +mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + +// HASH_VALUE 735A8FFEB84812CA +// INDEX 1763 +mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + +// HASH_VALUE 525E126D413EAA73 +// INDEX 1764 +mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +// HASH_VALUE 1484B39B7819797E +// INDEX 1765 +mis_buy_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +// HASH_VALUE EC07C976FD4C25B3 +// INDEX 1766 +mis_buy_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE EBE591669E01C125 +// INDEX 1767 +mis_buy_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE AD1159EE748F8F27 +// INDEX 1768 +mis_buy_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 684F7F48EDD39B35 +// INDEX 1769 +mis_buy_5 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$] + +// HASH_VALUE A3F6E9310810DB26 +// INDEX 1770 +mis_buy_6 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$] + +// HASH_VALUE 44AB95A3072EA31A +// INDEX 1771 +mis_buy_7 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$] + +// HASH_VALUE 1DAA43BBB01B797E +// INDEX 1772 +mis_buy_npc_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +// HASH_VALUE 6E07C99A958EA593 +// INDEX 1773 +mis_buy_npc_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +// HASH_VALUE EBE521C8A703442F +// INDEX 1774 +mis_buy_npc_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +// HASH_VALUE AD53E2127C9DB727 +// INDEX 1775 +mis_buy_npc_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +// HASH_VALUE 2AE38707C3F65ED1 +// INDEX 1776 +mis_cast_1 [Jetez le sort $i1$] + +// HASH_VALUE DB15F2B7435FB943 +// INDEX 1777 +mis_cast_2 [Jetez le Sort :\n + - $i1$\n + - $i2$] + +// HASH_VALUE E44897DB2EDBB843 +// INDEX 1778 +mis_cast_3 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +// HASH_VALUE E48A674437DD6C4D +// INDEX 1779 +mis_cast_4 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +// HASH_VALUE 9A20EB3C64116D68 +// INDEX 1780 +mis_cast_loc_1 [Allez $p$ et jetez le sort $i1$] + +// HASH_VALUE 903D97D2005E8271 +// INDEX 1781 +mis_cast_loc_2 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$] + +// HASH_VALUE 980FBFD209912795 +// INDEX 1782 +mis_cast_loc_3 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +// HASH_VALUE A11173DC09D3F7FE +// INDEX 1783 +mis_cast_loc_4 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +// HASH_VALUE 1658EC04EB924C6C +// INDEX 1784 +mis_charge_point [Vous avez besoin de $point_needed$ points de charge.\n + Vous avez $percent_realized$ % du total requis.] + +// HASH_VALUE D8B9D1840AD25A76 +// INDEX 1785 +mis_craft_1 [Créez $qt$ $i$ d'une qualité au moins égale à $ql$] + +// HASH_VALUE 188A51CE2992AD93 +// INDEX 1786 +mis_craft_1_p [Créez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +// HASH_VALUE 5AABBB59BDA6DBEE +// INDEX 1787 +mis_craft_2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE 797A5AEC6123B816 +// INDEX 1788 +mis_craft_2_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE 1D3A03A3DC662E2F +// INDEX 1789 +mis_craft_2_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE EE203CD89535F30F +// INDEX 1790 +mis_craft_2_p3 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE 5DD77FE4E6647513 +// INDEX 1791 +mis_craft_3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE F351F9D639921407 +// INDEX 1792 +mis_craft_3_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 9711A28DB4D58A20 +// INDEX 1793 +mis_craft_3_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 927D61D01A76B40C +// INDEX 1794 +mis_craft_3_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 17DED6FD9861B79A +// INDEX 1795 +mis_craft_3_p4 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 12114C173C215851 +// INDEX 1796 +mis_craft_3_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE B6D1F5CEB764CE6A +// INDEX 1797 +mis_craft_3_p6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 4BF015F6CD079986 +// INDEX 1798 +mis_craft_3_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 18AE1ECFBED3D504 +// INDEX 1799 +mis_craft_4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 1C1F93FB7DBEDC92 +// INDEX 1800 +mis_craft_4_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE C0DF3CB2F80152AB +// INDEX 1801 +mis_craft_4_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE BB4BFBF55EA27C97 +// INDEX 1802 +mis_craft_4_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 376E71100262154E +// INDEX 1803 +mis_craft_4_p4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE EF4D36EE53385685 +// INDEX 1804 +mis_craft_4_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE EA80AC08F7F8F73C +// INDEX 1805 +mis_craft_4_p6 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 5031D6F47164BE7E +// INDEX 1806 +mis_craft_4_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 8E4055BF723B6D55 +// INDEX 1807 +mis_craft_4_p8 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE F4F17FABECA73497 +// INDEX 1808 +mis_craft_4_p9 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE EF5D3EEE52485E83 +// INDEX 1809 +mis_craft_4_p10 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 8F1CDD81F6D533AB +// INDEX 1810 +mis_craft_4_p11 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 33DC763872F8A9C6 +// INDEX 1811 +mis_craft_4_p12 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 2E0FEC5216B84A7D +// INDEX 1812 +mis_craft_4_p13 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE D2CF950991FBC096 +// INDEX 1813 +mis_craft_4_p14 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 83C2BF6D2AE776A4 +// INDEX 1814 +mis_craft_4_p15 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 418CE0F442FFA18F +// INDEX 1815 +mis_craft_5 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + ] + +// HASH_VALUE 19FB20E57DD6407C +// INDEX 1816 +mis_craft_6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $qt6$ $i6$ d'une qualité au moins égale à $ql6$] + +// HASH_VALUE 8FC05113C1F0720C +// INDEX 1817 +mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + +// HASH_VALUE 3E25711A438472CB +// INDEX 1818 +mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +// HASH_VALUE 886C661D42A02122 +// INDEX 1819 +mis_escort [!!! À faire !!!] + +// HASH_VALUE 886C661D42A02122 +// INDEX 1820 +mis_fail [!!! À faire !!!] + +// HASH_VALUE AA3898A81C74156D +// INDEX 1821 +mis_forage_1 [Récoltez $qt$ $i$ d'une qualité au moins égale à $ql$] + +// HASH_VALUE 3DC0487C6383894D +// INDEX 1822 +mis_forage_1_p [Récoltez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +// HASH_VALUE 5EA28907B9540DE6 +// INDEX 1823 +mis_forage_2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE 3E982C4D01B86A47 +// INDEX 1824 +mis_forage_2_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE 434D283EC39941CE +// INDEX 1825 +mis_forage_2_s [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE F12A39DB0944F1B8 +// INDEX 1826 +mis_forage_2_p_s [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE C02C356C81D2D5D6 +// INDEX 1827 +mis_forage_3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 3CC1C0547EB77375 +// INDEX 1828 +mis_forage_3_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE EA9ED1F1C462235F +// INDEX 1829 +mis_forage_3_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE BB77397CBFE1FE4F +// INDEX 1830 +mis_forage_3_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 0616F43D634216AC +// INDEX 1831 +mis_forage_3_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 8CC1A425113F2349 +// INDEX 1832 +mis_forage_3_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE 44251DB65E8D1ABC +// INDEX 1833 +mis_forage_3_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE FAA0CD833C00077D +// INDEX 1834 +mis_forage_4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 044F8845E04123DA +// INDEX 1835 +mis_forage_4_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE B22C99E226ECD3C4 +// INDEX 1836 +mis_forage_4_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 8305016D216BAEB4 +// INDEX 1837 +mis_forage_4_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 4AB0B153CF88B751 +// INDEX 1838 +mis_forage_4_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE C14426E49DB6AEC3 +// INDEX 1839 +mis_forage_4_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 47EFD6CC4BB3BB60 +// INDEX 1840 +mis_forage_4_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 424EB1BEDB8C27EB +// INDEX 1841 +mis_forage_4_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE F5CCE769915E6B4A +// INDEX 1842 +mis_forage_4_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE F02BC25B2137D7D5 +// INDEX 1843 +mis_forage_4_p_p5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE A6AFCD1B261BE2AD +// INDEX 1844 +mis_forage_4_p_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE DA7786A09BC39F30 +// INDEX 1845 +mis_forage_4_p_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 54CCD6B8EDC69293 +// INDEX 1846 +mis_forage_4_p_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 8854973DE16E4F1A +// INDEX 1847 +mis_forage_4_p_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE A1FAD12C641A0B26 +// INDEX 1848 +mis_forage_4_p_p_p5 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE C23E95759E8ABBE2 +// INDEX 1849 +mis_forage_5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$] + +// HASH_VALUE 4F3391C17463642F +// INDEX 1850 +mis_gain_control [Gagnez le contrôle de l'avant-poste $outpost_name$.] + +// HASH_VALUE 552D630A353E68C9 +// INDEX 1851 +mis_give_control [Votre guilde a gagné le contrôle de l'avant-poste $outpost_name$.] + +// HASH_VALUE 4A80BD433970AE0B +// INDEX 1852 +mis_give_item_1 [Donnez $q1$ $i1$ à $b$] + +// HASH_VALUE 563A1E8F5C5E459C +// INDEX 1853 +mis_give_item_10 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + à $b$] + +// HASH_VALUE 7B3E31CAA8629967 +// INDEX 1854 +mis_give_item_11 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + à $b$] + +// HASH_VALUE D0FA820AE9255DA8 +// INDEX 1855 +mis_give_item_12 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + à $b$] + +// HASH_VALUE BE3F61EDA8699666 +// INDEX 1856 +mis_give_item_2 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + à $b$] + +// HASH_VALUE C772C773B9AD557F +// INDEX 1857 +mis_give_item_3 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + à $b$] + +// HASH_VALUE D8B68A8CC2F0BB05 +// INDEX 1858 +mis_give_item_4 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + à $b$] + +// HASH_VALUE E109F012D334821E +// INDEX 1859 +mis_give_item_5 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + à $b$] + +// HASH_VALUE F24DBB2BDC97E8A4 +// INDEX 1860 +mis_give_item_6 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + à $b$] + +// HASH_VALUE FBC021B1EDDBB7BD +// INDEX 1861 +mis_give_item_7 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + à $b$] + +// HASH_VALUE 0C04F4CAF65E1D43 +// INDEX 1862 +mis_give_item_8 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + à $b$] + +// HASH_VALUE 15975A5007A2F45C +// INDEX 1863 +mis_give_item_9 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + à $b$] + +// HASH_VALUE A1A41C42DAE00098 +// INDEX 1864 +mis_give_item_menu [Donnez l'objet $item_count$] + +// HASH_VALUE 9C5402F0DE6C835D +// INDEX 1865 +mis_give_item_qual_1 [Donnez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +// HASH_VALUE CB79D6786AA59473 +// INDEX 1866 +mis_give_item_qual_10 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + à $b$] + +// HASH_VALUE 64CB4EA97BA9D578 +// INDEX 1867 +mis_give_item_qual_11 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + à $b$] + +// HASH_VALUE B5CF8FAE54FB51A9 +// INDEX 1868 +mis_give_item_qual_12 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + - $q12$ $i12$ d'une qualité au moins égale à $ql12$\n + à $b$] + +// HASH_VALUE 6128975153625B67 +// INDEX 1869 +mis_give_item_qual_2 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +// HASH_VALUE C6C5CB665C25B50D +// INDEX 1870 +mis_give_item_qual_3 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +// HASH_VALUE 43B323956E9A58A9 +// INDEX 1871 +mis_give_item_qual_4 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +// HASH_VALUE 4521E8DF4344CBA1 +// INDEX 1872 +mis_give_item_qual_5 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + à $b$] + +// HASH_VALUE 095315352C1AAFB0 +// INDEX 1873 +mis_give_item_qual_6 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + à $b$] + +// HASH_VALUE 13166FDF91B7F3C5 +// INDEX 1874 +mis_give_item_qual_7 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + à $b$] + +// HASH_VALUE 258B227B0EE54BF8 +// INDEX 1875 +mis_give_item_qual_8 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + à $b$] + +// HASH_VALUE FA75957311532042 +// INDEX 1876 +mis_give_item_qual_9 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + à $b$] + +// HASH_VALUE A6D09A5A2450F20A +// INDEX 1877 +mis_give_mission_item [Donnez $i$ à $b$] + +// HASH_VALUE 1CF17732FE080C5C +// INDEX 1878 +mis_give_money [Donnez $amount$ dapper(s) à $b$] + +// HASH_VALUE 47469F37ACE407A0 +// INDEX 1879 +mis_give_money_menu [Donnez de l'argent] + +// HASH_VALUE 589673A9D175BF29 +// INDEX 1880 +mis_inside [Retournez rapidement $p.pr$ $p$] + +// HASH_VALUE 2DC90BC199A5735C +// INDEX 1881 +mis_kill_faction [Eliminez $qt$ $f.member$.] + +// HASH_VALUE DBE99BB3CB018F13 +// INDEX 1882 +mis_kill_faction_loc [Eliminez $qt$ $f.member$ in $p$.] + +// HASH_VALUE CB4BBA7F1970B267 +// INDEX 1883 +mis_kill_fauna_1 [Éliminez $q1$ $c1$] + +// HASH_VALUE 4E0AB2831D457A76 +// INDEX 1884 +mis_kill_fauna_1_p [Éliminez $q1$ $c1.p$] + +// HASH_VALUE 0A8F395F0D4F59DE +// INDEX 1885 +mis_kill_fauna_2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// HASH_VALUE 909D5A3BFBB6C92B +// INDEX 1886 +mis_kill_fauna_2_p1 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// HASH_VALUE 1396615F0D4F59DE +// INDEX 1887 +mis_kill_fauna_2_p2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// HASH_VALUE 129D5A3BFBB6599B +// INDEX 1888 +mis_kill_fauna_2_p3 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// HASH_VALUE 2D71B9FFD9667931 +// INDEX 1889 +mis_kill_fauna_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// HASH_VALUE 98DF26280DEB0A59 +// INDEX 1890 +mis_kill_fauna_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// HASH_VALUE 1BD82D4C1F849A0C +// INDEX 1891 +mis_kill_fauna_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// HASH_VALUE 2D71B9FFE26DA131 +// INDEX 1892 +mis_kill_fauna_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// HASH_VALUE DEB47A0A1E98D9BF +// INDEX 1893 +mis_kill_fauna_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// HASH_VALUE 98DFB6988FEB0A59 +// INDEX 1894 +mis_kill_fauna_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// HASH_VALUE 1BD8BDBCA1849A0C +// INDEX 1895 +mis_kill_fauna_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// HASH_VALUE E7BBA20A1E98D9BF +// INDEX 1896 +mis_kill_fauna_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// HASH_VALUE 3A88D953FC48F955 +// INDEX 1897 +mis_kill_fauna_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE AA246756152DDACA +// INDEX 1898 +mis_kill_fauna_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 2D1D6E7A27C66A7D +// INDEX 1899 +mis_kill_fauna_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 3FB6FA2DEAAF71A2 +// INDEX 1900 +mis_kill_fauna_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 438F0153FC48F955 +// INDEX 1901 +mis_kill_fauna_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 0196FA2E2BAFF913 +// INDEX 1902 +mis_kill_fauna_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE BBC136BC9C022AAD +// INDEX 1903 +mis_kill_fauna_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 2C246756152D6A3A +// INDEX 1904 +mis_kill_fauna_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 3EBA3DE0AE9BBA60 +// INDEX 1905 +mis_kill_fauna_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE AF1D6E7A27C6FAED +// INDEX 1906 +mis_kill_fauna_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE C1B6FA2DEAAF0112 +// INDEX 1907 +mis_kill_fauna_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE EFFD727B30DD1AED +// INDEX 1908 +mis_kill_fauna_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 3EBA3DE0B7A2E260 +// INDEX 1909 +mis_kill_fauna_4_p12 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE 0196FA2E34B62113 +// INDEX 1910 +mis_kill_fauna_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE BBC136BCA50952AD +// INDEX 1911 +mis_kill_fauna_14 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE EFFD02EBB2DD1AED +// INDEX 1912 +mis_kill_fauna_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE E0CC401CCCF6E1D4 +// INDEX 1913 +mis_kill_fauna_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + +// HASH_VALUE E0CC401CD5FD09D4 +// INDEX 1914 +mis_kill_fauna_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +// HASH_VALUE 7783606D2FD84919 +// INDEX 1915 +mis_kill_fauna_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// HASH_VALUE 65EAD0BAB5E66AF5 +// INDEX 1916 +mis_kill_fauna_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// HASH_VALUE 7783606D38DF7119 +// INDEX 1917 +mis_kill_fauna_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// HASH_VALUE 65EA602A37E66AF5 +// INDEX 1918 +mis_kill_fauna_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// HASH_VALUE 439A80C052BAC93D +// INDEX 1919 +mis_kill_fauna_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// HASH_VALUE 771F11E8BD283666 +// INDEX 1920 +mis_kill_fauna_loc_3_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// HASH_VALUE 89B8A19B40213D8A +// INDEX 1921 +mis_kill_fauna_loc_3_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// HASH_VALUE 4CA1A8C052BAC93D +// INDEX 1922 +mis_kill_fauna_loc_3_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// HASH_VALUE 88CCE04E03FD8A48 +// INDEX 1923 +mis_kill_fauna_loc_3_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// HASH_VALUE F91F11E8BD28C6D6 +// INDEX 1924 +mis_kill_fauna_loc_3_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// HASH_VALUE 0BB8A19B4021CDFA +// INDEX 1925 +mis_kill_fauna_loc_3_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// HASH_VALUE 88CCE04E0C04B248 +// INDEX 1926 +mis_kill_fauna_loc_3_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// HASH_VALUE 667C00E45FD1E991 +// INDEX 1927 +mis_kill_fauna_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 7F61E159CF6D7794 +// INDEX 1928 +mis_kill_fauna_loc_4_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 91FA710C52667EB8 +// INDEX 1929 +mis_kill_fauna_loc_4_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 54E3783164FF0A6B +// INDEX 1930 +mis_kill_fauna_loc_4_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 667C00E468D81191 +// INDEX 1931 +mis_kill_fauna_loc_4_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 95E300A226DF0A6C +// INDEX 1932 +mis_kill_fauna_loc_4_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 0636313CE00A46FA +// INDEX 1933 +mis_kill_fauna_loc_4_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 7F6171C9516D7794 +// INDEX 1934 +mis_kill_fauna_loc_4_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 18CFC1EF63034D1E +// INDEX 1935 +mis_kill_fauna_loc_4_p8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 91FA017CD4667EB8 +// INDEX 1936 +mis_kill_fauna_loc_4_p9 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 54E308A1E6FF0A6B +// INDEX 1937 +mis_kill_fauna_loc_4_p10 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE 1C11217C14461229 +// INDEX 1938 +mis_kill_fauna_loc_4_p11 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE 9EEA28A226DF0A6C +// INDEX 1939 +mis_kill_fauna_loc_4_p12 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 0F3D593CE00A46FA +// INDEX 1940 +mis_kill_fauna_loc_4_p13 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE 21D6E9EF63034D1E +// INDEX 1941 +mis_kill_fauna_loc_4_p14 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE 1C11217C14461229 +// INDEX 1942 +mis_kill_fauna_loc_4_p15 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE B393203982B369B5 +// INDEX 1943 +mis_kill_fauna_loc_5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +// HASH_VALUE D675A05D0FCA890B +// INDEX 1944 +mis_kill_fauna_loc_6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +// HASH_VALUE A38CC0B432AC092F +// INDEX 1945 +mis_kill_fauna_loc_7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +// HASH_VALUE C66E40D840C32987 +// INDEX 1946 +mis_kill_fauna_loc_8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +// HASH_VALUE A9C86B40A8652376 +// INDEX 1947 +mis_kill_group [Eliminez $group_name$] + +// HASH_VALUE 1BF676032BF40370 +// INDEX 1948 +mis_kill_npc_1 [Eliminez $b1$] + +// HASH_VALUE 099E72CE91F58B16 +// INDEX 1949 +mis_kill_npc_2 [Eliminez :\n + - $b1$\n + - $b2$] + +// HASH_VALUE B70A759344E19E0F +// INDEX 1950 +mis_kill_npc_3 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// HASH_VALUE 4F4CF5C075E12E43 +// INDEX 1951 +mis_kill_npc_4 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// HASH_VALUE 088AC01CCC0551A3 +// INDEX 1952 +mis_kill_npc_loc_1 [Allez $p.pr$ $p$ et éliminez $b1$] + +// HASH_VALUE 5DD3D93CD351D1C7 +// INDEX 1953 +mis_kill_npc_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$] + +// HASH_VALUE 5D15A59EDC5385D1 +// INDEX 1954 +mis_kill_npc_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// HASH_VALUE DF1535D2749505FE +// INDEX 1955 +mis_kill_npc_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// HASH_VALUE CB03BAFB1970B267 +// INDEX 1956 +mis_kill_race_1 [Eliminez $q1$ $c1$] + +// HASH_VALUE 4E0AB2FF1D457AF2 +// INDEX 1957 +mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +// HASH_VALUE 0A8F39DB0D4F59DE +// INDEX 1958 +mis_kill_race_2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// HASH_VALUE 909D5AB7FBB6C92B +// INDEX 1959 +mis_kill_race_2_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// HASH_VALUE 139661DB0D4F59DE +// INDEX 1960 +mis_kill_race_2_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// HASH_VALUE 129D5AB7FBB6599B +// INDEX 1961 +mis_kill_race_2_p3 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// HASH_VALUE 2D71B9FFD9667931 +// INDEX 1962 +mis_kill_race_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// HASH_VALUE 98DF26280DEB0A59 +// INDEX 1963 +mis_kill_race_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// HASH_VALUE 1BD82D4C1F849A0C +// INDEX 1964 +mis_kill_race_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// HASH_VALUE 2D71B9FFE26DA131 +// INDEX 1965 +mis_kill_race_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// HASH_VALUE DEB47A0A1E98D9BF +// INDEX 1966 +mis_kill_race_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + +// HASH_VALUE 98DFB6988FEB0A59 +// INDEX 1967 +mis_kill_race_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + +// HASH_VALUE 1BD8BDBCA1849A0C +// INDEX 1968 +mis_kill_race_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// HASH_VALUE E7BBA20A1E98D9BF +// INDEX 1969 +mis_kill_race_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +// HASH_VALUE 3A88D953FC48F955 +// INDEX 1970 +mis_kill_race_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE AA246756152DDACA +// INDEX 1971 +mis_kill_race_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 2D1D6E7A27C66A7D +// INDEX 1972 +mis_kill_race_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 3FB6FA2DEAAF71A2 +// INDEX 1973 +mis_kill_race_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 438F0153FC48F955 +// INDEX 1974 +mis_kill_race_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 0196FA2E2BAFF913 +// INDEX 1975 +mis_kill_race_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE BBC136BC9C022AAD +// INDEX 1976 +mis_kill_race_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 2C246756152D6A3A +// INDEX 1977 +mis_kill_race_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE 3EBA3DE0AE9BBA60 +// INDEX 1978 +mis_kill_race_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE AF1D6E7A27C6FAED +// INDEX 1979 +mis_kill_race_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE C1B6FA2DEAAF0112 +// INDEX 1980 +mis_kill_race_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE EFFD727B30DD1AED +// INDEX 1981 +mis_kill_race_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + +// HASH_VALUE 0196FA2E34B62113 +// INDEX 1982 +mis_kill_race_4_p12 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + +// HASH_VALUE BBC136BCA50952AD +// INDEX 1983 +mis_kill_race_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE 3EBA3DE0B7A2E260 +// INDEX 1984 +mis_kill_race_4_p14 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE EFFD02EBB2DD1AED +// INDEX 1985 +mis_kill_race_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +// HASH_VALUE E0CC401CCCF6E1D4 +// INDEX 1986 +mis_kill_race_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + +// HASH_VALUE E0CC401CD5FD09D4 +// INDEX 1987 +mis_kill_race_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +// HASH_VALUE 7783606D2FD84919 +// INDEX 1988 +mis_kill_race_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + +// HASH_VALUE 65EAD0BAB5E66AF5 +// INDEX 1989 +mis_kill_race_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + +// HASH_VALUE 7783606D38DF7119 +// INDEX 1990 +mis_kill_race_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + +// HASH_VALUE 65EA602A37E66AF5 +// INDEX 1991 +mis_kill_race_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +// HASH_VALUE 439A80C052BAC93D +// INDEX 1992 +mis_kill_race_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +// HASH_VALUE 667C00E45FD1E991 +// INDEX 1993 +mis_kill_race_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +// HASH_VALUE 5677D2C97B003B89 +// INDEX 1994 +mis_loot_item_1 [Prélevez $i1.ia$ $i1$ sur une cible morte.] + +// HASH_VALUE 0C9C26C47EB0ADA7 +// INDEX 1995 +mis_loot_item_2 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + sur une cible morte.] + +// HASH_VALUE 3F0F92DE89181499 +// INDEX 1996 +mis_loot_item_3 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + sur une cible morte.] + +// HASH_VALUE FB9A2E394E1A6DB5 +// INDEX 1997 +mis_loot_item_4 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + sur une cible morte.] + +// HASH_VALUE 6E7C475A9BA71846 +// INDEX 1998 +mis_loot_mp_1 [Prélevez $qt1$ $i1$ d'une qualité au moins égale à $ql1$ sur une créature morte.] + +// HASH_VALUE 3549D859754C2B27 +// INDEX 1999 +mis_loot_mp_2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// HASH_VALUE 740924CB432CC0BA +// INDEX 2000 +mis_loot_mp_2_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// HASH_VALUE 22E6356889D770A4 +// INDEX 2001 +mis_loot_mp_2_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// HASH_VALUE 3AF8649398F79F94 +// INDEX 2002 +mis_loot_mp_2_p3 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +// HASH_VALUE F1E831F9016554C2 +// INDEX 2003 +mis_loot_mp_3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE 3821F89A15F6A8C2 +// INDEX 2004 +mis_loot_mp_3_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE E6FE09375BA158AC +// INDEX 2005 +mis_loot_mp_3_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE B7D771C25620339C +// INDEX 2006 +mis_loot_mp_3_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE C6118D2E5496F834 +// INDEX 2007 +mis_loot_mp_3_p4 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE 4CBC3D16029305D1 +// INDEX 2008 +mis_loot_mp_3_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE FA994EB3483EB5BB +// INDEX 2009 +mis_loot_mp_3_p6 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE 1BCC6C081A8538FD +// INDEX 2010 +mis_loot_mp_3_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +// HASH_VALUE F60005C9D33F3CCA +// INDEX 2011 +mis_loot_mp_4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE C44A2136D1950562 +// INDEX 2012 +mis_loot_mp_4_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 722732D31740B54C +// INDEX 2013 +mis_loot_mp_4_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 43009A5E12BF903C +// INDEX 2014 +mis_loot_mp_4_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 0AAB4A44C0DC99D9 +// INDEX 2015 +mis_loot_mp_4_p4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 98EB753659AECC04 +// INDEX 2016 +mis_loot_mp_4_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 1E96251E07ABD9A1 +// INDEX 2017 +mis_loot_mp_4_p6 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 19F500109784452C +// INDEX 2018 +mis_loot_mp_4_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE CC7336BB4D56898B +// INDEX 2019 +mis_loot_mp_4_p8 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE C7D211ADDD2FF516 +// INDEX 2020 +mis_loot_mp_4_p9 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 98AB7938D8AED006 +// INDEX 2021 +mis_loot_mp_4_p10 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE D76BC9A8A6AE6199 +// INDEX 2022 +mis_loot_mp_4_p11 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 8588D2456D59117F +// INDEX 2023 +mis_loot_mp_4_p12 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 0B33822D1B561E1C +// INDEX 2024 +mis_loot_mp_4_p13 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE B91093CA6101CE06 +// INDEX 2025 +mis_loot_mp_4_p14 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE 9D5A0972FB594073 +// INDEX 2026 +mis_loot_mp_4_p15 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +// HASH_VALUE D9E6FC9A16B93AC2 +// INDEX 2027 +mis_outside [Quittez rapidement $p$] + +// HASH_VALUE 69C9A369D4F2677D +// INDEX 2028 +mis_recv_action_1 [Vous apprenez $a1$] + +// HASH_VALUE 199562154640EEEF +// INDEX 2029 +mis_recv_action_2 [Vous apprenez :\n + - $a1$\n + - $a2$] + +// HASH_VALUE 22C8E739F11CBDEF +// INDEX 2030 +mis_recv_action_3 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$] + +// HASH_VALUE 220AB79AFA1E71F9 +// INDEX 2031 +mis_recv_action_4 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +// HASH_VALUE 17D11ECD6811BF81 +// INDEX 2032 +mis_recv_action_npc_1 [$b$ vous enseigne $a1$] + +// HASH_VALUE B16B2EFE5B257228 +// INDEX 2033 +mis_recv_action_npc_2 [$b$ vous enseigne :\n + - $a1$\n + - $a2$] + +// HASH_VALUE B93D56FE6458F74C +// INDEX 2034 +mis_recv_action_npc_3 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$] + +// HASH_VALUE C23F0A08649AC7AD +// INDEX 2035 +mis_recv_action_npc_4 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +// HASH_VALUE 6626A35A5AD6936E +// INDEX 2036 +mis_recv_brick_1 [Vous apprenez $b1$.] + +// HASH_VALUE 59A562154640EEEF +// INDEX 2037 +mis_recv_brick_2 [Vous apprenez :\n + - $b1$\n + - $b2$] + +// HASH_VALUE 62D8EB39F11CBDEF +// INDEX 2038 +mis_recv_brick_3 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// HASH_VALUE 621ABB9BFA1E71F9 +// INDEX 2039 +mis_recv_brick_4 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// HASH_VALUE 196C2E0B88E6C77B +// INDEX 2040 +mis_recv_brick_npc_1 [$b$ vous enseigne $b1$.] + +// HASH_VALUE B16B2EFE9B357228 +// INDEX 2041 +mis_recv_brick_npc_2 [$b$ vous enseigne :\n + - $b1$\n + - $b2$] + +// HASH_VALUE B93D56FEA468FB4C +// INDEX 2042 +mis_recv_brick_npc_3 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$] + +// HASH_VALUE C23F0A08A4AACBAE +// INDEX 2043 +mis_recv_brick_npc_4 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// HASH_VALUE BE4D21E2E66037CD +// INDEX 2044 +mis_recv_charge_point [Vous avez gagné $nb_point$ points de charge pour votre guilde.] + +// HASH_VALUE A86A66DD329CA1A3 +// INDEX 2045 +mis_recv_fame [!!! A FAIRE !!!] + +// HASH_VALUE 60A11AED2F192F6B +// INDEX 2046 +mis_recv_item_1 [Vous avez reçu $i.ia$ $i$ de qualité $ql$] + +// HASH_VALUE 104D33F5F1B9546B +// INDEX 2047 +mis_recv_item_some [Vous avez reçu $qt$ $i.p$ de qualité $ql$] + +// HASH_VALUE CE5BF761B2092748 +// INDEX 2048 +mis_recv_item_npc_1 [$b$ vous donne $i.ia$ $i$ de qualité $ql$] + +// HASH_VALUE 7E07106974A94C48 +// INDEX 2049 +mis_recv_item_npc_some [$b$ vous donne $qt$ $i.p$ de qualité $ql$] + +// HASH_VALUE EBCA778145C9EC51 +// INDEX 2050 +mis_recv_money [Vous avez gagné $money$ dapper(s)] + +// HASH_VALUE DBDA62671B619C0F +// INDEX 2051 +mis_recv_named_item_1 [Vous avez recu '$id$'] + +// HASH_VALUE 1825AA65D301B71F +// INDEX 2052 +mis_recv_named_item_some [Vous avez recu $qt$ '$id$'] + +// HASH_VALUE C848D81FB3B03CBE +// INDEX 2053 +mis_recv_xp [Vous avez acquis $xp$ points de compétences] + +// HASH_VALUE 1A1251DED65E035D +// INDEX 2054 +mis_sell_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +// HASH_VALUE A7886F634A3CCB47 +// INDEX 2055 +mis_sell_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +// HASH_VALUE C2C5A354C4E3352D +// INDEX 2056 +mis_sell_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +// HASH_VALUE C1B36B456598D59F +// INDEX 2057 +mis_sell_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +// HASH_VALUE 1A54DA02DE6C835D +// INDEX 2058 +mis_sell_npc_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +// HASH_VALUE DF286F6353625B67 +// INDEX 2059 +mis_sell_npc_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +// HASH_VALUE 44C5A3785C25B50D +// INDEX 2060 +mis_sell_npc_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +// HASH_VALUE C1B3FBA76E9A58A9 +// INDEX 2061 +mis_sell_npc_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +// HASH_VALUE F626A02E04AB15B0 +// INDEX 2062 +mis_skill_1 [Atteignez le niveau $l1$ de votre compétence $s1$] + +// HASH_VALUE 3C32B00E12DD5F74 +// INDEX 2063 +mis_skill_2 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$] + +// HASH_VALUE D9117FAEBFC2D7BB +// INDEX 2064 +mis_skill_3 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$] + +// HASH_VALUE F5297A1B7545BEC7 +// INDEX 2065 +mis_skill_4 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$\n + - le niveau $l4$ de votre compétence $s4$] + +// HASH_VALUE 777683259451E73A +// INDEX 2066 +mis_talk_to [Parlez à $b$] + +// HASH_VALUE 84F962000AB05BE5 +// INDEX 2067 +mis_talk_to_menu [Parlez à $b$.] + +// HASH_VALUE E57C9A5755486641 +// INDEX 2068 +mis_target_fauna_1 [Trouvez et ciblez $c1.ia$ $c1$] + +// HASH_VALUE 63E707E7295D3E70 +// INDEX 2069 +mis_target_fauna_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +// HASH_VALUE 73FBB450BDC358B8 +// INDEX 2070 +mis_target_fauna_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +// HASH_VALUE 85FFF8BB17E7F87E +// INDEX 2071 +mis_target_fauna_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +// HASH_VALUE 818352EBDE47E665 +// INDEX 2072 +mis_target_fauna_place_1 [Trouvez et ciblez $c1.ia$ $c1$ $p.pr$ $p$] + +// HASH_VALUE 8830BF073284FF9E +// INDEX 2073 +mis_target_fauna_place_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + $p.pr$ $p$] + +// HASH_VALUE FE44057EC5052128 +// INDEX 2074 +mis_target_fauna_place_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + $p.pr$ $p$] + +// HASH_VALUE A1E1494FA2E988F0 +// INDEX 2075 +mis_target_fauna_place_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + $p.pr$ $p$] + +// HASH_VALUE 26A1EFA21A082E8A +// INDEX 2076 +mis_target_npc_1 [Trouvez et ciblez $b1$] + +// HASH_VALUE 023BAA8885D52E2C +// INDEX 2077 +mis_target_npc_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$] + +// HASH_VALUE 0A0DD2888E08B750 +// INDEX 2078 +mis_target_npc_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$] + +// HASH_VALUE 130F86928E4A87B2 +// INDEX 2079 +mis_target_npc_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +// HASH_VALUE 6941D2C786B12E34 +// INDEX 2080 +mis_target_npc_place_1 [Trouvez et ciblez $b1$ $p.pr$ $p$] + +// HASH_VALUE 278462A88EFCEF5A +// INDEX 2081 +mis_target_npc_place_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + $p.pr$ $p$] + +// HASH_VALUE 955623B6964A80C0 +// INDEX 2082 +mis_target_npc_place_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + $p.pr$ $p$] + +// HASH_VALUE 2FF1D726194C1724 +// INDEX 2083 +mis_target_npc_place_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + $p.pr$ $p$] + +// HASH_VALUE 6D7C9A5755486641 +// INDEX 2084 +mis_target_species_1 [Trouvez et ciblez $r1.ia$ $r1$] + +// HASH_VALUE 63E707E7B13F3E70 +// INDEX 2085 +mis_target_species_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +// HASH_VALUE 73FBB45045A5D0B8 +// INDEX 2086 +mis_target_species_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +// HASH_VALUE 85FFF8BB9FC9709C +// INDEX 2087 +mis_target_species_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +// HASH_VALUE 098352EBDE47E665 +// INDEX 2088 +mis_target_species_place_1 [Trouvez et ciblez $r1.ia$ $r1$ $p.pr$ $p$] + +// HASH_VALUE 8830BF07BA66FF9E +// INDEX 2089 +mis_target_species_place_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + $p.pr$ $p$] + +// HASH_VALUE FE44057E4DE79928 +// INDEX 2090 +mis_target_species_place_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + $p.pr$ $p$] + +// HASH_VALUE A1E1494F2ACB000E +// INDEX 2091 +mis_target_species_place_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + $p.pr$ $p$] + +// HASH_VALUE 998561A5DE7AE048 +// INDEX 2092 +mis_teach_action [Apprenez $action$ $p.pr$ $b$] + +// HASH_VALUE 629A727EE8B884BA +// INDEX 2093 +mis_teach_action_menu [Enseignez action] + +// HASH_VALUE ADBFE14D0967C9BD +// INDEX 2094 +mis_teleport [Téléportez-vous $p.pr$ $p$] + +// HASH_VALUE 0CF996015BF54735 +// INDEX 2095 +mis_use_1 [Utilisez $i1.ia$ $i1$] + +// HASH_VALUE 7F600B30CAC837F1 +// INDEX 2096 +mis_use_2 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +// HASH_VALUE 91644F9B24ECCFC3 +// INDEX 2097 +mis_use_3 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +// HASH_VALUE 45E84FECFE82172B +// INDEX 2098 +mis_use_4 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +// HASH_VALUE 11A0794AD80B014F +// INDEX 2099 +mis_use_loc_1 [Allez $p.pr$ $p$ et utilisez $i1.ia$ $i1$] + +// HASH_VALUE 34FC3E80A4A91BEA +// INDEX 2100 +mis_use_loc_2 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +// HASH_VALUE 8E20D652B6AD5F55 +// INDEX 2101 +mis_use_loc_3 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +// HASH_VALUE 68B61EBA6A315FA6 +// INDEX 2102 +mis_use_loc_4 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +// HASH_VALUE C4DAE4DE4A922034 +// INDEX 2103 +mis_visit [Allez $p.pr$ $p$] + +// HASH_VALUE 506A811C3D79BF93 +// INDEX 2104 +mis_visit_wear_1 [Equipez $i1.ia$ $i1$ et allez $p.pr$ $p$] + +// HASH_VALUE 5FBAD8FC1E89E966 +// INDEX 2105 +mis_visit_wear_2 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + et allez $p.pr$ $p$] + +// HASH_VALUE 67EB87AC3AD0DCCE +// INDEX 2106 +mis_visit_wear_3 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + et allez $p.pr$ $p$] + +// HASH_VALUE 01EC139866D7EDCB +// INDEX 2107 +mis_visit_wear_4 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + et allez $p.pr$ $p$] + +// HASH_VALUE A86A66DD329CA1A3 +// INDEX 2108 +mis_wait_season [!!! A FAIRE !!!] + +// HASH_VALUE A86A66DD329CA1A3 +// INDEX 2109 +mis_wait_time [!!! A FAIRE !!!] + +// HASH_VALUE E58DC59CC3E1FA66 +// INDEX 2110 +mis_wear_1 [Portez $i1.ia$ $i1$] + +// HASH_VALUE E3AF010CC2BCB99B +// INDEX 2111 +mis_wear_2 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +// HASH_VALUE 7BDB214C16725EED +// INDEX 2112 +mis_wear_3 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +// HASH_VALUE 0F616B9426860B56 +// INDEX 2113 +mis_wear_4 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +// HASH_VALUE 570EEFE1EC24EFC0 +// INDEX 2114 +new_compass [&SYS&Nouvelle cible ajoutée au compas.] + +// HASH_VALUE 587E4F66CC9D4812 +// INDEX 2115 +no_action_when_sitting_m [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assis.] + +// HASH_VALUE 587E4F66CC9D0049 +// INDEX 2116 +no_action_when_sitting_f [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assise.] + +// HASH_VALUE 3814FD570B2D6877 +// INDEX 2117 +no_action_while_intangible [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes impalpable.] + +// HASH_VALUE EC806105D4CA5DCE +// INDEX 2118 +no_action_while_mounted [&CHK&Vous ne pouvez pas utiliser d'actions lorsque vous êtes sur une monture.] + +// HASH_VALUE 5F0B96E10E48637F +// INDEX 2119 +no_action_while_swimming [&CHK&Vous ne pouvez pas utiliser des actions près de l'eau.] + +// HASH_VALUE 8000A61844207D43 +// INDEX 2120 +no_action_while_transaction [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes en chat ou si vous avez une transaction en cours.] + +// HASH_VALUE 8AC4FC0A1C501EEB +// INDEX 2121 +one_faber_plan_allowed_per_sentence [&CHK&Un seul plan de création (briques obligatoires) est autorisé dans l'action de création ! Création avortée !] + +// HASH_VALUE 12CDB1A2998C9E02 +// INDEX 2122 +only_one_root_faber [&CHK&Une seule brique de base est autorisée dans l'action de création, création avortée !] + +// HASH_VALUE 676DDD61708E99C9 +// INDEX 2123 +phrase_buy [&ITM&Vous venez d'acheter '$s$' pour $cost$ points de compétence.] + +// HASH_VALUE AA6D55DD80C90F73 +// INDEX 2124 +phrase_buy_1 [&ITM&Vous venez d'acheter '$s$' pour un point de compétence.] + +// HASH_VALUE 76634F349DB22368 +// INDEX 2125 +phrase_buy_combat [&ITM&Vous achetez l'action de combat '$s$' pour $cost$ points de compétences.] + +// HASH_VALUE 05E91E9193166318 +// INDEX 2126 +phrase_buy_combat_1 [&ITM&Vous achetez l'action de combat '$s$' pour un point de compétences.] + +// HASH_VALUE 6AA78CAF6BD59073 +// INDEX 2127 +phrase_buy_faber [&ITM&Vous achetez le plan de création '$s$' pour $cost$ points de compétences.] + +// HASH_VALUE 7AE20287FFD550AA +// INDEX 2128 +phrase_buy_faber_1 [&ITM&Vous achetez le plan de création '$s$' pour un point de compétences.] + +// HASH_VALUE 67CCC17904DDD17B +// INDEX 2129 +phrase_buy_magic [&ITM&Vous achetez le sort '$s$' pour $cost$ points de compétence.] + +// HASH_VALUE AACC39F514184725 +// INDEX 2130 +phrase_buy_magic_1 [&ITM&Vous achetez le sort '$s$' pour un point de compétence.] + +// HASH_VALUE 41613DD1967B1F90 +// INDEX 2131 +phrase_characteristic_buy [&ITM&Votre $c$ passe au niveau $value$ pour $cost$ points de compétences.] + +// HASH_VALUE D6033F0749F8A563 +// INDEX 2132 +phrase_missing_credit [&CHKCB&Crédit insuffisant pour valider l'action.] + +// HASH_VALUE 31E9BA6B643F5387 +// INDEX 2133 +phrase_not_enough_focus [&CHKCB&Concentration insuffisante pour valider l'action.] + +// HASH_VALUE 8BB3FC349BD2A232 +// INDEX 2134 +phrase_use_predef [&SPLM&Vous utilisez $s$.] + +// HASH_VALUE 2D6BE112B3C9D471 +// INDEX 2135 +plan_faber_not_second [&CHK&Les briques de plan de création doivent être en deuxième position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// HASH_VALUE 6E214C6EF5DA8705 +// INDEX 2136 +power_aura_activate [&SPLM&Vous activez votre pouvoir ""$p$"".] + +// HASH_VALUE 994717E490D25459 +// INDEX 2137 +power_aura_activate_spectators [&SYS&$e.da$ $e$ active le pouvoir ""$p$"".] + +// HASH_VALUE 6AB5C94A3344EB79 +// INDEX 2138 +power_balance_actor [&SPLM&Vous utilisez le pouvoir ""$p$"" et il reste maintenant aux membres atteints de votre équipe $newVal$% de leurs $s.points$ max.] + +// HASH_VALUE A6644A2C578C3AEC +// INDEX 2139 +power_balance_no_team [&CHK&Vous devez être dans une équipe pour utiliser un Pouvoir Equilibre.] + +// HASH_VALUE B5DB3A24167FF4F7 +// INDEX 2140 +power_balance_others [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"" et il vous reste maintenant $newVal$ % de vos $s.points$.] + +// HASH_VALUE FDDAAA20AFA1CC27 +// INDEX 2141 +power_still_disabled_ms [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes et $s$ secondes.] + +// HASH_VALUE 08B26D49FD687F9E +// INDEX 2142 +power_still_disabled_m [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes.] + +// HASH_VALUE 8651414509BD47A3 +// INDEX 2143 +power_still_disabled_s [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $s$ secondes.] + +// HASH_VALUE E1E120E82490D4D5 +// INDEX 2144 +power_effect_ends [&SPLM&Les effets du pouvoir ""$p$"" prennent fin.] + +// HASH_VALUE D59F7470CC647A03 +// INDEX 2145 +power_taunt [&SPLM&Vous provoquez $e.da$ $e$.] + +// HASH_VALUE 12D331406E8D7ADC +// INDEX 2146 +power_taunt_failed [&MISM&Vous n'avez pas réussi à provoquer $e.da$ $e$.] + +// HASH_VALUE A2156855263DDE19 +// INDEX 2147 +power_taunt_level_too_high [&CHKCB&$e.da$ $e$ est trop puissant pour être impressionné par votre action.] + +// HASH_VALUE 3E3F34698BE30422 +// INDEX 2148 +power_taunt_target_not_attackable [&CHKCB&Vous ne pouvez provoquer que les créatures ou les pnj attaquables.] + +// HASH_VALUE 9BD47EF13327B5B1 +// INDEX 2149 +power_taunt_target_too_far [&CHKCB&$e.da$ $e$ est trop loin pour que vous puissiez le provoquer.] + +// HASH_VALUE 5C1C149FD91123B8 +// INDEX 2150 +power_use [&SPLM&Vous utilisez le pouvoir ""$p$"".] + +// HASH_VALUE 4124C0631542A462 +// INDEX 2151 +power_use_on_target [&SPLM&Vous utilisez votre pouvoir ""$p$"" sur $e.da$ $e$.] + +// HASH_VALUE 15756A8C46937A85 +// INDEX 2152 +power_use_on_target_failed [&MISM&Votre pouvoir ""$p$"" n'a pas d'effet sur $e.da$ $e$.] + +// HASH_VALUE DC6F8F7FFDE12BB6 +// INDEX 2153 +power_use_on_target_spectators [&SYS&$user.da$ $user$ utilise le pouvoir ""$p$"" sur $target.da$ $target$.] + +// HASH_VALUE A3F3CCD45C21871E +// INDEX 2154 +power_use_on_target_target [&SYS&$user.da$ $user$ utilise sur vous le pouvoir ""$p$"".] + +// HASH_VALUE 9B5389F67F5C5744 +// INDEX 2155 +power_use_spectators [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"".] + +// HASH_VALUE 1D1C83B9A0D12FBC +// INDEX 2156 +progress_death_penalty_complete [&XP&Vous n'avez plus de pénalité de décès !] + +// HASH_VALUE BF3AC0CD8A43FFFE +// INDEX 2157 +progress_death_penalty_payback [&XP&Votre pénalité de décès s'élève à $k$ points après retrait de $j$ points. Votre expérience dans la compétence $s$ aurait progressé de $i$ points sans pénalité de décès.] + +// HASH_VALUE 549EFD223BA0C2F7 +// INDEX 2158 +progress_free_trial_limit [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + +// HASH_VALUE 1324D74ADB66A39E +// INDEX 2159 +progress_hp [&XP&Votre vie augmente.] + +// HASH_VALUE D4612342810E9343 +// INDEX 2160 +right_hand_empty [&CHK&Vous devez tenir un objet dans votre main droite pour l'enchanter.] + +// HASH_VALUE 6E6BE1076DBBD863 +// INDEX 2161 +root_faber_not_first [&CHK&Les briques de base de création doivent être en première position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// HASH_VALUE 8CD5286AD924B1E4 +// INDEX 2162 +rrp_bad_action [&XP&Action ignorée car trop facile (équivaut à $xpValue$ xp)] + +// HASH_VALUE F532955F106738D9 +// INDEX 2163 +rrp_bad_skill_novice [&XP&Action en dessous du niveau de Débutant ignorée] + +// HASH_VALUE 52A976E94F76945E +// INDEX 2164 +rrp_bad_skill_apprentice [&XP&Action en dessous du niveau d'Apprenti ignorée] + +// HASH_VALUE B48991704D76685F +// INDEX 2165 +rrp_bad_skill_confirmed [&XP&Action en dessous du niveau de Confirmé ignorée] + +// HASH_VALUE 50BDED110CE7A05E +// INDEX 2166 +rrp_bad_skill_advanced [&XP&Action en dessous du niveau d'Initié lignorée] + +// HASH_VALUE 955DE1AC8EEF7066 +// INDEX 2167 +rrp_bad_skill_expert [&XP&Action en dessous du niveau d'Expert ignorée] + +// HASH_VALUE 082BB5562E988A56 +// INDEX 2168 +rrp_bad_skill_master [&XP&Action en dessous du niveau de Maître ignorée] + +// HASH_VALUE 28EC7A669A54625B +// INDEX 2169 +rrp_bonus_novice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Débutant] + +// HASH_VALUE CAAF2E235FF3226B +// INDEX 2170 +rrp_bonus_apprentice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Apprenti] + +// HASH_VALUE 89DC5065DEA32667 +// INDEX 2171 +rrp_bonus_confirmed [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Confirmé] + +// HASH_VALUE 088E4EBA42AB326D +// INDEX 2172 +rrp_bonus_advanced [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Initié] + +// HASH_VALUE CA2F3EBA4254565E +// INDEX 2173 +rrp_bonus_expert [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Expert] + +// HASH_VALUE 067CA9F89B345EE7 +// INDEX 2174 +rrp_bonus_master [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Maître] + +// HASH_VALUE 2FADA7CE12B125A6 +// INDEX 2175 +rrp_gain_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant] + +// HASH_VALUE 2BAEC1FA3D7D71A0 +// INDEX 2176 +rrp_gain_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti] + +// HASH_VALUE 6B6DBDCD6FA1699B +// INDEX 2177 +rrp_gain_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé] + +// HASH_VALUE 2CCEA5F83FE7A01B +// INDEX 2178 +rrp_gain_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié] + +// HASH_VALUE 6EDDC1023EE7A0A6 +// INDEX 2179 +rrp_gain_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert] + +// HASH_VALUE EF7585D7F5CB35A4 +// INDEX 2180 +rrp_gain_master [&XP&Vous gagnez $ptsNow$ PRR de Maître] + +// HASH_VALUE B059B45D711B2C89 +// INDEX 2181 +rrp_gain2_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// HASH_VALUE A1CB287C9E1488A0 +// INDEX 2182 +rrp_gain2_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// HASH_VALUE EC19CA5CCE0B707E +// INDEX 2183 +rrp_gain2_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// HASH_VALUE DCFC3807F32DE1A2 +// INDEX 2184 +rrp_gain2_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// HASH_VALUE 1E0B5411F22DE12D +// INDEX 2185 +rrp_gain2_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// HASH_VALUE ADD0C8AF14E25668 +// INDEX 2186 +rrp_gain2_master [&XP&Vous gagnez $ptsNow$ PRR de Maître (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +// HASH_VALUE 715F4403F6CDC54E +// INDEX 2187 +rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +// HASH_VALUE 811B3EA262E3D789 +// INDEX 2188 +rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +// HASH_VALUE EF16F1B04C026CEE +// INDEX 2189 +rrp_generate_lack_points_novice [&ITM&Il vous faut au moins $ptsRequired$ PRR de Débutant pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// HASH_VALUE 1E99A2F684C85534 +// INDEX 2190 +rrp_generate_lack_points_apprentice [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Apprenti pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// HASH_VALUE 2BD607AFA9F2B0E3 +// INDEX 2191 +rrp_generate_lack_points_confirmed [&ITM&Il vous faut au moins $ptsRequired$ PRR de Confirmé pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// HASH_VALUE BD7A29B3B5261386 +// INDEX 2192 +rrp_generate_lack_points_advanced [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Initié pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// HASH_VALUE FF8945BDB4261311 +// INDEX 2193 +rrp_generate_lack_points_expert [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Expert pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// HASH_VALUE B66CC77A035AD75F +// INDEX 2194 +rrp_generate_lack_points_master [&ITM&Il vous faut au moins $ptsRequired$ PRR de Maître pour avoir une récompense, vous n'en avez que $ptsHeld$] + +// HASH_VALUE 07146BBD56938630 +// INDEX 2195 +rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + +// HASH_VALUE 1D472D4737020CFB +// INDEX 2196 +rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +// HASH_VALUE 6BFD90509C8035E5 +// INDEX 2197 +rrp_no_progress [&XP&Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +// HASH_VALUE 3CB5042399862FD1 +// INDEX 2198 +rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +// HASH_VALUE E4C38B31BE68BB90 +// INDEX 2199 +rrp_session_limit_reached [&XP&Vous ne pouvez plus gagner de PRR car vous avez atteint la limite] + +// HASH_VALUE A97250C454CC0600 +// INDEX 2200 +rrp_too_few_active_players [&XP&Il n'y a pas assez de joueurs actifs pour que vous gagniez des points de récompense Ring] + +// HASH_VALUE 1CF2A6DA8322B144 +// INDEX 2201 +r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + +// HASH_VALUE C6D5138925799C0B +// INDEX 2202 +r_00_01_p_title [Les cubes d'ambre] + +// HASH_VALUE 806EB3EE5AE9D118 +// INDEX 2203 +shopkeeper_no_sell [Je n'ai rien à vendre pour le moment, revenez plus tard.] + +// HASH_VALUE 37CDA2DC4ACD7128 +// INDEX 2204 +place_lonely_param [$p$] + +// HASH_VALUE 9982A6E9A81BB9F5 +// INDEX 2205 +source_dmg_redux_early [&CHK&La diminution des dégâts a eu lieu trop tôt.] + +// HASH_VALUE 56B7A33EF3513B45 +// INDEX 2206 +source_explosion [&SPL&La source de M.P. a explosé !] + +// HASH_VALUE 0B8426A5F0880CF5 +// INDEX 2207 +source_explosion_defender_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts.] + +// HASH_VALUE 9F02F2F0EBE312E7 +// INDEX 2208 +source_explosion_defender_reducted_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts (réduit de $reduction$).] + +// HASH_VALUE DE281DC6BD8F6AC2 +// INDEX 2209 +source_explosion_spectator_hit [&SYS&Une explosion atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +// HASH_VALUE 8BBE49D3338591A0 +// INDEX 2210 +source_toxic_cloud [&SPL&La source de M.P. a libéré un nuage toxique !] + +// HASH_VALUE BF93034F6D9D8411 +// INDEX 2211 +start_location [&ZON&Vous êtes dans la région $region$ sur le continent $cont$.] + +// HASH_VALUE 4463F2DDD723DC17 +// INDEX 2212 +target_new [&SYS&Vous ciblez $e.ia$ $e$.] + +// HASH_VALUE 94B7331CD7047B0C +// INDEX 2213 +target_none [&SYS&Vous n'avez pas de cible.] + +// HASH_VALUE E0E42BAEADC52F7E +// INDEX 2214 +target_self [&SYS&Vous vous prenez pour cible.] + +// HASH_VALUE 3F4CFF46593830B2 +// INDEX 2215 +team_accept [&AROUND&$p$ rejoint votre équipe.] + +// HASH_VALUE 5B60E3798BE55D91 +// INDEX 2216 +team_already_has_proposal [&CHK&$p$ répond déjà à une invitation.] + +// HASH_VALUE 6F6AA33C15F64DBE +// INDEX 2217 +team_already_has_team [&CHK&$p$ appartient déjà à une équipe.] + +// HASH_VALUE 73C53F004EA2AD68 +// INDEX 2218 +team_already_in_team [&CHK&Vous appartenez déjà à une équipe, quittez votre équipe actuelle avant d'en rejoindre une autre.] + +// HASH_VALUE 73B7D899216A6DCE +// INDEX 2219 +team_create [&SYS&Vous avez créé une nouvelle équipe.] + +// HASH_VALUE EBDE72C1DB99BD8B +// INDEX 2220 +team_decline [&AROUND&$p$ décline votre offre de rejoindre votre équipe.] + +// HASH_VALUE 2C3CCDA41702F730 +// INDEX 2221 +team_disolved_f [&SYS&Vous étiez la dernière membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + +// HASH_VALUE 177B51D4AA9790C1 +// INDEX 2222 +team_disolved_m [&SYS&Vous étiez le dernier membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + +// HASH_VALUE A3779706DBA4ED98 +// INDEX 2223 +team_invite [&AROUND&Vous proposez à $p$ de rejoindre votre équipe.] + +// HASH_VALUE 599157E61567E802 +// INDEX 2224 +team_kicked_m [&AROUND&$p$ a été chassé de votre équipe.] + +// HASH_VALUE C8E5136F59A534A8 +// INDEX 2225 +team_kicked_f [&AROUND&$p$ a été chassée de votre équipe.] + +// HASH_VALUE 1909400A7AC42354 +// INDEX 2226 +team_kicked_you_f [&AROUND&Vous avez été chassée de l'équipe de $p$.] + +// HASH_VALUE AA453CE3E8803517 +// INDEX 2227 +team_kicked_you_m [&AROUND&Vous avez été chassé de l'équipe de $p$.] + +// HASH_VALUE CFB0E48A1FE76747 +// INDEX 2228 +team_leave [&AROUND&$p$ a quitté votre équipe.] + +// HASH_VALUE 0917C1BE481965D5 +// INDEX 2229 +team_max_size_reached [&CHK&L'équipe a atteint sa taille limite et ne peut plus accepter d'autres joueurs.] + +// HASH_VALUE D2AC48EC263E05BA +// INDEX 2230 +team_new_leader [&SYS&Votre chef d'équipe, $former$, a quitté l'équipe, $new$ est le nouveau chef d'équipe.] + +// HASH_VALUE 6A74C4788465083C +// INDEX 2231 +team_not_a_player [&CHK&$e.da$ $e$ n'est pas un joueur. Seuls les joueurs peuvent faire partie d'une équipe.] + +// HASH_VALUE E3A34C6944723432 +// INDEX 2232 +team_proposal_m [$p$ vous propose de rejoindre son équipe.] + +// HASH_VALUE E3A34C6944723432 +// INDEX 2233 +team_proposal_f [$p$ vous propose de rejoindre son équipe.] + +// HASH_VALUE 4DFFB384135DEDA1 +// INDEX 2234 +team_you_decline [&SYS&Vous refusez de vous joindre à l'équipe de $p$.] + +// HASH_VALUE B00BA37646D43CB3 +// INDEX 2235 +team_you_join [&AROUND&Vous rejoignez l'équipe de $p$.] + +// HASH_VALUE 726FF881B6532F28 +// INDEX 2236 +team_you_leave [&AROUND&Vous quittez l'équipe de $p$.] + +// HASH_VALUE C1CA2BFFD797C9AC +// INDEX 2237 +team_you_leave_disolve [&AROUND&Vous avez quitté votre équipe et elle a été dissoute.] + +// HASH_VALUE 933D80D152301702 +// INDEX 2238 +team_you_leave_leader [&AROUND&Vous avez quitté votre équipe, $p$ est le nouveau chef.] + +// HASH_VALUE 77DE83A0C0AE8CE4 +// INDEX 2239 +team_you_new_leader [&SYS&Votre chef d'équipe, $p$, a quitté l'équipe, vous êtes le nouveau chef d'équipe.] + +//default text +// HASH_VALUE E228926C6A1A2AB8 +// INDEX 2240 +template_task_craft_0_title_1 [Créer des objets] + +// HASH_VALUE 2A0A5F8BE6B94A94 +// INDEX 2241 +template_task_craft_0_title_2 [Fabriquer des objets] + +// HASH_VALUE 2BA43E18C955C4B0 +// INDEX 2242 +template_task_craft_0_title_3 [$giver$ a besoin d'objets] + +// HASH_VALUE 26B0A45E888404AE +// INDEX 2243 +template_task_craft_0_title_4 [$giver$ demande un artisan] + +// HASH_VALUE 4C0A172DE5D8701A +// INDEX 2244 +template_task_craft_0_title_5 [Commande spéciale] + +// HASH_VALUE AF19731327855C5A +// INDEX 2245 +template_task_craft_0_title_6 [Fabriquer du matériel] + +// HASH_VALUE 19685317BAB5A869 +// INDEX 2246 +template_task_craft_0_title_7 [$giver$ a besoin de matériel] + +// HASH_VALUE AB655319996496B4 +// INDEX 2247 +template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + +// HASH_VALUE 93C4474CAF18E40C +// INDEX 2248 +template_task_craft_0_title_9 [Une commande pour $giver$] + +// HASH_VALUE 5C3A599F4906C057 +// INDEX 2249 +template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +//tribe welcomer / jewels +// HASH_VALUE C3567432B248D2D4 +// INDEX 2250 +template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + +// HASH_VALUE 4E6E571AC30F7058 +// INDEX 2251 +template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + +// HASH_VALUE 8552183F52376014 +// INDEX 2252 +template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + +// HASH_VALUE 46C214FA5DFA75BA +// INDEX 2253 +template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + +// HASH_VALUE 4CB8C8DC4B35CA2E +// INDEX 2254 +template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + +// HASH_VALUE DAFD38734435B49A +// INDEX 2255 +template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + +// HASH_VALUE 211415062D167080 +// INDEX 2256 +template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + +// HASH_VALUE 2114ED00DD461014 +// INDEX 2257 +template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + +// HASH_VALUE A5D1265035F2F1B2 +// INDEX 2258 +template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + +// HASH_VALUE 2294BC03088E317E +// INDEX 2259 +template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +//double fame journeyman / matis +// HASH_VALUE 933F42E945D5759D +// INDEX 2260 +template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + +// HASH_VALUE E1FBFAE393F83E0F +// INDEX 2261 +template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + +// HASH_VALUE B090B188E7A296D9 +// INDEX 2262 +template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + +// HASH_VALUE 679404F673C4D656 +// INDEX 2263 +template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + +// HASH_VALUE 6C74E5CF012C1EFC +// INDEX 2264 +template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + +// HASH_VALUE 758ED62E275E4B38 +// INDEX 2265 +template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + +// HASH_VALUE 3E5B527127527195 +// INDEX 2266 +template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + +// HASH_VALUE 078E84EA78A32114 +// INDEX 2267 +template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + +// HASH_VALUE 7D8EF0568ECA53B6 +// INDEX 2268 +template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + +// HASH_VALUE 880B1F5AB5362355 +// INDEX 2269 +template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +//double fame journeyman / zorai +// HASH_VALUE 121F76E945D54D95 +// INDEX 2270 +template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + +// HASH_VALUE E1FBD2DB12D8720F +// INDEX 2271 +template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + +// HASH_VALUE F390B18865228EE7 +// INDEX 2272 +template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + +// HASH_VALUE E514FC04B6C4D656 +// INDEX 2273 +template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + +// HASH_VALUE AF74E5CF7FAC160A +// INDEX 2274 +template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + +// HASH_VALUE 75EDB62CAA2F4B38 +// INDEX 2275 +template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + +// HASH_VALUE 3EBA326FAA237195 +// INDEX 2276 +template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + +// HASH_VALUE 8A5F84EA78020112 +// INDEX 2277 +template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + +// HASH_VALUE FC6E24568ECA2BAE +// INDEX 2278 +template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + +// HASH_VALUE 0BDC1F5AB5950353 +// INDEX 2279 +template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +//double fame journeyman / fyros +// HASH_VALUE 12C026E945D575A3 +// INDEX 2280 +template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + +// HASH_VALUE E1FBFAE91279220F +// INDEX 2281 +template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + +// HASH_VALUE EE90B188E7028EF1 +// INDEX 2282 +template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + +// HASH_VALUE 67F4FC0EB1C4D656 +// INDEX 2283 +template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + +// HASH_VALUE AA74E5CF018C1614 +// INDEX 2284 +template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + +// HASH_VALUE 758EEE2C2DEE4B38 +// INDEX 2285 +template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + +// HASH_VALUE 3E5B6A6F2DE27195 +// INDEX 2286 +template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + +// HASH_VALUE 0D1E84EA78A33912 +// INDEX 2287 +template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + +// HASH_VALUE FC0FD4568ECA53BC +// INDEX 2288 +template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + +// HASH_VALUE 8E9B1F5AB5363B53 +// INDEX 2289 +template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +//double fame journeyman / tryker +// HASH_VALUE A8D66B1958090D60 +// INDEX 2290 +template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + +// HASH_VALUE F42F92A6A88F673F +// INDEX 2291 +template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + +// HASH_VALUE 7290B1FA64C2AAEA +// INDEX 2292 +template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + +// HASH_VALUE E4B4180735C4D6C8 +// INDEX 2293 +template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + +// HASH_VALUE FE6826127B596F75 +// INDEX 2294 +template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + +// HASH_VALUE 46ECE18285030888 +// INDEX 2295 +template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + +// HASH_VALUE DA7A5A766BC37195 +// INDEX 2296 +template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + +// HASH_VALUE 4BFF84EA14C22919 +// INDEX 2297 +template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + +// HASH_VALUE 92251986A1FEEB79 +// INDEX 2298 +template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + +// HASH_VALUE 60024B0AC8744B0D +// INDEX 2299 +template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +//double fame foreman / armor +// HASH_VALUE 38F7988D070EF8AF +// INDEX 2300 +template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + +// HASH_VALUE A3347DF538B094B3 +// INDEX 2301 +template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + +// HASH_VALUE 55C579860F3C056A +// INDEX 2302 +template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + +// HASH_VALUE 8F2E738718F99E54 +// INDEX 2303 +template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + +// HASH_VALUE C1AF02532A4D7868 +// INDEX 2304 +template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + +// HASH_VALUE 2BC38DCFB6F11AA4 +// INDEX 2305 +template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + +// HASH_VALUE 306012E0AB9EE2E8 +// INDEX 2306 +template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + +// HASH_VALUE 2EB8CF4474FD8824 +// INDEX 2307 +template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + +// HASH_VALUE 82886B3BC390AE40 +// INDEX 2308 +template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + +// HASH_VALUE 1D67CFCC2ACBBE5E +// INDEX 2309 +template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +//double fame foreman / weapons +// HASH_VALUE 4ECF9AF97CD278F8 +// INDEX 2310 +template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 18F8FD3E4E88961F +// INDEX 2311 +template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 558EE4870B3C056A +// INDEX 2312 +template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + +// HASH_VALUE 8B2E738718C20955 +// INDEX 2313 +template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + +// HASH_VALUE E166599F22D3CAF5 +// INDEX 2314 +template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 4B7AE41BAE776C31 +// INDEX 2315 +template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 30297DE1A79EE2E8 +// INDEX 2316 +template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + +// HASH_VALUE 2EB8CFD11B0D4824 +// INDEX 2317 +template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + +// HASH_VALUE 95868D9026975C16 +// INDEX 2318 +template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 41BBCB97EB1EAAA4 +// INDEX 2319 +template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +//double fame foreman / jewel +// HASH_VALUE 26135749CF31A344 +// INDEX 2320 +template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + +// HASH_VALUE 6B57288A26CC536F +// INDEX 2321 +template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + +// HASH_VALUE E515B9834CFCC529 +// INDEX 2322 +template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + +// HASH_VALUE F0D8CE290D6CC1E4 +// INDEX 2323 +template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + +// HASH_VALUE 51FF4250670D3827 +// INDEX 2324 +template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + +// HASH_VALUE 187F0911603BE975 +// INDEX 2325 +template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + +// HASH_VALUE C0F4C9EFE8BEC2F0 +// INDEX 2326 +template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + +// HASH_VALUE 70246983E8BE9AEA +// INDEX 2327 +template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + +// HASH_VALUE C1D75B2B7374C250 +// INDEX 2328 +template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + +// HASH_VALUE 9B6C8AEDE93E69ED +// INDEX 2329 +template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +//journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land +// HASH_VALUE 16D193BFD9F877A9 +// INDEX 2330 +template_task_craft_1_title_1 [Créer des objets matis] + +// HASH_VALUE 2917678B6AF9C35E +// INDEX 2331 +template_task_craft_1_title_2 [Fabriquer des objets matis] + +// HASH_VALUE 29042E18C965D4AE +// INDEX 2332 +template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + +// HASH_VALUE C8E1BE369D07F4C7 +// INDEX 2333 +template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + +// HASH_VALUE F925D73CA998B894 +// INDEX 2334 +template_task_craft_1_title_5 [Commande spéciale d'objets matis] + +// HASH_VALUE E3397315286A8356 +// INDEX 2335 +template_task_craft_1_title_6 [Fabriquer du matériel matis] + +// HASH_VALUE 196820803A35C065 +// INDEX 2336 +template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + +// HASH_VALUE 771A2B8C97C91210 +// INDEX 2337 +template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + +// HASH_VALUE F8F9AC4319D7C05E +// INDEX 2338 +template_task_craft_1_title_9 [Une commande de matériel matis] + +// HASH_VALUE 0730F499A22D80D0 +// INDEX 2339 +template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +//journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land +// HASH_VALUE 29E0D948E11A655D +// INDEX 2340 +template_task_craft_2_title_1 [Créer des objets zoraïs] + +// HASH_VALUE 62EA5983E76AB75D +// INDEX 2341 +template_task_craft_2_title_2 [Fabriquer des objets zoraïs] + +// HASH_VALUE ACD52E189C2CB4AC +// INDEX 2342 +template_task_craft_2_title_3 [$giver$ a besoin d'objets zoraïs] + +// HASH_VALUE A4A89E3420D8F4C7 +// INDEX 2343 +template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zoraïs] + +// HASH_VALUE 3C25D7AFC818B0A2 +// INDEX 2344 +template_task_craft_2_title_5 [Commande spéciale d'objets zoraïs] + +// HASH_VALUE E3005313AB3B8356 +// INDEX 2345 +template_task_craft_2_title_6 [Fabriquer du matériel zoraï] + +// HASH_VALUE 19681278B915F465 +// INDEX 2346 +template_task_craft_2_title_7 [$giver$ a besoin de matériel zoraï] + +// HASH_VALUE F6FA5F8C97C90408 +// INDEX 2347 +template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zoraï] + +// HASH_VALUE 77D9E04319D7B256 +// INDEX 2348 +template_task_craft_2_title_9 [Une commande de matériel zoraï] + +// HASH_VALUE 073C750E6428C53E +// INDEX 2349 +template_task_craft_2_title_10 [$giver$ veut des objets zoraïs sur mesure] + +//journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land +// HASH_VALUE 955277BFD9F877AF +// INDEX 2350 +template_task_craft_3_title_1 [Créer des objets fyros] + +// HASH_VALUE 29176791E97AA75E +// INDEX 2351 +template_task_craft_3_title_2 [Fabriquer des objets fyros] + +// HASH_VALUE 2F942E18C965ECAC +// INDEX 2352 +template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + +// HASH_VALUE C8E1D634A397F4C7 +// INDEX 2353 +template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + +// HASH_VALUE 3725D73CA9F8B0AC +// INDEX 2354 +template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + +// HASH_VALUE E3398B132EFA8356 +// INDEX 2355 +template_task_craft_3_title_6 [Fabriquer du matériel fyros] + +// HASH_VALUE 19682086B9B6A465 +// INDEX 2356 +template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + +// HASH_VALUE F69B0F8C97C91216 +// INDEX 2357 +template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + +// HASH_VALUE 777A904319D7C064 +// INDEX 2358 +template_task_craft_3_title_9 [Une commande de matériel fyros] + +// HASH_VALUE 88105492A22D80D0 +// INDEX 2359 +template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +//journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land +// HASH_VALUE EB11C148E10A3B67 +// INDEX 2360 +template_task_craft_4_title_1 [Créer des objets tryker] + +// HASH_VALUE 62DA2F8DA99B9F5D +// INDEX 2361 +template_task_craft_4_title_2 [Fabriquer des objets tryker] + +// HASH_VALUE 6D752E185C84DCB3 +// INDEX 2362 +template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + +// HASH_VALUE 6400C63BE178F4C7 +// INDEX 2363 +template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + +// HASH_VALUE BB25D7AE26B8CCA5 +// INDEX 2364 +template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + +// HASH_VALUE EE587B1AAEDA7F3B +// INDEX 2365 +template_task_craft_4_title_6 [Fabriquer du matériel tryker] + +// HASH_VALUE 198FE8827B46DC65 +// INDEX 2366 +template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + +// HASH_VALUE B82B478C97F0DA12 +// INDEX 2367 +template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + +// HASH_VALUE 390AC843D3A98860 +// INDEX 2368 +template_task_craft_4_title_9 [Une commande de matériel tryker] + +// HASH_VALUE 89AC81086428C1B4 +// INDEX 2369 +template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +//foreman / armor +// HASH_VALUE C7DD238E67C6D3B6 +// INDEX 2370 +template_task_craft_5_title_1 [Créer des armures] + +// HASH_VALUE ABAA7F97A68527B4 +// INDEX 2371 +template_task_craft_5_title_2 [Fabriquer des armures] + +// HASH_VALUE 27707B0ADB8514B3 +// INDEX 2372 +template_task_craft_5_title_3 [$giver$ a besoin d'armures] + +// HASH_VALUE 47AB25D2C23141B9 +// INDEX 2373 +template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + +// HASH_VALUE 6E5A9F3A2908DC94 +// INDEX 2374 +template_task_craft_5_title_5 [Commande spéciale d'armures] + +// HASH_VALUE 721B4F1A5F2AE4A8 +// INDEX 2375 +template_task_craft_5_title_6 [Des armures pour $giver$] + +// HASH_VALUE F35A6FEEC285E057 +// INDEX 2376 +template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + +// HASH_VALUE 3BE4761F2CC869AA +// INDEX 2377 +template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + +// HASH_VALUE D829A78DE9B3D055 +// INDEX 2378 +template_task_craft_5_title_9 [Une commande d'armures] + +// HASH_VALUE B1C14D4F9C44D81A +// INDEX 2379 +template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +//foreman / weapons +// HASH_VALUE EC317548A1077364 +// INDEX 2380 +template_task_craft_6_title_1 [Créer des armes] + +// HASH_VALUE 22F96F962BEA5F5D +// INDEX 2381 +template_task_craft_6_title_2 [Fabriquer des armes] + +// HASH_VALUE EBC44BC9877004AF +// INDEX 2382 +template_task_craft_6_title_3 [$giver$ a besoin d'armes] + +// HASH_VALUE 87AA25D2C2317454 +// INDEX 2383 +template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + +// HASH_VALUE F919173BE618AC92 +// INDEX 2384 +template_task_craft_6_title_5 [Commande spéciale d'armes] + +// HASH_VALUE D8BB3A91C353B7B5 +// INDEX 2385 +template_task_craft_6_title_6 [Des armes pour $giver$] + +// HASH_VALUE F35A6F7B7295A057 +// INDEX 2386 +template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + +// HASH_VALUE 3BE4761F50726D9A +// INDEX 2387 +template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + +// HASH_VALUE 98C8E48B14E4C039 +// INDEX 2388 +template_task_craft_6_title_9 [Une commande d'armes] + +// HASH_VALUE 701680945CF1F44F +// INDEX 2389 +template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +//foreman / jewel +// HASH_VALUE 6688926CEE3A7AB8 +// INDEX 2390 +template_task_craft_7_title_1 [Créer des bijoux] + +// HASH_VALUE 6C1A878BA8E94A94 +// INDEX 2391 +template_task_craft_7_title_2 [Fabriquer des bijoux] + +// HASH_VALUE D7548F1A1AD404A3 +// INDEX 2392 +template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + +// HASH_VALUE 2BC49069C8C47C66 +// INDEX 2393 +template_task_craft_7_title_4 [$giver$ demande un joaillier] + +// HASH_VALUE FEAADF3766C89C53 +// INDEX 2394 +template_task_craft_7_title_5 [Commande spéciale de bijoux] + +// HASH_VALUE 59D1E0425105EC9F +// INDEX 2395 +template_task_craft_7_title_6 [Des bijoux pour $giver$] + +// HASH_VALUE F1DA78283776B459 +// INDEX 2396 +template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + +// HASH_VALUE 6EF4530687A59BAF +// INDEX 2397 +template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + +// HASH_VALUE 1778977D9997E465 +// INDEX 2398 +template_task_craft_7_title_9 [Une commande de bijoux] + +// HASH_VALUE 5CAA259F4956C461 +// INDEX 2399 +template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +//tribe welcomer / weapons +// HASH_VALUE 32F72C00778BFE84 +// INDEX 2400 +template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + +// HASH_VALUE 13B183CA32B02826 +// INDEX 2401 +template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + +// HASH_VALUE 44925880C2B08B18 +// INDEX 2402 +template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + +// HASH_VALUE 51185C6BF8501A18 +// INDEX 2403 +template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + +// HASH_VALUE EBD6FA2B7B8C0968 +// INDEX 2404 +template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + +// HASH_VALUE 55EA85A70730ABA4 +// INDEX 2405 +template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + +// HASH_VALUE E0F435FE9D4B2472 +// INDEX 2406 +template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + +// HASH_VALUE 54639B3A9BDA7662 +// INDEX 2407 +template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + +// HASH_VALUE 789DBC20C3DA79FF +// INDEX 2408 +template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + +// HASH_VALUE 2474FDBAAEDD7228 +// INDEX 2409 +template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +//tribe welcomer / armors +// HASH_VALUE 4267391960C73722 +// INDEX 2410 +template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + +// HASH_VALUE FCEDBC684220353F +// INDEX 2411 +template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + +// HASH_VALUE 48925880C2E72017 +// INDEX 2412 +template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + +// HASH_VALUE 514FF16AFC501A18 +// INDEX 2413 +template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + +// HASH_VALUE BC6888DF0E750A6F +// INDEX 2414 +template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + +// HASH_VALUE 267C135B9A19ACAB +// INDEX 2415 +template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + +// HASH_VALUE E4F435FE9D82B971 +// INDEX 2416 +template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + +// HASH_VALUE AD53DB3A9BDA76D5 +// INDEX 2417 +template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + +// HASH_VALUE 66823660850EDDA2 +// INDEX 2418 +template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + +// HASH_VALUE 632111748A89765D +// INDEX 2419 +template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +// HASH_VALUE 0D2F0C4022199F3C +// INDEX 2420 +template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE FDA98BFB4EECD5D7 +// INDEX 2421 +template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 16018E0AC0FC2310 +// INDEX 2422 +template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 85297244AA4F43D4 +// INDEX 2423 +template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// HASH_VALUE 90503273385D2CB8 +// INDEX 2424 +template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 21284E394E280CF4 +// INDEX 2425 +template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 14ABFEBD9D173304 +// INDEX 2426 +template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE E8D8C822AD9DB41B +// INDEX 2427 +template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// HASH_VALUE 42FB6B12A63B9C3F +// INDEX 2428 +template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 967EF3FD96667BE3 +// INDEX 2429 +template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE A7B5725E2A966889 +// INDEX 2430 +template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE B73BF375FEC332EE +// INDEX 2431 +template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +//default text +// HASH_VALUE 9A79FF452D6A0877 +// INDEX 2432 +template_task_forage_0_title_1 [Nettoyer la terre] + +// HASH_VALUE 94FB9C54D75AD860 +// INDEX 2433 +template_task_forage_0_title_2 [Nettoyer les champs] + +// HASH_VALUE 565A47472D69A463 +// INDEX 2434 +template_task_forage_0_title_3 [Purifier la terre] + +// HASH_VALUE CBB3454ECE091E3E +// INDEX 2435 +template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + +// HASH_VALUE 4CF8F8D7B2896248 +// INDEX 2436 +template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + +// HASH_VALUE 26340C94243A2AA6 +// INDEX 2437 +template_task_forage_0_title_6 [Travailler la terre] + +// HASH_VALUE 1452D04F541A925F +// INDEX 2438 +template_task_forage_0_title_7 [Préparer les champs] + +// HASH_VALUE DAC38260F973E405 +// INDEX 2439 +template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + +// HASH_VALUE 6285E094A58AA2A6 +// INDEX 2440 +template_task_forage_0_title_9 [Entretenir la terre] + +// HASH_VALUE 28A261722729E1F8 +// INDEX 2441 +template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +//Kami / nocive +// HASH_VALUE D26693382F15F8B9 +// INDEX 2442 +template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + +// HASH_VALUE DD2A8564EB495C1F +// INDEX 2443 +template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + +// HASH_VALUE 0F46D33A2F15B8B0 +// INDEX 2444 +template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + +// HASH_VALUE 69F46A9888F32D88 +// INDEX 2445 +template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + +// HASH_VALUE A645AE95CDF32D88 +// INDEX 2446 +template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + +// HASH_VALUE 9CC4D9B46B7A0F52 +// INDEX 2447 +template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + +// HASH_VALUE DC81B966EB494011 +// INDEX 2448 +template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + +// HASH_VALUE 945E305F97036A9A +// INDEX 2449 +template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + +// HASH_VALUE 9BF5C9A9EB0A3B56 +// INDEX 2450 +template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + +// HASH_VALUE C2142D52E5E249AC +// INDEX 2451 +template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +//Kami / kitin +// HASH_VALUE 93022A107B8898CB +// INDEX 2452 +template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + +// HASH_VALUE 357BA509D30DB394 +// INDEX 2453 +template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + +// HASH_VALUE 531D925B0053ADBA +// INDEX 2454 +template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + +// HASH_VALUE F75629460AFDD87E +// INDEX 2455 +template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + +// HASH_VALUE D15146077B886CC5 +// INDEX 2456 +template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + +// HASH_VALUE 153861E46A884770 +// INDEX 2457 +template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + +// HASH_VALUE E39B60E2A8466499 +// INDEX 2458 +template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + +// HASH_VALUE ABABDCC874E238DB +// INDEX 2459 +template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + +// HASH_VALUE B45A5A876DFAF07A +// INDEX 2460 +template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + +// HASH_VALUE 061DA20C4C8FCC6C +// INDEX 2461 +template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +// HASH_VALUE B94012C777B7293F +// INDEX 2462 +template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + +// HASH_VALUE 440A8D763B0206BD +// INDEX 2463 +template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + +// HASH_VALUE EBE399F51DBFE575 +// INDEX 2464 +template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + +// HASH_VALUE 78028454953D47D1 +// INDEX 2465 +template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + +// HASH_VALUE F78F2EBE77B7FD39 +// INDEX 2466 +template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + +// HASH_VALUE 978B6A81986D1871 +// INDEX 2467 +template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + +// HASH_VALUE D33C7824A528D2E1 +// INDEX 2468 +template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + +// HASH_VALUE 1757DC1A1A14CD41 +// INDEX 2469 +template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + +// HASH_VALUE 8879455E30DDC116 +// INDEX 2470 +template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + +// HASH_VALUE 8840721B2214BB76 +// INDEX 2471 +template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +//Karavan / nocive +// HASH_VALUE A7CA6E9B3E02C5B0 +// INDEX 2472 +template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + +// HASH_VALUE 8340C48496F7BB80 +// INDEX 2473 +template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + +// HASH_VALUE E4AAAE9D3E0285A7 +// INDEX 2474 +template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + +// HASH_VALUE 69B61E1527C9FCC6 +// INDEX 2475 +template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + +// HASH_VALUE D5C23B223EC4C945 +// INDEX 2476 +template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + +// HASH_VALUE 6909D89258F86AA7 +// INDEX 2477 +template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + +// HASH_VALUE A9C6B844D8C79B66 +// INDEX 2478 +template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + +// HASH_VALUE 0A84BAAF556EA4EF +// INDEX 2479 +template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + +// HASH_VALUE 683AC887D88896AB +// INDEX 2480 +template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + +// HASH_VALUE 426BA35E53AB21BC +// INDEX 2481 +template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +//Karavan / kitin +// HASH_VALUE BFE7A0DB87F405FC +// INDEX 2482 +template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + +// HASH_VALUE CC6468581AF79DEB +// INDEX 2483 +template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + +// HASH_VALUE 095870B194C63CF9 +// INDEX 2484 +template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + +// HASH_VALUE C32B9FA517D704FF +// INDEX 2485 +template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + +// HASH_VALUE FD36BCD287F4D9F6 +// INDEX 2486 +template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + +// HASH_VALUE BB4EA0041536A6D1 +// INDEX 2487 +template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + +// HASH_VALUE 8A26F0733E3F57E2 +// INDEX 2488 +template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + +// HASH_VALUE 99894C1AEE659AE2 +// INDEX 2489 +template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + +// HASH_VALUE 2C21484939EF7DBB +// INDEX 2490 +template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + +// HASH_VALUE 6B5455817DA4A0C9 +// INDEX 2491 +template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +//Karavan / goo +// HASH_VALUE BD71E224FD82F614 +// INDEX 2492 +template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + +// HASH_VALUE 8BF477CDD2EBC90C +// INDEX 2493 +template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + +// HASH_VALUE FAD066ECF223C0D8 +// INDEX 2494 +template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + +// HASH_VALUE FAB8E01B954C8DCC +// INDEX 2495 +template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + +// HASH_VALUE FBC0FE1BFD82CA0E +// INDEX 2496 +template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + +// HASH_VALUE 5510F11EF3729B1F +// INDEX 2497 +template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + +// HASH_VALUE FE506E188910486E +// INDEX 2498 +template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + +// HASH_VALUE 7433DF924B9C0B3C +// INDEX 2499 +template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + +// HASH_VALUE 5E6E2C5A988C1BDE +// INDEX 2500 +template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + +// HASH_VALUE 43A00AAE8E6D077C +// INDEX 2501 +template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +//double fame prospector / nocive +// HASH_VALUE 7E424A842CF249DF +// INDEX 2502 +template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + +// HASH_VALUE 7E42767FE82205DF +// INDEX 2503 +template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + +// HASH_VALUE BB228A862CF209D6 +// INDEX 2504 +template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + +// HASH_VALUE DB1B74B439EFB677 +// INDEX 2505 +template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + +// HASH_VALUE DB6A88C57800B677 +// INDEX 2506 +template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + +// HASH_VALUE DBC3BE44CD287605 +// INDEX 2507 +template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + +// HASH_VALUE 7D99AA81E822E9D1 +// INDEX 2508 +template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + +// HASH_VALUE 2A641435BC89B996 +// INDEX 2509 +template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + +// HASH_VALUE 26C99886106C0433 +// INDEX 2510 +template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + +// HASH_VALUE 2DC0E526368EC98C +// INDEX 2511 +template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +//double fame prospector / kitin +// HASH_VALUE F10B4F0A11C29ACA +// INDEX 2512 +template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + +// HASH_VALUE 90481040FB805018 +// INDEX 2513 +template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + +// HASH_VALUE E3CF724E8D5FE32B +// INDEX 2514 +template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + +// HASH_VALUE 14B85202F4D2A6E2 +// INDEX 2515 +template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + +// HASH_VALUE 2F5A6B0111C26EC4 +// INDEX 2516 +template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + +// HASH_VALUE 54374674CC36AE23 +// INDEX 2517 +template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + +// HASH_VALUE B5D3EA347AA4B8FB +// INDEX 2518 +template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + +// HASH_VALUE 3CA9F72520656DD4 +// INDEX 2519 +template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + +// HASH_VALUE 2AA51AEB930ED6BB +// INDEX 2520 +template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + +// HASH_VALUE 65BD13A88A056B21 +// INDEX 2521 +template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +//double fame prospector / goo +// HASH_VALUE F83FF757D96590F2 +// INDEX 2522 +template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + +// HASH_VALUE 91BCC3C960EA7F1E +// INDEX 2523 +template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + +// HASH_VALUE F990E21AA45420CB +// INDEX 2524 +template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + +// HASH_VALUE 048B9BF3745FABAE +// INDEX 2525 +template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + +// HASH_VALUE 368E134ED96564EC +// INDEX 2526 +template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + +// HASH_VALUE B94CF27D8354ABE8 +// INDEX 2527 +template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + +// HASH_VALUE A9DEB31C1E560049 +// INDEX 2528 +template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + +// HASH_VALUE 52D5F1209A1F5D24 +// INDEX 2529 +template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + +// HASH_VALUE 1CA28E3DD0EEF9BC +// INDEX 2530 +template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + +// HASH_VALUE F12C5EC30EE99AE1 +// INDEX 2531 +template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +//prospector / nocive +// HASH_VALUE 5A3B80479A92DB65 +// INDEX 2532 +template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + +// HASH_VALUE 5A3BAC4256C29765 +// INDEX 2533 +template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + +// HASH_VALUE 971BC0499EB39B5C +// INDEX 2534 +template_task_forage_1_title_3 [Purifier les terres de $giver$] + +// HASH_VALUE CBB3454E8F091E3E +// INDEX 2535 +template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + +// HASH_VALUE 10B3454ECC5A623B +// INDEX 2536 +template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + +// HASH_VALUE 19D5009219544A98 +// INDEX 2537 +template_task_forage_1_title_6 [Travailler la terre de $giver$] + +// HASH_VALUE 5992E04499E37B57 +// INDEX 2538 +template_task_forage_1_title_7 [Préparer les champs de $giver$] + +// HASH_VALUE DAC38260F973E40C +// INDEX 2539 +template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + +// HASH_VALUE 6AE6DB331AC5B3B3 +// INDEX 2540 +template_task_forage_1_title_9 [Entretenir les terres de $giver$] + +// HASH_VALUE 28A26172279AE1F8 +// INDEX 2541 +template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +//prospector / kitin +// HASH_VALUE 2DB88E306034ADB4 +// INDEX 2542 +template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + +// HASH_VALUE 6D99F77B0FE43126 +// INDEX 2543 +template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + +// HASH_VALUE 0D9AC68AD07CCDEE +// INDEX 2544 +template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + +// HASH_VALUE 4DBD0C445C6BDDEC +// INDEX 2545 +template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + +// HASH_VALUE FC87A229A062F1E5 +// INDEX 2546 +template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + +// HASH_VALUE 23880F6F3D42E2B8 +// INDEX 2547 +template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + +// HASH_VALUE C4C53B652568BC3C +// INDEX 2548 +template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + +// HASH_VALUE B7A250A1D1C0906E +// INDEX 2549 +template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + +// HASH_VALUE EFAA18515B2EE636 +// INDEX 2550 +template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + +// HASH_VALUE CC9FEF470A2D96A9 +// INDEX 2551 +template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +//prospector / goo +// HASH_VALUE 1ADEAB32BDB87609 +// INDEX 2552 +template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + +// HASH_VALUE D20326811058E4AF +// INDEX 2553 +template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + +// HASH_VALUE 0F7DD73E7F1CF3F0 +// INDEX 2554 +template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + +// HASH_VALUE D8FD5F979E1738FA +// INDEX 2555 +template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + +// HASH_VALUE 582DC729BDB84A03 +// INDEX 2556 +template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + +// HASH_VALUE A2DCB02B67D90DF7 +// INDEX 2557 +template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + +// HASH_VALUE 4524529536B127D5 +// INDEX 2558 +template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + +// HASH_VALUE 5DD4E5077C6CACC0 +// INDEX 2559 +template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + +// HASH_VALUE 83CB56BE4B095BF9 +// INDEX 2560 +template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + +// HASH_VALUE 2BA3C33CDFC5D38D +// INDEX 2561 +template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +//scout / nocive, welcomer / nocive +// HASH_VALUE 9A79FF452D6A0877 +// INDEX 2562 +template_task_forage_4_title_1 [Nettoyer la terre] + +// HASH_VALUE 94FB9C54D75AD860 +// INDEX 2563 +template_task_forage_4_title_2 [Nettoyer les champs] + +// HASH_VALUE 565A47472D69A463 +// INDEX 2564 +template_task_forage_4_title_3 [Purifier la terre] + +// HASH_VALUE CBB3454ECE091E3E +// INDEX 2565 +template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + +// HASH_VALUE 4CF8F8D7B2896248 +// INDEX 2566 +template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + +// HASH_VALUE 26340C94243A2AA6 +// INDEX 2567 +template_task_forage_4_title_6 [Travailler la terre] + +// HASH_VALUE 1452D04F541A925F +// INDEX 2568 +template_task_forage_4_title_7 [Préparer les champs] + +// HASH_VALUE DAC38260F973E405 +// INDEX 2569 +template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + +// HASH_VALUE 6285E094A58AA2A6 +// INDEX 2570 +template_task_forage_4_title_9 [Entretenir la terre] + +// HASH_VALUE 28A261722729E1F8 +// INDEX 2571 +template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +//scout / kitin, welcomer / kitin +// HASH_VALUE D342FE10FEC7983E +// INDEX 2572 +template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + +// HASH_VALUE 1142102A711059DA +// INDEX 2573 +template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + +// HASH_VALUE F12038A1DC1A18DB +// INDEX 2574 +template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + +// HASH_VALUE 4DBDF0445C6BDDEC +// INDEX 2575 +template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + +// HASH_VALUE 11911A07FEC76C38 +// INDEX 2576 +template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + +// HASH_VALUE 31E2E35B731B5DE0 +// INDEX 2577 +template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + +// HASH_VALUE EB067C5F48B01488 +// INDEX 2578 +template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + +// HASH_VALUE B7A250A110C0906E +// INDEX 2579 +template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + +// HASH_VALUE EFAA184A5B2EE636 +// INDEX 2580 +template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + +// HASH_VALUE CE3FF43CADF12EBB +// INDEX 2581 +template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +//scout / goo, welcomer / goo +// HASH_VALUE B97706CBB4B65133 +// INDEX 2582 +template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + +// HASH_VALUE E20D33BC17C971DE +// INDEX 2583 +template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + +// HASH_VALUE F44B1B1F70B69810 +// INDEX 2584 +template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + +// HASH_VALUE D8FD5F97DD1738FA +// INDEX 2585 +template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + +// HASH_VALUE 6439B035DA20B815 +// INDEX 2586 +template_task_forage_6_title_5 [Eliminer les résidus de goo] + +// HASH_VALUE E2E129EE3F70F392 +// INDEX 2587 +template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + +// HASH_VALUE E8E8EAA738512CCA +// INDEX 2588 +template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + +// HASH_VALUE 5DD4E5077C6C90C0 +// INDEX 2589 +template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + +// HASH_VALUE B28DE9E62F4DD10D +// INDEX 2590 +template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + +// HASH_VALUE A4C4E3462F14FECA +// INDEX 2591 +template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +//tribe welcomer / nocive +// HASH_VALUE 5CB6047699090058 +// INDEX 2592 +template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + +// HASH_VALUE 5CB630715539BC58 +// INDEX 2593 +template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + +// HASH_VALUE 999644789909C04F +// INDEX 2594 +template_task_forage_7_title_3 [Purifier les terres des $f.member$] + +// HASH_VALUE 7245098D483D1B45 +// INDEX 2595 +template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + +// HASH_VALUE B156098D488C2F56 +// INDEX 2596 +template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + +// HASH_VALUE D67C44D0B150080C +// INDEX 2597 +template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + +// HASH_VALUE 5B0D64735539A04A +// INDEX 2598 +template_task_forage_7_title_7 [Préparer les champs des $f.member$] + +// HASH_VALUE F5DF0CAC9786BBC6 +// INDEX 2599 +template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + +// HASH_VALUE B2D960E86CF4D36B +// INDEX 2600 +template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + +// HASH_VALUE 6FE41CA29AE28CB7 +// INDEX 2601 +template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +//tribe welcomer / kitin +// HASH_VALUE 4AC48E7D1B323B56 +// INDEX 2602 +template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + +// HASH_VALUE 6EBCCA3268970791 +// INDEX 2603 +template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + +// HASH_VALUE 2864760A0F88C690 +// INDEX 2604 +template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + +// HASH_VALUE 2D28F9F881DAF993 +// INDEX 2605 +template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + +// HASH_VALUE 8813AA741B320F50 +// INDEX 2606 +template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + +// HASH_VALUE 045811EDE50895A4 +// INDEX 2607 +template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + +// HASH_VALUE B3FA0B1122F591C5 +// INDEX 2608 +template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + +// HASH_VALUE 59BBC0EAA9CB9EB6 +// INDEX 2609 +template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + +// HASH_VALUE CC6429D197C7C17C +// INDEX 2610 +template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + +// HASH_VALUE C35BBE37D2DFBA39 +// INDEX 2611 +template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +//tribe welcomer / goo +// HASH_VALUE F3F87DE3BD8D22F9 +// INDEX 2612 +template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + +// HASH_VALUE 6F307DBBCD013697 +// INDEX 2613 +template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + +// HASH_VALUE D7049C0C116BD744 +// INDEX 2614 +template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + +// HASH_VALUE ADB5FEC471AD4284 +// INDEX 2615 +template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + +// HASH_VALUE 314799DABD8DF6F3 +// INDEX 2616 +template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + +// HASH_VALUE 8730B72FDC2B8E5C +// INDEX 2617 +template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + +// HASH_VALUE 57AC535F16005AAD +// INDEX 2618 +template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + +// HASH_VALUE D375B03ABFF798B1 +// INDEX 2619 +template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + +// HASH_VALUE 09444CD289C435CE +// INDEX 2620 +template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + +// HASH_VALUE 473FEDF75E4E0554 +// INDEX 2621 +template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +//default text +// HASH_VALUE 4A499040E9AA9B71 +// INDEX 2622 +template_task_forage_give_0_title_1 [Récolter des matières premières] + +// HASH_VALUE 57B7AC920B8CACAD +// INDEX 2623 +template_task_forage_give_0_title_2 [Réunir des matières premières] + +// HASH_VALUE 5F8F1AF65875D428 +// INDEX 2624 +template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + +// HASH_VALUE 76E8501FFCBE4DD6 +// INDEX 2625 +template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + +// HASH_VALUE C1E062962DB028C9 +// INDEX 2626 +template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + +// HASH_VALUE 140A85A8DB10BCD8 +// INDEX 2627 +template_task_forage_give_0_title_6 [Une commande de matières premières] + +// HASH_VALUE 2CE8BEBE4C933066 +// INDEX 2628 +template_task_forage_give_0_title_7 [Récolter des matériaux] + +// HASH_VALUE 2DB2C289ABF90E81 +// INDEX 2629 +template_task_forage_give_0_title_8 [Réunir des matériaux] + +// HASH_VALUE 5B28531777959BBD +// INDEX 2630 +template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + +// HASH_VALUE 9E3A94401BBE73B8 +// INDEX 2631 +template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +//tribe welcomer / kitin +// HASH_VALUE B43A01FA49D9722A +// INDEX 2632 +template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + +// HASH_VALUE F45260BFE4A8C0BF +// INDEX 2633 +template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + +// HASH_VALUE FE603F38121B71F4 +// INDEX 2634 +template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + +// HASH_VALUE 55B1BE02A3C74DE1 +// INDEX 2635 +template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + +// HASH_VALUE 94C55451767CCA87 +// INDEX 2636 +template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + +// HASH_VALUE 42DAF7CF8B043314 +// INDEX 2637 +template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + +// HASH_VALUE 1D2E82FB9E763D2F +// INDEX 2638 +template_task_forage_give_10_title_7 [Récolter des restes de kitin à étudier pour $f.mda$ $f.member$] + +// HASH_VALUE 28727C3007F4858A +// INDEX 2639 +template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// HASH_VALUE 4102A9EBBA4A65AB +// INDEX 2640 +template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + +// HASH_VALUE 14B48097EFDEA0F5 +// INDEX 2641 +template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +//tribe welcomer / goo +// HASH_VALUE 61AF3C9AEE673F3A +// INDEX 2642 +template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + +// HASH_VALUE BF532B0797A20AA8 +// INDEX 2643 +template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + +// HASH_VALUE 6B073B3393448095 +// INDEX 2644 +template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + +// HASH_VALUE 91EAF17B5ABA149B +// INDEX 2645 +template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + +// HASH_VALUE 455D96F6125E96E4 +// INDEX 2646 +template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + +// HASH_VALUE 6AC26FC2A2711965 +// INDEX 2647 +template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + +// HASH_VALUE CEC6C4A03A58098C +// INDEX 2648 +template_task_forage_give_11_title_7 [Récolter des traces de goo à étudier pour $f.mda$ $f.member$] + +// HASH_VALUE E3C052912E9E7342 +// INDEX 2649 +template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// HASH_VALUE 207E65D01860C846 +// INDEX 2650 +template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + +// HASH_VALUE F3303C7C4DF40390 +// INDEX 2651 +template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +//tribe welcomer / conservateur +// HASH_VALUE 26795C11FD313E25 +// INDEX 2652 +template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + +// HASH_VALUE A00178A5890BEC35 +// INDEX 2653 +template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + +// HASH_VALUE 4E6B09F3B3976100 +// INDEX 2654 +template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + +// HASH_VALUE B46150B022CD0C1F +// INDEX 2655 +template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + +// HASH_VALUE 9D102E67D537CB7D +// INDEX 2656 +template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + +// HASH_VALUE 8733A6D00846074B +// INDEX 2657 +template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + +// HASH_VALUE 26795C11FD313E25 +// INDEX 2658 +template_task_forage_give_12_title_7 [Récolter des conservateurs pour $f.mda$ $f.member$] + +// HASH_VALUE B4C8A72BB7D0546D +// INDEX 2659 +template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +// HASH_VALUE E116D07F823C1923 +// INDEX 2660 +template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + +// HASH_VALUE B4C8A72BB7D0546D +// INDEX 2661 +template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +//Kami / construction +// HASH_VALUE 36EEE4A65E1D8FD2 +// INDEX 2662 +template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + +// HASH_VALUE C4DB88EB116401F3 +// INDEX 2663 +template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + +// HASH_VALUE A9CD7163925B60B3 +// INDEX 2664 +template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + +// HASH_VALUE 23F1AE4EA476F39E +// INDEX 2665 +template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + +// HASH_VALUE AD85B6FC36231C2A +// INDEX 2666 +template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + +// HASH_VALUE ED8CA064728A236C +// INDEX 2667 +template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + +// HASH_VALUE A69C68EF92EE82BD +// INDEX 2668 +template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + +// HASH_VALUE E48980D64AF735F1 +// INDEX 2669 +template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + +// HASH_VALUE 6E77A8F88EF499D4 +// INDEX 2670 +template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + +// HASH_VALUE CFE4D5179528A0A1 +// INDEX 2671 +template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +//Kami / insects +// HASH_VALUE 076B43AD2545C364 +// INDEX 2672 +template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + +// HASH_VALUE D9E687B4E8C58067 +// INDEX 2673 +template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + +// HASH_VALUE AE92B76E46CF0CC5 +// INDEX 2674 +template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + +// HASH_VALUE DBFA502D5A19B060 +// INDEX 2675 +template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + +// HASH_VALUE D376000A823D58C0 +// INDEX 2676 +template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + +// HASH_VALUE 305F29B499D56180 +// INDEX 2677 +template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + +// HASH_VALUE 076B43AD2545C364 +// INDEX 2678 +template_task_forage_give_14_title_7 [Récolter des insectes pour les Kamis] + +// HASH_VALUE 33A31AC1152482A2 +// INDEX 2679 +template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +// HASH_VALUE ED2BB1922C65109E +// INDEX 2680 +template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + +// HASH_VALUE 33A31AC1152482A2 +// INDEX 2681 +template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +//Kami / food +// HASH_VALUE 2CBC5AABCA47A517 +// INDEX 2682 +template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + +// HASH_VALUE 0720DAB95AA4C987 +// INDEX 2683 +template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + +// HASH_VALUE DA1A241218993B51 +// INDEX 2684 +template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + +// HASH_VALUE 2FD76DA8974A2763 +// INDEX 2685 +template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + +// HASH_VALUE 4226BDCAB5FE5EE2 +// INDEX 2686 +template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + +// HASH_VALUE 212C597522704DAF +// INDEX 2687 +template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + +// HASH_VALUE 2CBC5AABCA47A517 +// INDEX 2688 +template_task_forage_give_15_title_7 [Récolter de la nourriture pour les Kamis] + +// HASH_VALUE C43F12D3F0FA1E0E +// INDEX 2689 +template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +// HASH_VALUE 36DB4ED587EFE8CC +// INDEX 2690 +template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + +// HASH_VALUE C43F12D3F0FA1E0E +// INDEX 2691 +template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +//Kami / kitin +// HASH_VALUE B356C31D83297883 +// INDEX 2692 +template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + +// HASH_VALUE 35D84272F1CB55B5 +// INDEX 2693 +template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + +// HASH_VALUE B5B0E709D43A08B8 +// INDEX 2694 +template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + +// HASH_VALUE 1F4C49CE427AC31B +// INDEX 2695 +template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + +// HASH_VALUE 2AED9584DF5EFDDB +// INDEX 2696 +template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + +// HASH_VALUE CFF6711D606A3EE5 +// INDEX 2697 +template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + +// HASH_VALUE B356C32E07587083 +// INDEX 2698 +template_task_forage_give_16_title_7 [Récolter des restes de kitin pour les Kamis] + +// HASH_VALUE 1C3AEAC26E09CE33 +// INDEX 2699 +template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + +// HASH_VALUE 2ABD52084A1B6C0C +// INDEX 2700 +template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + +// HASH_VALUE 7035BB3733DADE10 +// INDEX 2701 +template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +//Kami / goo +// HASH_VALUE 5A1D871C40DA125F +// INDEX 2702 +template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + +// HASH_VALUE DDA5BBEE3CBA20BF +// INDEX 2703 +template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + +// HASH_VALUE 7923E3DCF8E2F99B +// INDEX 2704 +template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + +// HASH_VALUE FDFB19506AAE144E +// INDEX 2705 +template_task_forage_give_17_title_4 [Fournir des résidus de goo aux Kamis pour étude] + +// HASH_VALUE 63AF26DDB776ACFB +// INDEX 2706 +template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + +// HASH_VALUE 24EC760868B9AE49 +// INDEX 2707 +template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + +// HASH_VALUE EC185487DF701FA3 +// INDEX 2708 +template_task_forage_give_17_title_7 [Récolter des traces de goo à étudier pour les Kamis] + +// HASH_VALUE 237F4F21CEC74E17 +// INDEX 2709 +template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// HASH_VALUE 320CC26C9F1171F7 +// INDEX 2710 +template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + +// HASH_VALUE 78842B9B88D0E3FB +// INDEX 2711 +template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +//Kami / conservateur +// HASH_VALUE 78EC2F36F69F89A7 +// INDEX 2712 +template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + +// HASH_VALUE 45198EBCA75D7C1C +// INDEX 2713 +template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + +// HASH_VALUE 159C7C10E7AA4F94 +// INDEX 2714 +template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + +// HASH_VALUE 594240EFD81877BD +// INDEX 2715 +template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + +// HASH_VALUE EF83018CCEA516FF +// INDEX 2716 +template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + +// HASH_VALUE D0714263689C64C0 +// INDEX 2717 +template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + +// HASH_VALUE 78EC2F36F69F89A7 +// INDEX 2718 +template_task_forage_give_18_title_7 [Récolter des conservateurs pour les Kamis] + +// HASH_VALUE AFB41236342A1B10 +// INDEX 2719 +template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +// HASH_VALUE 693CA9074B6BA90C +// INDEX 2720 +template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + +// HASH_VALUE AFB41236342A1B10 +// INDEX 2721 +template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +//Karavan / construction +// HASH_VALUE 33FF3CD18AC347DF +// INDEX 2722 +template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + +// HASH_VALUE 40AC58FC9716B45D +// INDEX 2723 +template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + +// HASH_VALUE A603A38343A2A716 +// INDEX 2724 +template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + +// HASH_VALUE 59EB036F0007C388 +// INDEX 2725 +template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + +// HASH_VALUE AA960E2762C9D437 +// INDEX 2726 +template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + +// HASH_VALUE B7574952B5CA6782 +// INDEX 2727 +template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + +// HASH_VALUE E9DCAC055CB92BAB +// INDEX 2728 +template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + +// HASH_VALUE 7E68B4CA8E59E29E +// INDEX 2729 +template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + +// HASH_VALUE AE350E1169A1CE25 +// INDEX 2730 +template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + +// HASH_VALUE 4932936CDDFFC495 +// INDEX 2731 +template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +//prospector / construction, welcomer / construction, scout / construction +// HASH_VALUE 3F81FA167AC71149 +// INDEX 2732 +template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + +// HASH_VALUE CD430A15645BB48E +// INDEX 2733 +template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + +// HASH_VALUE D51B78790EE22509 +// INDEX 2734 +template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + +// HASH_VALUE AB655DF9B107D3B3 +// INDEX 2735 +template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + +// HASH_VALUE B618CC6C52CD9EA1 +// INDEX 2736 +template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + +// HASH_VALUE C9530B85108DC9B2 +// INDEX 2737 +template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + +// HASH_VALUE 449F0E356EB5EDDE +// INDEX 2738 +template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + +// HASH_VALUE 8B8C5BF7954DF45E +// INDEX 2739 +template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + +// HASH_VALUE D1B4B19AD38C5C9E +// INDEX 2740 +template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + +// HASH_VALUE 14C6F2C3402BC499 +// INDEX 2741 +template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +//Karavan / insects +// HASH_VALUE 833C13BEABF776CE +// INDEX 2742 +template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + +// HASH_VALUE 058C3FC1E5D6D892 +// INDEX 2743 +template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + +// HASH_VALUE EC6421FBE620C1FF +// INDEX 2744 +template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + +// HASH_VALUE D898A3DCD4C76669 +// INDEX 2745 +template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + +// HASH_VALUE 6D5534FEC69F056D +// INDEX 2746 +template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + +// HASH_VALUE 2D7081DFC57B198D +// INDEX 2747 +template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + +// HASH_VALUE 833C13BEABF776CE +// INDEX 2748 +template_task_forage_give_20_title_7 [Récolter des insectes pour la Karavan] + +// HASH_VALUE 62A558EDDB44999F +// INDEX 2749 +template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +// HASH_VALUE 833E0BDE2BE5CCD9 +// INDEX 2750 +template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + +// HASH_VALUE 62A558EDDB44999F +// INDEX 2751 +template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +//Karavan / food +// HASH_VALUE B26E0D1546187528 +// INDEX 2752 +template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + +// HASH_VALUE 043132E4864A8194 +// INDEX 2753 +template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + +// HASH_VALUE A3E087846A790457 +// INDEX 2754 +template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + +// HASH_VALUE 84E923B194E87A12 +// INDEX 2755 +template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + +// HASH_VALUE 3F3715F5E1A416EF +// INDEX 2756 +template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + +// HASH_VALUE EBF7026365B091C5 +// INDEX 2757 +template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + +// HASH_VALUE B26E0D1546187528 +// INDEX 2758 +template_task_forage_give_21_title_7 [Récolter de la nourriture pour la Karavan] + +// HASH_VALUE 7DC83FEB603A4EC6 +// INDEX 2759 +template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +// HASH_VALUE 478D47EBAC4BA9DB +// INDEX 2760 +template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + +// HASH_VALUE 7DC83FEB603A4EC6 +// INDEX 2761 +template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +//Karavan / kitin +// HASH_VALUE 59DC11823685C142 +// INDEX 2762 +template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + +// HASH_VALUE D8D3ABCAE521905B +// INDEX 2763 +template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + +// HASH_VALUE B0EE3275A30DF1AA +// INDEX 2764 +template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + +// HASH_VALUE BED843384A6DC7FA +// INDEX 2765 +template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + +// HASH_VALUE D073E3E992BA469A +// INDEX 2766 +template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + +// HASH_VALUE 28E207AE50139FB8 +// INDEX 2767 +template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + +// HASH_VALUE 59DC1193BAB4B942 +// INDEX 2768 +template_task_forage_give_22_title_7 [Récolter des restes de kitin à étudier pour la Karavan] + +// HASH_VALUE 1F65D295949C5E37 +// INDEX 2769 +template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// HASH_VALUE 270AB9CA7F59D14F +// INDEX 2770 +template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + +// HASH_VALUE D10CA1B9D612EDD6 +// INDEX 2771 +template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +//Karavan / goo +// HASH_VALUE 67D8659ED0A3ABCD +// INDEX 2772 +template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + +// HASH_VALUE 688C8C9A1AE3295B +// INDEX 2773 +template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + +// HASH_VALUE A0F8F9DF62BD093D +// INDEX 2774 +template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + +// HASH_VALUE D845BB9CA8A3BEFA +// INDEX 2775 +template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + +// HASH_VALUE FD8E5AD1FBD859A8 +// INDEX 2776 +template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + +// HASH_VALUE 21FDCE33945F6656 +// INDEX 2777 +template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + +// HASH_VALUE 86F7887B23D2CC50 +// INDEX 2778 +template_task_forage_give_23_title_7 [Récolter des traces de goo à étudier pour la Karavan] + +// HASH_VALUE FEE18E7AF2B2C1D2 +// INDEX 2779 +template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// HASH_VALUE 068675AFDD6F34EA +// INDEX 2780 +template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + +// HASH_VALUE F8B68F719160C337 +// INDEX 2781 +template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +//Karavan / conservateur +// HASH_VALUE 42B7D82439DFCDBD +// INDEX 2782 +template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + +// HASH_VALUE 897B3B69413CB010 +// INDEX 2783 +template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + +// HASH_VALUE 237120F7F279E043 +// INDEX 2784 +template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + +// HASH_VALUE A11964E352663512 +// INDEX 2785 +template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + +// HASH_VALUE B94EAA7A11E55A15 +// INDEX 2786 +template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + +// HASH_VALUE 4C421274EE4E172A +// INDEX 2787 +template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + +// HASH_VALUE 42B7D82439DFCDBD +// INDEX 2788 +template_task_forage_give_24_title_7 [Récolter des conservateurs pour la Karavan] + +// HASH_VALUE FD849CEB384C5A05 +// INDEX 2789 +template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +// HASH_VALUE C71EE05E474B85C7 +// INDEX 2790 +template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + +// HASH_VALUE FD849CEB384C5A05 +// INDEX 2791 +template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +//double fame prospector / construction +// HASH_VALUE 989C4B599D1C7462 +// INDEX 2792 +template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + +// HASH_VALUE 22E4ADE5A79E03F2 +// INDEX 2793 +template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + +// HASH_VALUE 0FC039C4DDEC058B +// INDEX 2794 +template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + +// HASH_VALUE B92BB04D027F1898 +// INDEX 2795 +template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + +// HASH_VALUE 0F331DAF752201BA +// INDEX 2796 +template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + +// HASH_VALUE D99B9EDD95220DC5 +// INDEX 2797 +template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + +// HASH_VALUE C93452487EFD8036 +// INDEX 2798 +template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + +// HASH_VALUE E320C15F089C02F1 +// INDEX 2799 +template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + +// HASH_VALUE 72A1BAD784C5587B +// INDEX 2800 +template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + +// HASH_VALUE 8D89A21794BFE12A +// INDEX 2801 +template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +//double fame prospector / insects +// HASH_VALUE 657468A7BB7FC563 +// INDEX 2802 +template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 18E56C444A73E71A +// INDEX 2803 +template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + +// HASH_VALUE DA6B7ED5EC022F5A +// INDEX 2804 +template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + +// HASH_VALUE 3DA8B7E0BEB495F0 +// INDEX 2805 +template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + +// HASH_VALUE D20D419340E225C0 +// INDEX 2806 +template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 920D9067D8D44610 +// INDEX 2807 +template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 657468A7BB7FC563 +// INDEX 2808 +template_task_forage_give_26_title_7 [Récolter des insectes pour les amis $f.member$ de $giver$] + +// HASH_VALUE 2E48F4EE37927F95 +// INDEX 2809 +template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +// HASH_VALUE 7B0FF2A125D48994 +// INDEX 2810 +template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + +// HASH_VALUE 2E48F4EE37927F95 +// INDEX 2811 +template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +//double fame prospector / food +// HASH_VALUE C2F65CAA2850CA11 +// INDEX 2812 +template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + +// HASH_VALUE 69CE416C99A3AE17 +// INDEX 2813 +template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + +// HASH_VALUE 88B6B2667CDEFDDD +// INDEX 2814 +template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + +// HASH_VALUE 6ED65238F9F88E16 +// INDEX 2815 +template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + +// HASH_VALUE A4D4247DF4FD4372 +// INDEX 2816 +template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + +// HASH_VALUE 0D3B57EE45083708 +// INDEX 2817 +template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + +// HASH_VALUE C2F65CAA2850CA11 +// INDEX 2818 +template_task_forage_give_27_title_7 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + +// HASH_VALUE 74B061E637224953 +// INDEX 2819 +template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + +// HASH_VALUE FC75CFA3E923C5A1 +// INDEX 2820 +template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + +// HASH_VALUE 89BBA530A672C704 +// INDEX 2821 +template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +//double fame prospector / kitin +// HASH_VALUE D0126FF34E20EC9E +// INDEX 2822 +template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + +// HASH_VALUE 9B99214CDA381F33 +// INDEX 2823 +template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + +// HASH_VALUE A5F9CA63C50AEC22 +// INDEX 2824 +template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + +// HASH_VALUE 773D041036B09668 +// INDEX 2825 +template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + +// HASH_VALUE B0CB892CB4FE9B25 +// INDEX 2826 +template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + +// HASH_VALUE 386A5643324BF4A1 +// INDEX 2827 +template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + +// HASH_VALUE 1C1BD5BFE54E16E8 +// INDEX 2828 +template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + +// HASH_VALUE 9AD2DEF9EF1C291A +// INDEX 2829 +template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// HASH_VALUE CF83F717C9A03780 +// INDEX 2830 +template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + +// HASH_VALUE 82BCF964DB5E2D81 +// INDEX 2831 +template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +//double fame prospector / goo +// HASH_VALUE 7DB571752CE910D8 +// INDEX 2832 +template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + +// HASH_VALUE DC3CFC77FA5FEDBF +// INDEX 2833 +template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + +// HASH_VALUE 2622D90432B1E81D +// INDEX 2834 +template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + +// HASH_VALUE 72B3134C1D9E8D2D +// INDEX 2835 +template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + +// HASH_VALUE 62466766751B79FB +// INDEX 2836 +template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + +// HASH_VALUE 869ADDBBA7B893D9 +// INDEX 2837 +template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + +// HASH_VALUE 068FBBC25DC56DAE +// INDEX 2838 +template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + +// HASH_VALUE C17CCCB1AA6AFF7B +// INDEX 2839 +template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// HASH_VALUE 2D995AB2A81CF365 +// INDEX 2840 +template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + +// HASH_VALUE E0D25CFFBADAE966 +// INDEX 2841 +template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +//prospector / insects, welcomer / insects, scout / insects +// HASH_VALUE 691A7646A9203F71 +// INDEX 2842 +template_task_forage_give_2_title_1 [Récolter des insectes] + +// HASH_VALUE E2D6899DE6D4EB33 +// INDEX 2843 +template_task_forage_give_2_title_2 [Réunir des insectes] + +// HASH_VALUE C780198F88D4048D +// INDEX 2844 +template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + +// HASH_VALUE D94BC87445C47169 +// INDEX 2845 +template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + +// HASH_VALUE 7A79DB2B2869D470 +// INDEX 2846 +template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + +// HASH_VALUE 11F4D49262559866 +// INDEX 2847 +template_task_forage_give_2_title_6 [Une commande d'insectes] + +// HASH_VALUE 691A7646A9203F71 +// INDEX 2848 +template_task_forage_give_2_title_7 [Récolter des insectes] + +// HASH_VALUE 58E49A6898B8CE67 +// INDEX 2849 +template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +// HASH_VALUE 2BEA70E45BD0C7B9 +// INDEX 2850 +template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + +// HASH_VALUE 58E49A6898B8CE67 +// INDEX 2851 +template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +//double fame prospector / conservateur +// HASH_VALUE 64FB2DAF19377300 +// INDEX 2852 +template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + +// HASH_VALUE 03BE5BBCA6F4BDA5 +// INDEX 2853 +template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + +// HASH_VALUE 4675BA6F1515B6DD +// INDEX 2854 +template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + +// HASH_VALUE 58D9817896BD44BD +// INDEX 2855 +template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + +// HASH_VALUE DB92FF05F13D0058 +// INDEX 2856 +template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + +// HASH_VALUE 2E7A675DFED666BF +// INDEX 2857 +template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + +// HASH_VALUE 33EE36B1E6DFE391 +// INDEX 2858 +template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + +// HASH_VALUE 43D0103D37588D56 +// INDEX 2859 +template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + +// HASH_VALUE 9775AB8F69B45E14 +// INDEX 2860 +template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + +// HASH_VALUE 4AAEADDC7B725415 +// INDEX 2861 +template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +//prospector / food, welcomer / food, scout / food +// HASH_VALUE 575156462CF6D8B0 +// INDEX 2862 +template_task_forage_give_3_title_1 [Récolter de la nourriture] + +// HASH_VALUE 6A99C5126394CB70 +// INDEX 2863 +template_task_forage_give_3_title_2 [Réunir de la nourriture] + +// HASH_VALUE 2D89776A1801C473 +// INDEX 2864 +template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + +// HASH_VALUE 1A822EB1959B9FAA +// INDEX 2865 +template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + +// HASH_VALUE 4BB9D33AA1A8E059 +// INDEX 2866 +template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + +// HASH_VALUE 9848C4969BA9735A +// INDEX 2867 +template_task_forage_give_3_title_6 [Une commande de nourriture] + +// HASH_VALUE EB978F9596FA9463 +// INDEX 2868 +template_task_forage_give_3_title_7 [Collecter de la nourriture] + +// HASH_VALUE 063573C39678F21A +// INDEX 2869 +template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + +// HASH_VALUE C46178F398C1FBBB +// INDEX 2870 +template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + +// HASH_VALUE 33BA36D42954C679 +// INDEX 2871 +template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +//prospector / kitin, welcomer / kitin, scout / kitin +// HASH_VALUE B49F73B248818375 +// INDEX 2872 +template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + +// HASH_VALUE 46F87E7C97F5D0CF +// INDEX 2873 +template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + +// HASH_VALUE 7C41C79EB61CED83 +// INDEX 2874 +template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + +// HASH_VALUE DBCE66614782C3BF +// INDEX 2875 +template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + +// HASH_VALUE 2B364519A4B608CD +// INDEX 2876 +template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + +// HASH_VALUE F52707DFDDAA51D1 +// INDEX 2877 +template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + +// HASH_VALUE B49F73C3CCB07B75 +// INDEX 2878 +template_task_forage_give_4_title_7 [Récolter des restes de kitin à étudier] + +// HASH_VALUE B9FEFB629AA66F51 +// INDEX 2879 +template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + +// HASH_VALUE F90649768D8E790D +// INDEX 2880 +template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + +// HASH_VALUE 9338762836E00052 +// INDEX 2881 +template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +//prospector / goo, welcomer / goo, scout / goo +// HASH_VALUE F46F17B79DE8ABFE +// INDEX 2882 +template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + +// HASH_VALUE 589056042665E7A0 +// INDEX 2883 +template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + +// HASH_VALUE 3BA21161DE389782 +// INDEX 2884 +template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + +// HASH_VALUE 0A8CF965F222C3F9 +// INDEX 2885 +template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + +// HASH_VALUE 0AB201FE02CC6B68 +// INDEX 2886 +template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + +// HASH_VALUE 2D7F8C78846330C0 +// INDEX 2887 +template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + +// HASH_VALUE 931B2FA82AC6DE10 +// INDEX 2888 +template_task_forage_give_5_title_7 [Récolter des traces de goo à étudier] + +// HASH_VALUE 118766DD889403C7 +// INDEX 2889 +template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + +// HASH_VALUE 518FB4F17B7C0D83 +// INDEX 2890 +template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + +// HASH_VALUE CB90FBC1DD99DF41 +// INDEX 2891 +template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +//prospector / conservateur, welcomer / conservateur, scout / conservateur +// HASH_VALUE CED89A57B168EC50 +// INDEX 2892 +template_task_forage_give_6_title_1 [Récolter des conservateurs] + +// HASH_VALUE 2BC6F47B676220A6 +// INDEX 2893 +template_task_forage_give_6_title_2 [Réunir des conservateurs] + +// HASH_VALUE 2DF9276CC6D1F4BD +// INDEX 2894 +template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + +// HASH_VALUE 044564E71DFA9469 +// INDEX 2895 +template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + +// HASH_VALUE CB4A6CAD6CA8BC45 +// INDEX 2896 +template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + +// HASH_VALUE D9D9C48D14796C5B +// INDEX 2897 +template_task_forage_give_6_title_6 [Une commande de conservateurs] + +// HASH_VALUE CED89A57B168EC50 +// INDEX 2898 +template_task_forage_give_6_title_7 [Récolter des conservateurs] + +// HASH_VALUE 77EA33D614C9C6DC +// INDEX 2899 +template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +// HASH_VALUE C4D128F5DA27C829 +// INDEX 2900 +template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + +// HASH_VALUE 77EA33D614C9C6DC +// INDEX 2901 +template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +//tribe welcomer / construction +// HASH_VALUE 7CC4DD6098D5FAEE +// INDEX 2902 +template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + +// HASH_VALUE 7B9DEC58B10EA47E +// INDEX 2903 +template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + +// HASH_VALUE 164258A17CE2E055 +// INDEX 2904 +template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + +// HASH_VALUE F64737BB21B6F6C7 +// INDEX 2905 +template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + +// HASH_VALUE F35BAFB670DB8746 +// INDEX 2906 +template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + +// HASH_VALUE 9B19CD3F791CD8EA +// INDEX 2907 +template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + +// HASH_VALUE AD2E1D6D407BAF98 +// INDEX 2908 +template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + +// HASH_VALUE C637F0EFA5DF1FDA +// INDEX 2909 +template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + +// HASH_VALUE BD1BAB91DFC36168 +// INDEX 2910 +template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + +// HASH_VALUE 19996A79F047B062 +// INDEX 2911 +template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +//tribe welcomer / insects +// HASH_VALUE BE2DA71AC5EF66EF +// INDEX 2912 +template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + +// HASH_VALUE 139EF2D02E9B7921 +// INDEX 2913 +template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + +// HASH_VALUE 25588270478D2566 +// INDEX 2914 +template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + +// HASH_VALUE 0B8C7C92178B7864 +// INDEX 2915 +template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + +// HASH_VALUE B5247023DD2542A9 +// INDEX 2916 +template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + +// HASH_VALUE 7635226ED38DCC9C +// INDEX 2917 +template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + +// HASH_VALUE FAD1E160C6A39CF7 +// INDEX 2918 +template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + +// HASH_VALUE F157DFFC170BFFBD +// INDEX 2919 +template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + +// HASH_VALUE 9D36FBFF66D66035 +// INDEX 2920 +template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + +// HASH_VALUE 70E8D2AB9B6A9B7F +// INDEX 2921 +template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +//tribe welcomer / food +// HASH_VALUE CC66FD3681090984 +// INDEX 2922 +template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + +// HASH_VALUE 4DF6D373945C34A3 +// INDEX 2923 +template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + +// HASH_VALUE B53450F3F5D859F7 +// INDEX 2924 +template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + +// HASH_VALUE C7AD35ACC7DC53C8 +// INDEX 2925 +template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + +// HASH_VALUE 88FCB684EFB6C9FE +// INDEX 2926 +template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + +// HASH_VALUE CFB986502902022D +// INDEX 2927 +template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + +// HASH_VALUE CC66FD3681090984 +// INDEX 2928 +template_task_forage_give_9_title_7 [Récolter de la nourriture pour $f.mda$ $f.member$] + +// HASH_VALUE DFC81A1AF6DD4CC1 +// INDEX 2929 +template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +// HASH_VALUE 6185370CE73C3D37 +// INDEX 2930 +template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + +// HASH_VALUE DFC81A1AF6DD4CC1 +// INDEX 2931 +template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +// HASH_VALUE 4E1164723C07BD22 +// INDEX 2932 +template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE B38C80D16A91AF6F +// INDEX 2933 +template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE C15195112D2CF241 +// INDEX 2934 +template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 736D224B3C284A8A +// INDEX 2935 +template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// HASH_VALUE 6DB1EA7B47CB4C04 +// INDEX 2936 +template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE BB955D4138CF3CBB +// INDEX 2937 +template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE FFD03DAD97E27785 +// INDEX 2938 +template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 46464B6032675B26 +// INDEX 2939 +template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// HASH_VALUE 8C9C13493027C19F +// INDEX 2940 +template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 7DA003007E0B3465 +// INDEX 2941 +template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE DCB33ECAC24614D1 +// INDEX 2942 +template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 7738226B09BC2284 +// INDEX 2943 +template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// HASH_VALUE 872B338142CE397A +// INDEX 2944 +template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 9DF613BDD3A65540 +// INDEX 2945 +template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE ECE53ACDC62905C4 +// INDEX 2946 +template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE FC6BBB129A56CF29 +// INDEX 2947 +template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE 096EA2E439965F9B +// INDEX 2948 +template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE F9E8219F65699536 +// INDEX 2949 +template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 124024AED779E36F +// INDEX 2950 +template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 816808E8C1AE0333 +// INDEX 2951 +template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE BC6877C15F1C9865 +// INDEX 2952 +template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE E83BAD5C4F961720 +// INDEX 2953 +template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 5A4BFB9568EE1A2F +// INDEX 2954 +template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 44801B59D716FE69 +// INDEX 2955 +template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +//default_text +// HASH_VALUE 729EF1D474077932 +// INDEX 2956 +template_task_give_item_0_title_1 [Apporter quelque chose $region.pr$ $region$] + +// HASH_VALUE 45812CD43148548F +// INDEX 2957 +template_task_give_item_0_title_2 [Livrer quelque chose $region.pr$ $region$] + +// HASH_VALUE C64144D83148548F +// INDEX 2958 +template_task_give_item_0_title_3 [Porter quelque chose $region.pr$ $region$] + +// HASH_VALUE BE7208710A1AE43E +// INDEX 2959 +template_task_give_item_0_title_4 [Transporter quelque chose $region.pr$ $region$] + +// HASH_VALUE 13FDA8D1B7AF1881 +// INDEX 2960 +template_task_give_item_0_title_5 [Une livraison $region.pr$ $region$ pour $giver$] + +// HASH_VALUE 4E7B7303A1A2FAC5 +// INDEX 2961 +template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison $region.pr$ $region$] + +// HASH_VALUE E5CC3B484FD31ED1 +// INDEX 2962 +template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison $region.pr$ $region$] + +// HASH_VALUE 2E95432073FFE3EE +// INDEX 2963 +template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$] + +// HASH_VALUE 2C8B2F9BD47013B7 +// INDEX 2964 +template_task_give_item_0_title_9 [$giver$ veut transporter quelque chose $region.pr$ $region$] + +// HASH_VALUE 36BA16E084283F4F +// INDEX 2965 +template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque chose $region.pr$ $region$] + +//double fame supplier / heavy package +// HASH_VALUE 84F264ED50C10666 +// INDEX 2966 +template_task_give_item_10_title_1 [Apporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 4BD35A3887E92F59 +// INDEX 2967 +template_task_give_item_10_title_2 [Livrer un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE CC93723C87E92F59 +// INDEX 2968 +template_task_give_item_10_title_3 [Porter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 43E8349356DE779A +// INDEX 2969 +template_task_give_item_10_title_4 [Transporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 553E5C90E8BAA56E +// INDEX 2970 +template_task_give_item_10_title_5 [Un gros colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE E8540A782F4FC592 +// INDEX 2971 +template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + +// HASH_VALUE 80D112DAAB239688 +// INDEX 2972 +template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + +// HASH_VALUE 867012A7A6316104 +// INDEX 2973 +template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + +// HASH_VALUE 5B3A7998C0C2630A +// INDEX 2974 +template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis $region.pr$ $region$] + +// HASH_VALUE C9703428FAA81401 +// INDEX 2975 +template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis $region.pr$ $region$] + +//double fame supplier / medicine +// HASH_VALUE 6458784FC89BC306 +// INDEX 2976 +template_task_give_item_11_title_1 [Apporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 18CE687EC90DC6E6 +// INDEX 2977 +template_task_give_item_11_title_2 [Livrer des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 998E8082C90DC6E6 +// INDEX 2978 +template_task_give_item_11_title_3 [Porter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE DC456AC33F15909F +// INDEX 2979 +template_task_give_item_11_title_4 [Transporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 0DB8330C3533C560 +// INDEX 2980 +template_task_give_item_11_title_5 [Des médicaments à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 26FEF3921C38BF23 +// INDEX 2981 +template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + +// HASH_VALUE 21BC58CF56C60238 +// INDEX 2982 +template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + +// HASH_VALUE C15F370B628F3458 +// INDEX 2983 +template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + +// HASH_VALUE 99E462B2ADAB5D9B +// INDEX 2984 +template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments $region.pr$ $region$] + +// HASH_VALUE 7413A0D89B935AF6 +// INDEX 2985 +template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments $region.pr$ $region$] + +//double fame messenger / report, patrolman / report +// HASH_VALUE C2BFF3F0FA6F0B49 +// INDEX 2986 +template_task_give_item_12_title_1 [Apporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 8C023E148018CA24 +// INDEX 2987 +template_task_give_item_12_title_2 [Livrer un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 0DC256188018CA24 +// INDEX 2988 +template_task_give_item_12_title_3 [Porter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 04536095106DEA7E +// INDEX 2989 +template_task_give_item_12_title_4 [Transporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE B3B6B35BB90F37E6 +// INDEX 2990 +template_task_give_item_12_title_5 [Un rapport à porter $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 284CE2312CE0B98C +// INDEX 2991 +template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport $region.pr$ $region$] + +// HASH_VALUE 4FB878039F9546D1 +// INDEX 2992 +template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport $region.pr$ $region$] + +// HASH_VALUE AECF20C5A6A52AEA +// INDEX 2993 +template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant $region.pr$ $region$ pour envoyer un rapport] + +// HASH_VALUE 160896C0E34277DE +// INDEX 2994 +template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport $region.pr$ $region$] + +// HASH_VALUE EC1B41266AC4D9FA +// INDEX 2995 +template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport $region.pr$ $region$] + +//double fame messenger / order, patrolman / order +// HASH_VALUE 57499DEC4CA4BAA2 +// INDEX 2996 +template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// HASH_VALUE 788788AD0CD8EF77 +// INDEX 2997 +template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// HASH_VALUE F947A0B10CD8EF77 +// INDEX 2998 +template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// HASH_VALUE 03E6AD4126924DA9 +// INDEX 2999 +template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + +// HASH_VALUE B6D30CA64E767611 +// INDEX 3000 +template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter $region.pr$ $region$] + +// HASH_VALUE 225A049CAD7FC6BF +// INDEX 3001 +template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + +// HASH_VALUE 895C9BE4476DF6D3 +// INDEX 3002 +template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + +// HASH_VALUE BC849464B8C09783 +// INDEX 3003 +template_task_give_item_13_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande de ses amis $f.member$] + +// HASH_VALUE BCEF549189D0CFB2 +// INDEX 3004 +template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ $region.pr$ $region$] + +// HASH_VALUE 81C37F1D76A24D8D +// INDEX 3005 +template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ $region.pr$ $region$] + +//double fame messenger / message, patrolman / message +// HASH_VALUE 066CF86D440A2B7E +// INDEX 3006 +template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +//supplier / light package +// HASH_VALUE A8A165D2621091DB +// INDEX 3007 +template_task_give_item_1_title_1 [Apporter un petit colis $region.pr$ $region$] + +// HASH_VALUE C60C8F147828431F +// INDEX 3008 +template_task_give_item_1_title_2 [Livrer un petit colis $region.pr$ $region$] + +// HASH_VALUE 47CCA7187828431F +// INDEX 3009 +template_task_give_item_1_title_3 [Porter un petit colis $region.pr$ $region$] + +// HASH_VALUE 3F2D4A7736A8E55B +// INDEX 3010 +template_task_give_item_1_title_4 [Transporter un petit colis $region.pr$ $region$] + +// HASH_VALUE 974EC628BA475356 +// INDEX 3011 +template_task_give_item_1_title_5 [Un petit colis à livrer $region.pr$ $region$ pour $giver$] + +// HASH_VALUE E623931BDF655B5A +// INDEX 3012 +template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + +// HASH_VALUE 5173BFAF18B5E743 +// INDEX 3013 +template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + +// HASH_VALUE B6972DD4052ABFA9 +// INDEX 3014 +template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + +// HASH_VALUE 628EA399C2792B60 +// INDEX 3015 +template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis $region.pr$ $region$] + +// HASH_VALUE 458C0E9CA888E228 +// INDEX 3016 +template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis $region.pr$ $region$] + +//supplier / medium package +// HASH_VALUE B01B063B93476B5F +// INDEX 3017 +template_task_give_item_2_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 82540FBB92BD55A2 +// INDEX 3018 +template_task_give_item_2_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 031427BF92BD55A2 +// INDEX 3019 +template_task_give_item_2_title_3 [Porter un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 9879576D56AA83C3 +// INDEX 3020 +template_task_give_item_2_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE D80B29D7F2D89B05 +// INDEX 3021 +template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour $giver$] + +// HASH_VALUE D0A838DFC0D36C7A +// INDEX 3022 +template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 0DBB3F56324AF9C6 +// INDEX 3023 +template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 3C5397ADB81FD0BD +// INDEX 3024 +template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + +// HASH_VALUE 6A084402F3B005E4 +// INDEX 3025 +template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 2F11B36089F6F348 +// INDEX 3026 +template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne $region.pr$ $region$] + +//supplier / heavy package +// HASH_VALUE 619D01D4F7A6B523 +// INDEX 3027 +template_task_give_item_3_title_1 [Apporter un gros colis $region.pr$ $region$] + +// HASH_VALUE 08900BD432488C89 +// INDEX 3028 +template_task_give_item_3_title_2 [Livrer un gros colis $region.pr$ $region$] + +// HASH_VALUE 895023D832488C89 +// INDEX 3029 +template_task_give_item_3_title_3 [Porter un gros colis $region.pr$ $region$] + +// HASH_VALUE BE53F0804696E442 +// INDEX 3030 +template_task_give_item_3_title_4 [Transporter un gros colis $region.pr$ $region$] + +// HASH_VALUE 945F8997341DA611 +// INDEX 3031 +template_task_give_item_3_title_5 [Un gros colis à livrer $region.pr$ $region$ pour $giver$] + +// HASH_VALUE D6919B6D39F67C39 +// INDEX 3032 +template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + +// HASH_VALUE 93F73B6FD2D530AD +// INDEX 3033 +template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + +// HASH_VALUE F6573A8087A21B9D +// INDEX 3034 +template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + +// HASH_VALUE 1B8A3F9B570F4FA8 +// INDEX 3035 +template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis $region.pr$ $region$] + +// HASH_VALUE 35FA16EE02190307 +// INDEX 3036 +template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis $region.pr$ $region$] + +//supplier / medicine +// HASH_VALUE 0FB7D57F855874A2 +// INDEX 3037 +template_task_give_item_4_title_1 [Apporter des médicaments $region.pr$ $region$] + +// HASH_VALUE F579056570F275A3 +// INDEX 3038 +template_task_give_item_4_title_2 [Livrer des médicaments $region.pr$ $region$] + +// HASH_VALUE 76391D6970F275A3 +// INDEX 3039 +template_task_give_item_4_title_3 [Porter des médicaments $region.pr$ $region$] + +// HASH_VALUE 69F65C30E7812A37 +// INDEX 3040 +template_task_give_item_4_title_4 [Transporter des médicaments $region.pr$ $region$] + +// HASH_VALUE C119E923265E9B63 +// INDEX 3041 +template_task_give_item_4_title_5 [Des médicaments à livrer $region.pr$ $region$ pour $giver$] + +// HASH_VALUE 3AE146A700F076F7 +// INDEX 3042 +template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + +// HASH_VALUE 80E03500107F19C7 +// INDEX 3043 +template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + +// HASH_VALUE 0AE7F6C9A091F352 +// INDEX 3044 +template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + +// HASH_VALUE C9A41346E5C10E27 +// INDEX 3045 +template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments $region.pr$ $region$] + +// HASH_VALUE 994AC128C913FDC5 +// INDEX 3046 +template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments $region.pr$ $region$] + +//messenger / report, patrolman / report +// HASH_VALUE A7C5BE8A40B9C99B +// INDEX 3047 +template_task_give_item_5_title_1 [Apporter le rapport de $giver$ $region.pr$ $region$] + +// HASH_VALUE 4A186F460EB210AA +// INDEX 3048 +template_task_give_item_5_title_2 [Livrer le rapport de $giver$ $region.pr$ $region$] + +// HASH_VALUE CBD8874A0EB210AA +// INDEX 3049 +template_task_give_item_5_title_3 [Porter le rapport de $giver$ $region.pr$ $region$] + +// HASH_VALUE 6A6574856428ADB1 +// INDEX 3050 +template_task_give_item_5_title_4 [Transporter le rapport de $giver$ $region.pr$ $region$] + +// HASH_VALUE D13BFEF33BB1D830 +// INDEX 3051 +template_task_give_item_5_title_5 [Un rapport de $giver$ à porter $region.pr$ $region$] + +// HASH_VALUE 6836C4C9A0C53B55 +// INDEX 3052 +template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport $region.pr$ $region$] + +// HASH_VALUE F8574AA95F3B4AE5 +// INDEX 3053 +template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport $region.pr$ $region$] + +// HASH_VALUE 6F3216B18052E591 +// INDEX 3054 +template_task_give_item_5_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer son rapport] + +// HASH_VALUE 6F9DD6DE51621DC0 +// INDEX 3055 +template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport $region.pr$ $region$] + +// HASH_VALUE C4F4B5E526A580A9 +// INDEX 3056 +template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport $region.pr$ $region$] + +//messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order +// HASH_VALUE A48DA1A34DD6A818 +// INDEX 3057 +template_task_give_item_6_title_1 [Apporter une commande de $giver$ $region.pr$ $region$] + +// HASH_VALUE 38E04EE23D34F18B +// INDEX 3058 +template_task_give_item_6_title_2 [Livrer une commande de $giver$ $region.pr$ $region$] + +// HASH_VALUE B9A066E63D34F18B +// INDEX 3059 +template_task_give_item_6_title_3 [Porter une commande de $giver$ $region.pr$ $region$] + +// HASH_VALUE 72E7FB3D84A61F6A +// INDEX 3060 +template_task_give_item_6_title_4 [Transporter une commande de $giver$ $region.pr$ $region$] + +// HASH_VALUE D67D856FFBE11D05 +// INDEX 3061 +template_task_give_item_6_title_5 [Une commande de $giver$ à porter $region.pr$ $region$] + +// HASH_VALUE 10AD5FBD4C0C07D0 +// INDEX 3062 +template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande $region.pr$ $region$] + +// HASH_VALUE D3C11D58796B3884 +// INDEX 3063 +template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande $region.pr$ $region$] + +// HASH_VALUE AE12DA163A01B58E +// INDEX 3064 +template_task_give_item_6_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande] + +// HASH_VALUE C41879618ECC6509 +// INDEX 3065 +template_task_give_item_6_title_9 [$giver$ veut envoyer une commande $region.pr$ $region$] + +// HASH_VALUE 6F16DA3E152F8E9E +// INDEX 3066 +template_task_give_item_6_title_10 [$giver$ veut faire porter une commande $region.pr$ $region$] + +//messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message +// HASH_VALUE A764B67C00E9D996 +// INDEX 3067 +template_task_give_item_7_title_1 [Apporter un message de $giver$ $region.pr$ $region$] + +// HASH_VALUE 4BC76F408DD21CAD +// INDEX 3068 +template_task_give_item_7_title_2 [Livrer un message de $giver$ $region.pr$ $region$] + +// HASH_VALUE CC8787448DD21CAD +// INDEX 3069 +template_task_give_item_7_title_3 [Porter un message de $giver$ $region.pr$ $region$] + +// HASH_VALUE E7958089232895AF +// INDEX 3070 +template_task_give_item_7_title_4 [Transporter un message de $giver$ $region.pr$ $region$] + +// HASH_VALUE 903BC2E8B8E1E434 +// INDEX 3071 +template_task_give_item_7_title_5 [Un message de $giver$ à porter $region.pr$ $region$] + +// HASH_VALUE 1591E95E68037428 +// INDEX 3072 +template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message $region.pr$ $region$] + +// HASH_VALUE E35B6B0E59D1E29D +// INDEX 3073 +template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre $region.pr$ $region$] + +// HASH_VALUE 7072FEB12171F995 +// INDEX 3074 +template_task_give_item_7_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une lettre] + +// HASH_VALUE 5D1717266AA082A6 +// INDEX 3075 +template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre $region.pr$ $region$] + +// HASH_VALUE BED9019C9439D6C9 +// INDEX 3076 +template_task_give_item_7_title_10 [$giver$ veut faire porter un message $region.pr$ $region$] + +//double fame supplier / light package +// HASH_VALUE 0035CB3AD55F9F6E +// INDEX 3077 +template_task_give_item_8_title_1 [Apporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE D654226CFDBD8732 +// INDEX 3078 +template_task_give_item_8_title_2 [Livrer un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 57143A70FDBD8732 +// INDEX 3079 +template_task_give_item_8_title_3 [Porter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 98489BBA59FD4874 +// INDEX 3080 +template_task_give_item_8_title_4 [Transporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 16A0ACFA344AC760 +// INDEX 3081 +template_task_give_item_8_title_5 [Un petit colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 2E34C10EEDCB49D2 +// INDEX 3082 +template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + +// HASH_VALUE 70E313F32CFDF07F +// INDEX 3083 +template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + +// HASH_VALUE 833C639DC4BF9107 +// INDEX 3084 +template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + +// HASH_VALUE A11A302E7E3EE74A +// INDEX 3085 +template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis $region.pr$ $region$] + +// HASH_VALUE 4A4A8E1FEABA151A +// INDEX 3086 +template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis $region.pr$ $region$] + +//double fame supplier / medium package +// HASH_VALUE 236A14CEEBDBD1C7 +// INDEX 3087 +template_task_give_item_9_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 07E953CEA205E8FA +// INDEX 3088 +template_task_give_item_9_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 88A96BD2A205E8FA +// INDEX 3089 +template_task_give_item_9_title_3 [Porter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE BBCEBA86AFC5D406 +// INDEX 3090 +template_task_give_item_9_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 520E9DE1712A81D7 +// INDEX 3091 +template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + +// HASH_VALUE 48C9D391A913C979 +// INDEX 3092 +template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 90E5B15B8549FD75 +// INDEX 3093 +template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 76E8C96B9C06E11D +// INDEX 3094 +template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + +// HASH_VALUE BBAF42B13A8667F1 +// INDEX 3095 +template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE A3969B150ABCB382 +// INDEX 3096 +template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne $region.pr$ $region$] + +// HASH_VALUE 98A184D760FE9287 +// INDEX 3097 +template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 881B03928CD1C822 +// INDEX 3098 +template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE A17306A1FEE1165B +// INDEX 3099 +template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 109BEADBE816361F +// INDEX 3100 +template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +//default text with bandits +// HASH_VALUE 392800C9F406509D +// INDEX 3101 +template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + +// HASH_VALUE 4F9C01E23928E4DE +// INDEX 3102 +template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + +// HASH_VALUE B3A23421E9FDA837 +// INDEX 3103 +template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + +// HASH_VALUE CCA431E23928FCEA +// INDEX 3104 +template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + +// HASH_VALUE 5205E98DC8CD7DFE +// INDEX 3105 +template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + +// HASH_VALUE AD5E2AB2131FC16C +// INDEX 3106 +template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + +// HASH_VALUE 71371E857129E812 +// INDEX 3107 +template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + +// HASH_VALUE 52661983E88E6BFE +// INDEX 3108 +template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + +// HASH_VALUE 25468637B31E6FD5 +// INDEX 3109 +template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + +// HASH_VALUE 96B0C2B5F34B6495 +// INDEX 3110 +template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +//default text with tribe +// HASH_VALUE 51833A088DD158FC +// INDEX 3111 +template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + +// HASH_VALUE E867094151831E1D +// INDEX 3112 +template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + +// HASH_VALUE E1C2B18157EAA49D +// INDEX 3113 +template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + +// HASH_VALUE 656F394151833629 +// INDEX 3114 +template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + +// HASH_VALUE 6B3F5DFF5C4A167E +// INDEX 3115 +template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + +// HASH_VALUE 41DBC3322C5935DE +// INDEX 3116 +template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + +// HASH_VALUE 5D08E7D76490E976 +// INDEX 3117 +template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + +// HASH_VALUE 6BA08DF57C0B047E +// INDEX 3118 +template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + +// HASH_VALUE 6C6DCFFF4C240088 +// INDEX 3119 +template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// HASH_VALUE B5F690D28F7083FB +// INDEX 3120 +template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +//Karavan +// HASH_VALUE D9147AD975590256 +// INDEX 3121 +template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + +// HASH_VALUE D0EFB39BD9145EEE +// INDEX 3122 +template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + +// HASH_VALUE 006C1AA399E5E839 +// INDEX 3123 +template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + +// HASH_VALUE 4DF7E39BD91476FA +// INDEX 3124 +template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + +// HASH_VALUE AB72DDD881022173 +// INDEX 3125 +template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + +// HASH_VALUE F445F2AADD9977C3 +// INDEX 3126 +template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + +// HASH_VALUE A91BF473868A6DC0 +// INDEX 3127 +template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + +// HASH_VALUE 287A0D548102397F +// INDEX 3128 +template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + +// HASH_VALUE 54ABB155377731DA +// INDEX 3129 +template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + +// HASH_VALUE B57CFCD26513CBE9 +// INDEX 3130 +template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +//Karavan +// HASH_VALUE BEAB366791F12CA8 +// INDEX 3131 +template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + +// HASH_VALUE EC87DDEDBEAB1A7C +// INDEX 3132 +template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + +// HASH_VALUE 6215633AF7D61EAD +// INDEX 3133 +template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + +// HASH_VALUE 698F0DEDBEAB3288 +// INDEX 3134 +template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + +// HASH_VALUE 4797FC3EA048EF90 +// INDEX 3135 +template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + +// HASH_VALUE 138BC0C779BE9629 +// INDEX 3136 +template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + +// HASH_VALUE 3D988DF39FC4E132 +// INDEX 3137 +template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + +// HASH_VALUE C49F2CBAA048079C +// INDEX 3138 +template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + +// HASH_VALUE 4712B2B92348FA2C +// INDEX 3139 +template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// HASH_VALUE FCA3459AFE195C9C +// INDEX 3140 +template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +//Kami +// HASH_VALUE 1752E0828C86BC49 +// INDEX 3141 +template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + +// HASH_VALUE E71C6D8E1752C497 +// INDEX 3142 +template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + +// HASH_VALUE B553E6A08F7E8B99 +// INDEX 3143 +template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + +// HASH_VALUE 64249D8E1752DCA3 +// INDEX 3144 +template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + +// HASH_VALUE 63B8C9580F45D1C7 +// INDEX 3145 +template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + +// HASH_VALUE AE0A0DC66A9E12EC +// INDEX 3146 +template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + +// HASH_VALUE 0C14346C2E7706BF +// INDEX 3147 +template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + +// HASH_VALUE 8379B7580FA601BD +// INDEX 3148 +template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + +// HASH_VALUE 4E09BB2FE2866E71 +// INDEX 3149 +template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + +// HASH_VALUE 8E36B0EF53F0AAEF +// INDEX 3150 +template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +//Kami +// HASH_VALUE 7B798500BCF77817 +// INDEX 3151 +template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + +// HASH_VALUE 178D295C7B796915 +// INDEX 3152 +template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + +// HASH_VALUE 79421D2D35148456 +// INDEX 3153 +template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + +// HASH_VALUE 9495595C7B798121 +// INDEX 3154 +template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + +// HASH_VALUE F73562D8287F4539 +// INDEX 3155 +template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + +// HASH_VALUE C7448138FE1BAB6C +// INDEX 3156 +template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + +// HASH_VALUE FF7B35D01A48CF11 +// INDEX 3157 +template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + +// HASH_VALUE 17F650D828E0752F +// INDEX 3158 +template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + +// HASH_VALUE E70F4CE229ADB739 +// INDEX 3159 +template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// HASH_VALUE 2A5BCF557236780C +// INDEX 3160 +template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +//double fame +// HASH_VALUE 996C6652173F8A6E +// INDEX 3161 +template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE 72D53BB3996C4A67 +// INDEX 3162 +template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE 978E7AA2FA9ACDC3 +// INDEX 3163 +template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE EFDD6BB3996C6273 +// INDEX 3164 +template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE B11993E574E686FB +// INDEX 3165 +template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + +// HASH_VALUE C46C48EBAABD2C90 +// INDEX 3166 +template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + +// HASH_VALUE 04993DAB1B27680E +// INDEX 3167 +template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + +// HASH_VALUE B47995F153E68601 +// INDEX 3168 +template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + +// HASH_VALUE 8BC361DA9453A3FF +// INDEX 3169 +template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + +// HASH_VALUE 4F9C55ADF25DCAA5 +// INDEX 3170 +template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +//double fame +// HASH_VALUE C59B4AE1EF99A5CA +// INDEX 3171 +template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE 4A2F560FC59B2EF6 +// INDEX 3172 +template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE 04FBEB52B72E0A26 +// INDEX 3173 +template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE C737860FC59B4602 +// INDEX 3174 +template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + +// HASH_VALUE F840DCAD0DEC17AE +// INDEX 3175 +template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + +// HASH_VALUE 5D72D99EF1E47558 +// INDEX 3176 +template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + +// HASH_VALUE A0BE5C113A6D362B +// INDEX 3177 +template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + +// HASH_VALUE FBA0DEB9ECEC17B4 +// INDEX 3178 +template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + +// HASH_VALUE 1F40FA5AAD8D1771 +// INDEX 3179 +template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// HASH_VALUE 3B6D1EFFE5C4CB09 +// INDEX 3180 +template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +//tribe +// HASH_VALUE F30C6AFAB04A96B2 +// INDEX 3181 +template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE 0BE047F7F30C4E0F +// INDEX 3182 +template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE C4BE8B0B7DA76C26 +// INDEX 3183 +template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE 88E877F7F30C661B +// INDEX 3184 +template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE C8A52C9624A72F3C +// INDEX 3185 +template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + +// HASH_VALUE 0BB4E20088ABC469 +// INDEX 3186 +template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + +// HASH_VALUE 39507C0FE97C0FE6 +// INDEX 3187 +template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + +// HASH_VALUE CB5D2C96A66807BC +// INDEX 3188 +template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + +// HASH_VALUE 066E87DE251ED9EF +// INDEX 3189 +template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + +// HASH_VALUE BB4489A7CE0FCFEC +// INDEX 3190 +template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +//tribe +// HASH_VALUE D53173A3D9C068CD +// INDEX 3191 +template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE 34561912D53157B8 +// INDEX 3192 +template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE 9D06F79611CE0ECE +// INDEX 3193 +template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE B15E4912D5316FC4 +// INDEX 3194 +template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + +// HASH_VALUE BB0C2DFA1078F88E +// INDEX 3195 +template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + +// HASH_VALUE F785AB527B12C5CD +// INDEX 3196 +template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + +// HASH_VALUE D2560DC230A358AE +// INDEX 3197 +template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + +// HASH_VALUE BEC42DFA9239D00E +// INDEX 3198 +template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + +// HASH_VALUE 25B455FBC143F855 +// INDEX 3199 +template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + +// HASH_VALUE 4FC12227E749435E +// INDEX 3200 +template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +// HASH_VALUE B1EC466AFA97900F +// INDEX 3201 +template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + +// HASH_VALUE BA28056B7AEA658E +// INDEX 3202 +template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + +// HASH_VALUE 70FC77C97210A826 +// INDEX 3203 +template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + +// HASH_VALUE 94E520FABB490F58 +// INDEX 3204 +template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE 22E20A9316306F48 +// INDEX 3205 +template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + +// HASH_VALUE 5CF58A76A9A1C73B +// INDEX 3206 +template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + +// HASH_VALUE 2E62010E219B2D6D +// INDEX 3207 +template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + +// HASH_VALUE 5DA1113749606D7D +// INDEX 3208 +template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE 13317A07D69A9A0A +// INDEX 3209 +template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +//default text +// HASH_VALUE F3805029EECA4B38 +// INDEX 3210 +template_task_kill_species_0_title_1 [Tuer des animaux $region.pr$ $region$] + +// HASH_VALUE 501091954D3B9DD1 +// INDEX 3211 +template_task_kill_species_0_title_2 [Chasser des animaux $region.pr$ $region$] + +// HASH_VALUE 911079934D6AD1D2 +// INDEX 3212 +template_task_kill_species_0_title_3 [Abattre des animaux $region.pr$ $region$] + +// HASH_VALUE D12057AE2CACB1CE +// INDEX 3213 +template_task_kill_species_0_title_4 [Réguler les espèces $region.pr$ $region$] + +// HASH_VALUE EC803CDDE670788A +// INDEX 3214 +template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux $region.pr$ $region$] + +// HASH_VALUE 071898B14CC85CDA +// INDEX 3215 +template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux $region.pr$ $region$] + +// HASH_VALUE 871864BE8DD85CD4 +// INDEX 3216 +template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux $region.pr$ $region$] + +// HASH_VALUE 4DD0B4B68CE8604B +// INDEX 3217 +template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces $region.pr$ $region$] + +// HASH_VALUE 6A3E7EE34E3299BD +// INDEX 3218 +template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux $region.pr$ $region$] + +// HASH_VALUE 6FBE6EE48DA90538 +// INDEX 3219 +template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces $region.pr$ $region$] + +//captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore +// HASH_VALUE 313FEE3236BAC0E2 +// INDEX 3220 +template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE 11610BB1360B4BF7 +// INDEX 3221 +template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE 5261F3AF363A7FF8 +// INDEX 3222 +template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE 91507127313FD247 +// INDEX 3223 +template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE ADD1B6F9CF4026B0 +// INDEX 3224 +template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE 8DD18A9C5478EEF8 +// INDEX 3225 +template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE 0DD156A99588EEF2 +// INDEX 3226 +template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE C6405FBB1427A65F +// INDEX 3227 +template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE A8FD1CEC96220E67 +// INDEX 3228 +template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + +// HASH_VALUE 481E24F521F9C95D +// INDEX 3229 +template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + +//captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore +// HASH_VALUE ECEA33D769045546 +// INDEX 3230 +template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE 3C2E9D1650F97548 +// INDEX 3231 +template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE 7D2E85145028A949 +// INDEX 3232 +template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE C49A068BECEA17EC +// INDEX 3233 +template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE D89E485EE92E5001 +// INDEX 3234 +template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE E5194566A8C2219C +// INDEX 3235 +template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE 65191173E9D22196 +// INDEX 3236 +template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE EF96F0AAC53C392C +// INDEX 3237 +template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE 63A86191C96CA3CB +// INDEX 3238 +template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE 620C4E464CC65BC2 +// INDEX 3239 +template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +// HASH_VALUE 0F8457C4CBBA9929 +// INDEX 3240 +template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// HASH_VALUE 76C70B2708821C51 +// INDEX 3241 +template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// HASH_VALUE 8CD53EBD027EE685 +// INDEX 3242 +template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + +// HASH_VALUE 5F7AA95A43DB0430 +// INDEX 3243 +template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + +// HASH_VALUE E74501079B848D3D +// INDEX 3244 +template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + +// HASH_VALUE 10039B767706CB8B +// INDEX 3245 +template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + +// HASH_VALUE A945331D2BA147F2 +// INDEX 3246 +template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// HASH_VALUE C8A77C3231CCEDB5 +// INDEX 3247 +template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// HASH_VALUE 8642857E2B22E7AE +// INDEX 3248 +template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + +// HASH_VALUE 14628B825B6D146B +// INDEX 3249 +template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +//captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin +// HASH_VALUE F97ECC31E0C45EC5 +// INDEX 3250 +template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE D20C4D19F03C5BAF +// INDEX 3251 +template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE 130C3517F06B8FB0 +// INDEX 3252 +template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE 3B5A0F0AF97EB046 +// INDEX 3253 +template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE 6E7CF86189713668 +// INDEX 3254 +template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE 660016A041689988 +// INDEX 3255 +template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE E600E2AD82789982 +// INDEX 3256 +template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE EBB7EBDE16A3A20A +// INDEX 3257 +template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE 703CFAEB402CAC4A +// INDEX 3258 +template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +// HASH_VALUE 024F34ADE2A40BC5 +// INDEX 3259 +template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +//captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo +// HASH_VALUE 4C7D55B1B1ED2D1F +// INDEX 3260 +template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE B100D60CC5105AD1 +// INDEX 3261 +template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE F200BE0AC53F8ED2 +// INDEX 3262 +template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE 0C83DE644C7D39C6 +// INDEX 3263 +template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE 4D7081545E45358A +// INDEX 3264 +template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE 62B44A9FCA60952A +// INDEX 3265 +template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE E2B416AC0B709524 +// INDEX 3266 +template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE 94F6572A15C6A048 +// INDEX 3267 +template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE C33B836B11557BA4 +// INDEX 3268 +template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +// HASH_VALUE D72333CFC19894B8 +// INDEX 3269 +template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +//captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen +// HASH_VALUE 4AFB602288D584EA +// INDEX 3270 +template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE 0DB6D2A238513A94 +// INDEX 3271 +template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE 4EB6BAA038806E95 +// INDEX 3272 +template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE E36B352F4AFB4437 +// INDEX 3273 +template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE A9267DEAD186154D +// INDEX 3274 +template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE C8521B587B7703AA +// INDEX 3275 +template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE 4852E765BC8703A4 +// INDEX 3276 +template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE 334F7F1F04F166A4 +// INDEX 3277 +template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE C1B98EDCE83DD26F +// INDEX 3278 +template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE 4A6413921D4E904E +// INDEX 3279 +template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + +// HASH_VALUE 45C3AC3113432054 +// INDEX 3280 +template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 734D9E7E78BE3CB3 +// INDEX 3281 +template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 36E8E150868351F3 +// INDEX 3282 +template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 45E43999389FDE2D +// INDEX 3283 +template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// HASH_VALUE 27BCBDCFD146A1D4 +// INDEX 3284 +template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 18C0AD861F2A149A +// INDEX 3285 +template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 77D3E8506365F406 +// INDEX 3286 +template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 1258CCF1AADB02B9 +// INDEX 3287 +template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +// HASH_VALUE 78AE0A59F1BF3C0E +// INDEX 3288 +template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE C6927D1FE2C32CC5 +// INDEX 3289 +template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 0ACD5D8B41D6678F +// INDEX 3290 +template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 51436B3EDC5B4B30 +// INDEX 3291 +template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +//default text +// HASH_VALUE C456FC2E023B2892 +// INDEX 3292 +template_task_loot_give_0_title_1 [Collecter des matières premières animales] + +// HASH_VALUE ABAF429EC5B4E260 +// INDEX 3293 +template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + +// HASH_VALUE 4D8AE571B7242635 +// INDEX 3294 +template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + +// HASH_VALUE 1C761BF71106D92A +// INDEX 3295 +template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + +// HASH_VALUE 6C431A1433E66146 +// INDEX 3296 +template_task_loot_give_0_title_5 [Une commande de matières premières animales] + +// HASH_VALUE A5DF49A139004CD2 +// INDEX 3297 +template_task_loot_give_0_title_6 [Récolter des matières premières animales] + +// HASH_VALUE CECCC168AE7F2E36 +// INDEX 3298 +template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + +// HASH_VALUE D4195F84140BC725 +// INDEX 3299 +template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + +// HASH_VALUE 4D2CB456255FF9D9 +// INDEX 3300 +template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + +// HASH_VALUE 974F3F3AA5DACB81 +// INDEX 3301 +template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +//Karavan / kitin +// HASH_VALUE 2C43C28B97799A5B +// INDEX 3302 +template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + +// HASH_VALUE 5BD5574A79400892 +// INDEX 3303 +template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + +// HASH_VALUE 0FBC11370800C0F2 +// INDEX 3304 +template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + +// HASH_VALUE 4D0CEA1B579C8A92 +// INDEX 3305 +template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + +// HASH_VALUE E71873E86982E614 +// INDEX 3306 +template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + +// HASH_VALUE D859AAB6E76895AF +// INDEX 3307 +template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + +// HASH_VALUE 652241EF778B8DAF +// INDEX 3308 +template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + +// HASH_VALUE A73619356E4D751D +// INDEX 3309 +template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + +// HASH_VALUE 1B83FD72A3D024AE +// INDEX 3310 +template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + +// HASH_VALUE 159A0D3646FD0215 +// INDEX 3311 +template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +//ambassador / bone, welcomer / bone, scout / bone +// HASH_VALUE E8187A6A6A7A1AB0 +// INDEX 3312 +template_task_loot_give_11_title_1 [Collecter des os] + +// HASH_VALUE B54B08B8517C4C13 +// INDEX 3313 +template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + +// HASH_VALUE 9A5B9F105177ACC1 +// INDEX 3314 +template_task_loot_give_11_title_3 [Fournir des os à $giver$] + +// HASH_VALUE 3939BF352B92C097 +// INDEX 3315 +template_task_loot_give_11_title_4 [Commande spéciale d'os] + +// HASH_VALUE D3684C965A845B08 +// INDEX 3316 +template_task_loot_give_11_title_5 [Une commande d'os] + +// HASH_VALUE D9762C969635ACA1 +// INDEX 3317 +template_task_loot_give_11_title_6 [Rassembler des os] + +// HASH_VALUE DA55431B95509B6B +// INDEX 3318 +template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + +// HASH_VALUE 2B5C818CC4C108AC +// INDEX 3319 +template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + +// HASH_VALUE 94D8B7C002A2A10B +// INDEX 3320 +template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + +// HASH_VALUE EE92614255900C08 +// INDEX 3321 +template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +//hunter / bone +// HASH_VALUE 69A8BB7F168D0D6E +// INDEX 3322 +template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + +// HASH_VALUE AAE7868232CC4CA9 +// INDEX 3323 +template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + +// HASH_VALUE BC0A6CEAABE1C6AD +// INDEX 3324 +template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + +// HASH_VALUE 4C341FBA879A9FF0 +// INDEX 3325 +template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + +// HASH_VALUE 64D467A804C2FF9E +// INDEX 3326 +template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + +// HASH_VALUE AC28B63CCDDD8E22 +// INDEX 3327 +template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + +// HASH_VALUE E2BDCDE6DF266D39 +// INDEX 3328 +template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + +// HASH_VALUE FC3E6558134868F2 +// INDEX 3329 +template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + +// HASH_VALUE 209189E09DBD36F2 +// INDEX 3330 +template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + +// HASH_VALUE 1E2A9ABDF87C5AE4 +// INDEX 3331 +template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +//tribe / bone +// HASH_VALUE 849E683170E8A2D0 +// INDEX 3332 +template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + +// HASH_VALUE C5DD33348C27E10B +// INDEX 3333 +template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + +// HASH_VALUE 49E6BC8C16F54367 +// INDEX 3334 +template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + +// HASH_VALUE 07B219004622EDED +// INDEX 3335 +template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + +// HASH_VALUE AE4F6219E4A230C6 +// INDEX 3336 +template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + +// HASH_VALUE 42EC3E1AA482640D +// INDEX 3337 +template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + +// HASH_VALUE EBBC5C8EC2B08BA5 +// INDEX 3338 +template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + +// HASH_VALUE 4F2AE9EDF9A2E523 +// INDEX 3339 +template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + +// HASH_VALUE C94724A88C928EB4 +// INDEX 3340 +template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + +// HASH_VALUE E2C0C67CE5B1FD63 +// INDEX 3341 +template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +//tribe / blood +// HASH_VALUE C5BF2D0CA2B73CC8 +// INDEX 3342 +template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + +// HASH_VALUE 06FEF80FBEF67B03 +// INDEX 3343 +template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + +// HASH_VALUE D9061C7046E38765 +// INDEX 3344 +template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + +// HASH_VALUE 7BD6FA1FBDCC0D27 +// INDEX 3345 +template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + +// HASH_VALUE 752D8C2173BE79FF +// INDEX 3346 +template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + +// HASH_VALUE C7FFADDFDCEC4412 +// INDEX 3347 +template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + +// HASH_VALUE 86D25C3F52B08B0C +// INDEX 3348 +template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + +// HASH_VALUE 4FA0A24EF9AEDE23 +// INDEX 3349 +template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + +// HASH_VALUE C9BDDD098C9E87B4 +// INDEX 3350 +template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + +// HASH_VALUE 7DD6C62D75B1FDCA +// INDEX 3351 +template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +//ambassador / meat, welcomer / meat, scout / meat +// HASH_VALUE E778939744B8685D +// INDEX 3352 +template_task_loot_give_1_title_1 [Collecter de la viande] + +// HASH_VALUE 5061AD2E7D9C1224 +// INDEX 3353 +template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + +// HASH_VALUE 6906B07246F43861 +// INDEX 3354 +template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + +// HASH_VALUE FE799B3624C8EC53 +// INDEX 3355 +template_task_loot_give_1_title_4 [Commande spéciale de viande] + +// HASH_VALUE D7E8979199979854 +// INDEX 3356 +template_task_loot_give_1_title_5 [Une commande de viande] + +// HASH_VALUE A606F43860084FA5 +// INDEX 3357 +template_task_loot_give_1_title_6 [Rassembler de la viande] + +// HASH_VALUE D7544309DA4404B7 +// INDEX 3358 +template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + +// HASH_VALUE 858C44CA1D07C10D +// INDEX 3359 +template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + +// HASH_VALUE EC6EC37192F83279 +// INDEX 3360 +template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + +// HASH_VALUE 48C22480AED6C569 +// INDEX 3361 +template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +//Karavan / blood +// HASH_VALUE ABC73DEB67C6A86C +// INDEX 3362 +template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + +// HASH_VALUE EC0608EE8305E7A7 +// INDEX 3363 +template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + +// HASH_VALUE 6B35EBEB480A4835 +// INDEX 3364 +template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + +// HASH_VALUE 61DE0AFE82DB79CB +// INDEX 3365 +template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + +// HASH_VALUE 2D5E50FC5C383CC3 +// INDEX 3366 +template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + +// HASH_VALUE E33D29F2189AD3AA +// INDEX 3367 +template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + +// HASH_VALUE 45609C7DAD226746 +// INDEX 3368 +template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + +// HASH_VALUE BA321C63480F78CA +// INDEX 3369 +template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + +// HASH_VALUE A3E5D3A29C395B26 +// INDEX 3370 +template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + +// HASH_VALUE 2896106420BF05C2 +// INDEX 3371 +template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +//ambassador / fur, welcomer / fur, scout / fur +// HASH_VALUE 2B29B75E13CBA05C +// INDEX 3372 +template_task_loot_give_21_title_1 [Collecter de la fourrure] + +// HASH_VALUE 51A2C51ED6C35232 +// INDEX 3373 +template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + +// HASH_VALUE 6EF6AB3F24B64FB7 +// INDEX 3374 +template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + +// HASH_VALUE CA7AD33A2C480449 +// INDEX 3375 +template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + +// HASH_VALUE 0549E8711729E058 +// INDEX 3376 +template_task_loot_give_21_title_5 [Une commande de fourrure] + +// HASH_VALUE 2E45303CA71993AF +// INDEX 3377 +template_task_loot_give_21_title_6 [Rassembler de la fourrure] + +// HASH_VALUE 57398317DCC5E062 +// INDEX 3378 +template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + +// HASH_VALUE 068BD93C21E8D121 +// INDEX 3379 +template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + +// HASH_VALUE F1CE83D62EF96A7D +// INDEX 3380 +template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + +// HASH_VALUE C9C1B9F2B2B7D57D +// INDEX 3381 +template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +//hunter / fur +// HASH_VALUE 05FF78E59BD4138D +// INDEX 3382 +template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + +// HASH_VALUE 463E43E8B71352C8 +// INDEX 3383 +template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + +// HASH_VALUE 843141594402576E +// INDEX 3384 +template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + +// HASH_VALUE A92AEBD0B3F16862 +// INDEX 3385 +template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + +// HASH_VALUE D4C6301DDF284702 +// INDEX 3386 +template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + +// HASH_VALUE 744F8BAB16FE1FE3 +// INDEX 3387 +template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + +// HASH_VALUE FBD849583C1C064B +// INDEX 3388 +template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + +// HASH_VALUE 989522BE988F6E11 +// INDEX 3389 +template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + +// HASH_VALUE E8B85E4F36DEC7B3 +// INDEX 3390 +template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + +// HASH_VALUE F959F26D55A32359 +// INDEX 3391 +template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +//tribe / fur +// HASH_VALUE 20F52597F52FA8EF +// INDEX 3392 +template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + +// HASH_VALUE 6134F09A116EE72A +// INDEX 3393 +template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + +// HASH_VALUE B9D88501946572CB +// INDEX 3394 +template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + +// HASH_VALUE 78D4B57D1E05E739 +// INDEX 3395 +template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + +// HASH_VALUE 0D855A98F7FEB8ED +// INDEX 3396 +template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + +// HASH_VALUE 9FE2D72CBD9DE07F +// INDEX 3397 +template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + +// HASH_VALUE 48B228A4EE075417 +// INDEX 3398 +template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + +// HASH_VALUE EB51BE5CB604A798 +// INDEX 3399 +template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + +// HASH_VALUE 656EF91749F45029 +// INDEX 3400 +template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + +// HASH_VALUE 3FB692921108C6D5 +// INDEX 3401 +template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +//hunter / plant +// HASH_VALUE 12F1E532A2B3D12C +// INDEX 3402 +template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + +// HASH_VALUE 5330B035BEF21067 +// INDEX 3403 +template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + +// HASH_VALUE ABB2FCF4D6028D5D +// INDEX 3404 +template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + +// HASH_VALUE 778CD61B06422FFA +// INDEX 3405 +template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + +// HASH_VALUE CFCF0F4BC50CC60F +// INDEX 3406 +template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + +// HASH_VALUE 9BD04646A8FE55D2 +// INDEX 3407 +template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + +// HASH_VALUE 7ED6C98F07D63D6A +// INDEX 3408 +template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + +// HASH_VALUE A5878F0B9F6E2CB0 +// INDEX 3409 +template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + +// HASH_VALUE 0F3919EAC8DEFDA2 +// INDEX 3410 +template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + +// HASH_VALUE 860F21B9A1C58497 +// INDEX 3411 +template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +//tribe / plant +// HASH_VALUE 5A984AB2DF71BA3B +// INDEX 3412 +template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// HASH_VALUE 9BD715B5FBB0F976 +// INDEX 3413 +template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// HASH_VALUE B1F20F2781DD6E7C +// INDEX 3414 +template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + +// HASH_VALUE 865AA90A717AA44E +// INDEX 3415 +template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// HASH_VALUE 6F99F6867C81D869 +// INDEX 3416 +template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// HASH_VALUE 2D7B49D7CDEC136B +// INDEX 3417 +template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + +// HASH_VALUE 161413EF41581BAF +// INDEX 3418 +template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + +// HASH_VALUE 77DAB99194C7DACC +// INDEX 3419 +template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + +// HASH_VALUE F1F7F44C27B7835D +// INDEX 3420 +template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + +// HASH_VALUE 0D187DDD64598D6D +// INDEX 3421 +template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +//hunter / meat +// HASH_VALUE 04BE60F542ADD37F +// INDEX 3422 +template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + +// HASH_VALUE 45FD2BF85EEC12BA +// INDEX 3423 +template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + +// HASH_VALUE 01F0F15348AC8E5E +// INDEX 3424 +template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + +// HASH_VALUE A4CA2B6B17F0305E +// INDEX 3425 +template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + +// HASH_VALUE D0E520095E29B290 +// INDEX 3426 +template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + +// HASH_VALUE F10E3BA51AA856D3 +// INDEX 3427 +template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + +// HASH_VALUE 5FD7115437BC46E6 +// INDEX 3428 +template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + +// HASH_VALUE 97540ACE3F682E03 +// INDEX 3429 +template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + +// HASH_VALUE 65770E493A88FEA3 +// INDEX 3430 +template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + +// HASH_VALUE 785A5DFB51C21345 +// INDEX 3431 +template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +//double fame hunter / meat +// HASH_VALUE E87BEAC56F4CF812 +// INDEX 3432 +template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + +// HASH_VALUE 29BAB5C88B8B374D +// INDEX 3433 +template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + +// HASH_VALUE E5295F357BF774E7 +// INDEX 3434 +template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + +// HASH_VALUE 9AF76D1F94887DF1 +// INDEX 3435 +template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + +// HASH_VALUE 321E6DE416358389 +// INDEX 3436 +template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + +// HASH_VALUE D547A9874DF33C5C +// INDEX 3437 +template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + +// HASH_VALUE DC6F5EE72DE9889A +// INDEX 3438 +template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + +// HASH_VALUE 7B11949E6C075396 +// INDEX 3439 +template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + +// HASH_VALUE 49B07C2B6DD3E42C +// INDEX 3440 +template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + +// HASH_VALUE 655C3370C78B31E9 +// INDEX 3441 +template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +//double fame hunter / kitin +// HASH_VALUE 11E10A0AABEDE0EA +// INDEX 3442 +template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + +// HASH_VALUE 5220D50DC72C1F25 +// INDEX 3443 +template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + +// HASH_VALUE 1A73383DCD851C21 +// INDEX 3444 +template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + +// HASH_VALUE 40D30247E8D70A0B +// INDEX 3445 +template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + +// HASH_VALUE D987F341493E161A +// INDEX 3446 +template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + +// HASH_VALUE 7D652157714581FE +// INDEX 3447 +template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + +// HASH_VALUE 4099F7C8C4F5C9BE +// INDEX 3448 +template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + +// HASH_VALUE A477B4E3A8A83B6E +// INDEX 3449 +template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + +// HASH_VALUE F1CEF4FB912529CE +// INDEX 3450 +template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + +// HASH_VALUE DFB2E485643146CA +// INDEX 3451 +template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +//double fame hunter / bone +// HASH_VALUE 21B48C7878C65A49 +// INDEX 3452 +template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + +// HASH_VALUE 62F3577B94059984 +// INDEX 3453 +template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + +// HASH_VALUE B237AE9E28791340 +// INDEX 3454 +template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + +// HASH_VALUE 79D3444D6B5729C0 +// INDEX 3455 +template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + +// HASH_VALUE 4891F17831612431 +// INDEX 3456 +template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + +// HASH_VALUE A255F8F0FA75DBB5 +// INDEX 3457 +template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + +// HASH_VALUE C6F63BC8127153C2 +// INDEX 3458 +template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + +// HASH_VALUE B44A36517581B5CD +// INDEX 3459 +template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + +// HASH_VALUE 16BECB941A558385 +// INDEX 3460 +template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + +// HASH_VALUE D506A2226FF52538 +// INDEX 3461 +template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +//double fame hunter / blood +// HASH_VALUE A0F3A16FB9E6C8FD +// INDEX 3462 +template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + +// HASH_VALUE E1326C72D5250738 +// INDEX 3463 +template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + +// HASH_VALUE A0173DE3E6C9DBDB +// INDEX 3464 +template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + +// HASH_VALUE CB838D4D4AE585E0 +// INDEX 3465 +template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + +// HASH_VALUE 2ECCE95C81D03823 +// INDEX 3466 +template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + +// HASH_VALUE 90358735B8C5A350 +// INDEX 3467 +template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + +// HASH_VALUE 43AF0AC60CC52FC7 +// INDEX 3468 +template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + +// HASH_VALUE 33894B48B6A12381 +// INDEX 3469 +template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + +// HASH_VALUE 049E5AD9D8A54B20 +// INDEX 3470 +template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + +// HASH_VALUE 6506A2890A0B25E9 +// INDEX 3471 +template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +//double fame hunter / fur +// HASH_VALUE BD0B49DEFD0D6068 +// INDEX 3472 +template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + +// HASH_VALUE FE4A14E1194C9FA3 +// INDEX 3473 +template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + +// HASH_VALUE 7A5E830DC19AA401 +// INDEX 3474 +template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + +// HASH_VALUE DC75D159972AD644 +// INDEX 3475 +template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + +// HASH_VALUE B883BAED0CC76C95 +// INDEX 3476 +template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + +// HASH_VALUE 6A7CCD5F93966C76 +// INDEX 3477 +template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + +// HASH_VALUE DF11B73A6F67ECD4 +// INDEX 3478 +template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + +// HASH_VALUE 50A1F3B7FAC8BBEC +// INDEX 3479 +template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + +// HASH_VALUE DEE5A003B3761446 +// INDEX 3480 +template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + +// HASH_VALUE 015D6B74CCEBF14E +// INDEX 3481 +template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +//tribe / meat +// HASH_VALUE 78B1F163332395A3 +// INDEX 3482 +template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + +// HASH_VALUE B9F0BC664F62D4DE +// INDEX 3483 +template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + +// HASH_VALUE 9B47649018BB3F5C +// INDEX 3484 +template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + +// HASH_VALUE 4C8784DB09351A2E +// INDEX 3485 +template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + +// HASH_VALUE 6541266435F2A5A1 +// INDEX 3486 +template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + +// HASH_VALUE 8A120A219150AFDD +// INDEX 3487 +template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + +// HASH_VALUE 4352683F52061C13 +// INDEX 3488 +template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + +// HASH_VALUE 68106E56BAAEDE88 +// INDEX 3489 +template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + +// HASH_VALUE E22DA9114D9E8719 +// INDEX 3490 +template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + +// HASH_VALUE 3A56D22D75078ED1 +// INDEX 3491 +template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +//ambassador / kitin, welcomer / kitin, scout / kitin +// HASH_VALUE 870624BBA9755C8E +// INDEX 3492 +template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + +// HASH_VALUE 6757158F6944D2FC +// INDEX 3493 +template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + +// HASH_VALUE 106F36CF9E99CBF2 +// INDEX 3494 +template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + +// HASH_VALUE A8CF4C4B69984CC5 +// INDEX 3495 +template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + +// HASH_VALUE EE0C85A876A68D41 +// INDEX 3496 +template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + +// HASH_VALUE E4DB68FBD76C5F19 +// INDEX 3497 +template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + +// HASH_VALUE 76B0D8758355D4D3 +// INDEX 3498 +template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + +// HASH_VALUE 7B539380D7BBEFB2 +// INDEX 3499 +template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + +// HASH_VALUE 8914D8520C4EE38E +// INDEX 3500 +template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + +// HASH_VALUE 3E897336688AF30E +// INDEX 3501 +template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +//tribe / kitin +// HASH_VALUE F09533F37B3B1E48 +// INDEX 3502 +template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + +// HASH_VALUE A49AF8D98752BBA1 +// INDEX 3503 +template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + +// HASH_VALUE 42B0EAED4BC4D2ED +// INDEX 3504 +template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + +// HASH_VALUE 115E5B833B5E0E7F +// INDEX 3505 +template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + +// HASH_VALUE FE9EB024B1512239 +// INDEX 3506 +template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + +// HASH_VALUE 211E4B45F57A48BE +// INDEX 3507 +template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + +// HASH_VALUE E0F87D20CC5CCD28 +// INDEX 3508 +template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + +// HASH_VALUE 3ECC0331D9F2BB72 +// INDEX 3509 +template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + +// HASH_VALUE FC7F827BAEBB2D7E +// INDEX 3510 +template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + +// HASH_VALUE A314C38062B5FA9C +// INDEX 3511 +template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +//Kami / kitin +// HASH_VALUE E9037E75CDAEF16D +// INDEX 3512 +template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + +// HASH_VALUE 5EC4FF1F4D9A5085 +// INDEX 3513 +template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + +// HASH_VALUE 121EBE88B3EE0AE9 +// INDEX 3514 +template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + +// HASH_VALUE 0ACCA6058DD1E1A4 +// INDEX 3515 +template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + +// HASH_VALUE A3B6C63BCFA3B220 +// INDEX 3516 +template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + +// HASH_VALUE DB48528BBBC2DDA2 +// INDEX 3517 +template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + +// HASH_VALUE 1E40202D33F0C0AF +// INDEX 3518 +template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + +// HASH_VALUE F1D7530EB673A3A9 +// INDEX 3519 +template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + +// HASH_VALUE A12457F424C4A472 +// INDEX 3520 +template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + +// HASH_VALUE F634E1168E6DDEDA +// INDEX 3521 +template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +// HASH_VALUE 678BD99A5D31453D +// INDEX 3522 +template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + +// HASH_VALUE 5705585589047BD8 +// INDEX 3523 +template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE CC27842B0F8C1187 +// INDEX 3524 +template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE DCAD0570E3B9DBEC +// INDEX 3525 +template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE 561843E642C8B6C6 +// INDEX 3526 +template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + +// HASH_VALUE BB935F457052A813 +// INDEX 3527 +template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE A62F2690253209F8 +// INDEX 3528 +template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 41B40A31F7A817AB +// INDEX 3529 +template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE F214FA1BDBECAE4A +// INDEX 3530 +template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + +// HASH_VALUE 1EE730B6CB662D05 +// INDEX 3531 +template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE A46FC665408859DB +// INDEX 3532 +template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + +// HASH_VALUE 789C90CA500EDA20 +// INDEX 3533 +template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE DE530BECC3463BBB +// INDEX 3534 +template_task_supply_buy_item_botchat_1 [Pour un bon prix, j'achèterai $i1.pda$ $i1$] + +// HASH_VALUE 38A390DCFBE6CCFC +// INDEX 3535 +template_task_supply_buy_item_botchat_10 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +// HASH_VALUE ABE29F9F2D4563AF +// INDEX 3536 +template_task_supply_buy_item_botchat_2 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + ] + +// HASH_VALUE B41544C3351763B9 +// INDEX 3537 +template_task_supply_buy_item_botchat_3 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +// HASH_VALUE 3657142C3E1917B9 +// INDEX 3538 +template_task_supply_buy_item_botchat_4 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +// HASH_VALUE 36F7A461985B97E6 +// INDEX 3539 +template_task_supply_buy_item_botchat_5 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +// HASH_VALUE 81F7CC8525F12706 +// INDEX 3540 +template_task_supply_buy_item_botchat_6 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +// HASH_VALUE 89C9CC8F2E64CC2A +// INDEX 3541 +template_task_supply_buy_item_botchat_7 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +// HASH_VALUE 92CB808FB0A6AC93 +// INDEX 3542 +template_task_supply_buy_item_botchat_8 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +// HASH_VALUE EC0D00BCB0463CCC +// INDEX 3543 +template_task_supply_buy_item_botchat_9 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +// HASH_VALUE 88A1108C1A6AE7A1 +// INDEX 3544 +template_task_supply_buy_item_title [Que souhaitez-vous acheter ?] + +// HASH_VALUE DFD066FB1915B138 +// INDEX 3545 +template_task_supply_sell_item_botchat_1 [Je vends $i1.pia$ $i1$ importés.] + +// HASH_VALUE 4487E6C132D66096 +// INDEX 3546 +template_task_supply_sell_item_botchat_10 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +// HASH_VALUE B2E6F985A4E53B3C +// INDEX 3547 +template_task_supply_sell_item_botchat_2 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + ] + +// HASH_VALUE 3428C5EEADE7EF3C +// INDEX 3548 +template_task_supply_sell_item_botchat_3 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +// HASH_VALUE 34C8552207296F69 +// INDEX 3549 +template_task_supply_sell_item_botchat_4 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +// HASH_VALUE 7FC87D4654BFFF89 +// INDEX 3550 +template_task_supply_sell_item_botchat_5 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +// HASH_VALUE 879A7D505D22A4AD +// INDEX 3551 +template_task_supply_sell_item_botchat_6 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +// HASH_VALUE 909C3150DF648016 +// INDEX 3552 +template_task_supply_sell_item_botchat_7 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +// HASH_VALUE EADEB17DDF04104E +// INDEX 3553 +template_task_supply_sell_item_botchat_8 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +// HASH_VALUE 3874419D2A043872 +// INDEX 3554 +template_task_supply_sell_item_botchat_9 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +//any +// HASH_VALUE 4926985998CA007B +// INDEX 3555 +template_task_supply_sell_item_title [Que vendez-vous ?] + +//default text +// HASH_VALUE E5DC30CCB2D0FB1B +// INDEX 3556 +template_task_target_species_0_title_1 [Repérer la population animale de $region$] + +// HASH_VALUE AFAB801F45F7751E +// INDEX 3557 +template_task_target_species_0_title_2 [Recenser la population animale de $region$] + +// HASH_VALUE 842C6CBFB2D0FB12 +// INDEX 3558 +template_task_target_species_0_title_3 [Etudier la population animale de $region$] + +// HASH_VALUE C64AC89381019CA9 +// INDEX 3559 +template_task_target_species_0_title_4 [Traquer les animaux de $region$] + +// HASH_VALUE 69D1F08F691F7EA6 +// INDEX 3560 +template_task_target_species_0_title_5 [Pister les animaux de $region$] + +// HASH_VALUE D570BD09DDEC0F82 +// INDEX 3561 +template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + +// HASH_VALUE A95647A79F600396 +// INDEX 3562 +template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + +// HASH_VALUE B370BD099B942391 +// INDEX 3563 +template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + +// HASH_VALUE 87A0CA3142E6AB68 +// INDEX 3564 +template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + +// HASH_VALUE 868911AA81CE4D72 +// INDEX 3565 +template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +//captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore +// HASH_VALUE 7BD60BF2155DC8B9 +// INDEX 3566 +template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + +// HASH_VALUE 971719A9782AEC75 +// INDEX 3567 +template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + +// HASH_VALUE 1A2647E5155DC8B0 +// INDEX 3568 +template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + +// HASH_VALUE 5DE53FF4155DC8BC +// INDEX 3569 +template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + +// HASH_VALUE 2EB7976D678495B1 +// INDEX 3570 +template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + +// HASH_VALUE 5E0AE13C46538E39 +// INDEX 3571 +template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + +// HASH_VALUE 0CE31445355ADEBC +// INDEX 3572 +template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + +// HASH_VALUE 3C0AE13C04FBA248 +// INDEX 3573 +template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + +// HASH_VALUE DF0AE13C07CC5246 +// INDEX 3574 +template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + +// HASH_VALUE FE9EAB6F4300C61C +// INDEX 3575 +template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +//captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore +// HASH_VALUE 775B936B948A4FA6 +// INDEX 3576 +template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + +// HASH_VALUE AC35FBA72C44A065 +// INDEX 3577 +template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + +// HASH_VALUE 16ABCF5E948A4F9D +// INDEX 3578 +template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + +// HASH_VALUE 596AC76D948A4FA9 +// INDEX 3579 +template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + +// HASH_VALUE 69B6F84F8664E053 +// INDEX 3580 +template_task_target_species_2_title_5 [Pister les herbivore de $region$] + +// HASH_VALUE 7DEA2CDE8152EF1B +// INDEX 3581 +template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + +// HASH_VALUE 8B109B3231DF6635 +// INDEX 3582 +template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + +// HASH_VALUE 5BEA2CDE3FFA032A +// INDEX 3583 +template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + +// HASH_VALUE FEEA2CDE42CBB328 +// INDEX 3584 +template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + +// HASH_VALUE 7626A342ADCE8674 +// INDEX 3585 +template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +//captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin +// HASH_VALUE 76D6949157D54AB0 +// INDEX 3586 +template_task_target_species_3_title_1 [Repérer les kitins de $region$] + +// HASH_VALUE 9739944D5630C861 +// INDEX 3587 +template_task_target_species_3_title_2 [Recenser les kitins de $region$] + +// HASH_VALUE 1526D0841B044AA7 +// INDEX 3588 +template_task_target_species_3_title_3 [Etudier les kitins de $region$] + +// HASH_VALUE 58E5C8939AF54AB3 +// INDEX 3589 +template_task_target_species_3_title_4 [Traquer les kitins de $region$] + +// HASH_VALUE EB75978FEB556B12 +// INDEX 3590 +template_task_target_species_3_title_5 [Pister les kitins de $region$] + +// HASH_VALUE 0645769D03118E5B +// INDEX 3591 +template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + +// HASH_VALUE F536963C305A675B +// INDEX 3592 +template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + +// HASH_VALUE E445769DC1B9A26A +// INDEX 3593 +template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + +// HASH_VALUE 8745769DC48A5268 +// INDEX 3594 +template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + +// HASH_VALUE 85883A955D6E761C +// INDEX 3595 +template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +//captain / goo, patrolman / goo, hunter / goo, scout / goo +// HASH_VALUE 58F7D09FC46B0B50 +// INDEX 3596 +template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE 2234CE6BB63C49EC +// INDEX 3597 +template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE F7470C92C46B0B47 +// INDEX 3598 +template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE 3A0604A1C46B0B53 +// INDEX 3599 +template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE 132E5D5DD2AF9701 +// INDEX 3600 +template_task_target_species_4_title_5 [Pister les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE C935E38C2BCA5429 +// INDEX 3601 +template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE BBF157DC127BA369 +// INDEX 3602 +template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE A735E38CE9726838 +// INDEX 3603 +template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE 4A35E38CEC431836 +// INDEX 3604 +template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo $region.pr$ $region$] + +// HASH_VALUE 7879B46F9678A24C +// INDEX 3605 +template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo $region.pr$ $region$] + +//captain / degen, patrolman / degen, hunter / degen, scout / degen +// HASH_VALUE 92ACA81E769C3328 +// INDEX 3606 +template_task_target_species_5_title_1 [Repérer les primitifs $region.pr$ $region$] + +// HASH_VALUE F28DC93275D7A9D5 +// INDEX 3607 +template_task_target_species_5_title_2 [Recenser les primitifs $region.pr$ $region$] + +// HASH_VALUE 31FCE411769C331F +// INDEX 3608 +template_task_target_species_5_title_3 [Etudier les primitifs $region.pr$ $region$] + +// HASH_VALUE 74BBDC20769C332B +// INDEX 3609 +template_task_target_species_5_title_4 [Traquer les primitifs $region.pr$ $region$] + +// HASH_VALUE 09BC4CD4721C648C +// INDEX 3610 +template_task_target_species_5_title_5 [Pister les primitifs $region.pr$ $region$] + +// HASH_VALUE 69A2B017215843A0 +// INDEX 3611 +template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs $region.pr$ $region$] + +// HASH_VALUE 6D227FB44C307BE8 +// INDEX 3612 +template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs $region.pr$ $region$] + +// HASH_VALUE 47A2B017DF0057AF +// INDEX 3613 +template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs $region.pr$ $region$] + +// HASH_VALUE EAA2B017E2D107AD +// INDEX 3614 +template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs $region.pr$ $region$] + +// HASH_VALUE D760D063FAF64789 +// INDEX 3615 +template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs $region.pr$ $region$] + +//captain / plant, patrolman / plant, hunter / plant, scout / plant +// HASH_VALUE 15C785835E0F3E8D +// INDEX 3616 +template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + +// HASH_VALUE 5D005ECE3F053EDF +// INDEX 3617 +template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + +// HASH_VALUE B417C1765E0F3E84 +// INDEX 3618 +template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + +// HASH_VALUE F7D6B9855E0F3E90 +// INDEX 3619 +template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + +// HASH_VALUE 625D120BCBD6008E +// INDEX 3620 +template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + +// HASH_VALUE C25C4C197AF909D7 +// INDEX 3621 +template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + +// HASH_VALUE 55958A19CF4B584D +// INDEX 3622 +template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + +// HASH_VALUE A05C4C1938A11DE6 +// INDEX 3623 +template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + +// HASH_VALUE 435C4C193B72CDE4 +// INDEX 3624 +template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + +// HASH_VALUE A5B73F8ABA4B6F3A +// INDEX 3625 +template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +// HASH_VALUE 5BD7EE439EFEBFE1 +// INDEX 3626 +template_task_target_species_intro_1_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// HASH_VALUE F1BF2DD9945900AA +// INDEX 3627 +template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE 72E99DDF045E715D +// INDEX 3628 +template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE 03D975825F57167F +// INDEX 3629 +template_task_target_species_intro_1_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +// HASH_VALUE 69148FBFDE8C7BB9 +// INDEX 3630 +template_task_target_species_intro_2_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// HASH_VALUE 4D11A3CE8F70F247 +// INDEX 3631 +template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE CEABA3AA7A503BA3 +// INDEX 3632 +template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE 38C3641484F5FADA +// INDEX 3633 +template_task_target_species_intro_2_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +// HASH_VALUE B5C88E1C400CFCAE +// INDEX 3634 +template_task_target_species_intro_3_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// HASH_VALUE AB23CFE5D6F43B44 +// INDEX 3635 +template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE 1B284098571EAB4A +// INDEX 3636 +template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE 7621E5BAE80E83ED +// INDEX 3637 +template_task_target_species_intro_3_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +// HASH_VALUE 83CCFFAA4607D3EB +// INDEX 3638 +template_task_target_species_intro_4_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + +// HASH_VALUE F2DC2707EB0E2EC9 +// INDEX 3639 +template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE 11A7F3148FD34692 +// INDEX 3640 +template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + +// HASH_VALUE EF2F77504D28CFF5 +// INDEX 3641 +template_task_target_species_intro_4_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +//default text +// HASH_VALUE A2D3B049EA0C58D6 +// INDEX 3642 +template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + +// HASH_VALUE 85BC01A2F1159079 +// INDEX 3643 +template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + +// HASH_VALUE 431CC5FF91B0A467 +// INDEX 3644 +template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + +// HASH_VALUE 02B7A06592A077C8 +// INDEX 3645 +template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + +// HASH_VALUE 4BD144A82660BFC3 +// INDEX 3646 +template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + +// HASH_VALUE 6A1812DA23093AA1 +// INDEX 3647 +template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + +// HASH_VALUE 2F79838AEC6F9A7E +// INDEX 3648 +template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + +// HASH_VALUE 6DBB51CCA943C600 +// INDEX 3649 +template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + +// HASH_VALUE 0A2A5B952760C27A +// INDEX 3650 +template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + +// HASH_VALUE EFB1A0DFD00C3E8B +// INDEX 3651 +template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +//patrolman, scout, welcomer +// HASH_VALUE A2D3B049EA0C58D6 +// INDEX 3652 +template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + +// HASH_VALUE 85BC01A2F1159079 +// INDEX 3653 +template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + +// HASH_VALUE 431CC5FF91B0A467 +// INDEX 3654 +template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + +// HASH_VALUE 02B7A06592A077C8 +// INDEX 3655 +template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + +// HASH_VALUE 4BD144A82660BFC3 +// INDEX 3656 +template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + +// HASH_VALUE 6A1812DA23093AA1 +// INDEX 3657 +template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + +// HASH_VALUE 2F79838AEC6F9A7E +// INDEX 3658 +template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + +// HASH_VALUE 6DBB51CCA943C600 +// INDEX 3659 +template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + +// HASH_VALUE 0A2A5B952760C27A +// INDEX 3660 +template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + +// HASH_VALUE EFB1A0DFD00C3E8B +// INDEX 3661 +template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +//Kami +// HASH_VALUE FC676C2F55AD5091 +// INDEX 3662 +template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + +// HASH_VALUE DF50BD885CB68834 +// INDEX 3663 +template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + +// HASH_VALUE 9DB081E5FC519C22 +// INDEX 3664 +template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + +// HASH_VALUE 54A6380F14806531 +// INDEX 3665 +template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + +// HASH_VALUE 072FEBB2A61B640C +// INDEX 3666 +template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + +// HASH_VALUE BEF486FB2758FA14 +// INDEX 3667 +template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + +// HASH_VALUE 875AE6D8ECB96BC4 +// INDEX 3668 +template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + +// HASH_VALUE 442E125A2AFB3906 +// INDEX 3669 +template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + +// HASH_VALUE C24B0ED4C76A43CF +// INDEX 3670 +template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + +// HASH_VALUE 6BF78AE5ACF18819 +// INDEX 3671 +template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +//Karavan +// HASH_VALUE 3FA7B0451F78F97F +// INDEX 3672 +template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + +// HASH_VALUE 2290019E26813122 +// INDEX 3673 +template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + +// HASH_VALUE E0F0C5FBC61C4510 +// INDEX 3674 +template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + +// HASH_VALUE 51B7903A40261D3E +// INDEX 3675 +template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + +// HASH_VALUE 4B91985F40FA9800 +// INDEX 3676 +template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + +// HASH_VALUE FD886C082AC8E6BD +// INDEX 3677 +template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + +// HASH_VALUE E97AC6E0A1393E19 +// INDEX 3678 +template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + +// HASH_VALUE 7AE8FBEB01898F4D +// INDEX 3679 +template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + +// HASH_VALUE AC4902EAA0EF6A0F +// INDEX 3680 +template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + +// HASH_VALUE 00B36EC9A429CDE1 +// INDEX 3681 +template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +//tribe +// HASH_VALUE 03F921AD033A7D6C +// INDEX 3682 +template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + +// HASH_VALUE E6E272060A43B50F +// INDEX 3683 +template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + +// HASH_VALUE A4423663AADEC9FD +// INDEX 3684 +template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + +// HASH_VALUE 9A7C31C94E38D04D +// INDEX 3685 +template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + +// HASH_VALUE 6217D59B88C9D425 +// INDEX 3686 +template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + +// HASH_VALUE B29AB7F3704C64AD +// INDEX 3687 +template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + +// HASH_VALUE 48172E0AF51123CC +// INDEX 3688 +template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + +// HASH_VALUE 9BC834FFFB462CC3 +// INDEX 3689 +template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + +// HASH_VALUE 0CB71E75B8714FB9 +// INDEX 3690 +template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + +// HASH_VALUE C2A55F09CF7F7660 +// INDEX 3691 +template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +// HASH_VALUE E9C3F6EFA7B472D4 +// INDEX 3692 +template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE C7CB35859D0FB39D +// INDEX 3693 +template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + +// HASH_VALUE A0AE790F21B48447 +// INDEX 3694 +template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + +// HASH_VALUE 5E037E80FF3C0883 +// INDEX 3695 +template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE 7629D56D6DB49217 +// INDEX 3696 +template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 9830304BDCC4BA95 +// INDEX 3697 +template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + +// HASH_VALUE 71C8AE65208F6D16 +// INDEX 3698 +template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + +// HASH_VALUE 93C06FCF2A342C4D +// INDEX 3699 +template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE A3167F9758B6DB85 +// INDEX 3700 +template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + +// HASH_VALUE 9971C06036BE1A1B +// INDEX 3701 +template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + +// HASH_VALUE 1D16910A0FA15EA5 +// INDEX 3702 +template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + +// HASH_VALUE FB9E1546CDF66316 +// INDEX 3703 +template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +// HASH_VALUE 7160D37825909755 +// INDEX 3704 +too_encumbered_f [&CHK&Vous êtes trop encombrée.] + +// HASH_VALUE 7160D3786762771E +// INDEX 3705 +too_encumbered_m [&CHK&Vous êtes trop encombré.] + +// HASH_VALUE 2CCD88BF39DD9D7D +// INDEX 3706 +toxic_cloud_defender_hit [&DMG&Un nuage toxique vous atteint, infligeant $damage$ points de dégâts.] + +// HASH_VALUE CDC21F60AD66548F +// INDEX 3707 +toxic_cloud_spectator_hit [&SYS&Un nuage toxique atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +// HASH_VALUE 8D3E42EFAD14C1DF +// INDEX 3708 +unknown_crafted_item [&CHK&L'objet créé par l'action est inconnu du serveur ! Création avortée ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +// HASH_VALUE 8087AA4833C8275A +// INDEX 3709 +weapons_only_can_been_enchanted [&CHK&Seules les armes peuvent être enchantées.] + +// HASH_VALUE C387764C33C82751 +// INDEX 3710 +weapons_only_can_been_recharged [&CHK&Seules les armes peuvent être rechargées.] + +// HASH_VALUE 12BFDEE7037B1955 +// INDEX 3711 +whoami_newbguard [Salutations, jeune homin. Si l'on vient vous importuner, venez me trouver et je rallierai votre défense.] + +// HASH_VALUE 86256E86ECE57393 +// INDEX 3712 +whoami_newbmerchant_weapon [Salutations jeune novice ! Je propose un choix impressionnant d'armes. Vous en aurez besoin pour combattre les dangereux animaux qui rôdent dans les environs !] + +// HASH_VALUE 88E684F033495A3F +// INDEX 3713 +you_not_have_loot_right [&CHK&Vous n'avez pas le droit de piller cette carcasse pour le moment.] + +// HASH_VALUE 57CD789BE0CED4F5 +// INDEX 3714 +you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer cette carcasse pour le moment.] + diff --git a/translation/translated/creature_words_en.txt b/translation/translated/creature_words_en.txt index a878d3c..d52a8ad 100644 Binary files a/translation/translated/creature_words_en.txt and b/translation/translated/creature_words_en.txt differ diff --git a/translation/translated/creature_words_fr.txt b/translation/translated/creature_words_fr.txt new file mode 100644 index 0000000..df03315 Binary files /dev/null and b/translation/translated/creature_words_fr.txt differ diff --git a/translation/translated/creature_words_wk.txt b/translation/translated/creature_words_wk.txt index 0afeb29..d52a8ad 100644 Binary files a/translation/translated/creature_words_wk.txt and b/translation/translated/creature_words_wk.txt differ diff --git a/translation/translated/damagetype_words_fr.txt b/translation/translated/damagetype_words_fr.txt new file mode 100644 index 0000000..4734d44 Binary files /dev/null and b/translation/translated/damagetype_words_fr.txt differ diff --git a/translation/translated/ecosystem_words_fr.txt b/translation/translated/ecosystem_words_fr.txt new file mode 100644 index 0000000..dc45367 Binary files /dev/null and b/translation/translated/ecosystem_words_fr.txt differ diff --git a/translation/translated/en.uxt b/translation/translated/en.uxt index 1ac5128..566e315 100644 --- a/translation/translated/en.uxt +++ b/translation/translated/en.uxt @@ -2,17 +2,19 @@ // INDEX 0 LanguageName [English] -// HASH_VALUE 6D27B7741CD6B7AB +/* OLD VALUE : [Ryzom Core] */ +// HASH_VALUE 6DF6CC58EC94FC6E // INDEX 1 -TheSagaOfRyzom [Ryzom Core] +TheSagaOfRyzom [Khanat] // HASH_VALUE 5565E4501C8BDC65 // INDEX 2 PropertyNotFound [Property not found.] -// HASH_VALUE D013AFA22AA98C53 +/* OLD VALUE : [Quit Ryzom Core] */ +// HASH_VALUE DEF5CC7315C8285E // INDEX 3 -uittQuitRyzom [Quit Ryzom Core] +uittQuitRyzom [Quit Khanat] // HASH_VALUE 6187AF81E9FAF455 // INDEX 4 @@ -286,4215 +288,4217 @@ uiPatchDiskFull [Disk full!] // INDEX 71 uiPatchWriteError [Disk write error! (disk full?)] -// HASH_VALUE E2F0CC7CD01AFC9C -// INDEX 72 -uiProcessing [Processing file:] - // HASH_VALUE CC661F5ECD665F6E -// INDEX 73 +// INDEX 72 uiUnpack [BNP Unpacking:] // HASH_VALUE 97285871CDD3D3AA -// INDEX 74 +// INDEX 73 uiUnpackErrHead [Cannot read bnp header:] -// HASH_VALUE 646BE9110D7215C0 -// INDEX 75 -uiRebootConfirm [Ryzom Core will now relaunch. Please wait until Ryzom Core is fully restarted.] +/* OLD VALUE : [Ryzom Core will now relaunch. Please wait until Ryzom Core is fully restarted.] */ +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] // HASH_VALUE 809F582A06023625 -// INDEX 76 +// INDEX 75 uiRebootBut [CLICK HERE TO RELAUNCH] // HASH_VALUE 6B28BCE42912DF5A -// INDEX 77 +// INDEX 76 uiChangeDate [Changing the mod date:] // HASH_VALUE 2CB4245A98C0D7AC -// INDEX 78 +// INDEX 77 uiChgDateErr [Cannot change file time:] // HASH_VALUE C27C84642C1A8C28 -// INDEX 79 +// INDEX 78 uiNowDate [Now the date is:] // HASH_VALUE 0C8B544DDB7A644B -// INDEX 80 +// INDEX 79 uiSetAttrib [Set file attributes:] // HASH_VALUE D9B9C836E34EE3C8 -// INDEX 81 +// INDEX 80 uiAttribErr [Cannot have read/write access:] // HASH_VALUE D9E4706519207095 -// INDEX 82 +// INDEX 81 uiDelFile [Delete file:] // HASH_VALUE E1254B88A7959FA1 -// INDEX 83 +// INDEX 82 uiDelErr [Cannot delete file:] // HASH_VALUE C238BC781514042B -// INDEX 84 +// INDEX 83 uiDelNoFile [Delete file (no file)] // HASH_VALUE CF24707A08407095 -// INDEX 85 +// INDEX 84 uiRenameFile [Rename File:] // HASH_VALUE 1FC653882A248FA3 -// INDEX 86 +// INDEX 85 uiRenameErr [Cannot rename file:] // HASH_VALUE 5414543854145438 -// INDEX 87 +// INDEX 86 uiNext [NEXT] // HASH_VALUE 5050B44C5050B44C -// INDEX 88 +// INDEX 87 uiSkip [SKIP] // HASH_VALUE 062E270D40018C0A -// INDEX 89 +// INDEX 88 uiConnecting [CONNECTING...] // HASH_VALUE AA12D38AE5798454 -// INDEX 90 +// INDEX 89 uiCrashing1 [Connection failed.] // HASH_VALUE 180E5AA16915A2F0 -// INDEX 91 +// INDEX 90 uiCrashing2 [If you have just left the game then please wait 30 seconds] // HASH_VALUE B2BFBE15B45FEB3C -// INDEX 92 +// INDEX 91 uiCrashing3 [for your previous character to be disconnected and try again.] -// HASH_VALUE D8E0162807826501 -// INDEX 93 -uiFirewallAlert [Please grant firewall permission for Ryzom Core] +/* OLD VALUE : [Please grant firewall permission for Ryzom Core] */ +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] // HASH_VALUE D7C4407FEBD94C9A -// INDEX 94 +// INDEX 93 uiFirewallFail [Connection failed] // HASH_VALUE A8A125B6298AB35C -// INDEX 95 +// INDEX 94 uiWarningPeople [Race not available in this version] // HASH_VALUE 817B25FA5AD4CC1B -// INDEX 96 +// INDEX 95 uiWarningCareer [Career not available in this version] // HASH_VALUE 285864848CD31372 -// INDEX 97 +// INDEX 96 uiQuit [Quit Game] // HASH_VALUE 861D6FEE5F309591 -// INDEX 98 +// INDEX 97 uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] // HASH_VALUE 70384C5765C71660 -// INDEX 99 +// INDEX 98 uiQuitRyzomWithoutWarning [Quit the Game Without Warning] // HASH_VALUE 6458F4206458F420 -// INDEX 100 +// INDEX 99 uiHome [Home] // HASH_VALUE 4450F4204450F420 -// INDEX 101 +// INDEX 100 uiHOME [HOME] // HASH_VALUE 7018542070185420 -// INDEX 102 +// INDEX 101 uiHelp [Help] // HASH_VALUE 5010542050105420 -// INDEX 103 +// INDEX 102 uiHelpTitle [HELP] // HASH_VALUE 68D8140868D81408 -// INDEX 104 +// INDEX 103 uiBack [Back] // HASH_VALUE EF987C4B2D4957B1 -// INDEX 105 +// INDEX 104 uiPrevStep [Previous Step] // HASH_VALUE 27C8249752C57F71 -// INDEX 106 +// INDEX 105 uiNextStep [Next Step] // HASH_VALUE EED8605365B3504E -// INDEX 107 +// INDEX 106 uiSkipIntro [Skip Intro] // HASH_VALUE 2B271087A246208A -// INDEX 108 +// INDEX 107 uiClose [Close] // HASH_VALUE EAA366ECE145D30F -// INDEX 109 +// INDEX 108 agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n Do you want to know more?] // HASH_VALUE 5CF9787A8323C0B4 -// INDEX 110 +// INDEX 109 can_t_load_the_display_driver [Cannot load the display driver] // HASH_VALUE DFCA778BAE54BB96 -// INDEX 111 +// INDEX 110 can_t_initialise_the_mouse [Cannot initialize the mouse] // HASH_VALUE 676A338FA98293A7 -// INDEX 112 +// INDEX 111 can_t_initialise_the_keyboard [Cannot initialize the keyboard] // HASH_VALUE ECE98C95514E13A4 -// INDEX 113 +// INDEX 112 can_t_create_a_window_display [Cannot create a window display] // HASH_VALUE ECC48DE15446ABB0 -// INDEX 114 +// INDEX 113 can_t_create_a_fullscreen_display [Cannot create a fullscreen display] // HASH_VALUE 701C9488701C9488 -// INDEX 115 +// INDEX 114 bits [bits] // HASH_VALUE 259366239FBBC8B4 -// INDEX 116 +// INDEX 115 Whisper [Whisper: ] // HASH_VALUE 4C85370E18E43A26 -// INDEX 117 +// INDEX 116 Say [Say: ] // HASH_VALUE 1037049F26B35621 -// INDEX 118 +// INDEX 117 Shout [Shout: ] // HASH_VALUE C8648901DCFF44DE -// INDEX 119 +// INDEX 118 NoCastOnMount [Impossible to cast a spell when mounted.] // HASH_VALUE 47EC9C5CC29B6897 -// INDEX 120 +// INDEX 119 NoCreateOnMount [Impossible to create a spell when mounted.] // HASH_VALUE DF821226AEFC681B -// INDEX 121 +// INDEX 120 NoTeleportOnMount [Impossible to teleport a player when mounted.] // HASH_VALUE E9194A956170D128 -// INDEX 122 +// INDEX 121 NoMountWhenSpell [Impossible to mount when creating or casting a spell.] // HASH_VALUE 87A8142AE949CC6B -// INDEX 123 +// INDEX 122 uiDistanceto [Distance to Compass Target] // HASH_VALUE 25971C7F6077008C -// INDEX 124 +// INDEX 123 uiRange [Range] // HASH_VALUE 9C55746512B7044F -// INDEX 125 +// INDEX 124 uittLead [Team Leader] // HASH_VALUE A745AC8BE5E83858 -// INDEX 126 +// INDEX 125 uittSuccessor [Team Successor] // HASH_VALUE 2C48D0B42C48D0B4 -// INDEX 127 +// INDEX 126 ___faber_skill_sep___ [--------------------------------] // HASH_VALUE 6E074C942238548F -// INDEX 128 +// INDEX 127 ifARMOR [Armor] // HASH_VALUE A6F96B60A6AA5678 -// INDEX 129 +// INDEX 128 ifMELEE_WEAPON [Melee weapon] // HASH_VALUE A6394B6A26CA467D -// INDEX 130 +// INDEX 129 ifRANGE_WEAPON [Range weapon] // HASH_VALUE 6C58D4046C58D404 -// INDEX 131 +// INDEX 130 ifAMMO [Ammo] // HASH_VALUE 844B3463D51B345E -// INDEX 132 +// INDEX 131 ifRAW_MATERIAL [Raw Material] // HASH_VALUE E527687BA6C65894 -// INDEX 133 +// INDEX 132 ifSHIELD [Shield] // HASH_VALUE ABD69C386699CBA8 -// INDEX 134 +// INDEX 133 ifCRAFTING_TOOL [Crafting Tool] // HASH_VALUE E6D56B7E5F270CB6 -// INDEX 135 +// INDEX 134 ifHARVEST_TOOL [Harvesting Tool] // HASH_VALUE 23C76797E3D3545E -// INDEX 136 +// INDEX 135 ifTAMING_TOOL [Taming Tool] // HASH_VALUE 6CE7844C66381BA2 -// INDEX 137 +// INDEX 136 ifTRAINING_TOOL [Training Tool] // HASH_VALUE 4850940448509404 -// INDEX 138 +// INDEX 137 ifAI [AI] // HASH_VALUE AB08E0812D2794A8 -// INDEX 139 +// INDEX 138 ifBRICK [Stanza] // HASH_VALUE 6CB9D06B2BC6A89B -// INDEX 140 +// INDEX 139 ifCORPSE [Corpse] // HASH_VALUE 6CDABC8860570889 -// INDEX 141 +// INDEX 140 ifCARRION [Carrion] // HASH_VALUE 5126B04C19D4C86B -// INDEX 142 +// INDEX 141 ifBAG [Bag] // HASH_VALUE 27C8509521485882 -// INDEX 143 +// INDEX 142 ifSTACK [Stack] // HASH_VALUE 9FC85F8E22B2545C -// INDEX 144 +// INDEX 143 ifLIVING_SEED [Living Seed] // HASH_VALUE DBF6CC728ED3E34A -// INDEX 145 +// INDEX 144 ifDEAD_SEED [Dead Seed] // HASH_VALUE 64D8F41864D8F418 -// INDEX 146 +// INDEX 145 ifFOOD [Food] // HASH_VALUE 6EBAB88B21086CA1 -// INDEX 147 +// INDEX 146 ifJEWELRY [Jewelry] // HASH_VALUE 64185450749CF4C0 -// INDEX 148 +// INDEX 147 ifTELEPORT [Teleport] // HASH_VALUE 62C7348CE738649D -// INDEX 149 +// INDEX 148 ifUNDEFINED [Undefined] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 150 +// INDEX 149 ioUnknown [Unknown] // HASH_VALUE 2CD6E862AC34E48E -// INDEX 151 +// INDEX 150 ioCommon [Common] // HASH_VALUE B11894A16659889A -// INDEX 152 +// INDEX 151 ioFyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 153 +// INDEX 152 ioMatis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 154 +// INDEX 153 ioTryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 155 +// INDEX 154 ioZorai [Zoraï] // HASH_VALUE E728548DA3583884 -// INDEX 156 +// INDEX 155 ioTribe [Tribe] // HASH_VALUE E889A092E3370883 -// INDEX 157 +// INDEX 156 ioRefugee [Refugee] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 158 +// INDEX 157 ioKaravan [Karavan] // HASH_VALUE 6858142C6858142C -// INDEX 159 +// INDEX 158 ioKami [Kami] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 160 +// INDEX 159 atUNKNOWN [Unknown] // HASH_VALUE AC57209C60877498 -// INDEX 161 +// INDEX 160 atHEAVY [Heavy] // HASH_VALUE 68B784736745A49B -// INDEX 162 +// INDEX 161 atMEDIUM [Medium] // HASH_VALUE 6A5644916017488F -// INDEX 163 +// INDEX 162 atLIGHT [Light] // HASH_VALUE 6A5644916017488F -// INDEX 164 +// INDEX 163 wtLIGHT [Light] // HASH_VALUE 68B784736745A49B -// INDEX 165 +// INDEX 164 wtMEDIUM [Medium] // HASH_VALUE AC57209C60877498 -// INDEX 166 +// INDEX 165 wtHEAVY [Heavy] // HASH_VALUE E8C62C801EB7048D -// INDEX 167 +// INDEX 166 wtHANDS [Hands] // HASH_VALUE 60B664965B458FAC -// INDEX 168 +// INDEX 167 wtLIGHT_GUN [Light gun] // HASH_VALUE 2773A057E773A89B -// INDEX 169 +// INDEX 168 wtMEDIUM_GUN [Medium gun] // HASH_VALUE 60D644929C76C3B5 -// INDEX 170 +// INDEX 169 wtHEAVY_GUN [Heavy gun] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 171 +// INDEX 170 wtUNKNOWN [Unknown] // HASH_VALUE 6498F4386498F438 -// INDEX 172 +// INDEX 171 stNONE [None] // HASH_VALUE 69297F7B684A4A94 -// INDEX 173 +// INDEX 172 stSMALL_SHIELD [Small shield] // HASH_VALUE E54B1F66265B1A7F -// INDEX 174 +// INDEX 173 stLARGE_SHIELD [Large shield] // HASH_VALUE 7058C44C649894A0 -// INDEX 175 +// INDEX 174 dtSLASHING [Slashing] // HASH_VALUE 705894406498948C -// INDEX 176 +// INDEX 175 dtPIERCING [Piercing] // HASH_VALUE 7058D44C649894A0 -// INDEX 177 +// INDEX 176 dtBLUNT [Smashing] // HASH_VALUE 20A994876787A8A4 -// INDEX 178 +// INDEX 177 dtROT [Rot] // HASH_VALUE 6458340464583404 -// INDEX 179 +// INDEX 178 dtACID [Acid] // HASH_VALUE 6418F40C6418F40C -// INDEX 180 +// INDEX 179 dtCOLD [Cold] // HASH_VALUE 649C9418649C9418 -// INDEX 181 +// INDEX 180 dtFIRE [Fire] // HASH_VALUE 2E2700782D96FC97 -// INDEX 182 +// INDEX 181 dtPOISON [Poison] // HASH_VALUE 1F6AB4852DB6D0BD -// INDEX 183 +// INDEX 182 dtELECTRICITY [Electricity] // HASH_VALUE A1075C8FAC79D4A5 -// INDEX 184 +// INDEX 183 dtSHOCK [Shockwave] // HASH_VALUE 62C7348CE738649D -// INDEX 185 +// INDEX 184 dtUNDEFINED [Undefined] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 186 +// INDEX 185 ecosysUnknown [Unknown] // HASH_VALUE 2CD6E862AC34E48E -// INDEX 187 +// INDEX 186 ecosysCommonEcosystem [Common] // HASH_VALUE 28D9906D28E6CC9B -// INDEX 188 +// INDEX 187 ecosysDesert [Desert] // HASH_VALUE AAE9E0712C26F49E -// INDEX 189 +// INDEX 188 ecosysForest [Forest] // HASH_VALUE 67E630859EC7188F -// INDEX 190 +// INDEX 189 ecosysLacustre [Lakes] // HASH_VALUE 6836DC6EECF49C90 -// INDEX 191 +// INDEX 190 ecosysJungle [Jungle] // HASH_VALUE 5856546C62D45494 -// INDEX 192 +// INDEX 191 ecosysGoo [Goo] // HASH_VALUE 52199848EDF6AF9D -// INDEX 193 +// INDEX 192 ecosysPrimaryRoot [Prime Roots] // HASH_VALUE 62C7348CE738649D -// INDEX 194 +// INDEX 193 mpcatUndefined [Undefined] // HASH_VALUE 30D620623134CC86 -// INDEX 195 +// INDEX 194 mpcatExotic [Exotic] // HASH_VALUE AB19B87C5D98348E -// INDEX 196 +// INDEX 195 mpcatFaber [Crafter] // HASH_VALUE 66F9AC9EE6283C7F -// INDEX 197 +// INDEX 196 mpcatUpgrade [Upgrade] // HASH_VALUE D9A8E875D866AF80 -// INDEX 198 +// INDEX 197 scoreHitPoints [Hit Points] // HASH_VALUE 1C591877A0875485 -// INDEX 199 +// INDEX 198 scoreSap [Sap] // HASH_VALUE A868B095A4A85C8B -// INDEX 200 +// INDEX 199 scoreStamina [Stamina] // HASH_VALUE 2827987FA806D490 -// INDEX 201 +// INDEX 200 scoreWeight [Weight] // HASH_VALUE 66D94F7E9CB9D8BA -// INDEX 202 +// INDEX 201 scoreDiseaseResist [Disease resistance] // HASH_VALUE EE5A548064BA7288 -// INDEX 203 +// INDEX 202 scoreMagicResist [Magic resistance] // HASH_VALUE 2859489017F4CCBD -// INDEX 204 +// INDEX 203 scoreTechnoResist [Techno resistance] // HASH_VALUE AAAA3C851745B4AB -// INDEX 205 +// INDEX 204 scoreImpactResist [Impact resistance] // HASH_VALUE 979AB88720478063 -// INDEX 206 +// INDEX 205 scoreFearResist [Fear resistance] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 207 +// INDEX 206 scoreUnknown [Unknown] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 208 +// INDEX 207 bricktMAGIC [Magic] // HASH_VALUE 28F6D4546B54E872 -// INDEX 209 +// INDEX 208 bricktCOMBAT [Combat] // HASH_VALUE AB19B87C5D98348E -// INDEX 210 +// INDEX 209 bricktFABER [Crafter] // HASH_VALUE A64770772586B48A -// INDEX 211 +// INDEX 210 bricktHARVEST [Ranger] // HASH_VALUE 60582450649894AC -// INDEX 212 +// INDEX 211 bricktTRACKING [Tracking] // HASH_VALUE EED7C088AB37C092 -// INDEX 213 +// INDEX 212 bricktSHOPKEEPER [Shopkeeper] // HASH_VALUE AAC79C932A082CAC -// INDEX 214 +// INDEX 213 bricktMISCELLANEOUS [Miscellaneous] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 215 +// INDEX 214 bricktUNKNOWN [Unknown] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 216 +// INDEX 215 toolNone [Unknown] // HASH_VALUE DD0A2C31E8C2A3B8 -// INDEX 217 +// INDEX 216 toolArmorTool [Armor Crafting Tool] // HASH_VALUE 2BAA601216FAA46C -// INDEX 218 +// INDEX 217 toolJewelryTool [Jewelry Crafting Tool] // HASH_VALUE EEE6BC880BE4035D -// INDEX 219 +// INDEX 218 toolAmmoTool [Ammo Crafting Tool] // HASH_VALUE 6797C8889437AA5A -// INDEX 220 +// INDEX 219 toolRangeWeaponTool [Range Weapon Crafting Tool] // HASH_VALUE AE37C49B0BE4F75F -// INDEX 221 +// INDEX 220 toolToolMaker [Tool Crafting Tool] // HASH_VALUE E826D8839437A258 -// INDEX 222 +// INDEX 221 toolMeleeWeaponTool [Melee Weapon Crafting Tool] // HASH_VALUE E546D4771C56E06C -// INDEX 223 +// INDEX 222 mpftMpL [Blade] // HASH_VALUE AA868862A734CC7F -// INDEX 224 +// INDEX 223 mpftMpH [Hammer] // HASH_VALUE ED7774A1E4D8889B -// INDEX 225 +// INDEX 224 mpftMpP [Point] // HASH_VALUE 28374495DF18588E -// INDEX 226 +// INDEX 225 mpftMpM [Shaft] // HASH_VALUE 7058241C7058241C -// INDEX 227 +// INDEX 226 mpftMpG [Grip] // HASH_VALUE 2C57047E6CFAF0D4 -// INDEX 228 +// INDEX 227 mpftMpC [Counterweight] // HASH_VALUE A7D8A896E4297892 -// INDEX 229 +// INDEX 228 mpftMpGA [Trigger] // HASH_VALUE 63233C3DA173A08F -// INDEX 230 +// INDEX 229 mpftMpPE [Firing Pin] // HASH_VALUE ABC8845B67C5B07E -// INDEX 231 +// INDEX 230 mpftMpCA [Barrel] // HASH_VALUE A6386489AE89FCC3 -// INDEX 232 +// INDEX 231 mpftMpE [Explosive] // HASH_VALUE 97558C6394D63C53 -// INDEX 233 +// INDEX 232 mpftMpEN [Ammo Jacket] // HASH_VALUE D6E5DC5CD7274067 -// INDEX 234 +// INDEX 233 mpftMpPR [Ammo Bullet] // HASH_VALUE 8C4984336D9587A3 -// INDEX 235 +// INDEX 234 mpftMpCR [Armor Shell] // HASH_VALUE E7768C74E7548496 -// INDEX 236 +// INDEX 235 mpftMpRI [Lining] // HASH_VALUE 645C444C64989498 -// INDEX 237 +// INDEX 236 mpftMpRE [Stuffing] // HASH_VALUE AEB4BB5F9A45C789 -// INDEX 238 +// INDEX 237 mpftMpAT [Armor Clip] // HASH_VALUE 21B3B49198980FAF -// INDEX 239 +// INDEX 238 mpftMpSU [Jewel Setting] // HASH_VALUE AAC74C8021370492 -// INDEX 240 +// INDEX 239 mpftMpED [Jewel] // HASH_VALUE A293578A2256F0BC -// INDEX 241 +// INDEX 240 mpftMpBT [Blacksmith Tool] // HASH_VALUE EC39907F2807909B -// INDEX 242 +// INDEX 241 mpftMpPES [Pestle] // HASH_VALUE A8844390E377BCB3 -// INDEX 243 +// INDEX 242 mpftMpSH [Sharpening Tool] // HASH_VALUE E9663B50E61784A0 -// INDEX 244 +// INDEX 243 mpftMpTK [Tunneling Knife] // HASH_VALUE EC6964761236A794 -// INDEX 245 +// INDEX 244 mpftMpJH [Jewelry Hammer] // HASH_VALUE 7058140C649C9498 -// INDEX 246 +// INDEX 245 mpftMpCF [Campfire] // HASH_VALUE 6C19E092E3272083 -// INDEX 247 +// INDEX 246 mpftMpVE [Clothes] // HASH_VALUE 8DD918376804A77F -// INDEX 248 +// INDEX 247 mpftMpMF [Magic Focus] // HASH_VALUE 6408978EDFA22BB2 -// INDEX 249 +// INDEX 248 mpft [Undefined Raw Material Target] // HASH_VALUE 8D999734D693746B -// INDEX 250 +// INDEX 249 mpfqSlightly [Mediocre %p] // HASH_VALUE 5D12B72C1AD6002C -// INDEX 251 +// INDEX 250 mpfqModerately [Average %p] // HASH_VALUE 86908B89A0672FFC -// INDEX 252 +// INDEX 251 mpfq [Good %p] // HASH_VALUE B396C73030654FFA -// INDEX 253 +// INDEX 252 mpfqQuite [Very Good %p] // HASH_VALUE 6914F36AAB34C391 -// INDEX 254 +// INDEX 253 mpfqExtremely [Excellent %p] // HASH_VALUE 9A07046D5FE60080 -// INDEX 255 +// INDEX 254 mpcolRed [Red] // HASH_VALUE E586D8731C66D077 -// INDEX 256 +// INDEX 255 mpcolBeige [Beige] // HASH_VALUE E947348C1FD7347F -// INDEX 257 +// INDEX 256 mpcolGreen [Green] // HASH_VALUE 6A1988956EFA20CD -// INDEX 258 +// INDEX 257 mpcolTurquoise [Turquoise] // HASH_VALUE 645CC408645CC408 -// INDEX 259 +// INDEX 258 mpcolBlue [Blue] // HASH_VALUE EE19007E2FF7C09A -// INDEX 260 +// INDEX 259 mpcolPurple [Purple] // HASH_VALUE EAD8389866E76499 -// INDEX 261 +// INDEX 260 mpcolWhite [White] // HASH_VALUE 2536EC7CDBB6F471 -// INDEX 262 +// INDEX 261 mpcolBlack [Black] // HASH_VALUE DEA8887EA6F5A8A1 -// INDEX 263 +// INDEX 262 mpsapload0 [Low] // HASH_VALUE 68B784736745A49B -// INDEX 264 +// INDEX 263 mpsapload1 [Medium] // HASH_VALUE 68D8942068D89420 -// INDEX 265 +// INDEX 264 mpsapload2 [High] // HASH_VALUE E8682C8E4DB34F70 -// INDEX 266 +// INDEX 265 mpsapload3 [Very High] // HASH_VALUE 6D7804866957E48C -// INDEX 267 +// INDEX 266 mpstat0 [Durability] // HASH_VALUE 60077097ED09C8AC -// INDEX 268 +// INDEX 267 mpstat1 [Lightness] // HASH_VALUE 201C144C6458F430 -// INDEX 269 +// INDEX 268 mpstat2 [Sap Load] // HASH_VALUE 6166245C61D4347F -// INDEX 270 +// INDEX 269 mpstat3 [Damage] // HASH_VALUE E7E8348CA2D83481 -// INDEX 271 +// INDEX 270 mpstat4 [Speed] // HASH_VALUE 25971C7F6077008C -// INDEX 272 +// INDEX 271 mpstat5 [Range] // HASH_VALUE D758A472E9A4C35B -// INDEX 273 +// INDEX 272 mpstat6 [Dodge Modifier] // HASH_VALUE 9A7A988C29468B7B -// INDEX 274 +// INDEX 273 mpstat7 [Parry Modifier] // HASH_VALUE E7585F48DCD8DCAE -// INDEX 275 +// INDEX 274 mpstat8 [Adversary Dodge Modifier] // HASH_VALUE 64195F48DC1908BC -// INDEX 276 +// INDEX 275 mpstat9 [Adversary Parry Modifier] // HASH_VALUE 9105809A6FFA3480 -// INDEX 277 +// INDEX 276 mpstat10 [Protection Factor] // HASH_VALUE 89FA7C7CE787BF1B -// INDEX 278 +// INDEX 277 mpstat11 [Max. Slashing Protection] // HASH_VALUE 89FA7C7CE7A7BF1B -// INDEX 279 +// INDEX 278 mpstat12 [Max. Smashing Protection] // HASH_VALUE 89FA687BE927A71B -// INDEX 280 +// INDEX 279 mpstat13 [Max. Piercing Protection] // HASH_VALUE 9859547D20178048 -// INDEX 281 +// INDEX 280 mpstat14 [Acid Protection] // HASH_VALUE 9889908BA3378048 -// INDEX 282 +// INDEX 281 mpstat15 [Cold Protection] // HASH_VALUE 99896F9FD8B81080 -// INDEX 283 +// INDEX 282 mpstat16 [Rot Protection] // HASH_VALUE D8FA9088E3678048 -// INDEX 284 +// INDEX 283 mpstat17 [Fire Protection] // HASH_VALUE AC07A397E967CF92 -// INDEX 285 +// INDEX 284 mpstat18 [Shockwave Protection] // HASH_VALUE ACC9848051C5D4AA -// INDEX 286 +// INDEX 285 mpstat19 [Poison Protection] // HASH_VALUE D67B9C782D76D89C -// INDEX 287 +// INDEX 286 mpstat20 [Electricity Protection] // HASH_VALUE 6B5A08600F45F0BE -// INDEX 288 +// INDEX 287 mpstat21 [Desert Resistance] // HASH_VALUE 2BEA38620F45F4BF -// INDEX 289 +// INDEX 288 mpstat22 [Forest Resistance] // HASH_VALUE ECDA547E64B672A8 -// INDEX 290 +// INDEX 289 mpstat23 [Lakes Resistance] // HASH_VALUE AA0A60660F549CBA -// INDEX 291 +// INDEX 290 mpstat24 [Jungle Resistance] // HASH_VALUE 0639209BEE57676C -// INDEX 292 +// INDEX 291 mpstat25 [Prime Roots Resistance] // HASH_VALUE 24277F86DFD3BB89 -// INDEX 293 +// INDEX 292 mpstat26 [Elemental Cast Speed] // HASH_VALUE 6C27073DDFD8E8AF -// INDEX 294 +// INDEX 293 mpstat27 [Elemental Power] // HASH_VALUE 5EC754634A55C70F -// INDEX 295 +// INDEX 294 mpstat28 [Off. Affliction Cast Speed] // HASH_VALUE 9A277B391248B061 -// INDEX 296 +// INDEX 295 mpstat29 [Off. Affliction Power] // HASH_VALUE 1E1750584A55C70F -// INDEX 297 +// INDEX 296 mpstat30 [Def. Affliction Cast Speed] // HASH_VALUE 9A27772E12388461 -// INDEX 298 +// INDEX 297 mpstat31 [Def. Affliction Power] // HASH_VALUE E9052B57D015885D -// INDEX 299 +// INDEX 298 mpstat32 [Healing Cast Speed] // HASH_VALUE A6F7C069D858CC5C -// INDEX 300 +// INDEX 299 mpstat33 [Healing Power] // HASH_VALUE 1FB5049096993C70 -// INDEX 301 +// INDEX 300 mpstatItemQualifier0 [of Durability] // HASH_VALUE 1FC164B5294568AF -// INDEX 302 +// INDEX 301 mpstatItemQualifier1 [of Lightness] // HASH_VALUE A622EB6E5C230348 -// INDEX 303 +// INDEX 302 mpstatItemQualifier2 [of Sap Load] // HASH_VALUE 8DB4889CE446CB2B -// INDEX 304 +// INDEX 303 mpstatItemQualifier3 [of Damage] // HASH_VALUE 500864BC645854C0 -// INDEX 305 +// INDEX 304 mpstatItemQualifier4 [of Speed] // HASH_VALUE 684A3C5FA3D62472 -// INDEX 306 +// INDEX 305 mpstatItemQualifier5 [with Range] // HASH_VALUE 23B68C8B95E6F35D -// INDEX 307 +// INDEX 306 mpstatItemQualifier6 [with Dodge Modifier] // HASH_VALUE E697A4A218062371 -// INDEX 308 +// INDEX 307 mpstatItemQualifier7 [with Parry Modifier] // HASH_VALUE 248A98B4E4D4FC24 -// INDEX 309 +// INDEX 308 mpstatItemQualifier8 [with Adversary Dodge Modifier] // HASH_VALUE 293BD0A6E7D4FC24 -// INDEX 310 +// INDEX 309 mpstatItemQualifier9 [with Adversary Parry Modifier] // HASH_VALUE 68B560A596CB846A -// INDEX 311 +// INDEX 310 mpstatItemQualifier10 [with Protection Factor] // HASH_VALUE 8E852C5D6BB9A89E -// INDEX 312 +// INDEX 311 mpstatItemQualifier11 [of Slashing Protection] // HASH_VALUE 8E952C5D6BB9A89F -// INDEX 313 +// INDEX 312 mpstatItemQualifier12 [of Smashing Protection] // HASH_VALUE CF55205D29A9A49A -// INDEX 314 +// INDEX 313 mpstatItemQualifier13 [of Piercing Protection] // HASH_VALUE A2F39B9294190857 -// INDEX 315 +// INDEX 314 mpstatItemQualifier14 [of Acid Protection] // HASH_VALUE 22F39B9255D91C63 -// INDEX 316 +// INDEX 315 mpstatItemQualifier15 [of Cold Protection] // HASH_VALUE 12A5DC9F5126EC89 -// INDEX 317 +// INDEX 316 mpstatItemQualifier16 [of Rot Protection] // HASH_VALUE E3F39B93D689405D -// INDEX 318 +// INDEX 317 mpstatItemQualifier17 [of Fire Protection] // HASH_VALUE 64D433C06DF94860 -// INDEX 319 +// INDEX 318 mpstatItemQualifier18 [of Shockwave Protection] // HASH_VALUE 263463C063948FBB -// INDEX 320 +// INDEX 319 mpstatItemQualifier19 [of Poison Protection] // HASH_VALUE 0CE5B8C1E424FC88 -// INDEX 321 +// INDEX 320 mpstatItemQualifier20 [of Electricity Protection] // HASH_VALUE 5FB39FA923B48BBB -// INDEX 322 +// INDEX 321 mpstatItemQualifier21 [of Desert Resistance] // HASH_VALUE 1FB39BB3E3B487C5 -// INDEX 323 +// INDEX 322 mpstatItemQualifier22 [of Forest Resistance] // HASH_VALUE D2E50468E6988F82 -// INDEX 324 +// INDEX 323 mpstatItemQualifier23 [of Lakes Resistance] // HASH_VALUE 5FD38BAA23D477BC -// INDEX 325 +// INDEX 324 mpstatItemQualifier24 [of Jungle Resistance] // HASH_VALUE 5FB0546F2869AFB0 -// INDEX 326 +// INDEX 325 mpstatItemQualifier25 [of Primary Roots Resistance] // HASH_VALUE A3A16AB7AB88EC56 -// INDEX 327 +// INDEX 326 mpstatItemQualifier26 [of Elemental Cast Speed] // HASH_VALUE 22F4C8AFA3949C0D -// INDEX 328 +// INDEX 327 mpstatItemQualifier27 [of Elemental Power] // HASH_VALUE 66D6F9F695A9A80F -// INDEX 329 +// INDEX 328 mpstatItemQualifier28 [of Offensive Affliction Cast Speed] // HASH_VALUE A216A09E44081861 -// INDEX 330 +// INDEX 329 mpstatItemQualifier29 [of Offensive Affliction Power] // HASH_VALUE A4D6F9F695A9A80E -// INDEX 331 +// INDEX 330 mpstatItemQualifier30 [of Defensive Affliction Cast Speed] // HASH_VALUE E016A09E44081860 -// INDEX 332 +// INDEX 331 mpstatItemQualifier31 [of Defensive Affliction Power] // HASH_VALUE 56708C7872E9C893 -// INDEX 333 +// INDEX 332 mpstatItemQualifier32 [of Healing Cast Speed] // HASH_VALUE 4C086CBAEC38C4A8 -// INDEX 334 +// INDEX 333 mpstatItemQualifier33 [of Healing Power] // HASH_VALUE 6418F40C6418F40C -// INDEX 335 +// INDEX 334 ptCold [Cold] // HASH_VALUE 6458340464583404 -// INDEX 336 +// INDEX 335 ptAcid [Acid] // HASH_VALUE 20A994876787A8A4 -// INDEX 337 +// INDEX 336 ptRot [Rot] // HASH_VALUE 649C9418649C9418 -// INDEX 338 +// INDEX 337 ptFire [Fire] // HASH_VALUE A1075C8FA47754A5 -// INDEX 339 +// INDEX 338 ptShockwave [ShockWave] // HASH_VALUE 2E2700782D96FC97 -// INDEX 340 +// INDEX 339 ptPoison [Poison] // HASH_VALUE 1F6AB4852DB6D0BD -// INDEX 341 +// INDEX 340 ptElectricity [Electricity] // HASH_VALUE 6498F4386498F438 -// INDEX 342 +// INDEX 341 ptNone [None] // HASH_VALUE 28D9906D28E6CC9B -// INDEX 343 +// INDEX 342 rsDesert [Desert] // HASH_VALUE AAE9E0712C26F49E -// INDEX 344 +// INDEX 343 rsForest [Forest] // HASH_VALUE 67E630859EC7188F -// INDEX 345 +// INDEX 344 rsLacustre [Lakes] // HASH_VALUE 6836DC6EECF49C90 -// INDEX 346 +// INDEX 345 rsJungle [Jungle] // HASH_VALUE 52199848EDF6AF9D -// INDEX 347 +// INDEX 346 rsPrimaryRoot [Prime Roots] // HASH_VALUE 6498F4386498F438 -// INDEX 348 +// INDEX 347 rsNone [None] // HASH_VALUE 5190081E8FF0201E -// INDEX 349 +// INDEX 348 uiEmoteTitle [EMOTES] // HASH_VALUE 8CC0A00C02D3B01E -// INDEX 350 +// INDEX 349 uiStandardEmotes [STANDARD EMOTES] // HASH_VALUE 23E8649364487898 -// INDEX 351 +// INDEX 350 uiEmote0 [afk] // HASH_VALUE 2709809226094C9D -// INDEX 352 +// INDEX 351 uiEmote1 [agree] // HASH_VALUE 6E99C0BA6809ECB3 -// INDEX 353 +// INDEX 352 uiEmote2 [angry] // HASH_VALUE 6A69C4A9ACC8C8BA -// INDEX 354 +// INDEX 353 uiEmote3 [apologize] // HASH_VALUE E93AB8ADAB6AAC9B -// INDEX 355 +// INDEX 354 uiEmote4 [applaud] // HASH_VALUE 6E7AB0A9ECC9A8B2 -// INDEX 356 +// INDEX 355 uiEmote5 [blush] // HASH_VALUE E80AE0AA2BB900B7 -// INDEX 357 +// INDEX 356 uiEmote6 [bow] // HASH_VALUE E769E8A2AD3998B9 -// INDEX 358 +// INDEX 357 uiEmote7 [bye] // HASH_VALUE 6C18148C6C18148C -// INDEX 359 +// INDEX 358 uiEmote8 [calm] // HASH_VALUE 68688CA2A4398C9F -// INDEX 360 +// INDEX 359 uiEmote9 [cheer] // HASH_VALUE AA8B04B16E2A20C0 -// INDEX 361 +// INDEX 360 uiEmote10 [cry] // HASH_VALUE 2478648DE498389A -// INDEX 362 +// INDEX 361 uiEmote11 [dance] // HASH_VALUE 60DC94906458249C -// INDEX 363 +// INDEX 362 uiEmote12 [disagree] // HASH_VALUE EEE808A7AE8828B0 -// INDEX 364 +// INDEX 363 uiEmote13 [follow] // HASH_VALUE 6FFC08B32B5990B3 -// INDEX 365 +// INDEX 364 uiEmote14 [gesture] // HASH_VALUE 65287CA1E6286CA6 -// INDEX 366 +// INDEX 365 uiEmote15 [giggle] // HASH_VALUE EBA59F571405C4B8 -// INDEX 367 +// INDEX 366 uiEmote16 [go away] // HASH_VALUE 29BAE4B06B49BCB2 -// INDEX 368 +// INDEX 367 uiEmote17 [impatient] // HASH_VALUE 70DC94AC70DC94AC -// INDEX 369 +// INDEX 368 uiEmote18 [kiss] // HASH_VALUE 6848ACAA27B8ACA1 -// INDEX 370 +// INDEX 369 uiEmote19 [kneel] // HASH_VALUE A8A9AC9CA9B974B0 -// INDEX 371 +// INDEX 370 uiEmote20 [laugh] // HASH_VALUE 2C48DCB3EC48D0B6 -// INDEX 372 +// INDEX 371 uiEmote21 [lol] // HASH_VALUE ED79F4C1ECDA08BB -// INDEX 373 +// INDEX 372 uiEmote22 [point] // HASH_VALUE 7058F4C87058F4C8 -// INDEX 374 +// INDEX 373 uiEmote23 [roar] // HASH_VALUE 29D968ABA5CA7499 -// INDEX 375 +// INDEX 374 uiEmote24 [sad] // HASH_VALUE 2969BCB1ACF9C8AD -// INDEX 376 +// INDEX 375 uiEmote25 [smile] // HASH_VALUE 2C29C8B4AB5AF4AB -// INDEX 377 +// INDEX 376 uiEmote26 [thanks] // HASH_VALUE EEAAA0AC6A5A34CE -// INDEX 378 +// INDEX 377 uiEmote27 [unhappy] // HASH_VALUE F29AC0B6ECCA2CD0 -// INDEX 379 +// INDEX 378 uiEmote28 [victory] // HASH_VALUE 649C14DC649C14DC -// INDEX 380 +// INDEX 379 uiEmote29 [wave] // HASH_VALUE 5190081E8FF0201E -// INDEX 381 +// INDEX 380 uiEM_Emotes [EMOTES] // HASH_VALUE 48D4F44044949450 -// INDEX 382 +// INDEX 381 uiEM_Pos [POSITIVE] // HASH_VALUE 0CD3043C4E51842D -// INDEX 383 +// INDEX 382 uiEM_Neu [NEUTRAL] // HASH_VALUE 40D0543844949450 -// INDEX 384 +// INDEX 383 uiEM_Neg [NEGATIVE] // HASH_VALUE 4B00C436CC71F435 -// INDEX 385 +// INDEX 384 uiEM_Opi [OPINION] // HASH_VALUE 4814440444105450 -// INDEX 386 +// INDEX 385 uiEM_Att [ATTITUDE] // HASH_VALUE 4FF408330B519033 -// INDEX 387 +// INDEX 386 uiEM_Ges [GESTURE] // HASH_VALUE 4874F4E0C8B29444 -// INDEX 388 +// INDEX 387 uiEM_PosOpi [POSITIVE OPINION] // HASH_VALUE 8E12D032BF8EAC2B -// INDEX 389 +// INDEX 388 uiEM_NeuOpi [NEUTRAL OPINION] // HASH_VALUE 44F2A4DCC8B29444 -// INDEX 390 +// INDEX 389 uiEM_NegOpi [NEGATIVE OPINION] // HASH_VALUE 508203FA4C93EC3A -// INDEX 391 +// INDEX 390 uiEM_PosAtt [POSITIVE ATTITUDE] // HASH_VALUE CE34CC1EB210B44C -// INDEX 392 +// INDEX 391 uiEM_NeuAtt [NEUTRAL ATTITUDE] // HASH_VALUE 4B21D3F84C93EC32 -// INDEX 393 +// INDEX 392 uiEM_NegAtt [NEGATIVE ATTITUDE] // HASH_VALUE 4C12B4E04414F450 -// INDEX 394 +// INDEX 393 uiEM_PosGes [POSITIVE GESTURE] // HASH_VALUE 1314CC1FBDFE943A -// INDEX 395 +// INDEX 394 uiEM_NeuGes [NEUTRAL GESTURE] // HASH_VALUE 489064DC4414F450 -// INDEX 396 +// INDEX 395 uiEM_NegGes [NEGATIVE GESTURE] // HASH_VALUE 0592741E0631BC2B -// INDEX 397 +// INDEX 396 uiEM_Absentminded [ABSENTMINDED] // HASH_VALUE 89A3D03A8DB1403C -// INDEX 398 +// INDEX 397 uiEM_Adventurous [ADVENTUROUS] // HASH_VALUE 0822A42F8B11C823 -// INDEX 399 +// INDEX 398 uiEM_Aggressive [AGGRESSIVE] // HASH_VALUE 0701801206014C1D -// INDEX 400 +// INDEX 399 uiEM_Agree [AGREE] // HASH_VALUE 0D519C334871D02C -// INDEX 401 +// INDEX 400 uiEM_Alert [ALERT] // HASH_VALUE 5014C40454D49454 -// INDEX 402 +// INDEX 401 uiEM_Altruist [ALTRUIST] // HASH_VALUE 9090E4084D90C00C -// INDEX 403 +// INDEX 402 uiEM_Amazed [AMAZED] // HASH_VALUE 0BE0A0314661B027 -// INDEX 404 +// INDEX 403 uiEM_Ambivalent [AMBIVALENT] // HASH_VALUE 0C12C81C8BD1A420 -// INDEX 405 +// INDEX 404 uiEM_Amused [AMUSED] // HASH_VALUE 4E91C03A4801EC33 -// INDEX 406 +// INDEX 405 uiEM_Angry [ANGRY] // HASH_VALUE 8BC1142C49206423 -// INDEX 407 +// INDEX 406 uiEM_Annoyed [ANNOYED] // HASH_VALUE C9617821CA628C2D -// INDEX 408 +// INDEX 407 uiEM_Apathetic [APATHETIC] // HASH_VALUE 4D8308330C72B42B -// INDEX 409 +// INDEX 408 uiEM_Approve [APPROVE] // HASH_VALUE 4C9424045490141C -// INDEX 410 +// INDEX 409 uiEM_Arrogant [ARROGANT] // HASH_VALUE 05C0A81D86117817 -// INDEX 411 +// INDEX 410 uiEM_Ashamed [ASHAMED] // HASH_VALUE C5C2941ACA90E821 -// INDEX 412 +// INDEX 411 uiEM_Belligerent [BELLIGERENT] // HASH_VALUE 1002E41D4DE10820 -// INDEX 413 +// INDEX 412 uiEM_Bitter [BITTER] // HASH_VALUE 4EB1001ACD41201C -// INDEX 414 +// INDEX 413 uiEM_Bloodthirsty [BLOODTHIRSTY] // HASH_VALUE C991A01A48816C1D -// INDEX 415 +// INDEX 414 uiEM_Bored [BORED] // HASH_VALUE C802E02A0BB10037 -// INDEX 416 +// INDEX 415 uiEM_Bow [BOW] // HASH_VALUE CAC26C2F09B1C01E -// INDEX 417 +// INDEX 416 uiEM_Brave [BRAVE] // HASH_VALUE CB3018129030281C -// INDEX 418 +// INDEX 417 uiEM_Bubbly [BUBBLY] // HASH_VALUE 5094540850945408 -// INDEX 419 +// INDEX 418 uiEM_Burp [BURP] // HASH_VALUE 4C10140C4C10140C -// INDEX 420 +// INDEX 419 uiEM_Calm [CALM] // HASH_VALUE 86F0A837C10EF7FA -// INDEX 421 +// INDEX 420 uiEM_Calmdown [CALM DOWN] // HASH_VALUE 4A327C1B0531982A -// INDEX 422 +// INDEX 421 uiEM_Careful [CAREFUL] // HASH_VALUE 4494140C50D45430 -// INDEX 423 +// INDEX 422 uiEM_Careless [CARELESS] // HASH_VALUE 0DB2901A08B1BC18 -// INDEX 424 +// INDEX 423 uiEM_Casual [CASUAL] // HASH_VALUE 0AE1B41B05006023 -// INDEX 425 +// INDEX 424 uiEM_Chaotic [CHAOTIC] // HASH_VALUE 48608C2284318C1F -// INDEX 426 +// INDEX 425 uiEM_Cheer [CHEER] // HASH_VALUE 4C50C40C4C503424 -// INDEX 427 +// INDEX 426 uiEM_Clinical [CLINICAL] // HASH_VALUE 4410F40C4410F40C -// INDEX 428 +// INDEX 427 uiEM_Cold [COLD] // HASH_VALUE D0519036C921D81C -// INDEX 429 +// INDEX 428 uiEM_Compassionate [COMPASSIONATE] // HASH_VALUE 47E180230AC0A41F -// INDEX 430 +// INDEX 429 uiEM_Condescending [CONDESCENDING] // HASH_VALUE C751D42A4790882C -// INDEX 431 +// INDEX 430 uiEM_Confident [CONFIDENT] // HASH_VALUE 4490F40C44503454 -// INDEX 432 +// INDEX 431 uiEM_Confused [CONFUSED] // HASH_VALUE 1322EC201343E422 -// INDEX 433 +// INDEX 432 uiEM_Contemptuous [CONTEMPTUOUS] // HASH_VALUE 0E61DC344B51D42A -// INDEX 434 +// INDEX 433 uiEM_Content [CONTENT] // HASH_VALUE 0E32E41E0BF1F02E -// INDEX 435 +// INDEX 434 uiEM_Courageous [COURAGEOUS] // HASH_VALUE 12832C398C12E03C -// INDEX 436 +// INDEX 435 uiEM_Courtly [COURTLY] // HASH_VALUE 8443902F0702643E -// INDEX 437 +// INDEX 436 uiEM_Coward [COWARD] // HASH_VALUE D012C0484A022437 -// INDEX 438 +// INDEX 437 uiEM_Crazy [CRAZY] // HASH_VALUE 4BF2C01ECA027C21 -// INDEX 439 +// INDEX 438 uiEM_Crude [CRUDE] // HASH_VALUE 4D02DC260A729C29 -// INDEX 440 +// INDEX 439 uiEM_Cruel [CRUEL] // HASH_VALUE 4E0200330BE3043A -// INDEX 441 +// INDEX 440 uiEM_Curious [CURIOUS] // HASH_VALUE 85C0D0330B71A813 -// INDEX 442 +// INDEX 441 uiEM_Cynical [CYNICAL] // HASH_VALUE CCB1A82589610835 -// INDEX 443 +// INDEX 442 uiEM_Dainty [DAINTY] // HASH_VALUE 0470640DC490381A -// INDEX 444 +// INDEX 443 uiEM_Dance [DANCE] // HASH_VALUE 445094284E01B41E -// INDEX 445 +// INDEX 444 uiEM_Defensive [DEFENSIVE] // HASH_VALUE 0AE14C204AE3EC2C -// INDEX 446 +// INDEX 445 uiEM_Depressed [DEPRESSED] // HASH_VALUE 46D3642D45E2643B -// INDEX 447 +// INDEX 446 uiEM_Desire [DESIRE] // HASH_VALUE 4A114C1F87D2B829 -// INDEX 448 +// INDEX 447 uiEM_Despaired [DESPAIRED] // HASH_VALUE CDF3CC358F510830 -// INDEX 449 +// INDEX 448 uiEM_Destructive [DESTRUCTIVE] // HASH_VALUE C58070160670601B -// INDEX 450 +// INDEX 449 uiEM_Die [DIE] // HASH_VALUE C7905C1686709427 -// INDEX 451 +// INDEX 450 uiEM_Dignified [DIGNIFIED] // HASH_VALUE 4AF1B81DCD51982C -// INDEX 452 +// INDEX 451 uiEM_Diplomatic [DIPLOMATIC] // HASH_VALUE 03B2DC260571F832 -// INDEX 453 +// INDEX 452 uiEM_Disappointed [DISAPPOINTED] // HASH_VALUE 40D4941054505448 -// INDEX 454 +// INDEX 453 uiEM_Discreet [DISCREET] // HASH_VALUE 07B2942846718C2D -// INDEX 455 +// INDEX 454 uiEM_Disdainful [DISDAINFUL] // HASH_VALUE 4AE390384C60042E -// INDEX 456 +// INDEX 455 uiEM_Disgruntled [DISGRUNTLED] // HASH_VALUE 08515C218F430C38 -// INDEX 457 +// INDEX 456 uiEM_Disgusted [DISGUSTED] // HASH_VALUE 4A21A41B4EA18C36 -// INDEX 458 +// INDEX 457 uiEM_Disillusioned [DISILLUSIONED] // HASH_VALUE 4CD4941044509404 -// INDEX 459 +// INDEX 458 uiEM_Dismayed [DISMAYED] // HASH_VALUE 4B828C34CAD1BC25 -// INDEX 460 +// INDEX 459 uiEM_Disoriented [DISORIENTED] // HASH_VALUE 8D018C1ECCD28C2E -// INDEX 461 +// INDEX 460 uiEM_Distracted [DISTRACTED] // HASH_VALUE 4054F4104C546450 -// INDEX 462 +// INDEX 461 uiEM_Doubtful [DOUBTFUL] // HASH_VALUE 4C50241040504404 -// INDEX 463 +// INDEX 462 uiEM_Dramatic [DRAMATIC] // HASH_VALUE 8AC0FC1ACEB01823 -// INDEX 464 +// INDEX 463 uiEM_Dreamy [DREAMY] // HASH_VALUE 4EA2DC2F8D72C032 -// INDEX 465 +// INDEX 464 uiEM_Drunk [DRUNK] // HASH_VALUE 4B92E436CDA2EC2B -// INDEX 466 +// INDEX 465 uiEM_Dutiful [DUTIFUL] // HASH_VALUE 0630801DC3017823 -// INDEX 467 +// INDEX 466 uiEM_Eager [EAGER] // HASH_VALUE CD929C26C8D2B831 -// INDEX 468 +// INDEX 467 uiEM_Earnest [EARNEST] // HASH_VALUE 54D4341440504404 -// INDEX 469 +// INDEX 468 uiEM_Ecstatic [ECSTATIC] // HASH_VALUE 48D074144050444C -// INDEX 470 +// INDEX 469 uiEM_Egoistic [EGOISTIC] // HASH_VALUE 09C2542C0CB1B025 -// INDEX 471 +// INDEX 470 uiEM_Embarrassed [EMBARRASSED] // HASH_VALUE 8CE0802008B1F039 -// INDEX 472 +// INDEX 471 uiEM_Emotional [EMOTIONAL] // HASH_VALUE 8A810C288CD1F837 -// INDEX 473 +// INDEX 472 uiEM_Emotionless [EMOTIONLESS] // HASH_VALUE 4814D41440504404 -// INDEX 474 +// INDEX 473 uiEM_Emphatic [EMPHATIC] // HASH_VALUE 0A71B4234CF09032 -// INDEX 475 +// INDEX 474 uiEM_Encouraging [ENCOURAGING] // HASH_VALUE 8301A426C8A17415 -// INDEX 476 +// INDEX 475 uiEM_Enraged [ENRAGED] // HASH_VALUE 44B2103282012442 -// INDEX 477 +// INDEX 476 uiEM_Enthusiastic [ENTHUSIASTIC] // HASH_VALUE 4E42F432CBD2F03C -// INDEX 478 +// INDEX 477 uiEM_Envious [ENVIOUS] // HASH_VALUE 4C5064144C506414 -// INDEX 479 +// INDEX 478 uiEM_Evil [EVIL] // HASH_VALUE C961E42989519C22 -// INDEX 480 +// INDEX 479 uiEM_Excited [EXCITED] // HASH_VALUE 5050841444D4940C -// INDEX 481 +// INDEX 480 uiEM_Exercise [EXERCISE] // HASH_VALUE C9A19C228FE3C836 -// INDEX 482 +// INDEX 481 uiEM_Exhausted [EXHAUSTED] // HASH_VALUE 4C730028C8B1BC34 -// INDEX 483 +// INDEX 482 uiEM_Exuberant [EXUBERANT] // HASH_VALUE 545014184C546420 -// INDEX 484 +// INDEX 483 uiEM_Faithful [FAITHFUL] // HASH_VALUE C42054168721B424 -// INDEX 485 +// INDEX 484 uiEM_Fanatical [FANATICAL] // HASH_VALUE 0C82A02D49C1B437 -// INDEX 486 +// INDEX 485 uiEM_Fastidious [FASTIDIOUS] // HASH_VALUE 8DF27C1EC690B42D -// INDEX 487 +// INDEX 486 uiEM_Fearful [FEARFUL] // HASH_VALUE 4C9494184C949418 -// INDEX 488 +// INDEX 487 uiEM_Firm [FIRM] // HASH_VALUE C7127C22C631C41E -// INDEX 489 +// INDEX 488 uiEM_FBT [FBT] // HASH_VALUE 0992C82EC9D1C42A -// INDEX 490 +// INDEX 489 uiEM_Forgive [FORGIVE] // HASH_VALUE 8A619821C8A2B42C -// INDEX 491 +// INDEX 490 uiEM_Fraternal [FRATERNAL] // HASH_VALUE 4450241858104438 -// INDEX 492 +// INDEX 491 uiEM_Friendly [FRIENDLY] // HASH_VALUE 8E21F4201112F034 -// INDEX 493 +// INDEX 492 uiEM_Frustrated [FRUSTRATED] // HASH_VALUE D1810C420C320C3B -// INDEX 494 +// INDEX 493 uiEM_Funny [FUNNY] // HASH_VALUE 4490541C5054F448 -// INDEX 495 +// INDEX 494 uiEM_Generous [GENEROUS] // HASH_VALUE 457053204410021E -// INDEX 496 +// INDEX 495 uiEM_Gimme5 [GIMME5] // HASH_VALUE 0F30042A4FB03830 -// INDEX 497 +// INDEX 496 uiEM_Gloomy [GLOOMY] // HASH_VALUE 8DC0FC3508F1D835 -// INDEX 498 +// INDEX 497 uiEM_Goofy [GOOFY] // HASH_VALUE 4A01CC2E0632BC21 -// INDEX 499 +// INDEX 498 uiEM_Great [GREAT] // HASH_VALUE 4C50241C4C50241C -// INDEX 500 +// INDEX 499 uiEM_Grin [GRIN] // HASH_VALUE 90232C33D142483C -// INDEX 501 +// INDEX 500 uiEM_Grumpy [GRUMPY] // HASH_VALUE D1E1402B13C15038 -// INDEX 502 +// INDEX 501 uiEM_Guilty [GUILTY] // HASH_VALUE CEA2CC328A32CC41 -// INDEX 503 +// INDEX 502 uiEM_Happy [HAPPY] // HASH_VALUE 861290F58881D8CD -// INDEX 504 +// INDEX 503 uiEM_Hardsilence [HARD SILENCE] // HASH_VALUE 4E9298258882DC3D -// INDEX 505 +// INDEX 504 uiEM_Haughty [HAUGHTY] // HASH_VALUE 0D82A0298A60BC2F -// INDEX 506 +// INDEX 505 uiEM_Helpful [HELPFUL] // HASH_VALUE C762742B45C16C2C -// INDEX 507 +// INDEX 506 uiEM_Heroic [HEROIC] // HASH_VALUE 4010942040109420 -// INDEX 508 +// INDEX 507 uiEM_Hiha [HIHA] // HASH_VALUE 8A81E0310C21F43C -// INDEX 509 +// INDEX 508 uiEM_Honest [HONEST] // HASH_VALUE 4A12AC2C4A41E42F -// INDEX 510 +// INDEX 509 uiEM_Hopeful [HOPEFUL] // HASH_VALUE 4414F42050D45430 -// INDEX 511 +// INDEX 510 uiEM_Hopeless [HOPELESS] // HASH_VALUE C6F0C8298BA0882D -// INDEX 512 +// INDEX 511 uiEM_Humble [HUMBLE] // HASH_VALUE 4D712C30D1113C3A -// INDEX 513 +// INDEX 512 uiEM_Hungry [HUNGRY] // HASH_VALUE 48320C418F429C1A -// INDEX 514 +// INDEX 513 uiEM_Hurried [HURRIED] // HASH_VALUE D32324488F932445 -// INDEX 515 +// INDEX 514 uiEM_Hurry [HURRY] // HASH_VALUE 4E61EC17CFA13021 -// INDEX 516 +// INDEX 515 uiEM_Hysterical [HYSTERICAL] // HASH_VALUE CCE1B0274C71F838 -// INDEX 517 +// INDEX 516 uiEM_Imploring [IMPLORING] // HASH_VALUE 8612AC184BD0C427 -// INDEX 518 +// INDEX 517 uiEM_Indifferent [INDIFFERENT] // HASH_VALUE 4801E82C47008C22 -// INDEX 519 +// INDEX 518 uiEM_Indignant [INDIGNANT] // HASH_VALUE 4B01E830C8E1B433 -// INDEX 520 +// INDEX 519 uiEM_Indulgent [INDULGENT] // HASH_VALUE 4C90E4245490540C -// INDEX 521 +// INDEX 520 uiEM_Innocent [INNOCENT] // HASH_VALUE 44D4E4244494540C -// INDEX 522 +// INDEX 521 uiEM_Insecure [INSECURE] // HASH_VALUE 0A62B0334A337434 -// INDEX 523 +// INDEX 522 uiEM_Interested [INTERESTED] // HASH_VALUE 0F21881C4641E041 -// INDEX 524 +// INDEX 523 uiEM_Jealous [JEALOUS] // HASH_VALUE 0823C4424A32B84D -// INDEX 525 +// INDEX 524 uiEM_Joyful [JOYFUL] // HASH_VALUE 4490942C4490942C -// INDEX 526 +// INDEX 525 uiEM_Kind [KIND] // HASH_VALUE 5894143058941430 -// INDEX 527 +// INDEX 526 uiEM_Lazy [LAZY] // HASH_VALUE 5450F43044909420 -// INDEX 528 +// INDEX 527 uiEM_Loathing [LOATHING] // HASH_VALUE 85508C2B09F0A41C -// INDEX 529 +// INDEX 528 uiEM_Logical [LOGICAL] // HASH_VALUE CB50F4324D301C32 -// INDEX 530 +// INDEX 529 uiEM_Lonely [LONELY] // HASH_VALUE 4454F4304454F430 -// INDEX 531 +// INDEX 530 uiEM_Loud [LOUD] // HASH_VALUE 4494F4304494F430 -// INDEX 532 +// INDEX 531 uiEM_Love [LOVE] // HASH_VALUE 8C6104288C11A432 -// INDEX 533 +// INDEX 532 uiEM_Loyal [LOYAL] // HASH_VALUE 0E330C4851120C33 -// INDEX 534 +// INDEX 533 uiEM_Lustful [LUSTFUL] // HASH_VALUE 0740A83DC5C1A83D -// INDEX 535 +// INDEX 534 uiEM_Malevolent [MALEVOLENT] // HASH_VALUE 08E1DC444A508819 -// INDEX 536 +// INDEX 535 uiEM_Malicious [MALICIOUS] // HASH_VALUE 4C5054344C505434 -// INDEX 537 +// INDEX 536 uiEM_Mean [MEAN] // HASH_VALUE C0D08C34C030B433 -// INDEX 538 +// INDEX 537 uiEM_Megalomaniac [MEGALOMANIAC] // HASH_VALUE 409454344C546424 -// INDEX 539 +// INDEX 538 uiEM_Merciful [MERCIFUL] // HASH_VALUE 48539C384E50182B -// INDEX 540 +// INDEX 539 uiEM_Mischievous [MISCHIEVOUS] // HASH_VALUE 88609C2AC870C82B -// INDEX 541 +// INDEX 540 uiEM_Mocking [MOCKING] // HASH_VALUE 91D3F43B0D92F045 -// INDEX 542 +// INDEX 541 uiEM_Nervous [NERVOUS] // HASH_VALUE 0CD3043C4E51842D -// INDEX 543 +// INDEX 542 uiEM_Neutral [NEUTRAL] // HASH_VALUE 44D0943844D09438 -// INDEX 544 +// INDEX 543 uiEM_Nice [NICE] // HASH_VALUE 894FFB003E2EE034 -// INDEX 545 +// INDEX 544 uiEM_Noclue [NO CLUE] // HASH_VALUE 4490F4384490F438 -// INDEX 546 +// INDEX 545 uiEM_None [NONE] // HASH_VALUE 4F41A8218691D437 -// INDEX 547 +// INDEX 546 uiEM_Nostalgic [NOSTALGIC] // HASH_VALUE C931E8469001FC37 -// INDEX 548 +// INDEX 547 uiEM_Obnoxious [OBNOXIOUS] // HASH_VALUE 0AE3B82707A1A43B -// INDEX 549 +// INDEX 548 uiEM_Obscure [OBSCURE] // HASH_VALUE 44D4243C4450344C -// INDEX 550 +// INDEX 549 uiEM_Obsessed [OBSESSED] // HASH_VALUE 4490643C44504438 -// INDEX 551 +// INDEX 550 uiEM_Offended [OFFENDED] // HASH_VALUE 4B02C438CD429839 -// INDEX 552 +// INDEX 551 uiEM_Optimistic [OPTIMISTIC] // HASH_VALUE 5050643C5050643C -// INDEX 553 +// INDEX 552 uiEM_Over [OVER] // HASH_VALUE 05C0501D86817822 -// INDEX 554 +// INDEX 553 uiEM_Pacific [PACIFIC] // HASH_VALUE 8C317C284971CC37 -// INDEX 555 +// INDEX 554 uiEM_Painful [PAINFUL] // HASH_VALUE 05918C1D4931782A -// INDEX 556 +// INDEX 555 uiEM_Panick [PANIC] // HASH_VALUE 4B11902ECBA3D037 -// INDEX 557 +// INDEX 556 uiEM_Patient [PATIENT] // HASH_VALUE 0D9278308CF2FC30 -// INDEX 558 +// INDEX 557 uiEM_Patriotic [PATRIOTIC] // HASH_VALUE 4010544040504438 -// INDEX 559 +// INDEX 558 uiEM_Pedantic [PEDANTIC] // HASH_VALUE 0EC27C1BCAE33840 -// INDEX 560 +// INDEX 559 uiEM_Perturbed [PERTURBED] // HASH_VALUE 5032AC44C913DC20 -// INDEX 561 +// INDEX 560 uiEM_Pessimistic [PESSIMISTIC] // HASH_VALUE 5414544054901430 -// INDEX 562 +// INDEX 561 uiEM_Petulant [PETULANT] // HASH_VALUE 4802B4250A00E034 -// INDEX 563 +// INDEX 562 uiEM_Philosophical [PHILOSOPHICAL] // HASH_VALUE 0C520046D152BC2E -// INDEX 564 +// INDEX 563 uiEM_Pitying [PITYING] // HASH_VALUE 4F62B436CDA1F837 -// INDEX 565 +// INDEX 564 uiEM_Playful [PLAYFUL] // HASH_VALUE 86F19822C861982C -// INDEX 566 +// INDEX 565 uiEM_Pleased [PLEASED] // HASH_VALUE CD71F441CCD2083B -// INDEX 567 +// INDEX 566 uiEM_Point [POINT] // HASH_VALUE 88F1EF29BE022330 -// INDEX 568 +// INDEX 567 uiEM_Pointback [POINT BACK] // HASH_VALUE 8243C8080F413F37 -// INDEX 569 +// INDEX 568 uiEM_Pointfront [POINT FRONT] // HASH_VALUE CCC12336BFA24733 -// INDEX 570 +// INDEX 569 uiEM_Pointleft [POINT LEFT] // HASH_VALUE 80B2E0004C821B3D -// INDEX 571 +// INDEX 570 uiEM_Pointright [POINT RIGHT] // HASH_VALUE C8D2B44049138C44 -// INDEX 572 +// INDEX 571 uiEM_Polite [POLITE] // HASH_VALUE 1022F03C4E022047 -// INDEX 573 +// INDEX 572 uiEM_Pompous [POMPOUS] // HASH_VALUE 44D4F4404C546448 -// INDEX 574 +// INDEX 573 uiEM_Powerful [POWERFUL] // HASH_VALUE 0C21D83C4EB2E02E -// INDEX 575 +// INDEX 574 uiEM_Praying [PRAYING] // HASH_VALUE CD73D83BD062F038 -// INDEX 576 +// INDEX 575 uiEM_Proud [PROUD] // HASH_VALUE CB81002B1112B038 -// INDEX 577 +// INDEX 576 uiEM_Provocative [PROVOCATIVE] // HASH_VALUE 0B6258599543BC25 -// INDEX 578 +// INDEX 577 uiEM_Puzzled [PUZZLED] // HASH_VALUE 0D52103F4C430033 -// INDEX 579 +// INDEX 578 uiEM_Quiet [QUIET] // HASH_VALUE 08D1C8344622D430 -// INDEX 580 +// INDEX 579 uiEM_Ready [READY] // HASH_VALUE 09D1842D0EE4F42C -// INDEX 581 +// INDEX 580 uiEM_Reassured [REASSURED] // HASH_VALUE 4932D03C88A1A835 -// INDEX 582 +// INDEX 581 uiEM_Rebellious [REBELLIOUS] // HASH_VALUE 48D0544850D45430 -// INDEX 583 +// INDEX 582 uiEM_Reckless [RECKLESS] // HASH_VALUE 4AB1E4394C22CC23 -// INDEX 584 +// INDEX 583 uiEM_Regretful [REGRETFUL] // HASH_VALUE C8B1AC2448818433 -// INDEX 585 +// INDEX 584 uiEM_Relaxed [RELAXED] // HASH_VALUE 4810544844506414 -// INDEX 586 +// INDEX 585 uiEM_Relieved [RELIEVED] // HASH_VALUE 4D82E835C8E2E429 -// INDEX 587 +// INDEX 586 uiEM_Reluctant [RELUCTANT] // HASH_VALUE C8A2AC3E8972D046 -// INDEX 588 +// INDEX 587 uiEM_Remorseful [REMORSEFUL] // HASH_VALUE 48D454484450E41C -// INDEX 589 +// INDEX 588 uiEM_Resigned [RESIGNED] // HASH_VALUE 09F46C40C6F3943F -// INDEX 590 +// INDEX 589 uiEM_Respectful [RESPECTFUL] // HASH_VALUE 46337C3A04C2784B -// INDEX 591 +// INDEX 590 uiEM_Revengeful [REVENGEFUL] // HASH_VALUE 44D0944844D09448 -// INDEX 592 +// INDEX 591 uiEM_Rice [RICE] // HASH_VALUE 481094484410540C -// INDEX 593 +// INDEX 592 uiEM_Ridicule [RIDICULE] // HASH_VALUE C96210498E11A42C -// INDEX 594 +// INDEX 593 uiEM_Righteous [RIGHTEOUS] // HASH_VALUE 4050F44840504438 -// INDEX 595 +// INDEX 594 uiEM_Romantic [ROMANTIC] // HASH_VALUE 4410544844105448 -// INDEX 596 +// INDEX 595 uiEM_Rude [RUDE] // HASH_VALUE 09D1682B85C27419 -// INDEX 597 +// INDEX 596 uiEM_Sad [SAD] // HASH_VALUE 88A284338BC2A817 -// INDEX 598 +// INDEX 597 uiEM_Sarcastic [SARCASTIC] // HASH_VALUE 09B1742C45D2781E -// INDEX 599 +// INDEX 598 uiEM_Scared [SCARED] // HASH_VALUE 4CD0344C44909410 -// INDEX 600 +// INDEX 599 uiEM_Scolding [SCOLDING] // HASH_VALUE 4202443E43F3443F -// INDEX 601 +// INDEX 600 uiEM_Sedate [SEDATE] // HASH_VALUE C9F1842AC9D1D037 -// INDEX 602 +// INDEX 601 uiEM_Selfish [SELFISH] // HASH_VALUE 4E02C0330BE3044A -// INDEX 603 +// INDEX 602 uiEM_Serious [SERIOUS] // HASH_VALUE 8902083E8940801B -// INDEX 604 +// INDEX 603 uiEM_Shameless [SHAMELESS] // HASH_VALUE 4450844C48D49440 -// INDEX 605 +// INDEX 604 uiEM_Sheepish [SHEEPISH] // HASH_VALUE 8AA2C0430B430444 -// INDEX 606 +// INDEX 605 uiEM_Shifty [SHIFTY] // HASH_VALUE 0430982D89F19427 -// INDEX 607 +// INDEX 606 uiEM_Shocked [SHOCKED] // HASH_VALUE 86F1474450130418 -// INDEX 608 +// INDEX 607 uiEM_Shutup [SHUT UP] // HASH_VALUE 10E3F4474E83383C -// INDEX 609 +// INDEX 608 uiEM_Shy [SHY] // HASH_VALUE 48D0944C48D0944C -// INDEX 610 +// INDEX 609 uiEM_Sigh [SIGH] // HASH_VALUE 0530A42D8AE19429 -// INDEX 611 +// INDEX 610 uiEM_Silence [SILENCE] // HASH_VALUE CE5108414C220844 -// INDEX 612 +// INDEX 611 uiEM_Silly [SILLY] // HASH_VALUE 8942083D4901A41F -// INDEX 613 +// INDEX 612 uiEM_Sincerely [SINCERELY] // HASH_VALUE 0BE2DC3BCDC31038 -// INDEX 614 +// INDEX 613 uiEM_Sleepy [SLEEPY] // HASH_VALUE 1123144B50C34844 -// INDEX 615 +// INDEX 614 uiEM_Sly [SLY] // HASH_VALUE 4551B42E47D1BC22 -// INDEX 616 +// INDEX 615 uiEM_Smack [SMACK] // HASH_VALUE 4454D44C4454D44C -// INDEX 617 +// INDEX 616 uiEM_Smug [SMUG] // HASH_VALUE 5173384DCFE33850 -// INDEX 618 +// INDEX 617 uiEM_Sorry [SORRY] // HASH_VALUE 5450044C4C546414 -// INDEX 619 +// INDEX 618 uiEM_Spiteful [SPITEFUL] // HASH_VALUE CE230037C9D0A42C -// INDEX 620 +// INDEX 619 uiEM_Squeamish [SQUEAMISH] // HASH_VALUE 7FFEFF270920D405 -// INDEX 621 +// INDEX 620 uiEM_Stop [HOLD ON] // HASH_VALUE 8C63FC46CE73C841 -// INDEX 622 +// INDEX 621 uiEM_Strong [STRONG] // HASH_VALUE 4054444C4C94F408 -// INDEX 623 +// INDEX 622 uiEM_Stubborn [STUBBORN] // HASH_VALUE 4B62F831CA719026 -// INDEX 624 +// INDEX 623 uiEM_Suffering [SUFFERING] // HASH_VALUE D1F3C82F0BF3F849 -// INDEX 625 +// INDEX 624 uiEM_Surprised [SURPRISED] // HASH_VALUE 1053EC3A0C92F044 -// INDEX 626 +// INDEX 625 uiEM_Suspicious [SUSPICIOUS] // HASH_VALUE 4C54145044909450 -// INDEX 627 +// INDEX 626 uiEM_Taunting [TAUNTING] // HASH_VALUE 8E028C2686B1D032 -// INDEX 628 +// INDEX 627 uiEM_Terrified [TERRIFIED] // HASH_VALUE 4C5084504C54642C -// INDEX 629 +// INDEX 628 uiEM_Thankful [THANKFUL] // HASH_VALUE D333DC370DF22854 -// INDEX 630 +// INDEX 629 uiEM_Thirsty [THIRSTY] // HASH_VALUE 0BD38C440AF2C83F -// INDEX 631 +// INDEX 630 uiEM_Thoughtful [THOUGHTFUL] // HASH_VALUE 4852D0264C429C2F -// INDEX 632 +// INDEX 631 uiEM_Tired [TIRED] // HASH_VALUE 4410F45054901448 -// INDEX 633 +// INDEX 632 uiEM_Tolerant [TOLERANT] // HASH_VALUE 54D024504450C408 -// INDEX 634 +// INDEX 633 uiEM_Troubled [TROUBLED] // HASH_VALUE 0951EC2D4BD2BC28 -// INDEX 635 +// INDEX 634 uiEM_Uncertain [UNCERTAIN] // HASH_VALUE CEA2A02C4A52344E -// INDEX 636 +// INDEX 635 uiEM_Unhappy [UNHAPPY] // HASH_VALUE 0F22E4330BB0E43A -// INDEX 637 +// INDEX 636 uiEM_Unwilling [UNWILLING] // HASH_VALUE 449054584C546414 -// INDEX 638 +// INDEX 637 uiEM_Vengeful [VENGEFUL] // HASH_VALUE 5450145C5450145C -// INDEX 639 +// INDEX 638 uiEM_Wait [WAIT] // HASH_VALUE 4C94145C4C94145C -// INDEX 640 +// INDEX 639 uiEM_Warm [WARM] // HASH_VALUE 5894145C5894145C -// INDEX 641 +// INDEX 640 uiEM_Wary [WARY] // HASH_VALUE 4494145C4494145C -// INDEX 642 +// INDEX 641 uiEM_Wave [WAVE] // HASH_VALUE 4871B832CCE1CC33 -// INDEX 643 +// INDEX 642 uiEM_Whine [WHINE] // HASH_VALUE 0731883687727424 -// INDEX 644 +// INDEX 643 uiEM_Wicked [WICKED] // HASH_VALUE 44D4945C44D4945C -// INDEX 645 +// INDEX 644 uiEM_Wise [WISE] // HASH_VALUE 0E33DC471002083E -// INDEX 646 +// INDEX 645 uiEM_Wistful [WISTFUL] // HASH_VALUE 4832F44AD0D2C029 -// INDEX 647 +// INDEX 646 uiEM_Worried [WORRIED] // HASH_VALUE 06D1DC499002C024 -// INDEX 648 +// INDEX 647 uiEM_Wounded [WOUNDED] // HASH_VALUE 4CD414644CD41464 -// INDEX 649 +// INDEX 648 uiEM_Yawn [YAWN] // HASH_VALUE 34020B2B76420B3C -// INDEX 650 +// INDEX 649 uiEM_Youandme [YOU AND ME] // HASH_VALUE 6C98E4246C98E424 -// INDEX 651 +// INDEX 650 uimInfos [Info] // HASH_VALUE 08F0D4144B50E812 -// INDEX 652 +// INDEX 651 uiCombatTitle [COMBAT] // HASH_VALUE 1C8983949FA4B3AE -// INDEX 653 +// INDEX 652 uiDesertRawMats [Desert Exotic Raw Materials] // HASH_VALUE 9C79AB96DFA4AFB9 -// INDEX 654 +// INDEX 653 uiForestRawMats [Forest Exotic Raw Materials] // HASH_VALUE 1D38C39A1EC463B8 -// INDEX 655 +// INDEX 654 uiJungleRawMats [Jungle Exotic Raw Materials] // HASH_VALUE A62658475B372763 -// INDEX 656 +// INDEX 655 uiLakeRawMats [Lakes Exotic Raw Materials] // HASH_VALUE ED681B77D7E9C824 -// INDEX 657 +// INDEX 656 uiComStaminaCost [Stamina Cost:] // HASH_VALUE 4C50F40C44D02414 -// INDEX 658 +// INDEX 657 uiCommerceTitle [COMMERCE] // HASH_VALUE A118F8336F2A3F77 -// INDEX 659 +// INDEX 658 uittEval [Evaluate raw material price] // HASH_VALUE 54D4745C54D4745C -// INDEX 660 +// INDEX 659 uiW [W] // HASH_VALUE 5394545852946454 -// INDEX 661 +// INDEX 660 uiWSW [WSW] // HASH_VALUE 54D4744C54D4744C -// INDEX 662 +// INDEX 661 uiSW [SW] // HASH_VALUE 5154445051145450 -// INDEX 663 +// INDEX 662 uiSSW [SSW] // HASH_VALUE 50D4344C50D4344C -// INDEX 664 +// INDEX 663 uiS [S] // HASH_VALUE CD12FC3ECDF3C43E -// INDEX 665 +// INDEX 664 uiSSE [SSE] // HASH_VALUE 44D4544C44D4544C -// INDEX 666 +// INDEX 665 uiSE [SE] // HASH_VALUE C731C4224A318C30 -// INDEX 667 +// INDEX 666 uiESE [ESE] // HASH_VALUE 4450541444505414 -// INDEX 668 +// INDEX 667 uiE [E] // HASH_VALUE 86E09C1DC8E07826 -// INDEX 669 +// INDEX 668 uiENE [ENE] // HASH_VALUE 4490543844905438 -// INDEX 670 +// INDEX 669 uiNE [NE] // HASH_VALUE 0A70C02F0A009C2F -// INDEX 671 +// INDEX 670 uiNNE [NNE] // HASH_VALUE 4C90E4384C90E438 -// INDEX 672 +// INDEX 671 uiN [N] // HASH_VALUE 8EB208418E212C41 -// INDEX 673 +// INDEX 672 uiNNW [NNW] // HASH_VALUE 5490743854907438 -// INDEX 674 +// INDEX 673 uiNW [NW] // HASH_VALUE 12432C53D043504A -// INDEX 675 +// INDEX 674 uiWNW [WNW] // HASH_VALUE C0222506816F0609 -// INDEX 676 +// INDEX 675 uiRadarZoom0 [25m] // HASH_VALUE 01020907C07FFE02 -// INDEX 677 +// INDEX 676 uiRadarZoom1 [50m] // HASH_VALUE 6C4C20C46C4C20C4 -// INDEX 678 +// INDEX 677 uiRadarZoom2 [125m] // HASH_VALUE 6C0C50C86C0C50C8 -// INDEX 679 +// INDEX 678 uiRadarZoom3 [250m] // HASH_VALUE 5864AFA5A7778451 -// INDEX 680 +// INDEX 679 uimZoomIn [Zoom in] // HASH_VALUE 6CD8F468745CF480 -// INDEX 681 +// INDEX 680 uimZoomOut [Zoom out] // HASH_VALUE 7212E837BB01C03B -// INDEX 682 +// INDEX 681 uiNotReceived [NOT RECEIVED] // HASH_VALUE 8ADF983D3FA273FD -// INDEX 683 +// INDEX 682 uiTypeOfObject [TYPE OF OBJECT] // HASH_VALUE 882288228731AC25 -// INDEX 684 +// INDEX 683 uiDesign [DESIGN] // HASH_VALUE 8CB1F43C4E73043F -// INDEX 685 +// INDEX 684 uiOptionals [OPTIONS] // HASH_VALUE 4C50544458149450 -// INDEX 686 +// INDEX 685 uiQuantity [QUANTITY] // HASH_VALUE 4CD0F4504CD0F450 -// INDEX 687 +// INDEX 686 uiTool [TOOL] // HASH_VALUE 2168388D6929D4AC -// INDEX 688 +// INDEX 687 uiMaterials [Materials] // HASH_VALUE 4C42C836C691B027 -// INDEX 689 +// INDEX 688 uiDifficulty [DIFFICULTY] // HASH_VALUE C371183278710028 -// INDEX 690 +// INDEX 689 uiStaminaCost [STAMINA COST] // HASH_VALUE 1053D0430C430C3D -// INDEX 691 +// INDEX 690 uiResult [RESULT] // HASH_VALUE CE71233E80820432 -// INDEX 692 +// INDEX 691 uiInventoryFull [INVENTORY FULL] // HASH_VALUE D9F4B3922521435D -// INDEX 693 +// INDEX 692 uiBonusURInAWorkshop [Bonus: You are in a Workshop!] // HASH_VALUE 3F32C42ACACEB43B -// INDEX 694 +// INDEX 693 uiSourceObject [SOURCE OBJECT] // HASH_VALUE C2D0240CB2127450 -// INDEX 695 +// INDEX 694 uiFaberCreateTitle [CRAFTER CREATING] // HASH_VALUE 4C4F9C2A89C1E804 -// INDEX 696 +// INDEX 695 uiFaberPlanSel [PLAN SELECTION] // HASH_VALUE 4592B4FC8132D424 -// INDEX 697 +// INDEX 696 uiFaberRepairTitle [CRAFTER REPAIRING] // HASH_VALUE C6F0BC2AB2127444 -// INDEX 698 +// INDEX 697 uiFaberRefineTitle [CRAFTER REFINING] // HASH_VALUE 6C98E4246C98E424 -// INDEX 699 +// INDEX 698 uimFaInfos [Info] // HASH_VALUE E41A4CE4F01AAAAA -// INDEX 700 +// INDEX 699 uimFaReset [Reset to Default] // HASH_VALUE 68661C829C770C7B -// INDEX 701 +// INDEX 700 uimFaClear [Clear] // HASH_VALUE EAA1B744DD161B17 -// INDEX 702 +// INDEX 701 uiItem1to5 [Item level from 1 to 5] // HASH_VALUE D77597585096C71E -// INDEX 703 +// INDEX 702 uiItem6to10 [Item level from 6 to 10] // HASH_VALUE 6CB017288F959F21 -// INDEX 704 +// INDEX 703 uiItem11to15 [Item level from 11 to 15] // HASH_VALUE 6CB02B284EA59F21 -// INDEX 705 +// INDEX 704 uiItem16to20 [Item level from 16 to 20] // HASH_VALUE 6CB017298FA59F21 -// INDEX 706 +// INDEX 705 uiItem21to25 [Item level from 21 to 25] // HASH_VALUE 8C660122CF25B146 -// INDEX 707 +// INDEX 706 uittClickSelMat [Click to select raw material from your inventory] // HASH_VALUE 36FED3B3F9673180 -// INDEX 708 +// INDEX 707 uittDropPlan [Drop a Craft plan here to create an item] // HASH_VALUE 2F8F8856F46D4C19 -// INDEX 709 +// INDEX 708 uittClickSelTool [Click to select a tool from your sheaths] // HASH_VALUE 5D24E07C5DFACCB8 -// INDEX 710 +// INDEX 709 uittDefComp [Default composition] // HASH_VALUE 6819348DE815BFAF -// INDEX 711 +// INDEX 710 uittClearComp [Clear composition] // HASH_VALUE 57EBB87AEEB58298 -// INDEX 712 +// INDEX 711 uittStartFaComp [Start Crafter creation] // HASH_VALUE 63BABF73C899ACD2 -// INDEX 713 +// INDEX 712 uittDropItem [Drop an item here to repair] // HASH_VALUE 2F8F8856F46D4C19 -// INDEX 714 +// INDEX 713 uittClickTool [Click to select a tool from your sheaths] // HASH_VALUE 2D276F98EAB86A9A -// INDEX 715 +// INDEX 714 uittStartFaRepair [Start Crafter repair] // HASH_VALUE 63E9D37B4599ACD2 -// INDEX 716 +// INDEX 715 uittDropItRef [Drop an item here to refine] // HASH_VALUE EA778F8EEAB86A9A -// INDEX 717 +// INDEX 716 uittStartFaRefine [Start Crafter refine] // HASH_VALUE 6C08D4806C08D480 -// INDEX 718 +// INDEX 717 uigcUnitMeters [ m] // HASH_VALUE 112B684E2DA4C4AA -// INDEX 719 +// INDEX 718 uigcUnitChar [ characters] // HASH_VALUE 2448509424485094 -// INDEX 720 +// INDEX 719 uigcUnitPercent [%] // HASH_VALUE 70582440208C4494 -// INDEX 721 +// INDEX 720 uigcPreSet [Preset: ] // HASH_VALUE CEA2083E8EF12841 -// INDEX 722 +// INDEX 721 uigcPreSetLow [LOW] // HASH_VALUE 48B184334741A43B -// INDEX 723 +// INDEX 722 uigcPreSetMedium [MEDIUM] // HASH_VALUE 8C42E02F0C01D422 -// INDEX 724 +// INDEX 723 uigcPreSetNormal [NORMAL] // HASH_VALUE 48D0942048D09420 -// INDEX 725 +// INDEX 724 uigcPreSetHigh [HIGH] // HASH_VALUE D292302812911034 -// INDEX 726 +// INDEX 725 uigcPreSetCustom [CUSTOM] // HASH_VALUE 91E2EC368BB3DC36 -// INDEX 727 +// INDEX 726 uittGCValid [APPLY] // HASH_VALUE 0350481983A0741B -// INDEX 728 +// INDEX 727 uittGCCancel [CANCEL] // HASH_VALUE 0350481983A0741B -// INDEX 729 +// INDEX 728 uiGCCancel [CANCEL] // HASH_VALUE 91E2EC368BB3DC36 -// INDEX 730 +// INDEX 729 uiGCApply [APPLY] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 731 +// INDEX 730 uiGCOk [OK] // HASH_VALUE 741C5450385824D4 -// INDEX 732 +// INDEX 731 uigcTextureMode [Texture:] // HASH_VALUE 3A8B8E2375BD4DEB -// INDEX 733 +// INDEX 732 uigcLowTextureMode [LOW (32 MB)] // HASH_VALUE 035F77F63D6EB2F1 -// INDEX 734 +// INDEX 733 uigcNormalTextureMode [NORMAL (64 MB)] // HASH_VALUE 404EC90ABAABC2C2 -// INDEX 735 +// INDEX 734 uigcHighTextureMode [HIGH (128 MB)] // HASH_VALUE 14D8DB8825D52063 -// INDEX 736 +// INDEX 735 uigcScreenRatio [Screen Ratio:] // HASH_VALUE 744C6CD5F55C50DB -// INDEX 737 +// INDEX 736 uigcScreenRatio43 [4:3] // HASH_VALUE 388C60C4388C60C4 -// INDEX 738 +// INDEX 737 uigcScreenRatio169 [16:9] // HASH_VALUE F298306832951094 -// INDEX 739 +// INDEX 738 uigcScreenRatioCustom [Custom] -// HASH_VALUE 585B89C8F0076FAC -// INDEX 740 +/* OLD VALUE : [The @{6F6F}Aspect Ratio@{FFFF} of your monitor. +Change this if you don't have a standard 4:3 monitor. +Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Ryzom Core will take care of it.] */ +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n Change this if you don't have a standard 4:3 monitor.\n - Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Ryzom Core will take care of it.] + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] // HASH_VALUE 5050241C50D09420 -// INDEX 741 +// INDEX 740 uigcGraph [GRAPHICS] // HASH_VALUE 4871AC1F06706826 -// INDEX 742 +// INDEX 741 uigcGeneral [GENERAL] // HASH_VALUE 07108C2208C1A426 -// INDEX 743 +// INDEX 742 uigcLandscape [LANDSCAPE] // HASH_VALUE 4340882E4130D421 -// INDEX 744 +// INDEX 743 uigcSpecialFX [SPECIAL EFFECTS] // HASH_VALUE CBB2902AC7A1C417 -// INDEX 745 +// INDEX 744 uigcCharacter [CHARACTERS] // HASH_VALUE 4490143044D01454 -// INDEX 746 +// INDEX 745 uigcLanguage [LANGUAGE] // HASH_VALUE 4B11801245F1C839 -// INDEX 747 +// INDEX 746 uigcInterface [INTERFACE] // HASH_VALUE 8A61DC29CDA19836 -// INDEX 748 +// INDEX 747 uigcHUD [HUD] // HASH_VALUE 8D91AC32CB222C50 -// INDEX 749 +// INDEX 748 uigcAlphaColor [WINDOWS] // HASH_VALUE 4B91A0183D401B2A -// INDEX 750 +// INDEX 749 uigcWinColor [HEADING COLORS] // HASH_VALUE C641800845B17CD6 -// INDEX 751 +// INDEX 750 uigcWinColorR2 [RING HEADERS] // HASH_VALUE 5450840C5450840C -// INDEX 752 +// INDEX 751 uigcChatColor [CHAT] // HASH_VALUE 4B01AC26C830BC29 -// INDEX 753 +// INDEX 752 uigcEnglish [ENGLISH] // HASH_VALUE 4C5024185050140C -// INDEX 754 +// INDEX 753 uigcFrancais [FRANCAIS] // HASH_VALUE CB030832CC715422 -// INDEX 755 +// INDEX 754 uigcDeutch [DEUTSCH] // HASH_VALUE 0912144D9193DC2A -// INDEX 756 +// INDEX 755 uigcRussian [RUSSIAN] // HASH_VALUE CBC1A432CBD2FC37 -// INDEX 757 +// INDEX 756 uigcSpanish [SPANISH] -// HASH_VALUE A9D3CC17D0134551 -// INDEX 758 -uigcRequestReboot [Ryzom Core needs to be restarted to apply the changes. Restart now?] +/* OLD VALUE : [Ryzom Core needs to be restarted to apply the changes. Restart now?] */ +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] // HASH_VALUE 11D2F0404EC20442 -// INDEX 759 +// INDEX 758 uigcInput [INPUT] // HASH_VALUE 4D52DC344F71D43A -// INDEX 760 +// INDEX 759 uigcMouse [MOUSE] // HASH_VALUE 4054542C4494143C -// INDEX 761 +// INDEX 760 uigcKeyboard [KEYBOARD] // HASH_VALUE CC62F0348FC2D43A -// INDEX 762 +// INDEX 761 uigcSound [SOUND] // HASH_VALUE 07F1B03C09518420 -// INDEX 763 +// INDEX 762 uigcLandmarkColor [LANDMARKS] // HASH_VALUE 38D4041838D40418 -// INDEX 764 +// INDEX 763 uiFPS [FPS:] // HASH_VALUE 2A19E06B0573BCB0 -// INDEX 765 +// INDEX 764 uiGeneralColor [General Options] // HASH_VALUE ABBAA4A89C540447 -// INDEX 766 +// INDEX 765 uiScreen [Screen Control] // HASH_VALUE 7498F40C74DC14C8 -// INDEX 767 +// INDEX 766 uiContrast [Contrast] // HASH_VALUE 6F181CA1ECB71C9B -// INDEX 768 +// INDEX 767 uiLuminosity [Luminosity] // HASH_VALUE 6636DC76DF76DC82 -// INDEX 769 +// INDEX 768 uiGamma [Gamma] // HASH_VALUE 5307508C1E66B098 -// INDEX 770 +// INDEX 769 uiDivideTxBy2 [Low Resolution Textures] // HASH_VALUE 201024586098944C -// INDEX 771 +// INDEX 770 uiWaitVBL [VBL Sync] // HASH_VALUE 6CA7B090A988CC8A -// INDEX 772 +// INDEX 771 uiFullscreen [Fullscreen] // HASH_VALUE A3F2CB94EAD8D0BB -// INDEX 773 +// INDEX 772 uiLandGeneral [Landscape Options] // HASH_VALUE 1F160C8228C9A4A6 -// INDEX 774 +// INDEX 773 uiLand [Landscape] // HASH_VALUE 209C14187058C40C -// INDEX 775 +// INDEX 774 uiVision [Far Clip] // HASH_VALUE 23926B7513882442 -// INDEX 776 +// INDEX 775 uiTileNear [Tile Near Clip] // HASH_VALUE F0B9B0932419D0A7 -// INDEX 777 +// INDEX 776 uiThreshold [Quality] // HASH_VALUE E8FA7468E8B6B2C6 -// INDEX 778 +// INDEX 777 uiMicroVeget [Micro-Vegetation] // HASH_VALUE B1FAC08AE1175C9A -// INDEX 779 +// INDEX 778 uiMicroVegetDensity [Density] // HASH_VALUE 6348886E4934D4A1 -// INDEX 780 +// INDEX 779 uiFXGeneral [Special Effects] // HASH_VALUE A0EAD4896C97ACBF -// INDEX 781 +// INDEX 780 uiFxLimitations [Limitations] // HASH_VALUE 59566F6228841377 -// INDEX 782 +// INDEX 781 uiFxMaxPoly [Max. Polygons] // HASH_VALUE 5417F477DEA4E483 -// INDEX 783 +// INDEX 782 uiFxCloud [Enable Clouds] // HASH_VALUE F0B9B0932419D0A7 -// INDEX 784 +// INDEX 783 uiFxCloudQuality [Quality] // HASH_VALUE 6ABAAC8EDE709CB2 -// INDEX 785 +// INDEX 784 uiFxCloudUpdate [Update Frequency] // HASH_VALUE A89984725FF26848 -// INDEX 786 +// INDEX 785 uiFxShadow [Enable Shadows] // HASH_VALUE 1B24C4621310A089 -// INDEX 787 +// INDEX 786 uiFxBloom [Enable Bloom] // HASH_VALUE 1529088264060C9F -// INDEX 788 +// INDEX 787 uiFxSquareBloom [Square Filter] // HASH_VALUE B1FAC08AE1175C9A -// INDEX 789 +// INDEX 788 uiFxDensityBloom [Density] // HASH_VALUE 574DC9DBE7F14492 -// INDEX 790 +// INDEX 789 uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] // HASH_VALUE E392F78DEC0988B7 -// INDEX 791 +// INDEX 790 uiCharPoly [Character Options] // HASH_VALUE 6926DC6AEBB4EC89 -// INDEX 792 +// INDEX 791 uiCharModel [Models] // HASH_VALUE 59566F6228841377 -// INDEX 793 +// INDEX 792 uiCharMaxPoly [Max. Polygons] // HASH_VALUE 81335271C477FB3C -// INDEX 794 +// INDEX 793 uiCharMaxNotCLod [Max. High Def.] // HASH_VALUE 209C14187058C40C -// INDEX 795 +// INDEX 794 uiCharFarClip [Far Clip] // HASH_VALUE A5D8B4549FFE67AD -// INDEX 796 +// INDEX 795 uiEnableRacialAnimation [Enable Racial Animations] // HASH_VALUE 5CDA8874D1C96450 -// INDEX 797 +// INDEX 796 uiHDTexture [High Resolution Texture] // HASH_VALUE 8A61DC29CDA19836 -// INDEX 798 +// INDEX 797 uiHud [HUD] // HASH_VALUE 6EEB300CCB28D4BA -// INDEX 799 +// INDEX 798 uiHardwareCursor [Hardware Cursor] // HASH_VALUE 33832A66F2D875AC -// INDEX 800 +// INDEX 799 uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] // HASH_VALUE 90A54C8E6B99734F -// INDEX 801 +// INDEX 800 uiShowUnderCursor [Show Under Cursor] // HASH_VALUE A8B74796A9F41865 -// INDEX 802 +// INDEX 801 uiShowTargeted [Show Targeted] // HASH_VALUE 1059D08AE182839E -// INDEX 803 +// INDEX 802 uiSelectWithRClick [Right-Clicking Also Selects] // HASH_VALUE 4E72B87EAB35E4A3 -// INDEX 804 +// INDEX 803 uiFollowOnAtk [Follow the Attacked Target] // HASH_VALUE 7EB8F3F06CC41068 -// INDEX 805 +// INDEX 804 uiAtkOnSelect [Attack the Target As Soon As Selected] // HASH_VALUE 6E56639A1AD5F44D -// INDEX 806 +// INDEX 805 uiCharFade [User Character Fading] // HASH_VALUE AD2978831FA8B4A5 -// INDEX 807 +// INDEX 806 uiCharOpacityMin [Opacity] // HASH_VALUE 9421F4D3448AC4B1 -// INDEX 808 +// INDEX 807 uiCurrentActionOut [Dynamic Display of Current Action] // HASH_VALUE 712E2893EF47BFA4 -// INDEX 809 +// INDEX 808 uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] // HASH_VALUE 2909F07F0AE530C3 -// INDEX 810 +// INDEX 809 uiGlobalColor [Windows Options] // HASH_VALUE A8A6A37F24663461 -// INDEX 811 +// INDEX 810 uiUIColor [User Interface Background Colors] // HASH_VALUE 6B896489DE73843C -// INDEX 812 +// INDEX 811 uiGlobalOpacity [Global Opacity] // HASH_VALUE 268344759A87436A -// INDEX 813 +// INDEX 812 uiMouseOverOpacity [Mouse-Over Opacity] // HASH_VALUE 2B4AE092E447E07F -// INDEX 814 +// INDEX 813 uiColorD [Daytime] // HASH_VALUE E0462889EFAAE0AC -// INDEX 815 +// INDEX 814 uiColorN [Nighttime] // HASH_VALUE 2A779353CF6F67AC -// INDEX 816 +// INDEX 815 uiDefDayCol [Define Daytime UI Color] // HASH_VALUE 18D6983FCFF4B08E -// INDEX 817 +// INDEX 816 uiDefNightCol [Define Nighttime UI Color] // HASH_VALUE EC67C3558E6F67B1 -// INDEX 818 +// INDEX 817 uittColDay [Choose Daytime UI Color] // HASH_VALUE DB96A03ECFF4C499 -// INDEX 819 +// INDEX 818 uittColNight [Choose Nighttime UI Color] // HASH_VALUE A836B4862BC68C7A -// INDEX 820 +// INDEX 819 uiAlphaBG [Background] // HASH_VALUE 7498F40C701CE494 -// INDEX 821 +// INDEX 820 uiAlphaContent [Contents] // HASH_VALUE A836B4862BC68C7A -// INDEX 822 +// INDEX 821 uiAlphaRolloverBG [Background] // HASH_VALUE 7498F40C701CE494 -// INDEX 823 +// INDEX 822 uiAlphaRolloverContent [Contents] // HASH_VALUE A1E43C6A1BA05492 -// INDEX 824 +// INDEX 823 uiRolloverAlphaSpeed [Fading Speed] // HASH_VALUE 63372888A6D9B4B2 -// INDEX 825 +// INDEX 824 uiContainer [Container] // HASH_VALUE 87DBB069CE393C33 -// INDEX 826 +// INDEX 825 uiChatColors [Chat Colors and Options] // HASH_VALUE EB27288CA3A73480 -// INDEX 827 +// INDEX 826 uiGuildColor [Guild] // HASH_VALUE 297ABC379F315466 -// INDEX 828 +// INDEX 827 uittChooseGuildColor [Choose color for guild messages] // HASH_VALUE 6766949A21859422 -// INDEX 829 +// INDEX 828 uiCCDGuild [Choose Guild Message Color] // HASH_VALUE 6C5854506C585450 -// INDEX 830 +// INDEX 829 uiTeamColor [Team] // HASH_VALUE A858F045E7027B65 -// INDEX 831 +// INDEX 830 uittChooseTeamColor [Choose color for team messages] // HASH_VALUE C6A8D07BD455B472 -// INDEX 832 +// INDEX 831 uiCCDTeam [Choose Team Message Color] // HASH_VALUE 5E793C80E2179C8E -// INDEX 833 +// INDEX 832 uiSayColor [Say] // HASH_VALUE 275ABB379F315F73 -// INDEX 834 +// INDEX 833 uittChooseSayColor [Choose color for 'say' messages] // HASH_VALUE 1737747819859422 -// INDEX 835 +// INDEX 834 uiCCDSay [Choose 'Say' Message Color] // HASH_VALUE 6F087CA426F894AB -// INDEX 836 +// INDEX 835 uiShoutColor [Shout] // HASH_VALUE 6D79A36596B58875 -// INDEX 837 +// INDEX 836 uittChooseShoutColor [Choose color for 'shout' messages] // HASH_VALUE 2C19C06AC7FC6791 -// INDEX 838 +// INDEX 837 uiCCDShout [Choose 'Shout' Message Color] // HASH_VALUE 6C1854506C185450 -// INDEX 839 +// INDEX 838 uiTellColor [Tell] // HASH_VALUE AC6A833F58C07C60 -// INDEX 840 +// INDEX 839 uittChooseTellColor [Choose color for 'tell' messages] // HASH_VALUE 9FF9C076D9005267 -// INDEX 841 +// INDEX 840 uiCCDTell [Choose 'Tell' Message Color] // HASH_VALUE 0A51C82F8B019431 -// INDEX 842 +// INDEX 841 uiNpcColor [NPC] // HASH_VALUE A06710452BD4F026 -// INDEX 843 +// INDEX 842 uittChooseNpcColor [Choose color for NPC messages] // HASH_VALUE D9F0E43D1A31A8BA -// INDEX 844 +// INDEX 843 uiCCDNpc [Choose NPC Message Color] // HASH_VALUE A76B9466A5AB948F -// INDEX 845 +// INDEX 844 uiCiviColor [Civilization] // HASH_VALUE C82E7DA66B642CCF -// INDEX 846 +// INDEX 845 uittChooseCiviColor [Choose color for civilization messages] // HASH_VALUE 06C8D4E8A415D06C -// INDEX 847 +// INDEX 846 uiCCDCivi [Choose Civilization Message Color] // HASH_VALUE A65994AEEEFA08B2 -// INDEX 848 +// INDEX 847 uiTerriColor [Territory] // HASH_VALUE 6E7B9DABA776A06A -// INDEX 849 +// INDEX 848 uittChooseTerriColor [Choose color for territory messages] // HASH_VALUE 2C69ACE8E6D3A0C9 -// INDEX 850 +// INDEX 849 uiCCDTerri [Choose Territory Message Color] // HASH_VALUE 7458E45464DC2494 -// INDEX 851 +// INDEX 850 uiUnivColor [Universe] // HASH_VALUE F60B20A6EC859C69 -// INDEX 852 +// INDEX 851 uittChooseUnivColor [Choose color for 'universe' messages] // HASH_VALUE AC945A24CB76E8B7 -// INDEX 853 +// INDEX 852 uiCCDUniv [Choose 'Universe' Message Color] // HASH_VALUE A807887AA7B6AC97 -// INDEX 854 +// INDEX 853 uiRegionColor [Region] // HASH_VALUE 2C79B03F5834885D -// INDEX 855 +// INDEX 854 uittChooseRegionColor [Choose color for region messages] // HASH_VALUE 0643DA51768987E1 -// INDEX 856 +// INDEX 855 uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] // HASH_VALUE 5FC9C887A40252AE -// INDEX 857 +// INDEX 856 uiCCDRegion [Choose Region Message color] // HASH_VALUE 6B99A05855449B8A -// INDEX 858 +// INDEX 857 uiWinColors [Heading Colors] // HASH_VALUE B1290C7EE9B3A44C -// INDEX 859 +// INDEX 858 uiPlaColor [Player Windows] // HASH_VALUE 2D69E47766429439 -// INDEX 860 +// INDEX 859 uiAniColor [Animal Windows] // HASH_VALUE EBF8D8876877C787 -// INDEX 861 +// INDEX 860 uiComColor [Communication Window] // HASH_VALUE E8F508995165FCA6 -// INDEX 862 +// INDEX 861 uiInvColor [Action Progression Window] // HASH_VALUE AEE8C478EB09AFBC -// INDEX 863 +// INDEX 862 uiOptColor [Configuration Windows] // HASH_VALUE 8EFAE89BA654D4A6 -// INDEX 864 +// INDEX 863 uiLabColor [Orientation Windows] // HASH_VALUE 1CF9B853D3749B2C -// INDEX 865 +// INDEX 864 uiMemColor [Guild, Team and Chat Windows] // HASH_VALUE AF9944142E690CEC -// INDEX 866 +// INDEX 865 uiHelColor [Help Windows] // HASH_VALUE 8FCAD88EA7F4ACA6 -// INDEX 867 +// INDEX 866 uiInfColor [Information Windows] // HASH_VALUE 6753BC9D95381BA2 -// INDEX 868 +// INDEX 867 uiTraColor [Trade Windows] // HASH_VALUE D0265769DFC2108C -// INDEX 869 +// INDEX 868 uiBotColor [NPC Windows] // HASH_VALUE EA6925F0E1C34325 -// INDEX 870 +// INDEX 869 uiCCDPla [Choose Player Window Heading Color] // HASH_VALUE AA6859EA997E6F76 -// INDEX 871 +// INDEX 870 uiCCDAni [Choose Animals Window Header color] // HASH_VALUE E3AF7165B7AAE98C -// INDEX 872 +// INDEX 871 uiCCDCom [Choose Communication Window Heading Color] // HASH_VALUE 6C6871E71DC34321 -// INDEX 873 +// INDEX 872 uiCCDInv [Choose Action Window Heading Color] // HASH_VALUE E03F7565B79B1985 -// INDEX 874 +// INDEX 873 uiCCDOpt [Choose Configuration Window Heading Color] // HASH_VALUE 2D526909FECB0924 -// INDEX 875 +// INDEX 874 uiCCDLab [Choose Orientation Windows Heading Color] // HASH_VALUE 3609FA5E096B8138 -// INDEX 876 +// INDEX 875 uiCCDMem [Choose Guild, Team and Chat Window Heading Color] // HASH_VALUE C501CC852124709E -// INDEX 877 +// INDEX 876 uiCCDHel [Choose Help Window Heading Color] // HASH_VALUE 80A6F3FE224C2116 -// INDEX 878 +// INDEX 877 uiCCDInf [Choose Information Window Heading Color] // HASH_VALUE 44299CF4A474441E -// INDEX 879 +// INDEX 878 uiCCDTra [Choose Trade Window Heading Color] // HASH_VALUE E4B0AE71D9059CA9 -// INDEX 880 +// INDEX 879 uiCCDBot [Choose NPC Window Heading Color] // HASH_VALUE BC464E23FEBA2992 -// INDEX 881 +// INDEX 880 uittChoosePlaColor [Choose color for the player windows headings] // HASH_VALUE 90251E0C828A253B -// INDEX 882 +// INDEX 881 uittChooseAniColor [Choose color for the animals window headings] // HASH_VALUE 60E0FE8C9F118AE0 -// INDEX 883 +// INDEX 882 uittChooseComColor [Choose color for the communication window headings] // HASH_VALUE F2915A18045ADD8F -// INDEX 884 +// INDEX 883 uittChooseInvColor [Choose color for the action window headings] // HASH_VALUE 6370CE85DF118AEF -// INDEX 885 +// INDEX 884 uittChooseOptColor [Choose color for the configuration window headings] // HASH_VALUE 841E955A74FB5980 -// INDEX 886 +// INDEX 885 uittChooseLabColor [Choose color for the map window headings] // HASH_VALUE A3E75A6537C72319 -// INDEX 887 +// INDEX 886 uittChooseMemColor [Choose color for the guild, team and chat window headings] // HASH_VALUE 823F44D5452A0585 -// INDEX 888 +// INDEX 887 uittChooseHelColor [Choose color for the help window headings] // HASH_VALUE DCF45EC98CC1EEF4 -// INDEX 889 +// INDEX 888 uittChooseInfColor [Choose color for the information window headings] // HASH_VALUE 8D453E0380CB713B -// INDEX 890 +// INDEX 889 uittChooseTraColor [Choose color for the trading window headings] // HASH_VALUE 841E955A28EADD80 -// INDEX 891 +// INDEX 890 uittChooseBotColor [Choose color for the NPC window headings] // HASH_VALUE 6AE808104DD8E4AF -// INDEX 892 +// INDEX 891 uiLandmarkColors [Landmark Colors] // HASH_VALUE AAC79C932A082CAC -// INDEX 893 +// INDEX 892 uiLMMiscColor [Miscellaneous] // HASH_VALUE E728548DA3583884 -// INDEX 894 +// INDEX 893 uiLMTribeColor [Tribe] // HASH_VALUE A7866C5BE6C4B882 -// INDEX 895 +// INDEX 894 uiLMBanditColor [Bandit] // HASH_VALUE ECDA0489A1F70090 -// INDEX 896 +// INDEX 895 uiLMCitizenColor [Citizen] // HASH_VALUE A8B7F876E1E7DC8A -// INDEX 897 +// INDEX 896 uiLMFaunaColor [Fauna] // HASH_VALUE 178A7494A5446367 -// INDEX 898 +// INDEX 897 uiLMFaunaExcelColor [Named Creature] // HASH_VALUE EFE6A3886266685D -// INDEX 899 +// INDEX 898 uiLMFaunaSupColor [Boss Creature] // HASH_VALUE E428946567656C86 -// INDEX 900 +// INDEX 899 uiLMForageColor [Forage] // HASH_VALUE 1F27A7862DE90878 -// INDEX 901 +// INDEX 900 uiLMForageExcelColor [Excellent Materials] // HASH_VALUE 2EBBDC33D4D8B8AE -// INDEX 902 +// INDEX 901 uiLMForageSupColor [Supreme Materials] // HASH_VALUE 1C591877A0875485 -// INDEX 903 +// INDEX 902 uiLMSapColor [Sap] // HASH_VALUE E8660C859C37187A -// INDEX 904 +// INDEX 903 uiLMAmberColor [Amber] // HASH_VALUE 6418F4386418F438 -// INDEX 905 +// INDEX 904 uiLMNodeColor [Node] // HASH_VALUE E7761086DC471C7F -// INDEX 906 +// INDEX 905 uiLMFiberColor [Fiber] // HASH_VALUE 689C1408689C1408 -// INDEX 907 +// INDEX 906 uiLMBarkColor [Bark] // HASH_VALUE 6458544C6458544C -// INDEX 908 +// INDEX 907 uiLMSeedColor [Seed] // HASH_VALUE A9D7349362D75090 -// INDEX 909 +// INDEX 908 uiLMShellColor [Shell] // HASH_VALUE 2A48648E23983C9C -// INDEX 910 +// INDEX 909 uiLMResinColor [Resin] // HASH_VALUE 64D8F45C64D8F45C -// INDEX 911 +// INDEX 910 uiLMWoodColor [Wood] // HASH_VALUE 1B163873A244448D -// INDEX 912 +// INDEX 911 uiLMOilColor [Oil] // HASH_VALUE ACFAE49C65875093 -// INDEX 913 +// INDEX 912 uiLMMissionColor [Mission] // HASH_VALUE 64D8F41864D8F418 -// INDEX 914 +// INDEX 913 uiLMFoodColor [Food] // HASH_VALUE 2B19E86E278AF49F -// INDEX 915 +// INDEX 914 uiLMConstructionColor [Construction] // HASH_VALUE 5856546C62D45494 -// INDEX 916 +// INDEX 915 uiLMGooColor [Goo] // HASH_VALUE 6A38D868AC95F082 -// INDEX 917 +// INDEX 916 uiLMInsectColor [Insect] // HASH_VALUE 6C275C8BA3773096 -// INDEX 918 +// INDEX 917 uiLMKitinColor [Kitin] // HASH_VALUE 6CBA9C8861872C8F -// INDEX 919 +// INDEX 918 uiLMNociveColor [Harmful] // HASH_VALUE 697A0079E58B008E -// INDEX 920 +// INDEX 919 uiLMPreservativeColor [Preservative] // HASH_VALUE 3069FC73EE47F084 -// INDEX 921 +// INDEX 920 uiLMPassageColor [Portal] // HASH_VALUE 6B88EC9BAA39B095 -// INDEX 922 +// INDEX 921 uiLMTeleporterColor [Teleporter] // HASH_VALUE ACC09DE16462F76A -// INDEX 923 +// INDEX 922 uiCCDLMMisc [Choose Miscellaneous Landmark Color] // HASH_VALUE A059B88567420366 -// INDEX 924 +// INDEX 923 uiCCDLMTribe [Choose Tribe Landmark Color] // HASH_VALUE 29089C8193BE639C -// INDEX 925 +// INDEX 924 uiCCDLMBandit [Choose Bandit Landmark Color] // HASH_VALUE AF98E850C64024AB -// INDEX 926 +// INDEX 925 uiCCDLMCitizen [Choose Citizen Landmark Color] // HASH_VALUE 9F19E874E3420366 -// INDEX 927 +// INDEX 926 uiCCDLMFauna [Choose Fauna Landmark Color] // HASH_VALUE 846F69E214EFCF6A -// INDEX 928 +// INDEX 927 uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] // HASH_VALUE D891B5F65EA20F41 -// INDEX 929 +// INDEX 928 uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] // HASH_VALUE A8D8AC8F94BE638D -// INDEX 930 +// INDEX 929 uiCCDLMForage [Choose Forage Landmark Color] // HASH_VALUE 2E1AF91AFC8A69E8 -// INDEX 931 +// INDEX 930 uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] // HASH_VALUE 46BDE4A49F072119 -// INDEX 932 +// INDEX 931 uiCCDLMForageSup [Choose Supreme Materials Landmark Color] // HASH_VALUE D13438771264D886 -// INDEX 933 +// INDEX 932 uiCCDLMSap [Choose Sap Landmark Color] // HASH_VALUE E3899C80A2420366 -// INDEX 934 +// INDEX 933 uiCCDLMAmber [Choose Amber Landmark Color] // HASH_VALUE D7A7808E2015E44E -// INDEX 935 +// INDEX 934 uiCCDLMNode [Choose Node Landmark Color] // HASH_VALUE E3899C7CE3420366 -// INDEX 936 +// INDEX 935 uiCCDLMFiber [Choose Fiber Landmark Color] // HASH_VALUE D707B8801D15E44E -// INDEX 937 +// INDEX 936 uiCCDLMBark [Choose Bark Landmark Color] // HASH_VALUE D79784846115E44E -// INDEX 938 +// INDEX 937 uiCCDLMSeed [Choose Seed Landmark Color] // HASH_VALUE 62F9A87B26420366 -// INDEX 939 +// INDEX 938 uiCCDLMShell [Choose Shell Landmark Color] // HASH_VALUE E2C9E078E6420366 -// INDEX 940 +// INDEX 939 uiCCDLMResin [Choose Resin Landmark Color] // HASH_VALUE D797AC8E6215E44E -// INDEX 941 +// INDEX 940 uiCCDLMWood [Choose Wood Landmark Color] // HASH_VALUE D134287F1164D886 -// INDEX 942 +// INDEX 941 uiCCDLMOil [Choose Oil Landmark Color] // HASH_VALUE 6B39E450494024B5 -// INDEX 943 +// INDEX 942 uiCCDLMMission [Choose Mission Landmark Color] // HASH_VALUE D797AC8E1E15E44E -// INDEX 944 +// INDEX 943 uiCCDLMFood [Choose Food Landmark Color] // HASH_VALUE DA3A65F72114FC51 -// INDEX 945 +// INDEX 944 uiCCDLMConstruction [Choose Construction Landmark Color] // HASH_VALUE D13434850F64D886 -// INDEX 946 +// INDEX 945 uiCCDLMGoo [Choose Goo Landmark Color] // HASH_VALUE A718B08E55BE639C -// INDEX 947 +// INDEX 946 uiCCDLMInsect [Choose Insect Landmark Color] // HASH_VALUE E2C9E47C24420366 -// INDEX 948 +// INDEX 947 uiCCDLMKitin [Choose Kitin Landmark Color] // HASH_VALUE AAD8E04808401CBB -// INDEX 949 +// INDEX 948 uiCCDLMNocive [Choose Harmful Landmark Color] // HASH_VALUE 16AA5DFA65F40051 -// INDEX 950 +// INDEX 949 uiCCDLMPreservative [Choose Preservative Landmark Color] // HASH_VALUE 2709AC8F17BE6394 -// INDEX 951 +// INDEX 950 uiCCDLMPassage [Choose Portal Landmark Color] // HASH_VALUE 1F127F8C6215A0BF -// INDEX 952 +// INDEX 951 uiCCDLMTeleporter [Choose Teleporter Landmark Color] // HASH_VALUE C5BCF1C9F49B45D9 -// INDEX 953 +// INDEX 952 uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] // HASH_VALUE AE476C5DD9646C60 -// INDEX 954 +// INDEX 953 uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] // HASH_VALUE 270D1B6BE964506F -// INDEX 955 +// INDEX 954 uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] // HASH_VALUE C8D853A128E58C68 -// INDEX 956 +// INDEX 955 uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] // HASH_VALUE 6A666C5DD9249C6C -// INDEX 957 +// INDEX 956 uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] // HASH_VALUE 7F23E4AE2D3B29E2 -// INDEX 958 +// INDEX 957 uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] // HASH_VALUE 0A3C01CFA96679DF -// INDEX 959 +// INDEX 958 uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] // HASH_VALUE AA4D1B6B25444473 -// INDEX 960 +// INDEX 959 uittChooseLMForageColor [Choose color for 'Forage' landmarks] // HASH_VALUE 13E3050ADFBDAD17 -// INDEX 961 +// INDEX 960 uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] // HASH_VALUE 9142D4FCC48B0A02 -// INDEX 962 +// INDEX 961 uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] // HASH_VALUE 2A67A7336BB09364 -// INDEX 963 +// INDEX 962 uittChooseLMSapColor [Choose color for 'Sap' landmarks] // HASH_VALUE 6D166C5DD9357859 -// INDEX 964 +// INDEX 963 uittChooseLMAmberColor [Choose color for 'Amber' landmarks] // HASH_VALUE 6BB673B156914864 -// INDEX 965 +// INDEX 964 uittChooseLMNodeColor [Choose color for 'Node' landmarks] // HASH_VALUE E8F673B156916072 -// INDEX 966 +// INDEX 965 uittChooseLMBarkColor [Choose color for 'Bark' landmarks] // HASH_VALUE E90773B156914465 -// INDEX 967 +// INDEX 966 uittChooseLMSeedColor [Choose color for 'Seed' landmarks] // HASH_VALUE 2C379F5DD9D4945C -// INDEX 968 +// INDEX 967 uittChooseLMShellColor [Choose color for 'Shell' landmark] // HASH_VALUE 6B276C5DD9F4886A -// INDEX 969 +// INDEX 968 uittChooseLMResinColor [Choose color for 'Resin' landmarks] // HASH_VALUE 6B4773B15691446F -// INDEX 970 +// INDEX 969 uittChooseLMWoodColor [Choose color for 'Wood' landmarks] // HASH_VALUE 2C26A7336BB09360 -// INDEX 971 +// INDEX 970 uittChooseLMOilColor [Choose color for 'Oil' landmarks] // HASH_VALUE C87853A1AAD4B467 -// INDEX 972 +// INDEX 971 uittChooseLMMissionColor [Choose color for 'Mission' landmarks] // HASH_VALUE 6B3673B15691446F -// INDEX 973 +// INDEX 972 uittChooseLMFoodColor [Choose color for 'Food' landmarks] // HASH_VALUE C54D0026F2D839DD -// INDEX 974 +// INDEX 973 uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] // HASH_VALUE ADA6A7336BB09363 -// INDEX 975 +// INDEX 974 uittChooseLMGooColor [Choose color for 'Goo' landmarks] // HASH_VALUE 6A7D1B6BE9045474 -// INDEX 976 +// INDEX 975 uittChooseLMInsectColor [Choose color for 'Insect' landmarks] // HASH_VALUE 6CB66C5DD9F4886B -// INDEX 977 +// INDEX 976 uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] // HASH_VALUE C628539F2CA49C66 -// INDEX 978 +// INDEX 977 uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] // HASH_VALUE 861EF827F2E715DB -// INDEX 979 +// INDEX 978 uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] // HASH_VALUE AAEE1B6BE7E49073 -// INDEX 980 +// INDEX 979 uittChooseLMPassageColor [Choose color for 'Portal' landmarks] // HASH_VALUE C45D50B2A7FCF098 -// INDEX 981 +// INDEX 980 uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] // HASH_VALUE 2523C4A25CD653BD -// INDEX 982 +// INDEX 981 uiMouseOptions [Mouse Options] // HASH_VALUE 6317007265F9C8B9 -// INDEX 983 +// INDEX 982 uiMouseInterface [Interface] // HASH_VALUE A797004256A11864 -// INDEX 984 +// INDEX 983 uiDoubleClickSpeed [Double-Click Speed] // HASH_VALUE A5A608659D81FC91 -// INDEX 985 +// INDEX 984 uiCursorSpeed [Cursor Speed] // HASH_VALUE 9F779F81A115F0AC -// INDEX 986 +// INDEX 985 uiCursorAccel [Cursor Acceleration] // HASH_VALUE DF974C8FD112DB5C -// INDEX 987 +// INDEX 986 uiMouseHead [Free Look] // HASH_VALUE E4F7083D9FA3042E -// INDEX 988 +// INDEX 987 uiHeadSpeed [Head Speed] // HASH_VALUE 6688FC7EE527DB57 -// INDEX 989 +// INDEX 988 uiHeadAccel [Head Acceleration] // HASH_VALUE 6A3CA4D6EA1A84B0 -// INDEX 990 +// INDEX 989 uiKeybOptions [Keyboard Options] // HASH_VALUE 9F0424681A302497 -// INDEX 991 +// INDEX 990 uiKeybCamera [Camera Speed] // HASH_VALUE 6D4AC08F2347449C -// INDEX 992 +// INDEX 991 uiKeybCamSpeedMax [Maximum] // HASH_VALUE 6DA9B88DA226649C -// INDEX 993 +// INDEX 992 uiKeybCamSpeedMin [Minimum] // HASH_VALUE E484C0A35CC657BC -// INDEX 994 +// INDEX 993 uiSoundGeneral [Sound Options] // HASH_VALUE 1D14DC655900B88C -// INDEX 995 +// INDEX 994 uiSoundOnOff [Enable Sound] // HASH_VALUE BFC0F74D92678833 -// INDEX 996 +// INDEX 995 uiUseEax [Use EAX] // HASH_VALUE CBD6B37C9213845E -// INDEX 997 +// INDEX 996 uiMaxTracks [Max. Tracks] // HASH_VALUE 11D7773EAEB8F70D -// INDEX 998 +// INDEX 997 uiSoundFSB [Soft Buffer (may increase FPS)] // HASH_VALUE 4F564082D1E5EB6E -// INDEX 999 +// INDEX 998 uiSoundSFXVolume [SFX Volume] // HASH_VALUE E8A9FF6969D7AA7F -// INDEX 1000 +// INDEX 999 uiSoundGameMusicVolume [Music Volume] // HASH_VALUE E48970A26427ACA4 -// INDEX 1001 +// INDEX 1000 uiSoundPerf [Performance] // HASH_VALUE EEC7E4856C66BC9C -// INDEX 1002 +// INDEX 1001 uiSoundVolume [Volume] // HASH_VALUE CF42883683C0EC33 -// INDEX 1003 +// INDEX 1002 uigcVR [VIRTUAL REALITY] // HASH_VALUE EFCBC4603996C0AE -// INDEX 1004 +// INDEX 1003 uiVRGeneral [Virtual Reality Options] // HASH_VALUE DC75700D1144549D -// INDEX 1005 +// INDEX 1004 uiVREnable [Enable VR] // HASH_VALUE 649CF434649CF434 -// INDEX 1006 +// INDEX 1005 uimGcmMove [Move] // HASH_VALUE 8DCF083845C2E811 -// INDEX 1007 +// INDEX 1006 uimGcmStopMove [STOP MOVING] // HASH_VALUE 4810145048101450 -// INDEX 1008 +// INDEX 1007 uimGcmTalk [TALK] // HASH_VALUE 50D4543850D45438 -// INDEX 1009 +// INDEX 1008 uimGcmNews [NEWS] // HASH_VALUE CF3204424E33CC40 -// INDEX 1010 +// INDEX 1009 uimGcmUse [USE] // HASH_VALUE 5490943054909430 -// INDEX 1011 +// INDEX 1010 uimGcmLift [LIFT] // HASH_VALUE 48D0F43048D0F430 -// INDEX 1012 +// INDEX 1011 uimGcmLook [LOOK] // HASH_VALUE 87D2D4194CA1B01B -// INDEX 1013 +// INDEX 1012 uimGcmAttack [ATTACK] // HASH_VALUE 4390343337F03832 -// INDEX 1014 +// INDEX 1013 uimGcmDuel [PROPOSE DUEL] // HASH_VALUE 4160A40AB630D80D -// INDEX 1015 +// INDEX 1014 uimGcmUnDuel [ABANDON DUEL] // HASH_VALUE 3E12F43C02F2F0F7 -// INDEX 1016 +// INDEX 1015 uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] // HASH_VALUE FFF1882B7F81A4EC -// INDEX 1017 +// INDEX 1016 uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] // HASH_VALUE 0CCFD42703919807 -// INDEX 1018 +// INDEX 1017 uimGcmInvit [TEAM INVITE] // HASH_VALUE 0A014F288A017A25 -// INDEX 1019 +// INDEX 1018 uimGcmGuildInvit [GUILD INVITE] // HASH_VALUE 54D0F43054D0F430 -// INDEX 1020 +// INDEX 1019 uimGcmLoot [LOOT] // HASH_VALUE 4050844C44909448 -// INDEX 1021 +// INDEX 1020 uimGcmHarvest [SHEARING] // HASH_VALUE C402903B43237001 -// INDEX 1022 +// INDEX 1021 uimGcmExtractRM [EXTRACT RAW MATERIALS] // HASH_VALUE 45C078188690701D -// INDEX 1023 +// INDEX 1022 uimGcmDigging [DIG] // HASH_VALUE 4721CC2E8732BC2B -// INDEX 1024 +// INDEX 1023 uimGcmHarvesting [SHEAR] // HASH_VALUE 4494941044949410 -// INDEX 1025 +// INDEX 1024 uimGcmDiving [DIVE] // HASH_VALUE 48D4941848D49418 -// INDEX 1026 +// INDEX 1025 uimGcmFishing [FISH] // HASH_VALUE 8ED2F4398DA3F83C -// INDEX 1027 +// INDEX 1026 uimGcmQuartering [QUARTER] // HASH_VALUE 48D0841444D0E404 -// INDEX 1028 +// INDEX 1027 uimGcmExchange [EXCHANGE] // HASH_VALUE D001183E0E62FC44 -// INDEX 1029 +// INDEX 1028 uimGcmMount [MOUNT] // HASH_VALUE 8861681185C0B82F -// INDEX 1030 +// INDEX 1029 uimGcmDisengage [DISENGAGE] // HASH_VALUE AA355F665775A373 -// INDEX 1031 +// INDEX 1030 uimGcmQuitTeam [Leave Team] // HASH_VALUE 12093C362A356B7D -// INDEX 1032 +// INDEX 1031 uimGcmQuitGuild [Leave Guild] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1033 +// INDEX 1032 uimGcmInfo [INFO] // HASH_VALUE 8A70A0F8032FFC36 -// INDEX 1034 +// INDEX 1033 uimFollowMe [FOLLOW ME] // HASH_VALUE 70D8444C70D8444C -// INDEX 1035 +// INDEX 1034 uimGcmStop [Stop] // HASH_VALUE 6458241864582418 -// INDEX 1036 +// INDEX 1035 uimGcmFree [Free] // HASH_VALUE 288B7B5DEC7B428A -// INDEX 1037 +// INDEX 1036 uimGcmEnterStable [Enter stable] // HASH_VALUE 12093C362A356B7D -// INDEX 1038 +// INDEX 1037 uiQuitGuild [Leave Guild] // HASH_VALUE CE327B3FCE922310 -// INDEX 1039 +// INDEX 1038 uiGuildInfoTitle [Icon & Name] // HASH_VALUE DBF79B4AEE7AE879 -// INDEX 1040 +// INDEX 1039 uiGuildInfoDes [Description: ] // HASH_VALUE 705C1490705C1490 -// INDEX 1041 +// INDEX 1040 uiGuildInfoAge [days] // HASH_VALUE 697968A1A739E0B7 -// INDEX 1042 +// INDEX 1041 uiGuildInfoEff [members] // HASH_VALUE 5AF7888F67F7B354 -// INDEX 1043 +// INDEX 1042 uiGuildInfoHead [Headquarters: ] // HASH_VALUE 289714776057E07A -// INDEX 1044 +// INDEX 1043 uiGuildInfoHead2 [Borea] // HASH_VALUE 12B31F3311411A27 -// INDEX 1045 +// INDEX 1044 uiGuildInfoFame [Fame: ] // HASH_VALUE 07C60C8DEEA59235 -// INDEX 1046 +// INDEX 1045 uiGuildInfoScore [Guild Points: ] // HASH_VALUE 69947A1D627B1CC8 -// INDEX 1047 +// INDEX 1046 uiGuildInfoCharge [Outpost: ] // HASH_VALUE B1E6AFB125E5346C -// INDEX 1048 +// INDEX 1047 uiGuildViewOutposts [View Outposts] // HASH_VALUE 6498F4386498F438 -// INDEX 1049 +// INDEX 1048 uiGuildInfoCharge2 [None] // HASH_VALUE 9FC40497988823B1 -// INDEX 1050 +// INDEX 1049 uiGuildChargeState [Under Control] // HASH_VALUE 4A42C82AC7808C2E -// INDEX 1051 +// INDEX 1050 uiGuildInfoBuilding [BUILDINGS] // HASH_VALUE 8621C0330B42842C -// INDEX 1052 +// INDEX 1051 uiBuildingType1 [STABLE] // HASH_VALUE 0B10E0160C70AC16 -// INDEX 1053 +// INDEX 1052 uiBuildingType2 [GRANGE] // HASH_VALUE 4872D0284C92D437 -// INDEX 1054 +// INDEX 1053 uiBuildingType3 [APARTMENT] // HASH_VALUE 389174147021A819 -// INDEX 1055 +// INDEX 1054 uiBuildingType4 [DANCING CLUB] // HASH_VALUE 0DA2F4374E83A83C -// INDEX 1056 +// INDEX 1055 uiBuildingType5 [PUB] // HASH_VALUE F278709FE5C880A2 -// INDEX 1057 +// INDEX 1056 uiEmptyBuilding [Empty] // HASH_VALUE 9A87643DAF65D3BA -// INDEX 1058 +// INDEX 1057 uiBuidingState1 [In Progress] // HASH_VALUE 2246F080EA6ABCB8 -// INDEX 1059 +// INDEX 1058 uiBuidingState2 [Completed] // HASH_VALUE 497168218731E037 -// INDEX 1060 +// INDEX 1059 uiGuildMembers [MEMBERS] // HASH_VALUE A8882C8D23B73899 -// INDEX 1061 +// INDEX 1060 uiGuildMemberScore [Score] // HASH_VALUE 6898144868981448 -// INDEX 1062 +// INDEX 1061 uiGuildMemberRank [Rank] // HASH_VALUE A866AC78E9948897 -// INDEX 1063 +// INDEX 1062 uiGuildMemberOnline [Online] // HASH_VALUE 8674DC46A4E71AA1 -// INDEX 1064 +// INDEX 1063 uimGuildLeader [Set rank to Leader] // HASH_VALUE B1EA38E66A983C95 -// INDEX 1065 +// INDEX 1064 uimGuildHighOfficer [Set rank to High Officer] // HASH_VALUE EC1AB437A350AC9A -// INDEX 1066 +// INDEX 1065 uimGuildOfficer [Set rank to Officer] // HASH_VALUE 049AD4086EB9E7A1 -// INDEX 1067 +// INDEX 1066 uimGuildRecruiter [Set rank to Recruiter] // HASH_VALUE 8674DC4627471A97 -// INDEX 1068 +// INDEX 1067 uimGuildBearer [Set rank to Bearer] // HASH_VALUE 8674DC4623B71AA2 -// INDEX 1069 +// INDEX 1068 uimGuildMember [Set rank to Member] // HASH_VALUE 97B604306926C457 -// INDEX 1070 +// INDEX 1069 uimGuildKick [Kick member from Guild] // HASH_VALUE 2746845E67F4B877 -// INDEX 1071 +// INDEX 1070 uiGuildLeader [Leader] // HASH_VALUE 69A81419E898ACF1 -// INDEX 1072 +// INDEX 1071 uiGuildHighOfficer [High Officer] // HASH_VALUE 278864845FE73489 -// INDEX 1073 +// INDEX 1072 uiGuildOfficer [Officer] // HASH_VALUE 61D83C9D2D5BD0AF -// INDEX 1074 +// INDEX 1073 uiGuildRecruiter [Recruiter] // HASH_VALUE 2DA6BC4AEAB4F06D -// INDEX 1075 +// INDEX 1074 uiGuildBearer [Bearer] // HASH_VALUE 25D67C6CE6D4B084 -// INDEX 1076 +// INDEX 1075 uiGuildMember [Member] // HASH_VALUE F8778998E989233C -// INDEX 1077 +// INDEX 1076 uiQQuitGuild [Do you really want to leave your guild?] // HASH_VALUE 9432163D94D5864E -// INDEX 1078 +// INDEX 1077 uiXpGuild [Guild XP: ] // HASH_VALUE 68A8D0802A534C2F -// INDEX 1079 +// INDEX 1078 uiGuildChargeState1 [Charge applied] // HASH_VALUE 2B18D07368125C2F -// INDEX 1080 +// INDEX 1079 uiGuildChargeState2 [Charge elected] // HASH_VALUE 689CF45C70D884CC -// INDEX 1081 +// INDEX 1080 uiBuildingWorkshop [Workshop] // HASH_VALUE A627C0732B46848C -// INDEX 1082 +// INDEX 1081 uiBuildingStabe [Stable] // HASH_VALUE 6C18944C6C18944C -// INDEX 1083 +// INDEX 1082 uiBuildingSilo [Silo] // HASH_VALUE 2EF890A8E649A49C -// INDEX 1084 +// INDEX 1083 uiBuildingRuins [Ruins] // HASH_VALUE 6524D89B2A272C35 -// INDEX 1085 +// INDEX 1084 uiBuildingKamiDestroyer [Kami Destroyer] // HASH_VALUE 6B6624381F52F839 -// INDEX 1086 +// INDEX 1085 uiBuildingKamiAltar [Kami Altar] // HASH_VALUE DA46506E23F45093 -// INDEX 1087 +// INDEX 1086 uiBuildingInn [Inn] // HASH_VALUE 6D08488F26274095 -// INDEX 1088 +// INDEX 1087 uiBuildingHouse [House] // HASH_VALUE 5279843FAA578B92 -// INDEX 1089 +// INDEX 1088 uiBuildingGuardTower [Guard Tower] // HASH_VALUE 2987A3739867EC8A -// INDEX 1090 +// INDEX 1089 uiBuildingClaimsFlag [Ownership Flag] // HASH_VALUE EDCA58215A89E4BD -// INDEX 1091 +// INDEX 1090 uiBuildingCaravanDestroyer [Karavan Destroyer] // HASH_VALUE 57D908614639F876 -// INDEX 1092 +// INDEX 1091 uiBuildingTradingPost [Trading Post] // HASH_VALUE A937887DA6E6AC99 -// INDEX 1093 +// INDEX 1092 uiBuildingSchool [School] // HASH_VALUE DF15B040EC6653BE -// INDEX 1094 +// INDEX 1093 uiBuildingEmpty [No building] // HASH_VALUE 9A87643DAF65D3BA -// INDEX 1095 +// INDEX 1094 uiBuildingState0 [In Progress] // HASH_VALUE 2246F080EA6ABCB8 -// INDEX 1096 +// INDEX 1095 uiBuildingState1 [Completed] // HASH_VALUE 4494941C4494941C -// INDEX 1097 +// INDEX 1096 uittPutMoney [GIVE] // HASH_VALUE 44D0145044D01450 -// INDEX 1098 +// INDEX 1097 uittGetMoney [TAKE] // HASH_VALUE 458FEC2E3EEE0701 -// INDEX 1099 +// INDEX 1098 uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] // HASH_VALUE BF10E01C4D40EFD1 -// INDEX 1100 +// INDEX 1099 uiMoneyToGuild [GIVE MONEY TO GUILD BANK] // HASH_VALUE 0842E4328360FC2E -// INDEX 1101 +// INDEX 1100 uiOutpostManagerTitle [OUTPOST MANAGER] // HASH_VALUE AC0A8C5A28840097 -// INDEX 1102 +// INDEX 1101 uiOutpostTitleNameOwned [Outposts Owned] // HASH_VALUE 33B8407C33D73C9E -// INDEX 1103 +// INDEX 1102 uiOutpostTitleStatus [Status] // HASH_VALUE 74DCF40C74DCF40C -// INDEX 1104 +// INDEX 1103 uiOutpostTitleCost [Cost] // HASH_VALUE 6458945064589450 -// INDEX 1105 +// INDEX 1104 uiOutpostTitleTime [Time] // HASH_VALUE 6B98909065484495 -// INDEX 1106 +// INDEX 1105 uiOutpostTitleTotal [Total] // HASH_VALUE E6844451EA09ECB8 -// INDEX 1107 +// INDEX 1106 uiOutpostTitleNameChallenged [Outposts Attacking] // HASH_VALUE E2A7F07D9DC7F879 -// INDEX 1108 +// INDEX 1107 uiOutpostPeace [Peace] // HASH_VALUE 44DA685357E97840 -// INDEX 1109 +// INDEX 1108 uiOutpostWarDeclaration [War Declared] // HASH_VALUE 14F6DC889AC62C84 -// INDEX 1110 +// INDEX 1109 uiOutpostAttackBefore [Before Attack] // HASH_VALUE 1DC7D44DD982B06F -// INDEX 1111 +// INDEX 1110 uiOutpostAttackRound [Attack Phase] // HASH_VALUE A9D837686DA51E99 -// INDEX 1112 +// INDEX 1111 uiOutpostAttackAfter [After Attack] // HASH_VALUE 281AA472DEE2D047 -// INDEX 1113 +// INDEX 1112 uiOutpostDefenseBefore [Before Defense] // HASH_VALUE E7F7846CD518B459 -// INDEX 1114 +// INDEX 1113 uiOutpostDefenseRound [Defense Phase] // HASH_VALUE DF438C7F1927B3B0 -// INDEX 1115 +// INDEX 1114 uiOutpostDefenseAfter [After Defense] // HASH_VALUE 0149275680468333 -// INDEX 1116 +// INDEX 1115 uittOutpostPeace [@{6F6F}Peace@{FFFF}\n No Guild has challenged the outpost.] // HASH_VALUE 04E8E642BACFB098 -// INDEX 1117 +// INDEX 1116 uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] // HASH_VALUE B128D74C2EABCE0D -// INDEX 1118 +// INDEX 1117 uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] // HASH_VALUE 8061904FA7F6E179 -// INDEX 1119 +// INDEX 1118 uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] // HASH_VALUE B066D5BAE5C01B21 -// INDEX 1120 +// INDEX 1119 uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] // HASH_VALUE 7C59AF071277C47A -// INDEX 1121 +// INDEX 1120 uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n @@ -4503,7 +4507,7 @@ uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n ] // HASH_VALUE 0811A4662D96FA34 -// INDEX 1122 +// INDEX 1121 uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n The war goes on! \n During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n @@ -4511,7 +4515,7 @@ uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n ] // HASH_VALUE 4FCF98CD3B8BE7A2 -// INDEX 1123 +// INDEX 1122 uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n So they have lost.\n @@ -4519,7 +4523,7 @@ uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n ] // HASH_VALUE 3FC94B9EF61E86D6 -// INDEX 1124 +// INDEX 1123 uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n The war continues! \n During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n @@ -4528,7 +4532,7 @@ uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] // HASH_VALUE 8CEF261B1DD1A20B -// INDEX 1125 +// INDEX 1124 uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n If they don't reach this level, the defending Guild will lose the outpost.\n @@ -4537,336 +4541,336 @@ uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n ] // HASH_VALUE 6203AFDBD7D0853C -// INDEX 1126 +// INDEX 1125 uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] // HASH_VALUE DBF79B4AEE7AE879 -// INDEX 1127 +// INDEX 1126 uiOutpostDescription [Description: ] // HASH_VALUE D866F86F9C8B10BB -// INDEX 1128 +// INDEX 1127 uittOutpostDescription [Outpost Description] // HASH_VALUE 0A26B48C62832E12 -// INDEX 1129 +// INDEX 1128 uiOutpostLevel [Level: ] // HASH_VALUE BA950A7A0FC9AC7B -// INDEX 1130 +// INDEX 1129 uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] // HASH_VALUE 8B06F499A453821B -// INDEX 1131 +// INDEX 1130 uiOutpostOwner [Owner: ] // HASH_VALUE 5B09AF4819295829 -// INDEX 1132 +// INDEX 1131 uittOutpostOwner [The Guild owning the Outpost] // HASH_VALUE 893D1869B0CD799E -// INDEX 1133 +// INDEX 1132 uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] // HASH_VALUE 1954C743EBE78352 -// INDEX 1134 +// INDEX 1133 uiOutpostAttacker [Attacker: ] // HASH_VALUE 65ADFFF445B1ACF1 -// INDEX 1135 +// INDEX 1134 uittOutpostAttacker [The Guild currently attacking the Oupost] // HASH_VALUE 7458444C208C34D4 -// INDEX 1136 +// INDEX 1135 uiOutpostStatus [Status: ] // HASH_VALUE 2FFA34465ABB4B2D -// INDEX 1137 +// INDEX 1136 uittOutpostStatus [Current state of the Outpost] // HASH_VALUE 14910135F1CB3C59 -// INDEX 1138 +// INDEX 1137 uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] // HASH_VALUE 4103F44082E32351 -// INDEX 1139 +// INDEX 1138 uiOutpostWarStatus [WAR STATUS] // HASH_VALUE 1B11E37A5AB8F8B1 -// INDEX 1140 +// INDEX 1139 uiOutpostLvlThreshold [Minimum Threshold: ] // HASH_VALUE A149E8028712438A -// INDEX 1141 +// INDEX 1140 uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n From that time, this threshold will decrease at a fairly slow rate.] // HASH_VALUE 3F85B38F59B5FB3F -// INDEX 1142 +// INDEX 1141 uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] // HASH_VALUE FEDDD0C1C4652B5A -// INDEX 1143 +// INDEX 1142 uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n ] // HASH_VALUE 3F15DF93D5C4073F -// INDEX 1144 +// INDEX 1143 uiOutpostLvlMaxDefender [Max. Defender Round Level: ] // HASH_VALUE C64E9D7F7EA7467B -// INDEX 1145 +// INDEX 1144 uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n ] // HASH_VALUE E22ABC7D5A588F09 -// INDEX 1146 +// INDEX 1145 uiOutpostLvlCurrent [Current Round Level: ] // HASH_VALUE 20DB61DE46F098B5 -// INDEX 1147 +// INDEX 1146 uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n ] // HASH_VALUE A98B3079C97FF271 -// INDEX 1148 +// INDEX 1147 uiOutpostRoundCur [Current Round: ] // HASH_VALUE 04DEBC91FBE7085B -// INDEX 1149 +// INDEX 1148 uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n During an Attack or Defense Phase, this is the round currently in progress.\n ] // HASH_VALUE B2926C45FBF17441 -// INDEX 1150 +// INDEX 1149 uiOutpostWarSchedule [WAR SCHEDULE] // HASH_VALUE 96C5646B14456251 -// INDEX 1151 +// INDEX 1150 uiOutpostDefHour [Defense Time: ] // HASH_VALUE 49699F0189D050AC -// INDEX 1152 +// INDEX 1151 uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 1C0E334CA077143F -// INDEX 1153 +// INDEX 1152 uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] // HASH_VALUE FD159F9865CAE505 -// INDEX 1154 +// INDEX 1153 uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n - You are an Officer of the Guild defending the Outpost.\n - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n ] // HASH_VALUE 29095461869ECA80 -// INDEX 1155 +// INDEX 1154 uiOutpostDefPeriod [Defense Phase: ] // HASH_VALUE 035A7C9A44B6229C -// INDEX 1156 +// INDEX 1155 uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 93577090E1E33FFE -// INDEX 1157 +// INDEX 1156 uiOutpostAttPeriod [Attack Phase: ] // HASH_VALUE 9DD8817003BB0418 -// INDEX 1158 +// INDEX 1157 uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 2873B21BCC928EC0 -// INDEX 1159 +// INDEX 1158 uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] // HASH_VALUE 1AE6E05313A1BC75 -// INDEX 1160 +// INDEX 1159 uiOutpostPeriodEnded [Attack Ended] // HASH_VALUE 5DC0DF808BE75732 -// INDEX 1161 +// INDEX 1160 uiOutpostTimeZone [Time Zone: ] // HASH_VALUE D39C166446B69D4C -// INDEX 1162 +// INDEX 1161 uittOutpostTimeZone [Select your time zone to display the time properly.\n @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] // HASH_VALUE 8D6F6030F9D11F0C -// INDEX 1163 +// INDEX 1162 uiOutpostDeclareWar [DECLARE WAR] // HASH_VALUE FD8EE1D2828D65F4 -// INDEX 1164 +// INDEX 1163 uittOutpostDeclareWar [Declare war on this Outpost\n If your Guild wins, it will then own the Outpost.\n ] // HASH_VALUE 096D531DF301E0F5 -// INDEX 1165 +// INDEX 1164 uiOutpostWarCost [COST OF DECLARING: ] // HASH_VALUE 808DC2808D090269 -// INDEX 1166 +// INDEX 1165 uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n \n The amount will be deducted from your Guild's coffers, or from your own purse.\n ] // HASH_VALUE 0B6793456555DC4B -// INDEX 1167 +// INDEX 1166 uiOutpostAttHour [Attack Time: ] // HASH_VALUE A2AD233EA0EF0847 -// INDEX 1168 +// INDEX 1167 uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 45015B2322A2A00A -// INDEX 1169 +// INDEX 1168 uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] // HASH_VALUE C4657CED6AB6B499 -// INDEX 1170 +// INDEX 1169 uittOutpostSquadDesc [Description of the selected Squad] // HASH_VALUE 5042C02C49F2D444 -// INDEX 1171 +// INDEX 1170 uiOutpostSetSquad [RECRUIT] // HASH_VALUE E1096952F522E943 -// INDEX 1172 +// INDEX 1171 uittOutpostSetSquad [Recruit this squad instead of the selected one] // HASH_VALUE 68387C87E6877CAB -// INDEX 1173 +// INDEX 1172 uiOutpostRemoveSquad [Remove] // HASH_VALUE 6A29D877AC86F0A0 -// INDEX 1174 +// INDEX 1173 uiOutpostInsertSquad [Insert] // HASH_VALUE 13D9E499986408C1 -// INDEX 1175 +// INDEX 1174 uittOutpostRemoveSquad [Remove selected squad] // HASH_VALUE 6C613CFF84CCA0CF -// INDEX 1176 +// INDEX 1175 uittOutpostInsertSquad [Insert this squad before the selected one] // HASH_VALUE 5475D287FCA07258 -// INDEX 1177 +// INDEX 1176 uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] // HASH_VALUE 13B2403C13D33C3E -// INDEX 1178 +// INDEX 1177 uitabOutpostStatus [STATUS] // HASH_VALUE C823DC3FCC03E430 -// INDEX 1179 +// INDEX 1178 uitabOutpostSquads [SQUADS] // HASH_VALUE 4A42C82AC7808C2E -// INDEX 1180 +// INDEX 1179 uitabOutpostBuildings [BUILDINGS] // HASH_VALUE A322BD9B2B98F06D -// INDEX 1181 +// INDEX 1180 uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] // HASH_VALUE 7F25CF09384867C9 -// INDEX 1182 +// INDEX 1181 uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] // HASH_VALUE 3BC1081F8AF08450 -// INDEX 1183 +// INDEX 1182 uiOutpostSSquad [ACTIVE SQUADS] // HASH_VALUE 757A986CC4F581FB -// INDEX 1184 +// INDEX 1183 uittOutpostSSquad [Squads out and defending the outpost.\n The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n ] // HASH_VALUE 4AA1AF528DC21A59 -// INDEX 1185 +// INDEX 1184 uiOutpostTSquad [READY SQUADS] // HASH_VALUE 2B9A268DBC6A7984 -// INDEX 1186 +// INDEX 1185 uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n ] // HASH_VALUE 1A39B843E6437BA4 -// INDEX 1187 +// INDEX 1186 uiOutpostSSquadStart [Start of Round] // HASH_VALUE 98ADB284A59C78DB -// INDEX 1188 +// INDEX 1187 uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] // HASH_VALUE 61361C659B11E48F -// INDEX 1189 +// INDEX 1188 uiOutpostSSquadDuring [During Round] // HASH_VALUE CD87A17D90B205C3 -// INDEX 1190 +// INDEX 1189 uittOutpostSSquadDuring [Squads which appeared one by one during the Round] // HASH_VALUE 1A39B843E6437BA4 -// INDEX 1191 +// INDEX 1190 uiOutpostTSquadStart [Start of Round] // HASH_VALUE 8A068A43E4109DDD -// INDEX 1192 +// INDEX 1191 uittOutpostTSquadStart [Squads which will appear at beginning of the Round] // HASH_VALUE DC52D4586CD0E4BA -// INDEX 1193 +// INDEX 1192 uiOutpostTSquadDuring [During the Round] // HASH_VALUE 25C7D2938A6E32E0 -// INDEX 1194 +// INDEX 1193 uittOutpostTSquadDuring [Squads which will appear one by one during the Round] // HASH_VALUE 68AD447A366E2106 -// INDEX 1195 +// INDEX 1194 uiOutpostSquadEditDef [You are defending this Outpost.\n During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n In this window you can see the squads already out as well as change the squads about to come out.\n Note: Only High Officers and the Guild Leader can edit squads.] // HASH_VALUE 35D43EF3CEEBA8EC -// INDEX 1196 +// INDEX 1195 uiOutpostSquadEditAtt [You are attacking this Outpost.\n During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n In this window you can see the squads already out as well as change the squads about to come out.\n Note: Only High Officers and the Guild Leader can edit squads.] // HASH_VALUE 7D52A425BC320B31 -// INDEX 1197 +// INDEX 1196 uiOutpostCapital [WAR COFFER] // HASH_VALUE 46BDB71A93A6AF06 -// INDEX 1198 +// INDEX 1197 uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n It only costs money when the squads come out for a round.\n Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n @@ -4876,23 +4880,23 @@ uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any mon ] // HASH_VALUE 6498F40C208C2494 -// INDEX 1199 +// INDEX 1198 uiOutpostCapitalHeader [Coffer: ] // HASH_VALUE E03401313A3960A0 -// INDEX 1200 +// INDEX 1199 uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] // HASH_VALUE D09B31130F3F92D2 -// INDEX 1201 +// INDEX 1200 uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] // HASH_VALUE D81988791E42FB3C -// INDEX 1202 +// INDEX 1201 uiOutpostChangeCapital [Change Coffer.] // HASH_VALUE B9AB911D6F5176A2 -// INDEX 1203 +// INDEX 1202 uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n @{T4}- Heal an ally.\n @@ -4900,483 +4904,483 @@ uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n @{T4}- Return to the Outpost zone.] // HASH_VALUE EB35EE8F71EAEC88 -// INDEX 1204 +// INDEX 1203 uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] // HASH_VALUE 3C90F2461966319F -// INDEX 1205 +// INDEX 1204 uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n A Combat Phase is taking place.\n The current round is displayed in the icon.\n The time remaining till the end of the round is displayed beneath the icon.] // HASH_VALUE DF444086DD475FCE -// INDEX 1206 +// INDEX 1205 uiOutpostJoinPVPProposalTitle [Outpost PvP] // HASH_VALUE E2F34B6F4C362BB8 -// INDEX 1207 +// INDEX 1206 uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n You can participate in the battle to take over or defend the Outpost.\n If your Guild participates, you cannot fight against it (but you can remain neutral).\n ] // HASH_VALUE 87D2D4194CA1B01B -// INDEX 1208 +// INDEX 1207 uiOutpostJoinPVPAttack [ATTACK] // HASH_VALUE 04F0501C04D04C26 -// INDEX 1209 +// INDEX 1208 uiOutpostJoinPVPDefend [DEFEND] // HASH_VALUE 0CD3043C4E51842D -// INDEX 1210 +// INDEX 1209 uiOutpostJoinPVPNeutral [NEUTRAL] // HASH_VALUE 1954C743EBE78352 -// INDEX 1211 +// INDEX 1210 uiOutpostJoinPVPAttHeader [Attacker: ] // HASH_VALUE 56A36F5167E63B52 -// INDEX 1212 +// INDEX 1211 uiOutpostJoinPVPDefHeader [Defender: ] // HASH_VALUE ABA91F351FA654A4 -// INDEX 1213 +// INDEX 1212 uiOutpostJoinPVPDefMarauder [Marauding Tribe] // HASH_VALUE 3241A05BEF4E3260 -// INDEX 1214 +// INDEX 1213 uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] // HASH_VALUE 5A76E458D9257F65 -// INDEX 1215 +// INDEX 1214 uimGcmOutpostBanishPlayer [Ban Player] // HASH_VALUE 8B66D07BA3632B36 -// INDEX 1216 +// INDEX 1215 uimGcmOutpostBanishGuild [Ban Guild] // HASH_VALUE 01A46736B40B880D -// INDEX 1217 +// INDEX 1216 uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] // HASH_VALUE 72F2B31ED16C6C9D -// INDEX 1218 +// INDEX 1217 uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] // HASH_VALUE 6C1C54046C1C5404 -// INDEX 1219 +// INDEX 1218 uiOutpostAutoTimeZone [Auto] // HASH_VALUE 86206C19C6A0881A -// INDEX 1220 +// INDEX 1219 uiOutpostDel [DEL] // HASH_VALUE D073244851D33045 -// INDEX 1221 +// INDEX 1220 uiOutpostTitle [OUTPOST] // HASH_VALUE 6498F4686498F468 -// INDEX 1222 +// INDEX 1221 uiOutpostSpawnZone [Zone] // HASH_VALUE 176AC78CD6ABDF88 -// INDEX 1223 +// INDEX 1222 uittOutpostSpawn [Squad spawn position] // HASH_VALUE E8ABAB7D56FE08A3 -// INDEX 1224 +// INDEX 1223 uittOutpostDel0 [Abandon attack of this outpost] // HASH_VALUE 10B5B0931815AC9D -// INDEX 1225 +// INDEX 1224 uittOutpostDel1 [Abandon the outpost] // HASH_VALUE 952A939FECE89BBD -// INDEX 1226 +// INDEX 1225 uittOutpostSquadCost [Squad recruitment cost] // HASH_VALUE 15F6B086DA66A47F -// INDEX 1227 +// INDEX 1226 uittOutpostSS [Squads that can be recruited] // HASH_VALUE FF62472CBEA35F28 -// INDEX 1228 +// INDEX 1227 uiSquadSpawnTitle [SQUAD SPAWN POSITION] // HASH_VALUE 4CE4E82FC94F1722 -// INDEX 1229 +// INDEX 1228 uiOutpostSquadShopTitle [SQUAD RECRUITMENT] // HASH_VALUE E829DC7FEC07E490 -// INDEX 1230 +// INDEX 1229 uiOutpostSS [Squads] // HASH_VALUE 4C056A5481DD263A -// INDEX 1231 +// INDEX 1230 uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] // HASH_VALUE D0509449F9E26B15 -// INDEX 1232 +// INDEX 1231 uiRespawnMapTitle [RESPAWN MAP] // HASH_VALUE CCC3A83ACD92F438 -// INDEX 1233 +// INDEX 1232 uiRespawn [RESPAWN] // HASH_VALUE AB69A8801B482868 -// INDEX 1234 +// INDEX 1233 uiRespawnPoint [Respawn Point] // HASH_VALUE 1768C78CD6A9DF68 -// INDEX 1235 +// INDEX 1234 uiSquadSpawnPoint [Squad Spawn Position] // HASH_VALUE A627C0732B46848C -// INDEX 1236 +// INDEX 1235 uiStable [Stable] // HASH_VALUE 68D8140868D81408 -// INDEX 1237 +// INDEX 1236 uittBack [Back] // HASH_VALUE 8B4068214CFD7036 -// INDEX 1238 +// INDEX 1237 uiLinksTitle [ACTIVE LINKS] // HASH_VALUE 90A2E4398C92E83D -// INDEX 1239 +// INDEX 1238 uiLinksCosts [COSTS] // HASH_VALUE 8DF2E40F4E30100E -// INDEX 1240 +// INDEX 1239 uiStopLinkSpell [STOP SPELL] // HASH_VALUE A9B9907EDF18248C -// INDEX 1241 +// INDEX 1240 uiLinkInfo [Details] // HASH_VALUE EE1834D82CB0E2BA -// INDEX 1242 +// INDEX 1241 uiTIWaitLoot [Looting, wait...] // HASH_VALUE 9350F35271E64FC7 -// INDEX 1243 +// INDEX 1242 uiTIWaitQuartering [Quartering, wait...] // HASH_VALUE AA287306D405B0A5 -// INDEX 1244 +// INDEX 1243 uiTIWaitForaging [Forage Progress...] // HASH_VALUE 1605BE084C46E450 -// INDEX 1245 +// INDEX 1244 uiTIWaitBagFull [Bag full, wait...] // HASH_VALUE 26B606048AA5ECA4 -// INDEX 1246 +// INDEX 1245 uiTIWaitCraft [Crafting, wait...] // HASH_VALUE 6C9A04DA3290EABA -// INDEX 1247 +// INDEX 1246 uiTIWaitMissionItem [Mission: Wait...] // HASH_VALUE 5ABB248632929E75 -// INDEX 1248 +// INDEX 1247 uiTIWaitCrystallize [Crystallizing, wait...] // HASH_VALUE C6F1C8331DF0CFC0 -// INDEX 1249 +// INDEX 1248 uiTIForaging [%qt item(s) of quality %ql] // HASH_VALUE 68C4A0719DD0748A -// INDEX 1250 +// INDEX 1249 uiTILoot [Looted Items] // HASH_VALUE 6177CF7BED8BE47D -// INDEX 1251 +// INDEX 1250 uiTIQuartering [Quartered Materials] // HASH_VALUE 6A7A90269448A09F -// INDEX 1252 +// INDEX 1251 uiTIForageResult [Foraged Materials] // HASH_VALUE 20D814086C185418 -// INDEX 1253 +// INDEX 1252 uiTIBagFull [Bag Full] // HASH_VALUE A9F6385F12FB6068 -// INDEX 1254 +// INDEX 1253 uiTICraft [Crafted Items] // HASH_VALUE 2BE9E4491DB3CC8D -// INDEX 1255 +// INDEX 1254 uiTIMissionItem [Received Items] // HASH_VALUE 2FB71484A0163072 -// INDEX 1256 +// INDEX 1255 uiTICrystallize [Crystallized Spell] // HASH_VALUE AD07589D2368788E -// INDEX 1257 +// INDEX 1256 uiTIError [Items] // HASH_VALUE 8BD3A835C7E3803B -// INDEX 1258 +// INDEX 1257 uihIntro [INTRODUCTION] // HASH_VALUE 8841AC214512B434 -// INDEX 1259 +// INDEX 1258 uihInterfaces [INTERFACES] // HASH_VALUE 4C1454504C509448 -// INDEX 1260 +// INDEX 1259 uihTutorial [TUTORIAL] // HASH_VALUE B6B3373B81C23747 -// INDEX 1261 +// INDEX 1260 uihHowTo [HOW TO] // HASH_VALUE 60FA9C56E8B0CCAE -// INDEX 1262 +// INDEX 1261 uihCreateNewChar [Create character] // HASH_VALUE 601A146AE8B0CC94 -// INDEX 1263 +// INDEX 1262 uihManageChar [Manage character] // HASH_VALUE E878568FD8105420 -// INDEX 1264 +// INDEX 1263 uihTalkToBot [Talk to a bot] // HASH_VALUE 2C5C54086C18544C -// INDEX 1265 +// INDEX 1264 uihBuySellBot [Buy/Sell] // HASH_VALUE 6AF62C8BDEB73089 -// INDEX 1266 +// INDEX 1265 uihFight [Fight] // HASH_VALUE 92A884926C96A36B -// INDEX 1267 +// INDEX 1266 uihUseSpell [Use spell] // HASH_VALUE 5450845C3CD49480 -// INDEX 1268 +// INDEX 1267 uihWhatIs [WHAT IS?] // HASH_VALUE EB370F451D37F8AF -// INDEX 1269 +// INDEX 1268 uihAbilitiesItem [Abilities/Items] // HASH_VALUE 5014143450141434 -// INDEX 1270 +// INDEX 1269 uihMaps [MAPS] // HASH_VALUE DB4498851A1713B8 -// INDEX 1271 +// INDEX 1270 uihMatisGenMap [Matis General] // HASH_VALUE AAD72C8F5DB8407E -// INDEX 1272 +// INDEX 1271 uihHowToCraft [Craft] // HASH_VALUE 6A877B926C85805C -// INDEX 1273 +// INDEX 1272 uihHowToSelfHeal [Heal yourself] // HASH_VALUE 59D5E05D17E7306B -// INDEX 1274 +// INDEX 1273 uihHowToHealOther [Heal Others] // HASH_VALUE 2B28538C2564746F -// INDEX 1275 +// INDEX 1274 uihHowToCastOffensiveSpells [Cast Offensive Spells] // HASH_VALUE E2D45066D1D4703E -// INDEX 1276 +// INDEX 1275 uihHowToChangeItemsInHand [Change Items in Hand] // HASH_VALUE E362843365047454 -// INDEX 1277 +// INDEX 1276 uihHowToFindRMSources [Find Raw Materials] // HASH_VALUE DC0A907B5B2B7021 -// INDEX 1278 +// INDEX 1277 uihHowToExtractRMFromASource [Extract Raw MaterialS] // HASH_VALUE 5BCBFB4BA2E8AC8D -// INDEX 1279 +// INDEX 1278 uihHowToResurectADeadFriend [Resurrect a Dead Friend] // HASH_VALUE ED7A937BADEB6694 -// INDEX 1280 +// INDEX 1279 uihWhatIsSkillPoints [Skill points] // HASH_VALUE A6C7DC9EA734FC54 -// INDEX 1281 +// INDEX 1280 uihWhatIsYourStatsAndCharac [Your stats and characteristics] // HASH_VALUE C550782A7ECEEFF3 -// INDEX 1282 +// INDEX 1281 uihGameInfo [GAME INFO] // HASH_VALUE AD07589D2368788E -// INDEX 1283 +// INDEX 1282 uihItem [Items] // HASH_VALUE ACB9C0819FC81891 -// INDEX 1284 +// INDEX 1283 uihPhrase [Actions] // HASH_VALUE 6DB9F896E4C970A1 -// INDEX 1285 +// INDEX 1284 uihBrick [Stanzas] // HASH_VALUE 70DC94347098F4A4 -// INDEX 1286 +// INDEX 1285 uihMission [Missions] // HASH_VALUE 299820986188649A -// INDEX 1287 +// INDEX 1286 uihPact [Pacts] // HASH_VALUE 6EBAB88B21086CA1 -// INDEX 1288 +// INDEX 1287 uihJewelry [Jewelry] // HASH_VALUE 27825476146CD470 -// INDEX 1289 +// INDEX 1288 uihIdentity [My Statistics] // HASH_VALUE 8AA47C8CE757F741 -// INDEX 1290 +// INDEX 1289 uihGauges [My Gauges] // HASH_VALUE 27E9787FA607C490 -// INDEX 1291 +// INDEX 1290 uihTarget [Target] // HASH_VALUE 5E7318315D53B485 -// INDEX 1292 +// INDEX 1291 uihHands [Action Bar] // HASH_VALUE A0C7108A4AA2EB58 -// INDEX 1293 +// INDEX 1292 uihMainChat [Main Chat] // HASH_VALUE 2C2AB88F2237648A -// INDEX 1294 +// INDEX 1293 uihCompas [Compass] // HASH_VALUE AA489885A0C73C81 -// INDEX 1295 +// INDEX 1294 uihPA [Animals] // HASH_VALUE ACB9C0819FC81891 -// INDEX 1296 +// INDEX 1295 uihActionBook [Actions] // HASH_VALUE 7F73A0782284A707 -// INDEX 1297 +// INDEX 1296 uihTradeNPC [NPC Trade] // HASH_VALUE C7123CF2C76344CB -// INDEX 1298 +// INDEX 1297 uihCredits [GAME CREDITS] // HASH_VALUE 6E074C942238548F -// INDEX 1299 +// INDEX 1298 uihArmor [Armor] // HASH_VALUE 69F88C89A1884C96 -// INDEX 1300 +// INDEX 1299 uihShield [Shields] // HASH_VALUE 2292B8815728CFA9 -// INDEX 1301 +// INDEX 1300 uihMWeapon [Melee Weapons] // HASH_VALUE A103A888D7E8EBAB -// INDEX 1302 +// INDEX 1301 uihRWeapon [Range Weapons] // HASH_VALUE 6C58D4046C58D404 -// INDEX 1303 +// INDEX 1302 uihAmmo [Ammo] // HASH_VALUE 98C82C50E6C7179C -// INDEX 1304 +// INDEX 1303 uihRawMat [Raw Materials] // HASH_VALUE AA1970332332D891 -// INDEX 1305 +// INDEX 1304 uihCraftTool [Crafting Tools] // HASH_VALUE 6452446C6C1A14A8 -// INDEX 1306 +// INDEX 1305 uihHarvestTool [Harvesting Tools] // HASH_VALUE AAC79C932A082CAC -// INDEX 1307 +// INDEX 1306 uihItemMisc [Miscellaneous] // HASH_VALUE 6498943064989430 -// INDEX 1308 +// INDEX 1307 uiLife [Life] // HASH_VALUE 1C591877A0875485 -// INDEX 1309 +// INDEX 1308 uiSap [Sap] // HASH_VALUE A868B095A4A85C8B -// INDEX 1310 +// INDEX 1309 uiStamina [Stamina] // HASH_VALUE ECE7309DA1C77891 -// INDEX 1311 +// INDEX 1310 uiFocus [Focus] // HASH_VALUE 2A7AB885D852D3B5 -// INDEX 1312 +// INDEX 1311 uiActionProgression [Action Progress] // HASH_VALUE 2CBAD06AD9B6C78B -// INDEX 1313 +// INDEX 1312 uiCurrentAction [Current Action] // HASH_VALUE ABA610632F440480 -// INDEX 1314 +// INDEX 1313 uiHunger [Hunger] // HASH_VALUE EB0BE86B3C8210A7 -// INDEX 1315 +// INDEX 1314 uiActionStatus [Current Action Progress] // HASH_VALUE 41E3D738C5300C19 -// INDEX 1316 +// INDEX 1315 uiSapBarDisplay [SAP DISPLAY] // HASH_VALUE CC22C83402E0A824 -// INDEX 1317 +// INDEX 1316 uiStaBarDisplay [STAMINA DISPLAY] // HASH_VALUE 895E302F3D723B38 -// INDEX 1318 +// INDEX 1317 uiFocBarDisplay [FOCUS DISPLAY] // HASH_VALUE DFDA436CC62A0DA7 -// INDEX 1319 +// INDEX 1318 uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] // HASH_VALUE 19EDD90BB1AEABB8 -// INDEX 1320 +// INDEX 1319 uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n Click here to deactivate it.] // HASH_VALUE D14E75A9ABDB7C7E -// INDEX 1321 +// INDEX 1320 uittDeathPenalty [@{6F6F}You have a Death Penalty\n @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n the value of the Death Penalty increases.\n @@ -5385,139 +5389,139 @@ uittDeathPenalty [@{6F6F}You have a Death Penalty\n Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] // HASH_VALUE 54642750D9A8FC62 -// INDEX 1322 +// INDEX 1321 uiHpMax [Hit Points Max] // HASH_VALUE 50A43B50D9A8B866 -// INDEX 1323 +// INDEX 1322 uiHpReg [Hit Points Reg] // HASH_VALUE 1D35906FD7F59F9F -// INDEX 1324 +// INDEX 1323 uiStaMax [Stamina Max] // HASH_VALUE 5E24A074D8465BA3 -// INDEX 1325 +// INDEX 1324 uiStaReg [Stamina Reg] // HASH_VALUE D1F3FB4450D93879 -// INDEX 1326 +// INDEX 1325 uiSapMax [Sap Max] // HASH_VALUE CE840F4450C80471 -// INDEX 1327 +// INDEX 1326 uiSapReg [Sap Reg] // HASH_VALUE A1173C6C8F64AFBA -// INDEX 1328 +// INDEX 1327 uiWishMax [Focus Max] // HASH_VALUE A1060864D1B5AFBA -// INDEX 1329 +// INDEX 1328 uiWishReg [Focus Reg] // HASH_VALUE D433345651734C4C -// INDEX 1330 +// INDEX 1329 uitabFameYou [YOU] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1331 +// INDEX 1330 uitabFameGuild [GUILD] // HASH_VALUE 88C1E8368C72EC27 -// INDEX 1332 +// INDEX 1331 uitabFameTribes [TRIBES] // HASH_VALUE D174344652741C4C -// INDEX 1333 +// INDEX 1332 uitabFamePvp [PVP] // HASH_VALUE 6858142C6858142C -// INDEX 1334 +// INDEX 1333 uiFameKami [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 1335 +// INDEX 1334 uiFameKaravan [Karavan] // HASH_VALUE 71691C90F0170CAB -// INDEX 1336 +// INDEX 1335 uiFameTryton [Tryton] // HASH_VALUE B11894A16659889A -// INDEX 1337 +// INDEX 1336 uiFameFyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 1338 +// INDEX 1337 uiFameMatis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 1339 +// INDEX 1338 uiFameTryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 1340 +// INDEX 1339 uiFameZorai [Zoraï] // HASH_VALUE 6858F42074DC94B8 -// INDEX 1341 +// INDEX 1340 uiFameHominists [Hominist] // HASH_VALUE 609C1434705844D4 -// INDEX 1342 +// INDEX 1341 uiFameMarauders [Marauder] // HASH_VALUE ACA9AC82E0287491 -// INDEX 1343 +// INDEX 1342 uiFameAgnos [Atheist] // HASH_VALUE EB28B880AB17E89F -// INDEX 1344 +// INDEX 1343 uiFameUrasies [Theist] // HASH_VALUE EA2914341D684B63 -// INDEX 1345 +// INDEX 1344 uiFameAllegianceCult [Cult allegiance: ] // HASH_VALUE EA89F43C9F596863 -// INDEX 1346 +// INDEX 1345 uiFameAllegianceCiv [Civilization allegiance: ] // HASH_VALUE 2609C08728EA9CA6 -// INDEX 1347 +// INDEX 1346 uiFameAllegiance0 [Undetermined] // HASH_VALUE 2CDB049C6657048D -// INDEX 1348 +// INDEX 1347 uiFameAllegiance1 [Neutral] // HASH_VALUE 6858142C6858142C -// INDEX 1349 +// INDEX 1348 uiFameAllegiance2 [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 1350 +// INDEX 1349 uiFameAllegiance3 [Karavan] // HASH_VALUE B11894A16659889A -// INDEX 1351 +// INDEX 1350 uiFameAllegiance4 [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 1352 +// INDEX 1351 uiFameAllegiance5 [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 1353 +// INDEX 1352 uiFameAllegiance6 [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 1354 +// INDEX 1353 uiFameAllegiance7 [Zoraï] // HASH_VALUE 42246B3C37335A04 -// INDEX 1355 +// INDEX 1354 uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n This can happen for instance if your guild lost its allegiance due to low fame.\n When you are in this state you cannot gain fame anymore. You can:\n @@ -5526,42 +5530,42 @@ uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFF @{T4}- wait till your guild can declare its allegiance again, to declare yours.] // HASH_VALUE D3A3117A66949C5E -// INDEX 1356 +// INDEX 1355 uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n You are limited in your civilization fames but you can join any guild.\n To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n You must have at least @{2F2F}30@{FFFF} fame for that civilization.] // HASH_VALUE BAA698CDEAF2F742 -// INDEX 1357 +// INDEX 1356 uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] // HASH_VALUE 160D4B26F0A6C7FF -// INDEX 1358 +// INDEX 1357 uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] // HASH_VALUE 4092E00C33983E32 -// INDEX 1359 +// INDEX 1358 uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] // HASH_VALUE CF1A7D2C6913FA24 -// INDEX 1360 +// INDEX 1359 uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] // HASH_VALUE 40CAEE746373614D -// INDEX 1361 +// INDEX 1360 uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n This can happen for instance if your guild lost its allegiance due to low fame.\n In this state you cannot gain fame anymore. You can:\n @@ -5570,3976 +5574,3977 @@ uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n @{T4}- wait till your guild can declare its allegiance again, to declare yours.] // HASH_VALUE 42C3B52C8C55EEC2 -// INDEX 1362 +// INDEX 1361 uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n You are limited in your cult fames but you can join any guild.\n To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n You must have at least @{2F2F}30@{FFFF} fame for that cult.] // HASH_VALUE 49F456C687B11306 -// INDEX 1363 +// INDEX 1362 uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] // HASH_VALUE 73CB720FF3C8EFDF -// INDEX 1364 +// INDEX 1363 uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] // HASH_VALUE 937D6902888F69EB -// INDEX 1365 +// INDEX 1364 uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n Your guild cannot gain fame at this time. The guild leader can:\n @{T4}- make the allegiance of the guild neutral\n @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] // HASH_VALUE 039BD93E6D133398 -// INDEX 1366 +// INDEX 1365 uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] // HASH_VALUE 65D695E768C5E8F6 -// INDEX 1367 +// INDEX 1366 uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE E4F61DEA62D4A4FD -// INDEX 1368 +// INDEX 1367 uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE 89C623347C6F3A65 -// INDEX 1369 +// INDEX 1368 uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE F1AC71B6A7A35142 -// INDEX 1370 +// INDEX 1369 uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE DF510F0A20AB5908 -// INDEX 1371 +// INDEX 1370 uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n Your guild cannot gain any more fame. The guild leader can:\n @{T4}- make the allegiance of the guild neutral\n @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] // HASH_VALUE 832F07D011A29B3F -// INDEX 1372 +// INDEX 1371 uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] // HASH_VALUE 8C7F4C930AAD9DC4 -// INDEX 1373 +// INDEX 1372 uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE 4DB3E3130CAEE7A0 -// INDEX 1374 +// INDEX 1373 uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE EB69F07E24B21430 -// INDEX 1375 +// INDEX 1374 uiFameAllegianceCivSetNeutral [Become Neutral] // HASH_VALUE EB69F07E24B21430 -// INDEX 1376 +// INDEX 1375 uiFameAllegianceCultSetNeutral [Become Neutral] // HASH_VALUE 1F51A1B2E0F555F1 -// INDEX 1377 +// INDEX 1376 uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] // HASH_VALUE C7AAFC466193E07D -// INDEX 1378 +// INDEX 1377 uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] // HASH_VALUE 7F45F7E4E5069474 -// INDEX 1379 +// INDEX 1378 uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] // HASH_VALUE F36DA2D49EA45146 -// INDEX 1380 +// INDEX 1379 uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] // HASH_VALUE DE9C47CBD4106D3D -// INDEX 1381 +// INDEX 1380 uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n it won't have any Civilization Allegiance.\n Only the Guild Leader can do this.] // HASH_VALUE 1BCC45BB10DD92E7 -// INDEX 1382 +// INDEX 1381 uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n it won't have any Cult Allegiance.\n Only the Guild Leader can do this.] // HASH_VALUE 0F7DEAD0F096DC8E -// INDEX 1383 +// INDEX 1382 uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] // HASH_VALUE 0F7DEAD0F096DC8E -// INDEX 1384 +// INDEX 1383 uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] // HASH_VALUE 2969AC6199D5BF7E -// INDEX 1385 +// INDEX 1384 uiFame_tribe_ancient_dryads [Ancient Dryads] // HASH_VALUE 2C0768382243584B -// INDEX 1386 +// INDEX 1385 uiFame_tribe_antikamis [Anti-Kamis] // HASH_VALUE AB5A90805E98248C -// INDEX 1387 +// INDEX 1386 uiFame_tribe_barkers [Barkers] // HASH_VALUE 9D928C849436CBAB -// INDEX 1388 +// INDEX 1387 uiFame_tribe_beachcombers [Beach Combers] // HASH_VALUE 63266F61E5443E8A -// INDEX 1389 +// INDEX 1388 uiFame_tribe_black_circle [Black Circle] // HASH_VALUE 6299CC93A9E6F0B5 -// INDEX 1390 +// INDEX 1389 uiFame_tribe_cholorogoos [Cholorogoos] // HASH_VALUE 9FCA847DA886A4A7 -// INDEX 1391 +// INDEX 1390 uiFame_tribe_cockroaches [Cockroaches] // HASH_VALUE A4558098C6A2B499 -// INDEX 1392 +// INDEX 1391 uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] // HASH_VALUE 709CF40C709C9484 -// INDEX 1393 +// INDEX 1392 uiFame_tribe_corsair [Corsairs] // HASH_VALUE E968FC6EEEF5F499 -// INDEX 1394 +// INDEX 1393 uiFame_tribe_cute [Cuzans] // HASH_VALUE E4865B77A60414B5 -// INDEX 1395 +// INDEX 1394 uiFame_tribe_darkening_sap [Darkening Sap] // HASH_VALUE 5765D8691A866070 -// INDEX 1396 +// INDEX 1395 uiFame_tribe_dune_riders [Dune Riders] // HASH_VALUE A5D9FC9526E8F8A8 -// INDEX 1397 +// INDEX 1396 uiFame_tribe_ecowarriors [Ecowarriors] // HASH_VALUE 2AE7F46DEAC7D07E -// INDEX 1398 +// INDEX 1397 uiFame_tribe_firebrands [Firebrands] // HASH_VALUE 6FCCCC872035276B -// INDEX 1399 +// INDEX 1398 uiFame_tribe_first_deserter [First Deserters] // HASH_VALUE 68582418709C5490 -// INDEX 1400 +// INDEX 1399 uiFame_tribe_frahar [Fraiders] // HASH_VALUE EB9AB89063D38039 -// INDEX 1401 +// INDEX 1400 uiFame_tribe_frahar_hunters [Frahar Hunters] // HASH_VALUE E6069C54E854C471 -// INDEX 1402 +// INDEX 1401 uiFame_tribe_gibbay [Gibads] // HASH_VALUE 8F97387FDCF2F346 -// INDEX 1403 +// INDEX 1402 uiFame_tribe_goo_heads [Goo Heads] // HASH_VALUE 67556F6D56E56F7F -// INDEX 1404 +// INDEX 1403 uiFame_tribe_green_seed [Green Seed] // HASH_VALUE D468F810D8A85C6F -// INDEX 1405 +// INDEX 1404 uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] // HASH_VALUE 6E185C78F03AE420 -// INDEX 1406 +// INDEX 1405 uiFame_tribe_icon_workshipers [Icon Worshippers] // HASH_VALUE EDDA8085A0975895 -// INDEX 1407 +// INDEX 1406 uiFame_tribe_keepers [Keepers] // HASH_VALUE EA5AAC90A1753365 -// INDEX 1408 +// INDEX 1407 uiFame_tribe_kitin_gatheres [Kitin Gatherers] // HASH_VALUE 2939B08E9721CFB4 -// INDEX 1409 +// INDEX 1408 uiFame_tribe_lagoon_brothers [Lagoon Brothers] // HASH_VALUE 2CCAA89063885097 -// INDEX 1410 +// INDEX 1409 uiFame_tribe_lawless [Lawless] // HASH_VALUE 2B7AA89063B85C96 -// INDEX 1411 +// INDEX 1410 uiFame_tribe_leviers [Leviers] // HASH_VALUE 2B035B9ECE150060 -// INDEX 1412 +// INDEX 1411 uiFame_tribe_master_of_the_goo [Masters of the Goo] // HASH_VALUE EC8A08288B13C09C -// INDEX 1413 +// INDEX 1412 uiFame_tribe_matisian_border_guards [Matisian Border Guards] // HASH_VALUE 25B2FC9A970823C3 -// INDEX 1414 +// INDEX 1413 uiFame_tribe_night_turners [Night Turners] // HASH_VALUE 5F83BC919707FFC2 -// INDEX 1415 +// INDEX 1414 uiFame_tribe_oasis_diggers [Oasis Diggers] // HASH_VALUE A06A24882D37A8C6 -// INDEX 1416 +// INDEX 1415 uiFame_tribe_pyromancers [Pyromancers] // HASH_VALUE 69A98CACE6E9B49D -// INDEX 1417 +// INDEX 1416 uiFame_tribe_recoverers [Recoverers] // HASH_VALUE E198408EA328709F -// INDEX 1418 +// INDEX 1417 uiFame_tribe_renegades [Renegades] // HASH_VALUE E6E9749C6CBA24BB -// INDEX 1419 +// INDEX 1418 uiFame_tribe_restorers [Restorers] // HASH_VALUE 322960343149F402 -// INDEX 1420 +// INDEX 1419 uiFame_tribe_root_tappers [Root Tappers] // HASH_VALUE E4832439E1C3A07C -// INDEX 1421 +// INDEX 1420 uiFame_tribe_sacred_sap [Sacred Sap] // HASH_VALUE 448B505B94DA7C4F -// INDEX 1422 +// INDEX 1421 uiFame_tribe_sap_gleaners [Sap Gleaners] // HASH_VALUE D9A8DC6C1887837B -// INDEX 1423 +// INDEX 1422 uiFame_tribe_sap_slaves [Sap Slaves] // HASH_VALUE 2398709DE739B4A7 -// INDEX 1424 +// INDEX 1423 uiFame_tribe_scorchers [Scorchers] // HASH_VALUE 2B19809762A49454 -// INDEX 1425 +// INDEX 1424 uiFame_tribe_shadow_runners [Shadow Runners] // HASH_VALUE 15C89C36155827C3 -// INDEX 1426 +// INDEX 1425 uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] // HASH_VALUE A836F49FF0F79448 -// INDEX 1427 +// INDEX 1426 uiFame_tribe_silt_sculptors [Silt Sculptors] // HASH_VALUE 6EFAA496E448949D -// INDEX 1428 +// INDEX 1427 uiFame_tribe_slavers [Slavers] // HASH_VALUE 6599989DE908C0B0 -// INDEX 1429 +// INDEX 1428 uiFame_tribe_smuglers [Smugglers] // HASH_VALUE AE569C2B25C25C33 -// INDEX 1430 +// INDEX 1429 uiFame_tribe_the_arid_matis [Arid Matis] // HASH_VALUE EC26F0632E44B07C -// INDEX 1431 +// INDEX 1430 uiFame_tribe_the_kuilde [Kuilde] // HASH_VALUE DCE7D35A9AA7A38E -// INDEX 1432 +// INDEX 1431 uiFame_tribe_the_slash_and_burn [Slash and Burn] // HASH_VALUE EFFA348E71F82CAC -// INDEX 1433 +// INDEX 1432 uiFame_tribe_tutors [Tutors] // HASH_VALUE 964B349BA5369B7D -// INDEX 1434 +// INDEX 1433 uiFame_tribe_water_breakers [Water Breakers] // HASH_VALUE 1DA4D48A5C4617C9 -// INDEX 1435 +// INDEX 1434 uiFame_tribe_woven_bridles [Woven Bridles] // HASH_VALUE 9BF5E88A1421546A -// INDEX 1436 +// INDEX 1435 uittFameKOS [Guards can kill you on sight.] // HASH_VALUE 67F09C7F2BCB52B7 -// INDEX 1437 +// INDEX 1436 uittFameNoTrade [No trading possible] // HASH_VALUE E539A032634ADCFB -// INDEX 1438 +// INDEX 1437 uittFameWeakTrade [Weak trading] // HASH_VALUE A9699C96AB34DC3D -// INDEX 1439 +// INDEX 1438 uittFameNormal [Normal trading] // HASH_VALUE CC6674921AF7DFF7 -// INDEX 1440 +// INDEX 1439 uittFameMaxPossible [Max. Possible Fame: %famemax] // HASH_VALUE DBD99C4C1D299072 -// INDEX 1441 +// INDEX 1440 uiPvpFameAllegiance [Allegiances:] // HASH_VALUE EE3B252AF0A0E536 -// INDEX 1442 +// INDEX 1441 uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] // HASH_VALUE 8CD1D68D4D75B697 -// INDEX 1443 +// INDEX 1442 uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] // HASH_VALUE D16FD2BC9EEBF135 -// INDEX 1444 +// INDEX 1443 uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] // HASH_VALUE 88F504759A1A73F2 -// INDEX 1445 +// INDEX 1444 uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] // HASH_VALUE 32EC6D6A85802187 -// INDEX 1446 +// INDEX 1445 uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] // HASH_VALUE 96C82CE26E77CCA1 -// INDEX 1447 +// INDEX 1446 uiPvpEffectInfo [\n Effects of the spires:] // HASH_VALUE AA23A7680FD8F008 -// INDEX 1448 +// INDEX 1447 uiPvpEffectBonus [@{FFFF}Bonus:] // HASH_VALUE AA239F5AD2B8B813 -// INDEX 1449 +// INDEX 1448 uiPvpEffectMalus [@{FFFF}Malus:] // HASH_VALUE 4CFA781445571CE6 -// INDEX 1450 +// INDEX 1449 uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE EF2868A3C1426E5E -// INDEX 1451 +// INDEX 1450 uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 141042098EC4E5CC -// INDEX 1452 +// INDEX 1451 uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n Increases balance by @{2F2F}%n] // HASH_VALUE C38AB5FE6DE10B02 -// INDEX 1453 +// INDEX 1452 uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n Reduces balance by @{2F2F}%n] // HASH_VALUE EEB629F8DB0A7A01 -// INDEX 1454 +// INDEX 1453 uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n Increases strength by @{2F2F}%n] // HASH_VALUE FCD16B9C2C56958B -// INDEX 1455 +// INDEX 1454 uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n Reduces strength by @{2F2F}%n] // HASH_VALUE D87779B8B6236B43 -// INDEX 1456 +// INDEX 1455 uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n Increases critical hit damage by @{2F2F}%p] // HASH_VALUE 4414F679318CC2CA -// INDEX 1457 +// INDEX 1456 uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n Reduces critical hit damage by @{2F2F}%p] // HASH_VALUE 50081D361D69677C -// INDEX 1458 +// INDEX 1457 uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n Reduces aggressivity of extractions by @{2F2F}%p] // HASH_VALUE E53A770F9EC83B25 -// INDEX 1459 +// INDEX 1458 uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n Increases agressivity of extractions by @{2F2F}%p] // HASH_VALUE 510F8199991288AC -// INDEX 1460 +// INDEX 1459 uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n Increases constitution by @{2F2F}%n] // HASH_VALUE CD5CDD24BC1E1550 -// INDEX 1461 +// INDEX 1460 uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n Reduces constitution by @{2F2F}%n] // HASH_VALUE 69AEFE5B4A892351 -// INDEX 1462 +// INDEX 1461 uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n Increases armors protection by @{2F2F}%p] // HASH_VALUE E4BD38F50C198886 -// INDEX 1463 +// INDEX 1462 uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n Reduces armors protection by @{2F2F}%p] // HASH_VALUE 393AC36C403B1D32 -// INDEX 1464 +// INDEX 1463 uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n Increases metabolism by @{2F2F}%n] // HASH_VALUE FC146F2EEC43EDE7 -// INDEX 1465 +// INDEX 1464 uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n Reduces metabolism by @{2F2F}%n] // HASH_VALUE 30B3292C410FE2B3 -// INDEX 1466 +// INDEX 1465 uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n Increases magic resistance by @{2F2F}%p] // HASH_VALUE 18472CEEE5BD6A66 -// INDEX 1467 +// INDEX 1466 uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n Reduces magic resistance by @{2F2F}%p] // HASH_VALUE 26B65CDB81344C06 -// INDEX 1468 +// INDEX 1467 uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n Increases wisdom by @{2F2F}%n] // HASH_VALUE 3302CF8C6D40AC84 -// INDEX 1469 +// INDEX 1468 uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n Reduces wisdom by @{2F2F}%n] // HASH_VALUE 7AFD331FECEF1069 -// INDEX 1470 +// INDEX 1469 uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n Increases intelligence by @{2F2F}%n] // HASH_VALUE E27DFEDB5016DCBC -// INDEX 1471 +// INDEX 1470 uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n Reduces intelligence by @{2F2F}%n] // HASH_VALUE B6DFFE9E67C7E605 -// INDEX 1472 +// INDEX 1471 uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 6225E02D218520FA -// INDEX 1473 +// INDEX 1472 uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 29DD64E3444733BF -// INDEX 1474 +// INDEX 1473 uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n Increases the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE 74615BE44ED04987 -// INDEX 1475 +// INDEX 1474 uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n Reduces the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE 56EE4677D4CF64F7 -// INDEX 1476 +// INDEX 1475 uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n Increases offensive spells damage by @{2F2F}%p] // HASH_VALUE E140D5F340A8A881 -// INDEX 1477 +// INDEX 1476 uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n Reduces offensive spells damage by @{2F2F}%p] // HASH_VALUE 9FCA0CC9842478C3 -// INDEX 1478 +// INDEX 1477 uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE B65146AC740E4F72 -// INDEX 1479 +// INDEX 1478 uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 52AC825C046AA7B6 -// INDEX 1480 +// INDEX 1479 uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] // HASH_VALUE 472106CD65BD05D3 -// INDEX 1481 +// INDEX 1480 uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n No effect] // HASH_VALUE EFACF725E083E3E6 -// INDEX 1482 +// INDEX 1481 uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n Increases will by @{2F2F}%n] // HASH_VALUE 8CF954C95E9F2760 -// INDEX 1483 +// INDEX 1482 uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n Reduces will by @{2F2F}%n] // HASH_VALUE 3DECC9AB9A633D36 -// INDEX 1484 +// INDEX 1483 uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n Increases wisdom by @{2F2F}%n] // HASH_VALUE 9C2F9D88065F000E -// INDEX 1485 +// INDEX 1484 uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n Reduces wisdom by @{2F2F}%n] // HASH_VALUE 076B4EDCFEA8F31D -// INDEX 1486 +// INDEX 1485 uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n Increases dexterity by @{2F2F}%n] // HASH_VALUE 75E428DAF8F6F457 -// INDEX 1487 +// INDEX 1486 uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n Reduces dexterity by @{2F2F}%n] // HASH_VALUE 3F35BA2B85253D4D -// INDEX 1488 +// INDEX 1487 uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n Increases the regeneration of raw materials in all the sources by @{2F2F}%p] // HASH_VALUE A8CECE156D2ED631 -// INDEX 1489 +// INDEX 1488 uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n No effect] // HASH_VALUE E6991F189D2C2D8E -// INDEX 1490 +// INDEX 1489 uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n Increases concentration during the casting of a spell by @{2F2F}%p] // HASH_VALUE D2E1C5D8FEFF04F5 -// INDEX 1491 +// INDEX 1490 uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n Reduces concentration during the casting of a spell by @{2F2F}%p] // HASH_VALUE 4DF079854F767459 -// INDEX 1492 +// INDEX 1491 uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n Increases constitution by @{2F2F}%n] // HASH_VALUE C93DD5106A8201FD -// INDEX 1493 +// INDEX 1492 uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n Reduces constitution by @{2F2F}%n] // HASH_VALUE 62E8F7C0D2B8A584 -// INDEX 1494 +// INDEX 1493 uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 1CA631B57EFE8713 -// INDEX 1495 +// INDEX 1494 uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE E49100DBFA4116D4 -// INDEX 1496 +// INDEX 1495 uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] // HASH_VALUE 7D447AEBB361EB4F -// INDEX 1497 +// INDEX 1496 uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] // HASH_VALUE 7A28A99755739B3A -// INDEX 1498 +// INDEX 1497 uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n Increases balance by @{2F2F}%n] // HASH_VALUE 66F57D0FC60C74F5 -// INDEX 1499 +// INDEX 1498 uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n Reduces balance by @{2F2F}%n] // HASH_VALUE D0A7D7EA5816E128 -// INDEX 1500 +// INDEX 1499 uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n Increases intelligence by @{2F2F}%n] // HASH_VALUE C081E19DED2F01DB -// INDEX 1501 +// INDEX 1500 uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n Reduces intelligence by @{2F2F}%n] // HASH_VALUE 576CB070C2616878 -// INDEX 1502 +// INDEX 1501 uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n Reduces aggressivity of extractions by @{2F2F}%p] // HASH_VALUE 11CA2A6C9F284195 -// INDEX 1503 +// INDEX 1502 uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n Increases aggressivity of extractions by @{2F2F}%p] // HASH_VALUE 65B1D5A4E060D539 -// INDEX 1504 +// INDEX 1503 uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n Increases parry and dodge by @{2F2F}%p] // HASH_VALUE 30644A4484C1DCED -// INDEX 1505 +// INDEX 1504 uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n Reduces parry and dodge by @{2F2F}%p] // HASH_VALUE 85D0887795BB91E5 -// INDEX 1506 +// INDEX 1505 uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n Increases metabolism by @{2F2F}%n] // HASH_VALUE 821CB50550D74B75 -// INDEX 1507 +// INDEX 1506 uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n Reduces metabolism by @{2F2F}%n] // HASH_VALUE 53D3E7CE9D6617C0 -// INDEX 1508 +// INDEX 1507 uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n Increases strength by @{2F2F}%n] // HASH_VALUE BFDC7913CACF3DFC -// INDEX 1509 +// INDEX 1508 uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n Reduces strength by @{2F2F}%n] // HASH_VALUE FB0B51B7B3F50440 -// INDEX 1510 +// INDEX 1509 uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n Increases dexterity by @{2F2F}%n] // HASH_VALUE 31103A71955FFC28 -// INDEX 1511 +// INDEX 1510 uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n Reduces dexterity by @{2F2F}%n] // HASH_VALUE 201F95953B5FC420 -// INDEX 1512 +// INDEX 1511 uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n Increases will by @{2F2F}%n] // HASH_VALUE 8C2C7B0B6CD5561A -// INDEX 1513 +// INDEX 1512 uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n Reduces will by @{2F2F}%n] // HASH_VALUE 1F3855F14DBC11BD -// INDEX 1514 +// INDEX 1513 uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n Increases moving speed by @{2F2F}%p] // HASH_VALUE BA0AE2474CC72D3E -// INDEX 1515 +// INDEX 1514 uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n Reduces moving speed by @{2F2F}%p] // HASH_VALUE 2ED3C7CA79E964D8 -// INDEX 1516 +// INDEX 1515 uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n Increases melee weapons damage by @{2F2F}%p] // HASH_VALUE 90AB87A863C133A8 -// INDEX 1517 +// INDEX 1516 uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n Reduces melee weapons damage by @{2F2F}%p] // HASH_VALUE 171FDE809FC5A760 -// INDEX 1518 +// INDEX 1517 uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n Increases the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE 899B83C8FEC648E8 -// INDEX 1519 +// INDEX 1518 uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n Reduces the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE DB0DCDEE5D93C885 -// INDEX 1520 +// INDEX 1519 uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n Increases moving speed by @{2F2F}%p] // HASH_VALUE FBF30252F3938B4C -// INDEX 1521 +// INDEX 1520 uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n Reduces moving speed by @{2F2F}%p] // HASH_VALUE 5F31204E6C179DCA -// INDEX 1522 +// INDEX 1521 uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n Increases the regeneration of raw materials in all the sources by @{2F2F}%p] // HASH_VALUE 1C6BE636A8730851 -// INDEX 1523 +// INDEX 1522 uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n No effect] // HASH_VALUE 558AB3C93C38B0C6 -// INDEX 1524 +// INDEX 1523 uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n Increases the rate of fire of throwing weapons by @{2F2F}%p] // HASH_VALUE D2E6A5B3784F660F -// INDEX 1525 +// INDEX 1524 uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n Reduces the rate of fire of throwing weapons by @{2F2F}%p] // HASH_VALUE 0634F372A77C2F60 -// INDEX 1526 +// INDEX 1525 uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n Increases the regeneration of raw materials in all the sources by @{2F2F}%p] // HASH_VALUE 25857C0B0FB9CFF6 -// INDEX 1527 +// INDEX 1526 uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n No effect] // HASH_VALUE A60FAAB9FBB2576B -// INDEX 1528 +// INDEX 1527 uiHPDesc [@{6F6F}HP@{FFFF}, \n hit points measure the amount of damage a character can take before going into a coma.] // HASH_VALUE 0D14E198B9F62F63 -// INDEX 1529 +// INDEX 1528 uiStaDesc [@{6F6F}Stamina@{FFFF}, \n used by physical combat actions, stamina measures a character's current state of fatigue.] // HASH_VALUE 57516E1B1624B27C -// INDEX 1530 +// INDEX 1529 uiSapDesc [@{6F6F}Sap@{FFFF}, \n the energy that allows a character to channel magical power.] // HASH_VALUE 0818382AFDB10CD9 -// INDEX 1531 +// INDEX 1530 uiFocDesc [@{6F6F}Focus@{FFFF}, \n measure the character's ability to concentrate.] // HASH_VALUE C5C5AADDE9B1CB06 -// INDEX 1532 +// INDEX 1531 uiConsDesc [@{6F6F}Constitution@{FFFF}, \n measure the character's ability to engage in long-term periods of strenuous physical activity.] // HASH_VALUE D82B6F5A555A3242 -// INDEX 1533 +// INDEX 1532 uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n a measure of how well a character can focus their mental abilities.] // HASH_VALUE 2D2E06E01D8CC946 -// INDEX 1534 +// INDEX 1533 uiStrDesc [@{6F6F}Strength@{FFFF}, \n statistic measures the physical strength a character possess.] // HASH_VALUE 2CBDF588F00F8902 -// INDEX 1535 +// INDEX 1534 uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n measure how skilled a character is at doing fine work with their hands.] // HASH_VALUE EE7A5B01A1BEDC58 -// INDEX 1536 +// INDEX 1535 uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n measure the rate at which a character's body can recover from injury.] // HASH_VALUE 9DF5C8519F10DD99 -// INDEX 1537 +// INDEX 1536 uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n is a measure of mental control. Wisdom is essential for any that wish to use Magic.] // HASH_VALUE AF3D4299D0E8D9DC -// INDEX 1538 +// INDEX 1537 uiWBDesc [@{6F6F}Balance@{FFFF}, \n characters that have a greater control over their physical state will have high Balance scores.] // HASH_VALUE CA504480C865B128 -// INDEX 1539 +// INDEX 1538 uiWillDesc [@{6F6F}Will@{FFFF} \n the ability to maintain a high level of concentration over longer periods of time.] // HASH_VALUE CE41AC3DC9E2F42C -// INDEX 1540 +// INDEX 1539 uiValues [VALUES] // HASH_VALUE 8501644684B26442 -// INDEX 1541 +// INDEX 1540 uiRegeneration [REGENERATION] // HASH_VALUE B009C46E316AAC9F -// INDEX 1542 +// INDEX 1541 uiCarac_HpMax [Constitution] // HASH_VALUE 6618AC8EE6078C96 -// INDEX 1543 +// INDEX 1542 uiCarac_HpReg [Metabolism] // HASH_VALUE 649C444C681C74B8 -// INDEX 1544 +// INDEX 1543 uiCarac_StaMax [Strength] // HASH_VALUE 24F874705B56B078 -// INDEX 1545 +// INDEX 1544 uiCarac_StaReg [Balance] // HASH_VALUE E45ADC6364A9D486 -// INDEX 1546 +// INDEX 1545 uiCarac_SapMax [Intelligence] // HASH_VALUE E7D990902817A0A8 -// INDEX 1547 +// INDEX 1546 uiCarac_SapReg [Wisdom] // HASH_VALUE A5B85C9A6C5A10B6 -// INDEX 1548 +// INDEX 1547 uiCarac_WishMax [Dexterity] // HASH_VALUE 6C18945C6C18945C -// INDEX 1549 +// INDEX 1548 uiCarac_WishReg [Will] // HASH_VALUE B009C46E316AAC9F -// INDEX 1550 +// INDEX 1549 uiCaracId0 [Constitution] // HASH_VALUE 6618AC8EE6078C96 -// INDEX 1551 +// INDEX 1550 uiCaracId1 [Metabolism] // HASH_VALUE E45ADC6364A9D486 -// INDEX 1552 +// INDEX 1551 uiCaracId2 [Intelligence] // HASH_VALUE E7D990902817A0A8 -// INDEX 1553 +// INDEX 1552 uiCaracId3 [Wisdom] // HASH_VALUE 649C444C681C74B8 -// INDEX 1554 +// INDEX 1553 uiCaracId4 [Strength] // HASH_VALUE 24F874705B56B078 -// INDEX 1555 +// INDEX 1554 uiCaracId5 [Balance] // HASH_VALUE A5B85C9A6C5A10B6 -// INDEX 1556 +// INDEX 1555 uiCaracId6 [Dexterity] // HASH_VALUE 6C18945C6C18945C -// INDEX 1557 +// INDEX 1556 uiCaracId7 [Will] // HASH_VALUE DAA9BC7956B86772 -// INDEX 1558 +// INDEX 1557 uiScoreMax [Maximum Score Values] // HASH_VALUE 6514289CA0C54BAA -// INDEX 1559 +// INDEX 1558 uiScoreRegen [Score Regeneration Values] // HASH_VALUE E6DA8C85A067187D -// INDEX 1560 +// INDEX 1559 uiDisease [Disease] // HASH_VALUE 68978879A7A6B093 -// INDEX 1561 +// INDEX 1560 uiTechno [Techno] // HASH_VALUE 28D8C0652B65DC7F -// INDEX 1562 +// INDEX 1561 uiImpact [Impact] // HASH_VALUE 7058541870585418 -// INDEX 1563 +// INDEX 1562 uiFear [Fear] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 1564 +// INDEX 1563 uiMagicResist [Magic] // HASH_VALUE 4ED3F04E4EC33C3B -// INDEX 1565 +// INDEX 1564 uiScores [STATS] // HASH_VALUE 4BB39826C702B810 -// INDEX 1566 +// INDEX 1565 uiCaracs [CHARACTERISTICS] // HASH_VALUE CB83543C0901241E -// INDEX 1567 +// INDEX 1566 uiResistances [RESISTANCES] // HASH_VALUE 6AD7508262470C93 -// INDEX 1568 +// INDEX 1567 uiLVL [Level] // HASH_VALUE 6AD7508262470C93 -// INDEX 1569 +// INDEX 1568 uiLevel [Level] // HASH_VALUE 0452581784819415 -// INDEX 1570 +// INDEX 1569 uiCap [CAP] // HASH_VALUE 0A26B48C62832E12 -// INDEX 1571 +// INDEX 1570 uiSkillJobLVL [Level: ] // HASH_VALUE 13B2403C13D33C3E -// INDEX 1572 +// INDEX 1571 uiStatusTitle [STATUS] // HASH_VALUE 0AF2781B05A2A82D -// INDEX 1573 +// INDEX 1572 uiCareers [CAREERS] // HASH_VALUE 4C50442458149450 -// INDEX 1574 +// INDEX 1573 uiSkillsTitle [IDENTITY] // HASH_VALUE 50D494345090F424 -// INDEX 1575 +// INDEX 1574 uiJournalTitle [MISSIONS] // HASH_VALUE D0B4F420B852EC1C -// INDEX 1576 +// INDEX 1575 uiCurMissions [CURRENT MISSIONS] // HASH_VALUE 41201F2949D2C839 -// INDEX 1577 +// INDEX 1576 uiComMissions [COMPLETED MISSIONS] // HASH_VALUE 0992A0384982E43A -// INDEX 1578 +// INDEX 1577 uiPacts [PACTS] // HASH_VALUE 70DC34CC70DC34CC -// INDEX 1579 +// INDEX 1578 uiMissionTimerSecond [s] // HASH_VALUE 6C58D4B46C58D4B4 -// INDEX 1580 +// INDEX 1579 uiMissionTimerMinute [m] // HASH_VALUE 681884A0681884A0 -// INDEX 1581 +// INDEX 1580 uiMissionTimerHour [h] // HASH_VALUE 6418449064184490 -// INDEX 1582 +// INDEX 1581 uiMissionTimerDay [d] // HASH_VALUE C8C3D81FBEEFF42D -// INDEX 1583 +// INDEX 1582 uiMissionDetails [MISSION DETAILS] // HASH_VALUE 450170220A31CC20 -// INDEX 1584 +// INDEX 1583 uiAbilitiesTitle [ABILITIES] // HASH_VALUE 864170370582B42A -// INDEX 1585 +// INDEX 1584 uiFaberTitle [RANGER] // HASH_VALUE 4490A42388E12728 -// INDEX 1586 +// INDEX 1585 uiMagicSuffixTitle [MAGIC SUFFIXES] // HASH_VALUE 8A50702E0D912B34 -// INDEX 1587 +// INDEX 1586 uiFaberSuffixTitle [RANGER SUFFIXES] // HASH_VALUE 2A385872DB360482 -// INDEX 1588 +// INDEX 1587 uittMissionAbandon [Abandon] // HASH_VALUE 68989418645884CC -// INDEX 1589 +// INDEX 1588 uittMissionFinished [Finished] // HASH_VALUE A9B9907EDF18248C -// INDEX 1590 +// INDEX 1589 uiFameDetail [Details] // HASH_VALUE 4ED1C88556870F57 -// INDEX 1591 +// INDEX 1590 uiGuildFameProgress [Guild Fame Progress: ] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1592 +// INDEX 1591 uiInfo [INFO] // HASH_VALUE C2E0380A83B0380D -// INDEX 1593 +// INDEX 1592 uiPeopleAdd [ADD] // HASH_VALUE 88659B8DA51EE8B4 -// INDEX 1594 +// INDEX 1593 uiJoinChatQuestion [Do you want to join party chat?] // HASH_VALUE 5094244850942448 -// INDEX 1595 +// INDEX 1594 uiColorR [R] // HASH_VALUE 44D0741C44D0741C -// INDEX 1596 +// INDEX 1595 uiColorG [G] // HASH_VALUE 4090240840902408 -// INDEX 1597 +// INDEX 1596 uiColorB [B] // HASH_VALUE 5414445054144450 -// INDEX 1598 +// INDEX 1597 uiColorT [T] // HASH_VALUE C6B2F43A4C104A30 -// INDEX 1599 +// INDEX 1598 uiJoinGuildProposal [GUILD INVITATION] // HASH_VALUE 0D520B173C3C8C2F -// INDEX 1600 +// INDEX 1599 uiJoinDuelProposal [WARNING - DUEL PROPOSAL] // HASH_VALUE 201464406C58C40C -// INDEX 1601 +// INDEX 1600 uiJoinClanProposalTitle [PvP Clan] // HASH_VALUE 2CDB049C6657048D -// INDEX 1602 +// INDEX 1601 uiPvpClanNeutral [Neutral] // HASH_VALUE 657010524C6B07CB -// INDEX 1603 +// INDEX 1602 uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] // HASH_VALUE 4B6F401306FF332F -// INDEX 1604 +// INDEX 1603 uiInfosSystem [MY INFO SYSTEM] // HASH_VALUE 1362A01A1341C41F -// INDEX 1605 +// INDEX 1604 uiAscensorTeleportList [DESTINATIONS] // HASH_VALUE 3E32C812CBF2B822 -// INDEX 1606 +// INDEX 1605 uiTeleportLocation [TELEPORT LOCACTIONS] // HASH_VALUE 7FC236417613BC31 -// INDEX 1607 +// INDEX 1606 uimNewPartyChat [NEW PARTY CHAT] // HASH_VALUE FA12C8CF4F318652 -// INDEX 1608 +// INDEX 1607 uimNewUserChat [NEW USER CHAT] // HASH_VALUE B6F2544AD42C6C32 -// INDEX 1609 +// INDEX 1608 uimRemoveUserChat [REMOVE USER CHAT] // HASH_VALUE 6DDACC8DA2485093 -// INDEX 1610 +// INDEX 1609 uimDismiss [Dismiss] /* OLD VALUE : [Set Successor] */ // HASH_VALUE 140A78472EF8379C -// INDEX 1611 +// INDEX 1610 uimSetSuccesor [Set Successor] // HASH_VALUE 27E9787FA607C490 -// INDEX 1612 +// INDEX 1611 uimTarget [Target] // HASH_VALUE EE69A0765786DB7C -// INDEX 1613 +// INDEX 1612 uimTeamCompass [Compass Target] // HASH_VALUE 5190081E8FF0201E -// INDEX 1614 +// INDEX 1613 uimEmotes [EMOTES] // HASH_VALUE CA95D895A4330EFB -// INDEX 1615 +// INDEX 1614 uimEmote1 [Emote 1] // HASH_VALUE 0A95D895A44312FC -// INDEX 1616 +// INDEX 1615 uimEmote2 [Emote 2] // HASH_VALUE 4A95D895A45316FD -// INDEX 1617 +// INDEX 1616 uimEmote3 [Emote 3] // HASH_VALUE 8B95D895A4631AFE -// INDEX 1618 +// INDEX 1617 uimEmote4 [Emote 4] // HASH_VALUE CB95D895A4731EFF -// INDEX 1619 +// INDEX 1618 uimEmote5 [Emote 5] // HASH_VALUE 0B95D895A4832200 -// INDEX 1620 +// INDEX 1619 uimEmote6 [Emote 6] // HASH_VALUE 4B95D895A4932601 -// INDEX 1621 +// INDEX 1620 uimEmote7 [Emote 7] // HASH_VALUE 4C50F40C5010E404 -// INDEX 1622 +// INDEX 1621 uimCommands [COMMANDS] // HASH_VALUE 490F8ED8FC10A82A -// INDEX 1623 +// INDEX 1622 uimCommand1 [COMMAND 1] // HASH_VALUE 491F92D9FC10A82A -// INDEX 1624 +// INDEX 1623 uimCommand2 [COMMAND 2] // HASH_VALUE 492F96DAFC10A82A -// INDEX 1625 +// INDEX 1624 uimCommand3 [COMMAND 3] // HASH_VALUE 493F9ADBFC10A82A -// INDEX 1626 +// INDEX 1625 uimCommand4 [COMMAND 4] // HASH_VALUE 494F9EDCFC10A82A -// INDEX 1627 +// INDEX 1626 uimCommand5 [COMMAND 5] // HASH_VALUE 495FA2DDFC10A82A -// INDEX 1628 +// INDEX 1627 uimCommand6 [COMMAND 6] // HASH_VALUE AA355F665775A373 -// INDEX 1629 +// INDEX 1628 uimQuitTeam [Leave Team] // HASH_VALUE 8881A83C3CE01CFD -// INDEX 1630 +// INDEX 1629 uimSeedsSharing [SHARING SEEDS] // HASH_VALUE 48327C47C6837C4B -// INDEX 1631 +// INDEX 1630 uimRemove [REMOVE] // HASH_VALUE 41002B370C210010 -// INDEX 1632 +// INDEX 1631 uimMoveTo [MOVE TO] // HASH_VALUE C81227254C1ED00C -// INDEX 1633 +// INDEX 1632 uimIgnoreList [IGNORE LIST] // HASH_VALUE C990E433B73EF808 -// INDEX 1634 +// INDEX 1633 uimMoveToIgnoreList [MOVE TO IGNORE LIST] // HASH_VALUE BF22FCFFB222E801 -// INDEX 1635 +// INDEX 1634 uimMoveToFriendList [MOVE TO FRIENDS LIST] // HASH_VALUE 8810A41C4690741F -// INDEX 1636 +// INDEX 1635 uimBlock [BLOCK] // HASH_VALUE 4C1054504C105450 -// INDEX 1637 +// INDEX 1636 uimTell [TELL] // HASH_VALUE 8810B0318B11C832 -// INDEX 1638 +// INDEX 1637 uimUnBlock [UNBLOCK] // HASH_VALUE BF92C8267633902E -// INDEX 1639 +// INDEX 1638 uimFriendList [FRIENDS LIST] // HASH_VALUE 749CF44C749CF44C -// INDEX 1640 +// INDEX 1639 uimSort [Sort] // HASH_VALUE 9192AC377E0EFB1E -// INDEX 1641 +// INDEX 1640 uimRemovePartyChat [REMOVE PARTY CHAT] // HASH_VALUE 1CD5D4671B971867 -// INDEX 1642 +// INDEX 1641 uimInvite [Team Invite] // HASH_VALUE C2F074F5BC31D3F8 -// INDEX 1643 +// INDEX 1642 uimAddAllGM [ADD ALL GUILD MEMBERS] // HASH_VALUE CAFE901085ED6443 -// INDEX 1644 +// INDEX 1643 uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] // HASH_VALUE 37416C18B6708CF6 -// INDEX 1645 +// INDEX 1644 uimAddAllTM [ADD ALL TEAM MEMBERS] // HASH_VALUE 0D9E9030FF1FE325 -// INDEX 1646 +// INDEX 1645 uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] // HASH_VALUE 4FE0F81F8E00C02C -// INDEX 1647 +// INDEX 1646 uitabChatAround [AROUND] // HASH_VALUE 5450E45444D42414 -// INDEX 1648 +// INDEX 1647 uitabChatUniverse [UNIVERSE] // HASH_VALUE 8801883A87B2AC37 -// INDEX 1649 +// INDEX 1648 uitabChatRegion [REGION] // HASH_VALUE 4C5054504C505450 -// INDEX 1650 +// INDEX 1649 uitabChatTeam [TEAM] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1651 +// INDEX 1650 uitabChatGuild [GUILD] // HASH_VALUE 89F308367E5CAAFA -// INDEX 1652 +// INDEX 1651 uitabChatSysInfo [SYS. INFO] // HASH_VALUE 5050345450503454 -// INDEX 1653 +// INDEX 1652 uitabChatUser [USER] // HASH_VALUE 4FE0F81F8E00C02C -// INDEX 1654 +// INDEX 1653 uiFilterAround [AROUND] // HASH_VALUE 5450E45444D42414 -// INDEX 1655 +// INDEX 1654 uiFilterUniverse [UNIVERSE] // HASH_VALUE 8801883A87B2AC37 -// INDEX 1656 +// INDEX 1655 uiFilterRegion [REGION] // HASH_VALUE 4C5054504C505450 -// INDEX 1657 +// INDEX 1656 uiFilterTeam [TEAM] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1658 +// INDEX 1657 uiFilterGuild [GUILD] // HASH_VALUE A14DE4430EC128DE -// INDEX 1659 +// INDEX 1658 uiFilterMenuAround [AROUND @{T8}/s] // HASH_VALUE 549674EA5C4E7CFA -// INDEX 1660 +// INDEX 1659 uiFilterMenuUniverse [UNIVERSE @{T8}/u] // HASH_VALUE E0DD804CC85218F0 -// INDEX 1661 +// INDEX 1660 uiFilterMenuRegion [REGION @{T8}/r] // HASH_VALUE D7D1200099740CCC -// INDEX 1662 +// INDEX 1661 uiFilterMenuTeam [TEAM @{T8}/p] // HASH_VALUE 43E1E31697201F6F -// INDEX 1663 +// INDEX 1662 uiFilterMenuGuild [GUILD @{T8}/g] // HASH_VALUE D8788B402A035F63 -// INDEX 1664 +// INDEX 1663 uittFilterChat [Click to set chat mode] // HASH_VALUE 5C4FBDA0D5B75BA1 -// INDEX 1665 +// INDEX 1664 uittEmote [Click to select and perform an emote] // HASH_VALUE 17774BA065F05056 -// INDEX 1666 +// INDEX 1665 uittTell [Tell a friend] // HASH_VALUE 5050545044502480 -// INDEX 1667 +// INDEX 1666 uiTempMemory [TEMP BAG] // HASH_VALUE 64D814506C181480 -// INDEX 1668 +// INDEX 1667 uittTakeAll [Take All] // HASH_VALUE 70D824106C181480 -// INDEX 1669 +// INDEX 1668 uittDropAll [Drop All] // HASH_VALUE 2AA63C8DA0F73899 -// INDEX 1670 +// INDEX 1669 uiIcons [Icons] // HASH_VALUE 45027C0EC8DFAC07 -// INDEX 1671 +// INDEX 1670 uiTeamShareTitle [TEAM SHARE] // HASH_VALUE C6D1A0244A81942F -// INDEX 1672 +// INDEX 1671 uiValidate [VALID] // HASH_VALUE 8D01D83D0B62F82E -// INDEX 1673 +// INDEX 1672 uiTeamShareItems [ITEMS] // HASH_VALUE 781C84E0781C84E0 -// INDEX 1674 +// INDEX 1673 uiTeamShareAsks [x] // HASH_VALUE 2448509424485094 -// INDEX 1675 +// INDEX 1674 uiTeamShareChance [%] // HASH_VALUE 0AD1B4324632A827 -// INDEX 1676 +// INDEX 1675 uiTeamShareValid [VALIDATIONS] // HASH_VALUE 5A270C3C688915B8 -// INDEX 1677 +// INDEX 1676 uiTS_Select [The selection of your item] // HASH_VALUE 2A5A4C92AB288771 -// INDEX 1678 +// INDEX 1677 uiTS_Items [Item descriptions] // HASH_VALUE 45AC77FED706D39D -// INDEX 1679 +// INDEX 1678 uiTS_Times [Number of players who want this item] // HASH_VALUE 053C1960DBA05474 -// INDEX 1680 +// INDEX 1679 uiTS_Chances [Percentage of chance of getting this item] // HASH_VALUE B279639251EAEB4B -// INDEX 1681 +// INDEX 1680 uiTS_Valids [Players that validate the share] // HASH_VALUE 0F52F02F4CC3C033 -// INDEX 1682 +// INDEX 1681 uitabInvEquip [EQUIP] // HASH_VALUE 4120300C01D0480B -// INDEX 1683 +// INDEX 1682 uitabInvBag [BAG] // HASH_VALUE C822C4308B12C421 -// INDEX 1684 +// INDEX 1683 uitabInvSteed [STEED] // HASH_VALUE FC801C3F0E30B6F2 -// INDEX 1685 +// INDEX 1684 uitabInvPAMount0 [MOUNT 1] // HASH_VALUE 406FFB03BE40BAD3 -// INDEX 1686 +// INDEX 1685 uitabInvPAPacker0 [PACK 1] // HASH_VALUE BAAEC025887F6AE3 -// INDEX 1687 +// INDEX 1686 uitabInvPADemon0 [DEMON 1] // HASH_VALUE 3C801C3F0E40BAF3 -// INDEX 1688 +// INDEX 1687 uitabInvPAMount1 [MOUNT 2] // HASH_VALUE 806FFF03FE40C2D3 -// INDEX 1689 +// INDEX 1688 uitabInvPAPacker1 [PACK 2] // HASH_VALUE FAAEC025888F6EE4 -// INDEX 1690 +// INDEX 1689 uitabInvPADemon1 [DEMON 2] // HASH_VALUE 7C801C3F0E50BEF4 -// INDEX 1691 +// INDEX 1690 uitabInvPAMount2 [MOUNT 3] // HASH_VALUE C06F03033E40CAD3 -// INDEX 1692 +// INDEX 1691 uitabInvPAPacker2 [PACK 3] // HASH_VALUE 3AAEC025889F72E5 -// INDEX 1693 +// INDEX 1692 uitabInvPADemon2 [DEMON 3] // HASH_VALUE BD801C3F0E60C2F5 -// INDEX 1694 +// INDEX 1693 uitabInvPAMount3 [MOUNT 4] // HASH_VALUE 016F07037F40D2D3 -// INDEX 1695 +// INDEX 1694 uitabInvPAPacker3 [PACK 4] // HASH_VALUE 7BAEC02588AF76E6 -// INDEX 1696 +// INDEX 1695 uitabInvPADemon3 [DEMON 4] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1697 +// INDEX 1696 uitabInvGuild [GUILD] // HASH_VALUE 4CD0F4484CD0F448 -// INDEX 1698 +// INDEX 1697 uitabInvRoom [ROOM] // HASH_VALUE 89B1901EC712A42C -// INDEX 1699 +// INDEX 1698 uiDetail [DETAILS] // HASH_VALUE 8EA44E3DCF967488 -// INDEX 1700 +// INDEX 1699 uittDetail [Toggles the list between detailed and compact mode] // HASH_VALUE FD72B7455EC7285F -// INDEX 1701 +// INDEX 1700 uittFilterArmor [Filter @{6F6F}Armor\n @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] // HASH_VALUE 8E4C553E0E7FB809 -// INDEX 1702 +// INDEX 1701 uittFilterWeapon [Filter @{6F6F}Weapons\n @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] // HASH_VALUE FD82AF441DC7745F -// INDEX 1703 +// INDEX 1702 uittFilterTool [Filter @{6F6F}Tools\n @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] // HASH_VALUE C591188CC6244DE2 -// INDEX 1704 +// INDEX 1703 uittFilterMP [Filter @{6F6F}Materials\n @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] // HASH_VALUE A2C8FB3AF1E8005F -// INDEX 1705 +// INDEX 1704 uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] // HASH_VALUE 068FB0A926D9C745 -// INDEX 1706 +// INDEX 1705 uittDragToMacro [Drag this stanza to compose a macro] // HASH_VALUE 59E80063675A7CC8 -// INDEX 1707 +// INDEX 1706 uittDropCmd [Drop command stanza here] // HASH_VALUE A96A94FAA7638CD0 -// INDEX 1708 +// INDEX 1707 uittMacroMemorize [Memorize current macro] // HASH_VALUE A524A030BB79C757 -// INDEX 1709 +// INDEX 1708 uittMacroUserDefIcon [Click to define an icon] // HASH_VALUE 831B0064D50B1077 -// INDEX 1710 +// INDEX 1709 uiMacroNone [Not assigned] // HASH_VALUE 91831F4AD1484877 -// INDEX 1711 +// INDEX 1710 uittNewKeyShortcut [New Key] // HASH_VALUE 545044145850B480 -// INDEX 1712 +// INDEX 1711 uiEditKey [EDIT KEY] // HASH_VALUE 831B0064D50B1077 -// INDEX 1713 +// INDEX 1712 uiEditCmdNone [Not assigned] // HASH_VALUE 817F1F0AC142C837 -// INDEX 1714 +// INDEX 1713 uiNewKey [NEW KEY] // HASH_VALUE BEC1033507CEE023 -// INDEX 1715 +// INDEX 1714 uiNewCmd [NEW COMMAND] // HASH_VALUE 8E0034F7CC6030D2 -// INDEX 1716 +// INDEX 1715 uiEditCmd [EDIT COMMAND] // HASH_VALUE 89E1E0F809BEE0FC -// INDEX 1717 +// INDEX 1716 uiMacroExec [EXEC MACRO] // HASH_VALUE 8741842F0710C031 -// INDEX 1718 +// INDEX 1717 uiMacroCat [MACRO] // HASH_VALUE 09C2782F09E1C01E -// INDEX 1719 +// INDEX 1718 uimMacErase [ERASE] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1720 +// INDEX 1719 uimMacInfos [INFO] // HASH_VALUE 8B22D8258881DC33 -// INDEX 1721 +// INDEX 1720 uimMacroExec [EXECUTE] // HASH_VALUE 5450441454504414 -// INDEX 1722 +// INDEX 1721 uimMacroEdit [EDIT] // HASH_VALUE 4411542844915438 -// INDEX 1723 +// INDEX 1722 uimMacroDel [DELETE] // HASH_VALUE C2102B370C320812 -// INDEX 1724 +// INDEX 1723 uimMCMoveUp [MOVE UP] // HASH_VALUE 0C110841C18EFF0A -// INDEX 1725 +// INDEX 1724 uimMCMoveDown [MOVE DOWN] // HASH_VALUE 5450441454504414 -// INDEX 1726 +// INDEX 1725 uimMCEdit [EDIT] // HASH_VALUE 4411542844915438 -// INDEX 1727 +// INDEX 1726 uimMCDel [DELETE] // HASH_VALUE 4F517B288CF0C80A -// INDEX 1728 +// INDEX 1727 uiKeysPlayerTitle [PLAYER KEYS] // HASH_VALUE 0C62243E815E1B0A -// INDEX 1729 +// INDEX 1728 uiKeysMovementTitle [MOVE KEYS] // HASH_VALUE 86221728CBFE040B -// INDEX 1730 +// INDEX 1729 uiKeysActionsTitle [ACTION KEYS] // HASH_VALUE 4701E034814F03FD -// INDEX 1731 +// INDEX 1730 uiKeysChatTitle [CHAT KEYS] // HASH_VALUE 0D823047817F1F05 -// INDEX 1732 +// INDEX 1731 uiKeysViewTitle [VIEW KEYS] // HASH_VALUE FE92BC48F5E3F440 -// INDEX 1733 +// INDEX 1732 uiKeysWindowsTitle [WINDOWS KEYS] // HASH_VALUE 8D729B38CFD0FC17 -// INDEX 1734 +// INDEX 1733 uiKeysSystemTitle [SYSTEM KEYS] // HASH_VALUE C961D836814F2301 -// INDEX 1735 +// INDEX 1734 uiKeysEditTitle [EDIT KEYS] // HASH_VALUE CBB1F72FFF903726 -// INDEX 1736 +// INDEX 1735 uiKeysDebugTitle [DEBUG KEYS] // HASH_VALUE 5054542C5054542C -// INDEX 1737 +// INDEX 1736 uiKeysTitle [KEYS] // HASH_VALUE 300C00C0300C00C0 -// INDEX 1738 +// INDEX 1737 uiKey0 [0] // HASH_VALUE 304C10C4304C10C4 -// INDEX 1739 +// INDEX 1738 uiKey1 [1] // HASH_VALUE 308C20C8308C20C8 -// INDEX 1740 +// INDEX 1739 uiKey2 [2] // HASH_VALUE 30CC30CC30CC30CC -// INDEX 1741 +// INDEX 1740 uiKey3 [3] // HASH_VALUE 340C40D0340C40D0 -// INDEX 1742 +// INDEX 1741 uiKey4 [4] // HASH_VALUE 344C50D4344C50D4 -// INDEX 1743 +// INDEX 1742 uiKey5 [5] // HASH_VALUE 348C60D8348C60D8 -// INDEX 1744 +// INDEX 1743 uiKey6 [6] // HASH_VALUE 34CC70DC34CC70DC -// INDEX 1745 +// INDEX 1744 uiKey7 [7] // HASH_VALUE 380C80E0380C80E0 -// INDEX 1746 +// INDEX 1745 uiKey8 [8] // HASH_VALUE 384C90E4384C90E4 -// INDEX 1747 +// INDEX 1746 uiKey9 [9] // HASH_VALUE 4050140440501404 -// INDEX 1748 +// INDEX 1747 uiKeyA [A] // HASH_VALUE 4090240840902408 -// INDEX 1749 +// INDEX 1748 uiKeyB [B] // HASH_VALUE 40D0340C40D0340C -// INDEX 1750 +// INDEX 1749 uiKeyC [C] // HASH_VALUE 4410441044104410 -// INDEX 1751 +// INDEX 1750 uiKeyD [D] // HASH_VALUE 4450541444505414 -// INDEX 1752 +// INDEX 1751 uiKeyE [E] // HASH_VALUE 4490641844906418 -// INDEX 1753 +// INDEX 1752 uiKeyF [F] // HASH_VALUE 44D0741C44D0741C -// INDEX 1754 +// INDEX 1753 uiKeyG [G] // HASH_VALUE 4810842048108420 -// INDEX 1755 +// INDEX 1754 uiKeyH [H] // HASH_VALUE 4850942448509424 -// INDEX 1756 +// INDEX 1755 uiKeyI [I] // HASH_VALUE 4890A4284890A428 -// INDEX 1757 +// INDEX 1756 uiKeyJ [J] // HASH_VALUE 48D0B42C48D0B42C -// INDEX 1758 +// INDEX 1757 uiKeyK [K] // HASH_VALUE 4C10C4304C10C430 -// INDEX 1759 +// INDEX 1758 uiKeyL [L] // HASH_VALUE 4C50D4344C50D434 -// INDEX 1760 +// INDEX 1759 uiKeyM [M] // HASH_VALUE 4C90E4384C90E438 -// INDEX 1761 +// INDEX 1760 uiKeyN [N] // HASH_VALUE 4CD0F43C4CD0F43C -// INDEX 1762 +// INDEX 1761 uiKeyO [O] // HASH_VALUE 5014044050140440 -// INDEX 1763 +// INDEX 1762 uiKeyP [P] // HASH_VALUE 5054144450541444 -// INDEX 1764 +// INDEX 1763 uiKeyQ [Q] // HASH_VALUE 5094244850942448 -// INDEX 1765 +// INDEX 1764 uiKeyR [R] // HASH_VALUE 50D4344C50D4344C -// INDEX 1766 +// INDEX 1765 uiKeyS [S] // HASH_VALUE 5414445054144450 -// INDEX 1767 +// INDEX 1766 uiKeyT [T] // HASH_VALUE 5454545454545454 -// INDEX 1768 +// INDEX 1767 uiKeyU [U] // HASH_VALUE 5494645854946458 -// INDEX 1769 +// INDEX 1768 uiKeyV [V] // HASH_VALUE 54D4745C54D4745C -// INDEX 1770 +// INDEX 1769 uiKeyW [W] // HASH_VALUE 5814846058148460 -// INDEX 1771 +// INDEX 1770 uiKeyX [X] // HASH_VALUE 5854946458549464 -// INDEX 1772 +// INDEX 1771 uiKeyY [Y] // HASH_VALUE 5894A4685894A468 -// INDEX 1773 +// INDEX 1772 uiKeyZ [Z] // HASH_VALUE 90D300370D21B03D -// INDEX 1774 +// INDEX 1773 uiKeyLBUTTON [LBUTTON] // HASH_VALUE 90D3003D8E82C843 -// INDEX 1775 +// INDEX 1774 uiKeyRBUTTON [RBUTTON] // HASH_VALUE 0350481983A0741B -// INDEX 1776 +// INDEX 1775 uiKeyCANCEL [CANCEL] // HASH_VALUE 90D300384D31B43E -// INDEX 1777 +// INDEX 1776 uiKeyMBUTTON [MBUTTON] // HASH_VALUE 82C0300B0802C822 -// INDEX 1778 +// INDEX 1777 uiKeyBACK [BACKSPACE] // HASH_VALUE 0AA1642B45C26818 -// INDEX 1779 +// INDEX 1778 uiKeyTAB [TAB] // HASH_VALUE 48609C2284718C1B -// INDEX 1780 +// INDEX 1779 uiKeyCLEAR [CLEAR] // HASH_VALUE 8ED4B84A8AB4DC4A -// INDEX 1781 +// INDEX 1780 uiKeyRETURN [RETURN] // HASH_VALUE 0AB1E435C992D836 -// INDEX 1782 +// INDEX 1781 uiKeySHIFT [SHIFT] // HASH_VALUE 4C94440C4C94440C -// INDEX 1783 +// INDEX 1782 uiKeyCONTROL [CTRL] // HASH_VALUE C862B8228B31D82D -// INDEX 1784 +// INDEX 1783 uiKeyMENU [ALT] // HASH_VALUE CAA3B0298DC2A83D -// INDEX 1785 +// INDEX 1784 uiKeyPAUSE [PAUSE] // HASH_VALUE CAF2BC1D86114824 -// INDEX 1786 +// INDEX 1785 uiKeyCAPITAL [CAPITAL] // HASH_VALUE 4090142C4090142C -// INDEX 1787 +// INDEX 1786 uiKeyKANA [KANA] // HASH_VALUE 8A01701EC640AC2E -// INDEX 1788 +// INDEX 1787 uiKeyHANGEUL [HANGEUL] // HASH_VALUE 05A1583384418440 -// INDEX 1789 +// INDEX 1788 uiKeyHANGUL [HANGUL] // HASH_VALUE CA81BC2A0CF1AC23 -// INDEX 1790 +// INDEX 1789 uiKeyJUNJA [JUNJA] // HASH_VALUE 48F0A81CC6A07421 -// INDEX 1791 +// INDEX 1790 uiKeyFINAL [FINAL] // HASH_VALUE C520641487905421 -// INDEX 1792 +// INDEX 1791 uiKeyHANJA [HANJA] // HASH_VALUE C750901F4740802C -// INDEX 1793 +// INDEX 1792 uiKeyKANJI [KANJI] // HASH_VALUE C5C1B41D49E17C28 -// INDEX 1794 +// INDEX 1793 uiKeyESCAPE [ESCAPE] // HASH_VALUE 8FC2E436CB51E42E -// INDEX 1795 +// INDEX 1794 uiKeyCONVERT [CONVERT] // HASH_VALUE 0952DC458721D43D -// INDEX 1796 +// INDEX 1795 uiKeyNONCONVERT [NONCONVERT] // HASH_VALUE 878180150661C424 -// INDEX 1797 +// INDEX 1796 uiKeyACCEPT [ACCEPT] // HASH_VALUE 08A0AC18C960881B -// INDEX 1798 +// INDEX 1797 uiKeyMODECHANGE [MODECHANGE] // HASH_VALUE 8582A82B08A2B01C -// INDEX 1799 +// INDEX 1798 uiKeySPACE [SPACE] // HASH_VALUE C21FB71D8692DC15 -// INDEX 1800 +// INDEX 1799 uiKeyPRIOR [PAGE UP] // HASH_VALUE 8671DC44C18EC3ED -// INDEX 1801 +// INDEX 1800 uiKeyNEXT [PAGE DOWN] // HASH_VALUE 46C0981C88D07025 -// INDEX 1802 +// INDEX 1801 uiKeyEND [END] // HASH_VALUE 4450F4204450F420 -// INDEX 1803 +// INDEX 1802 uiKeyHOME [HOME] // HASH_VALUE 5490543054905430 -// INDEX 1804 +// INDEX 1803 uiKeyLEFT [LEFT] // HASH_VALUE 5054045450540454 -// INDEX 1805 +// INDEX 1804 uiKeyUP [UP] // HASH_VALUE 4AB1DC37C972E035 -// INDEX 1806 +// INDEX 1805 uiKeyRIGHT [RIGHT] // HASH_VALUE 4CD4F4104CD4F410 -// INDEX 1807 +// INDEX 1806 uiKeyDOWN [DOWN] // HASH_VALUE 08F190350862CC25 -// INDEX 1808 +// INDEX 1807 uiKeySELECT [SELECT] // HASH_VALUE 8EA200448D03143B -// INDEX 1809 +// INDEX 1808 uiKeyPRINT [PRINT] // HASH_VALUE 8B22D8258881DC33 -// INDEX 1810 +// INDEX 1809 uiKeyEXECUTE [EXECUTE] // HASH_VALUE 89B12746C6525E4A -// INDEX 1811 +// INDEX 1810 uiKeySNAPSHOT [PRINT SCREEN] // HASH_VALUE 4A23D8378C82F040 -// INDEX 1812 +// INDEX 1811 uiKeyINSERT [INSERT] // HASH_VALUE 4411542844915438 -// INDEX 1813 +// INDEX 1812 uiKeyDELETE [DELETE] // HASH_VALUE 5010542050105420 -// INDEX 1814 +// INDEX 1813 uiKeyHELP [HELP] // HASH_VALUE 4C5074304C507430 -// INDEX 1815 +// INDEX 1814 uiKeyLWIN [LWIN] // HASH_VALUE 4C5074484C507448 -// INDEX 1816 +// INDEX 1815 uiKeyRWIN [RWIN] // HASH_VALUE 5014040450140404 -// INDEX 1817 +// INDEX 1816 uiKeyAPPS [APPS] // HASH_VALUE 5050543830084404 -// INDEX 1818 +// INDEX 1817 uiKeyNUMPAD0 [NUMPAD 0] // HASH_VALUE 5050543830084404 -// INDEX 1819 +// INDEX 1818 uiKeyNUMPAD1 [NUMPAD 1] // HASH_VALUE 5050543830084404 -// INDEX 1820 +// INDEX 1819 uiKeyNUMPAD2 [NUMPAD 2] // HASH_VALUE 5050543830084404 -// INDEX 1821 +// INDEX 1820 uiKeyNUMPAD3 [NUMPAD 3] // HASH_VALUE 5050543834084404 -// INDEX 1822 +// INDEX 1821 uiKeyNUMPAD4 [NUMPAD 4] // HASH_VALUE 5050543834084404 -// INDEX 1823 +// INDEX 1822 uiKeyNUMPAD5 [NUMPAD 5] // HASH_VALUE 5050543834084404 -// INDEX 1824 +// INDEX 1823 uiKeyNUMPAD6 [NUMPAD 6] // HASH_VALUE 5050543834084404 -// INDEX 1825 +// INDEX 1824 uiKeyNUMPAD7 [NUMPAD 7] // HASH_VALUE 5050543838084404 -// INDEX 1826 +// INDEX 1825 uiKeyNUMPAD8 [NUMPAD 8] // HASH_VALUE 5050543838084404 -// INDEX 1827 +// INDEX 1826 uiKeyNUMPAD9 [NUMPAD 9] // HASH_VALUE 5410543458100424 -// INDEX 1828 +// INDEX 1827 uiKeyMULTIPLY [MULTIPLY] // HASH_VALUE C2E0380A83B0380D -// INDEX 1829 +// INDEX 1828 uiKeyADD [ADD] // HASH_VALUE 89B3E848CC929428 -// INDEX 1830 +// INDEX 1829 uiKeySEPARATOR [SEPARATOR] // HASH_VALUE 5490544C54D01448 -// INDEX 1831 +// INDEX 1830 uiKeySUBTRACT [SUBTRACT] // HASH_VALUE 08B07C1584905C1E -// INDEX 1832 +// INDEX 1831 uiKeyDECIMAL [DECIMAL] // HASH_VALUE 4752842247317422 -// INDEX 1833 +// INDEX 1832 uiKeyDIVIDE [DIVIDE] // HASH_VALUE 3090101830901018 -// INDEX 1834 +// INDEX 1833 uiKeyF1 [F1] // HASH_VALUE 3090201830902018 -// INDEX 1835 +// INDEX 1834 uiKeyF2 [F2] // HASH_VALUE 3090301830903018 -// INDEX 1836 +// INDEX 1835 uiKeyF3 [F3] // HASH_VALUE 3490401834904018 -// INDEX 1837 +// INDEX 1836 uiKeyF4 [F4] // HASH_VALUE 3490501834905018 -// INDEX 1838 +// INDEX 1837 uiKeyF5 [F5] // HASH_VALUE 3490601834906018 -// INDEX 1839 +// INDEX 1838 uiKeyF6 [F6] // HASH_VALUE 3490701834907018 -// INDEX 1840 +// INDEX 1839 uiKeyF7 [F7] // HASH_VALUE 3890801838908018 -// INDEX 1841 +// INDEX 1840 uiKeyF8 [F8] // HASH_VALUE 3890901838909018 -// INDEX 1842 +// INDEX 1841 uiKeyF9 [F9] // HASH_VALUE 7A7D61ED35DE5DD8 -// INDEX 1843 +// INDEX 1842 uiKeyF10 [F10] // HASH_VALUE BA9D65EE75EE65D9 -// INDEX 1844 +// INDEX 1843 uiKeyF11 [F11] // HASH_VALUE FABD69EFB5FE6DDA -// INDEX 1845 +// INDEX 1844 uiKeyF12 [F12] // HASH_VALUE 3ADD6DF0F50E75DB -// INDEX 1846 +// INDEX 1845 uiKeyF13 [F13] // HASH_VALUE 7BFD71F1361E7DDC -// INDEX 1847 +// INDEX 1846 uiKeyF14 [F14] // HASH_VALUE BB1D75F2762E85DD -// INDEX 1848 +// INDEX 1847 uiKeyF15 [F15] // HASH_VALUE FB3D79F3B63E8DDE -// INDEX 1849 +// INDEX 1848 uiKeyF16 [F16] // HASH_VALUE 3B5D7DF4F64E95DF -// INDEX 1850 +// INDEX 1849 uiKeyF17 [F17] // HASH_VALUE 7C7D81F5375E9DE0 -// INDEX 1851 +// INDEX 1850 uiKeyF18 [F18] // HASH_VALUE BC9D85F6776EA5E1 -// INDEX 1852 +// INDEX 1851 uiKeyF19 [F19] // HASH_VALUE BA8D69EEB5EE61DA -// INDEX 1853 +// INDEX 1852 uiKeyF20 [F20] // HASH_VALUE FAAD6DEFF5FE69DB -// INDEX 1854 +// INDEX 1853 uiKeyF21 [F21] // HASH_VALUE 3ACD71F0350E71DC -// INDEX 1855 +// INDEX 1854 uiKeyF22 [F22] // HASH_VALUE 7AED75F1751E79DD -// INDEX 1856 +// INDEX 1855 uiKeyF23 [F23] // HASH_VALUE BB0D79F2B62E81DE -// INDEX 1857 +// INDEX 1856 uiKeyF24 [F24] // HASH_VALUE 88C0F83C4EC1C82B -// INDEX 1858 +// INDEX 1857 uiKeyNUMLOCK [NUMLOCK] // HASH_VALUE 894388448653AC3D -// INDEX 1859 +// INDEX 1858 uiKeySCROLL [SCROLL] // HASH_VALUE 8D3010260F701420 -// INDEX 1860 +// INDEX 1859 uiKeyLSHIFT [LSHIFT] // HASH_VALUE 8D9110320F321426 -// INDEX 1861 +// INDEX 1860 uiKeyRSHIFT [RSHIFT] // HASH_VALUE 4CD034304CD02450 -// INDEX 1862 +// INDEX 1861 uiKeyLCONTROL [LCONTROL] // HASH_VALUE 4CD034484CD02450 -// INDEX 1863 +// INDEX 1862 uiKeyRCONTROL [RCONTROL] // HASH_VALUE 8CD0D03C4A41F434 -// INDEX 1864 +// INDEX 1863 uiKeyLMENU [LMENU] // HASH_VALUE 8C31E842CBA20C3A -// INDEX 1865 +// INDEX 1864 uiKeyRMENU [RMENU] // HASH_VALUE 8C82282D0A820829 -// INDEX 1866 +// INDEX 1865 uiKeyPROCESSKEY [PROCESSKEY] // HASH_VALUE 4C1444044C144404 -// INDEX 1867 +// INDEX 1866 uiKeyATTN [ATTN] // HASH_VALUE CCE2D42689529C27 -// INDEX 1868 +// INDEX 1867 uiKeyCRSEL [CRSEL] // HASH_VALUE 4E62F42E8CD2BC29 -// INDEX 1869 +// INDEX 1868 uiKeyEXSEL [EXSEL] // HASH_VALUE 49C18C2C0931B41F -// INDEX 1870 +// INDEX 1869 uiKeyEREOF [EREOF] // HASH_VALUE 5850C4405850C440 -// INDEX 1871 +// INDEX 1870 uiKeyPLAY [PLAY] // HASH_VALUE 4CD0F4684CD0F468 -// INDEX 1872 +// INDEX 1871 uiKeyZOOM [ZOOM] // HASH_VALUE C480943747806C36 -// INDEX 1873 +// INDEX 1872 uiKeyNONAME [NONAME] // HASH_VALUE C43F0F120031CE03 -// INDEX 1874 +// INDEX 1873 uiKeyPA1 [PA1] // HASH_VALUE 7F41A027844EF3F5 -// INDEX 1875 +// INDEX 1874 uiKeyOEM_CLEAR [OEM CLEAR] /* OLD VALUE : [,] */ /* OLD VALUE : [,] */ // HASH_VALUE C9D084204910841E -// INDEX 1876 +// INDEX 1875 uiKeyCOMMA [COMMA] // HASH_VALUE 300C00C0300C00C0 -// INDEX 1877 +// INDEX 1876 uiNumber00 [00] // HASH_VALUE 300C10C0300C10C0 -// INDEX 1878 +// INDEX 1877 uiNumber01 [01] // HASH_VALUE 300C20C0300C20C0 -// INDEX 1879 +// INDEX 1878 uiNumber02 [02] // HASH_VALUE 300C30C0300C30C0 -// INDEX 1880 +// INDEX 1879 uiNumber03 [03] // HASH_VALUE 340C40C0340C40C0 -// INDEX 1881 +// INDEX 1880 uiNumber04 [04] // HASH_VALUE 340C50C0340C50C0 -// INDEX 1882 +// INDEX 1881 uiNumber05 [05] // HASH_VALUE 340C60C0340C60C0 -// INDEX 1883 +// INDEX 1882 uiNumber06 [06] // HASH_VALUE 340C70C0340C70C0 -// INDEX 1884 +// INDEX 1883 uiNumber07 [07] // HASH_VALUE 380C80C0380C80C0 -// INDEX 1885 +// INDEX 1884 uiNumber08 [08] // HASH_VALUE 380C90C0380C90C0 -// INDEX 1886 +// INDEX 1885 uiNumber09 [09] // HASH_VALUE 304C00C4304C00C4 -// INDEX 1887 +// INDEX 1886 uiNumber10 [10] // HASH_VALUE 304C10C4304C10C4 -// INDEX 1888 +// INDEX 1887 uiNumber11 [11] // HASH_VALUE 304C20C4304C20C4 -// INDEX 1889 +// INDEX 1888 uiNumber12 [12] // HASH_VALUE 304C30C4304C30C4 -// INDEX 1890 +// INDEX 1889 uiNumber13 [13] // HASH_VALUE 344C40C4344C40C4 -// INDEX 1891 +// INDEX 1890 uiNumber14 [14] // HASH_VALUE 344C50C4344C50C4 -// INDEX 1892 +// INDEX 1891 uiNumber15 [15] // HASH_VALUE 344C60C4344C60C4 -// INDEX 1893 +// INDEX 1892 uiNumber16 [16] // HASH_VALUE 344C70C4344C70C4 -// INDEX 1894 +// INDEX 1893 uiNumber17 [17] // HASH_VALUE 384C80C4384C80C4 -// INDEX 1895 +// INDEX 1894 uiNumber18 [18] // HASH_VALUE 384C90C4384C90C4 -// INDEX 1896 +// INDEX 1895 uiNumber19 [19] // HASH_VALUE 308C00C8308C00C8 -// INDEX 1897 +// INDEX 1896 uiNumber20 [20] // HASH_VALUE 66A3982DA3C31080 -// INDEX 1898 +// INDEX 1897 uiAssignKey [Assign Key] // HASH_VALUE 745844147858B480 -// INDEX 1899 +// INDEX 1898 uimEditKey [Edit Key] // HASH_VALUE E2623C3DDD53A489 -// INDEX 1900 +// INDEX 1899 uimDeleteKey [Delete Key] // HASH_VALUE 66A3982DA3C31080 -// INDEX 1901 +// INDEX 1900 uimAssignKey [Assign Key] // HASH_VALUE 641C140C789CF49C -// INDEX 1902 +// INDEX 1901 uiCategory [Category] // HASH_VALUE 2717CC855F361882 -// INDEX 1903 +// INDEX 1902 uiDebug [Debug] // HASH_VALUE A0C78B8523131467 -// INDEX 1904 +// INDEX 1903 uiDebugToggleHelp [Toggle Help] // HASH_VALUE 1B6B883D07CB6865 -// INDEX 1905 +// INDEX 1904 uiDebugDisplayInfos [Display Info] // HASH_VALUE 246637A11E634C4E -// INDEX 1906 +// INDEX 1905 uiDebugRenderMode [Render Mode] // HASH_VALUE A857543DD0C347A9 -// INDEX 1907 +// INDEX 1906 uiDebugToggleRender [Toggle Render Mode] // HASH_VALUE 5BDB7394E1C6D33D -// INDEX 1908 +// INDEX 1907 uiDebugToggleChat [Show/Hide the Interface] // HASH_VALUE 2D0A3494592F2850 -// INDEX 1909 +// INDEX 1908 uiDebugSwitchConsoleDisplay [Switch Console Display] // HASH_VALUE 9EA76786D800A8AF -// INDEX 1910 +// INDEX 1909 uiDebugChangeCompassMode [Change Compass Mode] // HASH_VALUE AB83D04CA683D493 -// INDEX 1911 +// INDEX 1910 uiDebugToggleFly [Toggle fly] // HASH_VALUE ABE76848A5B2283E -// INDEX 1912 +// INDEX 1911 uiDebugFreeMouse [Free Mouse] // HASH_VALUE 6889B89AE6E9AC99 -// INDEX 1913 +// INDEX 1912 uiDebugScreenShot [Screenshot] // HASH_VALUE 74DC545074DC5450 -// INDEX 1914 +// INDEX 1913 uiDebugTest [Test] // HASH_VALUE D344274C52096C85 -// INDEX 1915 +// INDEX 1914 uiDebugSetPos [Set Pos] // HASH_VALUE 3089A824F0492CF4 -// INDEX 1916 +// INDEX 1915 uiDebugPacsBorders [Pacs Borders] // HASH_VALUE 9A0ACC8FADF59360 -// INDEX 1917 +// INDEX 1916 uiDebugClusters [Debug Clusters] // HASH_VALUE A344F3379C365897 -// INDEX 1918 +// INDEX 1917 uiDebugReloadLandscapeIG [Reload Landscape IG] // HASH_VALUE 67B8C4972478508A -// INDEX 1919 +// INDEX 1918 uiDebugProfile [Profile] // HASH_VALUE 58F0A44CC8187CB0 -// INDEX 1920 +// INDEX 1919 uiDebugProfileVbLock [Profile VB Locks] // HASH_VALUE E859D05F09290C63 -// INDEX 1921 +// INDEX 1920 uiDebugProfileTexture [Profile Texture Usage] // HASH_VALUE D837F09328866CA5 -// INDEX 1922 +// INDEX 1921 uiDebugMemoryReport [Memory Report] // HASH_VALUE 6698C48CDAD274C0 -// INDEX 1923 +// INDEX 1922 uiDebugTogglePrimitive [Toggle Primitive] // HASH_VALUE 6F17E36EB117EB87 -// INDEX 1924 +// INDEX 1923 uiDebugPrimitiveUp [Primitive Up] // HASH_VALUE EEE7BB629C872C99 -// INDEX 1925 +// INDEX 1924 uiDebugPrimitiveDown [Primitive Down] // HASH_VALUE 66B47A30D0B0CCB0 -// INDEX 1926 +// INDEX 1925 uiDebugToggle3dFilter [Toggle 3D Filter] // HASH_VALUE D877B894E2C48891 -// INDEX 1927 +// INDEX 1926 uiFilterNumber [Filter Number] // HASH_VALUE EF367C41AA528433 -// INDEX 1928 +// INDEX 1927 uiDebugDrawSound [Draw Sound] // HASH_VALUE FF447C4750E44841 -// INDEX 1929 +// INDEX 1928 uiDebugIncCameraHeight [Inc Camera Z] // HASH_VALUE FF44343D50E4243C -// INDEX 1930 +// INDEX 1929 uiDebugDecCameraHeight [Dec Camera Z] // HASH_VALUE 20D8E42464589450 -// INDEX 1931 +// INDEX 1930 uiDebugWeatherIncTime [Inc Time] // HASH_VALUE 20D8541064589450 -// INDEX 1932 +// INDEX 1931 uiDebugWeatherDecTime [Dec Time] // HASH_VALUE 9748AC8FE2D41894 -// INDEX 1933 +// INDEX 1932 uiDebugWeatherTogSeason [Toggle Season] // HASH_VALUE 17685895E4842C8E -// INDEX 1934 +// INDEX 1933 uiDebugWeatherReloadSeason [Reload Season] // HASH_VALUE E338A0A352E31B5B -// INDEX 1935 +// INDEX 1934 uiDebugWeatherWindTest [Wind Test] // HASH_VALUE 2AD828386718F006 -// INDEX 1936 +// INDEX 1935 uiDebugWeatherReelWeather [Real Weather] // HASH_VALUE 95481C869F46208E -// INDEX 1937 +// INDEX 1936 uiDebugWeatherUpdateClouds [Update Clouds] // HASH_VALUE 2B69989DD45F9B9F -// INDEX 1938 +// INDEX 1937 uiDebugWeatherTogFunction [Toggle Weather Function] // HASH_VALUE 20D8E424705CF420 -// INDEX 1939 +// INDEX 1938 uiDebugWeatherIncHour [Inc Hour] // HASH_VALUE 20D85410705CF420 -// INDEX 1940 +// INDEX 1939 uiDebugWeatherDecHour [Dec Hour] // HASH_VALUE 6ED970AE66C9BC9B -// INDEX 1941 +// INDEX 1940 uiDebugWeatherStats [Stats] // HASH_VALUE C1D7A492EB152A66 -// INDEX 1942 +// INDEX 1941 uiDebugWeatherDecDispFactor [Dec Display Factor] // HASH_VALUE 0327C897EB152A66 -// INDEX 1943 +// INDEX 1942 uiDebugWeatherIncDispFactor [Inc Display Factor] // HASH_VALUE 4450141C4450141C -// INDEX 1944 +// INDEX 1943 uiGame [GAME] // HASH_VALUE 7458441474584414 -// INDEX 1945 +// INDEX 1944 uiEdit [Edit] // HASH_VALUE EED744472A4857B3 -// INDEX 1946 +// INDEX 1945 uiEditPreviousChar [Previous Char] // HASH_VALUE 63459C6BCF66D097 -// INDEX 1947 +// INDEX 1946 uiEditSelectPreviousChar [Select Previous Char] // HASH_VALUE 32475C58EB8957A5 -// INDEX 1948 +// INDEX 1947 uiEditPreviousWord [Previous Word] // HASH_VALUE E056B87FCF66D097 -// INDEX 1949 +// INDEX 1948 uiEditSelectPreviousWord [Select Previous Word] // HASH_VALUE 27E81C894A033F71 -// INDEX 1950 +// INDEX 1949 uiEditNextChar [Next Char] // HASH_VALUE C21AEC705E30E44C -// INDEX 1951 +// INDEX 1950 uiEditSelectNextChar [Select Next Char] // HASH_VALUE 2707289354B48F71 -// INDEX 1952 +// INDEX 1951 uiEditNextWord [Next Word] // HASH_VALUE C21AEC7058521C74 -// INDEX 1953 +// INDEX 1952 uiEditSelectNextWord [Select Next Word] // HASH_VALUE 5A08A46AEAB43AA8 -// INDEX 1954 +// INDEX 1953 uiEditGotoLineBegin [Go to Line Begin] // HASH_VALUE 6322838A588E7B93 -// INDEX 1955 +// INDEX 1954 uiEditSelectToLineBegin [Select To Line Begin] // HASH_VALUE 07E42490DEF2DB45 -// INDEX 1956 +// INDEX 1955 uiEditGotoBlockBegin [Go to Block Begin] // HASH_VALUE D6A73769D01068B4 -// INDEX 1957 +// INDEX 1956 uiEditSelectToBlockBegin [Select to Block Begin] // HASH_VALUE 8FE038F5AB207370 -// INDEX 1958 +// INDEX 1957 uiEditGotoLineEnd [Go to Line End] // HASH_VALUE 14B57750E420A089 -// INDEX 1959 +// INDEX 1958 uiEditSelectToLineEnd [Select to Line End] // HASH_VALUE 51017788A2A4D342 -// INDEX 1960 +// INDEX 1959 uiEditGotoBlockEnd [Go to Block End] // HASH_VALUE 23774E7BD8D41857 -// INDEX 1961 +// INDEX 1960 uiEditSelectToBlockEnd [Select to Block End] // HASH_VALUE 31E734546AD857A6 -// INDEX 1962 +// INDEX 1961 uiEditPreviousLine [Previous Line] // HASH_VALUE 27171C8A10A36371 -// INDEX 1963 +// INDEX 1962 uiEditNextLine [Next Line] // HASH_VALUE DD682F7D9E221C5A -// INDEX 1964 +// INDEX 1963 uiEditDeleteChar [Delete Char] // HASH_VALUE 781CF40C781CF40C -// INDEX 1965 +// INDEX 1964 uiEditCopy [Copy] // HASH_VALUE AA99288A65A82C9C -// INDEX 1966 +// INDEX 1965 uiEditPaste [Paste] // HASH_VALUE 1A19886FA70684A1 -// INDEX 1967 +// INDEX 1966 uiEditCut [Cut] // HASH_VALUE 1DC31C421F33AC8E -// INDEX 1968 +// INDEX 1967 uiEditSelectAll [Select All] // HASH_VALUE E748D868AD958891 -// INDEX 1969 +// INDEX 1968 uiEditExpand [Expand] // HASH_VALUE 9AC6B06B280AC8A2 -// INDEX 1970 +// INDEX 1969 uiEditBack [Backspace] // HASH_VALUE 43F0641AC6906C20 -// INDEX 1971 +// INDEX 1970 uiMagicTitle [MAGIC] // HASH_VALUE CCA12B3002711F33 -// INDEX 1972 +// INDEX 1971 uiSpellBookTitle [SPELL BOOK] // HASH_VALUE D27492A1D602CF57 -// INDEX 1973 +// INDEX 1972 uiNewSpell [New Spell: ] // HASH_VALUE 48609C2284718C1B -// INDEX 1974 +// INDEX 1973 uimMaClear [CLEAR] // HASH_VALUE C4124CE4D012AA2A -// INDEX 1975 +// INDEX 1974 uimMaReset [RESET TO DEFAULT] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1976 +// INDEX 1975 uimMaInfos [INFO] // HASH_VALUE 4AB1D01C87CFB72A -// INDEX 1977 +// INDEX 1976 uimMaDel [DELETE SENTENCE] // HASH_VALUE 4701BB304CEE04FC -// INDEX 1978 +// INDEX 1977 uimMaEdit [EDIT SENTENCE] // HASH_VALUE 1A151D0AE1D5564D -// INDEX 1979 +// INDEX 1978 uittSelectBrick [Click here to select a Root Stanza] // HASH_VALUE 62C7447F6306449A -// INDEX 1980 +// INDEX 1979 uittRename [Rename] // HASH_VALUE A8F8D04A6934D04E -// INDEX 1981 +// INDEX 1980 uittNoteSpell [Note spell] // HASH_VALUE D6E5D8379E31E84D -// INDEX 1982 +// INDEX 1981 uittCreateSpell [Create a new spell for this Job] // HASH_VALUE 5AA9834BA60990B1 -// INDEX 1983 +// INDEX 1982 uittIncrementRow [Increment number of row] // HASH_VALUE 5AA95F3D650990B1 -// INDEX 1984 +// INDEX 1983 uittDecrementRow [Decrement number of row] // HASH_VALUE C2709241C6FE4F17 -// INDEX 1985 +// INDEX 1984 uiMagicCreateNewSpell [NEW SPELL: ] // HASH_VALUE 8AB1A4014BEFE0FA -// INDEX 1986 +// INDEX 1985 uiMagicEditSpell [EDIT SPELL] // HASH_VALUE E8455B7A97358791 -// INDEX 1987 +// INDEX 1986 uiMagicEditSpellName [Spell Name] // HASH_VALUE 2014144C54D4F40C -// INDEX 1988 +// INDEX 1987 uiMagicEditSapCost [SAP COST] // HASH_VALUE 4C42C836C691B027 -// INDEX 1989 +// INDEX 1988 uiMagicEditDifficulty [DIFFICULTY] // HASH_VALUE 5BCAE043B3D90C45 -// INDEX 1990 +// INDEX 1989 uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] // HASH_VALUE 36B251FFFAE39E10 -// INDEX 1991 +// INDEX 1990 uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] // HASH_VALUE 74BDD6135D166045 -// INDEX 1992 +// INDEX 1991 uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] // HASH_VALUE 924BDE8E9A965EF5 -// INDEX 1993 +// INDEX 1992 uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] // HASH_VALUE 8516934358A74240 -// INDEX 1994 +// INDEX 1993 uiSpellSelectSapCost [Sap Cost: ] // HASH_VALUE 6CD834246CD83424 -// INDEX 1995 +// INDEX 1994 uiMagicSpellIcon [Icon] // HASH_VALUE 2E828FA091228B8B -// INDEX 1996 +// INDEX 1995 uittMagicSpellNotFound [Spell Not Found in the SpellBook] // HASH_VALUE 09D17C144450882A -// INDEX 1997 +// INDEX 1996 uiDefenseTitle [DEFENSE] // HASH_VALUE 06F0741FC6D08014 -// INDEX 1998 +// INDEX 1997 uiStyle1 [DODGE] // HASH_VALUE CE63F43C8CD3F44D -// INDEX 1999 +// INDEX 1998 uiStyle2 [PARRY] // HASH_VALUE C660981A89B09825 -// INDEX 2000 +// INDEX 1999 uiDefenseReset [ALL] // HASH_VALUE F16AAC4DD659436B -// INDEX 2001 +// INDEX 2000 uittDefenseHead [Protect your head] // HASH_VALUE 30E9D7B01125B469 -// INDEX 2002 +// INDEX 2001 uittDefenseChest [Protect your chest] // HASH_VALUE F16AAC5C5799536B -// INDEX 2003 +// INDEX 2002 uittDefenseLegs [Protect your legs] // HASH_VALUE F16AAC5DD7393B6B -// INDEX 2004 +// INDEX 2003 uittDefenseFeet [Protect your feet] // HASH_VALUE F16AAC5C1CBA276B -// INDEX 2005 +// INDEX 2004 uittDefenseArms [Protect your arms] // HASH_VALUE 30E9D3A195B5C869 -// INDEX 2006 +// INDEX 2005 uittDefenseHands [Protect your hands] // HASH_VALUE 5014544C5014544C -// INDEX 2007 +// INDEX 2006 uiSetsTitle [SETS] // HASH_VALUE FFB1B80F4110E343 -// INDEX 2008 +// INDEX 2007 uiSetInUseTitle [SET IN USE] // HASH_VALUE 2010C4045014544C -// INDEX 2009 +// INDEX 2008 uiAllSetsTitle [ALL SETS] // HASH_VALUE BE714CFB02BEE010 -// INDEX 2010 +// INDEX 2009 uiAffectedTitle [AFFECTED BY] // HASH_VALUE F007989E26687CA4 -// INDEX 2011 +// INDEX 2010 uiSteedTitle [Mount] // HASH_VALUE CB720C430F71F837 -// INDEX 2012 +// INDEX 2011 uiInventoryTitle [INVENTORY] // HASH_VALUE 4CD0F4484CD0F448 -// INDEX 2013 +// INDEX 2012 uiInvRoomTitle [ROOM] // HASH_VALUE 4C03E42C4BC1F03F -// INDEX 2014 +// INDEX 2013 uiInvEquipTitle [EQUIPMENT] // HASH_VALUE 0D00103A0A41EC39 -// INDEX 2015 +// INDEX 2014 uiMoneyTitle [MONEY] // HASH_VALUE 4120300C01D0480B -// INDEX 2016 +// INDEX 2015 uiBagTitle [BAG] // HASH_VALUE 50D0140850D01408 -// INDEX 2017 +// INDEX 2016 uiBagsTitle [BAGS] // HASH_VALUE 75AEEFD4B9BF52DA -// INDEX 2018 +// INDEX 2017 uiBagTitle1 [BAG 1] // HASH_VALUE B5AEF3D5B9CF56DB -// INDEX 2019 +// INDEX 2018 uiBagTitle2 [BAG 2] // HASH_VALUE F5AEF7D6B9DF5ADC -// INDEX 2020 +// INDEX 2019 uiBagTitle3 [BAG 3] // HASH_VALUE 36AEFBD7B9EF5EDD -// INDEX 2021 +// INDEX 2020 uiBagTitle4 [BAG 4] // HASH_VALUE 0BD2C8338B41F431 -// INDEX 2022 +// INDEX 2021 uiKitTitle [KIT] // HASH_VALUE 4E01CC340A32D42F -// INDEX 2023 +// INDEX 2022 uiArmorTitle [ARMOR] // HASH_VALUE C8C0AC2006B1842D -// INDEX 2024 +// INDEX 2023 uiHandsTitle [HANDS] // HASH_VALUE 4EB2B82B0902EC41 -// INDEX 2025 +// INDEX 2024 uiJewelryTitle [JEWELRY] // HASH_VALUE 4DA1CC39CBA11C3E -// INDEX 2026 +// INDEX 2025 uiMemoryTitle [MEMORY] // HASH_VALUE 08F0D4144B50E812 -// INDEX 2027 +// INDEX 2026 uiMemCombatTitle [COMBAT] // HASH_VALUE 43F0641AC6906C20 -// INDEX 2028 +// INDEX 2027 uiMemMagicTitle [MAGIC] // HASH_VALUE 8530882B0952C429 -// INDEX 2029 +// INDEX 2028 uiMemSpecialTitle [SPECIAL] // HASH_VALUE 7C61E42C094F1436 -// INDEX 2030 +// INDEX 2029 uiMemCombatFull [MEMORY COMBAT] // HASH_VALUE C93EAC2D496CFC32 -// INDEX 2031 +// INDEX 2030 uiMemMagicFull [MEMORY MAGIC] // HASH_VALUE 49E1A0323D212B3A -// INDEX 2032 +// INDEX 2031 uiMemSpecialFul [SPECIAL MEMORY] // HASH_VALUE D001183E0E62FC44 -// INDEX 2033 +// INDEX 2032 uimMount [MOUNT] // HASH_VALUE D001003F0E52184C -// INDEX 2034 +// INDEX 2033 uimUnmount [UNMOUNT] // HASH_VALUE EEE60867AE842890 -// INDEX 2035 +// INDEX 2034 uimFollow [Follow] // HASH_VALUE ADB910682F96149A -// INDEX 2036 +// INDEX 2035 uimAssist [Assist] // HASH_VALUE 50D0444C50D0444C -// INDEX 2037 +// INDEX 2036 uimStop [STOP] // HASH_VALUE 4450241844502418 -// INDEX 2038 +// INDEX 2037 uimFree [FREE] // HASH_VALUE 4C10140C4C10140C -// INDEX 2039 +// INDEX 2038 uimCall [CALL] // HASH_VALUE 7F62DC1F4B8F9426 -// INDEX 2040 +// INDEX 2039 uimForgetPhrase [FORGET ACTION] // HASH_VALUE C871D8124A4EEC11 -// INDEX 2041 +// INDEX 2040 uimForgetMacro [FORGET MACRO] // HASH_VALUE 46F2302652C1B04C -// INDEX 2042 +// INDEX 2041 uimCristalize [CRYSTALLIZE] // HASH_VALUE 2C66B0612A24EC7E -// INDEX 2043 +// INDEX 2042 uittHelmet [Helmet] // HASH_VALUE 17AAA8902A277B88 -// INDEX 2044 +// INDEX 2043 uittChest [Chest covering] // HASH_VALUE 2B69B489A18860A1 -// INDEX 2045 +// INDEX 2044 uittArms [Sleeves] // HASH_VALUE 31B60862AF342480 -// INDEX 2046 +// INDEX 2045 uittHands [Gloves] // HASH_VALUE 42398C6D932AB484 -// INDEX 2047 +// INDEX 2046 uittLegs [Leg covering] // HASH_VALUE AF57509863476498 -// INDEX 2048 +// INDEX 2047 uittFeet [Boots] // HASH_VALUE E7C6904E28F4A06F -// INDEX 2049 +// INDEX 2048 uittHeaddress [Diadem] // HASH_VALUE 68D8543864D814B0 -// INDEX 2050 +// INDEX 2049 uittNeck [Necklace] // HASH_VALUE AFC8642A2E7864FE -// INDEX 2051 +// INDEX 2050 uittEarl [Left earring] // HASH_VALUE 6833DC9A935A33A3 -// INDEX 2052 +// INDEX 2051 uittEarr [Right earring] // HASH_VALUE 6B167B88A4D5185B -// INDEX 2053 +// INDEX 2052 uittWristl [Left bracelet] // HASH_VALUE 5A69847FE8D7BF8D -// INDEX 2054 +// INDEX 2053 uittWristr [Right bracelet] // HASH_VALUE 22F61C8A9906B35F -// INDEX 2055 +// INDEX 2054 uittFingerl [Left ring] // HASH_VALUE A7A867A6D609639B -// INDEX 2056 +// INDEX 2055 uittFingerr [Right ring] // HASH_VALUE A365B47F94B79C58 -// INDEX 2057 +// INDEX 2056 uittAnklel [Left anklet] // HASH_VALUE EC587B836DF856A5 -// INDEX 2058 +// INDEX 2057 uittAnkler [Right anklet] // HASH_VALUE AD27B8926C17E88B -// INDEX 2059 +// INDEX 2058 uittAmmo [Ammunition] // HASH_VALUE 722089E1970C8D7B -// INDEX 2060 +// INDEX 2059 uittMemoryCombat [This is your memory for Combat Abilities] // HASH_VALUE B6C05DEE87E99709 -// INDEX 2061 +// INDEX 2060 uittMemoryMagic [This is your memory for Magic Spells] // HASH_VALUE 73707143CC106D78 -// INDEX 2062 +// INDEX 2061 uittMemorySpecial [This is your memory for Special Abilities] // HASH_VALUE D82B925747E4ADB2 -// INDEX 2063 +// INDEX 2062 uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n You are @{6F6F}Not PvP Tagged@{FFFF}.\n Click to change to PvP mode.] // HASH_VALUE 8CA8E7C8F2244BA5 -// INDEX 2064 +// INDEX 2063 uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n Click to cancel.] // HASH_VALUE E02370BC5928CE23 -// INDEX 2065 +// INDEX 2064 uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n You are @{6F6F}PvP Tagged@{FFFF}.\n You can attack, and be attacked by, players from the opposing faction.\n Click to change to PvE only mode.] // HASH_VALUE B2C34668D450A953 -// INDEX 2066 +// INDEX 2065 uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n Click to cancel.] // HASH_VALUE C1774136A4F6C8B7 -// INDEX 2067 +// INDEX 2066 uittPvPTagTimer [\n You have %temps left before your PvP status changes.] // HASH_VALUE 2E501C24B853D991 -// INDEX 2068 +// INDEX 2067 uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n The flag will be removed in %temps.] // HASH_VALUE 00841A0EC6F3BC0E -// INDEX 2069 +// INDEX 2068 uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] // HASH_VALUE 4B7FC42C020EF005 -// INDEX 2070 +// INDEX 2069 uiSelMoney2Give [SELECT MONEY TO GIVE] // HASH_VALUE 48D0841444D0E404 -// INDEX 2071 +// INDEX 2070 uiTrade2Player [EXCHANGE] // HASH_VALUE 4EA04B244AB09CFE -// INDEX 2072 +// INDEX 2071 uiPlayerName [PLAYER NAME] // HASH_VALUE C172980D4C211332 -// INDEX 2073 +// INDEX 2072 uiOtherGive [OTHER GIVES] // HASH_VALUE 8D01D83D0B62F82E -// INDEX 2074 +// INDEX 2073 uiItems [ITEMS] // HASH_VALUE 2054F4644494941C -// INDEX 2075 +// INDEX 2074 uiPlayerGive [YOU GIVE] // HASH_VALUE CE71233E80820432 -// INDEX 2076 +// INDEX 2075 uiInvFull [INVENTORY FULL] // HASH_VALUE 878180150661C424 -// INDEX 2077 +// INDEX 2076 uiAccept [ACCEPT] // HASH_VALUE 4970781845207420 -// INDEX 2078 +// INDEX 2077 uiRefuse [DECLINE] // HASH_VALUE 43EFD8094943A636 -// INDEX 2079 +// INDEX 2078 uiTradeWith [TRADE WITH?] // HASH_VALUE DB58F09119889B96 -// INDEX 2080 +// INDEX 2079 uittSetMoney [Set amount] // HASH_VALUE 28A8B7672B688696 -// INDEX 2081 +// INDEX 2080 uittClearMoney [Clear amount] // HASH_VALUE 8530882B0952C429 -// INDEX 2082 +// INDEX 2081 uiSpecialLaboTitle [SPECIAL] // HASH_VALUE 4C30A02C08D0E82E -// INDEX 2083 +// INDEX 2082 uiMacrosTitle [MACROS] // HASH_VALUE 2518C8A8EC50331D -// INDEX 2084 +// INDEX 2083 uiShortCutTT [Drag a combat or magic spell here] // HASH_VALUE 70E9A74220987A0A -// INDEX 2085 +// INDEX 2084 uiQestionQuit [Where do you want to go?] // HASH_VALUE C7B6938AAA73DB11 -// INDEX 2086 +// INDEX 2085 uiServerStalled [Please wait...] // HASH_VALUE 538110261072281B -// INDEX 2087 +// INDEX 2086 uimPlayer [PLAYER] // HASH_VALUE 13B2403C13D33C3E -// INDEX 2088 +// INDEX 2087 uimStatus [STATUS] // HASH_VALUE 86D2681D85E1AC1F -// INDEX 2089 +// INDEX 2088 uimCareer [CAREER] // HASH_VALUE CC21D83B8BC2F834 -// INDEX 2090 +// INDEX 2089 uimSkills [SKILLS] // HASH_VALUE 8A7214404EB19C25 -// INDEX 2091 +// INDEX 2090 uimJournal [JOURNAL] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 2092 +// INDEX 2091 uimGuild [GUILD] // HASH_VALUE 43F0641AC6906C20 -// INDEX 2093 +// INDEX 2092 uimMagic [MAGIC] // HASH_VALUE 08F0D4144B50E812 -// INDEX 2094 +// INDEX 2093 uimCombat [COMBAT] // HASH_VALUE 4910B42AC931A81F -// INDEX 2095 +// INDEX 2094 uimFaber [COLLECT] // HASH_VALUE 8521AC1FC9017830 -// INDEX 2096 +// INDEX 2095 uimFaCrea [CREATE] // HASH_VALUE 85C3783D86E3AC34 -// INDEX 2097 +// INDEX 2096 uimFaRepa [REPAIR] // HASH_VALUE 46D1643845926434 -// INDEX 2098 +// INDEX 2097 uimFaRefi [REFINE] // HASH_VALUE 46C2B42F0AD2C01E -// INDEX 2099 +// INDEX 2098 uimCommerce [TRADE] // HASH_VALUE 4910B42AC931A81F -// INDEX 2100 +// INDEX 2099 uimHarvest [COLLECT] // HASH_VALUE 4C30A02C08D0E82E -// INDEX 2101 +// INDEX 2100 uimMacros [MACROS] // HASH_VALUE 5054542C5054542C -// INDEX 2102 +// INDEX 2101 uimKeys [KEYS] // HASH_VALUE 8530882B0952C429 -// INDEX 2103 +// INDEX 2102 uimSpecial [SPECIAL] // HASH_VALUE 48609C2284718C1B -// INDEX 2104 +// INDEX 2103 uimClear [CLEAR] // HASH_VALUE 41FEB60C79CEFFED -// INDEX 2105 +// INDEX 2104 uiNotAssigned [N/A] // HASH_VALUE 5010542050105420 -// INDEX 2106 +// INDEX 2105 uimHelp [HELP] // HASH_VALUE 4C1454504C509448 -// INDEX 2107 +// INDEX 2106 uimTutorial [TUTORIAL] // HASH_VALUE 5014544C5014544C -// INDEX 2108 +// INDEX 2107 uimwSet [SETS] // HASH_VALUE 079278258561A433 -// INDEX 2109 +// INDEX 2108 uimwHands [ACTION] // HASH_VALUE CB720C430F71F837 -// INDEX 2110 +// INDEX 2109 uimwInventory [INVENTORY] // HASH_VALUE 0D00103A0A41EC39 -// INDEX 2111 +// INDEX 2110 uimwMoney [MONEY] // HASH_VALUE 50D0140850D01408 -// INDEX 2112 +// INDEX 2111 uimwBags [BAGS] // HASH_VALUE 4E01CC340A32D42F -// INDEX 2113 +// INDEX 2112 uimwArmor [ARMOR] // HASH_VALUE 4EB2B82B0902EC41 -// INDEX 2114 +// INDEX 2113 uimwJewelry [JEWELRY] // HASH_VALUE 8A40982588C1BC21 -// INDEX 2115 +// INDEX 2114 uimwPA [ANIMALS] // HASH_VALUE 8EE3BC39CBA3F82E -// INDEX 2116 +// INDEX 2115 uimwPet [PET] // HASH_VALUE D001183E0E62FC44 -// INDEX 2117 +// INDEX 2116 uimwSteed [MOUNT] // HASH_VALUE 0C22B82F0A31E42A -// INDEX 2118 +// INDEX 2117 uimwCompas [COMPASS] // HASH_VALUE 4591A82645A29C29 -// INDEX 2119 +// INDEX 2118 uimwRadar [RADAR] // HASH_VALUE 0AF2802B07C1BC1F -// INDEX 2120 +// INDEX 2119 uimwMap [MAP] // HASH_VALUE 08F0D4144B50E812 -// INDEX 2121 +// INDEX 2120 uimwCombat [COMBAT] // HASH_VALUE 4C50F40C44D02414 -// INDEX 2122 +// INDEX 2121 uimwCommerce [COMMERCE] // HASH_VALUE 83F2B00CC1A1F33D -// INDEX 2123 +// INDEX 2122 uimwFaberCreate [CRAFTER CREATE] // HASH_VALUE 85A19C1C7E92F337 -// INDEX 2124 +// INDEX 2123 uimwFaberRefine [CRAFTER REFINE] // HASH_VALUE C6F27C267E922732 -// INDEX 2125 +// INDEX 2124 uimwFaberRepair [CRAFTER REPAIR] // HASH_VALUE CCA12B3002711F33 -// INDEX 2126 +// INDEX 2125 uimwMagic [SPELL BOOK] // HASH_VALUE 8530882B0952C429 -// INDEX 2127 +// INDEX 2126 uimwSpecial [SPECIAL] // HASH_VALUE 405024504490942C -// INDEX 2128 +// INDEX 2127 uimwTracking [TRACKING] // HASH_VALUE C4C0B02EC49DFC1F -// INDEX 2129 +// INDEX 2128 uimwTarget [TARGET GAUGE] // HASH_VALUE 8F50470F82805715 -// INDEX 2130 +// INDEX 2129 uimwGuildChat [GUILD CHAT] // HASH_VALUE 88C1902A3A9EEBF8 -// INDEX 2131 +// INDEX 2130 uimwMainChat [MAIN CHAT] // HASH_VALUE CF114F418A60E404 -// INDEX 2132 +// INDEX 2131 uimwInfoSys [SYSTEM INFO] // HASH_VALUE 0C8198F3FF7FDC44 -// INDEX 2133 +// INDEX 2132 uimwAroundMe [AROUND ME] // HASH_VALUE 4C1054504C105450 -// INDEX 2134 +// INDEX 2133 uimwTell [TELL] // HASH_VALUE 09F2BC313A8EC7F3 -// INDEX 2135 +// INDEX 2134 uimwTeamChat [TEAM CHAT] // HASH_VALUE 4C5054504C505450 -// INDEX 2136 +// INDEX 2135 uimwTeamList [TEAM] // HASH_VALUE 4742AC133AA37C11 -// INDEX 2137 +// INDEX 2136 uimwContactList [CONTACT LIST] // HASH_VALUE 4450141844501418 -// INDEX 2138 +// INDEX 2137 uimwFame [FAME] // HASH_VALUE 82A0FC2CC751F701 -// INDEX 2139 +// INDEX 2138 uimwBars [MY GAUGES] // HASH_VALUE C3621C0B4C114744 -// INDEX 2140 +// INDEX 2139 uimwBonusMalus [BONUS/MALUS] // HASH_VALUE 8B11903507628423 -// INDEX 2141 +// INDEX 2140 uimwWebIG [WEB] // HASH_VALUE BE714CFB02BEE010 -// INDEX 2142 +// INDEX 2141 uimwBuff [AFFECTED BY] // HASH_VALUE CE004B1A03E0431A -// INDEX 2143 +// INDEX 2142 uimwGuild [GUILD INFO] // HASH_VALUE 0E42FC3C4DD2E03D -// INDEX 2144 +// INDEX 2143 uimwMissions [MISSONS] // HASH_VALUE 4C50442458149450 -// INDEX 2145 +// INDEX 2144 uimwProgression [IDENTITY] // HASH_VALUE 4C50442458149450 -// INDEX 2146 +// INDEX 2145 uimwProgression2 [IDENTITY] // HASH_VALUE 13B2403C13D33C3E -// INDEX 2147 +// INDEX 2146 uimwStatus [STATUS] // HASH_VALUE 450170220A31CC20 -// INDEX 2148 +// INDEX 2147 uimwAbilities [ABILITIES] // HASH_VALUE C4DEB8D7F5E03221 -// INDEX 2149 +// INDEX 2148 uimwChatMode0 ["ESC" TO EXIT CHAT] // HASH_VALUE 831CBCFE764DC013 -// INDEX 2150 +// INDEX 2149 uimwChatMode1 ["ENTER" TO EXIT CHAT] // HASH_VALUE 7C61E42C094F1436 -// INDEX 2151 +// INDEX 2150 uimwMemCombat [MEMORY COMBAT] // HASH_VALUE C93EAC2D496CFC32 -// INDEX 2152 +// INDEX 2151 uimwMemMagic [MEMORY MAGIC] // HASH_VALUE 8E418C2D49AFF800 -// INDEX 2153 +// INDEX 2152 uimwMemSpecial [MEMORY SPECIAL] // HASH_VALUE 48209C2B05607C06 -// INDEX 2154 +// INDEX 2153 uimwColors [GAME CONFIGURATION] // HASH_VALUE 4B51A82B88B1BC25 -// INDEX 2155 +// INDEX 2154 uimwConnection [CONNECTION] // HASH_VALUE 88F24C40C6001019 -// INDEX 2156 +// INDEX 2155 uimwKeys [KEYBINDINGS] // HASH_VALUE 4C30A02C08D0E82E -// INDEX 2157 +// INDEX 2156 uimwMacros [MACROS] // HASH_VALUE 6005D327D4545744 -// INDEX 2158 +// INDEX 2157 uimSortUser [Sort: USER] // HASH_VALUE 9FA6B7315644234F -// INDEX 2159 +// INDEX 2158 uimSortType [Sort: TYPE] // HASH_VALUE 9914572850E3234C -// INDEX 2160 +// INDEX 2159 uimSortName [Sort: NAME] // HASH_VALUE CD54EC5AE085F732 -// INDEX 2161 +// INDEX 2160 uimSortQuantity [Sort: QUANTITY] // HASH_VALUE 50D0241050D02410 -// INDEX 2162 +// INDEX 2161 uimDrop [DROP] // HASH_VALUE D293FC304B62C83E -// INDEX 2163 +// INDEX 2162 uimDestroy [DESTROY] // HASH_VALUE 36104CE2D472DC30 -// INDEX 2164 +// INDEX 2163 uimQuantityDrop [QUANTITY TO DROP] // HASH_VALUE F732340C91607C41 -// INDEX 2165 +// INDEX 2164 uimQuantityDestroy [QUANTITY TO DESTROY] // HASH_VALUE 4120300C01D0480B -// INDEX 2166 +// INDEX 2165 uimMtBag [BAG] // HASH_VALUE C422683F86036840 -// INDEX 2167 +// INDEX 2166 uimMtSheath [SHEATH] // HASH_VALUE 4410544C4410544C -// INDEX 2168 +// INDEX 2167 uimMtSelf [SELF] // HASH_VALUE 4494941C4494941C -// INDEX 2169 +// INDEX 2168 uimGive [GIVE] // HASH_VALUE 85C3783D86E3AC34 -// INDEX 2170 +// INDEX 2169 uimRepair [REPAIR] // HASH_VALUE 46D1643845926434 -// INDEX 2171 +// INDEX 2170 uimRefine [REFINE] // HASH_VALUE 4C90E4244C90E424 -// INDEX 2172 +// INDEX 2171 uimBoldInfo [INFO] // HASH_VALUE 0F52F02F4CC3C033 -// INDEX 2173 +// INDEX 2172 uimEquip [EQUIP] // HASH_VALUE 0921EF39F322FB1F -// INDEX 2174 +// INDEX 2173 uimCristalEnchant [ENCHANT RIGHT HAND] // HASH_VALUE 7F60B405C56ECC20 -// INDEX 2175 +// INDEX 2174 uimCristalReload [RECHARGE RIGHT HAND] // HASH_VALUE 7691EC4EBF01B44D -// INDEX 2176 +// INDEX 2175 uimTeleportUse [USE TELEPORT] // HASH_VALUE 0370002437E0F836 -// INDEX 2177 +// INDEX 2176 uimItemConsume [CONSUME ITEM] // HASH_VALUE 076F78FA4A53AC2C -// INDEX 2178 +// INDEX 2177 uimXpCatalyserUse [ACTIVATE CATALYZER] // HASH_VALUE 2B271087A246208A -// INDEX 2179 +// INDEX 2178 uittClose [Close] // HASH_VALUE ABA9AC1A93E72B61 -// INDEX 2180 +// INDEX 2179 uittSeed1 [Rotting Dead Seed] // HASH_VALUE A4437F81DFB4B763 -// INDEX 2181 +// INDEX 2180 uittSeed2 [Moldy Dead Seed] // HASH_VALUE A007678122B4005F -// INDEX 2182 +// INDEX 2181 uittSeed3 [Shriveled Dead Seed] // HASH_VALUE 5587B8E929B6A685 -// INDEX 2183 +// INDEX 2182 uittSeed4 [Dry Dead Seed] // HASH_VALUE 0ADE882807EC7C38 -// INDEX 2184 +// INDEX 2183 uiDefmcwCol [CHOOSE COLOR] // HASH_VALUE 5A387B986B346094 -// INDEX 2185 +// INDEX 2184 uiReturnCharSel [Return to Character Selection] // HASH_VALUE B086B7809B27D79D -// INDEX 2186 +// INDEX 2185 uiEmptySlot [Empty Slot] // HASH_VALUE FB835C194CDE8309 -// INDEX 2187 +// INDEX 2186 uiDelChar [DELETE THIS CHARACTER?] // HASH_VALUE 4450143844501438 -// INDEX 2188 +// INDEX 2187 uiName [NAME] // HASH_VALUE 87F1DC485003EC26 -// INDEX 2189 +// INDEX 2188 uiSurName [SURNAME] // HASH_VALUE CF0DA8233DAF6636 -// INDEX 2190 +// INDEX 2189 uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] -// HASH_VALUE 5803F40DBC91664D -// INDEX 2191 -uiSelectTitle [WELCOME TO Ryzom Core - Beta 2] +/* OLD VALUE : [WELCOME TO Ryzom Core - Beta 2] */ +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] // HASH_VALUE C27F70D8CA8F7029 -// INDEX 2192 +// INDEX 2191 uiSelCharTitle [SELECT A CHARACTER] // HASH_VALUE 8CB1F43C4E73043F -// INDEX 2193 +// INDEX 2192 uiOptTitle [OPTIONS] // HASH_VALUE 7858C4407858C440 -// INDEX 2194 +// INDEX 2193 uiPlay [Play] // HASH_VALUE 6417546864955498 -// INDEX 2195 +// INDEX 2194 uiDelete [Delete] // HASH_VALUE 2C9A58851FF2A7A5 -// INDEX 2196 +// INDEX 2195 uiManCrea [Manual creation] // HASH_VALUE 6B89588A6043ABB4 -// INDEX 2197 +// INDEX 2196 uiRanCrea [Random creation] // HASH_VALUE 6ED865116AD71FFE -// INDEX 2198 +// INDEX 2197 uiSelLevel [ - Level ] // HASH_VALUE CAB1803B07C28037 -// INDEX 2199 +// INDEX 2198 uiPeople [PEOPLE] // HASH_VALUE 4F832C384DA1C02F -// INDEX 2200 +// INDEX 2199 uiCulture [CULTURE] // HASH_VALUE C8506C2B90443C3E -// INDEX 2201 +// INDEX 2200 uiEcosystem [ECOSYSTEM] // HASH_VALUE 911214414E53083A -// INDEX 2202 +// INDEX 2201 uiFyName [FYROS] // HASH_VALUE 8BC1D82A0A62AC3D -// INDEX 2203 +// INDEX 2202 uiMaName [MATIS] // HASH_VALUE CCC308468E730837 -// INDEX 2204 +// INDEX 2203 uiTrName [TRYKER] // HASH_VALUE AAD22EB94DBAEABC -// INDEX 2205 +// INDEX 2204 uiZoName [ZORAÏ] // HASH_VALUE 4813BF2EC6F30E3B -// INDEX 2206 +// INDEX 2205 uiFyPeople [FYROS-PEOPLE] // HASH_VALUE 4653FF3C4513AE42 -// INDEX 2207 +// INDEX 2206 uiMaPeople [MATIS-PEOPLE] // HASH_VALUE C404B030123FDC33 -// INDEX 2208 +// INDEX 2207 uiTrPeople [TRYKER-PEOPLE] // HASH_VALUE 42136FD243F3E647 -// INDEX 2209 +// INDEX 2208 uiZoPeople [ZORAÏ-PEOPLE] // HASH_VALUE 8DB0183389433B3F -// INDEX 2210 +// INDEX 2209 uiFyCulture [FYROS-CULTURE] // HASH_VALUE 0640B8340AC23F41 -// INDEX 2211 +// INDEX 2210 uiMaCulture [MATIS-CULTURE] // HASH_VALUE 0C53FC564901B418 -// INDEX 2212 +// INDEX 2211 uiTrCulture [TRYKER-CULTURE] // HASH_VALUE 87F1E239896953BB -// INDEX 2213 +// INDEX 2212 uiZoCulture [ZORAÏ-CULTURE] // HASH_VALUE 90E360418AC01319 -// INDEX 2214 +// INDEX 2213 uiFyEco [FYROS-ECOSYSTEM] // HASH_VALUE 0FA3083046301319 -// INDEX 2215 +// INDEX 2214 uiMaEco [MATIS-ECOSYSTEM] // HASH_VALUE 50940C2E484C3430 -// INDEX 2216 +// INDEX 2215 uiTrEco [TRYKER-ECOSYSTEM] // HASH_VALUE 2C03384B0C011395 -// INDEX 2217 +// INDEX 2216 uiZoEco [ZORAÏ-ECOSYSTEM] // HASH_VALUE CB303FDC0AC22AED -// INDEX 2218 +// INDEX 2217 uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] // HASH_VALUE C5228821C08F562E -// INDEX 2219 +// INDEX 2218 uiDescMF [MELEE FIGHTER - DESCRIPTION] // HASH_VALUE 86427826C0AF5E2A -// INDEX 2220 +// INDEX 2219 uiDescRF [RANGE FIGHTER - DESCRIPTION] // HASH_VALUE C1A3F00FBDED233B -// INDEX 2221 +// INDEX 2220 uiDescAM [ATTACK CASTER - DESCRIPTION] // HASH_VALUE 4672B4163E9DF32E -// INDEX 2222 +// INDEX 2221 uiDescHM [HEALER CASTER - DESCRIPTION] // HASH_VALUE 42C2F4103E3D073E -// INDEX 2223 +// INDEX 2222 uiDescBM [BUFFER CASTER - DESCRIPTION] // HASH_VALUE 832E840B04CEA8FA -// INDEX 2224 +// INDEX 2223 uiDescH [RANGER - DESCRIPTION] // HASH_VALUE 49406B06BB71E315 -// INDEX 2225 +// INDEX 2224 uiDescA [CRAFTER - DESCRIPTION] // HASH_VALUE 83F0170845EEDC2A -// INDEX 2226 +// INDEX 2225 uiDescM [MERCHANT - DESCRIPTION] // HASH_VALUE C76FE03947DDF03D -// INDEX 2227 +// INDEX 2226 uiPtsLeft [POINTS LEFT:] // HASH_VALUE 4BB39826C702B810 -// INDEX 2228 +// INDEX 2227 uiCa [CHARACTERISTICS] // HASH_VALUE 4B527C29FEB01A21 -// INDEX 2229 +// INDEX 2228 uiCarMF [MELEE FIGHTER - CHARACTERISTICS] // HASH_VALUE CB726C2E3FB01A21 -// INDEX 2230 +// INDEX 2229 uiCarRF [RANGE FIGHTER - CHARACTERISTICS] // HASH_VALUE 4AD3E417794EC71F -// INDEX 2231 +// INDEX 2230 uiCarAM [ATTACK CASTER - CHARACTERISTICS] // HASH_VALUE 0DA2A81E3B4EE321 -// INDEX 2232 +// INDEX 2231 uiCarHM [HEALER CASTER - CHARACTERISTICS] // HASH_VALUE 8BF2E818B94EE321 -// INDEX 2233 +// INDEX 2232 uiCarBM [BUFFER CASTER - CHARACTERISTICS] // HASH_VALUE C6E060097F6CBC30 -// INDEX 2234 +// INDEX 2233 uiCarH [RANGER - CHARACTERISTICS] // HASH_VALUE 4592EB173C21002E -// INDEX 2235 +// INDEX 2234 uiCarA [CRAFTER - CHARACTERISTICS] // HASH_VALUE 854F67F307D2642B -// INDEX 2236 +// INDEX 2235 uiCarM [MERCHANT - CHARACTERISTICS] // HASH_VALUE 0C91B41EC6919C31 -// INDEX 2237 +// INDEX 2236 uiCaNaBoldF [FIGHTER] // HASH_VALUE 48D014344C50940C -// INDEX 2238 +// INDEX 2237 uiCaNaBoldM [MAGICIAN] // HASH_VALUE 8B11B81C4592B42E -// INDEX 2239 +// INDEX 2238 uiCaNaBoldC [CRAFTER] // HASH_VALUE 2C99B47EDE971C91 -// INDEX 2240 +// INDEX 2239 uiCaNaF [Fighter] // HASH_VALUE 68D814346C58948C -// INDEX 2241 +// INDEX 2240 uiCaNaM [Magician] // HASH_VALUE AB19B87C5D98348E -// INDEX 2242 +// INDEX 2241 uiCaNaR [Crafter] // HASH_VALUE FA50C41DF8513001 -// INDEX 2243 +// INDEX 2242 uiCareerTitle [WHAT DO YOU WANT TO BECOME?] // HASH_VALUE 4871AC1F06706826 -// INDEX 2244 +// INDEX 2243 uiDesc [GENERAL] // HASH_VALUE 4050044C40506424 -// INDEX 2245 +// INDEX 2244 uiSpe [SPECIFIC] // HASH_VALUE 649CF434649CF434 -// INDEX 2246 +// INDEX 2245 uiMore [More] // HASH_VALUE 70DC543070DC5430 -// INDEX 2247 +// INDEX 2246 uiLess [Less] // HASH_VALUE 62FA0CB868B89428 -// INDEX 2248 +// INDEX 2247 uittMoreInfo [more information] // HASH_VALUE C7D288304A21C429 -// INDEX 2249 +// INDEX 2248 uiShape [SHAPE] // HASH_VALUE 5050142050501420 -// INDEX 2250 +// INDEX 2249 uiHair [HAIR] // HASH_VALUE CE4280244871CC34 -// INDEX 2251 +// INDEX 2250 uiHaircut [HAIRCUT] // HASH_VALUE 8B008C06C70EA400 -// INDEX 2252 +// INDEX 2251 uiHairColor [HAIR COLOR] // HASH_VALUE 8F72E43D8FD3E045 -// INDEX 2253 +// INDEX 2252 uiTatoos [TATTOOS] // HASH_VALUE 0062003289EEDF01 -// INDEX 2254 +// INDEX 2253 uiEyes [EYE COLOR] // HASH_VALUE 083098218820D421 -// INDEX 2255 +// INDEX 2254 uiHeight [HEIGHT] // HASH_VALUE 5050240450502404 -// INDEX 2256 +// INDEX 2255 uiArms [ARMS] // HASH_VALUE 50D0543050D05430 -// INDEX 2257 +// INDEX 2256 uiLegs [LEGS] // HASH_VALUE 54D4540854D45408 -// INDEX 2258 +// INDEX 2257 uiBreasts [BUST] // HASH_VALUE 0C60B0210A20EC1E -// INDEX 2259 +// INDEX 2258 uiHelmet [HELMET] // HASH_VALUE 0E93144550521848 -// INDEX 2260 +// INDEX 2259 uiTorso [TORSO] // HASH_VALUE CDD0E4104D10AC10 -// INDEX 2261 +// INDEX 2260 uiArmpad [ARMPAD] // HASH_VALUE 11B008228F302420 -// INDEX 2262 +// INDEX 2261 uiGloves [GLOVES] // HASH_VALUE CC42CC380C32E445 -// INDEX 2263 +// INDEX 2262 uiTrouser [PANTS] // HASH_VALUE 5450541854505418 -// INDEX 2264 +// INDEX 2263 uiFeet [FEET] // HASH_VALUE F7F1E0F001414F08 -// INDEX 2265 +// INDEX 2264 uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] // HASH_VALUE 5810F4085810F408 -// INDEX 2266 +// INDEX 2265 uiBody [BODY] // HASH_VALUE 44D0141844D01418 -// INDEX 2267 +// INDEX 2266 uiFace [FACE] // HASH_VALUE 4C11E032CB21A023 -// INDEX 2268 +// INDEX 2267 uiClothes [CLOTHES] // HASH_VALUE 62D644656364448B -// INDEX 2269 +// INDEX 2268 uiFemale [Female] // HASH_VALUE 6418143464181434 -// INDEX 2270 +// INDEX 2269 uiMale [Male] // HASH_VALUE 05F1D41887421B28 -// INDEX 2271 +// INDEX 2270 uiFace1Fy [MOUTH LEVEL] // HASH_VALUE 4991F4284E91A43C -// INDEX 2272 +// INDEX 2271 uiFace2Fy [EYE] // HASH_VALUE CCC1F8F8CC6FB406 -// INDEX 2273 +// INDEX 2272 uiFace3Fy [NOSE LEVEL] // HASH_VALUE 81F13C064CD21B42 -// INDEX 2274 +// INDEX 2273 uiFace4Fy [MOUTH WIDTH] // HASH_VALUE C89FB8348300D808 -// INDEX 2275 +// INDEX 2274 uiFace5Fy [NOSE LENGTH] // HASH_VALUE 47F2CC0B0AAFD015 -// INDEX 2276 +// INDEX 2275 uiFace6Fy [NOSE WIDTH] // HASH_VALUE F9FF4736B5DE6F29 -// INDEX 2277 +// INDEX 2276 uiFace7Fy [EYE WIDTH / EYEBROWS] // HASH_VALUE 4C50840C4C50840C -// INDEX 2278 +// INDEX 2277 uiFace8Fy [CHIN] // HASH_VALUE 0001C02C4A7FDB0A -// INDEX 2279 +// INDEX 2278 uiFace1Ma [EYE LEVEL] // HASH_VALUE CCC1F8F8CC6FB406 -// INDEX 2280 +// INDEX 2279 uiFace2Ma [NOSE LEVEL] // HASH_VALUE C89FB8348300D808 -// INDEX 2281 +// INDEX 2280 uiFace3Ma [NOSE LENGTH] // HASH_VALUE 47F2CC0B0AAFD015 -// INDEX 2282 +// INDEX 2281 uiFace4Ma [NOSE WIDTH] // HASH_VALUE 81F13C064CD21B42 -// INDEX 2283 +// INDEX 2282 uiFace5Ma [MOUTH WIDTH] // HASH_VALUE 05F1D41887421B28 -// INDEX 2284 +// INDEX 2283 uiFace6Ma [MOUTH LEVEL] // HASH_VALUE 209414144494944C -// INDEX 2285 +// INDEX 2284 uiFace7Ma [EAR SIZE] // HASH_VALUE 4C50840C4C50840C -// INDEX 2286 +// INDEX 2285 uiFace8Ma [CHIN] // HASH_VALUE 4991F4284E91A43C -// INDEX 2287 +// INDEX 2286 uiFace1Tr [EYE] // HASH_VALUE CCC1F8F8CC6FB406 -// INDEX 2288 +// INDEX 2287 uiFace2Tr [NOSE LEVEL] // HASH_VALUE C89FB8348300D808 -// INDEX 2289 +// INDEX 2288 uiFace3Tr [NOSE LENGTH] // HASH_VALUE 47F2CC0B0AAFD015 -// INDEX 2290 +// INDEX 2289 uiFace4Tr [NOSE WIDTH] // HASH_VALUE 81F13C064CD21B42 -// INDEX 2291 +// INDEX 2290 uiFace5Tr [MOUTH WIDTH] // HASH_VALUE 05F1D41887421B28 -// INDEX 2292 +// INDEX 2291 uiFace6Tr [MOUTH LEVEL] // HASH_VALUE 209414144494944C -// INDEX 2293 +// INDEX 2292 uiFace7Tr [EAR SIZE] // HASH_VALUE 4C50840C4C50840C -// INDEX 2294 +// INDEX 2293 uiFace8Tr [CHIN] // HASH_VALUE 205094144494944C -// INDEX 2295 +// INDEX 2294 uiFace1Zo [EYE SIZE] // HASH_VALUE 3ABEFC3D4E12BEE4 -// INDEX 2296 +// INDEX 2295 uiFace2Zo [HORN: BOTTOM 1] // HASH_VALUE 7ABEFC3D4E12C2E4 -// INDEX 2297 +// INDEX 2296 uiFace3Zo [HORN: BOTTOM 2] // HASH_VALUE 388E9C2AC9C1A6EF -// INDEX 2298 +// INDEX 2297 uiFace4Zo [HORN: MIDDLE 1] // HASH_VALUE 788E9C2AC9C1AAEF -// INDEX 2299 +// INDEX 2298 uiFace5Zo [HORN: MIDDLE 2] // HASH_VALUE B87D1F3BCB4FD6FA -// INDEX 2300 +// INDEX 2299 uiFace6Zo [HORN: TOP & RIGHT] // HASH_VALUE 360E7A30D0522A0C -// INDEX 2301 +// INDEX 2300 uiFace7Zo [HORN: TOP & LEFT] // HASH_VALUE 1884DB5E28B067C1 -// INDEX 2302 +// INDEX 2301 uiInvalid [is not a valid name] // HASH_VALUE 53005EA9ABC8A864 -// INDEX 2303 +// INDEX 2302 uiValid [is a valid name] // HASH_VALUE 0E6E4FFDC2D1CFD5 -// INDEX 2304 +// INDEX 2303 uiSummaryTitle [WHAT NAME DO YOU WANT?] // HASH_VALUE 856F6F1D7831E300 -// INDEX 2305 +// INDEX 2304 uiEnterName [ENTER A NAME:] // HASH_VALUE EBD96355AAC4735D -// INDEX 2306 +// INDEX 2305 uiValidName [Test the name] // HASH_VALUE 8871CC3A0EA0BC22 -// INDEX 2307 +// INDEX 2306 uiRand [RANDOMIZE] // HASH_VALUE C660981A89B09825 -// INDEX 2308 +// INDEX 2307 uiRand1 [ALL] // HASH_VALUE 86D2681D85E1AC1F -// INDEX 2309 +// INDEX 2308 uiRand2 [CAREER] // HASH_VALUE 8763942685A3942F -// INDEX 2310 +// INDEX 2309 uiRand3 [CIVILIZATION] // HASH_VALUE 079084214720B81F -// INDEX 2311 +// INDEX 2310 uiRand4 [GENDER] // HASH_VALUE 5810F4085810F408 -// INDEX 2312 +// INDEX 2311 uiRand5 [BODY] // HASH_VALUE 44D0141844D01418 -// INDEX 2313 +// INDEX 2312 uiRand6 [FACE] // HASH_VALUE 4DE104244D511433 -// INDEX 2314 +// INDEX 2313 uiRand7 [COLORS] // HASH_VALUE 89FEEB591F2E4355 -// INDEX 2315 +// INDEX 2314 uiSelInfos [INFORMATION\n \n You have 5 slots to save 5 different characters.\n @@ -9548,14 +9553,14 @@ uiSelInfos [INFORMATION\n If there is no empty slot available then you have to delete an existing character to create a new one.] // HASH_VALUE 96B4BE683E9FBC7F -// INDEX 2316 +// INDEX 2315 uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n \n The Fyros are the warrior race.\n Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] // HASH_VALUE BC0096C8B2D65820 -// INDEX 2317 +// INDEX 2316 uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n \n The Matis are a romantic and domineering people.\n @@ -9563,7 +9568,7 @@ uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] // HASH_VALUE 398BC3117F65DC3B -// INDEX 2318 +// INDEX 2317 uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n \n The Trykers are wily hedonists forming a federation more than a single people.\n @@ -9571,30 +9576,30 @@ uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n The other races see them as nothing more than wayward brigands. ] // HASH_VALUE 9C0D270C7B8F2D69 -// INDEX 2319 +// INDEX 2318 uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n \n The Zoraïs are the mystics of Atys.\n They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] // HASH_VALUE 0000000000000000 -// INDEX 2320 +// INDEX 2319 uiEcoFy [] // HASH_VALUE 0000000000000000 -// INDEX 2321 +// INDEX 2320 uiEcoMa [] // HASH_VALUE 0000000000000000 -// INDEX 2322 +// INDEX 2321 uiEcoTr [] // HASH_VALUE 0000000000000000 -// INDEX 2323 +// INDEX 2322 uiEcoZo [] // HASH_VALUE 6FB6B878FDBBD27C -// INDEX 2324 +// INDEX 2323 uiExplcarac [CHARACTERISTICS\n \n You have 20 points to add to your characteristics.\n @@ -9605,346 +9610,346 @@ uiExplcarac [CHARACTERISTICS\n -The basic value can be increased by 10 points max.] // HASH_VALUE 0182D82842B2D420 -// INDEX 2325 +// INDEX 2324 uiExplF [FIGHTER EXPLANATIONS] // HASH_VALUE 49814C0ACA60DF30 -// INDEX 2326 +// INDEX 2325 uiExplM [MAGICIAN EXPLANATIONS] // HASH_VALUE CB31FF4B87CFB824 -// INDEX 2327 +// INDEX 2326 uiExplR [RANGER EXPLANATIONS] // HASH_VALUE CA0FF03289D11630 -// INDEX 2328 +// INDEX 2327 uiMoreFFy [FYROS WARRIOR: THE BERSERKER] // HASH_VALUE 43E2743B9051DF2C -// INDEX 2329 +// INDEX 2328 uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] // HASH_VALUE FC63BC31450D2032 -// INDEX 2330 +// INDEX 2329 uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] // HASH_VALUE 87412441CB0DC082 -// INDEX 2331 +// INDEX 2330 uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] // HASH_VALUE 7EF2EC3680310F29 -// INDEX 2332 +// INDEX 2331 uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] // HASH_VALUE 8AA06F000C8E5C30 -// INDEX 2333 +// INDEX 2332 uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] // HASH_VALUE C6D16B4BC53EA0F5 -// INDEX 2334 +// INDEX 2333 uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] // HASH_VALUE FF1103387DF023AD -// INDEX 2335 +// INDEX 2334 uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] // HASH_VALUE 8C32822D47829A1C -// INDEX 2336 +// INDEX 2335 uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] // HASH_VALUE 48DFD824C3A3900F -// INDEX 2337 +// INDEX 2336 uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] // HASH_VALUE 4C8F1734109C872D -// INDEX 2338 +// INDEX 2337 uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] // HASH_VALUE 0CEF6087C9C2C990 -// INDEX 2339 +// INDEX 2338 uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] // HASH_VALUE 09F2BC313A8EC7F3 -// INDEX 2340 +// INDEX 2339 uiTeamChatTitle [TEAM CHAT] // HASH_VALUE BF92C8267633902E -// INDEX 2341 +// INDEX 2340 uiFriendList [FRIENDS LIST] // HASH_VALUE C81227254C1ED00C -// INDEX 2342 +// INDEX 2341 uiIgnoreList [IGNORE LIST] // HASH_VALUE CF114F418A60E404 -// INDEX 2343 +// INDEX 2342 uiSystemInfoTitle [SYSTEM INFO] // HASH_VALUE 0C8198F3FF7FDC44 -// INDEX 2344 +// INDEX 2343 uiAroundMeTitle [AROUND ME] // HASH_VALUE 4C92AC0C49A17727 -// INDEX 2345 +// INDEX 2344 uiUniverseTitle [UNIVERSE CHAT] // HASH_VALUE 8BE1BF2F443FB4F5 -// INDEX 2346 +// INDEX 2345 uiRegionTitle [REGION CHAT] // HASH_VALUE 8F50470F82805715 -// INDEX 2347 +// INDEX 2346 uiGuildChat [GUILD CHAT] // HASH_VALUE 8C72F72D7FF3273C -// INDEX 2348 +// INDEX 2347 uiPartyChat [PARTY CHAT] // HASH_VALUE 7FC236417613BC31 -// INDEX 2349 +// INDEX 2348 uiNewPartyChat [NEW PARTY CHAT] // HASH_VALUE 4C5054504C505450 -// INDEX 2350 +// INDEX 2349 uiTeamTitle [TEAM] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 2351 +// INDEX 2350 uiGUILD [GUILD] // HASH_VALUE 4C5054504C505450 -// INDEX 2352 +// INDEX 2351 uiTEAM [TEAM] // HASH_VALUE 4E73BC40CA131C2E -// INDEX 2353 +// INDEX 2352 uiSAY [SAY] // HASH_VALUE 4F02FC440EF2144B -// INDEX 2354 +// INDEX 2353 uiSHOUT [SHOUT] // HASH_VALUE 7058542C7058542C -// INDEX 2355 +// INDEX 2354 uiKeepInfoButton [Keep] // HASH_VALUE B41475A743898352 -// INDEX 2356 +// INDEX 2355 uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n If pinned, information for other items will be shown in a new window.\n If unpinned, this window will be reused.] // HASH_VALUE 77612211573E048E -// INDEX 2357 +// INDEX 2356 uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 2FB33DD5AB8213EA -// INDEX 2358 +// INDEX 2357 uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 2098D8E88AF921A7 -// INDEX 2359 +// INDEX 2358 uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 5D443275F076566B -// INDEX 2360 +// INDEX 2359 uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 2088ACE88AF921A7 -// INDEX 2361 +// INDEX 2360 uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 1546621712DF2D6C -// INDEX 2362 +// INDEX 2361 uihelpItemMagicBonusHeader [\n @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n ] // HASH_VALUE 49F09B6ED6794267 -// INDEX 2363 +// INDEX 2362 uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE 5797C7BFD7D7463C -// INDEX 2364 +// INDEX 2363 uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE C22128B75D576A2C -// INDEX 2365 +// INDEX 2364 uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE 61D66DB7DB64BE64 -// INDEX 2366 +// INDEX 2365 uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE 74BAF89A0594E3CA -// INDEX 2367 +// INDEX 2366 uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE F2C74CD2A44928CA -// INDEX 2368 +// INDEX 2367 uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE 242B21C618440631 -// INDEX 2369 +// INDEX 2368 uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE 782BF8874EC7F07C -// INDEX 2370 +// INDEX 2369 uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE F0AA55011CAF7807 -// INDEX 2371 +// INDEX 2370 uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n ] // HASH_VALUE 984F70517B78674A -// INDEX 2372 +// INDEX 2371 uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n ] // HASH_VALUE 7606B96F9EBE2CD3 -// INDEX 2373 +// INDEX 2372 uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n ] // HASH_VALUE AE8CA1167F6D14D6 -// INDEX 2374 +// INDEX 2373 uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n ] // HASH_VALUE 984F7047B478674A -// INDEX 2375 +// INDEX 2374 uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n ] // HASH_VALUE 24080494704800B8 -// INDEX 2376 +// INDEX 2375 uihelpItemFaberPrefixAndSuffix [%p %n %s] // HASH_VALUE 08AD8E28B641A2D8 -// INDEX 2377 +// INDEX 2376 uihelpItemFaberPrefix [%p %n] // HASH_VALUE 6607E86F1EA7C081 -// INDEX 2378 +// INDEX 2377 uiItemRMClass0 [Basic] // HASH_VALUE 6498941864989418 -// INDEX 2379 +// INDEX 2378 uiItemRMClass1 [Fine] // HASH_VALUE 27567C58E7947078 -// INDEX 2380 +// INDEX 2379 uiItemRMClass2 [Choice] // HASH_VALUE A058808C2A3884AC -// INDEX 2381 +// INDEX 2380 uiItemRMClass3 [Excellent] // HASH_VALUE A95AF4AAE9E96C8A -// INDEX 2382 +// INDEX 2381 uiItemRMClass4 [Supreme] // HASH_VALUE 23CC1138AF65D370 -// INDEX 2383 +// INDEX 2382 uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] // HASH_VALUE FF351E30E935C4D9 -// INDEX 2384 +// INDEX 2383 uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] // HASH_VALUE D3230E54633E06F5 -// INDEX 2385 +// INDEX 2384 uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] // HASH_VALUE 488B0E8652663FDB -// INDEX 2386 +// INDEX 2385 uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] // HASH_VALUE C7EA3032053D0CAA -// INDEX 2387 +// INDEX 2386 uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] // HASH_VALUE A04EF56C6F5DBD8A -// INDEX 2388 +// INDEX 2387 uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] // HASH_VALUE 9AE20A65123D1C47 -// INDEX 2389 +// INDEX 2388 uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] // HASH_VALUE 17FAD7E3BCE37589 -// INDEX 2390 +// INDEX 2389 uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] // HASH_VALUE 6498F4386498F438 -// INDEX 2391 +// INDEX 2390 uihelpItemCaracReqNone [None] // HASH_VALUE 9BB3A0AE911F0006 -// INDEX 2392 +// INDEX 2391 uihelpItemCaracReqMetFmt [\n @{FFFF}%d @{FFF9}in @{FFFF}%s] // HASH_VALUE D672245E76EC804C -// INDEX 2393 +// INDEX 2392 uihelpItemCaracReqNotMetFmt [\n @{F80B}%d in %s] // HASH_VALUE 4CB3A4EA12124CA0 -// INDEX 2394 +// INDEX 2393 uihelpItemCaracReqAnd [\n @{FFF9}and@{FFFF}] // HASH_VALUE 9BB3A0AE911F0006 -// INDEX 2395 +// INDEX 2394 uihelpItemSkillReqMetFmt [\n @{FFFF}%d @{FFF9}in @{FFFF}%s] // HASH_VALUE D672245E76EC804C -// INDEX 2396 +// INDEX 2395 uihelpItemSkillReqNotMetFmt [\n @{F80B}%d in %s] // HASH_VALUE B6494D218916ECAE -// INDEX 2397 +// INDEX 2396 uihelpItemAnySkillReqMetFmt [\n @{FFFF}%d @{FFF9}in @{FFFF}any skill] // HASH_VALUE D354FFE8C5D7FA3F -// INDEX 2398 +// INDEX 2397 uihelpItemAnySkillReqNotMetFmt [\n @{F80B}%d in any skill] // HASH_VALUE 7C3CE8F0A50EEACC -// INDEX 2399 +// INDEX 2398 uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] // HASH_VALUE F3E4128964E04F7E -// INDEX 2400 +// INDEX 2399 uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n \n @@ -9952,33 +9957,33 @@ uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weigh @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] // HASH_VALUE 112F2B47FA14DD87 -// INDEX 2401 +// INDEX 2400 uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n ] // HASH_VALUE 7CA9A2A40F3DEAE2 -// INDEX 2402 +// INDEX 2401 uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n ] // HASH_VALUE 03E5545F85F4B4DE -// INDEX 2403 +// INDEX 2402 uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] // HASH_VALUE 8B80C5BFC301040E -// INDEX 2404 +// INDEX 2403 uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n ] // HASH_VALUE 597A62C687276CAF -// INDEX 2405 +// INDEX 2404 uihelpItemCosmetic [\n \n %cansell\n @{FFFF}%desc] // HASH_VALUE 2040D74B3622141D -// INDEX 2406 +// INDEX 2405 uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -9998,7 +10003,7 @@ uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\ %buffs%special_effects%desc%custom_text] // HASH_VALUE CD15213997EE5448 -// INDEX 2407 +// INDEX 2406 uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10021,7 +10026,7 @@ uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%o %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] // HASH_VALUE 42C819983A6170AE -// INDEX 2408 +// INDEX 2407 uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10043,7 +10048,7 @@ uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%o %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] // HASH_VALUE 05FD8137AB197CB0 -// INDEX 2409 +// INDEX 2408 uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10061,7 +10066,7 @@ uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFFF}%desc] // HASH_VALUE 42B42B43E8A80FD6 -// INDEX 2410 +// INDEX 2409 uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @@ -10073,72 +10078,72 @@ uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%qualit %craft] // HASH_VALUE AC0B6C32A78A9C81 -// INDEX 2411 +// INDEX 2410 uihelpItemScroll [%custom_text] // HASH_VALUE 30DD86BA9052A55A -// INDEX 2412 +// INDEX 2411 uihelpItemScrollR2 [@{ffff}%r2_description_text\n @{ffff}%r2_comment_text] // HASH_VALUE 4FA97D2A655ED26E -// INDEX 2413 +// INDEX 2412 uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n @{FFFF}@{T2}%ip\n ] // HASH_VALUE 14FEA67D03AB3EFB -// INDEX 2414 +// INDEX 2413 uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n ] // HASH_VALUE 2A7E5824447E74F8 -// INDEX 2415 +// INDEX 2414 uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n ] // HASH_VALUE 9DB73B2E92320463 -// INDEX 2416 +// INDEX 2415 uihelpItemMPAllCraft [All Item Parts] // HASH_VALUE 0000000000000000 -// INDEX 2417 +// INDEX 2416 iompfUnknown [] // HASH_VALUE 8ED7187C1D73FF4A -// INDEX 2418 +// INDEX 2417 iompfCommon [All Races] // HASH_VALUE 32470394DCB80797 -// INDEX 2419 +// INDEX 2418 iompfFyros [Fyros only] // HASH_VALUE ABD7A39B55488FA0 -// INDEX 2420 +// INDEX 2419 iompfMatis [Matis only] // HASH_VALUE 267AA7ADEBE35063 -// INDEX 2421 +// INDEX 2420 iompfTryker [Tryker only] // HASH_VALUE 2C88DB24D6C0A727 -// INDEX 2422 +// INDEX 2421 iompfZorai [Zoraï only] // HASH_VALUE 2D97E794D727B78E -// INDEX 2423 +// INDEX 2422 iompfTribe [Tribe only] // HASH_VALUE 20E8787ACBD8788F -// INDEX 2424 +// INDEX 2423 iompfRefugee [Refugee only] // HASH_VALUE 16FA487BC6B948A6 -// INDEX 2425 +// INDEX 2424 iompfKaravan [Karavan only] // HASH_VALUE E21ED9EAB90D5B30 -// INDEX 2426 +// INDEX 2425 uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10158,7 +10163,7 @@ uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin %buffs%special_effects%desc%custom_text] // HASH_VALUE EB550CFCB7DDE436 -// INDEX 2427 +// INDEX 2426 uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10173,7 +10178,7 @@ uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}% @{FFFF}%desc%custom_text] // HASH_VALUE 72F238C8B88811D2 -// INDEX 2428 +// INDEX 2427 uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10187,7 +10192,7 @@ uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%o @{FFFF}%desc%custom_text] // HASH_VALUE CEE88F2B2F5991C9 -// INDEX 2429 +// INDEX 2428 uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10201,7 +10206,7 @@ uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%or @{FFFF}%desc%custom_text] // HASH_VALUE 33CC9534D6DE5706 -// INDEX 2430 +// INDEX 2429 uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10213,7 +10218,7 @@ uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\ %magic_protection%magic_resistance%buffs%desc%custom_text] // HASH_VALUE 7BB6EF2DCE7530CF -// INDEX 2431 +// INDEX 2430 uihelpItemCrystalSpell [This item can be used to\n enchant a weapon.\n \n @@ -10227,7 +10232,7 @@ uihelpItemCrystalSpell [This item can be used to\n %enchantment%custom_text] // HASH_VALUE 833A936221281251 -// INDEX 2432 +// INDEX 2431 uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n \n @@ -10241,7 +10246,7 @@ uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n %cansell%custom_text] // HASH_VALUE CCE52CD2B017C928 -// INDEX 2433 +// INDEX 2432 uihelpItemAnimal [This item represents your\n animal #%petnumber.\n \n @@ -10251,7 +10256,7 @@ uihelpItemAnimal [This item represents your\n %desc%custom_text] // HASH_VALUE 8ACF01A64A94EA58 -// INDEX 2434 +// INDEX 2433 uihelpItemTeleport [To use, right-click and choose\n "USE TELEPORT"\n \n @@ -10259,7 +10264,7 @@ uihelpItemTeleport [To use, right-click and choose\n %desc%custom_text] // HASH_VALUE 7D2D8AAF6CCACAAD -// INDEX 2435 +// INDEX 2434 uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n @@ -10267,26 +10272,26 @@ uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n @{FFFF}%desc] // HASH_VALUE 572BB8B354E80FB6 -// INDEX 2436 +// INDEX 2435 uihelpBrickMagicResist [@{FFF9}Magic Domain:\n @{T4}@{FFFF}%t\n ] // HASH_VALUE C3CCBC6A52334340 -// INDEX 2437 +// INDEX 2436 uihelpBrickCombatSkillSeparator [@{FFF9} or\n @{T8}@{FFFF}] // HASH_VALUE 74DCF40C74DCF40C -// INDEX 2438 +// INDEX 2437 uihelpSabrinaCost [Cost] // HASH_VALUE EB76F4546E54FC7A -// INDEX 2439 +// INDEX 2438 uihelpSabrinaCredit [Credit] // HASH_VALUE 3CAF4C1C6FB20320 -// INDEX 2440 +// INDEX 2439 uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n @@ -10298,27 +10303,27 @@ uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n @{FFFF}%desc] // HASH_VALUE 0895079119161E76 -// INDEX 2441 +// INDEX 2440 uihelpMpNone [@{T4}None\n ] // HASH_VALUE A1E9888131FA82B6 -// INDEX 2442 +// INDEX 2441 uihelpAuraDisabled [\n \n This aura is disabled.\n You may be out of the area, or you may need to wait some time to be affected again by this aura.] // HASH_VALUE 5072B2C842D8F4AE -// INDEX 2443 +// INDEX 2442 uittAuraDisabled [ - Aura Disabled] // HASH_VALUE 41CC871412930664 -// INDEX 2444 +// INDEX 2443 uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] // HASH_VALUE CFCCA465B6742D46 -// INDEX 2445 +// INDEX 2444 uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10331,7 +10336,7 @@ uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE B08CA56DAFC43B3F -// INDEX 2446 +// INDEX 2445 uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10345,21 +10350,21 @@ uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE 572BB8B354E80FB6 -// INDEX 2447 +// INDEX 2446 uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n @{T4}@{FFFF}%t\n ] // HASH_VALUE ED2937326A692681 -// INDEX 2448 +// INDEX 2447 uihelpPhraseRangeMeters [%dist meters] // HASH_VALUE 6418544C6418544C -// INDEX 2449 +// INDEX 2448 uihelpPhraseRangeSelf [Self] // HASH_VALUE E0D8D99CBDD568E1 -// INDEX 2450 +// INDEX 2449 uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10370,7 +10375,7 @@ uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE 0D5E0B3851FCBADE -// INDEX 2451 +// INDEX 2450 uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10380,38 +10385,38 @@ uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE F52ED6E5A3383E39 -// INDEX 2452 +// INDEX 2451 uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n ] // HASH_VALUE C6EA19E66625CC51 -// INDEX 2453 +// INDEX 2452 uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n ] // HASH_VALUE 06FA15EF6845CC51 -// INDEX 2454 +// INDEX 2453 uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n ] // HASH_VALUE 81A90DF1EB85CC42 -// INDEX 2455 +// INDEX 2454 uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n ] // HASH_VALUE EA569D20DB04809C -// INDEX 2456 +// INDEX 2455 uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n ] // HASH_VALUE 6F38718B0A9C600F -// INDEX 2457 +// INDEX 2456 uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n ] // HASH_VALUE DCD8826529A081D5 -// INDEX 2458 +// INDEX 2457 uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10422,7 +10427,7 @@ uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE FCF23D928ADAE4A2 -// INDEX 2459 +// INDEX 2458 uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10431,7 +10436,7 @@ uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE 608B00D1E3360572 -// INDEX 2460 +// INDEX 2459 uihelpPhraseEnchantmentFormat [\n @{FFFF}--- Enchantment ---\n @{FFF9}This item is enchanted with this action:\n @@ -10446,7 +10451,7 @@ uihelpPhraseEnchantmentFormat [\n ] // HASH_VALUE A6AFF88FD9F61885 -// INDEX 2461 +// INDEX 2460 uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n @{FFF9}This item can enchant a weapon with this action:\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @@ -10460,7 +10465,7 @@ uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n ] // HASH_VALUE 4A4E80D048EA2276 -// INDEX 2462 +// INDEX 2461 uihelpPhraseRequirementHeader [\n @{FFFF}--- Requirements --- \n @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n @@ -10468,46 +10473,46 @@ uihelpPhraseRequirementHeader [\n ] // HASH_VALUE E8C7E971B525F4CA -// INDEX 2463 +// INDEX 2462 uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n ] // HASH_VALUE A5855763B525F4CA -// INDEX 2464 +// INDEX 2463 uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n ] // HASH_VALUE C4646B55D3A3471E -// INDEX 2465 +// INDEX 2464 uihelpPhraseRequirementOR [@{FFFF}OR\n ] // HASH_VALUE E38ADC3C9A62A5D1 -// INDEX 2466 +// INDEX 2465 uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n ] // HASH_VALUE EE096988C7ADE22C -// INDEX 2467 +// INDEX 2466 uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n You cannot memorize or cast it.\n @{FFFF}%desc%req] // HASH_VALUE D4D5E35E13D3AA22 -// INDEX 2468 +// INDEX 2467 uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n You cannot memorize or cast it.\n @{FFFF}%desc%req] // HASH_VALUE 11D79C3AC2CE6499 -// INDEX 2469 +// INDEX 2468 uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n \n If your right hand item is not enchanted, this action cannot be executed.\n ] // HASH_VALUE 0B864B02E2BE27B2 -// INDEX 2470 +// INDEX 2469 uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n @@ -10516,7 +10521,7 @@ uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n ] // HASH_VALUE BD6CCA5768A2C841 -// INDEX 2471 +// INDEX 2470 uihelpOBFormat_Empty [@{FFFF}This is a building land.\n By constructing this space the current building will be destroyed.\n However, you will be able to build a new one.\n @@ -10526,14 +10531,14 @@ uihelpOBFormat_Empty [@{FFFF}This is a building land.\n ] // HASH_VALUE EB8AAE8179A6C558 -// INDEX 2472 +// INDEX 2471 uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n This building gives access to the guild's inventory when one is close to it.\n It is automatically acquired when the Outpost is won.\n ] // HASH_VALUE CBBB7A3E50E1853F -// INDEX 2473 +// INDEX 2472 uihelpOBFormat_Driller [@{FFFF}%name\n \n @{FFF9}This building is a drill, able to extract raw materials.\n @@ -10547,113 +10552,113 @@ uihelpOBFormat_Driller [@{FFFF}%name\n @{FFF9}This drill extracts level @{FFFF}%lvl materials] // HASH_VALUE CAB2B8250F30D830 -// INDEX 2474 +// INDEX 2473 uihelpTitleInfo [INFORMATION] // HASH_VALUE 5666DF9F6FF4885C -// INDEX 2475 +// INDEX 2474 uiTitleCantObtain [You cannot obtain this title.] // HASH_VALUE 75276CBE943A1C0C -// INDEX 2476 +// INDEX 2475 uiTitleSkillNoNeed [No skills needed to obtain this title.\n ] // HASH_VALUE 77C78094F0880DD9 -// INDEX 2477 +// INDEX 2476 uiTitleBrickNoNeed [No stanzas needed to obtain this title\n ] // HASH_VALUE 0CB5CE7D1BEC8947 -// INDEX 2478 +// INDEX 2477 uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n @{FFF9}Title:@{T8}@{FFFF}%title\n %skills%bricks] // HASH_VALUE 24E43C564F2966FD -// INDEX 2479 +// INDEX 2478 uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n ] // HASH_VALUE 19F4205F23E1C188 -// INDEX 2480 +// INDEX 2479 uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n ] // HASH_VALUE 70D824BC70D824BC -// INDEX 2481 +// INDEX 2480 uiTitleSkillOr [or] // HASH_VALUE 9E013B7C8DF84F42 -// INDEX 2482 +// INDEX 2481 uihelpToolType [Tool Type: ] // HASH_VALUE 9C798F5A891A8A7B -// INDEX 2483 +// INDEX 2482 ChildPlay [Child's play] // HASH_VALUE 65C9938DA903E464 -// INDEX 2484 +// INDEX 2483 RealEasy [Really easy] // HASH_VALUE 78DC141478DC1414 -// INDEX 2485 +// INDEX 2484 Easy [Easy] // HASH_VALUE E3499B89A8A30460 -// INDEX 2486 +// INDEX 2485 FairlyEasy [Fairly easy] // HASH_VALUE 2C16E37ED4598C95 -// INDEX 2487 +// INDEX 2486 Average [Average difficulty] // HASH_VALUE ABA9B892A4389366 -// INDEX 2488 +// INDEX 2487 QuiteDifficult [Quite difficult] // HASH_VALUE 9D873899AA89649E -// INDEX 2489 +// INDEX 2488 Difficult [Difficult] // HASH_VALUE EAF85C766C90749E -// INDEX 2490 +// INDEX 2489 ReallyDifficult [Really difficult] // HASH_VALUE EAF81084E2471495 -// INDEX 2491 +// INDEX 2490 Harsh [Harsh] // HASH_VALUE A59AA7A0E5A9B063 -// INDEX 2492 +// INDEX 2491 ExtremelyDifficult [Extremely difficult] // HASH_VALUE 6B07D498D92AA7BD -// INDEX 2493 +// INDEX 2492 FeatureUnderConstruction [Feature under construction] // HASH_VALUE EA9A9C78C2F8BCA2 -// INDEX 2494 +// INDEX 2493 InvalidSentence [Invalid sentence] // HASH_VALUE 2AABD08122B5376E -// INDEX 2495 +// INDEX 2494 ErrorCreating [Error creating sentence] // HASH_VALUE 26E48C9B663A87A5 -// INDEX 2496 +// INDEX 2495 Uncomplete [Incomplete sentence] // HASH_VALUE 4865E3FA17687839 -// INDEX 2497 +// INDEX 2496 Cheater [Cheating is bad, you know...] // HASH_VALUE 0E13C83F8B030431 -// INDEX 2498 +// INDEX 2497 uiSet [SET] // HASH_VALUE A38D3C85D4951C4C -// INDEX 2499 +// INDEX 2498 uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n @@ -10661,1435 +10666,1244 @@ uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] // HASH_VALUE 4814440444105450 -// INDEX 2500 +// INDEX 2499 uiAttitude [ATTITUDE] // HASH_VALUE 8ABC2C448E7E044D -// INDEX 2501 +// INDEX 2500 uiProgressionTitle [MY EVOLUTION] // HASH_VALUE 8D21782307A23445 -// INDEX 2502 +// INDEX 2501 uiOpacity [OPACITY] // HASH_VALUE 8E5160388660241A -// INDEX 2503 +// INDEX 2502 uimChooseUIAlpha [WINDOW OPACITY] // HASH_VALUE 7DDE1B28C3BC5303 -// INDEX 2504 +// INDEX 2503 uimLockUnlock [LOCK / UNLOCK] // HASH_VALUE 81AFD8300470172B -// INDEX 2505 +// INDEX 2504 uiUserAlpha [USE GLOBAL SETTINGS] // HASH_VALUE BF00CC2C89721F32 -// INDEX 2506 +// INDEX 2505 uiLocalAlpha [LOCAL SETTINGS] // HASH_VALUE 4B51A82B88B1BC25 -// INDEX 2507 +// INDEX 2506 uiConnectionTitle [CONNECTION] // HASH_VALUE CBF1D0370C82A023 -// INDEX 2508 +// INDEX 2507 uiUpload [UPLOAD] // HASH_VALUE 4CD4F4104450F430 -// INDEX 2509 +// INDEX 2508 uiDownload [DOWNLOAD] // HASH_VALUE 4490944044909440 -// INDEX 2510 +// INDEX 2509 uiPing [PING] // HASH_VALUE CE81FF3688AFDCF9 -// INDEX 2511 +// INDEX 2510 uiPacketLost [PACKET LOSS] // HASH_VALUE 4F91783F8E6EAC31 -// INDEX 2512 +// INDEX 2511 uiServerState [SERVER STATE] // HASH_VALUE 52A5C487E5078496 -// INDEX 2513 +// INDEX 2512 uiServerState0 [Not Initialized] // HASH_VALUE D768E838B0460B89 -// INDEX 2514 +// INDEX 2513 uiServerState1 [Not Connected] // HASH_VALUE E8CAA08C29D8D088 -// INDEX 2515 +// INDEX 2514 uiServerState2 [Authenticating] // HASH_VALUE 5746AF855746CC85 -// INDEX 2516 +// INDEX 2515 uiServerState3 [Logging in] // HASH_VALUE ACD80C8D2CBA48AB -// INDEX 2517 +// INDEX 2516 uiServerState4 [Synchronizing] // HASH_VALUE E156F080A7B994B0 -// INDEX 2518 +// INDEX 2517 uiServerState5 [Connected] // HASH_VALUE 6698B4932398608E -// INDEX 2519 +// INDEX 2518 uiServerState6 [Probing] // HASH_VALUE A8F8B89464D84488 -// INDEX 2520 +// INDEX 2519 uiServerState7 [Stalled] // HASH_VALUE 22AAD45AA359E885 -// INDEX 2521 +// INDEX 2520 uiServerState8 [Disconnected] // HASH_VALUE E7F3BB0580E2049C -// INDEX 2522 +// INDEX 2521 uiServerState9 [FS Lost] // HASH_VALUE 48209C2B05607C06 -// INDEX 2523 +// INDEX 2522 uiGlobalSettingsTitle [GAME CONFIGURATION] // HASH_VALUE 8D553348D2962B37 -// INDEX 2524 +// INDEX 2523 msgCantUseItem [&CHK&Cannot use item.] // HASH_VALUE 80156B3BDA741C30 -// INDEX 2525 +// INDEX 2524 msgCantBuild [&CHK&Cannot build item.] // HASH_VALUE 7E43545B49B67B52 -// INDEX 2526 +// INDEX 2525 msgCantUseBuiltItem [&CHK&Cannot use built item.] // HASH_VALUE 331439F1E4CF24A9 -// INDEX 2527 +// INDEX 2526 msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] // HASH_VALUE 035CFD39CDB638FB -// INDEX 2528 +// INDEX 2527 msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] // HASH_VALUE 46E71A420D75D1F1 -// INDEX 2529 +// INDEX 2528 msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] // HASH_VALUE ACC70E39452EF888 -// INDEX 2530 +// INDEX 2529 msgCantFightRide [&CHK&Cannot engage in combat while mounted.] // HASH_VALUE 21E86425C3875BDD -// INDEX 2531 +// INDEX 2530 msgUserIsRunning [&SYS&You are in running mode.] // HASH_VALUE 60C8142AC3875BDD -// INDEX 2532 +// INDEX 2531 msgUserIsWalking [&SYS&You are in walking mode.] // HASH_VALUE 6D28D63A6D96FDB4 -// INDEX 2533 +// INDEX 2532 msgUserModeParry [&CHKCB&You will try to parry melee attacks.] // HASH_VALUE 68779E486A96FDB4 -// INDEX 2534 +// INDEX 2533 msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] // HASH_VALUE A0226A0D63C4CA22 -// INDEX 2535 +// INDEX 2534 msgUserIsSitting [&SYS&You sit.] // HASH_VALUE DC40A7252940C861 -// INDEX 2536 +// INDEX 2535 msgUserIsStanding [&SYS&You stand up.] -// HASH_VALUE 268BBD7F37E6D12C -// INDEX 2537 -msgPermanentlyBanned [&BC&You have been permanently banned from Ryzom Core.] +/* OLD VALUE : [&BC&You have been permanently banned from Ryzom Core.] */ +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] // HASH_VALUE 44B774BE0904C4BA -// INDEX 2538 +// INDEX 2537 uiCantUseItem [You don't have the skill to use it.] // HASH_VALUE 45B15625FAA23625 -// INDEX 2539 +// INDEX 2538 uiCantUseBuiltItem [CAN'T USE BUILT ITEM] // HASH_VALUE A2506C1850F0A23A -// INDEX 2540 +// INDEX 2539 uiCantBuildItem [CAN'T BUILD ITEM] // HASH_VALUE C7C5908EE2C4720F -// INDEX 2541 +// INDEX 2540 uiBotChatPrice [Price: ] // HASH_VALUE DEB2060E5EB9C0A1 -// INDEX 2542 +// INDEX 2541 uiBotChatFactionType [Faction: ] // HASH_VALUE C7D186455AC47621 -// INDEX 2543 +// INDEX 2542 uiBotChatFactionPointPrice [. Points: ] // HASH_VALUE 6698829CC29474AE -// INDEX 2544 +// INDEX 2543 uiBotChatRetirePrice [. Retire Price: ] // HASH_VALUE 681400B8208C54B4 -// INDEX 2545 +// INDEX 2544 uiBotChatTime [. Time: ] // HASH_VALUE 73DC6ACDC6DC351A -// INDEX 2546 +// INDEX 2545 uiBotChatTimeMinute [ m ] // HASH_VALUE 77FDD2E14B1DBD34 -// INDEX 2547 +// INDEX 2546 uiBotChatTimeSecond [ s.] // HASH_VALUE 4D1843DD6B043B40 -// INDEX 2548 +// INDEX 2547 uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] // HASH_VALUE 06A4172916D08F05 -// INDEX 2549 +// INDEX 2548 uiBotChatNPCTag [(NPC item)] // HASH_VALUE 6C18544C208C2494 -// INDEX 2550 +// INDEX 2549 uiBotChatVendorTag [Seller: ] // HASH_VALUE EB1A8C8F22674C92 -// INDEX 2551 +// INDEX 2550 uiBotChatRefresh [Refresh] // HASH_VALUE BFEF528C3FB3C6E0 -// INDEX 2552 +// INDEX 2551 uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] // HASH_VALUE DBE3D7319D218622 -// INDEX 2553 +// INDEX 2552 uiBotChatItem [Item: ] // HASH_VALUE 55D4CB5BD7C3828C -// INDEX 2554 +// INDEX 2553 uiBotChatFaberPlan [Craft Plan: ] // HASH_VALUE 6C58444C208C14E8 -// INDEX 2555 +// INDEX 2554 uiBotChatBrick [Stanza: ] // HASH_VALUE 9A145B3DD5E35627 -// INDEX 2556 +// INDEX 2555 uiBotChatPact [Pact: ] // HASH_VALUE CCC5B49323836219 -// INDEX 2557 +// INDEX 2556 uiBotChatSkill [Skill: ] // HASH_VALUE DE9B68F59C1A6E57 -// INDEX 2558 +// INDEX 2557 uiConfirmCloseBCReward [There are items left, close anyway?] // HASH_VALUE 59C8DC83E7554493 -// INDEX 2559 +// INDEX 2558 FlowerMaster [Flower Master] // HASH_VALUE 19C9A478D5475375 -// INDEX 2560 +// INDEX 2559 SapMaster [Sap Master] // HASH_VALUE D679948F26347490 -// INDEX 2561 +// INDEX 2560 uiMasterFilter [Master Filter] // HASH_VALUE 4E73BC40CA131C2E -// INDEX 2562 +// INDEX 2561 uiSay [SAY] // HASH_VALUE 4F02FC440EF2144B -// INDEX 2563 +// INDEX 2562 uiShout [SHOUT] // HASH_VALUE 0CF09638891CD40B -// INDEX 2564 +// INDEX 2563 uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] // HASH_VALUE 74AF7A81918452AE -// INDEX 2565 +// INDEX 2564 uiRenamePartyChat [Please rename this anonymous party chat by using /name!] // HASH_VALUE A023CCD906C5CBD4 -// INDEX 2566 +// INDEX 2565 uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] // HASH_VALUE CD2C35FEB3EB983E -// INDEX 2567 +// INDEX 2566 uiContactAlreadyInList [This contact is already in your list.] // HASH_VALUE E212194AA20B38FD -// INDEX 2568 +// INDEX 2567 uiInvalidPartyChatName [Party chat name already exists or is invalid.] // HASH_VALUE 5B2AC23C3A44EC69 -// INDEX 2569 +// INDEX 2568 uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] // HASH_VALUE CAF93F8CDAA55B8C -// INDEX 2570 +// INDEX 2569 uiBadPartyChatName [Bad party chat name.] // HASH_VALUE 63B6DC3458C4E7BB -// INDEX 2571 +// INDEX 2570 uiCantRemovePartyChat [Couldn't remove party chat.] // HASH_VALUE 84C90929F26777CF -// INDEX 2572 +// INDEX 2571 uiNoNewPartyChatCReated [: No new party chat has been created.] // HASH_VALUE 8ABDEF8EE329D2D5 -// INDEX 2573 +// INDEX 2572 uiPartyChatCmdHelp [ one argument required: name of the party chat.] // HASH_VALUE 7EE63B10B3092AFD -// INDEX 2574 +// INDEX 2573 uiNameCmd [ One argument required: name of the new chat to create.] // HASH_VALUE B51454A54623E942 -// INDEX 2575 +// INDEX 2574 uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] // HASH_VALUE E8AEEFA44563C132 -// INDEX 2576 +// INDEX 2575 uiAddPartyChatCmd [ one argument required: name of the party chat to join.] // HASH_VALUE 9B506F75E6A9CA0F -// INDEX 2577 +// INDEX 2576 uiInviteCmd [ Two arguments required: .] // HASH_VALUE 68D8F43068D8F430 -// INDEX 2578 +// INDEX 2577 uiLock [Lock] // HASH_VALUE 6C58043C6C58043C -// INDEX 2579 +// INDEX 2578 uiOpen [Open] // HASH_VALUE ED9BF09EE6083C98 -// INDEX 2580 +// INDEX 2579 uiRestore [Restore] // HASH_VALUE 24E25F029F86DC5A -// INDEX 2581 +// INDEX 2580 uiAddMacro [Create New Macro: ] // HASH_VALUE D1A754921F221749 -// INDEX 2582 +// INDEX 2581 uittNewMacro [New Macro] // HASH_VALUE C1A1D432071E1709 -// INDEX 2583 +// INDEX 2582 uiNewMacro [NEW MACRO] // HASH_VALUE C92190F849FED400 -// INDEX 2584 +// INDEX 2583 uiEditMacro [EDIT MACRO] // HASH_VALUE 6CD834246CD83424 -// INDEX 2585 +// INDEX 2584 uiMacroIcon [Icon] // HASH_VALUE 6458143864581438 -// INDEX 2586 +// INDEX 2585 uiMacroName [Name] // HASH_VALUE 5B383C74E2558C8E -// INDEX 2587 +// INDEX 2586 uiMacroKey [Key] // HASH_VALUE 6C58F40C7018E484 -// INDEX 2588 +// INDEX 2587 uiMacroCom [Commands] // HASH_VALUE 8B967F75DF029482 -// INDEX 2589 +// INDEX 2588 uiMacroAddCom [Add Command] // HASH_VALUE 8B967F75DF029482 -// INDEX 2590 +// INDEX 2589 uiMacroAddCmd [Add Command] // HASH_VALUE 59178B70E6820875 -// INDEX 2591 +// INDEX 2590 uiIconCreation [Create Icon] // HASH_VALUE A836B4862BC68C7A -// INDEX 2592 +// INDEX 2591 uiIconBack [Background] // HASH_VALUE AA67EC8A2DF7AC8D -// INDEX 2593 +// INDEX 2592 uiIconFore [Foreground] // HASH_VALUE AD0BBC99A6484895 -// INDEX 2594 +// INDEX 2593 uiIconPat [Pattern] // HASH_VALUE 741C5450741C5450 -// INDEX 2595 +// INDEX 2594 uiIconTxt [Text] // HASH_VALUE 5B383C74E2558C8E -// INDEX 2596 +// INDEX 2595 uiCmdKey [Key] // HASH_VALUE F9A898264C38C428 -// INDEX 2597 +// INDEX 2596 uiAddCommand [Add Command:] // HASH_VALUE A022BB9158BDE2B7 -// INDEX 2598 +// INDEX 2597 uiAddKeys [Create New Key:] // HASH_VALUE C7518C1447315428 -// INDEX 2599 +// INDEX 2598 uiJauges [GAUGE] // HASH_VALUE 4C52AC444652AC32 -// INDEX 2600 +// INDEX 2599 uiLaboratory [LABORATORY] // HASH_VALUE 405024504490942C -// INDEX 2601 +// INDEX 2600 uiTrackingTitle [TRACKING] // HASH_VALUE 4B801C2008228033 -// INDEX 2602 +// INDEX 2601 uiCommunication [COMMUNICATION] // HASH_VALUE 8BA1A0350FF00030 -// INDEX 2603 +// INDEX 2602 uiOrientation [ORIENTATION] // HASH_VALUE 07E3783F8603C430 -// INDEX 2604 +// INDEX 2603 uiTargetTitle [TARGET] // HASH_VALUE 27E9787FA607C490 -// INDEX 2605 +// INDEX 2604 uiTarget [Target] // HASH_VALUE 88C1902A3A9EEBF8 -// INDEX 2606 +// INDEX 2605 uiMainChatTitle [MAIN CHAT] // HASH_VALUE 4742AC133AA37C11 -// INDEX 2607 +// INDEX 2606 uiContactListTitle [CONTACT LIST] // HASH_VALUE 47F1EC3C8AF08F40 -// INDEX 2608 +// INDEX 2607 uiWinDisplay [WINDOW DISPLAYS] // HASH_VALUE 895E94333E311F1D -// INDEX 2609 +// INDEX 2608 uiDebugConsole [DEBUG CONSOLE] // HASH_VALUE CE004B1A03E0431A -// INDEX 2610 +// INDEX 2609 uiGuildTitle [GUILD INFO] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 2611 +// INDEX 2610 uiGuildTabGuild [GUILD] // HASH_VALUE 5014543C5014343C -// INDEX 2612 +// INDEX 2611 uiGuildTabOutpost [OUTPOSTS] // HASH_VALUE BA3FBC318B5FDAE5 -// INDEX 2613 +// INDEX 2612 uiGuildMembership [GUILD: ] // HASH_VALUE 6498F4386498F438 -// INDEX 2614 +// INDEX 2613 uiNoGuild [None] // HASH_VALUE 8A40982588C1BC21 -// INDEX 2615 +// INDEX 2614 uiBeast [ANIMALS] // HASH_VALUE ADE9908C2828DC8C -// INDEX 2616 +// INDEX 2615 uiAggro [Aggressiveness] // HASH_VALUE 73A634607114247F -// INDEX 2617 +// INDEX 2616 uiFrozenSkill [Frozen] // HASH_VALUE 69F68E7FFFCFFB2D -// INDEX 2618 +// INDEX 2617 uiInitHelp1 [These buttons represent your 4 virtual desktops.] // HASH_VALUE 981282B3A8E033AD -// INDEX 2619 +// INDEX 2618 uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] // HASH_VALUE 3903F26C667156E8 -// INDEX 2620 +// INDEX 2619 uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] // HASH_VALUE F6B1703FA3087BBC -// INDEX 2621 +// INDEX 2620 uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] // HASH_VALUE 5BC677431D351882 -// INDEX 2622 +// INDEX 2621 uiInitHelp5 [Or use this small window bar.] // HASH_VALUE D7EB9100DC7B5BD4 -// INDEX 2623 +// INDEX 2622 uiInitHelp6 [Now you can customize your 4 desktops.] // HASH_VALUE 8EE3BC39CBA3F82E -// INDEX 2624 +// INDEX 2623 uiPetTitle [PET] // HASH_VALUE 9EE93C79E3A7788E -// INDEX 2625 +// INDEX 2624 uiPet [Pet] // HASH_VALUE 62C7348CE738649D -// INDEX 2626 +// INDEX 2625 Undefined [Undefined] // HASH_VALUE 2144C475DBD09C8D -// INDEX 2627 +// INDEX 2626 uiToggleNames [Toggle Names] -// HASH_VALUE EA39D0158B86C4B0 -// INDEX 2628 -region_majesticgarden [Majestic Garden] - -// HASH_VALUE 2BE9E8198DA6ACA6 -// INDEX 2629 -region_fleetinggarden [Fleeting Garden] - -// HASH_VALUE A462284558E9E7A9 -// INDEX 2630 -region_groveofconfusion [Grove of Confusion] - -// HASH_VALUE 53D7A47E24452881 -// INDEX 2631 -region_hiddensource [Hidden Source] - -// HASH_VALUE EE1894D66CB82ABE -// INDEX 2632 -region_knollofdissent [Knoll of Dissent] - -// HASH_VALUE E6D9706D0FA39FB7 -// INDEX 2633 -region_upperbog [Upper Bog] - -// HASH_VALUE EEF7FF4010F278B8 -// INDEX 2634 -region_hereticshovel [Heretic's Hovel] - -// HASH_VALUE 2BFA2C144E17C8B4 -// INDEX 2635 -region_nland [Matisian Forest] - -// HASH_VALUE 2948B49724A9A0A3 -// INDEX 2636 -place_yrkanis [Yrkanis] - -// HASH_VALUE A6D7046B5E17B080 -// INDEX 2637 -place_davae [Davae] - -// HASH_VALUE 265724756097D888 -// INDEX 2638 -place_natae [Natae] - -// HASH_VALUE 2C56F844AE54B464 -// INDEX 2639 -place_avalae [Avalae] - -// HASH_VALUE E877E882E0A70C75 -// INDEX 2640 -place_arena [Arena] - -// HASH_VALUE AD27F873AF46CC8C -// INDEX 2641 -place_stalli [Stalli] - -// HASH_VALUE 289714776057E07A -// INDEX 2642 -place_borea [Borea] - -// HASH_VALUE ECE8A07829958093 -// INDEX 2643 -place_nistia [Nistia] - -// HASH_VALUE AA29E09DA5486896 -// INDEX 2644 -place_rosilio [Rosilio] - -// HASH_VALUE A766048DA0163885 -// INDEX 2645 -place_miani [Miani] - -// HASH_VALUE C9D57BDDD6ECB3D8 -// INDEX 2646 -place_qai_lo [Qaï-Lo] - -// HASH_VALUE 6C58844C6CD4D09C -// INDEX 2647 -place_sheng_wo [Sheng-Wo] - -// HASH_VALUE 2C98543864989460 -// INDEX 2648 -place_men_xing [Nen-Xing] - -// HASH_VALUE D9CC99D6F38E7888 -// INDEX 2649 -place_koi_zun [Koï-Zun] - -// HASH_VALUE 9687608F61835354 -// INDEX 2650 -place_yin_piang [Yin-Piang] - -// HASH_VALUE 609CF468609CF468 -// INDEX 2651 -place_zora [Zora] - -// HASH_VALUE B192334AD1DE02E6 -// INDEX 2652 -place_jen_lai [Jen-Laï] - -// HASH_VALUE 10721F5193463867 -// INDEX 2653 -place_min_cho [Min-Cho] - -// HASH_VALUE 108A3DD3336E3C62 -// INDEX 2654 -place_hoi_cho [Hoï-Cho] - -// HASH_VALUE 50E1272208907ACA -// INDEX 2655 -uiLocationTitle [WHERE DO YOU WANT TO GO?] - -// HASH_VALUE 4B31842EC711BC30 -// INDEX 2656 -uiLocDest1Fyros [AEGUS] - -// HASH_VALUE 8950782A86B0AC2E -// INDEX 2657 -uiLocDest2Fyros [KAEMON] - -// HASH_VALUE D0A1D832CAC2E84A -// INDEX 2658 -uiLocDest3Fyros [SEKOVIX] - -// HASH_VALUE D123DC48CD93F447 -// INDEX 2659 -uiLocDest4Fyros [PHYXON] - -// HASH_VALUE CD4180198581C43C -// INDEX 2660 -uiLocDest5Fyros [GALEMUS] - -// HASH_VALUE 8D21F8338F42CC2C -// INDEX 2661 -uiLocDest1Matis [STALLI] - -// HASH_VALUE 089194174851601A -// INDEX 2662 -uiLocDest2Matis [BOREA] - -// HASH_VALUE CCE2A03809918033 -// INDEX 2663 -uiLocDest3Matis [NISTIA] - -// HASH_VALUE 8A21E03D8D42E836 -// INDEX 2664 -uiLocDest4Matis [ROSILIO] - -// HASH_VALUE 8760842D8810B825 -// INDEX 2665 -uiLocDest5Matis [MIANI] - -// HASH_VALUE 0D7100364E51C029 -// INDEX 2666 -uiLocDest1Tryker [AUBERMOUTH] - -// HASH_VALUE 489414084C105410 -// INDEX 2667 -uiLocDest2Tryker [BARKDELL] - -// HASH_VALUE 5490F4205810C414 -// INDEX 2668 -uiLocDest3Tryker [HOBWELLY] - -// HASH_VALUE 4494145C4CD04448 -// INDEX 2669 -uiLocDest4Tryker [WAVERTON] - -// HASH_VALUE C7A0AC354CD19C2A -// INDEX 2670 -uiLocDest5Tryker [DINGLETON] - -// HASH_VALUE B9D1FBBDBEEA33B8 -// INDEX 2671 -uiLocDest1Zorai [QAÏ-LO] - -// HASH_VALUE 4C50844C4CD4D01C -// INDEX 2672 -uiLocDest2Zorai [SHENG-WO] - -// HASH_VALUE 2C90543844909460 -// INDEX 2673 -uiLocDest3Zorai [NEN-XING] - -// HASH_VALUE C9C89996E388F848 -// INDEX 2674 -uiLocDest4Zorai [KOÏ-ZUN] - -// HASH_VALUE 8681E02F497F5314 -// INDEX 2675 -uiLocDest5Zorai [YIN-PIANG] - // HASH_VALUE 46C2B42F0AD2C01E -// INDEX 2676 +// INDEX 2627 uiBotChatTrade [TRADE] // HASH_VALUE 4E10ACC6C6EC744C -// INDEX 2677 +// INDEX 2628 uiBotMissionChoice [CHOOSE A MISSION] // HASH_VALUE 7B60EF008C420004 -// INDEX 2678 +// INDEX 2629 uiBotChatOffer [MAKE YOUR OFFER] // HASH_VALUE 0234404D03E43C4D -// INDEX 2679 +// INDEX 2630 uiBotChatReward [REWARD] // HASH_VALUE C2AE4C03832E2831 -// INDEX 2680 +// INDEX 2631 uiBotManageJob [MANAGE JOB] // HASH_VALUE C23A9C5CD850A4C8 -// INDEX 2681 +// INDEX 2632 uiConfirmFreezeJob [Freeze that job?] // HASH_VALUE 84C16007F93DF8FC -// INDEX 2682 +// INDEX 2633 uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] // HASH_VALUE 73A634607114247F -// INDEX 2683 +// INDEX 2634 uiJobFreezeTime [Frozen] // HASH_VALUE DCF3184561338491 -// INDEX 2684 +// INDEX 2635 uittSelectJob [Select Job] // HASH_VALUE 2869C43E9559402D -// INDEX 2685 +// INDEX 2636 uiConfirmUnfreezeJob [Confirm unfreeze job?] // HASH_VALUE A8697415D699975F -// INDEX 2686 +// INDEX 2637 uiConfirmSwapJob [Confirm swap job?] // HASH_VALUE DB123FD2AD2687D6 -// INDEX 2687 +// INDEX 2638 uiEmptyJob [- No job activated -] // HASH_VALUE 9A74CC6F132098A0 -// INDEX 2688 +// INDEX 2639 uiBotCreateGuild [Create Guild] // HASH_VALUE 4C1054504C105450 -// INDEX 2689 +// INDEX 2640 uiTell [TELL] // HASH_VALUE A60714855083777D -// INDEX 2690 +// INDEX 2641 uiShowHide [Show/Hide] // HASH_VALUE 74D8844C74D8844C -// INDEX 2691 +// INDEX 2642 uiShow [Show] // HASH_VALUE 6418942064189420 -// INDEX 2692 +// INDEX 2643 uiHide [Hide] // HASH_VALUE 2944C475EBD09C8D -// INDEX 2693 +// INDEX 2644 uiInvertNames [Toggle names] // HASH_VALUE 8AA47C8CE757F741 -// INDEX 2694 +// INDEX 2645 uiPlayer [My Gauges] // HASH_VALUE D36A9C4B6C15C7A4 -// INDEX 2695 +// INDEX 2646 uiBonusMalus [Bonus/Malus] // HASH_VALUE EB27288CA3A73480 -// INDEX 2696 +// INDEX 2647 uiGuild [Guild] // HASH_VALUE 6F087CA426F894AB -// INDEX 2697 +// INDEX 2648 uiShoot [Shout] // HASH_VALUE 7458840C7458840C -// INDEX 2698 +// INDEX 2649 uiBotChat [Chat] // HASH_VALUE 2C2AB88F2237648A -// INDEX 2699 +// INDEX 2650 uiCompas [Compass] // HASH_VALUE 6629889323B92489 -// INDEX 2700 +// INDEX 2651 uiTaskbar [Taskbar] // HASH_VALUE 70E3405256DC0EBE -// INDEX 2701 +// INDEX 2652 uiShowOnPress [Press to show] // HASH_VALUE 8E253FF3DA307775 -// INDEX 2702 +// INDEX 2653 uiLightOnOff [Light On / Off] // HASH_VALUE 7458840C7458840C -// INDEX 2703 +// INDEX 2654 uiChat [Chat] // HASH_VALUE 7458945874589458 -// INDEX 2704 +// INDEX 2655 uiView [View] // HASH_VALUE ACB9C0819FC81891 -// INDEX 2705 +// INDEX 2656 uiActions [Actions] // HASH_VALUE 27987865A565A493 -// INDEX 2706 +// INDEX 2657 uiAction [Action] // HASH_VALUE F3F9507E34F72090 -// INDEX 2707 +// INDEX 2658 uiSystem [System] // HASH_VALUE 5792CC5059228F88 -// INDEX 2708 +// INDEX 2659 uiLog [Log on/off] // HASH_VALUE 9F543C65F1EA9411 -// INDEX 2709 +// INDEX 2660 uiLogTurnedOn [Chat logging is ON.] // HASH_VALUE 5A561019D7299CEA -// INDEX 2710 +// INDEX 2661 uiLogTurnedOff [Chat logging is OFF.] // HASH_VALUE 20F54B2D593182F9 -// INDEX 2711 +// INDEX 2662 uiTalkLeave [Talk / Leave] // HASH_VALUE 28F6D4546B54E872 -// INDEX 2712 +// INDEX 2663 uiCombat [Combat] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 2713 +// INDEX 2664 uiMagic [Magic] // HASH_VALUE E2D8240CC21A74D0 -// INDEX 2714 +// INDEX 2665 uiFaberCreate [Crafter Creating] // HASH_VALUE 659AB41C993AD4A4 -// INDEX 2715 +// INDEX 2666 uiFaberRepair [Crafter Repairing] // HASH_VALUE E6F8BC2AC21A74C4 -// INDEX 2716 +// INDEX 2667 uiFaberRefine [Crafter Refining] // HASH_VALUE 6C58F40C64D82494 -// INDEX 2717 +// INDEX 2668 uiCommerce [Commerce] // HASH_VALUE A538888B21584489 -// INDEX 2718 +// INDEX 2669 uiSpecialLabo [Special] // HASH_VALUE 60582450649894AC -// INDEX 2719 +// INDEX 2670 uiTracking [Tracking] // HASH_VALUE 6C584424781C94D0 -// INDEX 2720 +// INDEX 2671 uiStatus [Identity] // HASH_VALUE EC27D87BABC6F894 -// INDEX 2721 +// INDEX 2672 uiSkills [Skills] // HASH_VALUE 70DC94347098F4A4 -// INDEX 2722 +// INDEX 2673 uiJournal [Missions] // HASH_VALUE 5D07F0822A39CCA0 -// INDEX 2723 +// INDEX 2674 uiAbilities [Abilities] // HASH_VALUE A03AF08DEF48D8C6 -// INDEX 2724 +// INDEX 2675 uiProgression [Progression] // HASH_VALUE 701C544C701C544C -// INDEX 2725 +// INDEX 2676 uiSets [Sets] // HASH_VALUE 0FB5382F51126383 -// INDEX 2726 +// INDEX 2677 uiSetInUse [Set In Use] // HASH_VALUE 2018C404701C544C -// INDEX 2727 +// INDEX 2678 uiAllSets [All Sets] // HASH_VALUE CE79CC3B1AC2E070 -// INDEX 2728 +// INDEX 2679 uiAffected [Affected By] // HASH_VALUE F007989E26687CA4 -// INDEX 2729 +// INDEX 2680 uiSteed [Mount] // HASH_VALUE E3788CA32F79F8B7 -// INDEX 2730 +// INDEX 2681 uiInventory [Inventory] // HASH_VALUE BE7023048591C408 -// INDEX 2731 +// INDEX 2682 uiWorkshop [ACTIONS & INVENTORY] // HASH_VALUE 2D06909A22476C99 -// INDEX 2732 +// INDEX 2683 uiMoney [Money] // HASH_VALUE 70D8140870D81408 -// INDEX 2733 +// INDEX 2684 uiBags [Bags] // HASH_VALUE 85B2EFF4C9C3D2FA -// INDEX 2734 +// INDEX 2685 uiBag1 [Bag 1] // HASH_VALUE C5B2F3F5C9D3D6FB -// INDEX 2735 +// INDEX 2686 uiBag2 [Bag 2] // HASH_VALUE 05B2F7F6C9E3DAFC -// INDEX 2736 +// INDEX 2687 uiBag3 [Bag 3] // HASH_VALUE 46B2FBF7C9F3DEFD -// INDEX 2737 +// INDEX 2688 uiBag4 [Bag 4] // HASH_VALUE 1BD84873A3457491 -// INDEX 2738 +// INDEX 2689 uiKit [Kit] // HASH_VALUE 6E074C942238548F -// INDEX 2739 +// INDEX 2690 uiArmor [Armor] // HASH_VALUE 6EBAB88B21086CA1 -// INDEX 2740 +// INDEX 2691 uiJewelry [Jewelry] // HASH_VALUE 6DA7CC79EBA51C9E -// INDEX 2741 +// INDEX 2692 uiMemory [Memory] // HASH_VALUE 28F6D4546B54E872 -// INDEX 2742 +// INDEX 2693 uiMemCombat [Combat] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 2743 +// INDEX 2694 uiMemMagic [Magic] // HASH_VALUE A538888B21584489 -// INDEX 2744 +// INDEX 2695 uiMemSpecial [Special] // HASH_VALUE A0C7108A4AA2EB58 -// INDEX 2745 +// INDEX 2696 uiMainChat [Main Chat] // HASH_VALUE E717CFA1A2646464 -// INDEX 2746 +// INDEX 2697 uiSystemInfo [System Info] // HASH_VALUE 248798130F85DCC4 -// INDEX 2747 +// INDEX 2698 uiAroundMe [Around Me] // HASH_VALUE 1E25A87BD7E7A45D -// INDEX 2748 +// INDEX 2699 uiTellWinAct [Tell Window] // HASH_VALUE 21F83C914A92C753 -// INDEX 2749 +// INDEX 2700 uiTeamChat [Team Chat] // HASH_VALUE 21F884A45132EB53 -// INDEX 2750 +// INDEX 2701 uiTeamList [Team List] // HASH_VALUE 5F4AAC334AAB7C51 -// INDEX 2751 +// INDEX 2702 uiContactList [Contact List] // HASH_VALUE 705C542C705C542C -// INDEX 2752 +// INDEX 2703 uiKeys [Keys] // HASH_VALUE 6C36A06C28D4E88E -// INDEX 2753 +// INDEX 2704 uiMacros [Macros] // HASH_VALUE AB4668616C017096 -// INDEX 2754 +// INDEX 2705 uiLinks [Active links] // HASH_VALUE 6B57A88BA8B7BC85 -// INDEX 2755 +// INDEX 2706 uiConnection [Connection] // HASH_VALUE E5F9108C19E29BA2 -// INDEX 2756 +// INDEX 2707 uiGlobalSettings [Global Settings] // HASH_VALUE DC65D87AD7C76461 -// INDEX 2757 +// INDEX 2708 uiNextSheath [Next Sheath] // HASH_VALUE A8994C35941904AD -// INDEX 2758 +// INDEX 2709 uiPrevSheath [Previous Sheath] // HASH_VALUE 649CF434649CF434 -// INDEX 2759 +// INDEX 2710 uiMovement [Move] // HASH_VALUE EADBE89EE5C7307D -// INDEX 2760 +// INDEX 2711 uiMoveForward [Forward] // HASH_VALUE 68D81408649C14DC -// INDEX 2761 +// INDEX 2712 uiMoveBackward [Backward] // HASH_VALUE A90A90930D023375 -// INDEX 2762 +// INDEX 2713 uiMoveTurnLeft [Turn Left] // HASH_VALUE EE888C456504A84E -// INDEX 2763 +// INDEX 2714 uiMoveTurnRight [Turn Right] // HASH_VALUE DE986F8F62A36060 -// INDEX 2764 +// INDEX 2715 uiMoveStrafeLeft [Strafe Left] // HASH_VALUE 61D6D4759DB19888 -// INDEX 2765 +// INDEX 2716 uiMoveStrafeRight [Strafe Right] // HASH_VALUE 5303A795A3B70431 -// INDEX 2766 +// INDEX 2717 uiMoveLookUp [Look Up] // HASH_VALUE A39684A0D1F2FB69 -// INDEX 2767 +// INDEX 2718 uiMoveLookDown [Look Down] // HASH_VALUE 3CC62B48DD82B359 -// INDEX 2768 +// INDEX 2719 uiMoveToggleSitStand [Sit / Stand] // HASH_VALUE 6C1C54046C5C2480 -// INDEX 2769 +// INDEX 2720 uiMoveToggleAutoWalk [Auto Run] // HASH_VALUE 97468744C572825B -// INDEX 2770 +// INDEX 2721 uiMoveRunWalk [Run / Walk] // HASH_VALUE EC1CC4224AB0AAC6 -// INDEX 2771 +// INDEX 2722 uiMountUnmount [Mount / Dismount] // HASH_VALUE 5867A88E5B940877 -// INDEX 2772 +// INDEX 2723 uiToggleCamera [Toggle Camera] // HASH_VALUE 8B235C8E26F81F44 -// INDEX 2773 +// INDEX 2724 uiNoTarget [No Target] // HASH_VALUE E8FA0A846C92ECB2 -// INDEX 2774 +// INDEX 2725 uiTargetCmd [Target an entity] // HASH_VALUE 643A43704A24FC26 -// INDEX 2775 +// INDEX 2726 uiTargetCmdEntity [Name of entity to target] // HASH_VALUE 2B29F0307EE6BC9A -// INDEX 2776 +// INDEX 2727 uiTargetTeammateCmd [Target Teammate #] // HASH_VALUE 29E6FC6EEEF4F085 -// INDEX 2777 +// INDEX 2728 uiTargetTeammateCmdI [Number] // HASH_VALUE 42A740FFAFE6FCAA -// INDEX 2778 +// INDEX 2729 uiAssistCmd [Target the entity's current target] // HASH_VALUE E80943704A050427 -// INDEX 2779 +// INDEX 2730 uiAssistCmdEntity [Name of entity to assist] // HASH_VALUE D6625803A8C6E8AF -// INDEX 2780 +// INDEX 2731 uiAssistTargetCmd [Target the current target's target] // HASH_VALUE 18765C5057D648B2 -// INDEX 2781 +// INDEX 2732 uiTargetErrorCmd [Entity not found.] // HASH_VALUE 6418539FA0138052 -// INDEX 2782 +// INDEX 2733 uiSelfTarget [Target Self] // HASH_VALUE 1437F48B9A94408A -// INDEX 2783 +// INDEX 2734 uiToggleCombat [Toggle Combat] // HASH_VALUE E15367A61D85A8AF -// INDEX 2784 +// INDEX 2735 uiSetDesktop [Switch to Desktop] // HASH_VALUE 711AB86450AAACD4 -// INDEX 2785 +// INDEX 2736 uiCopyToDesktop [Copy Current Desktop to Desktop] // HASH_VALUE E9AAA07298669B8D -// INDEX 2786 +// INDEX 2737 uiDesktopNumber [Desktop Number] // HASH_VALUE C919D86B5D29A46C -// INDEX 2787 +// INDEX 2738 uiRunShortcut [Run Shortcut] // HASH_VALUE AC4A6C2913FAC09E -// INDEX 2788 +// INDEX 2739 uiShortcutNumber [Shortcut Number] // HASH_VALUE 644957718CE6209A -// INDEX 2789 +// INDEX 2740 uiSelectShortcutBar [Select Shortcut Bar] // HASH_VALUE 147A14389DFC083E -// INDEX 2790 +// INDEX 2741 uiShortcutBarNumber [Shortcut Bar Number] // HASH_VALUE 59F344546889EC72 -// INDEX 2791 +// INDEX 2742 uiScreenShot [Screenshot TGA] // HASH_VALUE 57841C546889047B -// INDEX 2792 +// INDEX 2743 uiScreenShotJPG [Screenshot JPG] // HASH_VALUE 74DC545074DC5450 -// INDEX 2793 +// INDEX 2744 uiTest [Test] // HASH_VALUE 6A5644916017488F -// INDEX 2794 +// INDEX 2745 uiLight [Light] // HASH_VALUE ABE76848A5B2283E -// INDEX 2795 +// INDEX 2746 uiFreeMouse [Free Mouse] // HASH_VALUE 1816B7871310BF89 -// INDEX 2796 +// INDEX 2747 uiCloseHelp [Close All Help Windows] // HASH_VALUE 93A810995EB5EC4B -// INDEX 2797 +// INDEX 2748 uiToggleMovieRecorder [Toggle Movie Recorder] // HASH_VALUE E2A6E8741AA13883 -// INDEX 2798 +// INDEX 2749 uiReplayMovie [Replay Movie] // HASH_VALUE A728284BA194E452 -// INDEX 2799 +// INDEX 2750 uiSaveMovie [Save Movie] // HASH_VALUE 2BA95B8969E746B0 -// INDEX 2800 +// INDEX 2751 uiReplyTeller [Reply Teller] // HASH_VALUE E8375B8BD50877A7 -// INDEX 2801 +// INDEX 2752 uiReplyTellerOnce [Reply Tell] // HASH_VALUE 1E25A87BD7E7A45D -// INDEX 2802 +// INDEX 2753 uiTellWindow [Tell Window] // HASH_VALUE 07AE900FC85F7C34 -// INDEX 2803 +// INDEX 2754 uimFreezeJob [FREEZE JOB] // HASH_VALUE 0DF30037FD9FEF08 -// INDEX 2804 +// INDEX 2755 uimSwapJob [SWAP JOBS] // HASH_VALUE 4DD49B892BA74023 -// INDEX 2805 +// INDEX 2756 uiCameraUp [Move Camera Up] // HASH_VALUE C2FA0C64EC1A94C8 -// INDEX 2806 +// INDEX 2757 uiCameraDown [Move Camera Down] // HASH_VALUE A4E6833B2FD46469 -// INDEX 2807 +// INDEX 2758 uiCameraTurnLeft [Rotate the camera to the left] // HASH_VALUE E4269B3BED03EC5D -// INDEX 2808 +// INDEX 2759 uiCameraTurnRight [Rotate the camera to the right] // HASH_VALUE 306B45B16DF488CA -// INDEX 2809 +// INDEX 2760 uiCameraTurnCenter [Recenter the camera behind the player] // HASH_VALUE 2CA4D39D65B41417 -// INDEX 2810 +// INDEX 2761 uiCycleTell [Flip Through Last Contacts] // HASH_VALUE 81C824391D626C5A -// INDEX 2811 +// INDEX 2762 uiTellCmd [Send a Tell Message to a Player] // HASH_VALUE 1FF868996A8998A1 -// INDEX 2812 +// INDEX 2763 uiTellCmdDest [Recipient] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 2813 +// INDEX 2764 uiTellCmdMsg [Message] // HASH_VALUE 1F2794749283AB73 -// INDEX 2814 +// INDEX 2765 uiEnterTellCmd [Enter Tell Mode With a Player] // HASH_VALUE 5539D464C5D40467 -// INDEX 2815 +// INDEX 2766 uiTalkCmd [Talk to Anybody] // HASH_VALUE E9F5527A56989771 -// INDEX 2816 +// INDEX 2767 uiTalkCmdMode [Mode used for the talk] // HASH_VALUE 5E793C80E2179C8E -// INDEX 2817 +// INDEX 2768 uiTalkCmdModeSay [Say] // HASH_VALUE ED2AD49B25B85C9E -// INDEX 2818 +// INDEX 2769 uiTalkCmdModeWhisper [Whisper] // HASH_VALUE 6F087CA426F894AB -// INDEX 2819 +// INDEX 2770 uiTalkCmdModeShout [Shout] // HASH_VALUE 6C5854506C585450 -// INDEX 2820 +// INDEX 2771 uiTalkCmdModeTeam [Team] // HASH_VALUE EB27288CA3A73480 -// INDEX 2821 +// INDEX 2772 uiTalkCmdModeGuild [Guild] // HASH_VALUE A807887AA7B6AC97 -// INDEX 2822 +// INDEX 2773 uiTalkCmdModeRegion [Region] // HASH_VALUE A76B9466A5AB948F -// INDEX 2823 +// INDEX 2774 uiTalkCmdModeCivilisation [Civilization] // HASH_VALUE A65994AEEEFA08B2 -// INDEX 2824 +// INDEX 2775 uiTalkCmdModeTerritory [Territory] // HASH_VALUE 7458E45464DC2494 -// INDEX 2825 +// INDEX 2776 uiTalkCmdModeUniverse [Universe] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 2826 +// INDEX 2777 uiTalkCmdMsg [Message] // HASH_VALUE 2373B78A5F05F765 -// INDEX 2827 +// INDEX 2778 uiEnterTalkCmd [Enter Talk Mode] // HASH_VALUE 06C8B4E061240462 -// INDEX 2828 +// INDEX 2779 uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] // HASH_VALUE 609135A6E5E37BC6 -// INDEX 2829 +// INDEX 2780 uiDragToInventory [Drag and Drop Items to Your Inventory] // HASH_VALUE AD99AC92E328ACB0 -// INDEX 2830 +// INDEX 2781 uiWindows [Windows] // HASH_VALUE 6C58043C6C58043C -// INDEX 2831 +// INDEX 2782 uiOpenWindow [Open] // HASH_VALUE 6458143864581438 -// INDEX 2832 +// INDEX 2783 uiWindowName [Name] // HASH_VALUE 2B271087A246208A -// INDEX 2833 +// INDEX 2784 uiCloseWindow [Close] // HASH_VALUE 5FE5FB2A9491F6FB -// INDEX 2834 +// INDEX 2785 uiToggleOpenCloseWindow [Open / Close] // HASH_VALUE 095534A31935F475 -// INDEX 2835 +// INDEX 2786 uiPopupWindow [Pop up the window] // HASH_VALUE EC98789665E85C97 -// INDEX 2836 +// INDEX 2787 uiPopinWindow [Popin] // HASH_VALUE 5D15F47E48E5D76E -// INDEX 2837 +// INDEX 2788 uiTogglePopupPopinWindow [Popup / Popin] // HASH_VALUE E8982C846052A4C0 -// INDEX 2838 +// INDEX 2789 uiToggleInventory [Toggle Inventory] // HASH_VALUE 9BE63FE96BE3AD35 -// INDEX 2839 +// INDEX 2790 uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] // HASH_VALUE 7F41032BCAEAB025 -// INDEX 2840 +// INDEX 2791 uimGcmAddToFriendList [ADD TO FRIENDS LIST] // HASH_VALUE C24170364D72D401 -// INDEX 2841 +// INDEX 2792 uiJoinTeamProposal [TEAM INVITATION] // HASH_VALUE C2B2DC544C104A32 -// INDEX 2842 +// INDEX 2793 uiTradeInvitation [TRADE INVITATION] // HASH_VALUE BC2E04E942E18037 -// INDEX 2843 +// INDEX 2794 uiCreateNewPartyChat [CREATE NEW PARTY CHAT] // HASH_VALUE 4C50840C38105438 -// INDEX 2844 +// INDEX 2795 uiChannel [CHANNEL:] // HASH_VALUE 205CF4646C1854D0 -// INDEX 2845 +// INDEX 2796 youTell [You tell] // HASH_VALUE ACBAF8D11D96AFB0 -// INDEX 2846 +// INDEX 2797 tellsYou [tells you] // HASH_VALUE 2629789252E56B6A -// INDEX 2847 +// INDEX 2798 uiUserChat [User chat] // HASH_VALUE 0B32468E7A0E5086 -// INDEX 2848 +// INDEX 2799 uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] // HASH_VALUE 2F588D37A0728ABB -// INDEX 2849 +// INDEX 2800 uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] // HASH_VALUE 2CB9580BC545175C -// INDEX 2850 +// INDEX 2801 uiBotTalk [Talking with NPC ] // HASH_VALUE 88C1902A3A9EEBF8 -// INDEX 2851 +// INDEX 2802 uimwChat [MAIN CHAT] // HASH_VALUE 09F20444412EEBF3 -// INDEX 2852 +// INDEX 2803 uimwTeam [TEAM LIST] // HASH_VALUE 7458E45464DC2494 -// INDEX 2853 +// INDEX 2804 uiUNIVERSE [Universe] // HASH_VALUE A807887AA7B6AC97 -// INDEX 2854 +// INDEX 2805 uiREGION [Region] // HASH_VALUE 6776B863AA44808B -// INDEX 2855 +// INDEX 2806 uittPeopleAdd [Friend] // HASH_VALUE 8B0A5775E612F098 -// INDEX 2856 +// INDEX 2807 uiPeopleAddContact [Add contact] // HASH_VALUE F85F0E1F87AB7FDE -// INDEX 2857 +// INDEX 2808 uiCongifExplanation [Select the configuration to change using the list on the left.\n \n - Video resolution is only changed after clicking "APPLY".\n @@ -12098,3211 +11912,2513 @@ uiCongifExplanation [Select the configuration to change using the list on the le - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] // HASH_VALUE AF57B35FF2F65E7C -// INDEX 2858 +// INDEX 2809 uiGuildBlason [Guild Symbol] // HASH_VALUE 29C46F66D8349B81 -// INDEX 2859 +// INDEX 2810 uiGuildName [Guild Name] // HASH_VALUE 6B4A4C8D9F23A3A9 -// INDEX 2860 +// INDEX 2811 uiGuildDescription [Guild Description] // HASH_VALUE 6209483D5B17F35B -// INDEX 2861 +// INDEX 2812 uiGuildBlasonDesign [Guild Symbol Design] // HASH_VALUE 68D8140868D81408 -// INDEX 2862 +// INDEX 2813 uiGuildBlasonBack [Back] // HASH_VALUE 1C25D890E02207F6 -// INDEX 2863 +// INDEX 2814 uiGuildBlasonColor1 [Choose Color 1] // HASH_VALUE 5C25D890E0220BF6 -// INDEX 2864 +// INDEX 2815 uiGuildBlasonColor2 [Choose Color 2] // HASH_VALUE A9D704826F36D09E -// INDEX 2865 +// INDEX 2816 uiGuildBlasonFore [Symbol] // HASH_VALUE D768E89626E570A7 -// INDEX 2866 +// INDEX 2817 uiNegativeSymbol [Invert Symbol] // HASH_VALUE 1B64E0135C2468F1 -// INDEX 2867 +// INDEX 2818 uiGuildBlasonC1 [Back Color 1] // HASH_VALUE 5B64E0139C2468F1 -// INDEX 2868 +// INDEX 2819 uiGuildBlasonC2 [Back Color 2] // HASH_VALUE 6968C04A90A5E8BB -// INDEX 2869 +// INDEX 2820 uittGuildFlagBack [Choose Background] // HASH_VALUE D8A6D49AA09544A1 -// INDEX 2870 +// INDEX 2821 uittGuildFlagFore [Choose Symbol] // HASH_VALUE 9CC834756265708C -// INDEX 2871 +// INDEX 2822 uiConnectionTitle_short [Net] // HASH_VALUE 4BFF883E7D125F2C -// INDEX 2872 +// INDEX 2823 uimwWindowsBar [WINDOWS BAR] // HASH_VALUE 9A19374E67E43B5C -// INDEX 2873 +// INDEX 2824 uiTestDialogue [Test!] // HASH_VALUE 46C2B42F0AD2C01E -// INDEX 2874 +// INDEX 2825 uimGcmTrade [TRADE] // HASH_VALUE CE21DB2F0C424631 -// INDEX 2875 +// INDEX 2826 uimGcmLearnSkills [LEARN SKILLS] // HASH_VALUE 50D494345090F424 -// INDEX 2876 +// INDEX 2827 uimGcmMissions [MISSIONS] // HASH_VALUE 826ECC2F031C9840 -// INDEX 2877 +// INDEX 2828 uimGcmCreateGuild [CREATE GUILD] // HASH_VALUE 4400A71A3C3EC4C4 -// INDEX 2878 +// INDEX 2829 uimGcmTeleport [MAKE A PACT] // HASH_VALUE F9C2C03289E194CF -// INDEX 2879 +// INDEX 2830 uimGcmFaction [BUY FACTION ITEMS] // HASH_VALUE 014100EACE03DB3C -// INDEX 2880 +// INDEX 2831 uimGcmCosmetic [BUY COSMETICS] // HASH_VALUE 0641DCFD4E9EAC18 -// INDEX 2881 +// INDEX 2832 uimGcmGuildOptions [BUILDING TRADE] // HASH_VALUE 0641DCFD4E9EAC18 -// INDEX 2882 +// INDEX 2833 uimGcmOutpostBuilding [BUILDING TRADE] // HASH_VALUE 00B0D42B7FB15614 -// INDEX 2883 +// INDEX 2834 uimGcmGuildRoleMaster [LEARN GUILD ACTION] // HASH_VALUE 415057160AB19C2D -// INDEX 2884 +// INDEX 2835 uimGcmAvailableMissions [AVAILABLE MISSIONS] // HASH_VALUE D2F0E4C6C892BC38 -// INDEX 2885 +// INDEX 2836 uimGcmContinueMissions [CONTINUE MISSION] // HASH_VALUE 4942BC30CBDEB408 -// INDEX 2886 +// INDEX 2837 uimGcmFinishMissions [FINISH MISSION] // HASH_VALUE 0A921F2CFDB22B1D -// INDEX 2887 +// INDEX 2838 uimGcmTradePact [TRADE PACT] // HASH_VALUE 4C10544C4C10544C -// INDEX 2888 +// INDEX 2839 uiSell [SELL] // HASH_VALUE 8AF12B307EE12331 -// INDEX 2889 +// INDEX 2840 uiQuickhelpTitle [QUICK HELP] // HASH_VALUE 8AF12B307EE12331 -// INDEX 2890 +// INDEX 2841 uimQuickHelp [QUICK HELP] // HASH_VALUE D284E80B57F56EAF -// INDEX 2891 +// INDEX 2842 uiInitHelp [Click on me to get help!] // HASH_VALUE D0E8969DE87E6479 -// INDEX 2892 +// INDEX 2843 uiQH_1 [How to Move] // HASH_VALUE 11347452A6255374 -// INDEX 2893 +// INDEX 2844 uiQH_2 [How to Use Windows] // HASH_VALUE BE76D46D4701D499 -// INDEX 2894 +// INDEX 2845 uiQH_3 [How to Fight] // HASH_VALUE 56634F46D9006FB3 -// INDEX 2895 +// INDEX 2846 uiQH_4 [How to Do Magic] // HASH_VALUE 0206E03786A108C0 -// INDEX 2896 +// INDEX 2847 uiQH_5 [How to Get Your Bearings] // HASH_VALUE 9AA9FC920FF3B36C -// INDEX 2897 +// INDEX 2848 uiQH_6 [How to Change Professions] // HASH_VALUE FECA584522B220B0 -// INDEX 2898 +// INDEX 2849 uiQH_7 [How to Find Your Instructor] // HASH_VALUE 6818540868185408 -// INDEX 2899 +// INDEX 2850 uiBulkTitle [Bulk] // HASH_VALUE E6E73C38AB06C7B5 -// INDEX 2900 +// INDEX 2851 uiPreview [Detailed List] // HASH_VALUE 80A0F4028EC11734 -// INDEX 2901 +// INDEX 2852 uiGuildForumTitle [GUILD FORUM] // HASH_VALUE 80A0F4028EC11734 -// INDEX 2902 +// INDEX 2853 uimwGuildForum [GUILD FORUM] // HASH_VALUE 6EE4EE9BE9575B8D -// INDEX 2903 +// INDEX 2854 uiExpandWindows [Show/Hide Desktop Buttons] // HASH_VALUE D46D58FC6B8D9ADD -// INDEX 2904 +// INDEX 2855 uiDisconnected [You have been disconnected. Server down or network problem.] // HASH_VALUE 8C7064230801D836 -// INDEX 2905 +// INDEX 2856 uiMailboxTitle [MAILBOX] // HASH_VALUE 8C7064230801D836 -// INDEX 2906 +// INDEX 2857 uimwMailbox [MAILBOX] // HASH_VALUE AE4860992787689C -// INDEX 2907 +// INDEX 2858 uiNorth [North] // HASH_VALUE 70DC94347098F4A4 -// INDEX 2908 +// INDEX 2859 uimCompassMissions [Missions] // HASH_VALUE 1FF7309C295984A0 -// INDEX 2909 +// INDEX 2860 uimCompassLandMarks [Landmarks] // HASH_VALUE 6C5854506C585450 -// INDEX 2910 +// INDEX 2861 uimCompassTeam [Team] // HASH_VALUE AA489885A0C73C81 -// INDEX 2911 +// INDEX 2862 uimCompassAnimal [Animals] // HASH_VALUE 6458F4206458F420 -// INDEX 2912 +// INDEX 2863 uiWebHome [Home] // HASH_VALUE 68D8140868D81408 -// INDEX 2913 +// INDEX 2864 uiWebBack [Back] // HASH_VALUE 74582440705CF4A4 -// INDEX 2914 +// INDEX 2865 uiWebPrevious [Previous] // HASH_VALUE 741C5438741C5438 -// INDEX 2915 +// INDEX 2866 uiWebNext [Next] // HASH_VALUE 3017307132262C87 -// INDEX 2916 +// INDEX 2867 uiWebSubmit [Submit] // HASH_VALUE 6498544C6498544C -// INDEX 2917 +// INDEX 2868 uiWebSend [Send] // HASH_VALUE EE48849C241974A7 -// INDEX 2918 +// INDEX 2869 uiWebReply [Reply] // HASH_VALUE EADBE89EE5C7307D -// INDEX 2919 +// INDEX 2870 uiWebForward [Forward] // HASH_VALUE 4CD87F8B6133D48C -// INDEX 2920 +// INDEX 2871 uiWebNewMessage [New Message] // HASH_VALUE D1E7008A66446B50 -// INDEX 2921 +// INDEX 2872 uiWebNewTopic [New Topic] // HASH_VALUE 20DC543874DCF440 -// INDEX 2922 +// INDEX 2873 uiWebNewPost [New Post] // HASH_VALUE 6619703A8CA05CBD -// INDEX 2923 +// INDEX 2874 uiWebDelMessage [Delete Selected Messages] // HASH_VALUE 63BA7C88E162F43F -// INDEX 2924 +// INDEX 2875 uiWebDelMess [Delete Message] // HASH_VALUE E46A986950E2446B -// INDEX 2925 +// INDEX 2876 uiWebDelTopic [Delete Selected Topics] // HASH_VALUE 56A9D45E5064D0AE -// INDEX 2926 +// INDEX 2877 uiWebDelPost [Delete Selected Posts] // HASH_VALUE 9B1710751F660483 -// INDEX 2927 +// INDEX 2878 uiWebIG [Web] // HASH_VALUE D310CC1C52CDC429 -// INDEX 2928 +// INDEX 2879 uiBubbleBR [BOTTOM RIGHT] // HASH_VALUE 04830037C92F2F11 -// INDEX 2929 +// INDEX 2880 uiBubbleTR [TOP RIGHT] // HASH_VALUE 494227284ABF0804 -// INDEX 2930 +// INDEX 2881 uiBubbleBL [BOTTOM LEFT] // HASH_VALUE 2014F45054905430 -// INDEX 2931 +// INDEX 2882 uiBubbleTL [TOP LEFT] // HASH_VALUE 741C5438741C5438 -// INDEX 2932 +// INDEX 2883 uiNextTryton [Next] // HASH_VALUE 68D8140868D81408 -// INDEX 2933 +// INDEX 2884 uiBackTryton [Back] // HASH_VALUE EED8605365B3504E -// INDEX 2934 +// INDEX 2885 uiSkipTryton [Skip Intro] // HASH_VALUE A8882C8D23B73899 -// INDEX 2935 +// INDEX 2886 uiSumScore [Score] // HASH_VALUE 1CF8207321457C87 -// INDEX 2936 +// INDEX 2887 uiSumMax [Max] // HASH_VALUE 5A6710701F161883 -// INDEX 2937 +// INDEX 2888 uiSumReg [Reg] // HASH_VALUE D9A8E875D866AF80 -// INDEX 2938 +// INDEX 2889 uiSumHp [Hit Points] // HASH_VALUE A868B095A4A85C8B -// INDEX 2939 +// INDEX 2890 uiSumSta [Stamina] // HASH_VALUE 1C591877A0875485 -// INDEX 2940 +// INDEX 2891 uiSumSap [Sap] // HASH_VALUE ECE7309DA1C77891 -// INDEX 2941 +// INDEX 2892 uiSumWish [Focus] // HASH_VALUE A9E87B681AF4AC12 -// INDEX 2942 +// INDEX 2893 uiReplayIntro [Back to Intro] // HASH_VALUE DC17578B6122345C -// INDEX 2943 +// INDEX 2894 uiSelPos [Newbie Land] // HASH_VALUE 4BB39826C702B810 -// INDEX 2944 +// INDEX 2895 uiCaracsTable [CHARACTERISTICS] // HASH_VALUE CC71B03A08B2F02C -// INDEX 2945 +// INDEX 2896 uiScoreTable [SCORES] // HASH_VALUE CC21D83B8BC2F834 -// INDEX 2946 +// INDEX 2897 uiSkillTable [SKILLS] // HASH_VALUE 8F81DBE56B758057 -// INDEX 2947 +// INDEX 2898 uiSkillTable2 [(click on a skill to filter actions)] // HASH_VALUE 819E3F26766C6A23 -// INDEX 2948 +// INDEX 2899 uiGuildTeam [GUILD & TEAM] // HASH_VALUE 89F2C402CD7FF42F -// INDEX 2949 +// INDEX 2900 uiPhraseBookTitle [ACTION PROGRESSION] // HASH_VALUE 95F6F07B1EE6C88F -// INDEX 2950 +// INDEX 2901 uimPhraseDel [Delete Action] // HASH_VALUE 18C5AC5819673456 -// INDEX 2951 +// INDEX 2902 uimPhraseEdit [Edit Action] // HASH_VALUE 5698807293B65B75 -// INDEX 2952 +// INDEX 2903 uimPhraseNew [New Action] // HASH_VALUE 6C98E4246C98E424 -// INDEX 2953 +// INDEX 2904 uimPhraseInfos [Info] // HASH_VALUE 5698807293B65B75 -// INDEX 2954 +// INDEX 2905 uittCreatePhrase [New Action] // HASH_VALUE E6E73C38AB06C7B5 -// INDEX 2955 +// INDEX 2906 uiPhraseDisplayTextList [Detailed List] // HASH_VALUE A5F81C808F522778 -// INDEX 2956 +// INDEX 2907 uiPhraseAutoFold [Auto Fold] // HASH_VALUE 2CE6AB7E6BB47E97 -// INDEX 2957 +// INDEX 2908 uiPhraseSkillFilter [Skill Filter] // HASH_VALUE ACB9C0819FC81891 -// INDEX 2958 +// INDEX 2909 uitabPhraseActions [Actions] // HASH_VALUE 70D8045470584484 -// INDEX 2959 +// INDEX 2910 uitabPhraseUpgrades [Upgrades] // HASH_VALUE F9F0C824C02FC419 -// INDEX 2960 +// INDEX 2911 uiPhraseCreate [CREATE NEW ACTION] // HASH_VALUE 08BFAC180161B4F6 -// INDEX 2961 +// INDEX 2912 uiPhraseEdit [EDIT ACTION] // HASH_VALUE DA3778AF23D56C97 -// INDEX 2962 +// INDEX 2913 uimPhraseRemoveOptionalBrick [Remove Stanza] // HASH_VALUE 6CD834246CD83424 -// INDEX 2963 +// INDEX 2914 uiPhraseEditIcon [Icon] // HASH_VALUE 6458143864581438 -// INDEX 2964 +// INDEX 2915 uiPhraseEditName [Name] // HASH_VALUE 22F9E08CAE670CB6 -// INDEX 2965 +// INDEX 2916 uiPhraseCOMPOSITION [Composition] // HASH_VALUE 4490641438D4440C -// INDEX 2966 +// INDEX 2917 uiPhraseMANDATORIES [EFFECTS:] // HASH_VALUE 4450240C38D44424 -// INDEX 2967 +// INDEX 2918 uiPhraseCREDITS [CREDITS:] // HASH_VALUE 6D5AB093DE93EB3D -// INDEX 2968 +// INDEX 2919 uiPhraseRESTRICTION [Weapon Compatibility: ] // HASH_VALUE 1697B07397958B63 -// INDEX 2969 +// INDEX 2920 uittPhraseEditNewOptional [Add Option] // HASH_VALUE 5746BC52D6E4AB51 -// INDEX 2970 +// INDEX 2921 uittPhraseEditNewCredit [Add Credit] // HASH_VALUE 72769C40C477CC4E -// INDEX 2971 +// INDEX 2922 uiPhraseEditNewOptional [Add Option: ] // HASH_VALUE 3185BC2E4295F430 -// INDEX 2972 +// INDEX 2923 uiPhraseEditNewCredit [Add Credit: ] // HASH_VALUE E8542A626A7A4AC4 -// INDEX 2973 +// INDEX 2924 uittPhraseEditValidate [Learn the Action] // HASH_VALUE 24185F376D341B5D -// INDEX 2974 +// INDEX 2925 uittPhraseFaberBuild [Make the item] // HASH_VALUE C8889753A5652046 -// INDEX 2975 +// INDEX 2926 uiPhraseEditCost [Action Cost: ] // HASH_VALUE ACB9847B944CA18B -// INDEX 2976 +// INDEX 2927 uiPhraseEditCredit [Action Credit: ] // HASH_VALUE EE49DC130DB704B3 -// INDEX 2977 +// INDEX 2928 uittMemoryPhrase [Memorize Action] // HASH_VALUE 73A77FF7AF073CD7 -// INDEX 2978 +// INDEX 2929 uittExecutingPhrase [Action in Progress.\n @{6F6F}Click here@{FFFF} to cancel the action.] // HASH_VALUE 5AB6B07059F77057 -// INDEX 2979 +// INDEX 2930 uittNextExecutingPhrase [Next Action] // HASH_VALUE A300F8875985E0A0 -// INDEX 2980 +// INDEX 2931 uiCancelCast [Cancel the current action] // HASH_VALUE 0000000000000000 -// INDEX 2981 +// INDEX 2932 uiBotChatPhrase [] // HASH_VALUE E8C9BF40D675D644 -// INDEX 2982 +// INDEX 2933 uiPhraseFaberExecute [Craft an item: %item] // HASH_VALUE 857A9C382A62BA85 -// INDEX 2983 +// INDEX 2934 uiPhraseFaberExecuteNoPlan [Craft an item.] // HASH_VALUE AACB6CF21EE6A267 -// INDEX 2984 +// INDEX 2935 uiTextHelpSelectFaberPlan [First select the item to craft.] // HASH_VALUE B706DD1057ECA8AB -// INDEX 2985 +// INDEX 2936 uittSelectPlan [Select the plan of the item to craft] // HASH_VALUE 404B14A424E099BC -// INDEX 2986 +// INDEX 2937 uiTextHelpSelectMp [Select the Raw Materials for each slot] // HASH_VALUE 14A4982DE5D57B58 -// INDEX 2987 +// INDEX 2938 uittSelectMp [Click to add a Raw Material] // HASH_VALUE 42F64951E8F40A28 -// INDEX 2988 +// INDEX 2939 uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] // HASH_VALUE B32B683C21D844A2 -// INDEX 2989 +// INDEX 2940 uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] // HASH_VALUE 6448649464486494 -// INDEX 2990 +// INDEX 2941 uihelpFaberMpHeader [%f] // HASH_VALUE 68387C87E6877CAB -// INDEX 2991 +// INDEX 2942 uiFaberMpRemove [Remove] // HASH_VALUE 0A26B48C62832E12 -// INDEX 2992 +// INDEX 2943 uiFaberItemResultLevel [Level: ] // HASH_VALUE 0DA1DC3D8EF3FC35 -// INDEX 2993 +// INDEX 2944 uiFaberItemResultHeader [PREVIEW] // HASH_VALUE 95C8F84304F8C474 -// INDEX 2994 +// INDEX 2945 uittFaberItemResult [Crafted Item] // HASH_VALUE 691ADC89EBA8ECAB -// INDEX 2995 +// INDEX 2946 uiSpecialPowerFilter [Powers] // HASH_VALUE 0BA7BB7F6053B08F -// INDEX 2996 +// INDEX 2947 uiPhraseNoFilter [All Actions] // HASH_VALUE 3005AB7005FBECC7 -// INDEX 2997 +// INDEX 2948 uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n This one is not one of them.] // HASH_VALUE F816672C3AF67DC0 -// INDEX 2998 +// INDEX 2949 uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n This is one of them.] // HASH_VALUE 5314133E6B85C774 -// INDEX 2999 +// INDEX 2950 uiBuyFrom [Buy from ] // HASH_VALUE 6C18544C20D84480 -// INDEX 3000 +// INDEX 2951 uiSellTo [Sell to ] // HASH_VALUE 9225AC3CEB474EA6 -// INDEX 3001 +// INDEX 2952 uiLearnFrom [Learn from ] // HASH_VALUE CBA3183290322845 -// INDEX 3002 +// INDEX 2953 uiBuy [BUY] // HASH_VALUE 441054505494F440 -// INDEX 3003 +// INDEX 2954 uiTeleport [TELEPORT] // HASH_VALUE C85184314810C82D -// INDEX 3004 +// INDEX 2955 uiLearn [LEARN] // HASH_VALUE 4400A71A3C3EC4C4 -// INDEX 3005 +// INDEX 2956 uiBotChatTeleport [MAKE A PACT] // HASH_VALUE 4BE0C830FCD1CCFF -// INDEX 3006 +// INDEX 2957 uiBotChatFaction [FACTION ITEMS] // HASH_VALUE CA92A4228801E834 -// INDEX 3007 +// INDEX 2958 uiBotChatCosmetic [COSMETICS] // HASH_VALUE 4C50540844909410 -// INDEX 3008 +// INDEX 2959 uiBotChatGuildOptions [BUILDING] // HASH_VALUE C03FB834CDA1E31E -// INDEX 3009 +// INDEX 2960 uiBotChatGuildRoleMaster [GUILD ROLE MASTER] // HASH_VALUE 7038104D6DE42053 -// INDEX 3010 +// INDEX 2961 uittPlayerMoney [Your money] // HASH_VALUE 6C24D89F2951E8DC -// INDEX 3011 +// INDEX 2962 uittGuildMoney [Your guild's money] // HASH_VALUE B68EBC2A5690E428 -// INDEX 3012 +// INDEX 2963 uiNotEnoughMoney [NOT ENOUGH MONEY] // HASH_VALUE 002F1B3942E01029 -// INDEX 3013 +// INDEX 2964 uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] // HASH_VALUE 033DD029D2D0BCF5 -// INDEX 3014 +// INDEX 2965 uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] // HASH_VALUE 3C3DF0048D72103A -// INDEX 3015 +// INDEX 2966 uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] // HASH_VALUE FE3DF0048D121822 -// INDEX 3016 +// INDEX 2967 uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] // HASH_VALUE F8911B35CFE11025 -// INDEX 3017 +// INDEX 2968 uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] // HASH_VALUE 413DF004AC921030 -// INDEX 3018 +// INDEX 2969 uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] // HASH_VALUE 2305A9AA4F208DA5 -// INDEX 3019 +// INDEX 2970 uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] // HASH_VALUE 500FDEDB919544B2 -// INDEX 3020 +// INDEX 2971 uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] // HASH_VALUE 809AC103953E61F0 -// INDEX 3021 +// INDEX 2972 uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] // HASH_VALUE 809AA9058FAE61F0 -// INDEX 3022 +// INDEX 2973 uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] // HASH_VALUE 95B9020B88728E5E -// INDEX 3023 +// INDEX 2974 uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] // HASH_VALUE 80618903127F61F0 -// INDEX 3024 +// INDEX 2975 uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3025 +// INDEX 2976 uiBadPrice [???] // HASH_VALUE F9E1842984B1D438 -// INDEX 3026 +// INDEX 2977 uiBadQuantity [BAD QUANTITY] // HASH_VALUE BD031737C100B723 -// INDEX 3027 +// INDEX 2978 uiPriceNotReceived [PRICE NOT RECEIVED] // HASH_VALUE B614AA16B8B27A44 -// INDEX 3028 +// INDEX 2979 uiWontBuyThis [I WON'T BUY THIS] // HASH_VALUE C8B1C8FD82208414 -// INDEX 3029 +// INDEX 2980 uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3030 +// INDEX 2981 uiMissionOptionNotReceived [???] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3031 +// INDEX 2982 uiWebPageNameNotReceived [???] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3032 +// INDEX 2983 uiMissionRingNameNotReceived [???] // HASH_VALUE 630944A663A8549B -// INDEX 3033 +// INDEX 2984 uiRegenerateDM [Regenerate] // HASH_VALUE A78780552665C484 -// INDEX 3034 +// INDEX 2985 uiAcceptDM [Accept] // HASH_VALUE 50D494345090F424 -// INDEX 3035 +// INDEX 2986 uiBotChatMissions [MISSIONS] // HASH_VALUE 6AB894E6E6F0ECAC -// INDEX 3036 +// INDEX 2987 uiSelectMission [Select a Mission] // HASH_VALUE AA59B480D5DD06C1 -// INDEX 3037 +// INDEX 2988 uiAcceptMission [Accept Mission?] // HASH_VALUE 70DC543870DC5438 -// INDEX 3038 +// INDEX 2989 uiBotChatNews [News] // HASH_VALUE 0000000000000000 -// INDEX 3039 +// INDEX 2990 uiBotChatMissionEnd [] // HASH_VALUE C9621033C25EA82E -// INDEX 3040 +// INDEX 2991 uiBotChatDynamicMission [DYNAMIC MISSION] // HASH_VALUE 0AF2802B07C1BC1F -// INDEX 3041 +// INDEX 2992 uiMapTitle [MAP] // HASH_VALUE 1AF8006B1FC53C7F -// INDEX 3042 +// INDEX 2993 uiMap [Map] // HASH_VALUE 48327C47C6837C4B -// INDEX 3043 +// INDEX 2994 uiRemove [REMOVE] // HASH_VALUE 42C1443F4302443A -// INDEX 3044 +// INDEX 2995 uiRename [RENAME] // HASH_VALUE 0880A824C7AE0B2C -// INDEX 3045 +// INDEX 2996 uiCreateUserLM [CREATE LANDMARK] // HASH_VALUE 8680615C81EFB439 -// INDEX 3046 +// INDEX 2997 uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] // HASH_VALUE 086F0F3E7E60DC28 -// INDEX 3047 +// INDEX 2998 uiTargetLM [TARGET IN COMPASS] // HASH_VALUE 56F355CC49C313A2 -// INDEX 3048 +// INDEX 2999 uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] // HASH_VALUE 5864AFA5A7778451 -// INDEX 3049 +// INDEX 3000 uittZoomIn [Zoom in] // HASH_VALUE 6CD8F468745CF480 -// INDEX 3050 +// INDEX 3001 uittZoomOut [Zoom out] // HASH_VALUE D29A143DB0F993C6 -// INDEX 3051 +// INDEX 3002 uiStartPoint [Start point] // HASH_VALUE 9CF4EF6E6B2463BE -// INDEX 3052 +// INDEX 3003 uiCreateNewLandMark [Create new landmark] // HASH_VALUE CD6FF0278BDF17FF -// INDEX 3053 +// INDEX 3004 uitCenter [CENTER MAP ON YOURSELF] // HASH_VALUE 6458143864581438 -// INDEX 3054 +// INDEX 3005 uiNameLandMark [Name] // HASH_VALUE CD6FF0278BDF17FF -// INDEX 3055 +// INDEX 3006 uiMenuCenter [CENTER MAP ON YOURSELF] // HASH_VALUE E53254296572F077 -// INDEX 3056 +// INDEX 3007 uittCenter [Center Map] // HASH_VALUE C6A0A426C54074EC -// INDEX 3057 +// INDEX 3008 uiBotChatZCCharges [ZONE CHARGES] // HASH_VALUE D9690F4320987365 -// INDEX 3058 +// INDEX 3009 uiSelectZCCharge [Apply for a Zone Charge] // HASH_VALUE 21B92F6B22C66AA3 -// INDEX 3059 +// INDEX 3010 uiAcceptZCCharge [Apply?] // HASH_VALUE 4AC1C418CD11BCE6 -// INDEX 3060 +// INDEX 3011 uiBotChatRMBuy [ROLE MASTERS] // HASH_VALUE D6F7683C610F1F44 -// INDEX 3061 +// INDEX 3012 uiSelectRMBuy [Hire a Role Master] // HASH_VALUE A093DB58EBB86759 -// INDEX 3062 +// INDEX 3013 uiAcceptRMBuy [Hire Role Master?] // HASH_VALUE 4AC1C418CD11BCE6 -// INDEX 3063 +// INDEX 3014 uiBotChatRMUpgrade [ROLE MASTERS] // HASH_VALUE 29289389C861005F -// INDEX 3064 +// INDEX 3015 uiSelectRMUpgrade [Upgrade a Role Master] // HASH_VALUE CCB9A47CD9A84428 -// INDEX 3065 +// INDEX 3016 uiAcceptRMUpgrade [Upgrade Role Master?] // HASH_VALUE 4A42C82AC7808C2E -// INDEX 3066 +// INDEX 3017 uiBotChatBuilding [BUILDINGS] // HASH_VALUE 2B99EB3B5525A09D -// INDEX 3067 +// INDEX 3018 uiSelectBuilding [Select a building] // HASH_VALUE 62965751A4247E73 -// INDEX 3068 +// INDEX 3019 uiAcceptBuilding [Build?] // HASH_VALUE 8B009B29438FE72E -// INDEX 3069 +// INDEX 3020 uiGuildXP [GUILD XP:] // HASH_VALUE FF8F13094B10182E -// INDEX 3070 +// INDEX 3021 uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] // HASH_VALUE 3DA1FC030C2E2F31 -// INDEX 3071 +// INDEX 3022 uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] // HASH_VALUE 2C58584B68037853 -// INDEX 3072 +// INDEX 3023 uiUnitValue [Unit Value] // HASH_VALUE 6C585444781C94D0 -// INDEX 3073 +// INDEX 3024 uiQtty [Quantity] // HASH_VALUE 27F8448AE2182C81 -// INDEX 3074 +// INDEX 3025 uiPrice [Price] // HASH_VALUE 64B800371F84F038 -// INDEX 3075 +// INDEX 3026 uiImmediatePrice [Base Price] // HASH_VALUE 699CCC90E56AB754 -// INDEX 3076 +// INDEX 3027 uittPriceWithFameEqual [This price depends on your fame] // HASH_VALUE 3D05A89DE9885E79 -// INDEX 3077 +// INDEX 3028 uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] // HASH_VALUE 1DA66482D971649C -// INDEX 3078 +// INDEX 3029 uiResaleHeader [Resale Price] // HASH_VALUE 1328C87D6145E89A -// INDEX 3079 +// INDEX 3030 uiResaleMargin [Resale Margin] // HASH_VALUE D898448E6738D304 -// INDEX 3080 +// INDEX 3031 uiUnitResalePrice [Unit Resale Price] // HASH_VALUE 6DCA54230E540360 -// INDEX 3081 +// INDEX 3032 uiBonusOnResale [Bonus On Resale] // HASH_VALUE 21A13B506058CDDD -// INDEX 3082 +// INDEX 3033 uiCantResaleCauseDamaged [This item won't be resold because it is damaged] // HASH_VALUE 40C8C7E3624E3D9E -// INDEX 3083 +// INDEX 3034 uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] // HASH_VALUE 56D6CC789DE5C884 -// INDEX 3084 +// INDEX 3035 uiResaleButton [Enable Resale] // HASH_VALUE 388C341C42D27448 -// INDEX 3085 +// INDEX 3036 uiBadResalePrice [BAD RESALE PRICE] // HASH_VALUE C6D254403AB0ACD0 -// INDEX 3086 +// INDEX 3037 uiSellImmediately [SELL TO MERCHANT] // HASH_VALUE 670FB52B48E1F7AB -// INDEX 3087 +// INDEX 3038 uittDirectSellButton [Sell now at base price (Shift + ENTER)] // HASH_VALUE 010EF01A80B02F0F -// INDEX 3088 +// INDEX 3039 uiLetResell [SELL ON TO OTHERS] // HASH_VALUE 5DB8640FDA4E8690 -// INDEX 3089 +// INDEX 3040 uittResellButton [Enable resale of items (ENTER)] // HASH_VALUE 625944836347449D -// INDEX 3090 +// INDEX 3041 uitabBuyResale [Resale] // HASH_VALUE 609C5434749814A0 -// INDEX 3091 +// INDEX 3042 uitabBuyNpc [Merchant] // HASH_VALUE DA965F86E622AB9A -// INDEX 3092 +// INDEX 3043 uitabBuyResaleAndNpc [Resale and Merchant] // HASH_VALUE B009C4AD2A19B8B3 -// INDEX 3093 +// INDEX 3044 uitabBuyPlayer [Yours] // HASH_VALUE 5014544844945424 -// INDEX 3094 +// INDEX 3045 uiRetire [RETRIEVE] // HASH_VALUE 23773888D2031766 -// INDEX 3095 +// INDEX 3046 uiItemSold [Item Sold] // HASH_VALUE 8F4EA6230895FC49 -// INDEX 3096 +// INDEX 3047 uiItemSoldColor [@{08FF}] // HASH_VALUE 8D2FDF4710F6FC33 -// INDEX 3097 +// INDEX 3048 uiItemUserSellColor [@{FF0F}] // HASH_VALUE 0A4EDF4710F6C325 -// INDEX 3098 +// INDEX 3049 uiItemUserSellColorNotRetirable [@{FF08}] // HASH_VALUE 090EA6398DF6EC2F -// INDEX 3099 +// INDEX 3050 uiItemCannotUseColor [@{F80B}] // HASH_VALUE 2C306F558F9026CC -// INDEX 3100 +// INDEX 3051 uiUnitFPPrice [P.P. % Unit FAC] // HASH_VALUE 4C36127ECA2C5A80 -// INDEX 3101 +// INDEX 3052 uiTotalFPPrice [P.P. % Total FAC] // HASH_VALUE 5A19375067E44357 -// INDEX 3102 +// INDEX 3053 uiTipsTitle [Tips ] // HASH_VALUE 12941E48A4218A76 -// INDEX 3103 +// INDEX 3054 uiTipsEnd [Press Up or Down keys for the next or previous tip.] // HASH_VALUE 9A983F205D463162 -// INDEX 3104 +// INDEX 3055 uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] // HASH_VALUE 226300CE48C5675C -// INDEX 3105 +// INDEX 3056 uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n you can directly left-click on those slots to select the item in your bag.] // HASH_VALUE E1AA9A9C9F5434E3 -// INDEX 3106 +// INDEX 3057 uiTips1 [To learn how to use the game just click on the '?' button and select HELP] // HASH_VALUE B5E964F206B80701 -// INDEX 3107 +// INDEX 3058 uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] // HASH_VALUE 131573BF80B9AD4C -// INDEX 3108 +// INDEX 3059 uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] // HASH_VALUE 8792E149ABF3C2B8 -// INDEX 3109 +// INDEX 3060 uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] // HASH_VALUE E5268485CCD1CC36 -// INDEX 3110 +// INDEX 3061 uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] // HASH_VALUE 065D33B772DC1ECB -// INDEX 3111 +// INDEX 3062 uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] // HASH_VALUE 5022640DF4D36CE8 -// INDEX 3112 +// INDEX 3063 uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] // HASH_VALUE 3F29F08463053AD7 -// INDEX 3113 +// INDEX 3064 uiTips8 [Press 'ENTER' to activate the chat box] // HASH_VALUE C3AEFD9CD62A88D6 -// INDEX 3114 +// INDEX 3065 uiTips9 [Press 'P' to show or hide the player character sheet window\n Press 'I' to show or hide the player inventory] // HASH_VALUE C3E2A19C416E6446 -// INDEX 3115 +// INDEX 3066 uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n Press CTRL + 'R' to chat with last player that tells you.] // HASH_VALUE C263D782D9036C9A -// INDEX 3116 +// INDEX 3067 uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n Press CTRL + SPACEBAR to select friends in front of you.] // HASH_VALUE B856520F28559B49 -// INDEX 3117 +// INDEX 3068 uiTips12 [Press Numpad '0' to see behind your character.] // HASH_VALUE ACF57BD05CC75A68 -// INDEX 3118 +// INDEX 3069 uiTips13 [Press F12 to deselect your target.] // HASH_VALUE 0CA778F4EC0B94DC -// INDEX 3119 +// INDEX 3070 uiTips14 [Press ESCAPE to close the last information window opened.\n Press SHIFT + ESCAPE to close all the information windows at once.] // HASH_VALUE 3698546711BA2BE6 -// INDEX 3120 +// INDEX 3071 uiTips15 [Press X to show or hide the main chat.\n Press W to show or hide system information.] // HASH_VALUE 4F43E32EAA251A42 -// INDEX 3121 +// INDEX 3072 uiTips16 [Press M to show or hide the map.\n You can place way points on the map and target them with the compass.] // HASH_VALUE 28F6D4546B54E872 -// INDEX 3122 +// INDEX 3073 Combat [Combat] // HASH_VALUE AAD72C8F5DB8407E -// INDEX 3123 +// INDEX 3074 Craft [Craft] // HASH_VALUE 26F6F47FDED60074 -// INDEX 3124 +// INDEX 3075 Dodge [Dodge] // HASH_VALUE A7323C8FD5E8F394 -// INDEX 3125 +// INDEX 3076 MagicDefense [Magic defense] // HASH_VALUE 6C77A78BD888CF81 -// INDEX 3126 +// INDEX 3077 ArmorWear [Armor wear] // HASH_VALUE D926A46F9A067859 -// INDEX 3127 +// INDEX 3078 AutoLaunch [Auto Launch] // HASH_VALUE 2869D0702A16CCA3 -// INDEX 3128 +// INDEX 3079 Bowgun [Bowgun] // HASH_VALUE 645734912E1B10BF -// INDEX 3129 +// INDEX 3080 Bowpistol [Bowpistol] // HASH_VALUE 6818BC6AE9B59C96 -// INDEX 3130 +// INDEX 3081 Boxing [Boxing] // HASH_VALUE 649C540C649C540C -// INDEX 3131 +// INDEX 3082 Cure [Cure] // HASH_VALUE 2EE94090A508448D -// INDEX 3132 +// INDEX 3083 Curse [Curse] // HASH_VALUE 6C5C14307058848C -// INDEX 3133 +// INDEX 3084 Launcher [Launcher] // HASH_VALUE 64D8143464D81434 -// INDEX 3134 +// INDEX 3085 Mace [Mace] // HASH_VALUE 68D8944C70DC54B8 -// INDEX 3135 +// INDEX 3086 Sickness [Sickness] // HASH_VALUE A7F83C93E2F85080 -// INDEX 3136 +// INDEX 3087 Staff [Staff] // HASH_VALUE A6687C952DDAE4BE -// INDEX 3137 +// INDEX 3088 Wrestling [Wrestling] // HASH_VALUE A6B356145C69F8B7 -// INDEX 3138 +// INDEX 3089 uiShowing [Showing: ] // HASH_VALUE CD72133B8DE36634 -// INDEX 3139 +// INDEX 3090 uiSkillPoints [SKILL POINTS] // HASH_VALUE 9E74B36F1738C822 -// INDEX 3140 +// INDEX 3091 uiSkillPoints0 [Available in Fight ] // HASH_VALUE 9E746F7017B8E422 -// INDEX 3141 +// INDEX 3092 uiSkillPoints1 [Available in Magic ] // HASH_VALUE 9E74B36D96C9BC22 -// INDEX 3142 +// INDEX 3093 uiSkillPoints2 [Available in Craft ] // HASH_VALUE AAF99F8569A54018 -// INDEX 3143 +// INDEX 3094 uiSkillPoints3 [Available in Harvest ] // HASH_VALUE FD8FF0038E4F0B39 -// INDEX 3144 +// INDEX 3095 uiSkillPointsBold0 [FIGHT SKILL POINTS:] // HASH_VALUE FF8FD00A495F0B20 -// INDEX 3145 +// INDEX 3096 uiSkillPointsBold1 [MAGIC SKILL POINTS:] // HASH_VALUE BB2F14008E2FF342 -// INDEX 3146 +// INDEX 3097 uiSkillPointsBold2 [CRAFT SKILL POINTS:] // HASH_VALUE 9133803AC1123BEB -// INDEX 3147 +// INDEX 3098 uiSkillPointsBold3 [HARVEST SKILL POINTS:] // HASH_VALUE 0B8188367CE31F2C -// INDEX 3148 +// INDEX 3099 uimGcmTradePhase [DEVELOP SKILLS] // HASH_VALUE 7F3DF004CC42EC2C -// INDEX 3149 +// INDEX 3100 uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] // HASH_VALUE 5010042050100420 -// INDEX 3150 +// INDEX 3101 uiHP [HP] // HASH_VALUE 81CF12CA2FCAC592 -// INDEX 3151 +// INDEX 3102 uittHP [Show the health points above the character] // HASH_VALUE 4C5054504C505450 -// INDEX 3152 +// INDEX 3103 uiTeam [TEAM] // HASH_VALUE 29827894D3D81B9C -// INDEX 3153 +// INDEX 3104 uiDebugCommand [Debug command] // HASH_VALUE 68E20B3AA5B3A783 -// INDEX 3154 +// INDEX 3105 uiDebugShowTimedFXs [Debug Show Timed FXs] // HASH_VALUE AAD72C8F5DB8407E -// INDEX 3155 +// INDEX 3106 sc [Craft] // HASH_VALUE 29D97C745C56088A -// INDEX 3156 +// INDEX 3107 sd [Defense] // HASH_VALUE 6AF62C8BDEB73089 -// INDEX 3157 +// INDEX 3108 sf [Fight] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 3158 +// INDEX 3109 sm [Magic] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3159 +// INDEX 3110 uiQuestionMarks [???] // HASH_VALUE DD3A808EE2258F67 -// INDEX 3160 +// INDEX 3111 uiTargetTwoPoint [Target:] // HASH_VALUE 1DB76F86E0E26861 -// INDEX 3161 +// INDEX 3112 uittActionIcon [Action Icon] // HASH_VALUE 9D776784A1C2585F -// INDEX 3162 +// INDEX 3113 uittActionName [Action Name] // HASH_VALUE 6B98909065484495 -// INDEX 3163 +// INDEX 3114 uiPhraseTotal [Total] // HASH_VALUE 174BEC861F672037 -// INDEX 3164 +// INDEX 3115 uiBalanceCost [Cast Impossible] // HASH_VALUE 52D01470EE5C8CB0 -// INDEX 3165 +// INDEX 3116 uiBalanceCred [Difficulty Bonus] // HASH_VALUE 67672C79A0B7E88C -// INDEX 3166 +// INDEX 3117 uiBalanceEqual [Match] // HASH_VALUE F1F6272B0343FA6B -// INDEX 3167 +// INDEX 3118 uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] // HASH_VALUE 2496548ED4145771 -// INDEX 3168 +// INDEX 3119 uiFontSize [Font Size] // HASH_VALUE 5008E4244490540C -// INDEX 3169 +// INDEX 3120 uigcInSceneInterface [IN SCENE] // HASH_VALUE 91F02F314780B0F7 -// INDEX 3170 +// INDEX 3121 uigcInSceneInterfaceUser [PLAYER INFO] // HASH_VALUE 8600F7210A9E9806 -// INDEX 3171 +// INDEX 3122 uigcInSceneInterfaceFriend [FRIEND INFO] // HASH_VALUE 4CA02F2D81D12B29 -// INDEX 3172 +// INDEX 3123 uigcInSceneInterfaceEnemy [ENEMY INFO] // HASH_VALUE C990F32F48EEE007 -// INDEX 3173 +// INDEX 3124 uigcInSceneChatMessages [CHAT MESSAGES] // HASH_VALUE AF57B35FF2F65E7C -// INDEX 3174 +// INDEX 3125 uiGuildSymbol [Guild Symbol] // HASH_VALUE B6DF6D302E3B10CD -// INDEX 3175 +// INDEX 3126 uittGuildSymbol [Show the guild symbol above the character] // HASH_VALUE 0AA1A512753E89F6 -// INDEX 3176 +// INDEX 3127 uittName [Show the character's name above the character] // HASH_VALUE EBE85C8EA7783C99 -// INDEX 3177 +// INDEX 3128 uiTitle [Title] // HASH_VALUE DFACE2D6443F3A99 -// INDEX 3178 +// INDEX 3129 uittTitle [Show the character's title above the character] // HASH_VALUE 29C46F66D8349B81 -// INDEX 3179 +// INDEX 3130 uigcGuildName [Guild Name] // HASH_VALUE 31003C9AABDB00C6 -// INDEX 3180 +// INDEX 3131 uittGuildName [Show the guild name above the character] // HASH_VALUE A868B095A4A85C8B -// INDEX 3181 +// INDEX 3132 uiSTA [Stamina] // HASH_VALUE 5A6D8F2D9E50FAF9 -// INDEX 3182 +// INDEX 3133 uittSTA [Show the character stamina bar above the character] // HASH_VALUE 1C591877A0875485 -// INDEX 3183 +// INDEX 3134 uiSAP [Sap] // HASH_VALUE DF3C16CBBFAB2ADA -// INDEX 3184 +// INDEX 3135 uittSAP [Show the character sap bar above the character] // HASH_VALUE ECE7309DA1C77891 -// INDEX 3185 +// INDEX 3136 uiFOC [Focus] // HASH_VALUE DFBD9AD6A191CEEC -// INDEX 3186 +// INDEX 3137 uittFocus [Show the character focus bar above the character] // HASH_VALUE 6987B7366867538A -// INDEX 3187 +// INDEX 3138 uiActionBar [Character Action Bar] // HASH_VALUE F4B0F49B18BF2CC3 -// INDEX 3188 +// INDEX 3139 uittActionBar [Show the action bar above the character] // HASH_VALUE 201464406CD8F430 -// INDEX 3189 +// INDEX 3140 uiPvpLogo [PvP Logo] // HASH_VALUE 65F8429A7B777F29 -// INDEX 3190 +// INDEX 3141 uittPvpLogo [Display the PvP logo above the character, if applicable] // HASH_VALUE 5C85D46E1B29D8B2 -// INDEX 3191 +// INDEX 3142 uiMissionIcon [Mission Information] // HASH_VALUE A5D6512E18E88EC6 -// INDEX 3192 +// INDEX 3143 uittMissionIcon [Display mission information above NPCs and on the compass] // HASH_VALUE D2494443E9855F90 -// INDEX 3193 +// INDEX 3144 uiMiniMissionIcon [Small Icons] // HASH_VALUE 17867501553673B6 -// INDEX 3194 +// INDEX 3145 uittMiniMissionIcon [Display small icons on the compass] // HASH_VALUE 8122082F0EEFDC3E -// INDEX 3195 +// INDEX 3146 uigcEntityColor [ENTITY COLORS] // HASH_VALUE 9928088F26F55C9E -// INDEX 3196 +// INDEX 3147 uiEntityColors [Entity Colors] // HASH_VALUE 738710663076287B -// INDEX 3197 +// INDEX 3148 uiUserColor [Player] // HASH_VALUE C4E6A9F3695B05C2 -// INDEX 3198 +// INDEX 3149 uittUserColor [Color used to display your character] // HASH_VALUE 26D24C87960AD7B9 -// INDEX 3199 +// INDEX 3150 uiPlayerColor [Other Players] // HASH_VALUE 091A79EEA961D6DF -// INDEX 3200 +// INDEX 3151 uittPlayerColor [Color used to display player characters] // HASH_VALUE 0A51C82F8B019431 -// INDEX 3201 +// INDEX 3152 uiNPCColor [NPC] // HASH_VALUE C350650ECA0DEA2D -// INDEX 3202 +// INDEX 3153 uittNPCColor [Color used to display Non Player Characters] // HASH_VALUE A8B7F876E1E7DC8A -// INDEX 3203 +// INDEX 3154 uiFaunaColor [Fauna] // HASH_VALUE 2BC2DC7D19983DC6 -// INDEX 3204 +// INDEX 3155 uittFaunaColor [Color used to display Mobs] // HASH_VALUE 27E9787FA607C490 -// INDEX 3205 +// INDEX 3156 uiTargetColor [Target] // HASH_VALUE 050B0FF40890E63E -// INDEX 3206 +// INDEX 3157 uittTargetColor [Color used to display the current target] // HASH_VALUE EDA9F42AEDE994F6 -// INDEX 3207 +// INDEX 3158 uiGroupColor [Team Members] // HASH_VALUE AB9091EEE80A35BF -// INDEX 3208 +// INDEX 3159 uittGroupColor [Color used to display team members] // HASH_VALUE 6762BC92149703A5 -// INDEX 3209 +// INDEX 3160 uiGuildRadarColor [Guild Members] // HASH_VALUE 580B89E92BE915C7 -// INDEX 3210 +// INDEX 3161 uittGuildRadarColor [Color used to display guild members] // HASH_VALUE F007989E26687CA4 -// INDEX 3211 +// INDEX 3162 uiMountColor [Mount] // HASH_VALUE AB90D8902E1A55C9 -// INDEX 3212 +// INDEX 3163 uittMountColor [Color used to display your mount] // HASH_VALUE AA489885A0C73C81 -// INDEX 3213 +// INDEX 3164 uiBeastColor [Animals] // HASH_VALUE A890A5FC690A25C8 -// INDEX 3214 +// INDEX 3165 uittBeastColor [Color used to display your animals] // HASH_VALUE A90AE8A9A8B96C8E -// INDEX 3215 +// INDEX 3166 uiSourceColor [Sources] // HASH_VALUE 243D666474337787 -// INDEX 3216 +// INDEX 3167 uittSourceColor [Color used to display your raw material sources] // HASH_VALUE 2DBB149463882C8E -// INDEX 3217 +// INDEX 3168 uiDeadColor [Corpses] // HASH_VALUE A9C5D08D2CC98DCD -// INDEX 3218 +// INDEX 3169 uittDeadColor [Color used to display corpses] // HASH_VALUE 11668377A2F37C85 -// INDEX 3219 +// INDEX 3170 uiPvpEnemyColor [PvP Enemies] // HASH_VALUE BE666DFE6A368E35 -// INDEX 3220 +// INDEX 3171 uittPvpEnemyColor [Color used to display your PvP enemies] // HASH_VALUE DB26FC821AE6D766 -// INDEX 3221 +// INDEX 3172 uiPvpAllyColor [PvP allies] // HASH_VALUE BD2689FC6936C143 -// INDEX 3222 +// INDEX 3173 uittPvpAllyColor [Color used to display your PvP allies] // HASH_VALUE DB620082D605561F -// INDEX 3223 +// INDEX 3174 uiPvpAllyInTeamColor [PvP Allies in Team] // HASH_VALUE B632A3EC778A411A -// INDEX 3224 +// INDEX 3175 uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] // HASH_VALUE CFE3088AA2D2F298 -// INDEX 3225 +// INDEX 3176 uiPvpAllyInGuildColor [PvP Allies in Guild] // HASH_VALUE B6789FF47BB9411A -// INDEX 3226 +// INDEX 3177 uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] // HASH_VALUE 0927CC601E79885E -// INDEX 3227 +// INDEX 3178 uiPvpNeutralColor [PvP Neutrals] // HASH_VALUE 88B14E1185E56E8A -// INDEX 3228 +// INDEX 3179 uittPvpNeutralColor [Color used to display neutral characters in PvP] // HASH_VALUE 5914701B56585FBC -// INDEX 3229 +// INDEX 3180 uiUserIS [In Scene Player Information] // HASH_VALUE 5B75481B567783A8 -// INDEX 3230 +// INDEX 3181 uiFriendIS [In Scene Friend Information] // HASH_VALUE 647220465E654C5D -// INDEX 3231 +// INDEX 3182 uiEnemyIS [In Scene Enemy Information] // HASH_VALUE 20A4DC1ED824BAAF -// INDEX 3232 +// INDEX 3183 uiChatIS [In Scene Chat Bubbles] // HASH_VALUE 94C84B9659C1F494 -// INDEX 3233 +// INDEX 3184 uiUserMessages [Player Chat bubbles] // HASH_VALUE 60B11163F3ED50B5 -// INDEX 3234 +// INDEX 3185 uittUserMessages [Show your chat messages above your character] // HASH_VALUE 0C48637E9380DC83 -// INDEX 3235 +// INDEX 3186 uiFriendMessages [Friend Chat Bubbles] // HASH_VALUE D2D2AEBACAF8A1D3 -// INDEX 3236 +// INDEX 3187 uittFriendMessages [Show friends' chat messages above their characters] // HASH_VALUE A3C2F84ED548C773 -// INDEX 3237 +// INDEX 3188 uiEnemyMessages [Enemy Chat Bubbles] // HASH_VALUE 2521BA27B20BA2E4 -// INDEX 3238 +// INDEX 3189 uittEnemyMessages [Show enemy chat messages above their character] // HASH_VALUE 7A214B0E421F0FEE -// INDEX 3239 +// INDEX 3190 uiNewTitleBold [YOU WIN A NEW TITLE: ] // HASH_VALUE ACB9C0819FC81891 -// INDEX 3240 +// INDEX 3191 uiHands [Actions] // HASH_VALUE A9F84442E585F4AF -// INDEX 3241 +// INDEX 3192 uiPhraseBook [Action Progression] // HASH_VALUE AC78648320075896 -// INDEX 3242 +// INDEX 3193 uiMailBox [Mailbox] // HASH_VALUE 659728865DA81C89 -// INDEX 3243 +// INDEX 3194 uiRadar [Radar] // HASH_VALUE 71881C6BEFC52C92 -// INDEX 3244 +// INDEX 3195 uiGuildForum [Forums] // HASH_VALUE CDBAC82A5AE85366 -// INDEX 3245 +// INDEX 3196 uiDragRewardToInventory [Drag and drop items] // HASH_VALUE E4B4E4982957003E -// INDEX 3246 +// INDEX 3197 uiTalkMem [Talk Memorized] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 3247 +// INDEX 3198 uiTalkMemMsg [Message] // HASH_VALUE D7065F6B15C44E92 -// INDEX 3248 +// INDEX 3199 uiTalkMemMsg00 [Hello!] // HASH_VALUE 2058940820589408 -// INDEX 3249 +// INDEX 3200 uiTalkMemMsg01 [Bye!] // HASH_VALUE E1595C8AE4B79496 -// INDEX 3250 +// INDEX 3201 uiTalkMemMsg02 [Yes] // HASH_VALUE 6C90F4386C90F438 -// INDEX 3251 +// INDEX 3202 uiTalkMemMsg03 [No] // HASH_VALUE A27620381B35FCB6 -// INDEX 3252 +// INDEX 3203 uiTalkMemMsg04 [Follow me] // HASH_VALUE D8A58789A2F6003A -// INDEX 3253 +// INDEX 3204 uiTalkMemMsg05 [Help me] // HASH_VALUE 5514179E57B45C52 -// INDEX 3254 +// INDEX 3205 uiTalkMemMsg06 [I need some heals] // HASH_VALUE C2B98A78989154A5 -// INDEX 3255 +// INDEX 3206 uiTalkMemMsg07 [I'm looking for a team member] // HASH_VALUE 5AC7686CA5D53099 -// INDEX 3256 +// INDEX 3207 uiTalkMemMsg08 [Hug] // HASH_VALUE 1387034721131F43 -// INDEX 3257 +// INDEX 3208 uiTalkMemMsg09 [Yeah!] // HASH_VALUE ECF88C8C50D0148E -// INDEX 3258 +// INDEX 3209 uiTalkMemMsg10 [What's going on?] // HASH_VALUE 9E37735DE0D4774C -// INDEX 3259 +// INDEX 3210 uiTalkMemMsg11 [Dude?] // HASH_VALUE 205C845C3C1CF4B8 -// INDEX 3260 +// INDEX 3211 uiTalkMemMsg12 [Why not?] // HASH_VALUE F30E1038EE7E0438 -// INDEX 3261 +// INDEX 3212 uiTalkMemMsg13 [On the way] // HASH_VALUE DA91A2FD7F033496 -// INDEX 3262 +// INDEX 3213 uiTalkMemMsg14 [Hi, sir] // HASH_VALUE 6CC7BC8C5D10001D -// INDEX 3263 +// INDEX 3214 uiTalkMemMsg15 [Stop talking to me] // HASH_VALUE 6C395032CD024E58 -// INDEX 3264 +// INDEX 3215 uiTalkMemMsg16 [Leave me alone!] // HASH_VALUE 509AFB6A48F702A8 -// INDEX 3265 +// INDEX 3216 uiTalkMemMsg17 [Are you crazy?] // HASH_VALUE 60A6147960A61479 -// INDEX 3266 +// INDEX 3217 uiTalkMemMsg18 [Aahahahaha] // HASH_VALUE F3B08357711CE844 -// INDEX 3267 +// INDEX 3218 uiTalkMemMsg19 [That's the way it is] // HASH_VALUE 6C58D4B46C58D4B4 -// INDEX 3268 +// INDEX 3219 uiMeterUnit [m] // HASH_VALUE 6CD8D4AC6CD8D4AC -// INDEX 3269 +// INDEX 3220 uiKilometerUnit [km] // HASH_VALUE 52449C3BD3F77C8B -// INDEX 3270 +// INDEX 3221 uiRunWalk [Run/Walk Toggle] // HASH_VALUE 72AA14965B18AB9D -// INDEX 3271 +// INDEX 3222 uiNetStatus [Network status] // HASH_VALUE 5DC8F89699C8BB8D -// INDEX 3272 +// INDEX 3223 uiBugReport [Bug report] // HASH_VALUE EEDC945260921CA4 -// INDEX 3273 +// INDEX 3224 uiActionShortcuts [Action Shortcuts] // HASH_VALUE 95A8BC735636B37A -// INDEX 3274 +// INDEX 3225 uiSetNumber [Set Number] // HASH_VALUE F35954A5EA042E2B -// INDEX 3275 +// INDEX 3226 uiShowContextHelp [Show Context Help] // HASH_VALUE 4D81A81DC741EF03 -// INDEX 3276 +// INDEX 3227 uiFameCiv [CIVILISATION FAME] // HASH_VALUE 0940EF1EC0B01B21 -// INDEX 3277 +// INDEX 3228 uiFameGuild [GUILD FAME] // HASH_VALUE C82280108AC04732 -// INDEX 3278 +// INDEX 3229 uiFamePerso [PERSONAL FAME] // HASH_VALUE C4C0EF2347AE9CFA -// INDEX 3279 +// INDEX 3230 uiFameRecalc [GLOBAL FAME] // HASH_VALUE E8CBD85FC6F3F4AD -// INDEX 3280 +// INDEX 3231 uihelpMission [Mission Details] // HASH_VALUE ABE830356F5884FB -// INDEX 3281 +// INDEX 3232 uihelpZCCharge [Zone Details] // HASH_VALUE 125B887C4DB54438 -// INDEX 3282 +// INDEX 3233 uihelpRMBuy [Role Master Details] // HASH_VALUE FD7A9490D8293C28 -// INDEX 3283 +// INDEX 3234 uihelpRMUpgrade [Role Master Upgrade Details] // HASH_VALUE 70D8CCC46A58948A -// INDEX 3284 +// INDEX 3235 uihelpBuilding [Building Details] // HASH_VALUE 28493049B158CC0E -// INDEX 3285 +// INDEX 3236 uihelpZCRequirement [Zone Requirement Details] // HASH_VALUE 709858306AF9303B -// INDEX 3286 +// INDEX 3237 uihelpBuildingRequirement [Building Requirement Details] // HASH_VALUE 70D8CCC46A58948A -// INDEX 3287 +// INDEX 3238 uihelpOutpostBuilding [Building Details] // HASH_VALUE CC325C42C310CCFC -// INDEX 3288 +// INDEX 3239 uimGcmZoneCharge [REVIEW CHARGES] // HASH_VALUE 4BE0AC063D40DB1A -// INDEX 3289 +// INDEX 3240 uimGcmCancelZoneCharge [ABANDON CHARGE] // HASH_VALUE 3E00DC18D0704716 -// INDEX 3290 +// INDEX 3241 uimGcmChooseBuilding [BUILD BUILDING] // HASH_VALUE 5092D40CB2F2C42C -// INDEX 3291 +// INDEX 3242 uimGcmDestroyBuilding [DESTROY BUILDING] // HASH_VALUE 8D6F6030F9D11F0C -// INDEX 3292 +// INDEX 3243 uimGcmDeclareWar [DECLARE WAR] // HASH_VALUE 42F24A1A4E9034E6 -// INDEX 3293 +// INDEX 3244 uimGcmBuyRM [HIRE ROLE MASTER] // HASH_VALUE CE5FA83F34E19400 -// INDEX 3294 +// INDEX 3245 uimGcmUpgradeRM [UPGRADE ROLE MASTER] // HASH_VALUE 8B464C1CFF4C1E26 -// INDEX 3295 +// INDEX 3246 uiQCancelZoneCharge [Do you really want to abandon the charge?] // HASH_VALUE CE0A015DC14C0639 -// INDEX 3296 +// INDEX 3247 uiQDestroyBuilding [Do you really want to destroy the building?] // HASH_VALUE 32E0C0ECA53655BC -// INDEX 3297 +// INDEX 3248 uiQDeclareWar [Do you really want to declare war?] // HASH_VALUE 0456A677AF10F210 -// INDEX 3298 +// INDEX 3249 uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n Do you really want to do this?] // HASH_VALUE A3C0DE41A0F884E3 -// INDEX 3299 +// INDEX 3250 uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] // HASH_VALUE E108509750242758 -// INDEX 3300 +// INDEX 3251 uiRearView [Rear View] // HASH_VALUE 697878785D26F480 -// INDEX 3301 +// INDEX 3252 uiDecline [Decline] // HASH_VALUE 9629C8B12EB5C377 -// INDEX 3302 +// INDEX 3253 youShout [You shout] // HASH_VALUE 9AA6DF5D96798CA6 -// INDEX 3303 +// INDEX 3254 youSay [You say] // HASH_VALUE B06AE4C96DAB10CA -// INDEX 3304 +// INDEX 3255 heShout [shouts] // HASH_VALUE 705C14CC705C14CC -// INDEX 3305 +// INDEX 3256 heSays [says] // HASH_VALUE C7B6938AAA73DB11 -// INDEX 3306 +// INDEX 3257 uiPleaseWait [Please wait...] // HASH_VALUE 2F59A889A1D7C36C -// INDEX 3307 +// INDEX 3258 uiFrontSelection [Front selection] // HASH_VALUE 641C9450641C9450 -// INDEX 3308 +// INDEX 3259 uiFrontSelectionType [Type] // HASH_VALUE E918BC86E058408B -// INDEX 3309 +// INDEX 3260 uiFrontSelectionFriend [Friends] // HASH_VALUE EA18A885A0C73086 -// INDEX 3310 +// INDEX 3261 uiFrontSelectionEnnemy [Enemies] // HASH_VALUE 1D20FCACD8A48CE9 -// INDEX 3311 +// INDEX 3262 uiTeamSelectNotInVision [This team member is too far to select.] -// HASH_VALUE E889A092E3370883 -// INDEX 3312 -Refugee [Refugee] - -// HASH_VALUE 2BE64C8EA2363C8C -// INDEX 3313 -Homin [Homin] - -// HASH_VALUE 6C59B89C5D742836 -// INDEX 3314 -Novice_Artisan [Novice Crafter] - -// HASH_VALUE A9BAD097A6637840 -// INDEX 3315 -Novice_Warrior [Novice Warrior] - -// HASH_VALUE 669C0C5E5CB0CCAC -// INDEX 3316 -Novice_Harvester [Novice Harvester] - -// HASH_VALUE 64C9D88519A05392 -// INDEX 3317 -Novice_Magician [Novice Magician] - -// HASH_VALUE 5521E84CD8FB94BB -// INDEX 3318 -Artisan_Apprentice [Crafter Apprentice ] - -// HASH_VALUE 5D32A46A15BC009F -// INDEX 3319 -Warrior_Apprentice [Warrior Apprentice ] - -// HASH_VALUE 19E9BC392E79C442 -// INDEX 3320 -Magician_Apprentice [Magician Apprentice ] - -// HASH_VALUE 6B5B6037E18072C8 -// INDEX 3321 -Fyros_Artisan_Apprentice [Fyros Crafter Apprentice ] - -// HASH_VALUE 6BFA1C3EE18072C2 -// INDEX 3322 -Matis_Artisan_Apprentice [Matis Crafter Apprentice ] - -// HASH_VALUE EC698F9B94F010B1 -// INDEX 3323 -Tryker_Artisan_Apprentice [Tryker Crafter Apprentice ] - -// HASH_VALUE E8BA884BE1806436 -// INDEX 3324 -Zorai_Artisan_Apprentice [Zoraï Crafter Apprentice ] - -// HASH_VALUE EA085C4FA2C13AB0 -// INDEX 3325 -Melee_Warrior_Apprentice [Melee Warrior Apprentice ] - -// HASH_VALUE 2CF9FF48E1D4F0AE -// INDEX 3326 -Sniper_Apprentice [Sniper Apprentice ] - -// HASH_VALUE AACB5069AD7225CC -// INDEX 3327 -Fyros_Armorer_Apprentice [Fyros Armorer Apprentice] - -// HASH_VALUE AA6A2873279225CC -// INDEX 3328 -Fyros_Jeweler_Apprentice [Fyros Jeweler Apprentice] - -// HASH_VALUE EB67CB83EC88E39C -// INDEX 3329 -Fyros_Weapon_Smith_Apprentice [Fyros Weaponsmith Apprentice] - -// HASH_VALUE E2CB1C3DF20697CD -// INDEX 3330 -Fyros_Munitioner_Apprentice [Fyros Munitioner Apprentice] - -// HASH_VALUE 2ABB8C89560EBFC4 -// INDEX 3331 -Fyros_Gun_Smith_Apprentice [Fyros Gunsmith Apprentice] - -// HASH_VALUE 69379F8BAD48E39C -// INDEX 3332 -Fyros_Shield_Smith_Apprentice [Fyros Shieldsmith Apprentice] - -// HASH_VALUE A80B9077AD7225CC -// INDEX 3333 -Matis_Armorer_Apprentice [Matis Armorer Apprentice] - -// HASH_VALUE A8AA6881279225CC -// INDEX 3334 -Matis_Jeweler_Apprentice [Matis Jeweler Apprentice] - -// HASH_VALUE 6A876B8A6BA883A3 -// INDEX 3335 -Matis_Weapon_Smith_Apprentice [Matis Weaponsmith Apprentice] - -// HASH_VALUE 23EBBC44F2A69FB5 -// INDEX 3336 -Matis_Munitioner_Apprentice [Matis Munitioner Apprentice] - -// HASH_VALUE 2A5A4890560EBFBE -// INDEX 3337 -Matis_Gun_Smith_Apprentice [Matis Gunsmith Apprentice] - -// HASH_VALUE E8573F922C6883A3 -// INDEX 3338 -Matis_Shield_Smith_Apprentice [Matis Shieldsmith Apprentice] - -// HASH_VALUE 2DDB909B80C1F8A3 -// INDEX 3339 -Tryker_Armorer_Apprentice [Tryker Armorer Apprentice] - -// HASH_VALUE AC3BB88EC2C1F8A3 -// INDEX 3340 -Tryker_Jeweler_Apprentice [Tryker Jeweler Apprentice] - -// HASH_VALUE DD36C09BE626A8A8 -// INDEX 3341 -Tryker_Weapon_Smith_Apprentice [Tryker Weaponsmith Apprentice] - -// HASH_VALUE 6C77A7AF21D51892 -// INDEX 3342 -Tryker_Munitioner_Apprentice [Tryker Munitioner Apprentice] - -// HASH_VALUE 6D1AD86DCF2500AC -// INDEX 3343 -Tryker_Gun_Smith_Apprentice [Tryker Gunsmith Apprentice] - -// HASH_VALUE 1D85E09EE526A89E -// INDEX 3344 -Tryker_Shield_Smith_Apprentice [Tryker Shieldsmith Apprentice] - -// HASH_VALUE A4CB0091AD7225C4 -// INDEX 3345 -Zorai_Armorer_Apprentice [Zoraï Armorer Apprentice] - -// HASH_VALUE A46AD89B279225C4 -// INDEX 3346 -Zorai_Jeweler_Apprentice [Zoraï Jeweler Apprentice] - -// HASH_VALUE 6867A3976988BB2C -// INDEX 3347 -Zorai_Weapon_Smith_Apprentice [Zoraï Weaponsmith Apprentice] - -// HASH_VALUE 64CBF4511126973F -// INDEX 3348 -Zorai_Munitioner_Apprentice [Zoraï Munitioner Apprentice] - -// HASH_VALUE A71AB49D560EB132 -// INDEX 3349 -Zorai_Gun_Smith_Apprentice [Zoraï Gunsmith Apprentice] - -// HASH_VALUE E637779F2A48BB2C -// INDEX 3350 -Zorai_Shield_Smith_Apprentice [Zoraï Shieldsmith Apprentice] - -// HASH_VALUE 6232BC93D54813A4 -// INDEX 3351 -Melee_Warrior [Melee Warrior] - -// HASH_VALUE 1B5484851A5603AE -// INDEX 3352 -Range_Fighter [Range Fighter] - -// HASH_VALUE 1C12FC82D82807BB -// INDEX 3353 -Light_Armsman [Light Armsman] - -// HASH_VALUE 9E72008C57382FBA -// INDEX 3354 -Heavy_Armsman [Heavy Armsman] - -// HASH_VALUE AE56185DB0E4FC77 -// INDEX 3355 -Gunman [Gunman] - -// HASH_VALUE 32B65F77F2144AA8 -// INDEX 3356 -Heavy_Gunman [Heavy Gunman] - -// HASH_VALUE E9BA5C0C8A96609F -// INDEX 3357 -Advanced_Gunman [Advanced Gunman] - -// HASH_VALUE 61C92437E022F7B6 -// INDEX 3358 -Advanced_Heavy_Gunman [Advanced Heavy Gunman] - -// HASH_VALUE 6BC7C87D28E7A083 -// INDEX 3359 -Bludgeoner [Bludgeoner] - -// HASH_VALUE 7458B44C70582494 -// INDEX 3360 -Skewerer [Skewerer] - -// HASH_VALUE EB29A49323385C92 -// INDEX 3361 -Slasher [Slasher] - -// HASH_VALUE EB29A89463486092 -// INDEX 3362 -Smasher [Smasher] - -// HASH_VALUE 6839AC872198388C -// INDEX 3363 -Impaler [Impaler] - -// HASH_VALUE EA29A4759C771C90 -// INDEX 3364 -Cleaver [Cleaver] - -// HASH_VALUE 2C28E85CACD5E47B -// INDEX 3365 -Bowman [Bowman] - -// HASH_VALUE B0665F80EE744AB1 -// INDEX 3366 -Heavy_Bowman [Heavy Bowman] - -// HASH_VALUE 67F9448CA8590CBF -// INDEX 3367 -Pistoleer [Pistoleer] - -// HASH_VALUE 6BA7BC5E9B98D3AB -// INDEX 3368 -Heavy_Artilleryman [Heavy Artilleryman] - -// HASH_VALUE 9F8AD881AD37DCB5 -// INDEX 3369 -Crossbowman [Crossbowman] - -// HASH_VALUE EBFAF8672D09E092 -// INDEX 3370 -Artilleryman [Artilleryman] - -// HASH_VALUE 6C9894486C58D494 -// INDEX 3371 -Rifleman [Rifleman] - -// HASH_VALUE A7785C76DC06F889 -// INDEX 3372 -Maceman [Maceman] - -// HASH_VALUE 6FE93C8DA6F83890 -// INDEX 3373 -Brute [Brute] - -// HASH_VALUE 6458E42C6C58D494 -// INDEX 3374 -Knifeman [Knifeman] - -// HASH_VALUE 6058044C6C58D4C8 -// INDEX 3375 -Spearman [Spearman] - -// HASH_VALUE 6FD6304832940868 -// INDEX 3376 -Axeman [Axeman] - -// HASH_VALUE 2888688FA87AE4BC -// INDEX 3377 -Swordsman [Swordsman] - -// HASH_VALUE A142C88256173BA9 -// INDEX 3378 -Heavy_Maceman [Heavy-Maceman] - -// HASH_VALUE A7F89C89A137248C -// INDEX 3379 -Pikeman [Pikeman] - -// HASH_VALUE F356936E7454B29F -// INDEX 3380 -Heavy_Axeman [Heavy-Axeman] - -// HASH_VALUE 32FA748E23163F74 -// INDEX 3381 -Heavy_Swordsman [Heavy-Swordsman] - -// HASH_VALUE D508B09163E58C88 -// INDEX 3382 -Master_Bowman [Master Bowman] - -// HASH_VALUE 27080F9150D67847 -// INDEX 3383 -Master_Heavy_Bowman [Master Heavy Bowman] - -// HASH_VALUE F0FCA46C60B0BCA2 -// INDEX 3384 -Master_Pistoleer [Master Pistoleer] - -// HASH_VALUE B07AF0898F26486B -// INDEX 3385 -Master_Heavy_Artilleryman [Master Heavy Artilleryman] - -// HASH_VALUE 2C690840A2F524AD -// INDEX 3386 -Master_Crossbowman [Master Crossbowman] - -// HASH_VALUE 27C75B9E2236D0A6 -// INDEX 3387 -Master_Artilleryman [Master Artilleryman] - -// HASH_VALUE ECFA3C6C38D09CA4 -// INDEX 3388 -Master_Rifleman [Master Rifleman ] - -// HASH_VALUE AFF99886A0233C33 -// INDEX 3389 -Master_Maceman [Master Maceman] - -// HASH_VALUE 23B7A8719682EC89 -// INDEX 3390 -Master_Brute [Master Brute] - -// HASH_VALUE 2A3A9085187087A5 -// INDEX 3391 -Master_Knifeman [Master Knifeman] - -// HASH_VALUE 6DBB6C839BF187A5 -// INDEX 3392 -Master_Spearman [Master Spearman] - -// HASH_VALUE D508689A23C4B087 -// INDEX 3393 -Master_Axeman [Master Axeman] - -// HASH_VALUE 6CBC8488DE30FCB0 -// INDEX 3394 -Master_Swordsman [Master Swordsman] - -// HASH_VALUE 28B6887C65B60844 -// INDEX 3395 -Master_Heavy_Maceman [Master Heavy-Maceman] - -// HASH_VALUE AFF9B88E63A34833 -// INDEX 3396 -Master_Pikeman [Master Pikeman] - -// HASH_VALUE 27080F910F677454 -// INDEX 3397 -Master_Heavy_Axeman [Master Heavy-Axeman] - -// HASH_VALUE 722B6C979DA3F013 -// INDEX 3398 -Master_Heavy_Swordsman [Master Heavy-Swordsman] - -// HASH_VALUE 80EA8C8397C1F880 -// INDEX 3399 -Master_Hand_To_Hand_Fighter [Master Hand to Hand Fighter] - -// HASH_VALUE D618AC181358F4D0 -// INDEX 3400 -Hand_To_Hand_Fighter [Hand to Hand Fighter] - -// HASH_VALUE E173B0825A06F7AF -// INDEX 3401 -Close_Fighter [Close Fighter] - -// HASH_VALUE 2899C040936E7CAB -// INDEX 3402 -Advanced_Close_Fighter [Advanced Close Fighter] - -// HASH_VALUE 12D4A7732D288C88 -// INDEX 3403 -Defensive_Magician [Defensive Magician] - -// HASH_VALUE 5284AB7E2D288C88 -// INDEX 3404 -Offensive_Magician [Offensive Magician] - -// HASH_VALUE 6146E882DBFAECA8 -// INDEX 3405 -Elementalist_Apprentice [Apprentice Elementalist] - -// HASH_VALUE 6457689DA9B9C0A8 -// INDEX 3406 -Mentalist [Mentalist] - -// HASH_VALUE DE972C9069C96C9A -// INDEX 3407 -Enchanter [Enchanter] - -// HASH_VALUE 6C58544C7058E4BC -// INDEX 3408 -Summoner [Summoner] - -// HASH_VALUE 98057B422E55208D -// INDEX 3409 -Master_Of_Illusion [Master of Illusion] - -// HASH_VALUE 619634929202FB5B -// INDEX 3410 -Mind_Lord [Mind Lord] - -// HASH_VALUE 2B06A4566974D873 -// INDEX 3411 -Healer [Healer] - -// HASH_VALUE 6B77B0682A96C876 -// INDEX 3412 -Shaman [Shaman] - -// HASH_VALUE 6B68F87CAED7009F -// INDEX 3413 -Priest [Priest] - -// HASH_VALUE 6CB77B725873A038 -// INDEX 3414 -Master_Of_Life [Master of Life] - -// HASH_VALUE 173453796B290487 -// INDEX 3415 -Celestial_Guardian [Celestial Guardian] - -// HASH_VALUE A4844B6153C45375 -// INDEX 3416 -Black_Mage [Black Mage] - -// HASH_VALUE DF72C08965EAEC61 -// INDEX 3417 -Affliction_Bringer [Affliction Bringer] - -// HASH_VALUE E994D396D755DCBA -// INDEX 3418 -Master_Of_Torment [Master of Torment] - -// HASH_VALUE F096B24E70F024A6 -// INDEX 3419 -Avatar_Of_Sorrow [Avatar of Sorrow] - -// HASH_VALUE 63F804942EFB24BE -// INDEX 3420 -Destroyer [Destroyer] - -// HASH_VALUE A819BC96E4681C94 -// INDEX 3421 -Warlock [Warlock] - -// HASH_VALUE 68D8240464D814B4 -// INDEX 3422 -Archmage [Archmage] - -// HASH_VALUE AC285B765873C43B -// INDEX 3423 -Master_Of_Pain [Master of Pain] - -// HASH_VALUE 5917AF7EA19238B1 -// INDEX 3424 -Avatar_Of_Destruction [Avatar of Destruction] - -// HASH_VALUE 2B2AC05B281BC87B -// INDEX 3425 -Elementalist [Elementalist] - -// HASH_VALUE 5D575491EA48789C -// INDEX 3426 -Alchemist [Alchemist] - -// HASH_VALUE 20D70C7C2408B0A6 -// INDEX 3427 -Biomancer [Biomancer] - -// HASH_VALUE 18C58F386D241C82 -// INDEX 3428 -Master_Of_Energies [Master of Energies] - -// HASH_VALUE D875D47059086861 -// INDEX 3429 -Chosen_Of_Atys [Atys Chosen] - -// HASH_VALUE ADE34C43D7F7AAAF -// INDEX 3430 -FBT [Elder of Atys] - -// HASH_VALUE 16873039E203738F -// INDEX 3431 -SGM [Senior Game Master] - -// HASH_VALUE 9A36347595278047 -// INDEX 3432 -GM [Game Master] - -// HASH_VALUE DE14988A5530CCA6 -// INDEX 3433 -SG [Senior Guide] - -// HASH_VALUE 29A72C85A1B71879 -// INDEX 3434 -G [Guide] - -// HASH_VALUE 2F059F5756EBD4B4 -// INDEX 3435 -Armorer_Apprentice [Armorer Apprentice] - -// HASH_VALUE 6A366B60568AACB8 -// INDEX 3436 -Jeweler_Apprentice [Jeweler Apprentice] +/* OLD VALUE : [Refugee] */ +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +/* OLD VALUE : [Homin] */ +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] // HASH_VALUE 33661C59F1A4507A -// INDEX 3437 +// INDEX 3265 uiCloudy [Cloudy] // HASH_VALUE 7058141870581418 -// INDEX 3438 +// INDEX 3266 uiFair [Fair] // HASH_VALUE B1E88CA3A63890AD -// INDEX 3439 +// INDEX 3267 uiMisty [Misty] // HASH_VALUE ABB7589AE1686CA2 -// INDEX 3440 +// INDEX 3268 uiRainy [Rainy] // HASH_VALUE A789C45928649853 -// INDEX 3441 +// INDEX 3269 uiSandThundery [Sand storm] // HASH_VALUE 502850A17076DF64 -// INDEX 3442 +// INDEX 3270 uiSapThundery [Sap storm] // HASH_VALUE B188A8B127A8C8B2 -// INDEX 3443 +// INDEX 3271 uiSnowy [Snowy] // HASH_VALUE 6C5C8450789C5490 -// INDEX 3444 +// INDEX 3272 uiThundery [Thundery] // HASH_VALUE 68585420781C9490 -// INDEX 3445 +// INDEX 3273 uiHumidity [Humidity] // HASH_VALUE 6498945C6498945C -// INDEX 3446 +// INDEX 3274 uiWind [Wind] -// HASH_VALUE 0000000000000000 -// INDEX 3447 -uiContinentIndoors [] - -// HASH_VALUE 911A704F6CC7B79B -// INDEX 3448 -uiContinentRouteGouffre [Abyss Route] - -// HASH_VALUE AC66E4896C572C89 -// INDEX 3449 -uiContinentLeCarrefour [Crossroads] - -// HASH_VALUE 0FAB6446AB049B9C -// INDEX 3450 -uiContinentFyros [Fyros Lands] - -// HASH_VALUE EBC8F48CABA8DC97 -// INDEX 3451 -uiContinentLePaysMalade [Witherings] - -// HASH_VALUE A376146EDCE1147F -// INDEX 3452 -uiContinentTryker [Tryker Lands] - -// HASH_VALUE 29C6C855AB64E478 -// INDEX 3453 -uiContinentLesFalaises [Cliffs] - -// HASH_VALUE AAA9B4962164343E -// INDEX 3454 -uiContinentLesIlesVivantes [Living Islands] - -// HASH_VALUE A90AE8A9A8B96C8E -// INDEX 3455 -uiContinentSources [Sources] - -// HASH_VALUE A7773743603800B5 -// INDEX 3456 -uiContinentTerre [Forgotten Lands] - -// HASH_VALUE 9AFA1C3D5FA36B92 -// INDEX 3457 -uiContinentBagne [Abyss of Ichor] - // HASH_VALUE CA841250144F4303 -// INDEX 3458 +// INDEX 3275 uiTheSeasonIs [It's ] // HASH_VALUE D2F9D8806618D4D4 -// INDEX 3459 +// INDEX 3276 uiAndTheWeatherIs [ and the weather is ] // HASH_VALUE A969C4866B77A0A1 -// INDEX 3460 +// INDEX 3277 uiSeason0 [Spring] // HASH_VALUE AF372878B1961C8A -// INDEX 3461 +// INDEX 3278 uiSeason1 [Summer] // HASH_VALUE B2783863B2451C8F -// INDEX 3462 +// INDEX 3279 uiSeason2 [Autumn] // HASH_VALUE 3097E4816D26088F -// INDEX 3463 +// INDEX 3280 uiSeason3 [Winter] // HASH_VALUE A44ECD02D7D4B358 -// INDEX 3464 +// INDEX 3281 uiCommandWrongArgumentCount [Wrong argument count in the command.] -// HASH_VALUE 2668889B0E12CF66 -// INDEX 3465 -mpfam151 [Yubo Bone] - -// HASH_VALUE 26F8989B10E31366 -// INDEX 3466 -mpfam152 [Yubo Skin] - -// HASH_VALUE 6C985464645C5480 -// INDEX 3467 -mpfam688 [Yubo Eye] - -// HASH_VALUE AAF87C462728D80D -// INDEX 3468 -mpfam689 [Yubo Leather] - -// HASH_VALUE 26D8908F4DF2FF66 -// INDEX 3469 -mpfam690 [Yubo Nail] - -// HASH_VALUE E225CC81DA484863 -// INDEX 3470 -mpfam691 [Yubo Pelvis] - -// HASH_VALUE 2DF8845C28B3844F -// INDEX 3471 -mpfam692 [Yubo Tooth] - -// HASH_VALUE 58D5B781EC28C883 -// INDEX 3472 -mpfam696 [Primitive Necklace] - -// HASH_VALUE 2CB9FC69EFA6E09D -// INDEX 3473 -mpfam697 [Atrium] - -// HASH_VALUE 62C7348CE738649D -// INDEX 3474 -mpgroup0 [Undefined] - -// HASH_VALUE 1C591877A0875485 -// INDEX 3475 -mpgroup1 [Sap] - -// HASH_VALUE E8660C859C37187A -// INDEX 3476 -mpgroup2 [Amber] - -// HASH_VALUE 6418F4386418F438 -// INDEX 3477 -mpgroup3 [Node] - -// HASH_VALUE 689C1408689C1408 -// INDEX 3478 -mpgroup5 [Bark] - -// HASH_VALUE E7761086DC471C7F -// INDEX 3479 -mpgroup6 [Fiber] - -// HASH_VALUE 6458544C6458544C -// INDEX 3480 -mpgroup12 [Seed] - -// HASH_VALUE A9D7349362D75090 -// INDEX 3481 -mpgroup16 [Shell] - -// HASH_VALUE 2A48648E23983C9C -// INDEX 3482 -mpgroup20 [Resin] - -// HASH_VALUE 64D8F45C64D8F45C -// INDEX 3483 -mpgroup21 [Wood] - -// HASH_VALUE 64D8F41864D8F418 -// INDEX 3484 -mpgroup22 [Food] - -// HASH_VALUE 60F0646EEE3AA4A2 -// INDEX 3485 -mpgroup23 [Aggressive Plant] - -// HASH_VALUE EAD6088161260884 -// INDEX 3486 -mpgroup24 [Blood] - -// HASH_VALUE 6D08809626085CA0 -// INDEX 3487 -mpgroup25 [Skull] - -// HASH_VALUE 2B19E86E278AF49F -// INDEX 3488 -mpgroup26 [Construction] - -// HASH_VALUE 6058240C649C54D0 -// INDEX 3489 -mpgroup27 [Creature] - -// HASH_VALUE 1B098C73E74680A2 -// INDEX 3490 -mpgroup28 [Fur] - -// HASH_VALUE 5856546C62D45494 -// INDEX 3491 -mpgroup29 [Goo] - -// HASH_VALUE 6A38D868AC95F082 -// INDEX 3492 -mpgroup30 [Insect] - -// HASH_VALUE 6C275C8BA3773096 -// INDEX 3493 -mpgroup31 [Kitin] - -// HASH_VALUE 7458543474585434 -// INDEX 3494 -mpgroup32 [Meat] - -// HASH_VALUE 6CBA9C8861872C8F -// INDEX 3495 -mpgroup33 [Harmful] - -// HASH_VALUE 1B163873A244448D -// INDEX 3496 -mpgroup34 [Oil] - -// HASH_VALUE 697A0079E58B008E -// INDEX 3497 -mpgroup35 [Preservative] - -// HASH_VALUE 6879BC89A116108C -// INDEX 3498 -mpgroup36 [Mineral] - -// HASH_VALUE 69785088E1492497 -// INDEX 3499 -mpgroup37 [Paper] - -// HASH_VALUE 68D8144068D81440 -// INDEX 3500 -mpgroup38 [Pack] - -// HASH_VALUE A947749623D75C92 -// INDEX 3501 -mpgroup39 [Token] - -// HASH_VALUE F07B24A869D9B0A5 -// INDEX 3502 -mpgroup40 [Outpost] - -// HASH_VALUE 2F48C366D8E8DC9B -// INDEX 3503 -mpgroup41 [Corrupted Moor] - -// HASH_VALUE 58969C5006C1C473 -// INDEX 3504 -mpgroup42 [Kitins' Lair] - -// HASH_VALUE 5339889711053437 -// INDEX 3505 -mpSource [Raw Material Source] - // HASH_VALUE 209854486418F434 -// INDEX 3506 +// INDEX 3282 uittRun [Run Mode] // HASH_VALUE 1548806443F8B476 -// INDEX 3507 +// INDEX 3283 uittWalk [Walking Mode] // HASH_VALUE 201C944C6418F434 -// INDEX 3508 +// INDEX 3284 uittSit [Sit Mode] // HASH_VALUE 3F466201CE5EA7ED -// INDEX 3509 +// INDEX 3285 uittPlayerLifeFormat [Life: %v/%m] // HASH_VALUE 1C65D64A4F632742 -// INDEX 3510 +// INDEX 3286 uittPlayerStaminaFormat [Stamina: %v/%m] // HASH_VALUE 0CF58A0EFAA5B608 -// INDEX 3511 +// INDEX 3287 uittPlayerSapFormat [Sap: %v/%m] // HASH_VALUE 5EC01E754A8C49A2 -// INDEX 3512 +// INDEX 3288 uittPlayerFocusFormat [Focus: %v/%m] // HASH_VALUE 36739468C991E31C -// INDEX 3513 +// INDEX 3289 uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] // HASH_VALUE 27875B3D64688042 -// INDEX 3514 +// INDEX 3290 uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] // HASH_VALUE 0746E4996B666A49 -// INDEX 3515 +// INDEX 3291 uiBotChatSkillPointCost [Skill Points: ] // HASH_VALUE 993AC441AAC7BE33 -// INDEX 3516 +// INDEX 3292 uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] // HASH_VALUE 6BC7037FE6E85069 -// INDEX 3517 +// INDEX 3293 uittForageTime [Available Extraction Time] // HASH_VALUE 6BBAD4ABE2843044 -// INDEX 3518 +// INDEX 3294 uittForageContent [Source Content] // HASH_VALUE 23A79F965FF43058 -// INDEX 3519 +// INDEX 3295 uittForageLife [Source Life] // HASH_VALUE E295EB9AA4E7D8A0 -// INDEX 3520 +// INDEX 3296 uittForageDanger [Extraction Risk] // HASH_VALUE 1E229B8661429394 -// INDEX 3521 +// INDEX 3297 uittForageKami [Local Kami Tolerance] // HASH_VALUE 5EC0486AA3B48067 -// INDEX 3522 +// INDEX 3298 uittQualityAbbrev [of Qlt] // HASH_VALUE D71A56541260A0AA -// INDEX 3523 +// INDEX 3299 uiForageToolMissing [You don't have a foraging tool.] // HASH_VALUE 57F195E4DCCC9A8B -// INDEX 3524 +// INDEX 3300 uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] // HASH_VALUE 28897B5DEC77428A -// INDEX 3525 +// INDEX 3301 uimEnterStable [Enter Stable] // HASH_VALUE B027335E30461E77 -// INDEX 3526 +// INDEX 3302 uimLeaveStable [Leave Stable] // HASH_VALUE AA489885A0C73C81 -// INDEX 3527 +// INDEX 3303 uiAnimals [Animals] // HASH_VALUE 8A40982588C1BC21 -// INDEX 3528 +// INDEX 3304 uiAnimalsTitle [ANIMALS] // HASH_VALUE 9AD98A72EA7AD055 -// INDEX 3529 +// INDEX 3305 uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] // HASH_VALUE 4BD6B8130DA55CC6 -// INDEX 3530 +// INDEX 3306 uittAliveLandscape [The animal is alive and out of the stable.\n @{6F6F}Left click @{FFFF}to select.\n @{6F6F}Right click @{FFFF}to give an order.] // HASH_VALUE 5AFB951D6F8A102F -// INDEX 3531 +// INDEX 3307 uittStable [The animal is in the stable.\n @{6F6F}Left click @{FFFF}to select.\n @{6F6F}Right click @{FFFF}to give an order.] // HASH_VALUE EDFBD084EA20FAD5 -// INDEX 3532 +// INDEX 3308 uittDead [The animal is dead.\n @{6F6F}Left click @{FFFF}to select.\n @{6F6F}Right click @{FFFF}to give an order.] // HASH_VALUE 1A05AD5BBD08C425 -// INDEX 3533 +// INDEX 3309 uittDeathTimer [Time remaining before the dead animal vanishes] // HASH_VALUE 265E136C3AF6F868 -// INDEX 3534 +// INDEX 3310 uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] // HASH_VALUE 422B62C1A7069DD7 -// INDEX 3535 +// INDEX 3311 uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] // HASH_VALUE 68D8144030082494 -// INDEX 3536 +// INDEX 3312 uiPATitlePacker1 [Packer 1] // HASH_VALUE 68D8144030082494 -// INDEX 3537 +// INDEX 3313 uiPATitlePacker2 [Packer 2] // HASH_VALUE 68D8144030082494 -// INDEX 3538 +// INDEX 3314 uiPATitlePacker3 [Packer 3] // HASH_VALUE 68D8144034082494 -// INDEX 3539 +// INDEX 3315 uiPATitlePacker4 [Packer 4] // HASH_VALUE 0C861C9F26343612 -// INDEX 3540 +// INDEX 3316 uiPATitleMount1 [Mount 1] // HASH_VALUE 4C861C9F26443A13 -// INDEX 3541 +// INDEX 3317 uiPATitleMount2 [Mount 2] // HASH_VALUE 8C861C9F26543E14 -// INDEX 3542 +// INDEX 3318 uiPATitleMount3 [Mount 3] // HASH_VALUE CD861C9F26644215 -// INDEX 3543 +// INDEX 3319 uiPATitleMount4 [Mount 4] // HASH_VALUE CAB4C085A083EA03 -// INDEX 3544 +// INDEX 3320 uiPATitleDemon1 [Demon 1] // HASH_VALUE 0AB4C085A093EE04 -// INDEX 3545 +// INDEX 3321 uiPATitleDemon2 [Demon 2] // HASH_VALUE 4AB4C085A0A3F205 -// INDEX 3546 +// INDEX 3322 uiPATitleDemon3 [Demon 3] // HASH_VALUE 8BB4C085A0B3F606 -// INDEX 3547 +// INDEX 3323 uiPATitleDemon4 [Demon 4] // HASH_VALUE 48D0144030082414 -// INDEX 3548 +// INDEX 3324 uiPABagTitlePacker0 [PACKER 1] // HASH_VALUE 48D0144030082414 -// INDEX 3549 +// INDEX 3325 uiPABagTitlePacker1 [PACKER 2] // HASH_VALUE 48D0144030082414 -// INDEX 3550 +// INDEX 3326 uiPABagTitlePacker2 [PACKER 3] // HASH_VALUE 48D0144034082414 -// INDEX 3551 +// INDEX 3327 uiPABagTitlePacker3 [PACKER 4] // HASH_VALUE FC801C3F0E30B6F2 -// INDEX 3552 +// INDEX 3328 uiPABagTitleMount0 [MOUNT 1] // HASH_VALUE 3C801C3F0E40BAF3 -// INDEX 3553 +// INDEX 3329 uiPABagTitleMount1 [MOUNT 2] // HASH_VALUE 7C801C3F0E50BEF4 -// INDEX 3554 +// INDEX 3330 uiPABagTitleMount2 [MOUNT 3] // HASH_VALUE BD801C3F0E60C2F5 -// INDEX 3555 +// INDEX 3331 uiPABagTitleMount3 [MOUNT 4] // HASH_VALUE BAAEC025887F6AE3 -// INDEX 3556 +// INDEX 3332 uiPABagTitleDemon0 [DEMON 1] // HASH_VALUE FAAEC025888F6EE4 -// INDEX 3557 +// INDEX 3333 uiPABagTitleDemon1 [DEMON 2] // HASH_VALUE 3AAEC025889F72E5 -// INDEX 3558 +// INDEX 3334 uiPABagTitleDemon2 [DEMON 3] // HASH_VALUE 7BAEC02588AF76E6 -// INDEX 3559 +// INDEX 3335 uiPABagTitleDemon3 [DEMON 4] // HASH_VALUE E6E73C38AB06C7B5 -// INDEX 3560 +// INDEX 3336 uiAnimalDetailedList [Detailed List] // HASH_VALUE 87C857A0A400EC71 -// INDEX 3561 +// INDEX 3337 uiAnimalInStable [Your animal is in a stable] // HASH_VALUE 93B684ACD711F059 -// INDEX 3562 +// INDEX 3338 uiAnimalTooFar [Your animal is too far away] // HASH_VALUE 48D0144030082414 -// INDEX 3563 +// INDEX 3339 uimMtPaPacker0 [PACKER 1] // HASH_VALUE 48D0144030082414 -// INDEX 3564 +// INDEX 3340 uimMtPaPacker1 [PACKER 2] // HASH_VALUE 48D0144030082414 -// INDEX 3565 +// INDEX 3341 uimMtPaPacker2 [PACKER 3] // HASH_VALUE 48D0144034082414 -// INDEX 3566 +// INDEX 3342 uimMtPaPacker3 [PACKER 4] // HASH_VALUE FC801C3F0E30B6F2 -// INDEX 3567 +// INDEX 3343 uimMtPaMount0 [MOUNT 1] // HASH_VALUE 3C801C3F0E40BAF3 -// INDEX 3568 +// INDEX 3344 uimMtPaMount1 [MOUNT 2] // HASH_VALUE 7C801C3F0E50BEF4 -// INDEX 3569 +// INDEX 3345 uimMtPaMount2 [MOUNT 3] // HASH_VALUE BD801C3F0E60C2F5 -// INDEX 3570 +// INDEX 3346 uimMtPaMount3 [MOUNT 4] // HASH_VALUE BAAEC025887F6AE3 -// INDEX 3571 +// INDEX 3347 uimMtPaDemon0 [DEMON 1] // HASH_VALUE FAAEC025888F6EE4 -// INDEX 3572 +// INDEX 3348 uimMtPaDemon1 [DEMON 2] // HASH_VALUE 3AAEC025889F72E5 -// INDEX 3573 +// INDEX 3349 uimMtPaDemon2 [DEMON 3] // HASH_VALUE 7BAEC02588AF76E6 -// INDEX 3574 +// INDEX 3350 uimMtPaDemon3 [DEMON 4] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 3575 +// INDEX 3351 uimMtGuild [GUILD] // HASH_VALUE 4CD0F4484CD0F448 -// INDEX 3576 +// INDEX 3352 uimMtRoom [ROOM] // HASH_VALUE F007989E26687CA4 -// INDEX 3577 +// INDEX 3353 uittLmSteed [Mount] // HASH_VALUE 68D8144030082494 -// INDEX 3578 +// INDEX 3354 uittLmPA0 [Packer 1] // HASH_VALUE 68D8144030082494 -// INDEX 3579 +// INDEX 3355 uittLmPA1 [Packer 2] // HASH_VALUE 68D8144030082494 -// INDEX 3580 +// INDEX 3356 uittLmPA2 [Packer 3] // HASH_VALUE 68D8144034082494 -// INDEX 3581 +// INDEX 3357 uittLmPA3 [Packer 4] // HASH_VALUE 1B739F2919A2CAF5 -// INDEX 3582 +// INDEX 3358 uittLMTeam0 [Team 0] // HASH_VALUE 5B73A32959A2D2F5 -// INDEX 3583 +// INDEX 3359 uittLMTeam1 [Team 1] // HASH_VALUE 9B73A72999A2DAF5 -// INDEX 3584 +// INDEX 3360 uittLMTeam2 [Team 2] // HASH_VALUE DB73AB29D9A2E2F5 -// INDEX 3585 +// INDEX 3361 uittLMTeam3 [Team 3] // HASH_VALUE 1C73AF291AA2EAF5 -// INDEX 3586 +// INDEX 3362 uittLMTeam4 [Team 4] // HASH_VALUE 5C73B3295AA2F2F5 -// INDEX 3587 +// INDEX 3363 uittLMTeam5 [Team 5] // HASH_VALUE 9C73B7299AA2FAF5 -// INDEX 3588 +// INDEX 3364 uittLMTeam6 [Team 6] // HASH_VALUE DC73BB29DAA202F5 -// INDEX 3589 +// INDEX 3365 uittLMTeam7 [Team 7] // HASH_VALUE 4C90E4244C90E424 -// INDEX 3590 +// INDEX 3366 uiCP_Infos [INFO] // HASH_VALUE C6F18C2E86B2601C -// INDEX 3591 +// INDEX 3367 uiCP_title1 [CHARACTER] // HASH_VALUE 0BF2A82E8B31101E -// INDEX 3592 +// INDEX 3368 uiCP_title2 [DESTINATION] // HASH_VALUE 8931D8390A61A419 -// INDEX 3593 +// INDEX 3369 uiCP_selection [SELECTION] // HASH_VALUE 4050240C4CD09450 -// INDEX 3594 +// INDEX 3370 uiCP_creation [CREATION] // HASH_VALUE 908237408323573D -// INDEX 3595 +// INDEX 3371 uiCharSel_EmptySlot [EMPTY SLOT] // HASH_VALUE 5850C4405850C440 -// INDEX 3596 +// INDEX 3372 uiCharSel_Play [PLAY] // HASH_VALUE 4411542844915438 -// INDEX 3597 +// INDEX 3373 uiCharSel_Del [DELETE] // HASH_VALUE 4CDEF4FCC8CFC021 -// INDEX 3598 +// INDEX 3374 uiCharSel_CreateNew [CREATE NEW] // HASH_VALUE C5E150410422803E -// INDEX 3599 +// INDEX 3375 uiCharSel_CreateRan [RANDOM] // HASH_VALUE 5450544454505444 -// INDEX 3600 +// INDEX 3376 uiCharSel_Quit [QUIT] // HASH_VALUE D86EBD6A7F5B6FD8 -// INDEX 3601 +// INDEX 3377 uiCharSel_DelChar [Do you really want to delete this character?] // HASH_VALUE 4411542844915438 -// INDEX 3602 +// INDEX 3378 uiCP_Delete_yes [DELETE] // HASH_VALUE 0350481983A0741B -// INDEX 3603 +// INDEX 3379 uiCP_Delete_no [CANCEL] // HASH_VALUE CD21C82E0A91A836 -// INDEX 3604 +// INDEX 3380 uiCP_Menu_1 [CIVILIZATIONS] // HASH_VALUE 079084214720B81F -// INDEX 3605 +// INDEX 3381 uiCP_Menu_2 [GENDER] // HASH_VALUE 5810F4085810F408 -// INDEX 3606 +// INDEX 3382 uiCP_Menu_3 [BODY] // HASH_VALUE 44D0141844D01418 -// INDEX 3607 +// INDEX 3383 uiCP_Menu_4 [FACE] // HASH_VALUE 8CB1C02187C29831 -// INDEX 3608 +// INDEX 3384 uiCP_Menu_5 [ACTIONS] // HASH_VALUE 911214414E53083A -// INDEX 3609 +// INDEX 3385 uiCP_Specie_Fyros [FYROS] // HASH_VALUE 8BC1D82A0A62AC3D -// INDEX 3610 +// INDEX 3386 uiCP_Specie_Matis [MATIS] // HASH_VALUE CCC308468E730837 -// INDEX 3611 +// INDEX 3387 uiCP_Specie_Tryker [TRYKER] // HASH_VALUE AAD22EB94DBAEABC -// INDEX 3612 +// INDEX 3388 uiCP_Specie_Zorai [ZORAÏ] // HASH_VALUE 4410143444101434 -// INDEX 3613 +// INDEX 3389 uiCP_Sex_Male [MALE] // HASH_VALUE 42D044254360442B -// INDEX 3614 +// INDEX 3390 uiCP_Sex_Female [FEMALE] // HASH_VALUE 1053D0430C430C3D -// INDEX 3615 +// INDEX 3391 uiCP_Result [RESULT] // HASH_VALUE 643A8C9AC4D27CB0 -// INDEX 3616 +// INDEX 3392 uiCP_BP1 [Specialization: ] // HASH_VALUE CA52A40E2CF4D41C -// INDEX 3617 +// INDEX 3393 uiCP_BP_Des [CONTENT DETAILS:] // HASH_VALUE 4971BF2A0BB15634 -// INDEX 3618 +// INDEX 3394 uiCP_Items [ITEMS:] // HASH_VALUE 4814340438D4E43C -// INDEX 3619 +// INDEX 3395 uiCP_Actions [ACTIONS:] // HASH_VALUE 0861902D08E18C3A -// INDEX 3620 +// INDEX 3396 uiCP_Finish [FINISH] // HASH_VALUE 0C519C294771A836 -// INDEX 3621 +// INDEX 3397 uiCP_Abort [ABORT] // HASH_VALUE 3DE2F2EB07B1B443 -// INDEX 3622 +// INDEX 3398 uiCP_Abort2 [You will lose your modifications by aborting...] // HASH_VALUE 5490F40C4454E424 -// INDEX 3623 +// INDEX 3399 uiCP_Abort_yes [CONTINUE] // HASH_VALUE 0350481983A0741B -// INDEX 3624 +// INDEX 3400 uiCP_Abort_no [CANCEL] // HASH_VALUE FA00BC3D8F20DEF3 -// INDEX 3625 +// INDEX 3401 uiCP_Title [TITLE: ] // HASH_VALUE FC408C1683DF9014 -// INDEX 3626 +// INDEX 3402 uiCP_Pack [ACTION PACK CONTENT:] // HASH_VALUE C881A032CB318823 -// INDEX 3627 +// INDEX 3403 uiCP_Refugee [REFUGEE] // HASH_VALUE 4C71D03587DFB4F6 -// INDEX 3628 +// INDEX 3404 uiCP_Fight1 [NOVICE FIGHTER] // HASH_VALUE 8A4FC41DCBB1B8FE -// INDEX 3629 +// INDEX 3405 uiCP_Fight2 [APPRENTICE FIGHTER] // HASH_VALUE 44C1D825099ED312 -// INDEX 3630 +// INDEX 3406 uiCP_Magic1 [NOVICE MAGICIAN] // HASH_VALUE 077FAC1BC3D2171B -// INDEX 3631 +// INDEX 3407 uiCP_Magic2 [APPRENTICE MAGICIAN] // HASH_VALUE 0801C8344A3FB4F6 -// INDEX 3632 +// INDEX 3408 uiCP_Forage1 [NOVICE FORAGER] // HASH_VALUE 8A4FC41D4AA1E404 -// INDEX 3633 +// INDEX 3409 uiCP_Forage2 [APPRENTICE FORAGER] // HASH_VALUE 4C51B83C4570A8F6 -// INDEX 3634 +// INDEX 3410 uiCP_Craft1 [NOVICE CRAFTER] // HASH_VALUE C94FC41D4A229407 -// INDEX 3635 +// INDEX 3411 uiCP_Craft2 [APPRENTICE CRAFTER] // HASH_VALUE 4AF0AC2BC6B1B029 -// INDEX 3636 +// INDEX 3412 uiCP_JOB1 [FIGHT] // HASH_VALUE 43F0641AC6906C20 -// INDEX 3637 +// INDEX 3413 uiCP_JOB2 [MAGIC] // HASH_VALUE C422942547616C26 -// INDEX 3638 +// INDEX 3414 uiCP_JOB3 [FORAGE] // HASH_VALUE 8AD1AC2F45B2C01E -// INDEX 3639 +// INDEX 3415 uiCP_JOB4 [CRAFT] // HASH_VALUE A6776B4086145FB3 -// INDEX 3640 +// INDEX 3416 uiCP_Res_F [- Fight Specialization] // HASH_VALUE E4E74B47860363A2 -// INDEX 3641 +// INDEX 3417 uiCP_Res_M [- Magic Specialization] // HASH_VALUE ED77CFD6C7C8849F -// INDEX 3642 +// INDEX 3418 uiCP_Res_G [- Forage Specialization] // HASH_VALUE 67E78F3D861457AD -// INDEX 3643 +// INDEX 3419 uiCP_Res_C [- Craft Specialization] // HASH_VALUE 2E07FBEF9EC2E674 -// INDEX 3644 +// INDEX 3420 uiCP_Job_F1 [1- Dagger\n 2- Accurate Attack 1 Action] // HASH_VALUE 483E73DFA872DFAD -// INDEX 3645 +// INDEX 3421 uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n 2- Acid Damage 1 Spell] // HASH_VALUE 5A7A17E4438FD999 -// INDEX 3646 +// INDEX 3422 uiCP_Job_G1 [1- Foraging Tool\n 2- Basic Extraction Action] // HASH_VALUE 147D3E22AC1BCA81 -// INDEX 3647 +// INDEX 3423 uiCP_Job_C1 [1- Armor Crafting Tool\n 2- 50 Generic raw materials of quality 10\n 3- Ability to Craft Your Race's Armor\n 4- Crafting Plan for Boots] // HASH_VALUE 323364F5BC67ADC7 -// INDEX 3648 +// INDEX 3424 uiCP_Job_F2 [1- Dagger\n 2- Accurate Attack 1 Action\n 3- Increase Damage 1 Stanza] // HASH_VALUE 241203095F4E0963 -// INDEX 3649 +// INDEX 3425 uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n 2- Acid Damage 1 Spell\n 3- Fear 1 Spell] // HASH_VALUE A99CAAD8499430C9 -// INDEX 3650 +// INDEX 3426 uiCP_Job_G2 [1- Foraging Tool\n 2- Basic Extraction Action\n 3- Basic Prospection Action] // HASH_VALUE D5528DAC49EFD0FB -// INDEX 3651 +// INDEX 3427 uiCP_Job_C2 [1- Armor Crafting Tool\n 2- 100 Generic raw materials of quality 10\n 3- Ability to Craft Your Race's Armor\n @@ -15310,1382 +14426,1390 @@ uiCP_Job_C2 [1- Armor Crafting Tool\n 5- Crafting Plan for Gloves] /* OLD VALUE : [Enter a Name -Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.Ryzom Core.com) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters. +Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters. ] */ -/* OLD VALUE : [Enter a Name -Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.Ryzom Core.com) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters. -] */ -// HASH_VALUE 520BBEEF82B061AF -// INDEX 3652 +// HASH_VALUE A89060E211663737 +// INDEX 3428 uiCP_Name_Enter [Enter a Name\n \n - Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n ] // HASH_VALUE 0350481983A0741B -// INDEX 3653 +// INDEX 3429 uiCP_Name_Cancel [CANCEL] // HASH_VALUE 1011303112222C27 -// INDEX 3654 +// INDEX 3430 uiCP_Name_Submit [SUBMIT] // HASH_VALUE E55A483C1DCA972C -// INDEX 3655 +// INDEX 3431 uiCP_Name_Invalid [Invalid name, please try another] // HASH_VALUE 0000000000000000 -// INDEX 3656 +// INDEX 3432 uiLocation_ [] // HASH_VALUE 5850C44054D0E480 -// INDEX 3657 +// INDEX 3433 uiLocation_Play [PLAY NOW] // HASH_VALUE 1281FCF6912F10F6 -// INDEX 3658 +// INDEX 3434 uiLocation_Back [PLAY LATER] // HASH_VALUE 74BED67BC228B458 -// INDEX 3659 +// INDEX 3435 uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] // HASH_VALUE 0E6261DD98092B20 -// INDEX 3660 +// INDEX 3436 uiQConfirmFreeAnimal [Do you really want to free this animal?] // HASH_VALUE C52A2E4C49773F24 -// INDEX 3661 +// INDEX 3437 uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] // HASH_VALUE 5126B04C19D4C86B -// INDEX 3662 +// INDEX 3438 uitabBag [Bag] // HASH_VALUE 68D8144030082494 -// INDEX 3663 +// INDEX 3439 uitabPacker0 [Packer 1] // HASH_VALUE 68D8144030082494 -// INDEX 3664 +// INDEX 3440 uitabPacker1 [Packer 2] // HASH_VALUE 68D8144030082494 -// INDEX 3665 +// INDEX 3441 uitabPacker2 [Packer 3] // HASH_VALUE 68D8144034082494 -// INDEX 3666 +// INDEX 3442 uitabPacker3 [Packer 4] // HASH_VALUE 0B2190278A40A02A -// INDEX 3667 +// INDEX 3443 uiInfos_Close [CLOSE] // HASH_VALUE EE7A53ABA2E5AC85 -// INDEX 3668 +// INDEX 3444 uiCharSel_Infos1 [Character Selection Info - Not Empty] // HASH_VALUE 4E33923EAF2A9C83 -// INDEX 3669 +// INDEX 3445 uiCharSel_Infos2 [Character Selection Info - Empty] // HASH_VALUE A776703368C7DBB4 -// INDEX 3670 +// INDEX 3446 uiLocation_Infos [Location Info] // HASH_VALUE 6B5AB85D279A006C -// INDEX 3671 +// INDEX 3447 uiAppear_Infos1 [Civilization Description] // HASH_VALUE 5D849712DA78BC9E -// INDEX 3672 +// INDEX 3448 uiAppear_Infos2 [Appearance Info - Gender] // HASH_VALUE 22436B4118560094 -// INDEX 3673 +// INDEX 3449 uiAppear_Infos3 [Appearance Info - Body] // HASH_VALUE 9F836B411856B093 -// INDEX 3674 +// INDEX 3450 uiAppear_Infos4 [Appearance Info - Face] // HASH_VALUE 9F24DB4496298CA8 -// INDEX 3675 +// INDEX 3451 uiAppear_Infos5 [Appearance Info - Actions] // HASH_VALUE 7FC12B2D44402B04 -// INDEX 3676 +// INDEX 3452 uiWebOnQuit [FILL IN THE SURVEY] // HASH_VALUE A9780C8C4F136771 -// INDEX 3677 +// INDEX 3453 uiTaskbarTextMode [Text Mode] // HASH_VALUE A016D8814FB22B60 -// INDEX 3678 +// INDEX 3454 uiTaskbarIconMode [Icon Mode] // HASH_VALUE 64DC5448485400D0 -// INDEX 3679 +// INDEX 3455 uiTaskbarResetUI [Reset UI] // HASH_VALUE 89A15C25C5626816 -// INDEX 3680 +// INDEX 3456 uimTouchpad [PAD] // HASH_VALUE 9023144851D43C48 -// INDEX 3681 +// INDEX 3457 uimCustomer [SUPPORT] // HASH_VALUE 89A15C25C5626816 -// INDEX 3682 +// INDEX 3458 uiMilko [PAD] // HASH_VALUE 8CB1C02187C29831 -// INDEX 3683 +// INDEX 3459 uiMK_Actions [ACTIONS] // HASH_VALUE 5190081E8FF0201E -// INDEX 3684 +// INDEX 3460 uiMK_Emotes [EMOTES] // HASH_VALUE 4450141C4450141C -// INDEX 3685 +// INDEX 3461 uiMK_Game [GAME] // HASH_VALUE 8D91AC32CB222C50 -// INDEX 3686 +// INDEX 3462 uiMK_Wins [WINDOWS] // HASH_VALUE CE72A230CC70A4EC -// INDEX 3687 +// INDEX 3463 uiMK_Move [STOP/MOVE TOGGLE] // HASH_VALUE 50D0444C50D0444C -// INDEX 3688 +// INDEX 3464 uiMK_Move_1 [STOP] // HASH_VALUE 4494F4344494F434 -// INDEX 3689 +// INDEX 3465 uiMK_Move_0 [MOVE] // HASH_VALUE CCB2A24E46F2B216 -// INDEX 3690 +// INDEX 3466 uiMK_Sit [STAND/SIT TOGGLE] // HASH_VALUE 0972B439CCD2E826 -// INDEX 3691 +// INDEX 3467 uiMK_Sit_1 [STAND] // HASH_VALUE 0F53E8438D431439 -// INDEX 3692 +// INDEX 3468 uiMK_Sit_0 [SIT] // HASH_VALUE 3FE0C40CC002E414 -// INDEX 3693 +// INDEX 3469 uiMK_Run [WALK/RUN TOGGLE] // HASH_VALUE 209054484410F434 -// INDEX 3694 +// INDEX 3470 uiMK_Run_1 [RUN MODE] // HASH_VALUE 0AA1882F3F7E13F8 -// INDEX 3695 +// INDEX 3471 uiMK_Run_0 [WALK MODE] // HASH_VALUE 84A140FE04FE1F1C -// INDEX 3696 +// INDEX 3472 uiMK_Attack [ATTACK/DISENGAGE TOGGLE] // HASH_VALUE 87D2D4194CA1B01B -// INDEX 3697 +// INDEX 3473 uiMK_Attack_0 [ATTACK] // HASH_VALUE 8861681185C0B82F -// INDEX 3698 +// INDEX 3474 uiMK_Attack_1 [DISENGAGE] // HASH_VALUE 4042A032BF129636 -// INDEX 3699 +// INDEX 3475 uiMK_Defense [DODGE/PARRY TOGGLE] // HASH_VALUE C8A00F1A7FB0EF11 -// INDEX 3700 +// INDEX 3476 uiMK_Defense_0 [DODGE MODE] // HASH_VALUE 0842D73ABF93E33F -// INDEX 3701 +// INDEX 3477 uiMK_Defense_1 [PARRY MODE] // HASH_VALUE C9B200431063D41D -// INDEX 3702 +// INDEX 3478 uiMK_Action_1 [EXTRACT] // HASH_VALUE C1113B1888ADC029 -// INDEX 3703 +// INDEX 3479 uiMK_Kick [INVITE/KICK/DISBAND] // HASH_VALUE 88A3AC3CC9D28847 -// INDEX 3704 +// INDEX 3480 uiMK_Kick_0 [INVITE] // HASH_VALUE 48D0942C48D0942C -// INDEX 3705 +// INDEX 3481 uiMK_Kick_1 [KICK] // HASH_VALUE 84518022C7518017 -// INDEX 3706 +// INDEX 3482 uiMK_Action_2 [DISBAND] // HASH_VALUE C2BFE32C4A11E417 -// INDEX 3707 +// INDEX 3483 uiMK_Action_3 [TALK TO] // HASH_VALUE 5010542050105420 -// INDEX 3708 +// INDEX 3484 uiMK_Game_1 [HELP] // HASH_VALUE 8D91AC32CB222C50 -// INDEX 3709 +// INDEX 3485 uiMK_Game_2 [WINDOWS] // HASH_VALUE F23D53330BCFE2D7 -// INDEX 3710 +// INDEX 3486 uiMK_MoreWin [MORE...] // HASH_VALUE BA44D73E928F5459 -// INDEX 3711 +// INDEX 3487 uiMK_Game_3 [1st DESKTOP] // HASH_VALUE FA43C32F519F1454 -// INDEX 3712 +// INDEX 3488 uiMK_Game_4 [2nd DESKTOP] // HASH_VALUE 3A43D33052AF1458 -// INDEX 3713 +// INDEX 3489 uiMK_Game_5 [3rd DESKTOP] // HASH_VALUE 7B83DB35D3BF245A -// INDEX 3714 +// INDEX 3490 uiMK_Game_6 [4th DESKTOP] // HASH_VALUE 1052E4247CCF1312 -// INDEX 3715 +// INDEX 3491 uiMK_Game_7 [QUIT GAME] // HASH_VALUE 48209C2B05607C06 -// INDEX 3716 +// INDEX 3492 uiMK_Game_8 [GAME CONFIGURATION] // HASH_VALUE 48D454105014F450 -// INDEX 3717 +// INDEX 3493 uiMK_Game_Desk [DESKTOPS] -// HASH_VALUE DE77347DABC45EBD -// INDEX 3718 -uiConfigTitle [Ryzom Core Configuration] +/* OLD VALUE : [Ryzom Core Configuration] */ +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] // HASH_VALUE DF633352E759B0AB -// INDEX 3719 +// INDEX 3495 uiConfigLanguage [Language:] // HASH_VALUE EDAC6DAA6E2B04C3 -// INDEX 3720 +// INDEX 3496 uiConfigSaveConfig [Save config file when quitting the game] // HASH_VALUE 609C4404645834B8 -// INDEX 3721 +// INDEX 3497 uiConfigAdvanced [Advanced] // HASH_VALUE E40C5C2C73203C93 -// INDEX 3722 +// INDEX 3498 uiConfigSlowDown [Slow down the game (Process Low priority)] // HASH_VALUE B7BE3FE6016C2F0F -// INDEX 3723 +// INDEX 3499 uiConfigOK [&OK] // HASH_VALUE E788D8384C72EB5A -// INDEX 3724 +// INDEX 3500 uiConfigCancel [&Cancel] -// HASH_VALUE 11E36B98A8998C53 -// INDEX 3725 -uiConfigLaunch [Play Ryzom Core] +/* OLD VALUE : [Play Ryzom Core] */ +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] // HASH_VALUE E636B0281A91906E -// INDEX 3726 +// INDEX 3502 uiConfigApply [&Apply] // HASH_VALUE 6458449874185484 -// INDEX 3727 +// INDEX 3503 uiConfigDefault [&Default] // HASH_VALUE D84A977D28D82AB7 -// INDEX 3728 +// INDEX 3504 uiConfigErrorReadingTheFile [Error reading the file] // HASH_VALUE D84AD7856FA85EBC -// INDEX 3729 +// INDEX 3505 uiConfigErrorWritingTheFile [Error writing the file] // HASH_VALUE 81039870A83151EA -// INDEX 3730 +// INDEX 3506 uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] // HASH_VALUE AB9E484A274E8233 -// INDEX 3731 +// INDEX 3507 uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] // HASH_VALUE 6879AC7F1E76E886 -// INDEX 3732 +// INDEX 3508 uiConfigGeneral [General] // HASH_VALUE ED1AE49063A8208A -// INDEX 3733 +// INDEX 3509 uiConfigDisplay [Display] // HASH_VALUE E99BD8768C14E8A2 -// INDEX 3734 +// INDEX 3510 uiConfigDisplayDetails [Display details] // HASH_VALUE E83C6C4A42DA24B4 -// INDEX 3735 +// INDEX 3511 uiConfigDisplayAdvanced [Display advanced] // HASH_VALUE B048DC506775D4B4 -// INDEX 3736 +// INDEX 3512 uiConfigDisplaySysInfo [System information] // HASH_VALUE EC26B84C1F933888 -// INDEX 3737 +// INDEX 3513 uiConfigDisplayOpenGLInfo [OpenGL information] // HASH_VALUE 9E36C03B5B16E436 -// INDEX 3738 +// INDEX 3514 uiConfigDisplayD3DInfo [Direct3D information] // HASH_VALUE EC687094A7C8549A -// INDEX 3739 +// INDEX 3515 uiConfigSound [Sound] // HASH_VALUE DEA8887EA6F5A8A1 -// INDEX 3740 +// INDEX 3516 uiConfigPoor [Low] // HASH_VALUE 68B784736745A49B -// INDEX 3741 +// INDEX 3517 uiConfigMedium [Medium] // HASH_VALUE AC48E06F2C05D482 -// INDEX 3742 +// INDEX 3518 uiConfigNormal [Normal] // HASH_VALUE 68D8942068D89420 -// INDEX 3743 +// INDEX 3519 uiConfigSuper [High] // HASH_VALUE 8567A3C7FBEEC2B6 -// INDEX 3744 +// INDEX 3520 uiConfigTexturePoor [Low (32 Mb VRAM)] // HASH_VALUE B5404B29006ECF24 -// INDEX 3745 +// INDEX 3521 uiConfigTextureNormal [Normal (64 Mb VRAM)] // HASH_VALUE 0B1D5ADB80411D23 -// INDEX 3746 +// INDEX 3522 uiConfigTextureSuper [High (128 Mb VRAM)] // HASH_VALUE 701C9488701C9488 -// INDEX 3747 +// INDEX 3523 uiConfigBits [bits] // HASH_VALUE 7810A4207810A420 -// INDEX 3748 +// INDEX 3524 uiConfigHz [Hz] // HASH_VALUE 2827EC74EC56F08B -// INDEX 3749 +// INDEX 3525 uiConfigTracks [Tracks] // HASH_VALUE 72C6345671743477 -// INDEX 3750 +// INDEX 3526 uiConfigDriver [Driver] -// HASH_VALUE D6E14F541073A59A -// INDEX 3751 -uiConfigOpenGLOrD3D [Specify if Ryzom Core is to be run in OpenGL or Direct3D:] +/* OLD VALUE : [Specify if Ryzom Core is to be run in OpenGL or Direct3D:] */ +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] // HASH_VALUE E59A7CA362496CA1 -// INDEX 3752 +// INDEX 3528 uiConfigParameters [Parameters] -// HASH_VALUE A5A63C6C7A1DE26F -// INDEX 3753 -uiConfigWindowedOrFullscreen [Specify if Ryzom Core is to be run in fullscreen or window mode:] +/* OLD VALUE : [Specify if Ryzom Core is to be run in fullscreen or window mode:] */ +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] // HASH_VALUE E969A38406960027 -// INDEX 3754 +// INDEX 3530 uiConfigVideoMode [Specify a video mode:] // HASH_VALUE 2287037A5FB6468B -// INDEX 3755 +// INDEX 3531 uiConfigWidth [Width:] // HASH_VALUE 9ED9787D9E136F5E -// INDEX 3756 +// INDEX 3532 uiConfigHeight [Height:] // HASH_VALUE 2675C780D9B87375 -// INDEX 3757 +// INDEX 3533 uiConfigPositionX [X Position:] // HASH_VALUE 6675C781D9C87375 -// INDEX 3758 +// INDEX 3534 uiConfigPositionY [Y Position:] // HASH_VALUE 6CA7B090A988CC8A -// INDEX 3759 +// INDEX 3535 uiConfigFullscreen [Fullscreen] // HASH_VALUE 6498945C645874BC -// INDEX 3760 +// INDEX 3536 uiConfigWindowed [Windowed] // HASH_VALUE 65146C4AE6B2DC42 -// INDEX 3761 +// INDEX 3537 uiConfigOpenGL [OpenGL] // HASH_VALUE 649C941064CC448C -// INDEX 3762 +// INDEX 3538 uiConfigDirect3D [Direct3d] // HASH_VALUE 6C1C54046C1C5404 -// INDEX 3763 +// INDEX 3539 uiConfigAuto [Auto] // HASH_VALUE 1F160C8228C9A4A6 -// INDEX 3764 +// INDEX 3540 uiConfigLandscape [Landscape] // HASH_VALUE EC7A4CD84E784A9A -// INDEX 3765 +// INDEX 3541 uiConfigLOD [Level of Detail:] // HASH_VALUE EBB8908AE7A7C477 -// INDEX 3766 +// INDEX 3542 uiConfigCharacters [Characters] // HASH_VALUE 5890841858908418 -// INDEX 3767 +// INDEX 3543 uiConfigFX [FX] // HASH_VALUE 741C5450705824D4 -// INDEX 3768 +// INDEX 3544 uiConfigTexture [Textures] // HASH_VALUE 64985458208C24BC -// INDEX 3769 +// INDEX 3545 uiConfigVendor [Vendor: ] // HASH_VALUE 1604A756AAB76F5F -// INDEX 3770 +// INDEX 3546 uiConfigRenderer [Renderer: ] // HASH_VALUE 66E4561E5EA9F8B3 -// INDEX 3771 +// INDEX 3547 uiConfigVersion [Version: ] // HASH_VALUE 95C75C661716488F -// INDEX 3772 +// INDEX 3548 uiConfigExtensions [Extensions: ] // HASH_VALUE 1D14DC655900B88C -// INDEX 3773 +// INDEX 3549 uiConfigActivateSound [Enable Sound] // HASH_VALUE 6F44C395DBB90B85 -// INDEX 3774 +// INDEX 3550 uiConfigSoundBuffer [Sound tracks:] // HASH_VALUE 9A80C412DD323853 -// INDEX 3775 +// INDEX 3551 uiConfigEnableEAX [Enable EAX] // HASH_VALUE D87530F9A0678A74 -// INDEX 3776 +// INDEX 3552 uiConfigEnableFMod [Use FMod mode] // HASH_VALUE DB2A146ED364E86E -// INDEX 3777 +// INDEX 3553 uiConfigSoundForceSoftware [Software Sound (may increase FPS)] -// HASH_VALUE 5A09D84DACD69B8C -// INDEX 3778 -uiConfigAboutRyzomConfiguration [About Ryzom Core Configuration] +/* OLD VALUE : [About Ryzom Core Configuration] */ +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] -// HASH_VALUE ED08686B6B8683C3 -// INDEX 3779 -uiConfigRyzomConfigurationVersion [Ryzom Core Configuration Version 0.9] +/* OLD VALUE : [Ryzom Core Configuration Version 0.9] */ +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] // HASH_VALUE 93547C042769530D -// INDEX 3780 +// INDEX 3556 uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] // HASH_VALUE DBF79B4AEE7AE879 -// INDEX 3781 +// INDEX 3557 uiConfigDescription [Description: ] // HASH_VALUE 74582410208C2494 -// INDEX 3782 +// INDEX 3558 uiConfigDriverDesc [Driver: ] // HASH_VALUE EE9A24524A4A04A8 -// INDEX 3783 +// INDEX 3559 uiConfigDriverVersion [Driver version: ] // HASH_VALUE 07AEBF621CE51EC9 -// INDEX 3784 +// INDEX 3560 uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] // HASH_VALUE A27AB48484F9DCB2 -// INDEX 3785 +// INDEX 3561 uiConfigDisableDXTC [Disable texture compression] // HASH_VALUE E9CA44959703DF9E -// INDEX 3786 +// INDEX 3562 uiConfigDisableVP [Disable vertex shaders] // HASH_VALUE D59AFC3FF429AC93 -// INDEX 3787 +// INDEX 3563 uiConfigDisableAGP [Disable AGP for vertices] // HASH_VALUE A6DA64761CB90361 -// INDEX 3788 +// INDEX 3564 uiConfigDisableTextureShader [Disable pixel shaders] -// HASH_VALUE 2E66EFA79474346C -// INDEX 3789 -uiConfigMenuAbout [&About Ryzom Core Configuration...] +/* OLD VALUE : [&About Ryzom Core Configuration...] */ +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] // HASH_VALUE EE4917FC5F0AB8B8 -// INDEX 3790 +// INDEX 3566 uiConfigSystemInfoPhyMem [Physical memory: ] // HASH_VALUE 1EF77A59303950AC -// INDEX 3791 +// INDEX 3567 uiConfigSystemInfoOS [Operating system: ] // HASH_VALUE FF3123EDC790B6F2 -// INDEX 3792 +// INDEX 3568 uiConfigSystemInfoCPU [CPU: ] // HASH_VALUE C215749366583A63 -// INDEX 3793 +// INDEX 3569 uiConfigSystemInfoVideo [Video device: ] // HASH_VALUE 9888B8962F97A22D -// INDEX 3794 +// INDEX 3570 uiConfigSystemInfoVideoDriver [Video driver version: ] // HASH_VALUE 8AC19C330A00AC2C -// INDEX 3795 +// INDEX 3571 uiCaracMisc [MISCELLANEOUS] // HASH_VALUE 1099CF8010269298 -// INDEX 3796 +// INDEX 3572 uiTotalMalus [Total Malus ] // HASH_VALUE C9B2BB39E243FB2A -// INDEX 3797 +// INDEX 3573 uiBagBulk [Bag Bulk ] // HASH_VALUE A283A38D94F8EF4A -// INDEX 3798 +// INDEX 3574 uiWeightSpeedFactor [Speed Factor ] // HASH_VALUE 8773A9CCE8467FD9 -// INDEX 3799 +// INDEX 3575 uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] // HASH_VALUE 95CEB1E9359CF0AB -// INDEX 3800 +// INDEX 3576 uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] // HASH_VALUE 2F1B3C4FB533F49E -// INDEX 3801 +// INDEX 3577 uiUpdateDisplayDriversCurrent [Current driver version: ] // HASH_VALUE 8821AC8A6D19DC88 -// INDEX 3802 +// INDEX 3578 uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] // HASH_VALUE 64985458208C24BC -// INDEX 3803 +// INDEX 3579 uiUpdateDisplayDriversVendor [Vendor: ] // HASH_VALUE 689C5410208C548C -// INDEX 3804 +// INDEX 3580 uiUpdateDisplayDriversCard [Device: ] // HASH_VALUE 6860E97D0D56362B -// INDEX 3805 +// INDEX 3581 uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] -// HASH_VALUE 4C84C0D465EF4709 -// INDEX 3806 -uiDesktopNotIn32 [To run Ryzom Core in windowed mode, the desktop must be set to 32-bit mode.] +/* OLD VALUE : [To run Ryzom Core in windowed mode, the desktop must be set to 32-bit mode.] */ +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] // HASH_VALUE 6694E8FCD8E528A4 -// INDEX 3807 +// INDEX 3583 uiPhraseLevelFmt [Required Level: %d] // HASH_VALUE A1A9B419D995D468 -// INDEX 3808 +// INDEX 3584 uiPhraseSectionFmt [Required Level %min-%max:] // HASH_VALUE EA668B7899D6738D -// INDEX 3809 +// INDEX 3585 uiSkillTree [Skill Tree] // HASH_VALUE DD459C779E500F5D -// INDEX 3810 +// INDEX 3586 uiMessageOfTheDay [Breach Reality and Be Reborn!] // HASH_VALUE E1595C8AE4B79496 -// INDEX 3811 +// INDEX 3587 uiYes [Yes] // HASH_VALUE 6C90F4386C90F438 -// INDEX 3812 +// INDEX 3588 uiNo [No] // HASH_VALUE 175B848F9AC20C7F -// INDEX 3813 +// INDEX 3589 uiAlwaysSendReport [Always send the report] // HASH_VALUE DAEF2E4E27CC4A81 -// INDEX 3814 +// INDEX 3590 uiStatReport [Do you want to send a statistics report?\n This report will help us to track and fix game problems.] // HASH_VALUE 9D9A839759970B18 -// INDEX 3815 +// INDEX 3591 uiSendingStatReport [Sending a statistics report...] // HASH_VALUE 70D8ACC8E4986292 -// INDEX 3816 +// INDEX 3592 uiDeathXPMalus [Death XP Penalty] // HASH_VALUE EB5A047893A4ECAD -// INDEX 3817 +// INDEX 3593 uittPhraseCombatRestrictOK [Action compatible] // HASH_VALUE 5555406D1084B091 -// INDEX 3818 +// INDEX 3594 uittPhraseCombatRestrictKO [Action NOT compatible] // HASH_VALUE 721C44C672FAE4BE -// INDEX 3819 +// INDEX 3595 uiCSBase [Customer Support] // HASH_VALUE 7458244074582440 -// INDEX 3820 +// INDEX 3596 uiBrowseUndoButton [Prev] // HASH_VALUE 741C5438741C5438 -// INDEX 3821 +// INDEX 3597 uiBrowseRedoButton [Next] // HASH_VALUE EB1A8C8F22674C92 -// INDEX 3822 +// INDEX 3598 uiBrowseRefresh [Refresh] // HASH_VALUE 6458F4206458F420 -// INDEX 3823 +// INDEX 3599 uiBrowseHome [Home] // HASH_VALUE ACD578975B96C896 -// INDEX 3824 +// INDEX 3600 uittBrowseUndo [Browse previous page] // HASH_VALUE CA7A544EE8F034C6 -// INDEX 3825 +// INDEX 3601 uittBrowseRedo [Browse next page] // HASH_VALUE 4869847D05A9F49D -// INDEX 3826 +// INDEX 3602 uittBrowseRefresh [Refresh the current page] // HASH_VALUE 6D70788D1C50A88C -// INDEX 3827 +// INDEX 3603 uittBrowseHome [Browse the home page] // HASH_VALUE 0909A4600756B35E -// INDEX 3828 +// INDEX 3604 uiawrSF [All Weapons and Close-Combat] // HASH_VALUE 5103CB7EEA191033 -// INDEX 3829 +// INDEX 3605 uiawrSFM [All Melee Weapons] // HASH_VALUE 41046023670878A5 -// INDEX 3830 +// INDEX 3606 uiawrSFM1 [One-handed Melee Weapons] // HASH_VALUE 804383F527D96083 -// INDEX 3831 +// INDEX 3607 uiawrSFM1B [One-handed Smashing Melee Weapons] // HASH_VALUE 64D8143464D81434 -// INDEX 3832 +// INDEX 3608 uiawrSFM1BM [Mace] // HASH_VALUE 25E74C2B2577EBA1 -// INDEX 3833 +// INDEX 3609 uiawrSFM1BME [Electric Mace] // HASH_VALUE 64D8143464D81434 -// INDEX 3834 +// INDEX 3610 uiawrSFM1BMM [Mace] // HASH_VALUE A7F83C93E2F85080 -// INDEX 3835 +// INDEX 3611 uiawrSFM1BS [Staff] // HASH_VALUE A7F83C93E2F85080 -// INDEX 3836 +// INDEX 3612 uiawrSFM1BSM [Staff] // HASH_VALUE C04383F5E5C9707F -// INDEX 3837 +// INDEX 3613 uiawrSFM1P [One-handed Piercing Melee Weapons] // HASH_VALUE 69A86C96A1B95C8B -// INDEX 3838 +// INDEX 3614 uiawrSFM1PS [Spear] // HASH_VALUE 69BA203A9F42D083 -// INDEX 3839 +// INDEX 3615 uiawrSFM1PSE [Electric Spear] // HASH_VALUE 24E67C769E817498 -// INDEX 3840 +// INDEX 3616 uiawrSFM1PSL [Living Spear] // HASH_VALUE 69A86C96A1B95C8B -// INDEX 3841 +// INDEX 3617 uiawrSFM1PSM [Spear] // HASH_VALUE 804383F527D96082 -// INDEX 3842 +// INDEX 3618 uiawrSFM1S [One-handed Slashing Melee Weapons] // HASH_VALUE 17475C5FE5051096 -// INDEX 3843 +// INDEX 3619 uiawrSFM1SA [Axe] // HASH_VALUE 16150C63DD9497BD -// INDEX 3844 +// INDEX 3620 uiawrSFM1SAB [Burning Axe] // HASH_VALUE 17475C5FE5051096 -// INDEX 3845 +// INDEX 3621 uiawrSFM1SAM [Axe] // HASH_VALUE 6DC978A028E88498 -// INDEX 3846 +// INDEX 3622 uiawrSFM1SS [Sword] // HASH_VALUE 6DC978A028E88498 -// INDEX 3847 +// INDEX 3623 uiawrSFM1SSM [Sword] // HASH_VALUE A1F764931B927CAA -// INDEX 3848 +// INDEX 3624 uiawrSFM1SSW [Waving Sword] // HASH_VALUE 4144A82D670878A5 -// INDEX 3849 +// INDEX 3625 uiawrSFM2 [Two-handed Melee Weapons] // HASH_VALUE 80E3A7FA27D96083 -// INDEX 3850 +// INDEX 3626 uiawrSFM2B [Two-handed Smashing Melee Weapons] // HASH_VALUE 109EAB9464C7608D -// INDEX 3851 +// INDEX 3627 uiawrSFM2BM [Two-handed Mace] // HASH_VALUE EF24F07FA8382489 -// INDEX 3852 +// INDEX 3628 uiawrSFM2BME [Two-handed Electric Mace] // HASH_VALUE 109EAB9464C7608D -// INDEX 3853 +// INDEX 3629 uiawrSFM2BMM [Two-handed Mace] // HASH_VALUE C0E3A7FAE5C9707F -// INDEX 3854 +// INDEX 3630 uiawrSFM2P [Two-handed Piercing Melee Weapons] // HASH_VALUE 64D8944064D89440 -// INDEX 3855 +// INDEX 3631 uiawrSFM2PP [Pike] // HASH_VALUE A0A87792E3F24C62 -// INDEX 3856 +// INDEX 3632 uiawrSFM2PPL [Living Pike] // HASH_VALUE 64D8944064D89440 -// INDEX 3857 +// INDEX 3633 uiawrSFM2PPM [Pike] // HASH_VALUE 80E3A7FA27D96082 -// INDEX 3858 +// INDEX 3634 uiawrSFM2S [Two-handed Slashing Melee Weapons] // HASH_VALUE 4C0527485A7788A2 -// INDEX 3859 +// INDEX 3635 uiawrSFM2SA [Two-handed Axe] // HASH_VALUE 8380BF96696774C3 -// INDEX 3860 +// INDEX 3636 uiawrSFM2SAB [Two-handed Burning Axe] // HASH_VALUE 4C0527485A7788A2 -// INDEX 3861 +// INDEX 3637 uiawrSFM2SAM [Two-handed Axe] // HASH_VALUE 3EF0DC72641A84BE -// INDEX 3862 +// INDEX 3638 uiawrSFM2SS [Two-handed Sword] // HASH_VALUE FAF0E87BA5D990BC -// INDEX 3863 +// INDEX 3639 uiawrSFM2SSB [Two-handed Burning Sword] // HASH_VALUE 55FFAB972208E0A1 -// INDEX 3864 +// INDEX 3640 uiawrSFM2SSL [Two-handed Living Sword] // HASH_VALUE 3EF0DC72641A84BE -// INDEX 3865 +// INDEX 3641 uiawrSFM2SSM [Two-handed Sword] // HASH_VALUE 17FFAB972208E099 -// INDEX 3866 +// INDEX 3642 uiawrSFM2SSW [Two-handed Waving Sword] // HASH_VALUE B0369F58AF74A27A -// INDEX 3867 +// INDEX 3643 uiawrSFMC [Close-Combat] // HASH_VALUE B0369F58AF74A27A -// INDEX 3868 +// INDEX 3644 uiawrSFMCA [Close-Combat] // HASH_VALUE A68670542554B475 -// INDEX 3869 +// INDEX 3645 uiawrSFMCAD [Dagger] // HASH_VALUE 1517C47B60F4F89A -// INDEX 3870 +// INDEX 3646 uiawrSFMCADL [Living Dagger] // HASH_VALUE A68670542554B475 -// INDEX 3871 +// INDEX 3647 uiawrSFMCADM [Dagger] // HASH_VALUE 13C8A4866074249A -// INDEX 3872 +// INDEX 3648 uiawrSFMCADW [Waving Dagger] // HASH_VALUE 96A86005C8B8ACEA -// INDEX 3873 +// INDEX 3649 uiawrSFMCAH [Hand-to-Hand] // HASH_VALUE 96A86005C8B8ACEA -// INDEX 3874 +// INDEX 3650 uiawrSFMCAHM [Hand-to-Hand] // HASH_VALUE A6374B6A26C6467D -// INDEX 3875 +// INDEX 3651 uiawrSFR [Range Weapon] // HASH_VALUE 51803C429E88B49A -// INDEX 3876 +// INDEX 3652 uiawrSFR1 [One-handed Range Weapon] // HASH_VALUE 51803C429E88B49A -// INDEX 3877 +// INDEX 3653 uiawrSFR1A [One-handed Range Weapon] // HASH_VALUE 5EC8E4749DD7C778 -// INDEX 3878 +// INDEX 3654 uiawrSFR1AB [Bow-Pistol] // HASH_VALUE 5EC8E4749DD7C778 -// INDEX 3879 +// INDEX 3655 uiawrSFR1ABM [Bow-Pistol] // HASH_VALUE 56C67C7490F6C890 -// INDEX 3880 +// INDEX 3656 uiawrSFR1ABW [Waving Bow-Pistol] // HASH_VALUE AF69CC82EC37D8A1 -// INDEX 3881 +// INDEX 3657 uiawrSFR1AP [Pistol] // HASH_VALUE 97E8DC8DA7B518A0 -// INDEX 3882 +// INDEX 3658 uiawrSFR1APL [Living Pistol] // HASH_VALUE AF69CC82EC37D8A1 -// INDEX 3883 +// INDEX 3659 uiawrSFR1APM [Pistol] // HASH_VALUE 51208850E088B49A -// INDEX 3884 +// INDEX 3660 uiawrSFR2 [Two-handed Range Weapon] // HASH_VALUE 51208850E088B49A -// INDEX 3885 +// INDEX 3661 uiawrSFR2A [Two-handed Range Weapon] // HASH_VALUE E9A5DF83A775AC88 -// INDEX 3886 +// INDEX 3662 uiawrSFR2AA [Auto-Launcher] // HASH_VALUE A8DADC5F1E3AF828 -// INDEX 3887 +// INDEX 3663 uiawrSFR2AAB [Burning Auto-Launcher] // HASH_VALUE E9A5DF83A775AC88 -// INDEX 3888 +// INDEX 3664 uiawrSFR2AAM [Auto-Launcher] // HASH_VALUE 70DCF408641864A4 -// INDEX 3889 +// INDEX 3665 uiawrSFR2AB [Bowrifle] // HASH_VALUE 60A2DC3AA1457C75 -// INDEX 3890 +// INDEX 3666 uiawrSFR2ABE [Electric Bow-Rifle] // HASH_VALUE 93E70C79A2F37F65 -// INDEX 3891 +// INDEX 3667 uiawrSFR2ABM [Bow-Rifle] // HASH_VALUE 6C5C14307058848C -// INDEX 3892 +// INDEX 3668 uiawrSFR2AL [Launcher] // HASH_VALUE 6CFCB41C4898B498 -// INDEX 3893 +// INDEX 3669 uiawrSFR2ALB [Burning Launcher] // HASH_VALUE E6F6773AA579E0BA -// INDEX 3894 +// INDEX 3670 uiawrSFR2ALE [Electric Launcher] // HASH_VALUE 6C5C14307058848C -// INDEX 3895 +// INDEX 3671 uiawrSFR2ALM [Launcher] // HASH_VALUE 67E71C8CA2773489 -// INDEX 3896 +// INDEX 3672 uiawrSFR2AR [Rifle] // HASH_VALUE A196806FDB317891 -// INDEX 3897 +// INDEX 3673 uiawrSFR2ARL [Living Rifle] // HASH_VALUE 67E71C8CA2773489 -// INDEX 3898 +// INDEX 3674 uiawrSFR2ARM [Rifle] // HASH_VALUE 1465F87C2A49BCF8 -// INDEX 3899 +// INDEX 3675 uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] // HASH_VALUE 1465F87C2A39B8F8 -// INDEX 3900 +// INDEX 3676 uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] // HASH_VALUE 1465F877EB49A0F5 -// INDEX 3901 +// INDEX 3677 uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] // HASH_VALUE F3D4E3831D69A469 -// INDEX 3902 +// INDEX 3678 uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] // HASH_VALUE 97E83B1DA08643BD -// INDEX 3903 +// INDEX 3679 uiPhraseWRHeader [Usable Only with: ] // HASH_VALUE 200800B0200800B0 -// INDEX 3904 +// INDEX 3680 uiPhraseWRSeparator [, ] // HASH_VALUE 17A6C0F32AB79B83 -// INDEX 3905 +// INDEX 3681 uiEula [End User Licence Agreement] // HASH_VALUE 405000245414540C -// INDEX 3906 +// INDEX 3682 uiEulaAccept [I ACCEPT] // HASH_VALUE 4970781845207420 -// INDEX 3907 +// INDEX 3683 uiEulaDecline [DECLINE] // HASH_VALUE 10F0B412CEB0AC10 -// INDEX 3908 +// INDEX 3684 uimwEncyclopedia [ENCYCLOPEDIA] // HASH_VALUE 30F8B452EEB8AC70 -// INDEX 3909 +// INDEX 3685 uiEncyclopedia [Encyclopedia] // HASH_VALUE FF9B8EFABAB9AE4C -// INDEX 3910 +// INDEX 3686 uiEncyExplanation [This is your encyclopedia.\n \n This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] // HASH_VALUE 1C09E47B1F4AB09D -// INDEX 3911 +// INDEX 3687 uiThemeProgression [Progression:] // HASH_VALUE 4B51742F48D0C025 -// INDEX 3912 +// INDEX 3688 uiEncyAlbum [ALBUM] // HASH_VALUE 07F19C2ECB71BC2B -// INDEX 3913 +// INDEX 3689 uiEncyTheme [THEME] // HASH_VALUE 8BB4C8549191521F -// INDEX 3914 +// INDEX 3690 uiRite [RITE: Rite given by NPC name...] // HASH_VALUE 26EF78A2DE522F7E -// INDEX 3915 +// INDEX 3691 uiTask1 [Ritual Task 1: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F7F -// INDEX 3916 +// INDEX 3692 uiTask2 [Ritual Task 2: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F80 -// INDEX 3917 +// INDEX 3693 uiTask3 [Ritual Task 3: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F81 -// INDEX 3918 +// INDEX 3694 uiTask4 [Ritual Task 4: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F82 -// INDEX 3919 +// INDEX 3695 uiTask5 [Ritual Task 5: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F83 -// INDEX 3920 +// INDEX 3696 uiTask6 [Ritual Task 6: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F84 -// INDEX 3921 +// INDEX 3697 uiTask7 [Ritual Task 7: Task given by NPC name...] // HASH_VALUE C96A14AA672737D9 -// INDEX 3922 +// INDEX 3698 gn_zorai_voluteer_m [Zoraï Volunteer] // HASH_VALUE 15D856DE432E3485 -// INDEX 3923 +// INDEX 3699 uiMoveToNoMoreSlot [You have no more free slots in this inventory] // HASH_VALUE 9184729757939B5F -// INDEX 3924 +// INDEX 3700 uiItemMpCanCraft [Can craft: ] // HASH_VALUE EE593E78DE717BA9 -// INDEX 3925 +// INDEX 3701 uiItemMpNoCraft [Cannot be used to craft] // HASH_VALUE 0540ADC9BFC0DD2F -// INDEX 3926 +// INDEX 3702 uiItemMpCraftRequirement [Required for the crafting of special items] -// HASH_VALUE DC85B486D997B324 -// INDEX 3927 -uiQuitingRyzom [Leaving Ryzom Core...] +/* OLD VALUE : [Leaving Ryzom Core...] */ +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] // HASH_VALUE 88C40447E8B14F02 -// INDEX 3928 +// INDEX 3704 uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] // HASH_VALUE 7458544474D8E480 -// INDEX 3929 +// INDEX 3705 uiQuitNow [Quit Now] -// HASH_VALUE 4B59ECB15451536C -// INDEX 3930 -uiPayingAccount [For a limited time the Ryzom Core licence is free!\n - Subscribe now for full access to Ryzom Core and pay only the monthly subscription fee.] +/* OLD VALUE : [For a limited time the Ryzom Core licence is free! +Subscribe now for full access to Ryzom Core and pay only the monthly subscription fee.] */ +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] // HASH_VALUE 4D9FFC178C00FC3E -// INDEX 3931 +// INDEX 3707 uiTitlePayingAccount [SIGNUP NOW] // HASH_VALUE C43073118362DC40 -// INDEX 3932 +// INDEX 3708 uiNotYet [NOT YET] // HASH_VALUE 8DFFDC2E3FB20B25 -// INDEX 3933 +// INDEX 3709 uiUpgradeNow [UPGRADE NOW] // HASH_VALUE DA87076E9EF62683 -// INDEX 3934 +// INDEX 3710 uiBCFilterPrice [Price:] // HASH_VALUE 6C585444385C44A4 -// INDEX 3935 +// INDEX 3711 uiBCFilterQuality [Quality:] // HASH_VALUE 6197175AA0B54E8A -// INDEX 3936 +// INDEX 3712 uiBCFilterClass [Class:] // HASH_VALUE 1DA4735F050744EE -// INDEX 3937 +// INDEX 3713 uiBCMPItemPart [RM Item Part:] // HASH_VALUE 22D7CB47A983BF33 -// INDEX 3938 +// INDEX 3714 uiBCItemType [Item Type:] // HASH_VALUE D666185AA1B41885 -// INDEX 3939 +// INDEX 3715 uiBCNoItemTypeFilter [All] // HASH_VALUE A0D45B8193642864 -// INDEX 3940 +// INDEX 3716 uiBCTitleFilterPrice [Choose Price Range:] // HASH_VALUE 9688AC88DEA05C72 -// INDEX 3941 +// INDEX 3717 uiBCTitleFilterQuality [Choose Quality Range:] // HASH_VALUE A2043B7B4F45685C -// INDEX 3942 +// INDEX 3718 uiBCTitleFilterClass [Choose Class Range:] // HASH_VALUE D958F01A4F5244AA -// INDEX 3943 +// INDEX 3719 uiBCTitleMPItemPart [Choose Item Part Filter:] // HASH_VALUE D958F01A8B32A4AE -// INDEX 3944 +// INDEX 3720 uiBCTitleMPItemType [Choose Item Type Filter:] // HASH_VALUE 3898943438989434 -// INDEX 3945 +// INDEX 3721 uiBCFilterMin [Min:] // HASH_VALUE 381C1434381C1434 -// INDEX 3946 +// INDEX 3722 uiBCFilterMax [Max:] // HASH_VALUE 3D76CF43D62EDEBE -// INDEX 3947 +// INDEX 3723 uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] // HASH_VALUE AB087C9022F9449E -// INDEX 3948 +// INDEX 3724 uiBCFilterReset [Reset] // HASH_VALUE 1E03F6C436507FA0 -// INDEX 3949 +// INDEX 3725 uiBCFilterClass0 [Basic (1)] // HASH_VALUE 64989418288C8080 -// INDEX 3950 +// INDEX 3726 uiBCFilterClass1 [Fine (2)] // HASH_VALUE C85F7AF9D7627F48 -// INDEX 3951 +// INDEX 3727 uiBCFilterClass2 [Choice (3)] // HASH_VALUE DDD2B65298A52C66 -// INDEX 3952 +// INDEX 3728 uiBCFilterClass3 [Excellent (4)] // HASH_VALUE D5F107580B349A74 -// INDEX 3953 +// INDEX 3729 uiBCFilterClass4 [Supreme (5)] // HASH_VALUE 56B8DC46AC364383 -// INDEX 3954 +// INDEX 3730 uiBCNotAvailable [Not Available] // HASH_VALUE F29BFC906368489E -// INDEX 3955 +// INDEX 3731 uiBCDestroy [Destroy] // HASH_VALUE A7CBB83028A825C9 -// INDEX 3956 +// INDEX 3732 uiBCAutoReset [Reset filters on opening] // HASH_VALUE 58F764315AB72A14 -// INDEX 3957 +// INDEX 3733 uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] // HASH_VALUE 72D8400F70580435 -// INDEX 3958 +// INDEX 3734 uiCriticalHit [Critical Hit] // HASH_VALUE EE69749CA4D974AD -// INDEX 3959 +// INDEX 3735 uiParry [Parry] // HASH_VALUE 26F6F47FDED60074 -// INDEX 3960 +// INDEX 3736 uiDodge [Dodge] // HASH_VALUE 2ACAA08A29B8DCAB -// INDEX 3961 +// INDEX 3737 uiResist [Resist] // HASH_VALUE 671708845F27146F -// INDEX 3962 +// INDEX 3738 uiEvade [Evade] // HASH_VALUE 162BD078D93BE0A1 -// INDEX 3963 +// INDEX 3739 uiInterrupt [Interrupted!] // HASH_VALUE 6C581418205824D4 -// INDEX 3964 +// INDEX 3740 uiFailure [Failure!] // HASH_VALUE 74582440705CF4A4 -// INDEX 3965 +// INDEX 3741 uiMP3Prev [Previous] // HASH_VALUE 7858C4407858C440 -// INDEX 3966 +// INDEX 3742 uiMP3Play [Play] // HASH_VALUE EAA93089A5C8289D -// INDEX 3967 +// INDEX 3743 uiMP3Pause [Pause] // HASH_VALUE 741C5438741C5438 -// INDEX 3968 +// INDEX 3744 uiMP3Next [Next] // HASH_VALUE EEC7E4856C66BC9C -// INDEX 3969 +// INDEX 3745 uiMP3Volume [Volume] // HASH_VALUE 6C58043C6C58043C -// INDEX 3970 +// INDEX 3746 uiMP3Open [Open] // HASH_VALUE 7858C44074DC94B0 -// INDEX 3971 +// INDEX 3747 uiMP3Playlist [Playlist] // HASH_VALUE 5850C44054D49430 -// INDEX 3972 +// INDEX 3748 uiPlaylistTitle [PLAYLIST] // HASH_VALUE 1673A06395223B35 -// INDEX 3973 +// INDEX 3749 uimwMP3Player [MP3 Player] // HASH_VALUE C75184284983A42F -// INDEX 3974 +// INDEX 3750 uimwBGDownloader [PATCHER] // HASH_VALUE CA92A4228801E834 -// INDEX 3975 +// INDEX 3751 uimwCosmetics [COSMETICS] // HASH_VALUE 9759D85E1014FC38 -// INDEX 3976 +// INDEX 3752 uiCosmColor [Change Hair Color] // HASH_VALUE 98E7CC81E345E08B -// INDEX 3977 +// INDEX 3753 uiCosmTatoo [Change Tattoo] // HASH_VALUE 33E1FC3EAFFB23D5 -// INDEX 3978 +// INDEX 3754 uittNotEnoughMoney [You don't have enough dappers to buy this.] // HASH_VALUE 923E66223C721EEB -// INDEX 3979 +// INDEX 3755 uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] // HASH_VALUE 9E82F87CB6A59313 -// INDEX 3980 +// INDEX 3756 uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] // HASH_VALUE 8318C69957F56DDE -// INDEX 3981 +// INDEX 3757 uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] // HASH_VALUE 4A696DD78BA4932C -// INDEX 3982 +// INDEX 3758 uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] // HASH_VALUE 93B02179653ADCD5 -// INDEX 3983 +// INDEX 3759 uittBadQuantity [You have entered an invalid quantity.] // HASH_VALUE 8AC2F21448E1A6E5 -// INDEX 3984 +// INDEX 3760 uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] // HASH_VALUE 1E6703F95BD5C771 -// INDEX 3985 +// INDEX 3761 uittWontBuyThis [I won't buy this.] // HASH_VALUE 5D6B145849AB0874 -// INDEX 3986 +// INDEX 3762 uiYuboChat [Support Chat] // HASH_VALUE 9023144851D43C48 -// INDEX 3987 +// INDEX 3763 uitabChatYuboChat [SUPPORT] // HASH_VALUE 5D733E0FA02A84AD -// INDEX 3988 +// INDEX 3764 uiCreatorHeader [Crafter: ] // HASH_VALUE 649C1420649C14DC -// INDEX 3989 +// INDEX 3765 uiMouseHardware [Hardware] // HASH_VALUE 1A09DAD26B18E018 -// INDEX 3990 +// INDEX 3766 uiCannotWriteDynChat [ You cannot write in this channel.] // HASH_VALUE CC112431CA83BC39 -// INDEX 3991 +// INDEX 3767 uiMagicProtectTable [PROTECTIONS] // HASH_VALUE 670AEB0E590158B3 -// INDEX 3992 +// INDEX 3768 uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n @@ -16693,80 +15817,80 @@ uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage @{T4}- the @{6F6F}race@{FFFF} of the player.] // HASH_VALUE 20A994876787A8A4 -// INDEX 3993 +// INDEX 3769 uiProtect_Rot [Rot] // HASH_VALUE 6458340464583404 -// INDEX 3994 +// INDEX 3770 uiProtect_Acid [Acid] // HASH_VALUE 6418F40C6418F40C -// INDEX 3995 +// INDEX 3771 uiProtect_Cold [Cold] // HASH_VALUE 649C9418649C9418 -// INDEX 3996 +// INDEX 3772 uiProtect_Fire [Fire] // HASH_VALUE 2E2700782D96FC97 -// INDEX 3997 +// INDEX 3773 uiProtect_Poison [Poison] // HASH_VALUE 1F6AB4852DB6D0BD -// INDEX 3998 +// INDEX 3774 uiProtect_Electricity [Electricity] // HASH_VALUE A1075C8FAC79D4A5 -// INDEX 3999 +// INDEX 3775 uiProtect_Shockwave [Shockwave] // HASH_VALUE D4955F4FE265AF6F -// INDEX 4000 +// INDEX 3776 uiProtect_MaxAbsorb [Max. Absorbed] // HASH_VALUE 3DC1EF21CEBF81E0 -// INDEX 4001 +// INDEX 3777 uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DBF3C982816263F9 -// INDEX 4002 +// INDEX 3778 uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DBF3C985848263F9 -// INDEX 4003 +// INDEX 3779 uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DBF3CD8B03B263F9 -// INDEX 4004 +// INDEX 3780 uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE CFD422A8766DA183 -// INDEX 4005 +// INDEX 3781 uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE D9087C8B2B840E49 -// INDEX 4006 +// INDEX 3782 uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE B57E55B65EB0C27D -// INDEX 4007 +// INDEX 3783 uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DB00AE336D4AC0AF -// INDEX 4008 +// INDEX 3784 uittProtect_MaxReached [(maximum)] // HASH_VALUE 5A20906764109F6C -// INDEX 4009 +// INDEX 3785 uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] // HASH_VALUE CB83543C0901241E -// INDEX 4010 +// INDEX 3786 uiResistsTable [RESISTANCES] // HASH_VALUE EA481AC60405652A -// INDEX 4011 +// INDEX 3787 uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n @@ -16780,27 +15904,27 @@ uittMagicResistTable [Spells cast by creatures and players may be completely @{6 @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] // HASH_VALUE 14D8CC8162553497 -// INDEX 4012 +// INDEX 3788 uiResist_Desert [Desert Domain] // HASH_VALUE 96E8F88322053C97 -// INDEX 4013 +// INDEX 3789 uiResist_Forest [Forest Domain] // HASH_VALUE 28460F78AAD40A9F -// INDEX 4014 +// INDEX 3790 uiResist_Lacustre [Lakes Domain] // HASH_VALUE 98F6F4895DF5188C -// INDEX 4015 +// INDEX 3791 uiResist_Jungle [Jungle Domain] // HASH_VALUE 1CC8107A16957285 -// INDEX 4016 +// INDEX 3792 uiResist_PrimRoot [Prime Roots Domain] // HASH_VALUE 0356AF509CECF390 -// INDEX 4017 +// INDEX 3793 uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16811,7 +15935,7 @@ uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FF ] // HASH_VALUE 813FA838E5733518 -// INDEX 4018 +// INDEX 3794 uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16822,7 +15946,7 @@ uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FF ] // HASH_VALUE 94C22343919E27B7 -// INDEX 4019 +// INDEX 3795 uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16833,7 +15957,7 @@ uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{F ] // HASH_VALUE DE4EC56DBBEED201 -// INDEX 4020 +// INDEX 3796 uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16844,7 +15968,7 @@ uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FF ] // HASH_VALUE 077E3E4DF4E27DA5 -// INDEX 4021 +// INDEX 3797 uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16855,326 +15979,330 @@ uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F ] // HASH_VALUE DB00AE336D4AC0AF -// INDEX 4022 +// INDEX 3798 uittResist_MaxReached [(maximum)] // HASH_VALUE 6858142C6858142C -// INDEX 4023 +// INDEX 3799 uiFactionPoint_Kami [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 4024 +// INDEX 3800 uiFactionPoint_Karavan [Karavan] // HASH_VALUE B11894A16659889A -// INDEX 4025 +// INDEX 3801 uiFactionPoint_Fyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 4026 +// INDEX 3802 uiFactionPoint_Matis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 4027 +// INDEX 3803 uiFactionPoint_Tryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 4028 +// INDEX 3804 uiFactionPoint_Zorai [Zoraï] // HASH_VALUE 4FA1CC2240810F31 -// INDEX 4029 +// INDEX 3805 uiFactionPointTable [FACTION POINTS] // HASH_VALUE 12E3008491061489 -// INDEX 4030 +// INDEX 3806 uiAFK [{AFK}] // HASH_VALUE D8CAC083E0E7544A -// INDEX 4031 +// INDEX 3807 uiLOGResolution [Game Resolution] // HASH_VALUE E95A14150DE69356 -// INDEX 4032 +// INDEX 3808 uiLOGLod [Level of Detail] // HASH_VALUE 348C00C4388C70E0 -// INDEX 4033 +// INDEX 3809 uiResValue [1024x768] // HASH_VALUE CEA2083E8EF12841 -// INDEX 4034 +// INDEX 3810 uiLodValueLow [LOW] // HASH_VALUE 48B184334741A43B -// INDEX 4035 +// INDEX 3811 uiLodValueMedium [MEDIUM] // HASH_VALUE 8C42E02F0C01D422 -// INDEX 4036 +// INDEX 3812 uiLodValueNormal [NORMAL] // HASH_VALUE 48D0942048D09420 -// INDEX 4037 +// INDEX 3813 uiLodValueHigh [HIGH] // HASH_VALUE D292302812911034 -// INDEX 4038 +// INDEX 3814 uiLodValueCustom [CUSTOM] // HASH_VALUE 7B81DC2B096FAAF3 -// INDEX 4039 +// INDEX 3815 uiNPCGiver [GIVER: ] // HASH_VALUE CB0D1F3A39613BDC -// INDEX 4040 +// INDEX 3816 uiENDesc [TASK NAME: ] // HASH_VALUE 9340C82653FDD415 -// INDEX 4041 +// INDEX 3817 uiENRequired [RITUAL TASKS] // HASH_VALUE 4414944844149448 -// INDEX 4042 +// INDEX 3818 uiENRite [RITE] // HASH_VALUE 8263473683720A41 -// INDEX 4043 +// INDEX 3819 uiENGiver [GIVER:] // HASH_VALUE 03E25BFA0890530C -// INDEX 4044 +// INDEX 3820 uiENName [TASK NAME:] // HASH_VALUE 63086880A6083480 -// INDEX 4045 +// INDEX 3821 uiMissionAnd [ - ] // HASH_VALUE 5A21CF701B158673 -// INDEX 4046 +// INDEX 3822 uiMissionOr [or ] // HASH_VALUE DF2ACC9CECE91B9D -// INDEX 4047 +// INDEX 3823 uiMissionPrereq [Prerequisites:] // HASH_VALUE 5B5B8C63A02B9C91 -// INDEX 4048 +// INDEX 3824 uiMissionDesc [Description:] // HASH_VALUE 1E29E3815D272692 -// INDEX 4049 +// INDEX 3825 uiMissionTitle [Title:] // HASH_VALUE 64D8145C64D8145C -// INDEX 4050 +// INDEX 3826 uittMissionWake [Wake] // HASH_VALUE 3C41102C8F6F3328 -// INDEX 4051 +// INDEX 3827 uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] // HASH_VALUE 74582440705CF4A4 -// INDEX 4052 +// INDEX 3828 uiMFPrevious [Previous] // HASH_VALUE 741C5438741C5438 -// INDEX 4053 +// INDEX 3829 uiMFNext [Next] // HASH_VALUE 1BA94F762BB2AC62 -// INDEX 4054 +// INDEX 3830 uiMFDeleteMailTitle [Delete mail] // HASH_VALUE 8F75FC2F68F786B0 -// INDEX 4055 +// INDEX 3831 uiMFEraseMail [Erase mail?] // HASH_VALUE 79152CAEF0165762 -// INDEX 4056 +// INDEX 3832 uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] // HASH_VALUE 6B89EC7BECC7FC8A -// INDEX 4057 +// INDEX 3833 uiMFTopics [Topics] // HASH_VALUE 2D98146570650893 -// INDEX 4058 +// INDEX 3834 uiMFAuthor [Author] // HASH_VALUE B07998A6E8699CAA -// INDEX 4059 +// INDEX 3835 uiMFPosts [Posts] // HASH_VALUE 645854A2D3445F68 -// INDEX 4060 +// INDEX 3836 uiMFLastPost [Last Post] // HASH_VALUE 1BBA906147D99875 -// INDEX 4061 +// INDEX 3837 uiMFMessageFrom [Message from] // HASH_VALUE 641C1410641C1410 -// INDEX 4062 +// INDEX 3838 uiMFDate [Date] // HASH_VALUE E8589C9463F9808F -// INDEX 4063 +// INDEX 3839 uiMFSubject [Subject] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 4064 +// INDEX 3840 uiMFMessage [Message] // HASH_VALUE 2C96489E60277C92 -// INDEX 4065 +// INDEX 3841 uiMFInbox [Inbox] // HASH_VALUE 6CD824186CD82418 -// INDEX 4066 +// INDEX 3842 uiMFFrom [From] // HASH_VALUE 4CDA7F8B6933D4AC -// INDEX 4067 +// INDEX 3843 uiMFNewMessage [New message] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 4068 +// INDEX 3844 uiMFMailBody [Message] // HASH_VALUE D154876FF036DB6C -// INDEX 4069 +// INDEX 3845 uiMFNewPost [New post:] // HASH_VALUE 4998DF9596A9BA9C -// INDEX 4070 +// INDEX 3846 uiMFNewtopic [New topic:] // HASH_VALUE 70DC543470587484 -// INDEX 4071 +// INDEX 3847 uiMFMessages [Messages] // HASH_VALUE 67E884A613576B97 -// INDEX 4072 +// INDEX 3848 uiMFUndelivrableMail [Undeliverable Mail] // HASH_VALUE 2D4662ECB080CC5C -// INDEX 4073 +// INDEX 3849 uiMFUndelivrableMailTo [Server was unable to send mail to] // HASH_VALUE 93FA7FB7E5F57464 -// INDEX 4074 +// INDEX 3850 uiMFUndelivrableMailCheck [Please check mail recipient name.] // HASH_VALUE 6B8682A168644431 -// INDEX 4075 +// INDEX 3851 uiMFMailContent [Mail content:] // HASH_VALUE DFE6607F5557844B -// INDEX 4076 +// INDEX 3852 uiMFMailServer [Mail Server] // HASH_VALUE 9FD4E861C671BD09 -// INDEX 4077 +// INDEX 3853 uiMFIDate [%day %month, %year] // HASH_VALUE AF7A988EE2375C96 -// INDEX 4078 +// INDEX 3854 uiMonth01 [January] // HASH_VALUE 70985418789C14D4 -// INDEX 4079 +// INDEX 3855 uiMonth02 [February] // HASH_VALUE E64724791F97E88A -// INDEX 4080 +// INDEX 3856 uiMonth03 [March] // HASH_VALUE 2DD8408662081C88 -// INDEX 4081 +// INDEX 3857 uiMonth04 [April] // HASH_VALUE 5C18247461558488 -// INDEX 4082 +// INDEX 3858 uiMonth05 [May] // HASH_VALUE 6498542864985428 -// INDEX 4083 +// INDEX 3859 uiMonth06 [June] // HASH_VALUE 7818542878185428 -// INDEX 4084 +// INDEX 3860 uiMonth07 [July] // HASH_VALUE 3437505C34D54C8E -// INDEX 4085 +// INDEX 3861 uiMonth08 [August] // HASH_VALUE 66B9408CA599DCAE -// INDEX 4086 +// INDEX 3862 uiMonth09 [September] // HASH_VALUE 68B9A495A3982888 -// INDEX 4087 +// INDEX 3863 uiMonth10 [October] // HASH_VALUE 649CF438705824B4 -// INDEX 4088 +// INDEX 3864 uiMonth11 [November] // HASH_VALUE 64D85410705824B4 -// INDEX 4089 +// INDEX 3865 uiMonth12 [December] // HASH_VALUE ED17207531663083 -// INDEX 4090 +// INDEX 3866 uiDay0 [Sunday] // HASH_VALUE 6BB6F0692DA4187D -// INDEX 4091 +// INDEX 3867 uiDay1 [Monday] // HASH_VALUE ABE9C8A1A7899092 -// INDEX 4092 +// INDEX 3868 uiDay2 [Tuesday] // HASH_VALUE E2A85C95A6B9AC9C -// INDEX 4093 +// INDEX 3869 uiDay3 [Wednesday] // HASH_VALUE 705C8450785844CC -// INDEX 4094 +// INDEX 3870 uiDay4 [Thursday] // HASH_VALUE 2CA60856AF742471 -// INDEX 4095 +// INDEX 3871 uiDay5 [Friday] // HASH_VALUE 741C144C785844C8 -// INDEX 4096 +// INDEX 3872 uiDay6 [Saturday] // HASH_VALUE D7F8A84014D9933C -// INDEX 4097 +// INDEX 3873 uiCancelCreateAccount [Back to login screen] // HASH_VALUE 3017307132262C87 -// INDEX 4098 +// INDEX 3874 uiSubmitNewAccount [Submit] /* OLD VALUE : [Congratulations! -You have succeeded in creating a Ryzom Core account +You have succeeded in creating a Khanat account A confirmation e-mail has been sent to you at the following address: ] */ /* OLD VALUE : [Congratulations! -You have succeeded in creating a Ryzom Core account. +You have succeeded in creating a Khanat account. A confirmation e-mail has been sent to you at the following address: ] */ -// HASH_VALUE 0056BBA9BF4C8A48 -// INDEX 4099 +/* OLD VALUE : [Congratulations! +You have succeeded in creating a Ryzom Core account +An e-mail has been sent to you at the following address: +] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 uiSubmitSucces1 [Congratulations!\n \n - You have succeeded in creating a Ryzom Core account\n + You have succeeded in creating a Khanat account\n An e-mail has been sent to you at the following address:\n ] @@ -17185,468 +16313,525 @@ You must activate your account before you can log in.] */ Please click on the link that it contains to activate your new account. You must activate your account before you can log in.] */ // HASH_VALUE 3B64D40332050146 -// INDEX 4100 +// INDEX 3876 uiSubmitSucces2 [\n You can now click on the CONNECT button below to log in.] -// HASH_VALUE 19F6B6A45891AF27 -// INDEX 4101 +/* OLD VALUE : [Welcome! +Please fill in these fields to create your new Ryzom Core account. +] */ +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 uiCreateAccountWelcome [Welcome!\n - Please fill in these fields to create your new Ryzom Core account.\n + Please fill in these fields to create your new Khanat account.\n ] // HASH_VALUE 93F7FF7D7010D8F7 -// INDEX 4102 +// INDEX 3878 uiAcceptTermsOfUse1 [YES, I agree to the] // HASH_VALUE E8A7EF6619DA8679 -// INDEX 4103 +// INDEX 3879 uiAcceptTermsOfUse2 [terms of use.] // HASH_VALUE 0CC17829C1F0B028 -// INDEX 4104 +// INDEX 3880 uiUpgradeAccount [UPGRADE ACCOUNT] // HASH_VALUE 8211AB263A80B327 -// INDEX 4105 +// INDEX 3881 uiScanData [CHECK DATA] // HASH_VALUE 0350481983A0741B -// INDEX 4106 +// INDEX 3882 uiCancelScanData [CANCEL] // HASH_VALUE 0B2190278A40A02A -// INDEX 4107 +// INDEX 3883 uiCloseScanData [CLOSE] // HASH_VALUE C3480F9CE5F4FC70 -// INDEX 4108 +// INDEX 3884 uiCancelingScanData [Canceling Data Scan. Please wait...] // HASH_VALUE 661A66B087AD7306 -// INDEX 4109 +// INDEX 3885 uiScanDataSucess [Data Scan reported no corrupted Files.\n Press 'Close'] // HASH_VALUE A864EBA4A778F012 -// INDEX 4110 +// INDEX 3886 uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] // HASH_VALUE 0D69D480A224D757 -// INDEX 4111 +// INDEX 3887 uiErrDataScanning [Error: Data Scanning failed] // HASH_VALUE 018EA0EB4810CBE0 -// INDEX 4112 +// INDEX 3888 uiOnDataScanning [CHECKING ALL FILES...] // HASH_VALUE D706BA911951BA99 -// INDEX 4113 +// INDEX 3889 uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] // HASH_VALUE 18912791DA6A6861 -// INDEX 4114 +// INDEX 3890 uiCorruptedFile [Missing or Corrupted File: ] // HASH_VALUE AB48987ADE27208D -// INDEX 4115 +// INDEX 3891 uimCompassDialogs [Dialogs] // HASH_VALUE 712A6C2CC21B503C -// INDEX 4116 +// INDEX 3892 uiDate [The date is ] // HASH_VALUE 6498945C78182494 -// INDEX 4117 +// INDEX 3893 uiWinderly [Winderly] // HASH_VALUE 2D77E47D6A47E88E -// INDEX 4118 +// INDEX 3894 uiGerminally [Germinally] // HASH_VALUE 6818F4187818C484 -// INDEX 4119 +// INDEX 3895 uiFolially [Folially] // HASH_VALUE 2FE6F864AE541487 -// INDEX 4120 +// INDEX 3896 uiFloris [Floris] // HASH_VALUE A806288E1FA73C8D -// INDEX 4121 +// INDEX 3897 uiMedis [Medis] // HASH_VALUE 2DE9B4932458649D -// INDEX 4122 +// INDEX 3898 uiThermis [Thermis] // HASH_VALUE A3E82C9D2D3B04AE -// INDEX 4123 +// INDEX 3899 uiHarvestor [Harvestor] // HASH_VALUE 72082C70F1152C99 -// INDEX 4124 +// INDEX 3900 uiFrutor [Frutor] // HASH_VALUE 6C18141870D8E494 -// INDEX 4125 +// INDEX 3901 uiFallenor [Fallenor] // HASH_VALUE AD49C07E2BF79497 -// INDEX 4126 +// INDEX 3902 uiPluvia [Pluvia] // HASH_VALUE F0D820763175C092 -// INDEX 4127 +// INDEX 3903 uiMystia [Mystia] // HASH_VALUE A9773C81E4F7088E -// INDEX 4128 +// INDEX 3904 uiNivia [Nivia] // HASH_VALUE A998349065D84487 -// INDEX 4129 +// INDEX 3905 uiPrima [Prima] // HASH_VALUE D7C7405E23F5F08F -// INDEX 4130 +// INDEX 3906 uiDua [Dua] // HASH_VALUE 6058245060582450 -// INDEX 4131 +// INDEX 3907 uiTria [Tria] // HASH_VALUE ED88F877AE87A89A -// INDEX 4132 +// INDEX 3908 uiQuarta [Quarta] // HASH_VALUE 6C585444681C54D0 -// INDEX 4133 +// INDEX 3909 uiQuinteth [Quinteth] // HASH_VALUE A757B0702915949C -// INDEX 4134 +// INDEX 3910 uiHoleth [Holeth] // HASH_VALUE 4050340440503404 -// INDEX 4135 +// INDEX 3911 uiAtysianCycle [AC] // HASH_VALUE 5890942858909428 -// INDEX 4136 +// INDEX 3912 uiJenaYear [JY] // HASH_VALUE 9ADFEDFDF8674719 -// INDEX 4137 +// INDEX 3913 uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] // HASH_VALUE 0000000000000000 -// INDEX 4138 +// INDEX 3914 uiTextCommand1 [] // HASH_VALUE 0000000000000000 -// INDEX 4139 +// INDEX 3915 uiTextCommand2 [] // HASH_VALUE 0000000000000000 -// INDEX 4140 +// INDEX 3916 uiTextCommand3 [] // HASH_VALUE 0000000000000000 -// INDEX 4141 +// INDEX 3917 uiTextCommand4 [] // HASH_VALUE 0000000000000000 -// INDEX 4142 +// INDEX 3918 uiTextCommandFT1 [] // HASH_VALUE 0000000000000000 -// INDEX 4143 +// INDEX 3919 uiTextCommandFT2 [] // HASH_VALUE 0000000000000000 -// INDEX 4144 +// INDEX 3920 uiTextCommandFT3 [] // HASH_VALUE 0000000000000000 -// INDEX 4145 +// INDEX 3921 uiTextCommandFT4 [] -// HASH_VALUE 2C76E0055814BCAD -// INDEX 4146 -uiLoadingString0 [Installing ninja Yubos...] +/* OLD VALUE : [Installing ninja Yubos...] */ +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Have you some dentelle for Pendorid ?] -// HASH_VALUE DA258090E74A38DE -// INDEX 4147 -uiLoadingString1 [Facepainting support staff...] +/* OLD VALUE : [Facepainting support staff...] */ +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [Weather forecasting is expecting raining liria-esque axes] -// HASH_VALUE 9F5A8843CDA463CB -// INDEX 4148 -uiLoadingString2 [Distracting the Ragus...] +/* OLD VALUE : [Distracting the Ragus...] */ +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Beware. There could be some hallucinogenic mushrooms in the tea] -// HASH_VALUE 4A93117E839C41A5 -// INDEX 4149 -uiLoadingString3 [Calculating the gravitational constant of Atys...] +/* OLD VALUE : [Calculating the gravitational constant of Atys...] */ +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [The Red Queen can be around, beware] -// HASH_VALUE 0D16EA657967AA4C -// INDEX 4150 -uiLoadingString4 [Powering secret underground military facilities...] +/* OLD VALUE : [Powering secret underground military facilities...] */ +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Dreaming is good, as a group, it is better] -// HASH_VALUE C8D5F76A5809BFF4 -// INDEX 4151 -uiLoadingString5 [Brewing Zoraï ale...] +/* OLD VALUE : [Brewing Zoraï ale...] */ +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Do you have your Meh-Teh comb ?] -// HASH_VALUE 9BB5E7335A75C641 -// INDEX 4152 -uiLoadingString6 [Where am I? ] +/* OLD VALUE : [Where am I? ] */ +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Thank you so much for volunteering in The Salt Legion] -// HASH_VALUE 86E4AC9E5A742C23 -// INDEX 4153 -uiLoadingString7 [Hiding stuff in the ground...] +/* OLD VALUE : [Hiding stuff in the ground...] */ +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installing Crypt spying software] -// HASH_VALUE 4C7612E8FC67BA45 -// INDEX 4154 -uiLoadingString8 [Annoying the Gingos for improved aggressiveness...] +/* OLD VALUE : [Annoying the Gingos for improved aggressiveness...] */ +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Have you read the forum today ?] -// HASH_VALUE 8CC27B9A2CA9589B -// INDEX 4155 -uiLoadingString9 [Raytracing sunlight beams...] +/* OLD VALUE : [Raytracing sunlight beams...] */ +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] -// HASH_VALUE 7218245C26B0E2B8 -// INDEX 4156 -uiLoadingString10 [Growing grass...] +/* OLD VALUE : [Growing grass...] */ +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] -// HASH_VALUE D955C83AACB50070 -// INDEX 4157 -uiLoadingString11 [Checking water temperature...] +/* OLD VALUE : [Checking water temperature...] */ +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Deleting all datas because of the Fog] -// HASH_VALUE E4794CC009B1A0AD -// INDEX 4158 -uiLoadingString12 [Loading random loading messages...] +/* OLD VALUE : [Loading random loading messages...] */ +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Looking for controls of a first grade Ra] -// HASH_VALUE 9A769398D849FB83 -// INDEX 4159 -uiLoadingString13 [Soaking up system resources...] +/* OLD VALUE : [Soaking up system resources...] */ +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Drawing the next Khan, sorry for you : you loose] -// HASH_VALUE 6CB8DC7A26B0E2B8 -// INDEX 4160 -uiLoadingString14 [Growing vines...] +/* OLD VALUE : [Growing vines...] */ +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Broom for eveybody : big cleaning day today] -// HASH_VALUE 2042725AEC68505A -// INDEX 4161 -uiLoadingString15 [Releasing Kitins...] +/* OLD VALUE : [Releasing Kitins...] */ +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Thanks for giving all your belongings to the Dispensary. Forgetings will appreciate] -// HASH_VALUE EBD5962FCA59F08C -// INDEX 4162 -uiLoadingString16 [Teasing Frahars...] +/* OLD VALUE : [Teasing Frahars...] */ +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfering all your clothes to Pendorid's kitchen] -// HASH_VALUE D83B5499E986EF1F -// INDEX 4163 -uiLoadingString17 [Careplanning server...] +/* OLD VALUE : [Careplanning server...] */ +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Perfect choice : digger in Salargug, a job for the Future] -// HASH_VALUE DBFAF06F5CC76722 -// INDEX 4164 -uiLoadingString18 [Distributing Ma-Duk...] +/* OLD VALUE : [Distributing Ma-Duk...] */ +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [If it moves, it's Culno, if it's cold, it's Ratmidju - Hoslet saying] -// HASH_VALUE 23B3B3519B486459 -// INDEX 4165 -uiLoadingString19 [Installing Jena...] +/* OLD VALUE : [Installing Jena...] */ +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Wait a minute, we are telling the Njébé their food is coming] -// HASH_VALUE 2C13EB10D9C9A0A6 -// INDEX 4166 -uiLoadingString20 [Training skills...] +/* OLD VALUE : [Training skills...] */ +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfering Fog in your reality to clean a it Khanat] -// HASH_VALUE 57D2233B8827F020 -// INDEX 4167 -uiLoadingString21 [Gaining XP...] +/* OLD VALUE : [Gaining XP...] */ +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Grafting a branaz nose on you ra : in progress...] -// HASH_VALUE AE3A002B8729C95D -// INDEX 4168 -uiLoadingString22 [Putting masks on all the Zoraïs...] +/* OLD VALUE : [Putting masks on all the Zoraïs...] */ +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [On IRC - Freenode/#khanat, you can be kicked if you are obedient] -// HASH_VALUE 1CE4869B2D587BA1 -// INDEX 4169 -uiLoadingString23 [Shrinking Trykers...] +/* OLD VALUE : [Shrinking Trykers...] */ +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Taming your cauna'i for your next fly expected in... far future] -// HASH_VALUE DCBA205296141008 -// INDEX 4170 -uiLoadingString24 [Dry cleaning Fairhaven...] +/* OLD VALUE : [Dry cleaning Fairhaven...] */ +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] -// HASH_VALUE 76760A7A4CF0DACE -// INDEX 4171 -uiLoadingString25 [Vacuuming Pyr...] +/* OLD VALUE : [Vacuuming Pyr...] */ +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Seems some tupas are expecting for you] -// HASH_VALUE 628029E3CC5FA5B0 -// INDEX 4172 -uiLoadingString26 [Telling the Kinchers to eat some Homins...] +/* OLD VALUE : [Telling the Kinchers to eat some Homins...] */ +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Teleportation to the Frosted Bay, don't forget your swimsuit] -// HASH_VALUE DD7A047198E4DF1A -// INDEX 4173 -uiLoadingString27 [Just making something...] +/* OLD VALUE : [Just making something...] */ +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Displaying of a Wanted poster about you in all place of Natca] -// HASH_VALUE DC654C7F155A372A -// INDEX 4174 -uiLoadingString28 [Writing Fyros battle hymns...] +/* OLD VALUE : [Writing Fyros battle hymns...] */ +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Preparation of secrete datas of the Dream Police] -// HASH_VALUE A8B9C08677D0F3AA -// INDEX 4175 -uiLoadingString29 [Singing Tryker sleeping songs...] +/* OLD VALUE : [Singing Tryker sleeping songs...] */ +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Registering your application to become a gladiator in the Arena] -// HASH_VALUE E0742F0C162A6CB6 -// INDEX 4176 -uiLoadingString30 [Planting Jublas...] +/* OLD VALUE : [Planting Jublas...] */ +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Preparation of swarms of bloody pendos] -// HASH_VALUE 53E0B33FA1E4A052 -// INDEX 4177 -uiLoadingString31 [Stalking a Stinga...] +/* OLD VALUE : [Stalking a Stinga...] */ +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Have sweet dreams in Khanat] -// HASH_VALUE B404A796C578787C -// INDEX 4178 -uiLoadingString32 [Feeding the Ybers...] +/* OLD VALUE : [Feeding the Ybers...] */ +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Generating random characteristics for creatures...] -// HASH_VALUE A70A580CF775DC9E -// INDEX 4179 -uiLoadingString33 [Trading jewels...] +/* OLD VALUE : [Trading jewels...] */ +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Control from Dream Polcie : prepare the CBX74 form] -// HASH_VALUE 9BF4BF34ABA8E434 -// INDEX 4180 -uiLoadingString34 [Drinking firewine...] +/* OLD VALUE : [Drinking firewine...] */ +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Beware, Liria is in a good mood today] -// HASH_VALUE DCB4F48157E6941E -// INDEX 4181 -uiLoadingString35 [Brewing Stinga rum...] +/* OLD VALUE : [Brewing Stinga rum...] */ +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Today Zatalyz told me... Na, I can't repeat that] -// HASH_VALUE 598A508BAA1ECB73 -// INDEX 4182 -uiLoadingString36 [Caffeinenating support team...] +/* OLD VALUE : [Caffeinenating support team...] */ +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Blunting weapons, not to harm yourself] -// HASH_VALUE 8DC833DF147883B5 -// INDEX 4183 -uiLoadingString37 [For all the latest gossip try CeB! ] +/* OLD VALUE : [For all the latest gossip try CeB! ] */ +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Get your cushions and pillows] -// HASH_VALUE 1CE4869B2D587BA1 -// INDEX 4184 -uiLoadingString38 [Shrinking Trykers...] +/* OLD VALUE : [Shrinking Trykers...] */ +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Have you some hot drink with you ?] -// HASH_VALUE EABA144626B0E2B8 -// INDEX 4185 -uiLoadingString39 [Vaining Matis...] +/* OLD VALUE : [Vaining Matis...] */ +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-teturing Suzanha Breast] -// HASH_VALUE EC1AD43426B0E2B8 -// INDEX 4186 -uiLoadingString40 [Tanning Fyros...] +/* OLD VALUE : [Tanning Fyros...] */ +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Ophidra concert in Itsmir, soon] -// HASH_VALUE AAD85C6642C8AAC2 -// INDEX 4187 -uiLoadingString41 [Dyeing Zoraïs...] +/* OLD VALUE : [Dyeing Zoraïs...] */ +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [With farespa in your head, you'll dream great] -// HASH_VALUE 1EFB4370B4A9BAE9 -// INDEX 4188 -uiLoadingString42 [You'd load faster with more RAM and a better processor you know...] +/* OLD VALUE : [You'd load faster with more RAM and a better processor you know...] */ +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transforming Ashtarie Plains in a desert] -// HASH_VALUE 9B6504992D5797CF -// INDEX 4189 -uiLoadingString43 [Just hanging around...] +/* OLD VALUE : [Just hanging around...] */ +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Oiling of Crypt's Door] -// HASH_VALUE 2498EB171609B41C -// INDEX 4190 -uiLoadingString44 [Watching who started me...] +/* OLD VALUE : [Watching who started me...] */ +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installing the lamp used as Sun...] -// HASH_VALUE 3459E826DBC44454 -// INDEX 4191 -uiLoadingString45 [Hey, you're looking good today...] +/* OLD VALUE : [Hey, you're looking good today...] */ +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installing Look-Throught textures for clothes] -// HASH_VALUE 0943834E86D2846E -// INDEX 4192 -uiLoadingString46 [Have a nice day on Atys...] +/* OLD VALUE : [Have a nice day on Atys...] */ +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [CHanging texture of Krili, now they will be liquid] -// HASH_VALUE 6C9B565A89D4DFB6 -// INDEX 4193 -uiLoadingString47 [Oh my god, look, a flying Yubo! ] +/* OLD VALUE : [Oh my god, look, a flying Yubo! ] */ +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [You have been chosen to polish obsidian mirrors] -// HASH_VALUE 32BFDBC4BD88181F -// INDEX 4194 -uiLoadingString48 [Spare Yubos, who knows, maybe one day, they will save your life? ] +/* OLD VALUE : [Spare Yubos, who knows, maybe one day, they will save your life? ] */ +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Spotting your dreams, thanks to the Dream Police] -// HASH_VALUE 730B532B19D57F5E -// INDEX 4195 -uiLoadingString49 [Yubos, probably your best friends! ] +/* OLD VALUE : [Yubos, probably your best friends! ] */ +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installing secret corridors in Ratmidju] -// HASH_VALUE F892530751730B23 -// INDEX 4196 -uiLoadingString50 [Dum Di Dum...] +/* OLD VALUE : [Dum Di Dum...] */ +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Some shcolars think that the sacred language has been created recently] -// HASH_VALUE 70C2F90837CCCB6A -// INDEX 4197 -uiLoadingString51 [If you read this twice, you might want to upgrade your system...] +/* OLD VALUE : [If you read this twice, you might want to upgrade your system...] */ +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Every morning, a new Eon !] -// HASH_VALUE 87EFF1A490A16A8A -// INDEX 4198 -uiLoadingString52 [Optimizing Tryker windmill rotation algorithms...] +/* OLD VALUE : [Optimizing Tryker windmill rotation algorithms...] */ +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Unplunging the Interfaced] -// HASH_VALUE A4F3728F597A8890 -// INDEX 4199 -uiLoadingString53 [Refueling Fyros citygates...] +/* OLD VALUE : [Refueling Fyros citygates...] */ +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Opening around thirty random fenra] // HASH_VALUE 5E07187358A2309C -// INDEX 4200 +// INDEX 3976 uiMouseInverted [Invert Mouse] // HASH_VALUE 2378A89A9C759B66 -// INDEX 4201 +// INDEX 3977 uiItemTextEdition [Item text] // HASH_VALUE 1B3E4184E1BAC8DB -// INDEX 4202 +// INDEX 3978 uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n @{FFFF}] // HASH_VALUE 6C7960A2E8888C99 -// INDEX 4203 +// INDEX 3979 uimItemTextEdit [Write] // HASH_VALUE 6458544864585448 -// INDEX 4204 +// INDEX 3980 uimItemTextDisplay [Read] // HASH_VALUE DBC89089DD521B69 -// INDEX 4205 +// INDEX 3981 uiTabInfo [Right Click to Separate] // HASH_VALUE 0000000000000000 -// INDEX 4206 +// INDEX 3982 uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] // HASH_VALUE A9196C2E6A552307 -// INDEX 4207 +// INDEX 3983 uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] // HASH_VALUE A237B380A7A598C1 -// INDEX 4208 +// INDEX 3984 uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] // HASH_VALUE 5FECB0364AFCB04E -// INDEX 4209 +// INDEX 3985 uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] // HASH_VALUE B198605765437849 -// INDEX 4210 +// INDEX 3986 uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] // HASH_VALUE 52E2EB4064A8F8AA -// INDEX 4211 +// INDEX 3987 uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] // HASH_VALUE 1CA7C8625482A083 -// INDEX 4212 +// INDEX 3988 uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] // HASH_VALUE 2105483352D09F89 -// INDEX 4213 +// INDEX 3989 uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] // HASH_VALUE 259A0130BA945BBE -// INDEX 4214 +// INDEX 3990 uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n \n @@ -17654,1498 +16839,1501 @@ uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_ti @{FFFF}%consumable_effects%custom_text] // HASH_VALUE 46D059E6F35A5916 -// INDEX 4215 +// INDEX 3991 uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n for %minutes min and %secondes sec.] // HASH_VALUE 41F091DBF35A592A -// INDEX 4216 +// INDEX 3992 uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n for %minutes min and %secondes sec.] // HASH_VALUE FDF12C4A20374CD3 -// INDEX 4217 +// INDEX 3993 uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 761911EC5320EFEF -// INDEX 4218 +// INDEX 3994 uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 765A3DFAD0E1EFEF -// INDEX 4219 +// INDEX 3995 uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE B6021A554EBEEB03 -// INDEX 4220 +// INDEX 3996 uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 9731374C92A6D8DA -// INDEX 4221 +// INDEX 3997 uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 411F72F394A5B0FC -// INDEX 4222 +// INDEX 3998 uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 413066EDD805B0FC -// INDEX 4223 +// INDEX 3999 uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE CF70AA66ADF6BC0F -// INDEX 4224 +// INDEX 4000 uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 5E66FF60310BC91C -// INDEX 4225 +// INDEX 4001 uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 5E76FF5FB32BC91C -// INDEX 4226 +// INDEX 4002 uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 8612F34811D67C00 -// INDEX 4227 +// INDEX 4003 uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 9A05075B356BC91C -// INDEX 4228 +// INDEX 4004 uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 90326E80AD85EA23 -// INDEX 4229 +// INDEX 4005 uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 77953283043E9590 -// INDEX 4230 +// INDEX 4006 uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // HASH_VALUE CC535C907B507FE9 -// INDEX 4231 +// INDEX 4007 uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // HASH_VALUE FDBDCF55285C2287 -// INDEX 4232 +// INDEX 4008 uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // HASH_VALUE E4CB849E671796CA -// INDEX 4233 +// INDEX 4009 uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] // HASH_VALUE 7473D6F3A8A8F747 -// INDEX 4234 +// INDEX 4010 uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] // HASH_VALUE FB738E91D3599565 -// INDEX 4235 +// INDEX 4011 uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] // HASH_VALUE 55FA59981C7011F2 -// INDEX 4236 +// INDEX 4012 uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] // HASH_VALUE 867A8B21D126A229 -// INDEX 4237 +// INDEX 4013 uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] // HASH_VALUE 495B532DD126A23D -// INDEX 4238 +// INDEX 4014 uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] // HASH_VALUE A9057F9EAD4A1E4B -// INDEX 4239 +// INDEX 4015 uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] // HASH_VALUE 03BA1BF7AFAF56AB -// INDEX 4240 +// INDEX 4016 uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] // HASH_VALUE 03BA1FF76F4F5EAB -// INDEX 4241 +// INDEX 4017 uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] // HASH_VALUE FD2F0EE2A6480370 -// INDEX 4242 +// INDEX 4018 uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] // HASH_VALUE 03C903F96EB06EAB -// INDEX 4243 +// INDEX 4019 uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] // HASH_VALUE 9A7B8471ADCEE7E0 -// INDEX 4244 +// INDEX 4020 uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] // HASH_VALUE 68D0B43C68D0B43C -// INDEX 4245 +// INDEX 4021 uiOnMainlandValidation [Ok] // HASH_VALUE 88B1983207A09424 -// INDEX 4246 +// INDEX 4022 uiOnMainland [MAINLANDS] // HASH_VALUE 202218F768F5DCBE -// INDEX 4247 +// INDEX 4023 uiCP_Choose_Mainland [Choose a Community] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4248 +// INDEX 4024 uiCP_Mainland_Ok [OK] // HASH_VALUE 0350481983A0741B -// INDEX 4249 +// INDEX 4025 uiCP_Mainland_Cancel [CANCEL] // HASH_VALUE 1636774FAB85CC9C -// INDEX 4250 +// INDEX 4026 uittReturnToMainland [Return to Mainland] // HASH_VALUE 4A1048FB7FE2F436 -// INDEX 4251 +// INDEX 4027 uiLaunchEditor [SCENARIO EDITOR] // HASH_VALUE 727FA2B278867083 -// INDEX 4252 +// INDEX 4028 uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] // HASH_VALUE 46264514C4FBAB35 -// INDEX 4253 +// INDEX 4029 uiSessionUnreachable [The server associated with this character is closed, please try again later.] -// HASH_VALUE 9D249C5992207264 -// INDEX 4254 -uiR2EDActionCategory [Ryzom Core RING COMMANDS] +/* OLD VALUE : [Ryzom Core RING COMMANDS] */ +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] // HASH_VALUE E4367B87E784EC6C -// INDEX 4255 +// INDEX 4031 uiRingAccessPoint [Ring Terminal] // HASH_VALUE 3046E45D6DE4087C -// INDEX 4256 +// INDEX 4032 uiRingAccessPointFilter [Filter] // HASH_VALUE 99285C69E4A58896 -// INDEX 4257 +// INDEX 4033 uiScenarioLevel_Any [Any] // HASH_VALUE 99285C69E4A58896 -// INDEX 4258 +// INDEX 4034 uiScenarioOrient_Any [Any] // HASH_VALUE E7199C86A5A36BA5 -// INDEX 4259 +// INDEX 4035 uiScenarioOrient_NewbieTraining [Newbie training] // HASH_VALUE 71C3049F96EB47B4 -// INDEX 4260 +// INDEX 4036 uiScenarioOrient_StoryTelling [Story telling] // HASH_VALUE 70FBD89DA638889D -// INDEX 4261 +// INDEX 4037 uiScenarioOrient_Mistery [Mistery] // HASH_VALUE A21548239C517C02 -// INDEX 4262 +// INDEX 4038 uiScenarioOrient_HackSlash [Hack'n'Slash] // HASH_VALUE 56A8D07F6E67BB8D -// INDEX 4263 +// INDEX 4039 uiScenarioOrient_GuildTraining [Guild training] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4264 +// INDEX 4040 uiScenarioOrient_Other [Other] // HASH_VALUE 84260386980486C9 -// INDEX 4265 +// INDEX 4041 uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] // HASH_VALUE E0B97F80A5B0C0A3 -// INDEX 4266 +// INDEX 4042 uiMk_mode [Change display mode] // HASH_VALUE AD99AC92E328ACB0 -// INDEX 4267 +// INDEX 4043 uiMk_tab1 [Windows] // HASH_VALUE ACB9C0819FC81891 -// INDEX 4268 +// INDEX 4044 uiMk_tab2 [Actions] // HASH_VALUE 6C584424781C94D0 -// INDEX 4269 +// INDEX 4045 uiMk_window1 [Identity] // HASH_VALUE E3788CA32F79F8B7 -// INDEX 4270 +// INDEX 4046 uiMk_window2 [Inventory] // HASH_VALUE ACB9C0819FC81891 -// INDEX 4271 +// INDEX 4047 uiMk_window3 [Actions] // HASH_VALUE 70DC94347098F4A4 -// INDEX 4272 +// INDEX 4048 uiMk_window4 [Missions] // HASH_VALUE 1AF8006B1FC53C7F -// INDEX 4273 +// INDEX 4049 uiMk_window5 [Map] // HASH_VALUE 6CD81C48C6F0E2C6 -// INDEX 4274 +// INDEX 4050 uiMk_window6 [Communication...] // HASH_VALUE 7018542070185420 -// INDEX 4275 +// INDEX 4051 uiMk_window7 [Help] // HASH_VALUE B02B14A869DABCA8 -// INDEX 4276 +// INDEX 4052 uiMk_window8 [Support] // HASH_VALUE 2BE5A2DDCA55E8C5 -// INDEX 4277 +// INDEX 4053 uiMk_window9 [System...] // HASH_VALUE BD91BF89A28226D2 -// INDEX 4278 +// INDEX 4054 uiMk_window10 [Help...] -// HASH_VALUE 24C4E3A269C5E364 -// INDEX 4279 -uiMk_window11 [Ryzom Core Ring] +/* OLD VALUE : [Ryzom Core Ring] */ +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] // HASH_VALUE 649CF434649CF434 -// INDEX 4280 +// INDEX 4056 uiMk_action1_0 [Move] // HASH_VALUE 6FB84550F34DD71D -// INDEX 4281 +// INDEX 4057 uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n You can also click and hold the 2 buttons of your mouse.] // HASH_VALUE 70D8444C70D8444C -// INDEX 4282 +// INDEX 4058 uiMk_action1_1 [Stop] // HASH_VALUE 2514E41261FB2971 -// INDEX 4283 +// INDEX 4059 uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n You can also click and release the 2 buttons of the mouse.] // HASH_VALUE EB0AECA468884891 -// INDEX 4284 +// INDEX 4060 uiMk_action2_0 [Sitting] // HASH_VALUE 123C197F60B07B8D -// INDEX 4285 +// INDEX 4061 uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n Click to stand up.] // HASH_VALUE 6C58444C64989490 -// INDEX 4286 +// INDEX 4062 uiMk_action2_1 [Standing] // HASH_VALUE 331B49ECE57CE907 -// INDEX 4287 +// INDEX 4063 uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n Click to sit down.] // HASH_VALUE A8F8888F22C73895 -// INDEX 4288 +// INDEX 4064 uiMk_action3_0 [Walking] // HASH_VALUE F4979B6D674AF013 -// INDEX 4289 +// INDEX 4065 uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n Click to run] // HASH_VALUE 6948ECA327D87490 -// INDEX 4290 +// INDEX 4066 uiMk_action3_1 [Running] // HASH_VALUE D3274B72674AFC15 -// INDEX 4291 +// INDEX 4067 uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n Click to walk] // HASH_VALUE 26F6F47FDED60074 -// INDEX 4292 +// INDEX 4068 uiMk_action4_0 [Dodge] // HASH_VALUE 8EA1756EA4DE249A -// INDEX 4293 +// INDEX 4069 uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n Click to switch to Parry mode.] // HASH_VALUE EE69749CA4D974AD -// INDEX 4294 +// INDEX 4070 uiMk_action4_1 [Parry] // HASH_VALUE CCE816A6D002D955 -// INDEX 4295 +// INDEX 4071 uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n Click to switch to Dodge mode.] // HASH_VALUE A7D8D4596CA5B07B -// INDEX 4296 +// INDEX 4072 uiMk_action5_0 [Attack] // HASH_VALUE 2EAB64FD1DE86876 -// INDEX 4297 +// INDEX 4073 uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n You can also use one of the combat actions from your action bar at the top of the screen (by default).] // HASH_VALUE A067E871A5C8B8AF -// INDEX 4298 +// INDEX 4074 uiMk_action5_1 [Disengage] // HASH_VALUE 4F3B580C72250E65 -// INDEX 4299 +// INDEX 4075 uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] // HASH_VALUE E9BA00A32869547D -// INDEX 4300 +// INDEX 4076 uiMk_action6 [Extract] // HASH_VALUE DD54EADFEC702CBF -// INDEX 4301 +// INDEX 4077 uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n You can also use one of the extraction actions from your action bar at the top of the screen (by default).] // HASH_VALUE A8A9AC7CE9D688A7 -// INDEX 4302 +// INDEX 4078 uiMk_action7 [Invite] // HASH_VALUE 69B0EAD01B56C641 -// INDEX 4303 +// INDEX 4079 uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n You can also invite players through the context menu (right click on a character).] // HASH_VALUE AA355F665775A373 -// INDEX 4304 +// INDEX 4080 uiMk_action8 [Leave Team] // HASH_VALUE 3AF61E5B7BD54FA1 -// INDEX 4305 +// INDEX 4081 uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n You can also leave your team through the context menu (right click on a character).] // HASH_VALUE 6818145068181450 -// INDEX 4306 +// INDEX 4082 uiMk_action9 [Talk] // HASH_VALUE B9AF2434612F3480 -// INDEX 4307 +// INDEX 4083 uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n You can also talk to player through the context menu (right click on a character).] // HASH_VALUE 5F4AAC334AAB7C51 -// INDEX 4308 +// INDEX 4084 uiMk_interaction1 [Contact List] // HASH_VALUE EB27288CA3A73480 -// INDEX 4309 +// INDEX 4085 uiMk_interaction2 [Guild] // HASH_VALUE 71881C6BEFC52C92 -// INDEX 4310 +// INDEX 4086 uiMk_interaction3 [Forums] // HASH_VALUE 6458141864581418 -// INDEX 4311 +// INDEX 4087 uiMk_interaction4 [Fame] // HASH_VALUE AC78648320075896 -// INDEX 4312 +// INDEX 4088 uiMk_interaction5 [Mailbox] // HASH_VALUE 9B1710751F660483 -// INDEX 4313 +// INDEX 4089 uiMk_interaction5b [Web] // HASH_VALUE 6C5854506C585450 -// INDEX 4314 +// INDEX 4090 uiMk_interaction6 [Team] // HASH_VALUE AA489885A0C73C81 -// INDEX 4315 +// INDEX 4091 uiMk_interaction7 [Animals] -// HASH_VALUE 24C4E3A269C5E364 -// INDEX 4316 -uiMk_interaction8 [Ryzom Core Ring] +/* OLD VALUE : [Ryzom Core Ring] */ +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] // HASH_VALUE 68269C8B1D66FC66 -// INDEX 4317 +// INDEX 4093 uiMk_system1 [Game Configuration] // HASH_VALUE 705C542C705C542C -// INDEX 4318 +// INDEX 4094 uiMk_system2 [Keys] // HASH_VALUE AD99AC92E328ACB0 -// INDEX 4319 +// INDEX 4095 uiMk_system3 [Windows] // HASH_VALUE 6C36A06C28D4E88E -// INDEX 4320 +// INDEX 4096 uiMk_system4 [Macros] // HASH_VALUE 6B57A88BA8B7BC85 -// INDEX 4321 +// INDEX 4097 uiMk_system5 [Connection] // HASH_VALUE 1673A06395223B35 -// INDEX 4322 +// INDEX 4098 uiMk_system6 [MP3 Player] // HASH_VALUE E75984886189248F -// INDEX 4323 +// INDEX 4099 uiMk_system8 [Patcher] // HASH_VALUE 7458544474585444 -// INDEX 4324 +// INDEX 4100 uiMk_system7 [Quit] // HASH_VALUE 5090A496A01A34C6 -// INDEX 4325 +// INDEX 4101 uiWelcomeTitle [Welcome to Atys!] // HASH_VALUE 95B8AD31272E46B1 -// INDEX 4326 +// INDEX 4102 uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] // HASH_VALUE 649CF434649CF434 -// INDEX 4327 +// INDEX 4103 uiWelcomeMoveTitle [Move] // HASH_VALUE 54C04591EB430470 -// INDEX 4328 +// INDEX 4104 uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] // HASH_VALUE 1948282A18FA625D -// INDEX 4329 +// INDEX 4105 uiWelcomeWhatTitle [What is there to be done?] // HASH_VALUE 49C618D70806CC39 -// INDEX 4330 +// INDEX 4106 uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] // HASH_VALUE 735A9CE9C90B8CA1 -// INDEX 4331 +// INDEX 4107 uiWelcomeCSTitle [Contact Customer Support] // HASH_VALUE 30A940ADFDED2392 -// INDEX 4332 +// INDEX 4108 uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] // HASH_VALUE 8A5B635E743C1F8E -// INDEX 4333 +// INDEX 4109 uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] // HASH_VALUE F2945CAA43B41477 -// INDEX 4334 +// INDEX 4110 uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] // HASH_VALUE 865C9353DE82CF7D -// INDEX 4335 +// INDEX 4111 uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] // HASH_VALUE 1E5E182EA9FCDE23 -// INDEX 4336 +// INDEX 4112 uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n When your level of sap is too low, you cannot cast spells.] // HASH_VALUE E7BEEE9911DDA388 -// INDEX 4337 +// INDEX 4113 uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] // HASH_VALUE 51C17335A2002073 -// INDEX 4338 +// INDEX 4114 uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] // HASH_VALUE 59F27247C45C0B53 -// INDEX 4339 +// INDEX 4115 uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n Hit Points regenerated every 10 seconds.] // HASH_VALUE 2E11CCFE792B1CF9 -// INDEX 4340 +// INDEX 4116 uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n Sap regenerated every 10 seconds.] // HASH_VALUE 7F80C994DC68B165 -// INDEX 4341 +// INDEX 4117 uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n Stamina regenerated every 10 seconds.] // HASH_VALUE 278E747F03AF685F -// INDEX 4342 +// INDEX 4118 uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n Focus regenerated every 10 seconds.] // HASH_VALUE 51EB5FE00E022FC8 -// INDEX 4343 +// INDEX 4119 uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] // HASH_VALUE B655A2A538BE3728 -// INDEX 4344 +// INDEX 4120 uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] // HASH_VALUE 350737D91431A75D -// INDEX 4345 +// INDEX 4121 uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] // HASH_VALUE B6A88A9DE451931B -// INDEX 4346 +// INDEX 4122 uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] // HASH_VALUE 982242D5101002EB -// INDEX 4347 +// INDEX 4123 uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] // HASH_VALUE BD6ED69191074982 -// INDEX 4348 +// INDEX 4124 uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] // HASH_VALUE 26B1A3C8885A319D -// INDEX 4349 +// INDEX 4125 uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] // HASH_VALUE 3CEE9FCA463649B7 -// INDEX 4350 +// INDEX 4126 uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] // HASH_VALUE A63BF1640D36AFAC -// INDEX 4351 +// INDEX 4127 uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] // HASH_VALUE FD294A85C3272498 -// INDEX 4352 +// INDEX 4128 uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] // HASH_VALUE E53BF1628CA78BB5 -// INDEX 4353 +// INDEX 4129 uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] // HASH_VALUE 5F308965DCD912C5 -// INDEX 4354 +// INDEX 4130 uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] // HASH_VALUE 1FC2CBAC37393F4B -// INDEX 4355 +// INDEX 4131 uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] // HASH_VALUE 67A093A276B909AF -// INDEX 4356 +// INDEX 4132 uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] // HASH_VALUE 6746EEF1953AB47C -// INDEX 4357 +// INDEX 4133 uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] // HASH_VALUE A21DC83BE9E1BF58 -// INDEX 4358 +// INDEX 4134 uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] // HASH_VALUE 248F002DEC22EB66 -// INDEX 4359 +// INDEX 4135 uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] // HASH_VALUE A8D5AE165250483F -// INDEX 4360 +// INDEX 4136 uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] // HASH_VALUE 74B09A7810EC237B -// INDEX 4361 +// INDEX 4137 uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] // HASH_VALUE 37754B248DADFEB9 -// INDEX 4362 +// INDEX 4138 uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] // HASH_VALUE 428F1B3820DC234D -// INDEX 4363 +// INDEX 4139 uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] // HASH_VALUE 84FEF386516882C6 -// INDEX 4364 +// INDEX 4140 uittGaugesSap [@{6F6F}Sap@{FFFF}:\n When your level of sap is too low, you cannot cast spells.] // HASH_VALUE 9D7C8575BE2E2475 -// INDEX 4365 +// INDEX 4141 uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] // HASH_VALUE 370F70F0CD9627F6 -// INDEX 4366 +// INDEX 4142 uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n When your level of focus is too low, you cannot carry out foraging actions any longer.] // HASH_VALUE 716A57B611618A76 -// INDEX 4367 +// INDEX 4143 uittHandR [@{6F6F}Right Hand\n @{FFFF}Click to see all the objects available for this hand.] // HASH_VALUE 5E1862D714F43891 -// INDEX 4368 +// INDEX 4144 uittHandL [@{6F6F}Left Hand\n @{FFFF}Click to see all the objects available for this hand.] // HASH_VALUE DFB77DA8ECC7A8AF -// INDEX 4369 +// INDEX 4145 uittHandSet [Change the current group of actions.] // HASH_VALUE 4AECF63F2E77FCF8 -// INDEX 4370 +// INDEX 4146 uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] // HASH_VALUE B9CCA27D5652B871 -// INDEX 4371 +// INDEX 4147 uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] // HASH_VALUE 6C298D6C12FA5EA1 -// INDEX 4372 +// INDEX 4148 uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] // HASH_VALUE 3C012D15DBC24917 -// INDEX 4373 +// INDEX 4149 uittChatAround [@{6F6F}Around\n @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n Right click to separate.] // HASH_VALUE ECDAC7750EA5D399 -// INDEX 4374 +// INDEX 4150 uittChatRegion [@{6F6F}Region\n @{FFFF}Displays the messages to all the players situated in your region.\n Right click to separate.] // HASH_VALUE A2B3B78AE9D371AD -// INDEX 4375 +// INDEX 4151 uittChatUniverse [@{6F6F}Universe\n @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n Right click to separate.] // HASH_VALUE 191A533D4118777B -// INDEX 4376 +// INDEX 4152 uittChatUser [@{6F6F}User\n @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] // HASH_VALUE 8B1BB94420D00D60 -// INDEX 4377 +// INDEX 4153 uittChatGuild [@{6F6F}Guild\n @{FFFF}Right click to separate.] // HASH_VALUE 5AEF2DEE38EAD5B2 -// INDEX 4378 +// INDEX 4154 uittChatTeam [@{6F6F}Team\n @{FFFF}Right click to separate.] // HASH_VALUE 3567EE66C7ECA624 -// INDEX 4379 +// INDEX 4155 uittChatYubo [@{6F6F}Support Chat\n @{FFFF}Right click to separate.] // HASH_VALUE 3CE85AD5DC749573 -// INDEX 4380 +// INDEX 4156 uittChatSysInfo [@{6F6F}System Information\n @{FFFF}Displays the messages relative to fight and the system information.\n Right click to separate.] // HASH_VALUE BB9843742A6726EC -// INDEX 4381 +// INDEX 4157 uittCompassRange [@{6F6F}Range\n @{FFFF}Maximum range of the radar.\n Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] // HASH_VALUE 15F82BD617F18866 -// INDEX 4382 +// INDEX 4158 uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] // HASH_VALUE 8AEE2C91FAB048B7 -// INDEX 4383 +// INDEX 4159 uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] // HASH_VALUE FB5EB1AA96D14DC3 -// INDEX 4384 +// INDEX 4160 uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] // HASH_VALUE E1C238ADE969A10E -// INDEX 4385 +// INDEX 4161 uittPhraseXPMalus [@{6F6F}Death Penalty\n @{FFFF}When you die, this penalty increases.\n Any XP gained will be used to refund that debt.] // HASH_VALUE 24EE109CE3054AF6 -// INDEX 4386 +// INDEX 4162 uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] // HASH_VALUE 9BC3D805B99BB138 -// INDEX 4387 +// INDEX 4163 uittFriendsOnline [Connected on the same Mainland or Ring Scenario] // HASH_VALUE A4F4910E026E04D9 -// INDEX 4388 +// INDEX 4164 uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] // HASH_VALUE D7686838B0480BA9 -// INDEX 4389 +// INDEX 4165 uittFriendsOffline [Not connected] // HASH_VALUE 9BC3D805B99BB138 -// INDEX 4390 +// INDEX 4166 uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] // HASH_VALUE A4F4910E026E04D9 -// INDEX 4391 +// INDEX 4167 uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] // HASH_VALUE D7686838B0480BA9 -// INDEX 4392 +// INDEX 4168 uittGuildMemberOffline [Not connected] // HASH_VALUE 1ECBB3AF9AE24353 -// INDEX 4393 +// INDEX 4169 uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n The target dies when its @{6F6F}hit points @{FFFF}reach 0.] // HASH_VALUE 451AD84229299F4D -// INDEX 4394 +// INDEX 4170 uittTargetUnknown [Level of the target unknown.] // HASH_VALUE 4416C7E34DCDC513 -// INDEX 4395 +// INDEX 4171 uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] // HASH_VALUE CE38385391526A78 -// INDEX 4396 +// INDEX 4172 uittTargetBoss [Boss of level @{6F6F}%n] // HASH_VALUE A2C66702E040A682 -// INDEX 4397 +// INDEX 4173 uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] // HASH_VALUE A04677C7C8D5C382 -// INDEX 4398 +// INDEX 4174 uittTargetNamed [Named creature of level @{6F6F}%n] // HASH_VALUE A6E6925888995A71 -// INDEX 4399 +// INDEX 4175 uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] // HASH_VALUE D3B7427064F695D3 -// INDEX 4400 +// INDEX 4176 uittInfoHP [@{6F6F}Hit points@{FFFF}:\n This value will decrease when using the item. When it reaches 0, the item is destroyed.] // HASH_VALUE 94760A6F75DFA951 -// INDEX 4401 +// INDEX 4177 uittInfoWeight [@{6F6F}Weight@{FFFF}:\n If the total weight is too high, your moving speed may be reduced.] // HASH_VALUE 4466439AD9DFDF8C -// INDEX 4402 +// INDEX 4178 uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] // HASH_VALUE E0A502C7F266C23B -// INDEX 4403 +// INDEX 4179 uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] // HASH_VALUE E5563ACDB8478A47 -// INDEX 4404 +// INDEX 4180 uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] // HASH_VALUE 774E86941F63D96B -// INDEX 4405 +// INDEX 4181 uittInfoProt [@{6F6F}Protections@{FFFF}:\n Bonus to absorption of sustained magic damage.] // HASH_VALUE 5161B668BCCED80B -// INDEX 4406 +// INDEX 4182 uittInfoResist [@{6F6F}Resists@{FFFF}:\n Bonus to magic resistance.] // HASH_VALUE A137765A4B58F62B -// INDEX 4407 +// INDEX 4183 uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n Determines the item's appearance.] // HASH_VALUE B83866055B448EF3 -// INDEX 4408 +// INDEX 4184 uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n Characteristics and skills required to use this item.] // HASH_VALUE AAB06BAB29A562A9 -// INDEX 4409 +// INDEX 4185 uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n Skill used when using this item.] // HASH_VALUE FBC399DB8A1CB862 -// INDEX 4410 +// INDEX 4186 uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n A high quality usually means more protection.] // HASH_VALUE 9FD2E0735D43F62A -// INDEX 4411 +// INDEX 4187 uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] // HASH_VALUE 805FE6547DD49E5B -// INDEX 4412 +// INDEX 4188 uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n Maximum hit points absorbed for a "slashing" hit.] // HASH_VALUE FE8FEA4EBDD49E56 -// INDEX 4413 +// INDEX 4189 uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n Maximum hit points absorbed for a "piercing" hit.] // HASH_VALUE 805FEA557DD49E5B -// INDEX 4414 +// INDEX 4190 uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n Maximum hit points absorbed for a "smashing" hit.] // HASH_VALUE 941ADF7F50C8E51F -// INDEX 4415 +// INDEX 4191 uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] // HASH_VALUE 9E450905DAB7401A -// INDEX 4416 +// INDEX 4192 uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n Shields offer additional protection.\n @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] // HASH_VALUE 77811FE1FC6C57D7 -// INDEX 4417 +// INDEX 4193 uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n Your skill level must at least be equal to this level to be able to use the item.] // HASH_VALUE 75504B19C9984946 -// INDEX 4418 +// INDEX 4194 uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n @{AAAF}Current Charge/Maximum charge@{FFFF}\n The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] // HASH_VALUE CB08A9805A545ED2 -// INDEX 4419 +// INDEX 4195 uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n @{AAAF}Current damage (Maximum damage)@{FFFF}\n You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] // HASH_VALUE A064F52F9C418151 -// INDEX 4420 +// INDEX 4196 uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n Attack speed of the weapon.] // HASH_VALUE 0DE56F4FD9921E8C -// INDEX 4421 +// INDEX 4197 uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n @{AAAF}Current damage (Maximum damage)@{FFFF}\n Bonus added to the damage of ammunition.\n You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] // HASH_VALUE 1CE56C7921989AA2 -// INDEX 4422 +// INDEX 4198 uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n Rate of fire of this weapon.] // HASH_VALUE 83CE5E84740608C7 -// INDEX 4423 +// INDEX 4199 uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] // HASH_VALUE EDF201A4EC59308F -// INDEX 4424 +// INDEX 4200 uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n Maximum distance at which you can fire at your enemy.] // HASH_VALUE A59FA10A7AAD4E54 -// INDEX 4425 +// INDEX 4201 uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] // HASH_VALUE 31AE979D3951E4F8 -// INDEX 4426 +// INDEX 4202 uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] // HASH_VALUE 36B18CF2344DE767 -// INDEX 4427 +// INDEX 4203 uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n Some enemies are more vulnerable to certain types of damage than others.] // HASH_VALUE 0F81228A2F6F9FB2 -// INDEX 4428 +// INDEX 4204 uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n Available ammunition.\n Place the ammo in your left hand to use it.] // HASH_VALUE 596E0EE9EC045AD7 -// INDEX 4429 +// INDEX 4205 uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n @{AAAF}Current damage (Maximum damage)@{FFFF}\n You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] // HASH_VALUE 2DE335B0F21B60F9 -// INDEX 4430 +// INDEX 4206 uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n Modifier to the maximum rate of fire of your weapon.] // HASH_VALUE 3D27F42388423EFD -// INDEX 4431 +// INDEX 4207 uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n Modifier to the maximum range of your weapon.] // HASH_VALUE 1894DE3D31CF4A23 -// INDEX 4432 +// INDEX 4208 uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n The quality of the raw material affects the price and the quality of the items you may craft with it.] // HASH_VALUE BF9F10C1426E371E -// INDEX 4433 +// INDEX 4209 uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n Place where the raw material may be found.] // HASH_VALUE 1466EF16B1C756A3 -// INDEX 4434 +// INDEX 4210 uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] // HASH_VALUE ABB7A4EBA4F6B715 -// INDEX 4435 +// INDEX 4211 uittInfoMpFam [@{6F6F}Family@{FFFF}:\n Prospectors can specialize in the prospecting of certain families of raw materials.] // HASH_VALUE 3C1DED116D8F4EB2 -// INDEX 4436 +// INDEX 4212 uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n Calculated according to the most expensive stanza.\n If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] // HASH_VALUE B863BF8FF7108367 -// INDEX 4437 +// INDEX 4213 uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n The success rate depends on the level of the weapon that is used.] // HASH_VALUE D5E688F211483754 -// INDEX 4438 +// INDEX 4214 uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n The success rate depends on the levels of the magic stanzas that are used.] // HASH_VALUE 78DADA1E87DFCB23 -// INDEX 4439 +// INDEX 4215 uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n The success rate depends on your skill level for this craft.] // HASH_VALUE 9CDB75292F7B2955 -// INDEX 4440 +// INDEX 4216 uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n The success rate depends on the location of the harvest and the used stanzas.] // HASH_VALUE 8243B57BC1AB7C64 -// INDEX 4441 +// INDEX 4217 uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n @{AAAF}Needed points/Total cost \n @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] // HASH_VALUE 2D4DB574A0EF1583 -// INDEX 4442 +// INDEX 4218 uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n Indicates the skills and their levels you must have.\n Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] // HASH_VALUE C123E3478B42B7B1 -// INDEX 4443 +// INDEX 4219 uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n You must know these stanzas before being able to learn this action.\n Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] // HASH_VALUE B88D5514662366F7 -// INDEX 4444 +// INDEX 4220 uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n Before crafting, you must equip the appropriate crafting tool.] // HASH_VALUE C85685F2C5C2466A -// INDEX 4445 +// INDEX 4221 uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n The quality of tools has no influence on their use.] // HASH_VALUE A7C5624023013DEC -// INDEX 4446 +// INDEX 4222 uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n A high quality usually means higher magic protections.] // HASH_VALUE 2B64B02F2A00CC6C -// INDEX 4447 +// INDEX 4223 uiQuickEmote [/hello] // HASH_VALUE 7098145070981450 -// INDEX 4448 +// INDEX 4224 uimChatTab [Tabs] // HASH_VALUE 4BBEE5E35F917868 -// INDEX 4449 +// INDEX 4225 uiDefaultChatInput [** Press ENTER to chat **] // HASH_VALUE 6CF5C7605795B386 -// INDEX 4450 +// INDEX 4226 uimQuickChat [Quick Chat] // HASH_VALUE 1BB3BC6DC5546F62 -// INDEX 4451 +// INDEX 4227 uiToggleDodgeParry [Dodge / Parry] // HASH_VALUE 6498944864989448 -// INDEX 4452 +// INDEX 4228 uiR2EDRingWindow [Ring] // HASH_VALUE 6A68FC298FF8D0AA -// INDEX 4453 +// INDEX 4229 uiR2EDScoresWindow [Scenario Scores] // HASH_VALUE EA388CEAE81A04A6 -// INDEX 4454 +// INDEX 4230 uiUniverseChanelWarningTitle [Universe Channel] // HASH_VALUE 4450F4204450F420 -// INDEX 4455 +// INDEX 4231 uiR2EDHomeButton [HOME] // HASH_VALUE EA53F6E216395976 -// INDEX 4456 +// INDEX 4232 uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] // HASH_VALUE 51EC95E56DD2049E -// INDEX 4457 +// INDEX 4233 uiUniverseChanelWarningAvoid [Do not display this message anymore.] // HASH_VALUE 9D07F46A9668B6CB -// INDEX 4458 +// INDEX 4234 uittBonusMalusWindow [Bonus/Malus window] // HASH_VALUE 4F1BFC426F18DFC5 -// INDEX 4459 +// INDEX 4235 uiR2EntryPoint [Entry point] // HASH_VALUE C4D894666CF8ECE4 -// INDEX 4460 +// INDEX 4236 uiDockUndockChat [Dock/Undock Chat] // HASH_VALUE D569F86615465085 -// INDEX 4461 +// INDEX 4237 uiCP_Choose_Keyset [Select Your Key Configuration] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4462 +// INDEX 4238 uiCP_Keyset_Ok [OK] // HASH_VALUE 0350481983A0741B -// INDEX 4463 +// INDEX 4239 uiCP_Keyset_Cancel [CANCEL] // HASH_VALUE 6C58344C6C582484 -// INDEX 4464 +// INDEX 4240 uiR2EDScenario [Scenario] // HASH_VALUE AF4A109463D63890 -// INDEX 4465 +// INDEX 4241 uiR2EDRules [Control] // HASH_VALUE 74DC143464582494 -// INDEX 4466 +// INDEX 4242 uiR2EDstrict [Mastered] // HASH_VALUE AA08B0916A27EC98 -// INDEX 4467 +// INDEX 4243 uiR2EDliberal [Masterless] // HASH_VALUE AC5B04744873DCB4 -// INDEX 4468 +// INDEX 4244 uiR2EDScenarioControl [Listing Options] // HASH_VALUE 868FD42B47CEB434 -// INDEX 4469 +// INDEX 4245 uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] // HASH_VALUE B4141C30522C5450 -// INDEX 4470 +// INDEX 4246 uiR2EDInviteTeam [INVITE YOUR TEAM] // HASH_VALUE 8AC0A00847A0C403 -// INDEX 4471 +// INDEX 4247 uiR2EDScenarioInformation [SCENARIO INFORMATION] // HASH_VALUE 64D8144864D81448 -// INDEX 4472 +// INDEX 4248 uiR2EdRace [Race] // HASH_VALUE B11894A16659889A -// INDEX 4473 +// INDEX 4249 uiR2EDRaceFyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 4474 +// INDEX 4250 uiR2EDRaceMatis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 4475 +// INDEX 4251 uiR2EDRaceTryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 4476 +// INDEX 4252 uiR2EDRaceZorai [Zoraï] // HASH_VALUE 681854486CD8949C -// INDEX 4477 +// INDEX 4253 uiR2EDReligion [Religion] // HASH_VALUE 6858142C6858142C -// INDEX 4478 +// INDEX 4254 uiR2EDReligionKami [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 4479 +// INDEX 4255 uiR2EDReligionKaravan [Karavan] // HASH_VALUE 2CDB049C6657048D -// INDEX 4480 +// INDEX 4256 uiR2EDReligionNeutral [Neutral] // HASH_VALUE 1DE507916ADADC61 -// INDEX 4481 +// INDEX 4257 uiR2EDNonGuildPlayers [Non-guild players] // HASH_VALUE 1FBA808EE274A364 -// INDEX 4482 +// INDEX 4258 uiR2EDShard [Shards:] // HASH_VALUE 6604244CE930386A -// INDEX 4483 +// INDEX 4259 uiR2EDCombatLevel [Combat level] // HASH_VALUE 4C80AC2789814F0E -// INDEX 4484 +// INDEX 4260 uiR2EDGlobalAccess [ALLOW NEWCOMERS] // HASH_VALUE 48D0140848D01408 -// INDEX 4485 +// INDEX 4261 uiR2EDChooseScenario [BACK] // HASH_VALUE 28C8604E28C84F9A -// INDEX 4486 +// INDEX 4262 uiR2EDScenarioName [Scenario name] // HASH_VALUE 27237849D7E8B394 -// INDEX 4487 +// INDEX 4263 uiR2EDScenarioFileName [Scenario file name] // HASH_VALUE 6498143064D814D4 -// INDEX 4488 +// INDEX 4264 uiR2EDLanguage [Language] // HASH_VALUE 641C9450641C9450 -// INDEX 4489 +// INDEX 4265 uiR2EDType [Type] // HASH_VALUE 9D8BA089ED17FCB6 -// INDEX 4490 +// INDEX 4266 uiR2EDScenarioDescription [Description] // HASH_VALUE 6C48C896E697B087 -// INDEX 4491 +// INDEX 4267 uiR2EDScenarioLevel [Difficulty] // HASH_VALUE 6418F4487858C4C0 -// INDEX 4492 +// INDEX 4268 uiR2EDRoleplay [Roleplay] // HASH_VALUE 28F6D4546B54E872 -// INDEX 4493 +// INDEX 4269 uiR2EDCombat [Combat] // HASH_VALUE EC46EC54ED54C471 -// INDEX 4494 +// INDEX 4270 uiR2EDFrench [French] // HASH_VALUE 6B09AC86E0363C89 -// INDEX 4495 +// INDEX 4271 uiR2EDEnglish [English] // HASH_VALUE AAD89861A825BC7B -// INDEX 4496 +// INDEX 4272 uiR2EDDeutsch [German] // HASH_VALUE DF061C871F86E477 -// INDEX 4497 +// INDEX 4273 uiR2EDAutoInvite [Auto invite] // HASH_VALUE D8F84DA0DCF5E8C2 -// INDEX 4498 +// INDEX 4274 uiCP_KeysetName_ [Use arrow keys to move] // HASH_VALUE 5AEFBE692A6E5742 -// INDEX 4499 +// INDEX 4275 uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] // HASH_VALUE C7D5484B1BD80306 -// INDEX 4500 +// INDEX 4276 uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] // HASH_VALUE 70D9E278842A8B9C -// INDEX 4501 +// INDEX 4277 uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] // HASH_VALUE C7D5484B1BD7B703 -// INDEX 4502 +// INDEX 4278 uiCP_KeysetName_bi_wasd [Move using 'WASD'] // HASH_VALUE 1CB6AE454B587F88 -// INDEX 4503 +// INDEX 4279 uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] // HASH_VALUE 7FC0EFC6CF03BABD -// INDEX 4504 +// INDEX 4280 uiCP_KeysetImport_Game [Import this character's keyset configuration\n @{6F6F}GAME ONLY] // HASH_VALUE 3FDEFBF59358F7B0 -// INDEX 4505 +// INDEX 4281 uiCP_KeysetImport_Editor [Import this character's keyset configuration\n @{6F6F}EDITOR ONLY] // HASH_VALUE DFE4B82BE944FBF1 -// INDEX 4506 +// INDEX 4282 uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n @{6F6F}GAME & EDITOR] // HASH_VALUE 6DA79C9DA4787894 -// INDEX 4507 +// INDEX 4283 uiRAP_Owner [Owner] // HASH_VALUE 4A3AA45AECD87C6E -// INDEX 4508 +// INDEX 4284 uiRAP_Title [Destination Name] // HASH_VALUE 9D8BA089ED17FCB6 -// INDEX 4509 +// INDEX 4285 uiRAP_Desc [Description] // HASH_VALUE 6C48C896E697B087 -// INDEX 4510 +// INDEX 4286 uiRAP_Level [Difficulty] // HASH_VALUE 6AFAE414CE78CCAA -// INDEX 4511 +// INDEX 4287 uiRAP_Flags [Invited/Animator] // HASH_VALUE 641C9450641C9450 -// INDEX 4512 +// INDEX 4288 uiRAP_ScenarioType [Type] // HASH_VALUE 0FB5574DA6521B85 -// INDEX 4513 +// INDEX 4289 uiRAP_PlayerCount [Nb. Players] // HASH_VALUE 4C50F4284C50F428 -// INDEX 4514 +// INDEX 4290 uiRAP_Join [JOIN] // HASH_VALUE 4C1054504C105450 -// INDEX 4515 +// INDEX 4291 uiRAP_Tell [TELL] // HASH_VALUE 7EC22B2B77811F2D -// INDEX 4516 +// INDEX 4292 uiRAP_AskForInvite [ASK FOR INVITE] // HASH_VALUE 80D0B02A4B42D821 -// INDEX 4517 +// INDEX 4293 uiRAP_NewDestination [NEW DESTINATION] // HASH_VALUE D428978759DA5BBE -// INDEX 4518 +// INDEX 4294 uiRAP_MenuJoin [Enter the scenario] // HASH_VALUE 32DF17B8DB85B3AE -// INDEX 4519 +// INDEX 4295 uiRAP_MenuTell [Ask the scenario owner to let you in] // HASH_VALUE 6498143064D814D4 -// INDEX 4520 +// INDEX 4296 uiRAP_Language [Language] // HASH_VALUE 20298F8A66C29C58 -// INDEX 4521 +// INDEX 4297 uiRAP_LaunchDate [Launch date] // HASH_VALUE 1F822822A7538076 -// INDEX 4522 +// INDEX 4298 uiRAP_AuthorRRPRating [Author RRP] // HASH_VALUE A456A443CCA497BC -// INDEX 4523 +// INDEX 4299 uiRAP_OwnerRRPRating [Owner RRP] // HASH_VALUE 25672C2765A76835 -// INDEX 4524 +// INDEX 4300 uiRAP_ScenarioRRPRating [Scenario RRP] // HASH_VALUE 1A877C6FE605609E -// INDEX 4525 +// INDEX 4301 uiRAP_RateFun [Fun] // HASH_VALUE 6C48C896E697B087 -// INDEX 4526 +// INDEX 4302 uiRAP_RateDifficulty [Difficulty] // HASH_VALUE A817F083A6C90CB1 -// INDEX 4527 +// INDEX 4303 uiRAP_RateAccessibility [Accessibility] // HASH_VALUE A189BC8F2E16F4B0 -// INDEX 4528 +// INDEX 4304 uiRAP_RateOriginality [Originality] // HASH_VALUE 60E72C8A2A69BCA3 -// INDEX 4529 +// INDEX 4305 uiRAP_RateDirection [Direction] // HASH_VALUE E4367B87E784EC6C -// INDEX 4530 +// INDEX 4306 uiRAP [Ring Terminal] // HASH_VALUE 29153B4A8261F4D2 -// INDEX 4531 +// INDEX 4307 uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] // HASH_VALUE C7846485EB89785C -// INDEX 4532 +// INDEX 4308 uiRAP_NoSessionFound [No scenario found] // HASH_VALUE DB69BDD240B51037 -// INDEX 4533 +// INDEX 4309 uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] // HASH_VALUE E8E8B47569658C8A -// INDEX 4534 +// INDEX 4310 uiRAP_Level0 [Novice] // HASH_VALUE 6B98B47DADB8D879 -// INDEX 4535 +// INDEX 4311 uiRAP_Level1 [Apprentice] // HASH_VALUE DF56F079AAF9C0AC -// INDEX 4536 +// INDEX 4312 uiRAP_Level2 [Confirmed] // HASH_VALUE 609C4404645834B8 -// INDEX 4537 +// INDEX 4313 uiRAP_Level3 [Advanced] // HASH_VALUE ED89286CB2D61899 -// INDEX 4538 +// INDEX 4314 uiRAP_Level4 [Expert] // HASH_VALUE 2E98A4726935E88A -// INDEX 4539 +// INDEX 4315 uiRAP_Level5 [Master] // HASH_VALUE B1AC34FA292C2E06 -// INDEX 4540 +// INDEX 4316 uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] // HASH_VALUE 29037B25BC7980E8 -// INDEX 4541 +// INDEX 4317 uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] // HASH_VALUE 9D9520606CDA74AA -// INDEX 4542 +// INDEX 4318 uiRAP_WaitMsg0 [Retrieving scenario list.] // HASH_VALUE D9648F60281A98AC -// INDEX 4543 +// INDEX 4319 uiRAP_WaitMsg1 [Retrieving scenario list..] // HASH_VALUE 14218F6029ABA09D -// INDEX 4544 +// INDEX 4320 uiRAP_WaitMsg2 [Retrieving scenario list...] // HASH_VALUE AA129F8AE5798454 -// INDEX 4545 +// INDEX 4321 uiRAP_ConnectionFailed [Connection failed!] // HASH_VALUE E6B7B76E29B9E468 -// INDEX 4546 +// INDEX 4322 uiRAP_Disconnection [Disconnected!] // HASH_VALUE E9129F8A669A905F -// INDEX 4547 +// INDEX 4323 uiRAP_ConnectionClosed [Connection closed!] // HASH_VALUE 352A6FDF7485BE55 -// INDEX 4548 +// INDEX 4324 uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] // HASH_VALUE E1569B9A57B8FC14 -// INDEX 4549 +// INDEX 4325 uiRAP_JoinConfirm [Join this scenario?] // HASH_VALUE 67F864ACAB26075C -// INDEX 4550 +// INDEX 4326 uiRAP_WinTitle [Ring Destinations] // HASH_VALUE CF0B8F962A0230A6 -// INDEX 4551 +// INDEX 4327 uiRAP_Enlarge [Fit columns] // HASH_VALUE 86BC45D4F149AC50 -// INDEX 4552 +// INDEX 4328 uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] // HASH_VALUE 1F4DC91D2FC75906 -// INDEX 4553 +// INDEX 4329 uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] // HASH_VALUE 003B45E1E88B89F3 -// INDEX 4554 +// INDEX 4330 uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] // HASH_VALUE 99D70A17296D53C2 -// INDEX 4555 +// INDEX 4331 uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] // HASH_VALUE F28E29405783AAE0 -// INDEX 4556 +// INDEX 4332 uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] // HASH_VALUE 65D648A61C519477 -// INDEX 4557 +// INDEX 4333 uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n @{6F6F}Novice@{FFFF}: Skills of all levels\n @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n @@ -19156,1576 +18344,1627 @@ uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type o Click to sort by this criterion.] // HASH_VALUE 810ABC32257B9A31 -// INDEX 4558 +// INDEX 4334 uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] // HASH_VALUE B15FDF894C0F74DF -// INDEX 4559 +// INDEX 4335 uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] // HASH_VALUE B5C383C44CEC3B6B -// INDEX 4560 +// INDEX 4336 uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] // HASH_VALUE 18F87CAC4C1322C4 -// INDEX 4561 +// INDEX 4337 uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] // HASH_VALUE 425165B00E6543E3 -// INDEX 4562 +// INDEX 4338 uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] // HASH_VALUE 81F06DBE0E657AE6 -// INDEX 4563 +// INDEX 4339 uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] // HASH_VALUE 6BF9C446DE544EC1 -// INDEX 4564 +// INDEX 4340 uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] // HASH_VALUE 1FCE9DCFE7D94BC5 -// INDEX 4565 +// INDEX 4341 uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] // HASH_VALUE 1B6F8628496B75B6 -// INDEX 4566 +// INDEX 4342 uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] // HASH_VALUE AEBE4A5E6AABD012 -// INDEX 4567 +// INDEX 4343 uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] // HASH_VALUE 77B4423604F01431 -// INDEX 4568 +// INDEX 4344 uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] // HASH_VALUE 3A66C9B848AD4C51 -// INDEX 4569 +// INDEX 4345 uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] // HASH_VALUE 2A922083176AD879 -// INDEX 4570 +// INDEX 4346 uiRAP_NoRate [No evaluation] // HASH_VALUE 2C48D0B42C48D0B4 -// INDEX 4571 +// INDEX 4347 uiRAP_ST_0 [-] // HASH_VALUE E7199C86A5A36BA5 -// INDEX 4572 +// INDEX 4348 uiRAP_ST_1 [Newbie training] // HASH_VALUE 71C3049F96EB47B4 -// INDEX 4573 +// INDEX 4349 uiRAP_ST_2 [Story telling] // HASH_VALUE 70FBD89DA638889D -// INDEX 4574 +// INDEX 4350 uiRAP_ST_3 [Mistery] // HASH_VALUE A21548239C517C02 -// INDEX 4575 +// INDEX 4351 uiRAP_ST_4 [Hack'n'Slash] // HASH_VALUE 56A8D07F6E67BB8D -// INDEX 4576 +// INDEX 4352 uiRAP_ST_5 [Guild training] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4577 +// INDEX 4353 uiRAP_ST_6 [Other] // HASH_VALUE F6A0687DF032C854 -// INDEX 4578 +// INDEX 4354 uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] // HASH_VALUE AC8AB07F995277AD -// INDEX 4579 +// INDEX 4355 uiCharSel_ResumeSession [Resume Scenario] // HASH_VALUE 03CB9065A10C297C -// INDEX 4580 +// INDEX 4356 uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] // HASH_VALUE 6776B863AA44808B -// INDEX 4581 +// INDEX 4357 uiAddTellerToFriends [Friend] // HASH_VALUE E67BA5A407A5C4C4 -// INDEX 4582 +// INDEX 4358 uiAddTellerToFriendsToolip [Add this person to your friend list.] // HASH_VALUE E8878C72E635849B -// INDEX 4583 +// INDEX 4359 uiAddTellerToIgnoreList [Ignore] // HASH_VALUE C1C17E8A58347FE7 -// INDEX 4584 +// INDEX 4360 uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] // HASH_VALUE A8A9AC7CE9D688A7 -// INDEX 4585 +// INDEX 4361 uiInviteToRingSession [Invite] // HASH_VALUE 2E70FEF04CCFE0DF -// INDEX 4586 +// INDEX 4362 uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] // HASH_VALUE 683B79A707E6A0CE -// INDEX 4587 +// INDEX 4363 uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] // HASH_VALUE 6C58F488C23ADCA0 -// INDEX 4588 +// INDEX 4364 uiRAP_CharsTitle [Players tracking] // HASH_VALUE 6CDA7A4EEA3AE48C -// INDEX 4589 +// INDEX 4365 uiRAP_CharFlags [Connected player] // HASH_VALUE 738710663076287B -// INDEX 4590 +// INDEX 4366 uiRAP_CharName [Player] // HASH_VALUE EB27288CA3A73480 -// INDEX 4591 +// INDEX 4367 uiRAP_CharGuild [Guild] // HASH_VALUE 64D8144864D81448 -// INDEX 4592 +// INDEX 4368 uiRAP_CharRace [Race] // HASH_VALUE 681854486CD8949C -// INDEX 4593 +// INDEX 4369 uiRAP_CharReligion [Religion] // HASH_VALUE 27F80491E217488A -// INDEX 4594 +// INDEX 4370 uiRAP_CharShard [Shard] // HASH_VALUE 6604244CE930386A -// INDEX 4595 +// INDEX 4371 uiRAP_CharLevel [Combat level] // HASH_VALUE B11894A16659889A -// INDEX 4596 +// INDEX 4372 uiRAP_CharRace_0 [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 4597 +// INDEX 4373 uiRAP_CharRace_1 [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 4598 +// INDEX 4374 uiRAP_CharRace_2 [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 4599 +// INDEX 4375 uiRAP_CharRace_3 [Zoraï] // HASH_VALUE 2CDB049C6657048D -// INDEX 4600 +// INDEX 4376 uiRAP_CharReligion_0 [Neutral] // HASH_VALUE 6858142C6858142C -// INDEX 4601 +// INDEX 4377 uiRAP_CharReligion_1 [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 4602 +// INDEX 4378 uiRAP_CharReligion_2 [Karavan] // HASH_VALUE 5E7346BD93CA2689 -// INDEX 4603 +// INDEX 4379 uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] // HASH_VALUE 51A6C716C4B038BF -// INDEX 4604 +// INDEX 4380 uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] // HASH_VALUE A484C48865090CDB -// INDEX 4605 +// INDEX 4381 uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] // HASH_VALUE 11682E61448D7B0D -// INDEX 4606 +// INDEX 4382 uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] // HASH_VALUE DF37145D4FE4767E -// INDEX 4607 +// INDEX 4383 uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] // HASH_VALUE 6A07FA5D0DD06C3A -// INDEX 4608 +// INDEX 4384 uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] // HASH_VALUE 4836C73AF7CA1B31 -// INDEX 4609 +// INDEX 4385 uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] // HASH_VALUE C7CC9091D253FCB1 -// INDEX 4610 +// INDEX 4386 uiRAP_TellSentTo [Request for invitation sent to:] // HASH_VALUE 73CC6FBBDB9441B6 -// INDEX 4611 +// INDEX 4387 uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] // HASH_VALUE DB910EA8014D380B -// INDEX 4612 +// INDEX 4388 uiRingInvitationSent [has been invited to join this Ring Scenario] // HASH_VALUE DBF99B6AEE7A6879 -// INDEX 4613 +// INDEX 4389 uiRingPlotItemDesc [description: ] // HASH_VALUE 6904B2319F59B8AE -// INDEX 4614 +// INDEX 4390 uiRingPlotItemComment [comment: ] // HASH_VALUE 63D8688DA6D8349A -// INDEX 4615 +// INDEX 4391 uiRingPlotItemEmpty [ - ] // HASH_VALUE E7B77016F0413C53 -// INDEX 4616 +// INDEX 4392 uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 7F3877CFCE661A29 -// INDEX 4617 +// INDEX 4393 uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE BADC46EEDC730E8E -// INDEX 4618 +// INDEX 4394 uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE BADC2EF0D6E30E8E -// INDEX 4619 +// INDEX 4395 uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE BAA30EEE59B40E8E -// INDEX 4620 +// INDEX 4396 uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE D2E7A5B1A79E23DD -// INDEX 4621 +// INDEX 4397 uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE C95390E570D1BC39 -// INDEX 4622 +// INDEX 4398 uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n This option has no effect if you don't have a guild.] // HASH_VALUE AD832E7F8FBC8C6A -// INDEX 4623 +// INDEX 4399 uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 74E8F3F8129FE704 -// INDEX 4624 +// INDEX 4400 uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 2C9DED97CB154CDD -// INDEX 4625 +// INDEX 4401 uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 71D2AB828CA0D2C2 -// INDEX 4626 +// INDEX 4402 uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 30E2AB828CA0E6C2 -// INDEX 4627 +// INDEX 4403 uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 71E2AB828CA0D2C3 -// INDEX 4628 +// INDEX 4404 uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE C926ECD900DFDE26 -// INDEX 4629 +// INDEX 4405 uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 3DAAD1B84B617D5A -// INDEX 4630 +// INDEX 4406 uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 671857FABB67D633 -// INDEX 4631 +// INDEX 4407 uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 2F3592532EC842F6 -// INDEX 4632 +// INDEX 4408 uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE F259DC5CF2CACC81 -// INDEX 4633 +// INDEX 4409 uiRAP_AskForTall [Ask for talk] // HASH_VALUE 308CD0C4308CD0C4 -// INDEX 4634 +// INDEX 4410 uiRAP_CharLevel_0 [1-20] // HASH_VALUE F05B00C8700B20C4 -// INDEX 4635 +// INDEX 4411 uiRAP_CharLevel_1 [21-50] // HASH_VALUE F0FA0CC7F07B08C2 -// INDEX 4636 +// INDEX 4412 uiRAP_CharLevel_2 [51-100] // HASH_VALUE F04BFCBFEF2C18C7 -// INDEX 4637 +// INDEX 4413 uiRAP_CharLevel_3 [101-150] // HASH_VALUE EF0B14C4307C18C3 -// INDEX 4638 +// INDEX 4414 uiRAP_CharLevel_4 [151-200] // HASH_VALUE 305B00C02F3C1CC9 -// INDEX 4639 +// INDEX 4415 uiRAP_CharLevel_5 [201-250] // HASH_VALUE 88A3AC3CC9D28847 -// INDEX 4640 +// INDEX 4416 uiRAP_Invite [INVITE] // HASH_VALUE AF2934750F8BD3AD -// INDEX 4641 +// INDEX 4417 uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] // HASH_VALUE B532482811C97C68 -// INDEX 4642 +// INDEX 4418 uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] // HASH_VALUE 48D0942C48D0942C -// INDEX 4643 +// INDEX 4419 uiRAP_Kick [KICK] // HASH_VALUE EA58480EC9612117 -// INDEX 4644 +// INDEX 4420 uiRAP_MenuCharTell [Send a 'tell' to ] // HASH_VALUE 1436DF3FDE82FF39 -// INDEX 4645 +// INDEX 4421 uiRAP_MenuKick [Kick ] // HASH_VALUE D7A9B8389B0AE054 -// INDEX 4646 +// INDEX 4422 uiRAP_MenuTeleportTo [Teleport to ] // HASH_VALUE 1438989724F33B43 -// INDEX 4647 +// INDEX 4423 uiRAP_MenuUnkick [Unkick ] // HASH_VALUE 76E0307605C6680D -// INDEX 4648 +// INDEX 4424 uiRAP_NoCharFound [There are currently no invited characters] // HASH_VALUE 663A6491652864B9 -// INDEX 4649 +// INDEX 4425 uiRAP_Resize [Resize] // HASH_VALUE ECBB83939172C0B2 -// INDEX 4650 +// INDEX 4426 uiRAP_ResizeTooltip [Resize columns to their content] // HASH_VALUE 510AC44FAFC4FCBB -// INDEX 4651 +// INDEX 4427 uiRAP_TeleportTo [Teleport to] // HASH_VALUE 09F1C4384A92B826 -// INDEX 4652 +// INDEX 4428 uiRAP_Unkick [UNKICK] // HASH_VALUE 6935CC97E49977BA -// INDEX 4653 +// INDEX 4429 uiRAP_WaitChars0 [Retrieving characters.] // HASH_VALUE 6AC6D488E106ABA9 -// INDEX 4654 +// INDEX 4430 uiRAP_WaitChars1 [Retrieving characters..] // HASH_VALUE ACE6987597D767AD -// INDEX 4655 +// INDEX 4431 uiRAP_WaitChars2 [Retrieving characters...] // HASH_VALUE E7199C869DA16BA5 -// INDEX 4656 +// INDEX 4432 uiR2EDso_newbie_training [Newbie Training] // HASH_VALUE 69C3049F96E947B4 -// INDEX 4657 +// INDEX 4433 uiR2EDso_story_telling [Story Telling] // HASH_VALUE 70FB18ADAA39C89D -// INDEX 4658 +// INDEX 4434 uiR2EDso_mistery [Mystery] // HASH_VALUE A2A5271C9C713AF4 -// INDEX 4659 +// INDEX 4435 uiR2EDso_hack_slash [Hack & Slash] // HASH_VALUE 56A8D07F6E65BB6D -// INDEX 4660 +// INDEX 4436 uiR2EDso_guild_training [Guild Training] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4661 +// INDEX 4437 uiR2EDso_other [Other] // HASH_VALUE EC46EC54ED54C471 -// INDEX 4662 +// INDEX 4438 uiR2EDfr [French] // HASH_VALUE 6B09AC86E0363C89 -// INDEX 4663 +// INDEX 4439 uiR2EDen [English] // HASH_VALUE AAD89861A825BC7B -// INDEX 4664 +// INDEX 4440 uiR2EDde [German] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4665 +// INDEX 4441 uiR2EDother_lang [Other] // HASH_VALUE 6C6994846857949F -// INDEX 4666 +// INDEX 4442 uiR2EDEditScenario [Resume] // HASH_VALUE 67B87B8127D566A3 -// INDEX 4667 +// INDEX 4443 uiR2EDNewScenario [Reset Editor] // HASH_VALUE F008FB192E1DB51E -// INDEX 4668 +// INDEX 4444 uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] // HASH_VALUE 87EDFD451C3ADC16 -// INDEX 4669 +// INDEX 4445 uiNoAvailableMissions [Mission Journal is unavailable in the Ring] // HASH_VALUE D82A99D541A5B0A0 -// INDEX 4670 +// INDEX 4446 uiNoAvailableAnimals [Animals are unavailable in the Ring] // HASH_VALUE A8A8647065158087 -// INDEX 4671 +// INDEX 4447 uiR2EDLaunchScenario [Launch] // HASH_VALUE B1E86C96A3B95C96 -// INDEX 4672 +// INDEX 4448 uiR2EDApplyScenarioFilters [Apply] // HASH_VALUE 919501B20E501E3A -// INDEX 4673 +// INDEX 4449 uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] // HASH_VALUE C834A8A7421A909F -// INDEX 4674 +// INDEX 4450 uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] /* OLD VALUE : [FREE TRIAL LIMITATIONS: You cannot join this Ring adventure with a free trial account. In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core. To upgrade your account see -www.Ryzom Core.com +www.ryzomcore.org ] */ -/* OLD VALUE : [FREE TRIAL LIMITATIONS: -You cannot join this Ring adventure with a free trial account. -In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core. -To upgrade your account see -www.Ryzom Core.com -] */ -// HASH_VALUE BE12C025928C847B -// INDEX 4675 +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n \n You cannot join this Ring adventure with a free trial account.\n \n - In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core.\n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n \n To upgrade your account see \n www.ryzomcore.org\n ] // HASH_VALUE 001FEF6E892C40E8 -// INDEX 4676 +// INDEX 4452 uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n ] // HASH_VALUE ADB1CAF8005859F7 -// INDEX 4677 +// INDEX 4453 uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n ] // HASH_VALUE F314DB692A4DEE59 -// INDEX 4678 +// INDEX 4454 uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] // HASH_VALUE 7484A535D707EA06 -// INDEX 4679 +// INDEX 4455 uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] // HASH_VALUE D34A4A98246E6F7A -// INDEX 4680 +// INDEX 4456 uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] // HASH_VALUE 2A62ABF263466CB3 -// INDEX 4681 +// INDEX 4457 uiRingChooseScenario [Choose a scenario.] // HASH_VALUE 50A91151AFCA7798 -// INDEX 4682 +// INDEX 4458 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n @{FFFF}File name of the scenario to load] // HASH_VALUE 59BE229752871595 -// INDEX 4683 +// INDEX 4459 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n @{FFFF} Title of the selected scenario] // HASH_VALUE 60C8536472BD561B -// INDEX 4684 +// INDEX 4460 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n @{FFFF} Description of the selected scenario, as provided by the author] // HASH_VALUE B347D4DBDA147171 -// INDEX 4685 +// INDEX 4461 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n Masterless means that you will participate in the scenario as a player] // HASH_VALUE FC2BD65951F97767 -// INDEX 4686 +// INDEX 4462 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n @{FFFF} Difficulty of the selected scenario.] // HASH_VALUE AFBD81929D869A76 -// INDEX 4687 +// INDEX 4463 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n @{FFFF} The language of the scenario, as declared by the scenario author] // HASH_VALUE 66CEF50ED8DC276E -// INDEX 4688 +// INDEX 4464 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] // HASH_VALUE 2F284F3398091766 -// INDEX 4689 +// INDEX 4465 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] // HASH_VALUE 7D5B350CB5DF616F -// INDEX 4690 +// INDEX 4466 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n @{FFFF} WRITE ME] // HASH_VALUE F0009604F468F22A -// INDEX 4691 +// INDEX 4467 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n @{FFFF} Fun rating for the selected scenario.] // HASH_VALUE 5CC60FE247B6E541 -// INDEX 4692 +// INDEX 4468 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n @{FFFF} Difficulty rating for the selected scenario.] // HASH_VALUE C3A8D93AB4BF2DF7 -// INDEX 4693 +// INDEX 4469 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n @{FFFF} Accessibility rating for the selected scenario.] // HASH_VALUE E63CECE3EAA44809 -// INDEX 4694 +// INDEX 4470 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n @{FFFF} Originality rating for the selected scenario.] // HASH_VALUE EAB3000597E79860 -// INDEX 4695 +// INDEX 4471 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n @{FFFF} Direction rating for the selected scenario.] -// HASH_VALUE 1642FA1E9758FE85 -// INDEX 4696 -uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Ryzom Core Ring Points Total \n - @{FFFF} Ryzom Core Ring Points Total for the selected scenario.] +/* OLD VALUE : [@{6F6F}Ryzom Core Ring Points Total +@{FFFF} Ryzom Core Ring Points Total for the selected scenario.] */ +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] -// HASH_VALUE 856B6B7115F13E67 -// INDEX 4697 +/* OLD VALUE : [@{6F6F}Examples +@{FFFF}Example scenarios supplied with Ryzom Core. These demonstrate some of the things that can be done with Ryzom Core Ring. +@{6F6F}Pioneer Scenarios +@{FFFF}Provided by other players and customer support, these are not vetted. +@{6F6F}My Files +@{FFFF}The files that are in the 'My Scenarios' folder on your computer.] */ +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n - @{FFFF}Example scenarios supplied with Ryzom Core. These demonstrate some of the things that can be done with Ryzom Core Ring.\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n @{6F6F}Pioneer Scenarios\n @{FFFF}Provided by other players and customer support, these are not vetted.\n @{6F6F}My Files\n @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] // HASH_VALUE 26367F872144C855 -// INDEX 4698 +// INDEX 4474 uiR2EDLoadScenarioWindow [Load Scenario] // HASH_VALUE ED388C486ED8B037 -// INDEX 4699 +// INDEX 4475 uiR2EDProp_LoadScenario_Description [Scenario description] // HASH_VALUE EBE85C8EA7783C99 -// INDEX 4700 +// INDEX 4476 uiR2EDProp_LoadScenario_Title [Title] // HASH_VALUE 2D98146570650893 -// INDEX 4701 +// INDEX 4477 uiR2EDProp_LoadScenario_Author [Author] // HASH_VALUE A497108BEA5AFCAD -// INDEX 4702 +// INDEX 4478 uiR2EDProp_LoadScenario_Rules [Mastering] // HASH_VALUE 6C48C896E697B087 -// INDEX 4703 +// INDEX 4479 uiR2EDProp_LoadScenario_Level [Difficulty] // HASH_VALUE 6498143064D814D4 -// INDEX 4704 +// INDEX 4480 uiR2EDProp_LoadScenario_Language [Language] // HASH_VALUE F1CBAC72EF0AE089 -// INDEX 4705 +// INDEX 4481 uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] // HASH_VALUE 5F1608794E52FF5A -// INDEX 4706 +// INDEX 4482 uiR2EDProp_LoadScenario_Name [File Name] // HASH_VALUE 1A877C6FE605609E -// INDEX 4707 +// INDEX 4483 uiR2EDProp_LoadScenario_FunRating [Fun] // HASH_VALUE 6C48C896E697B087 -// INDEX 4708 +// INDEX 4484 uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] // HASH_VALUE A817F083A6C90CB1 -// INDEX 4709 +// INDEX 4485 uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] // HASH_VALUE A189BC8F2E16F4B0 -// INDEX 4710 +// INDEX 4486 uiR2EDProp_LoadScenario_OriginalityRating [Originality] // HASH_VALUE 60E72C8A2A69BCA3 -// INDEX 4711 +// INDEX 4487 uiR2EDProp_LoadScenario_DirectionRating [Direction] -// HASH_VALUE 1215F48E9AF6C38D -// INDEX 4712 -uiR2EDProp_LoadScenario_RRPTotal [Ryzom Core Ring Points] +/* OLD VALUE : [Ryzom Core Ring Points] */ +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] // HASH_VALUE 69A91C34D4D88F52 -// INDEX 4713 +// INDEX 4489 uiR2EDLoadScenario_InvalidFileName [Invalid file name] // HASH_VALUE E082DD6A29896311 -// INDEX 4714 +// INDEX 4490 uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] // HASH_VALUE 18577D9A4E0EA0E9 -// INDEX 4715 +// INDEX 4491 uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] // HASH_VALUE AAC8204867A84443 -// INDEX 4716 +// INDEX 4492 uiR2EDRollout_ScenarioInfo [Scenario Information] // HASH_VALUE 6458F4306458F430 -// INDEX 4717 +// INDEX 4493 uiR2EDRollout_Load [Load] // HASH_VALUE AA39B49063B9389A -// INDEX 4718 +// INDEX 4494 uiR2EDRollout_Ratings [Ratings] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4719 +// INDEX 4495 uiR2EDValidateForm [OK] // HASH_VALUE 0350481983A0741B -// INDEX 4720 +// INDEX 4496 uiR2EDCancelForm [CANCEL] // HASH_VALUE 6ED970AE66C9BC9B -// INDEX 4721 +// INDEX 4497 uiR2EDBasicSkills [Stats] // HASH_VALUE 64DBE84B5ED37C88 -// INDEX 4722 +// INDEX 4498 uiR2EDRingSkills [Advanced Stats] // HASH_VALUE 0CCEFB2A4DF1CB09 -// INDEX 4723 +// INDEX 4499 uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] // HASH_VALUE 6879AC7F1E76E886 -// INDEX 4724 +// INDEX 4500 uiR2EDBasicsPoints [General] // HASH_VALUE 28D9906D28E6CC9B -// INDEX 4725 +// INDEX 4501 uiR2EDDesertPoints [Desert] // HASH_VALUE 67E630859EC7188F -// INDEX 4726 +// INDEX 4502 uiR2EDSubtropicPoints [Lakes] // HASH_VALUE AAE9E0712C26F49E -// INDEX 4727 +// INDEX 4503 uiR2EDForestPoints [Forest] // HASH_VALUE 6836DC6EECF49C90 -// INDEX 4728 +// INDEX 4504 uiR2EDJunglePoints [Jungle] // HASH_VALUE 52199848EDF6AF9D -// INDEX 4729 +// INDEX 4505 uiR2EDPrimeRootPoints [Prime Roots] // HASH_VALUE DA6F7B598594B31E -// INDEX 4730 +// INDEX 4506 uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n ] // HASH_VALUE 0E24671ACE438724 -// INDEX 4731 +// INDEX 4507 uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n ] // HASH_VALUE 0B30740CFC857211 -// INDEX 4732 +// INDEX 4508 uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n ] // HASH_VALUE 4E2463244E438724 -// INDEX 4733 +// INDEX 4509 uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n ] // HASH_VALUE 8D44532A4F438715 -// INDEX 4734 +// INDEX 4510 uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n ] // HASH_VALUE 113F47AD9C83370A -// INDEX 4735 +// INDEX 4511 uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n ] // HASH_VALUE E4F4FB7720E1A7B3 -// INDEX 4736 +// INDEX 4512 uiR2EDRrpsLevelTitle [Reward Points (RRP)] // HASH_VALUE EA26E864ABC1C079 -// INDEX 4737 +// INDEX 4513 uiR2EDRrpsLevel20 [Novice level] // HASH_VALUE 6E12AC48EA3A2494 -// INDEX 4738 +// INDEX 4514 uiR2EDRrpsLevel50 [Apprentice level] // HASH_VALUE E968A7361D26C4B6 -// INDEX 4739 +// INDEX 4515 uiR2EDRrpsLevel100 [Confirmed level] // HASH_VALUE E8F9A03CA5D36079 -// INDEX 4740 +// INDEX 4516 uiR2EDRrpsLevel150 [Advanced level] // HASH_VALUE E8666C61AA615C8E -// INDEX 4741 +// INDEX 4517 uiR2EDRrpsLevel200 [Expert level] // HASH_VALUE 70C6AC646E91F07C -// INDEX 4742 +// INDEX 4518 uiR2EDRrpsLevel250 [Master level] // HASH_VALUE 118869B320D7EDCD -// INDEX 4743 +// INDEX 4519 uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Novice' scenarios\n ] // HASH_VALUE EF966A1FB8731D23 -// INDEX 4744 +// INDEX 4520 uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n ] // HASH_VALUE 5B2F7EAB79E12023 -// INDEX 4745 +// INDEX 4521 uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n ] // HASH_VALUE BB8E4159D1270158 -// INDEX 4746 +// INDEX 4522 uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Advanced' scenarios (using skills of at least level 101)\n ] // HASH_VALUE 867F514CB2A03C2D -// INDEX 4747 +// INDEX 4523 uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Expert' scenarios (using skills of at least level 151)\n ] // HASH_VALUE 4350293FB42F5C2B -// INDEX 4748 +// INDEX 4524 uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Master' scenarios (using skills of at least level 201)\n ] // HASH_VALUE AB584C2DEF88F0FB -// INDEX 4749 +// INDEX 4525 uiR2EDRingRatingTitle [Ring Ratings] // HASH_VALUE 1A180078A796F49C -// INDEX 4750 +// INDEX 4526 uiR2EDAuthorRingRating [Author Rating] // HASH_VALUE 3F60907F6A181F20 -// INDEX 4751 +// INDEX 4527 uiR2EDAMRingRating [AM Rating] // HASH_VALUE 60369282641A94C4 -// INDEX 4752 +// INDEX 4528 uiR2EDMasterlessRingRating [Organizer Rating] // HASH_VALUE 8E46ACFFAE62503A -// INDEX 4753 +// INDEX 4529 uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n ] // HASH_VALUE A892F7F3C6EEBD23 -// INDEX 4754 +// INDEX 4530 uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n ] // HASH_VALUE 62994AE57C08ABC6 -// INDEX 4755 +// INDEX 4531 uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n ] // HASH_VALUE 89DE0D79C9F29C84 -// INDEX 4756 +// INDEX 4532 uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] // HASH_VALUE B4F03AFFA31F6D0B -// INDEX 4757 +// INDEX 4533 uiRingNoRatings [Scenario scores are unavailable in Mainland.] // HASH_VALUE 4A01C80AFF1F901B -// INDEX 4758 +// INDEX 4534 uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] // HASH_VALUE 84EFDC320541EF05 -// INDEX 4759 +// INDEX 4535 uiR2EDMyScenarioScores [MY SCENARIO SCORES] // HASH_VALUE 6C05A88ADDA13E69 -// INDEX 4760 +// INDEX 4536 uiClickToSelectAMission [Click here to select a mission.] // HASH_VALUE 6F6AD0A31C58BBD9 -// INDEX 4761 +// INDEX 4537 uiNoAvailableMission [Your mission journal is empty.] // HASH_VALUE D5EF87890D23D659 -// INDEX 4762 +// INDEX 4538 uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] // HASH_VALUE 9E5C2C7729CA0CD5 -// INDEX 4763 +// INDEX 4539 uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] // HASH_VALUE 2EF9BCB21D59A4B4 -// INDEX 4764 +// INDEX 4540 uittMissionJournal [This is your mission journal] // HASH_VALUE 59798C4465B3A795 -// INDEX 4765 +// INDEX 4541 uiFixedMissionEntry_Newbie [Ruins of Silan] // HASH_VALUE 520898FB6194839C -// INDEX 4766 +// INDEX 4542 uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] // HASH_VALUE 18D900505D80CFB6 -// INDEX 4767 +// INDEX 4543 uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] // HASH_VALUE 18A77350DFA39FB6 -// INDEX 4768 +// INDEX 4544 uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] // HASH_VALUE C8A0CB926A9A2FF4 -// INDEX 4769 +// INDEX 4545 uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] // HASH_VALUE C8A0CB926A39EBFB -// INDEX 4770 +// INDEX 4546 uiFixedMissionEntry_Mainland_Matis [Main land / Matis] // HASH_VALUE 03A287772CF4B30C -// INDEX 4771 +// INDEX 4547 uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] // HASH_VALUE C8A0CB0EE7F95708 -// INDEX 4772 +// INDEX 4548 uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] -// HASH_VALUE 2CC6E3A269C5E364 -// INDEX 4773 -uiFixedMissionEntry_R2 [Ryzom Core ring] +/* OLD VALUE : [Ryzom Core ring] */ +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] // HASH_VALUE 6C7A4A8CE2187A28 -// INDEX 4774 +// INDEX 4550 uiCaptionToggle [Title bar on/off] // HASH_VALUE B5D60D48A929DC8D -// INDEX 4775 +// INDEX 4551 msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] // HASH_VALUE 94788C8D2052FB43 -// INDEX 4776 +// INDEX 4552 uiR2WinColors [Ring Header Colors] // HASH_VALUE ECAA9C82E0372C9D -// INDEX 4777 +// INDEX 4553 uiR2Palette [Palette] // HASH_VALUE 6C58344C6C582484 -// INDEX 4778 +// INDEX 4554 uiR2Scenario [Scenario] // HASH_VALUE EE98048EAE982089 -// INDEX 4779 +// INDEX 4555 uiR2Prop_window [Properties] // HASH_VALUE AE576C9563B85898 -// INDEX 4780 +// INDEX 4556 uiR2Form [Forms] // HASH_VALUE 2DE9E3872057208A -// INDEX 4781 +// INDEX 4557 uiR2Custom_look [Customize look] // HASH_VALUE AB48987ADE27208D -// INDEX 4782 +// INDEX 4558 uiR2Dialogs [Dialogs] // HASH_VALUE AF473863B1452C92 -// INDEX 4783 +// INDEX 4559 uiR2Events [Events] // HASH_VALUE 68F8A490E609A490 -// INDEX 4784 +// INDEX 4560 uiR2Activities [Activities] // HASH_VALUE 5E4888694988BC98 -// INDEX 4785 +// INDEX 4561 uiR2Feature_help [Feature help] // HASH_VALUE E958C48EE157287F -// INDEX 4786 +// INDEX 4562 uiR2Connect [Connect] // HASH_VALUE EFDBE88CCD44D4B0 -// INDEX 4787 +// INDEX 4563 uiR2Session_browser [Session browser] // HASH_VALUE 2B98E01C8FE8CCAC -// INDEX 4788 +// INDEX 4564 uiR2Scenario_control [Scenario Filter] // HASH_VALUE EB99488FE0C29FAE -// INDEX 4789 +// INDEX 4565 uiR2Player_tracking [Player Tracking] // HASH_VALUE A6E9A8408338EC6F -// INDEX 4790 +// INDEX 4566 uiCCDPalette [Palette Heading Color] // HASH_VALUE AAB874F89EB3F49D -// INDEX 4791 +// INDEX 4567 uiCCDScenario [Scenario Heading Color] // HASH_VALUE 1AF0FC73AACAC89E -// INDEX 4792 +// INDEX 4568 uiCCDProp_window [Properties Heading Color] // HASH_VALUE DF3A2C33E9746EAD -// INDEX 4793 +// INDEX 4569 uiCCDForm [Forms Heading Color] // HASH_VALUE EE378B7C9DD1D48F -// INDEX 4794 +// INDEX 4570 uiCCDCustom_look [Customize Look Heading Color] // HASH_VALUE EB68B43BC099886A -// INDEX 4795 +// INDEX 4571 uiCCDDialogs [Dialogs Heading Color] // HASH_VALUE A394DC8DD7A0C88C -// INDEX 4796 +// INDEX 4572 uiCCDEvents [Events Heading Color] // HASH_VALUE 96928455AACA80C0 -// INDEX 4797 +// INDEX 4573 uiCCDActivities [Activities Heading Color] // HASH_VALUE 6B26986117F9C816 -// INDEX 4798 +// INDEX 4574 uiCCDFeature_help [Feature Help Heading Color] // HASH_VALUE ACF8A43C03097460 -// INDEX 4799 +// INDEX 4575 uiCCDConnect [Connect Heading Color] // HASH_VALUE AD09B020F4D958B7 -// INDEX 4800 +// INDEX 4576 uiCCDSession_browser [Session Browser Heading Color] // HASH_VALUE A998C8B3A7A700A8 -// INDEX 4801 +// INDEX 4577 uiCCDScenario_control [Scenario Control Heading Color] // HASH_VALUE 2C28884D7DB47CA9 -// INDEX 4802 +// INDEX 4578 uiCCDPlayer_tracking [Player Tracking Heading Color] // HASH_VALUE 5779246256A6A3B0 -// INDEX 4803 +// INDEX 4579 uittR2_Palette [Choose header color for 'Palette'] // HASH_VALUE 9599CCAA578657B9 -// INDEX 4804 +// INDEX 4580 uittR2_Scenario [Choose header color for 'Scenario'] // HASH_VALUE E0C1B9A41A8667BB -// INDEX 4805 +// INDEX 4581 uittR2_Prop_window [Choose header color for 'Properties'] // HASH_VALUE D859FC3BCDD19FB8 -// INDEX 4806 +// INDEX 4582 uittR2_Form [Choose header color for 'Forms'] // HASH_VALUE 33BC85B520EB4C2E -// INDEX 4807 +// INDEX 4583 uittR2_Custom_look [Choose header color for 'Customize look'] // HASH_VALUE 94F9F462D9D58FB7 -// INDEX 4808 +// INDEX 4584 uittR2_Dialogs [Choose header color for 'Dialogs'] // HASH_VALUE 95CAF83BC696A3B9 -// INDEX 4809 +// INDEX 4585 uittR2_Events [Choose header color for 'Events'] // HASH_VALUE 22D07DA41AF5ABB4 -// INDEX 4810 +// INDEX 4586 uittR2_Activities [Choose header color for 'Activities'] // HASH_VALUE AF0F9D5B5686432F -// INDEX 4811 +// INDEX 4587 uittR2_Feature_help [Choose header color for 'Feature help'] // HASH_VALUE D759F0621A9567B9 -// INDEX 4812 +// INDEX 4588 uittR2_Connect [Choose header color for 'Connect'] // HASH_VALUE F3E0B98234AB4435 -// INDEX 4813 +// INDEX 4589 uittR2_Session_browser [Choose header color for 'Session browser'] // HASH_VALUE 70CF4C1632AD2827 -// INDEX 4814 +// INDEX 4590 uittR2_Scenario_control [Choose header color for 'Scenario control'] // HASH_VALUE 6C3FEDB6DE6C0C2F -// INDEX 4815 +// INDEX 4591 uittR2_Player_tracking [Choose header color for 'Player Tracking'] -// HASH_VALUE 15F1B4A29C076FBD -// INDEX 4816 -uiBGD_RBG [Ryzom Core Downloader] +/* OLD VALUE : [Ryzom Core Downloader] */ +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] // HASH_VALUE 7458841474588414 -// INDEX 4817 +// INDEX 4593 uiBGD_Exit [Exit] // HASH_VALUE A60714855083777D -// INDEX 4818 +// INDEX 4594 uiBGD_ShowHide [Show/Hide] // HASH_VALUE AA49704C941FE205 -// INDEX 4819 +// INDEX 4595 uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] // HASH_VALUE 9705DCECA260D0BA -// INDEX 4820 +// INDEX 4596 uiBGD_DontShowAgain [Do not show this warning again.] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4821 +// INDEX 4597 uiBGD_OK [OK] // HASH_VALUE 51DACC9C18296791 -// INDEX 4822 +// INDEX 4598 uiBGD_PatchComplete [Patch completed succesfully!] // HASH_VALUE A54FB1BF3A05B5A2 -// INDEX 4823 +// INDEX 4599 uiBGD_CheckFailed [Error encountered while looking for files to download] // HASH_VALUE C14FCEFAA047F85B -// INDEX 4824 +// INDEX 4600 uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] // HASH_VALUE 5B64887497D8775D -// INDEX 4825 +// INDEX 4601 uiBGD_CheckSuccess [File check finished] // HASH_VALUE 62DC447E48549AB6 -// INDEX 4826 +// INDEX 4602 uiBGD_Progress [Patch progress: ] -// HASH_VALUE 184630362B0605B1 -// INDEX 4827 -uiBGD_PatchUpToDate [Ryzom Core is up to date] +/* OLD VALUE : [Ryzom Core is up to date] */ +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] // HASH_VALUE 39907708AD43B943 -// INDEX 4828 +// INDEX 4604 uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] -// HASH_VALUE C77208C4226CF380 -// INDEX 4829 -uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Ryzom Core or as a last resort use the Ryzom Core Downloader to repair your installation.] +/* OLD VALUE : [Game/Downloader communication Error. Please restart Ryzom Core or as a last resort use the Ryzom Core Downloader to repair your installation.] */ +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] -// HASH_VALUE 1EF8E3FB3FC64ACE -// INDEX 4830 -uiBGD_DownloaderDisconnected [Ryzom Core Downloader stopped, please restart Ryzom Core] +/* OLD VALUE : [Ryzom Core Downloader stopped, please restart Ryzom Core] */ +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] -// HASH_VALUE AA992B920B890461 -// INDEX 4831 -uiBGD_Launching [Launching Ryzom Core Downloader...] +/* OLD VALUE : [Launching Ryzom Core Downloader...] */ +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] -// HASH_VALUE C23D11EDF63B1903 -// INDEX 4832 -uiBGD_LaunchError [Failed to launch the Ryzom Core Downloader...] +/* OLD VALUE : [Failed to launch the Ryzom Core Downloader...] */ +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] -// HASH_VALUE 098FD8B7632088E0 -// INDEX 4833 -uiBGD_ShuttingDown [Shutting down the Ryzom Core Downloader...] +/* OLD VALUE : [Shutting down the Ryzom Core Downloader...] */ +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] -// HASH_VALUE 97079924FB3D5D35 -// INDEX 4834 -uiBGD_ForciblyShutdown [Ryzom Core Downloader is still running, but is not responding, you may need to restart your computer...] +/* OLD VALUE : [Ryzom Core Downloader is still running, but is not responding, you may need to restart your computer...] */ +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] -// HASH_VALUE 89534592B47FD874 -// INDEX 4835 -uiBGD_InvalidCommandLine [Please use Ryzom Core Downloader to repair a broken Ryzom Core installation.] +/* OLD VALUE : [Please use Ryzom Core Downloader to repair a broken Ryzom Core installation.] */ +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] // HASH_VALUE 7E32B3307187D28F -// INDEX 4836 +// INDEX 4612 uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] // HASH_VALUE A01CE7B6A9D03D43 -// INDEX 4837 +// INDEX 4613 uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] // HASH_VALUE 2B27D4766A97FC8C -// INDEX 4838 +// INDEX 4614 uiBGD_WindowTitle [Downloader] // HASH_VALUE 2909687AA5B7748F -// INDEX 4839 +// INDEX 4615 uiBGD_Paused [Paused] // HASH_VALUE 49CBE87A1CEAF49E -// INDEX 4840 +// INDEX 4616 uiBGD_LowPriority [Low priority] // HASH_VALUE A91AE8982684E7AA -// INDEX 4841 +// INDEX 4617 uiBGD_NormalPriority [Normal priority] -// HASH_VALUE 7FEFA685FBD7BC28 -// INDEX 4842 -uiBGD_PriorityTooltip [Select the priority of the Ryzom Core Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] +/* OLD VALUE : [Select the priority of the Ryzom Core Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] */ +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] // HASH_VALUE 201CF438645834D4 -// INDEX 4843 +// INDEX 4619 uiBGD_NotUsed [Not used] -// HASH_VALUE 49046A305826B1C6 -// INDEX 4844 -uiBGD_ShutdownFailed [Failed to shutdown the Ryzom Core Downloader, you may need to restart your computer to solve the problem] +/* OLD VALUE : [Failed to shutdown the Ryzom Core Downloader, you may need to restart your computer to solve the problem] */ +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] -// HASH_VALUE 6E55B276A53A37B5 -// INDEX 4845 -uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Ryzom Core Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] +/* OLD VALUE : [Access to the Atys mainland and Ryzom Core Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] */ +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] // HASH_VALUE 40DA4DB418F59CA7 -// INDEX 4846 +// INDEX 4622 uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] -// HASH_VALUE 22FC1ADDFE818641 -// INDEX 4847 -uiBGD_InGamePatchCompletion [Ryzom Core is now fully patched! You can now access Ryzom Core Ring or be teleported to the mainland!] +/* OLD VALUE : [Ryzom Core is now fully patched! You can now access Ryzom Core Ring or be teleported to the mainland!] */ +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] -// HASH_VALUE 91ACA2AB7B690C0A -// INDEX 4848 -uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Ryzom Core is already running. Please close the other Ryzom Core and try again.] +/* OLD VALUE : [Failed to initiate patching process because another Ryzom Core is already running. Please close the other Ryzom Core and try again.] */ +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] // HASH_VALUE 4905D09063D45212 -// INDEX 4849 +// INDEX 4625 uiCP_KeysetName_bi_wow_alike [Other 1] -// HASH_VALUE 4C890642AF7E1209 -// INDEX 4850 -uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Ryzom Core Ring keyset remains the same).] +/* OLD VALUE : [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Ryzom Core Ring keyset remains the same).] */ +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] // HASH_VALUE 66F6AA4864DC34B4 -// INDEX 4851 +// INDEX 4627 uiAutomaticCamera [Automatic Camera] // HASH_VALUE A7192458CC22FB59 -// INDEX 4852 +// INDEX 4628 uiMouseDblClickMode [Double Click Mode] // HASH_VALUE 1113E78F64D80038 -// INDEX 4853 +// INDEX 4629 uiAutoEquipTool [Auto Equip Mode] // HASH_VALUE 009901EC365B5D43 -// INDEX 4854 +// INDEX 4630 msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] -// HASH_VALUE 9B3504A091E76BAA -// INDEX 4855 -uiBGD_PatchStarting [Ryzom Core patching has started] +/* OLD VALUE : [Ryzom Core patching has started] */ +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] -// HASH_VALUE 44882270431AAF14 -// INDEX 4856 -uiBGD_BackgroundPatchStarting [Ryzom Core background patching has started] +/* OLD VALUE : [Ryzom Core background patching has started] */ +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] -// HASH_VALUE B25077B60CE10F13 -// INDEX 4857 -uiBGD_Welcome [Ryzom Core is about to be installed on your computer. You may also repair an existing version of Ryzom Core.\n +/* OLD VALUE : [Ryzom Core is about to be installed on your computer. You may also repair an existing version of Ryzom Core. +] */ +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n ] -// HASH_VALUE F197B37906E6BFBB -// INDEX 4858 -uiBGD_NewInstall [Install Ryzom Core] +/* OLD VALUE : [Install Ryzom Core] */ +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] -// HASH_VALUE AAFAAC821353FB57 -// INDEX 4859 -uiBGD_Repair [Repair Ryzom Core] +/* OLD VALUE : [Repair Ryzom Core] */ +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] // HASH_VALUE 22F4F3345E515606 -// INDEX 4860 +// INDEX 4636 uiBGD_NextStep [Next >] // HASH_VALUE 7458841474588414 -// INDEX 4861 +// INDEX 4637 uiBGD_Quit [Exit] // HASH_VALUE 7027610840B57FA7 -// INDEX 4862 +// INDEX 4638 uiBGD_ChoosePackage [Please choose a package to install: ] // HASH_VALUE F1F783BFC21EFB8D -// INDEX 4863 +// INDEX 4639 uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] -// HASH_VALUE 10C5F473125AA842 -// INDEX 4864 -uiBGD_FullInstall [Full Ryzom Core Install] +/* OLD VALUE : [Full Ryzom Core Install] */ +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] -// HASH_VALUE 15F1B4A29C076FBD -// INDEX 4865 -uiBGD_RyzomInstaller [Ryzom Core Downloader] +/* OLD VALUE : [Ryzom Core Downloader] */ +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] // HASH_VALUE 99DBF05A05FBEC6B -// INDEX 4866 +// INDEX 4642 uiBGD_Torrent [Torrent Mode] // HASH_VALUE 665A845E4AFC7CC2 -// INDEX 4867 +// INDEX 4643 uiBGD_InstallCongrat [Congratulations!] -// HASH_VALUE 7936229A7A54C424 -// INDEX 4868 -uiBGD_CongratSuccessfullInstall [Ryzom Core has been successfully installed.\n +/* OLD VALUE : [Ryzom Core has been successfully installed. +We wish you great adventures on Atys! +] */ +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n We wish you great adventures on Atys!\n ] -// HASH_VALUE DF07C7615B38CB84 -// INDEX 4869 -uiBGD_StartRyzomNow [Start Ryzom Core now] +/* OLD VALUE : [Start Ryzom Core now] */ +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] // HASH_VALUE 7018542070185420 -// INDEX 4870 +// INDEX 4646 uiBGD_Help [Help] // HASH_VALUE 2867906D28E58C9A -// INDEX 4871 +// INDEX 4647 uiBGD_FinishInstall [Finish] // HASH_VALUE D2C74B20887A3AA1 -// INDEX 4872 +// INDEX 4648 uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] -// HASH_VALUE F056743A8563BFB3 -// INDEX 4873 -uiBGD_PackageTitle [Ryzom Core installation\n +/* OLD VALUE : [Ryzom Core installation +] */ +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n \n ] // HASH_VALUE 2A04C508A8756BB4 -// INDEX 4874 +// INDEX 4650 uiBGD_Package [Please choose installation options\n ] // HASH_VALUE 15040737D9339F6C -// INDEX 4875 +// INDEX 4651 uiBGD_TaskTypeDownload [1. Download] // HASH_VALUE 5032BB8011525B2C -// INDEX 4876 +// INDEX 4652 uiBGD_TaskTypeInstall [2. Install] // HASH_VALUE 3017106C30D6CC80 -// INDEX 4877 +// INDEX 4653 uiQueued [Queued] // HASH_VALUE 6058840C649894AC -// INDEX 4878 +// INDEX 4654 uiChecking [Checking] // HASH_VALUE A9478C8AA8B7A084 -// INDEX 4879 +// INDEX 4655 uiBGD_Connecting [Connecting] // HASH_VALUE 18F9B83B2739089E -// INDEX 4880 +// INDEX 4656 uiDownloadingMetadata [Downloading meta data] // HASH_VALUE E0561484EBE9CCB3 -// INDEX 4881 +// INDEX 4657 uiFinished [Finishing] // HASH_VALUE E71860819F573891 -// INDEX 4882 +// INDEX 4658 uiSeeding [Seeding] // HASH_VALUE 29077886A857907E -// INDEX 4883 +// INDEX 4659 uiAllocating [Allocating] -// HASH_VALUE BDF17EA535FC292C -// INDEX 4884 -uiCanNotDownload [There has been an error downloading one of the Ryzom Core installation files.\n +/* OLD VALUE : [There has been an error downloading one of the Ryzom Core installation files. +Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] */ +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] -// HASH_VALUE 286F6224BE710A88 -// INDEX 4885 -uiCanNotInstall [There has been an error installing one of the Ryzom Core installation files.\n +/* OLD VALUE : [There has been an error installing one of the Ryzom Core installation files. +Please make sure that you have sufficient disk space for the installation.] */ +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n Please make sure that you have sufficient disk space for the installation.] // HASH_VALUE 59C92C3AC811D222 -// INDEX 4886 +// INDEX 4662 uiBGD_CategoryDownload [Downloading (1/2)] // HASH_VALUE 4E72AC6E48D2DA26 -// INDEX 4887 +// INDEX 4663 uiBGD_CategoryInstall [Installing (2/2)] // HASH_VALUE 32B8685B66C794BE -// INDEX 4888 +// INDEX 4664 uiBGD_Restarting [The program will be relaunched] // HASH_VALUE 1799D444A927A0A4 -// INDEX 4889 +// INDEX 4665 uiBGD_LoadTorrent [Downloading hash infos] // HASH_VALUE 25F99677D776BCAB -// INDEX 4890 +// INDEX 4666 uiBGD_LoadPackageList [Loading available package list] // HASH_VALUE CEDA746E70B24C80 -// INDEX 4891 +// INDEX 4667 uiBGD_RequiredSize [Size needed: {0}] // HASH_VALUE 0000000000000000 -// INDEX 4892 +// INDEX 4668 uiBGD_Download [] // HASH_VALUE 0000000000000000 -// INDEX 4893 +// INDEX 4669 uiBGD_Installing [] // HASH_VALUE 6972C8456619A0A3 -// INDEX 4894 +// INDEX 4670 uiBGD_ScanData [Checking integrity] // HASH_VALUE E1F9B493AAD6C8AA -// INDEX 4895 +// INDEX 4671 uiBGD_Patch [Downloading] // HASH_VALUE A2172B8652863387 -// INDEX 4896 +// INDEX 4672 uiBGD_CheckData [Check data] -// HASH_VALUE 04ABF67AB681B27C -// INDEX 4897 +/* OLD VALUE : [Installation finished. +You can now play to Ryzom Core.] */ +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 uiBGD_InstallFinished [Installation finished.\n \n - You can now play to Ryzom Core.] + You can now play to Khanat.] // HASH_VALUE C614691A41BC7FEE -// INDEX 4898 +// INDEX 4674 uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] // HASH_VALUE A989B04F04A80065 -// INDEX 4899 +// INDEX 4675 uiBGD_LoadVersionInfo [Loading Version Infos] // HASH_VALUE E949573D6633C4C3 -// INDEX 4900 +// INDEX 4676 uiBGD_LoadDownloadList [Updating download list] // HASH_VALUE 205C00EC705CF4A0 -// INDEX 4901 +// INDEX 4677 uiBGD_Hour [{0} hour] // HASH_VALUE 51C843D5EED5D335 -// INDEX 4902 +// INDEX 4678 uiBGD_Hours [{0} hours] // HASH_VALUE CABBCFCACB4A7AD9 -// INDEX 4903 +// INDEX 4679 uiBGD_Minute [{0} minute] // HASH_VALUE 5D3B8ED51DE63C70 -// INDEX 4904 +// INDEX 4680 uiBGD_Minutes [{0} minutes] // HASH_VALUE 08AAA3BF48FB66D9 -// INDEX 4905 +// INDEX 4681 uiBGD_Seconde [{0} second] // HASH_VALUE DA3B5ECBDCD5146A -// INDEX 4906 +// INDEX 4682 uiBGD_Secondes [{0} seconds] // HASH_VALUE 2022DB21F1DD37EC -// INDEX 4907 +// INDEX 4683 uiBGD_TimeLeft [({0} left)] // HASH_VALUE 276862A355489758 -// INDEX 4908 +// INDEX 4684 uiBGD_FilenameFormat [{0}] // HASH_VALUE 85968E3F1493FE70 -// INDEX 4909 +// INDEX 4685 uiBGD_RateFormat [ at {0}/s] // HASH_VALUE 2668285196A98094 -// INDEX 4910 +// INDEX 4686 uiSelectPackage [Package selection] -// HASH_VALUE DFC1EC95651427BB -// INDEX 4911 -uiBGD_RyzomUpdateRepair [Ryzom Core Install and Repair] +/* OLD VALUE : [Ryzom Core Install and Repair] */ +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] // HASH_VALUE F56A4FAD57DE9EDF -// INDEX 4912 +// INDEX 4688 uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] -// HASH_VALUE 3BB0020E0AD08B7C -// INDEX 4913 -uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Ryzom Core.\n - The complete version of Ryzom Core requires {0} of disk space.] +/* OLD VALUE : [You are about to download and install the latest version of Ryzom Core. +The complete version of Ryzom Core requires {0} of disk space.] */ +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] -// HASH_VALUE BE0D6A9D18725044 -// INDEX 4914 -uiBGD_ContentStartProcessRepair [You are about to update your installation of Ryzom Core to the latest version.\n +/* OLD VALUE : [You are about to update your installation of Ryzom Core to the latest version. +This operation will repair any files that are damaged or missing. +At the end of the update the game configuration options will be reset to the default values.] */ +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n This operation will repair any files that are damaged or missing.\n At the end of the update the game configuration options will be reset to the default values.] // HASH_VALUE ADA2E41D709F5795 -// INDEX 4915 +// INDEX 4691 uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] -// HASH_VALUE C7584C0A1314106E -// INDEX 4916 -uiBGD_TitleStartProcessInstall [Welcome to the Ryzom Core Downloader] +/* OLD VALUE : [Welcome to the Ryzom Core Downloader] */ +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] // HASH_VALUE AA39CC7F2309DCB0 -// INDEX 4917 +// INDEX 4693 uiBGD_TitleInstallSuccess [Congratulations] -// HASH_VALUE 32AB325908FB1F0E -// INDEX 4918 -uiBGD_ContentInstallSuccess [Ryzom Core has been installed successfully] +/* OLD VALUE : [Ryzom Core has been installed successfully] */ +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] // HASH_VALUE 9E1F03D60DC3E49B -// INDEX 4919 +// INDEX 4695 uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] -// HASH_VALUE A71ED68AE6F40EC3 -// INDEX 4920 -uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Ryzom Core icon on your desktop.] +/* OLD VALUE : [You will be able to to continue the install process where you have left it by clicking on the Ryzom Core icon on your desktop.] */ +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] // HASH_VALUE A349BB7928F5E76D -// INDEX 4921 +// INDEX 4697 uiBGD_QuitInstallTitle [Quit?] // HASH_VALUE 0CCB8A3B129779C5 -// INDEX 4922 +// INDEX 4698 uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] -// HASH_VALUE 5DF95E05AFC5231D -// INDEX 4923 -uiBGD_ErrorSupportUrl [http://forums.Ryzom Core.com/forum/showthread.php?t=29129] +/* OLD VALUE : [http://forums.Ryzom Core.com/forum/showthread.php?t=29129] */ +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] // HASH_VALUE 0CEC4A54E0EE9B8A -// INDEX 4924 +// INDEX 4700 uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] // HASH_VALUE 7018542070185420 -// INDEX 4925 +// INDEX 4701 uiRyzomErrorMsgBoxHelp [Help] // HASH_VALUE 7018542070185420 -// INDEX 4926 +// INDEX 4702 uittBrowseFaq [Help] -// HASH_VALUE 3F24198541E8F76F -// INDEX 4927 -uiUnsupportedColorDepth [The current desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] +/* OLD VALUE : [The current desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] */ +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] -// HASH_VALUE AD17C36037FE543A -// INDEX 4928 -uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] +/* OLD VALUE : [The new desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] */ +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] // HASH_VALUE 2275D8355DF27445 -// INDEX 4929 +// INDEX 4705 uiDeathWarningTitle [Coma and Death] // HASH_VALUE F1CFD5856D03AB08 -// INDEX 4930 +// INDEX 4706 uiDeathWarningContent [You are in a coma.\n \n The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n @@ -20733,576 +19972,513 @@ uiDeathWarningContent [You are in a coma.\n You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] // HASH_VALUE 51EC95E56DD2049E -// INDEX 4931 +// INDEX 4707 uiDeathWarningAvoid [Do not display this message anymore.] // HASH_VALUE D963345468890479 -// INDEX 4932 +// INDEX 4708 uiScreenShotPNG [Screenshot PNG] // HASH_VALUE C7272835423B4BEB -// INDEX 4933 +// INDEX 4709 uiQDeleteAction [Do you really want to delete this action?] // HASH_VALUE 47E728F6763B6FDA -// INDEX 4934 +// INDEX 4710 uiQDeleteMacro [Do you really want to delete this macro?] // HASH_VALUE 9E04CDDF55F676CB -// INDEX 4935 +// INDEX 4711 uiQResetUI [Do you really want to reset the UI?] // HASH_VALUE EC18EC7026582CA0 -// INDEX 4936 +// INDEX 4712 uiCommandNotExists [Unknown command.] // HASH_VALUE 6A764C93E0375091 -// INDEX 4937 +// INDEX 4713 uiNightWarningTitle [Night] // HASH_VALUE A8629F1C9812A43B -// INDEX 4938 +// INDEX 4714 uiNightWarningContent [It is night on Atys.\n \n You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n ] // HASH_VALUE D666185AA1B41885 -// INDEX 4939 +// INDEX 4715 uitabBuyAll [All] // HASH_VALUE ACB9C0819FC81891 -// INDEX 4940 +// INDEX 4716 uitabBuyAction [Actions] // HASH_VALUE 70D8045470584484 -// INDEX 4941 +// INDEX 4717 uitabBuyUpgrade [Upgrades] // HASH_VALUE DEF61087D57120A9 -// INDEX 4942 +// INDEX 4718 uitabBuyPower [Powers/Auras] // HASH_VALUE 6BBB9886DF08B890 -// INDEX 4943 +// INDEX 4719 uitabBuyCarac [Characteristics] // HASH_VALUE 5964638E6B88C460 -// INDEX 4944 +// INDEX 4720 uittConsiderTargetNoSelection [No target selected] // HASH_VALUE D19274C71AB36846 -// INDEX 4945 +// INDEX 4721 uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] // HASH_VALUE 0AB7FA32A8511BE3 -// INDEX 4946 +// INDEX 4722 uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] // HASH_VALUE 2339E24418006B4A -// INDEX 4947 +// INDEX 4723 uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] // HASH_VALUE 28468F32137D7465 -// INDEX 4948 +// INDEX 4724 uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] // HASH_VALUE AEA35B80CC748BB1 -// INDEX 4949 +// INDEX 4725 uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n \n @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] // HASH_VALUE E08615B853970FD2 -// INDEX 4950 +// INDEX 4726 uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] // HASH_VALUE 26D5744856E97863 -// INDEX 4951 +// INDEX 4727 uittTabBuyAll [Show all available training] // HASH_VALUE 4E5A9F97A623DCA8 -// INDEX 4952 +// INDEX 4728 uittTabBuyAction [New actions] // HASH_VALUE AE199B3CF168B84B -// INDEX 4953 +// INDEX 4729 uittTabBuyUpgrade [Upgrades for your skills] // HASH_VALUE 9506E8A511F2B09E -// INDEX 4954 +// INDEX 4730 uittTabBuyPower [New powers and auras] // HASH_VALUE 319BB48358EA947C -// INDEX 4955 +// INDEX 4731 uittTabBuyCarac [Characteristics improvements] // HASH_VALUE 57D08F660BB56E6F -// INDEX 4956 +// INDEX 4732 uittSeconds [ second(s) ] // HASH_VALUE 9C71A7700C759670 -// INDEX 4957 +// INDEX 4733 uittMinutes [ minute(s) ] // HASH_VALUE 5A8045DCCC37FBBE -// INDEX 4958 +// INDEX 4734 uittHours [ hour(s) ] // HASH_VALUE F43D9AD3C83D4D26 -// INDEX 4959 +// INDEX 4735 uittSecondsShort [ s ] // HASH_VALUE 73DC6ACDC6DC351A -// INDEX 4960 +// INDEX 4736 uittMinutesShort [ m ] // HASH_VALUE 328C42C8448C2110 -// INDEX 4961 +// INDEX 4737 uittHoursShort [ h ] // HASH_VALUE D9C0A6E4DB46C4AB -// INDEX 4962 +// INDEX 4738 uittMeters [ meter(s)] // HASH_VALUE 333B4CF6A8AB7410 -// INDEX 4963 +// INDEX 4739 uiNoTrainingAvailable [No training available for this category] // HASH_VALUE 9E17085EDBA8633C -// INDEX 4964 +// INDEX 4740 uittSuccessRate [Success rate: @{6F6F}] // HASH_VALUE DE56E0FBAE56C27D -// INDEX 4965 +// INDEX 4741 uittRegenTime [Disabled for: @{6F6F}] // HASH_VALUE D367142554E42A6F -// INDEX 4966 +// INDEX 4742 uittDisableTime [Reuse time: @{FFFF}] // HASH_VALUE 91D82F4921A4338B -// INDEX 4967 +// INDEX 4743 uiAtysianCycle1Ordinal [1st] // HASH_VALUE CC95CB36DB72A372 -// INDEX 4968 +// INDEX 4744 uiAtysianCycle2Ordinal [2nd] // HASH_VALUE 4DE6EF3C1DD3B77B -// INDEX 4969 +// INDEX 4745 uiAtysianCycle3Ordinal [3rd] // HASH_VALUE 519613446153E384 -// INDEX 4970 +// INDEX 4746 uiAtysianCycle4Ordinal [4th] -// HASH_VALUE B6403B02C1A68DC8 -// INDEX 4971 -uiScreenshotSaved [has been saved in your Ryzom Core folder.] - -// HASH_VALUE 630AEC82E98884B5 -// INDEX 4972 -uiRpJobs [Occupations] - -// HASH_VALUE AAABF07B218283A1 -// INDEX 4973 -uiRpJobsElementary [Basic Occupations] - -// HASH_VALUE 25D9183866091C44 -// INDEX 4974 -uiRpJobsAdvanced [Advanced Occupations] - -// HASH_VALUE 6BF8684BAC286C57 -// INDEX 4975 -uiRpJobsRoleplay [Roleplay Occupations] - -// HASH_VALUE A153C47D2C2A5C6A -// INDEX 4976 -rpjob_200 [Apprentice Butcher] - -// HASH_VALUE A253CC8B2A8A5861 -// INDEX 4977 -rpjob_201 [Apprentice Florist] - -// HASH_VALUE A9262412EC3AE89D -// INDEX 4978 -rpjob_202 [Apprentice Water-Carrier] - -// HASH_VALUE 4F6698876CAA7C79 -// INDEX 4979 -rpjob_203 [Apprentice Magnetic Cartographer] - -// HASH_VALUE A7A6BC6A6616CC78 -// INDEX 4980 -rpjob_204 [Apprentice Toolmaker] - -// HASH_VALUE DE12AC4864BA9494 -// INDEX 4981 -rpjob_205 [Apprentice Medic] - -// HASH_VALUE A5A6E07C62B7D86A -// INDEX 4982 -rpjob_206 [Apprentice Larvester] - -// HASH_VALUE E575D480EA87F0A1 -// INDEX 4983 -rpjob_207 [Apprentice Scrollmaker] +/* OLD VALUE : [has been saved in your Ryzom Core folder.] */ +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] // HASH_VALUE 24245B3163C7514A -// INDEX 4984 +// INDEX 4748 uiRpjobMaxLevel [You have reached the maximum level in this occupation.] -// HASH_VALUE 4C144F68D63990A0 -// INDEX 4985 -uiChapterI [Chapter I: Changing Times] - -// HASH_VALUE 1934176D531A0447 -// INDEX 4986 -uiChapterII [Chapter II: Ready to Fight] - -// HASH_VALUE 6337546CCF980427 -// INDEX 4987 -uiChapterIII [Chapter III: Outposts] - -// HASH_VALUE 97A31F6312EBFC8C -// INDEX 4988 -uiChapterIV [Chapter IV: Basic Occupations] - -// HASH_VALUE D5B4EB77CC418893 -// INDEX 4989 -uiChapterV [Chapter V: The Road to Power] - // HASH_VALUE 0DB6E48990EA3C49 -// INDEX 4990 +// INDEX 4749 uiShowTimesInChatCB [Show Timestamps in Chat] // HASH_VALUE 3D0B2453397DF2BC -// INDEX 4991 +// INDEX 4750 uittShowTimesInChat [If checked, displays the current time before all chat messages.] // HASH_VALUE 0855747EDEB34E06 -// INDEX 4992 +// INDEX 4751 uiEchelon [Grade: ] /* OLD VALUE : [Show Clock in Compass] */ /* OLD VALUE : [Show Clock in Compass] */ // HASH_VALUE 2E428F9A99366770 -// INDEX 4993 +// INDEX 4752 uiShowClock [Show Clock in Compass] // HASH_VALUE E80563EA6265AD11 -// INDEX 4994 +// INDEX 4753 uittShowClock [If checked, displays the current time in the compass.] // HASH_VALUE 5B008CB3BFE212C7 -// INDEX 4995 +// INDEX 4754 uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] // HASH_VALUE 1DE6E33299B77FDC -// INDEX 4996 +// INDEX 4755 uiShow3dItemPreview [Show 3D Item Preview] // HASH_VALUE 2740E55A1C979355 -// INDEX 4997 +// INDEX 4756 uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] // HASH_VALUE 85AC0FF9C2C065E1 -// INDEX 4998 +// INDEX 4757 uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] // HASH_VALUE 68467226378FE4E8 -// INDEX 4999 +// INDEX 4758 uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] // HASH_VALUE 92BA6C7192D6743F -// INDEX 5000 +// INDEX 4759 uiShowReticle [Show Target Reticle] // HASH_VALUE DEF8FF70C06E611F -// INDEX 5001 +// INDEX 4760 uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] // HASH_VALUE 200EB441EC195B51 -// INDEX 5002 +// INDEX 4761 uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] // HASH_VALUE 1B989391681BEB61 -// INDEX 5003 +// INDEX 4762 uittContactInfo [Open friend's profile] // HASH_VALUE 6C98E4246C98E424 -// INDEX 5004 +// INDEX 4763 uiPlayerInfos [Info] // HASH_VALUE 125A565C47B498A6 -// INDEX 5005 +// INDEX 4764 youTellPlayer [You tell %name] // HASH_VALUE 87B066B6366EEC2F -// INDEX 5006 +// INDEX 4765 uimwHands2 [ACTION #2] // HASH_VALUE 0186F09EAA65B2FE -// INDEX 5007 +// INDEX 4766 uiRunShortcut2 [Run Shortcut #2] // HASH_VALUE C6C48E46D588B347 -// INDEX 5008 +// INDEX 4767 uiActions2 [Actions #2] // HASH_VALUE E1C65637632628A4 -// INDEX 5009 +// INDEX 4768 uiKeysActionsTitle2 [Action Shortcuts #2] // HASH_VALUE 2C08C0B02C08C0B0 -// INDEX 5010 +// INDEX 4769 uiThousandsSeparator [,] // HASH_VALUE FA309F21F9211A09 -// INDEX 5011 +// INDEX 4770 uiRaceBold [RACE: ] // HASH_VALUE 64636618A3BDC326 -// INDEX 5012 +// INDEX 4771 uittFilterTP [Filter @{6F6F}Teleporter Pacts\n @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] // HASH_VALUE 08D8B8FE2B893831 -// INDEX 5013 +// INDEX 4772 uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] // HASH_VALUE 4CD4D1CC173C6E8A -// INDEX 5014 +// INDEX 4773 uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] // HASH_VALUE C5878CD4F49A9E18 -// INDEX 5015 +// INDEX 4774 uiPlayerOnline [&ISE&%s has come online.] // HASH_VALUE C666FFDC96558E3E -// INDEX 5016 +// INDEX 4775 uiPlayerOffline [&ISE&%s has gone offline.] // HASH_VALUE E619A4D703E8A8AA -// INDEX 5017 +// INDEX 4776 uiDynColor0 [Dynamic Channel 0] // HASH_VALUE D7E5C437EA19905C -// INDEX 5018 +// INDEX 4777 uiCCDDyn0 ['Dynamic channel 0' messages color] // HASH_VALUE E0A73C8619718AA7 -// INDEX 5019 +// INDEX 4778 uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] // HASH_VALUE E619A4D803E8A8AA -// INDEX 5020 +// INDEX 4779 uiDynColor1 [Dynamic Channel 1] // HASH_VALUE D7E5C837EA19905C -// INDEX 5021 +// INDEX 4780 uiCCDDyn1 ['Dynamic channel 1' messages color] // HASH_VALUE E0B73C8619718AA7 -// INDEX 5022 +// INDEX 4781 uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] // HASH_VALUE E619A4D903E8A8AA -// INDEX 5023 +// INDEX 4782 uiDynColor2 [Dynamic Channel 2] // HASH_VALUE D7E5CC37EA19905C -// INDEX 5024 +// INDEX 4783 uiCCDDyn2 ['Dynamic channel 2' messages color] // HASH_VALUE E0C73C8619718AA7 -// INDEX 5025 +// INDEX 4784 uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] // HASH_VALUE E619A4DA03E8A8AA -// INDEX 5026 +// INDEX 4785 uiDynColor3 [Dynamic Channel 3] // HASH_VALUE D7E5D037EA19905C -// INDEX 5027 +// INDEX 4786 uiCCDDyn3 ['Dynamic channel 3' messages color] // HASH_VALUE E0D73C8619718AA7 -// INDEX 5028 +// INDEX 4787 uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] // HASH_VALUE E619A4DB03E8A8AA -// INDEX 5029 +// INDEX 4788 uiDynColor4 [Dynamic Channel 4] // HASH_VALUE D7E5D437EA19905C -// INDEX 5030 +// INDEX 4789 uiCCDDyn4 ['Dynamic channel 4' messages color] // HASH_VALUE E0E73C8619718AA7 -// INDEX 5031 +// INDEX 4790 uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] // HASH_VALUE E619A4DC03E8A8AA -// INDEX 5032 +// INDEX 4791 uiDynColor5 [Dynamic Channel 5] // HASH_VALUE D7E5D837EA19905C -// INDEX 5033 +// INDEX 4792 uiCCDDyn5 ['Dynamic channel 5' messages color] // HASH_VALUE E0F73C8619718AA7 -// INDEX 5034 +// INDEX 4793 uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] // HASH_VALUE E619A4DD03E8A8AA -// INDEX 5035 +// INDEX 4794 uiDynColor6 [Dynamic Channel 6] // HASH_VALUE D7E5DC37EA19905C -// INDEX 5036 +// INDEX 4795 uiCCDDyn6 ['Dynamic channel 6' messages color] // HASH_VALUE E0073C8619718AA7 -// INDEX 5037 +// INDEX 4796 uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] // HASH_VALUE E619A4DE03E8A8AA -// INDEX 5038 +// INDEX 4797 uiDynColor7 [Dynamic Channel 7] // HASH_VALUE D7E5E037EA19905C -// INDEX 5039 +// INDEX 4798 uiCCDDyn7 ['Dynamic channel 7' messages color] // HASH_VALUE E0173C8619718AA7 -// INDEX 5040 +// INDEX 4799 uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] // HASH_VALUE A735121BBB3AD1A5 -// INDEX 5041 +// INDEX 4800 uiQSetLeader [Are you sure you want to make this member Guild Leader?] // HASH_VALUE 68D8F43068D8F430 -// INDEX 5042 +// INDEX 4801 uimLockItem [Lock] // HASH_VALUE 2B17DC79EBA6D087 -// INDEX 5043 +// INDEX 4802 uimUnlockItem [Unlock] // HASH_VALUE 16E88465D3567378 -// INDEX 5044 +// INDEX 4803 uimSetTeamLeader [Set Leader] // HASH_VALUE C7E1BC268BF19C29 -// INDEX 5045 +// INDEX 4804 uiKeyTILDE [TILDE] // HASH_VALUE 4942A43A0B91EC2F -// INDEX 5046 +// INDEX 4805 uiKeySLASH [SLASH] // HASH_VALUE 0643604105235C40 -// INDEX 5047 +// INDEX 4806 uiKeyPERIOD [PERIOD] // HASH_VALUE 82F07C1E0BC1B822 -// INDEX 5048 +// INDEX 4807 uiKeyBACKSLASH [BACKSLASH] // HASH_VALUE 4D80E02C9041EC2C -// INDEX 5049 +// INDEX 4808 uiKeyAPOSTROPHE [APOSTROPHE] // HASH_VALUE CA41D83C8980A41E -// INDEX 5050 +// INDEX 4809 uiKeySEMICOLON [SEMICOLON] // HASH_VALUE 409424485450B40C -// INDEX 5051 +// INDEX 4810 uiKeyRBRACKET [RBRACKET] // HASH_VALUE 409424305450B40C -// INDEX 5052 +// INDEX 4811 uiKeyLBRACKET [LBRACKET] // HASH_VALUE C8C2DC2BCCC1E432 -// INDEX 5053 +// INDEX 4812 uiKeyEQUALS [EQUALS] // HASH_VALUE 48D4141048D41410 -// INDEX 5054 +// INDEX 4813 uiKeyDASH [DASH] // HASH_VALUE 8861D8317F2FC031 -// INDEX 5055 +// INDEX 4814 uiJoinLeagueProposal [LEAGUE INVITATION] // HASH_VALUE 04E31C3D03A36344 -// INDEX 5056 +// INDEX 4815 uiPvpPoints [PVP POINTS] // HASH_VALUE 6B98909065484495 -// INDEX 5057 +// INDEX 4816 uiPvpTotal [Total] // HASH_VALUE 8381DC4083B2B83F -// INDEX 5058 +// INDEX 4817 uiOrganization [ORGANIZATION] // HASH_VALUE 9F4850976B09B4A9 -// INDEX 5059 +// INDEX 4818 uiOrganization_5 [Marauders] // HASH_VALUE 62C7348CE738649D -// INDEX 5060 +// INDEX 4819 uiOrganization_0 [Undefined] // HASH_VALUE 22FAEC96E434B371 -// INDEX 5061 +// INDEX 4820 uiPoints [Points:] // HASH_VALUE 5BD76F5861C46365 -// INDEX 5062 +// INDEX 4821 uiOrganizationStatus [Rank:] // HASH_VALUE 94CB34FE62DE572A -// INDEX 5063 +// INDEX 4822 uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n \n You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] // HASH_VALUE 65C79C3EEC580FC8 -// INDEX 5064 +// INDEX 4823 uiRpTags [Roleplay Tags] // HASH_VALUE 011E7DD3846A697E -// INDEX 5065 +// INDEX 4824 uittRpTags [Show any Roleplay Tags above the character] // HASH_VALUE 6629889323B92489 -// INDEX 5066 +// INDEX 4825 uimwTaskBar [Taskbar] // HASH_VALUE 20D0043864581438 -// INDEX 5067 +// INDEX 4826 uiWindowNpcName [NPC Name] // HASH_VALUE 4FF1E1E63C0AB8E5 -// INDEX 5068 +// INDEX 4827 uittNpcName [Show friendly NPC's name above the character] // HASH_VALUE 7F73C093A7248307 -// INDEX 5069 +// INDEX 4828 uiNpcTitle [NPC Title] // HASH_VALUE A73C12CAF81BBD87 -// INDEX 5070 +// INDEX 4829 uittNpcTitle [Show frienly NPC's title above the character] // HASH_VALUE C6C48E46D588B347 -// INDEX 5071 +// INDEX 4830 uiHands2 [Actions #2] +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/translated/faction_words_fr.txt b/translation/translated/faction_words_fr.txt new file mode 100644 index 0000000..7441fd9 Binary files /dev/null and b/translation/translated/faction_words_fr.txt differ diff --git a/translation/translated/fr.uxt b/translation/translated/fr.uxt new file mode 100644 index 0000000..58c21be --- /dev/null +++ b/translation/translated/fr.uxt @@ -0,0 +1,20357 @@ +// Application basics +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 0 +LanguageName [Français] + +// HASH_VALUE 6DF6CC58EC94FC6E +// INDEX 1 +TheSagaOfRyzom [Khanat] + +// HASH_VALUE 5565E4501C8BDC65 +// INDEX 2 +PropertyNotFound [Propriété non trouvée.] + +// HASH_VALUE DEF5CC7315C8285E +// INDEX 3 +uittQuitRyzom [Quitter Khanat] + +// HASH_VALUE 6187AF81E9FAF455 +// INDEX 4 +uittQuitGame [Sélection du Personnage] + +// HASH_VALUE 153860EB43F8ACC9 +// INDEX 5 +uittQuitCancel [Revenir à Khanat] + +// HASH_VALUE B0C4945353A49F40 +// INDEX 6 +uittQuitCancelEditor [Retour Editeur] + +// HASH_VALUE 6A18C81B8FE8F4B6 +// INDEX 7 +uittLaunchEditor [Editeur Scenarios] + +// HASH_VALUE EF767B666BB4667F +// INDEX 8 +uittLeaveEditor [Quitter Editeur] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 9 +uittOK [OK] + +// HASH_VALUE 23564859A3A4747B +// INDEX 10 +uittCancel [Annuler] + +// HASH_VALUE 60DC943460DC9434 +// INDEX 11 +Misc [Divers] + +// HASH_VALUE 5450841454508414 +// INDEX 12 +uiExitLogin [QUITTER] + +// HASH_VALUE 7EA39C21BFF1763C +// INDEX 13 +uiCheckPasword [SAISIR UTILISATEUR ET MOT DE PASSE] + +// HASH_VALUE A9C6449221164C8A +// INDEX 14 +uiLogin [Utilisateur] + +// HASH_VALUE 70583454645814B8 +// INDEX 15 +uiUsername [Pseudonyme] + +// HASH_VALUE 70DC1440649CF4DC +// INDEX 16 +uiPassword [Mot de Passe] + +// HASH_VALUE EA3A842642FA0CC0 +// INDEX 17 +uiConfirmPassword [Confirmer le mot de Passe] + +// HASH_VALUE E1C2FC85D2D7CBA4 +// INDEX 18 +uiEmail [Adresse email] + +// HASH_VALUE 89C0C4320910CC2A +// INDEX 19 +uiOnLogin [CONNEXION] + +// HASH_VALUE 42F2C02F42EED015 +// INDEX 20 +uiShardDisp [CHOISISSEZ VOTRE SHARD] + +// HASH_VALUE 5450544454505444 +// INDEX 21 +uiLoginQuit [QUITTER] + +// HASH_VALUE 8860AC38C9908837 +// INDEX 22 +uiOnline [CONNECTÉ] + +// HASH_VALUE 49A088270810A42B +// INDEX 23 +uiOffline [DÉCONNECTÉ] + +// HASH_VALUE C950C42EC951A81F +// INDEX 24 +uiOnConnect [CONNEXION] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 25 +uiOnStatus [STATUS] + +// HASH_VALUE 8CE2D0404EC2E43C +// INDEX 26 +uiOnVersion [VERSION] + +// HASH_VALUE C7CC3BE0464ED819 +// INDEX 27 +uiOnChecking [EXAMINE LES FICHIERS À PATCHER...] + +// HASH_VALUE 4463A42A04B0E400 +// INDEX 28 +uiOnRelease [NOTE VERSION] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 29 +uiGameConfiguration [CONFIGURATION DE KHANAT] + +// HASH_VALUE 0B71B01A04BEB405 +// INDEX 30 +uiCreateAccount [CRÉER UN COMPTE] + +// HASH_VALUE 0F407CF9CAE070D4 +// INDEX 31 +uiEditAccount [ACCÉDER À SON COMPTE] + +// HASH_VALUE 01F1BC27BC416CF8 +// INDEX 32 +uiBetaAccount [TRANSFÉRER COMPTE BÊTA] + +// HASH_VALUE FC72E33A0DE3C044 +// INDEX 33 +uiForgetPwd [J'AI OUBLIÉ MON MOT DE PASSE] + +// HASH_VALUE FF92FCF58B8CE029 +// INDEX 34 +uiFreeTrial [CRÉER UN COMPTE D'ESSAI GRATUIT] + +// HASH_VALUE 9023144851D43C48 +// INDEX 35 +uiLoginSupport [SUPPORT] + +// HASH_VALUE 4B81EC060A2FACF8 +// INDEX 36 +uiReleaseNote [LIRE NOTES] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 37 +uiNoteClose [FERMER] + +// HASH_VALUE 4792B81C49E2742F +// INDEX 38 +uiOnPatch [PATCH] + +// HASH_VALUE 44E07833C0F01F34 +// INDEX 39 +uiOnPatchDetail [DÉTAILS DU PATCH] + +// HASH_VALUE 2D09D0AB8FA5CBAD +// INDEX 40 +uiOnPatchOpt [FACULTATIF : Ajouter/Enlever des Fichiers du Patch] + +/* OLD VALUE : [Erreur : Vous ne pouvez pas vous connecter à un shard "offline" (erreur code 15).] */ +// HASH_VALUE 092B21558BF25D77 +// INDEX 41 +uiErrOffLineShard [Erreur : Vous ne pouvez pas vous connecter à un shard "offline" (erreur code 15).] + +// HASH_VALUE 0D8A25A11D7CD8A6 +// INDEX 42 +uiErrCantPatch [Erreur : Vous ne pouvez pas patcher car l'URL des mises à jour n'est pas configurée dans la base de données (erreur code 16).] + +// HASH_VALUE 174A0EA12A0402A2 +// INDEX 43 +uiNeedToPatch [Information : Vous devez installer les mises à jour pour accéder à ce shard.] + +/* OLD VALUE : [Erreur : Perte du serveur durant la mise à jour de Khanat.] */ +// HASH_VALUE 54597CEEA545D3CE +// INDEX 44 +uiErrServerLost [Erreur : Perte du serveur durant la mise à jour de Khanat.] + +// HASH_VALUE 0781700FFA41B8F9 +// INDEX 45 +uiPatching [MISE A JOUR EN COURS, VEUILLEZ PATIENTER] + +/* OLD VALUE : [Erreur : le processus de mises à jour est terminé mais les patchs n'ont pas pu être installés correctement.] */ +// HASH_VALUE EE3E824A2E9173F9 +// INDEX 46 +uiErrPatchApply [Erreur : le processus de mises à jour est terminé mais les patchs n'ont pas pu être installés correctement.] + +/* OLD VALUE : [Erreur : Échec des fichiers de mises à jour - vérification.] */ +// HASH_VALUE 6F178CDA60B4C784 +// INDEX 47 +uiErrChecking [Erreur : Échec des fichiers de mises à jour - vérification.] + +// HASH_VALUE 40D0242C40D0242C +// INDEX 48 +uiKb [Ko] + +// HASH_VALUE 4050243440502434 +// INDEX 49 +uiMb [Mo] + +// HASH_VALUE A867C766DBF8C037 +// INDEX 50 +uiLoginGetFile [Récupération du fichier :] + +// HASH_VALUE 373988CC56A4B9DB +// INDEX 51 +uiDLFailed [Échec téléchargement à partir du serveur d'urgence, processus de patchs avorté] + +// HASH_VALUE 807D43687E592415 +// INDEX 52 +uiDLURIFailed [Échec téléchargement à partir d'URI (nouvel essai) :] + +// HASH_VALUE 9FEF11F92FE58883 +// INDEX 53 +uiNoMoreURI [Plus de patchs URI, essayez le serveur d'urgence] + +// HASH_VALUE D126843FEAF6BF89 +// INDEX 54 +uiDLWithCurl [Téléchargement des fichiers via Curl:] + +// HASH_VALUE 63C5C093E76773AC +// INDEX 55 +uiDecompressing [Decompression du fichier :] + +// HASH_VALUE CD556440668A9081 +// INDEX 56 +uiCheckInt [Vérification de l'intégrité :] + +// HASH_VALUE 4C08EC7AE63A3CA8 +// INDEX 57 +uiNoVersionFound [Pas de Version trouvée] + +// HASH_VALUE E05AD88318D6BA91 +// INDEX 58 +uiVersionFound [Version trouvée :] + +// HASH_VALUE B1E928154D13CBB7 +// INDEX 59 +uiApplyingDelta [Application du Delta :] + +// HASH_VALUE 6BA9B484A5229440 +// INDEX 60 +uiClientVersion [Version du Client] + +// HASH_VALUE 2EAADC9D27B47047 +// INDEX 61 +uiServerVersion [Version du Serveur] + +// HASH_VALUE A8B6FC32E686BF9C +// INDEX 62 +uiCheckingFile [Vérification du fichier] + +// HASH_VALUE 2E889F10A7599CB5 +// INDEX 63 +uiNeededPatches [Patchs nécessaires :] + +// HASH_VALUE 1B27241095787C37 +// INDEX 64 +uiCheckInBNP [Vérification du BNP :] + +// HASH_VALUE 1565EC7DD3FE9C46 +// INDEX 65 +uiSHA1Diff [Force BNP Analysée : SHA1 ne correspond pas :] + +// HASH_VALUE 0328555969AA93AC +// INDEX 66 +uiCheckEndNoErr [Fin de vérification du fichier - Pas d'erreur] + +// HASH_VALUE 975964E71CBA93B6 +// INDEX 67 +uiCheckEndWithErr [Fin de vérification du fichier - Erreur(s) :] + +// HASH_VALUE 0319396669AA93A9 +// INDEX 68 +uiPatchEndNoErr [Fichier de patch terminé - Pas d'erreur] + +// HASH_VALUE E2A45B80D6C8F35E +// INDEX 69 +uiPatchEndWithErr [Échec de la mise à jour !] + +// HASH_VALUE 97987345E8D46F43 +// INDEX 70 +uiPatchDiskFull [Disque plein !] + +// HASH_VALUE 67818F3F5817173A +// INDEX 71 +uiPatchWriteError [Erreur d'écriture ! (disque plein ?)] + +// HASH_VALUE CC661F5ECD665F6E +// INDEX 72 +uiUnpack [Décompression BNP :] + +// HASH_VALUE 97285871CDD3D3AA +// INDEX 73 +uiUnpackErrHead [Impossible de lire l'en-tête bnp :] + +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat va être redémarré. Attendez que le jeu soit totalement relancé SVP.] + +// HASH_VALUE 809F582A06023625 +// INDEX 75 +uiRebootBut [CLIQUEZ ICI POUR REDEMARRER] + +// HASH_VALUE 6B28BCE42912DF5A +// INDEX 76 +uiChangeDate [Changement du mode date :] + +// HASH_VALUE 2CB4245A98C0D7AC +// INDEX 77 +uiChgDateErr [Impossible de modifier le fichier heure :] + +// HASH_VALUE C27C84642C1A8C28 +// INDEX 78 +uiNowDate [La date est :] + +// HASH_VALUE 0C8B544DDB7A644B +// INDEX 79 +uiSetAttrib [Réglages attributs du fichier :] + +// HASH_VALUE D9B9C836E34EE3C8 +// INDEX 80 +uiAttribErr [Impossible d'obtenir l'accès lire/écrire :] + +// HASH_VALUE D9E4706519207095 +// INDEX 81 +uiDelFile [Suppression du fichier :] + +// HASH_VALUE E1254B88A7959FA1 +// INDEX 82 +uiDelErr [Impossible de supprimer le fichier :] + +// HASH_VALUE C238BC781514042B +// INDEX 83 +uiDelNoFile [Suppression du fichier (pas de fichier)] + +// HASH_VALUE CF24707A08407095 +// INDEX 84 +uiRenameFile [Attribution d'un nouveau nom au fichier :] + +// HASH_VALUE 1FC653882A248FA3 +// INDEX 85 +uiRenameErr [Impossible de renommer le fichier :] + +// HASH_VALUE 5414543854145438 +// INDEX 86 +uiNext [SUIVANT] + +// HASH_VALUE 5050B44C5050B44C +// INDEX 87 +uiSkip [PASSER] + +// HASH_VALUE 062E270D40018C0A +// INDEX 88 +uiConnecting [CONNEXION EN COURS...] + +// HASH_VALUE AA12D38AE5798454 +// INDEX 89 +uiCrashing1 [Échec de la connexion.] + +// HASH_VALUE 180E5AA16915A2F0 +// INDEX 90 +uiCrashing2 [Si vous venez de quitter Khanat, veuillez patienter 30 secondes] + +// HASH_VALUE B2BFBE15B45FEB3C +// INDEX 91 +uiCrashing3 [pour que votre personnage soit déconnecté puis réessayez.] + +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Veuillez donner l'autorisation pare-feu pour Khanat] + +// HASH_VALUE D7C4407FEBD94C9A +// INDEX 93 +uiFirewallFail [La connexion a échoué] + +// HASH_VALUE A8A125B6298AB35C +// INDEX 94 +uiWarningPeople [Race non disponible dans cette version] + +// HASH_VALUE 817B25FA5AD4CC1B +// INDEX 95 +uiWarningCareer [Carrière non disponible dans cette version] + +// HASH_VALUE 285864848CD31372 +// INDEX 96 +uiQuit [Quitter Khanat] + +// HASH_VALUE 861D6FEE5F309591 +// INDEX 97 +uiQuitGameWithoutWarning [Quitter Khanat et Retourner au Menu sans Avertissement] + +// HASH_VALUE 70384C5765C71660 +// INDEX 98 +uiQuitRyzomWithoutWarning [Quitter Khanat sans Avertissement] + +// HASH_VALUE 6458F4206458F420 +// INDEX 99 +uiHome [Accueil] + +// HASH_VALUE 4450F4204450F420 +// INDEX 100 +uiHOME [ACCUEIL] + +// HASH_VALUE 7018542070185420 +// INDEX 101 +uiHelp [Aide] + +// HASH_VALUE 5010542050105420 +// INDEX 102 +uiHelpTitle [AIDE] + +// HASH_VALUE 68D8140868D81408 +// INDEX 103 +uiBack [Retour] + +// HASH_VALUE EF987C4B2D4957B1 +// INDEX 104 +uiPrevStep [Étape Précédente] + +// HASH_VALUE 27C8249752C57F71 +// INDEX 105 +uiNextStep [Etape Suivante] + +// HASH_VALUE EED8605365B3504E +// INDEX 106 +uiSkipIntro [Passer l'Intro] + +// HASH_VALUE 2B271087A246208A +// INDEX 107 +uiClose [Fermer] + +// Technical +// HASH_VALUE EAA366ECE145D30F +// INDEX 108 +agp_trouble [Le driver n'a pas réussi à attribuer la mémoire AGP. Il peut donc y avoir des problèmes d'affichage et de performances.\n + Souhaitez-vous en savoir plus ?] + +// HASH_VALUE 5CF9787A8323C0B4 +// INDEX 109 +can_t_load_the_display_driver [Impossible de charger le driver d'affichage] + +// HASH_VALUE DFCA778BAE54BB96 +// INDEX 110 +can_t_initialise_the_mouse [Impossible d'initialiser la souris] + +// HASH_VALUE 676A338FA98293A7 +// INDEX 111 +can_t_initialise_the_keyboard [Impossible d'initialiser le clavier] + +// HASH_VALUE ECE98C95514E13A4 +// INDEX 112 +can_t_create_a_window_display [Impossible de créer une fenêtre d'affichage] + +// HASH_VALUE ECC48DE15446ABB0 +// INDEX 113 +can_t_create_a_fullscreen_display [Impossible d'afficher en plein écran] + +// HASH_VALUE 701C9488701C9488 +// INDEX 114 +bits [bits] + +// Chat +// HASH_VALUE 259366239FBBC8B4 +// INDEX 115 +Whisper [Chuchoter : ] + +// HASH_VALUE 4C85370E18E43A26 +// INDEX 116 +Say [Dire : ] + +// HASH_VALUE 1037049F26B35621 +// INDEX 117 +Shout [Crier : ] + +// Mount +// HASH_VALUE C8648901DCFF44DE +// INDEX 118 +NoCastOnMount [Impossible de jeter un sort lorsque vous êtes sur une monture.] + +// HASH_VALUE 47EC9C5CC29B6897 +// INDEX 119 +NoCreateOnMount [Impossible de créer un sort lorsque vous êtes sur une monture.] + +// HASH_VALUE DF821226AEFC681B +// INDEX 120 +NoTeleportOnMount [Impossible de téléporter un joueur sur une monture.] + +// HASH_VALUE E9194A956170D128 +// INDEX 121 +NoMountWhenSpell [Impossible de chevaucher lorsque vous créez ou jetez un sort.] + +// Compass +// HASH_VALUE 87A8142AE949CC6B +// INDEX 122 +uiDistanceto [Distance de l'objectif] + +// HASH_VALUE 25971C7F6077008C +// INDEX 123 +uiRange [Portée] + +// Team +// HASH_VALUE 9C55746512B7044F +// INDEX 124 +uittLead [Chef du Groupe] + +// HASH_VALUE A745AC8BE5E83858 +// INDEX 125 +uittSuccessor [Successeur du Groupe] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 126 +___faber_skill_sep___ [--------------------------------] + +// Item types +// HASH_VALUE 6E074C942238548F +// INDEX 127 +ifARMOR [Armure] + +// HASH_VALUE A6F96B60A6AA5678 +// INDEX 128 +ifMELEE_WEAPON [Arme de Mêlée] + +// HASH_VALUE A6394B6A26CA467D +// INDEX 129 +ifRANGE_WEAPON [Arme de Tir] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 130 +ifAMMO [Munitions] + +// HASH_VALUE 844B3463D51B345E +// INDEX 131 +ifRAW_MATERIAL [Matière Première] + +// HASH_VALUE E527687BA6C65894 +// INDEX 132 +ifSHIELD [Bouclier] + +// HASH_VALUE ABD69C386699CBA8 +// INDEX 133 +ifCRAFTING_TOOL [Outil d'Artisanat] + +// HASH_VALUE E6D56B7E5F270CB6 +// INDEX 134 +ifHARVEST_TOOL [Outil de Récolte] + +// HASH_VALUE 23C76797E3D3545E +// INDEX 135 +ifTAMING_TOOL [Outil de Dressage] + +// HASH_VALUE 6CE7844C66381BA2 +// INDEX 136 +ifTRAINING_TOOL [Outil d'Entraînement] + +// HASH_VALUE 4850940448509404 +// INDEX 137 +ifAI [IA] + +// HASH_VALUE AB08E0812D2794A8 +// INDEX 138 +ifBRICK [Brique] + +// HASH_VALUE 6CB9D06B2BC6A89B +// INDEX 139 +ifCORPSE [Cadavre] + +// HASH_VALUE 6CDABC8860570889 +// INDEX 140 +ifCARRION [Charognard] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 141 +ifBAG [Sac] + +// HASH_VALUE 27C8509521485882 +// INDEX 142 +ifSTACK [Tas] + +// HASH_VALUE 9FC85F8E22B2545C +// INDEX 143 +ifLIVING_SEED [Graines vivantes] + +// HASH_VALUE DBF6CC728ED3E34A +// INDEX 144 +ifDEAD_SEED [Graines mortes] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 145 +ifFOOD [Aliments] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 146 +ifJEWELRY [Bijoux] + +// HASH_VALUE 64185450749CF4C0 +// INDEX 147 +ifTELEPORT [Téléportation] + +// HASH_VALUE 62C7348CE738649D +// INDEX 148 +ifUNDEFINED [Non défini] + +// Item origins +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 149 +ioUnknown [Inconnu] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 150 +ioCommon [Commun] + +// HASH_VALUE B11894A16659889A +// INDEX 151 +ioFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 152 +ioMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 153 +ioTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 154 +ioZorai [Zoraï] + +// HASH_VALUE E728548DA3583884 +// INDEX 155 +ioTribe [Tribu] + +// HASH_VALUE E889A092E3370883 +// INDEX 156 +ioRefugee [Réfugié] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 157 +ioKaravan [La Karavan] + +// HASH_VALUE 6858142C6858142C +// INDEX 158 +ioKami [Kami] + +// Armor classifiers +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 159 +atUNKNOWN [Inconnue] + +// HASH_VALUE AC57209C60877498 +// INDEX 160 +atHEAVY [Lourde] + +// HASH_VALUE 68B784736745A49B +// INDEX 161 +atMEDIUM [Moyenne] + +// HASH_VALUE 6A5644916017488F +// INDEX 162 +atLIGHT [Légère] + +// Weapon classifiers +// HASH_VALUE 6A5644916017488F +// INDEX 163 +wtLIGHT [Légère] + +// HASH_VALUE 68B784736745A49B +// INDEX 164 +wtMEDIUM [Moyenne] + +// HASH_VALUE AC57209C60877498 +// INDEX 165 +wtHEAVY [Lourde] + +// HASH_VALUE E8C62C801EB7048D +// INDEX 166 +wtHANDS [à Mains] + +// HASH_VALUE 60B664965B458FAC +// INDEX 167 +wtLIGHT_GUN [Fusil léger] + +// HASH_VALUE 2773A057E773A89B +// INDEX 168 +wtMEDIUM_GUN [Fusil moyen] + +// HASH_VALUE 60D644929C76C3B5 +// INDEX 169 +wtHEAVY_GUN [Fusil lourd] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 170 +wtUNKNOWN [Inconnu] + +// Shield classifiers +// HASH_VALUE 6498F4386498F438 +// INDEX 171 +stNONE [Aucun] + +// HASH_VALUE 69297F7B684A4A94 +// INDEX 172 +stSMALL_SHIELD [Petit bouclier] + +// HASH_VALUE E54B1F66265B1A7F +// INDEX 173 +stLARGE_SHIELD [Grand bouclier] + +// Damage types +// HASH_VALUE 7058C44C649894A0 +// INDEX 174 +dtSLASHING [Tranchant] + +// HASH_VALUE 705894406498948C +// INDEX 175 +dtPIERCING [Perforant] + +// HASH_VALUE 7058D44C649894A0 +// INDEX 176 +dtBLUNT [Contondant] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 177 +dtROT [Pourriture] + +// HASH_VALUE 6458340464583404 +// INDEX 178 +dtACID [Acide] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 179 +dtCOLD [Froid] + +// HASH_VALUE 649C9418649C9418 +// INDEX 180 +dtFIRE [Feu] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 181 +dtPOISON [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 182 +dtELECTRICITY [Électricité] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 183 +dtSHOCK [Décharge] + +// HASH_VALUE 62C7348CE738649D +// INDEX 184 +dtUNDEFINED [Non défini] + +// Ecosystems +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 185 +ecosysUnknown [Inconnu] + +// HASH_VALUE 2CD6E862AC34E48E +// INDEX 186 +ecosysCommonEcosystem [Commun] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 187 +ecosysDesert [Désert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 188 +ecosysForest [Forêt] + +// HASH_VALUE 67E630859EC7188F +// INDEX 189 +ecosysLacustre [Lac] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 190 +ecosysJungle [Jungle] + +// HASH_VALUE 5856546C62D45494 +// INDEX 191 +ecosysGoo [Goo] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 192 +ecosysPrimaryRoot [Prime Racine] + +// Raw material categories (UnuseD +// HASH_VALUE 62C7348CE738649D +// INDEX 193 +mpcatUndefined [Non définie] + +// HASH_VALUE 30D620623134CC86 +// INDEX 194 +mpcatExotic [Exotique] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 195 +mpcatFaber [Artisan] + +// HASH_VALUE 66F9AC9EE6283C7F +// INDEX 196 +mpcatUpgrade [Mise à niveau] + +// Player stats +// HASH_VALUE D9A8E875D866AF80 +// INDEX 197 +scoreHitPoints [Vie] + +// HASH_VALUE 1C591877A0875485 +// INDEX 198 +scoreSap [Sève] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 199 +scoreStamina [Endurance] + +// HASH_VALUE 2827987FA806D490 +// INDEX 200 +scoreWeight [Poids] + +// HASH_VALUE 66D94F7E9CB9D8BA +// INDEX 201 +scoreDiseaseResist [Résis. aux Maladies] + +// HASH_VALUE EE5A548064BA7288 +// INDEX 202 +scoreMagicResist [Résis. à la Magie] + +// HASH_VALUE 2859489017F4CCBD +// INDEX 203 +scoreTechnoResist [Résis. à la Techno] + +// HASH_VALUE AAAA3C851745B4AB +// INDEX 204 +scoreImpactResist [Résis. aux Impacts] + +// HASH_VALUE 979AB88720478063 +// INDEX 205 +scoreFearResist [Résis. au Feu] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 206 +scoreUnknown [Inconnu] + +// Brick types +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 207 +bricktMAGIC [Magie] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 208 +bricktCOMBAT [Combat] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 209 +bricktFABER [Artisan] + +// HASH_VALUE A64770772586B48A +// INDEX 210 +bricktHARVEST [Ranger] + +// HASH_VALUE 60582450649894AC +// INDEX 211 +bricktTRACKING [Pistage] + +// HASH_VALUE EED7C088AB37C092 +// INDEX 212 +bricktSHOPKEEPER [Marchand] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 213 +bricktMISCELLANEOUS [Divers] + +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 214 +bricktUNKNOWN [Inconnue] + +// Tool types +// HASH_VALUE EE09DC9C65D7A4A9 +// INDEX 215 +toolNone [Inconnu] + +// HASH_VALUE DD0A2C31E8C2A3B8 +// INDEX 216 +toolArmorTool [Outil de Création d'une Armure] + +// HASH_VALUE 2BAA601216FAA46C +// INDEX 217 +toolJewelryTool [Outil de Création d'un Bijou] + +// HASH_VALUE EEE6BC880BE4035D +// INDEX 218 +toolAmmoTool [Outil de Création de Munitions] + +// HASH_VALUE 6797C8889437AA5A +// INDEX 219 +toolRangeWeaponTool [Outil de Création d'une Arme de Tir] + +// HASH_VALUE AE37C49B0BE4F75F +// INDEX 220 +toolToolMaker [Matériel de création d'outils] + +// HASH_VALUE E826D8839437A258 +// INDEX 221 +toolMeleeWeaponTool [Outil de Création d'une Arme de Mêlée] + +// Raw material targets +// HASH_VALUE E546D4771C56E06C +// INDEX 222 +mpftMpL [Lame] + +// HASH_VALUE AA868862A734CC7F +// INDEX 223 +mpftMpH [Marteau] + +// HASH_VALUE ED7774A1E4D8889B +// INDEX 224 +mpftMpP [Pointe] + +// HASH_VALUE 28374495DF18588E +// INDEX 225 +mpftMpM [Flèche] + +// HASH_VALUE 7058241C7058241C +// INDEX 226 +mpftMpG [Prise] + +// HASH_VALUE 2C57047E6CFAF0D4 +// INDEX 227 +mpftMpC [Contrepoids] + +// HASH_VALUE A7D8A896E4297892 +// INDEX 228 +mpftMpGA [Détente] + +// HASH_VALUE 63233C3DA173A08F +// INDEX 229 +mpftMpPE [Percuteur] + +// HASH_VALUE ABC8845B67C5B07E +// INDEX 230 +mpftMpCA [Canon] + +// HASH_VALUE A6386489AE89FCC3 +// INDEX 231 +mpftMpE [Explosif] + +// HASH_VALUE 97558C6394D63C53 +// INDEX 232 +mpftMpEN [Cartouche de Munitions] + +// HASH_VALUE D6E5DC5CD7274067 +// INDEX 233 +mpftMpPR [Balle de munitions] + +// HASH_VALUE 8C4984336D9587A3 +// INDEX 234 +mpftMpCR [Carapace pour armures] + +// HASH_VALUE E7768C74E7548496 +// INDEX 235 +mpftMpRI [Doublure] + +// HASH_VALUE 645C444C64989498 +// INDEX 236 +mpftMpRE [Rembourrage] + +// HASH_VALUE AEB4BB5F9A45C789 +// INDEX 237 +mpftMpAT [Fixation pour Armures] + +// HASH_VALUE 21B3B49198980FAF +// INDEX 238 +mpftMpSU [Configuration des bijoux] + +// HASH_VALUE AAC74C8021370492 +// INDEX 239 +mpftMpED [Bijou] + +// HASH_VALUE A293578A2256F0BC +// INDEX 240 +mpftMpBT [Outil de forgeron] + +// HASH_VALUE EC39907F2807909B +// INDEX 241 +mpftMpPES [Outil de pilon] + +// HASH_VALUE A8844390E377BCB3 +// INDEX 242 +mpftMpSH [Outil à aiguiser] + +// HASH_VALUE E9663B50E61784A0 +// INDEX 243 +mpftMpTK [Couteau à creuser] + +// HASH_VALUE EC6964761236A794 +// INDEX 244 +mpftMpJH [Marteau d'orfèvre] + +// HASH_VALUE 7058140C649C9498 +// INDEX 245 +mpftMpCF [Feu de Camp] + +// HASH_VALUE 6C19E092E3272083 +// INDEX 246 +mpftMpVE [Vêtements] + +// HASH_VALUE 8DD918376804A77F +// INDEX 247 +mpftMpMF [Concentration Magique] + +// HASH_VALUE 6408978EDFA22BB2 +// INDEX 248 +mpft [Cible de la Matière Première Non Définie] + +// Raw material qualities +// HASH_VALUE 8D999734D693746B +// INDEX 249 +mpfqSlightly [Médiocre %p] + +// HASH_VALUE 5D12B72C1AD6002C +// INDEX 250 +mpfqModerately [Moyen %p] + +// HASH_VALUE 86908B89A0672FFC +// INDEX 251 +mpfq [Bien %p] + +// HASH_VALUE B396C73030654FFA +// INDEX 252 +mpfqQuite [Très Bien %p] + +// HASH_VALUE 6914F36AAB34C391 +// INDEX 253 +mpfqExtremely [Excellent %p] + +// Raw material colors +// HASH_VALUE 9A07046D5FE60080 +// INDEX 254 +mpcolRed [Rouge] + +// HASH_VALUE E586D8731C66D077 +// INDEX 255 +mpcolBeige [Beige] + +// HASH_VALUE E947348C1FD7347F +// INDEX 256 +mpcolGreen [Vert] + +// HASH_VALUE 6A1988956EFA20CD +// INDEX 257 +mpcolTurquoise [Turquoise] + +// HASH_VALUE 645CC408645CC408 +// INDEX 258 +mpcolBlue [Bleu] + +// HASH_VALUE EE19007E2FF7C09A +// INDEX 259 +mpcolPurple [Violet] + +// HASH_VALUE EAD8389866E76499 +// INDEX 260 +mpcolWhite [Blanc] + +// HASH_VALUE 2536EC7CDBB6F471 +// INDEX 261 +mpcolBlack [Noir] + +// Raw material sap load +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 262 +mpsapload0 [Faible] + +// HASH_VALUE 68B784736745A49B +// INDEX 263 +mpsapload1 [Moyenne] + +// HASH_VALUE 68D8942068D89420 +// INDEX 264 +mpsapload2 [Elevée] + +// HASH_VALUE E8682C8E4DB34F70 +// INDEX 265 +mpsapload3 [Très élevée] + +// Raw material stats +// HASH_VALUE 6D7804866957E48C +// INDEX 266 +mpstat0 [Durabilité] + +// HASH_VALUE 60077097ED09C8AC +// INDEX 267 +mpstat1 [Légèreté] + +// HASH_VALUE 201C144C6458F430 +// INDEX 268 +mpstat2 [Charge en Sève] + +// HASH_VALUE 6166245C61D4347F +// INDEX 269 +mpstat3 [Dommages] + +// HASH_VALUE E7E8348CA2D83481 +// INDEX 270 +mpstat4 [Vitesse] + +// HASH_VALUE 25971C7F6077008C +// INDEX 271 +mpstat5 [Portée] + +// HASH_VALUE D758A472E9A4C35B +// INDEX 272 +mpstat6 [Modif. d'Esquives] + +// HASH_VALUE 9A7A988C29468B7B +// INDEX 273 +mpstat7 [Modif. de Parades] + +// HASH_VALUE E7585F48DCD8DCAE +// INDEX 274 +mpstat8 [Modif. Esquives Adversaire] + +// HASH_VALUE 64195F48DC1908BC +// INDEX 275 +mpstat9 [Modif. Parades Adversaire] + +// HASH_VALUE 9105809A6FFA3480 +// INDEX 276 +mpstat10 [Facteur de Protection] + +// HASH_VALUE 89FA7C7CE787BF1B +// INDEX 277 +mpstat11 [Protect. Max/Cp Tranchant] + +// HASH_VALUE 89FA7C7CE7A7BF1B +// INDEX 278 +mpstat12 [Protect. Max/Cp Contondant] + +// HASH_VALUE 89FA687BE927A71B +// INDEX 279 +mpstat13 [Protect. Max/Cp Perforant] + +// HASH_VALUE 9859547D20178048 +// INDEX 280 +mpstat14 [Protection Acide] + +// HASH_VALUE 9889908BA3378048 +// INDEX 281 +mpstat15 [Protection Froid] + +// HASH_VALUE 99896F9FD8B81080 +// INDEX 282 +mpstat16 [Protection contre la Pourriture] + +// HASH_VALUE D8FA9088E3678048 +// INDEX 283 +mpstat17 [Protection contre le Feu] + +// HASH_VALUE AC07A397E967CF92 +// INDEX 284 +mpstat18 [Protection Ondes de Choc] + +// HASH_VALUE ACC9848051C5D4AA +// INDEX 285 +mpstat19 [Protection Poison] + +// HASH_VALUE D67B9C782D76D89C +// INDEX 286 +mpstat20 [Protection Électricité] + +// HASH_VALUE 6B5A08600F45F0BE +// INDEX 287 +mpstat21 [Résistance Désert] + +// HASH_VALUE 2BEA38620F45F4BF +// INDEX 288 +mpstat22 [Résistance Forêt] + +// HASH_VALUE ECDA547E64B672A8 +// INDEX 289 +mpstat23 [Résistance Lacs] + +// HASH_VALUE AA0A60660F549CBA +// INDEX 290 +mpstat24 [Résistance Jungle] + +// HASH_VALUE 0639209BEE57676C +// INDEX 291 +mpstat25 [Résistance Primes Racines] + +// HASH_VALUE 24277F86DFD3BB89 +// INDEX 292 +mpstat26 [Vitesse magie élémentaire] + +// HASH_VALUE 6C27073DDFD8E8AF +// INDEX 293 +mpstat27 [Puissance magie élémentaire] + +// HASH_VALUE 5EC754634A55C70F +// INDEX 294 +mpstat28 [Vitesse magie débilitante] + +// HASH_VALUE 9A277B391248B061 +// INDEX 295 +mpstat29 [Puissance magie debilitante] + +// HASH_VALUE 1E1750584A55C70F +// INDEX 296 +mpstat30 [Vitesse magie neutralisante] + +// HASH_VALUE 9A27772E12388461 +// INDEX 297 +mpstat31 [Puissance magie neutralisante] + +// HASH_VALUE E9052B57D015885D +// INDEX 298 +mpstat32 [Vitesse magie curative] + +// HASH_VALUE A6F7C069D858CC5C +// INDEX 299 +mpstat33 [Puissance magie curative] + +// Raw material qualifiers +// HASH_VALUE 1FB5049096993C70 +// INDEX 300 +mpstatItemQualifier0 [Solide] + +// HASH_VALUE 1FC164B5294568AF +// INDEX 301 +mpstatItemQualifier1 [Souple] + +// HASH_VALUE A622EB6E5C230348 +// INDEX 302 +mpstatItemQualifier2 [de Sève] + +// HASH_VALUE 8DB4889CE446CB2B +// INDEX 303 +mpstatItemQualifier3 [Puissant(e)] + +// HASH_VALUE 500864BC645854C0 +// INDEX 304 +mpstatItemQualifier4 [Rapide] + +// HASH_VALUE 684A3C5FA3D62472 +// INDEX 305 +mpstatItemQualifier5 [à Grande Portée] + +// HASH_VALUE 23B68C8B95E6F35D +// INDEX 306 +mpstatItemQualifier6 [Agile] + +// HASH_VALUE E697A4A218062371 +// INDEX 307 +mpstatItemQualifier7 [Contre-attaque] + +// HASH_VALUE 248A98B4E4D4FC24 +// INDEX 308 +mpstatItemQualifier8 [Sournois(e) (esquiver-)] + +// HASH_VALUE 293BD0A6E7D4FC24 +// INDEX 309 +mpstatItemQualifier9 [Fendant(e) (parer-)] + +// HASH_VALUE 68B560A596CB846A +// INDEX 310 +mpstatItemQualifier10 [Gardien(ne)] + +// HASH_VALUE 8E852C5D6BB9A89E +// INDEX 311 +mpstatItemQualifier11 [Renforcé(e)] + +// HASH_VALUE 8E952C5D6BB9A89F +// INDEX 312 +mpstatItemQualifier12 [Rembourré(e)] + +// HASH_VALUE CF55205D29A9A49A +// INDEX 313 +mpstatItemQualifier13 [Lisse] + +// HASH_VALUE A2F39B9294190857 +// INDEX 314 +mpstatItemQualifier14 [de Protection contre l'Acide] + +// HASH_VALUE 22F39B9255D91C63 +// INDEX 315 +mpstatItemQualifier15 [de Protection contre le Froid] + +// HASH_VALUE 12A5DC9F5126EC89 +// INDEX 316 +mpstatItemQualifier16 [de Protection contre la Pourriture] + +// HASH_VALUE E3F39B93D689405D +// INDEX 317 +mpstatItemQualifier17 [de Protection contre le Feu] + +// HASH_VALUE 64D433C06DF94860 +// INDEX 318 +mpstatItemQualifier18 [de Protection contre les Ondes de Choc] + +// HASH_VALUE 263463C063948FBB +// INDEX 319 +mpstatItemQualifier19 [de Protection contre le Poison] + +// HASH_VALUE 0CE5B8C1E424FC88 +// INDEX 320 +mpstatItemQualifier20 [de Protection contre l'Électricité] + +// HASH_VALUE 5FB39FA923B48BBB +// INDEX 321 +mpstatItemQualifier21 [de Résistance au Désert] + +// HASH_VALUE 1FB39BB3E3B487C5 +// INDEX 322 +mpstatItemQualifier22 [de Résistance à la Forêt] + +// HASH_VALUE D2E50468E6988F82 +// INDEX 323 +mpstatItemQualifier23 [de Résistance aux Lacs] + +// HASH_VALUE 5FD38BAA23D477BC +// INDEX 324 +mpstatItemQualifier24 [de Résistance à la Jungle] + +// HASH_VALUE 5FB0546F2869AFB0 +// INDEX 325 +mpstatItemQualifier25 [de Résistance aux Primes Racines] + +// HASH_VALUE A3A16AB7AB88EC56 +// INDEX 326 +mpstatItemQualifier26 [de Vitesse Élémentaire] + +// HASH_VALUE 22F4C8AFA3949C0D +// INDEX 327 +mpstatItemQualifier27 [de Puissance Élémentaire] + +// HASH_VALUE 66D6F9F695A9A80F +// INDEX 328 +mpstatItemQualifier28 [de Vitesse Débilitante] + +// HASH_VALUE A216A09E44081861 +// INDEX 329 +mpstatItemQualifier29 [de Puissance Débilitante] + +// HASH_VALUE A4D6F9F695A9A80E +// INDEX 330 +mpstatItemQualifier30 [de Vitesse Neutralisante] + +// HASH_VALUE E016A09E44081860 +// INDEX 331 +mpstatItemQualifier31 [de Puissance Neutralisante] + +// HASH_VALUE 56708C7872E9C893 +// INDEX 332 +mpstatItemQualifier32 [de Vitesse Curative] + +// HASH_VALUE 4C086CBAEC38C4A8 +// INDEX 333 +mpstatItemQualifier33 [de Puissance Curative] + +// Spell types +// HASH_VALUE 6418F40C6418F40C +// INDEX 334 +ptCold [Froid] + +// HASH_VALUE 6458340464583404 +// INDEX 335 +ptAcid [Acide] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 336 +ptRot [Pourriture] + +// HASH_VALUE 649C9418649C9418 +// INDEX 337 +ptFire [Feu] + +// HASH_VALUE A1075C8FA47754A5 +// INDEX 338 +ptShockwave [Ondes de Choc] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 339 +ptPoison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 340 +ptElectricity [Électricité] + +// HASH_VALUE 6498F4386498F438 +// INDEX 341 +ptNone [Aucune] + +// Regions +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 342 +rsDesert [Désert] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 343 +rsForest [Forêt] + +// HASH_VALUE 67E630859EC7188F +// INDEX 344 +rsLacustre [Lacs] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 345 +rsJungle [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 346 +rsPrimaryRoot [Primes Racines] + +// HASH_VALUE 6498F4386498F438 +// INDEX 347 +rsNone [Aucune] + +// Emotes +// HASH_VALUE 5190081E8FF0201E +// INDEX 348 +uiEmoteTitle [ÉMOTES] + +// HASH_VALUE 8CC0A00C02D3B01E +// INDEX 349 +uiStandardEmotes [ÉMOTES STANDARDS] + +// HASH_VALUE 23E8649364487898 +// INDEX 350 +uiEmote0 [Absent] + +// HASH_VALUE 2709809226094C9D +// INDEX 351 +uiEmote1 [convenir] + +// HASH_VALUE 6E99C0BA6809ECB3 +// INDEX 352 +uiEmote2 [fache] + +// HASH_VALUE 6A69C4A9ACC8C8BA +// INDEX 353 +uiEmote3 [excuse] + +// HASH_VALUE E93AB8ADAB6AAC9B +// INDEX 354 +uiEmote4 [applaudir] + +// HASH_VALUE 6E7AB0A9ECC9A8B2 +// INDEX 355 +uiEmote5 [rougir] + +// HASH_VALUE E80AE0AA2BB900B7 +// INDEX 356 +uiEmote6 [saluer] + +// HASH_VALUE E769E8A2AD3998B9 +// INDEX 357 +uiEmote7 [Au revoir] + +// HASH_VALUE 6C18148C6C18148C +// INDEX 358 +uiEmote8 [calme] + +// HASH_VALUE 68688CA2A4398C9F +// INDEX 359 +uiEmote9 [acclamer] + +// HASH_VALUE AA8B04B16E2A20C0 +// INDEX 360 +uiEmote10 [pleurer] + +// HASH_VALUE 2478648DE498389A +// INDEX 361 +uiEmote11 [danser] + +// HASH_VALUE 60DC94906458249C +// INDEX 362 +uiEmote12 [desaccord] + +// HASH_VALUE EEE808A7AE8828B0 +// INDEX 363 +uiEmote13 [suivre] + +// HASH_VALUE 6FFC08B32B5990B3 +// INDEX 364 +uiEmote14 [grossier] + +// HASH_VALUE 65287CA1E6286CA6 +// INDEX 365 +uiEmote15 [glousser] + +// HASH_VALUE EBA59F571405C4B8 +// INDEX 366 +uiEmote16 [partir] + +// HASH_VALUE 29BAE4B06B49BCB2 +// INDEX 367 +uiEmote17 [impatient] + +// HASH_VALUE 70DC94AC70DC94AC +// INDEX 368 +uiEmote18 [embrasser] + +// HASH_VALUE 6848ACAA27B8ACA1 +// INDEX 369 +uiEmote19 [agenouiller] + +// HASH_VALUE A8A9AC9CA9B974B0 +// INDEX 370 +uiEmote20 [rire] + +// HASH_VALUE 2C48DCB3EC48D0B6 +// INDEX 371 +uiEmote21 [mdr] + +// HASH_VALUE ED79F4C1ECDA08BB +// INDEX 372 +uiEmote22 [pointer] + +// HASH_VALUE 7058F4C87058F4C8 +// INDEX 373 +uiEmote23 [hurler] + +// HASH_VALUE 29D968ABA5CA7499 +// INDEX 374 +uiEmote24 [triste] + +// HASH_VALUE 2969BCB1ACF9C8AD +// INDEX 375 +uiEmote25 [sourire] + +// HASH_VALUE 2C29C8B4AB5AF4AB +// INDEX 376 +uiEmote26 [remercier] + +// HASH_VALUE EEAAA0AC6A5A34CE +// INDEX 377 +uiEmote27 [insatisfait] + +// HASH_VALUE F29AC0B6ECCA2CD0 +// INDEX 378 +uiEmote28 [victoire] + +// HASH_VALUE 649C14DC649C14DC +// INDEX 379 +uiEmote29 [salut] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 380 +uiEM_Emotes [ÉMOTES] + +// HASH_VALUE 48D4F44044949450 +// INDEX 381 +uiEM_Pos [POSITIFS] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 382 +uiEM_Neu [NEUTRES] + +// HASH_VALUE 40D0543844949450 +// INDEX 383 +uiEM_Neg [NÉGATIFS] + +// HASH_VALUE 4B00C436CC71F435 +// INDEX 384 +uiEM_Opi [OPINIONS] + +// HASH_VALUE 4814440444105450 +// INDEX 385 +uiEM_Att [ATTITUDES] + +// HASH_VALUE 4FF408330B519033 +// INDEX 386 +uiEM_Ges [GESTES] + +// HASH_VALUE 4874F4E0C8B29444 +// INDEX 387 +uiEM_PosOpi [OPINION POSITIVE] + +// HASH_VALUE 8E12D032BF8EAC2B +// INDEX 388 +uiEM_NeuOpi [OPINION NEUTRE] + +// HASH_VALUE 44F2A4DCC8B29444 +// INDEX 389 +uiEM_NegOpi [OPINION NÉGATIVE] + +// HASH_VALUE 508203FA4C93EC3A +// INDEX 390 +uiEM_PosAtt [ATTITUDE POSITIVE] + +// HASH_VALUE CE34CC1EB210B44C +// INDEX 391 +uiEM_NeuAtt [ATTITUDE NEUTRE] + +// HASH_VALUE 4B21D3F84C93EC32 +// INDEX 392 +uiEM_NegAtt [ATTITUDE NÉGATIVE] + +// HASH_VALUE 4C12B4E04414F450 +// INDEX 393 +uiEM_PosGes [GESTE POSITIF] + +// HASH_VALUE 1314CC1FBDFE943A +// INDEX 394 +uiEM_NeuGes [GESTE NEUTRE] + +// HASH_VALUE 489064DC4414F450 +// INDEX 395 +uiEM_NegGes [GESTE NÉGATIF] + +// HASH_VALUE 0592741E0631BC2B +// INDEX 396 +uiEM_Absentminded [ÉCERVELÉ] + +// HASH_VALUE 89A3D03A8DB1403C +// INDEX 397 +uiEM_Adventurous [AVENTUREUX] + +// HASH_VALUE 0822A42F8B11C823 +// INDEX 398 +uiEM_Aggressive [AGRESSIF] + +// HASH_VALUE 0701801206014C1D +// INDEX 399 +uiEM_Agree [CONVENIR] + +// HASH_VALUE 0D519C334871D02C +// INDEX 400 +uiEM_Alert [ALERTE] + +// HASH_VALUE 5014C40454D49454 +// INDEX 401 +uiEM_Altruist [ALTRUISTE] + +// HASH_VALUE 9090E4084D90C00C +// INDEX 402 +uiEM_Amazed [STUPÉFAIT] + +// HASH_VALUE 0BE0A0314661B027 +// INDEX 403 +uiEM_Ambivalent [AMBIVALENT] + +// HASH_VALUE 0C12C81C8BD1A420 +// INDEX 404 +uiEM_Amused [AMUSÉ] + +// HASH_VALUE 4E91C03A4801EC33 +// INDEX 405 +uiEM_Angry [FÂCHÉ] + +// HASH_VALUE 8BC1142C49206423 +// INDEX 406 +uiEM_Annoyed [AGACÉ] + +// HASH_VALUE C9617821CA628C2D +// INDEX 407 +uiEM_Apathetic [APATHIQUE] + +// HASH_VALUE 4D8308330C72B42B +// INDEX 408 +uiEM_Approve [APPROUVER] + +// HASH_VALUE 4C9424045490141C +// INDEX 409 +uiEM_Arrogant [ARROGANT] + +// HASH_VALUE 05C0A81D86117817 +// INDEX 410 +uiEM_Ashamed [HONTEUX] + +// HASH_VALUE C5C2941ACA90E821 +// INDEX 411 +uiEM_Belligerent [BELLIQUEUX] + +// HASH_VALUE 1002E41D4DE10820 +// INDEX 412 +uiEM_Bitter [AMER] + +// HASH_VALUE 4EB1001ACD41201C +// INDEX 413 +uiEM_Bloodthirsty [SANGUINAIRE] + +// HASH_VALUE C991A01A48816C1D +// INDEX 414 +uiEM_Bored [ENNUYÉ] + +// HASH_VALUE C802E02A0BB10037 +// INDEX 415 +uiEM_Bow [SALUER] + +// HASH_VALUE CAC26C2F09B1C01E +// INDEX 416 +uiEM_Brave [BRAVE] + +// HASH_VALUE CB3018129030281C +// INDEX 417 +uiEM_Bubbly [PÉTILLANT] + +// HASH_VALUE 5094540850945408 +// INDEX 418 +uiEM_Burp [ROTER] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 419 +uiEM_Calm [CALME] + +// HASH_VALUE 86F0A837C10EF7FA +// INDEX 420 +uiEM_Calmdown [APAISER] + +// HASH_VALUE 4A327C1B0531982A +// INDEX 421 +uiEM_Careful [AVISÉ] + +// HASH_VALUE 4494140C50D45430 +// INDEX 422 +uiEM_Careless [NÉGLIGENT] + +// HASH_VALUE 0DB2901A08B1BC18 +// INDEX 423 +uiEM_Casual [DÉSINVOLTE] + +// HASH_VALUE 0AE1B41B05006023 +// INDEX 424 +uiEM_Chaotic [CHAOTIQUE] + +// HASH_VALUE 48608C2284318C1F +// INDEX 425 +uiEM_Cheer [ACCLAMER] + +// HASH_VALUE 4C50C40C4C503424 +// INDEX 426 +uiEM_Clinical [MÉTICULEUX] + +// HASH_VALUE 4410F40C4410F40C +// INDEX 427 +uiEM_Cold [FROID] + +// HASH_VALUE D0519036C921D81C +// INDEX 428 +uiEM_Compassionate [COMPATISSANT] + +// HASH_VALUE 47E180230AC0A41F +// INDEX 429 +uiEM_Condescending [CONDESCENDANT] + +// HASH_VALUE C751D42A4790882C +// INDEX 430 +uiEM_Confident [CONFIANT] + +// HASH_VALUE 4490F40C44503454 +// INDEX 431 +uiEM_Confused [CONFUS] + +// HASH_VALUE 1322EC201343E422 +// INDEX 432 +uiEM_Contemptuous [MÉPRISANT] + +// HASH_VALUE 0E61DC344B51D42A +// INDEX 433 +uiEM_Content [SATISFAIT] + +// HASH_VALUE 0E32E41E0BF1F02E +// INDEX 434 +uiEM_Courageous [COURAGEUX] + +// HASH_VALUE 12832C398C12E03C +// INDEX 435 +uiEM_Courtly [ÉLÉGANT] + +// HASH_VALUE 8443902F0702643E +// INDEX 436 +uiEM_Coward [LÂCHE] + +// HASH_VALUE D012C0484A022437 +// INDEX 437 +uiEM_Crazy [FOU] + +// HASH_VALUE 4BF2C01ECA027C21 +// INDEX 438 +uiEM_Crude [CRU] + +// HASH_VALUE 4D02DC260A729C29 +// INDEX 439 +uiEM_Cruel [CRUEL] + +// HASH_VALUE 4E0200330BE3043A +// INDEX 440 +uiEM_Curious [CURIEUX] + +// HASH_VALUE 85C0D0330B71A813 +// INDEX 441 +uiEM_Cynical [CYNIQUE] + +// HASH_VALUE CCB1A82589610835 +// INDEX 442 +uiEM_Dainty [DÉLICAT] + +// HASH_VALUE 0470640DC490381A +// INDEX 443 +uiEM_Dance [DANSER] + +// HASH_VALUE 445094284E01B41E +// INDEX 444 +uiEM_Defensive [DÉFENSIF] + +// HASH_VALUE 0AE14C204AE3EC2C +// INDEX 445 +uiEM_Depressed [DEPRIME] + +// HASH_VALUE 46D3642D45E2643B +// INDEX 446 +uiEM_Desire [DÉSIRER] + +// HASH_VALUE 4A114C1F87D2B829 +// INDEX 447 +uiEM_Despaired [DESESPERE] + +// HASH_VALUE CDF3CC358F510830 +// INDEX 448 +uiEM_Destructive [DESTRUCTEUR] + +// HASH_VALUE C58070160670601B +// INDEX 449 +uiEM_Die [MOURIR] + +// HASH_VALUE C7905C1686709427 +// INDEX 450 +uiEM_Dignified [DIGNE] + +// HASH_VALUE 4AF1B81DCD51982C +// INDEX 451 +uiEM_Diplomatic [DIPLOMATE] + +// HASH_VALUE 03B2DC260571F832 +// INDEX 452 +uiEM_Disappointed [DÉÇU] + +// HASH_VALUE 40D4941054505448 +// INDEX 453 +uiEM_Discreet [DISCRET] + +// HASH_VALUE 07B2942846718C2D +// INDEX 454 +uiEM_Disdainful [DÉDAIGNEUX] + +// HASH_VALUE 4AE390384C60042E +// INDEX 455 +uiEM_Disgruntled [DÉPITÉ] + +// HASH_VALUE 08515C218F430C38 +// INDEX 456 +uiEM_Disgusted [DÉGOÛTÉ] + +// HASH_VALUE 4A21A41B4EA18C36 +// INDEX 457 +uiEM_Disillusioned [DÉSILLUSIONNÉ] + +// HASH_VALUE 4CD4941044509404 +// INDEX 458 +uiEM_Dismayed [CONSTERNÉ] + +// HASH_VALUE 4B828C34CAD1BC25 +// INDEX 459 +uiEM_Disoriented [DÉSORIENTÉ] + +// HASH_VALUE 8D018C1ECCD28C2E +// INDEX 460 +uiEM_Distracted [DISTRAIT] + +// HASH_VALUE 4054F4104C546450 +// INDEX 461 +uiEM_Doubtful [DOUTEUX] + +// HASH_VALUE 4C50241040504404 +// INDEX 462 +uiEM_Dramatic [THÉÂTRAL] + +// HASH_VALUE 8AC0FC1ACEB01823 +// INDEX 463 +uiEM_Dreamy [RÊVEUR] + +// HASH_VALUE 4EA2DC2F8D72C032 +// INDEX 464 +uiEM_Drunk [SOÛL] + +// HASH_VALUE 4B92E436CDA2EC2B +// INDEX 465 +uiEM_Dutiful [DÉVOUÉ] + +// HASH_VALUE 0630801DC3017823 +// INDEX 466 +uiEM_Eager [EMPRESSÉ] + +// HASH_VALUE CD929C26C8D2B831 +// INDEX 467 +uiEM_Earnest [ATTENTIF] + +// HASH_VALUE 54D4341440504404 +// INDEX 468 +uiEM_Ecstatic [DÉLIRANT] + +// HASH_VALUE 48D074144050444C +// INDEX 469 +uiEM_Egoistic [EGO] + +// HASH_VALUE 09C2542C0CB1B025 +// INDEX 470 +uiEM_Embarrassed [EMBARRASSÉ] + +// HASH_VALUE 8CE0802008B1F039 +// INDEX 471 +uiEM_Emotional [ÉMOTIF] + +// HASH_VALUE 8A810C288CD1F837 +// INDEX 472 +uiEM_Emotionless [IMPASSIBLE] + +// HASH_VALUE 4814D41440504404 +// INDEX 473 +uiEM_Emphatic [COMPRÉHENSIF] + +// HASH_VALUE 0A71B4234CF09032 +// INDEX 474 +uiEM_Encouraging [ENCOURAGEANT] + +// HASH_VALUE 8301A426C8A17415 +// INDEX 475 +uiEM_Enraged [ENRAGÉ] + +// HASH_VALUE 44B2103282012442 +// INDEX 476 +uiEM_Enthusiastic [ENTHOUSIASTE] + +// HASH_VALUE 4E42F432CBD2F03C +// INDEX 477 +uiEM_Envious [ENVIEUX] + +// HASH_VALUE 4C5064144C506414 +// INDEX 478 +uiEM_Evil [MALFAISANT] + +// HASH_VALUE C961E42989519C22 +// INDEX 479 +uiEM_Excited [EXCITÉ] + +// HASH_VALUE 5050841444D4940C +// INDEX 480 +uiEM_Exercise [ENTRAINEMENT] + +// HASH_VALUE C9A19C228FE3C836 +// INDEX 481 +uiEM_Exhausted [ÉPUISÉ] + +// HASH_VALUE 4C730028C8B1BC34 +// INDEX 482 +uiEM_Exuberant [EXUBÉRANT] + +// HASH_VALUE 545014184C546420 +// INDEX 483 +uiEM_Faithful [FIDÈLE] + +// HASH_VALUE C42054168721B424 +// INDEX 484 +uiEM_Fanatical [FANATIQUE] + +// HASH_VALUE 0C82A02D49C1B437 +// INDEX 485 +uiEM_Fastidious [TATILLON] + +// HASH_VALUE 8DF27C1EC690B42D +// INDEX 486 +uiEM_Fearful [EFFRAYER] + +// HASH_VALUE 4C9494184C949418 +// INDEX 487 +uiEM_Firm [FERMÉ] + +// HASH_VALUE C7127C22C631C41E +// INDEX 488 +uiEM_FBT [FBT] + +// HASH_VALUE 0992C82EC9D1C42A +// INDEX 489 +uiEM_Forgive [PARDONNER] + +// HASH_VALUE 8A619821C8A2B42C +// INDEX 490 +uiEM_Fraternal [FRATERNEL] + +// HASH_VALUE 4450241858104438 +// INDEX 491 +uiEM_Friendly [AMICAL] + +// HASH_VALUE 8E21F4201112F034 +// INDEX 492 +uiEM_Frustrated [contrarié] + +// HASH_VALUE D1810C420C320C3B +// INDEX 493 +uiEM_Funny [DRÔLE] + +// HASH_VALUE 4490541C5054F448 +// INDEX 494 +uiEM_Generous [GÉNÉREUX] + +// HASH_VALUE 457053204410021E +// INDEX 495 +uiEM_Gimme5 [Tope la !] + +// HASH_VALUE 0F30042A4FB03830 +// INDEX 496 +uiEM_Gloomy [LUGUBRE] + +// HASH_VALUE 8DC0FC3508F1D835 +// INDEX 497 +uiEM_Goofy [NIAIS] + +// HASH_VALUE 4A01CC2E0632BC21 +// INDEX 498 +uiEM_Great [FORMIDABLE] + +// HASH_VALUE 4C50241C4C50241C +// INDEX 499 +uiEM_Grin [RICTUS] + +// HASH_VALUE 90232C33D142483C +// INDEX 500 +uiEM_Grumpy [GROGNON] + +// HASH_VALUE D1E1402B13C15038 +// INDEX 501 +uiEM_Guilty [COUPABLE] + +// HASH_VALUE CEA2CC328A32CC41 +// INDEX 502 +uiEM_Happy [CONTENT] + +// HASH_VALUE 861290F58881D8CD +// INDEX 503 +uiEM_Hardsilence [SILENCE LOURD] + +// HASH_VALUE 4E9298258882DC3D +// INDEX 504 +uiEM_Haughty [HAUTAIN] + +// HASH_VALUE 0D82A0298A60BC2F +// INDEX 505 +uiEM_Helpful [UTILE] + +// HASH_VALUE C762742B45C16C2C +// INDEX 506 +uiEM_Heroic [HÉROÏQUE] + +// HASH_VALUE 4010942040109420 +// INDEX 507 +uiEM_Hiha [HIHA] + +// HASH_VALUE 8A81E0310C21F43C +// INDEX 508 +uiEM_Honest [HONNÊTE] + +// HASH_VALUE 4A12AC2C4A41E42F +// INDEX 509 +uiEM_Hopeful [ESPOIR] + +// HASH_VALUE 4414F42050D45430 +// INDEX 510 +uiEM_Hopeless [MISÉRABLE] + +// HASH_VALUE C6F0C8298BA0882D +// INDEX 511 +uiEM_Humble [HUMBLE] + +// HASH_VALUE 4D712C30D1113C3A +// INDEX 512 +uiEM_Hungry [AFFAMÉ] + +// HASH_VALUE 48320C418F429C1A +// INDEX 513 +uiEM_Hurried [PRESSÉ] + +// HASH_VALUE D32324488F932445 +// INDEX 514 +uiEM_Hurry [HÂTER] + +// HASH_VALUE 4E61EC17CFA13021 +// INDEX 515 +uiEM_Hysterical [HYSTÉRIQUE] + +// HASH_VALUE CCE1B0274C71F838 +// INDEX 516 +uiEM_Imploring [IMPLORANT] + +// HASH_VALUE 8612AC184BD0C427 +// INDEX 517 +uiEM_Indifferent [INDIFFÉRENT] + +// HASH_VALUE 4801E82C47008C22 +// INDEX 518 +uiEM_Indignant [INDIGNE] + +// HASH_VALUE 4B01E830C8E1B433 +// INDEX 519 +uiEM_Indulgent [INDULGENT] + +// HASH_VALUE 4C90E4245490540C +// INDEX 520 +uiEM_Innocent [INNOCENT] + +// HASH_VALUE 44D4E4244494540C +// INDEX 521 +uiEM_Insecure [ANGOISSÉ] + +// HASH_VALUE 0A62B0334A337434 +// INDEX 522 +uiEM_Interested [INTÉRESSÉ] + +// HASH_VALUE 0F21881C4641E041 +// INDEX 523 +uiEM_Jealous [JALOUX] + +// HASH_VALUE 0823C4424A32B84D +// INDEX 524 +uiEM_Joyful [JOYEUX] + +// HASH_VALUE 4490942C4490942C +// INDEX 525 +uiEM_Kind [GENTIL] + +// HASH_VALUE 5894143058941430 +// INDEX 526 +uiEM_Lazy [PARESSEUX] + +// HASH_VALUE 5450F43044909420 +// INDEX 527 +uiEM_Loathing [DÉGOÛT] + +// HASH_VALUE 85508C2B09F0A41C +// INDEX 528 +uiEM_Logical [LOGIQUE] + +// HASH_VALUE CB50F4324D301C32 +// INDEX 529 +uiEM_Lonely [SOLITAIRE] + +// HASH_VALUE 4454F4304454F430 +// INDEX 530 +uiEM_Loud [BRUYANT] + +// HASH_VALUE 4494F4304494F430 +// INDEX 531 +uiEM_Love [AMOUR] + +// HASH_VALUE 8C6104288C11A432 +// INDEX 532 +uiEM_Loyal [LOYAL] + +// HASH_VALUE 0E330C4851120C33 +// INDEX 533 +uiEM_Lustful [SENSUEL] + +// HASH_VALUE 0740A83DC5C1A83D +// INDEX 534 +uiEM_Malevolent [MALVEILLANT] + +// HASH_VALUE 08E1DC444A508819 +// INDEX 535 +uiEM_Malicious [MÉCHANT] + +// HASH_VALUE 4C5054344C505434 +// INDEX 536 +uiEM_Mean [MAUVAIS] + +// HASH_VALUE C0D08C34C030B433 +// INDEX 537 +uiEM_Megalomaniac [MÉGALOMANE] + +// HASH_VALUE 409454344C546424 +// INDEX 538 +uiEM_Merciful [CLÉMENT] + +// HASH_VALUE 48539C384E50182B +// INDEX 539 +uiEM_Mischievous [MALICIEUX] + +// HASH_VALUE 88609C2AC870C82B +// INDEX 540 +uiEM_Mocking [MOQUEUR] + +// HASH_VALUE 91D3F43B0D92F045 +// INDEX 541 +uiEM_Nervous [NERVEUX] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 542 +uiEM_Neutral [NEUTRE] + +// HASH_VALUE 44D0943844D09438 +// INDEX 543 +uiEM_Nice [SYMPA] + +// HASH_VALUE 894FFB003E2EE034 +// INDEX 544 +uiEM_Noclue [AUCUNE IDÉE] + +// HASH_VALUE 4490F4384490F438 +// INDEX 545 +uiEM_None [RIEN] + +// HASH_VALUE 4F41A8218691D437 +// INDEX 546 +uiEM_Nostalgic [NOSTALGIQUE] + +// HASH_VALUE C931E8469001FC37 +// INDEX 547 +uiEM_Obnoxious [ODIEUX] + +// HASH_VALUE 0AE3B82707A1A43B +// INDEX 548 +uiEM_Obscure [OBSCUR] + +// HASH_VALUE 44D4243C4450344C +// INDEX 549 +uiEM_Obsessed [OBSÉDÉ] + +// HASH_VALUE 4490643C44504438 +// INDEX 550 +uiEM_Offended [OFFENSÉ] + +// HASH_VALUE 4B02C438CD429839 +// INDEX 551 +uiEM_Optimistic [OPTIMISTE] + +// HASH_VALUE 5050643C5050643C +// INDEX 552 +uiEM_Over [RÉTABLI] + +// HASH_VALUE 05C0501D86817822 +// INDEX 553 +uiEM_Pacific [PACIFIQUE] + +// HASH_VALUE 8C317C284971CC37 +// INDEX 554 +uiEM_Painful [DOULOUREUX] + +// HASH_VALUE 05918C1D4931782A +// INDEX 555 +uiEM_Panick [PANIQUÉ] + +// HASH_VALUE 4B11902ECBA3D037 +// INDEX 556 +uiEM_Patient [PATIENT] + +// HASH_VALUE 0D9278308CF2FC30 +// INDEX 557 +uiEM_Patriotic [PATRIOTE] + +// HASH_VALUE 4010544040504438 +// INDEX 558 +uiEM_Pedantic [POINTILLEUX] + +// HASH_VALUE 0EC27C1BCAE33840 +// INDEX 559 +uiEM_Perturbed [PERTURBÉ] + +// HASH_VALUE 5032AC44C913DC20 +// INDEX 560 +uiEM_Pessimistic [PESSIMISTE] + +// HASH_VALUE 5414544054901430 +// INDEX 561 +uiEM_Petulant [IRRITABLE] + +// HASH_VALUE 4802B4250A00E034 +// INDEX 562 +uiEM_Philosophical [PHILOSOPHE] + +// HASH_VALUE 0C520046D152BC2E +// INDEX 563 +uiEM_Pitying [PITIÉ] + +// HASH_VALUE 4F62B436CDA1F837 +// INDEX 564 +uiEM_Playful [ENJOUÉ] + +// HASH_VALUE 86F19822C861982C +// INDEX 565 +uiEM_Pleased [RAVI] + +// HASH_VALUE CD71F441CCD2083B +// INDEX 566 +uiEM_Point [POINTER] + +// HASH_VALUE 88F1EF29BE022330 +// INDEX 567 +uiEM_Pointback [POINTER ARRIÈRE] + +// HASH_VALUE 8243C8080F413F37 +// INDEX 568 +uiEM_Pointfront [POINTER AVANT] + +// HASH_VALUE CCC12336BFA24733 +// INDEX 569 +uiEM_Pointleft [POINTER GAUCHE] + +// HASH_VALUE 80B2E0004C821B3D +// INDEX 570 +uiEM_Pointright [POINTER DROITE] + +// HASH_VALUE C8D2B44049138C44 +// INDEX 571 +uiEM_Polite [POLI] + +// HASH_VALUE 1022F03C4E022047 +// INDEX 572 +uiEM_Pompous [POMPEUX] + +// HASH_VALUE 44D4F4404C546448 +// INDEX 573 +uiEM_Powerful [PUISSANT] + +// HASH_VALUE 0C21D83C4EB2E02E +// INDEX 574 +uiEM_Praying [PRIANT] + +// HASH_VALUE CD73D83BD062F038 +// INDEX 575 +uiEM_Proud [FIER] + +// HASH_VALUE CB81002B1112B038 +// INDEX 576 +uiEM_Provocative [PROVOQUANT] + +// HASH_VALUE 0B6258599543BC25 +// INDEX 577 +uiEM_Puzzled [PERPLEXE] + +// HASH_VALUE 0D52103F4C430033 +// INDEX 578 +uiEM_Quiet [TRANQUILLE] + +// HASH_VALUE 08D1C8344622D430 +// INDEX 579 +uiEM_Ready [PRÊT] + +// HASH_VALUE 09D1842D0EE4F42C +// INDEX 580 +uiEM_Reassured [RASSURÉ] + +// HASH_VALUE 4932D03C88A1A835 +// INDEX 581 +uiEM_Rebellious [REBELLE] + +// HASH_VALUE 48D0544850D45430 +// INDEX 582 +uiEM_Reckless [INSOUCIANT] + +// HASH_VALUE 4AB1E4394C22CC23 +// INDEX 583 +uiEM_Regretful [REGRETS] + +// HASH_VALUE C8B1AC2448818433 +// INDEX 584 +uiEM_Relaxed [DÉTENDU] + +// HASH_VALUE 4810544844506414 +// INDEX 585 +uiEM_Relieved [SOULAGÉ] + +// HASH_VALUE 4D82E835C8E2E429 +// INDEX 586 +uiEM_Reluctant [RÉTICENT] + +// HASH_VALUE C8A2AC3E8972D046 +// INDEX 587 +uiEM_Remorseful [REMORDS] + +// HASH_VALUE 48D454484450E41C +// INDEX 588 +uiEM_Resigned [RÉSIGNÉ] + +// HASH_VALUE 09F46C40C6F3943F +// INDEX 589 +uiEM_Respectful [RESPECTUEUX] + +// HASH_VALUE 46337C3A04C2784B +// INDEX 590 +uiEM_Revengeful [VINDICATIF] + +// HASH_VALUE 44D0944844D09448 +// INDEX 591 +uiEM_Rice [RIZ] + +// HASH_VALUE 481094484410540C +// INDEX 592 +uiEM_Ridicule [RIDICULE] + +// HASH_VALUE C96210498E11A42C +// INDEX 593 +uiEM_Righteous [INTÈGRE] + +// HASH_VALUE 4050F44840504438 +// INDEX 594 +uiEM_Romantic [ROMANTIQUE] + +// HASH_VALUE 4410544844105448 +// INDEX 595 +uiEM_Rude [IMPOLI] + +// HASH_VALUE 09D1682B85C27419 +// INDEX 596 +uiEM_Sad [TRISTE] + +// HASH_VALUE 88A284338BC2A817 +// INDEX 597 +uiEM_Sarcastic [SARCASTIQUE] + +// HASH_VALUE 09B1742C45D2781E +// INDEX 598 +uiEM_Scared [APPEURÉ] + +// HASH_VALUE 4CD0344C44909410 +// INDEX 599 +uiEM_Scolding [RÉPRIMANDE] + +// HASH_VALUE 4202443E43F3443F +// INDEX 600 +uiEM_Sedate [DISPERSE] + +// HASH_VALUE C9F1842AC9D1D037 +// INDEX 601 +uiEM_Selfish [ÉGOÏSTE] + +// HASH_VALUE 4E02C0330BE3044A +// INDEX 602 +uiEM_Serious [SÉRIEUX] + +// HASH_VALUE 8902083E8940801B +// INDEX 603 +uiEM_Shameless [ÉHONTÉ] + +// HASH_VALUE 4450844C48D49440 +// INDEX 604 +uiEM_Sheepish [PENAUD] + +// HASH_VALUE 8AA2C0430B430444 +// INDEX 605 +uiEM_Shifty [SOURNOIS] + +// HASH_VALUE 0430982D89F19427 +// INDEX 606 +uiEM_Shocked [CHOQUE] + +// HASH_VALUE 86F1474450130418 +// INDEX 607 +uiEM_Shutup [CHUT] + +// HASH_VALUE 10E3F4474E83383C +// INDEX 608 +uiEM_Shy [TIMIDE] + +// HASH_VALUE 48D0944C48D0944C +// INDEX 609 +uiEM_Sigh [SOUPIR] + +// HASH_VALUE 0530A42D8AE19429 +// INDEX 610 +uiEM_Silence [SILENCE] + +// HASH_VALUE CE5108414C220844 +// INDEX 611 +uiEM_Silly [IDIOT] + +// HASH_VALUE 8942083D4901A41F +// INDEX 612 +uiEM_Sincerely [SINCÈRE] + +// HASH_VALUE 0BE2DC3BCDC31038 +// INDEX 613 +uiEM_Sleepy [ENDORMI] + +// HASH_VALUE 1123144B50C34844 +// INDEX 614 +uiEM_Sly [RUSÉ] + +// HASH_VALUE 4551B42E47D1BC22 +// INDEX 615 +uiEM_Smack [GIFLER] + +// HASH_VALUE 4454D44C4454D44C +// INDEX 616 +uiEM_Smug [SUFFISANT] + +// HASH_VALUE 5173384DCFE33850 +// INDEX 617 +uiEM_Sorry [DÉSOLÉ] + +// HASH_VALUE 5450044C4C546414 +// INDEX 618 +uiEM_Spiteful [VENIMEUX] + +// HASH_VALUE CE230037C9D0A42C +// INDEX 619 +uiEM_Squeamish [MALAISE] + +// HASH_VALUE 7FFEFF270920D405 +// INDEX 620 +uiEM_Stop [STOP] + +// HASH_VALUE 8C63FC46CE73C841 +// INDEX 621 +uiEM_Strong [FORT] + +// HASH_VALUE 4054444C4C94F408 +// INDEX 622 +uiEM_Stubborn [ENTÊTÉ] + +// HASH_VALUE 4B62F831CA719026 +// INDEX 623 +uiEM_Suffering [SOUFFRANCE] + +// HASH_VALUE D1F3C82F0BF3F849 +// INDEX 624 +uiEM_Surprised [SURPRIS] + +// HASH_VALUE 1053EC3A0C92F044 +// INDEX 625 +uiEM_Suspicious [MÉFIANT] + +// HASH_VALUE 4C54145044909450 +// INDEX 626 +uiEM_Taunting [AGACEMENT] + +// HASH_VALUE 8E028C2686B1D032 +// INDEX 627 +uiEM_Terrified [TERRIFIÉ] + +// HASH_VALUE 4C5084504C54642C +// INDEX 628 +uiEM_Thankful [RECONNAISSANT] + +// HASH_VALUE D333DC370DF22854 +// INDEX 629 +uiEM_Thirsty [ASSOIFFÉ] + +// HASH_VALUE 0BD38C440AF2C83F +// INDEX 630 +uiEM_Thoughtful [PENSIF] + +// HASH_VALUE 4852D0264C429C2F +// INDEX 631 +uiEM_Tired [FATIGUÉ] + +// HASH_VALUE 4410F45054901448 +// INDEX 632 +uiEM_Tolerant [TOLERANT] + +// HASH_VALUE 54D024504450C408 +// INDEX 633 +uiEM_Troubled [PRÉOCCUPÉ] + +// HASH_VALUE 0951EC2D4BD2BC28 +// INDEX 634 +uiEM_Uncertain [INCERTAIN] + +// HASH_VALUE CEA2A02C4A52344E +// INDEX 635 +uiEM_Unhappy [MÉCONTENT] + +// HASH_VALUE 0F22E4330BB0E43A +// INDEX 636 +uiEM_Unwilling [RÉFLÉCHI] + +// HASH_VALUE 449054584C546414 +// INDEX 637 +uiEM_Vengeful [VENGEUR] + +// HASH_VALUE 5450145C5450145C +// INDEX 638 +uiEM_Wait [ATTENTE] + +// HASH_VALUE 4C94145C4C94145C +// INDEX 639 +uiEM_Warm [CHALEUREUX] + +// HASH_VALUE 5894145C5894145C +// INDEX 640 +uiEM_Wary [PRUDENT] + +// HASH_VALUE 4494145C4494145C +// INDEX 641 +uiEM_Wave [SALUT] + +// HASH_VALUE 4871B832CCE1CC33 +// INDEX 642 +uiEM_Whine [GEINDRE] + +// HASH_VALUE 0731883687727424 +// INDEX 643 +uiEM_Wicked [VILAIN] + +// HASH_VALUE 44D4945C44D4945C +// INDEX 644 +uiEM_Wise [SAGE] + +// HASH_VALUE 0E33DC471002083E +// INDEX 645 +uiEM_Wistful [MELANCOLIQUE] + +// HASH_VALUE 4832F44AD0D2C029 +// INDEX 646 +uiEM_Worried [INQUIET] + +// HASH_VALUE 06D1DC499002C024 +// INDEX 647 +uiEM_Wounded [BLESSÉ] + +// HASH_VALUE 4CD414644CD41464 +// INDEX 648 +uiEM_Yawn [BAILLER] + +// HASH_VALUE 34020B2B76420B3C +// INDEX 649 +uiEM_Youandme [TOI ET MOI] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 650 +uimInfos [INFOS] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 651 +uiCombatTitle [COMBAT] + +// HASH_VALUE 1C8983949FA4B3AE +// INDEX 652 +uiDesertRawMats [Matières premières exotiques du Désert] + +// HASH_VALUE 9C79AB96DFA4AFB9 +// INDEX 653 +uiForestRawMats [Matières premières exotiques des Forêts] + +// HASH_VALUE 1D38C39A1EC463B8 +// INDEX 654 +uiJungleRawMats [Matières premières exotiques de la Jungle] + +// HASH_VALUE A62658475B372763 +// INDEX 655 +uiLakeRawMats [Matières premières exotiques des Lacs] + +// HASH_VALUE ED681B77D7E9C824 +// INDEX 656 +uiComStaminaCost [Coût en Endurance :] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 657 +uiCommerceTitle [COMMERCE] + +// HASH_VALUE A118F8336F2A3F77 +// INDEX 658 +uittEval [Evaluer le prix de la matière première] + +// Wind directions +// HASH_VALUE 54D4745C54D4745C +// INDEX 659 +uiW [O] + +// HASH_VALUE 5394545852946454 +// INDEX 660 +uiWSW [OSO] + +// HASH_VALUE 54D4744C54D4744C +// INDEX 661 +uiSW [SO] + +// HASH_VALUE 5154445051145450 +// INDEX 662 +uiSSW [SSO] + +// HASH_VALUE 50D4344C50D4344C +// INDEX 663 +uiS [S] + +// HASH_VALUE CD12FC3ECDF3C43E +// INDEX 664 +uiSSE [SSE] + +// HASH_VALUE 44D4544C44D4544C +// INDEX 665 +uiSE [SE] + +/* OLD VALUE : [ESE] */ +// HASH_VALUE C731C4224A318C30 +// INDEX 666 +uiESE [ESE] + +// HASH_VALUE 4450541444505414 +// INDEX 667 +uiE [E] + +// HASH_VALUE 86E09C1DC8E07826 +// INDEX 668 +uiENE [ENE] + +// HASH_VALUE 4490543844905438 +// INDEX 669 +uiNE [NE] + +// HASH_VALUE 0A70C02F0A009C2F +// INDEX 670 +uiNNE [NNE] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 671 +uiN [N] + +// HASH_VALUE 8EB208418E212C41 +// INDEX 672 +uiNNW [NNO] + +// HASH_VALUE 5490743854907438 +// INDEX 673 +uiNW [NO] + +// HASH_VALUE 12432C53D043504A +// INDEX 674 +uiWNW [ONO] + +// HASH_VALUE C0222506816F0609 +// INDEX 675 +uiRadarZoom0 [25m] + +// HASH_VALUE 01020907C07FFE02 +// INDEX 676 +uiRadarZoom1 [50m] + +// HASH_VALUE 6C4C20C46C4C20C4 +// INDEX 677 +uiRadarZoom2 [125m] + +// HASH_VALUE 6C0C50C86C0C50C8 +// INDEX 678 +uiRadarZoom3 [250m] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 679 +uimZoomIn [ZOOM AVANT] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 680 +uimZoomOut [ZOOM ARRIÈRE] + +// HASH_VALUE 7212E837BB01C03B +// INDEX 681 +uiNotReceived [NON REÇU] + +// HASH_VALUE 8ADF983D3FA273FD +// INDEX 682 +uiTypeOfObject [TYPE D'OBJETS] + +// HASH_VALUE 882288228731AC25 +// INDEX 683 +uiDesign [CONCEPTION] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 684 +uiOptionals [OPTIONS] + +// HASH_VALUE 4C50544458149450 +// INDEX 685 +uiQuantity [QUANTITÉ] + +// HASH_VALUE 4CD0F4504CD0F450 +// INDEX 686 +uiTool [OUTIL] + +// HASH_VALUE 2168388D6929D4AC +// INDEX 687 +uiMaterials [MATIÈRES] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 688 +uiDifficulty [DIFFICULTÉ] + +// HASH_VALUE C371183278710028 +// INDEX 689 +uiStaminaCost [COÛT EN ENDURANCE] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 690 +uiResult [RÉSULTAT] + +// HASH_VALUE CE71233E80820432 +// INDEX 691 +uiInventoryFull [INVENTAIRE PLEIN] + +// HASH_VALUE D9F4B3922521435D +// INDEX 692 +uiBonusURInAWorkshop [Bonus : vous êtes dans un atelier !] + +// HASH_VALUE 3F32C42ACACEB43B +// INDEX 693 +uiSourceObject [OBJET SOURCE] + +// HASH_VALUE C2D0240CB2127450 +// INDEX 694 +uiFaberCreateTitle [ARTISAN EN CRÉATION] + +// HASH_VALUE 4C4F9C2A89C1E804 +// INDEX 695 +uiFaberPlanSel [CHOIX DU PLAN] + +// HASH_VALUE 4592B4FC8132D424 +// INDEX 696 +uiFaberRepairTitle [ARTISAN EN RÉPARATION] + +// HASH_VALUE C6F0BC2AB2127444 +// INDEX 697 +uiFaberRefineTitle [ARTISAN EN PEAUFINEMENT] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 698 +uimFaInfos [INFOS] + +// HASH_VALUE E41A4CE4F01AAAAA +// INDEX 699 +uimFaReset [RÉINITIALISER] + +// HASH_VALUE 68661C829C770C7B +// INDEX 700 +uimFaClear [ANNULER] + +// HASH_VALUE EAA1B744DD161B17 +// INDEX 701 +uiItem1to5 [Niveau de l'objet de 1 à 5] + +// HASH_VALUE D77597585096C71E +// INDEX 702 +uiItem6to10 [Niveau de l'objet de 6 à 10] + +// HASH_VALUE 6CB017288F959F21 +// INDEX 703 +uiItem11to15 [Niveau de l'objet de 11 à 15] + +// HASH_VALUE 6CB02B284EA59F21 +// INDEX 704 +uiItem16to20 [Niveau de l'objet de 16 à 20] + +// HASH_VALUE 6CB017298FA59F21 +// INDEX 705 +uiItem21to25 [Niveau de l'objet de 21 à 25] + +// HASH_VALUE 8C660122CF25B146 +// INDEX 706 +uittClickSelMat [Cliquez pour choisir la matière première dans vos sacs] + +// HASH_VALUE 36FED3B3F9673180 +// INDEX 707 +uittDropPlan [Déposez un plan d'artisan ici pour créer un objet] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 708 +uittClickSelTool [Cliquez pour choisir un outil dans vos gaines] + +// HASH_VALUE 5D24E07C5DFACCB8 +// INDEX 709 +uittDefComp [Composition par défaut] + +// HASH_VALUE 6819348DE815BFAF +// INDEX 710 +uittClearComp [Annuler la composition] + +// HASH_VALUE 57EBB87AEEB58298 +// INDEX 711 +uittStartFaComp [Lancer la création de l'Artisan] + +// HASH_VALUE 63BABF73C899ACD2 +// INDEX 712 +uittDropItem [Déposez un objet ici pour le réparer] + +// HASH_VALUE 2F8F8856F46D4C19 +// INDEX 713 +uittClickTool [Cliquez pour choisir un outil dans vos gaines] + +// HASH_VALUE 2D276F98EAB86A9A +// INDEX 714 +uittStartFaRepair [Lancer la réparation de l'Artisan] + +// HASH_VALUE 63E9D37B4599ACD2 +// INDEX 715 +uittDropItRef [Déposez un objet ici pour le peaufiner] + +// HASH_VALUE EA778F8EEAB86A9A +// INDEX 716 +uittStartFaRefine [Lancer le peaufinement de l'Artisan] + +// User Interface Game Configuration +// HASH_VALUE 6C08D4806C08D480 +// INDEX 717 +uigcUnitMeters [ mètres] + +// HASH_VALUE 112B684E2DA4C4AA +// INDEX 718 +uigcUnitChar [ Personnages] + +// HASH_VALUE 2448509424485094 +// INDEX 719 +uigcUnitPercent [ %] + +// HASH_VALUE 70582440208C4494 +// INDEX 720 +uigcPreSet [Réglage : ] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 721 +uigcPreSetLow [FAIBLE] + +// HASH_VALUE 48B184334741A43B +// INDEX 722 +uigcPreSetMedium [MOYEN] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 723 +uigcPreSetNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 724 +uigcPreSetHigh [HAUT] + +// HASH_VALUE D292302812911034 +// INDEX 725 +uigcPreSetCustom [PERSONNALISER] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 726 +uittGCValid [APPLIQUER] + +// HASH_VALUE 0350481983A0741B +// INDEX 727 +uittGCCancel [RESTAURER] + +// HASH_VALUE 0350481983A0741B +// INDEX 728 +uiGCCancel [ANNULER] + +// HASH_VALUE 91E2EC368BB3DC36 +// INDEX 729 +uiGCApply [APPLIQUER] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 730 +uiGCOk [OK] + +// HASH_VALUE 741C5450385824D4 +// INDEX 731 +uigcTextureMode [Texture :] + +// HASH_VALUE 3A8B8E2375BD4DEB +// INDEX 732 +uigcLowTextureMode [FAIBLE (32 Mo)] + +// HASH_VALUE 035F77F63D6EB2F1 +// INDEX 733 +uigcNormalTextureMode [NORMALE (64 Mo)] + +// HASH_VALUE 404EC90ABAABC2C2 +// INDEX 734 +uigcHighTextureMode [HAUTE (128 Mo)] + +// HASH_VALUE 14D8DB8825D52063 +// INDEX 735 +uigcScreenRatio [Ratio écran :] + +// HASH_VALUE 744C6CD5F55C50DB +// INDEX 736 +uigcScreenRatio43 [4/3] + +// HASH_VALUE 388C60C4388C60C4 +// INDEX 737 +uigcScreenRatio169 [16/9] + +// HASH_VALUE F298306832951094 +// INDEX 738 +uigcScreenRatioCustom [Personnalisé] + +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 +uigcttScreenRatio [L'@{6F6F}Aspect Ratio@{FFFF} de votre moniteur.\n + Changez si vous n'avez pas un moniteur standard 4/3.\n + NB: ne prenez pas en compte la résolution en pixel (même si vous êtes en fenétré). Khanat s'en occupe.] + +// HASH_VALUE 5050241C50D09420 +// INDEX 740 +uigcGraph [GRAPHISMES] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 741 +uigcGeneral [GÉNÉRALE] + +// HASH_VALUE 07108C2208C1A426 +// INDEX 742 +uigcLandscape [PAYSAGE] + +// HASH_VALUE 4340882E4130D421 +// INDEX 743 +uigcSpecialFX [EFFETS SPÉCIAUX] + +// HASH_VALUE CBB2902AC7A1C417 +// INDEX 744 +uigcCharacter [PERSONNAGES] + +// HASH_VALUE 4490143044D01454 +// INDEX 745 +uigcLanguage [LANGUE] + +// HASH_VALUE 4B11801245F1C839 +// INDEX 746 +uigcInterface [INTERFACE] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 747 +uigcHUD [HUD] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 748 +uigcAlphaColor [FENÊTRES] + +// HASH_VALUE 4B91A0183D401B2A +// INDEX 749 +uigcWinColor [EN-TÊTES] + +// HASH_VALUE C641800845B17CD6 +// INDEX 750 +uigcWinColorR2 [EN-TÊTES RING] + +// HASH_VALUE 5450840C5450840C +// INDEX 751 +uigcChatColor [CHAT] + +// HASH_VALUE 4B01AC26C830BC29 +// INDEX 752 +uigcEnglish [ANGLAIS] + +// HASH_VALUE 4C5024185050140C +// INDEX 753 +uigcFrancais [FRANCAIS] + +// HASH_VALUE CB030832CC715422 +// INDEX 754 +uigcDeutch [ALLEMAND] + +// HASH_VALUE 0912144D9193DC2A +// INDEX 755 +uigcRussian [RUSSE] + +// HASH_VALUE CBC1A432CBD2FC37 +// INDEX 756 +uigcSpanish [ESPAGNOL] + +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat doit redémarrer pour appliquer les modifications] + +// HASH_VALUE 11D2F0404EC20442 +// INDEX 758 +uigcInput [CONTRÔLES] + +// HASH_VALUE 4D52DC344F71D43A +// INDEX 759 +uigcMouse [SOURIS] + +// HASH_VALUE 4054542C4494143C +// INDEX 760 +uigcKeyboard [CLAVIER] + +// HASH_VALUE CC62F0348FC2D43A +// INDEX 761 +uigcSound [SON] + +// HASH_VALUE 07F1B03C09518420 +// INDEX 762 +uigcLandmarkColor [REPÈRES] + +// HASH_VALUE 38D4041838D40418 +// INDEX 763 +uiFPS [FPS:] + +// HASH_VALUE 2A19E06B0573BCB0 +// INDEX 764 +uiGeneralColor [Options Générales] + +// HASH_VALUE ABBAA4A89C540447 +// INDEX 765 +uiScreen [Contrôle de l'Écran] + +// HASH_VALUE 7498F40C74DC14C8 +// INDEX 766 +uiContrast [Contraste] + +// HASH_VALUE 6F181CA1ECB71C9B +// INDEX 767 +uiLuminosity [Luminosité] + +// HASH_VALUE 6636DC76DF76DC82 +// INDEX 768 +uiGamma [Gamma] + +// HASH_VALUE 5307508C1E66B098 +// INDEX 769 +uiDivideTxBy2 [Faible Résolution de la Texture] + +// HASH_VALUE 201024586098944C +// INDEX 770 +uiWaitVBL [attente du VBL] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 771 +uiFullscreen [Plein écran] + +// HASH_VALUE A3F2CB94EAD8D0BB +// INDEX 772 +uiLandGeneral [Options du Paysage] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 773 +uiLand [Paysage] + +// HASH_VALUE 209C14187058C40C +// INDEX 774 +uiVision [Netteté Loin.] + +// HASH_VALUE 23926B7513882442 +// INDEX 775 +uiTileNear [Dégradation Loin.] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 776 +uiThreshold [Qualité] + +// HASH_VALUE E8FA7468E8B6B2C6 +// INDEX 777 +uiMicroVeget [Micro-Végétation] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 778 +uiMicroVegetDensity [Densité] + +// HASH_VALUE 6348886E4934D4A1 +// INDEX 779 +uiFXGeneral [Effets Spéciaux] + +// HASH_VALUE A0EAD4896C97ACBF +// INDEX 780 +uiFxLimitations [Limitations] + +// HASH_VALUE 59566F6228841377 +// INDEX 781 +uiFxMaxPoly [Polygones Max.] + +// HASH_VALUE 5417F477DEA4E483 +// INDEX 782 +uiFxCloud [Activer Nuages] + +// HASH_VALUE F0B9B0932419D0A7 +// INDEX 783 +uiFxCloudQuality [Qualité] + +// HASH_VALUE 6ABAAC8EDE709CB2 +// INDEX 784 +uiFxCloudUpdate [Fréq. Mises à jour] + +// HASH_VALUE A89984725FF26848 +// INDEX 785 +uiFxShadow [Activer Ombres] + +// HASH_VALUE 1B24C4621310A089 +// INDEX 786 +uiFxBloom [Activer le Bloom] + +// HASH_VALUE 1529088264060C9F +// INDEX 787 +uiFxSquareBloom [Filtre Carré] + +// HASH_VALUE B1FAC08AE1175C9A +// INDEX 788 +uiFxDensityBloom [Densité] + +// HASH_VALUE 574DC9DBE7F14492 +// INDEX 789 +uiFxTooltipBloom [Votre configuration ne supporte pas l'effet de Bloom. Essayez de mettre à jour vos pilotes.] + +// HASH_VALUE E392F78DEC0988B7 +// INDEX 790 +uiCharPoly [Options du Personnage] + +// HASH_VALUE 6926DC6AEBB4EC89 +// INDEX 791 +uiCharModel [Modèle] + +// HASH_VALUE 59566F6228841377 +// INDEX 792 +uiCharMaxPoly [Polygones Max.] + +// HASH_VALUE 81335271C477FB3C +// INDEX 793 +uiCharMaxNotCLod [Haute Déf Max] + +// HASH_VALUE 209C14187058C40C +// INDEX 794 +uiCharFarClip [Netteté Loint.] + +// HASH_VALUE A5D8B4549FFE67AD +// INDEX 795 +uiEnableRacialAnimation [Activer les animations raciales] + +// HASH_VALUE 5CDA8874D1C96450 +// INDEX 796 +uiHDTexture [Texture Hte Résolution] + +// HASH_VALUE 8A61DC29CDA19836 +// INDEX 797 +uiHud [HUD] + +// HASH_VALUE 6EEB300CCB28D4BA +// INDEX 798 +uiHardwareCursor [Curseur Hardware] + +// HASH_VALUE 33832A66F2D875AC +// INDEX 799 +uiActivateHardwareCursor [Voulez vous activer le curseur Hardware ?] + +// HASH_VALUE 90A54C8E6B99734F +// INDEX 800 +uiShowUnderCursor [Afficher sous le Curseur] + +// HASH_VALUE A8B74796A9F41865 +// INDEX 801 +uiShowTargeted [Affichage de la Cible] + +// HASH_VALUE 1059D08AE182839E +// INDEX 802 +uiSelectWithRClick [Clic droit pour choisir] + +// HASH_VALUE 4E72B87EAB35E4A3 +// INDEX 803 +uiFollowOnAtk [Suivre la Cible Attaquée] + +// HASH_VALUE 7EB8F3F06CC41068 +// INDEX 804 +uiAtkOnSelect [Attaquer la Source aussitôt Choisie] + +// HASH_VALUE 6E56639A1AD5F44D +// INDEX 805 +uiCharFade [Fondu du Personnage Utilisateur] + +// HASH_VALUE AD2978831FA8B4A5 +// INDEX 806 +uiCharOpacityMin [Opacité Minimum] + +// HASH_VALUE 9421F4D3448AC4B1 +// INDEX 807 +uiCurrentActionOut [Affichage Action en Cours dynamique] + +// HASH_VALUE 712E2893EF47BFA4 +// INDEX 808 +uittCurrentActionOut [Si coché, l'@{6F6F}action en cours@{FFFF} est affichée en dessous de la barre d'action si nécessaire.\n + Si décoché, l'@{6F6F}action en cours@{FFFF} est affichée dans la fenêtre des indicateurs du joueur.] + +// HASH_VALUE 2909F07F0AE530C3 +// INDEX 809 +uiGlobalColor [Options des Fenêtres] + +// HASH_VALUE A8A6A37F24663461 +// INDEX 810 +uiUIColor [Couleurs de l'Interface Utilisateur] + +// HASH_VALUE 6B896489DE73843C +// INDEX 811 +uiGlobalOpacity [Opacité Globale] + +// HASH_VALUE 268344759A87436A +// INDEX 812 +uiMouseOverOpacity [Opacité au passage de la Souris] + +// HASH_VALUE 2B4AE092E447E07F +// INDEX 813 +uiColorD [Pendant la Journée] + +// HASH_VALUE E0462889EFAAE0AC +// INDEX 814 +uiColorN [Pendant la Nuit] + +// HASH_VALUE 2A779353CF6F67AC +// INDEX 815 +uiDefDayCol [Définir la Couleur du Jour] + +// HASH_VALUE 18D6983FCFF4B08E +// INDEX 816 +uiDefNightCol [Définir la Couleur de la Nuit] + +// HASH_VALUE EC67C3558E6F67B1 +// INDEX 817 +uittColDay [Choisir la Couleur du Jour] + +// HASH_VALUE DB96A03ECFF4C499 +// INDEX 818 +uittColNight [Choisir la Couleur de la Nuit] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 819 +uiAlphaBG [Arrière-plan] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 820 +uiAlphaContent [Contenu] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 821 +uiAlphaRolloverBG [Arrière-plan] + +// HASH_VALUE 7498F40C701CE494 +// INDEX 822 +uiAlphaRolloverContent [Contenu] + +// HASH_VALUE A1E43C6A1BA05492 +// INDEX 823 +uiRolloverAlphaSpeed [Vitesse de Fondu] + +// HASH_VALUE 63372888A6D9B4B2 +// INDEX 824 +uiContainer [Conteneur] + +// HASH_VALUE 87DBB069CE393C33 +// INDEX 825 +uiChatColors [Couleurs du Chat] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 826 +uiGuildColor [Guilde] + +// HASH_VALUE 297ABC379F315466 +// INDEX 827 +uittChooseGuildColor [Choisir la couleur des messages de la guilde] + +// HASH_VALUE 6766949A21859422 +// INDEX 828 +uiCCDGuild [Couleur des messages de la Guilde] + +// HASH_VALUE 6C5854506C585450 +// INDEX 829 +uiTeamColor [Équipe] + +// HASH_VALUE A858F045E7027B65 +// INDEX 830 +uittChooseTeamColor [Choisir la couleur des mess. de l'équipe] + +// HASH_VALUE C6A8D07BD455B472 +// INDEX 831 +uiCCDTeam [Couleur des mess. de l'équipe] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 832 +uiSayColor [Dire] + +// HASH_VALUE 275ABB379F315F73 +// INDEX 833 +uittChooseSayColor [Choisir la couleur des mess. "dire"] + +// HASH_VALUE 1737747819859422 +// INDEX 834 +uiCCDSay [Couleur des mess. "dire"] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 835 +uiShoutColor [Crier] + +// HASH_VALUE 6D79A36596B58875 +// INDEX 836 +uittChooseShoutColor [Choisir la couleur des mess. "crier"] + +// HASH_VALUE 2C19C06AC7FC6791 +// INDEX 837 +uiCCDShout [Couleur des mess. "crier"] + +// HASH_VALUE 6C1854506C185450 +// INDEX 838 +uiTellColor [Message privé] + +// HASH_VALUE AC6A833F58C07C60 +// INDEX 839 +uittChooseTellColor [Choisir la couleur des "messages privés"] + +// HASH_VALUE 9FF9C076D9005267 +// INDEX 840 +uiCCDTell [Couleur des "messages privés"] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 841 +uiNpcColor [PNJ] + +// HASH_VALUE A06710452BD4F026 +// INDEX 842 +uittChooseNpcColor [Choisir la couleur des mess. des "PNJ"] + +// HASH_VALUE D9F0E43D1A31A8BA +// INDEX 843 +uiCCDNpc [Couleur des mess. des "PNJ"] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 844 +uiCiviColor [Civilisation] + +// HASH_VALUE C82E7DA66B642CCF +// INDEX 845 +uittChooseCiviColor [Choisir la couleur des mess. de la "civilisation"] + +// HASH_VALUE 06C8D4E8A415D06C +// INDEX 846 +uiCCDCivi [Couleur des mess. de la "civilisation"] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 847 +uiTerriColor [Territoire] + +// HASH_VALUE 6E7B9DABA776A06A +// INDEX 848 +uittChooseTerriColor [Choisir la couleur des mess. du "territoire"] + +// HASH_VALUE 2C69ACE8E6D3A0C9 +// INDEX 849 +uiCCDTerri [Couleur des mess. du "territoire"] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 850 +uiUnivColor [Univers] + +// HASH_VALUE F60B20A6EC859C69 +// INDEX 851 +uittChooseUnivColor [Choisir la couleur des mess. de "l'univers"] + +// HASH_VALUE AC945A24CB76E8B7 +// INDEX 852 +uiCCDUniv [Couleur des mess. de "l'univers"] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 853 +uiRegionColor [Région] + +// HASH_VALUE 2C79B03F5834885D +// INDEX 854 +uittChooseRegionColor [Choisir la couleur des messages "Région"] + +// HASH_VALUE 0643DA51768987E1 +// INDEX 855 +uittChatEnter [Si vous cochez cette case, vous ne quitterez pas le chat après l'envoi d'un message.\n + Vous pouvez également utiliser la commande @{6F6F}/chat @{FFFF}pour passer d'un mode à l'autre.] + +// HASH_VALUE 5FC9C887A40252AE +// INDEX 856 +uiCCDRegion [Couleur des messages "Région"] + +// HASH_VALUE 6B99A05855449B8A +// INDEX 857 +uiWinColors [Couleurs des En-têtes] + +// HASH_VALUE B1290C7EE9B3A44C +// INDEX 858 +uiPlaColor [État] + +// HASH_VALUE 2D69E47766429439 +// INDEX 859 +uiAniColor [Animaux] + +// HASH_VALUE EBF8D8876877C787 +// INDEX 860 +uiComColor [Communication] + +// HASH_VALUE E8F508995165FCA6 +// INDEX 861 +uiInvColor [Inventaire] + +// HASH_VALUE AEE8C478EB09AFBC +// INDEX 862 +uiOptColor [Options] + +// HASH_VALUE 8EFAE89BA654D4A6 +// INDEX 863 +uiLabColor [Orientation] + +// HASH_VALUE 1CF9B853D3749B2C +// INDEX 864 +uiMemColor [Guilde & Équipe] + +// HASH_VALUE AF9944142E690CEC +// INDEX 865 +uiHelColor [Aide] + +// HASH_VALUE 8FCAD88EA7F4ACA6 +// INDEX 866 +uiInfColor [Informations] + +// HASH_VALUE 6753BC9D95381BA2 +// INDEX 867 +uiTraColor [Échange] + +// HASH_VALUE D0265769DFC2108C +// INDEX 868 +uiBotColor [PNJ] + +// HASH_VALUE EA6925F0E1C34325 +// INDEX 869 +uiCCDPla [Couleur en-tête Joueur] + +// HASH_VALUE AA6859EA997E6F76 +// INDEX 870 +uiCCDAni [Couleur en-tête Animaux] + +// HASH_VALUE E3AF7165B7AAE98C +// INDEX 871 +uiCCDCom [Couleur en-tête Communication] + +// HASH_VALUE 6C6871E71DC34321 +// INDEX 872 +uiCCDInv [Couleur en-tête Inventaire] + +// HASH_VALUE E03F7565B79B1985 +// INDEX 873 +uiCCDOpt [Couleur en-tête Options] + +// HASH_VALUE 2D526909FECB0924 +// INDEX 874 +uiCCDLab [Couleur en-tête Orientation] + +// HASH_VALUE 3609FA5E096B8138 +// INDEX 875 +uiCCDMem [Couleur en-tête Guilde & Équipe] + +// HASH_VALUE C501CC852124709E +// INDEX 876 +uiCCDHel [Couleur en-tête Aide] + +// HASH_VALUE 80A6F3FE224C2116 +// INDEX 877 +uiCCDInf [Couleur en-tête Informations] + +// HASH_VALUE 44299CF4A474441E +// INDEX 878 +uiCCDTra [Couleur en-tête Échange] + +// HASH_VALUE E4B0AE71D9059CA9 +// INDEX 879 +uiCCDBot [Couleur en-tête PNJ] + +// HASH_VALUE BC464E23FEBA2992 +// INDEX 880 +uittChoosePlaColor [Choisir couleur/en-tête "Joueur"] + +// HASH_VALUE 90251E0C828A253B +// INDEX 881 +uittChooseAniColor [Choisir couleur/en-tête "Animaux"] + +// HASH_VALUE 60E0FE8C9F118AE0 +// INDEX 882 +uittChooseComColor [Choisir couleur/en-tête "Communication"] + +// HASH_VALUE F2915A18045ADD8F +// INDEX 883 +uittChooseInvColor [Choisir couleur/en-tête "Inventaire"] + +// HASH_VALUE 6370CE85DF118AEF +// INDEX 884 +uittChooseOptColor [Choisir couleur/en-tête "Options"] + +// HASH_VALUE 841E955A74FB5980 +// INDEX 885 +uittChooseLabColor [Choisir couleur/en-tête "Orientation"] + +// HASH_VALUE A3E75A6537C72319 +// INDEX 886 +uittChooseMemColor [Choisir couleur/en-tête "Guilde & Équipe"] + +// HASH_VALUE 823F44D5452A0585 +// INDEX 887 +uittChooseHelColor [Choisir couleur/en-tête "Aide"] + +// HASH_VALUE DCF45EC98CC1EEF4 +// INDEX 888 +uittChooseInfColor [Choisir couleur/en-tête "Informations"] + +// HASH_VALUE 8D453E0380CB713B +// INDEX 889 +uittChooseTraColor [Choisir couleur/en-tête "Échange"] + +// HASH_VALUE 841E955A28EADD80 +// INDEX 890 +uittChooseBotColor [Choisir couleur/en-tête "PNJ"] + +// HASH_VALUE 6AE808104DD8E4AF +// INDEX 891 +uiLandmarkColors [Couleurs des points de repères] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 892 +uiLMMiscColor [Divers] + +// HASH_VALUE E728548DA3583884 +// INDEX 893 +uiLMTribeColor [Tribus] + +// HASH_VALUE A7866C5BE6C4B882 +// INDEX 894 +uiLMBanditColor [Bandit] + +// HASH_VALUE ECDA0489A1F70090 +// INDEX 895 +uiLMCitizenColor [Citoyen] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 896 +uiLMFaunaColor [Faune] + +// HASH_VALUE 178A7494A5446367 +// INDEX 897 +uiLMFaunaExcelColor [Nommé] + +// HASH_VALUE EFE6A3886266685D +// INDEX 898 +uiLMFaunaSupColor [Roi] + +// HASH_VALUE E428946567656C86 +// INDEX 899 +uiLMForageColor [Source] + +// HASH_VALUE 1F27A7862DE90878 +// INDEX 900 +uiLMForageExcelColor [Source Excellente] + +// HASH_VALUE 2EBBDC33D4D8B8AE +// INDEX 901 +uiLMForageSupColor [Source Suprême] + +// HASH_VALUE 1C591877A0875485 +// INDEX 902 +uiLMSapColor [Sève] + +// HASH_VALUE E8660C859C37187A +// INDEX 903 +uiLMAmberColor [Ambre] + +// HASH_VALUE 6418F4386418F438 +// INDEX 904 +uiLMNodeColor [Boucle] + +// HASH_VALUE E7761086DC471C7F +// INDEX 905 +uiLMFiberColor [Fibre] + +// HASH_VALUE 689C1408689C1408 +// INDEX 906 +uiLMBarkColor [Ecorce] + +// HASH_VALUE 6458544C6458544C +// INDEX 907 +uiLMSeedColor [Graine] + +// HASH_VALUE A9D7349362D75090 +// INDEX 908 +uiLMShellColor [Carapaces] + +// HASH_VALUE 2A48648E23983C9C +// INDEX 909 +uiLMResinColor [Résine] + +// HASH_VALUE 64D8F45C64D8F45C +// INDEX 910 +uiLMWoodColor [Bois] + +// HASH_VALUE 1B163873A244448D +// INDEX 911 +uiLMOilColor [Huile] + +// HASH_VALUE ACFAE49C65875093 +// INDEX 912 +uiLMMissionColor [Mission] + +// HASH_VALUE 64D8F41864D8F418 +// INDEX 913 +uiLMFoodColor [Nourriture] + +// HASH_VALUE 2B19E86E278AF49F +// INDEX 914 +uiLMConstructionColor [Construction] + +// HASH_VALUE 5856546C62D45494 +// INDEX 915 +uiLMGooColor [Goo] + +// HASH_VALUE 6A38D868AC95F082 +// INDEX 916 +uiLMInsectColor [Insecte] + +// HASH_VALUE 6C275C8BA3773096 +// INDEX 917 +uiLMKitinColor [Kitin] + +// HASH_VALUE 6CBA9C8861872C8F +// INDEX 918 +uiLMNociveColor [Matière Nocive] + +// HASH_VALUE 697A0079E58B008E +// INDEX 919 +uiLMPreservativeColor [Matière de Conservation] + +// HASH_VALUE 3069FC73EE47F084 +// INDEX 920 +uiLMPassageColor [Chemin] + +// HASH_VALUE 6B88EC9BAA39B095 +// INDEX 921 +uiLMTeleporterColor [Téléporteur] + +// HASH_VALUE ACC09DE16462F76A +// INDEX 922 +uiCCDLMMisc [Couleur de repère Divers] + +// HASH_VALUE A059B88567420366 +// INDEX 923 +uiCCDLMTribe [Couleur de repère Tribus] + +// HASH_VALUE 29089C8193BE639C +// INDEX 924 +uiCCDLMBandit [Couleur de repère Bandit] + +// HASH_VALUE AF98E850C64024AB +// INDEX 925 +uiCCDLMCitizen [Couleur de repère Citoyen] + +// HASH_VALUE 9F19E874E3420366 +// INDEX 926 +uiCCDLMFauna [Couleur de repère Faune] + +// HASH_VALUE 846F69E214EFCF6A +// INDEX 927 +uiCCDLMFaunaExcel [Couleur de repère Nommé] + +// HASH_VALUE D891B5F65EA20F41 +// INDEX 928 +uiCCDLMFaunaSup [Couleur de repère Roi] + +// HASH_VALUE A8D8AC8F94BE638D +// INDEX 929 +uiCCDLMForage [Couleur de repère Source] + +// HASH_VALUE 2E1AF91AFC8A69E8 +// INDEX 930 +uiCCDLMForageExcel [Couleur de repère Source Excellente] + +// HASH_VALUE 46BDE4A49F072119 +// INDEX 931 +uiCCDLMForageSup [Couleur de repère Source Suprême] + +// HASH_VALUE D13438771264D886 +// INDEX 932 +uiCCDLMSap [Couleur de repère Sève] + +// HASH_VALUE E3899C80A2420366 +// INDEX 933 +uiCCDLMAmber [Couleur de repère Ambre] + +// HASH_VALUE D7A7808E2015E44E +// INDEX 934 +uiCCDLMNode [Couleur de repère Boucle] + +// HASH_VALUE E3899C7CE3420366 +// INDEX 935 +uiCCDLMFiber [Couleur de repère Fibre] + +// HASH_VALUE D707B8801D15E44E +// INDEX 936 +uiCCDLMBark [Couleur de repère Ecorce] + +// HASH_VALUE D79784846115E44E +// INDEX 937 +uiCCDLMSeed [Couleur de repère Graine] + +// HASH_VALUE 62F9A87B26420366 +// INDEX 938 +uiCCDLMShell [Couleur de repère Carapaces] + +// HASH_VALUE E2C9E078E6420366 +// INDEX 939 +uiCCDLMResin [Couleur de repère Résine] + +// HASH_VALUE D797AC8E6215E44E +// INDEX 940 +uiCCDLMWood [Couleur de repère Bois] + +// HASH_VALUE D134287F1164D886 +// INDEX 941 +uiCCDLMOil [Couleur de repère Huile] + +// HASH_VALUE 6B39E450494024B5 +// INDEX 942 +uiCCDLMMission [Couleur de repère Mission] + +// HASH_VALUE D797AC8E1E15E44E +// INDEX 943 +uiCCDLMFood [Couleur de repère Nourriture] + +// HASH_VALUE DA3A65F72114FC51 +// INDEX 944 +uiCCDLMConstruction [Couleur de repère Construction] + +// HASH_VALUE D13434850F64D886 +// INDEX 945 +uiCCDLMGoo [Couleur de repère Goo] + +// HASH_VALUE A718B08E55BE639C +// INDEX 946 +uiCCDLMInsect [Couleur de repère Insecte] + +// HASH_VALUE E2C9E47C24420366 +// INDEX 947 +uiCCDLMKitin [Couleur de repère Kitin] + +// HASH_VALUE AAD8E04808401CBB +// INDEX 948 +uiCCDLMNocive [Couleur de repère Matière Nocive] + +// HASH_VALUE 16AA5DFA65F40051 +// INDEX 949 +uiCCDLMPreservative [Couleur de repère Matière de Conservation] + +// HASH_VALUE 2709AC8F17BE6394 +// INDEX 950 +uiCCDLMPassage [Couleur de repère Chemin] + +// HASH_VALUE 1F127F8C6215A0BF +// INDEX 951 +uiCCDLMTeleporter [Couleur de repère Téléporteur] + +// HASH_VALUE C5BCF1C9F49B45D9 +// INDEX 952 +uittChooseLMMiscColor [Choisissez une couleur pour le repère 'Divers'] + +// HASH_VALUE AE476C5DD9646C60 +// INDEX 953 +uittChooseLMTribeColor [Choisissez une couleur pour le repère 'Tribus'] + +// HASH_VALUE 270D1B6BE964506F +// INDEX 954 +uittChooseLMBanditColor [Choisissez une couleur pour le repère 'Bandit'] + +// HASH_VALUE C8D853A128E58C68 +// INDEX 955 +uittChooseLMCitizenColor [Choisissez une couleur pour le repère 'Citoyen'] + +// HASH_VALUE 6A666C5DD9249C6C +// INDEX 956 +uittChooseLMFaunaColor [Choisissez une couleur pour le repère 'Faune'] + +// HASH_VALUE 7F23E4AE2D3B29E2 +// INDEX 957 +uittChooseLMFaunaExcelColor [Choisissez une couleur pour le repère 'Nommé'] + +// HASH_VALUE 0A3C01CFA96679DF +// INDEX 958 +uittChooseLMFaunaSupColor [Choisissez une couleur pour le repère 'Roi'] + +// HASH_VALUE AA4D1B6B25444473 +// INDEX 959 +uittChooseLMForageColor [Choisissez une couleur pour le repère 'Source'] + +// HASH_VALUE 13E3050ADFBDAD17 +// INDEX 960 +uittChooseLMForageExcelColor [Choisissez une couleur pour le repère 'Source Excellente'] + +// HASH_VALUE 9142D4FCC48B0A02 +// INDEX 961 +uittChooseLMForageSupColor [Choisissez une couleur pour le repère 'Source Suprême'] + +// HASH_VALUE 2A67A7336BB09364 +// INDEX 962 +uittChooseLMSapColor [Choisissez une couleur pour le repère 'Sève'] + +// HASH_VALUE 6D166C5DD9357859 +// INDEX 963 +uittChooseLMAmberColor [Choisissez une couleur pour le repère 'Ambre'] + +// HASH_VALUE 6BB673B156914864 +// INDEX 964 +uittChooseLMNodeColor [Choisissez une couleur pour le repère 'Boucle'] + +// HASH_VALUE E8F673B156916072 +// INDEX 965 +uittChooseLMBarkColor [Choisissez une couleur pour le repère 'Ecorce'] + +// HASH_VALUE E90773B156914465 +// INDEX 966 +uittChooseLMSeedColor [Choisissez une couleur pour le repère 'Graine'] + +// HASH_VALUE 2C379F5DD9D4945C +// INDEX 967 +uittChooseLMShellColor [Choisissez une couleur pour le repère 'Carapaces'] + +// HASH_VALUE 6B276C5DD9F4886A +// INDEX 968 +uittChooseLMResinColor [Choisissez une couleur pour le repère 'Résine'] + +// HASH_VALUE 6B4773B15691446F +// INDEX 969 +uittChooseLMWoodColor [Choisissez une couleur pour le repère 'Bois'] + +// HASH_VALUE 2C26A7336BB09360 +// INDEX 970 +uittChooseLMOilColor [Choisissez une couleur pour le repère 'Huile'] + +// HASH_VALUE C87853A1AAD4B467 +// INDEX 971 +uittChooseLMMissionColor [Choisissez une couleur pour le repère 'Mission'] + +// HASH_VALUE 6B3673B15691446F +// INDEX 972 +uittChooseLMFoodColor [Choisissez une couleur pour le repère 'Nourriture'] + +// HASH_VALUE C54D0026F2D839DD +// INDEX 973 +uittChooseLMConstructionColor [Choisissez une couleur pour le repère 'Construction'] + +// HASH_VALUE ADA6A7336BB09363 +// INDEX 974 +uittChooseLMGooColor [Choisissez une couleur pour le repère 'Goo'] + +// HASH_VALUE 6A7D1B6BE9045474 +// INDEX 975 +uittChooseLMInsectColor [Choisissez une couleur pour le repère 'Insecte'] + +// HASH_VALUE 6CB66C5DD9F4886B +// INDEX 976 +uittChooseLMKitinColor [Choisissez une couleur pour le repère 'Kitin'] + +// HASH_VALUE C628539F2CA49C66 +// INDEX 977 +uittChooseLMNociveColor [Choisissez une couleur pour le repère 'Matière Nocive'] + +// HASH_VALUE 861EF827F2E715DB +// INDEX 978 +uittChooseLMPreservativeColor [Choisissez une couleur pour le repère 'Matière de Conservation'] + +// HASH_VALUE AAEE1B6BE7E49073 +// INDEX 979 +uittChooseLMPassageColor [Choisissez une couleur pour le repère 'Chemin'] + +// HASH_VALUE C45D50B2A7FCF098 +// INDEX 980 +uittChooseLMTeleporterColor [Choisissez une couleur pour le repère 'Téléporteur'] + +// HASH_VALUE 2523C4A25CD653BD +// INDEX 981 +uiMouseOptions [Options de la Souris] + +// HASH_VALUE 6317007265F9C8B9 +// INDEX 982 +uiMouseInterface [Interface] + +// HASH_VALUE A797004256A11864 +// INDEX 983 +uiDoubleClickSpeed [Vitesse Dbl Clic] + +// HASH_VALUE A5A608659D81FC91 +// INDEX 984 +uiCursorSpeed [Vitesse Curseur] + +// HASH_VALUE 9F779F81A115F0AC +// INDEX 985 +uiCursorAccel [Accélération Curseur] + +// HASH_VALUE DF974C8FD112DB5C +// INDEX 986 +uiMouseHead [Mode Observateur] + +// HASH_VALUE E4F7083D9FA3042E +// INDEX 987 +uiHeadSpeed [Vitesse de Rotation] + +// HASH_VALUE 6688FC7EE527DB57 +// INDEX 988 +uiHeadAccel [Accélération de la Rotation] + +// HASH_VALUE 6A3CA4D6EA1A84B0 +// INDEX 989 +uiKeybOptions [Options du Clavier] + +// HASH_VALUE 9F0424681A302497 +// INDEX 990 +uiKeybCamera [Vitesse de la Camera] + +// HASH_VALUE 6D4AC08F2347449C +// INDEX 991 +uiKeybCamSpeedMax [Maximum] + +// HASH_VALUE 6DA9B88DA226649C +// INDEX 992 +uiKeybCamSpeedMin [Minimum] + +// HASH_VALUE E484C0A35CC657BC +// INDEX 993 +uiSoundGeneral [Options du Son] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 994 +uiSoundOnOff [Activé] + +// HASH_VALUE BFC0F74D92678833 +// INDEX 995 +uiUseEax [Utiliser EAX] + +// HASH_VALUE CBD6B37C9213845E +// INDEX 996 +uiMaxTracks [Pistes Max.] + +// HASH_VALUE 11D7773EAEB8F70D +// INDEX 997 +uiSoundFSB [Soft Buffer (peut augmenter fps)] + +// HASH_VALUE 4F564082D1E5EB6E +// INDEX 998 +uiSoundSFXVolume [Volume SFX] + +// HASH_VALUE E8A9FF6969D7AA7F +// INDEX 999 +uiSoundGameMusicVolume [Volume Musique] + +// HASH_VALUE E48970A26427ACA4 +// INDEX 1000 +uiSoundPerf [Performance] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 1001 +uiSoundVolume [Volume] + +// HASH_VALUE CF42883683C0EC33 +// INDEX 1002 +uigcVR [RÉALITÉ VIRTUELLE] + +// HASH_VALUE EFCBC4603996C0AE +// INDEX 1003 +uiVRGeneral [Options Réalité Virtuelle] + +// HASH_VALUE DC75700D1144549D +// INDEX 1004 +uiVREnable [Activer Réalité Virtuelle] + +// Context menu +// HASH_VALUE 649CF434649CF434 +// INDEX 1005 +uimGcmMove [DÉPLACER] + +// HASH_VALUE 8DCF083845C2E811 +// INDEX 1006 +uimGcmStopMove [ARRÊTER DÉPLACER] + +// HASH_VALUE 4810145048101450 +// INDEX 1007 +uimGcmTalk [PARLER] + +// HASH_VALUE 50D4543850D45438 +// INDEX 1008 +uimGcmNews [INFOS] + +// HASH_VALUE CF3204424E33CC40 +// INDEX 1009 +uimGcmUse [UTILISER] + +// HASH_VALUE 5490943054909430 +// INDEX 1010 +uimGcmLift [SOULEVER] + +// HASH_VALUE 48D0F43048D0F430 +// INDEX 1011 +uimGcmLook [REGARDER] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1012 +uimGcmAttack [ATTAQUER] + +// HASH_VALUE 4390343337F03832 +// INDEX 1013 +uimGcmDuel [ENGAGER LE DUEL] + +// HASH_VALUE 4160A40AB630D80D +// INDEX 1014 +uimGcmUnDuel [ABANDONNER LE DUEL] + +// HASH_VALUE 3E12F43C02F2F0F7 +// INDEX 1015 +uimGcmPvpChallenge [ENGAGER LE DÉFI PVP] + +// HASH_VALUE FFF1882B7F81A4EC +// INDEX 1016 +uimGcmUnPvpChanllenge [ABANDONNER LE DÉFI PVP] + +// HASH_VALUE 0CCFD42703919807 +// INDEX 1017 +uimGcmInvit [INVITATION ÉQUIPE] + +// HASH_VALUE 0A014F288A017A25 +// INDEX 1018 +uimGcmGuildInvit [INVITATION GUILDE] + +// HASH_VALUE 54D0F43054D0F430 +// INDEX 1019 +uimGcmLoot [PRÉLEVER] + +// HASH_VALUE 4050844C44909448 +// INDEX 1020 +uimGcmHarvest [TONTE] + +// HASH_VALUE C402903B43237001 +// INDEX 1021 +uimGcmExtractRM [EXTRAIRE LES MATIÈRES PREMIÈRES] + +// HASH_VALUE 45C078188690701D +// INDEX 1022 +uimGcmDigging [EXTRACTION] + +// HASH_VALUE 4721CC2E8732BC2B +// INDEX 1023 +uimGcmHarvesting [TONTE] + +// HASH_VALUE 4494941044949410 +// INDEX 1024 +uimGcmDiving [PLONGEON] + +// HASH_VALUE 48D4941848D49418 +// INDEX 1025 +uimGcmFishing [PÊCHE] + +// HASH_VALUE 8ED2F4398DA3F83C +// INDEX 1026 +uimGcmQuartering [DÉPEÇAGE] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 1027 +uimGcmExchange [ÉCHANGER] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 1028 +uimGcmMount [MONTER] + +// HASH_VALUE 8861681185C0B82F +// INDEX 1029 +uimGcmDisengage [ROMPRE ENGAGEMENT] + +// HASH_VALUE AA355F665775A373 +// INDEX 1030 +uimGcmQuitTeam [QUITTER L'ÉQUIPE] + +// HASH_VALUE 12093C362A356B7D +// INDEX 1031 +uimGcmQuitGuild [QUITTER LA GUILDE] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1032 +uimGcmInfo [INFOS] + +// HASH_VALUE 8A70A0F8032FFC36 +// INDEX 1033 +uimFollowMe [SUIVEZ MOI] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 1034 +uimGcmStop [Stop] + +// HASH_VALUE 6458241864582418 +// INDEX 1035 +uimGcmFree [Libérer] + +// HASH_VALUE 288B7B5DEC7B428A +// INDEX 1036 +uimGcmEnterStable [Entrer dans l'étable] + +// Guild +// HASH_VALUE 12093C362A356B7D +// INDEX 1037 +uiQuitGuild [Quitter la Guilde] + +// HASH_VALUE CE327B3FCE922310 +// INDEX 1038 +uiGuildInfoTitle [Icône et Nom] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1039 +uiGuildInfoDes [Description] + +// HASH_VALUE 705C1490705C1490 +// INDEX 1040 +uiGuildInfoAge [Jours] + +// HASH_VALUE 697968A1A739E0B7 +// INDEX 1041 +uiGuildInfoEff [Membres] + +// HASH_VALUE 5AF7888F67F7B354 +// INDEX 1042 +uiGuildInfoHead [Quartier Général> ] + +// HASH_VALUE 289714776057E07A +// INDEX 1043 +uiGuildInfoHead2 [Borée] + +// HASH_VALUE 12B31F3311411A27 +// INDEX 1044 +uiGuildInfoFame [Renommée> ] + +// HASH_VALUE 07C60C8DEEA59235 +// INDEX 1045 +uiGuildInfoScore [Points de Guilde> ] + +// HASH_VALUE 69947A1D627B1CC8 +// INDEX 1046 +uiGuildInfoCharge [Avant-postes> ] + +// HASH_VALUE B1E6AFB125E5346C +// INDEX 1047 +uiGuildViewOutposts [Voir Avant-postes] + +// HASH_VALUE 6498F4386498F438 +// INDEX 1048 +uiGuildInfoCharge2 [Aucun] + +// HASH_VALUE 9FC40497988823B1 +// INDEX 1049 +uiGuildChargeState [Sous Contrôle] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1050 +uiGuildInfoBuilding [BÂTIMENTS] + +// HASH_VALUE 8621C0330B42842C +// INDEX 1051 +uiBuildingType1 [ÉTABLE] + +// HASH_VALUE 0B10E0160C70AC16 +// INDEX 1052 +uiBuildingType2 [GRANGE] + +// HASH_VALUE 4872D0284C92D437 +// INDEX 1053 +uiBuildingType3 [APPARTEMENT] + +// HASH_VALUE 389174147021A819 +// INDEX 1054 +uiBuildingType4 [DISCOTHÈQUE] + +// HASH_VALUE 0DA2F4374E83A83C +// INDEX 1055 +uiBuildingType5 [BAR] + +// HASH_VALUE F278709FE5C880A2 +// INDEX 1056 +uiEmptyBuilding [Vide] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1057 +uiBuidingState1 [En Progrès] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1058 +uiBuidingState2 [Construire] + +// HASH_VALUE 497168218731E037 +// INDEX 1059 +uiGuildMembers [MEMBRES] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 1060 +uiGuildMemberScore [Score] + +// HASH_VALUE 6898144868981448 +// INDEX 1061 +uiGuildMemberRank [Rang] + +// HASH_VALUE A866AC78E9948897 +// INDEX 1062 +uiGuildMemberOnline [En ligne] + +// HASH_VALUE 8674DC46A4E71AA1 +// INDEX 1063 +uimGuildLeader [METTRE AU RANG DE CHEF] + +// HASH_VALUE B1EA38E66A983C95 +// INDEX 1064 +uimGuildHighOfficer [METTRE AU RANG D'OFFICIER SUPÉRIEUR] + +// HASH_VALUE EC1AB437A350AC9A +// INDEX 1065 +uimGuildOfficer [METTRE AU RANG D'OFFICIER] + +// HASH_VALUE 049AD4086EB9E7A1 +// INDEX 1066 +uimGuildRecruiter [METTRE AU RANG DE RECRUTEUR] + +// HASH_VALUE 8674DC4627471A97 +// INDEX 1067 +uimGuildBearer [METTRE AU RANG DE PORTEUR] + +// HASH_VALUE 8674DC4623B71AA2 +// INDEX 1068 +uimGuildMember [METTRE AU RANG DE MEMBRE] + +// HASH_VALUE 97B604306926C457 +// INDEX 1069 +uimGuildKick [CHASSER LE MEMBRE] + +// HASH_VALUE 2746845E67F4B877 +// INDEX 1070 +uiGuildLeader [Chef] + +// HASH_VALUE 69A81419E898ACF1 +// INDEX 1071 +uiGuildHighOfficer [Officier Supérieur] + +// HASH_VALUE 278864845FE73489 +// INDEX 1072 +uiGuildOfficer [Officier] + +// HASH_VALUE 61D83C9D2D5BD0AF +// INDEX 1073 +uiGuildRecruiter [Recruteur] + +// HASH_VALUE 2DA6BC4AEAB4F06D +// INDEX 1074 +uiGuildBearer [Porteur] + +// HASH_VALUE 25D67C6CE6D4B084 +// INDEX 1075 +uiGuildMember [Membre] + +// HASH_VALUE F8778998E989233C +// INDEX 1076 +uiQQuitGuild [Souhaitez-vous vraiment quitter votre guilde ?] + +// HASH_VALUE 9432163D94D5864E +// INDEX 1077 +uiXpGuild [Guilde XP : ] + +// HASH_VALUE 68A8D0802A534C2F +// INDEX 1078 +uiGuildChargeState1 [Charge appliquée] + +// HASH_VALUE 2B18D07368125C2F +// INDEX 1079 +uiGuildChargeState2 [Charge élue] + +// HASH_VALUE 689CF45C70D884CC +// INDEX 1080 +uiBuildingWorkshop [Atelier] + +// HASH_VALUE A627C0732B46848C +// INDEX 1081 +uiBuildingStabe [Étable] + +// HASH_VALUE 6C18944C6C18944C +// INDEX 1082 +uiBuildingSilo [Silo] + +// HASH_VALUE 2EF890A8E649A49C +// INDEX 1083 +uiBuildingRuins [Ruines] + +// HASH_VALUE 6524D89B2A272C35 +// INDEX 1084 +uiBuildingKamiDestroyer [Destroyer Kami] + +// HASH_VALUE 6B6624381F52F839 +// INDEX 1085 +uiBuildingKamiAltar [Autel Kami] + +// HASH_VALUE DA46506E23F45093 +// INDEX 1086 +uiBuildingInn [Auberge] + +// HASH_VALUE 6D08488F26274095 +// INDEX 1087 +uiBuildingHouse [Maison] + +// HASH_VALUE 5279843FAA578B92 +// INDEX 1088 +uiBuildingGuardTower [Tour de garde] + +// HASH_VALUE 2987A3739867EC8A +// INDEX 1089 +uiBuildingClaimsFlag [Drapeau de possession] + +// HASH_VALUE EDCA58215A89E4BD +// INDEX 1090 +uiBuildingCaravanDestroyer [Destroyer Karavan] + +// HASH_VALUE 57D908614639F876 +// INDEX 1091 +uiBuildingTradingPost [Poste d'échange] + +// HASH_VALUE A937887DA6E6AC99 +// INDEX 1092 +uiBuildingSchool [École] + +// HASH_VALUE DF15B040EC6653BE +// INDEX 1093 +uiBuildingEmpty [Pas de bâtiment] + +// HASH_VALUE 9A87643DAF65D3BA +// INDEX 1094 +uiBuildingState0 [En construction] + +// HASH_VALUE 2246F080EA6ABCB8 +// INDEX 1095 +uiBuildingState1 [Construit] + +// HASH_VALUE 4494941C4494941C +// INDEX 1096 +uittPutMoney [DONNER] + +// HASH_VALUE 44D0145044D01450 +// INDEX 1097 +uittGetMoney [PRENDRE] + +// HASH_VALUE 458FEC2E3EEE0701 +// INDEX 1098 +uiMoneyFromGuild [PRENDRE L'ARGENT DE LA GUILDE] + +// HASH_VALUE BF10E01C4D40EFD1 +// INDEX 1099 +uiMoneyToGuild [DONNER L'ARGENT A LA GUILDE] + +// HASH_VALUE 0842E4328360FC2E +// INDEX 1100 +uiOutpostManagerTitle [AVANT-POSTES] + +// HASH_VALUE AC0A8C5A28840097 +// INDEX 1101 +uiOutpostTitleNameOwned [Avant-postes détenus] + +// HASH_VALUE 33B8407C33D73C9E +// INDEX 1102 +uiOutpostTitleStatus [État] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 1103 +uiOutpostTitleCost [Prix] + +// HASH_VALUE 6458945064589450 +// INDEX 1104 +uiOutpostTitleTime [Temps] + +// HASH_VALUE 6B98909065484495 +// INDEX 1105 +uiOutpostTitleTotal [Total] + +// HASH_VALUE E6844451EA09ECB8 +// INDEX 1106 +uiOutpostTitleNameChallenged [Avant-postes ennemis] + +// HASH_VALUE E2A7F07D9DC7F879 +// INDEX 1107 +uiOutpostPeace [Paix] + +// HASH_VALUE 44DA685357E97840 +// INDEX 1108 +uiOutpostWarDeclaration [Guerre Déclarée] + +// HASH_VALUE 14F6DC889AC62C84 +// INDEX 1109 +uiOutpostAttackBefore [Attente Attaque] + +// HASH_VALUE 1DC7D44DD982B06F +// INDEX 1110 +uiOutpostAttackRound [Période d'Attaque !] + +// HASH_VALUE A9D837686DA51E99 +// INDEX 1111 +uiOutpostAttackAfter [Après Attaque] + +// HASH_VALUE 281AA472DEE2D047 +// INDEX 1112 +uiOutpostDefenseBefore [Attente Défense] + +// HASH_VALUE E7F7846CD518B459 +// INDEX 1113 +uiOutpostDefenseRound [Période de Défense !] + +// HASH_VALUE DF438C7F1927B3B0 +// INDEX 1114 +uiOutpostDefenseAfter [Attente Résultat] + +// HASH_VALUE 0149275680468333 +// INDEX 1115 +uittOutpostPeace [@{6F6F}Paix@{FFFF}\n + L'avant-poste n'est contesté par aucune Guilde.] + +// HASH_VALUE 04E8E642BACFB098 +// INDEX 1116 +uittOutpostWarDeclaration [@{6F6F}Déclaration de Guerre@{FFFF}\n + Une guilde ennemie a déclaré la guerre. La Guilde défendant l'avant-poste a environ un jour pour changer sa @{6F6F}Période de Défense@{FFFF} si elle le désire.] + +// HASH_VALUE B128D74C2EABCE0D +// INDEX 1117 +uittOutpostWarDeclarationMyGuildAttack [@{6F6F}Déclaration de Guerre@{FFFF}\n + Votre guilde a déclaré la guerre. La Guilde défendant l'avant-poste a environ un jour pour changer sa @{6F6F}Période de Défense@{FFFF} si elle le désire.] + +// HASH_VALUE 8061904FA7F6E179 +// INDEX 1118 +uittOutpostWarDeclarationMyGuildDefend [@{6F6F}Déclaration de Guerre@{FFFF}\n + Une guilde ennemie a déclaré la guerre. Votre guilde a environ un jour pour changer sa @{6F6F}Période de Défense@{FFFF} si elle le désire.] + +// HASH_VALUE B066D5BAE5C01B21 +// INDEX 1119 +uittOutpostAttackBefore [@{6F6F}Attente Attaque@{FFFF}\n + La guerre a commencé ! Les personnages-joueurs peuvent déja se battre sur l'avant-poste mais les escouades de l'avant-poste n'apparaîtront que pendant la @{6F6F}Période d'Attaque@{FFFF} choisie par l'attaquant.\n + Pendant cette période, les attaquants essaieront alors de dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs.] + +// HASH_VALUE 7C59AF071277C47A +// INDEX 1120 +uittOutpostAttackRound [@{6F6F}Période d'Attaque !@{FFFF}\n + Les attaquants doivent atteindre un @{6F6F}Niveau de Round@{FFFF} le plus haut possible.\n + Ils doivent au moins dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant le temps imparti.\n + À chaque round gagné, le @{6F6F}Niveau de Round@{FFFF} augmentera ainsi que le nombre d'escouades à éliminer.\n + À chaque round perdu, le @{6F6F}Niveau de Round@{FFFF} diminuera ainsi que le nombre d'escouades à éliminer.\n + ] + +// HASH_VALUE 0811A4662D96FA34 +// INDEX 1121 +uittOutpostAttackAfterWin [@{6F6F}Après Attaque@{FFFF}\n + La guerre continue!\n + Les attaquants ont réussi à dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant la @{6F6F}Période d'Attaque@{FFFF}.\n + Il faut attendre la fin de la phase d'attaque pour que les attaquants conquièrent l'avant-poste.\n + ] + +// HASH_VALUE 4FCF98CD3B8BE7A2 +// INDEX 1122 +uittOutpostAttackAfterLoose [@{6F6F}Après Attaque@{FFFF}\n + Les attaquants n'ont pas réussi à dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant la @{6F6F}Période d'Attaque@{FFFF}.\n + Ils ont donc perdu.\n + L'avant-poste sera complètement libéré à la fin de la phase d'attaque.\n + ] + +// HASH_VALUE 3FC94B9EF61E86D6 +// INDEX 1123 +uittOutpostDefenseBefore [@{6F6F}Attente Défense@{FFFF}\n + La guerre continue!\n + Les attaquants ont réussi à dépasser le @{6F6F}Seuil Minimum@{FFFF} fixé par les défenseurs pendant la @{6F6F}Période d'Attaque@{FFFF}.\n + Ils ont temporairement pris le contrôle des escouades de l'avant-poste.\n + Ces escouades n'apparaîtront que pendant la @{6F6F}Période de Défense@{FFFF}.\n + Pendant cette période, les défenseurs essaieront alors d'atteindre le @{6F6F}Niveau de Round@{FFFF} maximum fixé par les attaquants.] + +// HASH_VALUE 8CEF261B1DD1A20B +// INDEX 1124 +uittOutpostDefenseRound [@{6F6F}Période de Défense!@{FFFF}\n + Les défenseurs doivent atteindre le @{6F6F}Niveau de Round@{FFFF} fixé par les attaquants lors de leur @{6F6F}Période d'Attaque@{FFFF}.\n + S'ils n'atteignent pas ce niveau, la Guilde en défense perdra l'avant-poste.\n + À chaque round gagné, le @{6F6F}Niveau de Round@{FFFF} augmentera ainsi que le nombre d'escouades à éliminer.\n + À chaque round perdu, le @{6F6F}Niveau de Round@{FFFF} diminuera ainsi que le nombre d'escouades à éliminer.\n + ] + +// HASH_VALUE 6203AFDBD7D0853C +// INDEX 1125 +uittOutpostDefenseAfter [@{6F6F}Attente Résultat@{FFFF}\n + Il faut attendre la fin des vingt-quatre heures de la phase de Défense pour connaître le résultat du vainqueur.] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 1126 +uiOutpostDescription [Description : ] + +// HASH_VALUE D866F86F9C8B10BB +// INDEX 1127 +uittOutpostDescription [Description de l'avant-poste] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1128 +uiOutpostLevel [Niveau : ] + +// HASH_VALUE BA950A7A0FC9AC7B +// INDEX 1129 +uittOutpostLevel [Niveau de l'avant-poste\n + Plus le Niveau est haut, plus les escouades sont résistantes, mais plus les bonus générés sont de haut Niveau.] + +// HASH_VALUE 8B06F499A453821B +// INDEX 1130 +uiOutpostOwner [Propriétaire : ] + +// HASH_VALUE 5B09AF4819295829 +// INDEX 1131 +uittOutpostOwner [Propriétaire de l'avant-poste.] + +// HASH_VALUE 893D1869B0CD799E +// INDEX 1132 +uiOutpostTribe [L'avant-poste est détenu par un groupe de Maraudeurs.] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1133 +uiOutpostAttacker [Attaquant : ] + +// HASH_VALUE 65ADFFF445B1ACF1 +// INDEX 1134 +uittOutpostAttacker [Guilde qui attaque l'avant-poste.] + +// HASH_VALUE 7458444C208C34D4 +// INDEX 1135 +uiOutpostStatus [État : ] + +// HASH_VALUE 2FFA34465ABB4B2D +// INDEX 1136 +uittOutpostStatus [État actuel de l'avant-poste] + +// HASH_VALUE 14910135F1CB3C59 +// INDEX 1137 +uiOutpostCrash [Une extinction inopinée du serveur pendant une Période d'Attaque ou de Défense a annulé la guerre d'avant-poste en cours.\n + Toutes les dépenses faites pendant cette guerre ont été remboursées aux guildes (coût de déclaration, achat des escouades, etc.)] + +// HASH_VALUE 4103F44082E32351 +// INDEX 1138 +uiOutpostWarStatus [STATUT DE LA GUERRE] + +// HASH_VALUE 1B11E37A5AB8F8B1 +// INDEX 1139 +uiOutpostLvlThreshold [Seuil Minimum : ] + +// HASH_VALUE A149E8028712438A +// INDEX 1140 +uittOutpostLvlThreshold [@{6F6F}Seuil Minimum@{FFFF}\n + C'est le @{6F6F}Niveau de Round@{FFFF} que les attaquants doivent dépasser lors de leur @{6F6F}Période d'Attaque@{FFFF}.\n + Ce seuil est calculé en fonction du plus haut @{6F6F}Niveau de Round@{FFFF} atteint lors de la @{6F6F}Période d'Attaque@{FFFF} de la dernière conquête d'un avant-poste.\n + Par la suite, ce seuil décroît régulièrement et assez lentement.] + +// HASH_VALUE 3F85B38F59B5FB3F +// INDEX 1141 +uiOutpostLvlMaxAttacker [Niveau Max. des Attaquants : ] + +// HASH_VALUE FEDDD0C1C4652B5A +// INDEX 1142 +uittOutpostLvlMaxAttacker [@{6F6F}Niveau de Round@{FFFF} maximum Atteint par les attaquants.\n + C'est le @{6F6F}Niveau de Round@{FFFF} maximum que les attaquants ont pu valider pendant leur période d'Attaque.\n + ] + +// HASH_VALUE 3F15DF93D5C4073F +// INDEX 1143 +uiOutpostLvlMaxDefender [Niveau Max. des Défenseurs : ] + +// HASH_VALUE C64E9D7F7EA7467B +// INDEX 1144 +uittOutpostLvlMaxDefender [@{6F6F}Niveau de Round@{FFFF} maximum Atteint par les défenseurs.\n + C'est le @{6F6F}Niveau de Round@{FFFF} maximum que les défenseurs ont pu valider pendant leur période de Défense.\n + ] + +// HASH_VALUE E22ABC7D5A588F09 +// INDEX 1145 +uiOutpostLvlCurrent [Niveau de Round Courant : ] + +// HASH_VALUE 20DB61DE46F098B5 +// INDEX 1146 +uittOutpostLvlCurrent [@{6F6F}Niveau de Round@{FFFF} courant.\n + Pendant une période d'attaque ou de défense, C'est le @{6F6F}Niveau de Round@{FFFF} courant atteint par le camp qui attaque les escouades.\n + ] + +// HASH_VALUE A98B3079C97FF271 +// INDEX 1147 +uiOutpostRoundCur [Round Courant : ] + +// HASH_VALUE 04DEBC91FBE7085B +// INDEX 1148 +uittOutpostRoundCur [Round courant.\n + Pendant une période d'attaque ou de défense, C'est le numéro de Round courant/nombre de round maximum.\n + ] + +// HASH_VALUE B2926C45FBF17441 +// INDEX 1149 +uiOutpostWarSchedule [HORAIRES DE LA GUERRE] + +// HASH_VALUE 96C5646B14456251 +// INDEX 1150 +uiOutpostDefHour [Horaire de Défense : ] + +// HASH_VALUE 49699F0189D050AC +// INDEX 1151 +uittOutpostDefHour [@{6F6F}Horaire de Défense@{FFFF}\n + Horaire auquel la guilde veut défendre son avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 1C0E334CA077143F +// INDEX 1152 +uittOutpostDefHourError [@{6F6F}Horaire de Défense@{FFFF}\n + Horaire à laquelle la guilde veut défendre sont avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).\n + @{F80F}L'horaire sélectionné n'a pu être appliqué car la plage horaire doit rentrer en entier dans la phase de défense. Par conséquent l'heure de défense a été avancée.] + +// HASH_VALUE FD159F9865CAE505 +// INDEX 1153 +uittOutpostDefHourCannotEdit [Vous ne pouvez modifier la période de défense que si:\n + - vous êtes un officier de la guilde qui défend l'avant-poste\n + - l'état de l'avant-poste est en @{6F6F}Paix@{FFFF}, ou en @{6F6F}Déclaration de guerre@{FFFF}\n + ] + +// HASH_VALUE 29095461869ECA80 +// INDEX 1154 +uiOutpostDefPeriod [Période de Défense : ] + +// HASH_VALUE 035A7C9A44B6229C +// INDEX 1155 +uittOutpostDefPeriod [@{6F6F}Période de Défense@{FFFF}\n + Période réelle à laquelle la guilde va défendre son avant-poste (Date @{6F6F}LOCALE@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 93577090E1E33FFE +// INDEX 1156 +uiOutpostAttPeriod [Période d'Attaque : ] + +// HASH_VALUE 9DD8817003BB0418 +// INDEX 1157 +uittOutpostAttPeriod [@{6F6F}Période d'Attaque@{FFFF}\n + Période réelle à laquelle la guilde attaquante va attaquer cet avant-poste (Date @{6F6F}LOCALE@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 2873B21BCC928EC0 +// INDEX 1158 +uiOutpostPeriodFormat [%dayname %daynumber %month de %timestart à %timeend] + +// HASH_VALUE 1AE6E05313A1BC75 +// INDEX 1159 +uiOutpostPeriodEnded [Attaque terminée] + +// HASH_VALUE 5DC0DF808BE75732 +// INDEX 1160 +uiOutpostTimeZone [Fuseau Horaire : ] + +// HASH_VALUE D39C166446B69D4C +// INDEX 1161 +uittOutpostTimeZone [Choisissez le fuseau horaire de votre pays pour un affichage correct des heures.\n + @{6F6F}Attention!@{FFFF} Il vous faut prendre en compte aussi l'heure d'été dans ce choix.\n + Cela s'applique aussi pour le @{6F6F}mode automatique@{FFFF}. Ainsi par exemple en France en heure d'été, le mode affiché sera GMT+2 (alors que la France est en GMT+1).] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 1162 +uiOutpostDeclareWar [DÉCLARER LA GUERRE] + +// HASH_VALUE FD8EE1D2828D65F4 +// INDEX 1163 +uittOutpostDeclareWar [Déclarer la guerre à cet avant-poste\n + Si votre guilde l'emporte, elle aura alors le contrôle de l'avant-poste.] + +// HASH_VALUE 096D531DF301E0F5 +// INDEX 1164 +uiOutpostWarCost [COÛT DE LA GUERRE : ] + +// HASH_VALUE 808DC2808D090269 +// INDEX 1165 +uiOutpostWarCostDesc [Déclarer la guerre à un avant-poste coûte de l'argent à la guilde (il faut notamment payer les escouades lors de la période de défense).\n + Cette somme sera déduite du coffre de votre guilde, ou de votre poche.\n + ] + +// HASH_VALUE 0B6793456555DC4B +// INDEX 1166 +uiOutpostAttHour [Horaire d'Attaque : ] + +// HASH_VALUE A2AD233EA0EF0847 +// INDEX 1167 +uittOutpostAttHour [@{6F6F}Horaire d'Attaque@{FFFF}\n + Horaire auquel la guilde attaquante veut attaquer cet avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).] + +// HASH_VALUE 45015B2322A2A00A +// INDEX 1168 +uittOutpostAttHourError [@{6F6F}Horaire d' Attaque@{FFFF}\n + Horaire à laquelle la guilde veut attaquer sont avant-poste (Horaire @{6F6F}LOCAL@{FFFF} au fuseau horaire sélectionné).\n + @{F80F}L'horaire sélectionné n'a pu être appliqué car la plage horaire doit rentrer en entier dans la phase d'attaque. Par conséquent l'heure d'attaque a été avancée.] + +// HASH_VALUE C4657CED6AB6B499 +// INDEX 1169 +uittOutpostSquadDesc [Description de l'escouade sélectionnée] + +// HASH_VALUE 5042C02C49F2D444 +// INDEX 1170 +uiOutpostSetSquad [RECRUTER] + +// HASH_VALUE E1096952F522E943 +// INDEX 1171 +uittOutpostSetSquad [Recruter l'escouade à la place de celle sélectionnée] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 1172 +uiOutpostRemoveSquad [Supprimer] + +// HASH_VALUE 6A29D877AC86F0A0 +// INDEX 1173 +uiOutpostInsertSquad [Insérer] + +// HASH_VALUE 13D9E499986408C1 +// INDEX 1174 +uittOutpostRemoveSquad [Supprimer l'escouade sélectionnée] + +// HASH_VALUE 6C613CFF84CCA0CF +// INDEX 1175 +uittOutpostInsertSquad [Insérer l'escouade avant celle sélectionnée] + +// HASH_VALUE 5475D287FCA07258 +// INDEX 1176 +uittOutpostSquadLvl [Cette escouade n'apparaîtra qu'avec un @{6F6F}Niveau de Round@{FFFF} de @{6F6F}%lvl@{FFFF}] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1177 +uitabOutpostStatus [ÉTAT] + +// HASH_VALUE C823DC3FCC03E430 +// INDEX 1178 +uitabOutpostSquads [ESCOUADES] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 1179 +uitabOutpostBuildings [BÂTIMENTS] + +// HASH_VALUE A322BD9B2B98F06D +// INDEX 1180 +uiOutpostBuildingInfoOwned [Bâtiments présents sur votre avant-poste :] + +// HASH_VALUE 7F25CF09384867C9 +// INDEX 1181 +uiOutpostBuildingInfoNotOwned [Vous ne pouvez pas obtenir plus d'informations sur les bâtiments ennemis.] + +// HASH_VALUE 3BC1081F8AF08450 +// INDEX 1182 +uiOutpostSSquad [ESCOUADES ACTIVES] + +// HASH_VALUE 757A986CC4F581FB +// INDEX 1183 +uittOutpostSSquad [Escouades sorties et défendant l'avant-poste.\n + Au total, le nombre d'escouades sorties dépend directement du @{6F6F}Niveau de Round@{FFFF}.\n + ] + +// HASH_VALUE 4AA1AF528DC21A59 +// INDEX 1184 +uiOutpostTSquad [ESCOUADES EN ATTENTE] + +// HASH_VALUE 2B9A268DBC6A7984 +// INDEX 1185 +uittOutpostTSquad [Escouades prêtes à combattre et en attente pour le prochain Round.\n + Suivant le @{6F6F}Niveau de Round@{FFFF}, seules les 'X' premières sortiront.\n + ] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1186 +uiOutpostSSquadStart [Début du Round] + +// HASH_VALUE 98ADB284A59C78DB +// INDEX 1187 +uittOutpostSSquadStart [Escouades qui sont apparues dès le début du Round] + +// HASH_VALUE 61361C659B11E48F +// INDEX 1188 +uiOutpostSSquadDuring [Pendant le Round] + +// HASH_VALUE CD87A17D90B205C3 +// INDEX 1189 +uittOutpostSSquadDuring [Escouades qui apparaîtront une à une pendant le Round] + +// HASH_VALUE 1A39B843E6437BA4 +// INDEX 1190 +uiOutpostTSquadStart [Début du Round] + +// HASH_VALUE 8A068A43E4109DDD +// INDEX 1191 +uittOutpostTSquadStart [Escouades qui apparaîtront dès le debut du Round] + +// HASH_VALUE DC52D4586CD0E4BA +// INDEX 1192 +uiOutpostTSquadDuring [Pendant le Round] + +// HASH_VALUE 25C7D2938A6E32E0 +// INDEX 1193 +uittOutpostTSquadDuring [Escouades qui apparaîtront une à une pendant le Round] + +// HASH_VALUE 68AD447A366E2106 +// INDEX 1194 +uiOutpostSquadEditDef [Vous défendez cet avant-poste.\n + Pendant la @{6F6F}Période d'Attaque@{FFFF}, des escouades vont sortir pour défendre cet avant-poste.\n + Dans cette fenêtre, vous pouvez voir les escouades sorties ainsi que changer les escouades qui sortiront.\n + Note: Seuls les Officiers Supérieurs et le Chef de Guilde peuvent éditer les escouades.] + +// HASH_VALUE 35D43EF3CEEBA8EC +// INDEX 1195 +uiOutpostSquadEditAtt [Vous attaquez cet avant-poste.\n + Pendant la @{6F6F}Période de Défense@{FFFF}, des escouades vont sortir pour contrer les défenseurs qui essaieront de récupérer cet avant-poste.\n + Dans cette fenêtre, vous pouvez voir les escouades sorties ainsi que changer les escouades qui sortiront.\n + Note: Seuls les Officiers Supérieurs et le Chef de Guilde peuvent éditer les escouades.] + +// HASH_VALUE 7D52A425BC320B31 +// INDEX 1196 +uiOutpostCapital [CAPITAL DE GUERRE] + +// HASH_VALUE 46BDB71A93A6AF06 +// INDEX 1197 +uiOutpostCapitalDoc [Les escouades que vous éditez ici ne coûtent pas immédiatement de l'argent à la guilde.\n + L'argent est dépensé seulement quand elles sortent pour un round.\n + Cependant si la guilde n'a plus assez d'argent pour payer la @{6F6F}sortie d'une escouade@{FFFF}, une escouade par défaut (beaucoup moins forte) sera utilisée.\n + De plus vous avez la possibilité @{6F6F}Par avant-poste@{FFFF} de limiter les dépenses des escouades, en changeant le @{6F6F}Capital@{FFFF} ci-dessous.\n + Chaque @{6F6F}sortie d'escouade@{FFFF} diminue à la fois l'argent de la guilde et le @{6F6F}Capital@{FFFF} de l'avant-poste (si possible).\n + Chaque @{6F6F}rentrée d'escouade@{FFFF} vivante (même partiellement) remonte d'autant l'argent de la guilde et le @{6F6F}Capital@{FFFF} de l'avant-poste.\n + ] + +// HASH_VALUE 6498F40C208C2494 +// INDEX 1198 +uiOutpostCapitalHeader [Capital : ] + +// HASH_VALUE E03401313A3960A0 +// INDEX 1199 +uiOutpostCapitalEditOK [Cliquez sur ce bouton pour changer le @{6F6F}Capital@{FFFF} de guerre de l'avant-poste.] + +// HASH_VALUE D09B31130F3F92D2 +// INDEX 1200 +uiOutpostCapitalEditKO [Il faut être Chef de Guilde ou Officier Supérieur pour pouvoir changer le @{6F6F}Capital@{FFFF} de guerre de cet avant-poste.] + +// HASH_VALUE D81988791E42FB3C +// INDEX 1201 +uiOutpostChangeCapital [Changer Le Capital] + +// HASH_VALUE B9AB911D6F5176A2 +// INDEX 1202 +uittPvpOutpostOutOfZone [Vous participez à un PVP d'outpost.\n + Vous êtes sortis de la zone, vous serez encore flaggué PVP pour un moment. Si vous faites l'une des actions suivantes, le timer redémarrera:\n + @{T4}- Soigner un allié.\n + @{T4}- Attaquer un ennemi.\n + @{T4}- Rentrer dans la zone de l'avant-poste.] + +// HASH_VALUE EB35EE8F71EAEC88 +// INDEX 1203 +uittPvpOutpostOn [Vous participez à un PVP d'outpost.\n + La phase d'attaque ou de défense n'a pas encore commencé mais vous pouvez déja vous battre avec vos ennemis] + +// HASH_VALUE 3C90F2461966319F +// INDEX 1204 +uittPvpOutpostInRound [Vous participez à un PVP d'outpost.\n + Une phase de combat est en cours.\n + Le round courant est affiché dans l'icône.\n + Le temps avant la fin du round est affiché sous l'icône.] + +// HASH_VALUE DF444086DD475FCE +// INDEX 1205 +uiOutpostJoinPVPProposalTitle [PvP Avant-poste] + +// HASH_VALUE E2F34B6F4C362BB8 +// INDEX 1206 +uiOutpostJoinPVPProposalDesc [Vous êtes dans la zone d'un avant-poste.\n + Vous pouvez participer à la bataille pour conquérir ou défendre l'avant-poste.\n + Si votre guilde y participe, vous ne pourrez pas vous battre contre elle (mais vous pourrez rester neutre).\n + ] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 1207 +uiOutpostJoinPVPAttack [ATTAQUER] + +// HASH_VALUE 04F0501C04D04C26 +// INDEX 1208 +uiOutpostJoinPVPDefend [DÉFENDRE] + +// HASH_VALUE 0CD3043C4E51842D +// INDEX 1209 +uiOutpostJoinPVPNeutral [NEUTRE] + +// HASH_VALUE 1954C743EBE78352 +// INDEX 1210 +uiOutpostJoinPVPAttHeader [Attaquant :] + +// HASH_VALUE 56A36F5167E63B52 +// INDEX 1211 +uiOutpostJoinPVPDefHeader [Défenseur :] + +// HASH_VALUE ABA91F351FA654A4 +// INDEX 1212 +uiOutpostJoinPVPDefMarauder [Groupe de Maraudeurs.] + +// HASH_VALUE 3241A05BEF4E3260 +// INDEX 1213 +uiOutpostJoinPVPTimer [@{FFFA}Vous serez automatiquement déclaré neutre dans @{FFFF}%time@{FFFA} secondes.] + +// HASH_VALUE 5A76E458D9257F65 +// INDEX 1214 +uimGcmOutpostBanishPlayer [Bannir Le Personnage-Joueur] + +// HASH_VALUE 8B66D07BA3632B36 +// INDEX 1215 +uimGcmOutpostBanishGuild [Bannir La Guilde] + +// HASH_VALUE 01A46736B40B880D +// INDEX 1216 +uiQConfirmOutpostBanPlayer [Voulez-vous vraiment bannir ce personnage-joueur de cette guerre d'avant-poste ?] + +// HASH_VALUE 72F2B31ED16C6C9D +// INDEX 1217 +uiQConfirmOutpostBanGuild [Voulez-vous vraiment bannir toute la guilde de ce personnage-joueur de cette guerre d'avant-poste ?] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 1218 +uiOutpostAutoTimeZone [Auto] + +// HASH_VALUE 86206C19C6A0881A +// INDEX 1219 +uiOutpostDel [SUPPR] + +// HASH_VALUE D073244851D33045 +// INDEX 1220 +uiOutpostTitle [AVANT-POSTE] + +// HASH_VALUE 6498F4686498F468 +// INDEX 1221 +uiOutpostSpawnZone [Zone] + +// HASH_VALUE 176AC78CD6ABDF88 +// INDEX 1222 +uittOutpostSpawn [Position de sortie de l'escouade] + +// HASH_VALUE E8ABAB7D56FE08A3 +// INDEX 1223 +uittOutpostDel0 [Abandonner l'attaque de cet avant-poste] + +// HASH_VALUE 10B5B0931815AC9D +// INDEX 1224 +uittOutpostDel1 [Abandonner l'avant-poste] + +// HASH_VALUE 952A939FECE89BBD +// INDEX 1225 +uittOutpostSquadCost [Prix de recrutement de l'escouade] + +// HASH_VALUE 15F6B086DA66A47F +// INDEX 1226 +uittOutpostSS [Escouades pouvant être recrutées] + +// HASH_VALUE FF62472CBEA35F28 +// INDEX 1227 +uiSquadSpawnTitle [SÉLECTION DE LA POSITION DE SORTIE DE L'ESCOUADE] + +// HASH_VALUE 4CE4E82FC94F1722 +// INDEX 1228 +uiOutpostSquadShopTitle [RECRUTEMENT DE L'ESCOUADE] + +// HASH_VALUE E829DC7FEC07E490 +// INDEX 1229 +uiOutpostSS [Escouades] + +// HASH_VALUE 4C056A5481DD263A +// INDEX 1230 +uiQConfirmGiveupOutpost [Souhaitez-vous vraiment abandonner cet avant-poste ?] + +// HASH_VALUE D0509449F9E26B15 +// INDEX 1231 +uiRespawnMapTitle [CARTE DE RÉSURRECTION] + +// HASH_VALUE CCC3A83ACD92F438 +// INDEX 1232 +uiRespawn [Ressusciter] + +// HASH_VALUE AB69A8801B482868 +// INDEX 1233 +uiRespawnPoint [Point de résurrection] + +// HASH_VALUE 1768C78CD6A9DF68 +// INDEX 1234 +uiSquadSpawnPoint [Position de sortie] + +// HASH_VALUE A627C0732B46848C +// INDEX 1235 +uiStable [Étable] + +// HASH_VALUE 68D8140868D81408 +// INDEX 1236 +uittBack [Retour] + +// Spell links +// HASH_VALUE 8B4068214CFD7036 +// INDEX 1237 +uiLinksTitle [LIENS ACTIFS] + +// HASH_VALUE 90A2E4398C92E83D +// INDEX 1238 +uiLinksCosts [COÛTS] + +// HASH_VALUE 8DF2E40F4E30100E +// INDEX 1239 +uiStopLinkSpell [ARRÊTER LE SORT] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1240 +uiLinkInfo [Détails] + +// Looting +// HASH_VALUE EE1834D82CB0E2BA +// INDEX 1241 +uiTIWaitLoot [Pillage, attendre...] + +// HASH_VALUE 9350F35271E64FC7 +// INDEX 1242 +uiTIWaitQuartering [Dépeçage, attendre...] + +// HASH_VALUE AA287306D405B0A5 +// INDEX 1243 +uiTIWaitForaging [Extraction en cours...] + +// HASH_VALUE 1605BE084C46E450 +// INDEX 1244 +uiTIWaitBagFull [Sac plein, patientez...] + +// HASH_VALUE 26B606048AA5ECA4 +// INDEX 1245 +uiTIWaitCraft [Création, patientez...] + +// HASH_VALUE 6C9A04DA3290EABA +// INDEX 1246 +uiTIWaitMissionItem [Mission : patientez...] + +// HASH_VALUE 5ABB248632929E75 +// INDEX 1247 +uiTIWaitCrystallize [Cristallisation, patientez...] + +// HASH_VALUE C6F1C8331DF0CFC0 +// INDEX 1248 +uiTIForaging [%qt objet(s) de qualité %ql] + +// HASH_VALUE 68C4A0719DD0748A +// INDEX 1249 +uiTILoot [Objets Pillés] + +// HASH_VALUE 6177CF7BED8BE47D +// INDEX 1250 +uiTIQuartering [Ressources Dépecées] + +// HASH_VALUE 6A7A90269448A09F +// INDEX 1251 +uiTIForageResult [Résultat de l'Extraction] + +// HASH_VALUE 20D814086C185418 +// INDEX 1252 +uiTIBagFull [Sac Plein] + +// HASH_VALUE A9F6385F12FB6068 +// INDEX 1253 +uiTICraft [Objets Créés] + +// HASH_VALUE 2BE9E4491DB3CC8D +// INDEX 1254 +uiTIMissionItem [Mission : Objets à Prendre] + +// HASH_VALUE 2FB71484A0163072 +// INDEX 1255 +uiTICrystallize [Cristal Obtenu] + +// HASH_VALUE AD07589D2368788E +// INDEX 1256 +uiTIError [ERREUR TITRE NON TROUVÉ !!!] + +// Help +// HASH_VALUE 8BD3A835C7E3803B +// INDEX 1257 +uihIntro [INTRODUCTION] + +// HASH_VALUE 8841AC214512B434 +// INDEX 1258 +uihInterfaces [INTERFACES] + +// HASH_VALUE 4C1454504C509448 +// INDEX 1259 +uihTutorial [TUTORIEL] + +// HASH_VALUE B6B3373B81C23747 +// INDEX 1260 +uihHowTo [COMMENT] + +// HASH_VALUE 60FA9C56E8B0CCAE +// INDEX 1261 +uihCreateNewChar [Créer un personnage] + +// HASH_VALUE 601A146AE8B0CC94 +// INDEX 1262 +uihManageChar [Gérer un personnage] + +// HASH_VALUE E878568FD8105420 +// INDEX 1263 +uihTalkToBot [Parler à un robot] + +// HASH_VALUE 2C5C54086C18544C +// INDEX 1264 +uihBuySellBot [Acheter/Vendre] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 1265 +uihFight [Combattre] + +// HASH_VALUE 92A884926C96A36B +// INDEX 1266 +uihUseSpell [Utiliser un sort] + +// HASH_VALUE 5450845C3CD49480 +// INDEX 1267 +uihWhatIs [QUE SONT ?] + +// HASH_VALUE EB370F451D37F8AF +// INDEX 1268 +uihAbilitiesItem [Capacités/Objets] + +// HASH_VALUE 5014143450141434 +// INDEX 1269 +uihMaps [CARTES] + +// HASH_VALUE DB4498851A1713B8 +// INDEX 1270 +uihMatisGenMap [Général Matis] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 1271 +uihHowToCraft [Créer des objets] + +// HASH_VALUE 6A877B926C85805C +// INDEX 1272 +uihHowToSelfHeal [Se guérir] + +// HASH_VALUE 59D5E05D17E7306B +// INDEX 1273 +uihHowToHealOther [Guérir les autres] + +// HASH_VALUE 2B28538C2564746F +// INDEX 1274 +uihHowToCastOffensiveSpells [Jeter des sorts offensifs] + +// HASH_VALUE E2D45066D1D4703E +// INDEX 1275 +uihHowToChangeItemsInHand [Changer les objets en main] + +// HASH_VALUE E362843365047454 +// INDEX 1276 +uihHowToFindRMSources [Trouver des sources de matières premières] + +// HASH_VALUE DC0A907B5B2B7021 +// INDEX 1277 +uihHowToExtractRMFromASource [Extraire la matière première d'une source] + +// HASH_VALUE 5BCBFB4BA2E8AC8D +// INDEX 1278 +uihHowToResurectADeadFriend [Ressusciter un ami mort] + +// HASH_VALUE ED7A937BADEB6694 +// INDEX 1279 +uihWhatIsSkillPoints [Points de Compétences] + +// HASH_VALUE A6C7DC9EA734FC54 +// INDEX 1280 +uihWhatIsYourStatsAndCharac [Vos caractéristiques] + +// HASH_VALUE C550782A7ECEEFF3 +// INDEX 1281 +uihGameInfo [INFOS JEU] + +// HASH_VALUE AD07589D2368788E +// INDEX 1282 +uihItem [Objet] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1283 +uihPhrase [Actions] + +// HASH_VALUE 6DB9F896E4C970A1 +// INDEX 1284 +uihBrick [Briques] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 1285 +uihMission [Missions] + +// HASH_VALUE 299820986188649A +// INDEX 1286 +uihPact [Pactes] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 1287 +uihJewelry [Bijoux] + +// HASH_VALUE 27825476146CD470 +// INDEX 1288 +uihIdentity [Mes Statistiques] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 1289 +uihGauges [Mon État] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1290 +uihTarget [Cible] + +// HASH_VALUE 5E7318315D53B485 +// INDEX 1291 +uihHands [Mains] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 1292 +uihMainChat [CHAT PRINCIPAL] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 1293 +uihCompas [Compas] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 1294 +uihPA [Animaux] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 1295 +uihActionBook [Livre d'actions] + +// HASH_VALUE 7F73A0782284A707 +// INDEX 1296 +uihTradeNPC [Échanges avec un PNJ] + +// HASH_VALUE C7123CF2C76344CB +// INDEX 1297 +uihCredits [CRÉDITS JEU] + +// HASH_VALUE 6E074C942238548F +// INDEX 1298 +uihArmor [Armures] + +// HASH_VALUE 69F88C89A1884C96 +// INDEX 1299 +uihShield [Boucliers] + +// HASH_VALUE 2292B8815728CFA9 +// INDEX 1300 +uihMWeapon [Armes de Mêlée] + +// HASH_VALUE A103A888D7E8EBAB +// INDEX 1301 +uihRWeapon [Armes de Tir] + +// HASH_VALUE 6C58D4046C58D404 +// INDEX 1302 +uihAmmo [Munitions] + +// HASH_VALUE 98C82C50E6C7179C +// INDEX 1303 +uihRawMat [Matières Premières] + +// HASH_VALUE AA1970332332D891 +// INDEX 1304 +uihCraftTool [Outils de Construction] + +// HASH_VALUE 6452446C6C1A14A8 +// INDEX 1305 +uihHarvestTool [Outils de Récolte] + +// HASH_VALUE AAC79C932A082CAC +// INDEX 1306 +uihItemMisc [Divers] + +// Stats +// HASH_VALUE 6498943064989430 +// INDEX 1307 +uiLife [Vie] + +// HASH_VALUE 1C591877A0875485 +// INDEX 1308 +uiSap [Sève] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 1309 +uiStamina [Endurance] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 1310 +uiFocus [Concentr.] + +// HASH_VALUE 2A7AB885D852D3B5 +// INDEX 1311 +uiActionProgression [Progression de l'Action] + +// HASH_VALUE 2CBAD06AD9B6C78B +// INDEX 1312 +uiCurrentAction [Action en cours] + +// HASH_VALUE ABA610632F440480 +// INDEX 1313 +uiHunger [Faim] + +// HASH_VALUE EB0BE86B3C8210A7 +// INDEX 1314 +uiActionStatus [Évolution de l'Action en Cours] + +// HASH_VALUE 41E3D738C5300C19 +// INDEX 1315 +uiSapBarDisplay [AFFICHAGE SÈVE] + +// HASH_VALUE CC22C83402E0A824 +// INDEX 1316 +uiStaBarDisplay [AFFICHAGE ENDURANCE] + +// HASH_VALUE 895E302F3D723B38 +// INDEX 1317 +uiFocBarDisplay [AFFICHAGE CONCENTRATION] + +// HASH_VALUE DFDA436CC62A0DA7 +// INDEX 1318 +uiXpBonusInfo [Bonus XP: Lvl@{6F6F}%lvl@{FFFF} x@{6F6F}%count@{FFFF}] + +// HASH_VALUE 19EDD90BB1AEABB8 +// INDEX 1319 +uittXpBonus [Un catalyseur d'expérience est actif, il vous donnera un bonus d'expérience.\n + Cliquez pour le désactiver] + +// HASH_VALUE D14E75A9ABDB7C7E +// INDEX 1320 +uittDeathPenalty [@{6F6F}Vous avez une pénalité XP de Décès\n + @{FFFF}Quand vous mourez, cette pénalité augmente.\n + Les prochains gains d'XP seront utilisés pour rembourser cette dette.\n + Il reste à rembourser @{6F6F}%dp@{FFFF}% de la dette.] + +// HASH_VALUE 54642750D9A8FC62 +// INDEX 1321 +uiHpMax [Vie Max] + +// HASH_VALUE 50A43B50D9A8B866 +// INDEX 1322 +uiHpReg [Vie Rég] + +// HASH_VALUE 1D35906FD7F59F9F +// INDEX 1323 +uiStaMax [Endurance Max] + +// HASH_VALUE 5E24A074D8465BA3 +// INDEX 1324 +uiStaReg [Endurance Rég] + +// HASH_VALUE D1F3FB4450D93879 +// INDEX 1325 +uiSapMax [Sève Max] + +// HASH_VALUE CE840F4450C80471 +// INDEX 1326 +uiSapReg [Sève Rég] + +// HASH_VALUE A1173C6C8F64AFBA +// INDEX 1327 +uiWishMax [Concentration Max] + +// HASH_VALUE A1060864D1B5AFBA +// INDEX 1328 +uiWishReg [Concentration Rég] + +// Fame +// HASH_VALUE D433345651734C4C +// INDEX 1329 +uitabFameYou [VOUS] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1330 +uitabFameGuild [GUILDE] + +// HASH_VALUE 88C1E8368C72EC27 +// INDEX 1331 +uitabFameTribes [TRIBUS] + +// HASH_VALUE D174344652741C4C +// INDEX 1332 +uitabFamePvp [PVP] + +// HASH_VALUE 6858142C6858142C +// INDEX 1333 +uiFameKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1334 +uiFameKaravan [Karavan] + +// HASH_VALUE 71691C90F0170CAB +// INDEX 1335 +uiFameTryton [Tryton] + +// HASH_VALUE B11894A16659889A +// INDEX 1336 +uiFameFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1337 +uiFameMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1338 +uiFameTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1339 +uiFameZorai [Zoraï] + +// HASH_VALUE 6858F42074DC94B8 +// INDEX 1340 +uiFameHominists [Tenant] + +// HASH_VALUE 609C1434705844D4 +// INDEX 1341 +uiFameMarauders [Maraudeur] + +// HASH_VALUE ACA9AC82E0287491 +// INDEX 1342 +uiFameAgnos [Antithe] + +// HASH_VALUE EB28B880AB17E89F +// INDEX 1343 +uiFameUrasies [Gnost] + +// HASH_VALUE EA2914341D684B63 +// INDEX 1344 +uiFameAllegianceCult [Culte : ] + +// HASH_VALUE EA89F43C9F596863 +// INDEX 1345 +uiFameAllegianceCiv [Allégeance civilisation: ] + +// HASH_VALUE 2609C08728EA9CA6 +// INDEX 1346 +uiFameAllegiance0 [Indéterminé] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1347 +uiFameAllegiance1 [Neutre] + +// HASH_VALUE 6858142C6858142C +// INDEX 1348 +uiFameAllegiance2 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 1349 +uiFameAllegiance3 [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 1350 +uiFameAllegiance4 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 1351 +uiFameAllegiance5 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 1352 +uiFameAllegiance6 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 1353 +uiFameAllegiance7 [Zoraï] + +// HASH_VALUE 42246B3C37335A04 +// INDEX 1354 +uittFameAllegianceCiv0 [Votre allégeance de civilisation est @{2F2F}indéterminée@{FFFF}.\n + Ceci peut arriver par exemple si votre guilde a perdu son allégeance à cause d'une renommée devenue trop basse.\n + Dans cet état vous ne pouvez plus gagner de renommée. Vous pouvez soit:\n + @{T4}- passer neutre\n + @{T4}- quitter votre guilde et aller voir un @{2F2F}magistrat@{FFFF} dans la capitale d'une civilisation, si vous voulez lui porter allégeance (renommée de @{2F2F}30@{FFFF} requis).\n + @{T4}- attendre que votre guilde puisse redéclarer son allégeance, pour redéclarer la votre.] + +// HASH_VALUE D3A3117A66949C5E +// INDEX 1355 +uittFameAllegianceCiv1 [Vous êtes un(e) @{2F2F}apatride@{FFFF}.\n + Vous êtes limité(e) dans vos renommées de civilisation mais vous pouvez rejoindre n'importe quelle guilde.\n + Pour porter allégeance à une civilisation, il faut aller voir le @{2F2F}magistrat@{FFFF} dans la capitale appropriée.\n + Vous devez avoir au moins @{2F2F}30@{FFFF} dans la renommée de civilisation correspondante.] + +// HASH_VALUE BAA698CDEAF2F742 +// INDEX 1356 +uittFameAllegianceCiv4 [Vous avez porté allégeance aux @{2F2F}Fyros@{FFFF}.\n + Ceci vous permet d'avoir une renommée Fyros plus grande, mais votre guilde doit aussi être d'allégeance Fyros.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Fyros@{FFFF} atteint 0.] + +// HASH_VALUE 160D4B26F0A6C7FF +// INDEX 1357 +uittFameAllegianceCiv5 [Vous avez porté allégeance aux @{2F2F}Matis@{FFFF}.\n + Ceci vous permet d'avoir une renommée Matis plus grande, mais votre guilde doit aussi être d'allégeance Matis.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Matis@{FFFF} atteint 0.] + +// HASH_VALUE 4092E00C33983E32 +// INDEX 1358 +uittFameAllegianceCiv6 [Vous avez porté allégeance aux @{2F2F}Tryker@{FFFF}.\n + Ceci vous permet d'avoir une renommée Tryker plus grande, mais votre guilde doit aussi être d'allégeance Tryker.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Tryker@{FFFF} atteint 0.] + +// HASH_VALUE CF1A7D2C6913FA24 +// INDEX 1359 +uittFameAllegianceCiv7 [Vous avez porté allégeance aux @{2F2F}Zoraï@{FFFF}.\n + Ceci vous permet d'avoir une renommée Zoraï plus grande, mais votre guilde doit aussi être d'allégeance Zoraï.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}magistrat@{FFFF} dans une capitale.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Zoraï@{FFFF} atteint 0.] + +// HASH_VALUE 40CAEE746373614D +// INDEX 1360 +uittFameAllegianceCult0 [Votre allégeance de culte est @{2F2F}indéterminée@{FFFF}.\n + Ceci peut arriver par exemple si votre guilde a perdu son allégeance à cause d'une renommée devenue trop basse.\n + Dans cet état vous ne pouvez plus gagner de renommée. Vous pouvez soit:\n + @{T4}- passer neutre\n + @{T4}- quitter votre guilde et aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prêtre@{FFFF} dans le temple d'un culte, si vous voulez lui porter allégeance (renommée de @{2F2F}30@{FFFF} requis).\n + @{T4}- attendre que votre guilde puisse redéclarer son allégeance, pour redéclarer la votre.] + +// HASH_VALUE 42C3B52C8C55EEC2 +// INDEX 1361 +uittFameAllegianceCult1 [Vous êtes un(e) @{2F2F}incroyant(e)@{FFFF}.\n + Vous êtes limité(e) dans vos renommées de culte mais vous pouvez rejoindre n'importe quelle guilde.\n + Pour porter allégeance à un culte, il faut aller voir le @{2F2F}prêtre@{FFFF} ou le @{2F2F}bonze@{FFFF} dans le temple approprié.\n + Vous devez avoir au moins @{2F2F}30@{FFFF} dans la renommée de culte correspondante.] + +// HASH_VALUE 49F456C687B11306 +// INDEX 1362 +uittFameAllegianceCult2 [Vous avez porté allégeance aux @{2F2F}Kami@{FFFF}.\n + Ceci vous permet d'avoir une renommée Kami plus grande, mais votre guilde doit aussi être d'allégeance Kami.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}prêtre@{FFFF} ou un @{2F2F}bonze@{FFFF} dans un temple.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Kami@{FFFF} atteint 0.] + +// HASH_VALUE 73CB720FF3C8EFDF +// INDEX 1363 +uittFameAllegianceCult3 [Vous avez porté allégeance aux @{2F2F}Karavan@{FFFF}.\n + Ceci vous permet d'avoir une renommée Karavan plus grande, mais votre guilde doit aussi être d'allégeance Karavan.\n + Pour renier votre allégeance, vous pouvez aller voir un @{2F2F}prêtre@{FFFF} ou un @{2F2F}bonze@{FFFF} dans un temple.\n + Vous perdrez automatiquement votre allégeance si votre renommée @{2F2F}Karavan@{FFFF} atteint 0.] + +// HASH_VALUE 937D6902888F69EB +// INDEX 1364 +uittFameAllegianceCivGuild0 [L'allégeance de civilisation de votre guilde est @{2F2F}indéterminée@{FFFF}.\n + Votre guilde ne peut plus gagner de renommée. Le chef de guilde peut soit:\n + @{T4}- passer l'allégeance de la guilde à neutre\n + @{T4}- porter allégeance à une civilisation en allant voir un @{2F2F}magistrat@{FFFF} de guilde dans la capitale appropriée (pas de prérequis de renommée nécessaire)] + +// HASH_VALUE 039BD93E6D133398 +// INDEX 1365 +uittFameAllegianceCivGuild1 [Votre guilde est @{2F2F}apatride@{FFFF}.\n + Elle est limitée dans ses renommées de civilisations et ne peut enrôler que des membres d'allégeance Neutre.\n + Pour porter allégeance à une civilisation, le chef de guilde doit aller voir le @{2F2F}magistrat@{FFFF} de guilde dans la capitale appropriée.\n + La guilde doit avoir au moins @{2F2F}30@{FFFF} dans la renommée de civilisation correspondante.] + +// HASH_VALUE 65D695E768C5E8F6 +// INDEX 1366 +uittFameAllegianceCivGuild4 [Votre guilde a porté allégeance aux @{2F2F}Fyros@{FFFF}.\n + Cela lui permet d'avoir une renommée Fyros plus grande, et d'enrôler des membres d'allégeance Fyros ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Fyros@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE E4F61DEA62D4A4FD +// INDEX 1367 +uittFameAllegianceCivGuild5 [Votre guilde a porté allégeance aux @{2F2F}Matis@{FFFF}.\n + Cela lui permet d'avoir une renommée Matis plus grande, et d'enrôler des membres d'allégeance Matis ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Matis@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE 89C623347C6F3A65 +// INDEX 1368 +uittFameAllegianceCivGuild6 [Votre guilde a porté allégeance aux @{2F2F}Tryker@{FFFF}.\n + Cela lui permet d'avoir une renommée Tryker plus grande, et d'enrôler des membres d'allégeance Tryker ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Tryker@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE F1AC71B6A7A35142 +// INDEX 1369 +uittFameAllegianceCivGuild7 [Votre guilde a porté allégeance aux @{2F2F}Zoraï@{FFFF}.\n + Cela lui permet d'avoir une renommée Zoraï plus grande, et d'enrôler des membres d'allégeance Zoraï ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}magistrat@{FFFF} de guilde dans une capitale.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Zoraï@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE DF510F0A20AB5908 +// INDEX 1370 +uittFameAllegianceCultGuild0 [L'allégeance de culte de votre guilde est @{2F2F}indéterminée@{FFFF}.\n + Votre guilde ne peut plus gagner de renommée. Le chef de guilde peut soit:\n + @{T4}- passer l'allégeance de la guilde à neutre\n + @{T4}- porter allégeance à un culte en allant voir un @{2F2F}prêtre@{FFFF} ou un @{2F2F}bonze@{FFFF} de guilde dans un temple approprié (pas de prérequis de renommée nécessaire)] + +// HASH_VALUE 832F07D011A29B3F +// INDEX 1371 +uittFameAllegianceCultGuild1 [Votre guilde est @{2F2F}incroyante@{FFFF}.\n + Elle est limitée dans ses renommées de culte et ne peut enrôler que des membres d'allégeance Neutre.\n + Pour porter allégeance à un culte, le chef de guilde doit aller voir le @{2F2F}bonze@{FFFF} ou @{2F2F}prêtre@{FFFF} de guilde dans un temple approprié.\n + La guilde doit avoir au moins @{2F2F}30@{FFFF} dans la renommée de culte correspondante.] + +// HASH_VALUE 8C7F4C930AAD9DC4 +// INDEX 1372 +uittFameAllegianceCultGuild2 [Votre guilde a porté allégeance aux @{2F2F}Kami@{FFFF}.\n + Cela lui permet d'avoir une renommée Kami plus grande, et d'enrôler des membres d'allégeance Kami ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prêtre@{FFFF} de guilde dans un temple.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Kami@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE 4DB3E3130CAEE7A0 +// INDEX 1373 +uittFameAllegianceCultGuild3 [Votre guilde a porté allégeance aux @{2F2F}Karavan@{FFFF}.\n + Cela lui permet d'avoir une renommée Karavan plus grande, et d'enrôler des membres d'allégeance Karavan ou Neutre.\n + Pour renier son allégeance, le chef de guilde peut aller voir un @{2F2F}bonze@{FFFF} ou un @{2F2F}prêtre@{FFFF} de guilde dans un temple.\n + Votre guilde perdra automatiquement son allégeance si sa renommée @{2F2F}Karavan@{FFFF} atteint 0. Les membres auront alors une allégeance indéterminée.] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1374 +uiFameAllegianceCivSetNeutral [Passer Neutre] + +// HASH_VALUE EB69F07E24B21430 +// INDEX 1375 +uiFameAllegianceCultSetNeutral [Passer Neutre] + +// HASH_VALUE 1F51A1B2E0F555F1 +// INDEX 1376 +uiFameAllegianceCivSetNeutralTT [En devenant neutre vous serez un(e) apatride, vous n'aurez aucune allégeance de civilisation] + +// HASH_VALUE C7AAFC466193E07D +// INDEX 1377 +uiFameAllegianceCultSetNeutralTT [En devenant neutre vous serez un(e) incroyant(e), vous n'aurez aucune allégeance envers un culte] + +// HASH_VALUE 7F45F7E4E5069474 +// INDEX 1378 +uiFameAllegianceCivSetNeutralWarning [Attention! En passant Neutre vous risquez de perdre de la renommée dans vos renommées de civilisations (Fyros/Matis/Tryker/Zoraï)] + +// HASH_VALUE F36DA2D49EA45146 +// INDEX 1379 +uiFameAllegianceCultSetNeutralWarning [Attention! En passant Neutre vous risquez de perdre de la renommée dans vos renommées de cultes (Kami/Karavan)] + +// HASH_VALUE DE9C47CBD4106D3D +// INDEX 1380 +uiFameAllegianceCivSetNeutralGuildTT [En devenant neutre votre GUILDE sera apatride,\n + elle n'aura aucune allégeance de civilisation.\n + Seul le chef de guilde est autorisé à le faire.] + +// HASH_VALUE 1BCC45BB10DD92E7 +// INDEX 1381 +uiFameAllegianceCultSetNeutralGuildTT [En devenant neutre votre GUILDE sera incroyante,\n + elle n'aura aucune allégeance envers un culte\n + Seul le chef de guilde est autorisé à le faire.] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1382 +uiFameAllegianceCivSetNeutralGuildWarning [Attention! En passant Neutre votre GUILDE risque de perdre de la renommée dans celles de civilisations (Fyros/Matis/Tryker/Zoraï)] + +// HASH_VALUE 0F7DEAD0F096DC8E +// INDEX 1383 +uiFameAllegianceCultSetNeutralGuildWarning [Attention! En passant Neutre votre GUILDE risque de perdre de la renommée dans celles de cultes (Kami/Karavan)] + +// HASH_VALUE 2969AC6199D5BF7E +// INDEX 1384 +uiFame_tribe_ancient_dryads [Dryades] + +// HASH_VALUE 2C0768382243584B +// INDEX 1385 +uiFame_tribe_antikamis [Antekamis] + +// HASH_VALUE AB5A90805E98248C +// INDEX 1386 +uiFame_tribe_barkers [Percécorces] + +// HASH_VALUE 9D928C849436CBAB +// INDEX 1387 +uiFame_tribe_beachcombers [Déferlants] + +// HASH_VALUE 63266F61E5443E8A +// INDEX 1388 +uiFame_tribe_black_circle [Cercle Noir] + +// HASH_VALUE 6299CC93A9E6F0B5 +// INDEX 1389 +uiFame_tribe_cholorogoos [Chlorogoos] + +// HASH_VALUE 9FCA847DA886A4A7 +// INDEX 1390 +uiFame_tribe_cockroaches [Cancrelats] + +// HASH_VALUE A4558098C6A2B499 +// INDEX 1391 +uiFame_tribe_company_of_the_eternal_tree [Compagnie de l'Arbre Éternel] + +// HASH_VALUE 709CF40C709C9484 +// INDEX 1392 +uiFame_tribe_corsair [Corsaires] + +// HASH_VALUE E968FC6EEEF5F499 +// INDEX 1393 +uiFame_tribe_cute [Cuzans] + +// HASH_VALUE E4865B77A60414B5 +// INDEX 1394 +uiFame_tribe_darkening_sap [Matisagoo] + +// HASH_VALUE 5765D8691A866070 +// INDEX 1395 +uiFame_tribe_dune_riders [Sauvages] + +// HASH_VALUE A5D9FC9526E8F8A8 +// INDEX 1396 +uiFame_tribe_ecowarriors [Embourbés] + +// HASH_VALUE 2AE7F46DEAC7D07E +// INDEX 1397 +uiFame_tribe_firebrands [Sanguins] + +// HASH_VALUE 6FCCCC872035276B +// INDEX 1398 +uiFame_tribe_first_deserter [Bagnards] + +// HASH_VALUE 68582418709C5490 +// INDEX 1399 +uiFame_tribe_frahar [Fraiders] + +// HASH_VALUE EB9AB89063D38039 +// INDEX 1400 +uiFame_tribe_frahar_hunters [Chasseurs de Frahars] + +// HASH_VALUE E6069C54E854C471 +// INDEX 1401 +uiFame_tribe_gibbay [Gibads] + +// HASH_VALUE 8F97387FDCF2F346 +// INDEX 1402 +uiFame_tribe_goo_heads [Illuminés] + +// HASH_VALUE 67556F6D56E56F7F +// INDEX 1403 +uiFame_tribe_green_seed [Graines Vertes] + +// HASH_VALUE D468F810D8A85C6F +// INDEX 1404 +uiFame_tribe_hamazans_of_the_dead_seed [Amazones Matis] + +// HASH_VALUE 6E185C78F03AE420 +// INDEX 1405 +uiFame_tribe_icon_workshipers [Iconodoules] + +// HASH_VALUE EDDA8085A0975895 +// INDEX 1406 +uiFame_tribe_keepers [Mémoires] + +// HASH_VALUE EA5AAC90A1753365 +// INDEX 1407 +uiFame_tribe_kitin_gatheres [Kitiniers] + +// HASH_VALUE 2939B08E9721CFB4 +// INDEX 1408 +uiFame_tribe_lagoon_brothers [Frères de la Lagune] + +// HASH_VALUE 2CCAA89063885097 +// INDEX 1409 +uiFame_tribe_lawless [Sans Loi] + +// HASH_VALUE 2B7AA89063B85C96 +// INDEX 1410 +uiFame_tribe_leviers [Taxeurs] + +// HASH_VALUE 2B035B9ECE150060 +// INDEX 1411 +uiFame_tribe_master_of_the_goo [Maîtres de la Goo] + +// HASH_VALUE EC8A08288B13C09C +// INDEX 1412 +uiFame_tribe_matisian_border_guards [Gardes-Frontières] + +// HASH_VALUE 25B2FC9A970823C3 +// INDEX 1413 +uiFame_tribe_night_turners [Façonneurs Nocturnes] + +// HASH_VALUE 5F83BC919707FFC2 +// INDEX 1414 +uiFame_tribe_oasis_diggers [Puisatiers] + +// HASH_VALUE A06A24882D37A8C6 +// INDEX 1415 +uiFame_tribe_pyromancers [Pyromanciennes] + +// HASH_VALUE 69A98CACE6E9B49D +// INDEX 1416 +uiFame_tribe_recoverers [Recycleurs] + +// HASH_VALUE E198408EA328709F +// INDEX 1417 +uiFame_tribe_renegades [Renégats] + +// HASH_VALUE E6E9749C6CBA24BB +// INDEX 1418 +uiFame_tribe_restorers [Veilleurs] + +// HASH_VALUE 322960343149F402 +// INDEX 1419 +uiFame_tribe_root_tappers [Saigneurs de Racines] + +// HASH_VALUE E4832439E1C3A07C +// INDEX 1420 +uiFame_tribe_sacred_sap [Sève Sacrée] + +// HASH_VALUE 448B505B94DA7C4F +// INDEX 1421 +uiFame_tribe_sap_gleaners [Sèves Sèches] + +// HASH_VALUE D9A8DC6C1887837B +// INDEX 1422 +uiFame_tribe_sap_slaves [Esclaves de la Sève] + +// HASH_VALUE 2398709DE739B4A7 +// INDEX 1423 +uiFame_tribe_scorchers [Écorchés] + +// HASH_VALUE 2B19809762A49454 +// INDEX 1424 +uiFame_tribe_shadow_runners [Trafiquants des Ombres] + +// HASH_VALUE 15C89C36155827C3 +// INDEX 1425 +uiFame_tribe_siblings_of_the_weeds [Frères des Plantes] + +// HASH_VALUE A836F49FF0F79448 +// INDEX 1426 +uiFame_tribe_silt_sculptors [Sculpteurs de Vase] + +// HASH_VALUE 6EFAA496E448949D +// INDEX 1427 +uiFame_tribe_slavers [Esclavagistes] + +// HASH_VALUE 6599989DE908C0B0 +// INDEX 1428 +uiFame_tribe_smuglers [Contrebandiers] + +// HASH_VALUE AE569C2B25C25C33 +// INDEX 1429 +uiFame_tribe_the_arid_matis [Matis Arides] + +// HASH_VALUE EC26F0632E44B07C +// INDEX 1430 +uiFame_tribe_the_kuilde [Kuilde] + +// HASH_VALUE DCE7D35A9AA7A38E +// INDEX 1431 +uiFame_tribe_the_slash_and_burn [Mercenaires Écarlates] + +// HASH_VALUE EFFA348E71F82CAC +// INDEX 1432 +uiFame_tribe_tutors [Tuteurs] + +// HASH_VALUE 964B349BA5369B7D +// INDEX 1433 +uiFame_tribe_water_breakers [Dresseurs d'Eau] + +// HASH_VALUE 1DA4D48A5C4617C9 +// INDEX 1434 +uiFame_tribe_woven_bridles [Pillards du Désert] + +// HASH_VALUE 9BF5E88A1421546A +// INDEX 1435 +uittFameKOS [Les gardes peuvent vous tuer à vue.] + +// HASH_VALUE 67F09C7F2BCB52B7 +// INDEX 1436 +uittFameNoTrade [Plus de marchandage possible.] + +// HASH_VALUE E539A032634ADCFB +// INDEX 1437 +uittFameWeakTrade [Marchandage amoindri.] + +// HASH_VALUE A9699C96AB34DC3D +// INDEX 1438 +uittFameNormal [Pas de pénalité.] + +// HASH_VALUE CC6674921AF7DFF7 +// INDEX 1439 +uittFameMaxPossible [Renommée max possible : %famemax] + +// HASH_VALUE DBD99C4C1D299072 +// INDEX 1440 +uiPvpFameAllegiance [Allégeances:] + +// HASH_VALUE EE3B252AF0A0E536 +// INDEX 1441 +uiPvpFameNoCultAllegiance [ Vous n'avez pas déclaré d'allégeance à un culte.] + +// HASH_VALUE 8CD1D68D4D75B697 +// INDEX 1442 +uiPvpFameNoCivAllegiance [ Vous n'avez pas déclaré d'allégeance à une civilisation.] + +// HASH_VALUE D16FD2BC9EEBF135 +// INDEX 1443 +uiPvpFameAllegiancePoints [ Points de la faction @{FE7F}%faction @{2F2F}: %points] + +// HASH_VALUE 88F504759A1A73F2 +// INDEX 1444 +uittPvpFameInfo [Vous pouvez activer votre @{2F2F}tag PVP @{FFFF}à l'aide du bouton associé de la fenêtre Joueur.\n + Vous bénéficierez de @{2F2F}bonus @{FFFF}si vous êtes situé dans une zone contrôlée par votre faction.\n + Vous subirez des @{2F2F}malus @{FFFF}si vous êtes situé dans une zone contrôlée par la faction adverse.] + +// HASH_VALUE 32EC6D6A85802187 +// INDEX 1445 +uittPvpFameAllegianceInfo [Vous gagnez des points lorsque vous tuez un membre de la @{2F2F}faction @{FFFF}opposée ou lorsque vous détruisez une @{2F2F}spire @{FFFF}ennemie.] + +// HASH_VALUE 96C82CE26E77CCA1 +// INDEX 1446 +uiPvpEffectInfo [\n + Effets des spires:] + +// HASH_VALUE AA23A7680FD8F008 +// INDEX 1447 +uiPvpEffectBonus [@{FFFF}Bonus:] + +// HASH_VALUE AA239F5AD2B8B813 +// INDEX 1448 +uiPvpEffectMalus [@{FFFF}Malus:] + +// HASH_VALUE 4CFA781445571CE6 +// INDEX 1449 +uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Le foyer des Dunes Impériales @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE EF2868A3C1426E5E +// INDEX 1450 +uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Le foyer des Dunes Impériales @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 141042098EC4E5CC +// INDEX 1451 +uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Le foyer de l'Oasis d'Oflovak @{FFFF}:\n + Augmente l'équilibre de @{2F2F}%n] + +// HASH_VALUE C38AB5FE6DE10B02 +// INDEX 1452 +uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Le foyer de l'Oasis d'Oflovak @{FFFF}:\n + Réduit l'équilibre de @{2F2F}%n] + +// HASH_VALUE EEB629F8DB0A7A01 +// INDEX 1453 +uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Le foyer des Tours de Frahar @{FFFF}:\n + Augmente la force de @{2F2F}%n] + +// HASH_VALUE FCD16B9C2C56958B +// INDEX 1454 +uiPvPEffect_region_frahartowers_Malus [@{FE7F}Le foyer des Tours de Frahar @{FFFF}:\n + Réduit la force de @{2F2F}%n] + +// HASH_VALUE D87779B8B6236B43 +// INDEX 1455 +uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Le foyer des Dunes de l'Exil @{FFFF}:\n + Augmente les dégats des coups critiques de @{2F2F}%p] + +// HASH_VALUE 4414F679318CC2CA +// INDEX 1456 +uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Le foyer des Dunes de l'Exil @{FFFF}:\n + Réduit les dégats des coups critiques de @{2F2F}%p] + +// HASH_VALUE 50081D361D69677C +// INDEX 1457 +uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Le foyer du Canyon Interdit @{FFFF}:\n + Réduit l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE E53A770F9EC83B25 +// INDEX 1458 +uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Le foyer du Canyon Interdit @{FFFF}:\n + Augmente l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE 510F8199991288AC +// INDEX 1459 +uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Le foyer des Mines de Sciure @{FFFF}:\n + Augmente la constitution de @{2F2F}%n] + +// HASH_VALUE CD5CDD24BC1E1550 +// INDEX 1460 +uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Le foyer des Mines de Sciure @{FFFF}:\n + Réduit la constitution de @{2F2F}%n] + +// HASH_VALUE 69AEFE5B4A892351 +// INDEX 1461 +uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Le foyer des Dunes Sauvages @{FFFF}:\n + Augmente la protection des armures @{2F2F}%p] + +// HASH_VALUE E4BD38F50C198886 +// INDEX 1462 +uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Le foyer des Dunes Sauvages @{FFFF}:\n + Réduit la protection des armures @{2F2F}%p] + +// HASH_VALUE 393AC36C403B1D32 +// INDEX 1463 +uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Le foyer du Couloir Brûlé @{FFFF}:\n + Augmente le métabolisme de @{2F2F}%n] + +// HASH_VALUE FC146F2EEC43EDE7 +// INDEX 1464 +uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Le foyer du Couloir Brûlé @{FFFF}:\n + Réduit le métabolisme de @{2F2F}%n] + +// HASH_VALUE 30B3292C410FE2B3 +// INDEX 1465 +uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Le foyer du Noeud de la Démence @{FFFF}:\n + Augmente les résistances magiques de @{2F2F}%p] + +// HASH_VALUE 18472CEEE5BD6A66 +// INDEX 1466 +uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Le foyer du Noeud de la Démence @{FFFF}:\n + Réduit les résistances magiques de @{2F2F}%p] + +// HASH_VALUE 26B65CDB81344C06 +// INDEX 1467 +uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Le foyer du Havre de Pureté @{FFFF}:\n + Augmente la sagesse de @{2F2F}%n] + +// HASH_VALUE 3302CF8C6D40AC84 +// INDEX 1468 +uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Le foyer du Havre de Pureté @{FFFF}:\n + Réduit la sagesse de @{2F2F}%n] + +// HASH_VALUE 7AFD331FECEF1069 +// INDEX 1469 +uiPvPEffect_region_thevoid_Bonus [@{FE7F}Le foyer du Vide @{FFFF}:\n + Augmente l'intelligence de @{2F2F}%n] + +// HASH_VALUE E27DFEDB5016DCBC +// INDEX 1470 +uiPvPEffect_region_thevoid_Malus [@{FE7F}Le foyer du Vide @{FFFF}:\n + Réduit l'intelligence de @{2F2F}%n] + +// HASH_VALUE B6DFFE9E67C7E605 +// INDEX 1471 +uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Le foyer des Cités de l'Intuition @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 6225E02D218520FA +// INDEX 1472 +uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Le foyer des Cités de l'Intuition @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 29DD64E3444733BF +// INDEX 1473 +uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Le foyer du Bosquet Vierge @{FFFF}:\n + Augmente la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE 74615BE44ED04987 +// INDEX 1474 +uiPvPEffect_region_maidengrove_Malus [@{FE7F}Le foyer du Bosquet Vierge @{FFFF}:\n + Réduit la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE 56EE4677D4CF64F7 +// INDEX 1475 +uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Le foyer du Bosquet de l'Ombre @{FFFF}:\n + Augmente les dégâts des sorts offensifs de @{2F2F}%p] + +// HASH_VALUE E140D5F340A8A881 +// INDEX 1476 +uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Le foyer du Bosquet de l'Ombre @{FFFF}:\n + Réduit les dégâts des sorts offensifs de @{2F2F}%p] + +// HASH_VALUE 9FCA0CC9842478C3 +// INDEX 1477 +uiPvPEffect_region_libertylake_Bonus [@{FE7F}Le foyer du Lac de la Liberté @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE B65146AC740E4F72 +// INDEX 1478 +uiPvPEffect_region_libertylake_Malus [@{FE7F}Le foyer du Lac de la Liberté @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 52AC825C046AA7B6 +// INDEX 1479 +uiPvPEffect_region_restingwater_Bonus [@{FE7F}Le foyer de l'Eau du Repos @{FFFF}:\n + Accorde une protection sous la forme d'un bouclier épineux qui renvoie @{2F2F}%p @{FFFF}des dommages] + +// HASH_VALUE 472106CD65BD05D3 +// INDEX 1480 +uiPvPEffect_region_restingwater_Malus [@{FE7F}Le foyer de l'Eau du Repos @{FFFF}:\n + Aucun effet] + +// HASH_VALUE EFACF725E083E3E6 +// INDEX 1481 +uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Le foyer des Chutes de la Rosée @{FFFF}:\n + Augmente la volonté de @{2F2F}%n] + +// HASH_VALUE 8CF954C95E9F2760 +// INDEX 1482 +uiPvPEffect_region_dewdrops_Malus [@{FE7F}Le foyer des Chutes de la Rosée @{FFFF}:\n + Réduit la volonté de @{2F2F}%n] + +// HASH_VALUE 3DECC9AB9A633D36 +// INDEX 1483 +uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Le foyer de l'Ile Enchanté @{FFFF}:\n + Augmente la sagesse de @{2F2F}%n] + +// HASH_VALUE 9C2F9D88065F000E +// INDEX 1484 +uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Le foyer de l'Ile Enchanté @{FFFF}:\n + Réduit la sagesse de @{2F2F}%n] + +// HASH_VALUE 076B4EDCFEA8F31D +// INDEX 1485 +uiPvPEffect_region_thefount_Bonus [@{FE7F}Le foyer de la Source @{FFFF}:\n + Augmente la dextérité de @{2F2F}%n] + +// HASH_VALUE 75E428DAF8F6F457 +// INDEX 1486 +uiPvPEffect_region_thefount_Malus [@{FE7F}Le foyer de la Source @{FFFF}:\n + Réduit la dextérité de @{2F2F}%n] + +// HASH_VALUE 3F35BA2B85253D4D +// INDEX 1487 +uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Le foyer du Lagon de Loria @{FFFF}:\n + Augmente la régénération des matières premières dans toutes les sources de @{2F2F}%p] + +// HASH_VALUE A8CECE156D2ED631 +// INDEX 1488 +uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Le foyer du Lagon de Loria @{FFFF}:\n + Aucun effet] + +// HASH_VALUE E6991F189D2C2D8E +// INDEX 1489 +uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Le foyer des Plages d'Abondance @{FFFF}:\n + Augmente l'attention lors de l'évocation d'un sort de @{2F2F}%p] + +// HASH_VALUE D2E1C5D8FEFF04F5 +// INDEX 1490 +uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Le foyer des Plages d'Abondance @{FFFF}:\n + Réduit l'attention lors de l'évocation d'un sort de @{2F2F}%p] + +// HASH_VALUE 4DF079854F767459 +// INDEX 1491 +uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Le foyer des Vents du Songe @{FFFF}:\n + Augmente la constitution de @{2F2F}%n] + +// HASH_VALUE C93DD5106A8201FD +// INDEX 1492 +uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Le foyer des Vents du Songe @{FFFF}:\n + Réduit la constitution de @{2F2F}%n] + +// HASH_VALUE 62E8F7C0D2B8A584 +// INDEX 1493 +uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Le foyer du Jardin Majestueux @{FFFF}:\n + Augmente les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE 1CA631B57EFE8713 +// INDEX 1494 +uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Le foyer du Jardin Majestueux @{FFFF}:\n + Réduit les chances de réussite des artisans de @{2F2F}%p] + +// HASH_VALUE E49100DBFA4116D4 +// INDEX 1495 +uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Le foyer du Bosquet de la Confusion @{FFFF}:\n + Augmente l'intensité des liens crées par les sorts d'affliction comme les effets des sorts de soins de @{2F2F}%p] + +// HASH_VALUE 7D447AEBB361EB4F +// INDEX 1496 +uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Le foyer du Bosquet de la Confusion @{FFFF}:\n + Réduit l'intensité des liens crées par les sorts d'affliction comme les effets des sorts de soins de @{2F2F}%p] + +// HASH_VALUE 7A28A99755739B3A +// INDEX 1497 +uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Le foyer du Tertre de la Dissidence @{FFFF}:\n + Augmente l'équilibre de @{2F2F}%n] + +// HASH_VALUE 66F57D0FC60C74F5 +// INDEX 1498 +uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Le foyer du Tertre de la Dissidence @{FFFF}:\n + Réduit l'équilibre de @{2F2F}%n] + +// HASH_VALUE D0A7D7EA5816E128 +// INDEX 1499 +uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Le foyer du jardin Fugace @{FFFF}:\n + Augmente l'intelligence de @{2F2F}%n] + +// HASH_VALUE C081E19DED2F01DB +// INDEX 1500 +uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Le foyer du jardin Fugace @{FFFF}:\n + Réduit l'intelligence de @{2F2F}%n] + +// HASH_VALUE 576CB070C2616878 +// INDEX 1501 +uiPvPEffect_region_upperbog_Bonus [@{FE7F}Le foyer du Marais Supérieur @{FFFF}:\n + Réduit l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE 11CA2A6C9F284195 +// INDEX 1502 +uiPvPEffect_region_upperbog_Malus [@{FE7F}Le foyer du Marais Supérieur @{FFFF}:\n + Augmente l'aggressivité des extractions de @{2F2F}%p] + +// HASH_VALUE 65B1D5A4E060D539 +// INDEX 1503 +uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Le foyer de la Source Cachée @{FFFF}:\n + Augmente la parade et l'esquive de @{2F2F}%p] + +// HASH_VALUE 30644A4484C1DCED +// INDEX 1504 +uiPvPEffect_region_hiddensource_Malus [@{FE7F}Le foyer de la Source Cachée @{FFFF}:\n + Réduit la parade et l'esquive de @{2F2F}%p] + +// HASH_VALUE 85D0887795BB91E5 +// INDEX 1505 +uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Le foyer de la Masure de l'Hérétique @{FFFF}:\n + Augmente le métabolisme de @{2F2F}%n] + +// HASH_VALUE 821CB50550D74B75 +// INDEX 1506 +uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Le foyer de la Masure de l'Hérétique @{FFFF}:\n + Réduit le métabolisme de @{2F2F}%n] + +// HASH_VALUE 53D3E7CE9D6617C0 +// INDEX 1507 +uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Le foyer du Gouffre d'Ichor @{FFFF}:\n + Augmente la force de @{2F2F}%n] + +// HASH_VALUE BFDC7913CACF3DFC +// INDEX 1508 +uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Le foyer du Gouffre d'Ichor @{FFFF}:\n + Réduit la force de @{2F2F}%n] + +// HASH_VALUE FB0B51B7B3F50440 +// INDEX 1509 +uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Le foyer de la Portes des Vents @{FFFF}:\n + Augmente la dextérité de @{2F2F}%n] + +// HASH_VALUE 31103A71955FFC28 +// INDEX 1510 +uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Le foyer de la Portes des Vents @{FFFF}:\n + Réduit la dextérité de @{2F2F}%n] + +// HASH_VALUE 201F95953B5FC420 +// INDEX 1511 +uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Le foyer de la Forêt Insaisissable @{FFFF}:\n + Augmente la volonté de @{2F2F}%n] + +// HASH_VALUE 8C2C7B0B6CD5561A +// INDEX 1512 +uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Le foyer de la Forêt Insaisissable @{FFFF}:\n + Réduit la volonté de @{2F2F}%n] + +// HASH_VALUE 1F3855F14DBC11BD +// INDEX 1513 +uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Le foyer de la Porte de l'Obscurité @{FFFF}:\n + Augmente la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE BA0AE2474CC72D3E +// INDEX 1514 +uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Le foyer de la Porte de l'Obscurité @{FFFF}:\n + Réduit la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE 2ED3C7CA79E964D8 +// INDEX 1515 +uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Le foyer de la Fosse aux Epreuves @{FFFF}:\n + Augmente les dégâts des armes de mêlée de @{2F2F}%p] + +// HASH_VALUE 90AB87A863C133A8 +// INDEX 1516 +uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Le foyer de la Fosse aux Epreuves @{FFFF}:\n + Réduit les dégâts des armes de mêlée de @{2F2F}%p] + +// HASH_VALUE 171FDE809FC5A760 +// INDEX 1517 +uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Le foyer de la Terre de la Continuité @{FFFF}:\n + Augmente la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE 899B83C8FEC648E8 +// INDEX 1518 +uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Le foyer de la Terre de la Continuité @{FFFF}:\n + Réduit la quantité de matières premières récoltées de @{2F2F}%p] + +// HASH_VALUE DB0DCDEE5D93C885 +// INDEX 1519 +uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Le foyer des Profondeurs Interdites @{FFFF}:\n + Augmente la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE FBF30252F3938B4C +// INDEX 1520 +uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Le foyer des Profondeurs Interdites @{FFFF}:\n + Réduit la vitesse de déplacement de @{2F2F}%p] + +// HASH_VALUE 5F31204E6C179DCA +// INDEX 1521 +uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Le foyer de la Cité Engloutie @{FFFF}:\n + Augmente la régénération des matières premières dans toutes les sources de @{2F2F}%p] + +// HASH_VALUE 1C6BE636A8730851 +// INDEX 1522 +uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Le foyer de la Cité Engloutie @{FFFF}:\n + Aucun effet] + +// HASH_VALUE 558AB3C93C38B0C6 +// INDEX 1523 +uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Le foyer des Sources interdites @{FFFF}:\n + Augmente la cadence de tir des armes de jet de @{2F2F}%p] + +// HASH_VALUE D2E6A5B3784F660F +// INDEX 1524 +uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Le foyer des Sources interdites @{FFFF}:\n + Réduit la cadence de tir des armes de jet de @{2F2F}%p] + +// HASH_VALUE 0634F372A77C2F60 +// INDEX 1525 +uiPvPEffect_region_nexus_Bonus [@{FE7F}Le foyer du Nexus @{FFFF}:\n + Augmente la régénération des matières premières dans toutes les sources de @{2F2F}%p] + +// HASH_VALUE 25857C0B0FB9CFF6 +// INDEX 1526 +uiPvPEffect_region_nexus_Malus [@{FE7F}Le foyer du Nexus @{FFFF}:\n + Aucun effet] + +// Stats +// HASH_VALUE A60FAAB9FBB2576B +// INDEX 1527 +uiHPDesc [@{6F6F}HP@{FFFF},\n + les Points de Vie mesurent le montant des dommages qu'un personnage peut supporter avant de mourir.] + +// HASH_VALUE 0D14E198B9F62F63 +// INDEX 1528 +uiStaDesc [@{6F6F}Endurance@{FFFF},\n + utilisée par les actions de combat physique, l'Endurance mesure l'état de fatigue d'un personnage.] + +// HASH_VALUE 57516E1B1624B27C +// INDEX 1529 +uiSapDesc [@{6F6F}Sap@{FFFF},\n + l'énergie qui permet à un personnage de canaliser des forces magiques.] + +// HASH_VALUE 0818382AFDB10CD9 +// INDEX 1530 +uiFocDesc [@{6F6F}Concentration@{FFFF},\n + mesure la capacité d'un personnage à se focaliser sur une tâche précise.] + +// HASH_VALUE C5C5AADDE9B1CB06 +// INDEX 1531 +uiConsDesc [@{6F6F}Constitution@{FFFF},\n + mesure la résistance physique d'un personnage.] + +// HASH_VALUE D82B6F5A555A3242 +// INDEX 1532 +uiIntDesc [@{6F6F}Intelligence@{FFFF},\n + mesure les facultés d'abstraction et la force mentale d'un personnage.] + +// HASH_VALUE 2D2E06E01D8CC946 +// INDEX 1533 +uiStrDesc [@{6F6F}Force@{FFFF},\n + mesure la force physique d'un personnage.] + +// HASH_VALUE 2CBDF588F00F8902 +// INDEX 1534 +uiDexDesc [@{6F6F}Dextérité@{FFFF},\n + mesure l'habileté manuelle d'un personnage.] + +// HASH_VALUE EE7A5B01A1BEDC58 +// INDEX 1535 +uiMetaDesc [@{6F6F}Métabolisme@{FFFF},\n + mesure la rapidité avec laquelle un personnage peut se rétablir de ses blessures.] + +// HASH_VALUE 9DF5C8519F10DD99 +// INDEX 1536 +uiWisDesc [@{6F6F}Sagesse@{FFFF},\n + détermine le temps de régénération de la Sève, l'énergie utilisée pour faire de la magie.] + +// HASH_VALUE AF3D4299D0E8D9DC +// INDEX 1537 +uiWBDesc [@{6F6F}Équilibre@{FFFF},\n + permet à un personnage de diminuer le temps nécessaire pour se reposer.] + +// HASH_VALUE CA504480C865B128 +// INDEX 1538 +uiWillDesc [@{6F6F}Volonté@{FFFF},\n + mesure la capacité d'un personnage à maintenir un haut niveau de concentration durant une longue période de temps.] + +// HASH_VALUE CE41AC3DC9E2F42C +// INDEX 1539 +uiValues [VALEURS] + +// HASH_VALUE 8501644684B26442 +// INDEX 1540 +uiRegeneration [RÉGÉNÉRATION] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1541 +uiCarac_HpMax [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1542 +uiCarac_HpReg [Métabolisme] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1543 +uiCarac_StaMax [Force] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1544 +uiCarac_StaReg [Équilibre] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1545 +uiCarac_SapMax [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1546 +uiCarac_SapReg [Sagesse] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1547 +uiCarac_WishMax [Dextérité] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1548 +uiCarac_WishReg [Volonté] + +// HASH_VALUE B009C46E316AAC9F +// INDEX 1549 +uiCaracId0 [Constitution] + +// HASH_VALUE 6618AC8EE6078C96 +// INDEX 1550 +uiCaracId1 [Métabolisme] + +// HASH_VALUE E45ADC6364A9D486 +// INDEX 1551 +uiCaracId2 [Intelligence] + +// HASH_VALUE E7D990902817A0A8 +// INDEX 1552 +uiCaracId3 [Sagesse] + +// HASH_VALUE 649C444C681C74B8 +// INDEX 1553 +uiCaracId4 [Force] + +// HASH_VALUE 24F874705B56B078 +// INDEX 1554 +uiCaracId5 [Équilibre] + +// HASH_VALUE A5B85C9A6C5A10B6 +// INDEX 1555 +uiCaracId6 [Dextérité] + +// HASH_VALUE 6C18945C6C18945C +// INDEX 1556 +uiCaracId7 [Volonté] + +// HASH_VALUE DAA9BC7956B86772 +// INDEX 1557 +uiScoreMax [Valeurs du Score Maximum] + +// HASH_VALUE 6514289CA0C54BAA +// INDEX 1558 +uiScoreRegen [Valeurs du Score de Régénération] + +// HASH_VALUE E6DA8C85A067187D +// INDEX 1559 +uiDisease [Maladie] + +// HASH_VALUE 68978879A7A6B093 +// INDEX 1560 +uiTechno [Techno] + +// HASH_VALUE 28D8C0652B65DC7F +// INDEX 1561 +uiImpact [Impact] + +// HASH_VALUE 7058541870585418 +// INDEX 1562 +uiFear [Peur] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 1563 +uiMagicResist [Magie] + +// HASH_VALUE 4ED3F04E4EC33C3B +// INDEX 1564 +uiScores [CARACT.] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 1565 +uiCaracs [CARACTÉRISTIQUES] + +// HASH_VALUE CB83543C0901241E +// INDEX 1566 +uiResistances [RÉSISTANCE] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1567 +uiLVL [Niv] + +// HASH_VALUE 6AD7508262470C93 +// INDEX 1568 +uiLevel [Niv] + +// HASH_VALUE 0452581784819415 +// INDEX 1569 +uiCap [MAJ] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 1570 +uiSkillJobLVL [Niv : ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 1571 +uiStatusTitle [ÉTAT] + +// HASH_VALUE 0AF2781B05A2A82D +// INDEX 1572 +uiCareers [CARRIÈRES] + +// HASH_VALUE 4C50442458149450 +// INDEX 1573 +uiSkillsTitle [Identité] + +// HASH_VALUE 50D494345090F424 +// INDEX 1574 +uiJournalTitle [MISSIONS] + +// HASH_VALUE D0B4F420B852EC1C +// INDEX 1575 +uiCurMissions [MISSIONS EN COURS] + +// HASH_VALUE 41201F2949D2C839 +// INDEX 1576 +uiComMissions [MISSIONS TERMINÉES] + +// HASH_VALUE 0992A0384982E43A +// INDEX 1577 +uiPacts [PACTES] + +// HASH_VALUE 70DC34CC70DC34CC +// INDEX 1578 +uiMissionTimerSecond [s] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 1579 +uiMissionTimerMinute [m] + +// HASH_VALUE 681884A0681884A0 +// INDEX 1580 +uiMissionTimerHour [h] + +// HASH_VALUE 6418449064184490 +// INDEX 1581 +uiMissionTimerDay [j] + +// HASH_VALUE C8C3D81FBEEFF42D +// INDEX 1582 +uiMissionDetails [DÉTAILS DE LA MISSION] + +// HASH_VALUE 450170220A31CC20 +// INDEX 1583 +uiAbilitiesTitle [CAPACITÉS] + +// HASH_VALUE 864170370582B42A +// INDEX 1584 +uiFaberTitle [RANGER] + +// HASH_VALUE 4490A42388E12728 +// INDEX 1585 +uiMagicSuffixTitle [SUFFIXES MAGIQUES] + +// HASH_VALUE 8A50702E0D912B34 +// INDEX 1586 +uiFaberSuffixTitle [SUFFIXES DE RANGER] + +// HASH_VALUE 2A385872DB360482 +// INDEX 1587 +uittMissionAbandon [Abandonner] + +// HASH_VALUE 68989418645884CC +// INDEX 1588 +uittMissionFinished [Terminée] + +// HASH_VALUE A9B9907EDF18248C +// INDEX 1589 +uiFameDetail [Détails] + +// HASH_VALUE 4ED1C88556870F57 +// INDEX 1590 +uiGuildFameProgress [Évolution Renommée de la Guilde : ] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1591 +uiInfo [INFOS] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1592 +uiPeopleAdd [AJOUTER] + +// HASH_VALUE 88659B8DA51EE8B4 +// INDEX 1593 +uiJoinChatQuestion [Souhaitez-vous vous joindre au chat ?] + +// HASH_VALUE 5094244850942448 +// INDEX 1594 +uiColorR [R] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1595 +uiColorG [V] + +// HASH_VALUE 4090240840902408 +// INDEX 1596 +uiColorB [B] + +// HASH_VALUE 5414445054144450 +// INDEX 1597 +uiColorT [T] + +// HASH_VALUE C6B2F43A4C104A30 +// INDEX 1598 +uiJoinGuildProposal [REJOINDRE LA GUILDE] + +// HASH_VALUE 0D520B173C3C8C2F +// INDEX 1599 +uiJoinDuelProposal [ATTENTION - PROPOSITION DE DUEL] + +// HASH_VALUE 201464406C58C40C +// INDEX 1600 +uiJoinClanProposalTitle [Clan PVP] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 1601 +uiPvpClanNeutral [Neutre] + +// HASH_VALUE 657010524C6B07CB +// INDEX 1602 +uiJoinClanProposalDesc [ Vous entrez dans une zone de clan pvp. Vous choisissez un clan ou restez neutre. Attention, choisir un clan peut influencer votre renommée... ] + +// HASH_VALUE 4B6F401306FF332F +// INDEX 1603 +uiInfosSystem [MON SYSTÈME D'INFOS] + +// HASH_VALUE 1362A01A1341C41F +// INDEX 1604 +uiAscensorTeleportList [DESTINATIONS] + +// HASH_VALUE 3E32C812CBF2B822 +// INDEX 1605 +uiTeleportLocation [LOCATIONS DES TÉLÉPORTEURS] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 1606 +uimNewPartyChat [NOUVELLE SESSION DE CHAT] + +// HASH_VALUE FA12C8CF4F318652 +// INDEX 1607 +uimNewUserChat [NOUVEL UTILISATEUR DU CHAT] + +// HASH_VALUE B6F2544AD42C6C32 +// INDEX 1608 +uimRemoveUserChat [SUP. L'UTILISATEUR DU CHAT] + +// HASH_VALUE 6DDACC8DA2485093 +// INDEX 1609 +uimDismiss [REJETER] + +// HASH_VALUE 140A78472EF8379C +// INDEX 1610 +uimSetSuccesor [PASSER SUCCESSEUR] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 1611 +uimTarget [CIBLE] + +// HASH_VALUE EE69A0765786DB7C +// INDEX 1612 +uimTeamCompass [VISER LA CIBLE] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 1613 +uimEmotes [IMPRESSIONS] + +// HASH_VALUE CA95D895A4330EFB +// INDEX 1614 +uimEmote1 [Impression 1] + +// HASH_VALUE 0A95D895A44312FC +// INDEX 1615 +uimEmote2 [Impression 2] + +// HASH_VALUE 4A95D895A45316FD +// INDEX 1616 +uimEmote3 [Impression 3] + +// HASH_VALUE 8B95D895A4631AFE +// INDEX 1617 +uimEmote4 [Impression 4] + +// HASH_VALUE CB95D895A4731EFF +// INDEX 1618 +uimEmote5 [Impression 5] + +// HASH_VALUE 0B95D895A4832200 +// INDEX 1619 +uimEmote6 [Impression 6] + +// HASH_VALUE 4B95D895A4932601 +// INDEX 1620 +uimEmote7 [Impression 7] + +// HASH_VALUE 4C50F40C5010E404 +// INDEX 1621 +uimCommands [COMMANDES] + +// HASH_VALUE 490F8ED8FC10A82A +// INDEX 1622 +uimCommand1 [COMMANDE 1] + +// HASH_VALUE 491F92D9FC10A82A +// INDEX 1623 +uimCommand2 [COMMANDE 2] + +// HASH_VALUE 492F96DAFC10A82A +// INDEX 1624 +uimCommand3 [COMMANDE 3] + +// HASH_VALUE 493F9ADBFC10A82A +// INDEX 1625 +uimCommand4 [COMMANDE 4] + +// HASH_VALUE 494F9EDCFC10A82A +// INDEX 1626 +uimCommand5 [COMMANDE 5] + +// HASH_VALUE 495FA2DDFC10A82A +// INDEX 1627 +uimCommand6 [COMMANDE 6] + +// HASH_VALUE AA355F665775A373 +// INDEX 1628 +uimQuitTeam [QUITTER L'ÉQUIPE] + +// HASH_VALUE 8881A83C3CE01CFD +// INDEX 1629 +uimSeedsSharing [PARTAGE DES GRAINES] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 1630 +uimRemove [SUPPRIMER] + +// HASH_VALUE 41002B370C210010 +// INDEX 1631 +uimMoveTo [DÉPLACER] + +// HASH_VALUE C81227254C1ED00C +// INDEX 1632 +uimIgnoreList [LISTE À IGNORER] + +// HASH_VALUE C990E433B73EF808 +// INDEX 1633 +uimMoveToIgnoreList [DÉPLACER VERS LA LISTE À IGNORER] + +// HASH_VALUE BF22FCFFB222E801 +// INDEX 1634 +uimMoveToFriendList [DÉPLACER VERS LA LISTE D'AMIS] + +// HASH_VALUE 8810A41C4690741F +// INDEX 1635 +uimBlock [BLOQUER] + +// HASH_VALUE 4C1054504C105450 +// INDEX 1636 +uimTell [MESSAGE PRIVÉ] + +// HASH_VALUE 8810B0318B11C832 +// INDEX 1637 +uimUnBlock [DÉBLOQUER] + +// HASH_VALUE BF92C8267633902E +// INDEX 1638 +uimFriendList [LISTE D'AMIS] + +// HASH_VALUE 749CF44C749CF44C +// INDEX 1639 +uimSort [TRIER] + +// HASH_VALUE 9192AC377E0EFB1E +// INDEX 1640 +uimRemovePartyChat [SUPPRIMER DU CHAT] + +// HASH_VALUE 1CD5D4671B971867 +// INDEX 1641 +uimInvite [INVITER] + +// HASH_VALUE C2F074F5BC31D3F8 +// INDEX 1642 +uimAddAllGM [AJOUTER TOUS LES MEMBRES DE LA GUILDE] + +// HASH_VALUE CAFE901085ED6443 +// INDEX 1643 +uimRemoveAllGM [SUPPRIMER TOUS LES MEMBRES DE LA GUILDE] + +// HASH_VALUE 37416C18B6708CF6 +// INDEX 1644 +uimAddAllTM [AJOUTER TOUS LES MEMBRES DE L'ÉQUIPE] + +// HASH_VALUE 0D9E9030FF1FE325 +// INDEX 1645 +uimRemoveAllTM [SUPPRIMER TOUS LES MEMBRES DE L'ÉQUIPE] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1646 +uitabChatAround [ALENTOURS] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1647 +uitabChatUniverse [UNIVERS] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1648 +uitabChatRegion [RÉGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1649 +uitabChatTeam [ÉQUIPE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1650 +uitabChatGuild [GUILDE] + +// HASH_VALUE 89F308367E5CAAFA +// INDEX 1651 +uitabChatSysInfo [SYS. INFOS] + +// HASH_VALUE 5050345450503454 +// INDEX 1652 +uitabChatUser [UTILISATEUR] + +// HASH_VALUE 4FE0F81F8E00C02C +// INDEX 1653 +uiFilterAround [ALENTOURS] + +// HASH_VALUE 5450E45444D42414 +// INDEX 1654 +uiFilterUniverse [UNIVERS] + +// HASH_VALUE 8801883A87B2AC37 +// INDEX 1655 +uiFilterRegion [RÉGION] + +// HASH_VALUE 4C5054504C505450 +// INDEX 1656 +uiFilterTeam [ÉQUIPE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1657 +uiFilterGuild [GUILDE] + +// HASH_VALUE A14DE4430EC128DE +// INDEX 1658 +uiFilterMenuAround [ALENTOURS @{T8}/s] + +// HASH_VALUE 549674EA5C4E7CFA +// INDEX 1659 +uiFilterMenuUniverse [UNIVERS @{T8}/u] + +// HASH_VALUE E0DD804CC85218F0 +// INDEX 1660 +uiFilterMenuRegion [RÉGION @{T8}/r] + +// HASH_VALUE D7D1200099740CCC +// INDEX 1661 +uiFilterMenuTeam [ÉQUIPE @{T8}/p] + +// HASH_VALUE 43E1E31697201F6F +// INDEX 1662 +uiFilterMenuGuild [GUILDE @{T8}/g] + +// HASH_VALUE D8788B402A035F63 +// INDEX 1663 +uittFilterChat [Cliquez pour sélectionner le mode de discussion] + +// HASH_VALUE 5C4FBDA0D5B75BA1 +// INDEX 1664 +uittEmote [Cliquez pour sélectionner et lancer un Emote] + +// HASH_VALUE 17774BA065F05056 +// INDEX 1665 +uittTell [Parlez-en à un ami] + +// HASH_VALUE 5050545044502480 +// INDEX 1666 +uiTempMemory [SAC TEMP] + +// HASH_VALUE 64D814506C181480 +// INDEX 1667 +uittTakeAll [Prendre tout] + +// HASH_VALUE 70D824106C181480 +// INDEX 1668 +uittDropAll [Jeter Tout] + +// HASH_VALUE 2AA63C8DA0F73899 +// INDEX 1669 +uiIcons [Icônes] + +// HASH_VALUE 45027C0EC8DFAC07 +// INDEX 1670 +uiTeamShareTitle [PARTAGE DE L'ÉQUIPE] + +// HASH_VALUE C6D1A0244A81942F +// INDEX 1671 +uiValidate [VALIDER] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 1672 +uiTeamShareItems [OBJETS] + +// HASH_VALUE 781C84E0781C84E0 +// INDEX 1673 +uiTeamShareAsks [x] + +// HASH_VALUE 2448509424485094 +// INDEX 1674 +uiTeamShareChance [%] + +// HASH_VALUE 0AD1B4324632A827 +// INDEX 1675 +uiTeamShareValid [VALIDATIONS] + +// HASH_VALUE 5A270C3C688915B8 +// INDEX 1676 +uiTS_Select [Le choix de votre objet] + +// HASH_VALUE 2A5A4C92AB288771 +// INDEX 1677 +uiTS_Items [Descriptions de l'Objet] + +// HASH_VALUE 45AC77FED706D39D +// INDEX 1678 +uiTS_Times [Nombre de joueurs désirant cet objet] + +// HASH_VALUE 053C1960DBA05474 +// INDEX 1679 +uiTS_Chances [Pourcentage de chances d'obtenir cet objet] + +// HASH_VALUE B279639251EAEB4B +// INDEX 1680 +uiTS_Valids [Joueurs validant le partage] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 1681 +uitabInvEquip [ÉQUIPEMENT] + +// HASH_VALUE 4120300C01D0480B +// INDEX 1682 +uitabInvBag [SAC] + +// HASH_VALUE C822C4308B12C421 +// INDEX 1683 +uitabInvSteed [COURSIER] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 1684 +uitabInvPAMount0 [MONTURE 1] + +// HASH_VALUE 406FFB03BE40BAD3 +// INDEX 1685 +uitabInvPAPacker0 [MEKTOUB 1] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 1686 +uitabInvPADemon0 [DÉMON 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 1687 +uitabInvPAMount1 [MONTURE 2] + +// HASH_VALUE 806FFF03FE40C2D3 +// INDEX 1688 +uitabInvPAPacker1 [MEKTOUB 2] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 1689 +uitabInvPADemon1 [DÉMON 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 1690 +uitabInvPAMount2 [MONTURE 3] + +// HASH_VALUE C06F03033E40CAD3 +// INDEX 1691 +uitabInvPAPacker2 [MEKTOUB 3] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 1692 +uitabInvPADemon2 [DÉMON 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 1693 +uitabInvPAMount3 [MONTURE 4] + +// HASH_VALUE 016F07037F40D2D3 +// INDEX 1694 +uitabInvPAPacker3 [MEKTOUB 4] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 1695 +uitabInvPADemon3 [DÉMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 1696 +uitabInvGuild [GUILDE] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 1697 +uitabInvRoom [PIÈCE] + +// HASH_VALUE 89B1901EC712A42C +// INDEX 1698 +uiDetail [DÉTAILS] + +// HASH_VALUE 8EA44E3DCF967488 +// INDEX 1699 +uittDetail [Passer la liste du mode complet au mode simple] + +// HASH_VALUE FD72B7455EC7285F +// INDEX 1700 +uittFilterArmor [Filtre d'@{6F6F}Armures\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Armures@{FFFF}.] + +// HASH_VALUE 8E4C553E0E7FB809 +// INDEX 1701 +uittFilterWeapon [Filtre d'@{6F6F}Armes\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Armes@{FFFF}.] + +// HASH_VALUE FD82AF441DC7745F +// INDEX 1702 +uittFilterTool [Filtre d'@{6F6F}Outils\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Outils@{FFFF}.] + +// HASH_VALUE C591188CC6244DE2 +// INDEX 1703 +uittFilterMP [Filtre de @{6F6F}Matières\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Matières@{FFFF}.] + +// HASH_VALUE A2C8FB3AF1E8005F +// INDEX 1704 +uittFilterMissMP [Filtre d'@{6F6F}Objets ou Matières de Mission\n + @{FFFF}Clic Droit pour sélectionner seulement les @{6F6F}Objets ou Matières de Mission@{FFFF}.] + +// HASH_VALUE 068FB0A926D9C745 +// INDEX 1705 +uittDragToMacro [Glissez cette brique pour créer une macro] + +// HASH_VALUE 59E80063675A7CC8 +// INDEX 1706 +uittDropCmd [Déposez ici la brique de commande] + +// HASH_VALUE A96A94FAA7638CD0 +// INDEX 1707 +uittMacroMemorize [Mémoriser la macro en cours] + +// HASH_VALUE A524A030BB79C757 +// INDEX 1708 +uittMacroUserDefIcon [Cliquez pour définir une icône] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1709 +uiMacroNone [Non attribuée] + +// HASH_VALUE 91831F4AD1484877 +// INDEX 1710 +uittNewKeyShortcut [Nouvelle Touche] + +// HASH_VALUE 545044145850B480 +// INDEX 1711 +uiEditKey [ÉDITER UNE TOUCHE] + +// HASH_VALUE 831B0064D50B1077 +// INDEX 1712 +uiEditCmdNone [Non Attribuée] + +// HASH_VALUE 817F1F0AC142C837 +// INDEX 1713 +uiNewKey [NOUVELLE TOUCHE] + +// HASH_VALUE BEC1033507CEE023 +// INDEX 1714 +uiNewCmd [NOUVELLE COMMANDE] + +// HASH_VALUE 8E0034F7CC6030D2 +// INDEX 1715 +uiEditCmd [ÉDITER UNE COMMANDE] + +// HASH_VALUE 89E1E0F809BEE0FC +// INDEX 1716 +uiMacroExec [EXÉCUTER LA MACRO] + +// HASH_VALUE 8741842F0710C031 +// INDEX 1717 +uiMacroCat [MACRO] + +// HASH_VALUE 09C2782F09E1C01E +// INDEX 1718 +uimMacErase [ANNULER] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1719 +uimMacInfos [INFOS] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1720 +uimMacroExec [EXÉCUTER] + +// HASH_VALUE 5450441454504414 +// INDEX 1721 +uimMacroEdit [ÉDITER] + +// HASH_VALUE 4411542844915438 +// INDEX 1722 +uimMacroDel [SUPPRIMER] + +// HASH_VALUE C2102B370C320812 +// INDEX 1723 +uimMCMoveUp [DÉPLACER VERS LE HAUT] + +// HASH_VALUE 0C110841C18EFF0A +// INDEX 1724 +uimMCMoveDown [DÉPLACER VERS LE BAS] + +// HASH_VALUE 5450441454504414 +// INDEX 1725 +uimMCEdit [ÉDITER] + +// HASH_VALUE 4411542844915438 +// INDEX 1726 +uimMCDel [SUPPRIMER] + +// HASH_VALUE 4F517B288CF0C80A +// INDEX 1727 +uiKeysPlayerTitle [TOUCHES DU JOUEUR] + +// HASH_VALUE 0C62243E815E1B0A +// INDEX 1728 +uiKeysMovementTitle [TOUCHES DE DÉPLACEMENT] + +// HASH_VALUE 86221728CBFE040B +// INDEX 1729 +uiKeysActionsTitle [TOUCHES D'ACTION] + +// HASH_VALUE 4701E034814F03FD +// INDEX 1730 +uiKeysChatTitle [TOUCHES DE CHAT] + +// HASH_VALUE 0D823047817F1F05 +// INDEX 1731 +uiKeysViewTitle [TOUCHES DE VUE] + +// HASH_VALUE FE92BC48F5E3F440 +// INDEX 1732 +uiKeysWindowsTitle [TOUCHES DES FENÊTRES] + +// HASH_VALUE 8D729B38CFD0FC17 +// INDEX 1733 +uiKeysSystemTitle [TOUCHES DU SYSTÈME] + +// HASH_VALUE C961D836814F2301 +// INDEX 1734 +uiKeysEditTitle [TOUCHES D'ÉDITION] + +// HASH_VALUE CBB1F72FFF903726 +// INDEX 1735 +uiKeysDebugTitle [TOUCHES DE DÉBOGAGE] + +// HASH_VALUE 5054542C5054542C +// INDEX 1736 +uiKeysTitle [TOUCHES] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1737 +uiKey0 [0] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1738 +uiKey1 [1] + +// HASH_VALUE 308C20C8308C20C8 +// INDEX 1739 +uiKey2 [2] + +// HASH_VALUE 30CC30CC30CC30CC +// INDEX 1740 +uiKey3 [3] + +// HASH_VALUE 340C40D0340C40D0 +// INDEX 1741 +uiKey4 [4] + +// HASH_VALUE 344C50D4344C50D4 +// INDEX 1742 +uiKey5 [5] + +// HASH_VALUE 348C60D8348C60D8 +// INDEX 1743 +uiKey6 [6] + +// HASH_VALUE 34CC70DC34CC70DC +// INDEX 1744 +uiKey7 [7] + +// HASH_VALUE 380C80E0380C80E0 +// INDEX 1745 +uiKey8 [8] + +// HASH_VALUE 384C90E4384C90E4 +// INDEX 1746 +uiKey9 [9] + +// HASH_VALUE 4050140440501404 +// INDEX 1747 +uiKeyA [A] + +// HASH_VALUE 4090240840902408 +// INDEX 1748 +uiKeyB [B] + +// HASH_VALUE 40D0340C40D0340C +// INDEX 1749 +uiKeyC [C] + +// HASH_VALUE 4410441044104410 +// INDEX 1750 +uiKeyD [D] + +// HASH_VALUE 4450541444505414 +// INDEX 1751 +uiKeyE [E] + +// HASH_VALUE 4490641844906418 +// INDEX 1752 +uiKeyF [F] + +// HASH_VALUE 44D0741C44D0741C +// INDEX 1753 +uiKeyG [G] + +// HASH_VALUE 4810842048108420 +// INDEX 1754 +uiKeyH [H] + +// HASH_VALUE 4850942448509424 +// INDEX 1755 +uiKeyI [I] + +// HASH_VALUE 4890A4284890A428 +// INDEX 1756 +uiKeyJ [J] + +// HASH_VALUE 48D0B42C48D0B42C +// INDEX 1757 +uiKeyK [K] + +// HASH_VALUE 4C10C4304C10C430 +// INDEX 1758 +uiKeyL [L] + +// HASH_VALUE 4C50D4344C50D434 +// INDEX 1759 +uiKeyM [M] + +// HASH_VALUE 4C90E4384C90E438 +// INDEX 1760 +uiKeyN [N] + +// HASH_VALUE 4CD0F43C4CD0F43C +// INDEX 1761 +uiKeyO [O] + +// HASH_VALUE 5014044050140440 +// INDEX 1762 +uiKeyP [P] + +// HASH_VALUE 5054144450541444 +// INDEX 1763 +uiKeyQ [Q] + +// HASH_VALUE 5094244850942448 +// INDEX 1764 +uiKeyR [R] + +/* OLD VALUE : [S] */ +// HASH_VALUE 50D4344C50D4344C +// INDEX 1765 +uiKeyS [S] + +// HASH_VALUE 5414445054144450 +// INDEX 1766 +uiKeyT [T] + +// HASH_VALUE 5454545454545454 +// INDEX 1767 +uiKeyU [U] + +// HASH_VALUE 5494645854946458 +// INDEX 1768 +uiKeyV [V] + +// HASH_VALUE 54D4745C54D4745C +// INDEX 1769 +uiKeyW [W] + +// HASH_VALUE 5814846058148460 +// INDEX 1770 +uiKeyX [X] + +// HASH_VALUE 5854946458549464 +// INDEX 1771 +uiKeyY [Y] + +// HASH_VALUE 5894A4685894A468 +// INDEX 1772 +uiKeyZ [Z] + +// HASH_VALUE 90D300370D21B03D +// INDEX 1773 +uiKeyLBUTTON [BOUTOND] + +// HASH_VALUE 90D3003D8E82C843 +// INDEX 1774 +uiKeyRBUTTON [BOUTONG] + +// HASH_VALUE 0350481983A0741B +// INDEX 1775 +uiKeyCANCEL [ANNULER] + +// HASH_VALUE 90D300384D31B43E +// INDEX 1776 +uiKeyMBUTTON [BOUTONDEP] + +// HASH_VALUE 82C0300B0802C822 +// INDEX 1777 +uiKeyBACK [RETOUR] + +// HASH_VALUE 0AA1642B45C26818 +// INDEX 1778 +uiKeyTAB [TAB] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1779 +uiKeyCLEAR [ANNULER] + +// HASH_VALUE 8ED4B84A8AB4DC4A +// INDEX 1780 +uiKeyRETURN [RETOUR] + +// HASH_VALUE 0AB1E435C992D836 +// INDEX 1781 +uiKeySHIFT [SHIFT] + +// HASH_VALUE 4C94440C4C94440C +// INDEX 1782 +uiKeyCONTROL [CTRL] + +// HASH_VALUE C862B8228B31D82D +// INDEX 1783 +uiKeyMENU [ALT] + +// HASH_VALUE CAA3B0298DC2A83D +// INDEX 1784 +uiKeyPAUSE [PAUSE] + +// HASH_VALUE CAF2BC1D86114824 +// INDEX 1785 +uiKeyCAPITAL [MAJUSCULES] + +// HASH_VALUE 4090142C4090142C +// INDEX 1786 +uiKeyKANA [KANA] + +// HASH_VALUE 8A01701EC640AC2E +// INDEX 1787 +uiKeyHANGEUL [HANGEUL] + +// HASH_VALUE 05A1583384418440 +// INDEX 1788 +uiKeyHANGUL [HANGUL] + +// HASH_VALUE CA81BC2A0CF1AC23 +// INDEX 1789 +uiKeyJUNJA [JUNJA] + +// HASH_VALUE 48F0A81CC6A07421 +// INDEX 1790 +uiKeyFINAL [FINAL] + +// HASH_VALUE C520641487905421 +// INDEX 1791 +uiKeyHANJA [HANJA] + +// HASH_VALUE C750901F4740802C +// INDEX 1792 +uiKeyKANJI [KANJI] + +// HASH_VALUE C5C1B41D49E17C28 +// INDEX 1793 +uiKeyESCAPE [ECHAP] + +// HASH_VALUE 8FC2E436CB51E42E +// INDEX 1794 +uiKeyCONVERT [CONVERTIR] + +// HASH_VALUE 0952DC458721D43D +// INDEX 1795 +uiKeyNONCONVERT [PASCONVERTIR] + +// HASH_VALUE 878180150661C424 +// INDEX 1796 +uiKeyACCEPT [ACCEPTER] + +// HASH_VALUE 08A0AC18C960881B +// INDEX 1797 +uiKeyMODECHANGE [MODÉCHANGE] + +// HASH_VALUE 8582A82B08A2B01C +// INDEX 1798 +uiKeySPACE [ESPACE] + +// HASH_VALUE C21FB71D8692DC15 +// INDEX 1799 +uiKeyPRIOR [PRÉCÉDENT] + +// HASH_VALUE 8671DC44C18EC3ED +// INDEX 1800 +uiKeyNEXT [SUIVANT] + +// HASH_VALUE 46C0981C88D07025 +// INDEX 1801 +uiKeyEND [FIN] + +// HASH_VALUE 4450F4204450F420 +// INDEX 1802 +uiKeyHOME [ORIG.] + +// HASH_VALUE 5490543054905430 +// INDEX 1803 +uiKeyLEFT [GAUCHE] + +// HASH_VALUE 5054045450540454 +// INDEX 1804 +uiKeyUP [HAUT] + +// HASH_VALUE 4AB1DC37C972E035 +// INDEX 1805 +uiKeyRIGHT [DROITE] + +// HASH_VALUE 4CD4F4104CD4F410 +// INDEX 1806 +uiKeyDOWN [BAS] + +// HASH_VALUE 08F190350862CC25 +// INDEX 1807 +uiKeySELECT [SELECT] + +// HASH_VALUE 8EA200448D03143B +// INDEX 1808 +uiKeyPRINT [IMPR] + +// HASH_VALUE 8B22D8258881DC33 +// INDEX 1809 +uiKeyEXECUTE [ENTRÉE] + +// HASH_VALUE 89B12746C6525E4A +// INDEX 1810 +uiKeySNAPSHOT [IMPR. ÉCRAN] + +// HASH_VALUE 4A23D8378C82F040 +// INDEX 1811 +uiKeyINSERT [INSER] + +// HASH_VALUE 4411542844915438 +// INDEX 1812 +uiKeyDELETE [SUPPR] + +// HASH_VALUE 5010542050105420 +// INDEX 1813 +uiKeyHELP [AIDE] + +// HASH_VALUE 4C5074304C507430 +// INDEX 1814 +uiKeyLWIN [WING] + +// HASH_VALUE 4C5074484C507448 +// INDEX 1815 +uiKeyRWIN [WIND] + +// HASH_VALUE 5014040450140404 +// INDEX 1816 +uiKeyAPPS [APPS] + +// HASH_VALUE 5050543830084404 +// INDEX 1817 +uiKeyNUMPAD0 [NUMPAD0] + +// HASH_VALUE 5050543830084404 +// INDEX 1818 +uiKeyNUMPAD1 [NUMPAD1] + +// HASH_VALUE 5050543830084404 +// INDEX 1819 +uiKeyNUMPAD2 [NUMPAD2] + +// HASH_VALUE 5050543830084404 +// INDEX 1820 +uiKeyNUMPAD3 [NUMPAD3] + +// HASH_VALUE 5050543834084404 +// INDEX 1821 +uiKeyNUMPAD4 [NUMPAD4] + +// HASH_VALUE 5050543834084404 +// INDEX 1822 +uiKeyNUMPAD5 [NUMPAD5] + +// HASH_VALUE 5050543834084404 +// INDEX 1823 +uiKeyNUMPAD6 [NUMPAD6] + +// HASH_VALUE 5050543834084404 +// INDEX 1824 +uiKeyNUMPAD7 [NUMPAD7] + +// HASH_VALUE 5050543838084404 +// INDEX 1825 +uiKeyNUMPAD8 [NUMPAD8] + +// HASH_VALUE 5050543838084404 +// INDEX 1826 +uiKeyNUMPAD9 [NUMPAD9] + +// HASH_VALUE 5410543458100424 +// INDEX 1827 +uiKeyMULTIPLY [MULTIPLIER] + +// HASH_VALUE C2E0380A83B0380D +// INDEX 1828 +uiKeyADD [ADDITIONNER] + +// HASH_VALUE 89B3E848CC929428 +// INDEX 1829 +uiKeySEPARATOR [SÉPARATEUR] + +// HASH_VALUE 5490544C54D01448 +// INDEX 1830 +uiKeySUBTRACT [SOUSTRAIRE] + +// HASH_VALUE 08B07C1584905C1E +// INDEX 1831 +uiKeyDECIMAL [DÉCIMAL] + +// HASH_VALUE 4752842247317422 +// INDEX 1832 +uiKeyDIVIDE [DIVISER] + +// HASH_VALUE 3090101830901018 +// INDEX 1833 +uiKeyF1 [F1] + +// HASH_VALUE 3090201830902018 +// INDEX 1834 +uiKeyF2 [F2] + +// HASH_VALUE 3090301830903018 +// INDEX 1835 +uiKeyF3 [F3] + +// HASH_VALUE 3490401834904018 +// INDEX 1836 +uiKeyF4 [F4] + +// HASH_VALUE 3490501834905018 +// INDEX 1837 +uiKeyF5 [F5] + +// HASH_VALUE 3490601834906018 +// INDEX 1838 +uiKeyF6 [F6] + +// HASH_VALUE 3490701834907018 +// INDEX 1839 +uiKeyF7 [F7] + +// HASH_VALUE 3890801838908018 +// INDEX 1840 +uiKeyF8 [F8] + +// HASH_VALUE 3890901838909018 +// INDEX 1841 +uiKeyF9 [F9] + +// HASH_VALUE 7A7D61ED35DE5DD8 +// INDEX 1842 +uiKeyF10 [F10] + +// HASH_VALUE BA9D65EE75EE65D9 +// INDEX 1843 +uiKeyF11 [F11] + +// HASH_VALUE FABD69EFB5FE6DDA +// INDEX 1844 +uiKeyF12 [F12] + +// HASH_VALUE 3ADD6DF0F50E75DB +// INDEX 1845 +uiKeyF13 [F13] + +// HASH_VALUE 7BFD71F1361E7DDC +// INDEX 1846 +uiKeyF14 [F14] + +// HASH_VALUE BB1D75F2762E85DD +// INDEX 1847 +uiKeyF15 [F15] + +// HASH_VALUE FB3D79F3B63E8DDE +// INDEX 1848 +uiKeyF16 [F16] + +// HASH_VALUE 3B5D7DF4F64E95DF +// INDEX 1849 +uiKeyF17 [F17] + +// HASH_VALUE 7C7D81F5375E9DE0 +// INDEX 1850 +uiKeyF18 [F18] + +// HASH_VALUE BC9D85F6776EA5E1 +// INDEX 1851 +uiKeyF19 [F19] + +// HASH_VALUE BA8D69EEB5EE61DA +// INDEX 1852 +uiKeyF20 [F20] + +// HASH_VALUE FAAD6DEFF5FE69DB +// INDEX 1853 +uiKeyF21 [F21] + +// HASH_VALUE 3ACD71F0350E71DC +// INDEX 1854 +uiKeyF22 [F22] + +// HASH_VALUE 7AED75F1751E79DD +// INDEX 1855 +uiKeyF23 [F23] + +// HASH_VALUE BB0D79F2B62E81DE +// INDEX 1856 +uiKeyF24 [F24] + +// HASH_VALUE 88C0F83C4EC1C82B +// INDEX 1857 +uiKeyNUMLOCK [VERRNUM] + +// HASH_VALUE 894388448653AC3D +// INDEX 1858 +uiKeySCROLL [DEFILER] + +// HASH_VALUE 8D3010260F701420 +// INDEX 1859 +uiKeyLSHIFT [SHIFTG] + +// HASH_VALUE 8D9110320F321426 +// INDEX 1860 +uiKeyRSHIFT [SHIFTD] + +// HASH_VALUE 4CD034304CD02450 +// INDEX 1861 +uiKeyLCONTROL [CTRLG] + +// HASH_VALUE 4CD034484CD02450 +// INDEX 1862 +uiKeyRCONTROL [CTRLR] + +// HASH_VALUE 8CD0D03C4A41F434 +// INDEX 1863 +uiKeyLMENU [MENUG] + +// HASH_VALUE 8C31E842CBA20C3A +// INDEX 1864 +uiKeyRMENU [MENUD] + +// HASH_VALUE 8C82282D0A820829 +// INDEX 1865 +uiKeyPROCESSKEY [PROCESSKEY] + +// HASH_VALUE 4C1444044C144404 +// INDEX 1866 +uiKeyATTN [ATTN] + +// HASH_VALUE CCE2D42689529C27 +// INDEX 1867 +uiKeyCRSEL [CRSEL] + +// HASH_VALUE 4E62F42E8CD2BC29 +// INDEX 1868 +uiKeyEXSEL [EXSEL] + +// HASH_VALUE 49C18C2C0931B41F +// INDEX 1869 +uiKeyEREOF [EREOF] + +// HASH_VALUE 5850C4405850C440 +// INDEX 1870 +uiKeyPLAY [PLAY] + +// HASH_VALUE 4CD0F4684CD0F468 +// INDEX 1871 +uiKeyZOOM [ZOOM] + +// HASH_VALUE C480943747806C36 +// INDEX 1872 +uiKeyNONAME [NONAME] + +// HASH_VALUE C43F0F120031CE03 +// INDEX 1873 +uiKeyPA1 [PA1] + +// HASH_VALUE 7F41A027844EF3F5 +// INDEX 1874 +uiKeyOEM_CLEAR [OEM CLEAR] + +/* OLD VALUE : [,] */ +/* OLD VALUE : [,] */ +// HASH_VALUE C9D084204910841E +// INDEX 1875 +uiKeyCOMMA [VIRGULE] + +// HASH_VALUE 300C00C0300C00C0 +// INDEX 1876 +uiNumber00 [00] + +// HASH_VALUE 300C10C0300C10C0 +// INDEX 1877 +uiNumber01 [01] + +// HASH_VALUE 300C20C0300C20C0 +// INDEX 1878 +uiNumber02 [02] + +// HASH_VALUE 300C30C0300C30C0 +// INDEX 1879 +uiNumber03 [03] + +// HASH_VALUE 340C40C0340C40C0 +// INDEX 1880 +uiNumber04 [04] + +// HASH_VALUE 340C50C0340C50C0 +// INDEX 1881 +uiNumber05 [05] + +// HASH_VALUE 340C60C0340C60C0 +// INDEX 1882 +uiNumber06 [06] + +// HASH_VALUE 340C70C0340C70C0 +// INDEX 1883 +uiNumber07 [07] + +// HASH_VALUE 380C80C0380C80C0 +// INDEX 1884 +uiNumber08 [08] + +// HASH_VALUE 380C90C0380C90C0 +// INDEX 1885 +uiNumber09 [09] + +// HASH_VALUE 304C00C4304C00C4 +// INDEX 1886 +uiNumber10 [10] + +// HASH_VALUE 304C10C4304C10C4 +// INDEX 1887 +uiNumber11 [11] + +// HASH_VALUE 304C20C4304C20C4 +// INDEX 1888 +uiNumber12 [12] + +// HASH_VALUE 304C30C4304C30C4 +// INDEX 1889 +uiNumber13 [13] + +// HASH_VALUE 344C40C4344C40C4 +// INDEX 1890 +uiNumber14 [14] + +// HASH_VALUE 344C50C4344C50C4 +// INDEX 1891 +uiNumber15 [15] + +// HASH_VALUE 344C60C4344C60C4 +// INDEX 1892 +uiNumber16 [16] + +// HASH_VALUE 344C70C4344C70C4 +// INDEX 1893 +uiNumber17 [17] + +// HASH_VALUE 384C80C4384C80C4 +// INDEX 1894 +uiNumber18 [18] + +// HASH_VALUE 384C90C4384C90C4 +// INDEX 1895 +uiNumber19 [19] + +// HASH_VALUE 308C00C8308C00C8 +// INDEX 1896 +uiNumber20 [20] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1897 +uiAssignKey [ATTRIBUÉR UNE TOUCHE] + +// HASH_VALUE 745844147858B480 +// INDEX 1898 +uimEditKey [ÉDITER UNE TOUCHE] + +// HASH_VALUE E2623C3DDD53A489 +// INDEX 1899 +uimDeleteKey [SUPPRIMER UNE TOUCHE] + +// HASH_VALUE 66A3982DA3C31080 +// INDEX 1900 +uimAssignKey [ATTRIBUÉR UNE TOUCHE] + +// HASH_VALUE 641C140C789CF49C +// INDEX 1901 +uiCategory [Catégorie] + +// Debug +// HASH_VALUE 2717CC855F361882 +// INDEX 1902 +uiDebug [Deboguer] + +// HASH_VALUE A0C78B8523131467 +// INDEX 1903 +uiDebugToggleHelp [Act/Désact Aide] + +// HASH_VALUE 1B6B883D07CB6865 +// INDEX 1904 +uiDebugDisplayInfos [Infos d'Affichage] + +// HASH_VALUE 246637A11E634C4E +// INDEX 1905 +uiDebugRenderMode [Mode de Rendu] + +// HASH_VALUE A857543DD0C347A9 +// INDEX 1906 +uiDebugToggleRender [Act/Désact Mode de Rendu] + +// HASH_VALUE 5BDB7394E1C6D33D +// INDEX 1907 +uiDebugToggleChat [Affiche/cache l'interface] + +// HASH_VALUE 2D0A3494592F2850 +// INDEX 1908 +uiDebugSwitchConsoleDisplay [Modifier l'Affichage de la Console] + +// HASH_VALUE 9EA76786D800A8AF +// INDEX 1909 +uiDebugChangeCompassMode [Changer le Mode Compas] + +// HASH_VALUE AB83D04CA683D493 +// INDEX 1910 +uiDebugToggleFly [Toggle fly] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 1911 +uiDebugFreeMouse [Souris Libre] + +// HASH_VALUE 6889B89AE6E9AC99 +// INDEX 1912 +uiDebugScreenShot [Capture d'écran] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 1913 +uiDebugTest [Test] + +// HASH_VALUE D344274C52096C85 +// INDEX 1914 +uiDebugSetPos [Set Pos] + +// HASH_VALUE 3089A824F0492CF4 +// INDEX 1915 +uiDebugPacsBorders [Limites PACS] + +// HASH_VALUE 9A0ACC8FADF59360 +// INDEX 1916 +uiDebugClusters [Déboguage en Grappes] + +// HASH_VALUE A344F3379C365897 +// INDEX 1917 +uiDebugReloadLandscapeIG [Recharger le Paysage IG] + +// HASH_VALUE 67B8C4972478508A +// INDEX 1918 +uiDebugProfile [Profil] + +// HASH_VALUE 58F0A44CC8187CB0 +// INDEX 1919 +uiDebugProfileVbLock [Verrouillages du Profil VB] + +// HASH_VALUE E859D05F09290C63 +// INDEX 1920 +uiDebugProfileTexture [Utilisation Profil de Texture] + +// HASH_VALUE D837F09328866CA5 +// INDEX 1921 +uiDebugMemoryReport [Rapport de Mémoire] + +// HASH_VALUE 6698C48CDAD274C0 +// INDEX 1922 +uiDebugTogglePrimitive [Act/Désact Primitive] + +// HASH_VALUE 6F17E36EB117EB87 +// INDEX 1923 +uiDebugPrimitiveUp [Primitive Haute] + +// HASH_VALUE EEE7BB629C872C99 +// INDEX 1924 +uiDebugPrimitiveDown [Primitive Basse] + +// HASH_VALUE 66B47A30D0B0CCB0 +// INDEX 1925 +uiDebugToggle3dFilter [Act/Désact Filtre 3D] + +// HASH_VALUE D877B894E2C48891 +// INDEX 1926 +uiFilterNumber [Numéro de Filtre] + +// HASH_VALUE EF367C41AA528433 +// INDEX 1927 +uiDebugDrawSound [Lecture du Son] + +// HASH_VALUE FF447C4750E44841 +// INDEX 1928 +uiDebugIncCameraHeight [Inc Camera Z] + +// HASH_VALUE FF44343D50E4243C +// INDEX 1929 +uiDebugDecCameraHeight [Déc Camera Z] + +// HASH_VALUE 20D8E42464589450 +// INDEX 1930 +uiDebugWeatherIncTime [Temps Inc] + +// HASH_VALUE 20D8541064589450 +// INDEX 1931 +uiDebugWeatherDecTime [Temps Déc] + +// HASH_VALUE 9748AC8FE2D41894 +// INDEX 1932 +uiDebugWeatherTogSeason [Act/Désact Saison] + +// HASH_VALUE 17685895E4842C8E +// INDEX 1933 +uiDebugWeatherReloadSeason [Recharger Saison] + +// HASH_VALUE E338A0A352E31B5B +// INDEX 1934 +uiDebugWeatherWindTest [Test du Vent] + +// HASH_VALUE 2AD828386718F006 +// INDEX 1935 +uiDebugWeatherReelWeather [Temps Réel] + +// HASH_VALUE 95481C869F46208E +// INDEX 1936 +uiDebugWeatherUpdateClouds [Mise à jour des Nuages] + +// HASH_VALUE 2B69989DD45F9B9F +// INDEX 1937 +uiDebugWeatherTogFunction [Act/Désact Fonctions climatiques] + +// HASH_VALUE 20D8E424705CF420 +// INDEX 1938 +uiDebugWeatherIncHour [Heure Inc] + +// HASH_VALUE 20D85410705CF420 +// INDEX 1939 +uiDebugWeatherDecHour [Heure Déc] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 1940 +uiDebugWeatherStats [Caract.] + +// HASH_VALUE C1D7A492EB152A66 +// INDEX 1941 +uiDebugWeatherDecDispFactor [Déc Facteur d'Affichage] + +// HASH_VALUE 0327C897EB152A66 +// INDEX 1942 +uiDebugWeatherIncDispFactor [Inc Facteur d'Affichage] + +// HASH_VALUE 4450141C4450141C +// INDEX 1943 +uiGame [JEU] + +// HASH_VALUE 7458441474584414 +// INDEX 1944 +uiEdit [Editer] + +// HASH_VALUE EED744472A4857B3 +// INDEX 1945 +uiEditPreviousChar [Caractère Précédent] + +// HASH_VALUE 63459C6BCF66D097 +// INDEX 1946 +uiEditSelectPreviousChar [Sélectionner le caractère Précédent] + +// HASH_VALUE 32475C58EB8957A5 +// INDEX 1947 +uiEditPreviousWord [Aller au Mot Précédent] + +// HASH_VALUE E056B87FCF66D097 +// INDEX 1948 +uiEditSelectPreviousWord [Sélectionner le mot précédent] + +// HASH_VALUE 27E81C894A033F71 +// INDEX 1949 +uiEditNextChar [Caractère suivant] + +// HASH_VALUE C21AEC705E30E44C +// INDEX 1950 +uiEditSelectNextChar [Sélectionner le caractère suivant] + +// HASH_VALUE 2707289354B48F71 +// INDEX 1951 +uiEditNextWord [Mot Suivant] + +// HASH_VALUE C21AEC7058521C74 +// INDEX 1952 +uiEditSelectNextWord [Sélectionner le mot suivant] + +// HASH_VALUE 5A08A46AEAB43AA8 +// INDEX 1953 +uiEditGotoLineBegin [Aller au Début de la Ligne] + +// HASH_VALUE 6322838A588E7B93 +// INDEX 1954 +uiEditSelectToLineBegin [Sélectionner jusqu'au début de la Ligne] + +// HASH_VALUE 07E42490DEF2DB45 +// INDEX 1955 +uiEditGotoBlockBegin [Aller au début du Texte] + +// HASH_VALUE D6A73769D01068B4 +// INDEX 1956 +uiEditSelectToBlockBegin [Sélectionner jusqu'au début du Texte] + +// HASH_VALUE 8FE038F5AB207370 +// INDEX 1957 +uiEditGotoLineEnd [Aller à la Fin de la Ligne] + +// HASH_VALUE 14B57750E420A089 +// INDEX 1958 +uiEditSelectToLineEnd [Sélectionner jusqu'à la fin de la Ligne] + +// HASH_VALUE 51017788A2A4D342 +// INDEX 1959 +uiEditGotoBlockEnd [Aller à la Fin du texte] + +// HASH_VALUE 23774E7BD8D41857 +// INDEX 1960 +uiEditSelectToBlockEnd [Sélectionner jusqu'à la fin du Texte] + +// HASH_VALUE 31E734546AD857A6 +// INDEX 1961 +uiEditPreviousLine [Ligne Précédente] + +// HASH_VALUE 27171C8A10A36371 +// INDEX 1962 +uiEditNextLine [Ligne Suivante] + +// HASH_VALUE DD682F7D9E221C5A +// INDEX 1963 +uiEditDeleteChar [Supprimer le caractère] + +// HASH_VALUE 781CF40C781CF40C +// INDEX 1964 +uiEditCopy [Copier] + +// HASH_VALUE AA99288A65A82C9C +// INDEX 1965 +uiEditPaste [Coller] + +// HASH_VALUE 1A19886FA70684A1 +// INDEX 1966 +uiEditCut [Couper] + +// HASH_VALUE 1DC31C421F33AC8E +// INDEX 1967 +uiEditSelectAll [Tout Sélectionner] + +// HASH_VALUE E748D868AD958891 +// INDEX 1968 +uiEditExpand [Développer] + +// HASH_VALUE 9AC6B06B280AC8A2 +// INDEX 1969 +uiEditBack [Retour] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 1970 +uiMagicTitle [MAGIE] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 1971 +uiSpellBookTitle [LIVRE DES SORTS] + +// HASH_VALUE D27492A1D602CF57 +// INDEX 1972 +uiNewSpell [Nouveau Sort >] + +// HASH_VALUE 48609C2284718C1B +// INDEX 1973 +uimMaClear [ANNULER] + +// HASH_VALUE C4124CE4D012AA2A +// INDEX 1974 +uimMaReset [RÉINITIALISER PAR DEFAUT] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 1975 +uimMaInfos [INFOS] + +// HASH_VALUE 4AB1D01C87CFB72A +// INDEX 1976 +uimMaDel [ANNULER L'ACTION] + +// HASH_VALUE 4701BB304CEE04FC +// INDEX 1977 +uimMaEdit [ÉDITER L'ACTION] + +// HASH_VALUE 1A151D0AE1D5564D +// INDEX 1978 +uittSelectBrick [Cliquez ici pour choisir une brique Source] + +// HASH_VALUE 62C7447F6306449A +// INDEX 1979 +uittRename [Renommer] + +// HASH_VALUE A8F8D04A6934D04E +// INDEX 1980 +uittNoteSpell [Noter le sort] + +// HASH_VALUE D6E5D8379E31E84D +// INDEX 1981 +uittCreateSpell [Créer un nouveau sort pour ce travail] + +// HASH_VALUE 5AA9834BA60990B1 +// INDEX 1982 +uittIncrementRow [Augmenter le nombre de lignes] + +// HASH_VALUE 5AA95F3D650990B1 +// INDEX 1983 +uittDecrementRow [Diminuer le nombre de lignes] + +// HASH_VALUE C2709241C6FE4F17 +// INDEX 1984 +uiMagicCreateNewSpell [NOUVEAU SORT >] + +// HASH_VALUE 8AB1A4014BEFE0FA +// INDEX 1985 +uiMagicEditSpell [ÉDITER LE SORT] + +// HASH_VALUE E8455B7A97358791 +// INDEX 1986 +uiMagicEditSpellName [Nom du Sort] + +// HASH_VALUE 2014144C54D4F40C +// INDEX 1987 +uiMagicEditSapCost [COÛT EN SÈVE] + +// HASH_VALUE 4C42C836C691B027 +// INDEX 1988 +uiMagicEditDifficulty [DIFFICULTÉ] + +// HASH_VALUE 5BCAE043B3D90C45 +// INDEX 1989 +uiMagicEditNotEnoughSap [Attention ! Pas Assez de Sève !] + +// HASH_VALUE 36B251FFFAE39E10 +// INDEX 1990 +uiTextHelpSelectRootBrick [<- Cliquez pour définir l'ACTION.] + +// HASH_VALUE 74BDD6135D166045 +// INDEX 1991 +uiTextHelpSelectEffectBrick [<- Cliquez pour choisir l'EFFET ] + +// HASH_VALUE 924BDE8E9A965EF5 +// INDEX 1992 +uiTextHelpSelectOtherBrick [Votre CREDIT doit être égal ou supérieur aux COÛTS de vos ACTIONS.] + +// HASH_VALUE 8516934358A74240 +// INDEX 1993 +uiSpellSelectSapCost [Coût en Sève : ] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 1994 +uiMagicSpellIcon [Icône] + +// HASH_VALUE 2E828FA091228B8B +// INDEX 1995 +uittMagicSpellNotFound [Sort Non Trouvé dans le Livre des Sorts] + +// HASH_VALUE 09D17C144450882A +// INDEX 1996 +uiDefenseTitle [DÉFENSE] + +// HASH_VALUE 06F0741FC6D08014 +// INDEX 1997 +uiStyle1 [ESQUIVE] + +// HASH_VALUE CE63F43C8CD3F44D +// INDEX 1998 +uiStyle2 [PARADE] + +// HASH_VALUE C660981A89B09825 +// INDEX 1999 +uiDefenseReset [TOUS] + +// HASH_VALUE F16AAC4DD659436B +// INDEX 2000 +uittDefenseHead [Protéger votre tête] + +// HASH_VALUE 30E9D7B01125B469 +// INDEX 2001 +uittDefenseChest [Protéger votre poitrine] + +// HASH_VALUE F16AAC5C5799536B +// INDEX 2002 +uittDefenseLegs [Protéger vos jambes] + +// HASH_VALUE F16AAC5DD7393B6B +// INDEX 2003 +uittDefenseFeet [Protéger vos pieds] + +// HASH_VALUE F16AAC5C1CBA276B +// INDEX 2004 +uittDefenseArms [Protéger vos bras] + +// HASH_VALUE 30E9D3A195B5C869 +// INDEX 2005 +uittDefenseHands [Protéger vos mains] + +// HASH_VALUE 5014544C5014544C +// INDEX 2006 +uiSetsTitle [RÉGLAGES] + +// HASH_VALUE FFB1B80F4110E343 +// INDEX 2007 +uiSetInUseTitle [RÉGLAGE DE L'UTILISATION] + +// HASH_VALUE 2010C4045014544C +// INDEX 2008 +uiAllSetsTitle [TOUS LES RÉGLAGES] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2009 +uiAffectedTitle [ATTRIBUÉ PAR] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2010 +uiSteedTitle [Monture] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2011 +uiInventoryTitle [INVENTAIRE DE $P] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 2012 +uiInvRoomTitle [PIÈCE] + +// HASH_VALUE 4C03E42C4BC1F03F +// INDEX 2013 +uiInvEquipTitle [ÉQUIPEMENT] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2014 +uiMoneyTitle [ARGENT] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2015 +uiBagTitle [SAC] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2016 +uiBagsTitle [SACS] + +// HASH_VALUE 75AEEFD4B9BF52DA +// INDEX 2017 +uiBagTitle1 [SAC 1] + +// HASH_VALUE B5AEF3D5B9CF56DB +// INDEX 2018 +uiBagTitle2 [SAC 2] + +// HASH_VALUE F5AEF7D6B9DF5ADC +// INDEX 2019 +uiBagTitle3 [SAC 3] + +// HASH_VALUE 36AEFBD7B9EF5EDD +// INDEX 2020 +uiBagTitle4 [SAC 4] + +// HASH_VALUE 0BD2C8338B41F431 +// INDEX 2021 +uiKitTitle [KIT] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2022 +uiArmorTitle [ARMURE] + +// HASH_VALUE C8C0AC2006B1842D +// INDEX 2023 +uiHandsTitle [MAINS] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2024 +uiJewelryTitle [BIJOUX] + +// HASH_VALUE 4DA1CC39CBA11C3E +// INDEX 2025 +uiMemoryTitle [MÉMOIRE] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2026 +uiMemCombatTitle [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2027 +uiMemMagicTitle [MAGIE] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2028 +uiMemSpecialTitle [SPÉCIALEE] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2029 +uiMemCombatFull [COMBAT DE MÉMOIRE] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2030 +uiMemMagicFull [MAGIE DE MÉMOIRE] + +// HASH_VALUE 49E1A0323D212B3A +// INDEX 2031 +uiMemSpecialFul [MÉMOIRE SPÉCIALEE] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2032 +uimMount [MONTER] + +// HASH_VALUE D001003F0E52184C +// INDEX 2033 +uimUnmount [DESCENDRE] + +// HASH_VALUE EEE60867AE842890 +// INDEX 2034 +uimFollow [SUIVRE] + +// HASH_VALUE ADB910682F96149A +// INDEX 2035 +uimAssist [ASSISTER] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 2036 +uimStop [STOP] + +// HASH_VALUE 4450241844502418 +// INDEX 2037 +uimFree [LIBÉRER] + +// HASH_VALUE 4C10140C4C10140C +// INDEX 2038 +uimCall [APPELER] + +// HASH_VALUE 7F62DC1F4B8F9426 +// INDEX 2039 +uimForgetPhrase [OUBLIÉR L'ACTION] + +// HASH_VALUE C871D8124A4EEC11 +// INDEX 2040 +uimForgetMacro [OUBLIÉR LA MACRO] + +// HASH_VALUE 46F2302652C1B04C +// INDEX 2041 +uimCristalize [CRISTALLISER] + +// HASH_VALUE 2C66B0612A24EC7E +// INDEX 2042 +uittHelmet [Casque] + +// HASH_VALUE 17AAA8902A277B88 +// INDEX 2043 +uittChest [Protège poitrine] + +// HASH_VALUE 2B69B489A18860A1 +// INDEX 2044 +uittArms [Protèges bras] + +// HASH_VALUE 31B60862AF342480 +// INDEX 2045 +uittHands [Gants] + +// HASH_VALUE 42398C6D932AB484 +// INDEX 2046 +uittLegs [Protèges jambes] + +// HASH_VALUE AF57509863476498 +// INDEX 2047 +uittFeet [Bottes] + +// HASH_VALUE E7C6904E28F4A06F +// INDEX 2048 +uittHeaddress [Coiffe] + +// HASH_VALUE 68D8543864D814B0 +// INDEX 2049 +uittNeck [Collier] + +// HASH_VALUE AFC8642A2E7864FE +// INDEX 2050 +uittEarl [Boucle d'oreille gauche] + +// HASH_VALUE 6833DC9A935A33A3 +// INDEX 2051 +uittEarr [Boucle d'oreille droite] + +// HASH_VALUE 6B167B88A4D5185B +// INDEX 2052 +uittWristl [Bracelet gauche] + +// HASH_VALUE 5A69847FE8D7BF8D +// INDEX 2053 +uittWristr [Bracelet droit] + +// HASH_VALUE 22F61C8A9906B35F +// INDEX 2054 +uittFingerl [Bague gauche] + +// HASH_VALUE A7A867A6D609639B +// INDEX 2055 +uittFingerr [Bague droite] + +// HASH_VALUE A365B47F94B79C58 +// INDEX 2056 +uittAnklel [Anneau de cheville gauche] + +// HASH_VALUE EC587B836DF856A5 +// INDEX 2057 +uittAnkler [Anneau de cheville droit] + +// HASH_VALUE AD27B8926C17E88B +// INDEX 2058 +uittAmmo [Munitions] + +// HASH_VALUE 722089E1970C8D7B +// INDEX 2059 +uittMemoryCombat [Voici votre mémoire pour les Capacités de Combat] + +// HASH_VALUE B6C05DEE87E99709 +// INDEX 2060 +uittMemoryMagic [Voici votre mémoire pour les Sorts Magiques] + +// HASH_VALUE 73707143CC106D78 +// INDEX 2061 +uittMemorySpecial [Voici votre mémoire pour les Capacités Spéciales] + +// HASH_VALUE D82B925747E4ADB2 +// INDEX 2062 +uittPvPModeTagOff [@{6F6F}PvP de Faction@{FFFF}\n + Vous êtes en @{6F6F}Tag Pvp Désactivé@{FFFF}.\n + Cliquez pour passer en mode PvP.] + +// HASH_VALUE 8CA8E7C8F2244BA5 +// INDEX 2063 +uittPvPModeTagOffChange [@{6F6F}PvP de Faction@{FFFF}\n + Vous avez demandé à passer en @{6F6F}Tag Pvp Activé@{FFFF}. Ce sera actif après la fin du compteur.\n + Cliquez pour annuler.] + +// HASH_VALUE E02370BC5928CE23 +// INDEX 2064 +uittPvPModeTagOn [@{6F6F}PvP de Faction@{FFFF}\n + Vous êtes en @{6F6F}Tag Pvp Activé@{FFFF}.\n + Vous pouvez attaquer et être attaqué par les joueurs de la faction adverse.\n + Cliquez pour passer en mode PvE.] + +// HASH_VALUE B2C34668D450A953 +// INDEX 2065 +uittPvPModeTagOnChange [@{6F6F}PvP de Faction@{FFFF}\n + Vous avez demandé à passer en @{6F6F}Tag Pvp Désactivé@{FFFF}. Ce sera désactivé après la fin du compteur.\n + Cliquez pour annuler.] + +// HASH_VALUE C1774136A4F6C8B7 +// INDEX 2066 +uittPvPTagTimer [\n + Il reste %temps avant que votre Tag Pvp ne change.] + +// HASH_VALUE 2E501C24B853D991 +// INDEX 2067 +uittPvPModeFlag [@{6F6F}PvP de Faction@{FFFF}\n + Vous êtes en @{6F6F}Tag Pvp Activé@{FFFF} et avez effectué une action offensive en PvP récemment.\n + Vous êtes donc @{6F6F}Flagué Pvp@{FFFF} (cela empêche un certain nombre d'actions PVE sur les joueurs de la faction adverse comme grouper).\n + Ce flag s'effacera dans %temps.] + +// HASH_VALUE 00841A0EC6F3BC0E +// INDEX 2068 +uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] + +// HASH_VALUE 4B7FC42C020EF005 +// INDEX 2069 +uiSelMoney2Give [CHOISIR LA SOMME A DONNER] + +// HASH_VALUE 48D0841444D0E404 +// INDEX 2070 +uiTrade2Player [ÉCHANGER] + +// HASH_VALUE 4EA04B244AB09CFE +// INDEX 2071 +uiPlayerName [NOM DU JOUEUR] + +// HASH_VALUE C172980D4C211332 +// INDEX 2072 +uiOtherGive [AUTRES PROPOSITIONS] + +// HASH_VALUE 8D01D83D0B62F82E +// INDEX 2073 +uiItems [OBJETS] + +// HASH_VALUE 2054F4644494941C +// INDEX 2074 +uiPlayerGive [VOTRE PROPOSITION] + +// HASH_VALUE CE71233E80820432 +// INDEX 2075 +uiInvFull [INVENTAIRE PLEIN] + +// HASH_VALUE 878180150661C424 +// INDEX 2076 +uiAccept [ACCEPTER] + +// HASH_VALUE 4970781845207420 +// INDEX 2077 +uiRefuse [REFUSER] + +// HASH_VALUE 43EFD8094943A636 +// INDEX 2078 +uiTradeWith [ÉCHANGER AVEC ?] + +// HASH_VALUE DB58F09119889B96 +// INDEX 2079 +uittSetMoney [Régler l'argent] + +// HASH_VALUE 28A8B7672B688696 +// INDEX 2080 +uittClearMoney [Annuler l'argent] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2081 +uiSpecialLaboTitle [SPÉCIALE] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2082 +uiMacrosTitle [MACROS] + +// HASH_VALUE 2518C8A8EC50331D +// INDEX 2083 +uiShortCutTT [Glissez ici un sort de combat ou de magie] + +// HASH_VALUE 70E9A74220987A0A +// INDEX 2084 +uiQestionQuit [Vous voulez ?] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 2085 +uiServerStalled [Veuillez patienter...] + +// HASH_VALUE 538110261072281B +// INDEX 2086 +uimPlayer [JOUEUR] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2087 +uimStatus [ÉTAT] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2088 +uimCareer [CARRIÈRES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2089 +uimSkills [COMPÉTENCES] + +// HASH_VALUE 8A7214404EB19C25 +// INDEX 2090 +uimJournal [JOURNAL] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2091 +uimGuild [GUILDE] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 2092 +uimMagic [MAGIE] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2093 +uimCombat [COMBAT] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2094 +uimFaber [COLLECTER] + +// HASH_VALUE 8521AC1FC9017830 +// INDEX 2095 +uimFaCrea [CRÉER] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2096 +uimFaRepa [RÉPARER] + +// HASH_VALUE 46D1643845926434 +// INDEX 2097 +uimFaRefi [PEAUFINER] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2098 +uimCommerce [TROQUER] + +// HASH_VALUE 4910B42AC931A81F +// INDEX 2099 +uimHarvest [COLLECTER] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2100 +uimMacros [MACROS] + +// HASH_VALUE 5054542C5054542C +// INDEX 2101 +uimKeys [TOUCHES] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2102 +uimSpecial [SPÉCIALE] + +// HASH_VALUE 48609C2284718C1B +// INDEX 2103 +uimClear [ANNULER] + +// HASH_VALUE 41FEB60C79CEFFED +// INDEX 2104 +uiNotAssigned [N/A] + +// HASH_VALUE 5010542050105420 +// INDEX 2105 +uimHelp [AIDE] + +// HASH_VALUE 4C1454504C509448 +// INDEX 2106 +uimTutorial [TUTORIEL] + +// HASH_VALUE 5014544C5014544C +// INDEX 2107 +uimwSet [RÉGLAGES] + +// HASH_VALUE 079278258561A433 +// INDEX 2108 +uimwHands [MAINS] + +// HASH_VALUE CB720C430F71F837 +// INDEX 2109 +uimwInventory [INVENTAIRE] + +// HASH_VALUE 0D00103A0A41EC39 +// INDEX 2110 +uimwMoney [ARGENT] + +// HASH_VALUE 50D0140850D01408 +// INDEX 2111 +uimwBags [SACS] + +// HASH_VALUE 4E01CC340A32D42F +// INDEX 2112 +uimwArmor [ARMURE] + +// HASH_VALUE 4EB2B82B0902EC41 +// INDEX 2113 +uimwJewelry [BIJOUX] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2114 +uimwPA [ANIMAUX] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2115 +uimwPet [ANIMAUX DOMESTIQUES] + +// HASH_VALUE D001183E0E62FC44 +// INDEX 2116 +uimwSteed [MONTURE] + +// HASH_VALUE 0C22B82F0A31E42A +// INDEX 2117 +uimwCompas [COMPAS] + +// HASH_VALUE 4591A82645A29C29 +// INDEX 2118 +uimwRadar [RADAR] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2119 +uimwMap [CARTE] + +// HASH_VALUE 08F0D4144B50E812 +// INDEX 2120 +uimwCombat [COMBAT] + +// HASH_VALUE 4C50F40C44D02414 +// INDEX 2121 +uimwCommerce [COMMERCE] + +// HASH_VALUE 83F2B00CC1A1F33D +// INDEX 2122 +uimwFaberCreate [ARTISAN EN CRÉATION] + +// HASH_VALUE 85A19C1C7E92F337 +// INDEX 2123 +uimwFaberRefine [ARTISAN EN PEAUFINEMENT] + +// HASH_VALUE C6F27C267E922732 +// INDEX 2124 +uimwFaberRepair [ARTISAN EN RÉPARATION] + +// HASH_VALUE CCA12B3002711F33 +// INDEX 2125 +uimwMagic [LIVRE DES SORTS] + +// HASH_VALUE 8530882B0952C429 +// INDEX 2126 +uimwSpecial [SPÉCIALE] + +// HASH_VALUE 405024504490942C +// INDEX 2127 +uimwTracking [PISTAGE] + +// HASH_VALUE C4C0B02EC49DFC1F +// INDEX 2128 +uimwTarget [INDICATEURS DE LA CIBLE] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2129 +uimwGuildChat [CHAT DE LA GUILDE] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2130 +uimwMainChat [CHAT PRINCIPAL] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2131 +uimwInfoSys [INFOS SYSTÈMES] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2132 +uimwAroundMe [ALENTOURS] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2133 +uimwTell [RACONTER] + +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2134 +uimwTeamChat [CHAT DE L'ÉQUIPE] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2135 +uimwTeamList [ÉQUIPE] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2136 +uimwContactList [LISTE DE CONTACTS] + +// HASH_VALUE 4450141844501418 +// INDEX 2137 +uimwFame [RENOMMÉE] + +// HASH_VALUE 82A0FC2CC751F701 +// INDEX 2138 +uimwBars [MES INDICATEURS] + +// HASH_VALUE C3621C0B4C114744 +// INDEX 2139 +uimwBonusMalus [BONUS/MALUS] + +// HASH_VALUE 8B11903507628423 +// INDEX 2140 +uimwWebIG [WEB] + +// HASH_VALUE BE714CFB02BEE010 +// INDEX 2141 +uimwBuff [ATTRIBUÉ PAR] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2142 +uimwGuild [INFOS DE LA GUILDE] + +// HASH_VALUE 0E42FC3C4DD2E03D +// INDEX 2143 +uimwMissions [TÂCHES] + +// HASH_VALUE 4C50442458149450 +// INDEX 2144 +uimwProgression [CARACTÉRISTIQUES] + +// HASH_VALUE 4C50442458149450 +// INDEX 2145 +uimwProgression2 [IDENTITÉ] + +// HASH_VALUE 13B2403C13D33C3E +// INDEX 2146 +uimwStatus [ÉTAT] + +// HASH_VALUE 450170220A31CC20 +// INDEX 2147 +uimwAbilities [CAPACITÉS] + +// HASH_VALUE C4DEB8D7F5E03221 +// INDEX 2148 +uimwChatMode0 ["Echap"-SORTIR DU CHAT] + +// HASH_VALUE 831CBCFE764DC013 +// INDEX 2149 +uimwChatMode1 ["ENTRÉE"-SORTIR DU CHAT] + +// HASH_VALUE 7C61E42C094F1436 +// INDEX 2150 +uimwMemCombat [MÉMOIRE DE COMBAT] + +// HASH_VALUE C93EAC2D496CFC32 +// INDEX 2151 +uimwMemMagic [MÉMOIRE MAGIQUE] + +// HASH_VALUE 8E418C2D49AFF800 +// INDEX 2152 +uimwMemSpecial [MÉMOIRE SPÉCIALEE] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2153 +uimwColors [CONFIGURATION DU JEU] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2154 +uimwConnection [CONNEXION] + +// HASH_VALUE 88F24C40C6001019 +// INDEX 2155 +uimwKeys [TOUCHES] + +// HASH_VALUE 4C30A02C08D0E82E +// INDEX 2156 +uimwMacros [MACROS] + +// HASH_VALUE 6005D327D4545744 +// INDEX 2157 +uimSortUser [Tri : UTILISATEUR] + +// HASH_VALUE 9FA6B7315644234F +// INDEX 2158 +uimSortType [Tri : TYPE] + +// HASH_VALUE 9914572850E3234C +// INDEX 2159 +uimSortName [Tri : NOM] + +// HASH_VALUE CD54EC5AE085F732 +// INDEX 2160 +uimSortQuantity [Tri : QUANTITÉ] + +// HASH_VALUE 50D0241050D02410 +// INDEX 2161 +uimDrop [DÉPOSER] + +// HASH_VALUE D293FC304B62C83E +// INDEX 2162 +uimDestroy [DÉTRUIRE] + +// HASH_VALUE 36104CE2D472DC30 +// INDEX 2163 +uimQuantityDrop [QUANTITÉ À JETER] + +// HASH_VALUE F732340C91607C41 +// INDEX 2164 +uimQuantityDestroy [QUANTITÉ À DÉTRUIRE] + +// HASH_VALUE 4120300C01D0480B +// INDEX 2165 +uimMtBag [SAC] + +// HASH_VALUE C422683F86036840 +// INDEX 2166 +uimMtSheath [GAINE] + +// HASH_VALUE 4410544C4410544C +// INDEX 2167 +uimMtSelf [MOI] + +// HASH_VALUE 4494941C4494941C +// INDEX 2168 +uimGive [DON] + +// HASH_VALUE 85C3783D86E3AC34 +// INDEX 2169 +uimRepair [RÉPARER] + +// HASH_VALUE 46D1643845926434 +// INDEX 2170 +uimRefine [PEAUFINER] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 2171 +uimBoldInfo [INFOS] + +// HASH_VALUE 0F52F02F4CC3C033 +// INDEX 2172 +uimEquip [ÉQUIPER] + +// HASH_VALUE 0921EF39F322FB1F +// INDEX 2173 +uimCristalEnchant [ENCHANTER LA MAIN DROITE] + +// HASH_VALUE 7F60B405C56ECC20 +// INDEX 2174 +uimCristalReload [RECHARGER LA MAIN DROITE] + +// HASH_VALUE 7691EC4EBF01B44D +// INDEX 2175 +uimTeleportUse [UTILISER TÉLÉPORTEUR] + +// HASH_VALUE 0370002437E0F836 +// INDEX 2176 +uimItemConsume [CONSOMMATION OBJET] + +// HASH_VALUE 076F78FA4A53AC2C +// INDEX 2177 +uimXpCatalyserUse [ACTIVER CATALYSEUR] + +// HASH_VALUE 2B271087A246208A +// INDEX 2178 +uittClose [Fermer] + +// HASH_VALUE ABA9AC1A93E72B61 +// INDEX 2179 +uittSeed1 [Graine Morte Pourrissante] + +// HASH_VALUE A4437F81DFB4B763 +// INDEX 2180 +uittSeed2 [Graines Mortes Moisies] + +// HASH_VALUE A007678122B4005F +// INDEX 2181 +uittSeed3 [Graines Mortes Flétries] + +// HASH_VALUE 5587B8E929B6A685 +// INDEX 2182 +uittSeed4 [Graines Mortes Sèches] + +// HASH_VALUE 0ADE882807EC7C38 +// INDEX 2183 +uiDefmcwCol [CHOISIR LA COULEUR] + +// Character creation +// HASH_VALUE 5A387B986B346094 +// INDEX 2184 +uiReturnCharSel [Retourner à la Sélection du Personnage] + +// HASH_VALUE B086B7809B27D79D +// INDEX 2185 +uiEmptySlot [Emplacement Libre] + +// HASH_VALUE FB835C194CDE8309 +// INDEX 2186 +uiDelChar [SUPPRIMER CE PERSONNAGE ?] + +// HASH_VALUE 4450143844501438 +// INDEX 2187 +uiName [NOM] + +// HASH_VALUE 87F1DC485003EC26 +// INDEX 2188 +uiSurName [NON DE FAMILLE] + +// HASH_VALUE CF0DA8233DAF6636 +// INDEX 2189 +uiDeleteTitle [SOUHAITEZ-VOUS VRAIMENT LE SUPPRIMER ?] + +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [BIENVENUE DANS KHANAT - Bêta 2] + +// HASH_VALUE C27F70D8CA8F7029 +// INDEX 2191 +uiSelCharTitle [CHOISIR UN PERSONNAGE] + +// HASH_VALUE 8CB1F43C4E73043F +// INDEX 2192 +uiOptTitle [OPTIONS] + +// HASH_VALUE 7858C4407858C440 +// INDEX 2193 +uiPlay [Jouer] + +// HASH_VALUE 6417546864955498 +// INDEX 2194 +uiDelete [Annuler] + +// HASH_VALUE 2C9A58851FF2A7A5 +// INDEX 2195 +uiManCrea [Création Manuelle] + +// HASH_VALUE 6B89588A6043ABB4 +// INDEX 2196 +uiRanCrea [Création Aléatoire] + +// HASH_VALUE 6ED865116AD71FFE +// INDEX 2197 +uiSelLevel [ - Niveau ] + +// HASH_VALUE CAB1803B07C28037 +// INDEX 2198 +uiPeople [PEUPLE] + +// HASH_VALUE 4F832C384DA1C02F +// INDEX 2199 +uiCulture [CULTURE] + +// HASH_VALUE C8506C2B90443C3E +// INDEX 2200 +uiEcosystem [ECOSYSTÈME] + +// HASH_VALUE 911214414E53083A +// INDEX 2201 +uiFyName [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 2202 +uiMaName [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 2203 +uiTrName [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 2204 +uiZoName [ZORAÏ] + +// HASH_VALUE 4813BF2EC6F30E3B +// INDEX 2205 +uiFyPeople [PEUPLE-FYROS] + +// HASH_VALUE 4653FF3C4513AE42 +// INDEX 2206 +uiMaPeople [PEUPLE-MATIS] + +// HASH_VALUE C404B030123FDC33 +// INDEX 2207 +uiTrPeople [PEUPLE-TRYKER] + +// HASH_VALUE 42136FD243F3E647 +// INDEX 2208 +uiZoPeople [PEUPLE-ZORAÏ] + +// HASH_VALUE 8DB0183389433B3F +// INDEX 2209 +uiFyCulture [CULTURE-FYROS] + +// HASH_VALUE 0640B8340AC23F41 +// INDEX 2210 +uiMaCulture [CULTURE-MATIS] + +// HASH_VALUE 0C53FC564901B418 +// INDEX 2211 +uiTrCulture [CULTURE-TRYKER] + +// HASH_VALUE 87F1E239896953BB +// INDEX 2212 +uiZoCulture [CULTURE-ZORAÏ] + +// HASH_VALUE 90E360418AC01319 +// INDEX 2213 +uiFyEco [ECOSYSTÈME-FYROS] + +// HASH_VALUE 0FA3083046301319 +// INDEX 2214 +uiMaEco [ECOSYSTÈME-MATIS] + +// HASH_VALUE 50940C2E484C3430 +// INDEX 2215 +uiTrEco [ECOSYSTÈME-TRYKER] + +// HASH_VALUE 2C03384B0C011395 +// INDEX 2216 +uiZoEco [ECOSYSTÈME-ZORAÏ] + +// HASH_VALUE CB303FDC0AC22AED +// INDEX 2217 +uiSelCiv [AVEC QUELLE RACE SOUHAITEZ-VOUS JOUER ?] + +// HASH_VALUE C5228821C08F562E +// INDEX 2218 +uiDescMF [COMBATTANT DE MÊLÉE - DESCRIPTION] + +// HASH_VALUE 86427826C0AF5E2A +// INDEX 2219 +uiDescRF [COMBATTANT À DISTANCE - DESCRIPTION] + +// HASH_VALUE C1A3F00FBDED233B +// INDEX 2220 +uiDescAM [ATTAQUANT- DESCRIPTION] + +// HASH_VALUE 4672B4163E9DF32E +// INDEX 2221 +uiDescHM [GUÉRISSEUR - DESCRIPTION] + +// HASH_VALUE 42C2F4103E3D073E +// INDEX 2222 +uiDescBM [BUFFER - DESCRIPTION] + +// HASH_VALUE 832E840B04CEA8FA +// INDEX 2223 +uiDescH [RANGER - DESCRIPTION] + +// HASH_VALUE 49406B06BB71E315 +// INDEX 2224 +uiDescA [ARTISAN - DESCRIPTION] + +// HASH_VALUE 83F0170845EEDC2A +// INDEX 2225 +uiDescM [MARCHAND - DESCRIPTION] + +// HASH_VALUE C76FE03947DDF03D +// INDEX 2226 +uiPtsLeft [POINTS RESTANTS :] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2227 +uiCa [CARACTÉRISTIQUES] + +// HASH_VALUE 4B527C29FEB01A21 +// INDEX 2228 +uiCarMF [COMBATTANT DE MÊLÉE - CARACTÉRISTIQUES] + +// HASH_VALUE CB726C2E3FB01A21 +// INDEX 2229 +uiCarRF [COMBATTANT À DISTANCE - CARACTÉRISTIQUES] + +// HASH_VALUE 4AD3E417794EC71F +// INDEX 2230 +uiCarAM [ATTAQUANT - CARACTÉRISTIQUES] + +// HASH_VALUE 0DA2A81E3B4EE321 +// INDEX 2231 +uiCarHM [GUÉRISSEUR - CARACTÉRISTIQUES] + +// HASH_VALUE 8BF2E818B94EE321 +// INDEX 2232 +uiCarBM [BUFFER - CARACTÉRISTIQUES] + +// HASH_VALUE C6E060097F6CBC30 +// INDEX 2233 +uiCarH [RANGER - CARACTÉRISTIQUES] + +// HASH_VALUE 4592EB173C21002E +// INDEX 2234 +uiCarA [ARTISAN - CARACTÉRISTIQUES] + +// HASH_VALUE 854F67F307D2642B +// INDEX 2235 +uiCarM [MARCHAND - CARACTÉRISTIQUES] + +// HASH_VALUE 0C91B41EC6919C31 +// INDEX 2236 +uiCaNaBoldF [COMBATTANT] + +// HASH_VALUE 48D014344C50940C +// INDEX 2237 +uiCaNaBoldM [MAGICIEN] + +// HASH_VALUE 8B11B81C4592B42E +// INDEX 2238 +uiCaNaBoldC [ARTISAN] + +// HASH_VALUE 2C99B47EDE971C91 +// INDEX 2239 +uiCaNaF [Combattant] + +// HASH_VALUE 68D814346C58948C +// INDEX 2240 +uiCaNaM [Magicien] + +// HASH_VALUE AB19B87C5D98348E +// INDEX 2241 +uiCaNaR [Artisan] + +// HASH_VALUE FA50C41DF8513001 +// INDEX 2242 +uiCareerTitle [QUE SOUHAITEZ-VOUS DEVENIR ?] + +// HASH_VALUE 4871AC1F06706826 +// INDEX 2243 +uiDesc [GÉNÉRAL] + +// HASH_VALUE 4050044C40506424 +// INDEX 2244 +uiSpe [SPÉCIFIQUE] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2245 +uiMore [Plus] + +// HASH_VALUE 70DC543070DC5430 +// INDEX 2246 +uiLess [Moins] + +// HASH_VALUE 62FA0CB868B89428 +// INDEX 2247 +uittMoreInfo [plus d'informations] + +// HASH_VALUE C7D288304A21C429 +// INDEX 2248 +uiShape [FORME] + +// HASH_VALUE 5050142050501420 +// INDEX 2249 +uiHair [CHEVEUX] + +// HASH_VALUE CE4280244871CC34 +// INDEX 2250 +uiHaircut [COIFFURE] + +// HASH_VALUE 8B008C06C70EA400 +// INDEX 2251 +uiHairColor [COULEUR DES CHEVEUX] + +// HASH_VALUE 8F72E43D8FD3E045 +// INDEX 2252 +uiTatoos [TATOUAGES] + +// HASH_VALUE 0062003289EEDF01 +// INDEX 2253 +uiEyes [COULEUR DES YEUX] + +// HASH_VALUE 083098218820D421 +// INDEX 2254 +uiHeight [TAILLE] + +// HASH_VALUE 5050240450502404 +// INDEX 2255 +uiArms [BRAS] + +// HASH_VALUE 50D0543050D05430 +// INDEX 2256 +uiLegs [JAMBES] + +// HASH_VALUE 54D4540854D45408 +// INDEX 2257 +uiBreasts [POITRINE] + +// HASH_VALUE 0C60B0210A20EC1E +// INDEX 2258 +uiHelmet [CASQUE] + +// HASH_VALUE 0E93144550521848 +// INDEX 2259 +uiTorso [TORSE] + +// HASH_VALUE CDD0E4104D10AC10 +// INDEX 2260 +uiArmpad [PROTÈGE-BRAS] + +// HASH_VALUE 11B008228F302420 +// INDEX 2261 +uiGloves [GANTS] + +// HASH_VALUE CC42CC380C32E445 +// INDEX 2262 +uiTrouser [PANTALONS] + +// HASH_VALUE 5450541854505418 +// INDEX 2263 +uiFeet [PIEDS] + +// HASH_VALUE F7F1E0F001414F08 +// INDEX 2264 +uiAppearTitle [COMMENT SOUHAITEZ-VOUS ÊTRE ?] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2265 +uiBody [CORPS] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2266 +uiFace [VISAGE] + +// HASH_VALUE 4C11E032CB21A023 +// INDEX 2267 +uiClothes [VÊTEMENTS] + +// HASH_VALUE 62D644656364448B +// INDEX 2268 +uiFemale [Femme] + +// HASH_VALUE 6418143464181434 +// INDEX 2269 +uiMale [Homme] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2270 +uiFace1Fy [HAUTEUR DE LA BOUCHE] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2271 +uiFace2Fy [YEUX] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2272 +uiFace3Fy [HAUTEUR DU NEZ] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2273 +uiFace4Fy [ÉPAISSEUR DE LA BOUCHE] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2274 +uiFace5Fy [LONGUEUR DU NEZ] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2275 +uiFace6Fy [LARGEUR DU NEZ] + +// HASH_VALUE F9FF4736B5DE6F29 +// INDEX 2276 +uiFace7Fy [TAILLE DES YEUX / FRONT] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2277 +uiFace8Fy [MENTON] + +// HASH_VALUE 0001C02C4A7FDB0A +// INDEX 2278 +uiFace1Ma [HAUTEUR DES YEUX] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2279 +uiFace2Ma [HAUTEUR DU NEZ] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2280 +uiFace3Ma [LONGUEUR DU NEZ] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2281 +uiFace4Ma [LARGEUR DU NEZ] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2282 +uiFace5Ma [LARGEUR DE LA BOUCHE] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2283 +uiFace6Ma [HAUTEUR DE LA BOUCHE] + +// HASH_VALUE 209414144494944C +// INDEX 2284 +uiFace7Ma [TAILLE DES OREILLES] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2285 +uiFace8Ma [MENTON] + +// HASH_VALUE 4991F4284E91A43C +// INDEX 2286 +uiFace1Tr [YEUX] + +// HASH_VALUE CCC1F8F8CC6FB406 +// INDEX 2287 +uiFace2Tr [HAUTEUR DU NEZ] + +// HASH_VALUE C89FB8348300D808 +// INDEX 2288 +uiFace3Tr [LONGUEUR DU NEZ] + +// HASH_VALUE 47F2CC0B0AAFD015 +// INDEX 2289 +uiFace4Tr [LARGEUR DU NEZ] + +// HASH_VALUE 81F13C064CD21B42 +// INDEX 2290 +uiFace5Tr [LARGEUR DE LA BOUCHE] + +// HASH_VALUE 05F1D41887421B28 +// INDEX 2291 +uiFace6Tr [HAUTEUR DE LA BOUCHE] + +// HASH_VALUE 209414144494944C +// INDEX 2292 +uiFace7Tr [TAILLE DES OREILLES] + +// HASH_VALUE 4C50840C4C50840C +// INDEX 2293 +uiFace8Tr [MENTON] + +// HASH_VALUE 205094144494944C +// INDEX 2294 +uiFace1Zo [TAILLE DES YEUX] + +// HASH_VALUE 3ABEFC3D4E12BEE4 +// INDEX 2295 +uiFace2Zo [CORNE : EN BAS 1] + +// HASH_VALUE 7ABEFC3D4E12C2E4 +// INDEX 2296 +uiFace3Zo [CORNE : EN BAS 2] + +// HASH_VALUE 388E9C2AC9C1A6EF +// INDEX 2297 +uiFace4Zo [CORNE : AU MILIEU 1] + +// HASH_VALUE 788E9C2AC9C1AAEF +// INDEX 2298 +uiFace5Zo [CORNE : AU MILIEU 2] + +// HASH_VALUE B87D1F3BCB4FD6FA +// INDEX 2299 +uiFace6Zo [CORNE : EN HAUT 1] + +// HASH_VALUE 360E7A30D0522A0C +// INDEX 2300 +uiFace7Zo [CORNE : EN HAUT 2] + +// HASH_VALUE 1884DB5E28B067C1 +// INDEX 2301 +uiInvalid [n'est pas un nom autorisé] + +// HASH_VALUE 53005EA9ABC8A864 +// INDEX 2302 +uiValid [est un nom autorisé] + +// HASH_VALUE 0E6E4FFDC2D1CFD5 +// INDEX 2303 +uiSummaryTitle [QUEL NOM SOUHAITEZ-VOUS PRENDRE ?] + +// HASH_VALUE 856F6F1D7831E300 +// INDEX 2304 +uiEnterName [SAISIR UN NOM :] + +// HASH_VALUE EBD96355AAC4735D +// INDEX 2305 +uiValidName [Tester le nom] + +// HASH_VALUE 8871CC3A0EA0BC22 +// INDEX 2306 +uiRand [RANDOMISER] + +// HASH_VALUE C660981A89B09825 +// INDEX 2307 +uiRand1 [TOUT] + +// HASH_VALUE 86D2681D85E1AC1F +// INDEX 2308 +uiRand2 [CARRIÈRE] + +// HASH_VALUE 8763942685A3942F +// INDEX 2309 +uiRand3 [CIVILISATION] + +// HASH_VALUE 079084214720B81F +// INDEX 2310 +uiRand4 [SEXE] + +// HASH_VALUE 5810F4085810F408 +// INDEX 2311 +uiRand5 [CORPS] + +// HASH_VALUE 44D0141844D01418 +// INDEX 2312 +uiRand6 [VISAGE] + +// HASH_VALUE 4DE104244D511433 +// INDEX 2313 +uiRand7 [COULEURS] + +// HASH_VALUE 89FEEB591F2E4355 +// INDEX 2314 +uiSelInfos [INFORMATIONS\n + \n + Vous disposez de 5 emplacements pour sauvegarder 5 personnages différents.\n + Pour créer un nouveau personnage, vous devez sélectionner un emplacement libre.\n + \n + S'il n'y a plus d'emplacement disponible, vous devez supprimer un personnage existant pour en créer un nouveau.] + +// HASH_VALUE 96B4BE683E9FBC7F +// INDEX 2315 +uiCultFy [LES FYROS : GUERRIERS DU FEU ET MAÎTRES DES DESERTS ARDENTS\n + \n + Les Fyros sont une race de guerriers.\n + Leur société repose sur un code de l'honneur strict et sur un but commun : la quête du Grand Dragon qui a ravagé des régions entières de la planète.] + +// HASH_VALUE BC0096C8B2D65820 +// INDEX 2316 +uiCultMa [LES MATIS : MAÎTRES MANIPULATEURS DE LA NATURE ET SEIGNEURS DES FORETS LUXURIANTES\n + \n + Les Matis sont un peuple romantique et autoritaire.\n + Ils sont obsédés par les mutations génétiques qui sont des merveilles à contempler.\n + Ils souhaitent reconstruire leur Royaume perdu, mais leurs complots prennent toute leur énergie car chaque famille vise la couronne.] + +// HASH_VALUE 398BC3117F65DC3B +// INDEX 2317 +uiCultTr [LES TRYKERS : AMIS DES VENTS ET DES COURANTS, PRINCES DE LA RÉGION DES LACS\n + \n + Les Trykers sont des hédonistes rusés formant une fédération plus qu'un simple peuple.\n + Ils vivent tels des Homins libres.\n + Les autres races les considèrent comme des brigands indisciplinés. ] + +// HASH_VALUE 9C0D270C7B8F2D69 +// INDEX 2318 +uiCultZo [LES ZORAÏS : MAGICIENS DES JUNGLES DES TERRES MALADES\n + \n + Les Zoraïs sont les êtres mystiques d'Atys.\n + Ils sont devenus maîtres dans la manipulation des champs magnétiques qu'ils utilisent pour la fabrication des armes et des bâtiments.] + +// HASH_VALUE 0000000000000000 +// INDEX 2319 +uiEcoFy [] + +// HASH_VALUE 0000000000000000 +// INDEX 2320 +uiEcoMa [] + +// HASH_VALUE 0000000000000000 +// INDEX 2321 +uiEcoTr [] + +// HASH_VALUE 0000000000000000 +// INDEX 2322 +uiEcoZo [] + +// HASH_VALUE 6FB6B878FDBBD27C +// INDEX 2323 +uiExplcarac [CARACTÉRISTIQUES\n + \n + Vous avez 20 points à ajouter à vos caractéristiques.\n + \n + REGLES:\n + -La valeur minimum est de 20.\n + -La valeur de base peut être réduite de 5 points max.\n + -La valeur de base peut être augmentée de 10 points max.] + +// HASH_VALUE 0182D82842B2D420 +// INDEX 2324 +uiExplF [EXPLICATIONS DES COMBATTANTS] + +// HASH_VALUE 49814C0ACA60DF30 +// INDEX 2325 +uiExplM [EXPLICATIONS DES MAGICIENS] + +// HASH_VALUE CB31FF4B87CFB824 +// INDEX 2326 +uiExplR [EXPLICATIONS DES RANGERS] + +// HASH_VALUE CA0FF03289D11630 +// INDEX 2327 +uiMoreFFy [GUERRIER FYROS : LE FURIEUX] + +// HASH_VALUE 43E2743B9051DF2C +// INDEX 2328 +uiMoreFMa [GUERRIER MATIS : LE PORTEUR D'EPEE] + +// HASH_VALUE FC63BC31450D2032 +// INDEX 2329 +uiMoreFTr [GUERRIER TRYKER : LE BRETTEUR] + +// HASH_VALUE 87412441CB0DC082 +// INDEX 2330 +uiMoreFZo [GUERRIER ZORAÏ : LE POING KAMIC] + +// HASH_VALUE 7EF2EC3680310F29 +// INDEX 2331 +uiMoreMFy [MAGICIEN FYROS : LE CORRUPTEUR] + +// HASH_VALUE 8AA06F000C8E5C30 +// INDEX 2332 +uiMoreMMa [MAGICIEN MATIS : LE PESTILENTIEL] + +// HASH_VALUE C6D16B4BC53EA0F5 +// INDEX 2333 +uiMoreMTr [MAGICIEN TRYKER : L'EPOUSTOUFLANT] + +// HASH_VALUE FF1103387DF023AD +// INDEX 2334 +uiMoreMZo [MAGICIEN ZORAÏ : LA FURIE KAMIQUE] + +// HASH_VALUE 8C32822D47829A1C +// INDEX 2335 +uiMoreRFy [RANGER FYROS : LE CHASSEUR ECARLATE] + +// HASH_VALUE 48DFD824C3A3900F +// INDEX 2336 +uiMoreRMa [RANGER MATIS : LE CHASSEUR VERT] + +// HASH_VALUE 4C8F1734109C872D +// INDEX 2337 +uiMoreRTr [RANGER TRYKER : LE CHASSEUR DE L'OMBRE] + +// HASH_VALUE 0CEF6087C9C2C990 +// INDEX 2338 +uiMoreRZo [RANGER ZORAÏ : LE GARDIEN D'ATYS] + +// Chat +// HASH_VALUE 09F2BC313A8EC7F3 +// INDEX 2339 +uiTeamChatTitle [CHAT DE L'ÉQUIPE] + +// HASH_VALUE BF92C8267633902E +// INDEX 2340 +uiFriendList [LISTE D'AMIS] + +// HASH_VALUE C81227254C1ED00C +// INDEX 2341 +uiIgnoreList [LISTE À IGNORER] + +// HASH_VALUE CF114F418A60E404 +// INDEX 2342 +uiSystemInfoTitle [INFOS SYSTÈMES] + +// HASH_VALUE 0C8198F3FF7FDC44 +// INDEX 2343 +uiAroundMeTitle [ALENTOURS] + +// HASH_VALUE 4C92AC0C49A17727 +// INDEX 2344 +uiUniverseTitle [UNIVERS] + +// HASH_VALUE 8BE1BF2F443FB4F5 +// INDEX 2345 +uiRegionTitle [RÉGION] + +// HASH_VALUE 8F50470F82805715 +// INDEX 2346 +uiGuildChat [CHAT DE LA GUILDE] + +// HASH_VALUE 8C72F72D7FF3273C +// INDEX 2347 +uiPartyChat [SESSION DE CHAT] + +// HASH_VALUE 7FC236417613BC31 +// INDEX 2348 +uiNewPartyChat [NOUVELLE SESSION DE CHAT] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2349 +uiTeamTitle [ÉQUIPE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2350 +uiGUILD [GUILDE] + +// HASH_VALUE 4C5054504C505450 +// INDEX 2351 +uiTEAM [ÉQUIPE] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2352 +uiSAY [DIRE] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2353 +uiSHOUT [CRIER] + +// Window +// HASH_VALUE 7058542C7058542C +// INDEX 2354 +uiKeepInfoButton [Conserver] + +// HASH_VALUE B41475A743898352 +// INDEX 2355 +uittKeepInfo [Conserver l'info dans cette fenêtre.] + +// HASH_VALUE 77612211573E048E +// INDEX 2356 +uihelpItemMagicBonusAll [@{FFF9}Bonus pour Magie :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2FB33DD5AB8213EA +// INDEX 2357 +uihelpItemMagicBonusOffElemental [@{FFF9}Bonus pour Magie Destructrice Elémentaire :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2098D8E88AF921A7 +// INDEX 2358 +uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus pour Magie Débilitante :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 5D443275F076566B +// INDEX 2359 +uihelpItemMagicBonusDefHeal [@{FFF9}Bonus pour Magie Salvatrice Curative :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 2088ACE88AF921A7 +// INDEX 2360 +uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus pour Magie Salvatrice Neutralisante :\n + @{T3}Vitesse du Sort :@{T14}@{FFFF}%cs%@{FFF9}\n + @{T3}Puissance :@{T14}@{FFFF}%mp%\n + ] + +// HASH_VALUE 1546621712DF2D6C +// INDEX 2361 +uihelpItemMagicBonusHeader [\n + @{FFFF}Bonus de Magie @{FFF9}(seulement si le sort a un "Niveau de Sort" inférieur ou égal à @{FFFF}%mglvl@{FFF9}):\n + ] + +// HASH_VALUE 49F09B6ED6794267 +// INDEX 2362 +uihelpItemHpBonus [@{FFF9}Bonus Vie :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE 5797C7BFD7D7463C +// INDEX 2363 +uihelpItemHpMalus [@{FFF9}Pénalité Vie :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE C22128B75D576A2C +// INDEX 2364 +uihelpItemSapBonus [@{FFF9}Bonus en Sève :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE 61D66DB7DB64BE64 +// INDEX 2365 +uihelpItemSapMalus [@{FFF9}Pénalité en Sève :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE 74BAF89A0594E3CA +// INDEX 2366 +uihelpItemStaBonus [@{FFF9}Bonus Endurance :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE F2C74CD2A44928CA +// INDEX 2367 +uihelpItemStaMalus [@{FFF9}Pénalité Endurance :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE 242B21C618440631 +// INDEX 2368 +uihelpItemFocusBonus [@{FFF9}Bonus Concentration :@{T12}@{2F2F}%val\n + ] + +// HASH_VALUE 782BF8874EC7F07C +// INDEX 2369 +uihelpItemFocusMalus [@{FFF9}Pénalité Concentration :@{T12}@{F44F}%val\n + ] + +// HASH_VALUE F0AA55011CAF7807 +// INDEX 2370 +uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n + ] + +// HASH_VALUE 984F70517B78674A +// INDEX 2371 +uihelpMagicProtectFormat [@{T4}@{FFF9}%t:@{T18}@{FFFF}+%v%\n + ] + +// HASH_VALUE 7606B96F9EBE2CD3 +// INDEX 2372 +uihelpMagicProtectMaxAbsorbFormat [@{T4}@{FFF9}Max Absorbés:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE AE8CA1167F6D14D6 +// INDEX 2373 +uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Résistances:@{H}\n + ] + +// HASH_VALUE 984F7047B478674A +// INDEX 2374 +uihelpMagicResistFormat [@{T4}@{FFF9}%t:@{T18}@{FFFF}+%v\n + ] + +// HASH_VALUE 24080494704800B8 +// INDEX 2375 +uihelpItemFaberPrefixAndSuffix [%n %p %s] + +// HASH_VALUE 08AD8E28B641A2D8 +// INDEX 2376 +uihelpItemFaberPrefix [%p %n] + +// HASH_VALUE 6607E86F1EA7C081 +// INDEX 2377 +uiItemRMClass0 [de Base] + +// HASH_VALUE 6498941864989418 +// INDEX 2378 +uiItemRMClass1 [Fin(e)] + +// HASH_VALUE 27567C58E7947078 +// INDEX 2379 +uiItemRMClass2 [de Choix] + +// HASH_VALUE A058808C2A3884AC +// INDEX 2380 +uiItemRMClass3 [Excellent(e)] + +// HASH_VALUE A95AF4AAE9E96C8A +// INDEX 2381 +uiItemRMClass4 [Suprême] + +// HASH_VALUE 23CC1138AF65D370 +// INDEX 2382 +uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p% @{FFFF}de chance de porter un coup critique] + +// HASH_VALUE FF351E30E935C4D9 +// INDEX 2383 +uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p% @{FFFF}de chance de vampiriser l'ennemi (dégats infligés ajoutés à sa propre vie)] + +// HASH_VALUE D3230E54633E06F5 +// INDEX 2384 +uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p% @{FFFF}de chance que le sort lancé n'applique les contreparties] + +// HASH_VALUE 488B0E8652663FDB +// INDEX 2385 +uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p% @{FFFF}de chance que le prochain sort lancé n'applique pas la contrepartie de temps à condition qu'il soit lancé sous @{2F2F}%r @{FFFF}sec] + +// HASH_VALUE C7EA3032053D0CAA +// INDEX 2386 +uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p% @{FFFF}de chance d'ajouter un bonus de @{2F2F}%r @{FFFF}plus un bonus lié à la qualité de l'objet fabriqué, à la valeur d'un score de cet objet] + +// HASH_VALUE A04EF56C6F5DBD8A +// INDEX 2387 +uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0% @{FFFF}de chance d'augmenter la classe de l'objet fabriqué de @{2F2F}%p1%] + +// HASH_VALUE 9AE20A65123D1C47 +// INDEX 2388 +uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0% @{FFFF}de chance d'augmenter de @{2F2F}%p1% @{FFFF}la quantité de MP récoltées par action] + +// HASH_VALUE 17FAD7E3BCE37589 +// INDEX 2389 +uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p% @{FFFF}de chance que la source apparaisse sans aucun risque] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2390 +uihelpItemCaracReqNone [Aucun] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2391 +uihelpItemCaracReqMetFmt [\n + @{FFFF}%d @{FFF9}en @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2392 +uihelpItemCaracReqNotMetFmt [\n + @{F80B}%d en %s] + +// HASH_VALUE 4CB3A4EA12124CA0 +// INDEX 2393 +uihelpItemCaracReqAnd [\n + @{FFF9}et@{FFFF}] + +// HASH_VALUE 9BB3A0AE911F0006 +// INDEX 2394 +uihelpItemSkillReqMetFmt [\n + @{FFFF}%d @{FFF9}en @{FFFF}%s] + +// HASH_VALUE D672245E76EC804C +// INDEX 2395 +uihelpItemSkillReqNotMetFmt [\n + @{F80B}%d en %s] + +// HASH_VALUE B6494D218916ECAE +// INDEX 2396 +uihelpItemAnySkillReqMetFmt [\n + @{FFFF}%d @{FFF9}dans @{FFFF}n'importe quelle compétence] + +// HASH_VALUE D354FFE8C5D7FA3F +// INDEX 2397 +uihelpItemAnySkillReqNotMetFmt [\n + @{F80B}%d n'importe quelle compétence] + +// HASH_VALUE 7C3CE8F0A50EEACC +// INDEX 2398 +uihelpSkillModVsType [@{FFF9}Bonus de compétence : @{FFFF}+%mod @{FFF9}contre @{FFFF}%type] + +// HASH_VALUE F3E4128964E04F7E +// INDEX 2399 +uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + \n + \n + %cansell@{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] + +// HASH_VALUE 112F2B47FA14DD87 +// INDEX 2400 +uihelpItemCantSell [@{F80B}Cet objet ne peut pas être vendu au marchand@{FFFF}\n + ] + +// HASH_VALUE 7CA9A2A40F3DEAE2 +// INDEX 2401 +uihelpItemCosmeticDontFit [@{F80B}Ce produit cosmétique ne s'applique pas à vous en raison de votre race ou sexe@{FFFF}\n + ] + +// HASH_VALUE 03E5545F85F4B4DE +// INDEX 2402 +uihelpItemNoRent [@{F80B}Item Temporaire :@{FFFF}] + +// HASH_VALUE 8B80C5BFC301040E +// INDEX 2403 +uihelpItemNoRentDesc [@{F80B}Cet item sera détruit lorsque vous vous deconnecterez@{FFFF}\n + ] + +// HASH_VALUE 597A62C687276CAF +// INDEX 2404 +uihelpItemCosmetic [\n + \n + \n + \n + %cansell@{FFFF}%desc] + +// HASH_VALUE 2040D74B3622141D +// INDEX 2405 +uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoArmorType}Type d'Armure :@{H}@{T14}@{FFFF}%armor %armor_bonus\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T20}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection :@{H}@{T20}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max / Cp Tranchant :@{H}@{T20}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max / Cp Contondant :@{H}@{T20}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max / Cp Perforant :@{H}@{T20}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE CD15213997EE5448 +// INDEX 2406 +uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T14}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Qualité :@{H}@{T14}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T14}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T14}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T14}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Charge en Sève :@{H}@{T14}@{FFFF}%sap / %sapmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T14}@{FFFF}%skill\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoDamageType}Type de Dégâts :@{H}@{T20}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoWeaponDamage}Dégâts :@{H}@{T20}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponHitMin}Coups/Minute :@{H}@{T20}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponReach}Portée :@{H}@{T20}@{FFFF}%reach\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T20}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T20}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Modif. d'Esquive/Cible :@{H}@{T20}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Modif. de Parade/Cible :@{H}@{T20}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T20}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 42C819983A6170AE +// INDEX 2407 +uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoWeaponSapLoad}Charge en Sève :@{H}@{T12}@{FFFF}%sap / %sapmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T12}@{FFFF}%skill\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoWeaponRDamage}Dégâts :@{H}@{T12}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoWeaponRHitMin}Coups/Minute :@{H}@{T12}@{FFFF}%speed\n + @{FFF9}@{HuittInfoWeaponRange}Portée :@{H}@{T12}@{FFFF}%range\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T12}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T12}@{FFFF}%parry\n + @{FFF9}@{HuittInfoTargetDodgeMod}Modif. d'Esquive/Cible :@{H}@{T12}@{FFFF}%adv_dodge\n + @{FFF9}@{HuittInfoTargetParryMod}Modif. de Parade/Cible :@{H}@{T12}@{FFFF}%adv_parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T12}@{FFFF}+%actmalus\n + %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] + +// HASH_VALUE 05FD8137AB197CB0 +// INDEX 2408 +uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoWeaponQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T12}@{FFFF}%skill\n + %cansell\n + @{FFF9}@{HuittInfoAmmoMagazine}Chargeur :@{H}@{T12}@{FFFF}%magazine\n + @{FFF9}@{HuittInfoDamageType}Type de Dégâts :@{H}@{T12}@{FFFF}%dmtype\n + @{FFF9}@{HuittInfoAmmoDamage}Dégâts :@{H}@{T12}@{FFFF}%dmg (@{T12}@{FFFF}%max_dmg)\n + @{FFF9}@{HuittInfoAmmoHitMin}Coups/Minute :@{H}@{T12}@{FFFF}%speed\n + @{FFF9}@{HuittInfoAmmoRange}Portée :@{H}@{T12}@{FFFF}%range\n + \n + @{FFFF}%desc] + +// HASH_VALUE 42B42B43E8A80FD6 +// INDEX 2409 +uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + %cansell\n + @{FFF9}@{HuittInfoMpEco}Ecosystème :@{H}@{T12}@{FFFF}%ecosystem\n + @{FFF9}@{HuittInfoMpFam}Famille :@{H}@{T12}@{FFFF}%family\n + @{FFF9}@{HuittInfoMpColor}Couleur :@{H}@{T12}@{FFFF}%mpcolor\n + @{FFFF}%desc\n + %craft] + +// HASH_VALUE AC0B6C32A78A9C81 +// INDEX 2410 +uihelpItemScroll [%custom_text] + +// HASH_VALUE 30DD86BA9052A55A +// INDEX 2411 +uihelpItemScrollR2 [@{ffff}%r2_description_text\n + @{ffff}%r2_comment_text] + +// HASH_VALUE 4FA97D2A655ED26E +// INDEX 2412 +uihelpItemMPCraft [@{FFF9}Peut servir à la création d'objets :\n + @{FFFF}@{T2}%ip\n + ] + +// HASH_VALUE 14FEA67D03AB3EFB +// INDEX 2413 +uihelpItemMPNoCraft [@{FFF9}Ceci est un objet de mission. Vous ne pouvez pas l'utiliser dans le cadre d'un Artisanat.@{FFFF}\n + ] + +// HASH_VALUE 2A7E5824447E74F8 +// INDEX 2414 +uihelpItemMPCraftRequirement [@{FFF9}Utilisé comme composant dans la fabrication de certains objets spéciaux.@{FFFF}\n + ] + +// HASH_VALUE 9DB73B2E92320463 +// INDEX 2415 +uihelpItemMPAllCraft [Tous les composants de l'objet] + +// HASH_VALUE 0000000000000000 +// INDEX 2416 +iompfUnknown [] + +// HASH_VALUE 8ED7187C1D73FF4A +// INDEX 2417 +iompfCommon [Toutes les Races] + +// HASH_VALUE 32470394DCB80797 +// INDEX 2418 +iompfFyros [Fyros uniquement] + +// HASH_VALUE ABD7A39B55488FA0 +// INDEX 2419 +iompfMatis [Matis uniquement] + +// HASH_VALUE 267AA7ADEBE35063 +// INDEX 2420 +iompfTryker [Tryker uniquement] + +// HASH_VALUE 2C88DB24D6C0A727 +// INDEX 2421 +iompfZorai [Zoraï uniquement] + +// HASH_VALUE 2D97E794D727B78E +// INDEX 2422 +iompfTribe [Tribu uniquement] + +// HASH_VALUE 20E8787ACBD8788F +// INDEX 2423 +iompfRefugee [Réfugié uniquement] + +// HASH_VALUE 16FA487BC6B948A6 +// INDEX 2424 +iompfKaravan [Karavan uniquement] + +// HASH_VALUE E21ED9EAB90D5B30 +// INDEX 2425 +uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoArmorQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + @{FFF9}@{HuittInfoShieldCat}Categorie :@{H}@{T12}@{FFFF}%cat\n + @{FFF9}@{HuittInfoDodgeMod}Modif. d'Esquive :@{H}@{T18}@{FFFF}%dodge\n + @{FFF9}@{HuittInfoParryMod}Modif. de Parade :@{H}@{T18}@{FFFF}%parry\n + @{FFF9}@{HuittInfoMalus}Pénalité de l'Action :@{H}@{T18}@{FFFF}+%actmalus\n + @{FFF9}@{HuittInfoArmorProtection}Protection :@{H}@{T12}@{FFFF}%protect%\n + @{FFF9} @{HuittInfoArmorSlash}Max / Cp Tranchant :@{H}@{T12}@{FFFF}%p_slash\n + @{FFF9} @{HuittInfoArmorBlunt}Max / Cp Contondant :@{H}@{T12}@{FFFF}%p_blunt\n + @{FFF9} @{HuittInfoArmorPierc}Max / Cp Perforant :@{H}@{T12}@{FFFF}%p_pierce\n + %buffs%special_effects%desc%custom_text] + +// HASH_VALUE EB550CFCB7DDE436 +// INDEX 2426 +uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittToolCraftType}Type d'Outil :@{H}@{T12}@{FFFF}%tool\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 72F238C8B88811D2 +// INDEX 2427 +uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell\n + @{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + %buffs\n + %special_effects\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE CEE88F2B2F5991C9 +// INDEX 2428 +uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoToolQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + @{FFF9}@{HuittInfoItemSkill}Compétence :@{H}@{T12}@{FFFF}%skill\n + %cansell\n + @{FFF9}Portée Commande :@{T12}@{FFFF}%cmdrange\n + @{FFF9}Animaux de Bât Max :@{T12}@{FFFF}%maxpacker\n + \n + @{FFFF}%desc%custom_text] + +// HASH_VALUE 33CC9534D6DE5706 +// INDEX 2429 +uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origine :@{H}@{T12}@{FFFF}%origin\n + @{FFF9}@{HuittInfoJewelryQuality}Qualité :@{H}@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoWeight}Poids :@{H}@{T12}@{FFFF}%weight Kg\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + @{FFF9}@{HuittInfoHP}Points de Vie :@{H}@{T12}@{FFFF}%hp / %hpmax\n + %cansell@{FFF9}@{HuittInfoRequirement}Prérequis :@{H}@{T12}@{FFFF}%caracreq@{FFFF}%skillreq@{FFFF}%skillreq2\n + \n + %magic_protection%magic_resistance%buffs%desc%custom_text] + +// HASH_VALUE 7BB6EF2DCE7530CF +// INDEX 2430 +uihelpItemCrystalSpell [Cet objet peut servir à\n + enchanter une arme.\n + \n + Placez l'arme à enchanter dans votre main droite.\n + \n + Puis faites un clic droit sur le cristal, et choisissez "ENCHANTER MAIN DROITE".\n + \n + Attention ! Appliquer un sort cristallisé supprime l'enchantement précédent et vide la charge en sève actuelle.\n + \n + %cansell%enchantment%custom_text] + +// HASH_VALUE 833A936221281251 +// INDEX 2431 +uihelpItemChargeSpell [@{FFF9}Charge en Sève :@{T12}@{FFFF}%quality\n + @{FFF9}@{HuittInfoBulk}Volume :@{H}@{T12}@{FFFF}%bulk\n + \n + Cet objet peut servir à\n + recharger la sève d'une arme enchantée.\n + \n + Placez l'arme à recharger dans votre main droite.\n + \n + Puis faites un clic droit sur la charge, et choisissez "RECHARGER MAIN DROITE".\n + \n + La Charge en Sève courante et maximum d'un objet peut être consultée avec un clic droit sur l'objet puis en sélectionnant 'info'.\n + %cansell%custom_text] + +// HASH_VALUE CCE52CD2B017C928 +// INDEX 2432 +uihelpItemAnimal [Cet objet représente \n + votre animal n°#%petnumber.\n + \n + Vous pouvez donner ou vendre un animal via cet objet, mais seulement si l'inventaire de votre animal est vide !%cansell%desc%custom_text] + +// HASH_VALUE 8ACF01A64A94EA58 +// INDEX 2433 +uihelpItemTeleport [Pour l'utiliser, faites un clic droit et choisissez\n + "UTILISER TÉLÉPORTEUR"\n + \n + \n + %cansell%desc%custom_text] + +// HASH_VALUE 7D2D8AAF6CCACAAD +// INDEX 2434 +uihelpBrickFormat [@{FFF9}Niveau :@{T8}@{FFFF}%lvl\n + %ks@{FFF9}Compétence :@{T8}@{FFFF}%skill\n + %ks@{FFF9}%hcost:@{T8}@{FFFF}%cost\n + %magicresist\n + @{FFFF}%desc] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2435 +uihelpBrickMagicResist [@{FFF9}Domaine de Magie :\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE C3CCBC6A52334340 +// INDEX 2436 +uihelpBrickCombatSkillSeparator [@{FFF9} ou\n + @{T8}@{FFFF}] + +// HASH_VALUE 74DCF40C74DCF40C +// INDEX 2437 +uihelpSabrinaCost [Coût] + +// HASH_VALUE EB76F4546E54FC7A +// INDEX 2438 +uihelpSabrinaCredit [Crédit] + +// HASH_VALUE 3CAF4C1C6FB20320 +// INDEX 2439 +uihelpBrickFaberFormat [@{FFF9}Niveau :@{T8}@{FFFF}%lvl\n + %ks@{FFF9}Compétence :@{T8}@{FFFF} %skill\n + %ks@{FFF9}%hcost:@{T8}@{FFFF}%cost\n + \n + @{FFF9}Type d'Outil :@{T8}@{FFFF}%tool\n + @{FFF9}Parties de l'objet requises :@{FFFF}\n + %mpinfo@{FFF9}Objets spécifiques requis :@{FFFF}\n + %mpformula\n + @{FFFF}%desc] + +// HASH_VALUE 0895079119161E76 +// INDEX 2440 +uihelpMpNone [@{T4}Aucun\n + ] + +// HASH_VALUE A1E9888131FA82B6 +// INDEX 2441 +uihelpAuraDisabled [\n + \n + Cette aura est désactivée.\n + Vous devez être en dehors de la zone, où vous devez attendre un peu avant que cette aura agisse à nouveau.] + +// HASH_VALUE 5072B2C842D8F4AE +// INDEX 2442 +uittAuraDisabled [ - Aura Désactivée] + +// HASH_VALUE 41CC871412930664 +// INDEX 2443 +uihelpPhraseHeaderBricks [@{FFFF}--- Briques ---] + +// HASH_VALUE CFCCA465B6742D46 +// INDEX 2444 +uihelpPhraseCombatFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + @{FFF9}Utilisable avec :@{T12}@{FFFF}%wcomp\n + \n + %compostartCes caractéristiques dépendent de l'arme équipée.\n + @{FFF9}@{HuittActionSuccessRateSF}Réussite :@{H}@{T16}@{FFFF}%success%\n + @{FFF9}Endurance Consommée :@{T16}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T16}@{FFFF}%hp_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE B08CA56DAFC43B3F +// INDEX 2445 +uihelpPhraseMagicFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + @{FFF9}@{HuittActionSpellLevel}Niveau du Sort :@{H}@{T12}@{FFFF}%mglvl\n + %magicresist\n + %compostart@{FFF9}@{HuittActionSuccessRateSM}Réussite :@{H}@{T12}@{FFFF}%success%\n + @{FFF9}Temps d'incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Sève Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T12}@{FFFF}%hp_cost\n + @{FFF9}Portée :@{T12}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 572BB8B354E80FB6 +// INDEX 2446 +uihelpPhraseMagicResist [@{FFF9}Domaine de Magie :\n + @{T4}@{FFFF}%t\n + ] + +// HASH_VALUE ED2937326A692681 +// INDEX 2447 +uihelpPhraseRangeMeters [%dist mètres] + +// HASH_VALUE 6418544C6418544C +// INDEX 2448 +uihelpPhraseRangeSelf [Moi] + +// HASH_VALUE E0D8D99CBDD568E1 +// INDEX 2449 +uihelpPhraseCraftFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + %compostart@{FFF9}@{HuittActionSuccessRateSC}Réussite :@{H}@{T12}@{FFFF}dépend de l'objet réellement créé (voir artisanat)\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Concentration Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE 0D5E0B3851FCBADE +// INDEX 2450 +uihelpPhraseForageExtractionFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Credit :@{T12}@{FFFF}%credit\n + \n + %compostart%suc_forage@{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration seconds\n + @{FFF9}Concentration Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE F52ED6E5A3383E39 +// INDEX 2451 +uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} (Désert / Forêts / Jungle / Lacs / Primes Racines) :\n + @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n + ] + +// HASH_VALUE C6EA19E66625CC51 +// INDEX 2452 +uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans le Désert :@{T12}@{FFFF}%suc_desert\n + ] + +// HASH_VALUE 06FA15EF6845CC51 +// INDEX 2453 +uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} en Forêt :@{T12}@{FFFF}%suc_forest\n + ] + +// HASH_VALUE 81A90DF1EB85CC42 +// INDEX 2454 +uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans la Jungle :@{T12}@{FFFF}%suc_jungle\n + ] + +// HASH_VALUE EA569D20DB04809C +// INDEX 2455 +uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans les Lacs :@{T12}@{FFFF}%suc_lake\n + ] + +// HASH_VALUE 6F38718B0A9C600F +// INDEX 2456 +uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Réussite@{H} dans les Primes Racines :@{T12}@{FFFF}%suc_prime\n + ] + +// HASH_VALUE DCD8826529A081D5 +// INDEX 2457 +uihelpPhraseOtherFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + %compostart@{FFF9}Taux de Réussite :@{T12}@{FFFF}%success%\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Concentration Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFFF}%desc%req] + +// HASH_VALUE FCF23D928ADAE4A2 +// INDEX 2458 +uihelpPhraseSpecialPowerFormat [@{FFF9}Action :@{T12}@{FFFF}%name\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + %compostart@{FFF9}Portée:@{T12}@{FFFF}%range\n + @{FFFF}%desc%req] + +// HASH_VALUE 608B00D1E3360572 +// INDEX 2459 +uihelpPhraseEnchantmentFormat [\n + @{FFFF}--- Enchantement ---\n + @{FFF9}Cet objet est enchanté avec cette action :\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + @{FFF9}Les actions sur les objets enchantés sont toujours un succès\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Sève Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T12}@{FFFF}%hp_cost\n + @{FFF9}Portée :@{T12}@{FFFF}%range\n + ] + +// HASH_VALUE A6AFF88FD9F61885 +// INDEX 2460 +uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantement ---\n + @{FFF9}Cet objet peut enchanter une arme avec cette action :\n + @{FFF9}Coût :@{T12}@{FFFF}%cost\n + @{FFF9}Crédit :@{T12}@{FFFF}%credit\n + \n + @{FFF9}Les actions sur les objets enchantés sont toujours un succès\n + @{FFF9}Temps d'Incantation :@{T12}@{FFFF}%duration secondes\n + @{FFF9}Sève Consommée :@{T12}@{FFFF}%energy_cost\n + @{FFF9}Vie Consommée :@{T12}@{FFFF}%hp_cost\n + @{FFF9}Portée :@{T12}@{FFFF}%range\n + ] + +// HASH_VALUE 4A4E80D048EA2276 +// INDEX 2461 +uihelpPhraseRequirementHeader [\n + @{FFFF}--- Requirements ---\n + @{FFF9}@{HuittActionSkillPoint}Coût en Points de Compétences :@{H}@{T12}@{FFFF}%sp / %basesp\n + @{FFF9}@{HuittActionSkillReq}Compétences requises :@{H}\n + ] + +// HASH_VALUE E8C7E971B525F4CA +// INDEX 2462 +uihelpPhraseRequirementLine [@{T4}@{FFF9}Compétence @{FFFF}%s@{FFF9} de niveau @{FFFF}%d\n + ] + +// HASH_VALUE A5855763B525F4CA +// INDEX 2463 +uihelpPhraseRequirementNotMetLine [@{T4}@{F80B}Skill @{F80F}%s@{F80B} de niveau @{F80F}%d\n + ] + +// HASH_VALUE C4646B55D3A3471E +// INDEX 2464 +uihelpPhraseRequirementOR [@{FFFF}OU\n + ] + +// HASH_VALUE E38ADC3C9A62A5D1 +// INDEX 2465 +uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Briques requises :@{H}@{FFFF}\n + ] + +// HASH_VALUE EE096988C7ADE22C +// INDEX 2466 +uihelpPhraseNotCastableFormat [@{FFFF}Ceci est une mise à niveau de l'action qui vous apprend de nouvelles briques.\n + Vous ne pouvez pas la mémoriser ou l'utiliser comme un sort.\n + @{FFFF}%desc%req] + +// HASH_VALUE D4D5E35E13D3AA22 +// INDEX 2467 +uihelpPhraseCharacteristic [@{FFFF}Ceci est une mise à niveau qui augmente certaines caractéristiques.\n + Vous ne pouvez pas la mémoriser ou l'utiliser comme un sort.\n + @{FFFF}%desc%req] + +// HASH_VALUE 11D79C3AC2CE6499 +// INDEX 2468 +uihelpPhraseProcEnchantment [@{FFFF}Avec cette action, vous pouvez utiliser l'enchantement de l'objet dans votre main droite.\n + \n + Si l'objet dans votre main droite n'est pas enchanté, cette action ne peut pas être executée.\n + ] + +// HASH_VALUE 0B864B02E2BE27B2 +// INDEX 2469 +uihelpPactFormat [@{FFF9}Niveau :@{T12}@{FFFF}%lvl\n + @{FFF9}Points de vie consommés :@{T12}@{FFFF}%hp\n + @{FFF9}Endurance consommée :@{T12}@{FFFF}%sta\n + @{FFF9}Sève consommée :@{T12}@{FFFF}%sap\n + @{FFF9}Compétences consommés :@{T12}@{FFFF}%skill\n + ] + +// HASH_VALUE BD6CCA5768A2C841 +// INDEX 2470 +uihelpOBFormat_Empty [@{FFFF}Ceci est une zone constructible.\n + En construisant cet espace le bâtiment actuel sera détruit.\n + En revanche, il vous sera possible d'en fabriquer un nouveau.\n + \n + @{FFF9}Temps de construction : @{T12}@{FFFF}%costtime\n + @{FFF9}Coût de construction : @{T12}@{FFFF}%costdapper\n + ] + +// HASH_VALUE EB8AAE8179A6C558 +// INDEX 2471 +uihelpOBFormat_TownHall [@{FFFF}Ceci est le hall d'avant-poste.\n + Ce bâtiment donne accès à l'inventaire de la guilde lorsque l'on se trouve à proximité.\n + Il est automatiquement acquis lorsque l'on gagne l'avant-poste.\n + ] + +// HASH_VALUE CBBB7A3E50E1853F +// INDEX 2472 +uihelpOBFormat_Driller [@{FFFF}%name\n + \n + @{FFF9}Ce bâtiment est une foreuse. Elle permet d'extraire des matières premières.\n + \n + @{FFF9}Il n'est possible d'installer qu'une seule foreuse par avant-poste.\n + \n + @{FFF9}Temps d'installation : @{T12}@{FFFF}%costtime\n + @{FFF9}Coût d'installation : @{T12}@{FFFF}%costdapper\n + \n + @{FFFF}--- Matières extraites ---\n + @{FFF9}Cette foreuse extrait principalement des Matières de niveau @{FFFF}%lvl] + +// HASH_VALUE CAB2B8250F30D830 +// INDEX 2473 +uihelpTitleInfo [INFOS JOUEUR] + +// HASH_VALUE 5666DF9F6FF4885C +// INDEX 2474 +uiTitleCantObtain [Vous ne pouvez pas obtenir ce titre.] + +// HASH_VALUE 75276CBE943A1C0C +// INDEX 2475 +uiTitleSkillNoNeed [Pas de compétences requises pour obtenir ce titre.\n + ] + +// HASH_VALUE 77C78094F0880DD9 +// INDEX 2476 +uiTitleBrickNoNeed [Pas de briques requises pour obtenir ce titre\n + ] + +// HASH_VALUE 0CB5CE7D1BEC8947 +// INDEX 2477 +uihelpTitleFormat [@{FFF9}Nom :@{T12}@{FFFF}%name\n + @{FFF9}Titre :@{T12}@{FFFF}%title\n + %skills%bricks] + +// HASH_VALUE 24E43C564F2966FD +// INDEX 2478 +uiTitleSkillHeader [@{FFF9} Compétences Requises :\n + ] + +// HASH_VALUE 19F4205F23E1C188 +// INDEX 2479 +uiTitleBrickHeader [@{FFF9} Briques Requises :\n + ] + +// HASH_VALUE 70D824BC70D824BC +// INDEX 2480 +uiTitleSkillOr [ou] + +// HASH_VALUE 9E013B7C8DF84F42 +// INDEX 2481 +uihelpToolType [Type d'Outil : ] + +// HASH_VALUE 9C798F5A891A8A7B +// INDEX 2482 +ChildPlay [Jeu d'enfant] + +// HASH_VALUE 65C9938DA903E464 +// INDEX 2483 +RealEasy [Très facile] + +// HASH_VALUE 78DC141478DC1414 +// INDEX 2484 +Easy [Facile] + +// HASH_VALUE E3499B89A8A30460 +// INDEX 2485 +FairlyEasy [Assez facile] + +// HASH_VALUE 2C16E37ED4598C95 +// INDEX 2486 +Average [Difficulté moyenne] + +// HASH_VALUE ABA9B892A4389366 +// INDEX 2487 +QuiteDifficult [Assez Difficile] + +// HASH_VALUE 9D873899AA89649E +// INDEX 2488 +Difficult [Difficile] + +// HASH_VALUE EAF85C766C90749E +// INDEX 2489 +ReallyDifficult [Vraiment difficile] + +// HASH_VALUE EAF81084E2471495 +// INDEX 2490 +Harsh [Très difficile] + +// HASH_VALUE A59AA7A0E5A9B063 +// INDEX 2491 +ExtremelyDifficult [Extrêmement difficile] + +// HASH_VALUE 6B07D498D92AA7BD +// INDEX 2492 +FeatureUnderConstruction [Caractéristique en construction] + +// HASH_VALUE EA9A9C78C2F8BCA2 +// INDEX 2493 +InvalidSentence [Action erronée] + +// HASH_VALUE 2AABD08122B5376E +// INDEX 2494 +ErrorCreating [Erreur de création de l'action] + +// HASH_VALUE 26E48C9B663A87A5 +// INDEX 2495 +Uncomplete [Action incomplète] + +// HASH_VALUE 4865E3FA17687839 +// INDEX 2496 +Cheater [Ce n'est pas bien de tricher...] + +// HASH_VALUE 0E13C83F8B030431 +// INDEX 2497 +uiSet [REGLER] + +// HASH_VALUE A38D3C85D4951C4C +// INDEX 2498 +uiForce [@{FFFE}Force :@{FFFF} donne une indication générale des capacités de la cible.\n + La @{FFFE}couleur de fond@{FFFF} indique le niveau moyen de la cible.\n + Les @{FFFE}étoiles blanches@{FFFF} précédées d'un chiffre sont une indication plus précise de la puissance de la cible.\n + Les @{FFFE}étoiles noires@{FFFF} sont réservées aux Créatures Nommées (@{FFFE}1 étoile@{FFFF}) ou aux Boss (@{FFFE}2 étoiles@{FFFF})\n + @{FFFE}Clic droit@{FFFF} et sélectionnez @{FFFE}Aide@{FFFF} pour plus d'informations...] + +// HASH_VALUE 4814440444105450 +// INDEX 2499 +uiAttitude [ATTITUDE] + +// HASH_VALUE 8ABC2C448E7E044D +// INDEX 2500 +uiProgressionTitle [MA PROGRESSION] + +// HASH_VALUE 8D21782307A23445 +// INDEX 2501 +uiOpacity [OPACITÉ] + +// HASH_VALUE 8E5160388660241A +// INDEX 2502 +uimChooseUIAlpha [OPACITÉ DE LA FENÊTRE] + +// HASH_VALUE 7DDE1B28C3BC5303 +// INDEX 2503 +uimLockUnlock [VERROUILLER / DÉVERROUILLER] + +// HASH_VALUE 81AFD8300470172B +// INDEX 2504 +uiUserAlpha [UTILISER LES RÉGLAGES GÉNÉRAUX] + +// HASH_VALUE BF00CC2C89721F32 +// INDEX 2505 +uiLocalAlpha [RÉGLAGES LOCAUX] + +// HASH_VALUE 4B51A82B88B1BC25 +// INDEX 2506 +uiConnectionTitle [CONNEXION] + +// HASH_VALUE CBF1D0370C82A023 +// INDEX 2507 +uiUpload [ENVOI] + +// HASH_VALUE 4CD4F4104450F430 +// INDEX 2508 +uiDownload [TÉLÉCHARGEMENT] + +// HASH_VALUE 4490944044909440 +// INDEX 2509 +uiPing [PING] + +// HASH_VALUE CE81FF3688AFDCF9 +// INDEX 2510 +uiPacketLost [PERTE DE PAQUETS] + +// HASH_VALUE 4F91783F8E6EAC31 +// INDEX 2511 +uiServerState [ÉTAT DU SERVEUR] + +// HASH_VALUE 52A5C487E5078496 +// INDEX 2512 +uiServerState0 [Non Initialisé] + +// HASH_VALUE D768E838B0460B89 +// INDEX 2513 +uiServerState1 [Non Connecté] + +// HASH_VALUE E8CAA08C29D8D088 +// INDEX 2514 +uiServerState2 [Authentification] + +// HASH_VALUE 5746AF855746CC85 +// INDEX 2515 +uiServerState3 [Connexion] + +// HASH_VALUE ACD80C8D2CBA48AB +// INDEX 2516 +uiServerState4 [Synchronisation] + +// HASH_VALUE E156F080A7B994B0 +// INDEX 2517 +uiServerState5 [Connecté] + +// HASH_VALUE 6698B4932398608E +// INDEX 2518 +uiServerState6 [Vérification] + +// HASH_VALUE A8F8B89464D84488 +// INDEX 2519 +uiServerState7 [Bloqué] + +// HASH_VALUE 22AAD45AA359E885 +// INDEX 2520 +uiServerState8 [Déconnecté] + +// HASH_VALUE E7F3BB0580E2049C +// INDEX 2521 +uiServerState9 [Perte FS] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 2522 +uiGlobalSettingsTitle [CONFIGURATION] + +// HASH_VALUE 8D553348D2962B37 +// INDEX 2523 +msgCantUseItem [&CHK&Impossible d'utiliser l'objet] + +// HASH_VALUE 80156B3BDA741C30 +// INDEX 2524 +msgCantBuild [&CHK&Impossible de constuire l'objet] + +// HASH_VALUE 7E43545B49B67B52 +// INDEX 2525 +msgCantUseBuiltItem [&CHK&Impossible d'utiliser l'objet construit] + +// HASH_VALUE 331439F1E4CF24A9 +// INDEX 2526 +msgCantPutItemInBag [&CHK&Il n'est pas possible de mettre l'objet dans le sac. Sac plein.] + +// HASH_VALUE 035CFD39CDB638FB +// INDEX 2527 +msgCantFightSwim [&CHK&Impossible d'Engager un Combat en nageant] + +// HASH_VALUE 46E71A420D75D1F1 +// INDEX 2528 +msgCantFightSit [&CHK&Impossible d'engager un combat assis] + +// HASH_VALUE ACC70E39452EF888 +// INDEX 2529 +msgCantFightRide [&CHK&Impossible d'engager un combat sur une monture] + +// HASH_VALUE 21E86425C3875BDD +// INDEX 2530 +msgUserIsRunning [&SYS&Vous courez.] + +// HASH_VALUE 60C8142AC3875BDD +// INDEX 2531 +msgUserIsWalking [&SYS&Vous marchez.] + +// HASH_VALUE 6D28D63A6D96FDB4 +// INDEX 2532 +msgUserModeParry [&CHKCB&Vous allez essayer de parer les attaques de mêlée.] + +// HASH_VALUE 68779E486A96FDB4 +// INDEX 2533 +msgUserModeDodge [&CHKCB&Vous allez essayer d'esquiver les attaques de mêlée.] + +// HASH_VALUE A0226A0D63C4CA22 +// INDEX 2534 +msgUserIsSitting [&SYS&Vous êtes assis(e).] + +// HASH_VALUE DC40A7252940C861 +// INDEX 2535 +msgUserIsStanding [&SYS&Vous êtes debout.] + +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&Vous êtes bannis de Khanat de manière permanente.] + +// HASH_VALUE 44B774BE0904C4BA +// INDEX 2537 +uiCantUseItem [Vous n'avez pas la compétence pour l'utiliser.] + +// HASH_VALUE 45B15625FAA23625 +// INDEX 2538 +uiCantUseBuiltItem [IMPOSSIBLE D'UTILISER UN OBJET CONSTRUIT] + +// HASH_VALUE A2506C1850F0A23A +// INDEX 2539 +uiCantBuildItem [IMPOSSIBLE DE CONSTRUIRE L'OBJET] + +// HASH_VALUE C7C5908EE2C4720F +// INDEX 2540 +uiBotChatPrice [Prix : ] + +// HASH_VALUE DEB2060E5EB9C0A1 +// INDEX 2541 +uiBotChatFactionType [Faction: ] + +// HASH_VALUE C7D186455AC47621 +// INDEX 2542 +uiBotChatFactionPointPrice [. Points: ] + +// HASH_VALUE 6698829CC29474AE +// INDEX 2543 +uiBotChatRetirePrice [. Prix de rachat : ] + +// HASH_VALUE 681400B8208C54B4 +// INDEX 2544 +uiBotChatTime [. Temps: ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 2545 +uiBotChatTimeMinute [ m ] + +// HASH_VALUE 77FDD2E14B1DBD34 +// INDEX 2546 +uiBotChatTimeSecond [ s.] + +// HASH_VALUE 4D1843DD6B043B40 +// INDEX 2547 +uiBotChatResaleTimeLeft [Temps de Revente Restant : %d jours, %h heures.] + +// HASH_VALUE 06A4172916D08F05 +// INDEX 2548 +uiBotChatNPCTag [(Objet PNJ)] + +// HASH_VALUE 6C18544C208C2494 +// INDEX 2549 +uiBotChatVendorTag [Vendeur : ] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 2550 +uiBotChatRefresh [Rafraîchir] + +// HASH_VALUE BFEF528C3FB3C6E0 +// INDEX 2551 +uittBotChatRefresh [Force le @{6F6F}rafraîchissement@{FFFF} de la liste des objets en vente. Utile par exemple pour voir les objets que vous venez de vendre.] + +// HASH_VALUE DBE3D7319D218622 +// INDEX 2552 +uiBotChatItem [Objet : ] + +// HASH_VALUE 55D4CB5BD7C3828C +// INDEX 2553 +uiBotChatFaberPlan [Plan d'Artisan : ] + +// HASH_VALUE 6C58444C208C14E8 +// INDEX 2554 +uiBotChatBrick [Brique : ] + +// HASH_VALUE 9A145B3DD5E35627 +// INDEX 2555 +uiBotChatPact [Pacte : ] + +// HASH_VALUE CCC5B49323836219 +// INDEX 2556 +uiBotChatSkill [Compétence : ] + +// HASH_VALUE DE9B68F59C1A6E57 +// INDEX 2557 +uiConfirmCloseBCReward [Il reste des objets, fermer tout de même ?] + +// HASH_VALUE 59C8DC83E7554493 +// INDEX 2558 +FlowerMaster [Maître des Fleurs] + +// HASH_VALUE 19C9A478D5475375 +// INDEX 2559 +SapMaster [Maître de la Sève] + +// HASH_VALUE D679948F26347490 +// INDEX 2560 +uiMasterFilter [Maître des Filtres] + +// HASH_VALUE 4E73BC40CA131C2E +// INDEX 2561 +uiSay [DIRE] + +// HASH_VALUE 4F02FC440EF2144B +// INDEX 2562 +uiShout [CRIER] + +// HASH_VALUE 0CF09638891CD40B +// INDEX 2563 +uimToggleChatEBVis [AFFICHER/CACHER L'ENTRÉE DU CHAT] + +// HASH_VALUE 74AF7A81918452AE +// INDEX 2564 +uiRenamePartyChat [Veuillez renommer cette session anonyme en utilisant /name !] + +// HASH_VALUE A023CCD906C5CBD4 +// INDEX 2565 +uiAnomymousPCAlreadyCreated [Une session de chat anonyme est déjà ouverte ! Veuillez la renommée en utilisant /name avant d'en créer une nouvelle.] + +// HASH_VALUE CD2C35FEB3EB983E +// INDEX 2566 +uiContactAlreadyInList [Impossible d'ajouter le contact : déjà présent dans la liste.] + +// HASH_VALUE E212194AA20B38FD +// INDEX 2567 +uiInvalidPartyChatName [Le nom de la session de chat existe déjà ou n'est pas autorisé.] + +// HASH_VALUE 5B2AC23C3A44EC69 +// INDEX 2568 +uiPartyChatAlreadyCreated [Il y a déjà une nouvelle session de chat anonyme. Veuillez la renommer en utilisant /name.] + +// HASH_VALUE CAF93F8CDAA55B8C +// INDEX 2569 +uiBadPartyChatName [Mauvais nom de session de chat.] + +// HASH_VALUE 63B6DC3458C4E7BB +// INDEX 2570 +uiCantRemovePartyChat [Impossible de supprimer la session de chat.] + +// HASH_VALUE 84C90929F26777CF +// INDEX 2571 +uiNoNewPartyChatCReated [: Aucune nouvelle session de chat n'a été créée.] + +// HASH_VALUE 8ABDEF8EE329D2D5 +// INDEX 2572 +uiPartyChatCmdHelp [ un élément requis : le nom de la session de chat.] + +// HASH_VALUE 7EE63B10B3092AFD +// INDEX 2573 +uiNameCmd [ Un élément requis : le nom de la session de chat à créer.] + +// HASH_VALUE B51454A54623E942 +// INDEX 2574 +uiRemovePartyChatCmd [ un élément requis : le nom de la session de chat à supprimer.] + +// HASH_VALUE E8AEEFA44563C132 +// INDEX 2575 +uiAddPartyChatCmd [ un élément requis : le nom de la session de chat à joindre.] + +// HASH_VALUE 9B506F75E6A9CA0F +// INDEX 2576 +uiInviteCmd [ Deux éléments requis : .] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 2577 +uiLock [Verrouiller] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2578 +uiOpen [Ouvrir] + +// HASH_VALUE ED9BF09EE6083C98 +// INDEX 2579 +uiRestore [Restaurer] + +// HASH_VALUE 24E25F029F86DC5A +// INDEX 2580 +uiAddMacro [Créer Nouvelle Macro >] + +// HASH_VALUE D1A754921F221749 +// INDEX 2581 +uittNewMacro [Nouvelle Macro] + +// HASH_VALUE C1A1D432071E1709 +// INDEX 2582 +uiNewMacro [NOUVELLE MACRO] + +// HASH_VALUE C92190F849FED400 +// INDEX 2583 +uiEditMacro [ÉDITER MACRO] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2584 +uiMacroIcon [ICÔNE] + +// HASH_VALUE 6458143864581438 +// INDEX 2585 +uiMacroName [NOM] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2586 +uiMacroKey [TOUCHE] + +// HASH_VALUE 6C58F40C7018E484 +// INDEX 2587 +uiMacroCom [COMMANDES] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2588 +uiMacroAddCom [AJOUTER COMMANDE] + +// HASH_VALUE 8B967F75DF029482 +// INDEX 2589 +uiMacroAddCmd [AJOUTER COMMANDE] + +// HASH_VALUE 59178B70E6820875 +// INDEX 2590 +uiIconCreation [CRÉATION D'ICÔNE] + +// HASH_VALUE A836B4862BC68C7A +// INDEX 2591 +uiIconBack [ARRIÈRE-PLAN] + +// HASH_VALUE AA67EC8A2DF7AC8D +// INDEX 2592 +uiIconFore [PREMIER PLAN] + +// HASH_VALUE AD0BBC99A6484895 +// INDEX 2593 +uiIconPat [PLAN] + +// HASH_VALUE 741C5450741C5450 +// INDEX 2594 +uiIconTxt [TEXTE] + +// HASH_VALUE 5B383C74E2558C8E +// INDEX 2595 +uiCmdKey [TOUCHE] + +// HASH_VALUE F9A898264C38C428 +// INDEX 2596 +uiAddCommand [AJOUTER COMMANDE >] + +// HASH_VALUE A022BB9158BDE2B7 +// INDEX 2597 +uiAddKeys [Créer Nouvelle Touche >] + +// HASH_VALUE C7518C1447315428 +// INDEX 2598 +uiJauges [INDICATEUR] + +// HASH_VALUE 4C52AC444652AC32 +// INDEX 2599 +uiLaboratory [LABORATOIRE] + +// HASH_VALUE 405024504490942C +// INDEX 2600 +uiTrackingTitle [PISTAGE] + +// HASH_VALUE 4B801C2008228033 +// INDEX 2601 +uiCommunication [INTERACTION] + +// HASH_VALUE 8BA1A0350FF00030 +// INDEX 2602 +uiOrientation [ORIENTATION] + +// HASH_VALUE 07E3783F8603C430 +// INDEX 2603 +uiTargetTitle [CIBLE] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 2604 +uiTarget [Cible] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2605 +uiMainChatTitle [CHAT PRINCIPAL] + +// HASH_VALUE 4742AC133AA37C11 +// INDEX 2606 +uiContactListTitle [CONTACTS] + +// HASH_VALUE 47F1EC3C8AF08F40 +// INDEX 2607 +uiWinDisplay [AFFICHAGES DES FENÊTRES] + +// HASH_VALUE 895E94333E311F1D +// INDEX 2608 +uiDebugConsole [DÉBOGAGE CONSOLE] + +// HASH_VALUE CE004B1A03E0431A +// INDEX 2609 +uiGuildTitle [GUILDE] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 2610 +uiGuildTabGuild [GUILDE] + +// HASH_VALUE 5014543C5014343C +// INDEX 2611 +uiGuildTabOutpost [AVANT-POSTES] + +// HASH_VALUE BA3FBC318B5FDAE5 +// INDEX 2612 +uiGuildMembership [MEMBRE DE LA GUILDE> ] + +// HASH_VALUE 6498F4386498F438 +// INDEX 2613 +uiNoGuild [Aucun] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 2614 +uiBeast [ANIMAUX] + +// HASH_VALUE ADE9908C2828DC8C +// INDEX 2615 +uiAggro [Agressivité] + +// HASH_VALUE 73A634607114247F +// INDEX 2616 +uiFrozenSkill [Gelé] + +// HASH_VALUE 69F68E7FFFCFFB2D +// INDEX 2617 +uiInitHelp1 [Ces boutons représentent vos 4 bureaux virtuels.] + +// HASH_VALUE 981282B3A8E033AD +// INDEX 2618 +uiInitHelp2 [Vous pouvez passer de l'un à l'autre en cliquant sur ces boutons ou en appuyant sur le raccourci-clavier correspondant F1, F2, F3 et F4 (par défaut).] + +// HASH_VALUE 3903F26C667156E8 +// INDEX 2619 +uiInitHelp3 [En gardant le bouton appuyé, vous affichez le menu de la fenêtre principale qui vous permet d'afficher/cacher la fenêtre sur le bureau en cours.] + +// HASH_VALUE F6B1703FA3087BBC +// INDEX 2620 +uiInitHelp4 [Vous pouvez également maintenir le raccourci-clavier pour afficher le menu principal et le garder ouvert pendant que vous faites les modifications dans votre fenêtre.] + +// HASH_VALUE 5BC677431D351882 +// INDEX 2621 +uiInitHelp5 [Ou utiliser cette petite barre de fenêtres.] + +// HASH_VALUE D7EB9100DC7B5BD4 +// INDEX 2622 +uiInitHelp6 [Maintenant, vous pouvez personnaliser vos 4 bureaux.] + +// HASH_VALUE 8EE3BC39CBA3F82E +// INDEX 2623 +uiPetTitle [ANIMAL DOMESTIQUE] + +// HASH_VALUE 9EE93C79E3A7788E +// INDEX 2624 +uiPet [Animal Domestique] + +// HASH_VALUE 62C7348CE738649D +// INDEX 2625 +Undefined [Non Défini] + +// HASH_VALUE 2144C475DBD09C8D +// INDEX 2626 +uiToggleNames [Act/Désact Noms] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2627 +uiBotChatTrade [ÉCHANGE] + +// HASH_VALUE 4E10ACC6C6EC744C +// INDEX 2628 +uiBotMissionChoice [CHOISIR UNE MISSION] + +// HASH_VALUE 7B60EF008C420004 +// INDEX 2629 +uiBotChatOffer [FAITES VOTRE OFFRE] + +// HASH_VALUE 0234404D03E43C4D +// INDEX 2630 +uiBotChatReward [RÉCOMPENSE] + +// HASH_VALUE C2AE4C03832E2831 +// INDEX 2631 +uiBotManageJob [GÉRER TRAVAIL] + +// HASH_VALUE C23A9C5CD850A4C8 +// INDEX 2632 +uiConfirmFreezeJob [Bloquer ce travail ?] + +// HASH_VALUE 84C16007F93DF8FC +// INDEX 2633 +uiBotChatSelectJob [CHOISISSEZ UN TRAVAIL À ACTIVER] + +// HASH_VALUE 73A634607114247F +// INDEX 2634 +uiJobFreezeTime [Bloqué] + +// HASH_VALUE DCF3184561338491 +// INDEX 2635 +uittSelectJob [Choisissez un Travail] + +// HASH_VALUE 2869C43E9559402D +// INDEX 2636 +uiConfirmUnfreezeJob [Confirmer déblocage du travail ?] + +// HASH_VALUE A8697415D699975F +// INDEX 2637 +uiConfirmSwapJob [Confimer échange du travail ?] + +// HASH_VALUE DB123FD2AD2687D6 +// INDEX 2638 +uiEmptyJob [- Pas de travail activé -] + +// HASH_VALUE 9A74CC6F132098A0 +// INDEX 2639 +uiBotCreateGuild [Créer une Guilde] + +// HASH_VALUE 4C1054504C105450 +// INDEX 2640 +uiTell [MESSAGE PRIVÉ] + +// HASH_VALUE A60714855083777D +// INDEX 2641 +uiShowHide [Afficher / Cacher] + +// HASH_VALUE 74D8844C74D8844C +// INDEX 2642 +uiShow [Afficher] + +// HASH_VALUE 6418942064189420 +// INDEX 2643 +uiHide [Cacher] + +// HASH_VALUE 2944C475EBD09C8D +// INDEX 2644 +uiInvertNames [Act/Désact Noms] + +// HASH_VALUE 8AA47C8CE757F741 +// INDEX 2645 +uiPlayer [Joueur] + +// HASH_VALUE D36A9C4B6C15C7A4 +// INDEX 2646 +uiBonusMalus [Bonus/Malus] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2647 +uiGuild [Guilde] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2648 +uiShoot [Crier] + +// HASH_VALUE 7458840C7458840C +// INDEX 2649 +uiBotChat [Chat] + +// HASH_VALUE 2C2AB88F2237648A +// INDEX 2650 +uiCompas [Compas] + +// HASH_VALUE 6629889323B92489 +// INDEX 2651 +uiTaskbar [Barre de Tâches] + +// HASH_VALUE 70E3405256DC0EBE +// INDEX 2652 +uiShowOnPress [Appuyer pour afficher] + +// HASH_VALUE 8E253FF3DA307775 +// INDEX 2653 +uiLightOnOff [Lumière On / Off] + +// HASH_VALUE 7458840C7458840C +// INDEX 2654 +uiChat [Chat] + +// HASH_VALUE 7458945874589458 +// INDEX 2655 +uiView [Vue] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2656 +uiActions [Actions] + +// HASH_VALUE 27987865A565A493 +// INDEX 2657 +uiAction [Action] + +// HASH_VALUE F3F9507E34F72090 +// INDEX 2658 +uiSystem [Systeme] + +// HASH_VALUE 5792CC5059228F88 +// INDEX 2659 +uiLog [Chat log activé/désactivé] + +// HASH_VALUE 9F543C65F1EA9411 +// INDEX 2660 +uiLogTurnedOn [Chat log activé] + +// HASH_VALUE 5A561019D7299CEA +// INDEX 2661 +uiLogTurnedOff [Chat log désactivé] + +// HASH_VALUE 20F54B2D593182F9 +// INDEX 2662 +uiTalkLeave [Parler / Partir] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2663 +uiCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2664 +uiMagic [Magie] + +// HASH_VALUE E2D8240CC21A74D0 +// INDEX 2665 +uiFaberCreate [Artisan en Création] + +// HASH_VALUE 659AB41C993AD4A4 +// INDEX 2666 +uiFaberRepair [Artisan en Réparation] + +// HASH_VALUE E6F8BC2AC21A74C4 +// INDEX 2667 +uiFaberRefine [Artisan en Peaufinement] + +// HASH_VALUE 6C58F40C64D82494 +// INDEX 2668 +uiCommerce [Commerce] + +// HASH_VALUE A538888B21584489 +// INDEX 2669 +uiSpecialLabo [Spécial] + +// HASH_VALUE 60582450649894AC +// INDEX 2670 +uiTracking [Pistage] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 2671 +uiStatus [État] + +// HASH_VALUE EC27D87BABC6F894 +// INDEX 2672 +uiSkills [Compétences] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2673 +uiJournal [Missions] + +// HASH_VALUE 5D07F0822A39CCA0 +// INDEX 2674 +uiAbilities [Capacités] + +// HASH_VALUE A03AF08DEF48D8C6 +// INDEX 2675 +uiProgression [Progression] + +// HASH_VALUE 701C544C701C544C +// INDEX 2676 +uiSets [Réglages] + +// HASH_VALUE 0FB5382F51126383 +// INDEX 2677 +uiSetInUse [Réglage en Utilisation] + +// HASH_VALUE 2018C404701C544C +// INDEX 2678 +uiAllSets [Tous les Régl.] + +// HASH_VALUE CE79CC3B1AC2E070 +// INDEX 2679 +uiAffected [Attribué par] + +// HASH_VALUE F007989E26687CA4 +// INDEX 2680 +uiSteed [Monture] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 2681 +uiInventory [INVENTAIRE] + +// HASH_VALUE BE7023048591C408 +// INDEX 2682 +uiWorkshop [ATELIER] + +// HASH_VALUE 2D06909A22476C99 +// INDEX 2683 +uiMoney [Argent] + +// HASH_VALUE 70D8140870D81408 +// INDEX 2684 +uiBags [Sacs] + +// HASH_VALUE 85B2EFF4C9C3D2FA +// INDEX 2685 +uiBag1 [Sac 1] + +// HASH_VALUE C5B2F3F5C9D3D6FB +// INDEX 2686 +uiBag2 [Sac 2] + +// HASH_VALUE 05B2F7F6C9E3DAFC +// INDEX 2687 +uiBag3 [Sac 3] + +// HASH_VALUE 46B2FBF7C9F3DEFD +// INDEX 2688 +uiBag4 [Sac 4] + +// HASH_VALUE 1BD84873A3457491 +// INDEX 2689 +uiKit [Kit] + +// HASH_VALUE 6E074C942238548F +// INDEX 2690 +uiArmor [Armure] + +// HASH_VALUE 6EBAB88B21086CA1 +// INDEX 2691 +uiJewelry [Bijoux] + +// HASH_VALUE 6DA7CC79EBA51C9E +// INDEX 2692 +uiMemory [Mémoire] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 2693 +uiMemCombat [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 2694 +uiMemMagic [Magie] + +// HASH_VALUE A538888B21584489 +// INDEX 2695 +uiMemSpecial [Spéciale] + +// HASH_VALUE A0C7108A4AA2EB58 +// INDEX 2696 +uiMainChat [Chat principal] + +// HASH_VALUE E717CFA1A2646464 +// INDEX 2697 +uiSystemInfo [Infos Systemes] + +// HASH_VALUE 248798130F85DCC4 +// INDEX 2698 +uiAroundMe [Alentours] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2699 +uiTellWinAct [Fenêtre de Conversation] + +// HASH_VALUE 21F83C914A92C753 +// INDEX 2700 +uiTeamChat [Chat de l'Équipe] + +// HASH_VALUE 21F884A45132EB53 +// INDEX 2701 +uiTeamList [Équipe] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 2702 +uiContactList [Contacts] + +/* OLD VALUE : [Touches] */ +// HASH_VALUE 705C542C705C542C +// INDEX 2703 +uiKeys [Touches] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 2704 +uiMacros [Macros] + +// HASH_VALUE AB4668616C017096 +// INDEX 2705 +uiLinks [Liens actifs] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 2706 +uiConnection [Connexion] + +// HASH_VALUE E5F9108C19E29BA2 +// INDEX 2707 +uiGlobalSettings [Configuration] + +// HASH_VALUE DC65D87AD7C76461 +// INDEX 2708 +uiNextSheath [Gaine Suivante] + +// HASH_VALUE A8994C35941904AD +// INDEX 2709 +uiPrevSheath [Gaine Précédente] + +// HASH_VALUE 649CF434649CF434 +// INDEX 2710 +uiMovement [Se Déplacer] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2711 +uiMoveForward [En Avant] + +// HASH_VALUE 68D81408649C14DC +// INDEX 2712 +uiMoveBackward [En Arrière] + +// HASH_VALUE A90A90930D023375 +// INDEX 2713 +uiMoveTurnLeft [Tourner à Gauche] + +// HASH_VALUE EE888C456504A84E +// INDEX 2714 +uiMoveTurnRight [Tourner à Droite] + +// HASH_VALUE DE986F8F62A36060 +// INDEX 2715 +uiMoveStrafeLeft [Déplacement Latéral à Gauche] + +// HASH_VALUE 61D6D4759DB19888 +// INDEX 2716 +uiMoveStrafeRight [Déplacement Latéral à Droite] + +// HASH_VALUE 5303A795A3B70431 +// INDEX 2717 +uiMoveLookUp [Regarder en Haut] + +// HASH_VALUE A39684A0D1F2FB69 +// INDEX 2718 +uiMoveLookDown [Regarder en Bas] + +// HASH_VALUE 3CC62B48DD82B359 +// INDEX 2719 +uiMoveToggleSitStand [S'asseoir / Se lever] + +// HASH_VALUE 6C1C54046C5C2480 +// INDEX 2720 +uiMoveToggleAutoWalk [Marche Auto.] + +// HASH_VALUE 97468744C572825B +// INDEX 2721 +uiMoveRunWalk [Courir / Marcher] + +// HASH_VALUE EC1CC4224AB0AAC6 +// INDEX 2722 +uiMountUnmount [Monter / Descendre] + +// HASH_VALUE 5867A88E5B940877 +// INDEX 2723 +uiToggleCamera [Changement de Caméra] + +// HASH_VALUE 8B235C8E26F81F44 +// INDEX 2724 +uiNoTarget [Aucune Cible] + +// HASH_VALUE E8FA0A846C92ECB2 +// INDEX 2725 +uiTargetCmd [Cibler une entité.] + +// HASH_VALUE 643A43704A24FC26 +// INDEX 2726 +uiTargetCmdEntity [Nom de l'entité à cibler.] + +// HASH_VALUE 2B29F0307EE6BC9A +// INDEX 2727 +uiTargetTeammateCmd [Cibler le Joueur de l'Équipe #] + +// HASH_VALUE 29E6FC6EEEF4F085 +// INDEX 2728 +uiTargetTeammateCmdI [Numéro] + +// HASH_VALUE 42A740FFAFE6FCAA +// INDEX 2729 +uiAssistCmd [Cibler la cible actuelle de l'entité.] + +// HASH_VALUE E80943704A050427 +// INDEX 2730 +uiAssistCmdEntity [Nom de l'entité à aider.] + +// HASH_VALUE D6625803A8C6E8AF +// INDEX 2731 +uiAssistTargetCmd [Cibler la cible de la cible actuelle.] + +// HASH_VALUE 18765C5057D648B2 +// INDEX 2732 +uiTargetErrorCmd [Entité non trouvée.] + +// HASH_VALUE 6418539FA0138052 +// INDEX 2733 +uiSelfTarget [Me Cibler] + +// HASH_VALUE 1437F48B9A94408A +// INDEX 2734 +uiToggleCombat [Act/Désact Combat] + +// HASH_VALUE E15367A61D85A8AF +// INDEX 2735 +uiSetDesktop [Régler Bureau] + +// HASH_VALUE 711AB86450AAACD4 +// INDEX 2736 +uiCopyToDesktop [Copier le Présent Bureau sur le Bureau] + +// HASH_VALUE E9AAA07298669B8D +// INDEX 2737 +uiDesktopNumber [Numéro du Bureau] + +// HASH_VALUE C919D86B5D29A46C +// INDEX 2738 +uiRunShortcut [Exe. Raccourci] + +// HASH_VALUE AC4A6C2913FAC09E +// INDEX 2739 +uiShortcutNumber [Numéro du Raccourci] + +// HASH_VALUE 644957718CE6209A +// INDEX 2740 +uiSelectShortcutBar [Choisir la Barre de Raccourci] + +// HASH_VALUE 147A14389DFC083E +// INDEX 2741 +uiShortcutBarNumber [Numéro de la Barre de Raccourci] + +// HASH_VALUE 59F344546889EC72 +// INDEX 2742 +uiScreenShot [Capture d'Écran] + +// HASH_VALUE 57841C546889047B +// INDEX 2743 +uiScreenShotJPG [Capture d'Écran JPG] + +// HASH_VALUE 74DC545074DC5450 +// INDEX 2744 +uiTest [Test] + +// HASH_VALUE 6A5644916017488F +// INDEX 2745 +uiLight [Lumière] + +// HASH_VALUE ABE76848A5B2283E +// INDEX 2746 +uiFreeMouse [Souris Libre] + +// HASH_VALUE 1816B7871310BF89 +// INDEX 2747 +uiCloseHelp [Fermer Toutes les Aides] + +// HASH_VALUE 93A810995EB5EC4B +// INDEX 2748 +uiToggleMovieRecorder [Act./Désact. Enregistreur] + +// HASH_VALUE E2A6E8741AA13883 +// INDEX 2749 +uiReplayMovie [Rejouer le Film] + +// HASH_VALUE A728284BA194E452 +// INDEX 2750 +uiSaveMovie [Sauvegarder le Film] + +// HASH_VALUE 2BA95B8969E746B0 +// INDEX 2751 +uiReplyTeller [Répondre à un message privé] + +// HASH_VALUE E8375B8BD50877A7 +// INDEX 2752 +uiReplyTellerOnce [Répondre à un message privé] + +// HASH_VALUE 1E25A87BD7E7A45D +// INDEX 2753 +uiTellWindow [Fenêtre du Cont.] + +// HASH_VALUE 07AE900FC85F7C34 +// INDEX 2754 +uimFreezeJob [BLOQUER TRAVAIL] + +// HASH_VALUE 0DF30037FD9FEF08 +// INDEX 2755 +uimSwapJob [ÉCHANGER LES TRAVAUX] + +// HASH_VALUE 4DD49B892BA74023 +// INDEX 2756 +uiCameraUp [Déplacer Caméra vers le Haut] + +// HASH_VALUE C2FA0C64EC1A94C8 +// INDEX 2757 +uiCameraDown [Déplacer Caméra vers le Bas] + +// HASH_VALUE A4E6833B2FD46469 +// INDEX 2758 +uiCameraTurnLeft [Tourner la caméra vers la gauche] + +// HASH_VALUE E4269B3BED03EC5D +// INDEX 2759 +uiCameraTurnRight [Tourner la caméra vers la droite] + +// HASH_VALUE 306B45B16DF488CA +// INDEX 2760 +uiCameraTurnCenter [Recentrer la caméra derrière le joueur] + +// HASH_VALUE 2CA4D39D65B41417 +// INDEX 2761 +uiCycleTell [Parcourir les Derniers Contacts] + +// HASH_VALUE 81C824391D626C5A +// INDEX 2762 +uiTellCmd [Envoyer un message à un joueur] + +// HASH_VALUE 1FF868996A8998A1 +// INDEX 2763 +uiTellCmdDest [Destinataire] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2764 +uiTellCmdMsg [Message] + +// HASH_VALUE 1F2794749283AB73 +// INDEX 2765 +uiEnterTellCmd [Entrer en mode CONVERSER avec un joueur.] + +// HASH_VALUE 5539D464C5D40467 +// INDEX 2766 +uiTalkCmd [Parler à quelqu'un] + +// HASH_VALUE E9F5527A56989771 +// INDEX 2767 +uiTalkCmdMode [Mode utilisé pour converser] + +// HASH_VALUE 5E793C80E2179C8E +// INDEX 2768 +uiTalkCmdModeSay [Dire] + +// HASH_VALUE ED2AD49B25B85C9E +// INDEX 2769 +uiTalkCmdModeWhisper [Murmurer] + +// HASH_VALUE 6F087CA426F894AB +// INDEX 2770 +uiTalkCmdModeShout [Crier] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2771 +uiTalkCmdModeTeam [Équipe] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 2772 +uiTalkCmdModeGuild [Guilde] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2773 +uiTalkCmdModeRegion [Région] + +// HASH_VALUE A76B9466A5AB948F +// INDEX 2774 +uiTalkCmdModeCivilisation [Civilisation] + +// HASH_VALUE A65994AEEEFA08B2 +// INDEX 2775 +uiTalkCmdModeTerritory [Territoire] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2776 +uiTalkCmdModeUniverse [Univers] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 2777 +uiTalkCmdMsg [Message] + +// HASH_VALUE 2373B78A5F05F765 +// INDEX 2778 +uiEnterTalkCmd [Entrer en mode PARLER.] + +// HASH_VALUE 06C8B4E061240462 +// INDEX 2779 +uiEditExpandOrCycleTell [Etendre la dernière cmd / Cycle aux Contacts] + +// HASH_VALUE 609135A6E5E37BC6 +// INDEX 2780 +uiDragToInventory [Glisser-Déposer des Objets dans votre inventaire] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 2781 +uiWindows [Fenêtres] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 2782 +uiOpenWindow [Ouvrir] + +// HASH_VALUE 6458143864581438 +// INDEX 2783 +uiWindowName [Nom] + +// HASH_VALUE 2B271087A246208A +// INDEX 2784 +uiCloseWindow [Fermer] + +// HASH_VALUE 5FE5FB2A9491F6FB +// INDEX 2785 +uiToggleOpenCloseWindow [Ouvrir / Fermer] + +// HASH_VALUE 095534A31935F475 +// INDEX 2786 +uiPopupWindow [Ouvrir la fenêtre] + +// HASH_VALUE EC98789665E85C97 +// INDEX 2787 +uiPopinWindow [Fermer] + +// HASH_VALUE 5D15F47E48E5D76E +// INDEX 2788 +uiTogglePopupPopinWindow [Ouvrir / Fermer] + +// HASH_VALUE E8982C846052A4C0 +// INDEX 2789 +uiToggleInventory [Act./Désact. Inventaire] + +// HASH_VALUE 9BE63FE96BE3AD35 +// INDEX 2790 +uiCantAddYourSelfInContactList [Impossible de vous ajouter à la liste de contacts.] + +// HASH_VALUE 7F41032BCAEAB025 +// INDEX 2791 +uimGcmAddToFriendList [AJOUTER À LA LISTE D'AMIS] + +// HASH_VALUE C24170364D72D401 +// INDEX 2792 +uiJoinTeamProposal [REJOINDRE L'ÉQUIPE] + +// HASH_VALUE C2B2DC544C104A32 +// INDEX 2793 +uiTradeInvitation [INVITATION À ÉCHANGER] + +// HASH_VALUE BC2E04E942E18037 +// INDEX 2794 +uiCreateNewPartyChat [CRÉER NOUV. SESSION DE CHAT] + +// HASH_VALUE 4C50840C38105438 +// INDEX 2795 +uiChannel [CANAL :] + +// HASH_VALUE 205CF4646C1854D0 +// INDEX 2796 +youTell [Vous dites ] + +// HASH_VALUE ACBAF8D11D96AFB0 +// INDEX 2797 +tellsYou [vous dit ] + +// HASH_VALUE 2629789252E56B6A +// INDEX 2798 +uiUserChat [Utilisateur chat] + +// HASH_VALUE 0B32468E7A0E5086 +// INDEX 2799 +uiWindowDontAcceptPeopleAsTarget [La fenêtre n'accepte pas les noms de peuple en tant que cible.] + +// HASH_VALUE 2F588D37A0728ABB +// INDEX 2800 +uiWindowWantSayOrShout [Réglages uniquement en mode "dire" ou "crier" dans cette fenêtre] + +// HASH_VALUE 2CB9580BC545175C +// INDEX 2801 +uiBotTalk [Conversation avec un PNJ ] + +// HASH_VALUE 88C1902A3A9EEBF8 +// INDEX 2802 +uimwChat [CHAT PRINCIPAL] + +// HASH_VALUE 09F20444412EEBF3 +// INDEX 2803 +uimwTeam [LISTE DE L'ÉQUIPE] + +// HASH_VALUE 7458E45464DC2494 +// INDEX 2804 +uiUNIVERSE [Univers] + +// HASH_VALUE A807887AA7B6AC97 +// INDEX 2805 +uiREGION [Région] + +// HASH_VALUE 6776B863AA44808B +// INDEX 2806 +uittPeopleAdd [Ami] + +// HASH_VALUE 8B0A5775E612F098 +// INDEX 2807 +uiPeopleAddContact [Ajouter contact à la liste] + +// HASH_VALUE F85F0E1F87AB7FDE +// INDEX 2808 +uiCongifExplanation [Sélectionnez le type de configuration en utilisant l'explorateur sur la gauche\n + \n + -La Résolution Vidéo est modifiée uniquement si vous cliquez sur "APPLIQUER".\n + -La Résolution de la Texture sera modifiée lors de la prochaine partie.\n + \n + -Les boutons "ANNULER" et "FERMER" annuleront uniquement les changements qui n'ont pas été appliqués.] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 2809 +uiGuildBlason [Blason] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 2810 +uiGuildName [Nom] + +// HASH_VALUE 6B4A4C8D9F23A3A9 +// INDEX 2811 +uiGuildDescription [Description] + +// HASH_VALUE 6209483D5B17F35B +// INDEX 2812 +uiGuildBlasonDesign [Conception du Drapeau] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2813 +uiGuildBlasonBack [Retour] + +// HASH_VALUE 1C25D890E02207F6 +// INDEX 2814 +uiGuildBlasonColor1 [Definir Couleur 1] + +// HASH_VALUE 5C25D890E0220BF6 +// INDEX 2815 +uiGuildBlasonColor2 [Definir Couleur 2] + +// HASH_VALUE A9D704826F36D09E +// INDEX 2816 +uiGuildBlasonFore [Symbole] + +// HASH_VALUE D768E89626E570A7 +// INDEX 2817 +uiNegativeSymbol [Inverser Symbole] + +// HASH_VALUE 1B64E0135C2468F1 +// INDEX 2818 +uiGuildBlasonC1 [Couleur 1] + +// HASH_VALUE 5B64E0139C2468F1 +// INDEX 2819 +uiGuildBlasonC2 [Couleur 2] + +// HASH_VALUE 6968C04A90A5E8BB +// INDEX 2820 +uittGuildFlagBack [Définir Image de Fond du Drapeau] + +// HASH_VALUE D8A6D49AA09544A1 +// INDEX 2821 +uittGuildFlagFore [Définir Symbole du Drapeau] + +// HASH_VALUE 9CC834756265708C +// INDEX 2822 +uiConnectionTitle_short [Net] + +// HASH_VALUE 4BFF883E7D125F2C +// INDEX 2823 +uimwWindowsBar [BARRE DES FENÊTRES] + +// HASH_VALUE 9A19374E67E43B5C +// INDEX 2824 +uiTestDialogue [Test !] + +// HASH_VALUE 46C2B42F0AD2C01E +// INDEX 2825 +uimGcmTrade [ÉCHANGE] + +// HASH_VALUE CE21DB2F0C424631 +// INDEX 2826 +uimGcmLearnSkills [APPRENDRE DES COMPÉTENCES] + +// HASH_VALUE 50D494345090F424 +// INDEX 2827 +uimGcmMissions [MISSIONS] + +// HASH_VALUE 826ECC2F031C9840 +// INDEX 2828 +uimGcmCreateGuild [CRÉER UNE GUILDE] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2829 +uimGcmTeleport [CONCLURE UN PACTE] + +// HASH_VALUE F9C2C03289E194CF +// INDEX 2830 +uimGcmFaction [ACHETER DES OBJETS DE FACTION] + +// HASH_VALUE 014100EACE03DB3C +// INDEX 2831 +uimGcmCosmetic [ACHAT DE COSMÉTIQUES] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2832 +uimGcmGuildOptions [COMMERCE DES BÂTIMENTS] + +// HASH_VALUE 0641DCFD4E9EAC18 +// INDEX 2833 +uimGcmOutpostBuilding [COMMERCE DES BÂTIMENTS] + +// HASH_VALUE 00B0D42B7FB15614 +// INDEX 2834 +uimGcmGuildRoleMaster [APPRENDRE ACTION GUILDE] + +// HASH_VALUE 415057160AB19C2D +// INDEX 2835 +uimGcmAvailableMissions [MISSIONS DISPONIBLES] + +// HASH_VALUE D2F0E4C6C892BC38 +// INDEX 2836 +uimGcmContinueMissions [POURSUIVRE LA MISSION] + +// HASH_VALUE 4942BC30CBDEB408 +// INDEX 2837 +uimGcmFinishMissions [TERMINER LA MISSION] + +// HASH_VALUE 0A921F2CFDB22B1D +// INDEX 2838 +uimGcmTradePact [PACTE D'ÉCHANGE] + +// HASH_VALUE 4C10544C4C10544C +// INDEX 2839 +uiSell [VENDRE] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2840 +uiQuickhelpTitle [AIDE RAPIDE] + +// HASH_VALUE 8AF12B307EE12331 +// INDEX 2841 +uimQuickHelp [AIDE RAPIDE] + +// HASH_VALUE D284E80B57F56EAF +// INDEX 2842 +uiInitHelp [Cliquez sur moi pour obtenir de l'aide !] + +// HASH_VALUE D0E8969DE87E6479 +// INDEX 2843 +uiQH_1 [Se Déplacer] + +// HASH_VALUE 11347452A6255374 +// INDEX 2844 +uiQH_2 [Utiliser les Fenêtres] + +// HASH_VALUE BE76D46D4701D499 +// INDEX 2845 +uiQH_3 [Se Battre] + +// HASH_VALUE 56634F46D9006FB3 +// INDEX 2846 +uiQH_4 [Faire de la Magie] + +// HASH_VALUE 0206E03786A108C0 +// INDEX 2847 +uiQH_5 [Connaître Votre Position] + +// HASH_VALUE 9AA9FC920FF3B36C +// INDEX 2848 +uiQH_6 [Changer de Profession] + +// HASH_VALUE FECA584522B220B0 +// INDEX 2849 +uiQH_7 [Trouver Votre Instructeur] + +// HASH_VALUE 6818540868185408 +// INDEX 2850 +uiBulkTitle [Volume] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2851 +uiPreview [Liste Détaillée] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2852 +uiGuildForumTitle [FORUM DE LA GUILDE] + +// HASH_VALUE 80A0F4028EC11734 +// INDEX 2853 +uimwGuildForum [FORUM DE LA GUILDE] + +// HASH_VALUE 6EE4EE9BE9575B8D +// INDEX 2854 +uiExpandWindows [Afficher / Cacher les Boutons du Bureau] + +// HASH_VALUE D46D58FC6B8D9ADD +// INDEX 2855 +uiDisconnected [Déconnexion. Serveur en panne ou problème de réseau.] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2856 +uiMailboxTitle [MESSAGERIE] + +// HASH_VALUE 8C7064230801D836 +// INDEX 2857 +uimwMailbox [MESSAGERIE] + +// HASH_VALUE AE4860992787689C +// INDEX 2858 +uiNorth [Nord] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 2859 +uimCompassMissions [Missions] + +// HASH_VALUE 1FF7309C295984A0 +// INDEX 2860 +uimCompassLandMarks [REPÈRES] + +// HASH_VALUE 6C5854506C585450 +// INDEX 2861 +uimCompassTeam [Équipe] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 2862 +uimCompassAnimal [Animal] + +// HASH_VALUE 6458F4206458F420 +// INDEX 2863 +uiWebHome [Accueil] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2864 +uiWebBack [Retour] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 2865 +uiWebPrevious [Précédent] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2866 +uiWebNext [Suivant] + +// HASH_VALUE 3017307132262C87 +// INDEX 2867 +uiWebSubmit [Soumettre] + +// HASH_VALUE 6498544C6498544C +// INDEX 2868 +uiWebSend [Envoyer] + +// HASH_VALUE EE48849C241974A7 +// INDEX 2869 +uiWebReply [Répondre] + +// HASH_VALUE EADBE89EE5C7307D +// INDEX 2870 +uiWebForward [Transférer] + +// HASH_VALUE 4CD87F8B6133D48C +// INDEX 2871 +uiWebNewMessage [Nouveau Message] + +// HASH_VALUE D1E7008A66446B50 +// INDEX 2872 +uiWebNewTopic [Nouveau Sujet] + +// HASH_VALUE 20DC543874DCF440 +// INDEX 2873 +uiWebNewPost [Nouveau Post] + +// HASH_VALUE 6619703A8CA05CBD +// INDEX 2874 +uiWebDelMessage [Supprimer les Messages Sélectionnés] + +// HASH_VALUE 63BA7C88E162F43F +// INDEX 2875 +uiWebDelMess [Supprimer le Message] + +// HASH_VALUE E46A986950E2446B +// INDEX 2876 +uiWebDelTopic [Supprimer les Sujets Sélectionnés] + +// HASH_VALUE 56A9D45E5064D0AE +// INDEX 2877 +uiWebDelPost [Supprimer les Posts Sélectionnés] + +// HASH_VALUE 9B1710751F660483 +// INDEX 2878 +uiWebIG [Web] + +// HASH_VALUE D310CC1C52CDC429 +// INDEX 2879 +uiBubbleBR [EN BAS À DROITE] + +// HASH_VALUE 04830037C92F2F11 +// INDEX 2880 +uiBubbleTR [EN HAUT À DROITE] + +// HASH_VALUE 494227284ABF0804 +// INDEX 2881 +uiBubbleBL [EN BAS À GAUCHE] + +// HASH_VALUE 2014F45054905430 +// INDEX 2882 +uiBubbleTL [EN HAUT À DROITE] + +// HASH_VALUE 741C5438741C5438 +// INDEX 2883 +uiNextTryton [Suivant] + +// HASH_VALUE 68D8140868D81408 +// INDEX 2884 +uiBackTryton [Précédent] + +// HASH_VALUE EED8605365B3504E +// INDEX 2885 +uiSkipTryton [Passer l'Intro] + +// HASH_VALUE A8882C8D23B73899 +// INDEX 2886 +uiSumScore [Score] + +// HASH_VALUE 1CF8207321457C87 +// INDEX 2887 +uiSumMax [Max] + +// HASH_VALUE 5A6710701F161883 +// INDEX 2888 +uiSumReg [Rég] + +// HASH_VALUE D9A8E875D866AF80 +// INDEX 2889 +uiSumHp [Vie] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 2890 +uiSumSta [Endurance] + +// HASH_VALUE 1C591877A0875485 +// INDEX 2891 +uiSumSap [Sève] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 2892 +uiSumWish [Concentration] + +// HASH_VALUE A9E87B681AF4AC12 +// INDEX 2893 +uiReplayIntro [Retour à l'Intro] + +// HASH_VALUE DC17578B6122345C +// INDEX 2894 +uiSelPos [Nouvelle Terre] + +// HASH_VALUE 4BB39826C702B810 +// INDEX 2895 +uiCaracsTable [CARACTÉRISTIQUES] + +// HASH_VALUE CC71B03A08B2F02C +// INDEX 2896 +uiScoreTable [SCORES] + +// HASH_VALUE CC21D83B8BC2F834 +// INDEX 2897 +uiSkillTable [COMPÉTENCES] + +// HASH_VALUE 8F81DBE56B758057 +// INDEX 2898 +uiSkillTable2 [(cliquez sur une compétence pour filtrer les actions)] + +// HASH_VALUE 819E3F26766C6A23 +// INDEX 2899 +uiGuildTeam [GUILDE & ÉQUIPE] + +// HASH_VALUE 89F2C402CD7FF42F +// INDEX 2900 +uiPhraseBookTitle [ACTIONS] + +// HASH_VALUE 95F6F07B1EE6C88F +// INDEX 2901 +uimPhraseDel [Supprimer Action] + +// HASH_VALUE 18C5AC5819673456 +// INDEX 2902 +uimPhraseEdit [Editer Action] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2903 +uimPhraseNew [Nouvelle Action] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 2904 +uimPhraseInfos [Infos] + +// HASH_VALUE 5698807293B65B75 +// INDEX 2905 +uittCreatePhrase [Nouvelle Action] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 2906 +uiPhraseDisplayTextList [Liste Détaillée] + +// HASH_VALUE A5F81C808F522778 +// INDEX 2907 +uiPhraseAutoFold [Déplier Auto] + +// HASH_VALUE 2CE6AB7E6BB47E97 +// INDEX 2908 +uiPhraseSkillFilter [Filtre des Compétences] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 2909 +uitabPhraseActions [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 2910 +uitabPhraseUpgrades [Amélioration] + +// HASH_VALUE F9F0C824C02FC419 +// INDEX 2911 +uiPhraseCreate [CRÉER UNE NOUVELLE ACTION] + +// HASH_VALUE 08BFAC180161B4F6 +// INDEX 2912 +uiPhraseEdit [ÉDITER ACTION] + +// HASH_VALUE DA3778AF23D56C97 +// INDEX 2913 +uimPhraseRemoveOptionalBrick [Enlever Brique] + +// HASH_VALUE 6CD834246CD83424 +// INDEX 2914 +uiPhraseEditIcon [Icône] + +// HASH_VALUE 6458143864581438 +// INDEX 2915 +uiPhraseEditName [Nom] + +// HASH_VALUE 22F9E08CAE670CB6 +// INDEX 2916 +uiPhraseCOMPOSITION [Composition] + +// HASH_VALUE 4490641438D4440C +// INDEX 2917 +uiPhraseMANDATORIES [EFFETS :] + +// HASH_VALUE 4450240C38D44424 +// INDEX 2918 +uiPhraseCREDITS [CRÉDITS :] + +// HASH_VALUE 6D5AB093DE93EB3D +// INDEX 2919 +uiPhraseRESTRICTION [Compatibilité des Armes : ] + +// HASH_VALUE 1697B07397958B63 +// INDEX 2920 +uittPhraseEditNewOptional [Ajouter Option] + +// HASH_VALUE 5746BC52D6E4AB51 +// INDEX 2921 +uittPhraseEditNewCredit [Ajouter Crédit] + +// HASH_VALUE 72769C40C477CC4E +// INDEX 2922 +uiPhraseEditNewOptional [Ajouter Option >] + +// HASH_VALUE 3185BC2E4295F430 +// INDEX 2923 +uiPhraseEditNewCredit [Ajouter Crédit >] + +// HASH_VALUE E8542A626A7A4AC4 +// INDEX 2924 +uittPhraseEditValidate [Apprendre l'Action] + +// HASH_VALUE 24185F376D341B5D +// INDEX 2925 +uittPhraseFaberBuild [Fabriquer l'objet] + +// HASH_VALUE C8889753A5652046 +// INDEX 2926 +uiPhraseEditCost [Coût de l'Action : ] + +// HASH_VALUE ACB9847B944CA18B +// INDEX 2927 +uiPhraseEditCredit [Crédit de l'Action: ] + +// HASH_VALUE EE49DC130DB704B3 +// INDEX 2928 +uittMemoryPhrase [Mémoriser l'Action] + +// HASH_VALUE 73A77FF7AF073CD7 +// INDEX 2929 +uittExecutingPhrase [Action en cours.\n + @{6F6F}Cliquez ici@{FFFF} pour annuler l'action.] + +// HASH_VALUE 5AB6B07059F77057 +// INDEX 2930 +uittNextExecutingPhrase [Action Suivante] + +// HASH_VALUE A300F8875985E0A0 +// INDEX 2931 +uiCancelCast [Annuler l'action en cours] + +// HASH_VALUE 0000000000000000 +// INDEX 2932 +uiBotChatPhrase [] + +// HASH_VALUE E8C9BF40D675D644 +// INDEX 2933 +uiPhraseFaberExecute [Créer un objet : %item.] + +// HASH_VALUE 857A9C382A62BA85 +// INDEX 2934 +uiPhraseFaberExecuteNoPlan [Créer un objet.] + +// HASH_VALUE AACB6CF21EE6A267 +// INDEX 2935 +uiTextHelpSelectFaberPlan [Choisissez d'abord l'objet à créer.] + +// HASH_VALUE B706DD1057ECA8AB +// INDEX 2936 +uittSelectPlan [Choisissez le plan de l'objet à créer.] + +// HASH_VALUE 404B14A424E099BC +// INDEX 2937 +uiTextHelpSelectMp [Sélectionnez les MP pour chaque emplacement] + +// HASH_VALUE 14A4982DE5D57B58 +// INDEX 2938 +uittSelectMp [Cliquez pour Ajouter une Mat. Première.] + +// HASH_VALUE 42F64951E8F40A28 +// INDEX 2939 +uiTextHelpSelectFaberPlanSlot [<- Cliquez d'abord sur l'emplacement pour définir l'objet à créer.] + +// HASH_VALUE B32B683C21D844A2 +// INDEX 2940 +uiPhraseFaberSuccessRate [@{FFF9}Réussite :@{T16}@{FFFF}%success%] + +// HASH_VALUE 6448649464486494 +// INDEX 2941 +uihelpFaberMpHeader [%f] + +// HASH_VALUE 68387C87E6877CAB +// INDEX 2942 +uiFaberMpRemove [Supprimer] + +// HASH_VALUE 0A26B48C62832E12 +// INDEX 2943 +uiFaberItemResultLevel [Niveau : ] + +// HASH_VALUE 0DA1DC3D8EF3FC35 +// INDEX 2944 +uiFaberItemResultHeader [Aperçu] + +// HASH_VALUE 95C8F84304F8C474 +// INDEX 2945 +uittFaberItemResult [Objet Créé] + +// HASH_VALUE 691ADC89EBA8ECAB +// INDEX 2946 +uiSpecialPowerFilter [Pouvoirs] + +// HASH_VALUE 0BA7BB7F6053B08F +// INDEX 2947 +uiPhraseNoFilter [Toutes les Actions] + +// HASH_VALUE 3005AB7005FBECC7 +// INDEX 2948 +uiFaberStatGrayed [Pour les bijoux seules les 3 meilleures protections magiques et les 3 meilleures résistances sont prises en compte.\n + Celle-ci n'en fait pas partie.] + +// HASH_VALUE F816672C3AF67DC0 +// INDEX 2949 +uiFaberStatActive [Pour les bijoux, seules les 3 meilleures protections magiques et les 3 meilleures résistances sont prises en compte.\n + Celle-ci en fait partie.] + +// HASH_VALUE 5314133E6B85C774 +// INDEX 2950 +uiBuyFrom [Acheter à ] + +// HASH_VALUE 6C18544C20D84480 +// INDEX 2951 +uiSellTo [Vendre à ] + +// HASH_VALUE 9225AC3CEB474EA6 +// INDEX 2952 +uiLearnFrom [Acheter à ] + +// HASH_VALUE CBA3183290322845 +// INDEX 2953 +uiBuy [ACHETER] + +// HASH_VALUE 441054505494F440 +// INDEX 2954 +uiTeleport [TÉLÉPORTER] + +// HASH_VALUE C85184314810C82D +// INDEX 2955 +uiLearn [APPRENDRE] + +// HASH_VALUE 4400A71A3C3EC4C4 +// INDEX 2956 +uiBotChatTeleport [CONCLURE UN PACTE] + +// HASH_VALUE 4BE0C830FCD1CCFF +// INDEX 2957 +uiBotChatFaction [OBJETS DE FACTION] + +// HASH_VALUE CA92A4228801E834 +// INDEX 2958 +uiBotChatCosmetic [COSMÉTIQUES] + +// HASH_VALUE 4C50540844909410 +// INDEX 2959 +uiBotChatGuildOptions [BÂTIMENTS] + +// HASH_VALUE C03FB834CDA1E31E +// INDEX 2960 +uiBotChatGuildRoleMaster [MAÎTRE DE RÔLE DE LA GUILDE] + +// HASH_VALUE 7038104D6DE42053 +// INDEX 2961 +uittPlayerMoney [Votre argent] + +// HASH_VALUE 6C24D89F2951E8DC +// INDEX 2962 +uittGuildMoney [Argent de votre guilde] + +// HASH_VALUE B68EBC2A5690E428 +// INDEX 2963 +uiNotEnoughMoney [PAS ASSEZ D'ARGENT] + +// HASH_VALUE 002F1B3942E01029 +// INDEX 2964 +uiNotEnoughFP_Kami [NOMBRE DE POINTS KAMI INSUFFISANT] + +// HASH_VALUE 033DD029D2D0BCF5 +// INDEX 2965 +uiNotEnoughFP_Karavan [NOMBRE DE POINTS KARAVAN INSUFFISANT] + +// HASH_VALUE 3C3DF0048D72103A +// INDEX 2966 +uiNotEnoughFP_Fyros [NOMBRE DE POINTS FYROS INSUFFISANT] + +// HASH_VALUE FE3DF0048D121822 +// INDEX 2967 +uiNotEnoughFP_Matis [NOMBRE DE POINTS MATIS INSUFFISANT] + +// HASH_VALUE F8911B35CFE11025 +// INDEX 2968 +uiNotEnoughFP_Tryker [NOMBRE DE POINTS TRYKER INSUFFISANT] + +// HASH_VALUE 413DF004AC921030 +// INDEX 2969 +uiNotEnoughFP_Zorai [NOMBRE DE POINTS ZORAÏ INSUFFISANT] + +// HASH_VALUE 2305A9AA4F208DA5 +// INDEX 2970 +uittNotEnoughFP_Kami [Vous n'avez pas assez de points de faction Kami pour acheter cet article] + +// HASH_VALUE 500FDEDB919544B2 +// INDEX 2971 +uittNotEnoughFP_Karavan [Vous n'avez pas assez de points de faction Karavan pour acheter cet article] + +// HASH_VALUE 809AC103953E61F0 +// INDEX 2972 +uittNotEnoughFP_Fyros [Vous n'avez pas assez de points de faction Fyros pour acheter cet article] + +// HASH_VALUE 809AA9058FAE61F0 +// INDEX 2973 +uittNotEnoughFP_Matis [Vous n'avez pas assez de points de faction Matis pour acheter cet article] + +// HASH_VALUE 95B9020B88728E5E +// INDEX 2974 +uittNotEnoughFP_Tryker [Vous n'avez pas assez de points de faction Tryker pour acheter cet article] + +// HASH_VALUE 80618903127F61F0 +// INDEX 2975 +uittNotEnoughFP_Zorai [Vous n'avez pas assez de points de faction Zoraï pour acheter cet article] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2976 +uiBadPrice [???] + +// HASH_VALUE F9E1842984B1D438 +// INDEX 2977 +uiBadQuantity [MAUVAISE QUANTITÉ] + +// HASH_VALUE BD031737C100B723 +// INDEX 2978 +uiPriceNotReceived [PRIX NON REÇU] + +// HASH_VALUE B614AA16B8B27A44 +// INDEX 2979 +uiWontBuyThis [JE N'ACHÈTERAI PAS CELA] + +// HASH_VALUE C8B1C8FD82208414 +// INDEX 2980 +uiWaitingChoiceFromServer [ATTENTE DU CHOIX DU SERVEUR] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2981 +uiMissionOptionNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2982 +uiWebPageNameNotReceived [???] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 2983 +uiMissionRingNameNotReceived [???] + +// HASH_VALUE 630944A663A8549B +// INDEX 2984 +uiRegenerateDM [Régénérer] + +// HASH_VALUE A78780552665C484 +// INDEX 2985 +uiAcceptDM [Accepter] + +// HASH_VALUE 50D494345090F424 +// INDEX 2986 +uiBotChatMissions [MISSIONS] + +// HASH_VALUE 6AB894E6E6F0ECAC +// INDEX 2987 +uiSelectMission [Choisir une Mission] + +// HASH_VALUE AA59B480D5DD06C1 +// INDEX 2988 +uiAcceptMission [Accepter une Mission ?] + +// HASH_VALUE 70DC543870DC5438 +// INDEX 2989 +uiBotChatNews [Nouvelles] + +// HASH_VALUE 0000000000000000 +// INDEX 2990 +uiBotChatMissionEnd [] + +// HASH_VALUE C9621033C25EA82E +// INDEX 2991 +uiBotChatDynamicMission [MISSION DYNAMIQUE] + +// HASH_VALUE 0AF2802B07C1BC1F +// INDEX 2992 +uiMapTitle [CARTE] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 2993 +uiMap [Carte] + +// HASH_VALUE 48327C47C6837C4B +// INDEX 2994 +uiRemove [SUPPRIMER] + +// HASH_VALUE 42C1443F4302443A +// INDEX 2995 +uiRename [RENOMMER] + +// HASH_VALUE 0880A824C7AE0B2C +// INDEX 2996 +uiCreateUserLM [MARQUER CET EMPLACEMENT] + +// HASH_VALUE 8680615C81EFB439 +// INDEX 2997 +uiCreateUserLMAtUserPos [MARQUER VOTRE POSITION] + +// HASH_VALUE 086F0F3E7E60DC28 +// INDEX 2998 +uiTargetLM [CIBLE SUR LE COMPAS] + +// HASH_VALUE 56F355CC49C313A2 +// INDEX 2999 +uiNoMoreLandMarks [Plus de points de repères disponibles ! Veuillez en supprimer un.] + +// HASH_VALUE 5864AFA5A7778451 +// INDEX 3000 +uittZoomIn [Zoom avant] + +// HASH_VALUE 6CD8F468745CF480 +// INDEX 3001 +uittZoomOut [Zoom arrière] + +// HASH_VALUE D29A143DB0F993C6 +// INDEX 3002 +uiStartPoint [Point de départ] + +// HASH_VALUE 9CF4EF6E6B2463BE +// INDEX 3003 +uiCreateNewLandMark [Créer un nouveau point de repères] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3004 +uitCenter [CENTRER SUR LE JOUEUR] + +// HASH_VALUE 6458143864581438 +// INDEX 3005 +uiNameLandMark [Nom] + +// HASH_VALUE CD6FF0278BDF17FF +// INDEX 3006 +uiMenuCenter [CENTRER LA CARTE SUR LE JOUEUR] + +// HASH_VALUE E53254296572F077 +// INDEX 3007 +uittCenter [Centrer la Carte] + +// HASH_VALUE C6A0A426C54074EC +// INDEX 3008 +uiBotChatZCCharges [CHARGES DE LA ZONE] + +// HASH_VALUE D9690F4320987365 +// INDEX 3009 +uiSelectZCCharge [Postuler pour une Charge de Zone] + +// HASH_VALUE 21B92F6B22C66AA3 +// INDEX 3010 +uiAcceptZCCharge [Postuler ?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3011 +uiBotChatRMBuy [MAÎTRES DE RÔLES] + +// HASH_VALUE D6F7683C610F1F44 +// INDEX 3012 +uiSelectRMBuy [Engager un Maître de Rôle] + +// HASH_VALUE A093DB58EBB86759 +// INDEX 3013 +uiAcceptRMBuy [Engager un Maître de Rôle ?] + +// HASH_VALUE 4AC1C418CD11BCE6 +// INDEX 3014 +uiBotChatRMUpgrade [MAÎTRES DE RÔLE] + +// HASH_VALUE 29289389C861005F +// INDEX 3015 +uiSelectRMUpgrade [Mettre à niveau un Maître de Rôle] + +// HASH_VALUE CCB9A47CD9A84428 +// INDEX 3016 +uiAcceptRMUpgrade [Mettre à niveau un Maître de Rôle ?] + +// HASH_VALUE 4A42C82AC7808C2E +// INDEX 3017 +uiBotChatBuilding [BÂTIMENTS] + +// HASH_VALUE 2B99EB3B5525A09D +// INDEX 3018 +uiSelectBuilding [Choisir un bâtiment] + +// HASH_VALUE 62965751A4247E73 +// INDEX 3019 +uiAcceptBuilding [Bâtiment ?] + +// HASH_VALUE 8B009B29438FE72E +// INDEX 3020 +uiGuildXP [GUILDE XP :] + +// HASH_VALUE FF8F13094B10182E +// INDEX 3021 +uiNotEnoughGuildMoney [PAS ASSEZ D'ARGENT DANS LA GUILDE] + +// HASH_VALUE 3DA1FC030C2E2F31 +// INDEX 3022 +uiNotEnoughGuildXP [PAS ASSEZ DE XP DANS LA GUILDE] + +// HASH_VALUE 2C58584B68037853 +// INDEX 3023 +uiUnitValue [Valeur Unitaire] + +// HASH_VALUE 6C585444781C94D0 +// INDEX 3024 +uiQtty [Quantité] + +// HASH_VALUE 27F8448AE2182C81 +// INDEX 3025 +uiPrice [Prix] + +// HASH_VALUE 64B800371F84F038 +// INDEX 3026 +uiImmediatePrice [Prix Immédiat] + +// HASH_VALUE 699CCC90E56AB754 +// INDEX 3027 +uittPriceWithFameEqual [Le prix varie selon votre renommée] + +// HASH_VALUE 3D05A89DE9885E79 +// INDEX 3028 +uittPriceWithFameDiff [Ce prix est en fonction de votre renommée (La valeur réelle est différente)] + +// HASH_VALUE 1DA66482D971649C +// INDEX 3029 +uiResaleHeader [Prix de Revente] + +// HASH_VALUE 1328C87D6145E89A +// INDEX 3030 +uiResaleMargin [Marge] + +// HASH_VALUE D898448E6738D304 +// INDEX 3031 +uiUnitResalePrice [Prix de Revente Unitaire] + +// HASH_VALUE 6DCA54230E540360 +// INDEX 3032 +uiBonusOnResale [Bonus à la revente] + +// HASH_VALUE 21A13B506058CDDD +// INDEX 3033 +uiCantResaleCauseDamaged [Cet objet ne sera pas revendu car il est abimé] + +// HASH_VALUE 40C8C7E3624E3D9E +// INDEX 3034 +uiCantResaleCauseTooLate [Cet objet ne sera pas revendu car la date de revente a expiré] + +// HASH_VALUE 56D6CC789DE5C884 +// INDEX 3035 +uiResaleButton [Revente Autorisée] + +// HASH_VALUE 388C341C42D27448 +// INDEX 3036 +uiBadResalePrice [MAUVAIS PRIX DE REVENTE] + +// HASH_VALUE C6D254403AB0ACD0 +// INDEX 3037 +uiSellImmediately [VENDRE IMMÉDIATEMENT] + +// HASH_VALUE 670FB52B48E1F7AB +// INDEX 3038 +uittDirectSellButton [Vendre maintenant au Prix immédiat (Shift + ENTRÉE)] + +// HASH_VALUE 010EF01A80B02F0F +// INDEX 3039 +uiLetResell [LAISSER REVENDRE] + +// HASH_VALUE 5DB8640FDA4E8690 +// INDEX 3040 +uittResellButton [Permettre la revente de l'objet (ENTRÉE)] + +// HASH_VALUE 625944836347449D +// INDEX 3041 +uitabBuyResale [Vente des Joueurs] + +// HASH_VALUE 609C5434749814A0 +// INDEX 3042 +uitabBuyNpc [Vente des PNJ] + +// HASH_VALUE DA965F86E622AB9A +// INDEX 3043 +uitabBuyResaleAndNpc [Vente Joueur et PNJ] + +// HASH_VALUE B009C4AD2A19B8B3 +// INDEX 3044 +uitabBuyPlayer [Vos Ventes] + +// HASH_VALUE 5014544844945424 +// INDEX 3045 +uiRetire [REPRENDRE] + +// HASH_VALUE 23773888D2031766 +// INDEX 3046 +uiItemSold [Objet Vendu] + +// HASH_VALUE 8F4EA6230895FC49 +// INDEX 3047 +uiItemSoldColor [@{08FF}] + +// HASH_VALUE 8D2FDF4710F6FC33 +// INDEX 3048 +uiItemUserSellColor [@{FF0F}] + +// HASH_VALUE 0A4EDF4710F6C325 +// INDEX 3049 +uiItemUserSellColorNotRetirable [@{FF08}] + +// HASH_VALUE 090EA6398DF6EC2F +// INDEX 3050 +uiItemCannotUseColor [@{F80B}] + +// HASH_VALUE 2C306F558F9026CC +// INDEX 3051 +uiUnitFPPrice [P.F. %fac Unitaire] + +// HASH_VALUE 4C36127ECA2C5A80 +// INDEX 3052 +uiTotalFPPrice [P.F. %fac Total] + +// HASH_VALUE 5A19375067E44357 +// INDEX 3053 +uiTipsTitle [Astuces ] + +// HASH_VALUE 12941E48A4218A76 +// INDEX 3054 +uiTipsEnd [Appuyez sur les flèches du Haut et du Bas pour naviguer dans les astuces.] + +// HASH_VALUE 9A983F205D463162 +// INDEX 3055 +uiTipsTeleport [Téléportation vers %s : Jour %d à %d heures. Nous sommes %s et %s.] + +// HASH_VALUE 226300CE48C5675C +// INDEX 3056 +uiTips0 [Au lieu de glisser et déposer vos objets dans un emplacement Set/Armure ou Bijoux,\n + vous pouvez directement cliquer sur ces ports pour sélectionner l'objet dans dans votre sac.] + +// HASH_VALUE E1AA9A9C9F5434E3 +// INDEX 3057 +uiTips1 [Pour apprendre à utiliser le jeu, cliquez simplement sur le bouton "?" et choisissez AIDE RAPIDE] + +// HASH_VALUE B5E964F206B80701 +// INDEX 3058 +uiTips2 [Un clic droit sur une fenêtre permet de la verrouiller/déverrouiller et de régler son opacité.] + +// HASH_VALUE 131573BF80B9AD4C +// INDEX 3059 +uiTips3 [Un clic droit sur la fenêtre du Chat Principal vous permet de filtrer les messages.] + +// HASH_VALUE 8792E149ABF3C2B8 +// INDEX 3060 +uiTips4 [Appuyez sur "F1","F2","F3" ou "F4" pour changer le bureau virtuel\n + Maintenez appuyé "F1", "F2", "F3" ou "F4" pour afficher l'interface de sélection des fenêtres] + +// HASH_VALUE E5268485CCD1CC36 +// INDEX 3061 +uiTips5 [Appuyez sur "1", "2" ... "9" pour exécuter vos raccourcis.\n + Appuyez sur MAJ + "1", "2" ... "9" pour exécuter le second ensemble de raccourcis.] + +// HASH_VALUE 065D33B772DC1ECB +// INDEX 3062 +uiTips6 [Un clique-droit sur une icône de capacité ou de sort ouvre une fenêtre d'infos.] + +// HASH_VALUE 5022640DF4D36CE8 +// INDEX 3063 +uiTips7 [Appuyez sur ALT + "1", "2" ... "0" pour envoyer des phrases de chat préenregistrées.\n + Appuyez sur ALT + SHIFT + "1", "2" ... "0" pour envoyer un second ensemble de phrases de chat préenregistrées.] + +// HASH_VALUE 3F29F08463053AD7 +// INDEX 3064 +uiTips8 [Appuyez sur "ENTRÉE" pour activer la boîte de chat] + +// HASH_VALUE C3AEFD9CD62A88D6 +// INDEX 3065 +uiTips9 [Appuyez sur "P" pour afficher ou cacher la fenêtre de caractéristiques du joueur\n + Appuyez sur "I" pour afficher ou cacher l'inventaire du joueur] + +// HASH_VALUE C3E2A19C416E6446 +// INDEX 3066 +uiTips10 [Appuyez sur "CTRL - R" pour répondre à la dernier réponse.\n + Appuyez sur CTRL + "R" pour chater avec le dernier joueur qui a parlé.] + +// HASH_VALUE C263D782D9036C9A +// INDEX 3067 +uiTips11 [Appuyez sur la BARRE D'ESPACE pour choisir un ennemi face à vous. Répétez pour changer d'ennemi.\n + Appuyez sur CTRL + BARRE D'ESPACE pour choisir un ami face à vous.] + +// HASH_VALUE B856520F28559B49 +// INDEX 3068 +uiTips12 [Appuyez sur "0" pour voir derrière votre personnage.] + +// HASH_VALUE ACF57BD05CC75A68 +// INDEX 3069 +uiTips13 [Appuyez sur F12 pour désélectionner votre cible.] + +// HASH_VALUE 0CA778F4EC0B94DC +// INDEX 3070 +uiTips14 [Appuyez sur ECHAP pour fermer la dernière fenêtre d'informations ouverte.\n + Appuyez sur MAJ + ECHAP pour fermer toutes les fenêtres d'informations à la fois.] + +// HASH_VALUE 3698546711BA2BE6 +// INDEX 3071 +uiTips15 [Appuyez sur X pour afficher ou cacher le chat principal.\n + Appuyez sur W pour afficher ou cacher les informations systèmes.] + +// HASH_VALUE 4F43E32EAA251A42 +// INDEX 3072 +uiTips16 [Appuyez sur M pour afficher ou cacher la carte.\n + Vous pouvez placer des repères sur la carte et les cibler avec le compas.] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 3073 +Combat [Combat] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3074 +Craft [Artisanat] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3075 +Dodge [Esquive] + +// HASH_VALUE A7323C8FD5E8F394 +// INDEX 3076 +MagicDefense [Défense Magique] + +// HASH_VALUE 6C77A78BD888CF81 +// INDEX 3077 +ArmorWear [Armure] + +// HASH_VALUE D926A46F9A067859 +// INDEX 3078 +AutoLaunch [Mitrailleuse] + +// HASH_VALUE 2869D0702A16CCA3 +// INDEX 3079 +Bowgun [Arbalète] + +// HASH_VALUE 645734912E1B10BF +// INDEX 3080 +Bowpistol [Pistolet-Arbalète] + +// HASH_VALUE 6818BC6AE9B59C96 +// INDEX 3081 +Boxing [Boxe] + +// HASH_VALUE 649C540C649C540C +// INDEX 3082 +Cure [Guérison] + +// HASH_VALUE 2EE94090A508448D +// INDEX 3083 +Curse [Malédiction] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3084 +Launcher [Lance-Grenades] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3085 +Mace [Massue] + +// HASH_VALUE 68D8944C70DC54B8 +// INDEX 3086 +Sickness [Maladie] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3087 +Staff [Bâton] + +// HASH_VALUE A6687C952DDAE4BE +// INDEX 3088 +Wrestling [Catch] + +// HASH_VALUE A6B356145C69F8B7 +// INDEX 3089 +uiShowing [Performance : ] + +// HASH_VALUE CD72133B8DE36634 +// INDEX 3090 +uiSkillPoints [POINTS DE COMPÉTENCE] + +// HASH_VALUE 9E74B36F1738C822 +// INDEX 3091 +uiSkillPoints0 [Combat] + +// HASH_VALUE 9E746F7017B8E422 +// INDEX 3092 +uiSkillPoints1 [Magie] + +// HASH_VALUE 9E74B36D96C9BC22 +// INDEX 3093 +uiSkillPoints2 [Artisanat] + +// HASH_VALUE AAF99F8569A54018 +// INDEX 3094 +uiSkillPoints3 [Récolte] + +// HASH_VALUE FD8FF0038E4F0B39 +// INDEX 3095 +uiSkillPointsBold0 [POINTS DE COMPÉTENCE DU COMBAT :] + +// HASH_VALUE FF8FD00A495F0B20 +// INDEX 3096 +uiSkillPointsBold1 [POINTS DE COMPÉTENCE DE LA MAGIE :] + +// HASH_VALUE BB2F14008E2FF342 +// INDEX 3097 +uiSkillPointsBold2 [POINTS DE COMPÉTENCE DE L'ARTISANAT :] + +// HASH_VALUE 9133803AC1123BEB +// INDEX 3098 +uiSkillPointsBold3 [POINTS DE COMPÉTENCE DE LA RÉCOLTE :] + +// HASH_VALUE 0B8188367CE31F2C +// INDEX 3099 +uimGcmTradePhase [DEVELOPPER DES COMPÉTENCES] + +// HASH_VALUE 7F3DF004CC42EC2C +// INDEX 3100 +uiNotEnoughSkillPoints [PAS ASSEZ DE PTS DE COMPÉTENCES] + +// HASH_VALUE 5010042050100420 +// INDEX 3101 +uiHP [Vie] + +// HASH_VALUE 81CF12CA2FCAC592 +// INDEX 3102 +uittHP [Affichez les points de vie au-dessus du personnage] + +// HASH_VALUE 4C5054504C505450 +// INDEX 3103 +uiTeam [ÉQUIPE] + +// HASH_VALUE 29827894D3D81B9C +// INDEX 3104 +uiDebugCommand [Débogage commande] + +// HASH_VALUE 68E20B3AA5B3A783 +// INDEX 3105 +uiDebugShowTimedFXs [Debug Show Timed FXs] + +// HASH_VALUE AAD72C8F5DB8407E +// INDEX 3106 +sc [Artisan] + +// HASH_VALUE 29D97C745C56088A +// INDEX 3107 +sd [Défense] + +// HASH_VALUE 6AF62C8BDEB73089 +// INDEX 3108 +sf [Combat] + +// HASH_VALUE 63F6E47ADE96EC80 +// INDEX 3109 +sm [Magie] + +// HASH_VALUE 3CCCF0FC3CCCF0FC +// INDEX 3110 +uiQuestionMarks [???] + +// HASH_VALUE DD3A808EE2258F67 +// INDEX 3111 +uiTargetTwoPoint [Cible :] + +// HASH_VALUE 1DB76F86E0E26861 +// INDEX 3112 +uittActionIcon [Icône d'Action] + +// HASH_VALUE 9D776784A1C2585F +// INDEX 3113 +uittActionName [Nom de l'Action] + +// HASH_VALUE 6B98909065484495 +// INDEX 3114 +uiPhraseTotal [Total] + +// HASH_VALUE 174BEC861F672037 +// INDEX 3115 +uiBalanceCost [Sort Impossible] + +// HASH_VALUE 52D01470EE5C8CB0 +// INDEX 3116 +uiBalanceCred [Bonus de Difficulté] + +// HASH_VALUE 67672C79A0B7E88C +// INDEX 3117 +uiBalanceEqual [Équilibre] + +// HASH_VALUE F1F6272B0343FA6B +// INDEX 3118 +uiEnterDontQuitCB ["entrée" ne fait pas sortir du chat] + +// HASH_VALUE 2496548ED4145771 +// INDEX 3119 +uiFontSize [Taille de la Police] + +// HASH_VALUE 5008E4244490540C +// INDEX 3120 +uigcInSceneInterface [EN SCÈNE] + +// HASH_VALUE 91F02F314780B0F7 +// INDEX 3121 +uigcInSceneInterfaceUser [UTILISATEUR] + +// HASH_VALUE 8600F7210A9E9806 +// INDEX 3122 +uigcInSceneInterfaceFriend [AMIS] + +// HASH_VALUE 4CA02F2D81D12B29 +// INDEX 3123 +uigcInSceneInterfaceEnemy [ENNEMIS] + +// HASH_VALUE C990F32F48EEE007 +// INDEX 3124 +uigcInSceneChatMessages [MESSAGES DU CHAT] + +// HASH_VALUE AF57B35FF2F65E7C +// INDEX 3125 +uiGuildSymbol [Symbole de la Guilde] + +// HASH_VALUE B6DF6D302E3B10CD +// INDEX 3126 +uittGuildSymbol [Afficher le symbole de la guilde au-dessus du personnage] + +// HASH_VALUE 0AA1A512753E89F6 +// INDEX 3127 +uittName [Afficher le nom du personnage au-dessus du personnage] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 3128 +uiTitle [Titre du Personnage] + +// HASH_VALUE DFACE2D6443F3A99 +// INDEX 3129 +uittTitle [Afficher le titre du personnage au-dessus du personnage] + +// HASH_VALUE 29C46F66D8349B81 +// INDEX 3130 +uigcGuildName [Nom de la Guilde] + +// HASH_VALUE 31003C9AABDB00C6 +// INDEX 3131 +uittGuildName [Afficher le nom de la guilde au-dessus du personnage] + +// HASH_VALUE A868B095A4A85C8B +// INDEX 3132 +uiSTA [Endurance du Personnage] + +// HASH_VALUE 5A6D8F2D9E50FAF9 +// INDEX 3133 +uittSTA [Afficher la barre d'Endurance du personnage au-dessus du personnage] + +// HASH_VALUE 1C591877A0875485 +// INDEX 3134 +uiSAP [Sève] + +// HASH_VALUE DF3C16CBBFAB2ADA +// INDEX 3135 +uittSAP [Afficher la barre de sève du personnage au-dessus du personnage] + +// HASH_VALUE ECE7309DA1C77891 +// INDEX 3136 +uiFOC [Concentration du Personnage] + +// HASH_VALUE DFBD9AD6A191CEEC +// INDEX 3137 +uittFocus [Afficher la barre de concentration du personnage au-dessus du personnage] + +// HASH_VALUE 6987B7366867538A +// INDEX 3138 +uiActionBar [Barre d'actions] + +// HASH_VALUE F4B0F49B18BF2CC3 +// INDEX 3139 +uittActionBar [Afficher la barre d'action du personnage au-dessus du personnage] + +// HASH_VALUE 201464406CD8F430 +// INDEX 3140 +uiPvpLogo [Logo PvP] + +// HASH_VALUE 65F8429A7B777F29 +// INDEX 3141 +uittPvpLogo [Afficher le logo pvp au-dessus du personnage] + +// HASH_VALUE 5C85D46E1B29D8B2 +// INDEX 3142 +uiMissionIcon [Information de mission] + +// HASH_VALUE A5D6512E18E88EC6 +// INDEX 3143 +uittMissionIcon [Afficher l'information sur les missions au-dessus du PNJ] + +// HASH_VALUE D2494443E9855F90 +// INDEX 3144 +uiMiniMissionIcon [Version miniature des icônes] + +// HASH_VALUE 17867501553673B6 +// INDEX 3145 +uittMiniMissionIcon [Afficher des petites icônes plutot que les grandes sur le radar] + +// HASH_VALUE 8122082F0EEFDC3E +// INDEX 3146 +uigcEntityColor [ENTITÉ] + +// HASH_VALUE 9928088F26F55C9E +// INDEX 3147 +uiEntityColors [Couleurs de l'entité] + +// HASH_VALUE 738710663076287B +// INDEX 3148 +uiUserColor [Utilisateur] + +// HASH_VALUE C4E6A9F3695B05C2 +// INDEX 3149 +uittUserColor [Couleur utilisée pour l'affichage de votre personnage] + +// HASH_VALUE 26D24C87960AD7B9 +// INDEX 3150 +uiPlayerColor [Joueurs] + +// HASH_VALUE 091A79EEA961D6DF +// INDEX 3151 +uittPlayerColor [Couleur utilisée pour l'affichage des personnages du joueur] + +// HASH_VALUE 0A51C82F8B019431 +// INDEX 3152 +uiNPCColor [PNJ] + +// HASH_VALUE C350650ECA0DEA2D +// INDEX 3153 +uittNPCColor [Couleur utilisée pour l'affichage des personnages non joueurs] + +// HASH_VALUE A8B7F876E1E7DC8A +// INDEX 3154 +uiFaunaColor [Faune] + +// HASH_VALUE 2BC2DC7D19983DC6 +// INDEX 3155 +uittFaunaColor [Couleur utilisée pour l'affichage des personnages robots] + +// HASH_VALUE 27E9787FA607C490 +// INDEX 3156 +uiTargetColor [Cible] + +// HASH_VALUE 050B0FF40890E63E +// INDEX 3157 +uittTargetColor [Couleur utilisée pour l'affichage du personnage cible] + +// HASH_VALUE EDA9F42AEDE994F6 +// INDEX 3158 +uiGroupColor [Coéquipiers] + +// HASH_VALUE AB9091EEE80A35BF +// INDEX 3159 +uittGroupColor [Couleur utilisée pour l'affichage des personnages des coéquipiers] + +// HASH_VALUE 6762BC92149703A5 +// INDEX 3160 +uiGuildRadarColor [Membres d'une Guilde] + +// HASH_VALUE 580B89E92BE915C7 +// INDEX 3161 +uittGuildRadarColor [Couleur utilisée pour afficher les personnages membres d'une guilde] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3162 +uiMountColor [Monture] + +// HASH_VALUE AB90D8902E1A55C9 +// INDEX 3163 +uittMountColor [Couleur utilisée pour l'affichage de votre monture] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3164 +uiBeastColor [Bêtes] + +// HASH_VALUE A890A5FC690A25C8 +// INDEX 3165 +uittBeastColor [Couleur utilisée pour l'affichage de vos bêtes] + +// HASH_VALUE A90AE8A9A8B96C8E +// INDEX 3166 +uiSourceColor [Sources] + +// HASH_VALUE 243D666474337787 +// INDEX 3167 +uittSourceColor [Couleur utilisée pour l'affichage des Sources] + +// HASH_VALUE 2DBB149463882C8E +// INDEX 3168 +uiDeadColor [Morts] + +// HASH_VALUE A9C5D08D2CC98DCD +// INDEX 3169 +uittDeadColor [Couleur utilisée pour afficher les Morts] + +// HASH_VALUE 11668377A2F37C85 +// INDEX 3170 +uiPvpEnemyColor [Ennemis en PvP] + +// HASH_VALUE BE666DFE6A368E35 +// INDEX 3171 +uittPvpEnemyColor [Couleur utilisée pour afficher les ennemis en mode PvP] + +// HASH_VALUE DB26FC821AE6D766 +// INDEX 3172 +uiPvpAllyColor [Alliés en PvP] + +// HASH_VALUE BD2689FC6936C143 +// INDEX 3173 +uittPvpAllyColor [Couleur utilisée pour afficher les alliés en mode PvP] + +// HASH_VALUE DB620082D605561F +// INDEX 3174 +uiPvpAllyInTeamColor [Alliés PvP dans le groupe] + +// HASH_VALUE B632A3EC778A411A +// INDEX 3175 +uittPvpAllyInTeamColor [Couleur utilisée pour afficher les alliés en mode PvP qui sont dans votre groupe] + +// HASH_VALUE CFE3088AA2D2F298 +// INDEX 3176 +uiPvpAllyInGuildColor [Alliés PvP dans la guilde] + +// HASH_VALUE B6789FF47BB9411A +// INDEX 3177 +uittPvpAllyInGuildColor [Couleur utilisée pour afficher les alliés en mode PvP qui sont dans votre guilde] + +// HASH_VALUE 0927CC601E79885E +// INDEX 3178 +uiPvpNeutralColor [Neutres en PvP] + +// HASH_VALUE 88B14E1185E56E8A +// INDEX 3179 +uittPvpNeutralColor [Couleur utilisée pour afficher les neutres en mode PvP] + +// HASH_VALUE 5914701B56585FBC +// INDEX 3180 +uiUserIS [Interface Utilisateur En Scène] + +// HASH_VALUE 5B75481B567783A8 +// INDEX 3181 +uiFriendIS [Interface Ami En Scène] + +// HASH_VALUE 647220465E654C5D +// INDEX 3182 +uiEnemyIS [Interface Ennemi En Scène] + +// HASH_VALUE 20A4DC1ED824BAAF +// INDEX 3183 +uiChatIS [Messages du Chat En Scène] + +// HASH_VALUE 94C84B9659C1F494 +// INDEX 3184 +uiUserMessages [Messages des utilisateurs sur le Chat] + +// HASH_VALUE 60B11163F3ED50B5 +// INDEX 3185 +uittUserMessages [Afficher les messages des utilisateurs sur le Chat au-dessus du personnage] + +// HASH_VALUE 0C48637E9380DC83 +// INDEX 3186 +uiFriendMessages [Messages des amis sur le Chat] + +// HASH_VALUE D2D2AEBACAF8A1D3 +// INDEX 3187 +uittFriendMessages [Afficher les messages des amis sur le Chat au-dessus du personnage] + +// HASH_VALUE A3C2F84ED548C773 +// INDEX 3188 +uiEnemyMessages [Messages des ennemis] + +// HASH_VALUE 2521BA27B20BA2E4 +// INDEX 3189 +uittEnemyMessages [Afficher les messages des ennemis sur le chat au-dessus du personnage] + +// HASH_VALUE 7A214B0E421F0FEE +// INDEX 3190 +uiNewTitleBold [VOUS OBTENEZ UN NOUVEAU TITRE : ] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 3191 +uiHands [Mains] + +// HASH_VALUE A9F84442E585F4AF +// INDEX 3192 +uiPhraseBook [Livre d'actions] + +// HASH_VALUE AC78648320075896 +// INDEX 3193 +uiMailBox [Messagerie] + +// HASH_VALUE 659728865DA81C89 +// INDEX 3194 +uiRadar [Radar] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 3195 +uiGuildForum [Forum de la Guilde] + +// HASH_VALUE CDBAC82A5AE85366 +// INDEX 3196 +uiDragRewardToInventory [Glisser et déposer des objets] + +// HASH_VALUE E4B4E4982957003E +// INDEX 3197 +uiTalkMem [Propos Enr.] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3198 +uiTalkMemMsg [Message] + +// HASH_VALUE D7065F6B15C44E92 +// INDEX 3199 +uiTalkMemMsg00 [Salut !] + +// HASH_VALUE 2058940820589408 +// INDEX 3200 +uiTalkMemMsg01 [Au revoir !] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3201 +uiTalkMemMsg02 [Oui] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3202 +uiTalkMemMsg03 [Non] + +// HASH_VALUE A27620381B35FCB6 +// INDEX 3203 +uiTalkMemMsg04 [Suis-moi] + +// HASH_VALUE D8A58789A2F6003A +// INDEX 3204 +uiTalkMemMsg05 [Aide-moi] + +// HASH_VALUE 5514179E57B45C52 +// INDEX 3205 +uiTalkMemMsg06 [J'ai besoin de soins] + +// HASH_VALUE C2B98A78989154A5 +// INDEX 3206 +uiTalkMemMsg07 [Je cherche un membre de l'équipe] + +// HASH_VALUE 5AC7686CA5D53099 +// INDEX 3207 +uiTalkMemMsg08 [Accolade] + +// HASH_VALUE 1387034721131F43 +// INDEX 3208 +uiTalkMemMsg09 [Ouais !] + +// HASH_VALUE ECF88C8C50D0148E +// INDEX 3209 +uiTalkMemMsg10 [Quoi de neuf ?] + +// HASH_VALUE 9E37735DE0D4774C +// INDEX 3210 +uiTalkMemMsg11 [Mon pote ?] + +// HASH_VALUE 205C845C3C1CF4B8 +// INDEX 3211 +uiTalkMemMsg12 [Pourquoi pas ?] + +// HASH_VALUE F30E1038EE7E0438 +// INDEX 3212 +uiTalkMemMsg13 [En chemin] + +// HASH_VALUE DA91A2FD7F033496 +// INDEX 3213 +uiTalkMemMsg14 [Oui Sire] + +// HASH_VALUE 6CC7BC8C5D10001D +// INDEX 3214 +uiTalkMemMsg15 [Arrête de me parler] + +// HASH_VALUE 6C395032CD024E58 +// INDEX 3215 +uiTalkMemMsg16 [Laisse-moi tranquille !] + +// HASH_VALUE 509AFB6A48F702A8 +// INDEX 3216 +uiTalkMemMsg17 [T'es fou ?] + +// HASH_VALUE 60A6147960A61479 +// INDEX 3217 +uiTalkMemMsg18 [Aahahahaha] + +// HASH_VALUE F3B08357711CE844 +// INDEX 3218 +uiTalkMemMsg19 [C'est ainsi] + +// HASH_VALUE 6C58D4B46C58D4B4 +// INDEX 3219 +uiMeterUnit [m] + +// HASH_VALUE 6CD8D4AC6CD8D4AC +// INDEX 3220 +uiKilometerUnit [km] + +// HASH_VALUE 52449C3BD3F77C8B +// INDEX 3221 +uiRunWalk [Courir/Marcher] + +// HASH_VALUE 72AA14965B18AB9D +// INDEX 3222 +uiNetStatus [État du réseau] + +// HASH_VALUE 5DC8F89699C8BB8D +// INDEX 3223 +uiBugReport [Rapport d'erreurs] + +// HASH_VALUE EEDC945260921CA4 +// INDEX 3224 +uiActionShortcuts [Raccourcis des Actions] + +// HASH_VALUE 95A8BC735636B37A +// INDEX 3225 +uiSetNumber [Ce chiffre] + +// HASH_VALUE F35954A5EA042E2B +// INDEX 3226 +uiShowContextHelp [Affichage de l'Aide Contextuelle] + +// HASH_VALUE 4D81A81DC741EF03 +// INDEX 3227 +uiFameCiv [RENOMMÉE CIVILISATION] + +// HASH_VALUE 0940EF1EC0B01B21 +// INDEX 3228 +uiFameGuild [RENOMMÉE GUILDE] + +// HASH_VALUE C82280108AC04732 +// INDEX 3229 +uiFamePerso [RENOMMÉE PERSONNELLE] + +// HASH_VALUE C4C0EF2347AE9CFA +// INDEX 3230 +uiFameRecalc [RENOMMÉE GLOBALE] + +// HASH_VALUE E8CBD85FC6F3F4AD +// INDEX 3231 +uihelpMission [Détails des Missions] + +// HASH_VALUE ABE830356F5884FB +// INDEX 3232 +uihelpZCCharge [Détails de la Zone] + +// HASH_VALUE 125B887C4DB54438 +// INDEX 3233 +uihelpRMBuy [Détails du Maître de Rôle] + +// HASH_VALUE FD7A9490D8293C28 +// INDEX 3234 +uihelpRMUpgrade [Détails des Mises à Niveau du Maître de Rôle] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3235 +uihelpBuilding [Détails du Bâtiment] + +// HASH_VALUE 28493049B158CC0E +// INDEX 3236 +uihelpZCRequirement [Détails des Besoins de la Zone] + +// HASH_VALUE 709858306AF9303B +// INDEX 3237 +uihelpBuildingRequirement [Détails des Besoins en Bâtiment] + +// HASH_VALUE 70D8CCC46A58948A +// INDEX 3238 +uihelpOutpostBuilding [Détails du bâtiment] + +// HASH_VALUE CC325C42C310CCFC +// INDEX 3239 +uimGcmZoneCharge [REVOIR LES CHARGES] + +// HASH_VALUE 4BE0AC063D40DB1A +// INDEX 3240 +uimGcmCancelZoneCharge [ABANDONNER LA CHARGE] + +// HASH_VALUE 3E00DC18D0704716 +// INDEX 3241 +uimGcmChooseBuilding [CONSTRUIRE UN BATIMENT] + +// HASH_VALUE 5092D40CB2F2C42C +// INDEX 3242 +uimGcmDestroyBuilding [DÉTRUIRE UN BATIMENT] + +// HASH_VALUE 8D6F6030F9D11F0C +// INDEX 3243 +uimGcmDeclareWar [DECLARER LA GUERRE] + +// HASH_VALUE 42F24A1A4E9034E6 +// INDEX 3244 +uimGcmBuyRM [ENGAGER UN MAÎTRE DE JEU] + +// HASH_VALUE CE5FA83F34E19400 +// INDEX 3245 +uimGcmUpgradeRM [METTRE À NIVEAU UN MÂITRE DE RÔLE] + +// HASH_VALUE 8B464C1CFF4C1E26 +// INDEX 3246 +uiQCancelZoneCharge [Souhaitez-vous vraiment abandonner la charge ?] + +// HASH_VALUE CE0A015DC14C0639 +// INDEX 3247 +uiQDestroyBuilding [Souhaitez-vous vraiment détruire le bâtiment ?] + +// HASH_VALUE 32E0C0ECA53655BC +// INDEX 3248 +uiQDeclareWar [Souhaitez-vous vraiment déclarer la guerre ?] + +// HASH_VALUE 0456A677AF10F210 +// INDEX 3249 +uiQReplaceAppartment [Acheter cet appartement détruira l'ancien et tous les objets s'y trouvant.\n + Êtes-vous sûr(e) de vouloir faire cela ?] + +// HASH_VALUE A3C0DE41A0F884E3 +// INDEX 3250 +uiDayBeforeNextZCDistrib [Jour(s) Restant avant la Prochaine Attribution de Charge : ] + +// HASH_VALUE E108509750242758 +// INDEX 3251 +uiRearView [Regarder derrière soi] + +// HASH_VALUE 697878785D26F480 +// INDEX 3252 +uiDecline [décliner] + +// HASH_VALUE 9629C8B12EB5C377 +// INDEX 3253 +youShout [Vous criez ] + +// HASH_VALUE 9AA6DF5D96798CA6 +// INDEX 3254 +youSay [Vous dites ] + +// HASH_VALUE B06AE4C96DAB10CA +// INDEX 3255 +heShout [crie ] + +// HASH_VALUE 705C14CC705C14CC +// INDEX 3256 +heSays [dit ] + +// HASH_VALUE C7B6938AAA73DB11 +// INDEX 3257 +uiPleaseWait [Veuillez patienter...] + +// HASH_VALUE 2F59A889A1D7C36C +// INDEX 3258 +uiFrontSelection [Sélection] + +// HASH_VALUE 641C9450641C9450 +// INDEX 3259 +uiFrontSelectionType [Type] + +// HASH_VALUE E918BC86E058408B +// INDEX 3260 +uiFrontSelectionFriend [Ami face à vous] + +// HASH_VALUE EA18A885A0C73086 +// INDEX 3261 +uiFrontSelectionEnnemy [Ennemi face à vous] + +// HASH_VALUE 1D20FCACD8A48CE9 +// INDEX 3262 +uiTeamSelectNotInVision [Ce membre de l'équipe se trouve trop loin pour être choisi.] + +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] + +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] + +// HASH_VALUE 33661C59F1A4507A +// INDEX 3265 +uiCloudy [Le temps est nuageux] + +// HASH_VALUE 7058141870581418 +// INDEX 3266 +uiFair [il fait Beau] + +// HASH_VALUE B1E88CA3A63890AD +// INDEX 3267 +uiMisty [le temps est brumeux] + +// HASH_VALUE ABB7589AE1686CA2 +// INDEX 3268 +uiRainy [il pleut] + +// HASH_VALUE A789C45928649853 +// INDEX 3269 +uiSandThundery [il y a de l'Orage de Sciure dans l'air] + +// HASH_VALUE 502850A17076DF64 +// INDEX 3270 +uiSapThundery [il y a de l'Orage de Sève dans l'air] + +// HASH_VALUE B188A8B127A8C8B2 +// INDEX 3271 +uiSnowy [il neige] + +// HASH_VALUE 6C5C8450789C5490 +// INDEX 3272 +uiThundery [le temps est orageux] + +// HASH_VALUE 68585420781C9490 +// INDEX 3273 +uiHumidity [Humidité] + +// HASH_VALUE 6498945C6498945C +// INDEX 3274 +uiWind [Vent] + +// HASH_VALUE CA841250144F4303 +// INDEX 3275 +uiTheSeasonIs [Nous sommes ] + +// HASH_VALUE D2F9D8806618D4D4 +// INDEX 3276 +uiAndTheWeatherIs [ et ] + +// HASH_VALUE A969C4866B77A0A1 +// INDEX 3277 +uiSeason0 [au Printemps] + +// HASH_VALUE AF372878B1961C8A +// INDEX 3278 +uiSeason1 [en Eté] + +// HASH_VALUE B2783863B2451C8F +// INDEX 3279 +uiSeason2 [en Automne] + +// HASH_VALUE 3097E4816D26088F +// INDEX 3280 +uiSeason3 [en Hiver] + +// HASH_VALUE A44ECD02D7D4B358 +// INDEX 3281 +uiCommandWrongArgumentCount [Mauvais compte des éléments dans la commande.] + +// HASH_VALUE 209854486418F434 +// INDEX 3282 +uittRun [Courir] + +// HASH_VALUE 1548806443F8B476 +// INDEX 3283 +uittWalk [Marcher] + +// HASH_VALUE 201C944C6418F434 +// INDEX 3284 +uittSit [S'asseoir] + +// HASH_VALUE 3F466201CE5EA7ED +// INDEX 3285 +uittPlayerLifeFormat [Vie : %v/%m] + +// HASH_VALUE 1C65D64A4F632742 +// INDEX 3286 +uittPlayerStaminaFormat [Endurance : %v/%m] + +// HASH_VALUE 0CF58A0EFAA5B608 +// INDEX 3287 +uittPlayerSapFormat [Sève : %v/%m] + +// HASH_VALUE 5EC01E754A8C49A2 +// INDEX 3288 +uittPlayerFocusFormat [Concentration : %v/%m] + +// HASH_VALUE 36739468C991E31C +// INDEX 3289 +uittBulkFormat [@{6F6F}Volume@{FFFF} : %v/%m] + +// HASH_VALUE 27875B3D64688042 +// INDEX 3290 +uittInvSlots [@{6F6F}Emplacements @{FFFF}utilisés / maximum] + +// HASH_VALUE 0746E4996B666A49 +// INDEX 3291 +uiBotChatSkillPointCost [Points de Compétences : ] + +// HASH_VALUE 993AC441AAC7BE33 +// INDEX 3292 +uiBotChatSkillPointCostNotReceived [Coût en Point de Comp. non reçu.] + +// HASH_VALUE 6BC7037FE6E85069 +// INDEX 3293 +uittForageTime [Temps d'Extraction Disponible] + +// HASH_VALUE 6BBAD4ABE2843044 +// INDEX 3294 +uittForageContent [Contenu de la Source] + +// HASH_VALUE 23A79F965FF43058 +// INDEX 3295 +uittForageLife [Vie de la Source] + +// HASH_VALUE E295EB9AA4E7D8A0 +// INDEX 3296 +uittForageDanger [Risque d'Extraction] + +// HASH_VALUE 1E229B8661429394 +// INDEX 3297 +uittForageKami [Tolérance Kami dans cette zone] + +// HASH_VALUE 5EC0486AA3B48067 +// INDEX 3298 +uittQualityAbbrev [de Qlt] + +// HASH_VALUE D71A56541260A0AA +// INDEX 3299 +uiForageToolMissing [Vous n'avez pas d'outil d'extraction.] + +// HASH_VALUE 57F195E4DCCC9A8B +// INDEX 3300 +uiExtractionPhraseMissing [Vous n'avez pas d'expression en mémoire pour l'extraction.] + +// HASH_VALUE 28897B5DEC77428A +// INDEX 3301 +uimEnterStable [Entrer dans l'Étable] + +// HASH_VALUE B027335E30461E77 +// INDEX 3302 +uimLeaveStable [Sortir de l'Étable] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 3303 +uiAnimals [Animaux] + +// HASH_VALUE 8A40982588C1BC21 +// INDEX 3304 +uiAnimalsTitle [ANIMAUX] + +// HASH_VALUE 9AD98A72EA7AD055 +// INDEX 3305 +uittSatiety [Rouge : Vie / Orange : Volume / Blanc : Satiété. Si cette barre tombe à zéro, l'animal a faim.] + +// HASH_VALUE 4BD6B8130DA55CC6 +// INDEX 3306 +uittAliveLandscape [L'animal est en vie, et en dehors de l'étable.\n + @{6F6F}Clic gauche @{FFFF}pour sélectionner.\n + @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// HASH_VALUE 5AFB951D6F8A102F +// INDEX 3307 +uittStable [L'animal est à l'étable.\n + @{6F6F}Clic gauche @{FFFF}pour sélectionner.\n + @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// HASH_VALUE EDFBD084EA20FAD5 +// INDEX 3308 +uittDead [L'animal est mort.\n + @{6F6F}Clic gauche @{FFFF}pour sélectionner.\n + @{6F6F}Clic droit @{FFFF}pour donner un ordre.] + +// HASH_VALUE 1A05AD5BBD08C425 +// INDEX 3309 +uittDeathTimer [Temps restant avant que le corps de cet animal ne disparaisse] + +// HASH_VALUE 265E136C3AF6F868 +// INDEX 3310 +uittAnimalDeadPopupToolTip [Nombre d'heures restantes avant que le premier de vos animaux morts ne disparaisse] + +// HASH_VALUE 422B62C1A7069DD7 +// INDEX 3311 +uiAnimalSelectNotInVision [Vous ne pouvez pas choisir cet animal, il est trop loin.] + +// HASH_VALUE 68D8144030082494 +// INDEX 3312 +uiPATitlePacker1 [Mektoub 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3313 +uiPATitlePacker2 [Mektoub 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3314 +uiPATitlePacker3 [Mektoub 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3315 +uiPATitlePacker4 [Mektoub 4] + +// HASH_VALUE 0C861C9F26343612 +// INDEX 3316 +uiPATitleMount1 [Monture 1] + +// HASH_VALUE 4C861C9F26443A13 +// INDEX 3317 +uiPATitleMount2 [Monture 2] + +// HASH_VALUE 8C861C9F26543E14 +// INDEX 3318 +uiPATitleMount3 [Monture 3] + +// HASH_VALUE CD861C9F26644215 +// INDEX 3319 +uiPATitleMount4 [Monture 4] + +// HASH_VALUE CAB4C085A083EA03 +// INDEX 3320 +uiPATitleDemon1 [Démon 1] + +// HASH_VALUE 0AB4C085A093EE04 +// INDEX 3321 +uiPATitleDemon2 [Démon 2] + +// HASH_VALUE 4AB4C085A0A3F205 +// INDEX 3322 +uiPATitleDemon3 [Démon 3] + +// HASH_VALUE 8BB4C085A0B3F606 +// INDEX 3323 +uiPATitleDemon4 [Démon 4] + +// HASH_VALUE 48D0144030082414 +// INDEX 3324 +uiPABagTitlePacker0 [MEKTOUB 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3325 +uiPABagTitlePacker1 [MEKTOUB 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3326 +uiPABagTitlePacker2 [MEKTOUB 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3327 +uiPABagTitlePacker3 [MEKTOUB 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3328 +uiPABagTitleMount0 [MONTURE 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3329 +uiPABagTitleMount1 [MONTURE 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3330 +uiPABagTitleMount2 [MONTURE 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3331 +uiPABagTitleMount3 [MONTURE 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3332 +uiPABagTitleDemon0 [DÉMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3333 +uiPABagTitleDemon1 [DÉMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3334 +uiPABagTitleDemon2 [DÉMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3335 +uiPABagTitleDemon3 [DÉMON 4] + +// HASH_VALUE E6E73C38AB06C7B5 +// INDEX 3336 +uiAnimalDetailedList [Liste Détaillée] + +// HASH_VALUE 87C857A0A400EC71 +// INDEX 3337 +uiAnimalInStable [Votre animal est dans une étable] + +// HASH_VALUE 93B684ACD711F059 +// INDEX 3338 +uiAnimalTooFar [Votre animal est trop loin] + +// HASH_VALUE 48D0144030082414 +// INDEX 3339 +uimMtPaPacker0 [MEKTOUB 1] + +// HASH_VALUE 48D0144030082414 +// INDEX 3340 +uimMtPaPacker1 [MEKTOUB 2] + +// HASH_VALUE 48D0144030082414 +// INDEX 3341 +uimMtPaPacker2 [MEKTOUB 3] + +// HASH_VALUE 48D0144034082414 +// INDEX 3342 +uimMtPaPacker3 [MEKTOUB 4] + +// HASH_VALUE FC801C3F0E30B6F2 +// INDEX 3343 +uimMtPaMount0 [MONTURE 1] + +// HASH_VALUE 3C801C3F0E40BAF3 +// INDEX 3344 +uimMtPaMount1 [MONTURE 2] + +// HASH_VALUE 7C801C3F0E50BEF4 +// INDEX 3345 +uimMtPaMount2 [MONTURE 3] + +// HASH_VALUE BD801C3F0E60C2F5 +// INDEX 3346 +uimMtPaMount3 [MONTURE 4] + +// HASH_VALUE BAAEC025887F6AE3 +// INDEX 3347 +uimMtPaDemon0 [DÉMON 1] + +// HASH_VALUE FAAEC025888F6EE4 +// INDEX 3348 +uimMtPaDemon1 [DÉMON 2] + +// HASH_VALUE 3AAEC025889F72E5 +// INDEX 3349 +uimMtPaDemon2 [DÉMON 3] + +// HASH_VALUE 7BAEC02588AF76E6 +// INDEX 3350 +uimMtPaDemon3 [DÉMON 4] + +// HASH_VALUE CB21A82C8BA1B420 +// INDEX 3351 +uimMtGuild [GUILDE] + +// HASH_VALUE 4CD0F4484CD0F448 +// INDEX 3352 +uimMtRoom [PIÈCE] + +// HASH_VALUE F007989E26687CA4 +// INDEX 3353 +uittLmSteed [Monture] + +// HASH_VALUE 68D8144030082494 +// INDEX 3354 +uittLmPA0 [Mektoub 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3355 +uittLmPA1 [Mektoub 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3356 +uittLmPA2 [Mektoub 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3357 +uittLmPA3 [Mektoub 4] + +// HASH_VALUE 1B739F2919A2CAF5 +// INDEX 3358 +uittLMTeam0 [Équipe 0] + +// HASH_VALUE 5B73A32959A2D2F5 +// INDEX 3359 +uittLMTeam1 [Équipe 1] + +// HASH_VALUE 9B73A72999A2DAF5 +// INDEX 3360 +uittLMTeam2 [Équipe 2] + +// HASH_VALUE DB73AB29D9A2E2F5 +// INDEX 3361 +uittLMTeam3 [Équipe 3] + +// HASH_VALUE 1C73AF291AA2EAF5 +// INDEX 3362 +uittLMTeam4 [Équipe 4] + +// HASH_VALUE 5C73B3295AA2F2F5 +// INDEX 3363 +uittLMTeam5 [Équipe 5] + +// HASH_VALUE 9C73B7299AA2FAF5 +// INDEX 3364 +uittLMTeam6 [Équipe 6] + +// HASH_VALUE DC73BB29DAA202F5 +// INDEX 3365 +uittLMTeam7 [Équipe 7] + +// HASH_VALUE 4C90E4244C90E424 +// INDEX 3366 +uiCP_Infos [INFOS] + +// HASH_VALUE C6F18C2E86B2601C +// INDEX 3367 +uiCP_title1 [PERSONNAGE] + +// HASH_VALUE 0BF2A82E8B31101E +// INDEX 3368 +uiCP_title2 [DESTINATION] + +// HASH_VALUE 8931D8390A61A419 +// INDEX 3369 +uiCP_selection [SÉLECTION] + +// HASH_VALUE 4050240C4CD09450 +// INDEX 3370 +uiCP_creation [CRÉATION] + +// HASH_VALUE 908237408323573D +// INDEX 3371 +uiCharSel_EmptySlot [EMPLACEMENT LIBRE] + +// HASH_VALUE 5850C4405850C440 +// INDEX 3372 +uiCharSel_Play [JOUER] + +// HASH_VALUE 4411542844915438 +// INDEX 3373 +uiCharSel_Del [SUPPRIMER] + +// HASH_VALUE 4CDEF4FCC8CFC021 +// INDEX 3374 +uiCharSel_CreateNew [CRÉER NOUVEAU] + +// HASH_VALUE C5E150410422803E +// INDEX 3375 +uiCharSel_CreateRan [ALÉATOIRE] + +// HASH_VALUE 5450544454505444 +// INDEX 3376 +uiCharSel_Quit [QUITTER] + +// HASH_VALUE D86EBD6A7F5B6FD8 +// INDEX 3377 +uiCharSel_DelChar [Souhaitez-vous vraiment supprimer ce personnage ?] + +// HASH_VALUE 4411542844915438 +// INDEX 3378 +uiCP_Delete_yes [SUPPRIMER] + +// HASH_VALUE 0350481983A0741B +// INDEX 3379 +uiCP_Delete_no [ANNULER] + +// HASH_VALUE CD21C82E0A91A836 +// INDEX 3380 +uiCP_Menu_1 [CIVILISATIONS] + +// HASH_VALUE 079084214720B81F +// INDEX 3381 +uiCP_Menu_2 [SEXE] + +// HASH_VALUE 5810F4085810F408 +// INDEX 3382 +uiCP_Menu_3 [CORPS] + +// HASH_VALUE 44D0141844D01418 +// INDEX 3383 +uiCP_Menu_4 [VISAGE] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3384 +uiCP_Menu_5 [ACTIONS] + +// HASH_VALUE 911214414E53083A +// INDEX 3385 +uiCP_Specie_Fyros [FYROS] + +// HASH_VALUE 8BC1D82A0A62AC3D +// INDEX 3386 +uiCP_Specie_Matis [MATIS] + +// HASH_VALUE CCC308468E730837 +// INDEX 3387 +uiCP_Specie_Tryker [TRYKER] + +// HASH_VALUE AAD22EB94DBAEABC +// INDEX 3388 +uiCP_Specie_Zorai [ZORAÏ] + +// HASH_VALUE 4410143444101434 +// INDEX 3389 +uiCP_Sex_Male [HOMME] + +// HASH_VALUE 42D044254360442B +// INDEX 3390 +uiCP_Sex_Female [FEMME] + +// HASH_VALUE 1053D0430C430C3D +// INDEX 3391 +uiCP_Result [RÉSULTAT] + +// HASH_VALUE 643A8C9AC4D27CB0 +// INDEX 3392 +uiCP_BP1 [Spécialisation: ] + +// HASH_VALUE CA52A40E2CF4D41C +// INDEX 3393 +uiCP_BP_Des [DÉTAILS DU CONTENU :] + +// HASH_VALUE 4971BF2A0BB15634 +// INDEX 3394 +uiCP_Items [OBJETS :] + +// HASH_VALUE 4814340438D4E43C +// INDEX 3395 +uiCP_Actions [ACTIONS :] + +// HASH_VALUE 0861902D08E18C3A +// INDEX 3396 +uiCP_Finish [TERMINER] + +// HASH_VALUE 0C519C294771A836 +// INDEX 3397 +uiCP_Abort [ABANDONNER] + +// HASH_VALUE 3DE2F2EB07B1B443 +// INDEX 3398 +uiCP_Abort2 [Abandonner implique la perte de vos modifications...] + +// HASH_VALUE 5490F40C4454E424 +// INDEX 3399 +uiCP_Abort_yes [CONTINUER] + +// HASH_VALUE 0350481983A0741B +// INDEX 3400 +uiCP_Abort_no [ANNULER] + +// HASH_VALUE FA00BC3D8F20DEF3 +// INDEX 3401 +uiCP_Title [TITRE : ] + +// HASH_VALUE FC408C1683DF9014 +// INDEX 3402 +uiCP_Pack [CONTENU DU PACK D'ACTIONS :] + +// HASH_VALUE C881A032CB318823 +// INDEX 3403 +uiCP_Refugee [OUBLIEUX] + +// HASH_VALUE 4C71D03587DFB4F6 +// INDEX 3404 +uiCP_Fight1 [COMBATTANT DÉBUTANT] + +// HASH_VALUE 8A4FC41DCBB1B8FE +// INDEX 3405 +uiCP_Fight2 [APPRENTI-COMBATTANT] + +// HASH_VALUE 44C1D825099ED312 +// INDEX 3406 +uiCP_Magic1 [MAGICIEN DÉBUTANT] + +// HASH_VALUE 077FAC1BC3D2171B +// INDEX 3407 +uiCP_Magic2 [APPRENTI-MAGICIEN] + +// HASH_VALUE 0801C8344A3FB4F6 +// INDEX 3408 +uiCP_Forage1 [FOREUR DÉBUTANT] + +// HASH_VALUE 8A4FC41D4AA1E404 +// INDEX 3409 +uiCP_Forage2 [APPRENTI-FOREUR] + +// HASH_VALUE 4C51B83C4570A8F6 +// INDEX 3410 +uiCP_Craft1 [ARTISAN DÉBUTANT] + +// HASH_VALUE C94FC41D4A229407 +// INDEX 3411 +uiCP_Craft2 [APPRENTI-ARTISAN] + +// HASH_VALUE 4AF0AC2BC6B1B029 +// INDEX 3412 +uiCP_JOB1 [COMBAT] + +// HASH_VALUE 43F0641AC6906C20 +// INDEX 3413 +uiCP_JOB2 [MAGIE] + +// HASH_VALUE C422942547616C26 +// INDEX 3414 +uiCP_JOB3 [EXTRACTION] + +// HASH_VALUE 8AD1AC2F45B2C01E +// INDEX 3415 +uiCP_JOB4 [ARTISANAT] + +// HASH_VALUE A6776B4086145FB3 +// INDEX 3416 +uiCP_Res_F [- Spécialisation Combat] + +// HASH_VALUE E4E74B47860363A2 +// INDEX 3417 +uiCP_Res_M [- Spécialisation Magie] + +// HASH_VALUE ED77CFD6C7C8849F +// INDEX 3418 +uiCP_Res_G [- Spécialisation Forage] + +// HASH_VALUE 67E78F3D861457AD +// INDEX 3419 +uiCP_Res_C [- Spécialisation Artisanat] + +// HASH_VALUE 2E07FBEF9EC2E674 +// INDEX 3420 +uiCP_Job_F1 [1- Dague\n + 2- Action Attaque Précise 1] + +// HASH_VALUE 483E73DFA872DFAD +// INDEX 3421 +uiCP_Job_M1 [1- Amplificateur Magique lvl 10\n + 2- Action Dégât d'Acide 1] + +// HASH_VALUE 5A7A17E4438FD999 +// INDEX 3422 +uiCP_Job_G1 [1- Outil d'Extraction\n + 2- Action Extraction de Base] + +// HASH_VALUE 147D3E22AC1BCA81 +// INDEX 3423 +uiCP_Job_C1 [1- Outil de Création d'Armure\n + 2- 50 Matières Premières Génériques de qualité 10\n + 3- 1ère Action pour Créer une Armure de votre Race\n + 4- Plan de Création de Bottes] + +// HASH_VALUE 323364F5BC67ADC7 +// INDEX 3424 +uiCP_Job_F2 [1- Dague\n + 2- Action Attaque Précise 1\n + 3- Action Coup Puissant 1] + +// HASH_VALUE 241203095F4E0963 +// INDEX 3425 +uiCP_Job_M2 [1- Amplificateur Magique lvl 10\n + 2- Action Dégât d'Acide 1\n + 3- Action Peur 1] + +// HASH_VALUE A99CAAD8499430C9 +// INDEX 3426 +uiCP_Job_G2 [1- Outil d'Extraction\n + 2- Action Extraction de Base\n + 3- Action Prospection de Base] + +// HASH_VALUE D5528DAC49EFD0FB +// INDEX 3427 +uiCP_Job_C2 [1- Outil de Création d'Armure\n + 2- 100 Matières Premières Génériques de qualité 10\n + 3- 1ère Action pour Créer une Armure de votre Race\n + 4- Plan de Création de Bottes\n + 5- Plan de Création de Gants] + +// HASH_VALUE A89060E211663737 +// INDEX 3428 +uiCP_Name_Enter [Saisissez un nom.\n + \n + Chaque personnage dans Khanat a un nom unique. Ce nom vous permet de reconnaître les joueurs avec lesquels vous jouez ou discutez. Vous serez amenés à saisir votre nom ici jusqu'à ce que vous choisissiez un nom qui est disponible sur le serveur que vous avez sélectionné. Votre nom doit être composé d'un seul mot utilisant les lettres de A à Z, sans accents, espaces, chiffres ou caractères spéciaux, qui sont interdits.\n + ] + +// HASH_VALUE 0350481983A0741B +// INDEX 3429 +uiCP_Name_Cancel [ANNULER] + +// HASH_VALUE 1011303112222C27 +// INDEX 3430 +uiCP_Name_Submit [VALIDER] + +// HASH_VALUE E55A483C1DCA972C +// INDEX 3431 +uiCP_Name_Invalid [Nom Entré Non Valide] + +// HASH_VALUE 0000000000000000 +// INDEX 3432 +uiLocation_ [] + +// HASH_VALUE 5850C44054D0E480 +// INDEX 3433 +uiLocation_Play [JOUER MAINTENANT] + +// HASH_VALUE 1281FCF6912F10F6 +// INDEX 3434 +uiLocation_Back [JOUER PLUS TARD] + +// HASH_VALUE 74BED67BC228B458 +// INDEX 3435 +uiCP_Location_Back [Etes-vous sûr(e) de vouloir commencer avec ce personnage et cette destination\n + plus tard ?] + +// HASH_VALUE 0E6261DD98092B20 +// INDEX 3436 +uiQConfirmFreeAnimal [Souhaitez-vous vraiment libérer cet animal ?] + +// HASH_VALUE C52A2E4C49773F24 +// INDEX 3437 +uiQConfirmFreeAllAnimal [Souhaitez-vous vraiment libérer tous vos animaux ?] + +// HASH_VALUE 5126B04C19D4C86B +// INDEX 3438 +uitabBag [Sac] + +// HASH_VALUE 68D8144030082494 +// INDEX 3439 +uitabPacker0 [Mektoub 1] + +// HASH_VALUE 68D8144030082494 +// INDEX 3440 +uitabPacker1 [Mektoub 2] + +// HASH_VALUE 68D8144030082494 +// INDEX 3441 +uitabPacker2 [Mektoub 3] + +// HASH_VALUE 68D8144034082494 +// INDEX 3442 +uitabPacker3 [Mektoub 4] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3443 +uiInfos_Close [FERMER] + +// HASH_VALUE EE7A53ABA2E5AC85 +// INDEX 3444 +uiCharSel_Infos1 [Infos Sélection Personnage - Non Vide] + +// HASH_VALUE 4E33923EAF2A9C83 +// INDEX 3445 +uiCharSel_Infos2 [Infos Sélection Personnage - Vide] + +// HASH_VALUE A776703368C7DBB4 +// INDEX 3446 +uiLocation_Infos [Infos Destination] + +// HASH_VALUE 6B5AB85D279A006C +// INDEX 3447 +uiAppear_Infos1 [Description de la Civilisation] + +// HASH_VALUE 5D849712DA78BC9E +// INDEX 3448 +uiAppear_Infos2 [Infos Aspect - Sexe] + +// HASH_VALUE 22436B4118560094 +// INDEX 3449 +uiAppear_Infos3 [Infos Aspect - Corps] + +// HASH_VALUE 9F836B411856B093 +// INDEX 3450 +uiAppear_Infos4 [Infos Aspect - Visage] + +// HASH_VALUE 9F24DB4496298CA8 +// INDEX 3451 +uiAppear_Infos5 [Infos Aspect - Actions] + +// HASH_VALUE 7FC12B2D44402B04 +// INDEX 3452 +uiWebOnQuit [REPONDRE AU QUESTIONNAIRE] + +// HASH_VALUE A9780C8C4F136771 +// INDEX 3453 +uiTaskbarTextMode [Mode Texte] + +// HASH_VALUE A016D8814FB22B60 +// INDEX 3454 +uiTaskbarIconMode [Mode Icône] + +// HASH_VALUE 64DC5448485400D0 +// INDEX 3455 +uiTaskbarResetUI [Réinitialiser IU] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3456 +uimTouchpad [PAD] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3457 +uimCustomer [ASSISTANCE] + +// HASH_VALUE 89A15C25C5626816 +// INDEX 3458 +uiMilko [PAD] + +// HASH_VALUE 8CB1C02187C29831 +// INDEX 3459 +uiMK_Actions [ACTIONS] + +// HASH_VALUE 5190081E8FF0201E +// INDEX 3460 +uiMK_Emotes [ÉMOTES] + +// HASH_VALUE 4450141C4450141C +// INDEX 3461 +uiMK_Game [JEU] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3462 +uiMK_Wins [FENÊTRES] + +// HASH_VALUE CE72A230CC70A4EC +// INDEX 3463 +uiMK_Move [S'ARRÊTER/AVANCER] + +// HASH_VALUE 50D0444C50D0444C +// INDEX 3464 +uiMK_Move_1 [STOP] + +// HASH_VALUE 4494F4344494F434 +// INDEX 3465 +uiMK_Move_0 [SE DÉPLACER] + +// HASH_VALUE CCB2A24E46F2B216 +// INDEX 3466 +uiMK_Sit [SE LEVER / S'ASSEOIR] + +// HASH_VALUE 0972B439CCD2E826 +// INDEX 3467 +uiMK_Sit_1 [SE LEVER] + +// HASH_VALUE 0F53E8438D431439 +// INDEX 3468 +uiMK_Sit_0 [S'ASSEOIR] + +// HASH_VALUE 3FE0C40CC002E414 +// INDEX 3469 +uiMK_Run [MARCHER/COURIR] + +// HASH_VALUE 209054484410F434 +// INDEX 3470 +uiMK_Run_1 [COURIR] + +// HASH_VALUE 0AA1882F3F7E13F8 +// INDEX 3471 +uiMK_Run_0 [MARCHER] + +// HASH_VALUE 84A140FE04FE1F1C +// INDEX 3472 +uiMK_Attack [ATTAQUER/DESENGAGER] + +// HASH_VALUE 87D2D4194CA1B01B +// INDEX 3473 +uiMK_Attack_0 [ATTAQUER] + +// HASH_VALUE 8861681185C0B82F +// INDEX 3474 +uiMK_Attack_1 [DÉGAGER] + +// HASH_VALUE 4042A032BF129636 +// INDEX 3475 +uiMK_Defense [ESQUIVE/PARADE] + +// HASH_VALUE C8A00F1A7FB0EF11 +// INDEX 3476 +uiMK_Defense_0 [ESQUIVER] + +// HASH_VALUE 0842D73ABF93E33F +// INDEX 3477 +uiMK_Defense_1 [PARER] + +// HASH_VALUE C9B200431063D41D +// INDEX 3478 +uiMK_Action_1 [EXTRAIRE] + +// HASH_VALUE C1113B1888ADC029 +// INDEX 3479 +uiMK_Kick [INVITER/ÉJECTER/QUITTER] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 3480 +uiMK_Kick_0 [INVITER] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 3481 +uiMK_Kick_1 [SHOOTER] + +// HASH_VALUE 84518022C7518017 +// INDEX 3482 +uiMK_Action_2 [SE SÉPARER] + +// HASH_VALUE C2BFE32C4A11E417 +// INDEX 3483 +uiMK_Action_3 [PARLER À] + +// HASH_VALUE 5010542050105420 +// INDEX 3484 +uiMK_Game_1 [AIDE] + +// HASH_VALUE 8D91AC32CB222C50 +// INDEX 3485 +uiMK_Game_2 [FENÊTRE] + +// HASH_VALUE F23D53330BCFE2D7 +// INDEX 3486 +uiMK_MoreWin [PLUS...] + +// HASH_VALUE BA44D73E928F5459 +// INDEX 3487 +uiMK_Game_3 [1ER BUREAU] + +// HASH_VALUE FA43C32F519F1454 +// INDEX 3488 +uiMK_Game_4 [2ÈME BUREAU] + +// HASH_VALUE 3A43D33052AF1458 +// INDEX 3489 +uiMK_Game_5 [3ÈME BUREAU] + +// HASH_VALUE 7B83DB35D3BF245A +// INDEX 3490 +uiMK_Game_6 [4ÈME BUREAU] + +// HASH_VALUE 1052E4247CCF1312 +// INDEX 3491 +uiMK_Game_7 [QUITTER KHANAT] + +// HASH_VALUE 48209C2B05607C06 +// INDEX 3492 +uiMK_Game_8 [CONFIGURER KHANAT] + +// HASH_VALUE 48D454105014F450 +// INDEX 3493 +uiMK_Game_Desk [BUREAU] + +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Configurer Khanat] + +// HASH_VALUE DF633352E759B0AB +// INDEX 3495 +uiConfigLanguage [Langue :] + +// HASH_VALUE EDAC6DAA6E2B04C3 +// INDEX 3496 +uiConfigSaveConfig [Sauvegarder le fichier config en quittant le jeu] + +// HASH_VALUE 609C4404645834B8 +// INDEX 3497 +uiConfigAdvanced [Avancé] + +// HASH_VALUE E40C5C2C73203C93 +// INDEX 3498 +uiConfigSlowDown [Ralentir le jeu (Traitement en priorité faible)] + +// HASH_VALUE B7BE3FE6016C2F0F +// INDEX 3499 +uiConfigOK [&OK] + +// HASH_VALUE E788D8384C72EB5A +// INDEX 3500 +uiConfigCancel [&Annuler] + +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Jouer à Khanat] + +// HASH_VALUE E636B0281A91906E +// INDEX 3502 +uiConfigApply [&Appliquer] + +// HASH_VALUE 6458449874185484 +// INDEX 3503 +uiConfigDefault [&Défaut] + +// HASH_VALUE D84A977D28D82AB7 +// INDEX 3504 +uiConfigErrorReadingTheFile [Erreur de lecture du fichier] + +// HASH_VALUE D84AD7856FA85EBC +// INDEX 3505 +uiConfigErrorWritingTheFile [Erreur d'écriture du fichier] + +// HASH_VALUE 81039870A83151EA +// INDEX 3506 +uiConfigQuitWithoutSaving [Souhaitez-vous vraiment quitter sans sauvegarder la configuration ?] + +// HASH_VALUE AB9E484A274E8233 +// INDEX 3507 +uiConfigRestaureDefault [Souhaitez-vous vraiment restaurer la configuration par défaut ?] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 3508 +uiConfigGeneral [Général] + +// HASH_VALUE ED1AE49063A8208A +// INDEX 3509 +uiConfigDisplay [Affichage] + +// HASH_VALUE E99BD8768C14E8A2 +// INDEX 3510 +uiConfigDisplayDetails [Détails Affichage] + +// HASH_VALUE E83C6C4A42DA24B4 +// INDEX 3511 +uiConfigDisplayAdvanced [Affichage Avancé] + +// HASH_VALUE B048DC506775D4B4 +// INDEX 3512 +uiConfigDisplaySysInfo [Informations Système] + +// HASH_VALUE EC26B84C1F933888 +// INDEX 3513 +uiConfigDisplayOpenGLInfo [Informations OpenGL] + +// HASH_VALUE 9E36C03B5B16E436 +// INDEX 3514 +uiConfigDisplayD3DInfo [Informations Direct3D] + +// HASH_VALUE EC687094A7C8549A +// INDEX 3515 +uiConfigSound [Son] + +// HASH_VALUE DEA8887EA6F5A8A1 +// INDEX 3516 +uiConfigPoor [Faible] + +// HASH_VALUE 68B784736745A49B +// INDEX 3517 +uiConfigMedium [Moyen] + +// HASH_VALUE AC48E06F2C05D482 +// INDEX 3518 +uiConfigNormal [Normal] + +// HASH_VALUE 68D8942068D89420 +// INDEX 3519 +uiConfigSuper [Fort] + +// HASH_VALUE 8567A3C7FBEEC2B6 +// INDEX 3520 +uiConfigTexturePoor [Faible (32 Mo VRAM)] + +// HASH_VALUE B5404B29006ECF24 +// INDEX 3521 +uiConfigTextureNormal [Normale (64 Mo VRAM)] + +// HASH_VALUE 0B1D5ADB80411D23 +// INDEX 3522 +uiConfigTextureSuper [Haute (128 Mo VRAM)] + +// HASH_VALUE 701C9488701C9488 +// INDEX 3523 +uiConfigBits [bits] + +// HASH_VALUE 7810A4207810A420 +// INDEX 3524 +uiConfigHz [Hz] + +// HASH_VALUE 2827EC74EC56F08B +// INDEX 3525 +uiConfigTracks [Pistes] + +// HASH_VALUE 72C6345671743477 +// INDEX 3526 +uiConfigDriver [Pilote] + +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Spécifiez si Khanat doit être exécuté en OpenGL ou en Direct3D :] + +// HASH_VALUE E59A7CA362496CA1 +// INDEX 3528 +uiConfigParameters [Paramètres] + +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Spécifiez si Khanat doit être exécuté en mode plein écran ou fenêtre :] + +// HASH_VALUE E969A38406960027 +// INDEX 3530 +uiConfigVideoMode [Spécifiez un mode vidéo :] + +// HASH_VALUE 2287037A5FB6468B +// INDEX 3531 +uiConfigWidth [Largeur :] + +// HASH_VALUE 9ED9787D9E136F5E +// INDEX 3532 +uiConfigHeight [Hauteur :] + +// HASH_VALUE 2675C780D9B87375 +// INDEX 3533 +uiConfigPositionX [PositionX :] + +// HASH_VALUE 6675C781D9C87375 +// INDEX 3534 +uiConfigPositionY [PositionY :] + +// HASH_VALUE 6CA7B090A988CC8A +// INDEX 3535 +uiConfigFullscreen [Plein Écran] + +// HASH_VALUE 6498945C645874BC +// INDEX 3536 +uiConfigWindowed [FENÊTRE] + +// HASH_VALUE 65146C4AE6B2DC42 +// INDEX 3537 +uiConfigOpenGL [OpenGL] + +// HASH_VALUE 649C941064CC448C +// INDEX 3538 +uiConfigDirect3D [Direct3d] + +// HASH_VALUE 6C1C54046C1C5404 +// INDEX 3539 +uiConfigAuto [Auto] + +// HASH_VALUE 1F160C8228C9A4A6 +// INDEX 3540 +uiConfigLandscape [Paysage] + +// HASH_VALUE EC7A4CD84E784A9A +// INDEX 3541 +uiConfigLOD [Niveau de détails :] + +// HASH_VALUE EBB8908AE7A7C477 +// INDEX 3542 +uiConfigCharacters [Personnages] + +// HASH_VALUE 5890841858908418 +// INDEX 3543 +uiConfigFX [Effets Spéciaux] + +// HASH_VALUE 741C5450705824D4 +// INDEX 3544 +uiConfigTexture [Textures] + +// HASH_VALUE 64985458208C24BC +// INDEX 3545 +uiConfigVendor [Vendeur : ] + +// HASH_VALUE 1604A756AAB76F5F +// INDEX 3546 +uiConfigRenderer [Rendu : ] + +// HASH_VALUE 66E4561E5EA9F8B3 +// INDEX 3547 +uiConfigVersion [Version : ] + +// HASH_VALUE 95C75C661716488F +// INDEX 3548 +uiConfigExtensions [Extensions : ] + +// HASH_VALUE 1D14DC655900B88C +// INDEX 3549 +uiConfigActivateSound [Activer Son] + +// HASH_VALUE 6F44C395DBB90B85 +// INDEX 3550 +uiConfigSoundBuffer [Nombre de pistes :] + +// HASH_VALUE 9A80C412DD323853 +// INDEX 3551 +uiConfigEnableEAX [Activer EAX] + +// HASH_VALUE D87530F9A0678A74 +// INDEX 3552 +uiConfigEnableFMod [Utiliser le mode FMod] + +// HASH_VALUE DB2A146ED364E86E +// INDEX 3553 +uiConfigSoundForceSoftware [Software Sound (peut augmenter fps)] + +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [A Propos de la Configuration de Khanat] + +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Configuration de Khanat Version 0.9] + +// HASH_VALUE 93547C042769530D +// INDEX 3556 +uiConfigCopyright [A-GPL Khaganat] + +// HASH_VALUE DBF79B4AEE7AE879 +// INDEX 3557 +uiConfigDescription [Description : ] + +// HASH_VALUE 74582410208C2494 +// INDEX 3558 +uiConfigDriverDesc [Pilote : ] + +// HASH_VALUE EE9A24524A4A04A8 +// INDEX 3559 +uiConfigDriverVersion [Version du Driver : ] + +// HASH_VALUE 07AEBF621CE51EC9 +// INDEX 3560 +uiConfigAdvancedComment [Modifiez ces réglages uniquement si vous rencontrez des problèmes en lançant le jeu] + +// HASH_VALUE A27AB48484F9DCB2 +// INDEX 3561 +uiConfigDisableDXTC [Désactiver la compression de la texture] + +// HASH_VALUE E9CA44959703DF9E +// INDEX 3562 +uiConfigDisableVP [Désactiver vertex shaders] + +// HASH_VALUE D59AFC3FF429AC93 +// INDEX 3563 +uiConfigDisableAGP [Désactiver AGP pour les vertices] + +// HASH_VALUE A6DA64761CB90361 +// INDEX 3564 +uiConfigDisableTextureShader [Désactiver pixel shaders] + +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&A Propos de la Configuration de Khanat...] + +// HASH_VALUE EE4917FC5F0AB8B8 +// INDEX 3566 +uiConfigSystemInfoPhyMem [Mémoire Physique : ] + +// HASH_VALUE 1EF77A59303950AC +// INDEX 3567 +uiConfigSystemInfoOS [Système d'Exploitation : ] + +// HASH_VALUE FF3123EDC790B6F2 +// INDEX 3568 +uiConfigSystemInfoCPU [Unité Centrale : ] + +// HASH_VALUE C215749366583A63 +// INDEX 3569 +uiConfigSystemInfoVideo [Matériel Vidéo : ] + +// HASH_VALUE 9888B8962F97A22D +// INDEX 3570 +uiConfigSystemInfoVideoDriver [Version du driver vidéo : ] + +// HASH_VALUE 8AC19C330A00AC2C +// INDEX 3571 +uiCaracMisc [DIVERS] + +// HASH_VALUE 1099CF8010269298 +// INDEX 3572 +uiTotalMalus [Pénalité Totale ] + +// HASH_VALUE C9B2BB39E243FB2A +// INDEX 3573 +uiBagBulk [Volume du Sac ] + +// HASH_VALUE A283A38D94F8EF4A +// INDEX 3574 +uiWeightSpeedFactor [Facteur de Vitesse ] + +// HASH_VALUE 8773A9CCE8467FD9 +// INDEX 3575 +uiUpdateDisplayDriversNotUpToDate [Vos drivers vidéos ne sont pas à jour.] + +// HASH_VALUE 95CEB1E9359CF0AB +// INDEX 3576 +uiUpdateDisplayDrivers [Souhaitez-vous mettre à niveau vos drivers ?] + +// HASH_VALUE 2F1B3C4FB533F49E +// INDEX 3577 +uiUpdateDisplayDriversCurrent [Version actuelle du driver : ] + +// HASH_VALUE 8821AC8A6D19DC88 +// INDEX 3578 +uiUpdateDisplayDriversRecommanded [Version recommandée du driver : ] + +// HASH_VALUE 64985458208C24BC +// INDEX 3579 +uiUpdateDisplayDriversVendor [Vendeur : ] + +// HASH_VALUE 689C5410208C548C +// INDEX 3580 +uiUpdateDisplayDriversCard [Matériel : ] + +// HASH_VALUE 6860E97D0D56362B +// INDEX 3581 +uiUseATID3D [Votre installation fonctionne avec un ATI sous OpenGL. Nous vous recommandons fortement D3D. Souhaitez-vous passer maintenant à D3D ?] + +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [Pour exécuter Khanat en mode fenêtre, le bureau doit être configuré en 32 bits.] + +// HASH_VALUE 6694E8FCD8E528A4 +// INDEX 3583 +uiPhraseLevelFmt [Niveau Requis: %d] + +// HASH_VALUE A1A9B419D995D468 +// INDEX 3584 +uiPhraseSectionFmt [Niveau Requis %min-%max:] + +// HASH_VALUE EA668B7899D6738D +// INDEX 3585 +uiSkillTree [Arbre de Compétences] + +// HASH_VALUE DD459C779E500F5D +// INDEX 3586 +uiMessageOfTheDay [Vivez votre Propre Réalité] + +// HASH_VALUE E1595C8AE4B79496 +// INDEX 3587 +uiYes [Oui] + +// HASH_VALUE 6C90F4386C90F438 +// INDEX 3588 +uiNo [Non] + +// HASH_VALUE 175B848F9AC20C7F +// INDEX 3589 +uiAlwaysSendReport [Toujours envoyer un rapport] + +// HASH_VALUE DAEF2E4E27CC4A81 +// INDEX 3590 +uiStatReport [Souhaitez-vous envoyer un rapport de statistiques ?\n + Ce rapport nous aidera à repérer et à résoudre les problèmes dans le jeu.] + +// HASH_VALUE 9D9A839759970B18 +// INDEX 3591 +uiSendingStatReport [Envoi d'un rapport de statistiques...] + +// HASH_VALUE 70D8ACC8E4986292 +// INDEX 3592 +uiDeathXPMalus [Pénalité XP de Décés] + +// HASH_VALUE EB5A047893A4ECAD +// INDEX 3593 +uittPhraseCombatRestrictOK [Action Compatible] + +// HASH_VALUE 5555406D1084B091 +// INDEX 3594 +uittPhraseCombatRestrictKO [Action NON compatible] + +// HASH_VALUE 721C44C672FAE4BE +// INDEX 3595 +uiCSBase [Assistance Clientèle] + +// HASH_VALUE 7458244074582440 +// INDEX 3596 +uiBrowseUndoButton [Précédent] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3597 +uiBrowseRedoButton [Suivant] + +// HASH_VALUE EB1A8C8F22674C92 +// INDEX 3598 +uiBrowseRefresh [Rafraîchir] + +// HASH_VALUE 6458F4206458F420 +// INDEX 3599 +uiBrowseHome [Accueil] + +// HASH_VALUE ACD578975B96C896 +// INDEX 3600 +uittBrowseUndo [Afficher la page précédente] + +// HASH_VALUE CA7A544EE8F034C6 +// INDEX 3601 +uittBrowseRedo [Afficher la page suivante] + +// HASH_VALUE 4869847D05A9F49D +// INDEX 3602 +uittBrowseRefresh [Rafraîchir la page courante] + +// HASH_VALUE 6D70788D1C50A88C +// INDEX 3603 +uittBrowseHome [Afficher la page de départ] + +// HASH_VALUE 0909A4600756B35E +// INDEX 3604 +uiawrSF [Toute arme et combat rapproché] + +// HASH_VALUE 5103CB7EEA191033 +// INDEX 3605 +uiawrSFM [Toute Arme de Mêlée] + +// HASH_VALUE 41046023670878A5 +// INDEX 3606 +uiawrSFM1 [Armes de Mêlée à 1 Main] + +// HASH_VALUE 804383F527D96083 +// INDEX 3607 +uiawrSFM1B [Armes de Mêlée Contondantes à 1 Main] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3608 +uiawrSFM1BM [Massue] + +// HASH_VALUE 25E74C2B2577EBA1 +// INDEX 3609 +uiawrSFM1BME [Massue Electrique] + +// HASH_VALUE 64D8143464D81434 +// INDEX 3610 +uiawrSFM1BMM [Massue] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3611 +uiawrSFM1BS [Bâton] + +// HASH_VALUE A7F83C93E2F85080 +// INDEX 3612 +uiawrSFM1BSM [Bâton] + +// HASH_VALUE C04383F5E5C9707F +// INDEX 3613 +uiawrSFM1P [Armes de Mêlée Perforantes à 1 Main] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3614 +uiawrSFM1PS [Lance] + +// HASH_VALUE 69BA203A9F42D083 +// INDEX 3615 +uiawrSFM1PSE [Lance Electrique] + +// HASH_VALUE 24E67C769E817498 +// INDEX 3616 +uiawrSFM1PSL [Lance Vivante] + +// HASH_VALUE 69A86C96A1B95C8B +// INDEX 3617 +uiawrSFM1PSM [Lance] + +// HASH_VALUE 804383F527D96082 +// INDEX 3618 +uiawrSFM1S [Armes de Mêlée Tranchantes à 1 Main] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3619 +uiawrSFM1SA [Hache] + +// HASH_VALUE 16150C63DD9497BD +// INDEX 3620 +uiawrSFM1SAB [Hache Ardente] + +// HASH_VALUE 17475C5FE5051096 +// INDEX 3621 +uiawrSFM1SAM [Hache] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3622 +uiawrSFM1SS [Epée] + +// HASH_VALUE 6DC978A028E88498 +// INDEX 3623 +uiawrSFM1SSM [Epée] + +// HASH_VALUE A1F764931B927CAA +// INDEX 3624 +uiawrSFM1SSW [Epée Ondulante] + +// HASH_VALUE 4144A82D670878A5 +// INDEX 3625 +uiawrSFM2 [Armes de Mêlée à 2 Mains] + +// HASH_VALUE 80E3A7FA27D96083 +// INDEX 3626 +uiawrSFM2B [Armes de Mêlée Contondantes à 2 Mains] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3627 +uiawrSFM2BM [Massue à 2 Mains] + +// HASH_VALUE EF24F07FA8382489 +// INDEX 3628 +uiawrSFM2BME [Massue Electrique à 2 Mains] + +// HASH_VALUE 109EAB9464C7608D +// INDEX 3629 +uiawrSFM2BMM [Massue à 2 Mains] + +// HASH_VALUE C0E3A7FAE5C9707F +// INDEX 3630 +uiawrSFM2P [Armes de Mêlée Perforantes à 2 Mains] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3631 +uiawrSFM2PP [Pique] + +// HASH_VALUE A0A87792E3F24C62 +// INDEX 3632 +uiawrSFM2PPL [Pique Vivante] + +// HASH_VALUE 64D8944064D89440 +// INDEX 3633 +uiawrSFM2PPM [Pique] + +// HASH_VALUE 80E3A7FA27D96082 +// INDEX 3634 +uiawrSFM2S [Armes de Mêlée Tranchantes à 2 Mains] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3635 +uiawrSFM2SA [Hache à 2 mains] + +// HASH_VALUE 8380BF96696774C3 +// INDEX 3636 +uiawrSFM2SAB [Hache Ardente à 2 Mains] + +// HASH_VALUE 4C0527485A7788A2 +// INDEX 3637 +uiawrSFM2SAM [Hache à 2 Mains] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3638 +uiawrSFM2SS [Epée à 2 Mains] + +// HASH_VALUE FAF0E87BA5D990BC +// INDEX 3639 +uiawrSFM2SSB [Epée Ardente à 2 Mains] + +// HASH_VALUE 55FFAB972208E0A1 +// INDEX 3640 +uiawrSFM2SSL [Epée Vivante à 2 Mains] + +// HASH_VALUE 3EF0DC72641A84BE +// INDEX 3641 +uiawrSFM2SSM [Epée à 2 Mains] + +// HASH_VALUE 17FFAB972208E099 +// INDEX 3642 +uiawrSFM2SSW [Epée Ondulante à 2 Mains] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3643 +uiawrSFMC [Combat Rapproché] + +// HASH_VALUE B0369F58AF74A27A +// INDEX 3644 +uiawrSFMCA [Combat Rapproché] + +// HASH_VALUE A68670542554B475 +// INDEX 3645 +uiawrSFMCAD [Dague] + +// HASH_VALUE 1517C47B60F4F89A +// INDEX 3646 +uiawrSFMCADL [Dague Vivante] + +// HASH_VALUE A68670542554B475 +// INDEX 3647 +uiawrSFMCADM [Dague] + +// HASH_VALUE 13C8A4866074249A +// INDEX 3648 +uiawrSFMCADW [Dague Vndulante] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3649 +uiawrSFMCAH [Lutte] + +// HASH_VALUE 96A86005C8B8ACEA +// INDEX 3650 +uiawrSFMCAHM [Lutte] + +// HASH_VALUE A6374B6A26C6467D +// INDEX 3651 +uiawrSFR [Arme à Projectile] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3652 +uiawrSFR1 [Arme à Projectile à 1 Main] + +// HASH_VALUE 51803C429E88B49A +// INDEX 3653 +uiawrSFR1A [Arme à Projectile à 1 Main] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3654 +uiawrSFR1AB [Pistolet-Arbalète] + +// HASH_VALUE 5EC8E4749DD7C778 +// INDEX 3655 +uiawrSFR1ABM [Pistolet-Arbalète] + +// HASH_VALUE 56C67C7490F6C890 +// INDEX 3656 +uiawrSFR1ABW [Pistolet-Arbalète Ondulant] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3657 +uiawrSFR1AP [Pistolet] + +// HASH_VALUE 97E8DC8DA7B518A0 +// INDEX 3658 +uiawrSFR1APL [Pistolet Vivant] + +// HASH_VALUE AF69CC82EC37D8A1 +// INDEX 3659 +uiawrSFR1APM [Pistolet] + +// HASH_VALUE 51208850E088B49A +// INDEX 3660 +uiawrSFR2 [Arme à Projectile à 2 Mains] + +// HASH_VALUE 51208850E088B49A +// INDEX 3661 +uiawrSFR2A [Arme à Projectile à 2 Mains] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3662 +uiawrSFR2AA [Mitrailleuse] + +// HASH_VALUE A8DADC5F1E3AF828 +// INDEX 3663 +uiawrSFR2AAB [Mitrailleuse Ardente] + +// HASH_VALUE E9A5DF83A775AC88 +// INDEX 3664 +uiawrSFR2AAM [Mitrailleuse] + +// HASH_VALUE 70DCF408641864A4 +// INDEX 3665 +uiawrSFR2AB [Fusil-Arbalète] + +// HASH_VALUE 60A2DC3AA1457C75 +// INDEX 3666 +uiawrSFR2ABE [Fusil-Arbalète Electrique] + +// HASH_VALUE 93E70C79A2F37F65 +// INDEX 3667 +uiawrSFR2ABM [Fusil-Arbalète] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3668 +uiawrSFR2AL [Lance-Grenades] + +// HASH_VALUE 6CFCB41C4898B498 +// INDEX 3669 +uiawrSFR2ALB [Lance-Grenades Ardent] + +// HASH_VALUE E6F6773AA579E0BA +// INDEX 3670 +uiawrSFR2ALE [Lance-Grenades Electrique] + +// HASH_VALUE 6C5C14307058848C +// INDEX 3671 +uiawrSFR2ALM [Lance-Grenades] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3672 +uiawrSFR2AR [Fusil] + +// HASH_VALUE A196806FDB317891 +// INDEX 3673 +uiawrSFR2ARL [Fusil Vivant] + +// HASH_VALUE 67E71C8CA2773489 +// INDEX 3674 +uiawrSFR2ARM [Fusil] + +// HASH_VALUE 1465F87C2A49BCF8 +// INDEX 3675 +uiawrSFM1B_SFM2B [Toute Arme de Mêlée Contondante] + +// HASH_VALUE 1465F87C2A39B8F8 +// INDEX 3676 +uiawrSFM1S_SFM2S [Toute Arme de Mêlée Tranchante] + +// HASH_VALUE 1465F877EB49A0F5 +// INDEX 3677 +uiawrSFM1P_SFM2P_SFMCAD [Toute Arme de Mêlée Perforante] + +// HASH_VALUE F3D4E3831D69A469 +// INDEX 3678 +uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Toute Arme, sauf combat rapproché] + +// HASH_VALUE 97E83B1DA08643BD +// INDEX 3679 +uiPhraseWRHeader [Utilisable seulement: ] + +// HASH_VALUE 200800B0200800B0 +// INDEX 3680 +uiPhraseWRSeparator [, ] + +/* OLD VALUE : [Contrat de Licence Utilisateur Final] */ +// HASH_VALUE 17A6C0F32AB79B83 +// INDEX 3681 +uiEula [End User Licence Agreement] + +/* OLD VALUE : [J'ACCEPTE] */ +// HASH_VALUE 405000245414540C +// INDEX 3682 +uiEulaAccept [J'ACCEPTE] + +// HASH_VALUE 4970781845207420 +// INDEX 3683 +uiEulaDecline [JE REFUSE] + +// HASH_VALUE 10F0B412CEB0AC10 +// INDEX 3684 +uimwEncyclopedia [ENCYCLOPEDIE] + +// HASH_VALUE 30F8B452EEB8AC70 +// INDEX 3685 +uiEncyclopedia [ENCYCLOPEDIE] + +// HASH_VALUE FF9B8EFABAB9AE4C +// INDEX 3686 +uiEncyExplanation [Ceci est votre encyclopédie.\n + Cette fenêtre sert à réunir les connaissances trouvées sur Atys. Le cube d'ambre correspond à un thème. Les thèmes sont regroupés dans des albums.] + +// HASH_VALUE 1C09E47B1F4AB09D +// INDEX 3687 +uiThemeProgression [Progression :] + +// HASH_VALUE 4B51742F48D0C025 +// INDEX 3688 +uiEncyAlbum [ALBUM] + +// HASH_VALUE 07F19C2ECB71BC2B +// INDEX 3689 +uiEncyTheme [THÈME] + +// HASH_VALUE 8BB4C8549191521F +// INDEX 3690 +uiRite [RITE : Rite donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F7E +// INDEX 3691 +uiTask1 [Tâche de Rituel 1: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F7F +// INDEX 3692 +uiTask2 [Tâche de Rituel 2: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F80 +// INDEX 3693 +uiTask3 [Tâche de Rituel 3: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F81 +// INDEX 3694 +uiTask4 [Tâche de Rituel 4: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F82 +// INDEX 3695 +uiTask5 [Tâche de Rituel 5: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F83 +// INDEX 3696 +uiTask6 [Tâche de Rituel 6: Tâche donnée par PNJ...] + +// HASH_VALUE 26EF78A2DE522F84 +// INDEX 3697 +uiTask7 [Tâche de Rituel 7: Tâche donnée par PNJ...] + +// HASH_VALUE C96A14AA672737D9 +// INDEX 3698 +gn_zorai_voluteer_m [Volontaire Zoraï] + +// HASH_VALUE 15D856DE432E3485 +// INDEX 3699 +uiMoveToNoMoreSlot [Vous n'avez plus d'emplacement vide dans cet inventaire.] + +// HASH_VALUE 9184729757939B5F +// INDEX 3700 +uiItemMpCanCraft [Peut créer : ] + +// HASH_VALUE EE593E78DE717BA9 +// INDEX 3701 +uiItemMpNoCraft [Inutilisable en artisanat] + +// HASH_VALUE 0540ADC9BFC0DD2F +// INDEX 3702 +uiItemMpCraftRequirement [Requis pour l'artisanat de certains objets] + +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Vous quittez Khanat...] + +// HASH_VALUE 88C40447E8B14F02 +// INDEX 3704 +uiQuitingRules [Remarque : Si vous bougez ou que vous êtes touché, vous ne pourrez pas sortir.\n + Remarque : Si vous choisissez "Quitter Maintenant", votre avatar restera connecté pendant 30 secondes.] + +// HASH_VALUE 7458544474D8E480 +// INDEX 3705 +uiQuitNow [Quitter Maintenant] + +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [Pour une durée limitée, la licence de Khanat est gratuite !\n + Abonnez-vous aujourd'hui pour avoir un accès complet à Khanat et ne payez que l'abonnement mensuel. ] + +// HASH_VALUE 4D9FFC178C00FC3E +// INDEX 3707 +uiTitlePayingAccount [INSCRIVEZ-VOUS MAINTENANT] + +// HASH_VALUE C43073118362DC40 +// INDEX 3708 +uiNotYet [PAS ENCORE] + +// HASH_VALUE 8DFFDC2E3FB20B25 +// INDEX 3709 +uiUpgradeNow [S'INSCRIRE] + +// HASH_VALUE DA87076E9EF62683 +// INDEX 3710 +uiBCFilterPrice [Prix :] + +// HASH_VALUE 6C585444385C44A4 +// INDEX 3711 +uiBCFilterQuality [Qualité :] + +// HASH_VALUE 6197175AA0B54E8A +// INDEX 3712 +uiBCFilterClass [Classe :] + +// HASH_VALUE 1DA4735F050744EE +// INDEX 3713 +uiBCMPItemPart [Partie de l'objet/M.P. :] + +// HASH_VALUE 22D7CB47A983BF33 +// INDEX 3714 +uiBCItemType [Type :] + +// HASH_VALUE D666185AA1B41885 +// INDEX 3715 +uiBCNoItemTypeFilter [Tous] + +// HASH_VALUE A0D45B8193642864 +// INDEX 3716 +uiBCTitleFilterPrice [Filtre/Fourchette de Prix :] + +// HASH_VALUE 9688AC88DEA05C72 +// INDEX 3717 +uiBCTitleFilterQuality [Filtre/Ecarts de Qualité :] + +// HASH_VALUE A2043B7B4F45685C +// INDEX 3718 +uiBCTitleFilterClass [Choisir la Classe :] + +// HASH_VALUE D958F01A4F5244AA +// INDEX 3719 +uiBCTitleMPItemPart [Filtre/Partie de l'Objet] + +// HASH_VALUE D958F01A8B32A4AE +// INDEX 3720 +uiBCTitleMPItemType [Choisir l'Objet] + +// HASH_VALUE 3898943438989434 +// INDEX 3721 +uiBCFilterMin [Min :] + +// HASH_VALUE 381C1434381C1434 +// INDEX 3722 +uiBCFilterMax [Max :] + +// HASH_VALUE 3D76CF43D62EDEBE +// INDEX 3723 +uittBCNoItemPartFilter [Afficher toutes les Matières Premières sans Filtre/Partie de l'Objet.] + +// HASH_VALUE AB087C9022F9449E +// INDEX 3724 +uiBCFilterReset [Défaut] + +// HASH_VALUE 1E03F6C436507FA0 +// INDEX 3725 +uiBCFilterClass0 [de Base (1)] + +// HASH_VALUE 64989418288C8080 +// INDEX 3726 +uiBCFilterClass1 [Fin(e) (2)] + +// HASH_VALUE C85F7AF9D7627F48 +// INDEX 3727 +uiBCFilterClass2 [de Choix (3)] + +// HASH_VALUE DDD2B65298A52C66 +// INDEX 3728 +uiBCFilterClass3 [Excellent(e) (4)] + +// HASH_VALUE D5F107580B349A74 +// INDEX 3729 +uiBCFilterClass4 [Suprême (5)] + +// HASH_VALUE 56B8DC46AC364383 +// INDEX 3730 +uiBCNotAvailable [Indisponible] + +// HASH_VALUE F29BFC906368489E +// INDEX 3731 +uiBCDestroy [Détruire] + +// HASH_VALUE A7CBB83028A825C9 +// INDEX 3732 +uiBCAutoReset [Réinitialiser les Filtres à l'ouverture] + +// HASH_VALUE 58F764315AB72A14 +// INDEX 3733 +uittBCAutoReset [Si coché, tous les @{6F6F}filtres@{FFFF} seront réinitialisés à l'ouverture de cette fenêtre.\n + Décochez cette option pour conserver les filtres de @{6F6F}Prix@{FFFF}, @{6F6F}Qualité@{FFFF} et @{6F6F}Classe@{FFFF} entre deux ouvertures de cette fenêtre.] + +// HASH_VALUE 72D8400F70580435 +// INDEX 3734 +uiCriticalHit [Coup Critique] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 3735 +uiParry [Parade] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 3736 +uiDodge [Esquive] + +// HASH_VALUE 2ACAA08A29B8DCAB +// INDEX 3737 +uiResist [Resiste] + +// HASH_VALUE 671708845F27146F +// INDEX 3738 +uiEvade [Evite] + +// HASH_VALUE 162BD078D93BE0A1 +// INDEX 3739 +uiInterrupt [Interrompu !] + +// HASH_VALUE 6C581418205824D4 +// INDEX 3740 +uiFailure [Échec !] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3741 +uiMP3Prev [Préc.] + +// HASH_VALUE 7858C4407858C440 +// INDEX 3742 +uiMP3Play [Lecture] + +// HASH_VALUE EAA93089A5C8289D +// INDEX 3743 +uiMP3Pause [Pause] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3744 +uiMP3Next [Suiv.] + +// HASH_VALUE EEC7E4856C66BC9C +// INDEX 3745 +uiMP3Volume [Volume] + +// HASH_VALUE 6C58043C6C58043C +// INDEX 3746 +uiMP3Open [Ouvrir] + +// HASH_VALUE 7858C44074DC94B0 +// INDEX 3747 +uiMP3Playlist [Playlist] + +// HASH_VALUE 5850C44054D49430 +// INDEX 3748 +uiPlaylistTitle [PLAYLIST] + +// HASH_VALUE 1673A06395223B35 +// INDEX 3749 +uimwMP3Player [LECTEUR MP3] + +// HASH_VALUE C75184284983A42F +// INDEX 3750 +uimwBGDownloader [FENÊTRE DE MISE À JOUR] + +// HASH_VALUE CA92A4228801E834 +// INDEX 3751 +uimwCosmetics [COSMÉTIQUES] + +// HASH_VALUE 9759D85E1014FC38 +// INDEX 3752 +uiCosmColor [Changer de Couleur de Cheveux] + +// HASH_VALUE 98E7CC81E345E08B +// INDEX 3753 +uiCosmTatoo [Changer de Tatouages] + +// HASH_VALUE 33E1FC3EAFFB23D5 +// INDEX 3754 +uittNotEnoughMoney [Vous n'avez pas assez d'argent pour acheter cela.] + +// HASH_VALUE 923E66223C721EEB +// INDEX 3755 +uittNotEnoughGuildMoney [Votre guilde ne dispose pas de suffisamment d'argent pour cet achat.] + +// HASH_VALUE 9E82F87CB6A59313 +// INDEX 3756 +uittNotEnoughGuildXP [Vous n'avez pas assez d'XP de Guilde pour acheter cela.] + +// HASH_VALUE 8318C69957F56DDE +// INDEX 3757 +uittNotEnoughSkillPoints [Vous n'avez pas assez de Points de Compétences pour acheter cette action.] + +// HASH_VALUE 4A696DD78BA4932C +// INDEX 3758 +uittBCNotAvailable [Vous ne pouvez pas récupérer votre objet d'ici, mais vous pouvez tout de même le détruire.] + +// HASH_VALUE 93B02179653ADCD5 +// INDEX 3759 +uittBadQuantity [Vous avez saisi une quantité erronée.] + +// HASH_VALUE 8AC2F21448E1A6E5 +// INDEX 3760 +uittBadResalePrice [Vous avez saisi un prix de revente erroné. Le prix à la revente doit être au moins égal au "Prix de Base".] + +// HASH_VALUE 1E6703F95BD5C771 +// INDEX 3761 +uittWontBuyThis [Je n'achèterai pas cela.] + +// HASH_VALUE 5D6B145849AB0874 +// INDEX 3762 +uiYuboChat [Chat du Support] + +// HASH_VALUE 9023144851D43C48 +// INDEX 3763 +uitabChatYuboChat [SUPPORT] + +// HASH_VALUE 5D733E0FA02A84AD +// INDEX 3764 +uiCreatorHeader [Artisan : ] + +// HASH_VALUE 649C1420649C14DC +// INDEX 3765 +uiMouseHardware [Hardware] + +// HASH_VALUE 1A09DAD26B18E018 +// INDEX 3766 +uiCannotWriteDynChat [Vous ne pouvez pas écrire dans ce chat.] + +// HASH_VALUE CC112431CA83BC39 +// INDEX 3767 +uiMagicProtectTable [PROTECTIONS] + +// HASH_VALUE 670AEB0E590158B3 +// INDEX 3768 +uittMagicProtectTable [Les @{6F6F}protections magiques@{FFFF} absorbent un pourcentage des dommages magiques subis. Le montant d'absorption dépend:\n + @{T4}- du @{6F6F}type de dégat@{FFFF} magique subi\n + @{T4}- des caractéristiques de protections magiques des @{6F6F}bijoux@{FFFF} portés\n + @{T4}- de la somme de @{6F6F}qualité@{FFFF} des bijoux portés\n + @{T4}- de la @{6F6F}race@{FFFF} du personnage] + +// HASH_VALUE 20A994876787A8A4 +// INDEX 3769 +uiProtect_Rot [Pourriture] + +// HASH_VALUE 6458340464583404 +// INDEX 3770 +uiProtect_Acid [Acide] + +// HASH_VALUE 6418F40C6418F40C +// INDEX 3771 +uiProtect_Cold [Froid] + +// HASH_VALUE 649C9418649C9418 +// INDEX 3772 +uiProtect_Fire [Feu] + +// HASH_VALUE 2E2700782D96FC97 +// INDEX 3773 +uiProtect_Poison [Poison] + +// HASH_VALUE 1F6AB4852DB6D0BD +// INDEX 3774 +uiProtect_Electricity [Électricité] + +// HASH_VALUE A1075C8FAC79D4A5 +// INDEX 3775 +uiProtect_Shockwave [Ondes de Choc] + +// HASH_VALUE D4955F4FE265AF6F +// INDEX 3776 +uiProtect_MaxAbsorb [Absorption max.] + +// HASH_VALUE 3DC1EF21CEBF81E0 +// INDEX 3777 +uittProtect_Rot [Absorption des dommages de Pourriture: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C982816263F9 +// INDEX 3778 +uittProtect_Acid [Absorption des dommages d'Acide: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3C985848263F9 +// INDEX 3779 +uittProtect_Cold [Absorption des dommages de Froid: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DBF3CD8B03B263F9 +// INDEX 3780 +uittProtect_Fire [Absorption des dommages de Feu: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE CFD422A8766DA183 +// INDEX 3781 +uittProtect_Poison [Absorption des dommages de Poison: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE D9087C8B2B840E49 +// INDEX 3782 +uittProtect_Electricity [Absorption des dommages d'Électricité: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE B57E55B65EB0C27D +// INDEX 3783 +uittProtect_Shockwave [Absorption des dommages d'Ondes de Choc: @{6F6F}%v%@{FFFF} %max] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3784 +uittProtect_MaxReached [(maximum)] + +// HASH_VALUE 5A20906764109F6C +// INDEX 3785 +uittProtect_MaxAbsorb [Maximum des Dommages Magiques absorbés.\n + Somme de @{6F6F}qualité des bijoux@{FFFF} + @{6F6F}level max@{FFFF} du personnage.] + +// HASH_VALUE CB83543C0901241E +// INDEX 3786 +uiResistsTable [RÉSISTANCES] + +// HASH_VALUE EA481AC60405652A +// INDEX 3787 +uittMagicResistTable [Les sorts des créatures et des joueurs peuvent être complètement @{6F6F}résistés@{FFFF}.\n + Le @{6F6F}pourcentage de chance@{FFFF} de résistance dépend:\n + @{T4}- de la @{6F6F}puissance@{FFFF} du sort lancé si c'est un sort d'Affliction\n + @{T4}- du @{6F6F}niveau de compétence@{FFFF} du magicien si c'est un sort Elémentaire\n + @{T4}- de votre @{6F6F}score de résistance@{FFFF} dans le @{6F6F}domaine de magie@{FFFF} du sort lancé\n + @{T0}Votre @{6F6F}score de résistance@{FFFF} est la somme:\n + @{T4}- du maximum entre vos niveaux de compétences en @{6F6F}Combat, Magie et Forage/2@{FFFF}\n + @{T4}- des bonus de @{6F6F}résistance des bijoux@{FFFF} dans le domaine de magie concerné\n + @{T4}- d'un bonus dépendant de @{6F6F}votre race@{FFFF} (ex: +10 en Désert pour les Fyros)\n + @{T4}- d'un malus dépendant de @{6F6F}l'écosystème@{FFFF} dans lequel vous vous trouvez (ex: -10 en Désert si vous êtes dans le désert)] + +// HASH_VALUE 14D8CC8162553497 +// INDEX 3788 +uiResist_Desert [Domaine du Désert] + +// HASH_VALUE 96E8F88322053C97 +// INDEX 3789 +uiResist_Forest [Domaine de la Forêt] + +// HASH_VALUE 28460F78AAD40A9F +// INDEX 3790 +uiResist_Lacustre [Domaine des Lacs] + +// HASH_VALUE 98F6F4895DF5188C +// INDEX 3791 +uiResist_Jungle [Domaine de la Jungle] + +// HASH_VALUE 1CC8107A16957285 +// INDEX 3792 +uiResist_PrimRoot [Domaine des Prime Racines] + +// HASH_VALUE 0356AF509CECF390 +// INDEX 3793 +uittResist_Desert [Résistance contre les sorts du domaine de magie du Désert: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Feu@{FFFF}\n + @{T4}- @{6F6F}Aveuglement@{FFFF}\n + @{T4}- @{6F6F}Folie@{FFFF}\n + ] + +// HASH_VALUE 813FA838E5733518 +// INDEX 3794 +uittResist_Forest [Résistance contre les sorts du domaine de magie de la Forêt: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Poison@{FFFF}\n + @{T4}- @{6F6F}Sommeil@{FFFF}\n + @{T4}- @{6F6F}Ralentissement du Mouvement@{FFFF}\n + ] + +// HASH_VALUE 94C22343919E27B7 +// INDEX 3795 +uittResist_Lacustre [Résistance contre les sorts du domaine de magie des Lacs: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Froid@{FFFF}\n + @{T4}- @{6F6F}Onde de Choc@{FFFF}\n + @{T4}- @{6F6F}Assommer@{FFFF}\n + ] + +// HASH_VALUE DE4EC56DBBEED201 +// INDEX 3796 +uittResist_Jungle [Résistance contre les sorts du domaine de magie de la Jungle: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Électricité@{FFFF}\n + @{T4}- @{6F6F}Enracinement@{FFFF}\n + @{T4}- @{6F6F}Ralentissement des Attaques@{FFFF}\n + ] + +// HASH_VALUE 077E3E4DF4E27DA5 +// INDEX 3797 +uittResist_PrimRoot [Résistance contre les sorts du domaine de magie des Prime Racines: @{6F6F}%v@{FFFF} %max\n + @{T4}- Chances de résister un sort de @{6F6F}Magie Elémentaire@{FFFF} de niveau @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n + @{T4}- Chances de résister un sort de @{6F6F}Magie d'Affliction@{FFFF} de niveau @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n + @{T0}Ce Domaine regroupe les types de magie suivant :\n + @{T4}- @{6F6F}Acide@{FFFF}\n + @{T4}- @{6F6F}Pourrissement@{FFFF}\n + @{T4}- @{6F6F}Peur@{FFFF}\n + ] + +// HASH_VALUE DB00AE336D4AC0AF +// INDEX 3798 +uittResist_MaxReached [(maximum)] + +// HASH_VALUE 6858142C6858142C +// INDEX 3799 +uiFactionPoint_Kami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 3800 +uiFactionPoint_Karavan [Karavan] + +// HASH_VALUE B11894A16659889A +// INDEX 3801 +uiFactionPoint_Fyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 3802 +uiFactionPoint_Matis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 3803 +uiFactionPoint_Tryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 3804 +uiFactionPoint_Zorai [Zoraï] + +// HASH_VALUE 4FA1CC2240810F31 +// INDEX 3805 +uiFactionPointTable [POINTS DE FACTION] + +// HASH_VALUE 12E3008491061489 +// INDEX 3806 +uiAFK [{Absent}] + +// HASH_VALUE D8CAC083E0E7544A +// INDEX 3807 +uiLOGResolution [Résolution de Khanat] + +// HASH_VALUE E95A14150DE69356 +// INDEX 3808 +uiLOGLod [Niveau de détails] + +// HASH_VALUE 348C00C4388C70E0 +// INDEX 3809 +uiResValue [1024x768] + +// HASH_VALUE CEA2083E8EF12841 +// INDEX 3810 +uiLodValueLow [FAIBLE] + +// HASH_VALUE 48B184334741A43B +// INDEX 3811 +uiLodValueMedium [MOYEN] + +// HASH_VALUE 8C42E02F0C01D422 +// INDEX 3812 +uiLodValueNormal [NORMAL] + +// HASH_VALUE 48D0942048D09420 +// INDEX 3813 +uiLodValueHigh [ÉLEVÉ] + +// HASH_VALUE D292302812911034 +// INDEX 3814 +uiLodValueCustom [PERSONNALISÉ] + +// HASH_VALUE 7B81DC2B096FAAF3 +// INDEX 3815 +uiNPCGiver [INITIATEUR : ] + +// HASH_VALUE CB0D1F3A39613BDC +// INDEX 3816 +uiENDesc [TÂCHE : ] + +// HASH_VALUE 9340C82653FDD415 +// INDEX 3817 +uiENRequired [TÂCHES RITUELLES] + +// HASH_VALUE 4414944844149448 +// INDEX 3818 +uiENRite [RITE] + +// HASH_VALUE 8263473683720A41 +// INDEX 3819 +uiENGiver [INITIATEUR :] + +// HASH_VALUE 03E25BFA0890530C +// INDEX 3820 +uiENName [TÂCHE :] + +// HASH_VALUE 63086880A6083480 +// INDEX 3821 +uiMissionAnd [ - ] + +// HASH_VALUE 5A21CF701B158673 +// INDEX 3822 +uiMissionOr [ou ] + +// HASH_VALUE DF2ACC9CECE91B9D +// INDEX 3823 +uiMissionPrereq [Pré requis :] + +// HASH_VALUE 5B5B8C63A02B9C91 +// INDEX 3824 +uiMissionDesc [Description :] + +// HASH_VALUE 1E29E3815D272692 +// INDEX 3825 +uiMissionTitle [Titre :] + +// HASH_VALUE 64D8145C64D8145C +// INDEX 3826 +uittMissionWake [Réveil] + +// HASH_VALUE 3C41102C8F6F3328 +// INDEX 3827 +uiEnterCrZoneProposal [SAISIR PROPOSITION ZONE CRITIQUE] + +// HASH_VALUE 74582440705CF4A4 +// INDEX 3828 +uiMFPrevious [Préc.] + +// HASH_VALUE 741C5438741C5438 +// INDEX 3829 +uiMFNext [Suiv.] + +// HASH_VALUE 1BA94F762BB2AC62 +// INDEX 3830 +uiMFDeleteMailTitle [Effacer message] + +// HASH_VALUE 8F75FC2F68F786B0 +// INDEX 3831 +uiMFEraseMail [Effacer message ?] + +// HASH_VALUE 79152CAEF0165762 +// INDEX 3832 +uiMFEraseMailQuestion [Souhaitez-vous vraiment effacer ce message ? Cliquez sur la touche Retour ou Accueil pour annuler.] + +// HASH_VALUE 6B89EC7BECC7FC8A +// INDEX 3833 +uiMFTopics [Sujets] + +// HASH_VALUE 2D98146570650893 +// INDEX 3834 +uiMFAuthor [Auteur] + +// HASH_VALUE B07998A6E8699CAA +// INDEX 3835 +uiMFPosts [Posts] + +// HASH_VALUE 645854A2D3445F68 +// INDEX 3836 +uiMFLastPost [Dernier Post] + +// HASH_VALUE 1BBA906147D99875 +// INDEX 3837 +uiMFMessageFrom [Message de] + +// HASH_VALUE 641C1410641C1410 +// INDEX 3838 +uiMFDate [Date] + +// HASH_VALUE E8589C9463F9808F +// INDEX 3839 +uiMFSubject [Sujet] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3840 +uiMFMessage [Message] + +// HASH_VALUE 2C96489E60277C92 +// INDEX 3841 +uiMFInbox [Boîte de Réception] + +// HASH_VALUE 6CD824186CD82418 +// INDEX 3842 +uiMFFrom [De] + +// HASH_VALUE 4CDA7F8B6933D4AC +// INDEX 3843 +uiMFNewMessage [Nouveau message] + +// HASH_VALUE 66FAB49864B7FC7A +// INDEX 3844 +uiMFMailBody [Message] + +// HASH_VALUE D154876FF036DB6C +// INDEX 3845 +uiMFNewPost [Nouveau post :] + +// HASH_VALUE 4998DF9596A9BA9C +// INDEX 3846 +uiMFNewtopic [Nouveau sujet :] + +// HASH_VALUE 70DC543470587484 +// INDEX 3847 +uiMFMessages [Messages] + +// HASH_VALUE 67E884A613576B97 +// INDEX 3848 +uiMFUndelivrableMail [Message non délivrable] + +// HASH_VALUE 2D4662ECB080CC5C +// INDEX 3849 +uiMFUndelivrableMailTo [Le serveur n'a pas pu envoyer le message à] + +// HASH_VALUE 93FA7FB7E5F57464 +// INDEX 3850 +uiMFUndelivrableMailCheck [Veuillez vérifier le nom du destinataire.] + +// HASH_VALUE 6B8682A168644431 +// INDEX 3851 +uiMFMailContent [Contenu du message :] + +// HASH_VALUE DFE6607F5557844B +// INDEX 3852 +uiMFMailServer [Serveur de messagerie] + +// HASH_VALUE 9FD4E861C671BD09 +// INDEX 3853 +uiMFIDate [%month %day, %year] + +// HASH_VALUE AF7A988EE2375C96 +// INDEX 3854 +uiMonth01 [Janvier] + +// HASH_VALUE 70985418789C14D4 +// INDEX 3855 +uiMonth02 [Février] + +// HASH_VALUE E64724791F97E88A +// INDEX 3856 +uiMonth03 [Mars] + +// HASH_VALUE 2DD8408662081C88 +// INDEX 3857 +uiMonth04 [Avril] + +// HASH_VALUE 5C18247461558488 +// INDEX 3858 +uiMonth05 [Mai] + +// HASH_VALUE 6498542864985428 +// INDEX 3859 +uiMonth06 [Juin] + +// HASH_VALUE 7818542878185428 +// INDEX 3860 +uiMonth07 [Juillet] + +// HASH_VALUE 3437505C34D54C8E +// INDEX 3861 +uiMonth08 [Aout] + +// HASH_VALUE 66B9408CA599DCAE +// INDEX 3862 +uiMonth09 [Septembre] + +// HASH_VALUE 68B9A495A3982888 +// INDEX 3863 +uiMonth10 [Octobre] + +// HASH_VALUE 649CF438705824B4 +// INDEX 3864 +uiMonth11 [Novembre] + +// HASH_VALUE 64D85410705824B4 +// INDEX 3865 +uiMonth12 [Décembre] + +// HASH_VALUE ED17207531663083 +// INDEX 3866 +uiDay0 [Dimanche] + +// HASH_VALUE 6BB6F0692DA4187D +// INDEX 3867 +uiDay1 [Lundi] + +// HASH_VALUE ABE9C8A1A7899092 +// INDEX 3868 +uiDay2 [Mardi] + +// HASH_VALUE E2A85C95A6B9AC9C +// INDEX 3869 +uiDay3 [Mercredi] + +// HASH_VALUE 705C8450785844CC +// INDEX 3870 +uiDay4 [Jeudi] + +// HASH_VALUE 2CA60856AF742471 +// INDEX 3871 +uiDay5 [Vendredi] + +// HASH_VALUE 741C144C785844C8 +// INDEX 3872 +uiDay6 [Samedi] + +// HASH_VALUE D7F8A84014D9933C +// INDEX 3873 +uiCancelCreateAccount [Retour à la page d'accueil] + +// HASH_VALUE 3017307132262C87 +// INDEX 3874 +uiSubmitNewAccount [Soumettre] + +/* OLD VALUE : [Congratulations!\nYou have succeeded in creating a Khanat account\nA confirmation e-mail has been sent to you at the following address:\n] */ +/* OLD VALUE : [Congratulations!\nYou have succeeded in creating a Khanat account.\nA confirmation e-mail has been sent to you at the following address:\n] */ +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 +uiSubmitSucces1 [Félicitations !\n + \n + Vous venez de créer un compte Khanat.\n + Un e-mail vous a été envoyé à l'adresse suivante :\n + ] + +/* OLD VALUE : [Please click on the link that it contains to activate your new account.\nYou must activate your account before you can log in.] */ +/* OLD VALUE : [Please click on the link that it contains to activate your new account.\nYou must activate your account before you can log in.] */ +// HASH_VALUE 3B64D40332050146 +// INDEX 3876 +uiSubmitSucces2 [\n + Vous pouvez maintenant cliquer sur CONNEXION pour vous connecter.] + +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 +uiCreateAccountWelcome [Bienvenue !\n + Afin d'obtenir un nouveau compte Khanat, veuillez remplir les champs suivants.\n + ] + +// HASH_VALUE 93F7FF7D7010D8F7 +// INDEX 3878 +uiAcceptTermsOfUse1 [OUI, J'accepte les] + +// HASH_VALUE E8A7EF6619DA8679 +// INDEX 3879 +uiAcceptTermsOfUse2 [conditions d'utilisation.] + +// HASH_VALUE 0CC17829C1F0B028 +// INDEX 3880 +uiUpgradeAccount [CONVERTIR UN COMPTE] + +// HASH_VALUE 8211AB263A80B327 +// INDEX 3881 +uiScanData [VÉRIFIER DONNÉES] + +// HASH_VALUE 0350481983A0741B +// INDEX 3882 +uiCancelScanData [ANNULER] + +// HASH_VALUE 0B2190278A40A02A +// INDEX 3883 +uiCloseScanData [FERMER] + +// HASH_VALUE C3480F9CE5F4FC70 +// INDEX 3884 +uiCancelingScanData [Annulation du scan des données. Veuillez patienter...] + +// HASH_VALUE 661A66B087AD7306 +// INDEX 3885 +uiScanDataSucess [Scan des données négatif, pas de fichiers corrompus.\n + Appuyez sur 'Fermer'] + +// HASH_VALUE A864EBA4A778F012 +// INDEX 3886 +uiScanDataErrors [Scan des données : %d fichiers corrompus. Ils seront rechargés lors du prochain patch. Appuyez sur 'Fermer'] + +/* OLD VALUE : [Erreur : échec scan des données] */ +// HASH_VALUE 0D69D480A224D757 +// INDEX 3887 +uiErrDataScanning [Erreur : échec scan des données] + +// HASH_VALUE 018EA0EB4810CBE0 +// INDEX 3888 +uiOnDataScanning [VERIFICATION DE TOUS LES FICHIERS...] + +// HASH_VALUE D706BA911951BA99 +// INDEX 3889 +uiOnDataScanningHelp [Ce processus vérifie tous vos fichiers de données (prend plusieurs minutes). Cliquez sur annuler pour abandonner.] + +// HASH_VALUE 18912791DA6A6861 +// INDEX 3890 +uiCorruptedFile [Fichier corrompu ou manquant : ] + +// HASH_VALUE AB48987ADE27208D +// INDEX 3891 +uimCompassDialogs [Dialogues] + +// HASH_VALUE 712A6C2CC21B503C +// INDEX 3892 +uiDate [la date est ] + +// HASH_VALUE 6498945C78182494 +// INDEX 3893 +uiWinderly [Winderly] + +// HASH_VALUE 2D77E47D6A47E88E +// INDEX 3894 +uiGerminally [Germinally] + +// HASH_VALUE 6818F4187818C484 +// INDEX 3895 +uiFolially [Folially] + +// HASH_VALUE 2FE6F864AE541487 +// INDEX 3896 +uiFloris [Floris] + +// HASH_VALUE A806288E1FA73C8D +// INDEX 3897 +uiMedis [Medis] + +// HASH_VALUE 2DE9B4932458649D +// INDEX 3898 +uiThermis [Thermis] + +// HASH_VALUE A3E82C9D2D3B04AE +// INDEX 3899 +uiHarvestor [Harvestor] + +// HASH_VALUE 72082C70F1152C99 +// INDEX 3900 +uiFrutor [Frutor] + +// HASH_VALUE 6C18141870D8E494 +// INDEX 3901 +uiFallenor [Fallenor] + +// HASH_VALUE AD49C07E2BF79497 +// INDEX 3902 +uiPluvia [Pluvia] + +// HASH_VALUE F0D820763175C092 +// INDEX 3903 +uiMystia [Mystia] + +// HASH_VALUE A9773C81E4F7088E +// INDEX 3904 +uiNivia [Nivia] + +// HASH_VALUE A998349065D84487 +// INDEX 3905 +uiPrima [Prima] + +// HASH_VALUE D7C7405E23F5F08F +// INDEX 3906 +uiDua [Dua] + +// HASH_VALUE 6058245060582450 +// INDEX 3907 +uiTria [Tria] + +// HASH_VALUE ED88F877AE87A89A +// INDEX 3908 +uiQuarta [Quarta] + +// HASH_VALUE 6C585444681C54D0 +// INDEX 3909 +uiQuinteth [Quinteth] + +// HASH_VALUE A757B0702915949C +// INDEX 3910 +uiHoleth [Holeth] + +// HASH_VALUE 4050340440503404 +// INDEX 3911 +uiAtysianCycle [CA] + +// HASH_VALUE 5890942858909428 +// INDEX 3912 +uiJenaYear [AJ] + +// HASH_VALUE 9ADFEDFDF8674719 +// INDEX 3913 +uiRandomBadParameter ["%s" n'est pas un paramètre valide pour la commande random.] + +// HASH_VALUE 0000000000000000 +// INDEX 3914 +uiTextCommand1 [*La Conquête des nexus*] + +// HASH_VALUE 0000000000000000 +// INDEX 3915 +uiTextCommand2 [Quarante ans avaient passé depuis la fermeture des avant-postes. Sur leurs sites étaient autrefois exploités les nexus qui palpitaient dans les profondeurs d'Atys.\n + ] + +// HASH_VALUE 0000000000000000 +// INDEX 3916 +uiTextCommand3 [Alors que les nouveaux temples accueillaient les homins, les représentants des divinités annoncèrent que le temps était venu de reconquérir les avant-postes : leurs ressources étaient devenues un enjeu dans la guerre qu'allaient se livrer les Puissances.\n + La bataille ne faisait que commencer. Et chacun savait que celui qui contrôlerait les nexus contrôlerait Atys toute entière.] + +// HASH_VALUE 0000000000000000 +// INDEX 3917 +uiTextCommand4 [Extrait des chroniques d'Erlan] + +// HASH_VALUE 0000000000000000 +// INDEX 3918 +uiTextCommandFT1 [* FT FT La Conquête des nexus*] + +// HASH_VALUE 0000000000000000 +// INDEX 3919 +uiTextCommandFT2 [ FT FT Quarante ans avaient passé depuis la fermeture des avant-postes. Sur leurs sites étaient autrefois exploités les nexus qui palpitaient dans les profondeurs d'Atys.\n + ] + +// HASH_VALUE 0000000000000000 +// INDEX 3920 +uiTextCommandFT3 [ FT FT Alors que les nouveaux temples accueillaient les homins, les représentants des divinités annoncèrent que le temps était venu de reconquérir les avant-postes : leurs ressources étaient devenues un enjeu dans la guerre qu'allaient se livrer les Puissances.\n + La bataille ne faisait que commencer. Et chacun savait que celui qui contrôlerait les nexus contrôlerait Atys toute entière.] + +// HASH_VALUE 0000000000000000 +// INDEX 3921 +uiTextCommandFT4 [ FT FT Extrait des chroniques d'Erlan] + +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] + +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] + +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] + +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] + +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] + +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] + +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] + +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] + +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] + +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] + +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] + +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] + +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] + +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] + +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] + +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] + +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] + +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] + +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] + +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] + +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] + +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] + +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] + +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] + +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] + +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] + +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] + +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] + +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] + +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] + +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] + +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] + +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] + +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] + +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] + +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] + +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] + +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] + +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] + +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] + +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] + +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] + +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] + +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] + +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] + +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] + +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] + +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] + +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] + +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] + +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] + +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] + +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] + +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] + +// HASH_VALUE 5E07187358A2309C +// INDEX 3976 +uiMouseInverted [Inverser Souris] + +// HASH_VALUE 2378A89A9C759B66 +// INDEX 3977 +uiItemTextEdition [Texte de l'objet] + +// HASH_VALUE 1B3E4184E1BAC8DB +// INDEX 3978 +uiItemTextMessageFromCrafter [@{FFF9}Message de l'artisan :\n + @{FFFF}] + +// HASH_VALUE 6C7960A2E8888C99 +// INDEX 3979 +uimItemTextEdit [Écrire] + +// HASH_VALUE 6458544864585448 +// INDEX 3980 +uimItemTextDisplay [Lire] + +// HASH_VALUE DBC89089DD521B69 +// INDEX 3981 +uiTabInfo [Clic droit pour séparer] + +// HASH_VALUE 0000000000000000 +// INDEX 3982 +uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] + +// HASH_VALUE A9196C2E6A552307 +// INDEX 3983 +uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Vol de vie : %param] + +// HASH_VALUE A237B380A7A598C1 +// INDEX 3984 +uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Intervention divine] + +// HASH_VALUE 5FECB0364AFCB04E +// INDEX 3985 +uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Incantation Rapide] + +// HASH_VALUE B198605765437849 +// INDEX 3986 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Bonus de stat] + +// HASH_VALUE 52E2EB4064A8F8AA +// INDEX 3987 +uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [Limites étendues] + +// HASH_VALUE 1CA7C8625482A083 +// INDEX 3988 +uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Bonus de récolte] + +// HASH_VALUE 2105483352D09F89 +// INDEX 3989 +uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [Source sans risque] + +// HASH_VALUE 259A0130BA945BBE +// INDEX 3990 +uihelpItemConsumableFormat [@{FFF9}Consommation :@{T21}@{FFFF}%consumption_time sec\n + @{FFF9}Réutilisable après:@{T21}@{FFFF}%overdose_timer_min min %overdose_timer_sec\n + \n + \n + @{FFFF}%consumable_effects%custom_text] + +// HASH_VALUE 46D059E6F35A5916 +// INDEX 3991 +uiItemConsumableEffectDownCharac [Donne un malus de @{F22F}%bonus@{FFFF} sur @{FF2F}%charac@{FFFF} \n + pendant %minutes min et %secondes sec.] + +// HASH_VALUE 41F091DBF35A592A +// INDEX 3992 +uiItemConsumableEffectUpCharac [Donne un bonus de @{2F2F}%bonus@{FFFF} sur @{FF2F}%charac@{FFFF}\n + pendant %minutes min et %secondes sec.] + +// HASH_VALUE FDF12C4A20374CD3 +// INDEX 3993 +uiItemConsumableEffectModDefenseSuccess [Modifie vos compétences de Défense de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 761911EC5320EFEF +// INDEX 3994 +uiItemConsumableEffectModDodgeSuccess [Modifie votre compétence d'Esquive de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 765A3DFAD0E1EFEF +// INDEX 3995 +uiItemConsumableEffectModParrySuccess [Modifie votre compétence de Parade de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE B6021A554EBEEB03 +// INDEX 3996 +uiItemConsumableEffectModMeleeSuccess [Modifie votre compétence de Combat au Corps à Corps de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 9731374C92A6D8DA +// INDEX 3997 +uiItemConsumableEffectModRangeSuccess [Modifie votre compétence de Combat à Distance de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 411F72F394A5B0FC +// INDEX 3998 +uiItemConsumableEffectModMagicSuccess [Modifie votre compétence de Magie de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 413066EDD805B0FC +// INDEX 3999 +uiItemConsumableEffectModCraftSuccess [Modifie votre compétence d'Artisanat de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE CF70AA66ADF6BC0F +// INDEX 4000 +uiItemConsumableEffectModForageSuccess [Modifie vos compétences de Récolte de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 5E66FF60310BC91C +// INDEX 4001 +uiItemConsumableEffectModDesertForageSuccess [Modifie votre compétence de Récolte dans le Désert de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 5E76FF5FB32BC91C +// INDEX 4002 +uiItemConsumableEffectModForestForageSuccess [Modifie votre compétence de Récolte en Forêt de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 8612F34811D67C00 +// INDEX 4003 +uiItemConsumableEffectModLacustreForageSuccess [Modifie votre compétence de Récolte en Milieu Lacustre de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 9A05075B356BC91C +// INDEX 4004 +uiItemConsumableEffectModJungleForageSuccess [Modifie votre compétence de Récolte dans la jungle de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 90326E80AD85EA23 +// INDEX 4005 +uiItemConsumableEffectModPrimaryRootForageSuccess [Modifie votre compétence de Récolte dans les Prime-Racines de %modifier point(s) pendant %minutes min et %secondes sec.] + +// HASH_VALUE 77953283043E9590 +// INDEX 4006 +uiItemConsumableEffectStaminaAura [@{2F2F}Aura d'Endurance@{FFFF} de @{2F2F}%modifier@{FFFF}\n + %minutes:%secondes min sur %radius m\n + Désactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// HASH_VALUE CC535C907B507FE9 +// INDEX 4007 +uiItemConsumableEffectSapAura [@{2F2F}Aura de Sève@{FFFF} de @{2F2F}%modifier@{FFFF}\n + %minutes:%secondes min sur %radius m\n + Désactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// HASH_VALUE FDBDCF55285C2287 +// INDEX 4008 +uiItemConsumableEffectLifeAura [@{2F2F}Aura de Vie@{FFFF} de @{2F2F}%modifier@{FFFF}\n + %minutes:%secondes min sur %radius m\n + Désactivations : Cibles = %targetDisableTime sec, Joueur = %userDisableTime sec.] + +// HASH_VALUE E4CB849E671796CA +// INDEX 4009 +uittModMeleeSuccess [Votre compétence de combat au corps à corps est modifiée de %modifier point(s)] + +// HASH_VALUE 7473D6F3A8A8F747 +// INDEX 4010 +uittModRangeSuccess [Votre compétence de combat à distance est modifiée de %modifier point(s)] + +// HASH_VALUE FB738E91D3599565 +// INDEX 4011 +uittModCraftSuccess [Votre compétence d'artisanat est modifiée de %modifier point(s)] + +// HASH_VALUE 55FA59981C7011F2 +// INDEX 4012 +uittModDefenseSuccess [Vos compétences de défense sont modifiées de %modifier point(s)] + +// HASH_VALUE 867A8B21D126A229 +// INDEX 4013 +uittModDodgeSuccess [Votre compétence d'esquive est modifiée de %modifier point(s)] + +// HASH_VALUE 495B532DD126A23D +// INDEX 4014 +uittModParrySuccess [Votre compétence de parade est modifiée de %modifier point(s)] + +// HASH_VALUE A9057F9EAD4A1E4B +// INDEX 4015 +uittModForageSuccess [Vos compétences de récolte sont modifiées de %modifier point(s)] + +// HASH_VALUE 03BA1BF7AFAF56AB +// INDEX 4016 +uittModDesertForageSuccess [Votre compétence de récolte dans le désert est modifiée de %modifier point(s)] + +// HASH_VALUE 03BA1FF76F4F5EAB +// INDEX 4017 +uittModForestForageSuccess [Votre compétence de récolte dans la forêt est modifiée de %modifier point(s)] + +// HASH_VALUE FD2F0EE2A6480370 +// INDEX 4018 +uittModLacustreForageSuccess [Votre compétence de récolte en milieu lacustre est modifiée de %modifier point(s)] + +// HASH_VALUE 03C903F96EB06EAB +// INDEX 4019 +uittModJungleForageSuccess [Votre compétence de récolte dans la jungle est modifiée de %modifier point(s)] + +// HASH_VALUE 9A7B8471ADCEE7E0 +// INDEX 4020 +uittModPrimaryRootForageSuccess [Votre compétence de récolte dans les primes racines est modifiée de %modifier point(s)] + +// HASH_VALUE 68D0B43C68D0B43C +// INDEX 4021 +uiOnMainlandValidation [Ok] + +// HASH_VALUE 88B1983207A09424 +// INDEX 4022 +uiOnMainland [CONTINENTS] + +// HASH_VALUE 202218F768F5DCBE +// INDEX 4023 +uiCP_Choose_Mainland [Choisissez un Continent] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4024 +uiCP_Mainland_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4025 +uiCP_Mainland_Cancel [ANNULER] + +// HASH_VALUE 1636774FAB85CC9C +// INDEX 4026 +uittReturnToMainland [Retourner sur le continent] + +// HASH_VALUE 4A1048FB7FE2F436 +// INDEX 4027 +uiLaunchEditor [ÉDITER UN SCÉNARIO] + +// HASH_VALUE 727FA2B278867083 +// INDEX 4028 +uiSessionVanishedFarTP [L'Aventure Ring dans laquelle vous étiez est maintenant fermée. Nous vous téléportons sur le terrain principal...] + +// HASH_VALUE 46264514C4FBAB35 +// INDEX 4029 +uiSessionUnreachable [Le serveur associé à ce personnage est fermé, veuillez réessayer plus tard.] + +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [COMMANDES KHANAT RING] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4031 +uiRingAccessPoint [Terminal du Ring] + +// HASH_VALUE 3046E45D6DE4087C +// INDEX 4032 +uiRingAccessPointFilter [Filtre] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4033 +uiScenarioLevel_Any [Tous] + +// HASH_VALUE 99285C69E4A58896 +// INDEX 4034 +uiScenarioOrient_Any [Tous] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4035 +uiScenarioOrient_NewbieTraining [Entraînement de débutants] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4036 +uiScenarioOrient_StoryTelling [Raconte une histoire] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4037 +uiScenarioOrient_Mistery [Mystère] + +// HASH_VALUE A21548239C517C02 +// INDEX 4038 +uiScenarioOrient_HackSlash [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4039 +uiScenarioOrient_GuildTraining [Entraînement de guildes] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4040 +uiScenarioOrient_Other [Autre] + +// HASH_VALUE 84260386980486C9 +// INDEX 4041 +uiFilterScenarioText [Sélectionner les critères pour filtrer l'ensemble de fenêtres auxquelles vous avez accès] + +// HASH_VALUE E0B97F80A5B0C0A3 +// INDEX 4042 +uiMk_mode [Changer le mode d'affichage] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4043 +uiMk_tab1 [Fenêtres] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4044 +uiMk_tab2 [Actions] + +// HASH_VALUE 6C584424781C94D0 +// INDEX 4045 +uiMk_window1 [Identité] + +// HASH_VALUE E3788CA32F79F8B7 +// INDEX 4046 +uiMk_window2 [Inventaire] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4047 +uiMk_window3 [Actions] + +// HASH_VALUE 70DC94347098F4A4 +// INDEX 4048 +uiMk_window4 [Missions] + +// HASH_VALUE 1AF8006B1FC53C7F +// INDEX 4049 +uiMk_window5 [Carte] + +// HASH_VALUE 6CD81C48C6F0E2C6 +// INDEX 4050 +uiMk_window6 [Interaction...] + +// HASH_VALUE 7018542070185420 +// INDEX 4051 +uiMk_window7 [Aide] + +// HASH_VALUE B02B14A869DABCA8 +// INDEX 4052 +uiMk_window8 [Assistance] + +// HASH_VALUE 2BE5A2DDCA55E8C5 +// INDEX 4053 +uiMk_window9 [Système...] + +// HASH_VALUE BD91BF89A28226D2 +// INDEX 4054 +uiMk_window10 [Aide...] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4056 +uiMk_action1_0 [Se déplacer] + +// HASH_VALUE 6FB84550F34DD71D +// INDEX 4057 +uiMk_action1_0_tt [Cliquez pour @{6F6F}Avancer@{FFFF}.\n + Vous pouvez aussi maintenir les 2 boutons de la souris enfoncés pour avancer.] + +// HASH_VALUE 70D8444C70D8444C +// INDEX 4058 +uiMk_action1_1 [Stop] + +// HASH_VALUE 2514E41261FB2971 +// INDEX 4059 +uiMk_action1_1_tt [Cliquez pour vous @{6F6F}Arrêter@{FFFF}.\n + Vous pouvez aussi cliquer et relâcher les 2 boutons de la souris.] + +// HASH_VALUE EB0AECA468884891 +// INDEX 4060 +uiMk_action2_0 [Assis] + +// HASH_VALUE 123C197F60B07B8D +// INDEX 4061 +uiMk_action2_0_tt [Vous êtes @{6F6F}Assis@{FFFF}.\n + En étant assis, votre vie, Endurance, sève et concentration se régénèrent 2 fois plus vite.\n + Cliquez pour vous lever] + +// HASH_VALUE 6C58444C64989490 +// INDEX 4062 +uiMk_action2_1 [Debout] + +// HASH_VALUE 331B49ECE57CE907 +// INDEX 4063 +uiMk_action2_1_tt [Vous êtes @{6F6F}Debout@{FFFF}.\n + Cliquez pour vous asseoir et ainsi régénérer 2 fois plus vite votre vie, Endurance, sève et concentration] + +// HASH_VALUE A8F8888F22C73895 +// INDEX 4064 +uiMk_action3_0 [Marche] + +// HASH_VALUE F4979B6D674AF013 +// INDEX 4065 +uiMk_action3_0_tt [Vous êtes en mode @{6F6F}Marche@{FFFF}.\n + Cliquez pour courir] + +// HASH_VALUE 6948ECA327D87490 +// INDEX 4066 +uiMk_action3_1 [Course] + +// HASH_VALUE D3274B72674AFC15 +// INDEX 4067 +uiMk_action3_1_tt [Vous êtes en mode @{6F6F}Course@{FFFF}.\n + Cliquez pour marcher] + +// HASH_VALUE 26F6F47FDED60074 +// INDEX 4068 +uiMk_action4_0 [Esquive] + +// HASH_VALUE 8EA1756EA4DE249A +// INDEX 4069 +uiMk_action4_0_tt [Vous êtes en mode @{6F6F}Esquive@{FFFF}.\n + Vos chances d'esquiver dépendent de votre score d'esquive et en particulier de votre équipement (voir fenêtre @{6F6F}Identité@{FFFF}).\n + Cliquez pour passer en mode Parade] + +// HASH_VALUE EE69749CA4D974AD +// INDEX 4070 +uiMk_action4_1 [Parade] + +// HASH_VALUE CCE816A6D002D955 +// INDEX 4071 +uiMk_action4_1_tt [Vous êtes en mode @{6F6F}Parade@{FFFF}.\n + Vos chances de parer dépendent de votre score de parade et en particulier de votre équipement (voir fenêtre @{6F6F}Identité@{FFFF}).\n + Cliquez pour passer en mode Esquive] + +// HASH_VALUE A7D8D4596CA5B07B +// INDEX 4072 +uiMk_action5_0 [Attaquer] + +// HASH_VALUE 2EAB64FD1DE86876 +// INDEX 4073 +uiMk_action5_0_tt [Cliquez pour @{6F6F}Attaquer@{FFFF} la cible sélectionnée.\n + Vous pouvez aussi utiliser une des actions de combat de la barre d'action située en haut de l'écran (par défaut)] + +// HASH_VALUE A067E871A5C8B8AF +// INDEX 4074 +uiMk_action5_1 [Désengager] + +// HASH_VALUE 4F3B580C72250E65 +// INDEX 4075 +uiMk_action5_1_tt [Cliquez pour vous @{6F6F}Désengager@{FFFF}] + +// HASH_VALUE E9BA00A32869547D +// INDEX 4076 +uiMk_action6 [Extraire] + +// HASH_VALUE DD54EADFEC702CBF +// INDEX 4077 +uiMk_action6_tt [Cliquez pour @{6F6F}Extraire@{FFFF} la source sélectionnée.\n + Vous pouvez aussi utiliser une des actions d'extraction de la barre d'action située en haut de l'écran (par défaut)] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4078 +uiMk_action7 [Inviter] + +// HASH_VALUE 69B0EAD01B56C641 +// INDEX 4079 +uiMk_action7_tt [Cliquez pour @{6F6F}Inviter@{FFFF} le joueur sélectionné.\n + Vous pouvez aussi l'inviter via le menu contextuel (bouton droit sur l'écran)] + +// HASH_VALUE AA355F665775A373 +// INDEX 4080 +uiMk_action8 [Se séparer] + +// HASH_VALUE 3AF61E5B7BD54FA1 +// INDEX 4081 +uiMk_action8_tt [Cliquez pour @{6F6F}Quitter@{FFFF} votre équipe.\n + Vous pouvez aussi quitter votre équipe via le menu contextuel (bouton droit sur l'écran)] + +// HASH_VALUE 6818145068181450 +// INDEX 4082 +uiMk_action9 [Parler à] + +// HASH_VALUE B9AF2434612F3480 +// INDEX 4083 +uiMk_action9_tt [Cliquez pour @{6F6F}Parler@{FFFF} au joueur sélectionné.\n + Vous pouvez aussi lui parler via le menu contextuel (bouton droit sur l'écran)] + +// HASH_VALUE 5F4AAC334AAB7C51 +// INDEX 4084 +uiMk_interaction1 [Contacts] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4085 +uiMk_interaction2 [Guilde] + +// HASH_VALUE 71881C6BEFC52C92 +// INDEX 4086 +uiMk_interaction3 [Forum] + +// HASH_VALUE 6458141864581418 +// INDEX 4087 +uiMk_interaction4 [Renommée] + +// HASH_VALUE AC78648320075896 +// INDEX 4088 +uiMk_interaction5 [Messagerie] + +// HASH_VALUE 9B1710751F660483 +// INDEX 4089 +uiMk_interaction5b [Web] + +// HASH_VALUE 6C5854506C585450 +// INDEX 4090 +uiMk_interaction6 [Équipe] + +// HASH_VALUE AA489885A0C73C81 +// INDEX 4091 +uiMk_interaction7 [Animaux] + +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] + +// HASH_VALUE 68269C8B1D66FC66 +// INDEX 4093 +uiMk_system1 [Configuration] + +// HASH_VALUE 705C542C705C542C +// INDEX 4094 +uiMk_system2 [Touches] + +// HASH_VALUE AD99AC92E328ACB0 +// INDEX 4095 +uiMk_system3 [Fenêtres] + +// HASH_VALUE 6C36A06C28D4E88E +// INDEX 4096 +uiMk_system4 [Macros] + +// HASH_VALUE 6B57A88BA8B7BC85 +// INDEX 4097 +uiMk_system5 [Connexion] + +// HASH_VALUE 1673A06395223B35 +// INDEX 4098 +uiMk_system6 [Lecteur MP3] + +// HASH_VALUE E75984886189248F +// INDEX 4099 +uiMk_system8 [Téléchargement] + +// HASH_VALUE 7458544474585444 +// INDEX 4100 +uiMk_system7 [Quitter] + +// HASH_VALUE 5090A496A01A34C6 +// INDEX 4101 +uiWelcomeTitle [Bienvenue sur Atys !] + +// HASH_VALUE 95B8AD31272E46B1 +// INDEX 4102 +uiWelcomeIntro [Une planète organique en évolution constante telle une plante titanesque profitant de la lumière de son soleil palpitant.] + +// HASH_VALUE 649CF434649CF434 +// INDEX 4103 +uiWelcomeMoveTitle [Déplacement] + +// HASH_VALUE 54C04591EB430470 +// INDEX 4104 +uiWelcomeMove [Pour vous déplacer, utilisez les flèches du clavier, ou appuyez sur les 2 boutons de la souris en même temps.] + +// HASH_VALUE 1948282A18FA625D +// INDEX 4105 +uiWelcomeWhatTitle [Que faire ?] + +// HASH_VALUE 49C618D70806CC39 +// INDEX 4106 +uiWelcomeWhat [Suivez les instructions de votre journal de mission situé à gauche de l'écran] + +// HASH_VALUE 735A9CE9C90B8CA1 +// INDEX 4107 +uiWelcomeCSTitle [Contacter l'Assistance Clientèle] + +// HASH_VALUE 30A940ADFDED2392 +// INDEX 4108 +uiWelcomeCS [L'équipe d'assistance clientèle se consacre au contrôle d'Atys jour et nuit. Vous pouvez les joindre par le biais du bouton "Assistance" du menu en bas à droite de l'écran.] + +// HASH_VALUE 8A5B635E743C1F8E +// INDEX 4109 +uittIdentityTitle [Cliquez sur le @{6F6F}titre @{FFFF}actuel pour afficher la liste des @{6F6F}titres @{FFFF}que vous avez gagnés et sélectionnez celui qui fait votre fierté.\n + Au fur et à mesure de votre progression dans le jeu, vous obtiendrez de nouveaux @{6F6F}titres @{FFFF}qui viendront s'ajouter automatiquement à cette liste.] + +// HASH_VALUE F2945CAA43B41477 +// INDEX 4110 +uittIdentityInfo [Permet de connaître tout ce qui a été nécessaire pour débloquer le @{6F6F}titre @{FFFF}affiché actuellement.] + +// HASH_VALUE 865C9353DE82CF7D +// INDEX 4111 +uittIdentityHP [@{6F6F}Points de vie@{FFFF}: %n\n + Lorsque vos points de vie tombent à 0, vous sombrez dans le coma et, si vous n'êtes pas rapidement soigné par vos amis, vous mourez.] + +// HASH_VALUE 1E5E182EA9FCDE23 +// INDEX 4112 +uittIdentitySap [@{6F6F}Points de sève@{FFFF}: %n\n + Lorsque votre niveau de sève est faible, vous ne pouvez pas jeter de sorts.] + +// HASH_VALUE E7BEEE9911DDA388 +// INDEX 4113 +uittIdentitySta [@{6F6F}Points d'Endurance@{FFFF}: %n\n + Lorsque votre niveau d'Endurance est faible, vous ne pouvez plus réaliser de coups spéciaux et devez vous contenter de l'attaque par défaut jusqu'à la régénération de votre Endurance.] + +// HASH_VALUE 51C17335A2002073 +// INDEX 4114 +uittIdentityFoc [@{6F6F}Points de concentration@{FFFF}: %n\n + Lorsque votre niveau de concentration est faible, vous ne pouvez plus réaliser d'actions de forage.] + +// HASH_VALUE 59F27247C45C0B53 +// INDEX 4115 +uittIdentityHPReg [@{6F6F}Régénération HP@{FFFF}: %n\n + Points de vie régénérés en 10 secondes.] + +// HASH_VALUE 2E11CCFE792B1CF9 +// INDEX 4116 +uittIdentitySapReg [@{6F6F}Régénération Sap@{FFFF}: %n\n + Points de sève régénérés en 10 secondes.] + +// HASH_VALUE 7F80C994DC68B165 +// INDEX 4117 +uittIdentityStaReg [@{6F6F}Régénération Endurance@{FFFF}: %n\n + Points d'Endurance régénérés en 10 secondes.] + +// HASH_VALUE 278E747F03AF685F +// INDEX 4118 +uittIdentityFocReg [@{6F6F}Régénération Focus@{FFFF}: %n\n + Points de concentration régénérés en 10 secondes.] + +// HASH_VALUE 51EB5FE00E022FC8 +// INDEX 4119 +uittIdentityCons [Détermine la valeur maximum de vos @{6F6F}Points de Vie@{FFFF}.] + +// HASH_VALUE B655A2A538BE3728 +// INDEX 4120 +uittIdentityInt [Détermine la valeur maximum de votre @{6F6F}Sève@{FFFF}.] + +// HASH_VALUE 350737D91431A75D +// INDEX 4121 +uittIdentityStr [Détermine la valeur maximum de votre @{6F6F}Endurance@{FFFF}.] + +// HASH_VALUE B6A88A9DE451931B +// INDEX 4122 +uittIdentityDex [Détermine la valeur maximum de votre @{6F6F}Concentration@{FFFF}.] + +// HASH_VALUE 982242D5101002EB +// INDEX 4123 +uittIdentityMeta [Détermine le taux de @{6F6F}régénération @{FFFF}de vos @{6F6F}Points de Vie@{FFFF}.] + +// HASH_VALUE BD6ED69191074982 +// INDEX 4124 +uittIdentityWis [Détermine le taux de @{6F6F}régénération @{FFFF}de votre @{6F6F}Sève@{FFFF}.] + +// HASH_VALUE 26B1A3C8885A319D +// INDEX 4125 +uittIdentityWB [Détermine le taux de @{6F6F}régénération @{FFFF}de votre @{6F6F}Endurance@{FFFF}.] + +// HASH_VALUE 3CEE9FCA463649B7 +// INDEX 4126 +uittIdentityWill [Détermine le taux de @{6F6F}régénération @{FFFF}de votre @{6F6F}Concentration@{FFFF}.] + +// HASH_VALUE A63BF1640D36AFAC +// INDEX 4127 +uittIdentitySkillFight [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Combat @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Combat@{FFFF}.] + +// HASH_VALUE FD294A85C3272498 +// INDEX 4128 +uittIdentitySkillMagic [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Magie @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Magie@{FFFF}.] + +// HASH_VALUE E53BF1628CA78BB5 +// INDEX 4129 +uittIdentitySkillCraft [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Artisanat @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Artisanat@{FFFF}.] + +// HASH_VALUE 5F308965DCD912C5 +// INDEX 4130 +uittIdentitySkillHarvest [Points destinés à l'apprentissage auprès des Entraîneurs en @{6F6F}Récolte @{FFFF}(PNJ). Vous obtenez des points parallèlement à la progression de vos compétences en @{6F6F}Récolte@{FFFF}.] + +// HASH_VALUE 1FC2CBAC37393F4B +// INDEX 4131 +uittIdentityTotalMalus [Reflète la pénalité totale des actions que vous subissez lorsque vous jetez un sort ou réalisez des actions de forage ou de création.\n + Un @{6F6F}malus élevé @{FFFF}implique un coût en énergie élevé, un temps d'incantation long et une portée d'action réduite.\n + Ce total dépend des propriétés du @{6F6F}Malus sur les Actions @{FFFF}concernant les vêtements et l'armure que vous portez et les objets que vous avez en main.] + +// HASH_VALUE 67A093A276B909AF +// INDEX 4132 +uittIdentitBagBulk [Reflète @{6F6F}l'espace total @{FFFF}occupé par les objets de votre inventaire. Quand il est plein, vous ne pouvez pas ajouter d'objets dans votre inventaire.] + +// HASH_VALUE 6746EEF1953AB47C +// INDEX 4133 +uittIdentitySpeedFactor [Reflète l'impact des objets que vous transportez dans votre inventaire, ou que vous portez, sur votre @{6F6F}vitesse de déplacement@{FFFF}. Il peut également être affecté par les sorts (à la fois d'un point de vue négatif et positif).] + +// HASH_VALUE A21DC83BE9E1BF58 +// INDEX 4134 +uittIdentityDodge [@{6F6F}Esquive@{FFFF}: %n\n + Chances d'esquiver un coup porté par un ennemi de niveau @{6F6F}%l @{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE 248F002DEC22EB66 +// INDEX 4135 +uittIdentityParry [@{6F6F}Parade@{FFFF}: %n\n + Chances de parrer un coup porté par un ennemi de niveau @{6F6F}%l @{FFFF}: @{6F6F}%p@{FFFF}%.] + +// HASH_VALUE A8D5AE165250483F +// INDEX 4136 +uittIdentityFaction [Les points de faction sont acquis lorsque vous participez à des @{6F6F}événements spéciaux @{FFFF}tels que la construction des temples Kami ou Karavan.] + +// HASH_VALUE 74B09A7810EC237B +// INDEX 4137 +uittGaugesNameTitle [Votre @{6F6F}nom @{FFFF}suivi du @{6F6F}titre @{FFFF}que vous avez choisi de rendre visible aux autres.] + +// HASH_VALUE 37754B248DADFEB9 +// INDEX 4138 +uittGaugesActionBar [Indique la progression de l'@{6F6F}action @{FFFF}en cours d'exécution.] + +// HASH_VALUE 428F1B3820DC234D +// INDEX 4139 +uittGaugesHP [@{6F6F}Points de vie@{FFFF}:\n + Lorsque vos points de vie tombent à 0, vous sombrez dans le coma et, si vous n'êtes pas rapidement soigné par vos amis, vous mourez.] + +// HASH_VALUE 84FEF386516882C6 +// INDEX 4140 +uittGaugesSap [@{6F6F}Points de sève@{FFFF}:\n + Lorsque votre niveau de sève est faible, vous ne pouvez pas jeter de sorts.] + +// HASH_VALUE 9D7C8575BE2E2475 +// INDEX 4141 +uittGaugesSta [@{6F6F}Points d'Endurance@{FFFF}:\n + Lorsque votre niveau d'Endurance est faible, vous ne pouvez plus réaliser de coups spéciaux et devez vous contenter de l'attaque par défaut jusqu'à la régénération de votre Endurance.] + +// HASH_VALUE 370F70F0CD9627F6 +// INDEX 4142 +uittGaugesFoc [@{6F6F}Points de concentration@{FFFF}:\n + Lorsque votre niveau de concentration est faible, vous ne pouvez plus réaliser d'actions de forage.] + +// HASH_VALUE 716A57B611618A76 +// INDEX 4143 +uittHandR [@{6F6F}Main Droite\n + @{FFFF}Cliquez pour voir tous les objets disponibles pour cette main.] + +// HASH_VALUE 5E1862D714F43891 +// INDEX 4144 +uittHandL [@{6F6F}Main Gauche\n + @{FFFF}Cliquez pour voir tous les objets disponibles pour cette main.] + +// HASH_VALUE DFB77DA8ECC7A8AF +// INDEX 4145 +uittHandSet [Changer le groupe d'actions courant.] + +// HASH_VALUE 4AECF63F2E77FCF8 +// INDEX 4146 +uittAnimalBar [@{E42F}Vie @{FFFF}- Satiété - @{EB2F}Volume] + +// HASH_VALUE B9CCA27D5652B871 +// INDEX 4147 +uittAnimalWeight [@{6F6F}Poids @{FFFF}total transporté par votre animal.] + +// HASH_VALUE 6C298D6C12FA5EA1 +// INDEX 4148 +uittAnimalInv [L'@{6F6F}inventaire @{FFFF}donne accès aux objets transportés par cet animal.] + +// HASH_VALUE 3C012D15DBC24917 +// INDEX 4149 +uittChatAround [@{6F6F}Alentours\n + @{FFFF}Affiche les messages à tous les joueurs situés dans un rayon d'environ 25 mètres autour de vous.\n + Clic droit pour séparer.] + +// HASH_VALUE ECDAC7750EA5D399 +// INDEX 4150 +uittChatRegion [@{6F6F}Region\n + @{FFFF}Affiche les messages à tous les joueurs situés dans votre région.\n + Clic droit pour séparer.] + +// HASH_VALUE A2B3B78AE9D371AD +// INDEX 4151 +uittChatUniverse [@{6F6F}Univers\n + @{FFFF}Affiche les messages à tous les joueurs dans le jeu (à utiliser avec parcimonie).\n + Clic droit pour séparer.] + +// HASH_VALUE 191A533D4118777B +// INDEX 4152 +uittChatUser [@{6F6F}Utilisateur\n + @{FFFF}Clic droit dans la fenêtre pour modifier les filtres des messages à afficher dans ce canal.] + +// HASH_VALUE 8B1BB94420D00D60 +// INDEX 4153 +uittChatGuild [@{6F6F}Guilde\n + @{FFFF}Clic droit pour séparer.] + +// HASH_VALUE 5AEF2DEE38EAD5B2 +// INDEX 4154 +uittChatTeam [@{6F6F}Équipe\n + @{FFFF}Clic droit pour séparer.] + +// HASH_VALUE 3567EE66C7ECA624 +// INDEX 4155 +uittChatYubo [@{6F6F}Chat du Support\n + @{FFFF}Clic droit pour séparer.] + +// HASH_VALUE 3CE85AD5DC749573 +// INDEX 4156 +uittChatSysInfo [@{6F6F}Informations Système\n + @{FFFF}Affiche les messages de combat et les informations du sytème.\n + Clic droit pour séparer.] + +// HASH_VALUE BB9843742A6726EC +// INDEX 4157 +uittCompassRange [@{6F6F}Portée\n + @{FFFF}Distance de la zone visible sur le Radar.\n + Utilisez la molette de la souris sur la fenêtre du @{6F6F}compas @{FFFF}ou faites un clic droit et choisissez @{6F6F}Zoom Avant @{FFFF}ou @{6F6F}Zoom Arrière @{FFFF}pour modifier la valeur de la @{6F6F}portée@{FFFF}.] + +// HASH_VALUE 15F82BD617F18866 +// INDEX 4158 +uittCompassDistance [@{6F6F}Distance @{FFFF}vous séparant de l'objet sélectionné sur le compas.] + +// HASH_VALUE 8AEE2C91FAB048B7 +// INDEX 4159 +uittPhraseActions [@{6F6F}Actions @{FFFF}que vous pouvez glisser-déposer dans votre barre d'actions pour les utiliser facilement.] + +// HASH_VALUE FB5EB1AA96D14DC3 +// INDEX 4160 +uittPhraseUpgrades [@{6F6F}Améliorations @{FFFF}d'actions ou de caractéristiques que vous ne pouvez pas mémoriser dans vos barres.] + +// HASH_VALUE E1C238ADE969A10E +// INDEX 4161 +uittPhraseXPMalus [@{6F6F}Pénalité XP de Décés\n + @{FFFF}Quand vous mourrez, cette pénalité augmente.\n + Les prochains gain d'XP seront utilisés pour rembourser cette dette.] + +// HASH_VALUE 24EE109CE3054AF6 +// INDEX 4162 +uittInventoryWeight [@{6F6F}Poids @{FFFF}total du sac] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4163 +uittFriendsOnline [Connecté au même scénario Ring ou terrain principal] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4164 +uittFriendsOnlineAbroad [Connecté sur un autre scénario Ring ou terrain principal] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4165 +uittFriendsOffline [Non connecté] + +// HASH_VALUE 9BC3D805B99BB138 +// INDEX 4166 +uittGuildMemberOnline [Connecté sur le même scénario Ring ou terrain principal] + +// HASH_VALUE A4F4910E026E04D9 +// INDEX 4167 +uittGuildMemberOnlineAbroad [Connecté sur un autre scénario Ring ou terrain principal] + +// HASH_VALUE D7686838B0480BA9 +// INDEX 4168 +uittGuildMemberOffline [Non connecté] + +// HASH_VALUE 1ECBB3AF9AE24353 +// INDEX 4169 +uittTargetHp [@{6F6F}Points de vie @{FFFF}de la cible.\n + La cible meurt lorsque ses @{6F6F}points de vie @{FFFF}tombent à 0.] + +// HASH_VALUE 451AD84229299F4D +// INDEX 4170 +uittTargetUnknown [Niveau de la cible inconnu.] + +// HASH_VALUE 4416C7E34DCDC513 +// INDEX 4171 +uittTargetLevel [Niveau de la cible :@{6F6F} %min @{FFFF}à @{6F6F}%max] + +// HASH_VALUE CE38385391526A78 +// INDEX 4172 +uittTargetBoss [Boss de niveau @{6F6F}%n] + +// HASH_VALUE A2C66702E040A682 +// INDEX 4173 +uittTargetGuardBoss [Garde ou Boss de niveau @{6F6F}%n] + +// HASH_VALUE A04677C7C8D5C382 +// INDEX 4174 +uittTargetNamed [Créature nommée de niveau @{6F6F}%n] + +// HASH_VALUE A6E6925888995A71 +// INDEX 4175 +uittInfoBulk [@{6F6F}Volume @{FFFF}:\n + Espace occupé par l'objet dans votre inventaire. L'espace de chaque inventaire est limité, ce qui signifie que les objets volumineux ne peuvent pas être transportés en grand nombre.] + +// HASH_VALUE D3B7427064F695D3 +// INDEX 4176 +uittInfoHP [@{6F6F}Points de Vie @{FFFF}:\n + Cette valeur se dégradera avec l'utilisation de l'objet. Quand elle atteint 0, l'objet est détruit.] + +// HASH_VALUE 94760A6F75DFA951 +// INDEX 4177 +uittInfoWeight [@{6F6F}Poids @{FFFF}:\n + Si le poids total est trop élevé, votre vitesse de déplacement pourra en être ralentie.] + +// HASH_VALUE 4466439AD9DFDF8C +// INDEX 4178 +uittInfoMalus [@{6F6F}Malus sur les Actions @{FFFF}:\n + Pénalité ajoutée par cet objet au @{6F6F}Malus Total @{FFFF}(voir fenêtre d'Identité).] + +// HASH_VALUE E0A502C7F266C23B +// INDEX 4179 +uittInfoDodgeMod [@{6F6F}Modificateur d'Esquive @{FFFF}:\n + Bonus ou Malus sur votre @{6F6F}Esquive@{FFFF} quand vous portez cet objet.] + +// HASH_VALUE E5563ACDB8478A47 +// INDEX 4180 +uittInfoParryMod [@{6F6F}Modificateur de Parade @{FFFF}:\n + Bonus ou Malus sur votre @{6F6F}Parade@{FFFF} quand vous portez cet objet.] + +// HASH_VALUE 774E86941F63D96B +// INDEX 4181 +uittInfoProt [@{6F6F}Protections @{FFFF}:\n + Bonus d'absorption des dommages magiques subis.] + +// HASH_VALUE 5161B668BCCED80B +// INDEX 4182 +uittInfoResist [@{6F6F}Résistances @{FFFF}:\n + Bonus de résistance à la magie.] + +// HASH_VALUE A137765A4B58F62B +// INDEX 4183 +uittInfoOrigin [@{6F6F}Origine @{FFFF}:\n + Affecte le look de l'objet.] + +// HASH_VALUE B83866055B448EF3 +// INDEX 4184 +uittInfoRequirement [@{6F6F}Prérequis @{FFFF}:\n + Caractéristiques et compétences requises pour pouvoir utiliser cet objet.] + +// HASH_VALUE AAB06BAB29A562A9 +// INDEX 4185 +uittInfoItemSkill [@{6F6F}Compétence @{FFFF}:\n + Compétence utilisée lorsque vous vous servez de cet objet.] + +// HASH_VALUE FBC399DB8A1CB862 +// INDEX 4186 +uittInfoArmorQuality [@{6F6F}Qualité @{FFFF}:\n + Une qualité élevée implique une plus grande protection.] + +// HASH_VALUE 9FD2E0735D43F62A +// INDEX 4187 +uittInfoArmorProtection [@{6F6F}Protection @{FFFF}:\n + Les dégâts infligés par chaque coup reçu sont réduits de ce facteur, maximisé par les valeurs qui suivent.] + +// HASH_VALUE 805FE6547DD49E5B +// INDEX 4188 +uittInfoArmorSlash [@{6F6F}Max vs Coup Tranchant @{FFFF}:\n + Points de vie max. absorbés pour un coup "tranchant".] + +// HASH_VALUE FE8FEA4EBDD49E56 +// INDEX 4189 +uittInfoArmorPierc [@{6F6F}Max vs Coup Perforant @{FFFF}:\n + Points de vie max. absorbés pour un coup "perforant".] + +// HASH_VALUE 805FEA557DD49E5B +// INDEX 4190 +uittInfoArmorBlunt [@{6F6F}Max vs Coup Contondant @{FFFF}:\n + Points de vie max. absorbés pour un coup "contondant".] + +// HASH_VALUE 941ADF7F50C8E51F +// INDEX 4191 +uittInfoArmorType [@{6F6F}Type d'Armure @{FFFF}:\n + Le type d'armure affecte en général le malus d'action. Les armures moyennes et lourdes apportent des bonus de vie supplémentaires.] + +// HASH_VALUE 9E450905DAB7401A +// INDEX 4192 +uittInfoShieldCat [@{6F6F}Catégorie @{FFFF}:\n + Les Boucliers offrent une protection supplémentaire aux armures.\n + Les @{6F6F}petits boucliers@{FFFF} protègent les mains et parfois le torse et les bras.\n + Les @{6F6F}grands boucliers@{FFFF} protègent les mains, le torse, les bras, et parfois les jambes.] + +// HASH_VALUE 77811FE1FC6C57D7 +// INDEX 4193 +uittInfoWeaponQuality [@{6F6F}Qualité @{FFFF}:\n + Votre niveau de compétence doit être au moins égal à cette valeur de qualité afin d'optimiser l'utilisation de cet objet.] + +// HASH_VALUE 75504B19C9984946 +// INDEX 4194 +uittInfoWeaponSapLoad [@{6F6F}Charge en Sève @{FFFF}:\n + @{AAAF}Charge courante / Charge maximale@{FFFF}\n + Représente la capacité d'un objet à être @{6F6F}enchanté@{FFFF} par des @{6F6F}sorts cristalisés@{FFFF}. Les sorts de haut niveau demandent plus de charge.] + +// HASH_VALUE CB08A9805A545ED2 +// INDEX 4195 +uittInfoWeaponDamage [@{6F6F}Dégâts @{FFFF}:\n + @{AAAF}Dégâts courants (Dégâts maximum)@{FFFF}\n + Vous infligez les dégats maximum si votre niveau de compétence est supérieur ou égal à la Qualité de l'arme.] + +// HASH_VALUE A064F52F9C418151 +// INDEX 4196 +uittInfoWeaponHitMin [@{6F6F}Coup/Minute @{FFFF}:\n + Vitesse d'attaque de cette arme.] + +// HASH_VALUE 0DE56F4FD9921E8C +// INDEX 4197 +uittInfoWeaponRDamage [@{6F6F}Dégâts @{FFFF}:\n + @{AAAF}Dégâts courants (Dégâts maximum)@{FFFF}\n + Bonus ajouté aux dégâts des munitions.\n + Vous infligez les dégats maximum si votre niveau de compétence est supérieur ou égal à la Qualité de l'arme.] + +// HASH_VALUE 1CE56C7921989AA2 +// INDEX 4198 +uittInfoWeaponRHitMin [@{6F6F}Coup/Minute @{FFFF}:\n + Cadence de tir de cette arme.] + +// HASH_VALUE 83CE5E84740608C7 +// INDEX 4199 +uittInfoWeaponReach [@{6F6F}Portée @{FFFF}:\n + Portée de cette arme. Plus cette portée est élevée par rapport à celle de l'ennemi, plus vos coups ont des chances de toucher.] + +// HASH_VALUE EDF201A4EC59308F +// INDEX 4200 +uittInfoWeaponRange [@{6F6F}Portée @{FFFF}:\n + Vous ne pouvez pas tirer sur un ennemi au-delà de cette distance.] + +// HASH_VALUE A59FA10A7AAD4E54 +// INDEX 4201 +uittInfoTargetDodgeMod [@{6F6F}Modificateur d'Esquive de la cible @{FFFF}:\n + Bonus ou Malus sur l'@{6F6F}Esquive@{FFFF} de votre ennemi quand vous utilisez cet objet.] + +// HASH_VALUE 31AE979D3951E4F8 +// INDEX 4202 +uittInfoTargetParryMod [@{6F6F}Modificateur de Parade de la cible @{FFFF}:\n + Bonus ou Malus sur la @{6F6F}Parade@{FFFF} de votre ennemi quand vous utilisez cet objet.] + +// HASH_VALUE 36B18CF2344DE767 +// INDEX 4203 +uittInfoDamageType [@{6F6F}Type de Dégâts @{FFFF}:\n + Certains ennemis sont plus vulnérables à certains types de dégâts que d'autres.] + +// HASH_VALUE 0F81228A2F6F9FB2 +// INDEX 4204 +uittInfoAmmoMagazine [@{6F6F}Chargeur @{FFFF}:\n + @{AAAF}Quantité courante / Quantité maximum@{FFFF}\n + Nombre de munitions dont vous disposez.\n + Placez ces munitions dans votre main gauche pour les utilisez.] + +// HASH_VALUE 596E0EE9EC045AD7 +// INDEX 4205 +uittInfoAmmoDamage [@{6F6F}Dégâts @{FFFF}:\n + @{AAAF}Dégats courants (Dégats maximum)@{FFFF}\n + Vous infligez les dégats maximum si votre niveau de compétence est supérieur ou égal à la Qualité de ces munitions.] + +// HASH_VALUE 2DE335B0F21B60F9 +// INDEX 4206 +uittInfoAmmoHitMin [@{6F6F}Coup/Minute @{FFFF}:\n + Modificateur de la cadence de tir de ces munitions.] + +// HASH_VALUE 3D27F42388423EFD +// INDEX 4207 +uittInfoAmmoRange [@{6F6F}Portée @{FFFF}:\n + Modificateur de portée de ces munitions.] + +// HASH_VALUE 1894DE3D31CF4A23 +// INDEX 4208 +uittInfoMpQuality [@{6F6F}Qualité @{FFFF}:\n + La qualité de la matière première a des effets sur son prix et sur la qualité des objets qu'il est possible de créer avec (dans la limite de vos capacités artisanales).] + +// HASH_VALUE BF9F10C1426E371E +// INDEX 4209 +uittInfoMpEco [@{6F6F}Ecosystème @{FFFF}:\n + Lieu où cette matière peut être trouvée.] + +// HASH_VALUE 1466EF16B1C756A3 +// INDEX 4210 +uittInfoMpColor [@{6F6F}Couleur @{FFFF}:\n + Lorsque vous créez des armures et des vêtements, la couleur de cette matière première peut influencer la couleur finale de l'objet créé.] + +// HASH_VALUE ABB7A4EBA4F6B715 +// INDEX 4211 +uittInfoMpFam [@{6F6F}Famille @{FFFF}:\n + Les prospecteurs peuvent se spécialiser dans la recherche de certaines familles de matières premières.] + +// HASH_VALUE 3C1DED116D8F4EB2 +// INDEX 4212 +uittActionSpellLevel [@{6F6F}Niveau du sort @{FFFF}:\n + Calculé en fonction de la brique la plus coûteuse.\n + Si le niveau du sort est plus grand que la @{6F6F}qualité@{FFFF} des amplificateurs magiques portés, les bonus de ces derniers ne s'appliqueront pas.] + +// HASH_VALUE B863BF8FF7108367 +// INDEX 4213 +uittActionSuccessRateSF [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend de la compétence de l'arme utilisée.] + +// HASH_VALUE D5E688F211483754 +// INDEX 4214 +uittActionSuccessRateSM [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend des compétences des briques de magie utilisées.] + +// HASH_VALUE 78DADA1E87DFCB23 +// INDEX 4215 +uittActionSuccessRateSC [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend de votre compétence à créer différents objets.] + +// HASH_VALUE 9CDB75292F7B2955 +// INDEX 4216 +uittActionSuccessRateSH [@{6F6F}Taux de réussite @{FFFF}:\n + Le taux de réussite dépend du lieu de récolte et des briques utilisées.] + +// HASH_VALUE 8243B57BC1AB7C64 +// INDEX 4217 +uittActionSkillPoint [@{6F6F}Points de Compétence @{FFFF}:\n + @{AAAF}Points manquants / Coût total\n + @{FFFF}Quand vous maîtrisez toutes les briques d'une action, le premier chiffre est 0 et l'action est dégrisée dans la fenêtre de Progression des Actions.] + +// HASH_VALUE 2D4DB574A0EF1583 +// INDEX 4218 +uittActionSkillReq [@{6F6F}Compétences requises @{FFFF}:\n + Indique précisément les compétences à développer et le niveau à atteindre dans ces compétences.\n + Les prérequis non remplis sont en @{F80F}Orange@{FFFF}.] + +// HASH_VALUE C123E3478B42B7B1 +// INDEX 4219 +uittActionStanzaReq [@{6F6F}Brique requises @{FFFF}:\n + Vous devez connaître les briques qui suivent avant de pouvoir apprendre cette action.\n + Les prérequis non remplis sont en @{F80F}Orange@{FFFF}.] + +// HASH_VALUE B88D5514662366F7 +// INDEX 4220 +uittToolCraftType [@{6F6F}Type d'outil @{FFFF}:\n + Avant de vous lancer dans l'Artisanat, vous devez équiper l'outil de création approprié dans votre main droite.] + +// HASH_VALUE C85685F2C5C2466A +// INDEX 4221 +uittInfoToolQuality [@{6F6F}Qualité @{FFFF}:\n + La qualité des outils n'influe pas sur leur utilisation.] + +// HASH_VALUE A7C5624023013DEC +// INDEX 4222 +uittInfoJewelryQuality [@{6F6F}Qualité @{FFFF}:\n + Une qualité élevée implique de plus grandes protections magiques.] + +// HASH_VALUE 2B64B02F2A00CC6C +// INDEX 4223 +uiQuickEmote [/hello] + +// HASH_VALUE 7098145070981450 +// INDEX 4224 +uimChatTab [Onglets] + +// HASH_VALUE 4BBEE5E35F917868 +// INDEX 4225 +uiDefaultChatInput [** Appuyez sur ENTRÉE pour discuter **] + +// HASH_VALUE 6CF5C7605795B386 +// INDEX 4226 +uimQuickChat [Chat Rapide] + +// HASH_VALUE 1BB3BC6DC5546F62 +// INDEX 4227 +uiToggleDodgeParry [Esquive / Parade] + +// HASH_VALUE 6498944864989448 +// INDEX 4228 +uiR2EDRingWindow [Ring] + +// HASH_VALUE 6A68FC298FF8D0AA +// INDEX 4229 +uiR2EDScoresWindow [Scores du scenario] + +// HASH_VALUE EA388CEAE81A04A6 +// INDEX 4230 +uiUniverseChanelWarningTitle [Le canal Univers] + +// HASH_VALUE 4450F4204450F420 +// INDEX 4231 +uiR2EDHomeButton [ACCUEIL] + +// HASH_VALUE EA53F6E216395976 +// INDEX 4232 +uiUniverseChanelWarningContent [Attention ! Le canal Univers est particulièrement destiné aux joueurs qui demandent de l'aide sur le jeu et à ceux qui les renseignent. Les messages intempestifs ou abus dans ce canal pourront être sanctionnés par les MJs.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4233 +uiUniverseChanelWarningAvoid [Ne plus afficher ce message.] + +// HASH_VALUE 9D07F46A9668B6CB +// INDEX 4234 +uittBonusMalusWindow [Fenêtre des Buff / Debuff] + +// HASH_VALUE 4F1BFC426F18DFC5 +// INDEX 4235 +uiR2EntryPoint [Point d'entrée] + +// HASH_VALUE C4D894666CF8ECE4 +// INDEX 4236 +uiDockUndockChat [Attacher / Détacher Chat] + +// HASH_VALUE D569F86615465085 +// INDEX 4237 +uiCP_Choose_Keyset [Choisissez votre configuration clavier] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4238 +uiCP_Keyset_Ok [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4239 +uiCP_Keyset_Cancel [ANNULER] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4240 +uiR2EDScenario [Scénario] + +// HASH_VALUE AF4A109463D63890 +// INDEX 4241 +uiR2EDRules [Contrôle] + +// HASH_VALUE 74DC143464582494 +// INDEX 4242 +uiR2EDstrict [Avec maître] + +// HASH_VALUE AA08B0916A27EC98 +// INDEX 4243 +uiR2EDliberal [Sans maître] + +// HASH_VALUE AC5B04744873DCB4 +// INDEX 4244 +uiR2EDScenarioControl [Options de listage] + +// HASH_VALUE 868FD42B47CEB434 +// INDEX 4245 +uiR2EDAccessFilterForPlayers [FILTRE D'ACCÈS POUR LES JOUEURS] + +// HASH_VALUE B4141C30522C5450 +// INDEX 4246 +uiR2EDInviteTeam [INVITEZ VOTRE ÉQUIPE] + +// HASH_VALUE 8AC0A00847A0C403 +// INDEX 4247 +uiR2EDScenarioInformation [INFORMATION SUR LE SCÉNARIO] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4248 +uiR2EdRace [Race] + +// HASH_VALUE B11894A16659889A +// INDEX 4249 +uiR2EDRaceFyros [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4250 +uiR2EDRaceMatis [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4251 +uiR2EDRaceTryker [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4252 +uiR2EDRaceZorai [Zoraï] + +// HASH_VALUE 681854486CD8949C +// INDEX 4253 +uiR2EDReligion [Religion] + +// HASH_VALUE 6858142C6858142C +// INDEX 4254 +uiR2EDReligionKami [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4255 +uiR2EDReligionKaravan [Karavan] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4256 +uiR2EDReligionNeutral [Neutre] + +// HASH_VALUE 1DE507916ADADC61 +// INDEX 4257 +uiR2EDNonGuildPlayers [Joueurs sans guilde] + +// HASH_VALUE 1FBA808EE274A364 +// INDEX 4258 +uiR2EDShard [Serveur :] + +// HASH_VALUE 6604244CE930386A +// INDEX 4259 +uiR2EDCombatLevel [Niveau de combat] + +// HASH_VALUE 4C80AC2789814F0E +// INDEX 4260 +uiR2EDGlobalAccess [Autoriser les nouveaux] + +// HASH_VALUE 48D0140848D01408 +// INDEX 4261 +uiR2EDChooseScenario [ARRIÈRE] + +// HASH_VALUE 28C8604E28C84F9A +// INDEX 4262 +uiR2EDScenarioName [Nom du scenario] + +// HASH_VALUE 27237849D7E8B394 +// INDEX 4263 +uiR2EDScenarioFileName [Nom du fichier] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4264 +uiR2EDLanguage [Langue] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4265 +uiR2EDType [Type] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4266 +uiR2EDScenarioDescription [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4267 +uiR2EDScenarioLevel [Difficulté] + +// HASH_VALUE 6418F4487858C4C0 +// INDEX 4268 +uiR2EDRoleplay [Roleplay] + +// HASH_VALUE 28F6D4546B54E872 +// INDEX 4269 +uiR2EDCombat [Combat] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4270 +uiR2EDFrench [Français] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4271 +uiR2EDEnglish [Anglais] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4272 +uiR2EDDeutsch [Allemand] + +// HASH_VALUE DF061C871F86E477 +// INDEX 4273 +uiR2EDAutoInvite [Invitation Auto] + +// HASH_VALUE D8F84DA0DCF5E8C2 +// INDEX 4274 +uiCP_KeysetName_ [Déplacement avec les flèches] + +// HASH_VALUE 5AEFBE692A6E5742 +// INDEX 4275 +uiCP_KeysetTooltip_ [Déplacer votre avatar avec @{6F6F}les flèches@{FFFF} seulement.] + +// HASH_VALUE C7D5484B1BD80306 +// INDEX 4276 +uiCP_KeysetName_bi_zqsd [Déplacement avec 'ZQSD'] + +// HASH_VALUE 70D9E278842A8B9C +// INDEX 4277 +uiCP_KeysetTooltip_bi_zqsd [Déplacer votre avatar avec les touches @{6F6F}ZQSD@{FFFF} à la façon des 'First Person Shooters'. Ceci convient pour les claviers français et belges.] + +// HASH_VALUE C7D5484B1BD7B703 +// INDEX 4278 +uiCP_KeysetName_bi_wasd [Déplacement avec 'WASD'] + +// HASH_VALUE 1CB6AE454B587F88 +// INDEX 4279 +uiCP_KeysetTooltip_bi_wasd [Déplacer votre avatar avec les touches @{6F6F}WASD@{FFFF} à la façon des 'First Person Shooters'. Ceci convient pour les claviers americains, anglais, ou allemand.] + +// HASH_VALUE 7FC0EFC6CF03BABD +// INDEX 4280 +uiCP_KeysetImport_Game [Importer la configuration clavier de ce personnage\n + @{6F6F}GAME ONLY] + +// HASH_VALUE 3FDEFBF59358F7B0 +// INDEX 4281 +uiCP_KeysetImport_Editor [Importer la configuration clavier de ce personnage\n + @{6F6F}EDITOR ONLY] + +// HASH_VALUE DFE4B82BE944FBF1 +// INDEX 4282 +uiCP_KeysetImport_Game_Editor [Importer la configuration clavier de ce personnage\n + @{6F6F}GAME & EDITOR] + +// HASH_VALUE 6DA79C9DA4787894 +// INDEX 4283 +uiRAP_Owner [Propriétaire] + +// HASH_VALUE 4A3AA45AECD87C6E +// INDEX 4284 +uiRAP_Title [Titre] + +// HASH_VALUE 9D8BA089ED17FCB6 +// INDEX 4285 +uiRAP_Desc [Description] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4286 +uiRAP_Level [Difficulté] + +// HASH_VALUE 6AFAE414CE78CCAA +// INDEX 4287 +uiRAP_Flags [Invité/Animateur] + +// HASH_VALUE 641C9450641C9450 +// INDEX 4288 +uiRAP_ScenarioType [Type] + +// HASH_VALUE 0FB5574DA6521B85 +// INDEX 4289 +uiRAP_PlayerCount [Nb. de joueurs] + +// HASH_VALUE 4C50F4284C50F428 +// INDEX 4290 +uiRAP_Join [REJOINDRE] + +// HASH_VALUE 4C1054504C105450 +// INDEX 4291 +uiRAP_Tell [MESSAGE PRIVÉ] + +// HASH_VALUE 7EC22B2B77811F2D +// INDEX 4292 +uiRAP_AskForInvite [DEMANDER UNE INVITATION] + +// HASH_VALUE 80D0B02A4B42D821 +// INDEX 4293 +uiRAP_NewDestination [NOUVEAU SCÉNARIO] + +// HASH_VALUE D428978759DA5BBE +// INDEX 4294 +uiRAP_MenuJoin [Rejoindre le scénario] + +// HASH_VALUE 32DF17B8DB85B3AE +// INDEX 4295 +uiRAP_MenuTell [Demander au propriétaire du scénario de vous laisser rentrer.] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4296 +uiRAP_Language [Langue] + +// HASH_VALUE 20298F8A66C29C58 +// INDEX 4297 +uiRAP_LaunchDate [Date de lancement] + +// HASH_VALUE 1F822822A7538076 +// INDEX 4298 +uiRAP_AuthorRRPRating [Points Ring de l'auteur] + +// HASH_VALUE A456A443CCA497BC +// INDEX 4299 +uiRAP_OwnerRRPRating [Points Ring du propriétaire] + +// HASH_VALUE 25672C2765A76835 +// INDEX 4300 +uiRAP_ScenarioRRPRating [Scenario RRP] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4301 +uiRAP_RateFun [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4302 +uiRAP_RateDifficulty [Difficulté] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4303 +uiRAP_RateAccessibility [Accessibilité] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4304 +uiRAP_RateOriginality [Originalité] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4305 +uiRAP_RateDirection [Direction] + +// HASH_VALUE E4367B87E784EC6C +// INDEX 4306 +uiRAP [Terminal du Ring] + +// HASH_VALUE 29153B4A8261F4D2 +// INDEX 4307 +uiRAP_NoSessionForLangFilter [Des scenarii ont été trouvés, mais pas dans la langue séléctionnée !] + +// HASH_VALUE C7846485EB89785C +// INDEX 4308 +uiRAP_NoSessionFound [Aucun scénario trouvé] + +// HASH_VALUE DB69BDD240B51037 +// INDEX 4309 +uiRAP_NotInvited [Pour rejoindre ce scénario, vous devez être invité par son propriétaire. Cliquez sur le bouton 'DEMANDER UNE INVITATION' pour le contacter.] + +// HASH_VALUE E8E8B47569658C8A +// INDEX 4310 +uiRAP_Level0 [Novice] + +// HASH_VALUE 6B98B47DADB8D879 +// INDEX 4311 +uiRAP_Level1 [Apprenti] + +// HASH_VALUE DF56F079AAF9C0AC +// INDEX 4312 +uiRAP_Level2 [Confirmé] + +// HASH_VALUE 609C4404645834B8 +// INDEX 4313 +uiRAP_Level3 [Avancé] + +// HASH_VALUE ED89286CB2D61899 +// INDEX 4314 +uiRAP_Level4 [Expert] + +// HASH_VALUE 2E98A4726935E88A +// INDEX 4315 +uiRAP_Level5 [Maître] + +// HASH_VALUE B1AC34FA292C2E06 +// INDEX 4316 +uiRAP_HowToBeInvited [Vous n'êtes pas invité à ce scénario Ring. En double cliquant dessus ou en le sélectionnant et en cliquant sur le bouton @{6F6F}'DEMANDER UNE INVITATION'@{FFFF} en bas à droite de cette fenêtre, vous enverrez une demande d'invitation au propriétaire du scénario.] + +// HASH_VALUE 29037B25BC7980E8 +// INDEX 4317 +uiRAP_HowToJoin [Vous êtes invité à ce scénario Ring. Vous pouvez le rejoindre en double cliquant dessus ou en le sélectionnant et cliquant sur le bouton @{6F6F}'rejoindre'@{FFFF} en bas à droite de cette fenêtre.] + +// HASH_VALUE 9D9520606CDA74AA +// INDEX 4318 +uiRAP_WaitMsg0 [Réception de la liste des scenarii.] + +// HASH_VALUE D9648F60281A98AC +// INDEX 4319 +uiRAP_WaitMsg1 [Réception de la liste des scenarii..] + +// HASH_VALUE 14218F6029ABA09D +// INDEX 4320 +uiRAP_WaitMsg2 [Réception de la liste des scenarii...] + +// HASH_VALUE AA129F8AE5798454 +// INDEX 4321 +uiRAP_ConnectionFailed [Échec de la connexion !] + +// HASH_VALUE E6B7B76E29B9E468 +// INDEX 4322 +uiRAP_Disconnection [Déconnecté !] + +// HASH_VALUE E9129F8A669A905F +// INDEX 4323 +uiRAP_ConnectionClosed [Connexion fermée !] + +// HASH_VALUE 352A6FDF7485BE55 +// INDEX 4324 +uiRAP_JoinFailed [Désolé, une erreur est survenue comme vous tentiez de rejoindre ce scénario, veuillez recommencer.] + +// HASH_VALUE E1569B9A57B8FC14 +// INDEX 4325 +uiRAP_JoinConfirm [Rejoindre ce scénario ?] + +// HASH_VALUE 67F864ACAB26075C +// INDEX 4326 +uiRAP_WinTitle [Destination Ring] + +// HASH_VALUE CF0B8F962A0230A6 +// INDEX 4327 +uiRAP_Enlarge [Adapter les colonnes] + +// HASH_VALUE 86BC45D4F149AC50 +// INDEX 4328 +uiRAP_EnlargeTooltip [Elargir les colonnes pour que leur contenu soit entièrement lisible. Vous pouvez utiliser les barres de défilement horizontales et verticales si le contenu est trop long.] + +// HASH_VALUE 1F4DC91D2FC75906 +// INDEX 4329 +uiRAP_FlagsTooltip [Une @{6F6F}VALIDATION@{FFFF} est indiquée quand l'hébergeur du scénario vous a invité à le rejoindre.\n + Un @{6F6F}OEIL@{FFFF} indique que l'hébergeur est présent dans le scénario. Cliquez pour trier par ce critère.] + +// HASH_VALUE 003B45E1E88B89F3 +// INDEX 4330 +uiRAP_OwnerTooltip [Nom du joueur qui héberge le scénario. Vous pouvez envoyer un @{6F6F}message privé@{FFFF} à ce joueur via le menu du bouton droit de votre souris, ou via le bouton en bas à droite de cette fenêtre. Double cliquer sur un scénario auquel vous n'avez pas encore été invité enverra un message privé à l'hébergeur du scénario, lui demandant une invitation. Cliquez pour trier par hébergeur.] + +// HASH_VALUE 99D70A17296D53C2 +// INDEX 4331 +uiRAP_TitleTooltip [Titre du scénario, donné par son hébergeur. Cliquez pour trier les scenarii par titre.] + +// HASH_VALUE F28E29405783AAE0 +// INDEX 4332 +uiRAP_DescTooltip [Description du scénario par son hébergeur. Cliquez pour trier les scenarii par description.] + +// HASH_VALUE 65D648A61C519477 +// INDEX 4333 +uiRAP_LevelTooltip [Difficulté de ce scénario. Ce niveau détermine le genre de récompenses que vous pouvez obtenir dans ce scénario et le niveau de compétences dont vous aurez besoin pour gagner des points.\n + @{6F6F}Débutant@{FFFF}: Tous niveaux de compétence\n + @{6F6F}Apprenti@{FFFF}: Compétences de niveau au moins supérieur à 21\n + @{6F6F}Confirmé@{FFFF}: Compétences de niveau au moins supérieur à 51\n + @{6F6F}Avancé@{FFFF}: Compétences de niveau au moins supérieur à 101\n + @{6F6F}Expert@{FFFF}: Compétences de niveau au moins supérieur à 151\n + @{6F6F}Maître@{FFFF}: Compétences de niveau au moins supérieur à 201\n + Cliquez pour trier par ce critère.] + +// HASH_VALUE 810ABC32257B9A31 +// INDEX 4334 +uiRAP_PlayerCountTooltip [Nombre de joueurs actuellement connectés à ce scénario. Cliquez pour trier les scenarii par nombre de joueurs.] + +// HASH_VALUE B15FDF894C0F74DF +// INDEX 4335 +uiRAP_LanguageTooltip [Langue du scénario. Cliquez pour trier les scenarii par langue.] + +// HASH_VALUE B5C383C44CEC3B6B +// INDEX 4336 +uiRAP_LaunchDateTooltip [Heure à laquelle le scénario a commencé. Cliquez pour trier les scenarii par heure de commencement.] + +// HASH_VALUE 18F87CAC4C1322C4 +// INDEX 4337 +uiRAP_ScenarioTypeTooltip [Le genre de scénario selon l'auteur. Cliquez pour trier les scenarii par genre.] + +// HASH_VALUE 425165B00E6543E3 +// INDEX 4338 +uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] + +// HASH_VALUE 81F06DBE0E657AE6 +// INDEX 4339 +uiRAP_OwnerRRPRatingTooltip [Points de récompense de l'auteur] + +// HASH_VALUE 6BF9C446DE544EC1 +// INDEX 4340 +uiRAP_ScenarioRRPRatingTooltip [Points de récompense de ce scénario] + +// HASH_VALUE 1FCE9DCFE7D94BC5 +// INDEX 4341 +uiRAP_RateFunTooltip [Note moyenne pour le @{6F6F}divertissement@{FFFF} apporté par ce scénario donnée par les joueurs.] + +// HASH_VALUE 1B6F8628496B75B6 +// INDEX 4342 +uiRAP_RateDifficultyTooltip [Note moyenne pour la @{6F6F}difficulté@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE AEBE4A5E6AABD012 +// INDEX 4343 +uiRAP_RateAccessibilityTooltip [Note moyenne pour l'@{6F6F}accessibilité@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE 77B4423604F01431 +// INDEX 4344 +uiRAP_RateOriginalityTooltip [Note moyenne pour l'@{6F6F}originalité@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE 3A66C9B848AD4C51 +// INDEX 4345 +uiRAP_RateDirectionTooltip [Note moyenne pour la @{6F6F}clarté des consignes@{FFFF} de ce scénario donnée par les joueurs.] + +// HASH_VALUE 2A922083176AD879 +// INDEX 4346 +uiRAP_NoRate [Pas d'évaluation] + +// HASH_VALUE 2C48D0B42C48D0B4 +// INDEX 4347 +uiRAP_ST_0 [-] + +// HASH_VALUE E7199C86A5A36BA5 +// INDEX 4348 +uiRAP_ST_1 [Entrainement de débutant] + +// HASH_VALUE 71C3049F96EB47B4 +// INDEX 4349 +uiRAP_ST_2 [Raconte une histoire] + +// HASH_VALUE 70FBD89DA638889D +// INDEX 4350 +uiRAP_ST_3 [Mistère] + +// HASH_VALUE A21548239C517C02 +// INDEX 4351 +uiRAP_ST_4 [Hack'n'Slash] + +// HASH_VALUE 56A8D07F6E67BB8D +// INDEX 4352 +uiRAP_ST_5 [Entrainement de guilde] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4353 +uiRAP_ST_6 [Autre] + +// HASH_VALUE F6A0687DF032C854 +// INDEX 4354 +uiCP_InRingSession [Le scénario du Ring lancé par ce personnage est toujours en cours. Cliquez sur @{6F6F}'Reprendre Scénario' @{FFFF}pour continuer] + +// HASH_VALUE AC8AB07F995277AD +// INDEX 4355 +uiCharSel_ResumeSession [Reprendre le scénario] + +// HASH_VALUE 03CB9065A10C297C +// INDEX 4356 +uiRAP_NewScenario [Lancer un nouveau scénario @{6F6F}Ring@{FFFF}] + +// HASH_VALUE 6776B863AA44808B +// INDEX 4357 +uiAddTellerToFriends [Ami(e)] + +// HASH_VALUE E67BA5A407A5C4C4 +// INDEX 4358 +uiAddTellerToFriendsToolip [Ajouter cette personne sur votre liste d'amis.] + +// HASH_VALUE E8878C72E635849B +// INDEX 4359 +uiAddTellerToIgnoreList [Ignorer] + +// HASH_VALUE C1C17E8A58347FE7 +// INDEX 4360 +uiAddTellerToIgnoreListTooltip [Ajouter cette personne sur votre liste de personnes à ignorer. Vous ne recevrez plus de messages de cette personne.] + +// HASH_VALUE A8A9AC7CE9D688A7 +// INDEX 4361 +uiInviteToRingSession [Inviter] + +// HASH_VALUE 2E70FEF04CCFE0DF +// INDEX 4362 +uiInviteToRingSessionTooltip [Invitez ce personnage dans ce Scénario du Ring, en lui permettant de le rejoindre à l'aide d'un @{6F6F}Terminal Ring@{FFFF}.] + +// HASH_VALUE 683B79A707E6A0CE +// INDEX 4363 +uiAddTellerToIgnoreListWarning [Ajouter ce joueur sur votre liste de personnes à ignorer ?] + +// HASH_VALUE 6C58F488C23ADCA0 +// INDEX 4364 +uiRAP_CharsTitle [Suivi des joueurs] + +// HASH_VALUE 6CDA7A4EEA3AE48C +// INDEX 4365 +uiRAP_CharFlags [Joueur connecté] + +// HASH_VALUE 738710663076287B +// INDEX 4366 +uiRAP_CharName [Joueur] + +// HASH_VALUE EB27288CA3A73480 +// INDEX 4367 +uiRAP_CharGuild [Guilde] + +// HASH_VALUE 64D8144864D81448 +// INDEX 4368 +uiRAP_CharRace [Race] + +// HASH_VALUE 681854486CD8949C +// INDEX 4369 +uiRAP_CharReligion [Religion] + +// HASH_VALUE 27F80491E217488A +// INDEX 4370 +uiRAP_CharShard [Serveur] + +// HASH_VALUE 6604244CE930386A +// INDEX 4371 +uiRAP_CharLevel [Niveau de combat] + +// HASH_VALUE B11894A16659889A +// INDEX 4372 +uiRAP_CharRace_0 [Fyros] + +// HASH_VALUE ABC7588A22682C9D +// INDEX 4373 +uiRAP_CharRace_1 [Matis] + +// HASH_VALUE ECC90886AE770897 +// INDEX 4374 +uiRAP_CharRace_2 [Tryker] + +// HASH_VALUE CAD8AE1965C06A1C +// INDEX 4375 +uiRAP_CharRace_3 [Zoraï] + +// HASH_VALUE 2CDB049C6657048D +// INDEX 4376 +uiRAP_CharReligion_0 [Neutre] + +// HASH_VALUE 6858142C6858142C +// INDEX 4377 +uiRAP_CharReligion_1 [Kami] + +// HASH_VALUE E8BAAC7F1ED7F090 +// INDEX 4378 +uiRAP_CharReligion_2 [Karavan] + +// HASH_VALUE 5E7346BD93CA2689 +// INDEX 4379 +uiRAP_CharFlagsTooltip [Un oeil indique que le joueur est connecté à ce scénario. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 51A6C716C4B038BF +// INDEX 4380 +uiRAP_CharNameTooltip [Nom du joueur qui a été invité. Vous pouvez envoyer un @{6F6F}message privé@{FFFF} à ce joueur, @{6F6F}l'éjecter@{FFFF} ou @{6F6F}aller à@{FFFF} sa position, en utilisant le clic droit, ou le bouton en bas à droite de la fenêtre. Cliquez pour trier avec ce critère.] + +// HASH_VALUE A484C48865090CDB +// INDEX 4381 +uiRAP_CharGuildTooltip [Nom de la guilde du joueur s'il en a une. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 11682E61448D7B0D +// INDEX 4382 +uiRAP_CharRaceTooltip [Ethnie. Cliquez pour trier avec ce critère.] + +// HASH_VALUE DF37145D4FE4767E +// INDEX 4383 +uiRAP_CharReligionTooltip [Religion. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 6A07FA5D0DD06C3A +// INDEX 4384 +uiRAP_CharShardTooltip [Serveur. Cliquez pour trier avec ce critère.] + +// HASH_VALUE 4836C73AF7CA1B31 +// INDEX 4385 +uiRAP_CharLevelTooltip [Compétence de combat / magie la plus forte. Cliquez pour trier avec ce critère.] + +// HASH_VALUE C7CC9091D253FCB1 +// INDEX 4386 +uiRAP_TellSentTo [Demande d'invitation envoyée à:] + +// HASH_VALUE 73CC6FBBDB9441B6 +// INDEX 4387 +uiRingInviteNotification [Vous avez été invité à rejoindre un scénario Ring. Si vous sélectionnez le scénario à un terminal Ring, vous pourrez le rejoindre directement.] + +// HASH_VALUE DB910EA8014D380B +// INDEX 4388 +uiRingInvitationSent [est invité à rejoindre ce Scénario du Ring] + +// HASH_VALUE DBF99B6AEE7A6879 +// INDEX 4389 +uiRingPlotItemDesc [Description : ] + +// HASH_VALUE 6904B2319F59B8AE +// INDEX 4390 +uiRingPlotItemComment [Remarque : ] + +// HASH_VALUE 63D8688DA6D8349A +// INDEX 4391 +uiRingPlotItemEmpty [ - ] + +// HASH_VALUE E7B77016F0413C53 +// INDEX 4392 +uiRingAutoInviteToggle [Quand @{6F6F}décochée@{FFFF}, les joueurs devront demander une invitation pour rejoindre ce scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 7F3877CFCE661A29 +// INDEX 4393 +uiRingGlobalAccessToggle [Quand @{6F6F}décochée@{FFFF}, seuls les joueurs invités verront votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE BADC46EEDC730E8E +// INDEX 4394 +uiRingFilterFyros [Quand @{6F6F}décochée@{FFFF} les joueurs Fyros qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE BADC2EF0D6E30E8E +// INDEX 4395 +uiRingFilterMatis [Quand @{6F6F}décochée@{FFFF} les joueurs Matis qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE BAA30EEE59B40E8E +// INDEX 4396 +uiRingFilterZorai [Quand @{6F6F}décochée@{FFFF} les joueurs Zoraï qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE D2E7A5B1A79E23DD +// INDEX 4397 +uiRingFilterTryker [Quand @{6F6F}décochée@{FFFF} les joueurs Trykers qui n'ont pas été invité ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE C95390E570D1BC39 +// INDEX 4398 +uiRingFilterGuild [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et qui ne font pas partie de votre guilde ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.\n + Cette option sera sans effet si vous n'avez pas de guilde.] + +// HASH_VALUE AD832E7F8FBC8C6A +// INDEX 4399 +uiRingFilterCombatLevel0 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat ne dépasse pas @{6F6F}20@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 74E8F3F8129FE704 +// INDEX 4400 +uiRingFilterCombatLevel1 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}21@{FFFF} et @{6F6F}50@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 2C9DED97CB154CDD +// INDEX 4401 +uiRingFilterCombatLevel2 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}51@{FFFF} et @{6F6F}100@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 71D2AB828CA0D2C2 +// INDEX 4402 +uiRingFilterCombatLevel3 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}101@{FFFF} et @{6F6F}150@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 30E2AB828CA0E6C2 +// INDEX 4403 +uiRingFilterCombatLevel4 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}151@{FFFF} et @{6F6F}200@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE 71E2AB828CA0D2C3 +// INDEX 4404 +uiRingFilterCombatLevel5 [Quand @{6F6F}décochée@{FFFF} les joueurs que vous n'avez pas invité et dont la plus forte compétence de combat est entre @{6F6F}201@{FFFF} et @{6F6F}250@{FFFF} ne verront pas votre scénario aux @{6F6F}Terminaux Ring @{FFFF}.] + +// HASH_VALUE C926ECD900DFDE26 +// INDEX 4405 +uiRingFilterReligionKami [Quand @{6F6F}décochée@{FFFF}, les joueurs avec une allégeance Kami ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE 3DAAD1B84B617D5A +// INDEX 4406 +uiRingFilterReligionKaravan [Quand @{6F6F}décochée@{FFFF}, les joueurs avec une allégeance Karavan ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE 671857FABB67D633 +// INDEX 4407 +uiRingFilterReligionNeutral [Quand @{6F6F}décochée@{FFFF}, les joueurs sans allégeance ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE 2F3592532EC842F6 +// INDEX 4408 +uiRingFilterShard [Quand @{6F6F}décochée@{FFFF}, les joueurs de ce shard qui n'ont pas été invités ne verront pas votre scénario aux @{6F6F}Terminaux Ring@{FFFF}.] + +// HASH_VALUE F259DC5CF2CACC81 +// INDEX 4409 +uiRAP_AskForTall [Discuter] + +// HASH_VALUE 308CD0C4308CD0C4 +// INDEX 4410 +uiRAP_CharLevel_0 [1-20] + +// HASH_VALUE F05B00C8700B20C4 +// INDEX 4411 +uiRAP_CharLevel_1 [21-50] + +// HASH_VALUE F0FA0CC7F07B08C2 +// INDEX 4412 +uiRAP_CharLevel_2 [51-100] + +// HASH_VALUE F04BFCBFEF2C18C7 +// INDEX 4413 +uiRAP_CharLevel_3 [101-150] + +// HASH_VALUE EF0B14C4307C18C3 +// INDEX 4414 +uiRAP_CharLevel_4 [151-200] + +// HASH_VALUE 305B00C02F3C1CC9 +// INDEX 4415 +uiRAP_CharLevel_5 [201-250] + +// HASH_VALUE 88A3AC3CC9D28847 +// INDEX 4416 +uiRAP_Invite [INVITER] + +// HASH_VALUE AF2934750F8BD3AD +// INDEX 4417 +uiRAP_InvitedAndConnected [The charcater who you have just invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'ASK FOR INVITE'@{FFFF} button and the bottom right of the window, you can talk to the character, with the @{6F6F}'kick'@{FFFF} button, you can expel them, with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] + +// HASH_VALUE B532482811C97C68 +// INDEX 4418 +uiRAP_InvitedAndNotConnected [Le personnage que vous avez invité n'estpas connecté actuellement. En cliquant sur le nom et en utilisant soit le bouton droit de votre souris soit le bouton @{6F6F}'Demander une invitation'@{FFFF}en bas à droite de la fenêtre, vous pouvez parler avec le personnage, avec le bouton @{6F6F}'Ejecter'@{FFFF} vous pouvez le chasser du scénario, avec le bouton @{6F6F}'Aller à'@{FFFF} vous vous téléportez directement à leur position.] + +// HASH_VALUE 48D0942C48D0942C +// INDEX 4419 +uiRAP_Kick [ÉJECTER] + +// HASH_VALUE EA58480EC9612117 +// INDEX 4420 +uiRAP_MenuCharTell [Envoyez un message privé à ] + +// HASH_VALUE 1436DF3FDE82FF39 +// INDEX 4421 +uiRAP_MenuKick [Éjecter ] + +// HASH_VALUE D7A9B8389B0AE054 +// INDEX 4422 +uiRAP_MenuTeleportTo [Aller à ] + +// HASH_VALUE 1438989724F33B43 +// INDEX 4423 +uiRAP_MenuUnkick [Unkick ] + +// HASH_VALUE 76E0307605C6680D +// INDEX 4424 +uiRAP_NoCharFound [Il n'y a actuellement aucun joueur invité] + +// HASH_VALUE 663A6491652864B9 +// INDEX 4425 +uiRAP_Resize [Redimensionner] + +// HASH_VALUE ECBB83939172C0B2 +// INDEX 4426 +uiRAP_ResizeTooltip [Redimensionner les colonnes en fonction de leur contenu] + +// HASH_VALUE 510AC44FAFC4FCBB +// INDEX 4427 +uiRAP_TeleportTo [Aller à] + +// HASH_VALUE 09F1C4384A92B826 +// INDEX 4428 +uiRAP_Unkick [UNKICK] + +// HASH_VALUE 6935CC97E49977BA +// INDEX 4429 +uiRAP_WaitChars0 [Attente des personnages.] + +// HASH_VALUE 6AC6D488E106ABA9 +// INDEX 4430 +uiRAP_WaitChars1 [Attente des personnages..] + +// HASH_VALUE ACE6987597D767AD +// INDEX 4431 +uiRAP_WaitChars2 [Attente des personnages...] + +// HASH_VALUE E7199C869DA16BA5 +// INDEX 4432 +uiR2EDso_newbie_training [Entraînement de débutants] + +// HASH_VALUE 69C3049F96E947B4 +// INDEX 4433 +uiR2EDso_story_telling [Raconter une histoire] + +// HASH_VALUE 70FB18ADAA39C89D +// INDEX 4434 +uiR2EDso_mistery [Mystère] + +// HASH_VALUE A2A5271C9C713AF4 +// INDEX 4435 +uiR2EDso_hack_slash [Hack & Slash] + +// HASH_VALUE 56A8D07F6E65BB6D +// INDEX 4436 +uiR2EDso_guild_training [Entraînement de guildes] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4437 +uiR2EDso_other [Autre] + +// HASH_VALUE EC46EC54ED54C471 +// INDEX 4438 +uiR2EDfr [Français] + +// HASH_VALUE 6B09AC86E0363C89 +// INDEX 4439 +uiR2EDen [Anglais] + +// HASH_VALUE AAD89861A825BC7B +// INDEX 4440 +uiR2EDde [Allemand] + +// HASH_VALUE 2C17789A63E86C8E +// INDEX 4441 +uiR2EDother_lang [Autre] + +// HASH_VALUE 6C6994846857949F +// INDEX 4442 +uiR2EDEditScenario [Reprendre] + +// HASH_VALUE 67B87B8127D566A3 +// INDEX 4443 +uiR2EDNewScenario [Nouveau scenario] + +// HASH_VALUE F008FB192E1DB51E +// INDEX 4444 +uiR2EDNewScenarioWarning [Cliquez sur OK pour réinitialiser l'éditeur et créer un nouveau scénario.] + +// HASH_VALUE 87EDFD451C3ADC16 +// INDEX 4445 +uiNoAvailableMissions [Le journal des missions n'est pas disponible dans le Ring] + +// HASH_VALUE D82A99D541A5B0A0 +// INDEX 4446 +uiNoAvailableAnimals [Les animaux ne sont pas disponibles dans le Ring] + +// HASH_VALUE A8A8647065158087 +// INDEX 4447 +uiR2EDLaunchScenario [Lancer] + +// HASH_VALUE B1E86C96A3B95C96 +// INDEX 4448 +uiR2EDApplyScenarioFilters [Appliquer] + +// HASH_VALUE 919501B20E501E3A +// INDEX 4449 +uiRingLaunchScenarioTooltip [Lance une session Ring avec le scénario que vous avez choisi.] + +// HASH_VALUE C834A8A7421A909F +// INDEX 4450 +uiRingDescriptionScenarioTooltip [Décrit le scénario que vous allez lancer. Cela sera visible par tous les joueurs à chaque terminal Ring.] + +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 +uiRingWarningFreeTrial [LIMITES DU COMPTE D'ESSAI:\n + \n + Vous ne pouvez pas rejoindre ce scénario Ring avec un compte d'essai.\n + \n + Afin d'obtenir l'accès complet au Ring, il faut vous abonner à Khanat.\n + \n + Pour vous abonner, visitez:\n + khaganat.net\n + ] + +// HASH_VALUE 001FEF6E892C40E8 +// INDEX 4452 +uiRingWarningInviteFreeTrial [Vous ne pouvez pas inviter ce joueur car il a un compte d'essai gratuit, et que ce scénario n'est pas ouvert aux comptes d'essai.\n + ] + +// HASH_VALUE ADB1CAF8005859F7 +// INDEX 4453 +uiRingWarningNewcomer [Vous ne pouvez pas inviter ce joueur car l'un de vous deux est nouveau, mais pas l'autre.\n + ] + +// HASH_VALUE F314DB692A4DEE59 +// INDEX 4454 +uiRingWarningBanishedPlayer [Vous avez été bani, et donc avez perdu la possibilité de lancer un scénario.] + +// HASH_VALUE 7484A535D707EA06 +// INDEX 4455 +uiRingLaunchScenarioError [Une erreur est survenue comme vous tentiez de lancer votre scénario.] + +// HASH_VALUE D34A4A98246E6F7A +// INDEX 4456 +uiRingUpdateScenarioFiltersError [Une erreur est survenue comme vous tentiez de mettre vos filtres de scénario à jour.] + +// HASH_VALUE 2A62ABF263466CB3 +// INDEX 4457 +uiRingChooseScenario [Sélectionnez un scénario.] + +// HASH_VALUE 50A91151AFCA7798 +// INDEX 4458 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}Nom du fichier\n + @{FFFF}Nom du fichier du scénario ring à charger.] + +// HASH_VALUE 59BE229752871595 +// INDEX 4459 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Titre\n + @{FFFF} Titre du scénario sélectionné] + +// HASH_VALUE 60C8536472BD561B +// INDEX 4460 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n + @{FFFF} Description du scénario sélectionné, telle que donnée par son auteur.] + +// HASH_VALUE B347D4DBDA147171 +// INDEX 4461 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Maîtrise\n + @{FFFF} Animé signifie que vous serez l'Animateur dans ce scénario.\n + Autonome signifie que vous participerez à ce scénario comme un joueur.] + +// HASH_VALUE FC2BD65951F97767 +// INDEX 4462 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulté\n + @{FFFF} Difficulté du scénario sélectionné.] + +// HASH_VALUE AFBD81929D869A76 +// INDEX 4463 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Langage\n + @{FFFF} La langue du scénario, telle qu'annoncée par son auteur.] + +// HASH_VALUE 66CEF50ED8DC276E +// INDEX 4464 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Prérecquis\n + @{FFFF} Indique si vous pouvez ou non charger ce scénario. Vous ne pouvez charger que les scénarii dont vous avez accès au contenu. Vous pouvez gagner du contenu additionnel en explorant le continent.] + +// HASH_VALUE 2F284F3398091766 +// INDEX 4465 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Auteur\n + @{FFFF} Auteur du scénario sélectionné. Entre crochets est la note donnée au scénario par son propre auteur.] + +// HASH_VALUE 7D5B350CB5DF616F +// INDEX 4466 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}Scenarii de la Zone de Départ\n + @{FFFF} M'ECRIRE] + +// HASH_VALUE F0009604F468F22A +// INDEX 4467 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Note de Divertissement\n + @{FFFF} Note le divertissement apporté par le scénario sélectionné.] + +// HASH_VALUE 5CC60FE247B6E541 +// INDEX 4468 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Note de difficulté\n + @{FFFF} Note la difficulté du scénario sélectionné.] + +// HASH_VALUE C3A8D93AB4BF2DF7 +// INDEX 4469 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Note d'Accessibilité\n + @{FFFF} Note l'accessibilité du scénario sélectionné.] + +// HASH_VALUE E63CECE3EAA44809 +// INDEX 4470 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Note d'originalité\n + @{FFFF} Note l'originalité du scénario sélectionné.] + +// HASH_VALUE EAB3000597E79860 +// INDEX 4471 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating\n + @{FFFF} Note la clarté des consignes du scénario sélectionné.] + +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Total des points de Ring\n + @{FFFF} Points de Ring totaux pour le scénario sélectionné.] + +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Exemples de Winch Gate\n + @{FFFF}Exemples de scenarii fournis avec Khanat pour faire la démonstration de quelques unes des possibilités du Ring.\n + @{6F6F}Scenarii pioniers\n + @{FFFF}Fournis par d'autres joueurs et le support client, ils n'ont pas été validés par Winch Gate. Visitez le site khaganat.net pour plus de détails.\n + @{6F6F}Mes Fichiers\n + @{FFFF}Les fichiers qui sont dans le répertoire 'My_scenarios' sur votre ordinateur.] + +// HASH_VALUE 26367F872144C855 +// INDEX 4474 +uiR2EDLoadScenarioWindow [Charger le scénario] + +// HASH_VALUE ED388C486ED8B037 +// INDEX 4475 +uiR2EDProp_LoadScenario_Description [Description du scénario] + +// HASH_VALUE EBE85C8EA7783C99 +// INDEX 4476 +uiR2EDProp_LoadScenario_Title [Titre] + +// HASH_VALUE 2D98146570650893 +// INDEX 4477 +uiR2EDProp_LoadScenario_Author [Auteur] + +// HASH_VALUE A497108BEA5AFCAD +// INDEX 4478 +uiR2EDProp_LoadScenario_Rules [Type de maîtrise] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4479 +uiR2EDProp_LoadScenario_Level [Difficulté] + +// HASH_VALUE 6498143064D814D4 +// INDEX 4480 +uiR2EDProp_LoadScenario_Language [Langue] + +// HASH_VALUE F1CBAC72EF0AE089 +// INDEX 4481 +uiR2EDProp_LoadScenario_RingPointsLevel [Prérequis] + +// HASH_VALUE 5F1608794E52FF5A +// INDEX 4482 +uiR2EDProp_LoadScenario_Name [Nom du fichier] + +// HASH_VALUE 1A877C6FE605609E +// INDEX 4483 +uiR2EDProp_LoadScenario_FunRating [Fun] + +// HASH_VALUE 6C48C896E697B087 +// INDEX 4484 +uiR2EDProp_LoadScenario_DifficultyRating [Difficulté] + +// HASH_VALUE A817F083A6C90CB1 +// INDEX 4485 +uiR2EDProp_LoadScenario_AccessibilityRating [Accessibilité] + +// HASH_VALUE A189BC8F2E16F4B0 +// INDEX 4486 +uiR2EDProp_LoadScenario_OriginalityRating [Originalité] + +// HASH_VALUE 60E72C8A2A69BCA3 +// INDEX 4487 +uiR2EDProp_LoadScenario_DirectionRating [Direction] + +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Points de Ring] + +// HASH_VALUE 69A91C34D4D88F52 +// INDEX 4489 +uiR2EDLoadScenario_InvalidFileName [Nom de fichier incorrect] + +// HASH_VALUE E082DD6A29896311 +// INDEX 4490 +uiR2EDLoadScenario_Yes [Votre connaissance d'Atys est suffisante] + +// HASH_VALUE 18577D9A4E0EA0E9 +// INDEX 4491 +uiR2EDLoadScenario_No [Votre connaissance d'Atys n'est PAS suffisante] + +// HASH_VALUE AAC8204867A84443 +// INDEX 4492 +uiR2EDRollout_ScenarioInfo [Informations scénaristiques] + +// HASH_VALUE 6458F4306458F430 +// INDEX 4493 +uiR2EDRollout_Load [Charger] + +// HASH_VALUE AA39B49063B9389A +// INDEX 4494 +uiR2EDRollout_Ratings [Note] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4495 +uiR2EDValidateForm [OK] + +// HASH_VALUE 0350481983A0741B +// INDEX 4496 +uiR2EDCancelForm [ANNULER] + +// HASH_VALUE 6ED970AE66C9BC9B +// INDEX 4497 +uiR2EDBasicSkills [Stats] + +// HASH_VALUE 64DBE84B5ED37C88 +// INDEX 4498 +uiR2EDRingSkills [Stats Avancées] + +// HASH_VALUE 0CCEFB2A4DF1CB09 +// INDEX 4499 +uiR2EDEcosystemPointsTitle [Connaissance d'Atys] + +// HASH_VALUE 6879AC7F1E76E886 +// INDEX 4500 +uiR2EDBasicsPoints [Général] + +// HASH_VALUE 28D9906D28E6CC9B +// INDEX 4501 +uiR2EDDesertPoints [Désert] + +// HASH_VALUE 67E630859EC7188F +// INDEX 4502 +uiR2EDSubtropicPoints [Lacs] + +// HASH_VALUE AAE9E0712C26F49E +// INDEX 4503 +uiR2EDForestPoints [Forêt] + +// HASH_VALUE 6836DC6EECF49C90 +// INDEX 4504 +uiR2EDJunglePoints [Jungle] + +// HASH_VALUE 52199848EDF6AF9D +// INDEX 4505 +uiR2EDPrimeRootPoints [Primes Racines] + +// HASH_VALUE DA6F7B598594B31E +// INDEX 4506 +uiR2EDBasicPointsTooltip [@{6F6F}Général@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0E24671ACE438724 +// INDEX 4507 +uiR2EDDesertPointsTooltip [@{6F6F}Désert@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 0B30740CFC857211 +// INDEX 4508 +uiR2EDSubtropicPointsTooltip [@{6F6F}Lacs@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 4E2463244E438724 +// INDEX 4509 +uiR2EDForestPointsTooltip [@{6F6F}Forêt@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 8D44532A4F438715 +// INDEX 4510 +uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n + ] + +// HASH_VALUE 113F47AD9C83370A +// INDEX 4511 +uiR2EDPrimeRootPointsTooltip [@{6F6F}Primes Racines@{FFFF}: %n/%p\n + ] + +// HASH_VALUE E4F4FB7720E1A7B3 +// INDEX 4512 +uiR2EDRrpsLevelTitle [Points de récompense (PRR)] + +// HASH_VALUE EA26E864ABC1C079 +// INDEX 4513 +uiR2EDRrpsLevel20 [Débutant] + +// HASH_VALUE 6E12AC48EA3A2494 +// INDEX 4514 +uiR2EDRrpsLevel50 [Apprenti] + +// HASH_VALUE E968A7361D26C4B6 +// INDEX 4515 +uiR2EDRrpsLevel100 [Confirmé] + +// HASH_VALUE E8F9A03CA5D36079 +// INDEX 4516 +uiR2EDRrpsLevel150 [Avancé] + +// HASH_VALUE E8666C61AA615C8E +// INDEX 4517 +uiR2EDRrpsLevel200 [Expert] + +// HASH_VALUE 70C6AC646E91F07C +// INDEX 4518 +uiR2EDRrpsLevel250 [Maître] + +// HASH_VALUE 118869B320D7EDCD +// INDEX 4519 +uiR2EDRrpsLevel20Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Débutant@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Débutant'\n + ] + +// HASH_VALUE EF966A1FB8731D23 +// INDEX 4520 +uiR2EDRrpsLevel50Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Apprenti@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Maître' (Utilisant des compétences de niveau 21 minimum)\n + ] + +// HASH_VALUE 5B2F7EAB79E12023 +// INDEX 4521 +uiR2EDRrpsLevel100Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Confirmé@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Confirmé' (Utilisant des compétences de niveau 51 minimum)\n + ] + +// HASH_VALUE BB8E4159D1270158 +// INDEX 4522 +uiR2EDRrpsLevel150Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Avancé@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Avancé' (Utilisant des compétences de niveau 101 minimum)\n + ] + +// HASH_VALUE 867F514CB2A03C2D +// INDEX 4523 +uiR2EDRrpsLevel200Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Expert@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Expert' (Utilisant des compétences de niveau 151 minimum)\n + ] + +// HASH_VALUE 4350293FB42F5C2B +// INDEX 4524 +uiR2EDRrpsLevel250Tooltip [@{6F6F}Points de récompenses pour les scenarii ring de niveau Maître@{FFFF}: %n.\n + Point gagnés dans les scenarii de niveau 'Maître' (Utilisant des compétences de niveau 201 minimum)\n + ] + +// HASH_VALUE AB584C2DEF88F0FB +// INDEX 4525 +uiR2EDRingRatingTitle [Notes du Ring] + +// HASH_VALUE 1A180078A796F49C +// INDEX 4526 +uiR2EDAuthorRingRating [Note de Créateur] + +// HASH_VALUE 3F60907F6A181F20 +// INDEX 4527 +uiR2EDAMRingRating [Note de Maître de jeu] + +// HASH_VALUE 60369282641A94C4 +// INDEX 4528 +uiR2EDMasterlessRingRating [Note d'Organisateur] + +// HASH_VALUE 8E46ACFFAE62503A +// INDEX 4529 +uiR2EDAuthorRingRatingTooltip [@{6F6F}Note de l'Auteur@{FFFF}: Niveau : %n, Amélioration : %p%.\n + Note du Créateur de scenarii. Cette note augmente comme des joueurs participent à des scenarii que vous avez créé.\n + ] + +// HASH_VALUE A892F7F3C6EEBD23 +// INDEX 4530 +uiR2EDAMRingRatingTooltip [@{6F6F}Note d'Animateur@{FFFF}: Niveau : %n, Amélioration : %p%.\n + Notation de l'Animateur. Cette note augmente comme des joueurs participent aux scenarii animés que vous lancez.\n + ] + +// HASH_VALUE 62994AE57C08ABC6 +// INDEX 4531 +uiR2EDMasterlessRingRatingTooltip [@{6F6F}Note d'Organisateur@{FFFF}: Niveau : %n, Amélioration : %p%.\n + Notation de l'organisateur d'un scénario autonome. Cette note augmente comme des joueurs participent aux scenarii autonomes que vous avez lancé.\n + ] + +// HASH_VALUE 89DE0D79C9F29C84 +// INDEX 4532 +uiRingLoadingNotARoSScenario [Vous ne pouvez pas lancer un scénario du continent alors que vous êtes dans es Ruines de Silan.] + +// HASH_VALUE B4F03AFFA31F6D0B +// INDEX 4533 +uiRingNoRatings [Les scores des scenarii ne sont pas disponibles sur le continent.] + +// HASH_VALUE 4A01C80AFF1F901B +// INDEX 4534 +uiR2EDScenarioScores [Scores moyen des scenarii] + +// HASH_VALUE 84EFDC320541EF05 +// INDEX 4535 +uiR2EDMyScenarioScores [Scores de mes scenarii] + +// HASH_VALUE 6C05A88ADDA13E69 +// INDEX 4536 +uiClickToSelectAMission [Cliquer ici pour sélectionner une mission.] + +// HASH_VALUE 6F6AD0A31C58BBD9 +// INDEX 4537 +uiNoAvailableMission [Votre journal de mission est vide.] + +// HASH_VALUE D5EF87890D23D659 +// INDEX 4538 +uittExpandMissionList [Cliquer ici pour basculer entre la liste étendue ou le menu déroulant.] + +// HASH_VALUE 9E5C2C7729CA0CD5 +// INDEX 4539 +uittMissionCombo [Ceci est la mission courante de votre journal de mission. @{6F6F}Cliquer@{FFFF} ou utiliser la @{6F6F}roulette de la souris@{FFFF} pour regarder vos missions disponibles.] + +// HASH_VALUE 2EF9BCB21D59A4B4 +// INDEX 4540 +uittMissionJournal [Ceci est votre journal de mission] + +// HASH_VALUE 59798C4465B3A795 +// INDEX 4541 +uiFixedMissionEntry_Newbie [Ruines de Silan] + +// HASH_VALUE 520898FB6194839C +// INDEX 4542 +uiFixedMissionEntry_Newbie_R2 [Ruines de Silan/Ring] + +// HASH_VALUE 18D900505D80CFB6 +// INDEX 4543 +uiFixedMissionEntry_Newbie_Trial [Ruines de Silan/Free trial] + +// HASH_VALUE 18A77350DFA39FB6 +// INDEX 4544 +uiFixedMissionEntry_Newbie_R2_Trial [Ruines de Silan/Free trial/Ring] + +// HASH_VALUE C8A0CB926A9A2FF4 +// INDEX 4545 +uiFixedMissionEntry_Mainland_Fyros [Continent / Fyros] + +// HASH_VALUE C8A0CB926A39EBFB +// INDEX 4546 +uiFixedMissionEntry_Mainland_Matis [Continent / Matis] + +// HASH_VALUE 03A287772CF4B30C +// INDEX 4547 +uiFixedMissionEntry_Mainland_Tryker [Continent / Tryker] + +// HASH_VALUE C8A0CB0EE7F95708 +// INDEX 4548 +uiFixedMissionEntry_Mainland_Zorai [Continent / Zoraï] + +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] + +// HASH_VALUE 6C7A4A8CE2187A28 +// INDEX 4550 +uiCaptionToggle [Barre de titre on/off] + +// HASH_VALUE B5D60D48A929DC8D +// INDEX 4551 +msgCustomizedEmoteNoAnim [&CHK&Vous avez demandé de ne jouer que l'animation d'un emote, cependant l'emote demandé n'a pas d'animation.] + +// HASH_VALUE 94788C8D2052FB43 +// INDEX 4552 +uiR2WinColors [Couleur des en-têtes sur Ring] + +// HASH_VALUE ECAA9C82E0372C9D +// INDEX 4553 +uiR2Palette [Palette] + +// HASH_VALUE 6C58344C6C582484 +// INDEX 4554 +uiR2Scenario [Scenario] + +// HASH_VALUE EE98048EAE982089 +// INDEX 4555 +uiR2Prop_window [Propriétés] + +// HASH_VALUE AE576C9563B85898 +// INDEX 4556 +uiR2Form [Formulaires] + +// HASH_VALUE 2DE9E3872057208A +// INDEX 4557 +uiR2Custom_look [Personnaliser l'Apparence] + +// HASH_VALUE AB48987ADE27208D +// INDEX 4558 +uiR2Dialogs [Dialogues] + +// HASH_VALUE AF473863B1452C92 +// INDEX 4559 +uiR2Events [Événements] + +// HASH_VALUE 68F8A490E609A490 +// INDEX 4560 +uiR2Activities [Activités] + +// HASH_VALUE 5E4888694988BC98 +// INDEX 4561 +uiR2Feature_help [Aide contextuelle] + +// HASH_VALUE E958C48EE157287F +// INDEX 4562 +uiR2Connect [Connecter] + +// HASH_VALUE EFDBE88CCD44D4B0 +// INDEX 4563 +uiR2Session_browser [Gestionnaire de Session] + +// HASH_VALUE 2B98E01C8FE8CCAC +// INDEX 4564 +uiR2Scenario_control [Filtre de Scenarii] + +// HASH_VALUE EB99488FE0C29FAE +// INDEX 4565 +uiR2Player_tracking [Gestion des joueurs] + +// HASH_VALUE A6E9A8408338EC6F +// INDEX 4566 +uiCCDPalette [Couleur de l'en-tête Palette] + +// HASH_VALUE AAB874F89EB3F49D +// INDEX 4567 +uiCCDScenario [Couleur de l'en-tête Scénario] + +// HASH_VALUE 1AF0FC73AACAC89E +// INDEX 4568 +uiCCDProp_window [Couleur de l'en-tête Propriétés] + +// HASH_VALUE DF3A2C33E9746EAD +// INDEX 4569 +uiCCDForm [Couleur de l'en-tête Formulaires] + +// HASH_VALUE EE378B7C9DD1D48F +// INDEX 4570 +uiCCDCustom_look [Couleur de l'en-tête Personnaliser l'Apparence] + +// HASH_VALUE EB68B43BC099886A +// INDEX 4571 +uiCCDDialogs [Couleur de l'en-tête Dialogues] + +// HASH_VALUE A394DC8DD7A0C88C +// INDEX 4572 +uiCCDEvents [Couleur de l'en-tête Événements] + +// HASH_VALUE 96928455AACA80C0 +// INDEX 4573 +uiCCDActivities [Couleur de l'en-tête Activités] + +// HASH_VALUE 6B26986117F9C816 +// INDEX 4574 +uiCCDFeature_help [Couleur de l'en-tête Aide Contextuelle] + +// HASH_VALUE ACF8A43C03097460 +// INDEX 4575 +uiCCDConnect [Couleur de l'en-tête Connexion] + +// HASH_VALUE AD09B020F4D958B7 +// INDEX 4576 +uiCCDSession_browser [Couleur de l'en-tête Gestionnaire de Session] + +// HASH_VALUE A998C8B3A7A700A8 +// INDEX 4577 +uiCCDScenario_control [Couleur de l'en-tête Gestionnaire de Scénario] + +// HASH_VALUE 2C28884D7DB47CA9 +// INDEX 4578 +uiCCDPlayer_tracking [Couleur de l'en-tête Gestion des Joueurs] + +// HASH_VALUE 5779246256A6A3B0 +// INDEX 4579 +uittR2_Palette [Choisissez la couleur de l'en-tête pour 'Palette'] + +// HASH_VALUE 9599CCAA578657B9 +// INDEX 4580 +uittR2_Scenario [Choisissez la couleur de l'en-tête pour 'Scénario'] + +// HASH_VALUE E0C1B9A41A8667BB +// INDEX 4581 +uittR2_Prop_window [Choisissez la couleur de l'en-tête pour 'Propriétés'] + +// HASH_VALUE D859FC3BCDD19FB8 +// INDEX 4582 +uittR2_Form [Choisissez la couleur de l'en-tête pour 'Formulaires'] + +// HASH_VALUE 33BC85B520EB4C2E +// INDEX 4583 +uittR2_Custom_look [Choisissez la couleur de l'en-tête pour 'Personnaliser l'apparence'] + +// HASH_VALUE 94F9F462D9D58FB7 +// INDEX 4584 +uittR2_Dialogs [Choisissez la couleur de l'en-tête pour 'Dialogues'] + +// HASH_VALUE 95CAF83BC696A3B9 +// INDEX 4585 +uittR2_Events [Choisissez la couleur de l'en-tête pour 'Événements'] + +// HASH_VALUE 22D07DA41AF5ABB4 +// INDEX 4586 +uittR2_Activities [Choisissez la couleur de l'en-tête pour 'Activités'] + +// HASH_VALUE AF0F9D5B5686432F +// INDEX 4587 +uittR2_Feature_help [Choisissez la couleur de l'en-tête pour 'Aide Contextuelle'] + +// HASH_VALUE D759F0621A9567B9 +// INDEX 4588 +uittR2_Connect [Choisissez la couleur de l'en-tête pour 'Connexion'] + +// HASH_VALUE F3E0B98234AB4435 +// INDEX 4589 +uittR2_Session_browser [Choisissez la couleur de l'en-tête pour 'Gestionnaire de Session'] + +// HASH_VALUE 70CF4C1632AD2827 +// INDEX 4590 +uittR2_Scenario_control [Choisissez la couleur de l'en-tête pour 'Gestionnaire du Scénario'] + +// HASH_VALUE 6C3FEDB6DE6C0C2F +// INDEX 4591 +uittR2_Player_tracking [Choisissez la couleur de l'en-tête pour 'Gestion des Joueurs'] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Téléchargeur Khanat] + +// HASH_VALUE 7458841474588414 +// INDEX 4593 +uiBGD_Exit [Quitter] + +// HASH_VALUE A60714855083777D +// INDEX 4594 +uiBGD_ShowHide [Montrer / Cacher] + +// HASH_VALUE AA49704C941FE205 +// INDEX 4595 +uiBGD_CloseWarning [Cette action ne fermera pas Khanat Downloader. Celui-ci continuera de fonctionner en tâche de fond. Pour le fermer, cliquez sur son icon dans la Zone de Notification, puis sélectionnez 'Quitter'.] + +// HASH_VALUE 9705DCECA260D0BA +// INDEX 4596 +uiBGD_DontShowAgain [Ne plus jamais afficher ce message.] + +// HASH_VALUE 48D0B43C48D0B43C +// INDEX 4597 +uiBGD_OK [OK] + +// HASH_VALUE 51DACC9C18296791 +// INDEX 4598 +uiBGD_PatchComplete [Mise à jour terminée avec succès !] + +// HASH_VALUE A54FB1BF3A05B5A2 +// INDEX 4599 +uiBGD_CheckFailed [ECHEC lors de la recherche de fichiers à télécharger] + +// HASH_VALUE C14FCEFAA047F85B +// INDEX 4600 +uiBGD_PatchingFailed [Échec de la mise à jour. Vérifiez s'il vous plaît l'espace disque displonible ainsi que votre connexion internet, puis réessayez.] + +// HASH_VALUE 5B64887497D8775D +// INDEX 4601 +uiBGD_CheckSuccess [Vérification de fichier terminée] + +// HASH_VALUE 62DC447E48549AB6 +// INDEX 4602 +uiBGD_Progress [Mise à jour en cours : ] + +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat est maintenant à jour] + +// HASH_VALUE 39907708AD43B943 +// INDEX 4604 +uiBGD_PatchError [Erreur de la mise à jour, vérifiez l'espace disque disponible ainsi que les paramètres de votre système, puis réessayez.] + +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Erreur de communication Jeu/Khanat Downloader. Relancer s'il vous plaît Khanat ou en dernier recours utiliser le Khanat Downloader pour réparer votre application.] + +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader s'est arrêté, veuillez relancer Khanat.] + +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Lancement de Khanat Downloader...] + +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Échec lors du lancement de Khanat Downloader...] + +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Fermeture de Khanat Downloader...] + +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader fonctionne toujours mais ne répond plus. Il vous faudra peut-être redémarrer votre ordinateur...] + +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Utilisez s'il vous plaît Khanat Downloader pour réparer une installation défectueuse de Khanat.] + +// HASH_VALUE 7E32B3307187D28F +// INDEX 4612 +uiBGD_FullPatchNeeded [Cette fonctionnalité n'est disponible qu'après que la mise à jour soit complète. La progression de la mise à jour est indiquée par la barre de progression.] + +// HASH_VALUE A01CE7B6A9D03D43 +// INDEX 4613 +uiBGD_MainlandCharFullPatchNeeded [L'endroit dans lequel se trouve ce personnage ne sera accessible qu'une fois que le Logiciel de mise à jour aura fini. La progression de la mise à jour est indiquée par la barre de progression.] + +// HASH_VALUE 2B27D4766A97FC8C +// INDEX 4614 +uiBGD_WindowTitle [Khanat Downloader] + +// HASH_VALUE 2909687AA5B7748F +// INDEX 4615 +uiBGD_Paused [En pause] + +// HASH_VALUE 49CBE87A1CEAF49E +// INDEX 4616 +uiBGD_LowPriority [Priorité faible] + +// HASH_VALUE A91AE8982684E7AA +// INDEX 4617 +uiBGD_NormalPriority [Priorité normale] + +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Sélectionnez la priorité de Khanat Downloader. Il vous sera possible de mettre le logiciel en @{6F6F}Pause@{FFFF} si vous subissez des ralentissements. Si vous avez une machine rapide, ou que vous souhaitez accélérer le processus de mise à jour, sélectionnez @{6F6F}Priorité normale@{FFFF}.] + +// HASH_VALUE 201CF438645834D4 +// INDEX 4619 +uiBGD_NotUsed [Non utilisé] + +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Échec lors de la fermeture de Khanat Downloader, vous serez pet-être amené à redémarrez votre ordinateur pour résoudre le problème.] + +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Accéder aux terres principales d'Atys ainsi qu'au Khanat Ring nécessite que la mise à jour soit finie. La progression est indiquée dnas la fenêtre du Logiciel de mise à jour.] + +// HASH_VALUE 40DA4DB418F59CA7 +// INDEX 4622 +uiBGD_InGamePatchIncompleteBC [Attendez s'il vous plaît que la mise à jour soit terminée.] + +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat est maintenant à jour ! Vous pouvez accéder aux terres principales d'Atys ainsi qu'au Khanat Ring.] + +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [La mise à jour ne peut être effectuée car un autre Khanat fonctionne actuellement. Fermez l'autre Khanat puis réessayez s'il vous plaît.] + +// HASH_VALUE 4905D09063D45212 +// INDEX 4625 +uiCP_KeysetName_bi_wow_alike [Autre 1] + +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [Pour les personnes habituées à la configuration des touches d'un autre MMO, celle peut éventuellement vous premettre de retrouver vos marques. Ceci ne s'applique qu'à Khanat (La configuration du Ring reste la même).] + +// HASH_VALUE 66F6AA4864DC34B4 +// INDEX 4627 +uiAutomaticCamera [Camera Automatique] + +// HASH_VALUE A7192458CC22FB59 +// INDEX 4628 +uiMouseDblClickMode [Mode Double Clic] + +// HASH_VALUE 1113E78F64D80038 +// INDEX 4629 +uiAutoEquipTool [S'équiper automatiquement de l'arme/outil] + +// HASH_VALUE 009901EC365B5D43 +// INDEX 4630 +msgNoCastWhileMoving [&CHK&Impossible de jeter un sort lorsque vous vous déplacez.] + +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Mise à jour de Khanat en cours] + +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Mise à jour de Khanat en cours] + +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat est sur le point d'être installé sur votre ordinateur. Vous pourrez également réparer une version existante de Khanat.\n + ] + +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Installer Khanat] + +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Réparer Khanat] + +// HASH_VALUE 22F4F3345E515606 +// INDEX 4636 +uiBGD_NextStep [Suivant >] + +// HASH_VALUE 7458841474588414 +// INDEX 4637 +uiBGD_Quit [Quitter] + +// HASH_VALUE 7027610840B57FA7 +// INDEX 4638 +uiBGD_ChoosePackage [Sélectionner l'installation désirée : ] + +// HASH_VALUE F1F783BFC21EFB8D +// INDEX 4639 +uiBGD_MinimalInstall [Installation minimum. L'île de départ sera installée (Free Trial).] + +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Installation complète.] + +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Téléchargeur Khanat] + +// HASH_VALUE 99DBF05A05FBEC6B +// INDEX 4642 +uiBGD_Torrent [Mode Torrent] + +// HASH_VALUE 665A845E4AFC7CC2 +// INDEX 4643 +uiBGD_InstallCongrat [Félicitations !] + +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [L'installation de Khanat est réussie.\n + Nous vous souhaitons de belles aventures sur Atys !\n + ] + +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Lancer Khanat maintenant] + +// HASH_VALUE 7018542070185420 +// INDEX 4646 +uiBGD_Help [Aide] + +// HASH_VALUE 2867906D28E58C9A +// INDEX 4647 +uiBGD_FinishInstall [Terminer] + +// HASH_VALUE D2C74B20887A3AA1 +// INDEX 4648 +uiBGD_ResumeDownloadInfo [Note : Vous pouvez reprendre cette installation à tout moment en double-cliquant sur le raccourci de l'installeur sur votre bureau.] + +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Installation de Khanat\n + \n + ] + +// HASH_VALUE 2A04C508A8756BB4 +// INDEX 4650 +uiBGD_Package [Choisissez s'il vous plaît les options d'installation\n + ] + +// HASH_VALUE 15040737D9339F6C +// INDEX 4651 +uiBGD_TaskTypeDownload [1. Téléchargement] + +// HASH_VALUE 5032BB8011525B2C +// INDEX 4652 +uiBGD_TaskTypeInstall [2. Installation] + +// HASH_VALUE 3017106C30D6CC80 +// INDEX 4653 +uiQueued [Mise en file d'attente] + +// HASH_VALUE 6058840C649894AC +// INDEX 4654 +uiChecking [Vérification] + +// HASH_VALUE A9478C8AA8B7A084 +// INDEX 4655 +uiBGD_Connecting [Connexion] + +// HASH_VALUE 18F9B83B2739089E +// INDEX 4656 +uiDownloadingMetadata [Téléchargement des métadata] + +// HASH_VALUE E0561484EBE9CCB3 +// INDEX 4657 +uiFinished [Finition] + +// HASH_VALUE E71860819F573891 +// INDEX 4658 +uiSeeding [Partage] + +// HASH_VALUE 29077886A857907E +// INDEX 4659 +uiAllocating [Allocation] + +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [Un problème est survenu pendant le téléchargement d'un des fichiers d'installation de Khanat.\n + Merci de vous assurer que vous avez suffisamment d'espace disque et que votre connexion internet est fonctionnelle.] + +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [Un problème est survenu pendant l'installation d'un des fichiers d'installation de Khanat.\n + Merci de vous assurer que vous avez suffisamment d'espace disque pour procéder à l'installation.] + +// HASH_VALUE 59C92C3AC811D222 +// INDEX 4662 +uiBGD_CategoryDownload [Téléchargement (1/2)] + +// HASH_VALUE 4E72AC6E48D2DA26 +// INDEX 4663 +uiBGD_CategoryInstall [Installation (2/2)] + +// HASH_VALUE 32B8685B66C794BE +// INDEX 4664 +uiBGD_Restarting [L'application va être relancée] + +// HASH_VALUE 1799D444A927A0A4 +// INDEX 4665 +uiBGD_LoadTorrent [Téléchargement du fichier de signature] + +// HASH_VALUE 25F99677D776BCAB +// INDEX 4666 +uiBGD_LoadPackageList [Chargement de la liste des packages disponible] + +// HASH_VALUE CEDA746E70B24C80 +// INDEX 4667 +uiBGD_RequiredSize [Taille requise : {0}] + +// HASH_VALUE 0000000000000000 +// INDEX 4668 +uiBGD_Download [] + +// HASH_VALUE 0000000000000000 +// INDEX 4669 +uiBGD_Installing [] + +// HASH_VALUE 6972C8456619A0A3 +// INDEX 4670 +uiBGD_ScanData [Vérification approfondie] + +// HASH_VALUE E1F9B493AAD6C8AA +// INDEX 4671 +uiBGD_Patch [Téléchargement] + +// HASH_VALUE A2172B8652863387 +// INDEX 4672 +uiBGD_CheckData [Vérification des données] + +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 +uiBGD_InstallFinished [Fin de l'installation.\n + \n + Vous pouvez maintenant jouer à Khanat.] + +// HASH_VALUE C614691A41BC7FEE +// INDEX 4674 +uiBGD_LoadVersionError [Impossible de charger les informations de version. Vérifiez que votre connexion internet est fonctionnelle.] + +// HASH_VALUE A989B04F04A80065 +// INDEX 4675 +uiBGD_LoadVersionInfo [Chargement des informations de version] + +// HASH_VALUE E949573D6633C4C3 +// INDEX 4676 +uiBGD_LoadDownloadList [Mise à jour de la liste des fichiers à télécharger] + +// HASH_VALUE 205C00EC705CF4A0 +// INDEX 4677 +uiBGD_Hour [{0} heure] + +// HASH_VALUE 51C843D5EED5D335 +// INDEX 4678 +uiBGD_Hours [{0} heures] + +// HASH_VALUE CABBCFCACB4A7AD9 +// INDEX 4679 +uiBGD_Minute [{0} minute] + +// HASH_VALUE 5D3B8ED51DE63C70 +// INDEX 4680 +uiBGD_Minutes [{0} minutes] + +// HASH_VALUE 08AAA3BF48FB66D9 +// INDEX 4681 +uiBGD_Seconde [{0} seconde] + +// HASH_VALUE DA3B5ECBDCD5146A +// INDEX 4682 +uiBGD_Secondes [{0} secondes] + +// HASH_VALUE 2022DB21F1DD37EC +// INDEX 4683 +uiBGD_TimeLeft [({0} restante(s))] + +// HASH_VALUE 276862A355489758 +// INDEX 4684 +uiBGD_FilenameFormat [{0}] + +// HASH_VALUE 85968E3F1493FE70 +// INDEX 4685 +uiBGD_RateFormat [ à {0}/s] + +// HASH_VALUE 2668285196A98094 +// INDEX 4686 +uiSelectPackage [Sélection de la version à télécharger] + +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Réparation et mise à jour de Khanat.] + +// HASH_VALUE F56A4FAD57DE9EDF +// INDEX 4688 +uiBGD_ContentStartProcessFullVersion [Vous avez choisi d'installer la version minimale nécessaire pour jouer. Le reste des fichiers sera téléchargé pendant que vous jouerez.] + +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [Vous êtes sur le point de télécharger et d'installer la dernière version de Khanat.\n + La version complète de Khanat nécessite {0} d'espace disque.] + +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [Vous êtes sur le point de mettre à jours votre installation de Khanat à la dernière version.\n + Cette opération va réparer les fichiers qui sont manquants ou endommagés.\n + A la fin de la mise à jours les fichiers de configurations du jeu seront remis à zero.] + +// HASH_VALUE ADA2E41D709F5795 +// INDEX 4691 +uiBGD_ContentStartProcessTorrent [Le 'Mode Torrent' utilise la technolgie peer-to-peer pour accélérer le téléchargement. Désactiver cette option peut résoudre certains problèmes.] + +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Bienvenue dans le Khanat Downloader] + +// HASH_VALUE AA39CC7F2309DCB0 +// INDEX 4693 +uiBGD_TitleInstallSuccess [Félicitations] + +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat a été installé avec succès.] + +// HASH_VALUE 9E1F03D60DC3E49B +// INDEX 4695 +uiBGD_QuitInstallContent [Etes-vous sûre de vouloir quitter l'application ?] + +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [Vous pourrez continuer le processus d'installation à l'endroit où vous l'avez quitté en cliquant sur l'icône Khanat présent sur votre bureau.] + +// HASH_VALUE A349BB7928F5E76D +// INDEX 4697 +uiBGD_QuitInstallTitle [Quitter ?] + +// HASH_VALUE 0CCB8A3B129779C5 +// INDEX 4698 +uiBGD_ErrorSupportFormat [Des solutions pour les problèmes le plus commun peuvent se trouver sur {0}.] + +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [https://khaganat.net/wikhan/fr:error] + +// HASH_VALUE 0CEC4A54E0EE9B8A +// INDEX 4700 +uiBGD_HandShaking [Lancement de la communication avec le patcheur (essai %d / %d)] + +// HASH_VALUE 7018542070185420 +// INDEX 4701 +uiRyzomErrorMsgBoxHelp [Aide] + +// HASH_VALUE 7018542070185420 +// INDEX 4702 +uittBrowseFaq [Aide] + +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [Le nombre actuel de couleurs de votre bureau n'est pas supporté par Khanat. Lancez Khanat en mode 16 millions de coleurs s'il vous plaît.] + +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [Le nouveau nombre de couleurs de votre bureau n'est pas supporté par Khanat. Lancez Khanat en mode 16 millions de coleurs s'il vous plaît.] + +// HASH_VALUE 2275D8355DF27445 +// INDEX 4705 +uiDeathWarningTitle [Coma et Mort] + +// HASH_VALUE F1CFD5856D03AB08 +// INDEX 4706 +uiDeathWarningContent [Vous êtes dans le coma.\n + \n + Si personne ne vous soigne avant la fin du décompte, les Kamis ou la Karavan vous rameneront à la vie à côté d'endroits spécialisés avec une pénalité.\n + \n + Choisissez un point de résurrection sur la carte, puis cliquez sur RESSUSCITER. Vous réapparaîtrez alors à l'endroit sélectionné avec vos énergies au minimum.] + +// HASH_VALUE 51EC95E56DD2049E +// INDEX 4707 +uiDeathWarningAvoid [Ne plus jamais afficher ce message.] + +// HASH_VALUE D963345468890479 +// INDEX 4708 +uiScreenShotPNG [Capture d'écran PNG] + +// HASH_VALUE C7272835423B4BEB +// INDEX 4709 +uiQDeleteAction [Souhaitez-vous vraiment supprimer cette action ?] + +// HASH_VALUE 47E728F6763B6FDA +// INDEX 4710 +uiQDeleteMacro [Souhaitez-vous vraiment supprimer cette macro ?] + +// HASH_VALUE 9E04CDDF55F676CB +// INDEX 4711 +uiQResetUI [Voulez vous vraiment réinitialiser l'IU ?] + +// HASH_VALUE EC18EC7026582CA0 +// INDEX 4712 +uiCommandNotExists [Commande inconnue.] + +// HASH_VALUE 6A764C93E0375091 +// INDEX 4713 +uiNightWarningTitle [La nuit] + +// HASH_VALUE A8629F1C9812A43B +// INDEX 4714 +uiNightWarningContent [Il fait nuit sur Atys.\n + \n + Vous pouvez éclairer autour de vous en appuyant sur la touche 'L' (touche par défaut) de votre clavier.\n + ] + +// HASH_VALUE D666185AA1B41885 +// INDEX 4715 +uitabBuyAll [Tout] + +// HASH_VALUE ACB9C0819FC81891 +// INDEX 4716 +uitabBuyAction [Actions] + +// HASH_VALUE 70D8045470584484 +// INDEX 4717 +uitabBuyUpgrade [Amélioration] + +// HASH_VALUE DEF61087D57120A9 +// INDEX 4718 +uitabBuyPower [Pouvoirs/Auras] + +// HASH_VALUE 6BBB9886DF08B890 +// INDEX 4719 +uitabBuyCarac [Caractéristiques] + +// HASH_VALUE 5964638E6B88C460 +// INDEX 4720 +uittConsiderTargetNoSelection [Aucune cible séléctionnée] + +// HASH_VALUE D19274C71AB36846 +// INDEX 4721 +uittConsiderTargetLevel [@{6F6F}Niveau@{FFFF} de la cible séléctionnée] + +// HASH_VALUE 0AB7FA32A8511BE3 +// INDEX 4722 +uittConsiderBoss [Cette créature est @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 2339E24418006B4A +// INDEX 4723 +uittConsiderBossNpc [Ce personnage est @{6F6F}guild challenging@{FFFF}.] + +// HASH_VALUE 28468F32137D7465 +// INDEX 4724 +uittConsiderNamedOrMiniBoss [Cette créature est @{6F6F}team challenging@{FFFF}.] + +// HASH_VALUE AEA35B80CC748BB1 +// INDEX 4725 +uittConsiderUnknownLevel [Le niveau de la cible est @{F00F}trop élevé@{FFFF} par rapport a votre niveau.\n + \n + @{888F}Note : Vous pouvez voir le niveau exact de votre cible jusqu'à 10 niveaux au-dessus de votre propre niveau. Vous recevez un bonus de 10 niveaux pour chaque joueur ajouté dans votre équipe.] + +// HASH_VALUE E08615B853970FD2 +// INDEX 4726 +uittConsiderBothPVPToSeeLevel [@{6F6F}Astuce :@{FFFF} Vous et votre cible devez être en mode PVP pour pouvoir voir le niveau de votre adversaire.] + +// HASH_VALUE 26D5744856E97863 +// INDEX 4727 +uittTabBuyAll [Tout afficher] + +// HASH_VALUE 4E5A9F97A623DCA8 +// INDEX 4728 +uittTabBuyAction [Nouvelles actions] + +// HASH_VALUE AE199B3CF168B84B +// INDEX 4729 +uittTabBuyUpgrade [Amélioration de vos compétences] + +// HASH_VALUE 9506E8A511F2B09E +// INDEX 4730 +uittTabBuyPower [Apprendre de nouveaux pouvoirs et auras] + +// HASH_VALUE 319BB48358EA947C +// INDEX 4731 +uittTabBuyCarac [Augmentez vos caractéristiques] + +// HASH_VALUE 57D08F660BB56E6F +// INDEX 4732 +uittSeconds [ seconde(s) ] + +// HASH_VALUE 9C71A7700C759670 +// INDEX 4733 +uittMinutes [ minutes(s) ] + +// HASH_VALUE 5A8045DCCC37FBBE +// INDEX 4734 +uittHours [ heure(s) ] + +// HASH_VALUE F43D9AD3C83D4D26 +// INDEX 4735 +uittSecondsShort [ s ] + +// HASH_VALUE 73DC6ACDC6DC351A +// INDEX 4736 +uittMinutesShort [ mn ] + +// HASH_VALUE 328C42C8448C2110 +// INDEX 4737 +uittHoursShort [ h ] + +// HASH_VALUE D9C0A6E4DB46C4AB +// INDEX 4738 +uittMeters [ mètre(s)] + +// HASH_VALUE 333B4CF6A8AB7410 +// INDEX 4739 +uiNoTrainingAvailable [Rien de disponible dans cette catégorie] + +// HASH_VALUE 9E17085EDBA8633C +// INDEX 4740 +uittSuccessRate [Taux de réussite : @{6F6F}] + +// HASH_VALUE DE56E0FBAE56C27D +// INDEX 4741 +uittRegenTime [Temps de Regen. : @{6F6F}] + +// HASH_VALUE D367142554E42A6F +// INDEX 4742 +uittDisableTime [Temps de Recast. : @{FFFF}] + +// HASH_VALUE 91D82F4921A4338B +// INDEX 4743 +uiAtysianCycle1Ordinal [1er] + +// HASH_VALUE CC95CB36DB72A372 +// INDEX 4744 +uiAtysianCycle2Ordinal [2e] + +// HASH_VALUE 4DE6EF3C1DD3B77B +// INDEX 4745 +uiAtysianCycle3Ordinal [3e] + +// HASH_VALUE 519613446153E384 +// INDEX 4746 +uiAtysianCycle4Ordinal [4e] + +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [a été enregistré dans le dossier Khanat.] + +// HASH_VALUE 24245B3163C7514A +// INDEX 4748 +uiRpjobMaxLevel [Vous avez atteint l'échelon maximum dans ce métier.] + +// HASH_VALUE 0DB6E48990EA3C49 +// INDEX 4749 +uiShowTimesInChatCB [Afficher l'heure dans les fenêtres de discussion.] + +// HASH_VALUE 3D0B2453397DF2BC +// INDEX 4750 +uittShowTimesInChat [Si coché, affiche l'heure dans les fenêtres de discussion.] + +// HASH_VALUE 0855747EDEB34E06 +// INDEX 4751 +uiEchelon [Échelon : ] + +// HASH_VALUE 2E428F9A99366770 +// INDEX 4752 +uiShowClock [Afficher l'heure au dessus du compas.] + +// HASH_VALUE E80563EA6265AD11 +// INDEX 4753 +uittShowClock [Si coché, affiche l'heure courante au dessus du compas.] + +// HASH_VALUE 5B008CB3BFE212C7 +// INDEX 4754 +uiUntranslatedToken [Valeur saisie incorrect: la valeur '%s' n'a pas été définie.] + +// HASH_VALUE 1DE6E33299B77FDC +// INDEX 4755 +uiShow3dItemPreview [Afficher la prévisualisation des objets en 3D] + +// HASH_VALUE 2740E55A1C979355 +// INDEX 4756 +uittShow3dItemPreview [Si coché, affiche la prévisualisation en 3D de l'objet inspecté.] + +// HASH_VALUE 85AC0FF9C2C065E1 +// INDEX 4757 +uiShowDynChannelNameInChatCB [Affichez le nom des canaux du chat dynamique dans le chat.] + +// HASH_VALUE 68467226378FE4E8 +// INDEX 4758 +uittShowDynChannelNameInChat [Si coché, le nom du chat dynamique apparaît en début de ligne lorsque le message est affiché dans l'onglet Utilisateur.] + +// HASH_VALUE 92BA6C7192D6743F +// INDEX 4759 +uiShowReticle [Afficher le réticule autour de la cible] + +// HASH_VALUE DEF8FF70C06E611F +// INDEX 4760 +uittShowReticle [Si coché, afficher le réticule autour de la cible quand vous mettez la souris sur la cible.] + +// HASH_VALUE 200EB441EC195B51 +// INDEX 4761 +uiCurrentLocalAndUtcTime [L'heure locale est %local, L'heure UTC est %utc.] + +// HASH_VALUE 1B989391681BEB61 +// INDEX 4762 +uittContactInfo [Ouvrir le profil de votre ami] + +// HASH_VALUE 6C98E4246C98E424 +// INDEX 4763 +uiPlayerInfos [Infos] + +// HASH_VALUE 125A565C47B498A6 +// INDEX 4764 +youTellPlayer [vous dites à %name] + +// HASH_VALUE 87B066B6366EEC2F +// INDEX 4765 +uimwHands2 [MAINS #2] + +// HASH_VALUE 0186F09EAA65B2FE +// INDEX 4766 +uiRunShortcut2 [Exe. Raccourci #2] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4767 +uiActions2 [Actions #2] + +// HASH_VALUE E1C65637632628A4 +// INDEX 4768 +uiKeysActionsTitle2 [Raccourcis des Actions #2] + +// HASH_VALUE 2C08C0B02C08C0B0 +// INDEX 4769 +uiThousandsSeparator [ ] + +// HASH_VALUE FA309F21F9211A09 +// INDEX 4770 +uiRaceBold [RACE : ] + +// HASH_VALUE 64636618A3BDC326 +// INDEX 4771 +uittFilterTP [Filtre @{6F6F}Pactes de Téléportation\n + @{FFFF}Effectuez un clic-droit pour ne sélectionner que les @{6F6F}Pactes de Téléportation@{FFFF}.] + +// HASH_VALUE 08D8B8FE2B893831 +// INDEX 4772 +uiShowOnlineOfflineNotifications [Notifications de Connexions/Déconnexions] + +// HASH_VALUE 4CD4D1CC173C6E8A +// INDEX 4773 +uittShowOnlineOfflineNotifications [Afficher les notifications de Connexions/Déconnexions pour les amis ou membre de la guilde.] + +// HASH_VALUE C5878CD4F49A9E18 +// INDEX 4774 +uiPlayerOnline [&ISE&%s est en ligne.] + +// HASH_VALUE C666FFDC96558E3E +// INDEX 4775 +uiPlayerOffline [&ISE&%s a quitté le jeu.] + +// HASH_VALUE E619A4D703E8A8AA +// INDEX 4776 +uiDynColor0 [Canal dynamique 0] + +// HASH_VALUE D7E5C437EA19905C +// INDEX 4777 +uiCCDDyn0 [Couleur des messages du 'Canal dynamique 0'] + +// HASH_VALUE E0A73C8619718AA7 +// INDEX 4778 +uittChooseDynColor0 [Sélectionner la couleur des messages du Canal dynamique 0.] + +// HASH_VALUE E619A4D803E8A8AA +// INDEX 4779 +uiDynColor1 [Canal dynamique 1] + +// HASH_VALUE D7E5C837EA19905C +// INDEX 4780 +uiCCDDyn1 [Couleur des messages du 'Canal dynamique 1'] + +// HASH_VALUE E0B73C8619718AA7 +// INDEX 4781 +uittChooseDynColor1 [Sélectionner la couleur des messages du Canal dynamique 1.] + +// HASH_VALUE E619A4D903E8A8AA +// INDEX 4782 +uiDynColor2 [Canal dynamique 2] + +// HASH_VALUE D7E5CC37EA19905C +// INDEX 4783 +uiCCDDyn2 [Couleur des messages du 'Canal dynamique 2'] + +// HASH_VALUE E0C73C8619718AA7 +// INDEX 4784 +uittChooseDynColor2 [Sélectionner la couleur des messages du Canal dynamique 2.] + +// HASH_VALUE E619A4DA03E8A8AA +// INDEX 4785 +uiDynColor3 [Canal dynamique 3] + +// HASH_VALUE D7E5D037EA19905C +// INDEX 4786 +uiCCDDyn3 [Couleur des messages du 'Canal dynamique 3'] + +// HASH_VALUE E0D73C8619718AA7 +// INDEX 4787 +uittChooseDynColor3 [Sélectionner la couleur des messages du Canal dynamique 3.] + +// HASH_VALUE E619A4DB03E8A8AA +// INDEX 4788 +uiDynColor4 [Canal dynamique 4] + +// HASH_VALUE D7E5D437EA19905C +// INDEX 4789 +uiCCDDyn4 [Couleur des messages du 'Canal dynamique 4'] + +// HASH_VALUE E0E73C8619718AA7 +// INDEX 4790 +uittChooseDynColor4 [Sélectionner la couleur des messages du Canal dynamique 4.] + +// HASH_VALUE E619A4DC03E8A8AA +// INDEX 4791 +uiDynColor5 [Canal dynamique 5] + +// HASH_VALUE D7E5D837EA19905C +// INDEX 4792 +uiCCDDyn5 [Couleur des messages du 'Canal dynamique 5'] + +// HASH_VALUE E0F73C8619718AA7 +// INDEX 4793 +uittChooseDynColor5 [Sélectionner la couleur des messages du Canal dynamique 5.] + +// HASH_VALUE E619A4DD03E8A8AA +// INDEX 4794 +uiDynColor6 [Canal dynamique 6] + +// HASH_VALUE D7E5DC37EA19905C +// INDEX 4795 +uiCCDDyn6 [Couleur des messages du 'Canal dynamique 6'] + +// HASH_VALUE E0073C8619718AA7 +// INDEX 4796 +uittChooseDynColor6 [Sélectionner la couleur des messages du Canal dynamique 6.] + +// HASH_VALUE E619A4DE03E8A8AA +// INDEX 4797 +uiDynColor7 [Canal dynamique 7] + +// HASH_VALUE D7E5E037EA19905C +// INDEX 4798 +uiCCDDyn7 [Couleur des messages du 'Canal dynamique 7'] + +// HASH_VALUE E0173C8619718AA7 +// INDEX 4799 +uittChooseDynColor7 [Sélectionner la couleur des messages du Canal dynamique 7.] + +// HASH_VALUE A735121BBB3AD1A5 +// INDEX 4800 +uiQSetLeader [Souhaitez-vous vraiment faire de ce joueur le chef de guilde ?] + +// HASH_VALUE 68D8F43068D8F430 +// INDEX 4801 +uimLockItem [Verrouiller] + +// HASH_VALUE 2B17DC79EBA6D087 +// INDEX 4802 +uimUnlockItem [Déverrouiller] + +// HASH_VALUE 16E88465D3567378 +// INDEX 4803 +uimSetTeamLeader [Promouvoir Chef] + +// HASH_VALUE C7E1BC268BF19C29 +// INDEX 4804 +uiKeyTILDE [TILDE] + +// HASH_VALUE 4942A43A0B91EC2F +// INDEX 4805 +uiKeySLASH [SLASH] + +// HASH_VALUE 0643604105235C40 +// INDEX 4806 +uiKeyPERIOD [POINT] + +// HASH_VALUE 82F07C1E0BC1B822 +// INDEX 4807 +uiKeyBACKSLASH [BARRE OBLIQUE INVERSÉE] + +// HASH_VALUE 4D80E02C9041EC2C +// INDEX 4808 +uiKeyAPOSTROPHE [APOSTROPHE] + +// HASH_VALUE CA41D83C8980A41E +// INDEX 4809 +uiKeySEMICOLON [POINT-VIRGULE] + +// HASH_VALUE 409424485450B40C +// INDEX 4810 +uiKeyRBRACKET [PARENTHÈSE FERMANTE] + +// HASH_VALUE 409424305450B40C +// INDEX 4811 +uiKeyLBRACKET [PARENTHÈSE OUVRANTE] + +// HASH_VALUE C8C2DC2BCCC1E432 +// INDEX 4812 +uiKeyEQUALS [ÉGAL] + +// HASH_VALUE 48D4141048D41410 +// INDEX 4813 +uiKeyDASH [TIRET] + +// HASH_VALUE 8861D8317F2FC031 +// INDEX 4814 +uiJoinLeagueProposal [REJOINDRE LA LIGUE] + +// HASH_VALUE 04E31C3D03A36344 +// INDEX 4815 +uiPvpPoints [POINTS PVP] + +// HASH_VALUE 6B98909065484495 +// INDEX 4816 +uiPvpTotal [Total] + +// HASH_VALUE 8381DC4083B2B83F +// INDEX 4817 +uiOrganization [FACTION] + +// HASH_VALUE 9F4850976B09B4A9 +// INDEX 4818 +uiOrganization_5 [Maraudeurs] + +// HASH_VALUE 62C7348CE738649D +// INDEX 4819 +uiOrganization_0 [Non défini] + +// HASH_VALUE 22FAEC96E434B371 +// INDEX 4820 +uiPoints [Points:] + +// HASH_VALUE 5BD76F5861C46365 +// INDEX 4821 +uiOrganizationStatus [Rang:] + +// HASH_VALUE 94CB34FE62DE572A +// INDEX 4822 +uittOrganization [Vous pouvez rejoindre une Faction en passant le rite associé et obtenir des avantages. Chaque Faction demande des renommées spécifiques pour passer le rite, le sage de la Faction pourra vous en dire plus.] + +// HASH_VALUE 65C79C3EEC580FC8 +// INDEX 4823 +uiRpTags [Étiquette Roleplay] + +// HASH_VALUE 011E7DD3846A697E +// INDEX 4824 +uittRpTags [Montrer les tags RP au-dessus du personnage] + +// HASH_VALUE 6629889323B92489 +// INDEX 4825 +uimwTaskBar [Barre des tâches] + +// HASH_VALUE 20D0043864581438 +// INDEX 4826 +uiWindowNpcName [Nom du PNJ] + +// HASH_VALUE 4FF1E1E63C0AB8E5 +// INDEX 4827 +uittNpcName [Montrer le nom des PNJS amicaux au-dessus du personnage] + +// HASH_VALUE 7F73C093A7248307 +// INDEX 4828 +uiNpcTitle [Titre du PNJ] + +// HASH_VALUE A73C12CAF81BBD87 +// INDEX 4829 +uittNpcTitle [Montrer le titre des PNJS amicaux au-dessus du personnage] + +// HASH_VALUE C6C48E46D588B347 +// INDEX 4830 +uiHands2 [Mains #2] + +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [L'Éon de la Symbiose] + diff --git a/translation/translated/item_words_fr.txt b/translation/translated/item_words_fr.txt new file mode 100644 index 0000000..008303e Binary files /dev/null and b/translation/translated/item_words_fr.txt differ diff --git a/translation/translated/job_words_fr.txt b/translation/translated/job_words_fr.txt new file mode 100644 index 0000000..18c047b Binary files /dev/null and b/translation/translated/job_words_fr.txt differ diff --git a/translation/translated/outpost_words_fr.txt b/translation/translated/outpost_words_fr.txt new file mode 100644 index 0000000..54e5c47 Binary files /dev/null and b/translation/translated/outpost_words_fr.txt differ diff --git a/translation/translated/phrase_fr.txt b/translation/translated/phrase_fr.txt new file mode 100644 index 0000000..83fc52d --- /dev/null +++ b/translation/translated/phrase_fr.txt @@ -0,0 +1,25354 @@ +// HASH_VALUE 8857DE7C383C5498 +ABANDON_GROUP_MISSION () +{ + [&SYS& Le chef de votre équipe a abandonné une mission d'équipe.] + +} + +// HASH_VALUE 4E34C9C7A3251E27 +ABANDON_MISSION () +{ + abandon_mission [&TSK&Vous avez abandonné une mission.] + +} + +// HASH_VALUE A88E3FF35D2C1D1B +ABANDON_TEAM_MISSION_REFUSED () +{ + abandon_team_mission_refused [&CHK&Seuls les chefs peuvent abandonner une mission d'équipe.] + +} + +// HASH_VALUE 9A3F22E1C8901028 +ALREADY_TELEPORTING () +{ + [&CHK&Vous utilisez déjà un pacte de téléportation.] + +} + +// HASH_VALUE 76604828FF938C16 +ALTAR_RESTRICTION () +{ + [&SYS& Votre allégeance ou votre niveau de renommée ne vous permet pas d'avoir accès aux pactes de cet autel.] + +} + +// HASH_VALUE EEE6C84E35875489 +AMMO_BUYING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être acheté que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 97CBAF417EF45542 +AMMO_SELLING_QUANTITY_TOO_LOW (int magazineSize) +{ + [&CHK&Ce type de munition ne peut être vendu que par un ou plusieurs lots de $magazineSize$ munitions.] + +} + +// HASH_VALUE 7F8B0EA6B683A510 +ANIMAL_DEAD (int number) +{ + [&SYS&Votre animal #$number$ vient de mourir, vous avez trois jours pour récupérer les objets dans son inventaire avant qu'il ne pourrisse puis disparaisse.] + +} + +// HASH_VALUE 12A4849428B576B1 +ANIMAL_DISEAPER (int number) +{ + [&SYS&Votre animal #$number$ a disparu car cela fait trois jour qu'il est mort, tout ce qu'il contenait dans son inventaire a disparu avec lui.] + +} + +// HASH_VALUE 39F66466A4E64E98 +ANIMAL_FOLLOW_TOO_FAR () +{ + [&CHK&Votre familier est trop loin et n'arrive plus à vous suivre.] + +} + +// HASH_VALUE 12D1997374047D93 +ANIMAL_HAS_EATEN () +{ + [&ITM&Votre familier a mangé certains des aliments de son inventaire et peut courir à nouveau.] + +} + +// HASH_VALUE 5E15D565252DCAD8 +ANIMAL_HUNGRY () +{ + [&CHK&Votre familier est affamé et ne peut plus courir.] + +} + +// HASH_VALUE A7075D90686E6731 +ANIMAL_INTERLOCUTOR_HAVE_MAX () +{ + [&CHK&Votre interlocuteur a trop d'animaux pour que vous puissiez lui en donner d'autres.] + +} + +// HASH_VALUE EBB7EBE03A73EE7E +ANIMAL_INVENTORY_INACCESSIBLE (int number) +{ + [&SYS&Votre animal #$number$ est trop loin pour que vous puissiez accéder à son inventaire.] + +} + +// HASH_VALUE 9FBE84C0B7AF8BC3 +ANIMAL_MOUNTED () +{ + [&CHK&Vous ne pouvez pas échanger un animal sur lequel vous êtes monté.] + +} + +// HASH_VALUE 3B34A8E429F9828F +ANIMAL_PACKER_TOO_ENCUMBERED () +{ + [&CHK&Votre mektoub est trop chargé.] + +} + +// HASH_VALUE 87EE18BF6610FF51 +ANIMAL_PLAYER_HAVE_MAX () +{ + [&CHK&Vous avez trop d'animaux pour que vous puissiez en accepter d'autres.] + +} + +// HASH_VALUE 1F07108F69D98F8A +ANSWER_BYE () +{ + answer_bye [Au revoir !] + +} + +// HASH_VALUE FAE14CCCA7370449 +ANSWER_GROUP_NO () +{ + (self.gender = male) + answer_group_no_m [Nous ne sommes pas intéressés.] + + answer_group_no_f [Nous ne sommes pas intéressées.] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +/////////////////////////////////INTERACTIVE BOT CHAT///////////////////////////////////////////////////////// +// HASH_VALUE 2AB7E894C9060C9E +ANSWER_NEXT () +{ + answer_next [Dites-m'en plus.] + +} + +// HASH_VALUE E0D518647178044B +ANSWER_NO () +{ + (self.gender = female) + answer_no_f [Je ne suis pas intéressée.] + + answer_no_m [Je ne suis pas intéressé.] + +} + +// HASH_VALUE AB3950B1A2380081 +ANSWER_OK () +{ + answer_ok [Ok] + +} + +// HASH_VALUE 96167C59DD749C6A +ANSWER_SKIP () +{ + answer_skip [Ne venez pas m'ennuyer...] + +} + +// HASH_VALUE BB33F0D6DF6EA3FF +AURA_EFFECT_BEGIN (powertype p) +{ + aura_effect_begin [&SPL&Vous commencez à sentir les effets du pouvoir $p$.] + +} + +// HASH_VALUE AA907DF135B0C6C5 +AURA_EFFECT_END (powertype p) +{ + aura_effect_end [&SPL&Les effets du pouvoir $p$ ont pris fin.] + +} + +// HASH_VALUE 9CDA5E29A34BBBD4 +AUTO_LOOT_LEVEL_TOO_LOW () +{ + auto_loot_level_too_low [&ITMF&Pour votre mission, vous avez besoin d'une matière de qualité supérieure.] + +} + +// HASH_VALUE 1247E993BCD91664 +AUTO_LOOT_SUCCESS (int nb, item i, int level) +{ + (nb > 1) + auto_loot_success_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ pour votre mission.] + + (nb = 1) + auto_loot_success_1 [&ITM&Vous obtenez $i.ia$ $i$ de qualité $level$ pour votre mission.] + +} + +//INVENTORY_MOVE_TO(item item, int qty) +//{ +// (qty=1) +// inventory_equip_item_1 [&SYS&Vous prenez votre $item$.] +// (qty>1) +// inventory_equip_item_p [&SYS&Vous prenez vos $item.p$.] +//} +// HASH_VALUE E4E9840CF6872B8D +BAG_FULL (int qty) +{ + bag_full [&CHK&Votre inventaire est plein, il y a $qty$ objets dedans.] + +} + +// HASH_VALUE 52D67ABE22FA2A30 +BROADCAST (literal s) +{ + // broadcast message + [&BC&$s$] + +} + +// HASH_VALUE D8E5F9ECA7E80B67 +BS_ITEM_INCOMPATIBLE () +{ + [&CHKCB&Cette formule ou action est incompatible avec l'objet en main.] + +} + +// HASH_VALUE D093F01DDD20EB8E +BS_NO_AMMO () +{ + [&CHKCB&Cette arme n'a plus de munitions.] + +} + +// HASH_VALUE 67F06870FDE6FF2B +BS_TARGET_NOT_ATTACKABLE () +{ + [&CHKCB&Vous ne pouvez pas utiliser une action offensive contre cette cible.] + +} + +// HASH_VALUE 8CF518CAE7E68E9C +BS_TARGET_TOO_FAR () +{ + [&CHKCB&Votre cible est trop loin.] + +} + +// HASH_VALUE E6D8BDD3764933D6 +BS_TARGET_TOO_FAR_OR () +{ + [&CHKCB&Votre cible est trop loin ou vous n'êtes pas face à elle.] + +} + +// HASH_VALUE 6A6C97F1AC07DFDB +CANT_ACCESS_GUILD_INVENTORY () +{ + [&SYS&Vous devez être dans le bâtiment ou prêt d'un avant-poste de votre guilde pour pouvoir accéder à son inventaire.] + +} + +// HASH_VALUE 26C2B7C39325480C +CANT_BE_ENCHANTED () +{ + [&CHK&Cet objet ne peut pas être enchanté.] + +} + +// HASH_VALUE 74E1A23314ED2C3F +CANT_CRAFT_ENGAGED_IN_MELEE () +{ + cant_craft_engaged_melee [&CHK&Vous ne pouvez rien créer pendant un combat de mêlée ! Création avortée !] + +} + +// HASH_VALUE 959B0703F4BD2B7C +CANT_CRAFT_NOT_ENOUGHT_FOCUS () +{ + [&CHK&Il est impossible de créer cet objet maintenant car vous n'avez pas assez d'énergie de concentration !] + +} + +// HASH_VALUE E0F326FC9C8370FA +CANT_CRAFT_WHEN_DEAD () +{ + (self.gender = female) + cant_craft_when_dead_f [&CHKCB&Vous êtes morte en créant un objet ! Création avortée !] + + cant_craft_when_dead_m [&CHKCB&Vous êtes mort en créant un objet ! Création avortée !] + +} + +// HASH_VALUE 4A8EC93DA32766E3 +CANT_FORAGE_ENGAGED_IN_MELEE () +{ + cant_forage_engaged_in_melee [&CHKCB&Vous ne pouvez pas extraire de M.P. pendant un combat de mêlée ! Extraction avortée !] + +} + +// HASH_VALUE A5ED79249FE48CCD +CANT_FOUND_ITEM (int i) +{ + cant_found_item [&CHK&l'objet du port $i$ n'a pas été trouvé.] + +} + +// HASH_VALUE 81453D09818E56D7 +CANT_FOUND_RM () +{ + cant_found_rm [&CHK&Toutes les matières premières sélectionnées n'ont pu être trouvées dans l'inventaire ! L'action d'artisanat est annulée !] + +} + +// HASH_VALUE 7F6D125DBBBDACD4 +CANT_LOCK_RM () +{ + cant_lock_rm [&CHK&Impossible de stocker toutes les matières premières que vous avez choisies pour la création ! Certaines doivent déjà être stockées pour une autre utilisation. Création avortée !] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_DESC (bot dummy) +{ + [Mission ENCHAINEE] + +} + +// HASH_VALUE 3CA83C5D62F68884 +CHAIN_MISSION_TITLE (bot dummy) +{ + [Mission ENCHAINEE] + +} + +// HASH_VALUE 1ED9E3083AD44C53 +CHALLENGE_ABANDON_NOT_LEADER () +{ + [&CHK&Vous devez être un chef d'équipe pour abandonner le défi.] + +} + +// HASH_VALUE 2B62CBA7F6CECC40 +CHALLENGE_ACCEPTED ( player p ) +{ + [&CHK&Vous êtes en plein défi PVP avec $p$.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_HE_ABANDON ( player p ) +{ + [&CHK&$p$ a abandonné le défi.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5306DB19A287A321 +CHALLENGE_LOST () +{ + [&CHK&Vous avez perdu le défi.] + +} + +// HASH_VALUE A1600138F0392462 +CHALLENGE_OTHER_TEAM_AGGRO () +{ + [&CHK&Vous ne pouvez pas lancer de défi car un membre de l'équipe adverse est attaqué par une créature.] + +} + +// HASH_VALUE BBF41E7ED5643673 +CHALLENGE_SAME_TEAM ( player p ) +{ + (p.gender = male) + [&CHK&$p$ est votre coéquipier, vous ne pouvez pas le défier.] + + [&CHK&$p$ est votre coéquipière, vous ne pouvez pas la défier.] + +} + +// HASH_VALUE 93542B1DF5F3FBEB +CHALLENGE_STARTS () +{ + (self.gender = male) + [&CHK&Vous êtes en plein défi contre d'autres joueurs. Vous serez téléporté à nouveau quand le défi sera terminé.] + + (self.gender = female) + [&CHK&Vous êtes en plein défi contre d'autres joueurs. Vous serez téléportée à nouveau quand le défi sera terminé.] + +} + +// HASH_VALUE 7CDBA9DA9C394D6B +CHALLENGE_TARGET_AGGRO (player p) +{ + [&CHK&Vous ne pouvez pas défier $p$, car ce joueur est attaqué par une créature.] + +} + +// HASH_VALUE 011004544A752B4E +CHALLENGE_TEAM_AGGRO (player p) +{ + (p.gender = male) + [&CHK&Vous ne pouvez pas lancer de défi car $p$, votre coéquipier, est attaqué par une créature.] + + [&CHK&Vous ne pouvez pas lancer de défi car $p$, votre coéquipière, est attaquée par une créature.] + +} + +// HASH_VALUE E7CD1DD7A10EC5E9 +CHALLENGE_TEAM_MEMBER_ALREADY_IN_PVP (player p) +{ + (p.gender = male) + [&CHK&$p$, votre coéquipier, est déjà engagé dans un combat contre d'autres joueurs.] + + (p.gender = female) + [&CHK&$p$, votre coéquipière, est déjà engagée dans un combat contre d'autres joueurs.] + +} + +// HASH_VALUE 4EE20CCDDA8608F5 +CHALLENGE_WON () +{ + [&CHK&Vous avez gagné le défi.] + +} + +// HASH_VALUE 7E9CA7429D7C78E8 +CHALLENGE_YOU_ABANDON ( player p ) +{ + [&CHK&$p$ a abandonné le défi.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 532374535D325BDD +CHALLENGE_YOU_AGGRO () +{ + [&CHK&Vous ne pouvez pas lancer de défi si vous êtes attaqué(e) par une créature.] + +} + +// HASH_VALUE F26B2F08D6437E1F +CHARACTER_MADE_THE_FINAL_BLOW (player p) +{ + [Vous avez porté le coup fatal au personnage joueur $p$.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// generic system messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 5493D38329ADA35F +CHARACTER_SAVED (player p) +{ + (p.gender = male) + [&SYS&""$p$"" a été sauvegardé.] + + [&SYS&""$p$"" a été sauvegardée.] + +} + +// HASH_VALUE F879AFAC81326EC1 +CHARGE_APPLY (dyn_string_id str) +{ + [&SYS&Votre guilde postule pour la charge de ""$str$"".] + +} + +// HASH_VALUE CF07EDF533CCECA1 +CHARGE_BAD_GRADE () +{ + [&CHK&Votre grade dans la guilde n'est pas suffisant pour réaliser cette opération.] + +} + +// HASH_VALUE C16B07168457460D +CHARGE_END (dyn_string_id id) +{ + [&SYS&Votre guilde a perdu le contrôle de la charge $id$.] + +} + +// HASH_VALUE 18DD5D5CC8504B1A +CHARGE_GOT (dyn_string_id id) +{ + [&SYS&Votre guilde a été choisie pour la charge : $id$.] + +} + +/* OLD VALUE : [ + + CHIANG_1 () + { + [&bbl&The freedom to run the program, for any purpose (freedom 0).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 796891D2FF0397A8 +CHIANG_1 () +{ + chiang_1 [&bbl&The freedom to run the program, for any purpose (freedom 0).] + +} + +/* OLD VALUE : [ + + CHIANG_2 () + { + [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE CE9F5DA90A1A84FE +CHIANG_2 () +{ + chiang_2 [&bbl&The freedom to study how the program works, and change it to make it do what you wish (freedom 1). Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + + CHIANG_3 () + { + [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 52CD13AB9A18F20B +CHIANG_3 () +{ + chiang_3 [&bbl&The freedom to redistribute copies so you can help your neighbor (freedom 2).] + +} + +/* OLD VALUE : [ + + CHIANG_4 () + { + [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 4C944E02F775D491 +CHIANG_4 () +{ + chiang_4 [&bbl&The freedom to distribute copies of your modified versions to others (freedom 3). By doing this you can give the whole community a chance to benefit from your changes. Access to the source code is a precondition for this.] + +} + +/* OLD VALUE : [ + CHIANG_WELCOME () + { + [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 5663A8D03DAC6ABA +CHIANG_WELCOME () +{ + chiang_welcome [Greetings Freesoftware Fellow,\n + I'm the welcomer on this Ryzom Core shard. This server is here to do some test, tweak and hack on the source code. Happy Hacking!] + +} + +// HASH_VALUE AAB0EDFE15B088FD +COMBAT_ACTOR_CRITICAL_HIT (entity e) +{ + combat_actor_critical_hit [&SPLM&Vous portez un coup critique $e.pr$ $e$.] + +} + +// HASH_VALUE A56E55B061D8282D +COMBAT_ACTOR_FUMBLE () +{ + combat_actor_fumble [&MISM&Vous faites une bourde.] + +} + +//////////////////////////////////////////////////////////////////////// +// sentences related to combat +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 528454A7D92FA548 +COMBAT_ACTOR_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_p [&DGM&Vous infligez $damage$ points de dégâts $e.pr$ $e$.] + + (maxDamage = 0 & damage=1) + combat_actor_hit_1 [&DGM&Vous infligez 1 point de dégâts $e.pr$ $e$.] + + (maxDamage = 0 & damage=0) + combat_actor_hit_0 [&DGM&Vous atteignez $e.cc$ $e$ mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_pm [&DGM&Vous infligez $damage$ ($maxDamage$) points de dégâts $e.pr$ $e$.] + + (damage=1) + combat_actor_hit_1m [&DGM&Vous infligez 1 point de dégâts ($maxDamage$) $e.pr$ $e$.] + + (damage=0) + combat_actor_hit_0m [&DGM&Vous atteignez $e.da$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE 390D61C280B446D6 +COMBAT_ACTOR_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_test_loc_p [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_test_loc_1 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_test_loc_0 [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts.] + + (damage>1) + combat_actor_hit_test_loc_pm [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_test_loc_1m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$, infligeant 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_test_loc_0m [&DGM&Vous atteignez $b.da$ $b$ $e.cc$ $e$ mais n'infligez pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE 4483BC1F6EBA2BB8 +COMBAT_ACTOR_HIT_SELF (int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 1) + combat_actor_hit_self_p [&DG&Vous vous blessez et subissez $damage$ points de dégâts.] + + (maxDamage = 0 & damage = 1) + combat_actor_hit_self_1 [&DG&Vous vous blessez et subissez 1 point de dégâts.] + + (maxDamage = 0 & damage = 0) + combat_actor_hit_self_0 [&DG&Vous vous blessez mais ne subissez aucun dégât.] + + (damage>1) + combat_actor_hit_self_pm [&DG&Vous vous blessez et subissez $damage$ ($maxDamage$) points de dégâts.] + + (damage=1) + combat_actor_hit_self_1m [&DG&Vous vous blessez et subissez 1 ($maxDamage$) point de dégâts.] + + (damage=0) + combat_actor_hit_self_0m [&DG&Vous vous blessez mais ne subissez aucun dégât ($maxDamage$).] + +} + +// HASH_VALUE C62B4931EB266DF0 +COMBAT_ACTOR_MISS (entity e) +{ + combat_actor_miss [&MISM&Vous ratez $e.da$ $e$.] + +} + +// HASH_VALUE 64B36E6C6A6BF959 +COMBAT_ATTACK_ACTOR (entity e) +{ + combat_attack_actor [&SYS&Vous attaquez $e.da$ $e$.] + +} + +// HASH_VALUE C473CFDE94A35975 +COMBAT_ATTACK_DEFENDER (entity e) +{ + combat_attack_defender [&SYS&$e.da$ $e$ vous attaque.] + +} + +// HASH_VALUE D5E159922E791564 +COMBAT_ATTACK_SPECTATOR (entity actor, entity defender) +{ + combat_attack_spectator [&SYS&$actor.da$ $actor$ attaque $defender.da$ $defender$.] + +} + +// HASH_VALUE 2BB734366437B3E6 +COMBAT_CANNOT_USE_ACTION_YET () +{ + combat_use_action_yet [&CHKCB&Vous ne pouvez pas encore utiliser une action de combats.] + +} + +// HASH_VALUE 42FB156D3EF3759C +COMBAT_DEFENDER_CRITICAL_HIT (entity e) +{ + combat_defender_critical_hit [&SPL&$e.da$ $e$ vous porte un coup critique.] + +} + +// HASH_VALUE 49D1E65135643D6F +COMBAT_DEFENDER_FUMBLE (entity e) +{ + combat_defender_fumble [&MIS&$e.da$ $e$ fait une bourde.] + +} + +// HASH_VALUE 74E47942B114AE92 +COMBAT_DEFENDER_HIT (entity e, int damage, int maxDamage) +{ + (maxDamage = 0 & damage > 0) + combat_defender_hit [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ dégâts.] + + (maxDamage = 0 & damage = 0) + combat_defender_hit_0 [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts.] + + (damage>0) + combat_defender_hit_m [&DG&$e.da$ $e$ vous atteint, infligeant $damage$ ($maxDamage$) dégâts.] + + (damage=0) + combat_defender_hit_0m [&DG&$e.da$ $e$ vous atteint mais n'inflige pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE 4AB149DD5265EB40 +COMBAT_DEFENDER_HIT_LOC (entity e, int damage, int maxDamage, bodypart b) +{ + (maxDamage = 0 & damage>0) + combat_defender_hit_loc [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ dégâts.] + + (maxDamage = 0 & damage=0) + combat_defender_hit_loc_0 [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts.] + + (damage>0) + combat_defender_hit_loc_m [&DG&$e.da$ $e$ atteint $b.da$ $b$, infligeant $damage$ ($maxDamage$) dégâts.] + + (damage=0) + combat_defender_hit_loc_0m [&DG&$e.da$ $e$ atteint $b.da$ $b$ mais n'inflige pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE 7A37D933849FF2F8 +COMBAT_DEFENDER_MISS (entity e) +{ + combat_defender_miss [&MIS&$e.da$ $e$ vous rate.] + +} + +// HASH_VALUE A749F7ED269EAE75 +COMBAT_DISARM_ATTACKER (player p) +{ + combat_disarm_attacker [&SPLM&Vous avez désarmé $p$.] + +} + +// HASH_VALUE 64C6E3EDAFEEC595 +COMBAT_DISARM_DEFENDER (entity e) +{ + combat_disarm_defender [&SPL&$e.da$ $e$ vous a désarmé.] + +} + +// HASH_VALUE 3F72FFF304A8F5B9 +COMBAT_DISARM_NO_ITEM (player p) +{ + (p.gender = male) + combat_disarm_no_item_m [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas le désarmer.] + + combat_disarm_no_item_f [&CHKCB&$p$ n'a pas d'arme, vous ne pouvez donc pas la désarmer.] + +} + +// damage shield related +// HASH_VALUE 1B9EC03C7F23463D +COMBAT_DMG_SHIELD_ATTACKER (entity defender, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_attacker [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts et $defender.da$ $defender$ gagne $drain$ points de vie.] + + combat_dmg_shield_attacker_0 [&DMG&Le bouclier de dégâts $defender.cc$ $defender$ vous inflige $damage$ points de dégâts.] + +} + +// HASH_VALUE 711A4D81D4F66CF0 +COMBAT_DMG_SHIELD_DEFENDER (entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_defender [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et vous gagnez $drain$ points de vie.] + + combat_dmg_shield_defender_0 [&DGM&Votre bouclier de dégâts inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +} + +// HASH_VALUE B9AC49FEE516537B +COMBAT_DMG_SHIELD_SPECTATORS (entity defender, entity attacker, int damage, int drain) +{ + (drain > 0) + combat_dmg_shield_spectators [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$ et $defender.da$ $defender$ gagne $drain$ points de vie.] + + combat_dmg_shield_spectators_0 [&SYS&Le bouclier de dégâts $defender.cc$ $defender$ inflige $damage$ points de dégâts $attacker.pr$ $attacker$.] + +} + +// HASH_VALUE 185F3316C74A2833 +COMBAT_DODGE_ATTACKER (entity e) +{ + combat_dodge_attacker [&MISM&$e.da$ $e$ a esquivé votre attaque.] + +} + +// HASH_VALUE BD1CFA58663509D3 +COMBAT_DODGE_DEFENDER (entity e) +{ + combat_dodge_defender [&MIS&Vous avez esquivé l'attaque $e.cc$ $e$.] + +} + +// HASH_VALUE EB7D9A4EC26BC3B3 +COMBAT_DODGE_SPECTATOR (entity actor, entity defender) +{ + combat_dodge_spectator [&SYS&$defender.ia$ $defender$ a esquivé l'attaque $actor.cc$ $actor$.] + +} + +// Feint +// HASH_VALUE 3DB409C0162DC0BC +COMBAT_FEINT_ACTOR (entity e) +{ + combat_feint_actor [&SPLM&Vous avez réussi à feinter $e.da$ $e$.] + +} + +// HASH_VALUE 23CF007AA28B8D58 +COMBAT_FEINT_INVALID (entity e) +{ + combat_feint_invalid [&CHKCB&$e.da$ $e$ ne vous attaque pas en combat de mêlée, vous ne pouvez pas feinter.] + +} + +// HASH_VALUE 5524AD8793326C04 +COMBAT_FEINT_TARGET (entity e) +{ + combat_feint_target [&SPL&$e.da$ $e$ a réussi à vous feinter.] + +} + +// HASH_VALUE 9DAEE24EBAAC38FB +COMBAT_INVALID_TARGET () +{ + combat_invalid_target [&CHKCB&Cible erronée.] + +} + +// HASH_VALUE AC71EAD38A2CAA88 +COMBAT_LEAVE_ACTOR (entity e) +{ + combat_leave_actor [&SYS&Vous n'attaquez plus $e.da$ $e$.] + +} + +// HASH_VALUE 64A9AAA8173EECEA +COMBAT_LEAVE_DEFENDER (entity e) +{ + combat_leave_defender [&SYS&$e.da$ $e$ quitte le combat.] + +} + +// HASH_VALUE D509A37DEB4AC506 +COMBAT_LEAVE_SPECTATOR (entity actor, entity defender) +{ + combat_leave_spectator [&SYS&$actor.da$ $actor$ n'attaque plus $defender.da$ $defender$.] + +} + +// HASH_VALUE 27CB0FF9FB22DDB9 +COMBAT_LOSE_SAP_ACTOR (entity e, int i) +{ + combat_lose_sap_actor [&SPLM&Vous faites perdre $i$ points de sève $e.pr$ $e$.] + +} + +// HASH_VALUE 435A536E730C4690 +COMBAT_LOSE_SAP_SELF (int i) +{ + combat_lose_sap_self [&SPL&Vous vous faites perdre $i$ points de sève.] + +} + +// HASH_VALUE ABF3A41C25478A2F +COMBAT_LOSE_SAP_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sap_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points de sève.] + +} + +// HASH_VALUE A76429504107D1CA +COMBAT_LOSE_SAP_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sap_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points de sève.] + + (b.gender = female) + combat_lose_sap_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points de sève.] + +} + +// HASH_VALUE 66EE2D384F845AA6 +COMBAT_LOSE_SAP_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sap_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points de sève.] + + (p.gender = female) + combat_lose_sap_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points de sève.] + +} + +// HASH_VALUE D42C529D8222BDCF +COMBAT_LOSE_SAP_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sap_spectators [&SYS&$actor.da$ $actor$ fait perdre $i$ points de sève $target.pr$ $target$.] + +} + +// HASH_VALUE 524760FBDE8EB882 +COMBAT_LOSE_SAP_TARGET (entity e, int i) +{ + combat_lose_sap_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points de sève.] + +} + +// HASH_VALUE 8285C008FA3E393E +COMBAT_LOSE_STA_ACTOR (entity e, int i) +{ + combat_lose_sta_actor [&SPLM&Vous faites perdre $i$ points d'endurance $e.pr$ $e$.] + +} + +// HASH_VALUE 8A7B4320FC33FB4B +COMBAT_LOSE_STA_SELF (int i) +{ + combat_lose_sta_self [&SPL&Vous vous faites perdre $i$ points d'endurance.] + +} + +// HASH_VALUE B6E394CEEA9F3FEA +COMBAT_LOSE_STA_SELF_SPECTATORS_CREATURE (creature c, int i) +{ + combat_lose_sta_self_spectators_c [&SPLM&$c.da$ $c$ se fait perdre $i$ points d'endurance.] + +} + +// HASH_VALUE A16BC05FFB3CA895 +COMBAT_LOSE_STA_SELF_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + combat_lose_sta_self_spectators_bm [&SPLM&$b.da$ $b$ se fait perdre tout seul $i$ points d'endurance.] + + (b.gender = female) + combat_lose_sta_self_spectators_bf [&SPLM&$b.da$ $b$ se fait perdre toute seule $i$ points d'endurance.] + +} + +// HASH_VALUE 31FEA32A7B606282 +COMBAT_LOSE_STA_SELF_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + combat_lose_sta_self_spectators_pm [&SPLM&$p$ se fait perdre tout seul $i$ points d'endurance.] + + (p.gender = female) + combat_lose_sta_self_spectators_pf [&SPLM&$p$ se fait perdre toute seule $i$ points d'endurance.] + +} + +// HASH_VALUE C2EF8E8AB484863C +COMBAT_LOSE_STA_SPECTATORS (entity actor, entity target, int i) +{ + combat_lose_sta_spectators [&SYS&$actor.da$ $actor$ a fait perdre $i$ points d'endurance $target.pr$ $target$.] + +} + +// HASH_VALUE 400A9CF74BF04502 +COMBAT_LOSE_STA_TARGET (entity e, int i) +{ + combat_lose_sta_target [&SPL&$e.da$ $e$ vous fait perdre $i$ points d'endurance.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_ATTACKER (entity e) + { + combat_parry_attacker [&MISM& Vous avez raté $e.da$ $e$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE FA9A714B0E35EB47 +COMBAT_MISS_ATTACKER (entity e) +{ + combat_miss_attacker [&MISM& Vous avez raté $e.da$ $e$.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_DEFENDER (entity e) + { + combat_parry_defender [&MIS&$e.da$ $e$ vous a raté.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 94447E095028939A +COMBAT_MISS_DEFENDER (entity e) +{ + combat_miss_defender [&MIS&$e.da$ $e$ vous a raté.] + +} + +/* OLD VALUE : [ + COMBAT_MISS_SPECTATOR (entity actor, entity defender) + { + combat_parry_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE 29BAC69453042BD5 +COMBAT_MISS_SPECTATOR (entity actor, entity defender) +{ + combat_miss_spectator [&SYS&$actor.ia$ $actor$ a raté $defender.ia$ $defender$.] + +} + +// HASH_VALUE 49164B3CC7CA3E6F +COMBAT_NOT_AN_ENEMY () +{ + combat_not_an_enemy [&CHKCB&Vous ne pouvez vous battre qu'avec vos ennemis.] + +} + +// HASH_VALUE 1DF00EADB270D4AF +COMBAT_NOT_A_WEAPON () +{ + combat_not_a_weapon [&CHKCB&Vous ne pouvez pas vous battre avec cet objet en main.] + +} + +// HASH_VALUE B79B32F6D6EE48A1 +COMBAT_NOT_ENOUGH_STA () +{ + combat_not_enough_sta [&CHKCB&Vous n'avez pas assez d'endurance pour cette action.] + +} + +// HASH_VALUE 1652524C45765581 +COMBAT_PARRY_ATTACKER (entity e) +{ + combat_parry_attacker [&MISM&$e.da$ $e$ a paré votre attaque.] + +} + +// HASH_VALUE B2FF6ED438321105 +COMBAT_PARRY_DEFENDER (entity e) +{ + combat_parry_defender [&MIS&Vous parez l'attaque $e.cc$ $e$.] + +} + +// HASH_VALUE 6F9091B6FEDCECD3 +COMBAT_PARRY_SPECTATOR (entity actor, entity defender) +{ + combat_parry_spectator [&SYS&$defender.ia$ $defender$ a paré l'attaque $actor.cc$ $actor$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&Déclenchement de l'effet vol de vie, votre arme vous donne $drain$ des points de vie de $defender.da$ $defender$.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE D2B8E2CE971ACF37 +COMBAT_PROC_VAMPIRISM_ATTACKER (entity defender, int drain) +{ + combat_proc_vampirism_attacker [&ISE&Déclenchement de l'effet Vol de Vie, votre arme vous donne $drain$ points de vie qu'elle a volé à votre adversaire $defender.da$ $defender$.] + +} + +/* OLD VALUE : [ + COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) + { + combat_proc_vampirism_spectators_n [&ISE&L'arme de $attacker.da$ $attacker$ lui donne $drain$ de vos points de vie.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE BD4FE2D630F8371F +COMBAT_PROC_VAMPIRISM_DEFENDER (entity attacker, int drain) +{ + combat_proc_vampirism_defender [&ISE&L'arme de votre adversaire $attacker.da$ $attacker$ vous vole $drain$ points de vie.] + +} + +// HASH_VALUE B903724B089AB96A +COMBAT_PROC_VAMPIRISM_SPECTATORS (entity attacker, entity defender, int drain) +{ + combat_proc_vampirism_spectators_n [&ISE&$attacker.da$ $attacker$ utilise son arme pour voler $drain$ points de vie à son adversaire $defender.da$ $defender$.] + +} + +// HASH_VALUE ED11309C3874F717 +COMBAT_SPECTATOR_CRITICAL_HIT (entity actor, entity defender) +{ + combat_spectator_critical_hit [&SYS&$actor.da$ $actor$ porte un coup critique $defender.pr$ $defender$.] + +} + +// HASH_VALUE AC8A3776841353CE +COMBAT_SPECTATOR_FUMBLE (entity actor) +{ + combat_spectator_fumble [&MIS&$actor.da$ $actor$ fait une bourde.] + +} + +// HASH_VALUE 59B3FC6E01163B69 +COMBAT_SPECTATOR_HIT (entity actor, entity defender, int damage, int maxDamage) +{ + (maxDamage = 0 & damage>0) + combat_spectator_hit [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + + (maxDamage = 0 & damage=0) + combat_spectator_hit_0 [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts.] + + (damage>0) + combat_spectator_hit_m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$, infligeant $damage$ ($maxDamage$) dégâts.] + + (damage=0) + combat_spectator_hit_0m [&SYS&$actor.da$ $actor$ atteint $defender.da$ $defender$ mais n'inflige pas de dégâts ($maxDamage$).] + +} + +// HASH_VALUE AB59E1280BBB56A7 +COMBAT_SPECTATOR_HIT_SELF_CREATURE (creature e, int damage) +{ + (damage>0) + combat_spectator_hit_self_creature [&DGM&$e.da$ $e$ se blesse, infligeant $damage$ dégâts.] + + (damage=0) + combat_spectator_hit_self_creature_0 [&DGM&$e.da$ $e$ se blesse mais n'inflige pas de dégâts.] + +} + +// HASH_VALUE 5FD8BE83285E9BE6 +COMBAT_SPECTATOR_HIT_SELF_NPC (bot p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_bot_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_bot_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_bot_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_bot_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +} + +// HASH_VALUE DF692A4C3AA13652 +COMBAT_SPECTATOR_HIT_SELF_PLAYER (player p, int damage) +{ + (damage>0 & p.gender = male) + combat_spectator_hit_self_player_m [&DGM&$p$ se blesse tout seul, infligeant $damage$ dégâts.] + + (damage>0 & p.gender = female) + combat_spectator_hit_self_player_f [&DGM&$p$ se blesse toute seule, infligeant $damage$ dégâts.] + + (damage=0 & p.gender = male) + combat_spectator_hit_self_player_0_m [&DGM&$p$ se blesse tout seul mais n'inflige pas de dégâts.] + + (damage=0 & p.gender = female) + combat_spectator_hit_self_player_0_f [&DGM&$p$ se blesse toute seule mais n'inflige pas de dégâts.] + +} + +// HASH_VALUE 028EB2479F9DB3B9 +COMBAT_SPECTATOR_MISS (entity actor, entity defender) +{ + combat_spectator_miss [&SYS&$actor.da$ $actor$ rate $defender.da$ $defender$.] + +} + +// HASH_VALUE 9F9E9F8EE7851087 +COMBAT_TARGET_DEAD () +{ + [&CHKCB&Vous ne pouvez pas attaquer un cadavre.] + +} + +// HASH_VALUE 201CF48824984088 +COMPASS_BOT (bot b) +{ + [$b$] + +} + +// HASH_VALUE 052B51B5047A4EA6 +COMPASS_PLACE (place p) +{ + [$p$] + +} + +// HASH_VALUE 7B2651A645127210 +CONSUMABLE_CANCEL () +{ + [&SYS&L'action est annulée et l'objet n'est pas consommé.] + +} + +// HASH_VALUE 784B611330369E18 +CONSUMABLE_CONSUME_ITEM_BEGIN (item item) +{ + [Vous utilisez votre $item$.] + +} + +// HASH_VALUE CC28DBDFF0633E11 +CONSUMABLE_NOT_STAND_UP () +{ + [&CHK&Vous ne pouvez pas utiliser cet objet en étant debout.] + +} + +// HASH_VALUE 5B54AF5F00B7D4C2 +CONSUMABLE_OVERDOSE_TIMER (item item, int m, int s) +{ + (m>0) + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $m$ minutes et $s$ secondes.] + + [&CHK&Vous ne pouvez pas utiliser votre $item$ avant $s$ secondes.] + +} + +// HASH_VALUE 9AE3E86B14B279EC +CRAFT_NEED_CRAFTING_TOOL () +{ + [&CHK&Vous avez besoin d'un outil approprié pour créer cet objet.] + +} + +// HASH_VALUE AE804008862C02E2 +CRAFT_SENTENCE_INCORRECT () +{ + craft_sentence_incorrect [&CHK&Le plan de création est incorrecte ! Création avortée !] + +} + +// HASH_VALUE 7E67AF6B12BEB8C7 +CSR_ALREADY_ROOTED ( player p ) +{ + [&CHK&$p$ est déjà enraciné par une commande GM.] + +} + +// HASH_VALUE 3049CFFC0FE5A492 +CSR_BAD_GUILD () +{ + [&CHK& Guilde erronée.] + +} + +// HASH_VALUE 502CA55AC7300868 +CSR_BAD_MISSION () +{ + [&CHK&La mission choisie n'est pas valide.] + +} + +// HASH_VALUE CDA96B1DD5B75465 +CSR_BAD_NAME () +{ + [&CHK&Le nom que vous essayer d'attribuer au joueur est erroné ou déjà pris.] + +} + +// HASH_VALUE B8F932E45A5A5836 +CSR_BAD_RIGHTS () +{ + [&CHK&Vous n'avez pas le droit d'atteindre ce joueur.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// CSR related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE CDFE901CB3302DFA +CSR_BAD_TARGET () +{ + [&CHK& Commande cible erronée.] + +} + +// HASH_VALUE 0F3BD82CB9678C2A +CSR_CLEAR_EVENT_FACTION (player p) +{ + [&SYS& $p$ n'a pas choisi de clan pour l'instant.] + +} + +// HASH_VALUE C6AE0B1A9DF20A55 +CSR_GET_EVENT_FACTION (player p, event_faction ef) +{ + [&SYS& $p$ est dans le clan '$ef$'.] + +} + +// HASH_VALUE 3464B11208EF6892 +CSR_GUILD_ALREADY_HAS_GRADE (literal p) +{ + [&CHK& $p$ a déjà ce grade.] + +} + +// HASH_VALUE 9E5BA0E8AC04F336 +CSR_GUILD_ALREADY_MEMBER (player p) +{ + [&CHK& $p$ est déjà membre d'une guilde.] + +} + +// HASH_VALUE 3CC43C0CC2AE07E0 +CSR_GUILD_MAX_GRADE_COUNT (int i) +{ + [&CHK& Le niveau maximum pour ce grade ($i$) a été atteint.] + +} + +// HASH_VALUE 8209E8D9647BF047 +CSR_GUILD_MEMBER_LIST (literal p, literal grade) +{ + [&SYS& $p$ : $grade$.] + +} + +// HASH_VALUE AE83720AEB63315C +CSR_GUILD_NEW_GRADE (literal p, literal grade) +{ + [&SPL&$p$ est désormais gradé(e) $grade$.] + +} + +// HASH_VALUE F8EA15ED152A4AD8 +CSR_GUILD_NEW_MEMBER (player p, string_id guild) +{ + [&SPL&$p$ est désormais membre de la guilde '$guild$'.] + +} + +// HASH_VALUE D53BD89D29143FD2 +CSR_GUILD_NOT_MEMBER (literal p, string_id guild) +{ + [&CHK& $p$ n'est pas membre de la guilde '$guild$'.] + +} + +// HASH_VALUE 6B19FFFC91C6B497 +CSR_GUILD_UNKNOWN_GRADE () +{ + [&CHK& Grade inconnu.] + +} + +// HASH_VALUE 2FEE7CA9312C0B75 +CSR_HAS_MISSION () +{ + [&CHK&Impossible de contrôler une mission de joueur si vous avez déjà une mission.] + +} + +// HASH_VALUE A09E8E9E26F51582 +CSR_IS_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet.] + +} + +// HASH_VALUE 7A5BF028D6511EFA +CSR_IS_ROOTED_BY ( player p ) +{ + [&SPL&$p$ vous a enraciné grâce à un pouvoir de maître de jeu.] + +} + +// HASH_VALUE B0DCE9DDB784AAC6 +CSR_IS_UNIVERSE_MUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu muet sur le canal univers.] + +} + +// HASH_VALUE 633E5250BE9D0486 +CSR_IS_UNIVERSE_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole sur le canal univers.] + +} + +// HASH_VALUE 26E43F0DC229053D +CSR_IS_UNMUTED_BY (player p) +{ + [&SYS&CSR $p$ vous a rendu la parole.] + +} + +// HASH_VALUE C04DE07E820EFE32 +CSR_IS_UNROOTED_BY ( player p ) +{ + [&SPL&$p$ a réussi à vous désenraciner.] + +} + +// HASH_VALUE 83235F1E1F570FD6 +CSR_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet.] + +} + +// HASH_VALUE 8DF48C4756892A54 +CSR_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$.] + +} + +// HASH_VALUE F4E75ED417B16BBB +CSR_NAME_EXISTS () +{ + [&CHK& Nouveau nom déjà attribué. Veuillez en essayer un autre.] + +} + +// HASH_VALUE 22601C21C34BD887 +CSR_NOT_ATTACKABLE () +{ + [&CHK& Impossible de tuer un bot non attaquable.] + +} + +// HASH_VALUE E9C218D29FA61ADC +CSR_NOT_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE FC0F0DFAF40E918D +CSR_NOT_ROOTED ( player p ) +{ + (p.gender = male) + [&CHK&$p$ n'est plus enraciné.] + + [&CHK&$p$ n'est plus enracinée.] + +} + +// HASH_VALUE 3CED33BDD60EABE5 +CSR_NOT_SUMMONED () +{ + [&CHK& la commande cible n'a pas été attribuée avant.] + +} + +// HASH_VALUE F865FA77EFE9E832 +CSR_NOT_UNIVERSE_MUTED (player p) +{ + [&SYS&Le joueur $p$ n'est pas muet sur le canal univers, vous ne pouvez donc pas lui rendre la parole.] + +} + +// HASH_VALUE 4127D409F1CDC0EE +CSR_OFFLINE_PLAYER (literal p) +{ + [&CHK& $p$ est déconnecté(e).] + +} + +// HASH_VALUE D96ED33C2BE89DD6 +CSR_PENDING_CHARACTER_LOG () +{ + [&SYS& Target not found, your command are fowarded to pending system for later execution when your target are login.] + +} + +// HASH_VALUE 1EB2CF2A88BC5067 +CSR_ROOT_ENDS () +{ + [&SPL&L'effet d'enracinement jeté sur vous par un GM a pris fin.] + +} + +// HASH_VALUE 615151A505C533B4 +CSR_ROOT_OK ( player p ) +{ + (p.gender = male) + [&SYS&$p$ est maintenant enraciné.] + + [&SYS&$p$ est maintenant enracinée.] + +} + +// HASH_VALUE 204F584E2FFDEC63 +CSR_START_EVENT (literal e) +{ + [&SYS& L'événement '$e$' a commencé.] + +} + +// HASH_VALUE A34F5820A1EDB061 +CSR_STOP_EVENT (literal e) +{ + [&SYS& L'évènement '$e$' a été interrompu.] + +} + +// HASH_VALUE 8BB2F462A66005C2 +CSR_UNIVERSE_MUTE_ENDS () +{ + [&SYS&Vous n'êtes plus muet sur le canal univers.] + +} + +// HASH_VALUE 89688B9093E33D97 +CSR_UNIVERSE_MUTE_OK (player p) +{ + [&SYS&Vous avez rendu muet le joueur $p$ sur le canal univers.] + +} + +// HASH_VALUE 542EDB66E56C0D17 +CSR_UNIVERSE_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$ sur le canal univers.] + +} + +// HASH_VALUE 5E1D1763359DF14E +CSR_UNKNOWN_PLAYER (literal p) +{ + [&CHK& Joueur inconnu : $p$.] + +} + +// HASH_VALUE DF8A779424070F68 +CSR_UNKNOWN_RESPAWN_POINT () +{ + [&CHK& Point de résurrection inconnu.] + +} + +// HASH_VALUE EBDBCC731169E61F +CSR_UNMUTE_OK (player p) +{ + [&SYS&Vous avez rendu la parole au joueur $p$.] + +} + +// HASH_VALUE 834DE05025183549 +CSR_UNROOT_OK ( player p ) +{ + (p.gender = male) + [&SYS&$p$ a été désenraciné avec succès.] + + [&SYS&$p$ a été désenracinée avec succès.] + +} + +//////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0F7090445FB86F2 +DEATH_KILLER (entity e) +{ + death_killer [&SYS&Vous avez tué $e.da$ $e$.] + +} + +// HASH_VALUE 772D0DFDD3BC2DF4 +DEATH_SELF_KILL () +{ + (self.gender = female) + death_self_kill_f [&SYS&Vous vous êtes tuée.] + + death_self_kill_m [&SYS&Vous vous êtes tué.] + +} + +// HASH_VALUE C7205424052F4A9F +DEATH_SELF_KILL_SPECTATORS_CREATURE (creature c) +{ + death_self_kill_spectators_c [&SYS&$c.da$ $c$ s'est tué.] + +} + +// HASH_VALUE D1FDED38ADE4DF7F +DEATH_SELF_KILL_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + death_self_kill_spectators_bm [&SYS&$b.da$ $b$ s'est tué tout seul.] + + death_self_kill_spectators_bf [&SYS&$b.da$ $b$ s'est tuée toute seule.] + +} + +// HASH_VALUE EC54EA523A009C8A +DEATH_SELF_KILL_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + death_self_kill_spectators_pm [&SYS&$p$ s'est tué tout seul.] + + death_self_kill_spectators_pf [&SYS&$p$ s'est tuée toute seule.] + +} + +// HASH_VALUE 1FC05B67B6B24CBE +DEATH_SPECTATORS (entity killer, entity victim) +{ + death_spectators [&SYS&$victim.da$ $victim$ a été tué par $killer.da$ $killer$.] + +} + +// HASH_VALUE 3769A82DDA770A73 +DEATH_VICTIM (entity e) +{ + (e = 0) (self.gender = male) + death_victim_0_m [&SYS&Vous avez été tué.] + + (self.gender = female) + death_victim_0_f [&SYS&Vous avez été tuée.] + + (self.gender = male) + death_victim_m [&SYS&Vous avez été tué par $e.da$ $e$.] + + (self.gender = female) + death_victim_f [&SYS&Vous avez été tuée par $e.da$ $e$.] + +} + +//////////////////////////////////////////////////////////////////////// +// sentences related to entity's death +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 068671B52B935835 +DEATH_XP_DEATH ( int i, int j ) +{ + [&XP&Votre pénalité de décès avait atteint $j$ points. Vous en récupérez $i$.] + +} + +// HASH_VALUE 35D3C225F7BF06D3 +DEFAULT_CRAFTED_ITEMS_TALKMENU (bot target) +{ + default_crafted_items_talkmenu [J'ai créé les objets.] + +} + +// HASH_VALUE 266CA321DAE7CE21 +DEFAULT_CRAFTED_ITEM_TALKMENU (bot target, item crafted) +{ + default_crafted_item_talkmenu [J'ai créé $crafted.da$ $crafted$.] + +} + +// HASH_VALUE 7ACDB983066CCD12 +DEFAULT_DID_IT_TALKMENU (bot target) +{ + default_did_it_talkmenu [C'est fait...] + +} + +// HASH_VALUE 9BE33873E18DA660 +DEFAULT_FOUND_RMS_TALKMENU (bot target) +{ + default_found_rms_talkmenu [J'ai trouvé les matières premières.] + +} + +// HASH_VALUE 06E69D728A1811B6 +DEFAULT_FOUND_RM_TALKMENU (bot target, item rawmat) +{ + default_found_rm_talkmenu [J'ai trouvé $rawmat.ia$ $rawmat$.] + +} + +// HASH_VALUE 89B743F0C98FCEA1 +DEFAULT_GIVE_1_ITEM_MENU (int item_count, item i) +{ + default_give_1_item_menu [Donnez $i.ia$ $i$] + +} + +// HASH_VALUE 4AE3B9D82FF601CC +DEFAULT_KILLED_CREATURES_GROUP_TALKMENU (bot target) +{ + default_killed_creatures_group_talkmenu [Nous avons tué les créatures.] + +} + +// HASH_VALUE E35234A680F46010 +DEFAULT_KILLED_CREATURES_TALKMENU (bot target) +{ + default_killed_creatures_talkmenu [J'ai tué les créatures.] + +} + +// HASH_VALUE A0BABBBB705B1BD4 +DEFAULT_KILLED_CREATURE_GROUP_TALKMENU (bot target, creature_model target) +{ + default_killed_creature_group_talkmenu [Nous avons tué $target.ia$ $target$.] + +} + +/******************************************************************************************** + NOT HARD CODED : mission specific + +/********************************************************************************************/ +/////////////////////////////////MENUS////////////////////////////////////////////////////// +// HASH_VALUE CF2AFACB17721AA5 +DEFAULT_KILLED_CREATURE_TALKMENU (bot target, creature_model killed) +{ + default_killed_creature_talkmenu [J'ai éliminé $killed.ia$ $killed$.] + +} + +// HASH_VALUE 6771738C3915F94F +DEFAULT_KILLED_SPECIES_TALKMENU (bot target, race species) +{ + default_killed_species_talkmenu [J'ai tué $species.da$ $species.p$.] + +} + +// HASH_VALUE DA5F830007AE2712 +DEFAULT_PROGRESS_TALKMENU (bot target, skill s) +{ + default_progress_talkmenu [J'ai fait des progrès en $s$.] + +} + +// HASH_VALUE 1207B136E6CCE153 +DEFAULT_SENT_ME_NAME_TALKMENU (bot target, bot_name previous) +{ + default_sent_me_name_talkmenu [C'est $previous$ qui m'envoie...] + +} + +// HASH_VALUE BC7CEC862D855889 +DEFAULT_SENT_ME_TALKMENU (bot target, bot previous) +{ + default_sent_me_talkmenu [C'est $previous$ qui m'envoie...] + +} + +// HASH_VALUE BC7C248E2D667889 +DEFAULT_SENT_US_TALKMENU (bot target, bot previous) +{ + default_sent_us_talkmenu [C'est $previous$ qui nous envoie...] + +} + +// HASH_VALUE 1F7656F24D8C51E3 +DEFAULT_TALK_TO_BOT_NAME (bot b, bot_name bn) +{ + default_talk_to_bot_name [Parlez à $bn$.] + +} + +// HASH_VALUE CEB2186418C7782F +DISCONNECT_CANCELED () +{ + [&CHK&Déconnexion annulée] + +} + +// HASH_VALUE A80CDE149349D32F +DUEL_ABANDON () +{ + [&SYS&Vous avez gagné le duel car votre adversaire a abandonné.] + +} + +// HASH_VALUE B04EBD1A8D86BC77 +DUEL_ACCEPTED (player p) +{ + [&SYS&vous êtes maintenant en duel contre $p$.] + +} + +// HASH_VALUE 1BB36EE8BA9AA919 +DUEL_ALREADY_INVITED (player p) +{ + (self.gender = male) + [&CHK&vous êtes déjà invité à un duel.] + + [&CHK&vous êtes déjà invitée à un duel.] + +} + +// HASH_VALUE 20F47DAB361CF8EB +DUEL_CANCEL_INVITATION (player p) +{ + [&SYS&$p$ annule sa proposition de duel.] + +} + +// HASH_VALUE 2DEECC0D31CC45B7 +DUEL_DISCONNECT () +{ + [&SYS&Votre adversaire de duel s'est déconnecté.] + +} + +// HASH_VALUE E45D4B9F1B4B41A1 +DUEL_ENTER_PVP_ZONE () +{ + [&SYS&Vous gagnez le duel car votre adversaire est entré dans une zone PVP.] + +} + +// HASH_VALUE C1F95DD244DEE63E +DUEL_FORBIDDEN_PLACE () +{ + [&CHK&Vous ne pouvez pas vous battre ici.] + +} + +// HASH_VALUE AFA9FC9CCFB5E539 +DUEL_INVITATION (player p) +{ + [$p$ vous invite à un duel. Acceptez-vous ?] + +} + +// HASH_VALUE 5639CDE0E866740C +DUEL_INVITATION_EXPIRE () +{ + [&SYS&L'invitation au duel a expiré.] + +} + +// HASH_VALUE 1973542E2553C719 +DUEL_LOST () +{ + [&SYS&Vous avez perdu le duel.] + +} + +// HASH_VALUE 28D95D3B5EA5A672 +DUEL_REFUSE_INVITATION (player p) +{ + [&SYS&$p$ refuse votre duel.] + +} + +// HASH_VALUE B620A0DB269DFA99 +DUEL_TARGET_ALREADY_INVITED (player p) +{ + [&CHK&$p$ est déjà invité à un duel par quelqu'un d'autre.] + +} + +// HASH_VALUE D4C5B343118BD8E5 +DUEL_TARGET_ALREADY_IN_PVP (player p) +{ + [&CHK&Vous ne pouvez pas vous battre contre $p$ car ce joueur se bat déjà contre d'autres joueurs.] + +} + +// HASH_VALUE 923EE180E4978FDB +DUEL_TARGET_TEAM_ALREADY_IN_PVP (player p) +{ + [&CHK&Vous ne pouvez pas lancer un défi car $p$, un membre de l'équipe adverse, se bat déjà contre d'autres joueurs.] + +} + +// HASH_VALUE 782E8920AB97B8D2 +DUEL_TELEPORT () +{ + [&SYS&Vous avez gagné le duel car votre adversaire s'est téléporté.] + +} + +// HASH_VALUE CFF606E22E585242 +DUEL_WON () +{ + [&SYS&Vous avez gagné le duel.] + +} + +// HASH_VALUE 5F2A83C36B243370 +DUEL_YOU_ABANDON () +{ + [&SYS&Vous avez abandonné le duel.] + +} + +// HASH_VALUE 873A59BBB8162B79 +DUEL_YOU_ALREADY_IN_PVP (player p) +{ + [&CHK&Vous ne pouvez pas vous battre contre $p$ car vous combattez déjà contre d'autres joueurs.] + +} + +// HASH_VALUE 8E2A136F49058F5A +DUEL_YOU_CANCEL_INVITATION (player p) +{ + [&SYS&En proposant un duel, vous avez annulé celui proposé à $p$.] + +} + +// HASH_VALUE 7151FAF29406C6E1 +DUEL_YOU_ENTER_PVP_ZONE () +{ + [&SYS&Vous perdez le duel car vous entrez dans une zone PVP.] + +} + +// HASH_VALUE DDEC99C8BE5515CB +DUEL_YOU_TELEPORT () +{ + [&SYS&Vous avez perdu le duel car vous vous êtes téléporté.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are related to effects +//////////////////////////////////////////////////////////////////////////////////// +/** + * DOT BLEED + */ +// HASH_VALUE B0B3921639B479C1 +EFFECT_BLEED_BEGIN () +{ + effect_bleed_begin [&DG&Vos blessures saignent massivement.] + +} + +// HASH_VALUE 56F456E4466AD499 +EFFECT_BLEED_BEGIN_ACTOR (entity e) +{ + effect_bleed_begin_actor [&SYS&Les blessures $e.cc$ $e$ saignent massivement.] + +} + +// HASH_VALUE 1380A15B4863B839 +EFFECT_BLEED_ENDED () +{ + effect_bleed_ended [&DG&Vous ne saignez plus.] + +} + +// HASH_VALUE D2BD45616DF702D9 +EFFECT_BLEED_ENDED_ACTOR (entity e) +{ + effect_bleed_ended_actor [&SYS&$e.da$ $e$ ne saigne plus.] + +} + +// HASH_VALUE 910326638287673A +EFFECT_BLEED_LOSE_HP (int i) +{ + effect_bleed_lose_hp [&DG&Vous saignez et perdez $i$ points de vie.] + +} + +// HASH_VALUE CEC661D7FA14E05F +EFFECT_BLEED_LOSE_HP_ACTOR (entity e, int i) +{ + effect_bleed_lose_hp_actor [&SYS&$e.da$ $e$ saigne et perd $i$ points de vie.] + +} + +/** + * BLIND + */ +// HASH_VALUE C0143FF02EBD1A14 +EFFECT_BLIND_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_blind_begin_creator_m [&SYS&$e.da$ $e$ est aveuglé et risque de rater ses actions.] + + (e.gender = female) + effect_blind_begin_creator_f [&SYS&$e.da$ $e$ est aveuglée et risque de rater ses actions.] + +} + +// HASH_VALUE 50EB922022904A0A +EFFECT_BLIND_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_blind_begin_spectators_m [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + + (actor.gender = female) + effect_blind_begin_spectators_f [&SYS&$actor.da$ $actor$ a aveuglé $target.da$ $target$ qui risque de rater ses actions.] + +} + +// HASH_VALUE 5836C3899FC88696 +EFFECT_BLIND_BEGIN_TARGET (entity e) +{ + effect_blind_begin_target [&SPL&$e.da$ $e$ vous a aveuglé, vous risquez de rater vos actions.] + +} + +// HASH_VALUE 513F51646EF74A9E +EFFECT_BLIND_END_CREATOR (entity e) +{ + effect_blind_end_creator [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +} + +// HASH_VALUE 5741140F277DBB8B +EFFECT_BLIND_END_SPECTATORS (entity e) +{ + effect_blind_end_spectators [&SYS&$e.da$ $e$ n'est plus aveuglé.] + +} + +// HASH_VALUE 51388BBC78A1ADC6 +EFFECT_BLIND_END_TARGET () +{ + (self.gender = female) + effect_blind_end_target_f [&SPL&Vous n'êtes plus aveuglée.] + + effect_blind_end_target_m [&SPL&Vous n'êtes plus aveuglé.] + +} + +// HASH_VALUE F959433C14DC8874 +EFFECT_BLIND_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_blind_self_begin_actor_f [&SPLM&Vous vous êtes aveuglée et risquez davantage de rater vos actions.] + + effect_blind_self_begin_actor_m [&SPLM&Vous vous êtes aveuglé et risquez davantage de rater vos actions.] + +} + +// HASH_VALUE E3589F14D0301F6A +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_blind_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est aveuglé et risque davantage de rater ses actions.] + +} + +// HASH_VALUE 123C5C377AC64F6C +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_blind_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + + (b.gender = female) + effect_blind_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +} + +// HASH_VALUE FECC03B562AC4782 +EFFECT_BLIND_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_blind_self_begin_spectator_player_m [&SYS&$p$ s'est aveuglé tout seul et risque davantage de rater ses actions.] + + (p.gender = female) + effect_blind_self_begin_spectator_player_f [&SYS&$p$ s'est aveuglée toute seule et risque davantage de rater ses actions.] + +} + +/** +* Debuff combat skills +*/ +// HASH_VALUE A79EC26AD166F9E1 +EFFECT_DEBUFF_COMBAT_BEGIN_CREATOR (entity e) +{ + effect_debuff_combat_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses compétences de combats.] + +} + +// HASH_VALUE A413A778696CDCBA +EFFECT_DEBUFF_COMBAT_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_combat_begin_spectators [&SYS&$target.da$ $target$ subit maintenant une pénalité sur ses compétences de combats.] + +} + +// HASH_VALUE 31008796F507B1AD +EFFECT_DEBUFF_COMBAT_BEGIN_TARGET (entity e) +{ + effect_debuff_combat_begin_target [&SPL&Vous subissez une pénalité sur vos compétences de combats.] + +} + +// HASH_VALUE A77CFC982CB566D5 +EFFECT_DEBUFF_COMBAT_END_CREATOR (entity e) +{ + effect_debuff_combat_end_creator [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +} + +// HASH_VALUE A69F60DC37602400 +EFFECT_DEBUFF_COMBAT_END_SPECTATORS (entity e) +{ + effect_debuff_combat_end_spectators [&SYS&Les compétences de combats $e.cc$ $e$ ne sont plus soumises à une pénalité.] + +} + +// HASH_VALUE 56AD533698A276D1 +EFFECT_DEBUFF_COMBAT_END_TARGET () +{ + effect_debuff_combat_end_target [&SPL&Vos compétences de combats ne sont plus soumises à une pénalité.] + +} + +// HASH_VALUE B5AF0A70702B64DA +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_CREATOR () +{ + effect_debuff_combat_self_begin_actor [&SPL&Vous subissez maintenant une pénalité sur vos compétences de combats.] + +} + +// HASH_VALUE 41777F280B66EDFF +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_combat_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses compétences de combats.] + +} + +// HASH_VALUE 2775C40D0B8E328A +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_combat_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + + (b.gender = female) + effect_debuff_combat_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses compétences de combats.] + +} + +// HASH_VALUE BE1E069A373D311B +EFFECT_DEBUFF_COMBAT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_combat_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + + (p.gender = female) + effect_debuff_combat_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses compétences de combats.] + +} + +/** +* Debuff combat defense skills +*/ +// HASH_VALUE 49FC67A913F5356C +EFFECT_DEBUFF_DEFENSE_BEGIN_CREATOR (entity e) +{ + effect_debuff_defense_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur sa défense.] + +} + +// HASH_VALUE 66416AF7912F278B +EFFECT_DEBUFF_DEFENSE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_defense_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur sa défense.] + +} + +// HASH_VALUE D837AD14A50DD616 +EFFECT_DEBUFF_DEFENSE_BEGIN_TARGET (entity e) +{ + effect_debuff_defense_begin_target [&SPL&subit une pénalité sur sa défense.] + +} + +// HASH_VALUE 39A22E42A84C868F +EFFECT_DEBUFF_DEFENSE_END_CREATOR (entity e) +{ + effect_debuff_defense_end_creator [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +} + +// HASH_VALUE 6A863C735AE18D32 +EFFECT_DEBUFF_DEFENSE_END_SPECTATORS (entity e) +{ + effect_debuff_defense_end_spectators [&SYS&La défense $e.cc$ $e$ ne subit plus de pénalité.] + +} + +// HASH_VALUE F95EFF5A7D833A82 +EFFECT_DEBUFF_DEFENSE_END_TARGET () +{ + effect_debuff_defense_end_target [&SPL&Votre défense ne subit plus de pénalité.] + +} + +// HASH_VALUE 021CE2B4E51F8417 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_CREATOR () +{ + effect_debuff_defense_self_begin_actor [&SPL&Vous subissez une pénalité sur votre défense.] + +} + +// HASH_VALUE 1CE40F48A922DB94 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_defense_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur sa défense.] + +} + +// HASH_VALUE 9C87365382BA7A25 +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_defense_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + + (b.gender = female) + effect_debuff_defense_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur sa défense.] + +} + +// HASH_VALUE EF943FCBB78C9A9B +EFFECT_DEBUFF_DEFENSE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_defense_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur sa défense.] + + (p.gender = female) + effect_debuff_defense_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur sa défense.] + +} + +/** +* Debuff dodge skill +*/ +// HASH_VALUE 39C4B6F2895BBFD8 +EFFECT_DEBUFF_DODGE_BEGIN_CREATOR (entity e) +{ + effect_debuff_dodge_begin_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +} + +// HASH_VALUE 84F2FD5E56D6B04D +EFFECT_DEBUFF_DODGE_BEGIN_SPECTATORS (entity creator, entity target) +{ + effect_debuff_dodge_begin_spectators [&SYS&$target.da$ $target$ subit une pénalité sur ses esquives.] + +} + +// HASH_VALUE FA2B32812797A600 +EFFECT_DEBUFF_DODGE_BEGIN_TARGET (entity e) +{ + effect_debuff_dodge_begin_target [&SPL&Vous subissez une pénalité sur vos esquives.] + +} + +// HASH_VALUE D10CF5676EAF465A +EFFECT_DEBUFF_DODGE_END_CREATOR (entity e) +{ + effect_debuff_dodge_end_creator [&SYS&$e.da$ $e$ subit une pénalité sur ses esquives.] + +} + +// HASH_VALUE 3DAF0285E6288FA8 +EFFECT_DEBUFF_DODGE_END_SPECTATORS (entity e) +{ + effect_debuff_dodge_end_spectators [&SYS&Les esquives $e.cc$ $e$ ne subissent plus de pénalité.] + +} + +// HASH_VALUE 7D56C607B52A5586 +EFFECT_DEBUFF_DODGE_END_TARGET () +{ + effect_debuff_dodge_end_target [&SPL&Vos esquives ne subissent plus de pénalité.] + +} + +// HASH_VALUE A1ED5ADF2510D925 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_CREATOR () +{ + effect_debuff_dodge_self_begin_actor [&SYS&Vous subissez maintenant une pénalité sur vos esquives.] + +} + +// HASH_VALUE A102B55029D9810E +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_debuff_dodge_self_begin_spectators_creature [&SYS&$c.da$ $c$ subit une pénalité sur ses esquives.] + +} + +// HASH_VALUE 21A114A068901FE3 +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_debuff_dodge_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + + (b.gender = female) + effect_debuff_dodge_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ subit une pénalité sur ses esquives.] + +} + +// HASH_VALUE 3DCDE7265A2BF9EA +EFFECT_DEBUFF_DODGE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_debuff_dodge_self_begin_spectator_player_m [&SYS&$p$ subit une pénalité sur ses esquives.] + + (p.gender = female) + effect_debuff_dodge_self_begin_spectator_player_f [&SYS&$p$ subit une pénalité sur ses esquives.] + +} + +/** +* DoT effects +*/ +// HASH_VALUE 61726977E97CD789 +EFFECT_DOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_dot_begin_creator_m [&SYS&AFAIRE.] + + effect_dot_begin_creator_f [&SYS&AFAIRE.] + +} + +// HASH_VALUE FDD400EC78C87F0D +EFFECT_DOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_dot_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + + effect_dot_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE 70ED113AA7C839C3 +EFFECT_DOT_BEGIN_TARGET (entity e) +{ + effect_dot_begin_target [&SYS&AFAIRE.] + +} + +// HASH_VALUE C1E807BB5983AA0F +EFFECT_DOT_END_CREATOR (entity e) +{ + effect_dot_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// HASH_VALUE 6C1B1B42FF46A2F9 +EFFECT_DOT_END_SPECTATORS (entity e) +{ + effect_dot_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// HASH_VALUE 1CF24D142D2CC78C +EFFECT_DOT_END_TARGET () +{ + effect_dot_end_target [&SPL&Vous ne sentez plus mauvais.] + +} + +// HASH_VALUE 587A28DE8E2F31AC +EFFECT_DOT_LOSE_HP (entity e, int i) +{ + effect_dot_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +} + +// HASH_VALUE 2425700CCB8FB463 +EFFECT_DOT_LOSE_HP_ACTOR (entity e, int i) +{ + effect_dot_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ se sent malade et perd $i$ points de vie.] + +} + +// HASH_VALUE 692A0856D18BD153 +EFFECT_DOT_SELF_BEGIN_CREATOR () +{ + effect_dot_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE 4C6C0CC0797E8824 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_dot_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE 4049DE6D27D0961A +EFFECT_DOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_dot_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + effect_dot_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE 77AC0CA4EAF857F2 +EFFECT_DOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_dot_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + effect_dot_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +/** +* FEAR +*/ +// HASH_VALUE 7A239E7EA46D7890 +EFFECT_FEAR_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_begin_creator_m [&SYS&$e.da$ $e$ est paralysé de peur et ne peut plus agir.] + + (e.gender = female) + effect_fear_begin_creator_f [&SYS&$e.da$ $e$ est paralysée de peur et ne peut plus agir.] + +} + +// HASH_VALUE B46FF6A692A034E7 +EFFECT_FEAR_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_fear_begin_spectators [&SYS&$actor.da$ $actor$ a paralysé de peur $target.da$ $target$ qui ne peut plus attaquer.] + +} + +// HASH_VALUE 0C4D3FB3F1F32D27 +EFFECT_FEAR_BEGIN_TARGET (entity e) +{ + effect_fear_begin_target [&SPL&$e.da$ $e$ vous a paralysé de peur, vous ne pouvez plus agir.] + +} + +// HASH_VALUE DD60979E15070B1A +EFFECT_FEAR_END_CREATOR (entity e) +{ + (e.gender = male) + effect_fear_end_creator_m [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + + (e.gender = female) + effect_fear_end_creator_f [&SYS&$e.da$ $e$ retrouve son sang-froid et peut agir à nouveau.] + +} + +// HASH_VALUE F83470DF2F592765 +EFFECT_FEAR_END_SPECTATORS (entity e) +{ + effect_fear_end_spectators [&SYS&$e.da$ $e$ retrouve son sang-froid et peut à nouveau agir.] + +} + +// HASH_VALUE C99052A156C34194 +EFFECT_FEAR_END_TARGET () +{ + effect_fear_end_target [&SPL&Vous retrouvez votre sang-froid et pouvez à nouveau agir.] + +} + +// HASH_VALUE 07C739924B61A438 +EFFECT_FEAR_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_fear_self_begin_actor_f [&SPL&Vous êtes paralysée de peur et ne pouvez plus agir.] + + effect_fear_self_begin_actor_m [&SPL&Vous êtes paralysé de peur et ne pouvez plus agir.] + +} + +// HASH_VALUE 561E6E78AF8920C1 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_fear_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ est paralysé de peur et ne peut plus agir.] + + (c.gender = female) + effect_fear_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ est paralysée de peur et ne peut plus agir.] + +} + +// HASH_VALUE EA956C5B3AC8A7CC +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_fear_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est paralysé de peur et ne peut plus agir.] + + (b.gender = female) + effect_fear_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est paralysée de peur et ne peut plus agir.] + +} + +// HASH_VALUE B2182552885AB756 +EFFECT_FEAR_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_fear_self_begin_spectator_player_m [&SYS&$p$ est paralysé de peur et ne peut plus agir.] + + (p.gender = female) + effect_fear_self_begin_spectator_player_f [&SYS&$p$ est paralysée de peur et ne peut plus agir.] + +} + +/** +* INVULNERABILITY +*/ +// HASH_VALUE EA03FCAA3C96289C +EFFECT_INVULNERABILITY_BEGIN_CREATOR (entity e) +{ + effect_invulnerability_begin_creator [&SYS&$e.da$ $e$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +// HASH_VALUE C8E29457DE9859A1 +EFFECT_INVULNERABILITY_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_invulnerability_begin_spectators [&SYS&$actor.da$ $actor$ a rendu $target.da$ $target$ invulnérable qui ne peut plus réaliser d'actions.] + +} + +// HASH_VALUE 1052C1C8D4899A06 +EFFECT_INVULNERABILITY_BEGIN_TARGET (entity e) +{ + effect_invulnerability_begin_target [&SPLM&$e.da$ $e$ vous a rendu invulnérable mais vous ne pouvez plus réaliser d'actions.] + +} + +// HASH_VALUE 668CCB00AD79A7CB +EFFECT_INVULNERABILITY_END_CREATOR (entity e) +{ + effect_invulnerability_end_creator [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +} + +// HASH_VALUE 60DCC3DCAA81EFED +EFFECT_INVULNERABILITY_END_SPECTATORS (entity e) +{ + effect_invulnerability_end_spectators [&SYS&$e.da$ $e$ n'est plus invulnérable et peut agir à nouveau.] + +} + +// HASH_VALUE 1BCDBF5F4839D17B +EFFECT_INVULNERABILITY_END_TARGET () +{ + effect_invulnerability_end_target [&SPLM&Vous n'êtes plus invulnérable et pouvez agir à nouveau.] + +} + +// HASH_VALUE C60F20A91C0205A7 +EFFECT_INVULNERABILITY_SELF_BEGIN_CREATOR () +{ + effect_invulnerability_self_begin_actor [&SPLM&Vous êtes invulnérable mais ne pouvez plus réaliser d'actions.] + +} + +// HASH_VALUE E6A59EA7D0976E3D +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_invulnerability_self_begin_spectators_creature [&SYS&$c.da$ $c$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +// HASH_VALUE 16CD7ED4EBC730FC +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_invulnerability_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + + (b.gender = female) + effect_invulnerability_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +// HASH_VALUE B8B65FBC2CD59BDF +EFFECT_INVULNERABILITY_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_invulnerability_self_begin_spectator_player_m [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + + (p.gender = female) + effect_invulnerability_self_begin_spectator_player_f [&SYS&$p$ est invulnérable mais ne peut plus réaliser d'actions.] + +} + +/** +* MADNESS +*/ +// HASH_VALUE B175D164F83C4C67 +EFFECT_MADNESS_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_madness_begin_creator_m [&SYS&$e.da$ $e$ est devenu fou et peut se prendre lui-même pour cible au lieu de cibler son adversaire.] + + (e.gender = female) + effect_madness_begin_creator_f [&SYS&$e.da$ $e$ est devenu folle et peut se prendre elle-même pour cible au lieu de cibler son adversaire.] + +} + +// HASH_VALUE 52B025631782511B +EFFECT_MADNESS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_madness_begin_spectators [&SYS&$target.da$ $target$ a été rendu fou par $actor.da$ $actor$.] + +} + +// HASH_VALUE 5E667E624A080159 +EFFECT_MADNESS_BEGIN_TARGET (entity e) +{ + (self.gender = female) + effect_madness_begin_target_f [&SPL&$e.da$ $e$ vous a rendu folle. Vous risquez de cibler vos sorts offensifs sur vous-même.] + + effect_madness_begin_target_m [&SPL&$e.da$ $e$ vous a rendu fou. Vous risquez de cibler vos sorts offensifs sur vous-même.] + +} + +// HASH_VALUE B619B0BFAAFB7C97 +EFFECT_MADNESS_END_CREATOR (entity e) +{ + effect_madness_end_creator [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +} + +// HASH_VALUE B11D00D25F96F9C9 +EFFECT_MADNESS_END_SPECTATORS (entity e) +{ + effect_madness_end_spectators [&SYS&$e.da$ $e$ n'est plus frappé de folie.] + +} + +// HASH_VALUE CF7F8D9C3F5A7A16 +EFFECT_MADNESS_END_TARGET () +{ + (self.gender = female) + effect_madness_end_target_f [&SPL&Vous n'êtes plus frappée de folie.] + + effect_madness_end_target_m [&SPL&Vous n'êtes plus frappé de folie.] + +} + +// HASH_VALUE ED0A80D536C02F43 +EFFECT_MADNESS_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_madness_self_begin_actor_f [&SPL&Vous vous êtes rendue folle.] + + effect_madness_self_begin_actor_m [&SPL&Vous vous êtes rendu fou.] + +} + +// HASH_VALUE 6EEBC90D512CE8C4 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_madness_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est rendu fou et risque de s'attaquer et de se jeter des sorts.] + +} + +// HASH_VALUE 93E398AE003CA8CD +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_madness_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + + (b.gender = female) + effect_madness_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +} + +// HASH_VALUE 91B12068A21E03C1 +EFFECT_MADNESS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_madness_self_begin_spectator_player_m [&SYS&$p$ s'est rendu fou tout seul et risque de s'attaquer et de se jeter des sorts.] + + (p.gender = female) + effect_madness_self_begin_spectator_player_f [&SYS&$p$ s'est rendue folle toute seule et risque de s'attaquer et de se jeter des sorts.] + +} + +/** +* MEZZ +*/ +// HASH_VALUE B7219D693E6744E6 +EFFECT_MEZZ_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_mezz_begin_creator_m [&SYS&$e.da$ $e$ est hypnotisé et ne peut plus agir ni bouger.] + + (e.gender = female) + effect_mezz_begin_creator_f [&SYS&$e.da$ $e$ est hypnotisée et ne peut plus agir ni bouger.] + +} + +// HASH_VALUE 79DA3CC8A867A94A +EFFECT_MEZZ_BEGIN_SPECTATORS (entity actor, entity target) +{ + (target.gender = male) + effect_mezz_begin_spectators_m [&SYS&$target.da$ $target$ a été hypnotisé par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + + (target.gender = female) + effect_mezz_begin_spectators_f [&SYS&$target.da$ $target$ a été hypnotisée par $actor.da$ $actor$ et ne peut plus agir ni bouger.] + +} + +// HASH_VALUE E5A644CE1415D752 +EFFECT_MEZZ_BEGIN_TARGET (entity e) +{ + effect_mezz_begin_target [&SYS&$e.da$ $e$ vous a hypnotisé et vous ne pouvez plus agir ni bouger.] + +} + +// HASH_VALUE F584D7857D57282B +EFFECT_MEZZ_END_CREATOR (entity e) +{ + (e.gender = male) + effect_mezz_end_creator_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + + (e.gender = female) + effect_mezz_end_creator_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +} + +// HASH_VALUE 9CA443D284C7E824 +EFFECT_MEZZ_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_mezz_end_spectators_m [&SYS&$e.da$ $e$ n'est plus hypnotisé.] + + (e.gender = female) + effect_mezz_end_spectators_f [&SYS&$e.da$ $e$ n'est plus hypnotisée.] + +} + +// HASH_VALUE F015FFDBA001FAA5 +EFFECT_MEZZ_END_TARGET () +{ + (self.gender = female) + effect_mezz_end_target_f [&SPL&Vous n'êtes plus hypnotisée.] + + effect_mezz_end_target_m [&SPL&Vous n'êtes plus hypnotisé.] + +} + +// HASH_VALUE 525F6C1672003909 +EFFECT_MEZZ_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_mezz_self_begin_actor_f [&SPLM&Vous vous êtes hypnotisée et ne pouvez plus agir ni bouger.] + + effect_mezz_self_begin_actor_m [&SPLM&Vous vous êtes hypnotisé et ne pouvez plus agir ni bouger.] + +} + +// HASH_VALUE 8289590749CB7485 +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_mezz_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est hypnotisé et ne peut plus agir ni bouger.] + + (c.gender = female) + effect_mezz_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est hypnotisée et ne peut plus agir ni bouger.] + +} + +// HASH_VALUE 5F24C5DE0DBDDD0D +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_mezz_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + + (b.gender = female) + effect_mezz_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +} + +// HASH_VALUE 54A8AA00E20FBE8B +EFFECT_MEZZ_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_mezz_self_begin_spectator_player_m [&SYS&$p$ s'est hypnotisé tout seul et ne peut plus agir ni bouger.] + + (p.gender = female) + effect_mezz_self_begin_spectator_player_f [&SYS&$p$ s'est hypnotisée toute seule et ne peut plus agir ni bouger.] + +} + +/** +* DOT POISON +*/ +// HASH_VALUE A1705D321F8B11F4 +EFFECT_POISON_BEGIN () +{ + (self.gender = female) + effect_poison_begin_f [&SPL&Vous êtes empoisonnée.] + + effect_poison_begin_m [&SPL&Vous êtes empoisonné.] + +} + +// HASH_VALUE C6EE5A01A7EEFEA9 +EFFECT_POISON_BEGIN_CASTER (entity e) +{ + (e.gender = male) + effect_poison_begin_caster_m [&SYS&$e.da$ $e$ est empoisonné.] + + (e.gender = female) + effect_poison_begin_caster_f [&SYS&$e.da$ $e$ est empoisonnée.] + +} + +// HASH_VALUE 95BDD99A9DEB6E74 +EFFECT_POISON_ENDS () +{ + (self.gender = female) + effect_poison_ends_f [&SPL&Vous n'êtes plus empoisonnée.] + + effect_poison_ends_m [&SPL&Vous n'êtes plus empoisonné.] + +} + +// HASH_VALUE C1C71835C117F65E +EFFECT_POISON_ENDS_CASTER (entity e) +{ + (e.gender = male) + effect_poison_ends_caster_m [&SYS&$e.da$ $e$ n'est plus empoisonné.] + + (e.gender = female) + effect_poison_ends_caster_f [&SYS&$e.da$ $e$ n'est plus empoisonnée.] + +} + +// HASH_VALUE 6AF3CE336E8BDDA8 +EFFECT_POISON_LOSE_HP (int i) +{ + effect_poison_lose_hp [&DG&Vous perdez $i$ points de vie car le poison circule dans vos veines.] + +} + +// HASH_VALUE 4E8AA7AC71B6138A +EFFECT_POISON_LOSE_HP_CASTER (entity e, int i) +{ + effect_poison_lose_hp_caster [&SYS&$e.da$ $e$ souffre des effets du poison et perd $i$ points de vie.] + +} + +/** +* ROOT +*/ +// HASH_VALUE 5D7A28BBC78D94BB +EFFECT_ROOT_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_root_begin_creator_m [&SYS&$e.da$ $e$ est maintenant enraciné et ne peut plus bouger.] + + (e.gender = female) + effect_root_begin_creator_f [&SYS&$e.da$ $e$ est maintenant enracinée et ne peut plus bouger.] + +} + +// HASH_VALUE F3EB4038B5D42E0C +EFFECT_ROOT_BEGIN_SPECTATORS (entity actor, entity target) +{ + (target.gender = male) + effect_root_begin_spectators_m [&SYS&$target.da$ $target$ a été enraciné par $actor.da$ $actor$ et ne peut plus bouger.] + + (target.gender = female) + effect_root_begin_spectators_f [&SYS&$target.da$ $target$ a été enracinée par $actor.da$ $actor$ et ne peut plus bouger.] + +} + +// HASH_VALUE F81513A0C411A9D4 +EFFECT_ROOT_BEGIN_TARGET (entity e) +{ + effect_root_begin_target [&SPL&$e.da$ $e$ vous a enraciné et vous ne pouvez plus bouger.] + +} + +// HASH_VALUE 5770738F8034BFCB +EFFECT_ROOT_END_CREATOR (entity e) +{ + (e.gender = male) + effect_root_end_creator_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + + (e.gender = female) + effect_root_end_creator_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +} + +// HASH_VALUE 9CB54F82AD20FB16 +EFFECT_ROOT_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_root_end_spectators_m [&SYS&$e.da$ $e$ n'est plus enraciné.] + + (e.gender = female) + effect_root_end_spectators_f [&SYS&$e.da$ $e$ n'est plus enracinée.] + +} + +// HASH_VALUE 21D4D3EC555B792B +EFFECT_ROOT_END_TARGET () +{ + (self.gender = female) + effect_root_end_target_f [&SPL&Vous n'êtes plus enracinée.] + + effect_root_end_target_m [&SPL&Vous n'êtes plus enraciné.] + +} + +// HASH_VALUE 00CDD4B556F56663 +EFFECT_ROOT_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_root_self_begin_actor_f [&SPLM&Vous vous êtes enracinée et ne pouvez plus bouger.] + + effect_root_self_begin_actor_m [&SPLM&Vous vous êtes enraciné et ne pouvez plus bouger.] + +} + +// HASH_VALUE 589966A83F4C68DA +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_root_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est enraciné et ne peut plus bouger.] + +} + +// HASH_VALUE 11064EA5663843ED +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_root_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est enraciné tout seul et ne peut plus bouger.] + + (b.gender = female) + effect_root_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est enracinée toute seule et ne peut plus bouger.] + +} + +// HASH_VALUE 4DBBB06D53DBB438 +EFFECT_ROOT_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_root_self_begin_spectator_player_m [&SYS&$p$ s'est enraciné tout seul et ne peut plus bouger.] + + (p.gender = female) + effect_root_self_begin_spectator_player_f [&SYS&$p$ s'est enracinée toute seule et ne peut plus bouger.] + +} + +/** +* SLOW attacks (combat) +*/ +// HASH_VALUE F3725847DA3E9196 +EFFECT_SLOW_ATTACKS_BEGIN_CREATOR (entity e) +{ + effect_slow_attacks_begin_creator [&SPLM&Vous ralentissez les attaques $e.cc$ $e$.] + +} + +// HASH_VALUE 9C698E5E007DD78B +EFFECT_SLOW_ATTACKS_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_attacks_begin_spectators [&SYS&$actor.da$ $actor$ ralentit les attaques $target.cc$ $target$.] + +} + +// HASH_VALUE 9269F2BF07F6119B +EFFECT_SLOW_ATTACKS_BEGIN_TARGET (entity e) +{ + effect_slow_attacks_begin_target [&SPL&$e.da$ $e$ a ralenti vos attaques.] + +} + +// HASH_VALUE F3B3FEC8A2ADE9E4 +EFFECT_SLOW_ATTACKS_END_CREATOR (entity e) +{ + effect_slow_attacks_end_creator [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +} + +// HASH_VALUE AB00887873D8C22E +EFFECT_SLOW_ATTACKS_END_SPECTATORS (entity e) +{ + effect_slow_attacks_end_spectators [&SYS&Les attaques $e.cc$ $e$ ne sont plus ralenties.] + +} + +// HASH_VALUE 0806E998257BEB6E +EFFECT_SLOW_ATTACKS_END_TARGET () +{ + effect_slow_attacks_end_target [&SPL&Vos attaques ne sont plus ralenties.] + +} + +// HASH_VALUE 29951479D246E42B +EFFECT_SLOW_ATTACKS_SELF_BEGIN_CREATOR () +{ + effect_slow_attacks_self_begin_actor [&SPLM&Vous avez ralenti vos propres attaques.] + +} + +// HASH_VALUE E8D8E7A9675F5D45 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_slow_attacks_self_begin_spectators_creature [&SYS&$c.da$ $c$ a ralenti ses propres attaques.] + +} + +// HASH_VALUE 1349D8730B300841 +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_attacks_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + + (b.gender = female) + effect_slow_attacks_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ a ralenti ses propres attaques.] + +} + +// HASH_VALUE DC7B641571C2BBAB +EFFECT_SLOW_ATTACKS_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_attacks_self_begin_spectator_player_m [&SYS&$p$ a ralenti ses propres attaques.] + + (p.gender = female) + effect_slow_attacks_self_begin_spectator_player_f [&SYS&$p$ a ralenti ses propres attaques.] + +} + +/** +* SLOW MOVE +*/ +// HASH_VALUE 189FA63FB36B4710 +EFFECT_SLOW_MOVE_BEGIN_CREATOR (entity e) +{ + effect_slow_move_begin_actor [&SPLM&Vous avez ralenti $e.da$ $e$.] + +} + +// HASH_VALUE 53018FC49BD45719 +EFFECT_SLOW_MOVE_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_slow_move_begin_spectator [&SYS&$actor.da$ $actor$ a ralenti $target.da$ $target$.] + +} + +// HASH_VALUE 84A513FBACFA8BE6 +EFFECT_SLOW_MOVE_BEGIN_TARGET (entity e) +{ + effect_slow_move_begin_target [&SPL&$e.da$ $e$ vous a ralenti.] + +} + +// HASH_VALUE DDA51F65F130FF09 +EFFECT_SLOW_MOVE_END_CREATOR (entity e) +{ + (e.gender = male) + effect_slow_move_end_actor_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + + (e.gender = female) + effect_slow_move_end_actor_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +} + +// HASH_VALUE 06BC7C5E2100BB73 +EFFECT_SLOW_MOVE_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_slow_move_end_spectator_m [&SYS&$e.da$ $e$ n'est plus ralenti.] + + (e.gender = female) + effect_slow_move_end_spectator_f [&SYS&$e.da$ $e$ n'est plus ralentie.] + +} + +// HASH_VALUE 109A7AFED458FFC1 +EFFECT_SLOW_MOVE_END_TARGET () +{ + (self.gender = female) + effect_slow_move_end_target_f [&SPL&Vous n'êtes plus ralentie.] + + effect_slow_move_end_target_m [&SPL&Vous n'êtes plus ralenti.] + +} + +// HASH_VALUE FCCF0314F87F88F0 +EFFECT_SLOW_MOVE_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_slow_move_self_begin_creator_f [&SPLM&Vous vous êtes ralentie.] + + effect_slow_move_self_begin_creator_m [&SPLM&Vous vous êtes ralenti.] + +} + +// HASH_VALUE D179EF09D0CA314F +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_slow_move_self_begin_spectators_creature_m [&SYS&$c.da$ $c$ s'est ralenti.] + + (c.gender = female) + effect_slow_move_self_begin_spectators_creature_f [&SYS&$c.da$ $c$ s'est ralentie.] + +} + +// HASH_VALUE B5579932BC5937F8 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_slow_move_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est ralenti tout seul.] + + (b.gender = female) + effect_slow_move_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est ralentie toute seule.] + +} + +// HASH_VALUE FA982A3ABAB43DF9 +EFFECT_SLOW_MOVE_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_slow_move_self_begin_spectator_player_m [&SYS&$p$ s'est ralenti tout seul.] + + (p.gender = female) + effect_slow_move_self_begin_spectator_player_f [&SYS&$p$ s'est ralentie toute seule.] + +} + +/** +* STINK/STENCH +*/ +// HASH_VALUE 27D86CF2B393DF45 +EFFECT_STENCH_BEGIN_CREATOR (entity e) +{ + (e.gender = male) + effect_stench_begin_creator_m [&SYS&$e.da$ $e$ sent tellement mauvais qu'il rend la plupart des êtres vivants malades.] + + (e.gender = female) + effect_stench_begin_creator_f [&SYS&$e.da$ $e$ sent tellement mauvais qu'elle rend la plupart des êtres vivants malades.] + +} + +// HASH_VALUE E489304FAA1014BA +EFFECT_STENCH_BEGIN_SPECTATORS (entity actor, entity target) +{ + (actor.gender = male) + effect_stench_begin_spectators_m [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + + (actor.gender = female) + effect_stench_begin_spectators_f [&SYS&$actor.da$ $actor$ fait sentir terriblement mauvais $target.da$ $target$, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE B79E6334E8331D11 +EFFECT_STENCH_BEGIN_TARGET (entity e) +{ + effect_stench_begin_target [&SPL&$e.da$ $e$ vous fait sentir terriblement mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE 6A0CC73AC0F842F7 +EFFECT_STENCH_END_CREATOR (entity e) +{ + effect_stench_end_creator [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// HASH_VALUE 4BB5B8383CA4CF3C +EFFECT_STENCH_END_SPECTATORS (entity e) +{ + effect_stench_end_spectators [&SYS&$e.da$ $e$ ne sent plus mauvais.] + +} + +// HASH_VALUE 80907A16A463B243 +EFFECT_STENCH_END_TARGET () +{ + effect_stench_end_target [&SPL&Vous ne sentez plus mauvais.] + +} + +// HASH_VALUE 8126DAAEA12F6EAF +EFFECT_STENCH_LOSE_HP (entity e, int i) +{ + effect_stench_lose_hp [&SPL&$e.da$ $e$ sent tellement mauvais que vous êtes malade et perdez $i$ points de vie.] + +} + +// HASH_VALUE 0CF5F18F8DA259C1 +EFFECT_STENCH_LOSE_HP_ACTOR (entity e, int i) +{ + effect_stench_lose_hp_actor [&SPL&Vous sentez tellement mauvais que $e.da$ $e$ est malade et perd $i$ points de vie.] + +} + +// HASH_VALUE CFF50DD614F63B30 +EFFECT_STENCH_SELF_BEGIN_CREATOR () +{ + effect_stench_self_begin_actor [&SPLM&Vous vous faites sentir mauvais, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE 3B2EE3E6832FE20E +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + effect_stench_self_begin_spectators_creature [&SYS&$c.da$ $c$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE FDC836AB715ED25C +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stench_self_begin_spectators_npc_m [&SYS&$b.da$ $b$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + (b.gender = female) + effect_stench_self_begin_spectators_npc_f [&SYS&$b.da$ $b$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +// HASH_VALUE 2B4CD9D1D9350697 +EFFECT_STENCH_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stench_self_begin_spectator_player_m [&SYS&$p$ s'est fait sentir mauvais tout seul, tout être vivant aux alentours souffrira de cette puanteur.] + + (p.gender = female) + effect_stench_self_begin_spectator_player_f [&SYS&$p$ s'est fait sentir mauvais toute seule, tout être vivant aux alentours souffrira de cette puanteur.] + +} + +/** +* STUN +*/ +// HASH_VALUE 1BCA437BD7227D61 +EFFECT_STUN_BEGIN_CREATOR (entity e) +{ + effect_stun_begin_actor [&SPLM&Vous étourdissez $e.da$ $e$.] + +} + +// HASH_VALUE 6A8106B986B13D80 +EFFECT_STUN_BEGIN_SPECTATORS (entity actor, entity target) +{ + effect_stun_begin_spectator [&SYS&$actor.da$ $actor$ a étourdi $target.da$ $target$.] + +} + +// HASH_VALUE 0D9E900C65099BE1 +EFFECT_STUN_BEGIN_TARGET (entity e) +{ + effect_stun_begin_target [&SPL&$e.da$ $e$ vous a étourdi.] + +} + +// HASH_VALUE FFABD156251BAFE0 +EFFECT_STUN_END_CREATOR (entity e) +{ + (e.gender = male) + effect_stun_end_actor_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + + (e.gender = female) + effect_stun_end_actor_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +} + +// HASH_VALUE 7BC7285581551167 +EFFECT_STUN_END_SPECTATORS (entity e) +{ + (e.gender = male) + effect_stun_end_spectator_m [&SYS&$e.da$ $e$ n'est plus étourdi.] + + (e.gender = female) + effect_stun_end_spectator_f [&SYS&$e.da$ $e$ n'est plus étourdie.] + +} + +// HASH_VALUE AF830FEB17AC7D59 +EFFECT_STUN_END_TARGET () +{ + (self.gender = female) + effect_stun_end_target_f [&SPL&Vous n'êtes plus étourdie.] + + effect_stun_end_target_m [&SPL&Vous n'êtes plus étourdi.] + +} + +// HASH_VALUE 45973728AF4896BD +EFFECT_STUN_SELF_BEGIN_CREATOR () +{ + (self.gender = female) + effect_stun_self_begin_actor_f [&SPLM&Vous vous êtes étourdie.] + + effect_stun_self_begin_actor_m [&SPLM&Vous vous êtes étourdi.] + +} + +// HASH_VALUE 895ADA006C91F562 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_CREATURE (creature c) +{ + (c.gender = male) + effect_stun_self_begin_spectator_creature_m [&SYS&$c.da$ $c$ s'est étourdi.] + + (c.gender = female) + effect_stun_self_begin_spectator_creature_f [&SYS&$c.da$ $c$ s'est étourdie.] + +} + +// HASH_VALUE 4A75A401841AC8CE +EFFECT_STUN_SELF_BEGIN_SPECTATORS_NPC (bot b) +{ + (b.gender = male) + effect_stun_self_begin_spectator_npc_m [&SYS&$b.da$ $b$ s'est étourdi tout seul.] + + (b.gender = female) + effect_stun_self_begin_spectator_npc_f [&SYS&$b.da$ $b$ s'est étourdie toute seule.] + +} + +// HASH_VALUE 89B1CDECCA877510 +EFFECT_STUN_SELF_BEGIN_SPECTATORS_PLAYER (player p) +{ + (p.gender = male) + effect_stun_self_begin_spectator_player_m [&SYS&$p$ s'est étourdi tout seul.] + + (p.gender = female) + effect_stun_self_begin_spectator_player_f [&SYS&$p$ s'est étourdie toute seule.] + +} + +// HASH_VALUE 0832D9E3845AA267 +EGS_ACTOR_CASTING_INTERUPT () +{ + [&MISM&Votre incantation est rompue.] + +} + +// HASH_VALUE DBC0073B1640EF95 +EGS_ACTOR_VAMPIRISE_EI (entity target, int vampirise) +{ + [&SPLM&Vous vampirisez $vampirise$ de $target$.] + +} + +// HASH_VALUE 7B2438D04B0B3990 +EGS_ALREADY_HAVE_MOUNT () +{ + [&CHK&Vous ne pouvez avoir qu'une seule monture.] + +} + +// HASH_VALUE B30DB38D1A52889A +EGS_ANSWER_WHERE (place c, place r, place p) +{ + egs_answer_where [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$ à l'endroit $p$.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// zone management messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 9875BF0F840CAF45 +EGS_ANSWER_WHERE_NO_PLACE (place c, place r) +{ + egs_answer_where_no_place [&ZON&Vous vous trouvez sur le continent $c$ dans la région $r$.] + +} + +// HASH_VALUE 814B516F5DC9F66D +EGS_CANNOT_ATTACK_IN_WATER () +{ + [&CHKCB&Vous ne pouvez pas attaquer près de l'eau.] + +} + +// HASH_VALUE 3CA08907433C2D81 +EGS_CANT_BUY_ANOTHER_PACKER () +{ + [&CHK&Vous ne pouvez pas acheter un autre mektoub de bât.] + +} + +// HASH_VALUE 28EEB8CBCAA0F099 +EGS_CANT_CONSTRUCT_ANYTHING () +{ + [&CHK&Vous ne pouvez plus rien construire.] + +} + +// HASH_VALUE 9FF3ACF2F41A84A8 +EGS_CANT_SELL_ANYTHING () +{ + [&SYS&Je n'ai rien d'intéressant à vous vendre, revenez plus tard.] + +} + +// HASH_VALUE D45E7F9C33DC3607 +EGS_COSMETIC_SAME_HAIR () +{ + [&CHK&Vous ne pouvez pas acheter cette coupe de cheveux : c'est votre coupe actuelle.] + +} + +// HASH_VALUE E47434806AF0A10A +EGS_COSMETIC_SAME_HAIR_COLOR () +{ + [&CHK&Vous ne pouvez pas acheter cette couleur de cheveux : c'est votre couleur actuelle.] + +} + +/* OLD VALUE : [ + EGS_COSMETIC_SAME_TATOO () + { + [&CHK&You cannot already have this tatoo.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE E41977DFA39700D0 +EGS_COSMETIC_SAME_TATOO () +{ + [&CHK&Vous ne pouvez pas acheter ce tatouage : vous le portez déjà.] + +} + +// HASH_VALUE 60EE2B9CB4419D69 +EGS_ENTER_CONTINENT (place p) +{ + egs_enter_continent [&ZON&Vous êtes $p.pr$ $p$.] + +} + +// HASH_VALUE 583226BB492927F9 +EGS_ENTER_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est dominée par la faction $f$.] + +} + +// HASH_VALUE 062CB50A9010D642 +EGS_ENTER_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous êtes dans $region_name.da$ $region_name$. Cette région est neutre.] + +} + +// HASH_VALUE EFCFE658894A352E +EGS_ENTER_PLACE (place p) +{ + egs_enter_place [&ZON&Vous êtes $p.pr$ $p$.] + +} + +// HASH_VALUE D47B384B87609D41 +EGS_FORAGE_INTERRUPTED () +{ + [&CHK&Votre extraction a été interrompue.] + +} + +// HASH_VALUE 6A25FE531C545301 +EGS_HARVEST_CORPSE_TOO_FAR () +{ + [&CHK&La cadavre que vous essayez de dépouiller est trop loin, rapprochez-vous.] + +} + +// HASH_VALUE DCAAA1CD668C5866 +EGS_ITEM_ALREADY_BEING_LOOTED_E (entity e) +{ + [&CHK&Ce sac est déjà pillé par $e$.] + +} + +// HASH_VALUE 5BCB46AD72134C0E +EGS_LEAVE_CONTINENT (place p) +{ + egs_leave_continent [&ZON&Vous quittez $p.da$ $p$.] + +} + +// HASH_VALUE CF7D6097F85C45AF +EGS_LEAVE_FACTION_REGION (place region_name, faction f) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d'une région dominée par la faction $f$.] + +} + +// HASH_VALUE 38A93B1DDA0F2A4E +EGS_LEAVE_NEUTRAL_REGION (place region_name) +{ + [&ZON&Vous quittez $region_name.da$ $region_name$. Vous sortez d'une région neutre.] + +} + +// HASH_VALUE B290E1067F380436 +EGS_LEAVE_PLACE (place p) +{ + egs_leave_place [&ZON&Vous quittez $p.da$ $p$.] + +} + +// HASH_VALUE 1BC65C70762A6262 +EGS_LOOT_MONEY (money m) +{ + [&ITM&Vous pillez $m$ dappers.] + +} + +// HASH_VALUE 6376484824C4BA7F +EGS_MAGIC_BAD_TARGET () +{ + [&CHKCB&Cible manquante ou erronée.] + +} + +// HASH_VALUE ECD65F258FE7756D +EGS_MAGIC_LACK_HP () +{ + egs_magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +} + +// HASH_VALUE 8389AC9A5F44E970 +EGS_MAGIC_LACK_MONEY () +{ + egs_magic_lack_money [&CHKCB&Vous n'avez pas assez de charge/argent/dappers pour jeter ce sort.] + +} + +// HASH_VALUE 9CE376AA2A85ACC8 +EGS_MAGIC_LACK_SAP () +{ + egs_magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +} + +// HASH_VALUE 6ECC55B0A0ED612C +EGS_MAGIC_TARGET_OUT_OF_RANGE () +{ + [&CHKCB&Votre cible est hors de portée du sort.] + +} + +// HASH_VALUE BE5F19F4AA54D3D3 +EGS_MISSION_STEP_SUCCESS () +{ + [&TSK&Vous avez franchi une étape de la mission.] + +} + +// Mission message +// HASH_VALUE 22E7EB821B084772 +EGS_MISSION_SUCCESS () +{ + [&TSK&Vous avez terminé une mission.] + +} + +// HASH_VALUE FAFAB2233F97F220 +EGS_NOT_ENOUGHT_SP () +{ + [&CHK&Vous n'avez pas assez de points de compétences pour acheter cela.] + +} + +// HASH_VALUE F0EB8236287C01B3 +EGS_NOT_ENOUGH_AMMO () +{ + [&CHKCB&Cette stratégie nécessite plus de munitions.] + +} + +// HASH_VALUE 2E3FD4DE67B964F9 +EGS_OPENING_SUCCESS () +{ + [&SPLM&Vous avez pris l'ouverture avec succès.] + +} + +// HASH_VALUE D32F48677AD5DB68 +EGS_PVP_NOT_ALLOWED () +{ + [&CHKCB&Vous ne pouvez pas utiliser des actions offensives contre ce joueur.] + +} + +// HASH_VALUE 08E44D6811E6AE9F +EGS_QUARTER_INTERRUPTED () +{ + [&CHK&Votre dépeçage a été interrompu.] + +} + +// HASH_VALUE 84A521F949BD9848 +EGS_TASK_ENCYCLO_SUCCESS () +{ + [&TSK&Tâche réussie. Vérifiez votre encyclopédie.] + +} + +// HASH_VALUE 262A330B61EBB9DB +EGS_TOO_EXPENSIVE_FOCUS () +{ + [&CHKCB&Vous n'avez pas assez de concentration pour payer le coût de cette action.] + +} + +// HASH_VALUE 08D54EA2E8D46583 +EGS_TOO_EXPENSIVE_HP () +{ + [&CHKCB&Vous n'avez pas assez de points de vie pour payer cette action.] + +} + +// HASH_VALUE ACD625ADDAE9A3C8 +EGS_TOO_EXPENSIVE_STAMINA () +{ + [&CHKCB&Vous n'avez pas assez d'endurance pour cette action.] + +} + +// HASH_VALUE 672B204B2F73EB01 +EGS_TRADE_BAD_FAME ( bot b ) +{ + [Je ne veux pas faire d'échanges avec vous car vous avez une trop mauvaise réputation.] + +} + +// HASH_VALUE F8C11D3BBBDB29B8 +EGS_UNLOCK_ENCYCLO () +{ + [&TSK&Thème débloqué. Vérifiez votre encyclopédie.] + +} + +// HASH_VALUE E898E4E913B09837 +EGS_USE_LAST_AMMO () +{ + [&CHKCB&Vous avez utilisé vos dernières munitions.] + +} + +// HASH_VALUE E421F81C59A4F7B8 +EMOTE_ABSENTMINDED_NOBODY (player a) +{ + (a.gender = male) + emote_absentminded_nobody_m [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + + (a.gender = female) + emote_absentminded_nobody_f [&EMT&$a$ semble sur le point de faire quelque chose mais ne sait pas encore quoi.] + +} + +// HASH_VALUE EF2C0DF55FA8F6B7 +EMOTE_ABSENTMINDED_SELF (entity a) +{ + emote_absentminded_self [&EMT&$a$ a oublié quelque chose mais ne sait pas quoi.] + +} + +/** Emotes */ +// HASH_VALUE 5BCB0F7A7039C0F3 +EMOTE_ABSENTMINDED_TARGET (entity a, entity t) +{ + emote_absentminded_target [&EMT&$a$ a oublié, $t$.] + +} + +// HASH_VALUE D9F54C6D659B1495 +EMOTE_ADVENTUROUS_NOBODY (entity a) +{ + emote_adventurous_nobody [&EMT&$a$ cherche quelqu'un pour partir à l'aventure !] + +} + +// HASH_VALUE 07F0F0250D052E5A +EMOTE_ADVENTUROUS_SELF (entity a) +{ + (a.gender = male) + emote_adventurous_self_m [&EMT&$a$ s'est lancé dans une autre aventure !] + + (a.gender = female) + emote_adventurous_self_f [&EMT&$a$ s'est lancée dans une autre aventure !] + +} + +// HASH_VALUE B985E95DA1751E2B +EMOTE_ADVENTUROUS_TARGET (entity a, entity t) +{ + emote_adventurous_target [&EMT&$a$ veut partir à l'aventure avec $t$.] + +} + +// HASH_VALUE CD08C97BAB59C454 +EMOTE_AGGRESSIVE_NOBODY (entity a) +{ + (a.gender = male) + emote_aggressive_nobody_m [&EMT&$a$ semble prêt à se lancer dans quelque chose.] + + (a.gender = female) + emote_aggressive_nobody_f [&EMT&$a$ semble prête à se lancer dans quelque chose.] + +} + +// HASH_VALUE 5CED4792E667223D +EMOTE_AGGRESSIVE_SELF (entity a) +{ + emote_aggressive_self [&EMT&$a$ n'est pas d'humeur à se dégonfler.] + +} + +// HASH_VALUE 2BA059F4FAC7F237 +EMOTE_AGGRESSIVE_TARGET (entity a, entity t) +{ + emote_aggressive_target [&EMT&$a$ fixe $t$ d'un air agressif.] + +} + +// HASH_VALUE B0515FFF5E3246D8 +EMOTE_AGREE_NOBODY (entity a) +{ + emote_agree_nobody [&EMT&$a$ semble être d'accord.] + +} + +// HASH_VALUE D9EFF72C79113E44 +EMOTE_AGREE_SELF (player a) +{ + (a.gender = male) + emote_agree_self_m [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + + (a.gender = female) + emote_agree_self_f [&EMT&$a$ s'accroche à ses idées, il n'y a pas d'argumentation possible.] + +} + +// HASH_VALUE E004F92FB07717A7 +EMOTE_AGREE_TARGET (entity a, entity t) +{ + emote_agree_target [&EMT&$a$ est d'accord avec $t$.] + +} + +// HASH_VALUE 5F24FAED5413AFE3 +EMOTE_ALERT_NOBODY (entity a) +{ + emote_alert_nobody [&EMT&$a$ prévient tout le monde.] + +} + +// HASH_VALUE 91FCEFAF2B1BDFA9 +EMOTE_ALERT_SELF (player a) +{ + (a.gender = male) + emote_alert_self_m [&EMT&$a$ se rappelle quelque chose d'important.] + + (a.gender = female) + emote_alert_self_f [&EMT&$a$ se rappelle quelque chose d'important.] + +} + +// HASH_VALUE 1AECB91CDEC24335 +EMOTE_ALERT_TARGET (entity a, entity t) +{ + emote_alert_target [&EMT&$a$ prévient $t$.] + +} + +// HASH_VALUE 3FBAB34EF491ADC4 +EMOTE_ALTRUIST_NOBODY (entity a) +{ + emote_altruist_nobody [&EMT&$a$ subvient aux besoins de tout le monde.] + +} + +// HASH_VALUE C09B3EC57A2A53DF +EMOTE_ALTRUIST_SELF (player a) +{ + (a.gender = male) + emote_altruist_self_m [&EMT&$a$ partage librement sans rien garder pour lui.] + + (a.gender = female) + emote_altruist_self_f [&EMT&$a$ partage librement sans rien garder pour elle.] + +} + +// HASH_VALUE C4AD928590456531 +EMOTE_ALTRUIST_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_altruist_target_m [&EMT&$a$ est impressionné par la nature généreuse de $t$.] + + (a.gender = female) + emote_altruist_target_f [&EMT&$a$ est impressionnée par la nature généreuse de $t$.] + +} + +// HASH_VALUE 18986D8BE085CBB9 +EMOTE_AMAZED_NOBODY (entity a) +{ + (a.gender = male) + emote_amazed_nobody_m [&EMT&$a$ regarde autour de lui d'un air étonné.] + + (a.gender = female) + emote_amazed_nobody_f [&EMT&$a$ regarde autour d'elle d'un air étonné.] + +} + +// HASH_VALUE 9C1E3EAA7928BA3E +EMOTE_AMAZED_SELF (player a) +{ + (a.gender = male ) + emote_amazed_self_m [&EMT&$a$ s'étonne lui-même.] + + (a.gender = female ) + emote_amazed_self_f [&EMT&$a$ s'étonne elle-même.] + +} + +// HASH_VALUE 613D7C790FF8128C +EMOTE_AMAZED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_amazed_target_m [&EMT&$a$ trouve $t$ très amusant.] + + (a.gender = female) + emote_amazed_target_f [&EMT&$a$ trouve $t$ très amusante.] + +} + +// HASH_VALUE 7E0290735D06C3D8 +EMOTE_AMBIVALENT_NOBODY (entity a) +{ + emote_ambivalent_nobody [&EMT&$a$ n'a pas de préférence.] + +} + +// HASH_VALUE A308B236AF014CA8 +EMOTE_AMBIVALENT_SELF (entity a) +{ + emote_ambivalent_self [&EMT&$a$ peut aller dans une direction ou dans l'autre.] + +} + +// HASH_VALUE C904E03A49D85862 +EMOTE_AMBIVALENT_TARGET (entity a, entity t) +{ + emote_ambivalent_target [&EMT&$a$ indique à $t$ que cela n'a pas vraiment d'importance.] + +} + +// HASH_VALUE 7AA3263F2C55D54A +EMOTE_AMUSED_NOBODY (entity a) +{ + (a.gender = male) + emote_amused_nobody_m [&EMT&$a$ est diverti.] + + (a.gender = female) + emote_amused_nobody_f [&EMT&$a$ est divertie.] + +} + +// HASH_VALUE F72D9DB3E9C47D36 +EMOTE_AMUSED_SELF (player a) +{ + (a.gender = male) + emote_amused_self_m [&EMT&$a$ s'amuse tout seul.] + + (a.gender = female) + emote_amused_self_f [&EMT&$a$ s'amuse toute seule.] + +} + +// HASH_VALUE C1906696EA068EE1 +EMOTE_AMUSED_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_amused_target_m [&EMT&$a$ trouve $t$ amusant.] + + (t.gender = female) + emote_amused_target_f [&EMT&$a$ trouve $t$ amusante.] + +} + +// HASH_VALUE 683C41036C545FE0 +EMOTE_ANGRY_NOBODY (entity a) +{ + (a.gender = male) + emote_angry_nobody_m [&EMT&$a$ fronce les sourcils, il est vraiment en colère.] + + (a.gender = female) + emote_angry_nobody_f [&EMT&$a$ fronce les sourcils, elle est vraiment en colère.] + +} + +// HASH_VALUE 57F3525CA6C6DE36 +EMOTE_ANGRY_SELF (player a) +{ + (a.gender = male) + emote_angry_self_m [&EMT&$a$ n'arrive pas à croire qu'il ait pu faire ça. Il est vraiment en colère contre lui-même.] + + (a.gender = female) + emote_angry_self_f [&EMT&$a$ n'arrive pas à croire qu'elle ait pu faire ça. Elle est vraiment en colère contre elle-même.] + +} + +// HASH_VALUE 37E41EF6A609E3DC +EMOTE_ANGRY_TARGET (entity a, entity t) +{ + emote_angry_target [&EMT&$a$ est plutôt en colère contre $t$.] + +} + +// HASH_VALUE 12163121764F2EFC +EMOTE_ANNOYED_NOBODY (entity a) +{ + (a.gender = male) + emote_annoyed_nobody_m [&EMT&$a$ est énervé.] + + (a.gender = female) + emote_annoyed_nobody_f [&EMT&$a$ est énervée.] + +} + +// HASH_VALUE 30EB649E357BD460 +EMOTE_ANNOYED_SELF (player a) +{ + (a.gender = male) + emote_annoyed_self_m [&EMT&$a$ énerve tout le monde, même lui.] + + (a.gender = female) + emote_annoyed_self_f [&EMT&$a$ énerve tout le monde, même elle.] + +} + +// HASH_VALUE C58E99D871279E24 +EMOTE_ANNOYED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_annoyed_target_m [&EMT&$a$ est énervé contre $t$.] + + (a.gender = female) + emote_annoyed_target_f [&EMT&$a$ est énervée contre $t$.] + +} + +// HASH_VALUE DAD8ABB68DB44D39 +EMOTE_APATHETIC_NOBODY (entity a) +{ + emote_apathetic_nobody [&EMT&$a$ s'en moque.] + +} + +// HASH_VALUE 14B4FB12667C3EE5 +EMOTE_APATHETIC_SELF (entity a) +{ + (a.gender = female) + emote_apathetic_self_m [&EMT&$a$ essaie de trouver en lui un soupçon d'humanité mais n'y parvient pas.] + + (a.gender = female) + emote_apathetic_self_f [&EMT&$a$ essaie de trouver en elle un soupçon d'humanité mais n'y parvient pas.] + +} + +// HASH_VALUE 810EB00AC85FEDD1 +EMOTE_APATHETIC_TARGET (entity a, entity t) +{ + emote_apathetic_target [&EMT&$a$ sait ce que ressent $t$, mais ne semble pas y prêter beaucoup d'importance.] + +} + +// HASH_VALUE 6CCC16BDB132B16A +EMOTE_APPROVE_NOBODY (entity a) +{ + (a.gender = male) + emote_approve_nobody_m [&EMT&$a$ approuve. Il lève le pouce !] + + (a.gender = female) + emote_approve_nobody_f [&EMT&$a$ approuve. Elle lève le pouce !] + +} + +// HASH_VALUE 98E7DA8C37B6228A +EMOTE_APPROVE_SELF (player a) +{ + (a.gender = male ) + emote_approve_self_m [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + + (a.gender = female ) + emote_approve_self_f [&EMT&$a$ rend sa vision officielle en apposant son sceau.] + +} + +// HASH_VALUE 19A6783C043F1466 +EMOTE_APPROVE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_approve_target_m [&EMT&$a$ donne son approbation à $t$.] + + (a.gender = female) + emote_approve_target_f [&EMT&$a$ donne son approbation à $t$.] + +} + +// HASH_VALUE 9ED77312E47C6BAB +EMOTE_ARROGANT_NOBODY (entity a) +{ + emote_arrogant_nobody [&EMT&$a$ n'arrive pas à croire que les gens soient si arrogants.] + +} + +// HASH_VALUE 3B84C39F4E6AF665 +EMOTE_ARROGANT_SELF (entity a) +{ + emote_arrogant_self [&EMT&On ne peut pas canaliser le mépris de $a$.] + +} + +// HASH_VALUE 15008592EC193162 +EMOTE_ARROGANT_TARGET (entity a, entity t) +{ + emote_arrogant_target [&EMT&$a$ relève une pointe d'arrogance chez $t$, non ?] + +} + +// HASH_VALUE C28E26F00F5163D1 +EMOTE_ASHAMED_NOBODY (entity a) +{ + emote_ashamed_nobody [&EMT&$a$ a honte de vous tous !] + +} + +// HASH_VALUE 28741E1693397A7B +EMOTE_ASHAMED_SELF (player a) +{ + (a.gender = male) + emote_ashamed_self_m [&EMT&$a$ a honte de lui.] + + (a.gender = female) + emote_ashamed_self_f [&EMT&$a$ a honte d'elle.] + +} + +// HASH_VALUE FF0EADD871666612 +EMOTE_ASHAMED_TARGET (entity a, entity t) +{ + emote_ashamed_target [&EMT&$a$ a honte de $t$.] + +} + +// HASH_VALUE 12CB6CA308587BBA +EMOTE_BELLIGERENT_NOBODY (entity a) +{ + (a.gender = male) + emote_belligerent_nobody_m [&EMT&$a$ semble prêt à se battre.] + + (a.gender = female) + emote_belligerent_nobody_f [&EMT&$a$ semble prête à se battre.] + +} + +// HASH_VALUE 88E30DB79400F13E +EMOTE_BELLIGERENT_SELF (player a) +{ + (a.gender = male) + emote_belligerent_self_m [&EMT&$a$ est en désaccord complet avec lui-même.] + + (a.gender = female) + emote_belligerent_self_f [&EMT&$a$ est en désaccord complet avec elle-même.] + +} + +// HASH_VALUE 7FBDE9B893782F4F +EMOTE_BELLIGERENT_TARGET (entity a, entity t) +{ + emote_belligerent_target [&EMT&$a$ trouve que $t$ a un tempérament belliqueux.] + +} + +// HASH_VALUE FDB3263A6B65D558 +EMOTE_BITTER_NOBODY (entity a) +{ + (a.gender = male) + emote_bitter_nobody_m [&EMT&$a$ est amer.] + + (a.gender = female) + emote_bitter_nobody_f [&EMT&$a$ est amère.] + +} + +// HASH_VALUE DEB498611C3D0D69 +EMOTE_BITTER_SELF (entity a) +{ + emote_bitter_self [&EMT&$a$ sourit amèrement.] + +} + +// HASH_VALUE 94D80F34D8B3105B +EMOTE_BITTER_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_bitter_target_m [&EMT&$a$ n'est pas amer, $t$, pourquoi demander ?] + + (a.gender = female) + emote_bitter_target_f [&EMT&$a$ n'est pas amère, $t$, pourquoi demander ?] + +} + +// HASH_VALUE 9C02E0BD19FDF165 +EMOTE_BLOODTHIRSTY_NOBODY (entity a) +{ + emote_bloodthirsty_nobody [&EMT&$a$ charge.] + +} + +// HASH_VALUE 8D35BFF7C969FE08 +EMOTE_BLOODTHIRSTY_SELF (entity a) +{ + (a.gender = male) + emote_bloodthirsty_self_m [&EMT&$a$ n'est pas effrayé par la vue du sang, au contraire il aime bien ça.] + + (a.gender = female) + emote_bloodthirsty_self_f [&EMT&$a$ n'est pas effrayée par la vue du sang, au contraire elle aime bien ça.] + +} + +// HASH_VALUE 23344D1EF7F97655 +EMOTE_BLOODTHIRSTY_TARGET (entity a, entity t) +{ + emote_bloodthirsty_target [&EMT&$a$ se demande depuis quand $t$ est si sanguinaire.] + +} + +// HASH_VALUE F92D0D73F2D6F007 +EMOTE_BORED_NOBODY (entity a) +{ + emote_bored_nobody [&EMT&$a$ s'ennuie.] + +} + +// HASH_VALUE FEF4189563D9C738 +EMOTE_BORED_SELF (player a) +{ + (a.gender = male) + emote_bored_self_m [&EMT&$a$ trouve ce qu'il fait ennuyant.] + + (a.gender = female) + emote_bored_self_f [&EMT&$a$ trouve ce qu'elle fait ennuyant.] + +} + +// HASH_VALUE C0CEE1F9394810E2 +EMOTE_BORED_TARGET (entity a, entity t) +{ + emote_bored_target [&EMT&$a$ trouve $t$ ennuyant.] + +} + +// HASH_VALUE 1C252F660E02C848 +EMOTE_BOW_NOBODY (entity a) +{ + emote_bow_nobody [&EMT&$a$ s'incline respectueusement.] + +} + +// HASH_VALUE C0FCC13121F4F634 +EMOTE_BOW_SELF (player a) +{ + (a.gender = male) + emote_bow_self_m [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + + (a.gender = female) + emote_bow_self_f [&EMT&$a$ ne s'incline devant personne en particulier, mais finit par toucher ses pieds.] + +} + +// HASH_VALUE 19D0E54D77419EFB +EMOTE_BOW_TARGET (entity a, entity t) +{ + emote_bow_target [&EMT&$a$ s'incline devant $t$.] + +} + +// HASH_VALUE ADA47151EC5BB742 +EMOTE_BRAVE_NOBODY (entity a) +{ + emote_brave_nobody [&EMT&$a$ fait un discours à tout le monde afin de les encourager.] + +} + +// HASH_VALUE 91EDB126658339DE +EMOTE_BRAVE_SELF (player a) +{ + (a.gender = male) + emote_brave_self_m [&EMT&$a$ prend son courage à deux mains.] + + (a.gender = female) + emote_brave_self_f [&EMT&$a$ prend son courage à deux mains.] + +} + +// HASH_VALUE 55C443E4641910F0 +EMOTE_BRAVE_TARGET (entity a, entity t) +{ + emote_brave_target [&EMT&$a$ trouve $t$ très courageux.] + +} + +// HASH_VALUE 3653C2D2600AAD69 +EMOTE_BUBBLY_NOBODY (entity a) +{ + emote_bubbly_nobody [&EMT&$a$ déborde de joie, ce qui semble communicatif.] + +} + +// HASH_VALUE 97A7C4928CA41342 +EMOTE_BUBBLY_SELF (player a) +{ + (a.gender = male) + emote_bubbly_self_m [&EMT&$a$ pétille de vie.] + + (a.gender = female) + emote_bubbly_self_f [&EMT&$a$ pétille de vie.] + +} + +// HASH_VALUE 07659FE296084AE4 +EMOTE_BUBBLY_TARGET (entity a, entity t) +{ + emote_bubbly_target [&EMT&$a$ s'amuse du caractère pétillant de $t$.] + +} + +// HASH_VALUE DB0304452E79297A +EMOTE_BURP_NOBODY (entity a) +{ + emote_burp_nobody [&EMT&$a$ rote bruyamment.] + +} + +// HASH_VALUE F89E39E346D050D5 +EMOTE_BURP_SELF (entity a) +{ + emote_burp_self [&EMT&$a$ rote.] + +} + +// HASH_VALUE BE5C1CC40B405085 +EMOTE_BURP_TARGET (entity a, entity t) +{ + emote_burp_target [&EMT&$a$ s'excuse d'avoir roté auprès de $t$. Il était puissant celui-là !] + +} + +// HASH_VALUE 3065ABB639F16E6A +EMOTE_CALMDOWN_NOBODY (entity a) +{ + emote_calmdown_nobody [&EMT&$a$ essaie de calmer tout le monde.] + +} + +// HASH_VALUE 53A1D135B27D81B3 +EMOTE_CALMDOWN_SELF (entity a) +{ + emote_calmdown_self [&EMT&$a$ se calme. Il n'y a pas de quoi s'énerver.] + +} + +// HASH_VALUE E0E25818867088DA +EMOTE_CALMDOWN_TARGET (entity a, entity t) +{ + emote_calmdown_target [&EMT&$a$ se fait du souci pour $t$ et lui dit de se calmer.] + +} + +// HASH_VALUE 2446D9A1D9DCF165 +EMOTE_CALM_NOBODY (entity a) +{ + emote_calm_nobody [&EMT&$a$ respire la sérénité.] + +} + +// HASH_VALUE 08CC3B198D6567BF +EMOTE_CALM_SELF (entity a) +{ + emote_calm_self [&EMT&$a$ est parfaitement calme et serein.] + +} + +// HASH_VALUE 34CBA97F26A66FB3 +EMOTE_CALM_TARGET (entity a, entity t) +{ + emote_calm_target [&EMT&$a$ essaie de calmer $t$.] + +} + +// HASH_VALUE A444E4720B5797BB +EMOTE_CAREFUL_NOBODY (entity a) +{ + emote_careful_nobody [&EMT&$a$ pense que la prudence est de rigueur ici.] + +} + +// HASH_VALUE 679556D307FF5F90 +EMOTE_CAREFUL_SELF (entity a) +{ + emote_careful_self [&EMT&$a$ avance avec prudence.] + +} + +// HASH_VALUE 08D5C8B773F4677A +EMOTE_CAREFUL_TARGET (entity a, entity t) +{ + emote_careful_target [&EMT&$a$ demande à $t$ de faire preuve de prudence.] + +} + +// HASH_VALUE CFD701AFD918B191 +EMOTE_CARELESS_NOBODY (entity a) +{ + emote_careless_nobody [&EMT&$a$ trouve que quelqu'un est négligent mais sans nommer personne.] + +} + +// HASH_VALUE 54E4D3918DEF86DE +EMOTE_CARELESS_SELF (entity a) +{ + emote_careless_self [&EMT&$a$ hausse les épaules avec insouciance.] + +} + +// HASH_VALUE 43E1451DC02AB430 +EMOTE_CARELESS_TARGET (entity a, entity t) +{ + emote_careless_target [&EMT&$a$ veut comprendre comment $t$ peut faire preuve d'autant de négligence.] + +} + +// HASH_VALUE 9B581EDCDF1567CD +EMOTE_CASUAL_NOBODY (entity a) +{ + emote_casual_nobody [&EMT&$a$ regarde autour de lui de manière désinvolte.] + +} + +// HASH_VALUE C87430362B0764FA +EMOTE_CASUAL_SELF (entity a) +{ + emote_casual_self [&EMT&$a$ traîne.] + +} + +// HASH_VALUE 302B42CAD2573437 +EMOTE_CASUAL_TARGET (entity a, entity t) +{ + emote_casual_target [&EMT&$a$ demande à $t$ s'il y a du nouveau.] + +} + +// HASH_VALUE 5DF6533F8EC2432C +EMOTE_CHAOTIC_NOBODY (entity a) +{ + emote_chaotic_nobody [&EMT&$a$ trouve tout cela plutôt chaotique.] + +} + +// HASH_VALUE C7CAEA7D48472D20 +EMOTE_CHAOTIC_SELF (player a) +{ + (a.gender = male) + emote_chaotic_self_m [&EMT&$a$ s'amuse du chaos dont il est responsable.] + + (a.gender = female) + emote_chaotic_self_f [&EMT&$a$ s'amuse du chaos dont elle est responsable.] + +} + +// HASH_VALUE ED6932DF53021781 +EMOTE_CHAOTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_chaotic_target_m [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques que lui.] + + (a.gender = female) + emote_chaotic_target_f [&EMT&$a$ se demande si $t$ trouve les choses aussi chaotiques qu'elle.] + +} + +// HASH_VALUE EF208DD5CDAD86CF +EMOTE_CHEER_NOBODY (entity a) +{ + emote_cheer_nobody [&EMT&$a$ encourage tout le monde.] + +} + +// HASH_VALUE 1AD40A959F4B50F8 +EMOTE_CHEER_SELF (entity a) +{ + emote_cheer_self [&EMT&$a$ crie des encouragements. Hourrah !] + +} + +// HASH_VALUE DFE0EAF46484087A +EMOTE_CHEER_TARGET (entity a, entity t) +{ + emote_cheer_target [&EMT&$a$ encourage $t$. Fonce $t$ !] + +} + +// HASH_VALUE F5EC9011C01D6E32 +EMOTE_CLINICAL_NOBODY (entity a) +{ + emote_clinical_nobody [&EMT&$a$ étudie la scène d'un air clinique.] + +} + +// HASH_VALUE 9F280E1D83CB1D28 +EMOTE_CLINICAL_SELF (player a) +{ + (a.gender = male) + emote_clinical_self_m [&EMT&$a$ s'examine.] + + (a.gender = female) + emote_clinical_self_f [&EMT&$a$ s'examine.] + +} + +// HASH_VALUE 7AD84B2348F1694B +EMOTE_CLINICAL_TARGET (entity a, entity t) +{ + emote_clinical_target [&EMT&$a$ observe $t$ en prenant des notes.] + +} + +// HASH_VALUE 9DB3A4F30B5DFD61 +EMOTE_COLD_NOBODY (entity a) +{ + emote_cold_nobody [&EMT&$a$ lance un regard froid.] + +} + +// HASH_VALUE 0E7BCE45CC08DE34 +EMOTE_COLD_SELF (entity a) +{ + emote_cold_self [&EMT&$a$ est aussi froid qu'un iceberg.] + +} + +// HASH_VALUE 8E202223A946D380 +EMOTE_COLD_TARGET (entity a, entity t) +{ + emote_cold_target [&EMT&$a$ regarde $t$ froidement.] + +} + +// HASH_VALUE 0F8B42B143580044 +EMOTE_COMPASSIONATE_NOBODY (entity a) +{ + emote_compassionate_nobody [&EMT&$a$ sourit d'un air compatissant.] + +} + +// HASH_VALUE DBC62350AC4A6CD3 +EMOTE_COMPASSIONATE_SELF (player a) +{ + (a.gender = male) + emote_compassionate_self_m [&EMT&$a$ prend soin de lui.] + + (a.gender = female) + emote_compassionate_self_f [&EMT&$a$ prend soin d'elle.] + +} + +// HASH_VALUE EB0B548F31C65EB9 +EMOTE_COMPASSIONATE_TARGET (entity a, entity t) +{ + emote_compassionate_target [&EMT&$a$ fait preuve d'une grande compassion envers $t$.] + +} + +// HASH_VALUE AC9A040699FF9DAF +EMOTE_CONDESCENDING_NOBODY (entity a) +{ + (a.gender = male) + emote_condescending_nobody_m [&EMT&$a$ jette un regard supérieur autour de lui.] + + (a.gender = female) + emote_condescending_nobody_f [&EMT&$a$ jette un regard supérieur autour d'elle.] + +} + +// HASH_VALUE 5617EE4A1B7E7F80 +EMOTE_CONDESCENDING_SELF (entity a) +{ + emote_condescending_self [&EMT&$a$ n'aime pas les gens condescendants.] + +} + +// HASH_VALUE 16DAD0FC12975DCA +EMOTE_CONDESCENDING_TARGET (entity a, entity t) +{ + emote_condescending_target [&EMT&$a$ parle dédaigneusement à $t$.] + +} + +// HASH_VALUE 344F443FF3767E4D +EMOTE_CONFIDENT_NOBODY (entity a) +{ + (a.gender = male) + emote_confident_nobody_m [&EMT&$a$ se pavane, plein d'assurance.] + + (a.gender = female) + emote_confident_nobody_f [&EMT&$a$ se pavane, pleine d'assurance.] + +} + +// HASH_VALUE CDDB0F200D159049 +EMOTE_CONFIDENT_SELF (player a) +{ + (a.gender = male) + emote_confident_self_m [&EMT&$a$ a toute la confiance dont il a besoin.] + + (a.gender = female) + emote_confident_self_f [&EMT&$a$ a toute la confiance dont elle a besoin.] + +} + +// HASH_VALUE F1B804C38A34F006 +EMOTE_CONFIDENT_TARGET (entity a, entity t) +{ + emote_confident_target [&EMT&$a$ a totalement confiance en $t$.] + +} + +// HASH_VALUE 426EEC7E2BB03883 +EMOTE_CONFUSED_NOBODY (entity a) +{ + (a.gender = male) + emote_confused_nobody_m [&EMT&$a$ réfléchit un instant mais reste embrouillé en fin de compte.] + + (a.gender = male) + emote_confused_nobody_f [&EMT&$a$ réfléchit un instant mais reste embrouillée en fin de compte.] + +} + +// HASH_VALUE 5BB07CFC205B1CB7 +EMOTE_CONFUSED_SELF (player a) +{ + (a.gender = male) + emote_confused_self_m [&EMT&$a$ a réussi à s'embrouiller tout seul.] + + (a.gender = female) + emote_confused_self_f [&EMT&$a$ a réussi à s'embrouiller toute seule.] + +} + +// HASH_VALUE 5CD88CDEBEE15B5F +EMOTE_CONFUSED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_confused_target_m [&EMT&$a$ admet que $t$ l'a embrouillé.] + + (a.gender = female) + emote_confused_target_f [&EMT&$a$ admet que $t$ l'a embrouillée.] + +} + +// HASH_VALUE 90FF86DE02FA7762 +EMOTE_CONTEMPTUOUS_NOBODY (entity a) +{ + emote_contemptuous_nobody [&EMT&$a$ se renfrogne avec mépris.] + +} + +// HASH_VALUE 9217214432594B3E +EMOTE_CONTEMPTUOUS_SELF (entity a) +{ + emote_contemptuous_self [&EMT&$a$ méprise tout.] + +} + +// HASH_VALUE 31776438A88B9DC5 +EMOTE_CONTEMPTUOUS_TARGET (entity a, entity t) +{ + emote_contemptuous_target [&EMT&$a$ nourrit un profond mépris pour $t$.] + +} + +// HASH_VALUE 96D54923B67052F8 +EMOTE_CONTENT_NOBODY (entity a) +{ + (a.gender = male) + emote_content_nobody_m [&EMT&$a$ est content.] + + (a.gender = female) + emote_content_nobody_f [&EMT&$a$ est contente.] + +} + +// HASH_VALUE 94DDFF626B6BA99B +EMOTE_CONTENT_SELF (entity a) +{ + emote_content_self [&EMT&$a$ se détend et ne changerait rien pour tout l'or du monde.] + +} + +// HASH_VALUE 501554D21548642B +EMOTE_CONTENT_TARGET (entity a, entity t) +{ + emote_content_target [&EMT&$a$ sourit avec contentement à $t$.] + +} + +// HASH_VALUE 656838020CFDDD01 +EMOTE_COURAGEOUS_NOBODY (entity a) +{ + emote_courageous_nobody [&EMT&$a$ passe en premier pour faire preuve de son courage.] + +} + +// HASH_VALUE 1E7A7C59797B1DFF +EMOTE_COURAGEOUS_SELF (player a) +{ + (a.gender = male) + emote_courageous_self_m [&EMT&$a$ fait appel à tout son courage.] + + (a.gender = female) + emote_courageous_self_f [&EMT&$a$ fait appel à tout son courage.] + +} + +// HASH_VALUE 4B6504FC54E879EF +EMOTE_COURAGEOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_courageous_target_m [&EMT&$a$ est inspiré par le courage de $t$.] + + (a.gender = female) + emote_courageous_target_f [&EMT&$a$ est inspirée par le courage de $t$.] + +} + +// HASH_VALUE 522604685EAE3EFD +EMOTE_COURTLY_NOBODY (entity a) +{ + emote_courtly_nobody [&EMT&$a$ s'incline profondément.] + +} + +// HASH_VALUE 3AFB87F2DFED104A +EMOTE_COURTLY_SELF (entity a) +{ + emote_courtly_self [&EMT&$a$ avance d'un pas royal.] + +} + +// HASH_VALUE FF2A35B3A846FC59 +EMOTE_COURTLY_TARGET (entity a, entity t) +{ + emote_courtly_target [&EMT&$a$ fait une révérence des plus courtoises à $t$.] + +} + +// HASH_VALUE 29351ABA75D0DA49 +EMOTE_COWARD_NOBODY (entity a) +{ + (a.gender = male) + emote_coward_nobody_m [&EMT&$a$ n'est pas un lâche.] + + (a.gender = female) + emote_coward_nobody_f [&EMT&$a$ n'est pas une lâche.] + +} + +// HASH_VALUE 4C9CF04E32719C08 +EMOTE_COWARD_SELF (entity a) +{ + emote_coward_self [&EMT&$a$ tremble et cherche quelque chose pour se cacher.] + +} + +// HASH_VALUE 3C8F59C476875AFC +EMOTE_COWARD_TARGET (entity a, entity t) +{ + emote_coward_target [&EMT&$a$ traite $t$ de lâche.] + +} + +// HASH_VALUE 164E9553E0F7BD7C +EMOTE_CRAZY_NOBODY (entity a) +{ + (a.gender = male) + emote_crazy_nobody_m [&EMT&$a$ devient fou.] + + (a.gender = female) + emote_crazy_nobody_f [&EMT&$a$ devient folle.] + +} + +// HASH_VALUE 3EFE0FF9B2185A2C +EMOTE_CRAZY_SELF (entity a) +{ + (a.gender = male) + emote_crazy_self_m [&EMT&$a$ est fou, mais tout le monde le sait.] + + (a.gender = female) + emote_crazy_self_f [&EMT&$a$ est folle, mais tout le monde le sait.] + +} + +// HASH_VALUE 4954FAB38A7983A9 +EMOTE_CRAZY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_crazy_target_m [&EMT&$a$ pense que $t$ est fou.] + + (t.gender = female) + emote_crazy_target_f [&EMT&$a$ pense que $t$ est folle.] + +} + +// HASH_VALUE 0F2B24DD02D9A06E +EMOTE_CRUDE_NOBODY (entity a) +{ + emote_crude_nobody [&EMT&$a$ fait un geste grossier à tout le monde.] + +} + +// HASH_VALUE F9629CCDA8334D74 +EMOTE_CRUDE_SELF (player a) +{ + (a.gender = male) + emote_crude_self_m [&EMT&$a$ fait quelques commentaires grossiers sur lui-même.] + + (a.gender = female) + emote_crude_self_f [&EMT&$a$ fait quelques commentaires grossiers sur elle-même.] + +} + +// HASH_VALUE 18BCAF0BAB807CFB +EMOTE_CRUDE_TARGET (entity a, entity t) +{ + emote_crude_target [&EMT&$a$ fait un geste grossier à $t$.] + +} + +// HASH_VALUE 89257883E648E7AC +EMOTE_CRUEL_NOBODY (player a) +{ + (a.gender = male) + emote_cruel_nobody_m [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + + (a.gender = female) + emote_cruel_nobody_f [&EMT&$a$ plisse des yeux, révélant une expression inhabituelle de cruauté.] + +} + +// HASH_VALUE A40D1C09088BCFA5 +EMOTE_CRUEL_SELF (entity a) +{ + emote_cruel_self [&EMT&$a$ taquine, tourmente et provoque. Quelle cruauté !] + +} + +// HASH_VALUE 30449A7DEAA94099 +EMOTE_CRUEL_TARGET (entity a, entity t) +{ + emote_cruel_target [&EMT&$a$ provoque cruellement $t$.] + +} + +// HASH_VALUE 95B6352738606E01 +EMOTE_CURIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_curious_nobody_m [&EMT&$a$ est curieux.] + + (a.gender = female) + emote_curious_nobody_f [&EMT&$a$ est curieuse.] + +} + +// HASH_VALUE 764E549F424C1ACB +EMOTE_CURIOUS_SELF (player a) +{ + (a.gender = male) + emote_curious_self_m [&EMT&$a$ se pose parfois des questions sur lui-même.] + + (a.gender = female) + emote_curious_self_f [&EMT&$a$ se pose parfois des questions sur elle-même.] + +} + +// HASH_VALUE 82CFB5E97577C61E +EMOTE_CURIOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_curious_target_m [&EMT&$a$ est intrigué par $t$.] + + (a.gender = female) + emote_curious_target_f [&EMT&$a$ est intriguée par $t$.] + +} + +// HASH_VALUE 432175C89274A7D8 +EMOTE_CYNICAL_NOBODY (entity a) +{ + emote_cynical_nobody [&EMT&$a$ est cynique.] + +} + +// HASH_VALUE 0DC6275CC2959F38 +EMOTE_CYNICAL_SELF (entity a) +{ + emote_cynical_self [&EMT&$a$ atteint des sommets en matière de cynisme.] + +} + +// HASH_VALUE 89E2D02C87D4733B +EMOTE_CYNICAL_TARGET (entity a, entity t) +{ + emote_cynical_target [&EMT&$a$ n'a pas vraiment confiance en $t$.] + +} + +// HASH_VALUE 203D0CEAA6B58295 +EMOTE_DAINTY_NOBODY (player a) +{ + (a.gender = male) + emote_dainty_nobody_m [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + + (a.gender = female) + emote_dainty_nobody_f [&EMT&$a$ n'a que l'air fragile, faites-lui confiance.] + +} + +// HASH_VALUE 015EE22E4E54B739 +EMOTE_DAINTY_SELF (entity a) +{ + emote_dainty_self [&EMT&$a$ s'affaire de manière délicate.] + +} + +// HASH_VALUE F62B3EB842ECFA76 +EMOTE_DAINTY_TARGET (entity a, entity t) +{ + emote_dainty_target [&EMT&$a$ se demande comment une créature si fragile que $t$ peut tuer quelque chose de si gros.] + +} + +// HASH_VALUE 30A1874A5544878D +EMOTE_DANCE_NOBODY (entity a) +{ + emote_dance_nobody [&EMT&$a$ annonce le début de la fête !] + +} + +// HASH_VALUE 60963F644A50C47E +EMOTE_DANCE_SELF (entity a) +{ + emote_dance_self [&EMT&$a$ est une poésie en mouvement.] + +} + +// HASH_VALUE 1F5F25A9C23DB169 +EMOTE_DANCE_TARGET (entity a, entity t) +{ + emote_dance_target [&EMT&$a$ tend une main. Est-ce que $t$ veut danser ?] + +} + +// HASH_VALUE 476F1BE367305611 +EMOTE_DEFENSIVE_NOBODY (entity a) +{ + emote_defensive_nobody [&EMT&$a$ est sur la défensive.] + +} + +// HASH_VALUE 0F8D279A1AA1A4FA +EMOTE_DEFENSIVE_SELF (player a) +{ + (a.gender = male) + emote_defensive_self_m [&EMT&$a$ se défend.] + + (a.gender = female) + emote_defensive_self_f [&EMT&$a$ se défend.] + +} + +// HASH_VALUE 18B23487B11F3EAD +EMOTE_DEFENSIVE_TARGET (entity a, entity t) +{ + emote_defensive_target [&EMT&$a$ est sur la défensive avec $t$.] + +} + +// HASH_VALUE 1BA75ADB0F483581 +EMOTE_DEPRESSED_NOBODY (entity a) +{ + (a.gender = male) + emote_depressed_nobody_m [&EMT&$a$ est déprimé.] + + (a.gender = female) + emote_depressed_nobody_f [&EMT&$a$ est déprimée.] + +} + +// HASH_VALUE C8BD5BD2AC0277CE +EMOTE_DEPRESSED_SELF (entity a) +{ + emote_depressed_self [&EMT&$a$ aurait besoin d'une oreille attentive.] + +} + +// HASH_VALUE 78C3A1C8F878B00F +EMOTE_DEPRESSED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_depressed_target_m [&EMT&$a$ demande à $t$ s'il est déprimé.] + + (t.gender = female) + emote_depressed_target_f [&EMT&$a$ demande à $t$ si elle est déprimée.] + +} + +// HASH_VALUE 7F6BF10B584D2E2A +EMOTE_DESIRE_NOBODY (player a) +{ + (a.gender = male) + emote_desire_nobody_m [&EMT&$a$ trouve ce qu'il veut.] + + (a.gender = female) + emote_desire_nobody_f [&EMT&$a$ trouve ce qu'elle veut.] + +} + +// HASH_VALUE A03E6BFD199AB379 +EMOTE_DESIRE_SELF (player a) +{ + (a.gender = male) + emote_desire_self_m [&EMT&$a$ sait ce qu'il veut et n'a pas peur d'aller le chercher.] + + (a.gender = female) + emote_desire_self_f [&EMT&$a$ sait ce qu'elle veut et n'a pas peur d'aller le chercher.] + +} + +// HASH_VALUE B9030B1773458B3C +EMOTE_DESIRE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_desire_target_m [&EMT&$a$ sait ce qu'il veut, c'est $t$.] + + (a.gender = female) + emote_desire_target_f [&EMT&$a$ sait ce qu'elle veut, c'est $t$.] + +} + +// HASH_VALUE 86ED5BFEA58E5556 +EMOTE_DESPAIRED_NOBODY (entity a) +{ + emote_despaired_nobody [&EMT&$a$ est en proie au désespoir.] + +} + +// HASH_VALUE 60F300B6A329A30D +EMOTE_DESPAIRED_SELF (entity a) +{ + emote_despaired_self [&EMT&$a$ désespère, les choses pourraient empirer.] + +} + +// HASH_VALUE 459F54233B529F15 +EMOTE_DESPAIRED_TARGET (entity a, entity t) +{ + emote_despaired_target [&EMT&$a$ laisse croire $t$ que c'est sans espoir.] + +} + +// HASH_VALUE 7367118BFC5F7C35 +EMOTE_DESTRUCTIVE_NOBODY (entity a) +{ + (a.gender = male) + emote_destructive_nobody_m [&EMT&$a$ semble prêt à tout détruire.] + + (a.gender = female) + emote_destructive_nobody_f [&EMT&$a$ semble prête à tout détruire.] + +} + +// HASH_VALUE 8937E57FAEB475CB +EMOTE_DESTRUCTIVE_SELF (entity a) +{ + emote_destructive_self [&EMT&$a$ balance des choses dans tous les coins, s'agite et est d'une humeur destructrice.] + +} + +// HASH_VALUE D941F2424850292B +EMOTE_DESTRUCTIVE_TARGET (entity a, entity t) +{ + emote_destructive_target [&EMT&$a$ met en garde $t$ avec une attitude destructrice.] + +} + +// HASH_VALUE CAC26CB6A59CB57E +EMOTE_DIE_NOBODY (entity a) +{ + emote_die_nobody [&EMT&$a$ fait face à une mort certaine. En avant !] + +} + +// HASH_VALUE 1D530C28AA078B4B +EMOTE_DIE_SELF (player a) +{ + (a.gender = male) + emote_die_self_m [&EMT&$a$ veut s'amuser un peu avant de mourir.] + + (a.gender = female) + emote_die_self_f [&EMT&$a$ veut s'amuser un peu avant de mourir.] + +} + +// HASH_VALUE E0F82A223632B877 +EMOTE_DIE_TARGET (entity a, entity t) +{ + emote_die_target [&EMT&$a$ annonce à $t$ sa mort prochaine.] + +} + +// HASH_VALUE 6C19FCDF6E0FCED8 +EMOTE_DIGNIFIED_NOBODY (entity a) +{ + emote_dignified_nobody [&EMT&$a$ garde son sang froid.] + +} + +// HASH_VALUE AF21192DC5999FB8 +EMOTE_DIGNIFIED_SELF (entity a) +{ + emote_dignified_self [&EMT&$a$ agit dignement sans tenir compte de la situation.] + +} + +// HASH_VALUE CB4032504C27A43C +EMOTE_DIGNIFIED_TARGET (entity a, player t) +{ + (t.gender = male) + emote_dignified_target_m [&EMT&$a$ relève l'attitude digne de $t$.] + + (t.gender = female) + emote_dignified_target_f [&EMT&$a$ relève l'attitude digne de $t$.] + +} + +// HASH_VALUE 38799EB33DC678C1 +EMOTE_DIPLOMATIC_NOBODY (entity a) +{ + emote_diplomatic_nobody [&EMT&$a$ pense qu'un peu de diplomatie ne serait pas de refus.] + +} + +// HASH_VALUE 8EAA204EC1C938B9 +EMOTE_DIPLOMATIC_SELF (player a) +{ + (a.gender = male) + emote_diplomatic_self_m [&EMT&$a$ se lance dans une discussion diplomatique avec lui-même. Étonnamment, toutes les parties parviennent à un accord.] + + (a.gender = female) + emote_diplomatic_self_f [&EMT&$a$ se lance dans une discussion diplomatique avec elle-même. Étonnamment, toutes les parties parviennent à un accord.] + +} + +// HASH_VALUE 1B24364E7CA7725E +EMOTE_DIPLOMATIC_TARGET (entity a, entity t) +{ + emote_diplomatic_target [&EMT&$a$ engage des relations diplomatiques avec $t$.] + +} + +// HASH_VALUE 96F0DE65CE09FFB4 +EMOTE_DISAPPOINTED_NOBODY (entity a) +{ + (a.gender = male) + emote_disappointed_nobody_m [&EMT&$a$ est vraiment déçu.] + + (a.gender = female) + emote_disappointed_nobody_f [&EMT&$a$ est vraiment déçue.] + +} + +// HASH_VALUE 9FC7651EA5E7CDE1 +EMOTE_DISAPPOINTED_SELF (player a) +{ + (a.gender = male) + emote_disappointed_self_m [&EMT&$a$ se déçoit et soupire.] + + (a.gender = female) + emote_disappointed_self_f [&EMT&$a$ se déçoit et soupire.] + +} + +// HASH_VALUE E4FA625CEC63DCBE +EMOTE_DISAPPOINTED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disappointed_target_m [&EMT&$a$ baisse la tête, apparemment déçu par $t$.] + + (a.gender = female) + emote_disappointed_target_f [&EMT&$a$ baisse la tête, apparemment déçue par $t$.] + +} + +// HASH_VALUE 01DF1A48317461DD +EMOTE_DISCREET_NOBODY (entity a) +{ + emote_discreet_nobody [&EMT&$a$ jette un œil discrètement.] + +} + +// HASH_VALUE F17EE1749EC850E3 +EMOTE_DISCREET_SELF (entity a) +{ + emote_discreet_self [&EMT&$a$ est l'exemple même de la discrétion.] + +} + +// HASH_VALUE CD6720A3E80EC43B +EMOTE_DISCREET_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_discreet_target_m [&EMT&$a$ demande à $t$ d'être discret.] + + (t.gender = female) + emote_discreet_target_f [&EMT&$a$ demande à $t$ d'être discrète.] + +} + +// HASH_VALUE 5208C73EDABB05BA +EMOTE_DISDAINFUL_NOBODY (player a) +{ + (a.gender = male) + emote_disdainful_nobody_m [&EMT&$a$ méprise l'assistance.] + + (a.gender = female) + emote_disdainful_nobody_f [&EMT&$a$ méprise l'assistance.] + +} + +// HASH_VALUE 18D9FAFA13265D4E +EMOTE_DISDAINFUL_SELF (player a) +{ + (a.gender = male) + emote_disdainful_self_m [&EMT&$a$ pense que vous êtes tous indignes de lui.] + + (a.gender = female) + emote_disdainful_self_f [&EMT&$a$ pense que vous êtes tous indignes d'elle.] + +} + +// HASH_VALUE 772D531B54BBA081 +EMOTE_DISDAINFUL_TARGET (entity a, entity t) +{ + emote_disdainful_target [&EMT&$a$ fixe $t$ d'un air dédaigneux.] + +} + +// HASH_VALUE C07361D5C3EAC717 +EMOTE_DISGRUNTLED_NOBODY (entity a) +{ + emote_disgruntled_nobody [&EMT&$a$ est l'incarnation même de la mauvaise humeur.] + +} + +// HASH_VALUE 50D2909B2EE15E66 +EMOTE_DISGRUNTLED_SELF (entity a) +{ + emote_disgruntled_self [&EMT&$a$ ronchonne en traînant des pieds.] + +} + +// HASH_VALUE 2511C24C4861E78B +EMOTE_DISGRUNTLED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_disgruntled_target_m [&EMT&$a$ est fâché contre $t$.] + + (a.gender = female) + emote_disgruntled_target_f [&EMT&$a$ est fâchée contre $t$.] + +} + +// HASH_VALUE 1CA82EDF10490985 +EMOTE_DISGUSTED_NOBODY (entity a) +{ + (a.gender = male) + emote_disgusted_nobody_m [&EMT&$a$ est dégoûté.] + + (a.gender = female) + emote_disgusted_nobody_f [&EMT&$a$ est dégoûtée.] + +} + +// HASH_VALUE 74FB05298B6B4DE0 +EMOTE_DISGUSTED_SELF (player a) +{ + (a.gender = male) + emote_disgusted_self_m [&EMT&$a$ se dégoûte.] + + (a.gender = female) + emote_disgusted_self_f [&EMT&$a$ se dégoûte.] + +} + +// HASH_VALUE 000A4354029F7A5A +EMOTE_DISGUSTED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_disgusted_target_m [&EMT&$a$ est dégoûté de $t$.] + + (a.gender = female) + emote_disgusted_target_f [&EMT&$a$ est dégoûtée de $t$.] + +} + +// HASH_VALUE 9B18AFF914DEB7D5 +EMOTE_DISILLUSIONED_NOBODY (player a) +{ + (a.gender = male) + emote_disillusioned_nobody_m [&EMT&$a$ a perdu toutes ses illusions.] + + (a.gender = female) + emote_disillusioned_nobody_f [&EMT&$a$ a perdu toutes ses illusions.] + +} + +// HASH_VALUE 13877D35BEC9CB50 +EMOTE_DISILLUSIONED_SELF (entity a) +{ + (a.gender = male) + emote_disillusioned_self_m [&EMT&$a$ est complètement désabusé.] + + (a.gender = female) + emote_disillusioned_self_f [&EMT&$a$ est complètement désabusée.] + +} + +// HASH_VALUE F9E7D7F07B2082E3 +EMOTE_DISILLUSIONED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_disillusioned_target_m [&EMT&$t$ a brisé les illusions de $a$.] + + (a.gender = female) + emote_disillusioned_target_f [&EMT&$t$ a brisé les illusions de $a$.] + +} + +// HASH_VALUE FCDCEDC6B4258D93 +EMOTE_DISMAYED_NOBODY (entity a) +{ + (a.gender = male) + emote_dismayed_nobody_m [&EMT&$a$ est désabusé. Les choses n'auraient pas dû se passer comme ça.] + + (a.gender = female) + emote_dismayed_nobody_f [&EMT&$a$ est désabusée. Les choses n'auraient pas dû se passer comme ça.] + +} + +// HASH_VALUE AB6CE21944AAC00D +EMOTE_DISMAYED_SELF (player a) +{ + (a.gender = male) + emote_dismayed_self_m [&EMT&$a$ est désabusé de sa propre attitude. Il ne s'attendait pas à ça.] + + (a.gender = female) + emote_dismayed_self_f [&EMT&$a$ est désabusée de sa propre attitude. Elle ne s'attendait pas à ça.] + +} + +// HASH_VALUE 25D3A70CE9C6233F +EMOTE_DISMAYED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_dismayed_target_m [&EMT&$a$ semble désabusé de l'attitude de $t$.] + + (a.gender = female) + emote_dismayed_target_f [&EMT&$a$ semble désabusée de l'attitude de $t$.] + +} + +// HASH_VALUE 5E33BDE47FD54BC2 +EMOTE_DISORIENTED_NOBODY (entity a) +{ + emote_disoriented_nobody [&EMT&$a$ tourne en rond.] + +} + +// HASH_VALUE 02CD6AC0EC3CCB5B +EMOTE_DISORIENTED_SELF (entity a) +{ + (a.gender = male) + emote_disoriented_self_m [&EMT&$a$ regarde de tous les côtés, il est perdu.] + + (a.gender = female) + emote_disoriented_self_f [&EMT&$a$ regarde de tous les côtés, elle est perdue.] + +} + +// HASH_VALUE 4D26F4254E3CC3D1 +EMOTE_DISORIENTED_TARGET (entity a, entity t) +{ + emote_disoriented_target [&EMT&$a$ trouve les explications de $t$ un peu déroutante.] + +} + +// HASH_VALUE 9906DCDEC8CBE892 +EMOTE_DISTRACTED_NOBODY (entity a) +{ + emote_distracted_nobody [&EMT&$a$ a les yeux dans le vide.] + +} + +// HASH_VALUE 91BF15D97F612246 +EMOTE_DISTRACTED_SELF (entity a) +{ + emote_distracted_self [&EMT&$a$ n'a pas l'esprit clair pour le moment, pouvez-vous revenir plus tard ?] + +} + +// HASH_VALUE 9A2106E83F4BF786 +EMOTE_DISTRACTED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_distracted_target_m [&EMT&$a$ est distrait par $t$.] + + (a.gender = female) + emote_distracted_target_f [&EMT&$a$ est distraite par $t$.] + +} + +// HASH_VALUE 5D03A177871ED00B +EMOTE_DOUBTFUL_NOBODY (entity a) +{ + emote_doubtful_nobody [&EMT&$a$ en doute.] + +} + +// HASH_VALUE 746C0B971DCA10ED +EMOTE_DOUBTFUL_SELF (entity a) +{ + (a.gender = male) + emote_doubtful_self_m [&EMT&$a$ n'est pas très sûr des choses.] + + (a.gender = female) + emote_doubtful_self_f [&EMT&$a$ n'est pas très sûre des choses.] + +} + +// HASH_VALUE CE03F0A3491C8329 +EMOTE_DOUBTFUL_TARGET (entity a, entity t) +{ + emote_doubtful_target [&EMT&$a$ met en doute les paroles de $t$.] + +} + +// HASH_VALUE B778A6D007DE8780 +EMOTE_DRAMATIC_NOBODY (entity a) +{ + emote_dramatic_nobody [&EMT&$a$ prend la pose.] + +} + +// HASH_VALUE 2D1E4679050F6789 +EMOTE_DRAMATIC_SELF (player a) +{ + (a.gender = male) + emote_dramatic_self_m [&EMT&$a$ pourrait être un grand acteur, non ?] + + (a.gender = female) + emote_dramatic_self_f [&EMT&$a$ pourrait être une grande actrice, non ?] + +} + +// HASH_VALUE CFE4F7F997887046 +EMOTE_DRAMATIC_TARGET (entity a, entity t) +{ + emote_dramatic_target [&EMT&$a$ présente un spectacle à $t$.] + +} + +// HASH_VALUE 661B4C276C27142B +EMOTE_DREAMY_NOBODY (entity a) +{ + emote_dreamy_nobody [&EMT&$a$ a les yeux dans le vague.] + +} + +// HASH_VALUE 7153DC7C78E3304F +EMOTE_DREAMY_SELF (player a) +{ + (a.gender = male) + emote_dreamy_self_m [&EMT&$a$ le regarde d'un air rêveur.] + + (a.gender = female) + emote_dreamy_self_f [&EMT&$a$ la regarde d'un air rêveur.] + +} + +// HASH_VALUE 4A403FD5B5FBA6E0 +EMOTE_DREAMY_TARGET (entity a, entity t) +{ + emote_dreamy_target [&EMT&$a$ fixe $t$ d'un air rêveur.] + +} + +// HASH_VALUE 21B787ACC6941030 +EMOTE_DRUNK_NOBODY (entity a) +{ + emote_drunk_nobody [&EMT&$a$ a le hoquet et prend donc un autre verre.] + +} + +// HASH_VALUE 4B2DEEBEBDDC9B2D +EMOTE_DRUNK_SELF (entity a) +{ + (a.gender = male) + emote_drunk_self_m [&EMT&$a$ marche en titubant, il est certainement ivre.] + + (a.gender = female) + emote_drunk_self_f [&EMT&$a$ marche en titubant, elle est certainement ivre.] + +} + +// HASH_VALUE 0EE52FF106D4E70F +EMOTE_DRUNK_TARGET (entity a, entity t) +{ + emote_drunk_target [&EMT&$a$ tend un autre verre à $t$.] + +} + +// HASH_VALUE DCC159A06411AD67 +EMOTE_DUTIFUL_NOBODY (player a) +{ + (a.gender = male) + emote_dutiful_nobody_m [&EMT&$a$ remplira ses obligations.] + + (a.gender = female) + emote_dutiful_nobody_f [&EMT&$a$ remplira ses obligations.] + +} + +// HASH_VALUE EECE5F02DF4D4FFF +EMOTE_DUTIFUL_SELF (player a) +{ + (a.gender = male) + emote_dutiful_self_m [&EMT&$a$ est inflexible quant à ses obligations.] + + (a.gender = female) + emote_dutiful_self_f [&EMT&$a$ est inflexible quant à ses obligations.] + +} + +// HASH_VALUE 08B2E09CBB5AFC33 +EMOTE_DUTIFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_dutiful_target_m [&EMT&$a$ suit $t$ comme si tel était son devoir.] + + (a.gender = female) + emote_dutiful_target_f [&EMT&$a$ suit $t$ comme si tel était son devoir.] + +} + +// HASH_VALUE 1A05A2CFF47C2DE1 +EMOTE_EAGER_NOBODY (entity a) +{ + (a.gender = male) + emote_eager_nobody_m [&EMT&$a$ est enthousiaste et prêt !] + + (a.gender = female) + emote_eager_nobody_f [&EMT&$a$ est enthousiaste et prête !] + +} + +// HASH_VALUE 884703FC0810F54E +EMOTE_EAGER_SELF (entity a) +{ + (a.gender = male) + emote_eager_self_m [&EMT&$a$ est très motivé.] + + (a.gender = female) + emote_eager_self_f [&EMT&$a$ est très motivée.] + +} + +// HASH_VALUE 4441BCC8371ECB96 +EMOTE_EAGER_TARGET (entity a, entity t) +{ + emote_eager_target [&EMT&$a$ manifeste son enthousiasme à $t$.] + +} + +// HASH_VALUE 14F1F9A3165E7601 +EMOTE_EARNEST_NOBODY (entity a) +{ + emote_earnest_nobody [&EMT&$a$ semble attentif.] + +} + +// HASH_VALUE F39689DD50FDB95E +EMOTE_EARNEST_SELF (entity a) +{ + emote_earnest_self [&EMT&$a$ souligne l'importance d'être attentif.] + +} + +// HASH_VALUE 2F01473C31C32F15 +EMOTE_EARNEST_TARGET (entity a, entity t) +{ + emote_earnest_target [&EMT&$a$ fixe sérieusement $t$.] + +} + +// HASH_VALUE F857494CEA6F9976 +EMOTE_ECSTATIC_NOBODY (entity a) +{ + (a.gender = male) + emote_ecstatic_nobody_m [&EMT&$a$ se tape un délire.] + + (a.gender = female) + emote_ecstatic_nobody_f [&EMT&$a$ se tape un délire.] + +} + +// HASH_VALUE 052194B23286D5FF +EMOTE_ECSTATIC_SELF (player a) +{ + (a.gender = male) + emote_ecstatic_self_m [&EMT&$a$ est mort de rire.] + + (a.gender = female) + emote_ecstatic_self_f [&EMT&$a$ est morte de rire.] + +} + +// HASH_VALUE 247FE8D6B6731733 +EMOTE_ECSTATIC_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_ecstatic_target_m [&EMT&$a$ se bidonne avec $t$!] + + (a.gender = female) + emote_ecstatic_target_f [&EMT&$a$ se bidonne avec $t$!] + +} + +// HASH_VALUE 91D3B99EF392A5B1 +EMOTE_EGOISTIC_NOBODY (player a) +{ + (a.gender = male) + emote_egoistic_nobody_m [&EMT&$a$ voit son ego grandir démesurément.] + + (a.gender = female) + emote_egoistic_nobody_f [&EMT&$a$ voit son ego grandir démesurément.] + +} + +// HASH_VALUE 1201928046EB4120 +EMOTE_EGOISTIC_SELF (player a) +{ + (a.gender = male) + emote_egoistic_self_m [&EMT&$a$ croit en lui et en son ego.] + + (a.gender = female) + emote_egoistic_self_f [&EMT&$a$ croit en elle et en son ego.] + +} + +// HASH_VALUE D7167D18C2E9238B +EMOTE_EGOISTIC_TARGET (player a, entity t) +{ + (a.gender = male) + emote_egoistic_target_m [&EMT&$a$ flatte l'ego de $t$, pas qu'il en ait besoin.] + + (a.gender = female) + emote_egoistic_target_f [&EMT&$a$ flatte l'ego de $t$, pas qu'elle en ait besoin.] + +} + +// HASH_VALUE D4905B75A768A2C5 +EMOTE_EMBARRASSED_NOBODY (entity a) +{ + (a.gender = male) + emote_embarrassed_nobody_m [&EMT&$a$ rougit, gêné.] + + (a.gender = female) + emote_embarrassed_nobody_f [&EMT&$a$ rougit, gênée.] + +} + +// HASH_VALUE 83ED099858DDA3D6 +EMOTE_EMBARRASSED_SELF (player a) +{ + (a.gender = male) + emote_embarrassed_self_m [&EMT&$a$ est gêné.] + + (a.gender = female) + emote_embarrassed_self_f [&EMT&$a$ est gênée.] + +} + +// HASH_VALUE 2410BA430812D77E +EMOTE_EMBARRASSED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_embarrassed_target_m [&EMT&$a$ est gêné par $t$.] + + (a.gender = female) + emote_embarrassed_target_f [&EMT&$a$ est gênée par $t$.] + +} + +// HASH_VALUE CD491739A324B343 +EMOTE_EMOTIONAL_NOBODY (entity a) +{ + (a.gender = male) + emote_emotional_nobody_m [&EMT&$a$ est envahi par l'émotion.] + + (a.gender = female) + emote_emotional_nobody_f [&EMT&$a$ est envahie par l'émotion.] + +} + +// HASH_VALUE E44E731C71C0DB63 +EMOTE_EMOTIONAL_SELF (entity a) +{ + emote_emotional_self [&EMT&$a$ aurait besoin de réconfort.] + +} + +// HASH_VALUE 2CA322ABC4E9634E +EMOTE_EMOTIONAL_TARGET (entity a, entity t) +{ + emote_emotional_target [&EMT&$a$ tente de consoler $t$.] + +} + +// HASH_VALUE 7869D6CF6CA2FEB5 +EMOTE_EMOTIONLESS_NOBODY (entity a) +{ + emote_emotionless_nobody [&EMT&$a$ cache ses émotions.] + +} + +// HASH_VALUE B3D5A1E3575D03FE +EMOTE_EMOTIONLESS_SELF (entity a) +{ + emote_emotionless_self [&EMT&$a$ reste impassible. Il n'y a plus rien à dire ou à faire.] + +} + +// HASH_VALUE A5B046088A52F471 +EMOTE_EMOTIONLESS_TARGET (entity a, entity t) +{ + emote_emotionless_target [&EMT&$a$ fixe $t$ d'un air absent.] + +} + +// HASH_VALUE 73EFF25971134D71 +EMOTE_EMPHATIC_NOBODY (entity a) +{ + (a.gender = male) + emote_emphatic_nobody_m [&EMT&$a$ est prêt à écouter.] + + (a.gender = female) + emote_emphatic_nobody_f [&EMT&$a$ est prête à écouter.] + +} + +// HASH_VALUE 4C4582DD03216BA4 +EMOTE_EMPHATIC_SELF (entity a) +{ + emote_emphatic_self [&EMT&$a$ souhaite prêter une oreille compatissante, sachant ce que vous ressentez.] + +} + +// HASH_VALUE 6082D1FCE33E1A3C +EMOTE_EMPHATIC_TARGET (entity a, entity t) +{ + emote_emphatic_target [&EMT&$a$ compatit avec $t$. ""Je comprends parfaitement ce que vous ressentez.""] + +} + +// HASH_VALUE 6D0365531B6F2416 +EMOTE_ENCOURAGING_NOBODY (entity a) +{ + emote_encouraging_nobody [&EMT&$a$ trouve la situation encourageante.] + +} + +// HASH_VALUE 29D916B5D5A9E598 +EMOTE_ENCOURAGING_SELF (entity a) +{ + (a.gender = male) + emote_encouraging_self_m [&EMT&$a$ est encouragé.] + + (a.gender = female) + emote_encouraging_self_f [&EMT&$a$ est encouragée.] + +} + +// HASH_VALUE 05791ADBC276076E +EMOTE_ENCOURAGING_TARGET (entity a, entity t) +{ + emote_encouraging_target [&EMT&$a$ encourage $t$.] + +} + +// HASH_VALUE AE2EC3BFD1820F55 +EMOTE_ENRAGED_NOBODY (entity a) +{ + (a.gender = male) + emote_enraged_nobody_m [&EMT&$a$ est furieux, attention.] + + (a.gender = female) + emote_enraged_nobody_f [&EMT&$a$ est furieuse, attention.] + +} + +// HASH_VALUE 556D54998ABD6A71 +EMOTE_ENRAGED_SELF (entity a) +{ + emote_enraged_self [&EMT&$a$ fulmine de rage.] + +} + +// HASH_VALUE B4B784C55203747F +EMOTE_ENRAGED_TARGET (entity a, entity t) +{ + emote_enraged_target [&EMT&$a$ bout de rage contre $t$.] + +} + +// HASH_VALUE 0E803E1CE1948217 +EMOTE_ENTHUSIASTIC_NOBODY (entity a) +{ + emote_enthusiastic_nobody [&EMT&$a$ semble enthousiaste.] + +} + +// HASH_VALUE EDE643C889F393AD +EMOTE_ENTHUSIASTIC_SELF (entity a) +{ + emote_enthusiastic_self [&EMT&$a$ est enthousiaste.] + +} + +// HASH_VALUE 194F617832BAE658 +EMOTE_ENTHUSIASTIC_TARGET (entity a, entity t) +{ + emote_enthusiastic_target [&EMT&$a$ est très enthousiaste à l'écoute de $t$.] + +} + +// HASH_VALUE B23B81A459E08328 +EMOTE_ENVIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_envious_nobody_m [&EMT&$a$ est rongé par la jalousie.] + + (a.gender = female) + emote_envious_nobody_f [&EMT&$a$ est rongée par la jalousie.] + +} + +// HASH_VALUE ACED2C368E2E6045 +EMOTE_ENVIOUS_SELF (entity a) +{ + (a.gender = male) + emote_envious_self_m [&EMT&$a$ est certainement envié de tous en ce moment.] + + (a.gender = female) + emote_envious_self_f [&EMT&$a$ est certainement enviée de tous en ce moment.] + +} + +// HASH_VALUE 78240C32FF6DCC65 +EMOTE_ENVIOUS_TARGET (entity a, entity t) +{ + emote_envious_target [&EMT&$a$ voudrait ressembler à $t$.] + +} + +// HASH_VALUE E1B18054C93AE3B3 +EMOTE_EVIL_NOBODY (player a) +{ + (a.gender = male) + emote_evil_nobody_m [&EMT&$a$ se frotte les mains d'un air malveillant.] + + (a.gender = female) + emote_evil_nobody_f [&EMT&$a$ se frotte les mains d'un air malveillant.] + +} + +// HASH_VALUE 03AA431D51055059 +EMOTE_EVIL_SELF (player a) +{ + (a.gender = male) + emote_evil_self_m [&EMT&$a$ se trouve malveillant.] + + (a.gender = female) + emote_evil_self_f [&EMT&$a$ se trouve malveillante.] + +} + +// HASH_VALUE A1AF02343698ACEF +EMOTE_EVIL_TARGET (entity a, entity t) +{ + emote_evil_target [&EMT&Le sourire de $a$ à $t$ semble malveillant.] + +} + +// HASH_VALUE 5B6DC68A986F56D1 +EMOTE_EXCITED_NOBODY (entity a) +{ + (a.gender = male) + emote_excited_nobody_m [&EMT&$a$ sourit, tout excité.] + + (a.gender = female) + emote_excited_nobody_f [&EMT&$a$ sourit, tout excitée.] + +} + +// HASH_VALUE 536FD13BCC7E8166 +EMOTE_EXCITED_SELF (entity a) +{ + (a.gender = male) + emote_excited_self_m [&EMT&$a$ est trop excité !] + + (a.gender = female) + emote_excited_self_f [&EMT&$a$ est trop excitée !] + +} + +// HASH_VALUE 9C11B724F1810357 +EMOTE_EXCITED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_excited_target_m [&EMT&$a$ est excité par $t$.] + + (a.gender = female) + emote_excited_target_f [&EMT&$a$ est excitée par $t$.] + +} + +// HASH_VALUE F5A916E6EA752488 +EMOTE_EXERCISE_NOBODY (entity a) +{ + emote_exercise_nobody [&EMT&$a$ s'entraîne. Un, deux..] + +} + +// HASH_VALUE A0BFC7180556FC41 +EMOTE_EXERCISE_SELF (entity a) +{ + emote_exercise_self [&EMT&$a$ se lance dans une séance d'entraînement.] + +} + +// HASH_VALUE 13148C66C7AD3C93 +EMOTE_EXERCISE_TARGET (entity a, entity t) +{ + emote_exercise_target [&EMT&$a$ encourage $t$ à s'entraîner.] + +} + +// HASH_VALUE 7D95798ACF315143 +EMOTE_EXHAUSTED_NOBODY (entity a) +{ + emote_exhausted_nobody [&EMT&$a$ devrait certainement faire une pause.] + +} + +// HASH_VALUE ACFF6CAB44E3DCA8 +EMOTE_EXHAUSTED_SELF (entity a) +{ + (a.gender = male) + emote_exhausted_self_m [&EMT&$a$ est très fatigué et doit se reposer.] + + (a.gender = female) + emote_exhausted_self_f [&EMT&$a$ est très fatiguée et doit se reposer.] + +} + +// HASH_VALUE 8DA07B3F943387B4 +EMOTE_EXHAUSTED_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_exhausted_target_m [&EMT&$a$ pense que $t$ est fatigué et devrait faire une pause.] + + (t.gender = female) + emote_exhausted_target_f [&EMT&$a$ pense que $t$ est fatiguée et devrait faire une pause.] + +} + +// HASH_VALUE 88ABA88FF2D67BE4 +EMOTE_EXUBERANT_NOBODY (entity a) +{ + emote_exuberant_nobody [&EMT&$a$ a du bonheur à revendre.] + +} + +// HASH_VALUE 2A83F580A01F03AF +EMOTE_EXUBERANT_SELF (entity a) +{ + emote_exuberant_self [&EMT&$a$ danse sans retenue et avec enthousiasme.] + +} + +// HASH_VALUE BBF5794B124BF0BB +EMOTE_EXUBERANT_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_exuberant_target_m [&EMT&$a$ danse avec $t$, très satisfait.] + + (a.gender = female) + emote_exuberant_target_f [&EMT&$a$ danse avec $t$, très satisfaite.] + +} + +// HASH_VALUE 41AE32F1DFA3857F +EMOTE_FAITHFUL_NOBODY (entity a) +{ + emote_faithful_nobody [&EMT&$a$ n'est fidèle à personne.] + +} + +// HASH_VALUE 73484F44C200A98C +EMOTE_FAITHFUL_SELF (player a) +{ + (a.gender = male) + emote_faithful_self_m [&EMT&$a$ n'est fidèle qu'à lui.] + + (a.gender = female) + emote_faithful_self_f [&EMT&$a$ n'est fidèle qu'à elle.] + +} + +// HASH_VALUE 43B05087FF04DAE1 +EMOTE_FAITHFUL_TARGET (entity a, entity t) +{ + emote_faithful_target [&EMT&$a$ est fidèle à $t$, et à $t$ seulement.] + +} + +// HASH_VALUE CF296E0BC3605C54 +EMOTE_FANATICAL_NOBODY (player a) +{ + (a.gender = male) + emote_fanatical_nobody_m [&EMT&$a$ croit fermement en ce qu'il fait.] + + (a.gender = female) + emote_fanatical_nobody_f [&EMT&$a$ croit fermement en ce qu'elle fait.] + +} + +// HASH_VALUE 1AFC849EB7BCDC5D +EMOTE_FANATICAL_SELF (entity a) +{ + (a.gender = male) + emote_fanatical_self_m [&EMT&$a$ est un homin de parole. Jusqu'à la mort !] + + (a.gender = female) + emote_fanatical_self_f [&EMT&$a$ est une homine de parole. Jusqu'à la mort !] + +} + +// HASH_VALUE 653AC7049EFE5612 +EMOTE_FANATICAL_TARGET (entity a, entity t) +{ + emote_fanatical_target [&EMT&$a$ fait preuve d'un dévouement à toute épreuve envers $t$, et envers $t$ seulement.] + +} + +// HASH_VALUE DA8EFC77277C56DF +EMOTE_FASTIDIOUS_NOBODY (entity a) +{ + emote_fastidious_nobody [&EMT&$a$ vérifie méticuleusement que tout est à sa place.] + +} + +// HASH_VALUE 9E77A74A6D5D1BBF +EMOTE_FASTIDIOUS_SELF (player a) +{ + (a.gender = male) + emote_fastidious_self_m [&EMT&$a$ se donne un coup de brosse.] + + (a.gender = female) + emote_fastidious_self_f [&EMT&$a$ se donne un coup de brosse.] + +} + +// HASH_VALUE 6E6BC4A3C3534A27 +EMOTE_FASTIDIOUS_TARGET (entity a, entity t) +{ + emote_fastidious_target [&EMT&$a$ enlève méticuleusement le peu de poussière se trouvant sur $t$.] + +} + +// HASH_VALUE A39E155490001646 +EMOTE_FBT_NOBODY (entity a) +{ + emote_fbt_nobody [&EMT&$a$ fait une démonstration de l'art des Anciens d'Atys.] + +} + +// HASH_VALUE CD5280E83983D88E +EMOTE_FBT_SELF (entity a) +{ + emote_fbt_self [&EMT&$a$ pratique l'art des Anciens d'Atys.] + +} + +// HASH_VALUE 5D46447C22E5AD6B +EMOTE_FBT_TARGET (entity a, entity t) +{ + emote_fbt_target [&EMT&$a$ montre à $t$ l'art des Anciens d'Atys.] + +} + +// HASH_VALUE 9EAF26613C1E9DF7 +EMOTE_FEARFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_fearful_nobody_m [&EMT&$a$ regarde autour de lui, les yeux remplis de peur.] + + (a.gender = female) + emote_fearful_nobody_f [&EMT&$a$ regarde autour d'elle, les yeux remplis de peur.] + +} + +// HASH_VALUE C2BCB5CE96CFEF95 +EMOTE_FEARFUL_SELF (player a) +{ + (a.gender = male) + emote_fearful_self_m [&EMT&$a$ ne craint personne à part lui.] + + (a.gender = female) + emote_fearful_self_f [&EMT&$a$ ne craint personne à part elle.] + +} + +// HASH_VALUE AAB9FA6B571021A3 +EMOTE_FEARFUL_TARGET (entity a, entity t) +{ + emote_fearful_target [&EMT&$a$ craint $t$.] + +} + +// HASH_VALUE 1E53D4F9FFE6F46A +EMOTE_FIRM_NOBODY (entity a) +{ + emote_firm_nobody [&EMT&$a$ reste ferme.] + +} + +// HASH_VALUE 125FCA4EDE6621FE +EMOTE_FIRM_SELF (entity a) +{ + emote_firm_self [&EMT&$a$ est inflexible.] + +} + +// HASH_VALUE 4FB037A1714577F3 +EMOTE_FIRM_TARGET (entity a, entity t) +{ + emote_firm_target [&EMT&$a$ est ferme sur ce point, $t$.] + +} + +// HASH_VALUE B8DE73032251CF12 +EMOTE_FORGIVE_NOBODY (entity a) +{ + emote_forgive_nobody [&EMT&$a$ est d'une humeur clémente.] + +} + +// HASH_VALUE 20F8F5A9E33A86E4 +EMOTE_FORGIVE_SELF (entity a) +{ + emote_forgive_self [&EMT&$a$ décide d'agir d'abord et de demander pardon plus tard.] + +} + +// HASH_VALUE F05B376B56902AFC +EMOTE_FORGIVE_TARGET (entity a, entity t) +{ + emote_forgive_target [&EMT&$a$ pardonne à $t$.] + +} + +// HASH_VALUE 1ED5D03B04B123CD +EMOTE_FRATERNAL_NOBODY (entity a) +{ + emote_fraternal_nobody [&EMT&$a$ considère tout le monde ici comme sa famille.] + +} + +// HASH_VALUE EBB589BD2F9D99F4 +EMOTE_FRATERNAL_SELF (entity a) +{ + (a.gender = male) + emote_fraternal_self_m [&EMT&$a$ est ravi d'être traité comme un membre de la famille.] + + (a.gender = female) + emote_fraternal_self_f [&EMT&$a$ est ravie d'être traitée comme un membre de la famille.] + +} + +// HASH_VALUE DFF83D131B5FBE0E +EMOTE_FRATERNAL_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_fraternal_target_m [&EMT&$a$ considère $t$ comme un frère.] + + (t.gender = female) + emote_fraternal_target_f [&EMT&$a$ considère $t$ comme une sœur.] + +} + +// HASH_VALUE D1BF220132F465CC +EMOTE_FRIENDLY_NOBODY (entity a) +{ + (a.gender = male) + emote_friendly_nobody_m [&EMT&$a$ est l'ami de tout le monde.] + + (a.gender = female) + emote_friendly_nobody_f [&EMT&$a$ est l'amie de tout le monde.] + +} + +// HASH_VALUE 174A57FBA3B173C0 +EMOTE_FRIENDLY_SELF (entity a) +{ + emote_friendly_self [&EMT&$a$ est quelqu'un d'amical.] + +} + +// HASH_VALUE 6F5FE7FC20466836 +EMOTE_FRIENDLY_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_friendly_target_m [&EMT&$a$ est ami avec $t$.] + + (a.gender = female) + emote_friendly_target_f [&EMT&$a$ est amie avec $t$.] + +} + +// HASH_VALUE C30A602A5364A30C +EMOTE_FRUSTRATED_NOBODY (entity a) +{ + (a.gender = male) + emote_frustrated_nobody_m [&EMT&$a$ est visiblement contrarié.] + + (a.gender = female) + emote_frustrated_nobody_f [&EMT&$a$ est visiblement contrariée.] + +} + +// HASH_VALUE 1E18CDF13A5A0526 +EMOTE_FRUSTRATED_SELF (player a) +{ + (a.gender = male) + emote_frustrated_self_m [&EMT&$a$ s'est contrarié tout seul.] + + (a.gender = female) + emote_frustrated_self_f [&EMT&$a$ s'est contrariée toute seule.] + +} + +// HASH_VALUE 860B722CC9030CA6 +EMOTE_FRUSTRATED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_frustrated_target_m [&EMT&$a$ est contrarié par $t$. Grrr.] + + (a.gender = female) + emote_frustrated_target_f [&EMT&$a$ est contrariée par $t$. Grrr.] + +} + +// HASH_VALUE 563A211D000CCE68 +EMOTE_FUNNY_NOBODY (entity a) +{ + emote_funny_nobody [&EMT&$a$ raconte une blague.] + +} + +// HASH_VALUE C7A6EED6FAD8BBEF +EMOTE_FUNNY_SELF (player a) +{ + (a.gender = male) + emote_funny_self_m [&EMT&$a$ rit de lui-même.] + + (a.gender = female) + emote_funny_self_f [&EMT&$a$ rit d'elle-même.] + +} + +// HASH_VALUE 0558BD95AFC783F3 +EMOTE_FUNNY_TARGET (entity a, player t) +{ + (a.gender = male) + emote_funny_target_m [&EMT&$a$ dit que $t$ est vraiment très drôle.] + + (a.gender = female) + emote_funny_target_f [&EMT&$a$ dit que $t$ est vraiment très drôle.] + +} + +// HASH_VALUE 3C5A0232B125ED70 +EMOTE_GENEROUS_NOBODY (entity a) +{ + emote_generous_nobody [&EMT&$a$ partage avec tout le monde !] + +} + +// HASH_VALUE 3B5B1AEAA4557FB2 +EMOTE_GENEROUS_SELF (entity a) +{ + emote_generous_self [&EMT&$a$ ne distribue pas les choses de manière vraiment égale. Un pour vous, un pour moi, deux pour vous, un, deux pour moi...] + +} + +// HASH_VALUE 60F90F81F7BA759C +EMOTE_GENEROUS_TARGET (entity a, entity t) +{ + emote_generous_target [&EMT&$a$ partage généreusement avec $t$.] + +} + +// HASH_VALUE AEA08D1608208A59 +EMOTE_GIMME5_NOBODY (entity a) +{ + emote_gimme5_nobody [&EMT&$a$ dit, ""Tope-là !""] + +} + +// HASH_VALUE AA21014F3741278A +EMOTE_GIMME5_SELF (player a) +{ + (a.gender = male) + emote_gimme5_self_m [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'il se tape dans les mains.] + + (a.gender = female) + emote_gimme5_self_f [&EMT&$a$ se demande si cela fait un bruit sec lorsqu'elle se tape dans les mains.] + +} + +// HASH_VALUE 4994FE0DF872B9DF +EMOTE_GIMME5_TARGET (entity a, entity t) +{ + emote_gimme5_target [&EMT&$a$ et $t$ se tapent dans les mains.] + +} + +// HASH_VALUE 8162C16DCC7FCA58 +EMOTE_GLOOMY_NOBODY (entity a) +{ + emote_gloomy_nobody [&EMT&$a$ a l'air morose.] + +} + +// HASH_VALUE 697184C64DD76AE3 +EMOTE_GLOOMY_SELF (entity a) +{ + emote_gloomy_self [&EMT&$a$ marmonne quelque chose à propos de ruines, d'obscurité et de destruction.] + +} + +// HASH_VALUE E4BA41B1E1C029BD +EMOTE_GLOOMY_TARGET (entity a, entity t) +{ + emote_gloomy_target [&EMT&$a$ broie du noir en pensant à $t$.] + +} + +// HASH_VALUE CA16A244D30446C6 +EMOTE_GOOFY_NOBODY (entity a) +{ + emote_goofy_nobody [&EMT&$a$ lâche un rire niais.] + +} + +// HASH_VALUE A677EE22D5BEDF9E +EMOTE_GOOFY_SELF (entity a) +{ + emote_goofy_self [&EMT&$a$ agit plutôt bêtement parfois, comme maintenant par exemple.] + +} + +// HASH_VALUE 1F05CAF9F68848DE +EMOTE_GOOFY_TARGET (entity a, entity t) +{ + emote_goofy_target [&EMT&$a$ sourit bêtement à $t$.] + +} + +// HASH_VALUE 2EA36895562F67D4 +EMOTE_GREAT_NOBODY (entity a) +{ + emote_great_nobody [&EMT&$a$ sourit. C'est génial !] + +} + +// HASH_VALUE C19165E9EE9D2548 +EMOTE_GREAT_SELF (entity a) +{ + emote_great_self [&EMT&$a$ est formidable. Toi ?] + +} + +// HASH_VALUE 07A88585ADF71FF4 +EMOTE_GREAT_TARGET (entity a, player t) +{ + (t.gender = male) + emote_great_target_m [&EMT&$a$ dit que $t$ est une personne formidable.] + + (t.gender = female) + emote_great_target_f [&EMT&$a$ dit que $t$ est une personne formidable.] + +} + +// HASH_VALUE 5A42E4476DC92171 +EMOTE_GRIN_NOBODY (entity a) +{ + emote_grin_nobody [&EMT&$a$ sourit jusqu'aux oreilles.] + +} + +// HASH_VALUE 274D22FFCA8FE87E +EMOTE_GRIN_SELF (entity a) +{ + emote_grin_self [&EMT&$a$ rit pour un rien, ce qui inquiète tout le monde.] + +} + +// HASH_VALUE 99286D4456D7BA82 +EMOTE_GRIN_TARGET (entity a, entity t) +{ + emote_grin_target [&EMT&$a$ sourit à $t$.] + +} + +// HASH_VALUE 6EC1EBAE4D00A657 +EMOTE_GRUMPY_NOBODY (entity a) +{ + emote_grumpy_nobody [&EMT&$a$ ronchonne d'un air bougon.] + +} + +// HASH_VALUE A02E931B01A980EB +EMOTE_GRUMPY_SELF (entity a) +{ + (self.gender = male) + emote_grumpy_self_m [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûr de vouloir continuer ?] + + (self.gender = female) + emote_grumpy_self_f [&EMT&$a$ n'est pas de très bonne humeur. Etes-vous sûre de vouloir continuer ?] + +} + +// HASH_VALUE C34BBA66A1A5DD7F +EMOTE_GRUMPY_TARGET (entity a, entity t) +{ + emote_grumpy_target [&EMT&$a$ est grognon avec $t$.] + +} + +// HASH_VALUE 663F062FDEF9F5E1 +EMOTE_GUILTY_NOBODY (entity a) +{ + emote_guilty_nobody [&EMT&$a$ avoue sa culpabilité.] + +} + +// HASH_VALUE 968B719494DCB983 +EMOTE_GUILTY_SELF (entity a) +{ + emote_guilty_self [&EMT&$a$ avoue. ""C'est moi qui l'ai fait.""] + +} + +// HASH_VALUE 7C7A8AD41086AD3E +EMOTE_GUILTY_TARGET (entity a, entity t) +{ + emote_guilty_target [&EMT&$a$ regarde $t$ d'un air coupable.] + +} + +// HASH_VALUE 84CF656FEC96F007 +EMOTE_HAPPY_NOBODY (entity a) +{ + (a.gender = male) + emote_happy_nobody_m [&EMT&$a$ est content.] + + (a.gender = female) + emote_happy_nobody_f [&EMT&$a$ est contente.] + +} + +// HASH_VALUE 28327F68321B2307 +EMOTE_HAPPY_SELF (player a) +{ + (a.gender = male) + emote_happy_self_m [&EMT&$a$ semble très content de lui.] + + (a.gender = female) + emote_happy_self_f [&EMT&$a$ semble très contente d'elle.] + +} + +// HASH_VALUE CBAFC18BDD57CAB3 +EMOTE_HAPPY_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_happy_target_m [&EMT&$a$ est content pour $t$.] + + (a.gender = female) + emote_happy_target_f [&EMT&$a$ est contente pour $t$.] + +} + +// HASH_VALUE 703869E2BE460B67 +EMOTE_HARDSILENCE_NOBODY (entity a) +{ + (a.gender = male) + emote_hardsilence_nobody_m [&EMT&$a$ regarde autour de lui dans un silence de glace.] + + (a.gender = female) + emote_hardsilence_nobody_f [&EMT&$a$ regarde autour d'elle dans un silence de glace.] + +} + +// HASH_VALUE DE16F29F72B6AC2E +EMOTE_HARDSILENCE_SELF (entity a) +{ + (self.gender = male) + emote_hardsilence_self_m [&EMT&$a$ trouve difficile de rester silencieux.] + + (self.gender = female) + emote_hardsilence_self_f [&EMT&$a$ trouve difficile de rester silencieuse.] + +} + +// HASH_VALUE C0DD61BC9E973426 +EMOTE_HARDSILENCE_TARGET (entity a, entity t) +{ + emote_hardsilence_target [&EMT&$a$ fixe $t$ sans lui répondre, la tension est palpable.] + +} + +// HASH_VALUE F45C3114B645DBD8 +EMOTE_HAUGHTY_NOBODY (entity a) +{ + emote_haughty_nobody [&EMT&$a$ prend un air hautain.] + +} + +// HASH_VALUE 41D4B332471333F9 +EMOTE_HAUGHTY_SELF (player a) +{ + (a.gender = male) + emote_haughty_self_m [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + + (a.gender = female) + emote_haughty_self_f [&EMT&$a$ ne va pas s'abaisser à votre niveau.] + +} + +// HASH_VALUE 741560DF5A1E464D +EMOTE_HAUGHTY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_haughty_target_m [&EMT&$a$ toise de haut $t$.] + + (a.gender = female) + emote_haughty_target_f [&EMT&$a$ toise de haut $t$.] + +} + +// HASH_VALUE AE0A57FD4A761B10 +EMOTE_HELPFUL_NOBODY (entity a) +{ + emote_helpful_nobody [&EMT&$a$ est ici pour aider.] + +} + +// HASH_VALUE 773A26C9207DA0BB +EMOTE_HELPFUL_SELF (player a) +{ + (a.gender = male) + emote_helpful_self_m [&EMT&$a$ sert ses intérêts.] + + (a.gender = female) + emote_helpful_self_f [&EMT&$a$ sert ses intérêts.] + +} + +// HASH_VALUE 619C184790089377 +EMOTE_HELPFUL_TARGET (entity a, entity t) +{ + emote_helpful_target [&EMT&$a$ essaie d'aider $t$.] + +} + +// HASH_VALUE C0794B1161666271 +EMOTE_HEROIC_NOBODY (entity a) +{ + emote_heroic_nobody [&EMT&$a$ prend une pose héroïque.] + +} + +// HASH_VALUE 332DC678E2226026 +EMOTE_HEROIC_SELF (player a) +{ + (a.gender = male) + emote_heroic_self_m [&EMT&$a$ sauve sa propre vie, un vrai héros.] + + (a.gender = female) + emote_heroic_self_f [&EMT&$a$ sauve sa propre vie, une vraie héroïne.] + +} + +// HASH_VALUE C0C107C17AEB10D9 +EMOTE_HEROIC_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_heroic_target_m [&EMT&$a$ crie haut et fort que $t$ est un héros.] + + (t.gender = female) + emote_heroic_target_f [&EMT&$a$ crie haut et fort que $t$ est une héroïne.] + +} + +// HASH_VALUE BDBDC3383DC25015 +EMOTE_HIHA_NOBODY (entity a) +{ + emote_hiha_nobody [&EMT&$a$ dit salut.] + +} + +// HASH_VALUE 7DF49257553250D5 +EMOTE_HIHA_SELF (entity a) +{ + emote_hiha_self [&EMT&$a$ fait un signe de la main. Salut !] + +} + +// HASH_VALUE 37B49ED04FEEB718 +EMOTE_HIHA_TARGET (entity a, entity t) +{ + emote_hiha_target [&EMT&$a$ dit à $t$, ""Salut ! Comment ça va ?""] + +} + +// HASH_VALUE 01326186C5F01B3F +EMOTE_HONEST_NOBODY (entity a) +{ + (a.gender = male) + emote_honest_nobody_m [&EMT&$a$ est honnête, digne de confiance et vrai.] + + (a.gender = female) + emote_honest_nobody_f [&EMT&$a$ est honnête, digne de confiance et vraie.] + +} + +// HASH_VALUE 3B0B447A802E2C63 +EMOTE_HONEST_SELF (player a) +{ + (a.gender = male) + emote_honest_self_m [&EMT&$a$ est toujours honnête avec lui-même.] + + (a.gender = female) + emote_honest_self_f [&EMT&$a$ est toujours honnête avec elle-même.] + +} + +// HASH_VALUE 81985A0D6DCAF418 +EMOTE_HONEST_TARGET (entity a, entity t) +{ + emote_honest_target [&EMT&$a$ a seulement été honnête avec $t$.] + +} + +// HASH_VALUE 94060D2AB63F6EF1 +EMOTE_HOPEFUL_NOBODY (entity a) +{ + emote_hopeful_nobody [&EMT&$a$ a bon espoir.] + +} + +// HASH_VALUE D243AA968B699E75 +EMOTE_HOPEFUL_SELF (entity a) +{ + emote_hopeful_self [&EMT&$a$ s'accroche à l'espoir.] + +} + +// HASH_VALUE 9FD2732244C1CF33 +EMOTE_HOPEFUL_TARGET (entity a, entity t) +{ + emote_hopeful_target [&EMT&$a$ regarde $t$ les yeux pleins d'espoir.] + +} + +// HASH_VALUE 1C215CD5954DE809 +EMOTE_HOPELESS_NOBODY (entity a) +{ + emote_hopeless_nobody [&EMT&$a$ se sent pitoyable.] + +} + +// HASH_VALUE 8D52C0A49F704F70 +EMOTE_HOPELESS_SELF (entity a) +{ + emote_hopeless_self [&EMT&$a$ hurle. Nous sommes condamnés, c'est sans espoir !] + +} + +// HASH_VALUE 1CB39315DEC9249F +EMOTE_HOPELESS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_hopeless_target_m [&EMT&$a$ trouve $t$ lamentable.] + + (a.gender = female) + emote_hopeless_target_f [&EMT&$a$ trouve $t$ lamentable.] + +} + +// HASH_VALUE 52384AD816C6B3CB +EMOTE_HUMBLE_NOBODY (entity a) +{ + (a.gender = male) + emote_humble_nobody_m [&EMT&$a$ regarde autour de lui d'un air modeste.] + + (a.gender = female) + emote_humble_nobody_f [&EMT&$a$ regarde autour d'elle d'un air modeste.] + +} + +// HASH_VALUE 5762F7AF7816FEBA +EMOTE_HUMBLE_SELF (player a) +{ + (a.gender = male) + emote_humble_self_m [&EMT&$a$ est trop humble, pour dire à quel point il est modeste.] + + (a.gender = female) + emote_humble_self_f [&EMT&$a$ est trop humble, pour dire à quel point elle est modeste.] + +} + +// HASH_VALUE C83123AA48B2923E +EMOTE_HUMBLE_TARGET (entity a, entity t) +{ + emote_humble_target [&EMT&$a$ a reçu une leçon d'humilité de $t$.] + +} + +// HASH_VALUE DB96369C57974AB4 +EMOTE_HUNGRY_NOBODY (entity a) +{ + emote_hungry_nobody [&EMT&$a$ mangerait bien un morceau.] + +} + +// HASH_VALUE AE5A996A109CE549 +EMOTE_HUNGRY_SELF (player a) +{ + (a.gender = male) + emote_hungry_self_m [&EMT&$a$ a tellement faim qu'il pourrait manger son équipement.] + + (a.gender = female) + emote_hungry_self_f [&EMT&$a$ a tellement faim qu'elle pourrait manger son équipement.] + +} + +// HASH_VALUE D5B0521DE9068E93 +EMOTE_HUNGRY_TARGET (entity a, entity t) +{ + emote_hungry_target [&EMT&$a$ regarde $t$ d'un air affamé.] + +} + +// HASH_VALUE DD351F76D3937CA8 +EMOTE_HURRIED_NOBODY (entity a) +{ + emote_hurried_nobody [&EMT&$a$ court dans tous les sens.] + +} + +// HASH_VALUE EEE4BEED8F9FCDE4 +EMOTE_HURRIED_SELF (entity a) +{ + emote_hurried_self [&EMT&$a$ s'active déjà.] + +} + +// HASH_VALUE 55D92CB18E278CCA +EMOTE_HURRIED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_hurried_target_m [&EMT&$a$ est plutôt pressé, tout comme $t$.] + + (a.gender = female) + emote_hurried_target_f [&EMT&$a$ est plutôt pressée, tout comme $t$.] + +} + +// HASH_VALUE 4847A713449367E9 +EMOTE_HURRY_NOBODY (entity a) +{ + emote_hurry_nobody [&EMT&$a$ n'a pas de temps à perdre.] + +} + +// HASH_VALUE 5DB4A8D341CEEE35 +EMOTE_HURRY_SELF (entity a) +{ + emote_hurry_self [&EMT&$a$ se dépêche car des gens l'attendent.] + +} + +// HASH_VALUE CB1FE5B40C3AD7AC +EMOTE_HURRY_TARGET (entity a, entity t) +{ + emote_hurry_target [&EMT&$a$ demande à $t$ de s'activer.] + +} + +// HASH_VALUE F1033032D4AF77AF +EMOTE_HYSTERICAL_NOBODY (entity a) +{ + emote_hysterical_nobody [&EMT&$a$ a un rire hystérique.] + +} + +// HASH_VALUE FD640E30DFF4A19F +EMOTE_HYSTERICAL_SELF (entity a) +{ + emote_hysterical_self [&EMT&$a$ devient hystérique.] + +} + +// HASH_VALUE BFEEA82AEE1942DB +EMOTE_HYSTERICAL_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_hysterical_target_m [&EMT&$a$ gifle $t$, qui est devenu hystérique.] + + (t.gender = female) + emote_hysterical_target_f [&EMT&$a$ gifle $t$, qui est devenue hystérique.] + +} + +// HASH_VALUE 50E165CFD0082D6E +EMOTE_IMPLORING_NOBODY (entity a) +{ + emote_imploring_nobody [&EMT&$a$ a une attitude implorante.] + +} + +// HASH_VALUE 76DE67CE5E116317 +EMOTE_IMPLORING_SELF (entity a) +{ + (a.gender = male) + emote_imploring_self_m [&EMT&$a$ n'est pas trop fier pour supplier.] + + (a.gender = female) + emote_imploring_self_f [&EMT&$a$ n'est pas trop fière pour supplier.] + +} + +// HASH_VALUE EC74435A820F465E +EMOTE_IMPLORING_TARGET (entity a, entity t) +{ + emote_imploring_target [&EMT&$a$ implore $t$ d'arrêter.] + +} + +// HASH_VALUE D2AFAC7A59C99310 +EMOTE_INDIFFERENT_NOBODY (entity a) +{ + emote_indifferent_nobody [&EMT&$a$ hausse des épaules d'un air indifférent.] + +} + +// HASH_VALUE 5898E6CB5679D97B +EMOTE_INDIFFERENT_SELF (entity a) +{ + (a.gender = male) + emote_indifferent_self_m [&EMT&$a$ est impartial.] + + (a.gender = female) + emote_indifferent_self_f [&EMT&$a$ est impartiale.] + +} + +// HASH_VALUE 4F04E5C8ED3D631A +EMOTE_INDIFFERENT_TARGET (entity a, entity t) +{ + emote_indifferent_target [&EMT&$a$ dit à $t$ que les choses sont telles qu'elles sont.] + +} + +// HASH_VALUE C22E50630A058600 +EMOTE_INDIGNANT_NOBODY (entity a) +{ + (a.gender = male) + emote_indignant_nobody_m [&EMT&$a$ fulmine, indigné.] + + (a.gender = female) + emote_indignant_nobody_f [&EMT&$a$ fulmine, indignée.] + +} + +// HASH_VALUE B06304184A5BC37D +EMOTE_INDIGNANT_SELF (entity a) +{ + emote_indignant_self [&EMT&$a$ s'indigne du sujet.] + +} + +// HASH_VALUE 0418C14069ADCC80 +EMOTE_INDIGNANT_TARGET (entity a, entity t) +{ + emote_indignant_target [&EMT&$a$ n'arrive pas à croire que vous ayez dit ça, $t$.] + +} + +// HASH_VALUE 66178333AD20C9DB +EMOTE_INDULGENT_NOBODY (entity a) +{ + emote_indulgent_nobody [&EMT&$a$ sourit d'un air indulgent.] + +} + +// HASH_VALUE 669BD29D940F0D70 +EMOTE_INDULGENT_SELF (entity a) +{ + (a.gender = male) + emote_indulgent_self_m [&EMT&$a$ est trop indulgent.] + + (a.gender = female) + emote_indulgent_self_f [&EMT&$a$ est trop indulgente.] + +} + +// HASH_VALUE 4694D42099BDD4DC +EMOTE_INDULGENT_TARGET (entity a, entity t) +{ + emote_indulgent_target [&EMT&$a$ cède à $t$, car c'est drôle.] + +} + +// HASH_VALUE DC91A98F58CDD853 +EMOTE_INNOCENT_NOBODY (entity a) +{ + (a.gender = male) + emote_innocent_nobody_m [&EMT&$a$ est innocent.] + + (a.gender = female) + emote_innocent_nobody_f [&EMT&$a$ est innocente.] + +} + +// HASH_VALUE 2185366B31E8990C +EMOTE_INNOCENT_SELF (player a) +{ + (a.gender = male) + emote_innocent_self_m [&EMT&$a$ ajuste son auréole.] + + (a.gender = female) + emote_innocent_self_f [&EMT&$a$ ajuste son auréole.] + +} + +// HASH_VALUE CEC7A3B97EA1E04C +EMOTE_INNOCENT_TARGET (entity a, entity t) +{ + emote_innocent_target [&EMT&$a$ regarde $t$ d'un air innocent.] + +} + +// HASH_VALUE AA285A3B9C5361CF +EMOTE_INSECURE_NOBODY (entity a) +{ + emote_insecure_nobody [&EMT&$a$ aurait besoin d'assurance.] + +} + +// HASH_VALUE 88331229A8D2EC23 +EMOTE_INSECURE_SELF (player a) +{ + (a.gender = male) + emote_insecure_self_m [&EMT&$a$ n'est pas trop sûr de lui.] + + (a.gender = female) + emote_insecure_self_f [&EMT&$a$ n'est pas trop sûre d'elle.] + +} + +// HASH_VALUE 6A1E13C907C32CBA +EMOTE_INSECURE_TARGET (entity a, entity t) +{ + emote_insecure_target [&EMT&$a$ ne se sent pas en sécurité auprès de $t$.] + +} + +// HASH_VALUE 7532B327D5047773 +EMOTE_INTERESTED_NOBODY (entity a) +{ + (a.gender = male) + emote_interested_nobody_m [&EMT&$a$ est très attentif.] + + (a.gender = female) + emote_interested_nobody_f [&EMT&$a$ est très attentive.] + +} + +// HASH_VALUE 1CC54B7F81234340 +EMOTE_INTERESTED_SELF (player a) +{ + (a.gender = male) + emote_interested_self_m [&EMT&$a$ ne s'intéresse qu'à lui.] + + (a.gender = female) + emote_interested_self_f [&EMT&$a$ ne s'intéresse qu'à elle.] + +} + +// HASH_VALUE 92B57C7D901A7A43 +EMOTE_INTERESTED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_interested_target_m [&EMT&$a$ est intéressé par les propos de $t$.] + + (a.gender = female) + emote_interested_target_f [&EMT&$a$ est intéressée par les propos de $t$.] + +} + +// HASH_VALUE 4FFD4F14687DDC8A +EMOTE_JEALOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_jealous_nobody_m [&EMT&$a$ est vert de jalousie.] + + (a.gender = female) + emote_jealous_nobody_f [&EMT&$a$ est verte de jalousie.] + +} + +// HASH_VALUE 3723D67948AF5EE9 +EMOTE_JEALOUS_SELF (entity a) +{ + emote_jealous_self [&EMT&$a$ brûle de jalousie.] + +} + +// HASH_VALUE 3F2E75F07577D20D +EMOTE_JEALOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_jealous_target_m [&EMT&$a$ est jaloux de $t$.] + + (a.gender = female) + emote_jealous_target_f [&EMT&$a$ est jalouse de $t$.] + +} + +// HASH_VALUE C6854EEC9F6737C3 +EMOTE_JOYFUL_NOBODY (entity a) +{ + emote_joyful_nobody [&EMT&$a$ saute de joie.] + +} + +// HASH_VALUE B6764DB35900E980 +EMOTE_JOYFUL_SELF (entity a) +{ + (a.gender = male) + emote_joyful_self_m [&EMT&$a$ est rempli de joie.] + + (a.gender = female) + emote_joyful_self_f [&EMT&$a$ est remplie de joie.] + +} + +// HASH_VALUE 8C8D06C940769645 +EMOTE_JOYFUL_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_joyful_target_m [&EMT&$a$ est ravi pour $t$.] + + (a.gender = female) + emote_joyful_target_f [&EMT&$a$ est ravie pour $t$.] + +} + +// HASH_VALUE 525B6113ECE24EB0 +EMOTE_KIND_NOBODY (entity a) +{ + (a.gender = male) + emote_kind_nobody_m [&EMT&$a$ est gentil avec tout le monde. Pourquoi pas ?] + + (a.gender = female) + emote_kind_nobody_f [&EMT&$a$ est gentille avec tout le monde. Pourquoi pas ?] + +} + +// HASH_VALUE 94FF8883E55122CB +EMOTE_KIND_SELF (entity a) +{ + emote_kind_self [&EMT&$a$ rappelle que la bonté commence d'abord chez soi.] + +} + +// HASH_VALUE F17A16B3F11D5FF7 +EMOTE_KIND_TARGET (entity a, entity t) +{ + emote_kind_target [&EMT&$a$ sourit gentiment à $t$.] + +} + +// HASH_VALUE D862EB5405BD1180 +EMOTE_LAZY_NOBODY (entity a) +{ + emote_lazy_nobody [&EMT&$a$ flemmarde.] + +} + +// HASH_VALUE 937241B7F06B0CE5 +EMOTE_LAZY_SELF (entity a) +{ + emote_lazy_self [&EMT&$a$ flemmarde pour le moment, essayez plus tard.] + +} + +// HASH_VALUE 5C470E9525866682 +EMOTE_LAZY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_lazy_target_m [&EMT&$a$ traite $t$ de paresseux.] + + (t.gender = female) + emote_lazy_target_f [&EMT&$a$ traite $t$ de paresseuse.] + +} + +// HASH_VALUE D5F8A6C381EED45D +EMOTE_LOATHING_NOBODY (entity a) +{ + emote_loathing_nobody [&EMT&$a$ déteste tout le monde.] + +} + +// HASH_VALUE 6F71D5EE45670EBC +EMOTE_LOATHING_SELF (player a) +{ + (a.gender = male) + emote_loathing_self_m [&EMT&$a$ ne se supporte pas.] + + (a.gender = female) + emote_loathing_self_f [&EMT&$a$ ne se supporte pas.] + +} + +// HASH_VALUE 49D61FAF16EB979F +EMOTE_LOATHING_TARGET (entity a, entity t) +{ + emote_loathing_target [&EMT&$a$ regarde $t$ avec mépris et dégoût.] + +} + +// HASH_VALUE 862963ACF310C3CE +EMOTE_LOGICAL_NOBODY (entity a) +{ + emote_logical_nobody [&EMT&$a$ cherche la logique.] + +} + +// HASH_VALUE 78B69F2C7D460FEE +EMOTE_LOGICAL_SELF (player a) +{ + (a.gender = male) + emote_logical_self_m [&EMT&$a$ est parfaitement logique pour lui.] + + (a.gender = female) + emote_logical_self_f [&EMT&$a$ est parfaitement logique pour elle.] + +} + +// HASH_VALUE 038B752F4E88236E +EMOTE_LOGICAL_TARGET (entity a, entity t) +{ + emote_logical_target [&EMT&$a$ trouve que $t$ est très logique.] + +} + +// HASH_VALUE 1A17130AA29842B4 +EMOTE_LONELY_NOBODY (entity a) +{ + emote_lonely_nobody [&EMT&$a$ recherche de la compagnie.] + +} + +// HASH_VALUE D78F0394E1CFFE1B +EMOTE_LONELY_SELF (player a) +{ + (a.gender = male) + emote_lonely_self_m [&EMT&$a$ est tellement isolé qu'il parle tout seul.] + + (a.gender = female) + emote_lonely_self_f [&EMT&$a$ est tellement isolée qu'elle parle toute seule.] + +} + +// HASH_VALUE D8C00784D38C6B0E +EMOTE_LONELY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_lonely_target_m [&EMT&$a$ empêche $t$ d'être seul.] + + (t.gender = female) + emote_lonely_target_f [&EMT&$a$ empêche $t$ d'être seule.] + +} + +// HASH_VALUE 2338B5BBC748C1D5 +EMOTE_LOUD_NOBODY (entity a) +{ + emote_loud_nobody [&EMT&$a$ parle haut et fort d'un air fier.] + +} + +// HASH_VALUE DC298F89FBBDF1F5 +EMOTE_LOUD_SELF (entity a) +{ + emote_loud_self [&EMT&$a$ parle encore plus fort.] + +} + +// HASH_VALUE 0B102E6AAF1F48FA +EMOTE_LOUD_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_loud_target_m [&EMT&$a$ dit à $t$ qu'il est trop bruyant.] + + (t.gender = female) + emote_loud_target_f [&EMT&$a$ dit à $t$ qu'elle est trop bruyante.] + +} + +// HASH_VALUE 9A83D849ACE628EA +EMOTE_LOVE_NOBODY (entity a) +{ + (a.gender = male) + emote_love_nobody_m [&EMT&$a$ est amoureux.] + + (a.gender = female) + emote_love_nobody_f [&EMT&$a$ est amoureuse.] + +} + +// HASH_VALUE 921165F61C259014 +EMOTE_LOVE_SELF (entity a) +{ + emote_love_self [&EMT&$a$ vérifie devant le miroir. Parfaitement adorable.] + +} + +// HASH_VALUE 5725611B0B61D68B +EMOTE_LOVE_TARGET (entity a, entity t) +{ + emote_love_target [&EMT&$a$ aime $t$.] + +} + +// HASH_VALUE E7855769673F0A95 +EMOTE_LOYAL_NOBODY (entity a) +{ + (a.gender = male) + emote_loyal_nobody_m [&EMT&$a$ est dévoué, courageux et vrai.] + + (a.gender = female) + emote_loyal_nobody_f [&EMT&$a$ est dévouée, courageuse et vraie.] + +} + +// HASH_VALUE 957B06AF6A927484 +EMOTE_LOYAL_SELF (player a) +{ + (a.gender = male) + emote_loyal_self_m [&EMT&$a$ n'est dévoué qu'à lui.] + + (a.gender = female) + emote_loyal_self_f [&EMT&$a$ n'est dévouée qu'à elle.] + +} + +// HASH_VALUE 34FB1D6B7D29C398 +EMOTE_LOYAL_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_loyal_target_m [&EMT&$a$ est complètement dévoué à $t$.] + + (a.gender = female) + emote_loyal_target_f [&EMT&$a$ est complètement dévouée à $t$.] + +} + +// HASH_VALUE 66B54595E35ED8DF +EMOTE_LUSTFUL_NOBODY (player a) +{ + (a.gender = male) + emote_lustful_nobody_m [&EMT&$a$ se trouve attirant.] + + (a.gender = female) + emote_lustful_nobody_f [&EMT&$a$ se trouve attirante.] + +} + +// HASH_VALUE DEDFCAB6D55C2B6C +EMOTE_LUSTFUL_SELF (player a) +{ + (a.gender = male) + emote_lustful_self_m [&EMT&$a$ se trouve séduisant, ce qui renforce son ego.] + + (a.gender = female) + emote_lustful_self_f [&EMT&$a$ se trouve séduisante, ce qui renforce son ego.] + +} + +// HASH_VALUE AE497AEEF101DD5B +EMOTE_LUSTFUL_TARGET (entity a, entity t) +{ + emote_lustful_target [&EMT&$a$ déshabille $t$ du regard.] + +} + +// HASH_VALUE 7D9A42513C6831FE +EMOTE_MALEVOLENT_NOBODY (entity a) +{ + emote_malevolent_nobody [&EMT&$a$ porte sur son visage une expression de haine profonde.] + +} + +// HASH_VALUE 54FF6ED0AF8EEA18 +EMOTE_MALEVOLENT_SELF (entity a) +{ + emote_malevolent_self [&EMT&$a$ est capable de faire des mauvaises choses.] + +} + +// HASH_VALUE 2EC4726F656F1F87 +EMOTE_MALEVOLENT_TARGET (entity a, entity t) +{ + emote_malevolent_target [&EMT&$a$ étudie $t$ avec malveillance.] + +} + +// HASH_VALUE 882E102858B0B5F7 +EMOTE_MALICIOUS_NOBODY (entity a) +{ + emote_malicious_nobody [&EMT&$a$ cherche à semer la discorde.] + +} + +// HASH_VALUE 4ED9978BB29DB5B0 +EMOTE_MALICIOUS_SELF (entity a) +{ + (a.gender = male) + emote_malicious_self_m [&EMT&$a$ cherchait vraiment à être mauvais.] + + (a.gender = female) + emote_malicious_self_f [&EMT&$a$ cherchait vraiment à être mauvaise.] + +} + +// HASH_VALUE D922685EFD9534A0 +EMOTE_MALICIOUS_TARGET (entity a, entity t) +{ + emote_malicious_target [&EMT&$a$ provoque $t$ d'un air méchant.] + +} + +// HASH_VALUE DC32D4352A0650EA +EMOTE_MEAN_NOBODY (entity a) +{ + (a.gender = male) + emote_mean_nobody_m [&EMT&$a$ est vraiment mauvais.] + + (a.gender = female) + emote_mean_nobody_f [&EMT&$a$ est vraiment mauvaise.] + +} + +// HASH_VALUE 783B1C2292AB835D +EMOTE_MEAN_SELF (entity a) +{ + (a.gender = male) + emote_mean_self_m [&EMT&$a$ est le plus mauvais homin du coin.] + + (a.gender = female) + emote_mean_self_f [&EMT&$a$ est la plus mauvaise homine du coin.] + +} + +// HASH_VALUE 845ACE8216FEEBD8 +EMOTE_MEAN_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_mean_target_m [&EMT&$a$ est mauvais avec $t$.] + + (a.gender = female) + emote_mean_target_f [&EMT&$a$ est mauvaise avec $t$.] + +} + +// HASH_VALUE F0E4C727CB805A40 +EMOTE_MEGALOMANIAC_NOBODY (entity a) +{ + (a.gender = male) + emote_megalomaniac_nobody_m [&EMT&$a$ est le meilleur, il n'y a aucun doute.] + + (a.gender = female) + emote_megalomaniac_nobody_f [&EMT&$a$ est la meilleure, il n'y a aucun doute.] + +} + +// HASH_VALUE F35986958D534D76 +EMOTE_MEGALOMANIAC_SELF (entity a) +{ + (a.gender = male) + emote_megalomaniac_self_m [&EMT&$a$ dit ""Je suis le meilleur. Il n'y a aucun doute là-dessus.""] + + (a.gender = female) + emote_megalomaniac_self_f [&EMT&$a$ dit ""Je suis la meilleure. Il n'y a aucun doute là-dessus.""] + +} + +// HASH_VALUE 7AF66891EE749919 +EMOTE_MEGALOMANIAC_TARGET (entity a, entity t) +{ + emote_megalomaniac_target [&EMT&$a$ affirme que $t$ est mégalomane.] + +} + +// HASH_VALUE 1D61898BD81DD04E +EMOTE_MERCIFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_merciful_nobody_m [&EMT&$a$ est miséricordieux.] + + (a.gender = female) + emote_merciful_nobody_f [&EMT&$a$ est miséricordieuse.] + +} + +// HASH_VALUE 39B55A5707FF5106 +EMOTE_MERCIFUL_SELF (player a) +{ + (a.gender = male) + emote_merciful_self_m [&EMT&$a$ se prend en pitié.] + + (a.gender = female) + emote_merciful_self_f [&EMT&$a$ se prend en pitié.] + +} + +// HASH_VALUE 63D88FBEB1C32359 +EMOTE_MERCIFUL_TARGET (entity a, entity t) +{ + emote_merciful_target [&EMT&$a$ fait preuve de pitié envers $t$.] + +} + +// HASH_VALUE 2F616BCEAD73DEA8 +EMOTE_MISCHIEVOUS_NOBODY (entity a) +{ + emote_mischievous_nobody [&EMT&$a$ prépare quelque chose.] + +} + +// HASH_VALUE 25AFBC0DCC89A41B +EMOTE_MISCHIEVOUS_SELF (entity a) +{ + emote_mischievous_self [&EMT&$a$ réfléchit à un mauvais coup et a une stratégie en tête.] + +} + +// HASH_VALUE 6978C34BA8D2A6F9 +EMOTE_MISCHIEVOUS_TARGET (entity a, entity t) +{ + emote_mischievous_target [&EMT&$a$ sourit à $t$ d'un air malicieux.] + +} + +// HASH_VALUE 338395659327ADA2 +EMOTE_MOCKING_NOBODY (player a) +{ + (a.gender = male) + emote_mocking_nobody_m [&EMT&$a$ imite toutes les personnes autour de lui.] + + (a.gender = female) + emote_mocking_nobody_f [&EMT&$a$ imite toutes les personnes autour d'elle.] + +} + +// HASH_VALUE 3C8504AEF107D182 +EMOTE_MOCKING_SELF (player a) +{ + (a.gender = male) + emote_mocking_self_m [&EMT&$a$ se tourne en ridicule dans une parfaite imitation de lui-même.] + + (a.gender = female) + emote_mocking_self_f [&EMT&$a$ se tourne en ridicule dans une parfaite imitation d'elle-même.] + +} + +// HASH_VALUE 42B4C61E1FED87F4 +EMOTE_MOCKING_TARGET (entity a, player t) +{ + (t.gender = male) + emote_mocking_target_m [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + + (t.gender = female) + emote_mocking_target_f [&EMT&$a$ ridiculise $t$ en imitant tous ses gestes.] + +} + +// HASH_VALUE 34572E9E541F7E25 +EMOTE_NERVOUS_NOBODY (entity a) +{ + emote_nervous_nobody [&EMT&$a$ avance d'un pas nerveux.] + +} + +// HASH_VALUE 1ED8A0AF1ABB0A52 +EMOTE_NERVOUS_SELF (player a) +{ + (a.gender = male) + emote_nervous_self_m [&EMT&$a$ est de nature anxieuse.] + + (a.gender = female) + emote_nervous_self_f [&EMT&$a$ est de nature anxieuse.] + +} + +// HASH_VALUE D90479576A965979 +EMOTE_NERVOUS_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_nervous_target_mm [&EMT&$a$ dit à $t$ qu'il le rend nerveux.] + + (a.gender = male & t.gender = female) + emote_nervous_target_mf [&EMT&$a$ dit à $t$ qu'elle le rend nerveux.] + + (a.gender = female & t.gender = male) + emote_nervous_target_fm [&EMT&$a$ dit à $t$ qu'il la rend nerveuse.] + + (a.gender = female & t.gender = female) + emote_nervous_target_ff [&EMT&$a$ dit à $t$ qu'elle la rend nerveuse.] + +} + +// HASH_VALUE 53172135349F1EFD +EMOTE_NEUTRAL_NOBODY (entity a) +{ + emote_neutral_nobody [&EMT&$a$ est neutre.] + +} + +// HASH_VALUE B5CCCA0A2375DACF +EMOTE_NEUTRAL_SELF (entity a) +{ + emote_neutral_self [&EMT&$a$ refuse de prendre parti.] + +} + +// HASH_VALUE B867755E5DCC6CBC +EMOTE_NEUTRAL_TARGET (entity a, entity t) +{ + emote_neutral_target [&EMT&$a$ est neutre sur ce point, $t$.] + +} + +// HASH_VALUE 411CD32FFBB63CBC +EMOTE_NICE_NOBODY (entity a) +{ + emote_nice_nobody [&EMT&$a$ est sympa.] + +} + +// HASH_VALUE 03166582F15D36A6 +EMOTE_NICE_SELF (player a) +{ + (a.gender = male) + emote_nice_self_m [&EMT&$a$ est l'un des homins les plus sympas à sa connaissance.] + + (a.gender = female) + emote_nice_self_f [&EMT&$a$ est l'une des homines les plus sympas à sa connaissance.] + +} + +// HASH_VALUE D8975DEF7912AFD8 +EMOTE_NICE_TARGET (entity a, player t) +{ + (t.gender = male) + emote_nice_target_m [&EMT&$a$ dit à $t$ qu'il est sympa.] + + (t.gender = female) + emote_nice_target_f [&EMT&$a$ dit à $t$ qu'elle est sympa.] + +} + +// HASH_VALUE B96FBE4C4C206205 +EMOTE_NOCLUE_NOBODY (entity a) +{ + emote_noclue_nobody [&EMT&$a$ n'a aucune idée.] + +} + +// HASH_VALUE DBD4E81C03460C1F +EMOTE_NOCLUE_SELF (entity a) +{ + emote_noclue_self [&EMT&$a$ ne sait rien de rien.] + +} + +// HASH_VALUE 130A92B1EC15A15A +EMOTE_NOCLUE_TARGET (player a, entity t) +{ + (a.gender = male) + emote_noclue_target_m [&EMT&$a$ regarde $t$ en haussant les épaules car il n'en a aucune idée.] + + (a.gender = female) + emote_noclue_target_f [&EMT&$a$ regarde $t$ en haussant les épaules car elle n'en a aucune idée.] + +} + +// HASH_VALUE 015CAE8A7AF1425F +EMOTE_NONE_NOBODY (entity a) +{ + emote_none_nobody [&EMT&$a$ est d'humeur à ne rien faire.] + +} + +// HASH_VALUE 988B8721D396B762 +EMOTE_NONE_SELF (entity a) +{ + (a.gender = male) + emote_none_self_m [&EMT&$a$ n'a pas décidé de ce qu'il allait faire.] + + (a.gender = female) + emote_none_self_f [&EMT&$a$ n'a pas décidé de ce qu'elle allait faire.] + +} + +// HASH_VALUE F8C74A035E7B1C57 +EMOTE_NONE_TARGET (entity a, entity t) +{ + emote_none_target [&EMT&$a$ ne fera rien pour $t$, que cela soit dit !] + +} + +// HASH_VALUE 6A388CF787630418 +EMOTE_NOSTALGIC_NOBODY (entity a) +{ + emote_nostalgic_nobody [&EMT&$a$ regrette le temps passé.] + +} + +// HASH_VALUE AEE1EA0257AF53D2 +EMOTE_NOSTALGIC_SELF (player a) +{ + (a.gender = male) + emote_nostalgic_self_m [&EMT&$a$ se remémore des souvenirs.] + + (a.gender = female) + emote_nostalgic_self_f [&EMT&$a$ se remémore des souvenirs.] + +} + +// HASH_VALUE 4619474B035E975E +EMOTE_NOSTALGIC_TARGET (entity a, entity t) +{ + emote_nostalgic_target [&EMT&$a$ évoque des souvenirs avec $t$.] + +} + +// HASH_VALUE 1A79AFD0CC7935EF +EMOTE_OBNOXIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_obnoxious_nobody_m [&EMT&$a$ est odieux.] + + (a.gender = female) + emote_obnoxious_nobody_f [&EMT&$a$ est odieuse.] + +} + +// HASH_VALUE 955202266CF008B2 +EMOTE_OBNOXIOUS_SELF (player a) +{ + (a.gender = male) + emote_obnoxious_self_m [&EMT&$a$ est tellement odieux qu'il a du mal à se supporter.] + + (a.gender = female) + emote_obnoxious_self_f [&EMT&$a$ est tellement odieuse qu'elle a du mal à se supporter.] + +} + +// HASH_VALUE EAE30BB637F9B35B +EMOTE_OBNOXIOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_obnoxious_target_m [&EMT&$a$ trouve $t$ odieux.] + + (a.gender = female) + emote_obnoxious_target_f [&EMT&$a$ trouve $t$ odieuse.] + +} + +// HASH_VALUE B55013BA57BAB8D6 +EMOTE_OBSCURE_NOBODY (entity a) +{ + emote_obscure_nobody [&EMT&$a$ a un côté obscur.] + +} + +// HASH_VALUE 50BD1054C09CF79E +EMOTE_OBSCURE_SELF (entity a) +{ + emote_obscure_self [&EMT&$a$ connaît certaines choses mystérieuses.] + +} + +// HASH_VALUE 5C7DBA3B2FD38DFB +EMOTE_OBSCURE_TARGET (entity a, entity t) +{ + emote_obscure_target [&EMT&$a$ dévoile à $t$ son côté mystérieux.] + +} + +// HASH_VALUE F3730A61EAC9EFF9 +EMOTE_OBSESSED_NOBODY (entity a) +{ + (a.gender = male) + emote_obsessed_nobody_m [&EMT&$a$ devient obsédé par quelque chose... ou quelqu'un.] + + (a.gender = female) + emote_obsessed_nobody_f [&EMT&$a$ devient obsédée par quelque chose... ou quelqu'un.] + +} + +// HASH_VALUE 9CF5FBB9C350AAD2 +EMOTE_OBSESSED_SELF (entity a) +{ + (a.gender = male) + emote_obsessed_self_m [&EMT&$a$ semble préoccupé, probablement obsédé par quelque chose.] + + (a.gender = female) + emote_obsessed_self_f [&EMT&$a$ semble préoccupée, probablement obsédée par quelque chose.] + +} + +// HASH_VALUE BA148BC02D1BB45C +EMOTE_OBSESSED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_obsessed_target_m [&EMT&$a$ est obsédé par $t$.] + + (a.gender = female) + emote_obsessed_target_f [&EMT&$a$ est obsédée par $t$.] + +} + +// HASH_VALUE 9ED8FA332D361FA8 +EMOTE_OFFENDED_NOBODY (entity a) +{ + (a.gender = male) + emote_offended_nobody_m [&EMT&$a$ est définitivement choqué par les événements du coin.] + + (a.gender = female) + emote_offended_nobody_f [&EMT&$a$ est définitivement choquée par les événements du coin.] + +} + +// HASH_VALUE AE5E33B72584C7E0 +EMOTE_OFFENDED_SELF (entity a) +{ + (a.gender = male) + emote_offended_self_m [&EMT&$a$ sera très certainement choqué.] + + (a.gender = female) + emote_offended_self_f [&EMT&$a$ sera très certainement choquée.] + +} + +// HASH_VALUE 3DF4185E437864BB +EMOTE_OFFENDED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_offended_target_m [&EMT&$a$ est très choqué par $t$.] + + (a.gender = female) + emote_offended_target_f [&EMT&$a$ est très choquée par $t$.] + +} + +// HASH_VALUE A44DE42C02D5A7B5 +EMOTE_OPTIMISTIC_NOBODY (entity a) +{ + emote_optimistic_nobody [&EMT&$a$ reste optimiste.] + +} + +// HASH_VALUE C48EABE82E7579D8 +EMOTE_OPTIMISTIC_SELF (entity a) +{ + emote_optimistic_self [&EMT&$a$ pense que tout va très bien se passer.] + +} + +// HASH_VALUE 0DD6285C788F3698 +EMOTE_OPTIMISTIC_TARGET (entity a, entity t) +{ + emote_optimistic_target [&EMT&$a$ dit à $t$ ""Ne t'inquiète pas tout va bien se passer.""] + +} + +// HASH_VALUE F7A9EC60C7599563 +EMOTE_OVER_NOBODY (entity a) +{ + emote_over_nobody [&EMT&$a$ dit, ""Remettez-vous en.""] + +} + +// HASH_VALUE FE68E3ACC9462549 +EMOTE_OVER_SELF (player a) +{ + (a.gender = male) + emote_over_self_m [&EMT&$a$ se dit qu'il va s'en remettre.] + + (a.gender = female) + emote_over_self_f [&EMT&$a$ se dit qu'elle va s'en remettre.] + +} + +// HASH_VALUE 85F99221183EFF88 +EMOTE_OVER_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_over_target_m [&EMT&$a$ s'est remis de $t$.] + + (a.gender = female) + emote_over_target_f [&EMT&$a$ s'est remise de $t$.] + +} + +// HASH_VALUE 00284B433EF498AA +EMOTE_PACIFIC_NOBODY (entity a) +{ + emote_pacific_nobody [&EMT&$a$ attrape une vague. Prêts pour le surf, les amis !] + +} + +// HASH_VALUE F3335A7F865A7246 +EMOTE_PACIFIC_SELF (entity a) +{ + emote_pacific_self [&EMT&$a$ cherche une plage.] + +} + +// HASH_VALUE 2CE517761828D660 +EMOTE_PACIFIC_TARGET (entity a, entity t) +{ + emote_pacific_target [&EMT&$a$ dit à $t$ ""Décontracte-toi, mec. Regarde la plage.""] + +} + +// HASH_VALUE C6360923781AB18B +EMOTE_PAINFUL_NOBODY (entity a) +{ + emote_painful_nobody [&EMT&$a$ crie aïe.] + +} + +// HASH_VALUE 8C2930B8947C9B68 +EMOTE_PAINFUL_SELF (entity a) +{ + (a.gender = male) + emote_painful_self_m [&EMT&$a$ est blessé, et oui, ça fait mal.] + + (a.gender = female) + emote_painful_self_f [&EMT&$a$ est blessée, et oui, ça fait mal.] + +} + +// HASH_VALUE A74BA04B6CFDA0B1 +EMOTE_PAINFUL_TARGET (entity a, entity t) +{ + emote_painful_target [&EMT&$a$ regarde $t$ souffrir.] + +} + +// HASH_VALUE BBD740706C2729F5 +EMOTE_PANIC_NOBODY (entity a) +{ + emote_panic_nobody [&EMT&$a$ panique.] + +} + +// HASH_VALUE 0FCFC2711FA51E34 +EMOTE_PANIC_SELF (entity a) +{ + (a.gender = male) + emote_panic_self_m [&EMT&$a$ est pris de panique.] + + (a.gender = female) + emote_panic_self_f [&EMT&$a$ est prise de panique.] + +} + +// HASH_VALUE 3DA7636D13CE90FD +EMOTE_PANIC_TARGET (entity a, entity t) +{ + emote_panic_target [&EMT&$a$ panique devant $t$.] + +} + +// HASH_VALUE F3B7FEA8536FA222 +EMOTE_PATIENT_NOBODY (entity a) +{ + emote_patient_nobody [&EMT&$a$ attend patiemment.] + +} + +// HASH_VALUE 03A5B0CFF6625477 +EMOTE_PATIENT_SELF (entity a) +{ + emote_patient_self [&EMT&$a$ fait preuve d'une patience digne d'un noble homin.] + +} + +// HASH_VALUE 3E23F53DB3A2BB6A +EMOTE_PATIENT_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_patient_target_m [&EMT&$a$ est patient avec $t$.] + + (a.gender = female) + emote_patient_target_f [&EMT&$a$ est patiente avec $t$.] + +} + +// HASH_VALUE 52D0ED13FFBE7C22 +EMOTE_PATRIOTIC_NOBODY (player a) +{ + (a.gender = male) + emote_patriotic_nobody_m [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + + (a.gender = female) + emote_patriotic_nobody_f [&EMT&$a$ fait preuve de dévouement envers sa cité d'accueil.] + +} + +// HASH_VALUE 4CB1E1A391EF92B3 +EMOTE_PATRIOTIC_SELF (entity a) +{ + emote_patriotic_self [&EMT&$a$ agite un drapeau.] + +} + +// HASH_VALUE 960DB293DD3E0243 +EMOTE_PATRIOTIC_TARGET (entity a, entity t) +{ + emote_patriotic_target [&EMT&$a$ se demande si $t$ fait preuve de patriotisme ces derniers jours.] + +} + +// HASH_VALUE 46E737AF2DB8D4A2 +EMOTE_PEDANTIC_NOBODY (player a) +{ + (a.gender = male) + emote_pedantic_nobody_m [&EMT&$a$ refuse d'utiliser son imagination.] + + (a.gender = female) + emote_pedantic_nobody_f [&EMT&$a$ refuse d'utiliser son imagination.] + +} + +// HASH_VALUE 1ACDA97FCDF6E9BE +EMOTE_PEDANTIC_SELF (entity a) +{ + (a.gender = male) + emote_pedantic_self_m [&EMT&$a$ reste borné et ça lui convient parfaitement.] + + (a.gender = female) + emote_pedantic_self_f [&EMT&$a$ reste bornée et ça lui convient parfaitement.] + +} + +// HASH_VALUE 4D583B2B06305548 +EMOTE_PEDANTIC_TARGET (entity a, entity t) +{ + emote_pedantic_target [&EMT&$a$ sermonne $t$ d'un air pointilleux.] + +} + +// HASH_VALUE 330AC03CE840AD84 +EMOTE_PERTURBED_NOBODY (entity a) +{ + emote_perturbed_nobody [&EMT&$a$ est d'humeur renfrognée et perturbée.] + +} + +// HASH_VALUE 2B6DFA8DDBA63702 +EMOTE_PERTURBED_SELF (entity a) +{ + (a.gender = male) + emote_perturbed_self_m [&EMT&$a$ n'est pas dans son assiette.] + + (a.gender = female) + emote_perturbed_self_f [&EMT&$a$ n'est pas dans son assiette.] + +} + +// HASH_VALUE 44D92F60466E6666 +EMOTE_PERTURBED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_perturbed_target_m [&EMT&$a$ est perturbé par $t$.] + + (a.gender = female) + emote_perturbed_target_f [&EMT&$a$ est perturbée par $t$.] + +} + +// HASH_VALUE 5993E13D019A7B70 +EMOTE_PESSIMISTIC_NOBODY (entity a) +{ + emote_pessimistic_nobody [&EMT&$a$ est tout sauf optimiste.] + +} + +// HASH_VALUE 6CF5159CF6733A17 +EMOTE_PESSIMISTIC_SELF (entity a) +{ + emote_pessimistic_self [&EMT&$a$ sait que cela ne va pas marcher.] + +} + +// HASH_VALUE 5EC3E43FA62461E4 +EMOTE_PESSIMISTIC_TARGET (entity a, entity t) +{ + emote_pessimistic_target [&EMT&$a$ pense que cela ne marchera pas, $t$.] + +} + +// HASH_VALUE 2584EADA13BE1852 +EMOTE_PETULANT_NOBODY (entity a) +{ + (a.gender = male) + emote_petulant_nobody_m [&EMT&$a$ devient hargneux.] + + (a.gender = female) + emote_petulant_nobody_f [&EMT&$a$ devient hargneuse.] + +} + +// HASH_VALUE 8AA637C937F30128 +EMOTE_PETULANT_SELF (player a) +{ + (a.gender = male) + emote_petulant_self_m [&EMT&$a$ est connu pour ses sautes d'humeur.] + + (a.gender = female) + emote_petulant_self_f [&EMT&$a$ est connue pour ses sautes d'humeur.] + +} + +// HASH_VALUE 43F2417762393D32 +EMOTE_PETULANT_TARGET (entity a, entity t) +{ + emote_petulant_target [&EMT&$a$ continue la discussion avec $t$ sur un ton irrité.] + +} + +// HASH_VALUE C368BA6DA2434E36 +EMOTE_PHILOSOPHICAL_NOBODY (entity a) +{ + emote_philosophical_nobody [&EMT&$a$ médite sur le monde.] + +} + +// HASH_VALUE 2A2628DB7CF53F4D +EMOTE_PHILOSOPHICAL_SELF (entity a) +{ + emote_philosophical_self [&EMT&$a$ possède quelques théories.] + +} + +// HASH_VALUE 3CCA9C3D47E449B1 +EMOTE_PHILOSOPHICAL_TARGET (entity a, entity t) +{ + emote_philosophical_target [&EMT&$a$ devient philosophe avec $t$.] + +} + +// HASH_VALUE 0C2CE690C7B072FF +EMOTE_PITYING_NOBODY (entity a) +{ + emote_pitying_nobody [&EMT&$a$ s'apitoie sur tout le monde.] + +} + +// HASH_VALUE 6BADA86513A1FCA6 +EMOTE_PITYING_SELF (player a) +{ + (a.gender = male) + emote_pitying_self_m [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à lui.] + + (a.gender = female) + emote_pitying_self_f [&EMT&$a$ s'apitoie sur son sort, ne faites pas attention à elle.] + +} + +// HASH_VALUE A31D80D97C0D937E +EMOTE_PITYING_TARGET (entity a, entity t) +{ + emote_pitying_target [&EMT&$a$ regarde $t$ avec pitié.] + +} + +// HASH_VALUE AE58AAF99EB60FCB +EMOTE_PLAYFUL_NOBODY (entity a) +{ + emote_playful_nobody [&EMT&$a$ est d'humeur joueuse.] + +} + +// HASH_VALUE 6C5BAF642F5BF8F9 +EMOTE_PLAYFUL_SELF (entity a) +{ + emote_playful_self [&EMT&$a$ saute dans tous les sens tant il est heureux.] + +} + +// HASH_VALUE F6DF8F4431D1370D +EMOTE_PLAYFUL_TARGET (entity a, entity t) +{ + emote_playful_target [&EMT&$a$ regarde $t$ d'un air enjoué.] + +} + +// HASH_VALUE 5B5DA284165F82D1 +EMOTE_PLEASED_NOBODY (entity a) +{ + (a.gender = male) + emote_pleased_nobody_m [&EMT&$a$ sourit, content.] + + (a.gender = female) + emote_pleased_nobody_f [&EMT&$a$ sourit, contente.] + +} + +// HASH_VALUE 7292EDA7C0197454 +EMOTE_PLEASED_SELF (player a) +{ + (a.gender = male) + emote_pleased_self_m [&EMT&$a$ est visiblement content de lui.] + + (a.gender = female) + emote_pleased_self_f [&EMT&$a$ est visiblement contente d'elle.] + +} + +// HASH_VALUE FF32212D71827769 +EMOTE_PLEASED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_pleased_target_m [&EMT&$a$ est content de $t$.] + + (a.gender = female) + emote_pleased_target_f [&EMT&$a$ est contente de $t$.] + +} + +// HASH_VALUE 2DF487EE287079DA +EMOTE_POINTBACK_NOBODY (entity a) +{ + emote_pointback_nobody [&EMT&$a$ pointe du doigt derrière lui.] + +} + +// HASH_VALUE 36A3BBD6AE2033D5 +EMOTE_POINTBACK_SELF (player a) +{ + (a.gender = male) + emote_pointback_self_m [&EMT&$a$ pointe du doigt derrière lui.] + + (a.gender = female) + emote_pointback_self_f [&EMT&$a$ pointe du doigt derrière elle.] + +} + +// HASH_VALUE 1C417488AAA976CF +EMOTE_POINTBACK_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointback_target_m [&EMT&$a$ pointe derrière lui. ""Là-bas derrière, $t$.""] + + (a.gender = female) + emote_pointback_target_f [&EMT&$a$ pointe derrière elle. ""Là-bas derrière, $t$.""] + +} + +// HASH_VALUE 7EC13C1CC5115B1D +EMOTE_POINTFRONT_NOBODY (entity a) +{ + (a.gender = male) + emote_pointfront_nobody_m [&EMT&$a$ pointe du doigt droit devant lui.] + + emote_pointfront_nobody_f [&EMT&$a$ pointe du doigt droit devant elle.] + +} + +// HASH_VALUE 7BEB90F605D37D57 +EMOTE_POINTFRONT_SELF (entity a) +{ + emote_pointfront_self [&EMT&$a$ pointe droit devant. ""J'y vais.""] + +} + +// HASH_VALUE 86BF964B06392611 +EMOTE_POINTFRONT_TARGET (player a, entity t) +{ + (a.gender = male) + emote_pointfront_target_m [&EMT&$a$ pointe du doigt droit devant lui. ""Droit devant, $t$.""] + + (a.gender = female) + emote_pointfront_target_f [&EMT&$a$ pointe du doigt droit devant elle. ""Droit devant, $t$.""] + +} + +// HASH_VALUE F9EA88E3ED9091F8 +EMOTE_POINTLEFT_NOBODY (entity a) +{ + emote_pointleft_nobody [&EMT&$a$ pointe du doigt à sa gauche. Par là.] + +} + +// HASH_VALUE BF16C24BC72AA4B0 +EMOTE_POINTLEFT_SELF (entity a) +{ + emote_pointleft_self [&EMT&$a$ pointe à gauche. ""Je vais par là.""] + +} + +// HASH_VALUE E08EC4CF745197A4 +EMOTE_POINTLEFT_TARGET (entity a, entity t) +{ + emote_pointleft_target [&EMT&$a$ pointe du doigt à sa gauche. ""Par là, $t$.""] + +} + +// HASH_VALUE C9DD3C19979147D8 +EMOTE_POINTRIGHT_NOBODY (entity a) +{ + emote_pointright_nobody [&EMT&$a$ pointe du doigt à sa droite. Par ici.] + +} + +// HASH_VALUE CC7258615A8B27F3 +EMOTE_POINTRIGHT_SELF (entity a) +{ + emote_pointright_self [&EMT&$a$ pointe à droite. ""Je vais par ici.""] + +} + +// HASH_VALUE 72F77ADCDB6F1F38 +EMOTE_POINTRIGHT_TARGET (entity a, entity t) +{ + emote_pointright_target [&EMT&$a$ pointe du doigt à sa droite. ""Par ici, $t$.""] + +} + +// HASH_VALUE BBE8546B34771503 +EMOTE_POINT_NOBODY (entity a) +{ + emote_point_nobody [&EMT&$a$ semble indiquer quelque chose du doigt.] + +} + +// HASH_VALUE 7D6070012B653B77 +EMOTE_POINT_SELF (player a) +{ + (a.gender = male) + emote_point_self_m [&EMT&$a$ s'indique du doigt. ""Moi.""] + + (a.gender = female) + emote_point_self_f [&EMT&$a$ s'indique du doigt. ""Moi.""] + +} + +// HASH_VALUE 190E559B5DB27F72 +EMOTE_POINT_TARGET (entity a, entity t) +{ + emote_point_target [&EMT&$a$ pointe $t$.] + +} + +// HASH_VALUE 3C468EA8CA217A60 +EMOTE_POLITE_NOBODY (entity a) +{ + emote_polite_nobody [&EMT&$a$ attend poliment.] + +} + +// HASH_VALUE 2E6AABCFD33E2782 +EMOTE_POLITE_SELF (entity a) +{ + (a.gender = male) + emote_polite_self_m [&EMT&$a$ est trop poli pour faire du mal à quelqu'un.] + + (a.gender = female) + emote_polite_self_f [&EMT&$a$ est trop polie pour faire du mal à quelqu'un.] + +} + +// HASH_VALUE 5B643AC8902B492A +EMOTE_POLITE_TARGET (entity a, entity t) +{ + emote_polite_target [&EMT&$a$ sourit poliment à $t$.] + +} + +// HASH_VALUE A9647E1B79F60B60 +EMOTE_POMPOUS_NOBODY (entity a) +{ + emote_pompous_nobody [&EMT&$a$ se pavane d'un air pompeux.] + +} + +// HASH_VALUE 5DB033EE8952F687 +EMOTE_POMPOUS_SELF (player a) +{ + (a.gender = male) + emote_pompous_self_m [&EMT&$a$ est bourré d'orgueil. Il pense être mieux que tout le monde.] + + (a.gender = female) + emote_pompous_self_f [&EMT&$a$ est bourrée d'orgueil. Elle pense être mieux que tout le monde.] + +} + +// HASH_VALUE 22FE393E4CFF9383 +EMOTE_POMPOUS_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_pompous_target_m [&EMT&$a$ traite $t$ de crâneur pompeux.] + + (t.gender = female) + emote_pompous_target_f [&EMT&$a$ traite $t$ de crâneuse pompeuse.] + +} + +// HASH_VALUE 3A08A6D7957BF87E +EMOTE_POWERFUL_NOBODY (entity a) +{ + emote_powerful_nobody [&EMT&$a$ respire le pouvoir.] + +} + +// HASH_VALUE B5C1F923E0391C72 +EMOTE_POWERFUL_SELF (entity a) +{ + (a.gender = male) + emote_powerful_self_m [&EMT&$a$ est le plus puissant de la zone !] + + (a.gender = female) + emote_powerful_self_f [&EMT&$a$ est la plus puissante de la zone !] + +} + +// HASH_VALUE E4B7CFB933B70753 +EMOTE_POWERFUL_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_powerful_target_m [&EMT&$a$ sait que $t$ est puissant.] + + (t.gender = female) + emote_powerful_target_f [&EMT&$a$ sait que $t$ est puissante.] + +} + +// HASH_VALUE CDC002584F7C36D7 +EMOTE_PRAYING_NOBODY (entity a) +{ + (a.gender = male) + emote_praying_nobody_m [&EMT&$a$ espère que le ciel le guidera.] + + (a.gender = female) + emote_praying_nobody_f [&EMT&$a$ espère que le ciel la guidera.] + +} + +// HASH_VALUE E61813993F7D98B8 +EMOTE_PRAYING_SELF (entity a) +{ + emote_praying_self [&EMT&$a$ semble avoir besoin d'une intervention divine.] + +} + +// HASH_VALUE 22B23C920E378C7A +EMOTE_PRAYING_TARGET (entity a, entity t) +{ + emote_praying_target [&EMT&$a$ recherche l'illumination pour $t$.] + +} + +// HASH_VALUE 1F34A94554D35FD9 +EMOTE_PROUD_NOBODY (entity a) +{ + (a.gender = male) + emote_proud_nobody_m [&EMT&$a$ est fier et fort.] + + (a.gender = female) + emote_proud_nobody_f [&EMT&$a$ est fière et forte.] + +} + +// HASH_VALUE 4F595D70181695AB +EMOTE_PROUD_SELF (player a) +{ + (a.gender = male) + emote_proud_self_m [&EMT&$a$ semble fier de lui.] + + (a.gender = female) + emote_proud_self_f [&EMT&$a$ semble fière d'elle.] + +} + +// HASH_VALUE F7BD7A4CA68A2097 +EMOTE_PROUD_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_proud_target_m [&EMT&$a$ est tellement fier de $t$.] + + (a.gender = female) + emote_proud_target_f [&EMT&$a$ est tellement fière de $t$.] + +} + +// HASH_VALUE DCD37DD6CBBA7F13 +EMOTE_PROVOCATIVE_NOBODY (entity a) +{ + emote_provocative_nobody [&EMT&$a$ prend une pose provocante.] + +} + +// HASH_VALUE 218C2D2BD6FED441 +EMOTE_PROVOCATIVE_SELF (entity a) +{ + emote_provocative_self [&EMT&Il est facile de provoquer $a$ en ce moment.] + +} + +// HASH_VALUE 50232BA60C98E1DA +EMOTE_PROVOCATIVE_TARGET (entity a, entity t) +{ + emote_provocative_target [&EMT&$a$ essaie de provoquer $t$.] + +} + +// HASH_VALUE 2154573D7D8BAD32 +EMOTE_PUZZLED_NOBODY (entity a) +{ + emote_puzzled_nobody [&EMT&$a$ essaie de comprendre quelque chose.] + +} + +// HASH_VALUE 64CFBE66318A6453 +EMOTE_PUZZLED_SELF (player a) +{ + (a.gender = male) + emote_puzzled_self_m [&EMT&$a$ arrive parfois à semer le doute en lui.] + + (a.gender = female) + emote_puzzled_self_f [&EMT&$a$ arrive parfois à semer le doute en elle.] + +} + +// HASH_VALUE 98FE95B64D8F3832 +EMOTE_PUZZLED_TARGET (entity a, entity t) +{ + emote_puzzled_target [&EMT&$a$ regarde $t$ d'un air perplexe.] + +} + +// HASH_VALUE D17E4D69A1D8F96D +EMOTE_QUIET_NOBODY (entity a) +{ + emote_quiet_nobody [&EMT&$a$ est calme.] + +} + +// HASH_VALUE D8F58AEEB3F75419 +EMOTE_QUIET_SELF (entity a) +{ + emote_quiet_self [&EMT&$a$ reste calme.] + +} + +// HASH_VALUE 31FF2AF2CA69FBA5 +EMOTE_QUIET_TARGET (entity a, entity t) +{ + emote_quiet_target [&EMT&$a$ retrouve sa tranquillité quand il est avec $t$.] + +} + +// HASH_VALUE 1E66BEE0CFE552D5 +EMOTE_READY_NOBODY (entity a) +{ + (a.gender = male) + emote_ready_nobody_m [&EMT&$a$ est prêt à faire quelque chose.] + + (a.gender = female) + emote_ready_nobody_f [&EMT&$a$ est prête à faire quelque chose.] + +} + +// HASH_VALUE D7F4D7805F3AF54B +EMOTE_READY_SELF (player a) +{ + (a.gender = male) + emote_ready_self_m [&EMT&$a$ fait savoir à tout le monde qu'il est prêt.] + + (a.gender = female) + emote_ready_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle est prête.] + +} + +// HASH_VALUE 349B4DC6CC69D3D7 +EMOTE_READY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_ready_target_m [&EMT&$a$ se tourne vers $t$. ""Prêt ?""] + + (t.gender = female) + emote_ready_target_f [&EMT&$a$ se tourne vers $t$. ""Prête ?""] + +} + +// HASH_VALUE E870515301D7FF71 +EMOTE_REASSURED_NOBODY (entity a) +{ + emote_reassured_nobody [&EMT&$a$ trouve la situation rassurante.] + +} + +// HASH_VALUE EADB28E00A7C3CFE +EMOTE_REASSURED_SELF (entity a) +{ + (a.gender = male) + emote_reassured_self_m [&EMT&$a$ n'a aucun souci et est rassuré.] + + (a.gender = female) + emote_reassured_self_f [&EMT&$a$ n'a aucun souci et est rassurée.] + +} + +// HASH_VALUE 1898474ECBE6F273 +EMOTE_REASSURED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_reassured_target_m [&EMT&$a$ fait un signe de la tête à $t$, rassuré.] + + (a.gender = female) + emote_reassured_target_f [&EMT&$a$ fait un signe de la tête à $t$, rassurée.] + +} + +// HASH_VALUE 492790261CBC1B13 +EMOTE_REBELLIOUS_NOBODY (entity a) +{ + emote_rebellious_nobody [&EMT&$a$ semble inciter à la rébellion.] + +} + +// HASH_VALUE 24A139660B9ABE45 +EMOTE_REBELLIOUS_SELF (entity a) +{ + emote_rebellious_self [&EMT&$a$ décide de devenir un rebelle, peut-être pas sans raison.] + +} + +// HASH_VALUE 3673667A834D53B5 +EMOTE_REBELLIOUS_TARGET (entity a, entity t) +{ + emote_rebellious_target [&EMT&$a$ essaie d'inciter $t$ à se rebeller.] + +} + +// HASH_VALUE 8F2E3B33B78B41EF +EMOTE_RECKLESS_NOBODY (entity a) +{ + emote_reckless_nobody [&EMT&$a$ charge en avant d'un pas imprudent.] + +} + +// HASH_VALUE 92A3BD7C5EB0C904 +EMOTE_RECKLESS_SELF (entity a) +{ + emote_reckless_self [&EMT&$a$ fonce en avant sans réfléchir.] + +} + +// HASH_VALUE E20E3FF7D70496B2 +EMOTE_RECKLESS_TARGET (entity a, entity t) +{ + emote_reckless_target [&EMT&$a$ continue, sans tenir compte de $t$.] + +} + +// HASH_VALUE B5931024A7E3CE43 +EMOTE_REGRETFUL_NOBODY (player a) +{ + (a.gender = male) + emote_regretful_nobody_m [&EMT&$a$ sait qu'il va le regretter.] + + (a.gender = female) + emote_regretful_nobody_f [&EMT&$a$ sait qu'elle va le regretter.] + +} + +// HASH_VALUE 805710674A7BBC26 +EMOTE_REGRETFUL_SELF (player a) +{ + (a.gender = male) + emote_regretful_self_m [&EMT&$a$ regrette déjà ce qu'il a fait.] + + (a.gender = female) + emote_regretful_self_f [&EMT&$a$ regrette déjà ce qu'elle a fait.] + +} + +// HASH_VALUE EF09C445AD81E326 +EMOTE_REGRETFUL_TARGET (entity a, entity t) +{ + emote_regretful_target [&EMT&$a$ sait que $t$ va le regretter.] + +} + +// HASH_VALUE 296E0D0B1DE8AB54 +EMOTE_RELAXED_NOBODY (entity a) +{ + (a.gender = male) + emote_relaxed_nobody_m [&EMT&$a$ est parfaitement détendu.] + + (a.gender = female) + emote_relaxed_nobody_f [&EMT&$a$ est parfaitement détendue.] + +} + +// HASH_VALUE 465BE5F75438FF3E +EMOTE_RELAXED_SELF (entity a) +{ + emote_relaxed_self [&EMT&$a$ trouve toujours un moyen de se détendre.] + +} + +// HASH_VALUE E7A838D3B3E73883 +EMOTE_RELAXED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_relaxed_target_m [&EMT&$a$ est détendu et pense que $t$ doit se détendre également.] + + (a.gender = female) + emote_relaxed_target_f [&EMT&$a$ est détendue et pense que $t$ doit se détendre également.] + +} + +// HASH_VALUE A021B57DD46FA044 +EMOTE_RELIEVED_NOBODY (entity a) +{ + (a.gender = male) + emote_relieved_nobody_m [&EMT&$a$ est soulagé.] + + (a.gender = female) + emote_relieved_nobody_f [&EMT&$a$ est soulagée.] + +} + +// HASH_VALUE B6CC99EB6E550205 +EMOTE_RELIEVED_SELF (player a) +{ + (a.gender = male) + emote_relieved_self_m [&EMT&$a$ sent un profond soulagement l'envahir.] + + (a.gender = female) + emote_relieved_self_f [&EMT&$a$ sent un profond soulagement l'envahir.] + +} + +// HASH_VALUE 4B22CC00DBA823A4 +EMOTE_RELIEVED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_relieved_target_m [&EMT&$a$ soupire, soulagé par $t$.] + + (a.gender = female) + emote_relieved_target_f [&EMT&$a$ soupire, soulagée par $t$.] + +} + +// HASH_VALUE 391A1B3B2503D731 +EMOTE_RELUCTANT_NOBODY (entity a) +{ + emote_reluctant_nobody [&EMT&$a$ accepte à contrecœur.] + +} + +// HASH_VALUE 2591B6CF40E5D53C +EMOTE_RELUCTANT_SELF (entity a) +{ + emote_reluctant_self [&EMT&$a$ ne veut pas vraiment le faire mais le fait tout de même.] + +} + +// HASH_VALUE 9658E7A0A3B4B04C +EMOTE_RELUCTANT_TARGET (entity a, entity t) +{ + emote_reluctant_target [&EMT&$a$ suit $t$ à contrecœur.] + +} + +// HASH_VALUE EFAD5C301357D72B +EMOTE_REMORSEFUL_NOBODY (entity a) +{ + emote_remorseful_nobody [&EMT&$a$ baisse la tête, plein de remords.] + +} + +// HASH_VALUE C060B63B2FD78189 +EMOTE_REMORSEFUL_SELF (entity a) +{ + emote_remorseful_self [&EMT&$a$ montre des signes de remords.] + +} + +// HASH_VALUE 8700BEB6E70BF749 +EMOTE_REMORSEFUL_TARGET (entity a, entity t) +{ + emote_remorseful_target [&EMT&$a$ se sent mal devant $t$.] + +} + +// HASH_VALUE 1E61D973F899C34E +EMOTE_RESIGNED_NOBODY (entity a) +{ + emote_resigned_nobody [&EMT&$a$ se résigne.] + +} + +// HASH_VALUE F35A20722FD3A436 +EMOTE_RESIGNED_SELF (entity a) +{ + (a.gender = male) + emote_resigned_self_m [&EMT&$a$ est résigné face à l'inévitable.] + + (a.gender = female) + emote_resigned_self_f [&EMT&$a$ est résignée face à l'inévitable.] + +} + +// HASH_VALUE 30E21B4E5D567FE0 +EMOTE_RESIGNED_TARGET (entity a, entity t) +{ + emote_resigned_target [&EMT&$a$ cède à $t$.] + +} + +// HASH_VALUE E89F41FA76C29034 +EMOTE_RESPECTFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_respectful_nobody_m [&EMT&$a$ reste calme et respectueux.] + + (a.gender = female) + emote_respectful_nobody_f [&EMT&$a$ reste calme et respectueuse.] + +} + +// HASH_VALUE D97F281B9084C27C +EMOTE_RESPECTFUL_SELF (entity a) +{ + (a.gender = male) + emote_respectful_self_m [&EMT&$a$ reste calme et respectueux.] + + (a.gender = female) + emote_respectful_self_f [&EMT&$a$ reste calme et respectueuse.] + +} + +// HASH_VALUE 3E9C35A4AFD69A58 +EMOTE_RESPECTFUL_TARGET (entity a, entity t) +{ + emote_respectful_target [&EMT&$a$ respecte $t$.] + +} + +// HASH_VALUE A3FA0BCEB68049A9 +EMOTE_REVENGEFUL_NOBODY (entity a) +{ + emote_revengeful_nobody [&EMT&$a$ prend sa revanche.] + +} + +// HASH_VALUE 2E306596A6C62513 +EMOTE_REVENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_revengeful_self_m [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + + (a.gender = female) + emote_revengeful_self_f [&EMT&$a$ aura sa vengeance ! Attendez pour voir !] + +} + +// HASH_VALUE 428EF41ECC1195CC +EMOTE_REVENGEFUL_TARGET (player a, entity t) +{ + (a.gender = male) + emote_revengeful_target_m [&EMT&$a$ prépare sa vengeance contre $t$.] + + (a.gender = female) + emote_revengeful_target_f [&EMT&$a$ prépare sa vengeance contre $t$.] + +} + +// HASH_VALUE CEAF167EF2745907 +EMOTE_RICE_NOBODY (entity a) +{ + emote_rice_nobody [&EMT&$a$ lance du riz pour faire la fête.] + +} + +// HASH_VALUE CE31CA2389113065 +EMOTE_RICE_SELF (player a) +{ + (a.gender = male) + emote_rice_self_m [&EMT&$a$ se jette du riz pour faire la fête.] + + (a.gender = female) + emote_rice_self_f [&EMT&$a$ se jette du riz pour faire la fête.] + +} + +// HASH_VALUE DFB6677496693B4C +EMOTE_RICE_TARGET (entity a, entity t) +{ + emote_rice_target [&EMT&$a$ lance du riz sur $t$.] + +} + +// HASH_VALUE A0079116FFD1372F +EMOTE_RIDICULE_NOBODY (entity a) +{ + emote_ridicule_nobody [&EMT&$a$ trouve que les choses deviennent ridicules.] + +} + +// HASH_VALUE CD1D7B8B8CF311BC +EMOTE_RIDICULE_SELF (player a) +{ + (a.gender = male) + emote_ridicule_self_m [&EMT&$a$ se moque de lui avant que quelqu'un d'autre ne le fasse.] + + (a.gender = female) + emote_ridicule_self_f [&EMT&$a$ se moque d'elle avant que quelqu'un d'autre ne le fasse.] + +} + +// HASH_VALUE C140BAD0DD9B5AD8 +EMOTE_RIDICULE_TARGET (entity a, entity t) +{ + emote_ridicule_target [&EMT&$a$ se moque de $t$.] + +} + +// HASH_VALUE 5CF289FEE11C88E2 +EMOTE_RIGHTEOUS_NOBODY (entity a) +{ + emote_righteous_nobody [&EMT&$a$ suit une ligne de vertu.] + +} + +// HASH_VALUE 042E460C89BBF480 +EMOTE_RIGHTEOUS_SELF (entity a) +{ + emote_righteous_self [&EMT&$a$ est libre de toute culpabilité et de tout péché.] + +} + +// HASH_VALUE 99BAB9B9154D51EB +EMOTE_RIGHTEOUS_TARGET (entity a, entity t) +{ + emote_righteous_target [&EMT&$a$ libère sa colère moralisatrice sur $t$.] + +} + +// HASH_VALUE CD454132C3C44627 +EMOTE_ROMANTIC_NOBODY (entity a) +{ + emote_romantic_nobody [&EMT&$a$ sort les bougies, les fleurs et l'alcool.] + +} + +// HASH_VALUE B94C11DB9929C3D5 +EMOTE_ROMANTIC_SELF (player a) +{ + (a.gender = male) + emote_romantic_self_m [&EMT&$a$ se prépare quelque chose de spécial.] + + (a.gender = female) + emote_romantic_self_f [&EMT&$a$ se prépare quelque chose de spécial.] + +} + +// HASH_VALUE C44B9C4EE492A619 +EMOTE_ROMANTIC_TARGET (entity a, entity t) +{ + emote_romantic_target [&EMT&$a$ rédige une ode épique et romantique pour $t$.] + +} + +// HASH_VALUE 1914E4EB8D3FFD70 +EMOTE_RUDE_NOBODY (entity a) +{ + emote_rude_nobody [&EMT&$a$ s'étrangle de rire grossièrement.] + +} + +// HASH_VALUE 4F23C09875799F4F +EMOTE_RUDE_SELF (entity a) +{ + emote_rude_self [&EMT&$a$ ne fait pas attention à vous. Quelle grossièreté.] + +} + +// HASH_VALUE 26759B61485F6172 +EMOTE_RUDE_TARGET (entity a, entity t) +{ + emote_rude_target [&EMT&$a$ fait un geste grossier à $t$.] + +} + +// HASH_VALUE 68DB1F4AC7CEFC30 +EMOTE_SAD_NOBODY (entity a) +{ + emote_sad_nobody [&EMT&$a$ regarde tristement autour de lui.] + +} + +// HASH_VALUE 84316C8E70931A15 +EMOTE_SAD_SELF (entity a) +{ + (a.gender = male) + emote_sad_self_m [&EMT&$a$ aurait besoin d'être réconforté.] + + (a.gender = female) + emote_sad_self_f [&EMT&$a$ aurait besoin d'être réconfortée.] + +} + +// HASH_VALUE 0A663D588B5F044A +EMOTE_SAD_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sad_target_m [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + + (a.gender = female) + emote_sad_target_f [&EMT&$a$ regarde $t$ en secouant tristement la tête.] + +} + +// HASH_VALUE F74EEC426440A1F9 +EMOTE_SARCASTIC_NOBODY (entity a) +{ + emote_sarcastic_nobody [&EMT&$a$ sourit d'un air sarcastique.] + +} + +// HASH_VALUE A7BB72842CF16774 +EMOTE_SARCASTIC_SELF (entity a) +{ + emote_sarcastic_self [&EMT&$a$ était sarcastique.] + +} + +// HASH_VALUE 23354D3F6867DDAC +EMOTE_SARCASTIC_TARGET (entity a, entity t) +{ + emote_sarcastic_target [&EMT&$a$ se demande si $t$ n'est pas sarcastique.] + +} + +// HASH_VALUE ADFA9CB3B14CB7AF +EMOTE_SCARED_NOBODY (entity a) +{ + (a.gender = male) + emote_scared_nobody_m [&EMT&$a$ tremble, un peu effrayé.] + + (a.gender = female) + emote_scared_nobody_f [&EMT&$a$ tremble, un peu effrayée.] + +} + +// HASH_VALUE E8BAA31FAD8AF7ED +EMOTE_SCARED_SELF (player a) +{ + (a.gender = male) + emote_scared_self_m [&EMT&$a$ se fait peur. Bouh !] + + (a.gender = female) + emote_scared_self_f [&EMT&$a$ se fait peur. Bouh !] + +} + +// HASH_VALUE FEF95E68E1A6293A +EMOTE_SCARED_TARGET (entity a, entity t) +{ + emote_scared_target [&EMT&$a$ a peur de $t$.] + +} + +// HASH_VALUE 5D666DC006DA8657 +EMOTE_SCOLDING_NOBODY (entity a) +{ + (a.gender = male) + emote_scolding_nobody_m [&EMT&$a$ semble prêt à disputer quelqu'un.] + + (a.gender = female) + emote_scolding_nobody_f [&EMT&$a$ semble prête à disputer quelqu'un.] + +} + +// HASH_VALUE 84C4A262BDA50856 +EMOTE_SCOLDING_SELF (player a) +{ + (a.gender = male) + emote_scolding_self_m [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + + (a.gender = female) + emote_scolding_self_f [&EMT&$a$ se réprimande. ""Je ne suis pas quelqu'un de bien.""] + +} + +// HASH_VALUE FB5E8BD308566CEC +EMOTE_SCOLDING_TARGET (entity a, entity t) +{ + emote_scolding_target [&EMT&$a$ réprimande $t$ sévèrement.] + +} + +// HASH_VALUE 45FA7F9747CCEA06 +EMOTE_SEDATE_NOBODY (entity a) +{ + emote_sedate_nobody [&EMT&$a$ est assez calme.] + +} + +// HASH_VALUE 6D074D90853F90BA +EMOTE_SEDATE_SELF (entity a) +{ + (a.gender = male) + emote_sedate_self_m [&EMT&$a$ a besoin d'être calmé.] + + (a.gender = female) + emote_sedate_self_f [&EMT&$a$ a besoin d'être calmée.] + +} + +// HASH_VALUE B2383D61736188D6 +EMOTE_SEDATE_TARGET (entity a, entity t) +{ + emote_sedate_target [&EMT&$a$ calme $t$.] + +} + +// HASH_VALUE A6336FFCF135FB9C +EMOTE_SELFISH_NOBODY (entity a) +{ + emote_selfish_nobody [&EMT&$a$ a des pensées égoïstes.] + +} + +// HASH_VALUE E91936491F34A25D +EMOTE_SELFISH_SELF (entity a) +{ + emote_selfish_self [&EMT&$a$ est égoïste en ce moment même.] + +} + +// HASH_VALUE 48F763DA8406EB38 +EMOTE_SELFISH_TARGET (entity a, entity t) +{ + emote_selfish_target [&EMT&$a$ considère que $t$ est égoïste.] + +} + +// HASH_VALUE 94C698AA1B3F3604 +EMOTE_SERIOUS_NOBODY (entity a) +{ + (a.gender = male) + emote_serious_nobody_m [&EMT&$a$ devient sérieux.] + + (a.gender = female) + emote_serious_nobody_f [&EMT&$a$ devient sérieuse.] + +} + +// HASH_VALUE D1D8F7C97D960F44 +EMOTE_SERIOUS_SELF (entity a) +{ + (a.gender = male) + emote_serious_self_m [&EMT&$a$ se redresse et devient sérieux.] + + (a.gender = female) + emote_serious_self_f [&EMT&$a$ se redresse et devient sérieuse.] + +} + +// HASH_VALUE 4BF5C0CFB7658383 +EMOTE_SERIOUS_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_serious_target_m [&EMT&$a$ dit à $t$ d'être sérieux.] + + (a.gender = female) + emote_serious_target_f [&EMT&$a$ dit à $t$ d'être sérieuse.] + +} + +// HASH_VALUE 9C73B3A8CE0B2472 +EMOTE_SHAMELESS_NOBODY (entity a) +{ + emote_shameless_nobody [&EMT&$a$ n'a pas honte.] + +} + +// HASH_VALUE 18FCCA9EE038636A +EMOTE_SHAMELESS_SELF (entity a) +{ + emote_shameless_self [&EMT&$a$ se pavane sans pudeur.] + +} + +// HASH_VALUE F904B667312EB107 +EMOTE_SHAMELESS_TARGET (entity a, entity t) +{ + emote_shameless_target [&EMT&$a$ se demande si $t$ a déjà eu honte.] + +} + +// HASH_VALUE 840F4B2BAD1475E4 +EMOTE_SHEEPISH_NOBODY (entity a) +{ + emote_sheepish_nobody [&EMT&$a$ semble soudain penaud.] + +} + +// HASH_VALUE F70EB4C397E127E8 +EMOTE_SHEEPISH_SELF (player a) +{ + (a.gender = male) + emote_sheepish_self_m [&EMT&$a$ agite ses pieds, l'air penaud.] + + (a.gender = female) + emote_sheepish_self_f [&EMT&$a$ agite ses pieds, l'air penaude.] + +} + +// HASH_VALUE 0AE888B93B9E0C5C +EMOTE_SHEEPISH_TARGET (entity a, entity t) +{ + emote_sheepish_target [&EMT&$a$ regarde $t$ d'un air penaud.] + +} + +// HASH_VALUE 23CFB2854FA03FEB +EMOTE_SHIFTY_NOBODY (entity a) +{ + emote_shifty_nobody [&EMT&$a$ se déplace, soit par suspicion soit par calcul.] + +} + +// HASH_VALUE C631E664BE3752EA +EMOTE_SHIFTY_SELF (entity a) +{ + emote_shifty_self [&EMT&$a$ regarde autour de lui d'un air sournois.] + +} + +// HASH_VALUE 1A15E2CACDD7A5F6 +EMOTE_SHIFTY_TARGET (entity a, entity t) +{ + emote_shifty_target [&EMT&$a$ regarde $t$ d'un air sournois.] + +} + +// HASH_VALUE 0F45E96243103EEE +EMOTE_SHOCKED_NOBODY (entity a) +{ + (a.gender = male) + emote_shocked_nobody_m [&EMT&$a$ est choqué.] + + (a.gender = female) + emote_shocked_nobody_f [&EMT&$a$ est choquée.] + +} + +// HASH_VALUE 89BBE149E42506BA +EMOTE_SHOCKED_SELF (entity a) +{ + (a.gender = male) + emote_shocked_self_m [&EMT&$a$ est trop choqué pour répondre.] + + (a.gender = male) + emote_shocked_self_f [&EMT&$a$ est trop choquée pour répondre.] + +} + +// HASH_VALUE 8AC0BCDBB316A3C8 +EMOTE_SHOCKED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_shocked_target_m [&EMT&$a$ semble choqué par $t$.] + + (a.gender = female) + emote_shocked_target_f [&EMT&$a$ semble choquée par $t$.] + +} + +// HASH_VALUE 65BF35DB36D97458 +EMOTE_SHUTUP_NOBODY (entity a) +{ + emote_shutup_nobody [&EMT&$a$ a du mal à se concentrer. Est-ce que tout le monde pourrait se taire ?] + +} + +// HASH_VALUE 529EA4503F4493D0 +EMOTE_SHUTUP_SELF (player a) +{ + (a.gender = male) + emote_shutup_self_m [&EMT&$a$ marmonne qu'il devrait probablement se taire maintenant.] + + (a.gender = female) + emote_shutup_self_f [&EMT&$a$ marmonne qu'elle devrait probablement se taire maintenant.] + +} + +// HASH_VALUE 021D5B3065E8DAF0 +EMOTE_SHUTUP_TARGET (entity a, entity t) +{ + emote_shutup_target [&EMT&$a$ veut que $t$ se taise.] + +} + +// HASH_VALUE 544BB7713CDE093D +EMOTE_SHY_NOBODY (entity a) +{ + emote_shy_nobody [&EMT&$a$ ne parle pas beaucoup.] + +} + +// HASH_VALUE 564291BD348E8FFC +EMOTE_SHY_SELF (entity a) +{ + emote_shy_self [&EMT&$a$ parle tout doucement de sa grande timidité.] + +} + +// HASH_VALUE 35375E6FA5166C10 +EMOTE_SHY_TARGET (entity a, entity t) +{ + emote_shy_target [&EMT&$a$ regarde timidement $t$] + +} + +// HASH_VALUE BFBD27CEAEA82403 +EMOTE_SIGH_NOBODY (entity a) +{ + emote_sigh_nobody [&EMT&$a$ soupire.] + +} + +// HASH_VALUE 80C090918BC6A8F4 +EMOTE_SIGH_SELF (player a) +{ + (a.gender = male) + emote_sigh_self_m [&EMT&$a$ soupire doucement.] + + (a.gender = female) + emote_sigh_self_f [&EMT&$a$ soupire doucement.] + +} + +// HASH_VALUE DEFFCE42B5786807 +EMOTE_SIGH_TARGET (entity a, entity t) +{ + emote_sigh_target [&EMT&$a$ soupire fortement face à $t$.] + +} + +// HASH_VALUE EAD7CE9399EDDF56 +EMOTE_SILENCE_NOBODY (entity a) +{ + emote_silence_nobody [&EMT&$a$ demande le silence.] + +} + +// HASH_VALUE 2C0591E5C03047BE +EMOTE_SILENCE_SELF (entity a) +{ + emote_silence_self [&EMT&$a$ n'a rien dit.] + +} + +// HASH_VALUE 83FC77303C5DCE1D +EMOTE_SILENCE_TARGET (entity a, entity t) +{ + emote_silence_target [&EMT&$a$ fait signe à $t$. Chut.] + +} + +// HASH_VALUE 1D551687CC3EA970 +EMOTE_SILLY_NOBODY (entity a) +{ + emote_silly_nobody [&EMT&$a$ trouve ça débile.] + +} + +// HASH_VALUE 9F584663D4246273 +EMOTE_SILLY_SELF (entity a) +{ + (a.gender = male) + emote_silly_self_m [&EMT&$a$ est idiot et le sait.] + + (a.gender = female) + emote_silly_self_f [&EMT&$a$ est idiote et le sait.] + +} + +// HASH_VALUE F8ED5A91F1D20AB8 +EMOTE_SILLY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_silly_target_m [&EMT&$a$ dit que $t$ est idiot.] + + (t.gender = female) + emote_silly_target_f [&EMT&$a$ dit que $t$ est idiote.] + +} + +// HASH_VALUE 0DEC8CE4A09000AC +EMOTE_SINCERELY_NOBODY (player a) +{ + (a.gender = male) + emote_sincerely_nobody_m [&EMT&$a$ pense ce qu'il dit.] + + (a.gender = female) + emote_sincerely_nobody_f [&EMT&$a$ pense ce qu'elle dit.] + +} + +// HASH_VALUE 8D55C544313196E9 +EMOTE_SINCERELY_SELF (entity a) +{ + emote_sincerely_self [&EMT&$a$ est sincère.] + +} + +// HASH_VALUE 534244C5301112A0 +EMOTE_SINCERELY_TARGET (entity a, entity t) +{ + emote_sincerely_target [&EMT&$a$ fait un signe sincère de la tête à $t$.] + +} + +// HASH_VALUE 1A69579A34CEBBBF +EMOTE_SLEEPY_NOBODY (entity a) +{ + emote_sleepy_nobody [&EMT&$a$ s'endort.] + +} + +// HASH_VALUE DDAE5FB5275F04ED +EMOTE_SLEEPY_SELF (entity a) +{ + emote_sleepy_self [&EMT&$a$ baille et s'étire. Il est peut-être l'heure d'aller se coucher.] + +} + +// HASH_VALUE 58F4EEDA790E6262 +EMOTE_SLEEPY_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_sleepy_target_m [&EMT&$a$ se demande si $t$ est endormi.] + + (t.gender = female) + emote_sleepy_target_f [&EMT&$a$ se demande si $t$ est endormie.] + +} + +// HASH_VALUE 79CAEA61FC8099A5 +EMOTE_SLY_NOBODY (entity a) +{ + emote_sly_nobody [&EMT&$a$ regarde discrètement la zone.] + +} + +// HASH_VALUE 18047094573E6219 +EMOTE_SLY_SELF (player a) +{ + (a.gender = male) + emote_sly_self_m [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-il ?] + + (a.gender = female) + emote_sly_self_f [&EMT&$a$ affiche un petit sourire narquois. Que prépare-t-elle ?] + +} + +// HASH_VALUE 333749DBFF66140D +EMOTE_SLY_TARGET (entity a, entity t) +{ + emote_sly_target [&EMT&$a$ jette un regard rusé à $t$.] + +} + +// HASH_VALUE C49987F156230343 +EMOTE_SMACK_NOBODY (entity a) +{ + emote_smack_nobody [&EMT&$a$ se prépare à gifler quelqu'un.] + +} + +// HASH_VALUE BDA0D2C28748152B +EMOTE_SMACK_SELF (player a) +{ + (a.gender = male) + emote_smack_self_m [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + + (a.gender = female) + emote_smack_self_f [&EMT&$a$ se gifle, comprend que ça fait mal et arrête.] + +} + +// HASH_VALUE B3A262805AB41C9A +EMOTE_SMACK_TARGET (entity a, entity t) +{ + emote_smack_target [&EMT&$a$ gifle $t$.] + +} + +// HASH_VALUE 19A3D84F2CA83039 +EMOTE_SMUG_NOBODY (entity a) +{ + emote_smug_nobody [&EMT&$a$ a une attitude suffisante.] + +} + +// HASH_VALUE 780DF5F744C365CD +EMOTE_SMUG_SELF (entity a) +{ + emote_smug_self [&EMT&$a$ sourit avec suffisance.] + +} + +// HASH_VALUE B3EB26C1724D7BFB +EMOTE_SMUG_TARGET (entity a, entity t) +{ + emote_smug_target [&EMT&$a$ sourit à $t$ d'un air suffisant.] + +} + +// HASH_VALUE 50DF5168F287E577 +EMOTE_SORRY_NOBODY (entity a) +{ + emote_sorry_nobody [&EMT&$a$ s'excuse.] + +} + +// HASH_VALUE 920C8B078819254D +EMOTE_SORRY_SELF (entity a) +{ + emote_sorry_self [&EMT&$a$ s'excuse vraiment.] + +} + +// HASH_VALUE 5B3632F393357746 +EMOTE_SORRY_TARGET (player a, entity t) +{ + (a.gender = male) + emote_sorry_target_m [&EMT&$a$ est désolé, $t$. Pouvez-vous lui pardonner ?] + + (a.gender = female) + emote_sorry_target_f [&EMT&$a$ est désolée, $t$. Pouvez-vous lui pardonner ?] + +} + +// HASH_VALUE FDE8288F77762A2F +EMOTE_SPITEFUL_NOBODY (entity a) +{ + emote_spiteful_nobody [&EMT&$a$ doit se venger sur quelqu'un.] + +} + +// HASH_VALUE C59B730DA7617BC7 +EMOTE_SPITEFUL_SELF (entity a) +{ + emote_spiteful_self [&EMT&$a$ est tout simplement venimeux.] + +} + +// HASH_VALUE 5383DBC09A0D5805 +EMOTE_SPITEFUL_TARGET (entity a, entity t) +{ + emote_spiteful_target [&EMT&$a$ fera tout pour vexer $t$.] + +} + +// HASH_VALUE B81E1F482A6C06E1 +EMOTE_SQUEAMISH_NOBODY (entity a) +{ + emote_squeamish_nobody [&EMT&$a$ est pris d'un vertige.] + +} + +// HASH_VALUE CD86A5B384609EE9 +EMOTE_SQUEAMISH_SELF (entity a) +{ + (a.gender = male) + emote_squeamish_self_m [&EMT&$a$ tourne de l'œil.] + + (a.gender = female) + emote_squeamish_self_f [&EMT&$a$ tourne de l'œil.] + +} + +// HASH_VALUE 7BC3B3F2F6B9D7DD +EMOTE_SQUEAMISH_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_squeamish_target_m [&EMT&$a$ a un haut le cœur quand il voit $t$.] + + (a.gender = female) + emote_squeamish_target_f [&EMT&$a$ a un haut le cœur quand elle voit $t$.] + +} + +// HASH_VALUE 996494F8EECAB878 +EMOTE_STOP_NOBODY (entity a) +{ + emote_stop_nobody [&EMT&$a$ lui crie ""Arrêtez !""] + +} + +// HASH_VALUE 15F0F736FB6C26A0 +EMOTE_STOP_SELF (player a) +{ + (a.gender = male) + emote_stop_self_m [&EMT&$a$ se freine dans ses envies.] + + (a.gender = female) + emote_stop_self_f [&EMT&$a$ se freine dans ses envies.] + +} + +// HASH_VALUE F5FB4242AA271E06 +EMOTE_STOP_TARGET (entity a, entity t) +{ + emote_stop_target [&EMT&$a$ veut que $t$ arrête.] + +} + +// HASH_VALUE E28B0C33AEA854DB +EMOTE_STRONG_NOBODY (entity a) +{ + (a.gender = male) + emote_strong_nobody_m [&EMT&$a$ est le plus fort de la zone !] + + (a.gender = female) + emote_strong_nobody_f [&EMT&$a$ est la plus forte de la zone !] + +} + +// HASH_VALUE BEDD43F4C427A8F1 +EMOTE_STRONG_SELF (entity a) +{ + emote_strong_self [&EMT&$a$ fléchit.] + +} + +// HASH_VALUE DA4256E0994C0AA1 +EMOTE_STRONG_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_strong_target_m [&EMT&$a$ parie que $t$ est très fort.] + + (a.gender = male) + emote_strong_target_f [&EMT&$a$ parie que $t$ est très forte.] + +} + +// HASH_VALUE 425E573AF1586EE7 +EMOTE_STUBBORN_NOBODY (entity a) +{ + (a.gender = male) + emote_stubborn_nobody_m [&EMT&$a$ regarde autour de lui avec obstination.] + + (a.gender = female) + emote_stubborn_nobody_f [&EMT&$a$ regarde autour d'elle avec obstination.] + +} + +// HASH_VALUE E1599DCFE9137B02 +EMOTE_STUBBORN_SELF (player a) +{ + (a.gender = male) + emote_stubborn_self_m [&EMT&$a$ est obstiné et vous n'y changerez rien.] + + (a.gender = female) + emote_stubborn_self_f [&EMT&$a$ est obstinée et vous n'y changerez rien.] + +} + +// HASH_VALUE 5EF7E74AB97E5838 +EMOTE_STUBBORN_TARGET (entity a, entity t) +{ + emote_stubborn_target [&EMT&$a$ regarde $t$ avec obstination.] + +} + +// HASH_VALUE 69D86BCCC1B742E5 +EMOTE_SUFFERING_NOBODY (entity a) +{ + emote_suffering_nobody [&EMT&$a$ crie de douleur.] + +} + +// HASH_VALUE A9C0073B8306A130 +EMOTE_SUFFERING_SELF (player a) +{ + (a.gender = male) + emote_suffering_self_m [&EMT&$a$ fait savoir à tout le monde qu'il souffre.] + + (a.gender = female) + emote_suffering_self_f [&EMT&$a$ fait savoir à tout le monde qu'elle souffre.] + +} + +// HASH_VALUE 530EBB39E03950F8 +EMOTE_SUFFERING_TARGET (player a, player t) +{ + (a.gender = male & t.gender = male) + emote_suffering_target_mm [&EMT&$a$ veut que $t$ sache qu'il le fait souffrir.] + + (a.gender = male & t.gender = female) + emote_suffering_target_mf [&EMT&$a$ veut que $t$ sache qu'elle le fait souffrir.] + + (a.gender = female & t.gender = male) + emote_suffering_target_fm [&EMT&$a$ veut que $t$ sache qu'il la fait souffrir.] + + (a.gender = female & t.gender = female) + emote_suffering_target_ff [&EMT&$a$ veut que $t$ sache qu'elle la fait souffrir.] + +} + +// HASH_VALUE 6D38C3D6941CCA96 +EMOTE_SURPRISED_NOBODY (entity a) +{ + (a.gender = male) + emote_surprised_nobody_m [&EMT&$a$ semble surpris.] + + (a.gender = female) + emote_surprised_nobody_f [&EMT&$a$ semble surprise.] + +} + +// HASH_VALUE 8F67E1AC02C15604 +EMOTE_SURPRISED_SELF (entity a) +{ + (a.gender = male) + emote_surprised_self_m [&EMT&$a$ est surpris.] + + (a.gender = female) + emote_surprised_self_f [&EMT&$a$ est surprise.] + +} + +// HASH_VALUE 43EA4B60868F8266 +EMOTE_SURPRISED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_surprised_target_m [&EMT&$a$ est surpris par $t$.] + + (a.gender = female) + emote_surprised_target_f [&EMT&$a$ est surprise par $t$.] + +} + +// HASH_VALUE DCF9AC3BB2ED4099 +EMOTE_SUSPICIOUS_NOBODY (entity a) +{ + emote_suspicious_nobody [&EMT&$a$ regarde tout le monde avec méfiance.] + +} + +// HASH_VALUE C26B94F0E4E437CC +EMOTE_SUSPICIOUS_SELF (entity a) +{ + emote_suspicious_self [&EMT&$a$ regarde tout le monde avec méfiance.] + +} + +// HASH_VALUE 231A137A5A1C47B1 +EMOTE_SUSPICIOUS_TARGET (entity a, entity t) +{ + emote_suspicious_target [&EMT&$a$ regarde $t$ avec méfiance.] + +} + +// HASH_VALUE F92A8E974F41797B +EMOTE_TAUNTING_NOBODY (entity a) +{ + emote_taunting_nobody [&EMT&$a$ provoque la foule.] + +} + +// HASH_VALUE 2D34900AFD683207 +EMOTE_TAUNTING_SELF (entity a) +{ + (a.gender = male) + emote_taunting_self_m [&EMT&$a$ s'agace et s'intimide par conséquent.] + + (a.gender = female) + emote_taunting_self_f [&EMT&$a$ s'agace et s'intimide par conséquent.] + +} + +// HASH_VALUE ABDEAAB10010E7CA +EMOTE_TAUNTING_TARGET (entity a, entity t) +{ + emote_taunting_target [&EMT&$a$ provoque $t$.] + +} + +// HASH_VALUE 0D64675F0481CB57 +EMOTE_TERRIFIED_NOBODY (entity a) +{ + (a.gender = male) + emote_terrified_nobody_m [&EMT&$a$ recule de peur, terrifié.] + + (a.gender = female) + emote_terrified_nobody_f [&EMT&$a$ recule de peur, terrifiée.] + +} + +// HASH_VALUE 99B1C3516D01552E +EMOTE_TERRIFIED_SELF (player a) +{ + (a.gender = male) + emote_terrified_self_m [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + + (a.gender = female) + emote_terrified_self_f [&EMT&$a$ essaie de se faire peur mais n'y arrive pas.] + +} + +// HASH_VALUE BCCF2C16F55ABCE5 +EMOTE_TERRIFIED_TARGET (player a, entity t) +{ + (a.gender = male) + emote_terrified_target_m [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifié.] + + (a.gender = female) + emote_terrified_target_f [&EMT&$a$ regarde $t$ les yeux grands ouverts, visiblement terrifiée.] + +} + +// HASH_VALUE D9B1D17A998ED859 +EMOTE_THANKFUL_NOBODY (entity a) +{ + (a.gender = male) + emote_thankful_nobody_m [&EMT&$a$ est reconnaissant.] + + (a.gender = female) + emote_thankful_nobody_f [&EMT&$a$ est reconnaissante.] + +} + +// HASH_VALUE DC2E1FE997C31436 +EMOTE_THANKFUL_SELF (entity a) +{ + (a.gender = male) + emote_thankful_self_m [&EMT&$a$ s'estime heureux d'être là.] + + (a.gender = female) + emote_thankful_self_f [&EMT&$a$ s'estime heureuse d'être là.] + +} + +// HASH_VALUE C06E24BC1B8C501B +EMOTE_THANKFUL_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_thankful_target_m [&EMT&$a$ est reconnaissant envers $t$.] + + (a.gender = female) + emote_thankful_target_f [&EMT&$a$ est reconnaissante envers $t$.] + +} + +// HASH_VALUE 4F73BB6FCF5ED0E8 +EMOTE_THIRSTY_NOBODY (entity a) +{ + emote_thirsty_nobody [&EMT&$a$ a soif. Quelqu'un veut un verre ?] + +} + +// HASH_VALUE 3964BA84B86E0DEF +EMOTE_THIRSTY_SELF (entity a) +{ + emote_thirsty_self [&EMT&$a$ boit d'un trait son verre.] + +} + +// HASH_VALUE D32D1D5349DB48FC +EMOTE_THIRSTY_TARGET (entity a, entity t) +{ + emote_thirsty_target [&EMT&$a$ demande quelque chose à boire à $t$.] + +} + +// HASH_VALUE 261BC36A3B0F49C5 +EMOTE_THOUGHTFUL_NOBODY (entity a) +{ + emote_thoughtful_nobody [&EMT&$a$ retourne ça dans sa tête.] + +} + +// HASH_VALUE 3FEBB7365D64FD22 +EMOTE_THOUGHTFUL_SELF (entity a) +{ + emote_thoughtful_self [&EMT&$a$ y pense beaucoup.] + +} + +// HASH_VALUE 3EF6973F80633069 +EMOTE_THOUGHTFUL_TARGET (entity a, entity t) +{ + emote_thoughtful_target [&EMT&$a$ regarde pensivement $t$.] + +} + +// HASH_VALUE 8C64B2DB0D1A8976 +EMOTE_TIRED_NOBODY (entity a) +{ + (a.gender = male) + emote_tired_nobody_m [&EMT&$a$ est fatigué de tout ça.] + + (a.gender = female) + emote_tired_nobody_f [&EMT&$a$ est fatiguée de tout ça.] + +} + +// HASH_VALUE 6B8E75E6AD4C2CE6 +EMOTE_TIRED_SELF (entity a) +{ + (a.gender = male) + emote_tired_self_m [&EMT&$a$ est fatigué.] + + (a.gender = female) + emote_tired_self_f [&EMT&$a$ est fatiguée.] + +} + +// HASH_VALUE 8E340BBC2759348D +EMOTE_TIRED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_tired_target_m [&EMT&$a$ est fatigué de $t$.] + + (a.gender = female) + emote_tired_target_f [&EMT&$a$ est fatiguée de $t$.] + +} + +// HASH_VALUE 056C57E6F25491C5 +EMOTE_TOLERANT_NOBODY (entity a) +{ + (a.gender = male) + emote_tolerant_nobody_m [&EMT&$a$ est très tolérant.] + + (a.gender = female) + emote_tolerant_nobody_f [&EMT&$a$ est très tolérante.] + +} + +// HASH_VALUE 4E89B1BE3036BC48 +EMOTE_TOLERANT_SELF (player a) +{ + (a.gender = male) + emote_tolerant_self_m [&EMT&$a$ se tolère.] + + (a.gender = female) + emote_tolerant_self_f [&EMT&$a$ se tolère.] + +} + +// HASH_VALUE 4C3242934CEDEC5A +EMOTE_TOLERANT_TARGET (entity a, entity t) +{ + emote_tolerant_target [&EMT&$a$ tolère $t$ jusqu'à un certain point.] + +} + +// HASH_VALUE BAD7CEDB9AD11CB3 +EMOTE_TROUBLED_NOBODY (entity a) +{ + (a.gender = male) + emote_troubled_nobody_m [&EMT&$a$ semble préoccupé.] + + (a.gender = female) + emote_troubled_nobody_f [&EMT&$a$ semble préoccupée.] + +} + +// HASH_VALUE 5938E3960EAE06CA +EMOTE_TROUBLED_SELF (entity a) +{ + (a.gender = male) + emote_troubled_self_m [&EMT&$a$ est terriblement préoccupé.] + + (a.gender = female) + emote_troubled_self_f [&EMT&$a$ est terriblement préoccupée.] + +} + +// HASH_VALUE F76ECB12D8D7C818 +EMOTE_TROUBLED_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_troubled_target_m [&EMT&$a$ est préoccupé par $t$.] + + (a.gender = female) + emote_troubled_target_f [&EMT&$a$ est préoccupée par $t$.] + +} + +// HASH_VALUE 887A7AF96EEFF2CE +EMOTE_UNCERTAIN_NOBODY (entity a) +{ + emote_uncertain_nobody [&EMT&$a$ ne sait pas vraiment.] + +} + +// HASH_VALUE A3D5D320A4DE2E40 +EMOTE_UNCERTAIN_SELF (entity a) +{ + (a.gender = male) + emote_uncertain_self_m [&EMT&$a$ était sûr mais n'est plus trop sûr maintenant.] + + (a.gender = female) + emote_uncertain_self_f [&EMT&$a$ était sûre mais n'est plus trop sûre maintenant.] + +} + +// HASH_VALUE 13791C31787098A9 +EMOTE_UNCERTAIN_TARGET (entity a, entity t) +{ + emote_uncertain_target [&EMT&$a$ hausse des épaules d'un air incertain face à $t$.] + +} + +// HASH_VALUE 5784F295DA1F4606 +EMOTE_UNHAPPY_NOBODY (entity a) +{ + (a.gender = male) + emote_unhappy_nobody_m [&EMT&$a$ semble mécontent.] + + (a.gender = female) + emote_unhappy_nobody_f [&EMT&$a$ semble mécontente.] + +} + +// HASH_VALUE 01FAF8E751AE8685 +EMOTE_UNHAPPY_SELF (player a) +{ + (a.gender = male) + emote_unhappy_self_m [&EMT&$a$ est mécontent de lui.] + + (a.gender = female) + emote_unhappy_self_f [&EMT&$a$ est mécontente d'elle.] + +} + +// HASH_VALUE 426F990134E89215 +EMOTE_UNHAPPY_TARGET (entity a, entity t) +{ + (a.gender = male) + emote_unhappy_target_m [&EMT&$a$ est mécontent de $t$.] + + (a.gender = female) + emote_unhappy_target_f [&EMT&$a$ est mécontente de $t$.] + +} + +// HASH_VALUE 78EFDF052F50F69E +EMOTE_UNWILLING_NOBODY (entity a) +{ + emote_unwilling_nobody [&EMT&$a$ ne bouge pas et fait preuve de réticence.] + +} + +// HASH_VALUE 09042B91B77400D4 +EMOTE_UNWILLING_SELF (entity a) +{ + (a.gender = male) + emote_unwilling_self_m [&EMT&$a$ est réticent. Essayez autre chose.] + + (a.gender = female) + emote_unwilling_self_f [&EMT&$a$ est réticente. Essayez autre chose.] + +} + +// HASH_VALUE 2F8FDD04943DB3C7 +EMOTE_UNWILLING_TARGET (entity a, entity t) +{ + emote_unwilling_target [&EMT&$a$ refuse d'obtempérer avec $t$.] + +} + +// HASH_VALUE F6C51FF1AFA0CDB5 +EMOTE_VENGEFUL_NOBODY (entity a) +{ + emote_vengeful_nobody [&EMT&$a$ désire se venger.] + +} + +// HASH_VALUE A1EB61F18D59397F +EMOTE_VENGEFUL_SELF (player a) +{ + (a.gender = male) + emote_vengeful_self_m [&EMT&$a$ cherche à se venger de lui-même.] + + (a.gender = female) + emote_vengeful_self_f [&EMT&$a$ cherche à se venger d'elle-même.] + +} + +// HASH_VALUE CCE2A01B2BCAB391 +EMOTE_VENGEFUL_TARGET (entity a, entity t) +{ + emote_vengeful_target [&EMT&$a$ cherche à se venger de $t$.] + +} + +// HASH_VALUE 1AF3203129CAE573 +EMOTE_WAIT_NOBODY (entity a) +{ + emote_wait_nobody [&EMT&$a$ attend.] + +} + +// HASH_VALUE 5C2943686519E117 +EMOTE_WAIT_SELF (entity a) +{ + emote_wait_self [&EMT&$a$ crie, ""Attendez-moi !""] + +} + +// HASH_VALUE B4BF61BE46384304 +EMOTE_WAIT_TARGET (entity a, entity t) +{ + emote_wait_target [&EMT&$a$ veut attendre $t$.] + +} + +// HASH_VALUE 71858CBB231FDE99 +EMOTE_WARM_NOBODY (entity a) +{ + emote_warm_nobody [&EMT&$a$ sourit chaleureusement.] + +} + +// HASH_VALUE 379EDD265D7818D5 +EMOTE_WARM_SELF (entity a) +{ + emote_warm_self [&EMT&$a$ s'anime.] + +} + +// HASH_VALUE 0DE26B002ECD63D4 +EMOTE_WARM_TARGET (entity a, entity t) +{ + emote_warm_target [&EMT&$a$ accueille chaleureusement $t$.] + +} + +// HASH_VALUE 794999AC815FCCA3 +EMOTE_WARY_NOBODY (entity a) +{ + emote_wary_nobody [&EMT&$a$ regarde prudemment autour de lui.] + +} + +// HASH_VALUE 99F8A5F5420BB44F +EMOTE_WARY_SELF (player a) +{ + (a.gender = male) + emote_wary_self_m [&EMT&$a$ se regarde d'un œil prudent.] + + (a.gender = female) + emote_wary_self_f [&EMT&$a$ se regarde d'un œil prudent.] + +} + +// HASH_VALUE BA0C6608EE6D37A6 +EMOTE_WARY_TARGET (entity a, entity t) +{ + emote_wary_target [&EMT&$a$ regarde $t$ avec prudence.] + +} + +// HASH_VALUE C8BD53182971719E +EMOTE_WAVE_NOBODY (entity a) +{ + emote_wave_nobody [&EMT&$a$ essaie de lancer une ola. Tout le monde maintenant !] + +} + +// HASH_VALUE B3C65F81CD39E962 +EMOTE_WAVE_SELF (player a) +{ + (a.gender = male) + emote_wave_self_m [&EMT&$a$ lève les mains au ciel avec insouciance.] + + (a.gender = female) + emote_wave_self_f [&EMT&$a$ lève les mains au ciel avec insouciance.] + +} + +// HASH_VALUE 57F9295414A87692 +EMOTE_WAVE_TARGET (entity a, entity t) +{ + emote_wave_target [&EMT&$a$ fait un signe à $t$.] + +} + +// HASH_VALUE 948D55617078A86E +EMOTE_WHINE_NOBODY (entity a) +{ + emote_whine_nobody [&EMT&$a$ se plaint.] + +} + +// HASH_VALUE 7C9C4BABCD0495FB +EMOTE_WHINE_SELF (entity a) +{ + emote_whine_self [&EMT&$a$ ne se plaint auprès de personne en particulier, mais sait que cela ne l'aidera pas.] + +} + +// HASH_VALUE 190EFDA25D429B63 +EMOTE_WHINE_TARGET (entity a, entity t) +{ + emote_whine_target [&EMT&$a$ se plaint auprès de $t$.] + +} + +// HASH_VALUE 56D96241F4413AB3 +EMOTE_WICKED_NOBODY (entity a) +{ + emote_wicked_nobody [&EMT&$a$ a une sale dégaine.] + +} + +// HASH_VALUE 7C2C8676D23DD799 +EMOTE_WICKED_SELF (player a) +{ + (a.gender = male) + emote_wicked_self_m [&EMT&$a$ ne pourrait pas être plus vilain même s'il essayait.] + + (a.gender = female) + emote_wicked_self_f [&EMT&$a$ ne pourrait pas être plus vilaine même si elle essayait.] + +} + +// HASH_VALUE 71EBA04357AFEEB4 +EMOTE_WICKED_TARGET (entity a, entity t) +{ + (t.gender = male) + emote_wicked_target_m [&EMT&$a$ pense que $t$ est vraiment vilain.] + + (t.gender = female) + emote_wicked_target_f [&EMT&$a$ pense que $t$ est vraiment vilaine.] + +} + +// HASH_VALUE 50979612301496F5 +EMOTE_WISE_NOBODY (entity a) +{ + emote_wise_nobody [&EMT&$a$ envisage les choses avec sagesse.] + +} + +// HASH_VALUE 10A47E5C4B3A1241 +EMOTE_WISE_SELF (entity a) +{ + emote_wise_self [&EMT&$a$ prend des décisions sages.] + +} + +// HASH_VALUE 3080DA40AB043344 +EMOTE_WISE_TARGET (entity a, entity t) +{ + emote_wise_target [&EMT&$a$ considère que $t$ est sage.] + +} + +// HASH_VALUE 2B245B878D7E2CDC +EMOTE_WISTFUL_NOBODY (entity a) +{ + emote_wistful_nobody [&EMT&$a$ regarde dans le vide d'un air nostalgique.] + +} + +// HASH_VALUE 788C701D851CC44F +EMOTE_WISTFUL_SELF (entity a) +{ + (a.gender = male) + emote_wistful_self_m [&EMT&$a$ soupire, perdu dans ses pensées.] + + (a.gender = female) + emote_wistful_self_f [&EMT&$a$ soupire, perdue dans ses pensées.] + +} + +// HASH_VALUE 63025B4004610B33 +EMOTE_WISTFUL_TARGET (entity a, entity t) +{ + emote_wistful_target [&EMT&$a$ regarde $t$ avec nostalgie.] + +} + +// HASH_VALUE 6DAC761D3365D612 +EMOTE_WORRIED_NOBODY (entity a) +{ + (a.gender = male) + emote_worried_nobody_m [&EMT&$a$ est par tempérament inquiet.] + + (a.gender = female) + emote_worried_nobody_f [&EMT&$a$ est par tempérament inquiète.] + +} + +// HASH_VALUE 3C0F9CB37F5A8EC5 +EMOTE_WORRIED_SELF (player a) +{ + (a.gender = male) + emote_worried_self_m [&EMT&$a$ se fait parfois du souci.] + + (a.gender = female) + emote_worried_self_f [&EMT&$a$ se fait parfois du souci.] + +} + +// HASH_VALUE 452123E8F392AE0B +EMOTE_WORRIED_TARGET (entity a, entity t) +{ + emote_worried_target [&EMT&$a$ s'inquiète pour $t$.] + +} + +// HASH_VALUE EC1BE69D585E025B +EMOTE_WOUNDED_NOBODY (entity a) +{ + (a.gender = male) + emote_wounded_nobody_m [&EMT&$a$ chancelle car il est blessé.] + + (a.gender = female) + emote_wounded_nobody_f [&EMT&$a$ chancelle car elle est blessée.] + +} + +// HASH_VALUE 9CC93532A208B5F9 +EMOTE_WOUNDED_SELF (player a) +{ + (a.gender = male) + emote_wounded_self_m [&EMT&$a$ s'est blessé. Un soin ?] + + (a.gender = female) + emote_wounded_self_f [&EMT&$a$ s'est blessée. Un soin ?] + +} + +// HASH_VALUE B3D7FBAFE811B664 +EMOTE_WOUNDED_TARGET (entity a, entity t) +{ + emote_wounded_target [&EMT&$a$ a blessé $t$.] + +} + +// HASH_VALUE 1746E1B8C11ED176 +EMOTE_YAWN_NOBODY (entity a) +{ + emote_yawn_nobody [&EMT&$a$ baille à se déboîter la mâchoire.] + +} + +// HASH_VALUE 5BC8EDB3F9F1CADD +EMOTE_YAWN_SELF (entity a) +{ + emote_yawn_self [&EMT&$a$ baille, soit d'ennui, soit de fatigue.] + +} + +// HASH_VALUE F12CB2B44349EB5A +EMOTE_YAWN_TARGET (entity a, entity t) +{ + emote_yawn_target [&EMT&$a$ baille devant $t$.] + +} + +// HASH_VALUE 9ED3DF2437DD8F44 +EMOTE_YOUANDME_NOBODY (player a) +{ + (a.gender = male) + emote_youandme_nobody_m [&EMT&$a$ sait qu'il n'y aura qu'eux deux là-dehors.] + + (a.gender = female) + emote_youandme_nobody_f [&EMT&$a$ sait qu'il n'y aura qu'elles deux là-dehors.] + +} + +// HASH_VALUE 2DE00EB63F0870A7 +EMOTE_YOUANDME_SELF (entity a) +{ + emote_youandme_self [&EMT&$a$ se demande si ""c'est juste toi et moi"", là où tout le monde est allé.] + +} + +// HASH_VALUE 19BF102308847026 +EMOTE_YOUANDME_TARGET (entity a, entity t) +{ + emote_youandme_target [&EMT&$a$ dit : ""C'est juste toi et moi, $t$.""] + +} + +/** this file contains encyclopedia texts for album 00 */ +/* OLD VALUE : [ + + ENCY_ALB_00 () + { + [The Chest of Wisdom] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9B09487AA292C397 +ENCY_ALB_00 () +{ + [Premier tome de l'Encyclopédie] + +} + +/* OLD VALUE : [ + ENCY_ALB_PREREQ_NO () + { + [Vous devez découvrir tous les volumes de cet album pour le compléter.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2B1A30D1E8FB50BA +ENCY_ALB_PREREQ_NO () +{ + [Vous devez découvrir tous les thèmes de cet album avant de le terminer.] + +} + +/* OLD VALUE : [ + ENCY_THEMA_FINISHED () + { + [&THM& Vous avez fini un thème de l'encyclopédie.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE EE16C1A7353CB16B +ENCY_THEMA_FINISHED () +{ + [&THM&Vous avez fini un thème de l'encyclopédie.] + +} + +/* OLD VALUE : [ + ENCY_THM_00_01 () + { + [Amber Cubes] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 9059EC76EDD8AF99 +ENCY_THM_00_01 () +{ + [Première mission d'Encyclopédie] + +} + +/** this file contains encyclopedia texts for all albums */ +/* OLD VALUE : [ + + ENCY_THM_PREREQ_NO () + { + [You must carry out certain tasks before you can accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE CA1F541B01CAAD92 +ENCY_THM_PREREQ_NO () +{ + [Vous devez réaliser certaines tâches avant d'accomplir la mission liée à ce thème.] + +} + +/* OLD VALUE : [ + ENCY_THM_PREREQ_YES () + { + [You are ready to accomplish the mission linked to this theme.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 2A63030448E4BA22 +ENCY_THM_PREREQ_YES () +{ + (self.gender = male) + [Vous êtes prêt à accomplir la mission liée à ce thème.] + + (self.gender = female) + [Vous êtes prête à accomplir la mission liée à ce thème.] + +} + +/* OLD VALUE : [ + ENCY_THM_TXT_00_01 () + { + [A long time ago, following a terrible blaze which ravaged their library, homin sages put their heads together to come up with a new medium to preserve their knowledge; something more reliable than a scroll, all too sensitive to the ravages of time and the voracity of flames. They thus explored the properties of amber : crafters and magicians combined their talents to fashion amber cubes inside which knowledge could be magically stored. A deal more robust and less cumbersome than parchments or tablets, these cubes also had the advantage of being understandable by all homin peoples thanks to the magic nature of their inscriptions ? in those times homins used different dialects. Furthermore, it was found that duplicating a cube was less fastidious than copying a manuscript, so enabling knowledge to be conveyed more easily.\n + \n + A great many cubes were created? but the Great Swarming of kitins and the period of exile in the Prime Roots led to their dispersion. Cubes were lost during the homin flight, and others were hidden to keep them from destruction or unlawful designs. In this way, much knowledge became forgotten. From the outset of the reconstruction of their civilizations, homins have been searching high and low to recover these ancient cubes each one of which may unveil a fragment of that forgotten past.\n + \n + The process allowing the creation and the duplication of cubes of amber is still known by homins today, though few they may be. Generally speaking, only old and eminent scholars possess knowledge of this process and it is they who conserve the cubes. They are willing, however, to share the knowledge contained in the cubes with those whom they deem honorable; a homin who is keen to learn by gathering cubes may speak to them. Ancient cubes may be unearthed throughout Atys, however more often than not these cubes have to be reactivated by a homin initiated in the art. The very old cubes are evidently regarded as rare and precious treasure.\n + \n + When they are not conserved in an amber chest, over time the cubes lose their energy, only an initiated few may recharge them. A long time ago, a chest was sculpted in amber to preserve all the existing cubes, needless to say its size was legendary. This great chest came to be known as the Chest of Wisdom because of the amount of knowledge it contained. Homins eager to gather cubes have their own chest of wisdom, which is none other than a smaller replica of the first great chest.\n + \n + The color of a amber cube often indicates its age, and therefore may also provide an indication as to the value of the information contained inside. Yellow cubes are recent, no more than a few decades old, and are the most common. Red cubes are older and can be centuries old. Purple cubes are the most ancient and consequently the most sought after.\n + \n + Most cubes bear the stamp of the civilization that created them. It is therefore possible to come across cubes with seals corresponding to the Matis, Zoraïs, Fyros or the Trykers. Certain cubes, such as those of tribes, often do not bear a seal. As for the Karavan and the Kamis, they have their own mysterious system of recording knowledge, though more often than not they use cubes of amber to convey knowledge to homins.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 04F77DAD543A00DF +ENCY_THM_TXT_00_01 () +{ + [Texte d'exemple de l'Encyclopédie.] + +} + +// HASH_VALUE AFB48AD038DFC5D0 +EXCHANGE_ACCEPTED () +{ + exchange_accepted [&ITM&L'échange est accepté des deux côtés.] + +} + +// HASH_VALUE 8E1171D5E148915F +EXCHANGE_ACCEPT_TOO_FAR (player p) +{ + exchange_accept_too_far [&CHK&$p$ a accepté l'échange mais se trouve trop loin de vous.] + +} + +// HASH_VALUE C004F70B4CAF3B50 +EXCHANGE_ALREADY_TRADING () +{ + exchange_already_trading [&CHK&Vous ne pouvez pas faire d'échange avec quelqu'un si vous êtes déjà en train de négocier.] + +} + +// HASH_VALUE A61A803A2AE424D1 +EXCHANGE_BUSY (player p) +{ + (p.gender = male) + exhange_busy_m [&CHK&$p$ est déjà occupé et ne peut pas faire d'échange avec vous.] + + (p.gender = female) + exhange_busy_f [&CHK&$p$ est déjà occupée et ne peut pas faire d'échange avec vous.] + +} + +// HASH_VALUE 4A23C88E0606161B +EXCHANGE_DECLINE (player p) +{ + exchange_decline [&SYS&$p$ ne veut pas faire d'échange avec vous.] + +} + +// HASH_VALUE 7E91E52DBA79F184 +EXCHANGE_END (player p) +{ + exchange_end [&SYS&$p$ a mis fin à l'échange.] + +} + +// HASH_VALUE FB4C1446D0C06A42 +EXCHANGE_INVITATION (player p) +{ + (p.gender = male) + exchange_invitation_m [$p$ vous propose de faire des affaires avec lui.] + + (p.gender = female) + exchange_invitation_f [$p$ vous propose de faire des affaires avec elle.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FE8FBF2348CE9040 +EXCHANGE_MONEY_ERROR () +{ + [&SYS&De l'argent a été dépensé au cours de cette échange. Veuillez renouveler l'opération.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 74BFEC6A8D05EF53 +EXCHANGE_SEND_PROPOSAL (player p) +{ + exchange_send_proposal [&SYS&Vous invitez $p$ à faire un échange avec vous.] + +} + +// HASH_VALUE 2F5C0F4368A878AC +EXCHANGE_TEMP_INVENTORY_MUST_EMPTY () +{ + exchange_temp_inventory_must_empty [&CHK&Vous ne pouvez pas valider l'échange si votre inventaire temporaire n'est pas vide !] + +} + +// HASH_VALUE 8793324DFF4DD45C +EXCHANGE_TITLE_BOT ( bot b ) +{ + [Don à $b$.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// exchange related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE DE5E971B0389C865 +EXCHANGE_TITLE_PLAYER ( player p ) +{ + [Échange avec $p$.] + +} + +// HASH_VALUE 4C0F7D150C5C2929 +EXCHANGE_TOO_FAR (player p) +{ + (p.gender = male) + exchange_too_far_m [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec lui.] + + (p.gender = female) + exchange_too_far_f [&CHK&Vous êtes trop loin de $p$ pour échanger quelque chose avec elle.] + +} + +// HASH_VALUE FF4DD72BC9323BBC +FABER_CANCEL () +{ + faber_cancel [&ITMF&Votre plan de création a été interrompue !] + +} + +// HASH_VALUE 1B8C1EB5812251CD +FABER_CREATE_ITEM_FAIL () +{ + faber_item_fail [&CHK&Echec du système de création : impossible de créer un objet artisanal ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// HASH_VALUE 204D112D69830D8B +FABER_CREATE_STACK_ITEM_FAIL () +{ + faber_stack_fail [&CHK&Echec du système de création : impossible de créer un objet empilé ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// HASH_VALUE 5083D64571980797 +FABER_CRITICAL_SUCCESS () +{ + faber_critical_sucess [&ITM&Votre action de création est un franc succès ! L'objet créé est exceptionnel pour cette action et les matières premières sélectionnées !] + +} + +// HASH_VALUE 7B01CB1D4B9B4045 +FABER_FUMBLE () +{ + faber_fumble [&CHK&Votre action de création est un échec total, vous avez probablement perdu une partie des matières premières utilisées !] + +} + +// HASH_VALUE 9BD79C665B6039CB +FABER_MISS () +{ + faber_miss [&CHK&Votre action de création est un échec, vous avez probablement perdu une partie des matières premières utilisées !] + +} + +// HASH_VALUE 857A3DDAC11E7BF8 +FABER_PARTIAL_SUCCESS () +{ + faber_partial_sucess [&ITMF&Votre action de création n'a que partiellement réussi ! L'objet créé est abîmé !] + +} + +// HASH_VALUE 6A07118772A0E305 +FABER_SUCCESS () +{ + faber_sucess [&ITM&Votre action de création est un succès ! L'objet créé correspond à l'action et aux matières premières sélectionnées !] + +} + +// HASH_VALUE FA5DD68E479A38CA +FABER_TEMP_INVENTORY_FULL () +{ + [&CHK&Vous ne pouvez pas créer un objet. Votre inventaire est temporairement plein !] + +} + +// HASH_VALUE EBB7DC6F5729C05F +FACTION_FYROS () +{ + [Fyros] + +} + +// HASH_VALUE 9C284C4087D88463 +FACTION_KAMI () +{ + [Kami] + +} + +// HASH_VALUE 6CBA6053C332B4AF +FACTION_KARAVAN () +{ + [Karavan] + +} + +// HASH_VALUE 6AD77C70D8A8DC5F +FACTION_MATIS () +{ + [Matis] + +} + +// HASH_VALUE 18C26630D84ED4B1 +FACTION_POINT_CANNOT_GAIN_YET (player victim, int m, int s) +{ + (m = 1) + faction_points_cannot_gain_yet_1m [&XP&1 minute est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + + (m > 1) + faction_points_cannot_gain_yet_xm [&XP&$m$ minutes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + + (s = 1) + faction_points_cannot_gain_yet_1s [&XP&1 seconde est nécessaire avant de pouvoir gagner des points pvp en combattant $victim$.] + + faction_points_cannot_gain_yet_xs [&XP&$s$ secondes sont nécessaires avant de pouvoir gagner des points pvp en combattant $victim$.] + +} + +// HASH_VALUE 6337E071F21A222C +FACTION_POINT_GAIN (faction faction, int fp) +{ + (fp > 1) + faction_points_gain_p [&XP&Vous gagnez $fp$ points pvp.] + + (fp = 1) + faction_points_gain_1 [&XP&Vous gagnez 1 point pvp.] + + faction_points_gain_0 [&XP&Vous ne gagnez pas de points pvp.] + +} + +// HASH_VALUE 708D0B96D4512554 +FACTION_POINT_GAIN_KILL (faction faction, int fp, player victim) +{ + (fp > 1) + [&XP&Vous avez vaincu $victim$, un ennemi ! Vous gagnez $fp$ points pvp.] + + (fp = 1) + [&XP&Vous avez vaincu $victim$, un ennemi ! Vous gagnez un point pvp.] + + [&XP&Vous ne gagnez pas de point pvp pour la mort de $victim$.] + +} + +// HASH_VALUE 21A81C9E37DD5A31 +FACTION_POINT_LOSE (faction faction, int fp) +{ + (fp > 1) + faction_points_lose_p [&XP&Vous perdez $fp$ points de faction avec $faction.mda$ $faction$.] + + (fp = 1) + faction_points_lose_1 [&XP&Vous perdez 1 point de faction avec $faction.mda$ $faction$.] + + faction_points_lose_0 [&XP&Vous ne perdez pas de points de faction.] + +} + +// HASH_VALUE 6EB9CC7619C58B82 +FACTION_TRYKER () +{ + [Tryker] + +} + +// HASH_VALUE 68B78C7557881055 +FACTION_ZORAI () +{ + [Zoraï] + +} + +// HASH_VALUE CEF7D042BA49E433 +FAME_CIV_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous declarer d'une civilisation en contradiction avec l'allegeance de votre guilde.] + +} + +// HASH_VALUE C39090E8FC1C2936 +FAME_CULT_NOT_GOOD_FOR_GUILD () +{ + [&CHK&Vous ne pouvez pas vous déclarer d'un cult en contradiction avec l'allégeance de votre guilde.] + +} + +/* OLD VALUE : [ + FAME_GAIN_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_gain_char [You gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_char_propagation [You gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EC4E05CF09EE8C44 +FAME_GAIN_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_char [Vous gagnez en renommée auprès de la faction $faction$] + + (propagation_type = 1) + fame_gain_char_ally [Vous gagnez en renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_gain_char_enemy [Vous gagnez en renommée auprès de leurs ennemis $faction$] + +} + +/* OLD VALUE : [ + FAME_GAIN_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_gain_guild [Your guild gain fame with $faction.da$ $faction$] + + (propagation != 0) + fame_gain_guild_propagation [Your guild gain fame with their allies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A57E401B7F529371 +FAME_GAIN_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_gain_guild [Votre guilde gagne en renommée auprès de la faction $faction.da$ $faction$] + + (propagation_type = 1) + fame_gain_guild_ally [Votre guilde gagne en renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_gain_guild_enemy [Votre guilde gagne en renommée auprès de leurs ennemis $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_CHAR (faction faction, int propagation) + { + (propagation = 0) + fame_lost_char [You lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_char_propagation [You lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 732095F5103EA45A +FAME_LOST_CHAR (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_char [Vous perdez de votre renommée auprès de la faction $faction$] + + (propagation_type = 1) + fame_lost_char_ally [Vous perdez en renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_lost_char_enemy [Vous perdez en renommée auprès de leurs ennemis $faction$] + +} + +/* OLD VALUE : [ + FAME_LOST_GUILD (faction faction, int propagation) + { + (propagation = 0) + fame_lost_guild [Your guild lost fame with $faction.da$ $faction$] + + (propagation != 0) + fame_lost_guild_propagation [Your guild lost fame with their enemies $faction.da$ $faction$] + + } + + +] */ +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2C50D04186A2AB87 +FAME_LOST_GUILD (faction faction, int propagation_type) +{ + (propagation_type = 0) + fame_lost_guild [Votre guilde perd de sa renommée auprès de la faction $faction$] + + (propagation_type = 1) + fame_lost_guild_ally [Votre guilde perd de sa renommée auprès de leurs alliés $faction$] + + (propagation_type = 2) + fame_lost_guild_enemy [Votre guilde perd de sa renommée auprès de leurs ennemis $faction$] + +} + +// HASH_VALUE 52F1E5A4412451F2 +FAME_LOW_WARNING_FOR_ALLIANCE (faction faction) +{ + [&CHK&Your fame is almost too low for membership with the $faction.member$. You may be removed if your fame continues to drop.] + +} + +// HASH_VALUE E78B54AE441D84D7 +FAME_TOO_LOW_FOR_ALLEGIANCE (faction faction) +{ + [&SYS&The $faction.member$ no longer accept you due to your low fame.] + +} + +/* OLD VALUE : [ + FORAGE_ABSORB_DMG (int damage) + { + forage_absorb_dmg [&DMG&You absorb $damage$ forage source points of damage.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 56F53E3E945FF36C +FORAGE_ABSORB_DMG (int damage) +{ + forage_absorb_dmg [&DMG&Vous absorbez $damage$ points de dégâts de la source de M.P.] + +} + +// HASH_VALUE A0E7280F57C7FCA7 +FORAGE_CANT_ADD_SOURCE () +{ + forage_cant_add_source [&ITMF&Aucune autre source de M.P. ne peut être vue pour le moment.] + +} + +// HASH_VALUE 8A5FDB0F47E20F56 +FORAGE_CARE_XP_NEEDS_TEAM () +{ + forage_care_xp_needs_team [&XP&Vous devez former une équipe avec l'extracteur pour obtenir des points d'expérience des actions de soin.] + +} + +// HASH_VALUE 96C0F328F314D17B +FORAGE_DEPOSIT_DEPLETED () +{ + forage_deposit_depleted [&ITMF&Certaines matières premières se trouvaient ici autrefois, mais elles ont toutes été extraites et le gisement va être vide pendant un moment.] + +} + +// Clause list changed. +// HASH_VALUE 00D2AB8D24C5AF31 +FORAGE_DEPOSIT_DISTANCE (int distance) +{ + (distance=0) + forage_deposit_distance_0 [&FORLD&Gisement à moins d'1 m] + + forage_deposit_distance [&FORLD&Gisement à $distance$ m] + +} + +// HASH_VALUE 831331154C9DB919 +FORAGE_DEPOSIT_IS_EMPTY () +{ + forage_deposit_is_empty [&ITMF&Il n'y a plus de matières premières dans ce gisement.] + +} + +// HASH_VALUE 46AD52CA9377EEE8 +FORAGE_DEPOSIT_LOCATED () +{ + forage_deposit_located [&FORLD&Un gisement se trouve tout près, ce qui signifie que la matière première que vous recherchez se trouve à proximité.] + +} + +// HASH_VALUE 8916C2BC4BBF326E +FORAGE_DEP_TRACKG_STOPPED () +{ + forage_dep_trackg_stopped [&FORLD&Fin de la prospection.] + +} + +// HASH_VALUE E715689E7A1F44B3 +FORAGE_DROP_QUALITY () +{ + forage_drop_quality [&ITMF&Vous avez dégradé la qualité de la matière première !] + +} + +// HASH_VALUE B18F1E24DB1AF56F +FORAGE_DROP_QUANTITY () +{ + forage_drop_quantity [&ITMF&Vous n'avez pas réussi à extraire la matière !] + +} + +// HASH_VALUE 4B75F6A2AE3326E5 +FORAGE_ECOTYPE_SPEC_NOT_MATCHING () +{ + forage_ecotype_spec_not_matching [&CHK&La spécialisation dans les terrains ne peut pas être utilisée ici.] + +} + +// HASH_VALUE 33471B39DF935B64 +FORAGE_EXTRACTION_NEEDS_TARGET_SOURCE () +{ + forage_extraction_needs_target_source [&CHK&Vous devez cibler une source à forer pour commencer l'extraction.] + +} + +// HASH_VALUE 395227E298D6B66F +FORAGE_FAIL () +{ + forage_fail [&ITMF&Vous n'avez pas réussi à extraire de matières premières.] + +} + +// HASH_VALUE 39A8763CFDBBC704 +FORAGE_FOUND_SOURCES (int n) +{ + (n=0) + forage_nothing_found [&ITMF&Vous n'avez rien trouvé.] + + (n=1) + forage_found_source [&ITM&Vous avez trouvé une source de matières premières.] + + forage_found_sources [&ITM&Vous avez trouvé $n$ sources de matières premières.] + +} + +// HASH_VALUE 05155F9763000844 +FORAGE_INVALID_PLACE () +{ + forage_invalid_place [&CHK&Vous ne pouvez pas extraire de matières premières ici.] + +} + +// HASH_VALUE 1716237185EA7F40 +FORAGE_KAMI_ANGER_PUNISH () +{ + forage_kami_anger_punish [&SYS&Kami vous dit : Moi, très en colère ! Prenez cela !] + +} + +// HASH_VALUE 1AC6B752209F7C99 +FORAGE_KAMI_ANGER_WARNING () +{ + forage_kami_anger_warning [&SYS&Un Kami vous avertit : vous volez les ressources de cette terre. Sa colère monte ! Prenez garde !] + +} + +// HASH_VALUE 4CD7A8412C8B0C97 +FORAGE_KAMI_OFFERING_ITEM (item i) +{ + forage_kami_offering_item [&SYS&Vous offrez $i$ pour calmer la colère du Kami.] + +} + +// HASH_VALUE F05DD46350670747 +FORAGE_KAMI_OFFERING_NOT_ENOUGH_ITEMS () +{ + forage_kami_offering_not_enough_items [&CHK&Vous n'avez pas assez d'objets à offrir.] + +} + +// HASH_VALUE 0D2532FE4004DAA2 +FORAGE_MATERIAL_SPEC_NOT_MATCHING () +{ + forage_material_spec_not_matching [&CHK&La spécialisation de la matière ne correspond pas à la source de la matière.] + +} + +// HASH_VALUE DC9FE05AA3658231 +FORAGE_MISS () +{ + forage_miss [&ITMF&Pas de chance, votre extraction a partiellement échoué !] + +} + +// HASH_VALUE 84416955E82F4C1C +FORAGE_NO_CARE_FIRST () +{ + forage_no_care_first [&CHK&Vous ne pouvez pas commencer une extraction avec une action de soin.] + +} + +// HASH_VALUE 515DD509B099A659 +FORAGE_NO_DEPOSIT_EXACT_STATQUALITY () +{ + forage_no_deposit_exact_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours.] + +} + +// HASH_VALUE D5692C9ADDCFFC6C +FORAGE_NO_DEPOSIT_HERE () +{ + forage_no_deposit_here [&ITMF&Aucune matière première n'a été détectée dans cette zone.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_IN_CONTEXT () + { + forage_no_deposit_in_context [&ITMF&No raw materials are detected in the area at the moment.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 96378CB3534630D6 +FORAGE_NO_DEPOSIT_IN_CONTEXT () +{ + forage_no_deposit_in_context [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région en ce moment.] + +} + +// HASH_VALUE 9F09EC45C9B1ABD4 +FORAGE_NO_DEPOSIT_IN_SEASON () +{ + forage_no_deposit_in_season [&ITMF&La matière première spécifiée ne se trouve pas dans cette région en cette saison.] + +} + +// HASH_VALUE 5F402942C702A0A9 +FORAGE_NO_DEPOSIT_IN_WEATHER () +{ + forage_no_deposit_in_weather [&ITMF&Les matières premières spécifiées ne se trouvent pas dans cette région étant données les conditions climatiques.] + +} + +// HASH_VALUE C48270BA87E3ED43 +FORAGE_NO_DEPOSIT_MATERIAL_FILTER () +{ + forage_no_deposit_material_filter [&ITMF&Les matières premières spécifiées n'ont pas été détectées dans la région.] + +} + +/* OLD VALUE : [ + FORAGE_NO_DEPOSIT_STATQUALITY () + { + forage_no_deposit_statquality [&ITMF&You could detect the presence of raw materials, but they are too hard to find using your current prospecting action.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 97585DFAEC8A0638 +FORAGE_NO_DEPOSIT_STATQUALITY () +{ + forage_no_deposit_statquality [&ITMF&Vous avez détecté la présence de matières premières, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire votre action de prospection en cours.] + +} + +// HASH_VALUE AE6403726C470FCE +FORAGE_NO_LOCAL_RM_EXACT_STATQUALITY () +{ + forage_no_local_rm_exact_statquality [&ITMF&Certaines matières premières ont été détectées dans le coin, mais elles appartiennent à une catégorie différente des matières recherchées par votre action de prospection en cours. Cependant, certains matières correspondant à votre prospection ont été détectées à proximité.] + +} + +// HASH_VALUE 9DFA982863438C38 +FORAGE_NO_LOCAL_RM_MATERIAL_FILTER () +{ + forage_no_local_rm_material_filter [&ITMF&Certaines des matières premières spécifiées ont pourtant été détectées dans la zone.] + +} + +/* OLD VALUE : [ + FORAGE_NO_LOCAL_RM_STATQUALITY () + { + forage_no_local_rm_statquality [&ITMF&Some raw materials were detected here, but they are too hard to find using your current prospecting action. Some lower materials were detected near by, though.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE FB7B54F4F7937453 +FORAGE_NO_LOCAL_RM_STATQUALITY () +{ + forage_no_local_rm_statquality [&ITMF&Certaines matières premières ont été détectées dans la zone, mais elles appartiennent à une catégorie supérieure à ce que vous permet d'extraire l'action de prospection en cours. Certaines matières de catégorie inférieure ont cependant été détectées à proximité.] + +} + +// HASH_VALUE 09A58D0962B25C53 +FORAGE_ONLY_ONE_EXTRACTOR () +{ + forage_only_one_extractor [&CHK&Quelqu'un est déjà en train de forer cette source, vous pouvez uniquement utiliser des actions de soin.] + +} + +// HASH_VALUE 325CED987A66B96A +FORAGE_QUALITY_TOO_LOW () +{ + forage_too_low [&CHK&La qualité de votre brique est trop faible pour être utilisée sur cette source de M.P.] + +} + +// HASH_VALUE E559552DDB4612D8 +FORAGE_SITE_DEPLETED () +{ + forage_site_depleted [&ITMF&Certaines matières premières se trouvaient là auparavant, mais la zone semble avoir été épuisée.] + +} + +// HASH_VALUE 98DA24C9C40E23A8 +FORAGE_SOURCE_DEPLETED () +{ + forage_source_depleted [&ITMF&La source de M.P. a été détruite prématurément.] + +} + +// HASH_VALUE 412CAB4305C0AFD1 +FORAGE_SOURCE_IMPACT_MODE (int m) +{ + forage_source_impact_mode0 [&SYS&La source est en mode $m$.] + +} + +// HASH_VALUE 342F47F267BFB0CC +FORAGE_SOURCE_MAXLEVEL (int l) +{ + forage_source_maxlevel [&SYS&La source dispose d'une qualité optimale de $l$.] + +} + +// HASH_VALUE 6BD1EB8612DB061A +FORAGE_SOURCE_OBSTACLE () +{ + forage_source_obstacle [&ITMF&Des obstacles vous empêchent de trouver des sources de M.P.] + +} + +// HASH_VALUE ECE8C4D6F529190C +FORAGE_SOURCE_SITE_DEPLETED () +{ + forage_source_site_depleted [&ITMF&La source de M.P. a été détruite prématurément et la zone est épuisée !] + +} + +// HASH_VALUE 08EB580ADC75619F +FORAGE_TOO_FAR_FROM_SOURCE () +{ + forage_too_far_from_source [&CHK&Vous êtes trop loin de la source à forer.] + +} + +// HASH_VALUE EA25143F674CB6E6 +FORAGE_XP_PROSPECTION (int i) +{ + (i=0) + forage_xp_prospection_0 [&XP&Ce résultat comprend les points gagnés pour la prospection.] + + forage_xp_prospection_1 [&XP&Ce résultat découle des gains d'une source que vous avez découverte mais que quelqu'un d'autre a exploitée.] + +} + +// HASH_VALUE 97FBED35661630F3 +GMOTD (literal s) +{ + [&MTD&Message du jour de la Guilde : $s$] + +} + +// HASH_VALUE 7AF5DE1D3A433E5B +GUILD_ALREADY_HAS_JOIN_PROPOSAL (player p) +{ + (p.gender = male) + [&CHK&$p$ a déjà été invité à rejoindre une guilde.] + + (p.gender = female) + [&CHK&$p$ a déjà été invitée à rejoindre une guilde.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E667970C8CE840CF +GUILD_ALREADY_IN_A_GUILD () +{ + [&CHK&Vous êtes déjà dans une guilde.] + +} + +// HASH_VALUE 360092E31E1CD723 +GUILD_ALREADY_MEMBER (player p) +{ + [&CHK&$p$ est déjà membre d'une guilde.] + +} + +// HASH_VALUE E38C0D72C828B266 +GUILD_BAD_SESSION () +{ + [&CHK&Merci de renouveler cette opération : les paramètres de la guilde viennent d'être modifiées par quelqu'un.] + +} + +// HASH_VALUE EA9E74CACADBC4BF +GUILD_BUILDING_ALREADY_BOUGHT () +{ + [&CHK&Votre guilde possède déjà un bâtiment.] + +} + +// HASH_VALUE 46EC2FACEF4848CE +GUILD_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&Pour acheter un bâtiment ici, votre guilde doit avoir une renommée de $i$ auprès du peuple $r$.] + +} + +// HASH_VALUE 5287B3CCC5EF43B5 +GUILD_BUILDING_BAD_GRADE () +{ + [&CHK&Votre grade dans la guilde n'est pas suffisant pour réaliser cette action.] + +} + +// HASH_VALUE D660F772C1F54D04 +GUILD_BUILDING_BAD_MONEY ( int i ) +{ + [&CHK&Pour acheter un bâtiment ici, il vous faut $i$ dappers.] + +} + +// HASH_VALUE EE9A1D55D32C20A5 +GUILD_BUILDING_NEEDED () +{ + [&CHK&Vous devez avoir un bâtiment de guildes pour réaliser cette action.] + +} + +// HASH_VALUE 3FAFE205FEC81501 +GUILD_CANT_INVITE_OUTPOST_ENEMY () +{ + [&CHK&Vous ne pouvez pas inviter un ennemi impliqué dans une guerre d'avant-poste dans votre guilde.] + +} + +// HASH_VALUE 1CBF80670260FDE0 +GUILD_CHALLENGE_OUTPOST_ALREADY_ATTACKED () +{ + [&CHK&Une attaque sur l'avant-poste est déjà en cours.] + +} + +// HASH_VALUE E5E12BA2328FCF7C +GUILD_CREATED () +{ + [&AROUND&Vous avez réussi à créer une guilde.] + +} + +// HASH_VALUE EF3BC61D0BC86F60 +GUILD_DESCRIPTION_BAD_WORD () +{ + [&CHK&La description choisie contient des mots interdits] + +} + +// HASH_VALUE C9279C9CE5325FCF +GUILD_DESC_BAD_CHAR () +{ + [&CHK&La description d'une guilde ne peut contenir que des caractères alphabétiques et des espaces. La description ne peut pas commencer ou terminer par un Espace. Un Espace ne peut pas en suivre un autre.] + +} + +// HASH_VALUE F867856A17D0D8D5 +GUILD_DESC_BAD_SIZE () +{ + [&CHK&La description d'une guilde ne doit pas excéder les deux cents caractères.] + +} + +// HASH_VALUE 94E3D252C3944E94 +GUILD_DESTROYED () +{ + [&SYS&Vous étiez le dernier membre de votre guilde. Elle a donc été détruite.] + +} + +// HASH_VALUE 8B79AC14E5D8EBD1 +GUILD_GAIN_CHARGE_POINT (int points) +{ + [&SYS&Votre guilde a gagné $points$ points de charge.] + +} + +// HASH_VALUE 2A8EAD4F9B1A4BA4 +GUILD_GIVEUP_OUTPOST_ATTACK_NOT_ATTACKED () +{ + [&CHK&L'avant-poste n'est pas attaqué.] + +} + +// HASH_VALUE 8C9D4BE034196541 +GUILD_GRADE_FULL (string_id p) +{ + [&CHK&Il n'y a pas assez de membres dans votre guilde pour promouvoir $p$ à un autre rang.] + +} + +// HASH_VALUE 73251C3920E7B253 +GUILD_ICOMPATIBLE_ALLEGIANCE ( player p, faction b) +{ + [&CHK&Le joueur $p$ a une allégeance $b$ incompatible avec les allégeances de votre guilde.] + +} + +// HASH_VALUE 200437124E266BF6 +GUILD_INSUFFICIENT_GRADE () +{ + [&CHK&Vous n'avez pas un grade suffisant dans votre guilde.] + +} + +// HASH_VALUE 5E63105C1C55481A +GUILD_INVALID_DESCRIPTION () +{ + [&CHK&Description de la guilde erronée.] + +} + +// HASH_VALUE 58A05C191F799CCD +GUILD_INVALID_NAME () +{ + [&CHK&Nom de guilde erronée.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +GUILD_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Le joueur que vous souhaitez inviter doit être en ligne.] + +} + +// HASH_VALUE 3B62CEE91A44BA35 +GUILD_INVITE_ONLY_LOCAL_GUILD () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un dans votre guilde si vous n'êtes pas sur le continent.] + +} + +// HASH_VALUE C6164693CCD9BB10 +GUILD_IS_PROXY () +{ + [&CHK&Vous ne pouvez executer cette action qu'à partir du teritoire du jeu, hors vous êtes dans une instance.] + +} + +// HASH_VALUE 42BA6A190F2699DA +GUILD_ITEM_BAD_SESSION () +{ + [&CHK&Quelqu'un tient cet objet. Veuillez réessayer.] + +} + +// HASH_VALUE 15DAF161CB1095FC +GUILD_ITEM_CANT_BE_PUT () +{ + [&CHK&Cet objet ne peut pas être stocké dans l'inventaire de la guilde.] + +} + +// HASH_VALUE 7373361549656E02 +GUILD_ITEM_DONT_HAVE_RIGHTS () +{ + (self.gender = male) + [&CHK&vous n'êtes pas autorisé à réaliser cette action] + + [&CHK&vous n'êtes pas autorisée à réaliser cette action] + +} + +// HASH_VALUE 4E6818F5AA858C67 +GUILD_ITEM_MAX_BULK () +{ + [&CHK&L'entrepôt de la guilde est plein.] + +} + +// HASH_VALUE 9E3A74B6B179050B +GUILD_JOIN (player a) +{ + [&AROUND&$a$ rejoint votre guilde.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 723E4A2C44C30253 +GUILD_JOIN_PROPOSAL (player p, string_id g) +{ + [$p$ vous invite à rejoindre la guilde $g$.] + +} + +// HASH_VALUE 3A77AEE8DC91E8C2 +GUILD_KICK_MEMBER (player a, string_id b) +{ + [&AROUND&$a$ a chassé $b$ de votre guilde.] + +} + +// HASH_VALUE CBFEFFC1E16EF793 +GUILD_MAX_MEMBER_COUNT ( int i ) +{ + [&CHK&Votre guilde a atteint le nombre maximum de membres ($i$).] + +} + +// HASH_VALUE 9DAF9E0D3C782458 +GUILD_MAX_MEMBER_COUNT_INVITE ( int i ) +{ + [&CHK&Votre guilde a déjà atteint le nombre maximum de membres ($i$).] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE AEA7CC11E38CA1B4 +GUILD_NAME_ALREADY_EXISTS () +{ + [&CHK&Ce nom est déjà utilisé. Veuillez en choisir un autre.] + +} + +// HASH_VALUE A87F8445B6A18DBB +GUILD_NAME_BAD_CHAR () +{ + [&CHK&Le nom d'une guilde ne peut contenir que des caractères alphabétiques et des espaces. Le nom ne peut pas commencer ou terminer avec un Espace.] + +} + +// HASH_VALUE 037691B3D2A317F6 +GUILD_NAME_BAD_SIZE () +{ + [&CHK&Le nom d'une guilde doit avoir au moins trois caractères et ne pas dépasser cinquante caractères.] + +} + +// HASH_VALUE DDAE55A30DE5B12C +GUILD_NAME_BAD_WORD () +{ + [&CHK&Le nom choisi contient des mots interdits.] + +} + +// HASH_VALUE 19EF90B35AB07F80 +GUILD_NEW_LEADER (string_id a) +{ + [&SYS&$a$ est le nouveau chef de votre guilde.] + +} + +// HASH_VALUE BA1DA837132B9F9B +GUILD_NOT_ENOUGH_MONEY (int m) +{ + [&CHK&Vous avez besoin de $m$ dappers pour créer une guilde.] + +} + +// HASH_VALUE 7B0B74F831DAE937 +GUILD_NOT_MEMBER () +{ + [&SYS&Vous n'êtes pas membre d'une guilde.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// guild related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE A1FB620219A9C353 +GUILD_PLAYER_BAG_FULL () +{ + [Vous ne pouvez pas prendre cet objet à votre guilde : votre sac est plein.] + +} + +// HASH_VALUE 8CC659FA741900B0 +GUILD_QUIT (player a) +{ + [&AROUND&$a$ a quitté votre guilde.] + +} + +// HASH_VALUE E2A2FB76FC9F6088 +GUILD_REFUSE_JOIN (player a) +{ + [&AROUND&$a$ refuse de rejoindre votre guilde.] + +} + +// HASH_VALUE 86E62530E37DFE2F +GUILD_RM_ALREADY_BOUGHT () +{ + [&CHK&Votre guilde a déjà acheté ce maître de rôles.] + +} + +// HASH_VALUE 9C01C33984D5570D +GUILD_ROOM ( string_id i ) +{ + [A la Guilde ""$i$"".] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_HIGHOFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ high officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE C09E14B9CD6D0101 +GUILD_SET_GRADE_HIGHOFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a nommé $b$ officier supérieur de votre guilde $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_MEMBER (player a, player b, string_id str) + { + [&SYS&$a$ degraded $b$ as member of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE E472EB80CADDE5B4 +GUILD_SET_GRADE_MEMBER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a dégradé $b$ en tant que membre de votre guilde $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_GRADE_OFFICER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ officer of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 985DDBCD01685342 +GUILD_SET_GRADE_OFFICER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a nommé $b$ officier de votre guilde $str$.] + +} + +/* OLD VALUE : [ + GUILD_SET_LEADER (player a, player b, string_id str) + { + [&SYS&$a$ named $b$ leader of your guild $str$.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 8A0A602C02E0FE50 +GUILD_SET_LEADER (player a, string_id b, string_id str) +{ + [&SYS&$a$ a nommé $b$ chef de votre guilde $str$.] + +} + +// HASH_VALUE 26808247326D4098 +GUILD_USER_DELETED ( player a ) +{ + (a.gender = male) + [&SYS&$a$ a été effacé.] + + [&SYS&$a$ a été effacée.] + +} + +// HASH_VALUE F05FF937771C58FC +GUILD_XP_GAIN () +{ + [&XP&Votre guilde a gagné des points d'expérience.] + +} + +// HASH_VALUE 8D1829F0D9D95041 +GUILD_YOU_JOIN (string_id str) +{ + [&AROUND&Vous rejoignez la guilde $str$.] + +} + +// HASH_VALUE 4575EFA39AE4C9B3 +GUILD_YOU_QUIT (string_id str) +{ + [&AROUND&Vous quittez la guilde $str$.] + +} + +// HASH_VALUE F3B7496C5A7BE762 +HARVEST_LOOT_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_loot_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être pillé par $harvester$.] + +} + +// HASH_VALUE A3A4154242F17E89 +HARVEST_NOTHING_TO_LOOT (entity e) +{ + harvest_nothing_to_loot [&ITMF&Il n'y a rien à prélever sur $e.da$ $e$.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// these sentences are used during harvest/loot +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E0BBB1A5602058DC +HARVEST_NOTHING_TO_QUARTER (entity e) +{ + harvest_nothing_to_quarter [&ITMF&Il n'y a rien à dépecer sur $e.da$ $e$.] + +} + +// HASH_VALUE 3B93BE92D7717450 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_OTHER (entity creature, entity harvester) +{ + harvest_quarter_already_in_progress_other [&CHK&$creature.da$ $creature$ est déjà en train d'être dépecé par $harvester$.] + +} + +// HASH_VALUE 1DE2571375CE22C3 +HARVEST_QUARTER_ALREADY_IN_PROGRESS_SELF (entity e) +{ + harvest_quarter_already_in_progress_self [&CHK&Vous êtes déjà en train de dépecer $e.da$ $e$.] + +} + +// HASH_VALUE A0451ADA4C74B0C2 +HARVEST_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + harvest_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + harvest_success_1 [&ITM&Vous obtenez 1 $item$ de qualité $quality$.] + +} + +// HASH_VALUE 602170E63AE66603 +HARVEST_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + harvest_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + harvest_success_other_1 [&ITMO&$p$ obtient 1 $item$ de qualité $quality$.] + +} + +// HASH_VALUE 56EC3B434025AFC2 +INTERLOCUTOR_TOO_ENCUMBERED_FOR_EXCHANGE (player p) +{ + [&CHK&$p$ est trop encombré(e) pour faire cet échange.] + +} + +// HASH_VALUE A8432116597BB0FD +INVALID_EXCHANGE_IN_RING () +{ + [&CHK&ECHANGE REFUSE : Certains de ces items ne peuvent être échangé entre serveurs.] + +} + +// HASH_VALUE 69034B07AE13EF9F +INVALID_FORAGE_TOOL () +{ + invalid_forage_tool [&CHK&Vous n'avez pas d'outil d'extraction dans la main.] + +} + +// HASH_VALUE 13477814241634CD +INVALID_TARGET () +{ + [&CHK&Cible Erronée.] + +} + +// HASH_VALUE 16C2EDAC8CE40FF2 +INVALID_TEAM_TARGET () +{ + [&CHK&Votre cible ne peut pas être invitée à rejoindre une équipe.] + +} + +// HASH_VALUE 947D8085472FD062 +INVENTORY_BUY_ITEM (item item, int qty, int cost, int fp) +{ + (qty=1 & fp=0) + inventory_buy_item_1 [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers.] + + (qty>1 & fp=0) + inventory_buy_item_p [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers.] + + (qty=1 & fp>0 & cost>0) + inventory_buy_item_1fc [&ITM&Vous avez acheté $item.ia$ $item$ pour $cost$ dappers et $fp$ points de faction.] + + (qty>1 & fp>0 & cost>0) + inventory_buy_item_pfc [&ITM&Vous avez acheté $qty$ $item.p$ pour $cost$ dappers et $fp$ points de faction.] + + (qty=1 & fp>0 & cost=0) + inventory_buy_item_1f [&ITM&Vous avez acheté $item.ia$ $item$ pour $fp$ points de faction.] + + (qty>1 & fp>0 & cost=0) + inventory_buy_item_pf [&ITM&Vous avez acheté $qty$ $item.p$ pour $fp$ points de faction.] + +} + +// HASH_VALUE 3BB0C78E27A1AE96 +INVENTORY_BUY_ITEM_DAPPERS (item item, int qty, int cost) +{ + (qty=1) + [&ITM&Vous venez d'acheter $item.ia$ $item$ pour $cost$ dappers.] + + (qty>1) + [&ITM&Vous venez d'acheter $qty$ $item.p$ pour $cost$ dappers.] + +} + +// HASH_VALUE AB16739C8E77D070 +INVENTORY_BUY_ITEM_FP (item item, int qty, int fp) +{ + (qty=1) + [&ITM&Vous venez d'acheter $item.ia$ $item$ pour $fp$ points de faction.] + + (qty>1) + [&ITM&Vous venez d'acheter $qty$ $item.p$ pour $fp$ points de faction.] + +} + +// HASH_VALUE FF51CA5A61710379 +INVENTORY_BUY_ITEM_RRP (item item, int qty, int rrpLevel, int rrps) +{ + (qty=1) + [&ITM&Vous venez d'acheter $item.ia$ $item$ pour $rrps$ points de récompense Ring de niveau $rrpLevel$.] + + (qty>1) + [&ITM&Vous venez d'acheter $qty$ $item.p$ pour $rrps$ points de récompense Ring de niveau $rrpLevel$.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// sentences related to Inventory/items management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE F80AFD68F52F609C +INVENTORY_DESTROY_ITEM (item item, int qty) +{ + (qty=1) + inventory_destroy_item_1 [&ITM&Vous avez détruit $item.ia$ $item$.] + + (qty>1) + inventory_destroy_item_p [&ITM&Vous avez détruit $qty$ $item.p$.] + +} + +// HASH_VALUE 00C636A2FC54BC91 +INVENTORY_DROP_ITEM (item item, int qty) +{ + (qty=1) + inventory_drop_item_1 [&ITM&Vous avez jeté au sol $item.ia$ $item$.] + + (qty>1) + inventory_drop_item_p [&ITM&Vous avez jeté au sol $qty$ $item.p$.] + +} + +// HASH_VALUE 0CA4AE2F7EAC3961 +INVENTORY_EQUIP (item item, int qty) +{ + (qty=1) + inventory_equip_item_1 [&SYS&Vous prenez votre $item$.] + + (qty>1) + inventory_equip_item_p [&SYS&Vous prenez vos $item.p$.] + +} + +// HASH_VALUE BB9907F524EA1E8E +INVENTORY_UNEQUIP (item item, int qty) +{ + (qty=1) + inventory_unequip_item_1 [&SYS&Vous rangez votre $item$.] + + (qty>1) + inventory_unequip_item_p [&SYS&Vous rangez vos $item.p$.] + +} + +// HASH_VALUE 1535738A695B8BF0 +ISE_CRAFT_ADD_LIMIT (int param) +{ + [&ISE2&Déclenchement de l'effet limites étendues, les limites de l'item que vous avez créé sont étendues de $param$%.] + +} + +// HASH_VALUE 6E2D927068A24C47 +ISE_CRAFT_ADD_STAT_BONUS (score s, int param) +{ + [&ISE2&Déclenchement de l'effet bonus de stat, l'item que vous avez créé a un bonus de $s$ de $param$.] + +} + +// HASH_VALUE 937A95A77E46E9B6 +ISE_FORAGE_ADD_RM (int param) +{ + [&ISE&Déclenchement de l'effet bonus de récolte, vous avez récolté $param$% de ressources supplémentaires sur cette action.] + +} + +// HASH_VALUE 1320BAF4749C1F27 +ISE_FORAGE_NO_RISK () +{ + [&ISE&Déclenchement de l'effet source sans risque, une des sources que vous avez trouvées ne peux pas exploser.] + +} + +// HASH_VALUE 76401D73C249D235 +ISE_MAGIC_DIVINE_INTERVENTION () +{ + [&ISE&Déclenchement de l'effet intervention divine, les crédits de votre sort ne sont pas consommés.] + +} + +// HASH_VALUE 4D3A548A847BC2B4 +ISE_MAGIC_SHOOT_AGAIN () +{ + [&ISE&Déclenchement de l'effet Incantation Rapide, votre prochain sort sera incanté en un temps minimum.] + +} + +// HASH_VALUE 66CDFB40CAFE54A7 +ITEM_CANT_BE_SOLD ( item item, int qty, int qual ) +{ + (qty=1) + item_can_be_solded_1 [&SYS&Votre $item$ de qualité $qual$ ne peut pas être vendu(e).] + + (qty>1) + item_can_be_solded_2 [&SYS&Vos $qty$ $item.p$ de qualité $qual$ ne peuvent pas être vendu(e)s.] + +} + +// HASH_VALUE 3CC1E4D9C1202FD6 +ITEM_IN_RIGHT_HAND_HAVE_NOT_EBOUGHT_SAP () +{ + item_in_right_hand_have_not_ebought_sap [&CHK&L'objet dans votre main droite n'a pas assez de sève.] + +} + +// HASH_VALUE 6F076F1697A19B3A +ITEM_IS_NOT_CRYSTALLIZED_ACTION (item i) +{ + item_is_not_crystallized_action [&CHK&l'objet $i$ n'est pas un cristal d'action.] + +} + +// HASH_VALUE 7541F61AE59BEAD6 +ITEM_IS_NOT_CRYSTALLIZED_SAPLOAD_RECHARGE (item i) +{ + item_is_not_crystallized_sapload_recharge [&CHK&L'objet $i$ n'est pas un cristal de recharge.] + +} + +// HASH_VALUE E20FA2D879D81763 +ITEM_IS_NOW_ENCHANTED (item i) +{ + item_is_now_enchanted [&SPLM&Vous avez enchanté l'objet $i$.] + +} + +// HASH_VALUE C4844F2DA6A049DC +ITEM_IS_RECHARGED (item it, int current, int max ) +{ + item_is_recharged [&ITM&L'objet $it$ est maintenant rechargé. La charge en sève est de $current$ sur $max$.] + +} + +// HASH_VALUE D38EF81A22342BDD +ITEM_NOT_AVAILABLE () +{ + item_not_available [&CHK&L'objet que vous souhaitez acheter n'est plus disponible.] + +} + +// HASH_VALUE ABCE158EFFCECDD9 +ITEM_PUT_IN_RESELLER ( item item, int qty, int basePrice, int sellPrice ) +{ + (qty=1) + [&ITM&Vous avez déposé $item.ia$ $item$ au marchand, il vous remet $basePrice$ dappers maintenant, et vous recevrez $sellPrice$ dapper(s) si un joueur achète l'objet.] + + (qty>1) + [&ITM&Vous avez déposé $qty$ $item.p$ au marchand, il vous remet $basePrice$ dappers maintenant, et vous recevrez $sellPrice$ dapper(s) si un joueur achète l'objet.] + +} + +// attention à l'article defini $service.da$ = le supprimer si nécessaire - Si la grammaire n'utilise pas cet article +// HASH_VALUE 3704D49E86CD0795 +ITEM_SERVICE_CONSUMED (item service) +{ + [&ITM&$service.da$ $service$ a été consommé.] + +} + +// HASH_VALUE 17EBE29E39ADA321 +ITEM_SERVICE_NOT_AVAILABLE (item service) +{ + [&CHK&Achat refusé, $service.da$ $service$ n'est plus disponible.] + +} + +// HASH_VALUE 1A6AD9B7EDC20493 +ITEM_SHOP_LIMIT_REACHED ( int qty ) +{ + [&CHK&Vous ne pouvez pas déposer d'autres objets au marchand, vous avez atteint le nombre maximum de $qty$ objets à vendre en une fois.] + +} + +// HASH_VALUE A4228BA504341BDB +ITEM_SOLD (item item, int qty, entity buyer, int money, int moneyNow, int moneyPrevious ) +{ + (qty=1) + item_sold_1 [&ITM&Vous vendez $item.ia$ $item$ pour $moneyNow$ dapper(s).] + + (qty>1) + item_sold_2 [&ITM&Vous vendez $qty$ $item.p$ pour $moneyNow$ dapper(s).] + +} + +// HASH_VALUE 95EDDEBE774AEC8A +ITEM_SOLDED_TO_NPC ( item item, int qty, int price ) +{ + (qty=1) + [&ITM&Vous vendez $item.ia$ $item$ au PNJ pour $price$ dappers.] + + (qty>1) + [&ITM&Vous vendez $qty$ $item.p$ au PNJ pour $price$ dappers.] + +} + +// HASH_VALUE F1B43527D4F36ADA +ITEM_SOLD_TO_MARKET (item item, int qty ) +{ + (qty=1) + item_sold_market_1 [&ITM&Votre $item$ a été vendu(e), le marchand vous a déjà remis les dappers correspondants.] + + (qty>1) + item_sold_market_2 [&ITM&Vos $qty$ $item.p$ ont été vendu(e)s, le marchand vous a déjà remis les dappers correspondants.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// item decay messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C098F252E8D7870 +ITEM_UNSPOILED (item item) +{ + [&ITMF&Votre $item$ est intact.] + +} + +// HASH_VALUE 035A7279A495FDB8 +ITEM_WORNED (item item) +{ + [&ITMF&Votre $item$ est complètement usé et vous ne pouvez plus progresser en l'utilisant. Vous devriez en trouver un nouveau au plus vite.] + +} + +// HASH_VALUE ED0AEDB27C730CA4 +ITEM_WORNED_DESTROYED (item item) +{ + (item.gender = male) + [&ITMF&Votre $item$ était tellement usé qu'il a été détruit.] + + [&ITMF&Votre $item$ était tellement usée qu'elle a été détruite.] + +} + +// HASH_VALUE F77F348A8B709DDF +ITEM_WORN_STATE_1 (item item) +{ + [&ITMF&Votre $item$ est un peu usé.] + +} + +// HASH_VALUE C630F8AA9E82F8E6 +ITEM_WORN_STATE_2 (item item) +{ + [&ITMF&Votre $item$ est modérément usé.] + +} + +// HASH_VALUE D63D14AAFC5F6945 +ITEM_WORN_STATE_3 (item item) +{ + [&ITMF&Votre $item$ est très usé. Vous devriez penser à le remplacer.] + +} + +// HASH_VALUE B8412A2781AB563C +ITEM_WORN_STATE_4 (item item) +{ + [&ITMF&Votre $item$ est presque complètement usé. Vous devriez le remplacer au plus vite.] + +} + +/* OLD VALUE : [ + KAMI_ANGER_DEFENDER_HIT (int damage) + { + kami_anger_defender_hit [&DMG&A Kami punishes you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 192B79D91038E3DD +KAMI_ANGER_DEFENDER_HIT (int damage, int reduction) +{ + kami_anger_defender_hit [&DMG&La punition d'un Kami vous inflige $damage$ points de dégâts.] + +} + +// HASH_VALUE D7319B2D94A30283 +KAMI_ANGER_SPECTATOR_HIT (entity defender, int damage) +{ + kami_anger_spectator_hit [&SYS&La punition d'un Kami inflige $damage$ points de dégâts $defender.pr$ $defender$.] + +} + +// HASH_VALUE D72449B24A507454 +KILLED_BY_GOO () +{ + [&CHKCB&Vous avez été tué par la GOO !] + +} + +// HASH_VALUE 08D1BA05D0A39E37 +LIFT_BOT_CRAFT (bot_name b) +{ + lift_bot_craft [$b$$$fct_guild_rm_craft$$] + +} + +// HASH_VALUE 8701BA05D0C3BE34 +LIFT_BOT_FIGHT (bot_name b) +{ + lift_bot_fight [$b$$$fct_guild_rm_fight$$] + +} + +// HASH_VALUE 4771BA058BC2C22C +LIFT_BOT_MAGIC (bot_name b) +{ + lift_bot_magic [$b$$$fct_guild_rm_magic$$] + +} + +// HASH_VALUE 9E8ADCCC6AB3A760 +LIFT_EXIT () +{ + lift_exit [Sortie $$exit$$] + +} + +// HASH_VALUE 7030A3151A34FB57 +LITERAL ( literal lit ) +{ + [$lit$] + +} + +// HASH_VALUE 995F88DA5206A916 +LOOT_SUCCESS (int nb, item item, int quality) +{ + (nb > 1) + loot_success_pl [&ITM&Vous obtenez $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + loot_success_1 [&ITM&Vous obtenez $item.ia$ $item$ de qualité $quality$.] + +} + +// HASH_VALUE D03F023CF31DC7BC +LOOT_SUCCESS_OTHER (player p, int nb, item item, int quality) +{ + (nb > 1) + loot_success_other_pl [&ITMO&$p$ obtient $nb$ $item.p$ de qualité $quality$.] + + (nb = 1) + loot_success_other_1 [&ITMO&$p$ obtient $item$ de qualité $quality$.] + +} + +// HASH_VALUE 15334A199940D454 +MAGIC_BAD_TARGET () +{ + magic_bad_target [&CHKCB&Cible manquante ou erronée.] + +} + +// HASH_VALUE 1C921D6B617C47DD +MAGIC_BEGIN_CAST_BAD_ACTOR (entity e) +{ + magic_begin_bad_actor [&SPLM&Vous jetez un sort offensif sur $e.ia$ $e$.] + +} + +// HASH_VALUE B8926218E80365E0 +MAGIC_BEGIN_CAST_BAD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_bad_spectator [&SYS&$actor.ia$ $actor$ jette un sort offensif sur $target.ia$ $target$.] + +} + +// HASH_VALUE 8D182EE613733B2C +MAGIC_BEGIN_CAST_BAD_TARGET (entity e) +{ + magic_begin_cast_bad_target [&SPL&$e.ia$ $e$ vous jette un sort offensif.] + +} + +//////////////////////////////////////////////////////////////////////// +// sentences related to magic +///////////////////////////////////////////////////////////////////////// +// HASH_VALUE 526865AF085DB98D +MAGIC_BEGIN_CAST_GOOD_ACTOR (entity e) +{ + magic_begin_good_actor [&SPLM&Vous jetez un sort bénéfique sur $e.ia$ $e$.] + +} + +// HASH_VALUE 84A1E2172FD41694 +MAGIC_BEGIN_CAST_GOOD_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_good_spectator [&SYS&$actor.ia$ $actor$ jette un sort bénéfique sur $target.ia$ $target$.] + +} + +// HASH_VALUE ACC2B9BB6C927D3B +MAGIC_BEGIN_CAST_GOOD_TARGET (entity e) +{ + magic_begin_cast_good_target [&SPL&$e.ia$ $e$ vous jette un sort bénéfique.] + +} + +// HASH_VALUE 83B4DF3828630D85 +MAGIC_BEGIN_CAST_NEUTRAL_ACTOR (entity e) +{ + magic_begin_neutral_actor [&SPLM&Vous jetez un sort neutre sur $e.ia$ $e$.] + +} + +// HASH_VALUE BBF620764114D9DA +MAGIC_BEGIN_CAST_NEUTRAL_SPECTATOR (entity actor, entity target) +{ + magic_begin_cast_neutral_spectator [&SYS&$actor.ia$ $actor$ jette un sort neutre sur $target.ia$ $target$.] + +} + +// HASH_VALUE 81BF1DC775BA6958 +MAGIC_BEGIN_CAST_NEUTRAL_TARGET (entity e) +{ + magic_begin_cast_neutral_target [&SPL&$e.ia$ $e$ vous jette un sort neutre.] + +} + +// HASH_VALUE B135E27DE5D0C4F4 +MAGIC_BEGIN_SELFCAST_BAD_ACTOR () +{ + magic_begin_selfcast_bad_actor [&SPL&Vous vous jetez un sort offensif.] + +} + +// HASH_VALUE 2BEE6B2A13459E2A +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_bad_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +} + +// HASH_VALUE DD4E7C642D4F2CCD +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + + (actor.gender = female) + magic_begin_bad_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort offensif.] + +} + +// HASH_VALUE A1AFEC6F51C3C84D +MAGIC_BEGIN_SELFCAST_BAD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_bad_spectator_pm [&SYS&$actor$ se jette un sort offensif.] + + (actor.gender = female) + magic_begin_bad_spectator_pf [&SYS&$actor$ se jette un sort offensif.] + +} + +// HASH_VALUE E33C81BE0644B5CB +MAGIC_BEGIN_SELFCAST_GOOD_ACTOR () +{ + magic_begin_selfcast_good_actor [&SPL&Vous vous jetez un sort bénéfique.] + +} + +// HASH_VALUE BC38AA8216B2C408 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_good_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +} + +// HASH_VALUE DA85939418EB35FF +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_good_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + + (actor.gender = female) + magic_begin_good_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort bénéfique.] + +} + +// HASH_VALUE C6AF90F398892934 +MAGIC_BEGIN_SELFCAST_GOOD_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_good_spectator_pm [&SYS&$actor$ se jette un sort bénéfique.] + + (actor.gender = female) + magic_begin_good_spectator_pf [&SYS&$actor$ se jette un sort bénéfique.] + +} + +// HASH_VALUE 5D35683E31734DB9 +MAGIC_BEGIN_SELFCAST_NEUTRAL_ACTOR () +{ + magic_begin_selfcast_neutral_actor [&SPL&Vous vous jetez un sort neutre.] + +} + +// HASH_VALUE EE1F8CDAA1D4BB32 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_CREATURE (creature actor) +{ + magic_begin_neutral_spectator_c [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +} + +// HASH_VALUE 3B17A1375EC9ED97 +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_NPC (bot actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_nm [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + + (actor.gender = female) + magic_begin_neutral_spectator_nf [&SYS&$actor.ia$ $actor$ se jette un sort neutre.] + +} + +// HASH_VALUE 1C77648F02C311FC +MAGIC_BEGIN_SELFCAST_NEUTRAL_SPECTATOR_PLAYER (player actor) +{ + (actor.gender = male) + magic_begin_neutral_spectator_pm [&SYS&$actor$ se jette un sort neutre.] + + (actor.gender = female) + magic_begin_neutral_spectator_pf [&SYS&$actor$ se jette un sort neutre.] + +} + +// HASH_VALUE 10FAD949C7B1B67F +MAGIC_CANNOT_CAST_ON_ENEMY () +{ + magic_cannot_cast_on_enemy [&CHKCB&Ce sort ne peut pas être jeté sur un ennemi.] + +} + +// HASH_VALUE 80F0487A8E6C6E18 +MAGIC_CANNOT_CAST_ON_PVP () +{ + [&CHKCB&Vous ne pouvez pas jeter ce sort sur un adversaire.] + +} + +// HASH_VALUE FC541A5EB120C577 +MAGIC_CANNOT_CAST_YET () +{ + magic_cannot_cast_yet [&CHKCB&Vous ne pouvez pas encore jeter de sort.] + +} + +// HASH_VALUE B353104A75E88B53 +MAGIC_CANNOT_SELFCAST () +{ + magic_cannot_selfcast [&CHKCB&Vous ne pouvez pas jeter ce sort sur vous.] + +} + +// HASH_VALUE E865930E87FB9837 +MAGIC_CAN_ONLY_CAST_ON_ENEMY () +{ + magic_can_only_cast_on_enemy [&CHKCB&Ce sort ne peut être jeté que sur un ennemi.] + +} + +// HASH_VALUE 2BDA50F7BE47D59B +MAGIC_CAN_ONLY_CAST_ON_PLAYERS () +{ + magic_can_only_cast_on_players [&CHKCB&Ce sort n'est utilisable que sur les autres joueurs.] + +} + +// HASH_VALUE B4C0BF28BDB25910 +MAGIC_DAMAGE_HP_CASTER (entity e, int n, int m) +{ + magic_damage_hp_caster [&DGM&Votre sort inflige $n$($m$) points de dommages magiques à $e.da$ $e$.] + +} + +// HASH_VALUE C6A4788B96B21796 +MAGIC_DAMAGE_HP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_hp_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de vie.] + +} + +// HASH_VALUE 1128A12E4205F74F +MAGIC_DAMAGE_HP_TARGET (entity e, int n, int m) +{ + magic_damage_hp_target [&DMG&$e.da$ $e$ a lancé un sort qui vous inflige $n$($m$) points de dommages magiques.] + +} + +// HASH_VALUE 9A93A96635C558D7 +MAGIC_DAMAGE_SAP_CASTER (entity e, int n, int m) +{ + magic_damage_sap_caster [&SPLM&Votre sort fait perdre $n$($m$) points de sève à $e.da$ $e$.] + +} + +// HASH_VALUE 68143A03720AFCE9 +MAGIC_DAMAGE_SAP_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sap_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// HASH_VALUE 3AE23CD2503F7CA7 +MAGIC_DAMAGE_SAP_TARGET (entity e, int n, int m) +{ + magic_damage_sap_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points de sève.] + +} + +// HASH_VALUE 3E2527CCF1C953D6 +MAGIC_DAMAGE_STA_CASTER (entity e, int n, int m) +{ + magic_damage_sta_caster [&SPLM&Votre sort fait perdre $n$($m$) points d'Endurance à $e.da$ $e$.] + +} + +// HASH_VALUE DC551A1E5E6E1D20 +MAGIC_DAMAGE_STA_SPECTATORS (entity caster, entity target, int n) +{ + magic_damage_sta_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// HASH_VALUE 46D33091D865F168 +MAGIC_DAMAGE_STA_TARGET (entity e, int n, int m) +{ + magic_damage_sta_target [&SPL&$e.da$ $e$ a lancé un sort qui vous fait perdre $n$($m$) points d'Endurance.] + +} + +// HASH_VALUE 5F818A8BDFAA9B2C +MAGIC_DESTROY_LINK_CASTER (entity e) +{ + magic_destroy_link_caster [&SPLM&Le lien créé avec $e.da$ $e$ a été rompu.] + +} + +// HASH_VALUE 5390DCD284F2E4A5 +MAGIC_DESTROY_LINK_TARGET (entity e) +{ + magic_destroy_link_target [&SPL&le lien créé entre $e.da$ $e$ et vous a été rompu.] + +} + +// HASH_VALUE 6CB1A8CCAD4AFFAF +MAGIC_END_CAST_FAILED_ACTOR () +{ + magic_end_cast_failed_actor [&MISM&Votre incantation a échoué.] + +} + +// HASH_VALUE 2859C1C34E8F976B +MAGIC_END_CAST_FAILED_SPECTATORS (entity e) +{ + magic_end_cast_failed_spectators [&SYS&L'incantation $e.cc$ $e$ a échoué.] + +} + +// HASH_VALUE 4BF3275250EC6C75 +MAGIC_END_CAST_FAILED_TARGET (entity e) +{ + magic_end_cast_failed_target [&MIS&L'incantation $e.cc$ $e$ a échoué.] + +} + +// HASH_VALUE 462CEEA91303560A +MAGIC_END_CAST_FUMBLE_ACTOR () +{ + magic_end_cast_fumble_actor [&MISM&Vous avez fait une bourde.] + +} + +// HASH_VALUE 2A29A9DB538F4FA2 +MAGIC_END_CAST_FUMBLE_SPECTATORS (entity e) +{ + magic_end_cast_fumble_spectators [&SYS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +} + +// HASH_VALUE 1253EF9C905C447A +MAGIC_END_CAST_FUMBLE_TARGET (entity e) +{ + magic_end_cast_fumble_target [&MIS&$e.da$ $e$ a fait preuve de maladresse lors de son incantation.] + +} + +// HASH_VALUE BE2092ADD39A4F30 +MAGIC_END_CAST_SUCCESS_ACTOR () +{ + magic_end_cast_success_actor [&SPLM&Votre sort est un succès.] + +} + +// HASH_VALUE A1FC1750D32694B2 +MAGIC_END_CAST_SUCCESS_SPECTATORS (entity caster, entity target) +{ + magic_end_cast_success_spectators [&SYS&$caster.da$ $caster$ a réussi à jeter un sort sur $target.da$ $target$.] + +} + +// HASH_VALUE C922A88973AEDD49 +MAGIC_END_CAST_SUCCESS_TARGET (entity e) +{ + magic_end_cast_success_target [&SPL&$e.da$ $e$ a réussi à vous jeter un sort.] + +} + +// HASH_VALUE FE28B48A9D1A092D +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_CREATURE (creature c) +{ + magic_end_selfcast_success_spectators_c [&SYS&$c.da$ $c$ a réussi à se jeter un sort.] + +} + +// HASH_VALUE 0278D1B1C40BE971 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_NPC (bot caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_bm [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_bf [&SYS&$caster.da$ $caster$ a réussi à se jeter un sort.] + +} + +// HASH_VALUE 0F448B233230B762 +MAGIC_END_SELFCAST_SUCCESS_SPECTATORS_PLAYER (player caster) +{ + (caster.gender = male) + magic_end_selfcast_success_spectators_pm [&SYS&$caster$ a réussi à se jeter un sort.] + + (caster.gender = female) + magic_end_selfcast_success_spectators_pf [&SYS&$caster$ a réussi à se jeter un sort.] + +} + +// HASH_VALUE F48D21E9C32E0BC1 +MAGIC_HEAL_FOCUS_CASTER (entity e, int i) +{ + magic_heal_focus_caster [&SPLM&Vous régénérez $i$ points de concentration à $e.da$ $e$.] + +} + +// HASH_VALUE A2459A37645E3362 +MAGIC_HEAL_FOCUS_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_focus_spectators [&SYS&$caster.da$ $caster$ régénère $i$ points de concentration à $target.da$ $target$.] + +} + +// HASH_VALUE EF2A8D05B9EE0286 +MAGIC_HEAL_FOCUS_TARGET (entity e, int i) +{ + magic_heal_focus_target [&SPL&$e.da$ $e$ vous régénère $i$ points de concentration.] + +} + +// HASH_VALUE 45C80D68F2E0B3D1 +MAGIC_HEAL_FULL_SCORE_ACTOR (entity e, score s) +{ + magic_heal_full_score_actor [&SYS&$e.da$ $e$ est maintenant au maximum $s$ et n'a plus besoin de sorts de guérison $s$.] + +} + +// HASH_VALUE E9D66E5F10744C47 +MAGIC_HEAL_FULL_SCORE_TARGET (score s) +{ + (s.score_ID = hit_points) + magic_heal_full_score_target_hp [&SYS&Vous êtes maintenant en pleine forme et n'avez plus besoin de soin.] + + magic_heal_full_score_target [&SYS&Vous êtes au maximum $s$.] + +} + +// HASH_VALUE D97BCF12FFC05787 +MAGIC_HEAL_HP_CASTER (entity e, int i) +{ + magic_heal_hp_caster [&SPLM&Vous soignez $e.da$ $e$ avec $i$ points de vie.] + +} + +// HASH_VALUE 0D06D71C6F6F00DC +MAGIC_HEAL_HP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_hp_spectators [&SYS&$caster.da$ $caster$ soigne $target.da$ $target$ avec $i$ points de vie.] + +} + +// HASH_VALUE AAE764FC791C7EFF +MAGIC_HEAL_HP_TARGET (entity e, int i) +{ + magic_heal_hp_target [&SPL&$e.da$ $e$ vous soigne avec $i$ points de vie.] + +} + +// HASH_VALUE A42D6FFFD935FE65 +MAGIC_HEAL_SAP_CASTER (entity e, int i) +{ + magic_heal_sap_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points de sève.] + +} + +// HASH_VALUE 23B04AB86B20EF6C +MAGIC_HEAL_SAP_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sap_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ $i$ points de sève.] + +} + +// HASH_VALUE 147A2FC9A0F66D61 +MAGIC_HEAL_SAP_TARGET (entity e, int i) +{ + magic_heal_sap_target [&SPL&$e.da$ $e$ vous régénère $i$ points de sève.] + +} + +// HASH_VALUE C2E13B1FAF2E8C04 +MAGIC_HEAL_STA_CASTER (entity e, int i) +{ + magic_heal_stamina_caster [&SPLM&Vous régénérez $e.da$ $e$ de $i$ points d'Endurance.] + +} + +// HASH_VALUE 117386A59D82B8D9 +MAGIC_HEAL_STA_SPECTATORS (entity caster, entity target, int i) +{ + magic_heal_sta_spectators [&SYS&$caster.da$ $caster$ régénère $target.da$ $target$ de $i$ points d'Endurance.] + +} + +// HASH_VALUE 89A2AA1B1F7B4CCE +MAGIC_HEAL_STA_TARGET (entity e, int i) +{ + magic_heal_stamina_target [&SPL&$e.da$ $e$ vous régénère $i$ points d'Endurance.] + +} + +// HASH_VALUE 8FE7756D159FC2C0 +MAGIC_LACK_HP () +{ + magic_lack_hp [&CHKCB&Vous n'avez pas assez de points de vie pour jeter ce sort.] + +} + +// HASH_VALUE 2A85ACC8C5ACD945 +MAGIC_LACK_SAP () +{ + magic_lack_sap [&CHKCB&Vous n'avez pas assez de points de sève pour jeter ce sort.] + +} + +/* OLD VALUE : [ + MAGIC_MAGICIAN_STAFF_LOW_REQ () + { + magic_magician_staff_low_req [&CHK&Your magic amplifier quality is too low to handle the power of your spell, you won't benefit from your amplifier bonuses.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 3B984298B9F17EDE +MAGIC_MAGICIAN_STAFF_LOW_REQ () +{ + magic_magician_staff_low_req [&CHK&Votre amplificateur magique est doté d'un niveau de qualité trop faible pour canaliser la puissance de votre sort, vous ne pourrez pas bénéficier des bonus de votre amplificateur.] + +} + +// HASH_VALUE 1D393D9AC9437EF5 +MAGIC_NEED_TARGET () +{ + magic_need_target [&CHKCB&Ce sort implique une cible.] + +} + +// HASH_VALUE 611C60369732D8CD +MAGIC_NEW_LINK_CASTER (entity e) +{ + magic_new_link_caster [&SPLM&Vous avez créé un nouveau lien de magie avec $e.da$ $e$.] + +} + +// HASH_VALUE EFA9B091352ED961 +MAGIC_NEW_LINK_TARGET (entity e) +{ + magic_new_link_target [&SPL&$e.da$ $e$ a créé un nouveau lien de magie avec vous.] + +} + +// HASH_VALUE C7A861BD5BA12D0B +MAGIC_RESIST_CASTER (entity e) +{ + magic_resist_caster [&MISM&$e.da$ $e$ résiste aux effets de votre sort.] + +} + +// HASH_VALUE C33F8119D361BC20 +MAGIC_RESIST_SPECTATORS (entity caster, entity target) +{ + magic_resist_spectators [&SYS&$target.da$ $target$ résiste aux effets du sort jeté par $caster.da$ $caster$.] + +} + +// HASH_VALUE D983D59DBE91ED25 +MAGIC_RESIST_TARGET (entity e) +{ + magic_resist_target [&MIS&Vous résistez aux effets du sort jeté par $e.da$ $e$.] + +} + +// HASH_VALUE 773982806319A5B9 +MAGIC_SELF_DAMAGE_HP (int n, int m) +{ + magic_self_damage_hp [&DMG&Votre propre sort vous atteint et vous inflige $n$($m$) points de dommages magiques.] + +} + +// HASH_VALUE A91C5E554C9C7349 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_hp_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +} + +// HASH_VALUE 7424D269D009B4E3 +MAGIC_SELF_DAMAGE_HP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_hp_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + + (b.gender = female) + magic_self_damage_hp_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de vie.] + +} + +// HASH_VALUE 7670BD3F5BCE54BA +MAGIC_SELF_DAMAGE_HP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_hp_spectators_pm [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + + (p.gender = female) + magic_self_damage_hp_spectators_pf [&SYS&Le sort de $p$ lui inflige des dégâts à hauteur de $n$ points de vie.] + +} + +// HASH_VALUE EF6053FACA1B833E +MAGIC_SELF_DAMAGE_SAP (int n, int m) +{ + magic_self_damage_sap [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points de sève.] + +} + +// HASH_VALUE 43D2A9A0ED992412 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sap_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// HASH_VALUE 84199DC0A4E266D9 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sap_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + + (b.gender = female) + magic_self_damage_sap_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// HASH_VALUE F487975932750A44 +MAGIC_SELF_DAMAGE_SAP_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sap_spectators_pm [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + + (p.gender = female) + magic_self_damage_sap_spectators_pf [&SYS&$p$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points de sève.] + +} + +// HASH_VALUE 83E00EA25B317DD9 +MAGIC_SELF_DAMAGE_STA (int n, int m) +{ + magic_self_damage_sta [&SPL&Votre propre sort vous atteint et vous fait perdre $n$($m$) points d'Endurance.] + +} + +// HASH_VALUE D556866EB5EB54D8 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_CREATURE (creature c, int n) +{ + magic_self_damage_sta_spectators_c [&SYS&$c.da$ $c$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// HASH_VALUE 92FE8D3F8CA9C02D +MAGIC_SELF_DAMAGE_STA_SPECTATORS_NPC (bot b, int n) +{ + (b.gender = male) + magic_self_damage_sta_spectators_bm [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + + (b.gender = female) + magic_self_damage_sta_spectators_bf [&SYS&$b.da$ $b$ se lance un sort, s'infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// HASH_VALUE 6CCC9963B11C8608 +MAGIC_SELF_DAMAGE_STA_SPECTATORS_PLAYER (player p, int n) +{ + (p.gender = male) + magic_self_damage_sta_spectators_pm [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + + (p.gender = female) + magic_self_damage_sta_spectators_pf [&SYS&Le sort de $p$ l'atteint, lui infligeant des dégâts à hauteur de $n$ points d'Endurance.] + +} + +// HASH_VALUE 71030179EF6C9770 +MAGIC_SELF_HEAL_FOCUS (int i) +{ + magic_self_heal_focus [&SPLM&Vous vous régénérez $i$ points de concentration.] + +} + +// HASH_VALUE BBA110D58911328F +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_focus_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de concentration.] + +} + +// HASH_VALUE E63753ACBCB1E424 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_focus_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + + (b.gender = female) + magic_self_heal_focus_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de concentration.] + +} + +// HASH_VALUE 746F7DFC8B79A637 +MAGIC_SELF_HEAL_FOCUS_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_focus_spectators_pm [&SYS&$p$ se régénère $i$ points de concentration.] + + (p.gender = female) + magic_self_heal_focus_spectators_pf [&SYS&$p$ se régénère $i$ points de concentration.] + +} + +// HASH_VALUE 3A8BBBFA96140E07 +MAGIC_SELF_HEAL_HP (int i) +{ + magic_self_heal_hp [&SPLM&Vous vous soignez $i$ points de vie.] + +} + +// HASH_VALUE FA6250171B5E2C90 +MAGIC_SELF_HEAL_HP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_hp_spectators_c [&SYS&$c.da$ $c$ se soigne $i$ points de vie.] + +} + +// HASH_VALUE C5FF64EDFE03FF9C +MAGIC_SELF_HEAL_HP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_hp_spectators_bm [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + + (b.gender = female) + magic_self_heal_hp_spectators_bf [&SYS&$b.da$ $b$ se soigne $i$ points de vie.] + +} + +// HASH_VALUE 36DAE5290AF6418B +MAGIC_SELF_HEAL_HP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_hp_spectators_pm [&SYS&$p$ se soigne $i$ points de vie.] + + (p.gender = female) + magic_self_heal_hp_spectators_pf [&SYS&$p$ se soigne $i$ points de vie.] + +} + +// HASH_VALUE 6B193A7A953C9A3A +MAGIC_SELF_HEAL_SAP (int i) +{ + magic_self_heal_sap [&SPLM&Vous vous régénérez $i$ points de sève.] + +} + +// HASH_VALUE 04831D7702695E64 +MAGIC_SELF_HEAL_SAP_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sap_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points de sève.] + +} + +// HASH_VALUE D05D0AA594745DC4 +MAGIC_SELF_HEAL_SAP_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sap_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + + (b.gender = female) + magic_self_heal_sap_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points de sève.] + +} + +// HASH_VALUE C6E3462A41E89732 +MAGIC_SELF_HEAL_SAP_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sap_spectators_pm [&SYS&$p$ se régénère $i$ points de sève.] + + (p.gender = female) + magic_self_heal_sap_spectators_pf [&SYS&$p$ se régénère $i$ points de sève.] + +} + +// HASH_VALUE C6D3EB89D08932AC +MAGIC_SELF_HEAL_STA (int i) +{ + magic_self_heal_sta [&SPLM&Vous vous régénérez $i$ points d'Endurance.] + +} + +// HASH_VALUE C9DBD2320D594E16 +MAGIC_SELF_HEAL_STA_SPECTATORS_CREATURE (creature c, int i) +{ + magic_self_heal_sta_spectators_c [&SYS&$c.da$ $c$ se régénère $i$ points d'Endurance.] + +} + +// HASH_VALUE 7F57A24599B633FE +MAGIC_SELF_HEAL_STA_SPECTATORS_NPC (bot b, int i) +{ + (b.gender = male) + magic_self_heal_sta_spectators_bm [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + + (b.gender = female) + magic_self_heal_sta_spectators_bf [&SYS&$b.da$ $b$ se régénère $i$ points d'Endurance.] + +} + +// HASH_VALUE B76EF464474967C6 +MAGIC_SELF_HEAL_STA_SPECTATORS_PLAYER (player p, int i) +{ + (p.gender = male) + magic_self_heal_sta_spectators_pm [&SYS&$p$ se régénère $i$ points d'Endurance.] + + (p.gender = female) + magic_self_heal_sta_spectators_pf [&SYS&$p$ se régénère $i$ points d'Endurance.] + +} + +// HASH_VALUE 61AD072EFFB21738 +MAGIC_SPECIAL_DAMAGE_ACTOR (entity e, int i, damagetype d) +{ + magic_special_damage_actor [&DGM&Votre sort atteint $e.da$ $e$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +} + +// HASH_VALUE 90C0BDF578D3FB11 +MAGIC_SPECIAL_DAMAGE_SELF (int i, damagetype d) +{ + magic_special_damage_self [&DMG&Vous vous infligez $i$ $d$ dégâts.] + +} + +// HASH_VALUE 9D29F01833533890 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_CREATURE (creature c, int n, damagetype d) +{ + magic_special_damage_self_spectators_c [&SYS&$c.da$ $c$ s'inflige $n$ $d$ dégâts.] + +} + +// HASH_VALUE A17F6CFD4E953438 +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_NPC (bot b, int n, damagetype d) +{ + (b.gender = male) + magic_special_damage_self_spectators_bm [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + + (b.gender = female) + magic_special_damage_self_spectators_bf [&SYS&$b.da$ $b$ s'inflige $n$ $d$ dégâts.] + +} + +// HASH_VALUE 930FD3A8C93D301D +MAGIC_SPECIAL_DAMAGE_SELF_SPECTATORS_PLAYER (player p, int n, damagetype d) +{ + (p.gender = male) + magic_special_damage_self_spectators_pm [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + + (p.gender = female) + magic_special_damage_self_spectators_pf [&SYS&$p$ s'inflige $n$ $d$ dégâts.] + +} + +// HASH_VALUE 88762FC0CB79D5B9 +MAGIC_SPECIAL_DAMAGE_SPECTATORS (entity caster, entity target, int i, damagetype d) +{ + magic_special_damage_spectators [&SYS&$caster.da$ $caster$ lance un sort sur $target.da$ $target$, lui infligeant des dégâts à hauteur de $i$ point de $d$.] + +} + +// HASH_VALUE 4038E07172C4DE0D +MAGIC_SPECIAL_DAMAGE_TARGET (entity e, int i, damagetype d) +{ + magic_special_damage_target [&DMG&$e.da$ $e$ vous lance un sort, vous infligeant des dégâts à hauteur de $i$ point de $d$.] + +} + +// HASH_VALUE 4CB1CEEA78E4FAF1 +MAGIC_TARGET_DEAD () +{ + magic_target_dead [&CHKCB&Vous ne pouvez pas jeter un sort sur un cadavre.] + +} + +// HASH_VALUE 13FA47BD3F26593B +MAGIC_TARGET_IMMUNE (entity e) +{ + (e.gender = male) + magic_target_immune_m [&CHKCB&$e.da$ $e$ est immunisé contre ce type de magie.] + + (e.gender = female) + magic_target_immune_f [&CHKCB&$e.da$ $e$ est immunisée contre ce type de magie.] + +} + +// HASH_VALUE EC2BC52817387584 +MAGIC_TARGET_INVULNERABLE_ALL_MAGIC (entity e) +{ + magic_target_invulnerable_all_magic [&CHKCB&$e.da$ $e$ est insensible à la magie.] + +} + +// HASH_VALUE D9A765B543E480FE +MAGIC_TARGET_INVULNERABLE_OFFENSIVE (entity e) +{ + magic_target_invulnerable_offensive [&CHKCB&$e.da$ $e$ est insensible aux sorts offensifs.] + +} + +// HASH_VALUE 67B0F747AA1014C9 +MAGIC_TARGET_OUT_OF_RANGE (entity e) +{ + magic_target_out_of_range [&CHKCB&$e.da$ $e$ se trouve hors de portée de votre sort.] + +} + +// HASH_VALUE 2B8FCCC9B4B7E3A8 +MAGIC_YOU_BREAK_ENEMY_CAST (entity e) +{ + [&SYS&Vous interrompez $e.da$ $e$.] + +} + +// HASH_VALUE 8BB24071ED24576B +MAX_CHARGE_REACHED () +{ + [&CHK&votre guilde a déjà postulé au nombre maximum de charges.] + +} + +// HASH_VALUE 1B78F408E6E6BC27 +MENU_OUTPOST () +{ + [Consulter l'enseigne d'avant-poste] + +} + +// HASH_VALUE 81FB6F7A8833D4A0 +MENU_RING_ENTRY () +{ + [Accédez au Ring] + +} + +/************************************************************************************************************************** +MENUS PHRASES +/**************************************************************************************************************************/ +// HASH_VALUE 72DE68C3256B4820 +MENU_WHOAMI (player p, bot b) +{ + menu_who_am_i [Qui êtes-vous ?] + +} + +/* OLD VALUE : [ + MENU_WHOISKARAVAN (player p, bot b) + { + (b.race = karavan) + menu_who_is_karavan [What is the karavan?] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE B05705F4910D106D +MENU_WHOISKARAVAN (player p, bot b) +{ + (b.race = karavan) + menu_who_is_karavan [Qu'est-ce que la Karavan ?] + +} + +// HASH_VALUE 7C2623A06F834E6E +MISSION_ENTER_CRITITAL_PART_DECLINE (dyn_string_id str) +{ + [Vous avez décliné la proposition, vous êtes maintenant en mode sommeil pour la mission $str$.] + +} + +// HASH_VALUE 90D54834ED1955F4 +MISSION_ENTER_CRITITAL_PART_PROPOSAL (dyn_string_id str) +{ + [Voulez-vous entrer dans la partie critique de la mission $str$ ?] + +} + +// HASH_VALUE F03A78365DD65C11 +MISSION_ENTER_CRITITAL_PART_TIMEOUT (dyn_string_id str) +{ + [Vous n'avez pas répondu assez vite, vous êtes maintenant en mode sommeil pour la mission $str$.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 01D93A167A17700A +MISSION_FAILED () +{ + mission_failed [&TSK&Une de vos missions a échoué.] + +} + +// HASH_VALUE E908D049289AAE56 +MISSION_GOAL_STEP_ANY_OR (dyn_string_id id) +{ + [Soit $id$] + +} + +// HASH_VALUE CF0BAC5D4564E2D4 +MISSION_MAX_GROUP_REACHED () +{ + [&CHK&Vous avez atteint le nombre maximum de missions de groupes.] + +} + +// HASH_VALUE D2AC9C3772F3EEC7 +MISSION_MAX_SOLO_REACHED () +{ + [&CHK&Vous avez atteint le nombre maximum de missions en solo.] + +} + +// HASH_VALUE 923525270019F64B +MISSION_PREREQ_ACTION (sbrick s) +{ + [Cette mission nécessite que vous connaissiez la brique ""$s$"".] + +} + +// HASH_VALUE 55C5DF440C5D5E93 +MISSION_PREREQ_ALREADY_DONE () +{ + [Cette mission ne peut être prise qu'une seule fois.] + +} + +// HASH_VALUE E3115069B78BCDCB +MISSION_PREREQ_CAN_NO_LONGER_TAKE () +{ + [Vous ne pouvez plus prendre cette mission.] + +} + +// HASH_VALUE 7E5B5144EEF618DF +MISSION_PREREQ_ENCYCLO_ALL_DONE (dyn_string_id thema, dyn_string_id album) +{ + [Toutes les tâches rituelles relatives au thème ""$thema$"" dans l'album ""$album$"" doivent avoir été réussies.] + +} + +// HASH_VALUE AA972AC236D15732 +MISSION_PREREQ_EVENT_FACTION (event_faction ef) +{ + [Vous devez être dans la faction d'événement '$ef$'.] + +} + +// HASH_VALUE 0DFCF30ED9F115FD +MISSION_PREREQ_FAME_FACTION (faction f, int level) +{ + [Votre réputation auprès de la faction ""$f$"" doit être au moins égale à $level$.] + +} + +// HASH_VALUE 94DD0E9B083FF5F4 +MISSION_PREREQ_KAMI () +{ + [Votre réputation auprès des Kamis doit être supérieure à votre réputation auprès de la Karavan.] + +} + +// HASH_VALUE 9D95C86D2895AE00 +MISSION_PREREQ_KARAVAN () +{ + [Votre réputation auprès de la Karavan doit être supérieure à votre réputation auprès des Kamis.] + +} + +// HASH_VALUE 09011928A0D4164C +MISSION_PREREQ_MISSION_DONE (dyn_string_id str) +{ + [Cette mission nécessite la réussite de la mission '$str$'.] + +} + +// HASH_VALUE 1482BE95C1942C5D +MISSION_PREREQ_MISSION_NOTDONE (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas accomplie.] + +} + +// HASH_VALUE 96E3D297BE60A02A +MISSION_PREREQ_MISSION_NOTRUNNING (dyn_string_id str) +{ + [Cette mission nécessite que la mission '$str$' ne soit pas en cours.] + +} + +// HASH_VALUE DE884FAF3DAD0B98 +MISSION_PREREQ_MISSION_RUNNING (dyn_string_id str) +{ + [Cette mission nécessite la prise de la mission '$str$'.] + +} + +// HASH_VALUE 231F493A834B9768 +MISSION_PREREQ_MONO () +{ + [Cette mission ne peut être prise pour le moment, revenez plus tard.] + +} + +// HASH_VALUE 8699709165C95345 +MISSION_PREREQ_NEED_ITEM_BAG (item item) +{ + [Vous devez posséder $item.ia$ $item$ dans votre sac.] + +} + +// HASH_VALUE AA98C59B39EA8F8B +MISSION_PREREQ_NEED_ITEM_WORN (item item) +{ + [Vous devez être équipé avec $item.ia$ $item$.] + +} + +// HASH_VALUE 8CF6396EB84CBFF1 +MISSION_PREREQ_SEASON_AUTUMN () +{ + [Cette mission n'est disponible qu'en automne.] + +} + +// HASH_VALUE 5026556DF5FEC833 +MISSION_PREREQ_SEASON_SPRING () +{ + [Cette mission n'est disponible qu'au printemps.] + +} + +// HASH_VALUE 3310842D153CE1C3 +MISSION_PREREQ_SEASON_SUMMER () +{ + [Cette mission n'est disponible qu'en été.] + +} + +// HASH_VALUE 33F24D64388BDBC3 +MISSION_PREREQ_SEASON_WINTER () +{ + [Cette mission n'est disponible qu'en hiver.] + +} + +// HASH_VALUE 63705C6A9D3C64DD +MISSION_PREREQ_SKILL_LEVEL (skill skill, int min, int max) +{ + (max >= 250) + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$.] + + (min = 0) + [Votre niveau dans la compétence '$skill$' doit être inférieur à $max$.] + + [Votre niveau dans la compétence '$skill$' doit être supérieur à $min$ et inférieur à $max$.] + +} + +// HASH_VALUE 126BD1B81BC59626 +MISSION_PREREQ_TEAM () +{ + [Vous devez être membre d'une équipe.] + +} + +// HASH_VALUE 687477AB918F81D4 +MISSION_PREREQ_TEAM_LEADER () +{ + [Vous devez être le chef de votre équipe.] + +} + +// HASH_VALUE 345611AFA150C5BE +MISSION_PREREQ_TEAM_SIZE (int n) +{ + [Votre équipe doit comporter au moins $n$ membres.] + +} + +// HASH_VALUE 54045059ABC0533C +MISSION_PREREQ_TIMER (int days, int h, int m) +{ + (days > 0 ) + mission_prereq_timer_dhm [Cette mission sera disponible dans $days$ jours, $h$ heures et $m$ minutes.] + + (days = 0 & h > 0 ) + mission_prereq_timer_hm [Cette mission sera disponible dans $h$ heures et $m$ minutes.] + + mission_prereq_timer_m [Cette mission sera disponible dans $m$ minutes.] + +} + +// HASH_VALUE D7C8585B2742189B +MISSION_PREREQ_TITLE (title title) +{ + [Vous devez afficher le titre ""$title$"".] + +} + +// HASH_VALUE 59E5493B4604882F +MISSION_QUEUE_WAIT (int nbWaiters, int onlineWaiters, int days, int hours, int m) +{ + (nbWaiters = 0 & days > 0) + [Vous êtes en tête de la file d'attente pour cette mission. Temps d'attente estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (nbWaiters = 0 & hours > 0) + [Vous êtes en tête de la file d'attente pour cette mission. Temps d'attente estimé : $hours$ heures et $m$ minutes.] + + (nbWaiters = 0) + [Vous êtes en tête de la file d'attente pour cette mission. Temps d'attente estimé : $m$ minutes.] + + (days>0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attente estimé : $days$ jours $hours$ heures et $m$ minutes.] + + (hours > 0) + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attente estimé : $hours$ heures et $m$ minutes.] + + [Il y a devant vous $nbWaiters$ personnes (dont $onlineWaiters$ online) dans la file d'attente pour cette mission. Temps d'attente estimé : $m$ minutes.] + +} + +//buy item-------------------------------------------------------------------------------- +// HASH_VALUE A60C7FB81BCB0B19 +MIS_BUY_1 (item i1, int q1, int ql1) +{ + mis_buy_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +} + +// HASH_VALUE 0552543A0737769E +MIS_BUY_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_buy_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +} + +// HASH_VALUE 5C29E9BD1F370B62 +MIS_BUY_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_buy_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +} + +// HASH_VALUE 95D5DE44C0024FD8 +MIS_BUY_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_buy_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +} + +// HASH_VALUE 939DDC31163664E6 +MIS_BUY_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5) +{ + mis_buy_5 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$] + +} + +// HASH_VALUE 563DC89A40E48005 +MIS_BUY_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6) +{ + mis_buy_6 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$] + +} + +// HASH_VALUE 42239D6C4535DD80 +MIS_BUY_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7) +{ + mis_buy_7 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$] + +} + +//buy item from specific NPC------------------------------------------------------------------ +// HASH_VALUE 004FD44FC8CA471E +MIS_BUY_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_buy_npc_1 [Achetez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +} + +// HASH_VALUE 41AA6425433532B7 +MIS_BUY_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_buy_npc_2 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +} + +// HASH_VALUE E99759BDBF25367C +MIS_BUY_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_buy_npc_3 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +} + +// HASH_VALUE 40EE2231F4E54D92 +MIS_BUY_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_buy_npc_4 [Achetez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +} + +//cast spell----------------------------------------------------------------------------- +// HASH_VALUE 0FE3603C98869096 +MIS_CAST_1 (sbrick i1) +{ + mis_cast_1 [Jetez le sort $i1$] + +} + +// HASH_VALUE 7F2E592D71A7E3A5 +MIS_CAST_2 (sbrick i1, sbrick i2) +{ + mis_cast_2 [Jetez le Sort :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 6B06547D82B24021 +MIS_CAST_3 (sbrick i1, sbrick i2, sbrick i3) +{ + mis_cast_3 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE BF66F467BA2D2AE4 +MIS_CAST_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4) +{ + mis_cast_4 [Jetez le Sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +//cast spell at a specific place------------------------------------------------------------------ +// HASH_VALUE AC0ED915CB1D00ED +MIS_CAST_LOC_1 (sbrick i1, place p) +{ + mis_cast_loc_1 [Allez $p$ et jetez le sort $i1$] + +} + +// HASH_VALUE 6E6FD5B2FC4F39AA +MIS_CAST_LOC_2 (sbrick i1, sbrick i2, place p) +{ + mis_cast_loc_2 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$] + +} + +// HASH_VALUE 8E355643FD3F246B +MIS_CAST_LOC_3 (sphrase i1, sphrase i2, sphrase i3, place p) +{ + mis_cast_loc_3 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$] + +} + +// HASH_VALUE 8BC202557105516B +MIS_CAST_LOC_4 (sbrick i1, sbrick i2, sbrick i3, sbrick i4, place p) +{ + mis_cast_loc_4 [Allez $p.pr$ $p$ et jetez le sort :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$] + +} + +// HASH_VALUE FAAF9F5B68502758 +MIS_CHARGE_POINT (int point_needed, int percent_realized) +{ + mis_charge_point [Vous avez besoin de $point_needed$ points de charge.\n + Vous avez $percent_realized$ % du total requis.] + +} + +//craft items--------------------------------------------------------------------------------- +// HASH_VALUE 231EED8E21871FF1 +MIS_CRAFT_1 (item i, int qt,int ql ) +{ + (qt = 1) + mis_craft_1 [Créez $qt$ $i$ d'une qualité au moins égale à $ql$] + + mis_craft_1_p [Créez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +} + +// HASH_VALUE F021D9EAA117F9C0 +MIS_CRAFT_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + (qt1 = 1 & qt2 = 1) + mis_craft_2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + (qt1 > 1 & qt2 = 1) + mis_craft_2_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + (qt1 = 1 & qt2 > 1) + mis_craft_2_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + + mis_craft_2_p3 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +} + +// HASH_VALUE 0463BBDC498BC4BA +MIS_CRAFT_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1) + mis_craft_3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1) + mis_craft_3_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1) + mis_craft_3_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1) + mis_craft_3_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1) + mis_craft_3_p4 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1) + mis_craft_3_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1) + mis_craft_3_p6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + mis_craft_3_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +} + +// HASH_VALUE 873DBAD4B03D5FB1 +MIS_CRAFT_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_craft_4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_craft_4_p1 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_craft_4_p2 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p3 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p4 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_craft_4_p5 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p6 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p7 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p8 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p9 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_craft_4_p10 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_craft_4_p11 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_craft_4_p12 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_craft_4_p13 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 > 1) + mis_craft_4_p14 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + mis_craft_4_p15 [Créez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +} + +// HASH_VALUE EE982B2A8CBD340E +MIS_CRAFT_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5) +{ + mis_craft_5 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + ] + +} + +/* OLD VALUE : [ + + MIS_CRAFT_6 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 , item i5, int qt5,int ql5, item i6, int qt6,int ql6) + { + mis_craft_6 [Craft :\n + - $qt1$ $i1$ of at least quality $ql1$\n + - $qt2$ $i2$ of at least quality $ql2$\n + - $qt3$ $i3$ of at least quality $ql3$\n + - $qt4$ $i4$ of at least quality $ql4$\n + - $qt5$ $i5$ of at least quality $ql5$\n + 1 - $qt6$ $i6$ of at least quality $ql6$] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C0102ED49F4D3796 +MIS_CRAFT_6 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4, item i5, int qt5, int ql5, item i6, int qt6, int ql6) +{ + mis_craft_6 [Créez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $qt6$ $i6$ d'une qualité au moins égale à $ql6$] + +} + +// HASH_VALUE 9B7F3F04E980346F +MIS_DESTROY_ITEM (bot b, item i, int qt, int ql) +{ + (qt = 1) + mis_destroy_item_1 [$b$ vous a pris $i.ia$ $i$ de qualité $ql$ ou plus] + + mis_destroy_item_some [$b$ vous a pris $qt$ $i.p$ de qualité $ql$ ou plus] + +} + +//escort npc group------------------------------------------------------------------ +// HASH_VALUE 4393047225788E0A +MIS_ESCORT () +{ + mis_escort [!!! À faire !!!] + +} + +//mission failed----------------------------------------------------------------------------------- +// HASH_VALUE 8171423C5040FB47 +MIS_FAIL () +{ + mis_fail [!!! À faire !!!] + +} + +// HASH_VALUE 789B0B2A60377F70 +MIS_FAME_GAIN (faction faction) +{ + [&TSK&Vous gagnez en renommée auprès de $faction.da$ $faction$.] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +/********************************************************************************************/ +/////////////////////////////////STEPS////////////////////////////////////////////////////// +//forage raw materials------------------------------------------------------------------------- +// HASH_VALUE 2422828F89280512 +MIS_FORAGE_1 (item i, int qt,int ql ) +{ + (qt = 1) + mis_forage_1 [Récoltez $qt$ $i$ d'une qualité au moins égale à $ql$] + + mis_forage_1_p [Récoltez $qt$ $i.p$ d'une qualité au moins égale à $ql$] + +} + +// HASH_VALUE DF1AFF6B19DF0A70 +MIS_FORAGE_2 (item i1, int qt1,int ql1, item i2, int qt2,int ql2 ) +{ + (qt1 = 1 & qt2 = 1) + mis_forage_2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + (qt1 > 1 & qt2 > 1) + mis_forage_2_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + + (qt1 > 1 & qt2 = 1) + mis_forage_2_s [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$] + + mis_forage_2_p_s [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$] + +} + +// HASH_VALUE 7D1689CC747BE6EE +MIS_FORAGE_3 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1) + mis_forage_3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1) + mis_forage_3_p [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1) + mis_forage_3_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 = 1 & qt2 = 1 & qt3 > 1) + mis_forage_3_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1) + mis_forage_3_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1) + mis_forage_3_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + + mis_forage_3_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$] + +} + +// HASH_VALUE C19BAFFF01B027A8 +MIS_FORAGE_4 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4 ) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_forage_4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_forage_4_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_forage_4_p2 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p3 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_forage_4_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p_p5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_forage_4_p_p_p1 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_forage_4_p_p_p2 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_forage_4_p_p_p3 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 > 1) + mis_forage_4_p_p_p4 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + + mis_forage_4_p_p_p5 [Récoltez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$] + +} + +// HASH_VALUE 56CC7755ECF82809 +MIS_FORAGE_5 (item i1, int qt1,int ql1, item i2, int qt2,int ql2, item i3, int qt3,int ql3, item i4, int qt4,int ql4, item i5, int qt5,int ql5) +{ + mis_forage_5 [Récoltez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $qt5$ $i5$ d'une qualité au moins égale à $ql5$] + +} + +/////////////////////////////// Charge & outpost related /////////////////////////////// +// HASH_VALUE 50C97B9F40FA2369 +MIS_GAIN_CONTROL (place outpost_name) +{ + mis_gain_control [Gagnez le contrôle de l'avant-poste $outpost_name$.] + +} + +// HASH_VALUE 31776A30E5DA490D +MIS_GIVE_CONTROL (place outpost_name) +{ + mis_give_control [Votre guilde a gagné le contrôle de l'avant-poste $outpost_name$.] + +} + +//give item------------------------------------------------------------------------------------ +// HASH_VALUE 2A02E5C0798BF2AC +MIS_GIVE_ITEM_1 (item i1, int q1, bot b) +{ + mis_give_item_1 [Donnez $q1$ $i1$ à $b$] + +} + +// HASH_VALUE C5434440FB8D22E7 +MIS_GIVE_ITEM_10 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, bot b) +{ + mis_give_item_10 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + à $b$] + +} + +// HASH_VALUE 8BEC0FB6C22A5A28 +MIS_GIVE_ITEM_11 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, bot b) +{ + mis_give_item_11 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + à $b$] + +} + +// HASH_VALUE 7F495D3C7229ACDD +MIS_GIVE_ITEM_12 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, item i10, int q10, item i11, int q11, item i12, int q12, bot b) +{ + mis_give_item_12 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + - $q10$ $i10$\n + - $q11$ $i11$\n + - $q12$ $i12$\n + à $b$] + +} + +// HASH_VALUE C0E57829A2E24B3B +MIS_GIVE_ITEM_2 (item i1, int q1, item i2, int q2, bot b) +{ + mis_give_item_2 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + à $b$] + +} + +// HASH_VALUE 2B9B37830CC41FA6 +MIS_GIVE_ITEM_3 (item i1, int q1, item i2, int q2, item i3, int q3, bot b) +{ + mis_give_item_3 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + à $b$] + +} + +// HASH_VALUE 6EAFBE368006486C +MIS_GIVE_ITEM_4 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, bot b) +{ + mis_give_item_4 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + à $b$] + +} + +// HASH_VALUE 35C72A0DD0F33C4C +MIS_GIVE_ITEM_5 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, bot b) +{ + mis_give_item_5 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + à $b$] + +} + +// HASH_VALUE C379F9717BBCD56F +MIS_GIVE_ITEM_6 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, bot b) +{ + mis_give_item_6 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + à $b$] + +} + +// HASH_VALUE 0E3063F685FD06B9 +MIS_GIVE_ITEM_7 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, bot b) +{ + mis_give_item_7 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + à $b$] + +} + +// HASH_VALUE 98A0922434C39F06 +MIS_GIVE_ITEM_8 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, bot b) +{ + mis_give_item_8 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + à $b$] + +} + +// HASH_VALUE 8538F8EADCD0B1FD +MIS_GIVE_ITEM_9 (item i1, int q1, item i2, int q2, item i3, int q3, item i4, int q4, item i5, int q5, item i6, int q6, item i7, int q7, item i8, int q8, item i9, int q9, bot b) +{ + mis_give_item_9 [Donnez :\n + - $q1$ $i1$\n + - $q2$ $i2$\n + - $q3$ $i3$\n + - $q4$ $i4$\n + - $q5$ $i5$\n + - $q6$ $i6$\n + - $q7$ $i7$\n + - $q8$ $i8$\n + - $q9$ $i9$\n + à $b$] + +} + +//generic give item menu-------------------------------------------------------------------- +// HASH_VALUE E47B327FA683E6AE +MIS_GIVE_ITEM_MENU (int item_count) +{ + mis_give_item_menu [Donnez l'objet $item_count$] + +} + +//give item of specific quality------------------------------------------------------------------- +// HASH_VALUE 189D95F60A4DF8A6 +MIS_GIVE_ITEM_QUAL_1 (item i1, int q1, int ql1, bot b) +{ + mis_give_item_qual_1 [Donnez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +} + +// HASH_VALUE EAC2071B036E2C21 +MIS_GIVE_ITEM_QUAL_10 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, bot b) +{ + mis_give_item_qual_10 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + à $b$] + +} + +// HASH_VALUE ED1E096F5A9E4F00 +MIS_GIVE_ITEM_QUAL_11 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, bot b) +{ + mis_give_item_qual_11 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + à $b$] + +} + +// HASH_VALUE EF52905C9FB2B5FA +MIS_GIVE_ITEM_QUAL_12 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, item i10, int q10, int ql10, item i11, int q11, int ql11, item i12, int q12, int ql12, bot b) +{ + mis_give_item_qual_12 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + - $q10$ $i10$ d'une qualité au moins égale à $ql10$\n + - $q11$ $i11$ d'une qualité au moins égale à $ql11$\n + - $q12$ $i12$ d'une qualité au moins égale à $ql12$\n + à $b$] + +} + +// HASH_VALUE E1BD248CAE4713EC +MIS_GIVE_ITEM_QUAL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_give_item_qual_2 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +} + +// HASH_VALUE 74E816790EC5EBEF +MIS_GIVE_ITEM_QUAL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_give_item_qual_3 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +} + +// HASH_VALUE 839441223D09CED5 +MIS_GIVE_ITEM_QUAL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_give_item_qual_4 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +} + +// HASH_VALUE C475F23ADCA139C8 +MIS_GIVE_ITEM_QUAL_5 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, bot b) +{ + mis_give_item_qual_5 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + à $b$] + +} + +// HASH_VALUE C0FE3951992E80F3 +MIS_GIVE_ITEM_QUAL_6 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, bot b) +{ + mis_give_item_qual_6 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + à $b$] + +} + +// HASH_VALUE 6E4755F760AE363B +MIS_GIVE_ITEM_QUAL_7 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, bot b) +{ + mis_give_item_qual_7 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + à $b$] + +} + +// HASH_VALUE F08667429D3F4A8D +MIS_GIVE_ITEM_QUAL_8 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, bot b) +{ + mis_give_item_qual_8 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + à $b$] + +} + +// HASH_VALUE 41539692AECB3F4A +MIS_GIVE_ITEM_QUAL_9 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, item i5, int q5, int ql5, item i6, int q6, int ql6, item i7, int q7, int ql7, item i8, int q8, int ql8, item i9, int q9, int ql9, bot b) +{ + mis_give_item_qual_9 [Donnez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + - $q5$ $i5$ d'une qualité au moins égale à $ql5$\n + - $q6$ $i6$ d'une qualité au moins égale à $ql6$\n + - $q7$ $i7$ d'une qualité au moins égale à $ql7$\n + - $q8$ $i8$ d'une qualité au moins égale à $ql8$\n + - $q9$ $i9$ d'une qualité au moins égale à $ql9$\n + à $b$] + +} + +/////////////////////////////////OBJECTIFS////////////////////////////////////////////////////// +// HASH_VALUE 5A86F6F804CA3AAB +MIS_GIVE_MISSION_ITEM (item i, int qt, bot b) +{ + mis_give_mission_item [Donnez $i$ à $b$] + +} + +//give money--------------------------------------------------------------------------------------- +// HASH_VALUE 7A7B635BE7585E6B +MIS_GIVE_MONEY (int amount, bot b) +{ + mis_give_money [Donnez $amount$ dapper(s) à $b$] + +} + +//generic give money menu-------------------------------------------------------------------- +// HASH_VALUE 9C6AD07E984818AE +MIS_GIVE_MONEY_MENU () +{ + mis_give_money_menu [Donnez de l'argent] + +} + +/////////////////////////////////CONSTRAINTS////////////////////////////////////////////////////// +//place constraints------------------------------------------------------------------------ +//generic inside place constraint 3d message +// HASH_VALUE A2D563964CC7A89C +MIS_INSIDE (place p) +{ + mis_inside [Retournez rapidement $p.pr$ $p$] + +} + +/** this file contains all generic mission texts */ +/******************************************************************************************** + HARD CODED + +/********************************************************************************************/ +// HASH_VALUE A94F1DB5C568E9E3 +MIS_INSIDE_WARN ( place p, int i) +{ + [Attention ! Vous quittez $p$, vous devez être de retour d'ici $i$ secondes sinon vous aurez échoué dans votre mission.] + +} + +//kill faction------------------------------------------------------------------------------------- +// Clause 0 : text changed. +// HASH_VALUE 6B22ADFB0F2CFC8F +MIS_KILL_FACTION (faction f, int qt) +{ + mis_kill_faction [Eliminez $qt$ $f.member$.] + +} + +// Clause 0 : text changed. +// HASH_VALUE 5FE0A2614879B0CA +MIS_KILL_FACTION_LOC (faction f, int qt, place p) +{ + mis_kill_faction_loc [Eliminez $qt$ $f.member$ in $p$.] + +} + +// HASH_VALUE 69FCE141621DCC18 +MIS_KILL_FAUNA_1 (creature_model c1,int q1) +{ + (q1 = 1) + mis_kill_fauna_1 [Éliminez $q1$ $c1$] + + mis_kill_fauna_1_p [Éliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 3BCE416969194536 +MIS_KILL_FAUNA_2 (creature_model c1,int q1, creature_model c2,int q2) +{ + (q1 = 1 & q2 = 1) + mis_kill_fauna_2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + + (q1 > 1 & q2 = 1) + mis_kill_fauna_2_p1 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + + (q1 = 1 & q2 > 1) + mis_kill_fauna_2_p2 [Éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + + mis_kill_fauna_2_p3 [Éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// HASH_VALUE 26E7462512E702C1 +MIS_KILL_FAUNA_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3) +{ + (q1 = 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 = 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 = 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 > 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 = 1 & q2 > 1 & q3 > 1) + mis_kill_fauna_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + + mis_kill_fauna_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +} + +// HASH_VALUE E5D1F9595BF9F76C +MIS_KILL_FAUNA_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4) +{ + (q1 = 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_4_p12 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_14 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + mis_kill_fauna_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +} + +//kill fauna in specific place----------------------------------------------------------------------- +// HASH_VALUE 1E32B0912B36E7AC +MIS_KILL_FAUNA_LOC_1 (creature_model c1,int q1, place p) +{ + (q1 = 1) + mis_kill_fauna_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + + mis_kill_fauna_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 359F9FE75A7E98F8 +MIS_KILL_FAUNA_LOC_2 (creature_model c1,int q1, creature_model c2,int q2, place p) +{ + (q1 = 1 & q2 = 1) + mis_kill_fauna_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + + (q1 > 1 & q2 = 1) + mis_kill_fauna_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + + (q1 = 1 & q2 > 1) + mis_kill_fauna_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + + mis_kill_fauna_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// HASH_VALUE E4E0E0771B4D7C34 +MIS_KILL_FAUNA_LOC_3 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, place p) +{ + (q1 = 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 = 1) + mis_kill_fauna_loc_3_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 = 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_loc_3_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 = 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_loc_3_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 > 1 & q2 > 1 & q3 = 1) + mis_kill_fauna_loc_3_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 > 1) + mis_kill_fauna_loc_3_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 = 1 & q2 > 1 & q3 > 1) + mis_kill_fauna_loc_3_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + + mis_kill_fauna_loc_3_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +} + +// HASH_VALUE 6F5828CE0F9C2CFA +MIS_KILL_FAUNA_LOC_4 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, place p) +{ + (q1 = 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_fauna_loc_4_p5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p9 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_loc_4_p10 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_fauna_loc_4_p11 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_fauna_loc_4_p12 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_loc_4_p13 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 > 1) + mis_kill_fauna_loc_4_p14 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + mis_kill_fauna_loc_4_p15 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +} + +// HASH_VALUE 135E44D78EAB2A71 +MIS_KILL_FAUNA_LOC_5 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, place p) +{ + mis_kill_fauna_loc_5 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$] + +} + +// HASH_VALUE C066D2AA0C06E9F5 +MIS_KILL_FAUNA_LOC_6 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, place p) +{ + mis_kill_fauna_loc_6 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$] + +} + +// HASH_VALUE 8A83FE98B4B9F2DF +MIS_KILL_FAUNA_LOC_7 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, place p) +{ + mis_kill_fauna_loc_7 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$] + +} + +// HASH_VALUE 00F139A8BD92BFEC +MIS_KILL_FAUNA_LOC_8 (creature_model c1,int q1, creature_model c2,int q2, creature_model c3,int q3, creature_model c4,int q4, creature_model c5,int q5, creature_model c6,int q6, creature_model c7,int q7, creature_model c8,int q8, place p) +{ + mis_kill_fauna_loc_8 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$\n + - $q5$ $c5$\n + - $q6$ $c6$\n + - $q7$ $c7$\n + - $q8$ $c8$] + +} + +// HASH_VALUE 72A80E95A0F3CEF7 +MIS_KILL_GROUP (bot_name group_name) +{ + mis_kill_group [Eliminez $group_name$] + +} + +//kill npc----------------------------------------------------------------------------------------- +// HASH_VALUE FA1857652D87A33D +MIS_KILL_NPC_1 (bot b1) +{ + mis_kill_npc_1 [Eliminez $b1$] + +} + +// HASH_VALUE 06798C2A48D7E2D5 +MIS_KILL_NPC_2 (bot b1, bot b2) +{ + mis_kill_npc_2 [Eliminez :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 5660D9BFE8DB2E64 +MIS_KILL_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_kill_npc_3 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A747265588DF7EF3 +MIS_KILL_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_kill_npc_4 [Eliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill npc by name------------------------------------------------------------------------------------- +// HASH_VALUE 4D7A16E92B0483EE +MIS_KILL_NPC_BY_NAME ( bot_name b, int qt ) +{ + [Eliminez $qt$ $b$.] + +} + +// HASH_VALUE 3BB0763C41A60DB8 +MIS_KILL_NPC_BY_NAME_LOC ( bot_name b, int qt, place p ) +{ + [Allez $p.pr$ $p$ et éliminez $qt$ $b$.] + +} + +//kill npc in specific place----------------------------------------------------------------------- +// HASH_VALUE F9465AB3FDDC89A2 +MIS_KILL_NPC_LOC_1 (bot b1, place p) +{ + mis_kill_npc_loc_1 [Allez $p.pr$ $p$ et éliminez $b1$] + +} + +// HASH_VALUE D9D93756928F1862 +MIS_KILL_NPC_LOC_2 (bot b1, bot b2, place p) +{ + mis_kill_npc_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE AD4684D9E5530CE8 +MIS_KILL_NPC_LOC_3 (bot b1, bot b2, bot b3, place p) +{ + mis_kill_npc_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE C2B3D15C3817046E +MIS_KILL_NPC_LOC_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_kill_npc_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//kill species------------------------------------------------------------------------------------ +// HASH_VALUE C08A50DA1A8737A5 +MIS_KILL_RACE_1 (race c1, int q1) +{ + (q1 = 1) + mis_kill_race_1 [Eliminez $q1$ $c1$] + + mis_kill_race_1_p [Eliminez $q1$ $c1.p$] + +} + +// HASH_VALUE 0C8B1EAF483B9C79 +MIS_KILL_RACE_2 (race c1,int q1, race c2,int q2) +{ + (q1 = 1 & q2 = 1) + mis_kill_race_2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + + (q1 > 1 & q2 = 1) + mis_kill_race_2_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + + (q1 = 1 & q2 > 1) + mis_kill_race_2_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + + mis_kill_race_2_p3 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// HASH_VALUE 1D4EA6D8C4CCCF76 +MIS_KILL_RACE_3 (race c1,int q1, race c2,int q2, race c3,int q3) +{ + (q1 = 1 & q2 = 1 & q3 = 1) + mis_kill_race_3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 = 1) + mis_kill_race_3_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$] + + (q1 = 1 & q2 > 1 & q3 = 1) + mis_kill_race_3_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 = 1 & q2 = 1 & q3 > 1) + mis_kill_race_3_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 > 1 & q2 > 1 & q3 = 1) + mis_kill_race_3_p4 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$] + + (q1 > 1 & q2 = 1 & q3 > 1) + mis_kill_race_3_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$] + + (q1 = 1 & q2 > 1 & q3 > 1) + mis_kill_race_3_p6 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + + mis_kill_race_3_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$] + +} + +// HASH_VALUE E767C21E87177A56 +MIS_KILL_RACE_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4) +{ + (q1 = 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_race_4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 = 1) + mis_kill_race_4_p1 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_race_4_p2 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p3 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p4 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 = 1) + mis_kill_race_4_p5 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p6 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 > 1 & q2 = 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p7 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p8 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 = 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p9 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_race_4_p10 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 > 1 & q3 > 1 & q4 = 1) + mis_kill_race_4_p11 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4$] + + (q1 > 1 & q2 > 1 & q3 = 1 & q4 > 1) + mis_kill_race_4_p12 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3$\n + - $q4$ $c4.p$] + + (q1 > 1 & q2 = 1 & q3 > 1 & q4 > 1) + mis_kill_race_4_p13 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + (q1 = 1 & q2 > 1 & q3 > 1 & q4 > 1) + mis_kill_race_4_p14 [Eliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + + mis_kill_race_4_p15 [Eliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$\n + - $q3$ $c3.p$\n + - $q4$ $c4.p$] + +} + +// kill species in specific place------------------------------------------------------------------- +// HASH_VALUE 6BFD4C7870C75208 +MIS_KILL_RACE_LOC_1 (race c1,int q1, place p) +{ + (q1 = 1) + mis_kill_race_loc_1 [Allez $p.pr$ $p$ et éliminez $q1$ $c1$] + + mis_kill_race_loc_1_p [Allez $p.pr$ $p$ et éliminez $q1$ $c1.p$] + +} + +// HASH_VALUE B63C62342B3EAF35 +MIS_KILL_RACE_LOC_2 (race c1,int q1, race c2,int q2, place p) +{ + (q1 = 1 & q2 = 1) + mis_kill_race_loc_2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$] + + (q1 > 1 & q2 = 1) + mis_kill_race_loc_2_p1 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2$] + + (q1 = 1 & q2 > 1) + mis_kill_race_loc_2_p2 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2.p$] + + mis_kill_race_loc_2_p3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1.p$\n + - $q2$ $c2.p$] + +} + +// HASH_VALUE E913C945575E98D8 +MIS_KILL_RACE_LOC_3 (race c1,int q1, race c2,int q2, race c3,int q3, place p) +{ + mis_kill_race_loc_3 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$] + +} + +// HASH_VALUE 63BB9B333CBD1AA0 +MIS_KILL_RACE_LOC_4 (race c1,int q1, race c2,int q2, race c3,int q3, race c4,int q4, place p) +{ + mis_kill_race_loc_4 [Allez $p.pr$ $p$ et éliminez :\n + - $q1$ $c1$\n + - $q2$ $c2$\n + - $q3$ $c3$\n + - $q4$ $c4$] + +} + +// HASH_VALUE 93EE090CE4EEDC52 +MIS_LOOT_ITEM_1 (item i1) +{ + mis_loot_item_1 [Prélevez $i1.ia$ $i1$ sur une cible morte.] + +} + +// HASH_VALUE 40E60ED2EE514B0F +MIS_LOOT_ITEM_2 (item i1, item i2) +{ + mis_loot_item_2 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + sur une cible morte.] + +} + +// HASH_VALUE B32A1E9C35842E94 +MIS_LOOT_ITEM_3 (item i1, item i2, item i3) +{ + mis_loot_item_3 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + sur une cible morte.] + +} + +// HASH_VALUE 27EE8EED4F0C9ACB +MIS_LOOT_ITEM_4 (item i1, item i2, item i3, item i4) +{ + mis_loot_item_4 [Prélevez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + sur une cible morte.] + +} + +//loot items--------------------------------------------------------------------------------- +// HASH_VALUE 1590DC3B80BFD0C5 +MIS_LOOT_MP_1 (item i1, int qt1, int ql1) +{ + mis_loot_mp_1 [Prélevez $qt1$ $i1$ d'une qualité au moins égale à $ql1$ sur une créature morte.] + +} + +// HASH_VALUE DB199B0E7FAF8660 +MIS_LOOT_MP_2 (item i1, int qt1, int ql1, item i2, int qt2, int ql2) +{ + (qt1 = 1 & qt2 = 1) + mis_loot_mp_2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1) + mis_loot_mp_2_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1) + mis_loot_mp_2_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + + mis_loot_mp_2_p3 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + sur une créature morte.] + +} + +// HASH_VALUE 27438C5C3AD7B3CB +MIS_LOOT_MP_3 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1) + mis_loot_mp_3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 = 1) + mis_loot_mp_3_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 = 1) + mis_loot_mp_3_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 = 1 & qt2 = 1 & qt3 > 1) + mis_loot_mp_3_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 > 1 & qt2 > 1 & qt3 = 1) + mis_loot_mp_3_p4 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 > 1) + mis_loot_mp_3_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 > 1) + mis_loot_mp_3_p6 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + + mis_loot_mp_3_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + sur une créature morte.] + +} + +// HASH_VALUE 4BE40B211DB89F64 +MIS_LOOT_MP_4 (item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, item i4, int qt4, int ql4) +{ + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4_p1 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4_p2 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p3 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 = 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p4 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 = 1) + mis_loot_mp_4_p5 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p6 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p7 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p8 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p9 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 = 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_loot_mp_4_p10 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 > 1 & qt2 > 1 & qt3 > 1 & qt4 = 1) + mis_loot_mp_4_p11 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 > 1 & qt2 > 1 & qt3 = 1 & qt4 > 1) + mis_loot_mp_4_p12 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 > 1 & qt2 = 1 & qt3 > 1 & qt4 > 1) + mis_loot_mp_4_p13 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + (qt1 = 1 & qt2 > 1 & qt3 > 1 & qt4 > 1) + mis_loot_mp_4_p14 [Prélevez :\n + - $qt1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + + mis_loot_mp_4_p15 [Prélevez :\n + - $qt1$ $i1.p$ d'une qualité au moins égale à $ql1$\n + - $qt2$ $i2.p$ d'une qualité au moins égale à $ql2$\n + - $qt3$ $i3.p$ d'une qualité au moins égale à $ql3$\n + - $qt4$ $i4.p$ d'une qualité au moins égale à $ql4$\n + sur une créature morte.] + +} + +//generic outside place constraint 3d message +// HASH_VALUE F27B563FF2F14B35 +MIS_OUTSIDE (place p) +{ + mis_outside [Quittez rapidement $p$] + +} + +// HASH_VALUE A94F1DB5C568E9E3 +MIS_OUTSIDE_WARN ( place p, int i) +{ + [Attention ! Vous quittez $p$, vous devez être de retour d'ici $i$ secondes sinon vous aurez échoué dans votre mission.] + +} + +//generic receive action--------------------------------------------------------------------------- +// HASH_VALUE 3F8B602EA32B80C6 +MIS_RECV_ACTION_1 (sphrase a1) +{ + mis_recv_action_1 [Vous apprenez $a1$] + +} + +// HASH_VALUE 0B9D7DFDF77531C5 +MIS_RECV_ACTION_2 (sphrase a1, sphrase a2) +{ + mis_recv_action_2 [Vous apprenez :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE F30F3AC61B93DE91 +MIS_RECV_ACTION_3 (sphrase a1, sphrase a2, sphrase a3) +{ + mis_recv_action_3 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE C77BF79953B78F54 +MIS_RECV_ACTION_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4) +{ + mis_recv_action_4 [Vous apprenez :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 64D900D3CCF3C9CB +MIS_RECV_ACTION_NPC_1 (sphrase a1, bot b) +{ + mis_recv_action_npc_1 [$b$ vous enseigne $a1$] + +} + +// HASH_VALUE 1C20DE617E33A943 +MIS_RECV_ACTION_NPC_2 (sphrase a1, sphrase a2, bot b) +{ + mis_recv_action_npc_2 [$b$ vous enseigne :\n + - $a1$\n + - $a2$] + +} + +// HASH_VALUE 2B7DE637A6B87F23 +MIS_RECV_ACTION_NPC_3 (sphrase a1, sphrase a2, sphrase a3, bot b) +{ + mis_recv_action_npc_3 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$] + +} + +// HASH_VALUE CC42DC583CD56FB8 +MIS_RECV_ACTION_NPC_4 (sphrase a1, sphrase a2, sphrase a3, sphrase a4, bot b) +{ + mis_recv_action_npc_4 [$b$ vous enseigne :\n + - $a1$\n + - $a2$\n + - $a3$\n + - $a4$] + +} + +//generic receive brick--------------------------------------------------------------------------- +// HASH_VALUE 38DBD9BD2AA678AD +MIS_RECV_BRICK_1 (sbrick b1) +{ + mis_recv_brick_1 [Vous apprenez $b1$.] + +} + +// HASH_VALUE 9994F890AD746D1C +MIS_RECV_BRICK_2 (sbrick b1, sbrick b2) +{ + mis_recv_brick_2 [Vous apprenez :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 43F26171F3898ECD +MIS_RECV_BRICK_3 (sbrick b1, sbrick b2, sbrick b3) +{ + mis_recv_brick_3 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE BE89ADA6D3E34E9E +MIS_RECV_BRICK_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4) +{ + mis_recv_brick_4 [Vous apprenez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +//generic receive action from specific NPC------------------------------------------------------------- +// HASH_VALUE 4FE946FB81BB6757 +MIS_RECV_BRICK_NPC_1 (sbrick b1, bot b) +{ + mis_recv_brick_npc_1 [$b$ vous enseigne $b1$.] + +} + +// HASH_VALUE 9B6AA02E82DA753B +MIS_RECV_BRICK_NPC_2 (sbrick b1, sbrick b2, bot b) +{ + mis_recv_brick_npc_2 [$b$ vous enseigne :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 63093AE12CB8B6EA +MIS_RECV_BRICK_NPC_3 (sbrick b1, sbrick b2, sbrick b3, bot b) +{ + mis_recv_brick_npc_3 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE A4B3A43DD7077825 +MIS_RECV_BRICK_NPC_4 (sbrick b1, sbrick b2, sbrick b3, sbrick b4, bot b) +{ + mis_recv_brick_npc_4 [$b$ vous enseigne :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 98B5551961B02510 +MIS_RECV_CHARGE_POINT (int nb_point) +{ + mis_recv_charge_point [Vous avez gagné $nb_point$ points de charge pour votre guilde.] + +} + +//generic receive fame----------------------------------------------------------------------------- +// HASH_VALUE 9417130D8671D38E +MIS_RECV_FAME () +{ + mis_recv_fame [!!! A FAIRE !!!] + +} + +/////////////////////////////////ACTIONS////////////////////////////////////////////////////// +//generic receive item------------------------------------------------------------------------ +// HASH_VALUE 355DBF670F249822 +MIS_RECV_ITEM (item i, int qt, int ql) +{ + (qt = 1) + mis_recv_item_1 [Vous avez reçu $i.ia$ $i$ de qualité $ql$] + + mis_recv_item_some [Vous avez reçu $qt$ $i.p$ de qualité $ql$] + +} + +//generic receive item from specific NPC---------------------------------------------------------- +// HASH_VALUE 6F8472C60AFEBB21 +MIS_RECV_ITEM_NPC (item i, int qt, int ql, bot b) +{ + (qt = 1) + mis_recv_item_npc_1 [$b$ vous donne $i.ia$ $i$ de qualité $ql$] + + mis_recv_item_npc_some [$b$ vous donne $qt$ $i.p$ de qualité $ql$] + +} + +//generic receive money----------------------------------------------------------------------------- +// HASH_VALUE 4BCF8D77DA653A7A +MIS_RECV_MONEY (int money) +{ + mis_recv_money [Vous avez gagné $money$ dapper(s)] + +} + +// HASH_VALUE 93E4786A5164C60D +MIS_RECV_NAMED_ITEM (dyn_string_id id, int qt) +{ + (qt = 1) + mis_recv_named_item_1 [Vous avez recu '$id$'] + + mis_recv_named_item_some [Vous avez recu $qt$ '$id$'] + +} + +//generic receive xp-------------------------------------------------------------------------------- +// HASH_VALUE 3D46A249F7EAC9FE +MIS_RECV_XP (int xp) +{ + mis_recv_xp [Vous avez acquis $xp$ points de compétences] + +} + +//sell item-------------------------------------------------------------------------------- +// HASH_VALUE 50B4BF081D374004 +MIS_SELL_1 (item i1, int q1, int ql1) +{ + mis_sell_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$] + +} + +// HASH_VALUE EC6701302E6DFD5E +MIS_SELL_2 (item i1, int q1, int ql1, item i2, int q2, int ql2) +{ + mis_sell_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$] + +} + +// HASH_VALUE 1A118D8992438CD1 +MIS_SELL_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3) +{ + mis_sell_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$] + +} + +// HASH_VALUE C4685E1A1616A3F1 +MIS_SELL_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4) +{ + mis_sell_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$] + +} + +//sell item to specific NPC------------------------------------------------------------------ +// HASH_VALUE 50BF17AAFB57F4F8 +MIS_SELL_NPC_1 (item i1, int q1, int ql1, bot b) +{ + mis_sell_npc_1 [Vendez $q1$ $i1$ d'une qualité au moins égale à $ql1$ à $b$] + +} + +// HASH_VALUE 6D5189D4EF0ED1C7 +MIS_SELL_NPC_2 (item i1, int q1, int ql1, item i2, int q2, int ql2, bot b) +{ + mis_sell_npc_2 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + à $b$] + +} + +// HASH_VALUE 0C25E80E1F558F56 +MIS_SELL_NPC_3 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, bot b) +{ + mis_sell_npc_3 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + à $b$] + +} + +// HASH_VALUE F2032C3F02ABC09F +MIS_SELL_NPC_4 (item i1, int q1, int ql1, item i2, int q2, int ql2, item i3, int q3, int ql3, item i4, int q4, int ql4, bot b) +{ + mis_sell_npc_4 [Vendez :\n + - $q1$ $i1$ d'une qualité au moins égale à $ql1$\n + - $q2$ $i2$ d'une qualité au moins égale à $ql2$\n + - $q3$ $i3$ d'une qualité au moins égale à $ql3$\n + - $q4$ $i4$ d'une qualité au moins égale à $ql4$\n + à $b$] + +} + +//reach a specific level in specific skill----------------------------------------------------- +// HASH_VALUE 28EB66933DE01A16 +MIS_SKILL_1 (skill s1, int l1) +{ + mis_skill_1 [Atteignez le niveau $l1$ de votre compétence $s1$] + +} + +// HASH_VALUE 353945169BAD8478 +MIS_SKILL_2 (skill s1, int l1, skill s2, int l2) +{ + mis_skill_2 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$] + +} + +// HASH_VALUE 2BC4E2A533DE3556 +MIS_SKILL_3 (skill s1, int l1, skill s2, int l2, skill s3, int l3) +{ + mis_skill_3 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$] + +} + +// HASH_VALUE 4ED1BAA9168AE64A +MIS_SKILL_4 (skill s1, int l1, skill s2, int l2, skill s3, int l3, skill s4, int l4) +{ + mis_skill_4 [Atteignez :\n + - le niveau $l1$ de votre compétence $s1$\n + - le niveau $l2$ de votre compétence $s2$\n + - le niveau $l3$ de votre compétence $s3$\n + - le niveau $l4$ de votre compétence $s4$] + +} + +//talk to specific bot--------------------------------------------------------------------------- +// HASH_VALUE 95659C3957D5D45C +MIS_TALK_TO (bot b) +{ + mis_talk_to [Parlez à $b$] + +} + +// HASH_VALUE 99FAC3B9DB191362 +MIS_TALK_TO_MENU (bot b) +{ + mis_talk_to_menu [Parlez à $b$.] + +} + +//target fauna------------------------------------------------------------------------------------ +// HASH_VALUE CF865FE2A327A241 +MIS_TARGET_FAUNA_1 (creature_model c1) +{ + mis_target_fauna_1 [Trouvez et ciblez $c1.ia$ $c1$] + +} + +// HASH_VALUE B267B37A46023F57 +MIS_TARGET_FAUNA_2 (creature_model c1, creature_model c2) +{ + mis_target_fauna_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$] + +} + +// HASH_VALUE AC513068F1671915 +MIS_TARGET_FAUNA_3 (creature_model c1, creature_model c2, creature_model c3) +{ + mis_target_fauna_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$] + +} + +// HASH_VALUE 5F7223F707B9A0F5 +MIS_TARGET_FAUNA_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4) +{ + mis_target_fauna_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$] + +} + +// HASH_VALUE 639BE6C6FB0248D8 +MIS_TARGET_FAUNA_PLACE_1 (creature_model c1, place p) +{ + mis_target_fauna_place_1 [Trouvez et ciblez $c1.ia$ $c1$ $p.pr$ $p$] + +} + +// HASH_VALUE F6A984419D5930BC +MIS_TARGET_FAUNA_PLACE_2 (creature_model c1, creature_model c2, place p) +{ + mis_target_fauna_place_2 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + $p.pr$ $p$] + +} + +// HASH_VALUE 90098A8F345F0878 +MIS_TARGET_FAUNA_PLACE_3 (creature_model c1, creature_model c2, creature_model c3, place p) +{ + mis_target_fauna_place_3 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + $p.pr$ $p$] + +} + +// HASH_VALUE 62EE993A9B2A83AB +MIS_TARGET_FAUNA_PLACE_4 (creature_model c1, creature_model c2, creature_model c3, creature_model c4, place p) +{ + mis_target_fauna_place_4 [Trouvez et ciblez :\n + - $c1.ia$ $c1$\n + - $c2.ia$ $c2$\n + - $c3.ia$ $c3$\n + - $c4.ia$ $c4$\n + $p.pr$ $p$] + +} + +//target npc------------------------------------------------------------------------------------ +// HASH_VALUE E90DDD3486D43615 +MIS_TARGET_NPC_1 (bot b1) +{ + mis_target_npc_1 [Trouvez et ciblez $b1$] + +} + +// HASH_VALUE 035872A5FA7B8E3B +MIS_TARGET_NPC_2 (bot b1, bot b2) +{ + mis_target_npc_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$] + +} + +// HASH_VALUE 14A1E327847F2AFF +MIS_TARGET_NPC_3 (bot b1, bot b2, bot b3) +{ + mis_target_npc_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$] + +} + +// HASH_VALUE 25EA54A90E83CEC3 +MIS_TARGET_NPC_4 (bot b1, bot b2, bot b3, bot b4) +{ + mis_target_npc_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$] + +} + +// HASH_VALUE 4390E20A1F504360 +MIS_TARGET_NPC_PLACE_1 (bot b1, place p) +{ + mis_target_npc_place_1 [Trouvez et ciblez $b1$ $p.pr$ $p$] + +} + +// HASH_VALUE FC079F103CC5F32A +MIS_TARGET_NPC_PLACE_2 (bot b1, bot b2, place p) +{ + mis_target_npc_place_2 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + $p.pr$ $p$] + +} + +// HASH_VALUE 9C90DC9F4C274FC0 +MIS_TARGET_NPC_PLACE_3 (bot b1, bot b2, bot b3, place p) +{ + mis_target_npc_place_3 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + $p.pr$ $p$] + +} + +// HASH_VALUE 3C19192E5C89AF57 +MIS_TARGET_NPC_PLACE_4 (bot b1, bot b2, bot b3, bot b4, place p) +{ + mis_target_npc_place_4 [Trouvez et ciblez :\n + - $b1$\n + - $b2$\n + - $b3$\n + - $b4$\n + $p.pr$ $p$] + +} + +//target species-------------------------------------------------------------------------------- +// HASH_VALUE 3DBF66E948B0E5A7 +MIS_TARGET_SPECIES_1 (race r1) +{ + mis_target_species_1 [Trouvez et ciblez $r1.ia$ $r1$] + +} + +// HASH_VALUE 4136EBD027C373AD +MIS_TARGET_SPECIES_2 (race r1, race r2) +{ + mis_target_species_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$] + +} + +// HASH_VALUE 737FCA8ABA27C99D +MIS_TARGET_SPECIES_3 (race r1, race r2, race r3) +{ + mis_target_species_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$] + +} + +// HASH_VALUE 717FFA0BD379E6EC +MIS_TARGET_SPECIES_4 (race r1, race r2, race r3, race r4) +{ + mis_target_species_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$] + +} + +// HASH_VALUE 4B495E9C16B89F28 +MIS_TARGET_SPECIES_PLACE_1 (race r1, place p) +{ + mis_target_species_place_1 [Trouvez et ciblez $r1.ia$ $r1$ $p.pr$ $p$] + +} + +// HASH_VALUE 258099DDF48D06F5 +MIS_TARGET_SPECIES_PLACE_2 (race r1, race r2, place p) +{ + mis_target_species_place_2 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + $p.pr$ $p$] + +} + +// HASH_VALUE 360A20B0E160731B +MIS_TARGET_SPECIES_PLACE_3 (race r1, race r2, race r3, place p) +{ + mis_target_species_place_3 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + $p.pr$ $p$] + +} + +// HASH_VALUE C55E4E7734308479 +MIS_TARGET_SPECIES_PLACE_4 (race r1, race r2, race r3, race r4, place p) +{ + mis_target_species_place_4 [Trouvez et ciblez :\n + - $r1.ia$ $r1$\n + - $r2.ia$ $r2$\n + - $r3.ia$ $r3$\n + - $r4.ia$ $r4$\n + $p.pr$ $p$] + +} + +//teach action------------------------------------------------------------------------------------ +// HASH_VALUE 4244972CFF4277D8 +MIS_TEACH_ACTION (sphrase action, bot b) +{ + mis_teach_action [Apprenez $action$ $p.pr$ $b$] + +} + +//generic teach action menu----------------------------------------------------------------- +// HASH_VALUE A2A57805A6F85CC0 +MIS_TEACH_ACTION_MENU () +{ + mis_teach_action_menu [Enseignez action] + +} + +/////////////////////////////////MENUS////////////////////////////////////////////////////// +//generic mission teleport menu------------------------------------------------------------ +// HASH_VALUE 1299A0279CB59FA3 +MIS_TELEPORT (place p) +{ + mis_teleport [Téléportez-vous $p.pr$ $p$] + +} + +//use item----------------------------------------------------------------------------- +// HASH_VALUE C8E3F0903B2E84DB +MIS_USE_1 (item i1) +{ + mis_use_1 [Utilisez $i1.ia$ $i1$] + +} + +// HASH_VALUE 4C1370CA2E6B6AE8 +MIS_USE_2 (item i1, item i2) +{ + mis_use_2 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE BF2A43CADEF1DF2C +MIS_USE_3 (item i1, item i2, item i3) +{ + mis_use_3 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1A9E0782B332A96C +MIS_USE_4 (item i1, item i2, item i3, item i4) +{ + mis_use_4 [Utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//use item at a specific place------------------------------------------------------------------ +// HASH_VALUE 21B1CA167067D96D +MIS_USE_LOC_1 (item i1, place p) +{ + mis_use_loc_1 [Allez $p.pr$ $p$ et utilisez $i1.ia$ $i1$] + +} + +// HASH_VALUE 3B9C80E3939A1DC5 +MIS_USE_LOC_2 (item i1, item i2, place p) +{ + mis_use_loc_2 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 36A0A9487535BE67 +MIS_USE_LOC_3 (item i1, item i2, item i3, place p) +{ + mis_use_loc_3 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE D13E98417B2A8A85 +MIS_USE_LOC_4 (item i1, item i2, item i3, item i4, place p) +{ + mis_use_loc_4 [Allez $p.pr$ $p$ et utilisez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +//visit place----------------------------------------------------------------------- +// HASH_VALUE EAD3FC44B0E162A0 +MIS_VISIT (place p) +{ + mis_visit [Allez $p.pr$ $p$] + +} + +//visit place wearing items---------------------------------------------------------- +// HASH_VALUE 4641058793568FCB +MIS_VISIT_WEAR_1 (place p, item i1) +{ + mis_visit_wear_1 [Equipez $i1.ia$ $i1$ et allez $p.pr$ $p$] + +} + +// HASH_VALUE 27C9CC99F582A97C +MIS_VISIT_WEAR_2 (place p, item i1, item i2) +{ + mis_visit_wear_2 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + et allez $p.pr$ $p$] + +} + +// HASH_VALUE 64F7D2C8E1868258 +MIS_VISIT_WEAR_3 (place p, item i1, item i2, item i3) +{ + mis_visit_wear_3 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + et allez $p.pr$ $p$] + +} + +// HASH_VALUE 1E4D06911944D361 +MIS_VISIT_WEAR_4 (place p, item i1, item i2, item i3, item i4) +{ + mis_visit_wear_4 [Equipez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$\n + et allez $p.pr$ $p$] + +} + +//wait season-------------------------------------------------------------------------------------- +// HASH_VALUE 8CA17A0D0FF767A6 +MIS_WAIT_SEASON () +{ + mis_wait_season [!!! A FAIRE !!!] + +} + +//wait time---------------------------------------------------------------------------------------- +// HASH_VALUE 94974B0D0521C393 +MIS_WAIT_TIME () +{ + mis_wait_time [!!! A FAIRE !!!] + +} + +//wear------------------------------------------------------------------------------------ +// HASH_VALUE 48DC0B4920953867 +MIS_WEAR_1 (item i1) +{ + mis_wear_1 [Portez $i1.ia$ $i1$] + +} + +// HASH_VALUE EB9B4EA64814FF5E +MIS_WEAR_2 (item i1, item i2) +{ + mis_wear_2 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$] + +} + +// HASH_VALUE 2BE5B51B5CA5212A +MIS_WEAR_3 (item i1, item i2, item i3) +{ + mis_wear_3 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$] + +} + +// HASH_VALUE 1F6AE4D9FAB59656 +MIS_WEAR_4 (item i1, item i2, item i3, item i4) +{ + mis_wear_4 [Portez :\n + - $i1.ia$ $i1$\n + - $i2.ia$ $i2$\n + - $i3.ia$ $i3$\n + - $i4.ia$ $i4$] + +} + +// HASH_VALUE 12141F9CD2DE9B3B +MOTD (literal s) +{ + // Message Of The Day + [&MTD&MOTD: $s$] + +} + +// HASH_VALUE 18036DA9E23EE9F6 +MOUNT_CANT_WHILE_TP () +{ + [&CHK&Vous ne pouvez pas monter sur votre monture pendant une téléportation.] + +} + +// HASH_VALUE C2BEA5F0B87E0434 +NEED_MORE_GUILD_MONEY () +{ + [&CHK&Votre guilde n'a pas assez d'argent.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// compass related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E4F356052A15A663 +NEW_COMPASS () +{ + new_compass [&SYS&Nouvelle cible ajoutée au compas.] + +} + +// HASH_VALUE 2C98F4382C98F438 +NO () +{ + [Non.] + +} + +// HASH_VALUE A626E31D48A5A819 +NON_DROPABLE_ITEM () +{ + [&CHK&Vous ne pouvez pas jeter cet objet.] + +} + +// HASH_VALUE D4B59F9ECB407760 +NO_ACTION_WHEN_SITTING () +{ + (self.gender = male) + no_action_when_sitting_m [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assis.] + + (self.gender = female) + no_action_when_sitting_f [&CHK&Vous ne pouvez pas utiliser ces actions lorsque vous êtes assise.] + +} + +// HASH_VALUE D291E551EB952E3F +NO_ACTION_WHILE_EQUIPPING () +{ + [&CHK&Vous ne pouvez pas réaliser d'actions lorsque vous vous équipez.] + +} + +// HASH_VALUE FB360842EDB9CBE4 +NO_ACTION_WHILE_INTANGIBLE () +{ + no_action_while_intangible [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes impalpable.] + +} + +// HASH_VALUE 204D993E46647161 +NO_ACTION_WHILE_MOUNTED () +{ + no_action_while_mounted [&CHK&Vous ne pouvez pas utiliser d'actions lorsque vous êtes sur une monture.] + +} + +/* OLD VALUE : [ + NO_ACTION_WHILE_SWIMMING () + { + no_action_while_swimming [&CHK&You cannot use an action while you are swimming.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 1AFC08A4DE04C0A9 +NO_ACTION_WHILE_SWIMMING () +{ + no_action_while_swimming [&CHK&Vous ne pouvez pas utiliser des actions près de l'eau.] + +} + +// HASH_VALUE 3CF9148F32C760C0 +NO_ACTION_WHILE_TRANSACTION () +{ + no_action_while_transaction [&CHK&Vous ne pouvez pas utiliser d'action si vous êtes en chat ou si vous avez une transaction en cours.] + +} + +// HASH_VALUE 0C43F59AC5FB8503 +ONE_FABER_PLAN_ALLOWED_PER_SENTENCE () +{ + one_faber_plan_allowed_per_sentence [&CHK&Un seul plan de création (briques obligatoires) est autorisé dans l'action de création ! Création avortée !] + +} + +// HASH_VALUE A58EFC0B439FB4C8 +ONLY_ENCHANTED_ITEMS_CAN_BE_RECHARGED () +{ + [&CHK&Seuls les objets enchantés peuvent être rechargés.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the craft system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 7F3D0CF4CD6CE680 +ONLY_ONE_ROOT_FABER () +{ + only_one_root_faber [&CHK&Une seule brique de base est autorisée dans l'action de création, création avortée !] + +} + +// HASH_VALUE 3AB26C4118A41DFA +OPERATION_OFFLINE () +{ + [&CHK&Le joueur n'existe pas ou n'est pas actuellement connecté.] + +} + +// HASH_VALUE 5F66CBB6FC23EF64 +OPS_DEATH_CARAVAN_RESURECT () +{ + [&SYS&La Karavan a recours à son art et vous existez à nouveau.] + +} + +// death messages +// HASH_VALUE 5D0CE06CA096D0C2 +OPS_DEATH_KAMI_RESURECT () +{ + [&SYS&Les Kamis honorent le pacte : la sève s'écoule en vous alors que vous revenez à la vie.] + +} + +// HASH_VALUE F64346B13E7EBFA1 +OPS_DEATH_PERMANENT_KILLED () +{ + [&CHK&Vous n'avez plus de pacte de résurrection valable. Vous retournez à l'état d'humus d'où vous êtes né.] + +} + +// HASH_VALUE 2696CC8F973FF60D +OPS_EXCHANGE_IMPOSSIBLE () +{ + [&CHK&Vous ne pouvez pas inviter quelqu'un au troc si vous êtes déjà en plein échange.] + +} + +// HASH_VALUE B447A170CCBA450F +OPS_HARVEST_MP_IN_PROGRESS_E (entity entity) +{ + [&CHK&Vous récoltez déjà une matière première sur $entity$.] + +} + +// HASH_VALUE 254E0565F9CE1042 +OPS_NOT_ENOUGHT_SEED () +{ + [&CHK&Vous n'êtes pas assez riche pour acheter cela.] + +} + +// HASH_VALUE 9844584841ECDC9C +OPS_PACT_GAIN_U (int i) +{ + [&SYS&Vous avez gagné un pacte de survie de niveau $i$.] + +} + +// HASH_VALUE 50ACE879A918172B +OPS_TEAM_MAX_SIZE_REACHED () +{ + [&CHK&L'équipe a atteint sa taille limite et ne peut plus accepter de joueurs.] + +} + +// HASH_VALUE 8F4FDB117FE5148F +OPS_WELCOME () +{ + [&AROUND&Bienvenue dans Ryzom !] + +} + +// HASH_VALUE BB84286E67613D94 +OUTPOST_ATTACKER (string_id str) +{ + [&SYS&$str$ lance une attaque sur l'avant-poste.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_LAST_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_LAST_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE D0FFE8B1E7C1D62D +OUTPOST_BCM_ROUND_LOST (outpost o, int side) +{ + [&OSM&Vous avez perdu le round.] + +} + +// HASH_VALUE 7409879C8F689011 +OUTPOST_BCM_ROUND_NEAR_END (outpost o, int side) +{ + [&OSM&Le round va se terminer dans une minute.] + +} + +// HASH_VALUE CF6EE8B1E708FE22 +OUTPOST_BCM_ROUND_WON (outpost o, int side) +{ + [&OSM&Vous avez gagné le round.] + +} + +// HASH_VALUE 6972CBADCA9297F7 +OUTPOST_BCM_UNKNOWN (outpost o, int side) +{ + [&OSM&Erreur : message d'outpost inconnu.] + +} + +// HASH_VALUE F0758082C521F09D +OUTPOST_BCP_ATTACK_FAILED (outpost o, int side) +{ + (side = 0) + [L'attaque de l'avant-poste $o.name$ a échoué, vous conservez le contrôle de l'avant-poste.] + + (side = 1) + [L'attaque de l'avant-poste $o.name$ a échoué, votre tentive de prise de l'avant-poste a échoué.] + + [L'attaque de l'avant-poste a échoué.] + +} + +// HASH_VALUE 020516D8747BCA95 +OUTPOST_BCP_ATTACK_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de l'attaque] + +} + +// HASH_VALUE C7DC015B45CE6A18 +OUTPOST_BCP_ATTACK_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période d'attaque contre votre avant-poste $o.name$ a commencé !] + + [La période d'attaque contre l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE 87D2F5778FFB06F7 +OUTPOST_BCP_ATTACK_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période d'attaque] + +} + +// HASH_VALUE 48AF3C8C81CF4F4F +OUTPOST_BCP_ATTACK_SUCCEEDED (outpost o, int side, int guild_owner) +{ + (guild_owner = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, préparez vous pour la phase de défense.] + + (guild_owner = 0 and side = 1) + [L'attaque de l'avant-poste $o.name$ a réussi, vous allez gagner le contrôle de l'avant-poste.] + + [L'attaque de l'avant-poste a réussi.] + +} + +// HASH_VALUE B2E5A33E852F1D0B +OUTPOST_BCP_ATTACK_SUCCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de l'attaque] + +} + +// HASH_VALUE A9DDE4248662A71A +OUTPOST_BCP_DEFENSE_FAILED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a échoué, vous allez perdre le contrôle de l'avant-poste.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a échoué, vous allez gagner le contrôle de l'avant-poste.] + + [La défense de l'avant-poste a échoué.] + +} + +// HASH_VALUE 62DFDB37827FF3FB +OUTPOST_BCP_DEFENSE_FAILED_TITLE (outpost o, int side) +{ + (side = 0) + [Echec !] + + (side = 1) + [Victoire !] + + [Fin de la défense] + +} + +// HASH_VALUE CBCACBD097E16772 +OUTPOST_BCP_DEFENSE_ROUNDS (outpost o, int side) +{ + (side = 0) + [La période de défense de votre avant-poste $o.name$ a commencé !] + + [La période de défense de l'avant-poste $o.name$ a commencé !] + +} + +// HASH_VALUE E4D1F01A128AD6FC +OUTPOST_BCP_DEFENSE_ROUNDS_TITLE (outpost o, int side) +{ + [Début de la période de défense] + +} + +// HASH_VALUE 88E20E3984F9ECD1 +OUTPOST_BCP_DEFENSE_SUCEEDED (outpost o, int side) +{ + (side = 0) + [La défense de l'avant-poste $o.name$ a réussi, vous conservez le contrôle de l'avant-poste.] + + (side = 1) + [La défense de l'avant-poste $o.name$ a réussi, votre tentive de prise de l'avant-poste a échoué.] + + [La défense de l'avant-poste a réussi.] + +} + +// HASH_VALUE B2FF4ED171CBA085 +OUTPOST_BCP_DEFENSE_SUCEEDED_TITLE (outpost o, int side) +{ + (side = 0) + [Victoire !] + + (side = 1) + [Echec !] + + [Fin de la défense] + +} + +// HASH_VALUE 74AC84A7670A6EA4 +OUTPOST_BCP_UNKNOWN (outpost o, int side) +{ + [Ce message ne devrait pas être visible. Merci de signaler ce bug.] + +} + +// HASH_VALUE 4E74B1F115621809 +OUTPOST_BCP_UNKNOWN_TITLE (outpost o, int side) +{ + [Erreur : message d'outpost inconnu] + +} + +// HASH_VALUE 082211244CA72558 +OUTPOST_BCP_WAR_DECLARED (outpost o, int side) +{ + (side = 0) + [La guerre est déclarée sur votre avant-poste $o.name$.] + + [Votre guilde a déclaré la guerre à l'avant-poste $o.name$.] + +} + +// HASH_VALUE BA647031D81D38CA +OUTPOST_BCP_WAR_DECLARED_TITLE (outpost o, int side) +{ + [La guerre est déclarée] + +} + +// HASH_VALUE 8D78E3482DB57A46 +OUTPOST_CANNOT_BUY_SQUADS_A (int n) +{ + [&CHK&$n$ escouades n'ont pas pu être achetées et ont été remplacées par des escouades gratuites.] + +} + +// HASH_VALUE 7DCA2D1D85515D42 +OUTPOST_CANNOT_BUY_SQUADS_B () +{ + [&CHK&L'escouade n'a pas pu être achetée et a été remplacée par une escouade gratuite.] + +} + +// HASH_VALUE 48C84188AB25DD38 +OUTPOST_CANT_FREE_LAST_SQUAD () +{ + [&CHK&Vous ne pouvez pas supprimer la dernière escouade sinon l'avant-poste sera perdu.] + +} + +// HASH_VALUE E91831186DBC058E +OUTPOST_CANT_PARTICIPATE () +{ + [&CHK&Vous êtes banni de cet avant-poste, vous ne pouvez pas participer au conflit en cours.] + +} + +// HASH_VALUE CE96CC4B535C8AF2 +OUTPOST_CANT_PARTICIPATE_ATTACK () +{ + [&CHK&Vous êtes banni du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 4AEDD052543C7EF6 +OUTPOST_CANT_PARTICIPATE_DEFENSE () +{ + [&CHK&Vous êtes banni du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 5894040364AE27FE +OUTPOST_CANT_PAY_SQUAD_WAGE (string_id str) +{ + [&CHK&$str$ n'a pas assez d'argent pour payer le salaire de l'escouade. Celle-ci quitte l'avant-poste !] + +} + +// HASH_VALUE 021E0EDFB79FC31F +OUTPOST_EDITING_CONCURRENCY_ISSUE (player p) +{ + [&CHK&$p$ est en train de modifier des paramètres de l'avant-poste, réessayez dans un moment.] + +} + +// HASH_VALUE 967E0A2723302B8A +OUTPOST_ERROR_ALREADY_ATTACKED () +{ + [Cet avant-poste fait déjà l'objet d'une attaque.] + +} + +// HASH_VALUE E8A6B8A8C620E372 +OUTPOST_ERROR_ALREADY_OWNED () +{ + [Vous possédez déjà cet avant-poste.] + +} + +// HASH_VALUE 58CA360736255105 +OUTPOST_ERROR_BAD_GUILD_GRADE () +{ + [Vous n'avez pas le grade nécessaire au sein de votre guilde pour attaquer cet avant-poste.] + +} + +// HASH_VALUE 52B18FE683E2E830 +OUTPOST_ERROR_BAD_MEMBER_LEVEL () +{ + [Vous devez avoir un joueur en ligne dans la guilde d'un niveau et d'une ancienneté suffisante pour défier cet avant-poste. Le niveau requis ainsi que l'ancienneté dépendent du niveau de l'avant-poste.] + +} + +// HASH_VALUE C1BD2BF9AD2A9170 +OUTPOST_ERROR_INVALID_OUTPOST () +{ + [Cet avant-poste n'est pas valide (bug).] + +} + +// HASH_VALUE 230B219D8391343E +OUTPOST_ERROR_INVALID_USER () +{ + [Votre identifiant de joueur n'est pas valide (bug).] + +} + +// Si pas d'erreur inutile de le préciser (à priori). +// HASH_VALUE 0000000000000000 +OUTPOST_ERROR_NONE () +{ + [] + +} + +// HASH_VALUE 4C0CBD9B3C82BFEE +OUTPOST_ERROR_NOT_ENOUGH_MONEY () +{ + [Vous et votre guilde n'avez pas assez d'argent pour attaquer cet avant-poste.] + +} + +// HASH_VALUE 5B1ABEF3724CD9D0 +OUTPOST_ERROR_NO_GUILD_MODULE () +{ + [Vous devez faire partie d'une guilde pour attaquer un avant-poste.] + +} + +// HASH_VALUE 5DCF114C13D988AB +OUTPOST_ERROR_TIME_PERIOD_ESTIMATION_CHANGED () +{ + [La période d'attaque estimée a changé depuis l'ouverture de la fenêtre.] + +} + +// HASH_VALUE 3ACF5A57D0DDF770 +OUTPOST_ERROR_TOO_MANY_GUILD_OUTPOSTS () +{ + [Votre guilde ne peut pas acquérir davantage d'avant-postes.] + +} + +// HASH_VALUE E6E6ABF11EB1DCC9 +OUTPOST_ERROR_UNKNOWN () +{ + [Erreur d'avant-poste inconnue (bug).] + +} + +// HASH_VALUE 50F23F5093D2C2AB +OUTPOST_EVENT_AllSquadsKilled () +{ + [&SYS&Toutes les escouades de l'avant-poste ont été vaincues.] + +} + +// HASH_VALUE 443FAC264450EC7C +OUTPOST_EVENT_AttackerGiveUp () +{ + [&SYS&Les attaquants de l'avant-poste ont abandonné.] + +} + +// HASH_VALUE DCC57D61C30FFD9B +OUTPOST_EVENT_AttackerVanished () +{ + [&SYS&Les attaquants de l'avant-poste se sont dispersés.] + +} + +// HASH_VALUE D20944D21AB5405E +OUTPOST_EVENT_Challenged () +{ + [&SYS&Un défi est lancé sur l'avant-poste.] + +} + +// HASH_VALUE C24BE096E9F4D2D4 +OUTPOST_EVENT_OwnerGiveUp () +{ + [&SYS&Les propriétaires de l'avant-poste ont abandonné.] + +} + +// HASH_VALUE BD925CF8033BBFD2 +OUTPOST_EVENT_OwnerVanished () +{ + [&SYS&Les propriétaires de l'avant-poste se sont dispersés.] + +} + +// HASH_VALUE AB1E2DF5E10F0CDE +OUTPOST_EVENT_TimerEnd () +{ + [&SYS&Le temps est écoulé.] + +} + +// HASH_VALUE 7EB900456DA8EDEF +OUTPOST_GUILD_BANISHED_ATTACK () +{ + [&SYS&Votre guilde vient d'être bannie du camp des attaquants pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE DBC91C49EC77FDE1 +OUTPOST_GUILD_BANISHED_DEFENSE () +{ + [&SYS&Votre guilde vient d'être bannie du camp des défenseurs pour la bataille de cet avant-poste.] + +} + +// HASH_VALUE 8746F547D8B8B6F6 +OUTPOST_IN_CONFLICT () +{ + [&SYS&Vous participez au conflit sur cet avant-poste.] + +} + +// HASH_VALUE 90783C6A0A77E13B +OUTPOST_LEAVE_ZONE (outpost o) +{ + [&SYS&Vous quittez l'avant-poste $o.name$.] + +} + +/* OLD VALUE : [ + OUTPOST_NO_MORE_IN_CONFLICT () + { + [&CHK&Vous n'êtes plus engagé dans un conflit d'outpost.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 07AB156EE5022A56 +OUTPOST_NO_MORE_IN_CONFLICT () +{ + [&SYS&Vous n'êtes plus engagé dans un conflit d'avant-poste.] + +} + +// HASH_VALUE 29D33CD92E298C12 +OUTPOST_OWNER (string_id str) +{ + [&SYS&$str$ contrôle maintenant l'avant-poste.] + +} + +// HASH_VALUE CB9A90BE9B34F756 +OUTPOST_PLAYER_BANISHED_ATTACK () +{ + [&SYS&Vous venez d'être banni de l'attaque de cet avant-poste.] + +} + +// HASH_VALUE 90E1792144C89E3A +OUTPOST_PLAYER_BANISHED_DEFENSE () +{ + [&SYS&Vous venez d'être banni de la défense de cet avant-poste.] + +} + +// HASH_VALUE A943DC1D1550341C +OUTPOST_SQUAD_RECRUITED () +{ + [&SYS&Une nouvelle escouade a été recrutée.] + +} + +// HASH_VALUE 4892A6BBF530F001 +OUTPOST_STATE_Attack () +{ + [&SYS&L'avant-poste subit une attaque !] + +} + +// HASH_VALUE 0A949F188D57CEE6 +OUTPOST_STATE_CounterAttack () +{ + [&SYS&L'avant-poste subit une contre-attaque !] + +} + +// HASH_VALUE D1394404998B6469 +OUTPOST_STATE_Peace () +{ + [&SYS&Les hostilités ont cessé sur l'avant-poste.] + +} + +// HASH_VALUE DACCEA41DC756A4B +OUTPOST_STATE_WarDeclaration () +{ + [&SYS&Un conflit a éclaté sur l'avant-poste.] + +} + +// HASH_VALUE 526A52CB3CC182CF +OUTPOST_STATE_WarTransition () +{ + [&SYS&Une contre-attaque frappera bientôt l'avant-poste.] + +} + +// HASH_VALUE 5F7E5B28EA40C655 +OUTPOST_VERSION_NOT_SYNC () +{ + [&CHK&Votre action sur l'avant-poste a été rejetée car une autre action était en cours.] + +} + +// HASH_VALUE F53C2BFC6F3960DC +PACK_ANIMAL_INVENTORY_MUST_BE_EMPTY () +{ + [&CHK&Vous ne pouvez pas échanger un animal s'il a quelque chose dans son inventaire.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// phrases management +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE E8C54111C0A6BB77 +PHRASE_BUY (sphrase s, int cost) +{ + (cost>1) + phrase_buy [&ITM&Vous venez d'acheter '$s$' pour $cost$ points de compétence.] + + phrase_buy_1 [&ITM&Vous venez d'acheter '$s$' pour un point de compétence.] + +} + +// HASH_VALUE BF6CAD29640A0BE7 +PHRASE_BUY_COMBAT (sphrase s, int cost) +{ + (cost>1) + phrase_buy_combat [&ITM&Vous achetez l'action de combat '$s$' pour $cost$ points de compétences.] + + phrase_buy_combat_1 [&ITM&Vous achetez l'action de combat '$s$' pour un point de compétences.] + +} + +// HASH_VALUE 22910CE971F703B0 +PHRASE_BUY_FABER (sphrase s, int cost) +{ + (cost>1) + phrase_buy_faber [&ITM&Vous achetez le plan de création '$s$' pour $cost$ points de compétences.] + + phrase_buy_faber_1 [&ITM&Vous achetez le plan de création '$s$' pour un point de compétences.] + +} + +// HASH_VALUE 5F3808AB2EF5C147 +PHRASE_BUY_MAGIC (sphrase s, int cost) +{ + (cost>1) + phrase_buy_magic [&ITM&Vous achetez le sort '$s$' pour $cost$ points de compétence.] + + phrase_buy_magic_1 [&ITM&Vous achetez le sort '$s$' pour un point de compétence.] + +} + +// HASH_VALUE E01DAB85118E442A +PHRASE_CHARAC_BUY (characteristic c, int value, int cost) +{ + phrase_characteristic_buy [&ITM&Votre $c$ passe au niveau $value$ pour $cost$ points de compétences.] + +} + +// HASH_VALUE 1C575C66F5DAB97A +PHRASE_NOT_ENOUGH_CREDIT () +{ + phrase_missing_credit [&CHKCB&Crédit insuffisant pour valider l'action.] + +} + +// HASH_VALUE 1F810F64BF2753AC +PHRASE_NOT_ENOUGH_FOCUS () +{ + phrase_not_enough_focus [&CHKCB&Concentration insuffisante pour valider l'action.] + +} + +// HASH_VALUE 765D723D892C61F7 +PHRASE_USE_PREDEF (sphrase s) +{ + phrase_use_predef [&SPLM&Vous utilisez $s$.] + +} + +// HASH_VALUE 2C53A8209B21C7C0 +PLAN_FABER_NOT_SECOND () +{ + plan_faber_not_second [&CHK&Les briques de plan de création doivent être en deuxième position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// HASH_VALUE AB26E808171C2D66 +PLAYER_BUILDING_BAD_FAME ( int i, race r ) +{ + [&CHK&Pour acheter un bâtiment, vous devez avoir une renommée de $i$ auprès du peuple $r$.] + +} + +// HASH_VALUE 57348E2BC28B6B27 +PLAYER_ROOM ( player p ) +{ + [Chez ""$p$"".] + +} + +// HASH_VALUE B16F525B279C3F67 +POWER_AURA_ACTIVATE (powertype p) +{ + power_aura_activate [&SPLM&Vous activez votre pouvoir ""$p$"".] + +} + +// HASH_VALUE 3A5A64DA87F7854F +POWER_AURA_ACTIVATE_SPECTATORS (entity e, powertype p) +{ + power_aura_activate_spectators [&SYS&$e.da$ $e$ active le pouvoir ""$p$"".] + +} + +// HASH_VALUE 07FD8C1EDB4AD4F2 +POWER_BALANCE_ACTOR ( powertype p, score s, int newVal ) +{ + power_balance_actor [&SPLM&Vous utilisez le pouvoir ""$p$"" et il reste maintenant aux membres atteints de votre équipe $newVal$% de leurs $s.points$ max.] + +} + +// HASH_VALUE ADBA4C5DF1864187 +POWER_BALANCE_NO_TEAM () +{ + power_balance_no_team [&CHK&Vous devez être dans une équipe pour utiliser un Pouvoir Equilibre.] + +} + +// HASH_VALUE 21CAD1F91DDA92CB +POWER_BALANCE_OTHERS ( entity e, powertype p, score s, int newVal ) +{ + power_balance_others [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"" et il vous reste maintenant $newVal$ % de vos $s.points$.] + +} + +// HASH_VALUE 369D4529D3AD5C1E +POWER_DISABLED (powertype p, int m, int s) +{ + (s > 0 & m > 0) + power_still_disabled_ms [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes et $s$ secondes.] + + (s = 0 & m > 0) + power_still_disabled_m [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $m$ minutes.] + + (s > 0 & m = 0) + power_still_disabled_s [&CHKCB&Votre pouvoir ""$p$"" sera encore désactivé pendant $s$ secondes.] + +} + +// HASH_VALUE 69F92D20DE0718C1 +POWER_EFFECT_ENDS (powertype p) +{ + power_effect_ends [&SPLM&Les effets du pouvoir ""$p$"" prennent fin.] + +} + +// HASH_VALUE FB3FE502B969E4E2 +POWER_TAUNT (entity e) +{ + power_taunt [&SPLM&Vous provoquez $e.da$ $e$.] + +} + +// HASH_VALUE 13095743E1545EF3 +POWER_TAUNT_FAILED (entity e) +{ + power_taunt_failed [&MISM&Vous n'avez pas réussi à provoquer $e.da$ $e$.] + +} + +// HASH_VALUE 51D264AA0D1D9C63 +POWER_TAUNT_LEVEL_TOO_HIGH (entity e) +{ + power_taunt_level_too_high [&CHKCB&$e.da$ $e$ est trop puissant pour être impressionné par votre action.] + +} + +// HASH_VALUE 868BCA9899632E49 +POWER_TAUNT_TARGET_NOT_ATTACKABLE () +{ + power_taunt_target_not_attackable [&CHKCB&Vous ne pouvez provoquer que les créatures ou les pnj attaquables.] + +} + +// HASH_VALUE 61FA30377E1E4748 +POWER_TAUNT_TARGET_TOO_FAR (entity e) +{ + power_taunt_target_too_far [&CHKCB&$e.da$ $e$ est trop loin pour que vous puissiez le provoquer.] + +} + +// HASH_VALUE 0BE3E756AF6BC35E +POWER_USE (powertype p) +{ + power_use [&SPLM&Vous utilisez le pouvoir ""$p$"".] + +} + +// HASH_VALUE A8CCA79B6DF0A0D7 +POWER_USE_ON_TARGET (entity e, powertype p) +{ + power_use_on_target [&SPLM&Vous utilisez votre pouvoir ""$p$"" sur $e.da$ $e$.] + +} + +// HASH_VALUE 3C37B8BD8CF84567 +POWER_USE_ON_TARGET_FAILED (entity e, powertype p) +{ + power_use_on_target_failed [&MISM&Votre pouvoir ""$p$"" n'a pas d'effet sur $e.da$ $e$.] + +} + +// HASH_VALUE BCA4B5A82FFD5107 +POWER_USE_ON_TARGET_SPECTATORS (entity user, entity target, powertype p) +{ + power_use_on_target_spectators [&SYS&$user.da$ $user$ utilise le pouvoir ""$p$"" sur $target.da$ $target$.] + +} + +// HASH_VALUE DAB6262C0437D73D +POWER_USE_ON_TARGET_TARGET (entity user, powertype p) +{ + power_use_on_target_target [&SYS&$user.da$ $user$ utilise sur vous le pouvoir ""$p$"".] + +} + +// HASH_VALUE 77739E828F3B0685 +POWER_USE_SPECTATORS (entity e, powertype p) +{ + power_use_spectators [&SYS&$e.da$ $e$ utilise le pouvoir ""$p$"".] + +} + +// HASH_VALUE 473A999E6DB8C82F +PROGRESS_DEATH_PENALTY_COMPLETE () +{ + progress_death_penalty_complete [&XP&Vous n'avez plus de pénalité de décès !] + +} + +// HASH_VALUE 2D8FC1C2C0C89F8C +PROGRESS_DEATH_PENALTY_PAYBACK (int i, skill s, int j, int k) +{ + progress_death_penalty_payback [&XP&Votre pénalité de décès s'élève à $k$ points après retrait de $j$ points. Votre expérience dans la compétence $s$ aurait progressé de $i$ points sans pénalité de décès.] + +} + +/* OLD VALUE : [ + PROGRESS_FREE_TRIAL_LIMIT (skill s) + { + progress_normal_gain_0 [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + + } + + +] */ +// Clause 0 : identifier changed. +// HASH_VALUE EF3B3CD841ADD4EA +PROGRESS_FREE_TRIAL_LIMIT (skill s) +{ + progress_free_trial_limit [&XP&Vous ne gagnez pas d'expérience en '$s$' car vous avez atteint la limite de la FREETRIAL. Pour progresser davantage dans cette compétence vous devez vous abonner.] + +} + +// HASH_VALUE 5F4165FAC157DDFA +PROGRESS_HP () +{ + progress_hp [&XP&Votre vie augmente.] + +} + +// HASH_VALUE 199E08D95F47E5EB +PROGRESS_MAX_DAMAGE_TRANSFERED (entity e) +{ + [&XP&Vous avez choisi une méthode trop facile pour tuer $e.da$ $e$. Ce n'est pas avec ce comportement que vous gagnerez en expérience.] + +} + +/*PROGRESS_MUCH_GAIN(skill s) +//{ +// progress_much_gain [&JA&You gain much experience in '$s$'.] +//} +// HASH_VALUE DD283493C0E876AD +PROGRESS_MISSION_GAIN (skill s) +{ + progress_mission_gain [&TSK&La réussite de cette mission vous permet d'obtenir de l'expérience dans la compétence ""$s$"".] + +} + +/PROGRESS_LITTLE_GAIN(skill s) +//{ +// progress_little_gain [&RG&You gain a little experience in '$s$'.] +//} +// HASH_VALUE DD7B619330B95657 +PROGRESS_NORMAL_GAIN (skill s, int i) +{ + (i > 1) + progress_normal_gain_p [&XP&Votre expérience dans la compétence '$s$' progresse de $i$ points.] + + (i = 1) + progress_normal_gain_1 [&XP&Votre expérience dans la compétence '$s$' progresse d'1 points.] + + progress_normal_gain_0 [&XP&Votre expérience dans la compétence '$s$' ne progresse pas.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// these sentences are used in the xp gain system +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 2C430A38E09E2BEA +PROGRESS_NO_GAIN (skill s) +{ + progress_no_gain [&CHK&Vous n'obtenez pas d'expérience dans la compétence ""$s$"", cette action est trop simple.] + +} + +// HASH_VALUE 692BC5AD5D68582A +PROGRESS_SAP () +{ + progress_sap [&XP&Votre sève augmente.] + +} + +// HASH_VALUE 75D5D39DF074B2B0 +PROGRESS_SKILL (skill s, int i) +{ + progress_skill [&XP&Votre compétence ""$s$"" atteint le niveau $i$.] + +} + +// HASH_VALUE C1D1A939B47AED7C +PROGRESS_STA () +{ + progress_sta [&XP&Votre Endurance augmente.] + +} + +/PROGRESS_RESIST(??) +//{ +// progress_resist [&JA&] +//} +// HASH_VALUE 462B0C10CF8762B0 +PROGRESS_UNLOCK_SKILL (skill s, int i) +{ + progress_unlock_skill [&XP&Bravo ! Vous obtenez la nouvelle compétence avancée '$s$' de niveau $i$.] + +} + +// HASH_VALUE 080085FCBF8B1B77 +PVP_CANT_ATTACK_ALLY () +{ + [&CHKCB&Vous ne pouvez pas attaquer votre allié.] + +} + +// HASH_VALUE A586866EA35571EF +PVP_CANT_ATTACK_NEUTRAL () +{ + [&CHKCB&Vous ne pouvez pas attaquer un personnage neutre.] + +} + +// HASH_VALUE E63AA8516B6848FD +PVP_CANT_HELP_ENEMY () +{ + [&CHKCB&Vous ne pouvez pas aider un ennemi.] + +} + +// HASH_VALUE A5029176553B7BAE +PVP_CANT_HELP_NEUTRAL_PVP () +{ + [&CHKCB&Vous ne pouvez pas aider un personnage joueur qui est impliqué dans un conflit PvP qui ne vous concerne pas.] + +} + +// HASH_VALUE 24C6714EACE83322 +PVP_CANT_HELP_UNKNOWN () +{ + [&CHKCB&Vous ne pouvez pas aider cette entité.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// PVP +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 654875749FF66485 +PVP_CHALLENGE_DISABLED () +{ + [&CHK&Le défi PvP a été désactivé.] + +} + +// HASH_VALUE 7133344CD1189919 +PVP_CHALLENGE_INVITATION ( player p ) +{ + [$p$ et son équipe vous lancent un défi ainsi qu'à votre équipe.] + +} + +// HASH_VALUE 1C17EB2210350F63 +PVP_DUEL_DISABLED () +{ + [&CHK&Le duel PvP a été désactivé.] + +} + +// HASH_VALUE 0E806A4D3681F739 +PVP_FLAG_ALREADY_IN_THIS_MODE ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà désactivé votre tag PvP.] + + (i != 0) + [&CHK&Vous avez déjà activé votre tag PvP.] + +} + +// HASH_VALUE 6F3E3746CE442268 +PVP_FLAG_RESET_NEED_NO_RECENT_PVP_ACTION ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre Tag PvP car vous avez fait une action PvP de faction il y a moins de $totalTimer$. Il vous reste $timerLeft$ avant de pouvoir enlever votre Tag.] + +} + +// HASH_VALUE 5A474B944FCAD6D5 +PVP_FLAG_RESET_TAG_MINIMAL_TIME ( time totalTimer, time timerLeft ) +{ + [&CHK&Vous ne pouvez pas enlever votre Tag PvP car il a été activé il y a moins de $totalTimer$. Il vous reste $timerLeft$ avant de pouvoir enlever votre Tag.] + +} + +// HASH_VALUE 4E8D7A0549676282 +PVP_FLAG_WAIT_FOR_TIMER ( int i ) +{ + (i = 0) + [&CHK&Vous avez déjà demandé à désactiver votre tag PvP, vous devez attendre un moment pour que ce soit effectif.] + + (i != 0) + [&CHK&Vous avez déjà demandé à activer votre tag PvP, vous devez attendre un moment pour que ce soit effectif.] + +} + +// HASH_VALUE 1B9DE79359A2793C +PVP_FREE_ZONE_ENTER () +{ + [&CHK&Vous êtes dans une Zone PVP Libre : il n'y a plus de règles.. soyez prudent(e) !] + +} + +// HASH_VALUE F13EB2E858803E74 +PVP_GUILD_ZONE_ENTER () +{ + [&CHK&Vous êtes dans une Zone PVP de Guilde : les guildes peuvent s'affronter ici.] + +} + +// HASH_VALUE A63AFD02B6E83493 +PVP_SAFE_ZONE () +{ + [&CHK&Vous êtes dans une zone protégée du PvP, tant que vous y restez ou que vous ne faites pas d'action PvP après l'avoir quittée, vous y serez protégé.] + +} + +// HASH_VALUE 4115BE85DA05DB2C +PVP_SPIRE_ATTACKED (place region_name, faction faction) +{ + [&SYS&La spire $faction$ dans $region_name.da$ $region_name$ est attaquée !] + +} + +// HASH_VALUE C68BD2805BBC36F7 +PVP_SPIRE_BUILD_FINISHED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + + (audience = 1) + [&SYS&Une spire $f$ est apparue dans $region_name.da$ $region_name$. Désormais la faction $f$ domine $region_name.da$ $region_name$ et a recruté des gardiens pour veiller sur sa spire.] + +} + +// HASH_VALUE E3542E9264BB1F30 +PVP_SPIRE_DESTROYED (place region_name, faction f, int audience) +{ + (audience = 0) + [&ZON&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + + (audience = 1) + [&SYS&Une spire $f$ a été détruite dans $region_name.da$ $region_name$. Désormais la faction $f$ ne domine plus $region_name.da$ $region_name$.] + +} + +// HASH_VALUE 933322C3C560D13A +PVP_SPIRE_FACTION_POINT (int q) +{ + [&XP&Vous avez détruit une spire ennemie ! Vous gagnez $q$ points de faction.] + +} + +// HASH_VALUE B551AE9F55A92A05 +PVP_SPIRE_REBUILD_DELAY (int m, int s) +{ + (m > 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce foyer par votre faction avant $m$ minutes $s$ seconds.] + + (m = 0) + [&CHK&Une nouvelle spire ne peut être invoquée sur ce foyer par votre faction avant $s$ secondes.] + +} + +// HASH_VALUE A6EC430C13B63C3A +PVP_SPIRE_SPEND_FACTION_POINT (int q) +{ + [&SYS&Vous sacrifiez $q$ points de faction pour invoquer une spire.] + +} + +/* OLD VALUE : [ + PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) + { + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + } + + +] */ +// Clause list changed. +// HASH_VALUE 3FC9E1C8175230F5 +PVP_SPIRE_START_BUILDING (place region_name, faction f, int m, int s) +{ + (s != 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes $s$ secondes.] + + (s = 0) + [&ZON&Une spire $f$ apparaîtra dans $region_name.da$ $region_name$ dans $m$ minutes.] + +} + +// HASH_VALUE 3901F2143931F58B +PVP_TAG_PVP_NEED_ALLEGIANCE () +{ + [&CHK&Vous ne pouvez pas être taggé PVP sans avoir déclaré une allegeance au préalable.] + +} + +// HASH_VALUE C8432B378FB55A7F +PVP_TP_ENEMY_REGION_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous téléporter dans une région contrôlée par une faction ennemie.] + +} + +/* OLD VALUE : [ + PVP_TP_FORBIDEN () + { + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions PVP recement.] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C147C6495A9BA864 +PVP_TP_FORBIDEN () +{ + [&CHK&Vous ne pouvez pas vous teleporter alors que vous avez été impliqué dans des actions de PVP faction recement.] + +} + +// HASH_VALUE F7D9DD3A10C8A4B2 +PVP_VERSUS_ZONE_ENTER () +{ + [&CHK&Vous êtes maintenant dans une zone PVP de faction : votre camp est déterminé par votre allégeance.] + +} + +// HASH_VALUE 82846C31A1FC4EE8 +PVP_ZONE_CANNOT_ENTER () +{ + [&CHK&Vous ne pouvez pas vous battre dans cette Zone PVP : vous êtes dans un autre mode PVP.] + +} + +// HASH_VALUE DAA60B3629882886 +PVP_ZONE_ENTER_BACK () +{ + [&CHK&Vous êtes à nouveau dans la Zone PVP.] + +} + +// HASH_VALUE 8CBA3B08C9E10867 +PVP_ZONE_ENTER_TIME (int time) +{ + [&CHK&Vous pourrez être attaqué(e) dans $time$ secondes.] + +} + +// HASH_VALUE F02DB51602506438 +PVP_ZONE_ENTER_TIMEOUT () +{ + [&CHK&Vous pouvez être attaqué(e), faites attention.] + +} + +// HASH_VALUE A1530E5EBD2302E5 +PVP_ZONE_ENTER_TIME_REPEAT (int time) +{ + [&PVPTM&Vous pourrez être attaqué(e) dans $time$ secondes.] + +} + +// HASH_VALUE 688279C285D2059D +PVP_ZONE_LEAVE_BEFORE_TIMEOUT () +{ + [&CHK&Vous avez quitté la Zone PVP avant la fin du temps. Vous êtes en sécurité maintenant.] + +} + +// HASH_VALUE C3B78343D74ADC99 +PVP_ZONE_LEAVE_TIME (int time) +{ + [&CHK&Vous quittez la Zone PVP. Vous pouvez encore être attaqué(e) pendant $time$ secondes.] + +} + +// HASH_VALUE 5BF2ECAE6481531A +PVP_ZONE_LEAVE_TIMEOUT () +{ + [&CHK&Vous êtes en sécurité maintenant.] + +} + +// HASH_VALUE CB351B02A6630345 +PVP_ZONE_LEAVE_TIME_REPEAT (int time) +{ + [&PVPTM&Vous pouvez encore être attaqué(e) pendant $time$ secondes.] + +} + +// HASH_VALUE E449771A47801CA1 +REQUIRED_EQUIP () +{ + [&CHK&Vos caractéristiques ne sont pas assez élevées pour utiliser cet objet.] + +} + +// Mission message +// HASH_VALUE 845DAFAE3E3E7ACC +REQ_LEADER_TO_ABANDON_MISSION () +{ + [&CHK&Vous devez être le chef de votre équipe pour abandonner ou mettre fin à une mission d'équipe.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// enchantment related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 494CABD2F58B6CB6 +RIGHT_HAND_EMPTY () +{ + right_hand_empty [&CHK&Vous devez tenir un objet dans votre main droite pour l'enchanter.] + +} + +// HASH_VALUE E8B8604F67B69213 +RING_ANI () +{ + [Canal Ring ani.] + +} + +// HASH_VALUE E8B8604F68F79213 +RING_ARI () +{ + [Canal Ring ari.] + +} + +// HASH_VALUE E8B8604F67769A13 +RING_CHO () +{ + [Canal Ring cho.] + +} + +// HASH_VALUE E878BC80D8763480 +RING_CSR () +{ + [Canal Ring CSR] + +} + +// HASH_VALUE E8B8604F23D6BE13 +RING_LEA () +{ + [Canal Ring lea.] + +} + +// HASH_VALUE E8B8604F2347DA13 +RING_SEA () +{ + [Canal Ring sea.] + +} + +// HASH_VALUE E878BC8066F8BC80 +RING_TOO () +{ + [Canal Ring too] + +} + +// HASH_VALUE E8B8604F6728DE13 +RING_TRE () +{ + [Canal Ring tre.] + +} + +// HASH_VALUE F445DBDD5430488D +ROLL_DICE (entity e, int min, int max, int roll) +{ + [&AROUND&$e.da$ $e$ a fait $roll$ sur un tirage entre $min$ et $max$.] + +} + +// HASH_VALUE F9F811A4B66DEB9C +ROOM_TOO_ENCUMBERED () +{ + [&CHK&Votre appartement est trop encombré.] + +} + +// HASH_VALUE 7945736000AE8D4F +ROOT_FABER_NOT_FIRST () +{ + root_faber_not_first [&CHK&Les briques de base de création doivent être en première position dans l'action ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// HASH_VALUE 3F8482784D02DD86 +RRP_BAD_ACTION (int xpValue) +{ + rrp_bad_action [&XP&Action ignorée car trop facile (équivaut à $xpValue$ xp)] + +} + +// HASH_VALUE 8CCD16409B0B73CD +RRP_BAD_SKILL (int sessionType) +{ + (sessionType = 0) + rrp_bad_skill_novice [&XP&Action en dessous du niveau de Débutant ignorée] + + (sessionType = 1) + rrp_bad_skill_apprentice [&XP&Action en dessous du niveau d'Apprenti ignorée] + + (sessionType = 2) + rrp_bad_skill_confirmed [&XP&Action en dessous du niveau de Confirmé ignorée] + + (sessionType = 3) + rrp_bad_skill_advanced [&XP&Action en dessous du niveau d'Initié lignorée] + + (sessionType = 4) + rrp_bad_skill_expert [&XP&Action en dessous du niveau d'Expert ignorée] + + (sessionType = 5) + rrp_bad_skill_master [&XP&Action en dessous du niveau de Maître ignorée] + +} + +// HASH_VALUE CFFFD13132F0E0D9 +RRP_BONUS (int ptsBonus, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_bonus_novice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Débutant] + + (sessionType = 1) + rrp_bonus_apprentice [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Apprenti] + + (sessionType = 2) + rrp_bonus_confirmed [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Confirmé] + + (sessionType = 3) + rrp_bonus_advanced [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Initié] + + (sessionType = 4) + rrp_bonus_expert [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR d'Expert] + + (sessionType = 5) + rrp_bonus_master [&XP&Vous avez gagné un BONUS de $ptsBonus$ PRR de Maître] + +} + +// HASH_VALUE 083AF60E74562A93 +RRP_GAIN (int ptsNow, int sessionType, int ptsTotal) +{ + (sessionType = 0) + rrp_gain_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant] + + (sessionType = 1) + rrp_gain_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti] + + (sessionType = 2) + rrp_gain_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé] + + (sessionType = 3) + rrp_gain_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié] + + (sessionType = 4) + rrp_gain_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert] + + (sessionType = 5) + rrp_gain_master [&XP&Vous gagnez $ptsNow$ PRR de Maître] + +} + +/* OLD VALUE : [ + RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) + { + (sessionType = 0) + rrp_gain_novice [&XP&You earn $ptsNow$ Novice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 1) + rrp_gain_apprentice [&XP&You earn $ptsNow$ Apprentice RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 2) + rrp_gain_confirmed [&XP&You earn $ptsNow$ Confirmed RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 3) + rrp_gain_advanced [&XP&You earn $ptsNow$ Advanced RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 4) + rrp_gain_expert [&XP&You earn $ptsNow$ Expert RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + (sessionType = 5) + rrp_gain_master [&XP&You earn $ptsNow$ Master RRP (with $nbPlayers$ players after $time$ seconds of activity)] + + } + + +] */ +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// Clause 4 : identifier changed. +// Clause 5 : identifier changed. +// HASH_VALUE B7B0DCC083B1E395 +RRP_GAIN2 (int ptsNow, int sessionType, int nbPlayers, int time) +{ + (sessionType = 0) + rrp_gain2_novice [&XP&Vous gagnez $ptsNow$ PRR de Débutant (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 1) + rrp_gain2_apprentice [&XP&Vous gagnez $ptsNow$ PRR d'Apprenti (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 2) + rrp_gain2_confirmed [&XP&Vous gagnez $ptsNow$ PRR de Confirmé (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 3) + rrp_gain2_advanced [&XP&Vous gagnez $ptsNow$ PRR d'Initié (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 4) + rrp_gain2_expert [&XP&Vous gagnez $ptsNow$ PRR d'Expert (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + + (sessionType = 5) + rrp_gain2_master [&XP&Vous gagnez $ptsNow$ PRR de Maître (avec $nbPlayers$ joueurs après $time$ secondes d'activité)] + +} + +// HASH_VALUE 3F71DCA165BB7EC9 +RRP_GENERATE_IGNORED () +{ + rrp_generate_ignored [&ITM&Vous ne pouvez générer de points de récompense ring actuellement] + +} + +// HASH_VALUE B0306A71ED1F9F85 +RRP_GENERATE_INVENTORY_FULL () +{ + rrp_generate_inventory_full [&ITM&Votre inventaire est rempli et ne vous permet donc pas de recevoir d'autres récompenses ring] + +} + +// HASH_VALUE FD2B97DDFDDADBAA +RRP_GENERATE_LACK_POINTS (int sessionType, int ptsRequired, int ptsHeld) +{ + (sessionType = 0) + rrp_generate_lack_points_novice [&ITM&Il vous faut au moins $ptsRequired$ PRR de Débutant pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 1) + rrp_generate_lack_points_apprentice [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Apprenti pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 2) + rrp_generate_lack_points_confirmed [&ITM&Il vous faut au moins $ptsRequired$ PRR de Confirmé pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 3) + rrp_generate_lack_points_advanced [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Initié pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 4) + rrp_generate_lack_points_expert [&ITM&Il vous faut au moins $ptsRequired$ PRR d'Expert pour avoir une récompense, vous n'en avez que $ptsHeld$] + + (sessionType = 5) + rrp_generate_lack_points_master [&ITM&Il vous faut au moins $ptsRequired$ PRR de Maître pour avoir une récompense, vous n'en avez que $ptsHeld$] + +} + +// HASH_VALUE 08D5855985CC62C3 +RRP_GENERATE_REWARD (int nb, item i, int level) +{ + (nb > 1) + rrp_generate_reward_pl [&ITM&Vous obtenez $nb$ $i.p$ de qualité $level$ en tant que récompense ring] + + (nb = 1) + rrp_generate_reward_1 [&ITM&Vous obtenez un $i$ de qualité $level$ en tant que récompense ring] + +} + +// HASH_VALUE 651EAFCF9A82642C +RRP_NO_PROGRESS (int time) +{ + rrp_no_progress [&XP&Le prochain point de récompense ring n'est pas encore disponible (il faut attendre $time$ secondes)] + +} + +// HASH_VALUE 93862216DD5A4E11 +RRP_PROGRESS (int xpSoFar, int xpRequired, int xpValue) +{ + rrp_progress [&XP&Progression Ring $xpSoFar$/$xpRequired$ des prochains points de récompense (equivalent à $xpValue$ xp)] + +} + +// HASH_VALUE F044631EB19657D6 +RRP_SESSION_LIMIT_REACHED () +{ + rrp_session_limit_reached [&XP&Vous ne pouvez plus gagner de PRR car vous avez atteint la limite] + +} + +// HASH_VALUE 75CFEB928F4BEFE2 +RRP_TOO_FEW_ACTIVE_PLAYERS () +{ + rrp_too_few_active_players [&XP&Il n'y a pas assez de joueurs actifs pour que vous gagniez des points de récompense Ring] + +} + +/* OLD VALUE : [ + R_00_01_P_DESC (bot giver) + { + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE C7B472C91EFAEF72 +R_00_01_P_DESC (bot giver) +{ + r_00_01_p_desc [Initiation au fonctionnement des cubes d'ambres] + +} + +/* OLD VALUE : [ + R_00_01_P_TITLE (bot giver) + { + r_00_01_p_title [Les cubes d'ambre] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 0D5881ED58557374 +R_00_01_P_TITLE (bot giver) +{ + r_00_01_p_title [Les cubes d'ambre] + +} + +//Reward 1SP +//------------------- +// Karavan guard +//------------------- +//MENUS +// HASH_VALUE 07C11DF91C48206F +SHOPKEEPER_NO_SELL (bot b) +{ + shopkeeper_no_sell [Je n'ai rien à vendre pour le moment, revenez plus tard.] + +} + +// HASH_VALUE B770BD4394A9991A +SHUTDOWN_WARNING (int delay) +{ + [&SYS&Le serveur va être fermé dans $delay$ secondes ! Déconnectez vous rapidement s'il vous plaît.] + +} + +// HASH_VALUE D4B8C021AB0037AF +SOLE_PLACE ( place p ) +{ + place_lonely_param [$p$] + +} + +// HASH_VALUE EC92BC12C0189212 +SOLE_STRING_ID ( string_id i ) +{ + [$i$] + +} + +// HASH_VALUE 3BCDABD9E009D0FC +SOURCE_DMG_REDUX_MISSED () +{ + source_dmg_redux_early [&CHK&La diminution des dégâts a eu lieu trop tôt.] + +} + +// HASH_VALUE CAE6B610EDDB7E35 +SOURCE_EXPLOSION () +{ + source_explosion [&SPL&La source de M.P. a explosé !] + +} + +// HASH_VALUE 194D15708141E44D +SOURCE_EXPLOSION_DEFENDER_HIT (int damage, int maxDamage, int reduction) +{ + (reduction=0) + source_explosion_defender_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts.] + + source_explosion_defender_reducted_hit [&DMG&Une explosion vous atteint, vous infligeant $damage$ ($maxDamage$) dégâts (réduit de $reduction$).] + +} + +// HASH_VALUE 2C1E64EECC26A186 +SOURCE_EXPLOSION_SPECTATOR_HIT (entity defender, int damage) +{ + source_explosion_spectator_hit [&SYS&Une explosion atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +/// sentences related to natural events (forage risks) +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE FA2A0D0B3A6DFC3E +SOURCE_TOXIC_CLOUD () +{ + source_toxic_cloud [&SPL&La source de M.P. a libéré un nuage toxique !] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_DESC (bot b) +{ + [Mission APPARITION] + +} + +// HASH_VALUE D1E4B4785AF84F5F +SPAWN_MISSION_TITLE (bot b) +{ + [Mission APPARITION] + +} + +// Location place +// HASH_VALUE DC64D3C9B3940676 +START_LOCATION ( place cont, place region ) +{ + start_location [&ZON&Vous êtes dans la région $region$ sur le continent $cont$.] + +} + +// HASH_VALUE DA70E774D770DA28 +SUFFER_GOO_DAMAGE () +{ + [&CHKCB&Vous subissez des dégâts car la GOO vous a infecté !] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// sentences related to target slection +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 866A0041ACE571EF +TARGET_NEW (entity e) +{ + target_new [&SYS&Vous ciblez $e.ia$ $e$.] + +} + +// HASH_VALUE 9C620518BF997DAB +TARGET_NONE () +{ + target_none [&SYS&Vous n'avez pas de cible.] + +} + +// HASH_VALUE 534C75FC1A78909B +TARGET_SELF () +{ + target_self [&SYS&Vous vous prenez pour cible.] + +} + +// HASH_VALUE 80023D784006C1F6 +TEAM_ACCEPT (player p) +{ + team_accept [&AROUND&$p$ rejoint votre équipe.] + +} + +// HASH_VALUE CE5CE3F6304C9030 +TEAM_ALREADY_HAS_PROPOSAL (player p) +{ + team_already_has_proposal [&CHK&$p$ répond déjà à une invitation.] + +} + +// HASH_VALUE 9A080BF1806B8C05 +TEAM_ALREADY_HAS_TEAM (player p) +{ + team_already_has_team [&CHK&$p$ appartient déjà à une équipe.] + +} + +// HASH_VALUE F8687A1D7AB981C4 +TEAM_ALREADY_INVITED () +{ + [&CHK&Votre cible est déjà invitée à rejoindre une équipe.] + +} + +/////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 0D41835410509929 +TEAM_ALREADY_IN_TEAM () +{ + team_already_in_team [&CHK&Vous appartenez déjà à une équipe, quittez votre équipe actuelle avant d'en rejoindre une autre.] + +} + +// HASH_VALUE FAB6F75A18276BF4 +TEAM_CANT_INVITE () +{ + [&CHK&Vous devez être chef d'équipe ou ne pas appartenir à une équipe pour pouvoir inviter quelqu'un.] + +} + +// HASH_VALUE 275D20F3EDBBE6CE +TEAM_CANT_INVITE_ENEMIE () +{ + [&CHK&Vous ne pouvez inviter un ennemi dans le groupe] + +} + +// HASH_VALUE 6BC2BAD3711B25E0 +TEAM_CREATE () +{ + team_create [&SYS&Vous avez créé une nouvelle équipe.] + +} + +// HASH_VALUE 7BE5A91E7A648B43 +TEAM_DECLINE (player p) +{ + team_decline [&AROUND&$p$ décline votre offre de rejoindre votre équipe.] + +} + +// HASH_VALUE 792CF3AE80FEA723 +TEAM_DISOLVED () +{ + (self.gender = female) + team_disolved_f [&SYS&Vous étiez la dernière membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + + team_disolved_m [&SYS&Vous étiez le dernier membre de votre équipe, elle a donc été dissoute et vous n'appartenez plus à une équipe.] + +} + +// HASH_VALUE D404CDBC3D87555E +TEAM_GOD_FORBIDDEN () +{ + [&CHK&Vous ou votre cible avez des droits d'accès spéciaux vous empêchant de former une équipe.] + +} + +// HASH_VALUE 99082CA2E6C25970 +TEAM_INVITE (player p) +{ + team_invite [&AROUND&Vous proposez à $p$ de rejoindre votre équipe.] + +} + +// HASH_VALUE ABEDE1E42B70C872 +TEAM_INVITED_CHARACTER_MUST_BE_ONLINE () +{ + [&CHK&Le personnage invité doit être connecté.] + +} + +// HASH_VALUE B510F853ACE37A0A +TEAM_KICKED (player p) +{ + (p.gender = male) + team_kicked_m [&AROUND&$p$ a été chassé de votre équipe.] + + (p.gender = female) + team_kicked_f [&AROUND&$p$ a été chassée de votre équipe.] + +} + +// HASH_VALUE C7BED110E188CD52 +TEAM_KICKED_YOU (player p) +{ + (self.gender = female) + team_kicked_you_f [&AROUND&Vous avez été chassée de l'équipe de $p$.] + + team_kicked_you_m [&AROUND&Vous avez été chassé de l'équipe de $p$.] + +} + +// HASH_VALUE DEE8D978689A0CD7 +TEAM_LEAVE (player p) +{ + team_leave [&AROUND&$p$ a quitté votre équipe.] + +} + +// HASH_VALUE BFA0A27A33F21DD7 +TEAM_MAX_SIZE_REACHED () +{ + team_max_size_reached [&CHK&L'équipe a atteint sa taille limite et ne peut plus accepter d'autres joueurs.] + +} + +// HASH_VALUE E41A00390F31065E +TEAM_NEW_LEADER (player former, player new) +{ + team_new_leader [&SYS&Votre chef d'équipe, $former$, a quitté l'équipe, $new$ est le nouveau chef d'équipe.] + +} + +//////////////////////////////////////////////////////////////////////////////////// +// team related messages +//////////////////////////////////////////////////////////////////////////////////// +// HASH_VALUE 386C7DE8AB1A1905 +TEAM_NEW_SUCCESSOR ( player p) +{ + [&SYS&$p$ succède au chef de votre équipe.] + +} + +// HASH_VALUE 0C11B974DFC54FBB +TEAM_NOT_A_PLAYER (entity e) +{ + team_not_a_player [&CHK&$e.da$ $e$ n'est pas un joueur. Seuls les joueurs peuvent faire partie d'une équipe.] + +} + +// HASH_VALUE B8C8535A15BECF01 +TEAM_PROPOSAL (player p) +{ + (p.gender = male) + team_proposal_m [$p$ vous propose de rejoindre son équipe.] + + team_proposal_f [$p$ vous propose de rejoindre son équipe.] + +} + +// HASH_VALUE 050E440249A9BBEC +TEAM_PVP_ATTACKER_KICKED (player a, player v) +{ + [&SYS&$a$ a attaqué $v$, un ennemi de sa faction. $a$ ne peut pas rester dans le même groupe que $v$.] + +} + +// HASH_VALUE CD03C5BDD1C35D99 +TEAM_PVP_ATTACKER_KICKED_YOU (player v) +{ + [&SYS&Vous avez attaqué $v$, un ennemi de votre faction qui se trouve dans votre groupe. Vous ne pouvez pas rester dans ce groupe.] + +} + +// HASH_VALUE A86F4A0ABE9D962A +TEAM_PVP_HELPER_KICKED (player a, player v) +{ + [&SYS&$a$ a aidé $v$, un allié de sa faction. $a$ ne peut pas rester dans son groupe.] + +} + +// HASH_VALUE 9DE5D5CA9FEF2655 +TEAM_PVP_HELPER_KICKED_YOU (player v) +{ + [&SYS&Vous avez aidé $v$, un allié de votre faction qui n'est pas dans votre groupe, vous ne pouvez pas rester dans ce groupe.] + +} + +// HASH_VALUE 82A95BD5D8992828 +TEAM_TARGET_ALREADY_IN_TEAM () +{ + [&CHK&Votre cible appartient déjà à une équipe.] + +} + +// HASH_VALUE A82B0891256880D2 +TEAM_YOU_DECLINE (player p) +{ + team_you_decline [&SYS&Vous refusez de vous joindre à l'équipe de $p$.] + +} + +// HASH_VALUE F385ED7D5F4B984B +TEAM_YOU_JOIN (player p) +{ + team_you_join [&AROUND&Vous rejoignez l'équipe de $p$.] + +} + +// HASH_VALUE 23A1E2E1C9A9C1B9 +TEAM_YOU_LEAVE (player p) +{ + team_you_leave [&AROUND&Vous quittez l'équipe de $p$.] + +} + +// HASH_VALUE 1D6DA9EE7200C1BF +TEAM_YOU_LEAVE_DISOLVE (player p) +{ + team_you_leave_disolve [&AROUND&Vous avez quitté votre équipe et elle a été dissoute.] + +} + +// HASH_VALUE 5B77118C7BF4489E +TEAM_YOU_LEAVE_LEADER (player p) +{ + team_you_leave_leader [&AROUND&Vous avez quitté votre équipe, $p$ est le nouveau chef.] + +} + +// HASH_VALUE A1043FA45CE0952F +TEAM_YOU_NEW_LEADER (player p) +{ + team_you_new_leader [&SYS&Votre chef d'équipe, $p$, a quitté l'équipe, vous êtes le nouveau chef d'équipe.] + +} + +// HASH_VALUE 3FD647AB20739F55 +TELEPORT_BAD_SESSION () +{ + [&CHK&Les destinations de ce téléporteur ont été mises à jour. Veuillez rentrer à nouveau dans le téléporteur.] + +} + +// HASH_VALUE ABC90DC4E585288C +TELEPORT_CANCELED () +{ + [&SYS&La téléportation a été annulée.] + +} + +// HASH_VALUE 5DF46170E165018C +TELEPORT_NO_PET () +{ + [&CHK&Vous devez conduire à l'étable tous vos animaux avant d'utiliser ce téléporteur.] + +} + +// HASH_VALUE C031AAF47F0C91DF +TELEPORT_USED ( int i ) +{ + [&SYS&La téléportation commencera dans $i$ secondes.] + +} + +// HASH_VALUE EC17BBB9DDC8E80D +TELL_PLAYER_AFK ( player p ) +{ + [&SYS&$p$ est ""absent"".] + +} + +// HASH_VALUE B108E60E1ECBC9B4 +TELL_PLAYER_UNKNOWN ( literal name ) +{ + [&SYS&$name$ est inconnu(e) ou déconnecté(e). Votre message ne peut pas être envoyé.] + +} + +///////////////////tasks missions////////////////////// +/************************************************************************************************************************** +TEMPLATE_TASK_CRAFT +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 82294C8F9163EDED +TEMPLATE_TASK_CRAFT_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_craft_0_title_1 [Créer des objets] + + (random = 2) + template_task_craft_0_title_2 [Fabriquer des objets] + + (random = 3) + template_task_craft_0_title_3 [$giver$ a besoin d'objets] + + (random = 4) + template_task_craft_0_title_4 [$giver$ demande un artisan] + + (random = 5) + template_task_craft_0_title_5 [Commande spéciale] + + (random = 6) + template_task_craft_0_title_6 [Fabriquer du matériel] + + (random = 7) + template_task_craft_0_title_7 [$giver$ a besoin de matériel] + + (random = 8) + template_task_craft_0_title_8 [$giver$ a besoin d'un artisan] + + (random = 9) + template_task_craft_0_title_9 [Une commande pour $giver$] + + template_task_craft_0_title_10 [$giver$ veut des objets sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7D3FD2BDAA3441C3 +TEMPLATE_TASK_CRAFT_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / jewels + (random = 1) + template_task_craft_10_title_1 [Créer des bijoux pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_10_title_2 [Fabriquer des bijoux pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_10_title_3 [$f.mda$ $f.member$ ont besoin de bijoux] + + (random = 4) + template_task_craft_10_title_4 [$f.mda$ $f.member$ demandent un joaillier] + + (random = 5) + template_task_craft_10_title_5 [Commande spéciale de bijoux pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_10_title_6 [Des bijoux pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_10_title_7 [$f.mda$ $f.member$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_10_title_8 [$f.mda$ $f.member$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_10_title_9 [Une commande de bijoux pour $f.mda$ $f.member$] + + template_task_craft_10_title_10 [$f.mda$ $f.member$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB581A2E1689A135 +TEMPLATE_TASK_CRAFT_11_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / matis + (random = 1) + template_task_craft_11_title_1 [Créer des objets matis pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_11_title_2 [Fabriquer des objets matis pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_11_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets matis] + + (random = 4) + template_task_craft_11_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets matis] + + (random = 5) + template_task_craft_11_title_5 [Commande spéciale d'objets matis pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_11_title_6 [Fabriquer du matériel matis pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_11_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel matis] + + (random = 8) + template_task_craft_11_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_11_title_9 [Une commande de matériel matis pour les amis $f.member$ de $giver$] + + template_task_craft_11_title_10 [Les amis $f.member$ de $giver$ veulent des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2D08E21A9299895E +TEMPLATE_TASK_CRAFT_12_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / zorai + (random = 1) + template_task_craft_12_title_1 [Créer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_12_title_2 [Fabriquer des objets zorai pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_12_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets zorai] + + (random = 4) + template_task_craft_12_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets zorai] + + (random = 5) + template_task_craft_12_title_5 [Commande spéciale d'objets zorai pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_12_title_6 [Fabriquer du matériel zorai pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_12_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel zorai] + + (random = 8) + template_task_craft_12_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel zorai] + + (random = 9) + template_task_craft_12_title_9 [Une commande de matériel zorai pour les amis $f.member$ de $giver$] + + template_task_craft_12_title_10 [Les amis $f.member$ de $giver$ veulent des objets zorai sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B0689A4B5B1B9936 +TEMPLATE_TASK_CRAFT_13_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / fyros + (random = 1) + template_task_craft_13_title_1 [Créer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_13_title_2 [Fabriquer des objets fyros pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_13_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets fyros] + + (random = 4) + template_task_craft_13_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets fyros] + + (random = 5) + template_task_craft_13_title_5 [Commande spéciale d'objets fyros pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_13_title_6 [Fabriquer du matériel fyros pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_13_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel fyros] + + (random = 8) + template_task_craft_13_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_13_title_9 [Une commande de matériel fyros pour les amis $f.member$ de $giver$] + + template_task_craft_13_title_10 [Les amis $f.member$ de $giver$ veulent des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 55023D298503AF0B +TEMPLATE_TASK_CRAFT_14_TITLE (bot giver, int random, faction f) +{ + //double fame journeyman / tryker + (random = 1) + template_task_craft_14_title_1 [Créer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_14_title_2 [Fabriquer des objets tryker pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_14_title_3 [Les amis $f.member$ de $giver$ ont besoin d'objets tryker] + + (random = 4) + template_task_craft_14_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'objets tryker] + + (random = 5) + template_task_craft_14_title_5 [Commande spéciale d'objets tryker pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_14_title_6 [Fabriquer du matériel tryker pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_14_title_7 [Les amis $f.member$ de $giver$ ont besoin de matériel tryker] + + (random = 8) + template_task_craft_14_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_14_title_9 [Une commande de matériel tryker pour les amis $f.member$ de $giver$] + + template_task_craft_14_title_10 [Les amis $f.member$ de $giver$ veulent des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B9908D6A7CD213C3 +TEMPLATE_TASK_CRAFT_15_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / armor + (random = 1) + template_task_craft_15_title_1 [Créer des armures pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_15_title_2 [Fabriquer des armures pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_15_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armures] + + (random = 4) + template_task_craft_15_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_15_title_5 [Commande spéciale d'armures pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_15_title_6 [Des armures pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_15_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_15_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_15_title_9 [Une commande d'armures pour les amis $f.member$ de $giver$] + + template_task_craft_15_title_10 [Les amis $f.member$ de $giver$ veulent des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9ED24D6A10DC30B3 +TEMPLATE_TASK_CRAFT_16_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / weapons + (random = 1) + template_task_craft_16_title_1 [Créer des armes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_16_title_2 [Fabriquer des armes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_16_title_3 [Les amis $f.member$ de $giver$ ont besoin d'armes] + + (random = 4) + template_task_craft_16_title_4 [Les amis $f.member$ de $giver$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_16_title_5 [Commande spéciale d'armes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_16_title_6 [Des armes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_16_title_7 [Les amis $f.member$ de $giver$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_16_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_16_title_9 [Une commande d'armes pour les amis $f.member$ de $giver$] + + template_task_craft_16_title_10 [Les amis $f.member$ de $giver$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E4DD33DD6C5FC9B +TEMPLATE_TASK_CRAFT_17_TITLE (bot giver, int random, faction f) +{ + //double fame foreman / jewel + (random = 1) + template_task_craft_17_title_1 [Créer des bijoux pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_craft_17_title_2 [Fabriquer des bijoux pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_craft_17_title_3 [Les amis $f.member$ de $giver$ ont besoin de bijoux] + + (random = 4) + template_task_craft_17_title_4 [Les amis $f.member$ de $giver$ demandent un joaillier] + + (random = 5) + template_task_craft_17_title_5 [Commande spéciale de bijoux pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_craft_17_title_6 [Des bijoux pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_craft_17_title_7 [Les amis $f.member$ de $giver$ veulent de nouveaux bijoux] + + (random = 8) + template_task_craft_17_title_8 [Les amis $f.member$ de $giver$ ont besoin d'un joaillier] + + (random = 9) + template_task_craft_17_title_9 [Une commande de bijoux pour les amis $f.member$ de $giver$] + + template_task_craft_17_title_10 [Les amis $f.member$ de $giver$ veulent des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17F1A7B1016546F9 +TEMPLATE_TASK_CRAFT_1_TITLE (bot giver, int random, faction f) +{ + //journeyman / matis, foreman / matis, ambassador / on matis land, welcomer / matis, Kami / on matis land, Karavan / on matis land + (random = 1) + template_task_craft_1_title_1 [Créer des objets matis] + + (random = 2) + template_task_craft_1_title_2 [Fabriquer des objets matis] + + (random = 3) + template_task_craft_1_title_3 [$giver$ a besoin d'objets matis] + + (random = 4) + template_task_craft_1_title_4 [$giver$ demande un fabricant d'objets matis] + + (random = 5) + template_task_craft_1_title_5 [Commande spéciale d'objets matis] + + (random = 6) + template_task_craft_1_title_6 [Fabriquer du matériel matis] + + (random = 7) + template_task_craft_1_title_7 [$giver$ a besoin de matériel matis] + + (random = 8) + template_task_craft_1_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel matis] + + (random = 9) + template_task_craft_1_title_9 [Une commande de matériel matis] + + template_task_craft_1_title_10 [$giver$ veut des objets matis sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D1815BEF0055AAFA +TEMPLATE_TASK_CRAFT_2_TITLE (bot giver, int random, faction f) +{ + //journeyman / zorai, foreman / zorai, ambassador / on zorai land, welcomer / zorai, Kami / on zorai land, Karavan / on zorai land + (random = 1) + template_task_craft_2_title_1 [Créer des objets zoraïs] + + (random = 2) + template_task_craft_2_title_2 [Fabriquer des objets zoraïs] + + (random = 3) + template_task_craft_2_title_3 [$giver$ a besoin d'objets zoraïs] + + (random = 4) + template_task_craft_2_title_4 [$giver$ demande un fabricant d'objets zoraïs] + + (random = 5) + template_task_craft_2_title_5 [Commande spéciale d'objets zoraïs] + + (random = 6) + template_task_craft_2_title_6 [Fabriquer du matériel zoraï] + + (random = 7) + template_task_craft_2_title_7 [$giver$ a besoin de matériel zoraï] + + (random = 8) + template_task_craft_2_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel zoraï] + + (random = 9) + template_task_craft_2_title_9 [Une commande de matériel zoraï] + + template_task_craft_2_title_10 [$giver$ veut des objets zoraïs sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 17512FCB7DE68A22 +TEMPLATE_TASK_CRAFT_3_TITLE (bot giver, int random, faction f) +{ + //journeyman / fyros, foreman / fyros, ambassador / on fyros land, welcomer / fyros, Kami / on fyros land, Karavan / on fyros land + (random = 1) + template_task_craft_3_title_1 [Créer des objets fyros] + + (random = 2) + template_task_craft_3_title_2 [Fabriquer des objets fyros] + + (random = 3) + template_task_craft_3_title_3 [$giver$ a besoin d'objets fyros] + + (random = 4) + template_task_craft_3_title_4 [$giver$ demande un fabricant d'objets fyros] + + (random = 5) + template_task_craft_3_title_5 [Commande spéciale d'objets fyros] + + (random = 6) + template_task_craft_3_title_6 [Fabriquer du matériel fyros] + + (random = 7) + template_task_craft_3_title_7 [$giver$ a besoin de matériel fyros] + + (random = 8) + template_task_craft_3_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel fyros] + + (random = 9) + template_task_craft_3_title_9 [Une commande de matériel fyros] + + template_task_craft_3_title_10 [$giver$ veut des objets fyros sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 27FDBC87A09F4E81 +TEMPLATE_TASK_CRAFT_4_TITLE (bot giver, int random, faction f) +{ + //journeyman / tryker, foreman / tryker, ambassador / on tryker land, welcomer / tryker, Kami / on tryker land, Karavan / on tryker land + (random = 1) + template_task_craft_4_title_1 [Créer des objets tryker] + + (random = 2) + template_task_craft_4_title_2 [Fabriquer des objets tryker] + + (random = 3) + template_task_craft_4_title_3 [$giver$ a besoin d'objets tryker] + + (random = 4) + template_task_craft_4_title_4 [$giver$ demande un fabricant d'objets tryker] + + (random = 5) + template_task_craft_4_title_5 [Commande spéciale d'objets tryker] + + (random = 6) + template_task_craft_4_title_6 [Fabriquer du matériel tryker] + + (random = 7) + template_task_craft_4_title_7 [$giver$ a besoin de matériel tryker] + + (random = 8) + template_task_craft_4_title_8 [$giver$ a besoin d'un artisan pour fabriquer du matériel tryker] + + (random = 9) + template_task_craft_4_title_9 [Une commande de matériel tryker] + + template_task_craft_4_title_10 [$giver$ veut des objets tryker sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8F3E47D3DEBAF450 +TEMPLATE_TASK_CRAFT_5_TITLE (bot giver, int random, faction f) +{ + //foreman / armor + (random = 1) + template_task_craft_5_title_1 [Créer des armures] + + (random = 2) + template_task_craft_5_title_2 [Fabriquer des armures] + + (random = 3) + template_task_craft_5_title_3 [$giver$ a besoin d'armures] + + (random = 4) + template_task_craft_5_title_4 [$giver$ demande un fabricant d'armures] + + (random = 5) + template_task_craft_5_title_5 [Commande spéciale d'armures] + + (random = 6) + template_task_craft_5_title_6 [Des armures pour $giver$] + + (random = 7) + template_task_craft_5_title_7 [$giver$ veut de nouvelles armures] + + (random = 8) + template_task_craft_5_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_5_title_9 [Une commande d'armures] + + template_task_craft_5_title_10 [$giver$ veut des armures sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 46C719DDA1B26BD4 +TEMPLATE_TASK_CRAFT_6_TITLE (bot giver, int random, faction f) +{ + //foreman / weapons + (random = 1) + template_task_craft_6_title_1 [Créer des armes] + + (random = 2) + template_task_craft_6_title_2 [Fabriquer des armes] + + (random = 3) + template_task_craft_6_title_3 [$giver$ a besoin d'armes] + + (random = 4) + template_task_craft_6_title_4 [$giver$ demande un fabricant d'armes] + + (random = 5) + template_task_craft_6_title_5 [Commande spéciale d'armes] + + (random = 6) + template_task_craft_6_title_6 [Des armes pour $giver$] + + (random = 7) + template_task_craft_6_title_7 [$giver$ veut de nouvelles armes] + + (random = 8) + template_task_craft_6_title_8 [$giver$ a besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_6_title_9 [Une commande d'armes] + + template_task_craft_6_title_10 [$giver$ veut des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F9AC1E89878CD118 +TEMPLATE_TASK_CRAFT_7_TITLE (bot giver, int random, faction f) +{ + //foreman / jewel + (random = 1) + template_task_craft_7_title_1 [Créer des bijoux] + + (random = 2) + template_task_craft_7_title_2 [Fabriquer des bijoux] + + (random = 3) + template_task_craft_7_title_3 [$giver$ a besoin de bijoux] + + (random = 4) + template_task_craft_7_title_4 [$giver$ demande un joaillier] + + (random = 5) + template_task_craft_7_title_5 [Commande spéciale de bijoux] + + (random = 6) + template_task_craft_7_title_6 [Des bijoux pour $giver$] + + (random = 7) + template_task_craft_7_title_7 [$giver$ veut de nouveaux bijoux] + + (random = 8) + template_task_craft_7_title_8 [$giver$ a besoin d'un joaillier] + + (random = 9) + template_task_craft_7_title_9 [Une commande de bijoux] + + template_task_craft_7_title_10 [$giver$ veut des bijoux sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 436EFB0BEC741E77 +TEMPLATE_TASK_CRAFT_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / weapons + (random = 1) + template_task_craft_8_title_1 [Créer des armes pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_8_title_2 [Fabriquer des armes pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_8_title_3 [$f.mda$ $f.member$ ont besoin d'armes] + + (random = 4) + template_task_craft_8_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armes] + + (random = 5) + template_task_craft_8_title_5 [Commande spéciale d'armes pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_8_title_6 [Des armes pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_8_title_7 [$f.mda$ $f.member$ veulent de nouvelles armes] + + (random = 8) + template_task_craft_8_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armes] + + (random = 9) + template_task_craft_8_title_9 [Une commande d'armes pour $f.mda$ $f.member$] + + template_task_craft_8_title_10 [$f.mda$ $f.member$ veulent des armes sur mesure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0106FD6EA649D5E8 +TEMPLATE_TASK_CRAFT_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / armors + (random = 1) + template_task_craft_9_title_1 [Créer des armures pour $f.mda$ $f.member$] + + (random = 2) + template_task_craft_9_title_2 [Fabriquer des armures pour $f.mda$ $f.member$] + + (random = 3) + template_task_craft_9_title_3 [$f.mda$ $f.member$ ont besoin d'armures] + + (random = 4) + template_task_craft_9_title_4 [$f.mda$ $f.member$ demandent un fabricant d'armures] + + (random = 5) + template_task_craft_9_title_5 [Commande spéciale d'armures pour $f.mda$ $f.member$] + + (random = 6) + template_task_craft_9_title_6 [Des armures pour $f.mda$ $f.member$] + + (random = 7) + template_task_craft_9_title_7 [$f.mda$ $f.member$ veulent de nouvelles armures] + + (random = 8) + template_task_craft_9_title_8 [$f.mda$ $f.member$ ont besoin d'un artisan pour fabriquer des armures] + + (random = 9) + template_task_craft_9_title_9 [Une commande d'armures pour $f.mda$ $f.member$] + + template_task_craft_9_title_10 [$f.mda$ $f.member$ veulent des armures sur mesure] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E5457D73BA2C7288 +TEMPLATE_TASK_CRAFT_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_1_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_1_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_1_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_1_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 13E9FC1EB9A7B065 +TEMPLATE_TASK_CRAFT_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_2_money [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_2_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_2_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_2_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A33B82ED02449E0F +TEMPLATE_TASK_CRAFT_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_craft_intro_3_money [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_craft_intro_3_money_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ t $qt3$ $i3$ de niveau $ql3$, et je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_craft_intro_3_fame_timed [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_craft_intro_3_fame [Fabriquez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE +/**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 14FE1B69E5B50F0C +TEMPLATE_TASK_FORAGE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_0_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_0_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_0_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_0_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_0_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_0_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_0_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_0_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_0_title_9 [Entretenir la terre] + + template_task_forage_0_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 34371E24BC22E29F +TEMPLATE_TASK_FORAGE_10_TITLE (bot giver, int random, faction f) +{ + //Kami / nocive + (random = 1) + template_task_forage_10_title_1 [Nettoyer la terre pour les Kamis] + + (random = 2) + template_task_forage_10_title_2 [Nettoyer les champs pour les Kamis] + + (random = 3) + template_task_forage_10_title_3 [Purifier la terre pour les Kamis] + + (random = 4) + template_task_forage_10_title_4 [Les Kamis ont besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_10_title_5 [Les Kamis ont besoin que quelqu'un nettoie les terres] + + (random = 6) + template_task_forage_10_title_6 [Travailler la terre pour les Kamis] + + (random = 7) + template_task_forage_10_title_7 [Préparer les champs pour les Kamis] + + (random = 8) + template_task_forage_10_title_8 [Les Kamis ont besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_10_title_9 [Entretenir la terre pour les Kamis] + + template_task_forage_10_title_10 [Les Kamis ont besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FC56B8DC697C0733 +TEMPLATE_TASK_FORAGE_11_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_11_title_1 [Nettoyer les traces de kitins pour les Kamis] + + (random = 2) + template_task_forage_11_title_2 [Nettoyer les champs pollués par les kitins pour les Kamis] + + (random = 3) + template_task_forage_11_title_3 [Purifier la terre des traces de kitins pour les Kamis] + + (random = 4) + template_task_forage_11_title_4 [Les Kamis ont besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_11_title_5 [Eliminer les traces de kitins pour les Kamis] + + (random = 6) + template_task_forage_11_title_6 [Débarrasser les champs des traces de kitins pour les Kamis] + + (random = 7) + template_task_forage_11_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_11_title_8 [Les Kamis ont besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_11_title_9 [Les Kamis demandent qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_11_title_10 [Les Kamis demandent que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5C4DC98C1FD4CF84 +TEMPLATE_TASK_FORAGE_12_TITLE (bot giver, int random, faction f) +{ + (random = 1) + template_task_forage_12_title_1 [Nettoyer les résidus de goo pour les Kamis] + + (random = 2) + template_task_forage_12_title_2 [Nettoyer les champs pollués par la goo pour les Kamis] + + (random = 3) + template_task_forage_12_title_3 [Purifier la terre infestée par la goo pour les Kamis] + + (random = 4) + template_task_forage_12_title_4 [Les Kamis ont besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_12_title_5 [Eliminer les résidus de goo pour les Kamis] + + (random = 6) + template_task_forage_12_title_6 [Dépolluer les champs infestés par la goo pour les Kamis] + + (random = 7) + template_task_forage_12_title_7 [Les Kamis ont besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_12_title_8 [Les Kamis ont besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_12_title_9 [Les Kamis demandent qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_12_title_10 [Les Kamis demandent que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE E436F5538EF16741 +TEMPLATE_TASK_FORAGE_13_TITLE (bot giver, int random, faction f) +{ + //Karavan / nocive + (random = 1) + template_task_forage_13_title_1 [Nettoyer la terre pour que la Karavan puisse l'exploiter] + + (random = 2) + template_task_forage_13_title_2 [Nettoyer les champs pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_13_title_3 [Purifier la terre pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_13_title_4 [La Karavan a besoin que quelqu'un nettoie les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_13_title_5 [La Karavan a besoin que quelqu'un nettoie la terre pour pouvoir l'exploiter] + + (random = 6) + template_task_forage_13_title_6 [Travailler la terre pour que la Karavan puisse l'exploiter] + + (random = 7) + template_task_forage_13_title_7 [Préparer les champs pour que la Karavan puisse l'exploiter] + + (random = 8) + template_task_forage_13_title_8 [La Karavan a besoin de quelqu'un pour préparer les champs pour pouvoir les exploiter] + + (random = 9) + template_task_forage_13_title_9 [Entretenir la terre pour que la Karavan puisse l'exploiter] + + template_task_forage_13_title_10 [La Karavan a besoin de quelqu'un pour entretenir les champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A755A9B65D74719 +TEMPLATE_TASK_FORAGE_14_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_14_title_1 [Nettoyer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_14_title_2 [Nettoyer les champs pollués par les kitins pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_14_title_3 [Purifier la terre des traces de kitins pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_14_title_4 [La Karavan a besoin que quelqu'un nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_14_title_5 [Eliminer les traces de kitins pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_14_title_6 [Débarrasser les champs des traces de kitins pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_14_title_7 [La Karavan a besoin de quelqu'un pour éliminer les traces de kitins des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_14_title_8 [La Karavan a besoin de quelqu'un pour débarrasser les champs des traces de kitins pour pouvoir les exploiter] + + (random = 9) + template_task_forage_14_title_9 [La Karavan demande qu'on nettoie les traces de kitins dans les champs pour pouvoir les exploiter] + + template_task_forage_14_title_10 [La Karavan demande que quelqu'un élimine les traces de kitins des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6427058ACDEA1BC4 +TEMPLATE_TASK_FORAGE_15_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_15_title_1 [Nettoyer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 2) + template_task_forage_15_title_2 [Nettoyer les champs pollués par la goo pour que la Karavan puisse les exploiter] + + (random = 3) + template_task_forage_15_title_3 [Purifier la terre infestée par la goo pour que la Karavan puisse l'exploiter] + + (random = 4) + template_task_forage_15_title_4 [La Karavan a besoin que quelqu'un nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + (random = 5) + template_task_forage_15_title_5 [Eliminer les résidus de goo pour que la Karavan puisse exploiter les ressources] + + (random = 6) + template_task_forage_15_title_6 [Dépolluer les champs infestés par la goo pour que la Karavan puisse les exploiter] + + (random = 7) + template_task_forage_15_title_7 [La Karavan a besoin de quelqu'un pour éliminer les résidus de goo des champs pour pouvoir les exploiter] + + (random = 8) + template_task_forage_15_title_8 [La Karavan a besoin de quelqu'un pour dépolluer les champs infestés par la goo pour pouvoir les exploiter] + + (random = 9) + template_task_forage_15_title_9 [La Karavan demande qu'on nettoie les résidus de goo dans les champs pour pouvoir les exploiter] + + template_task_forage_15_title_10 [La Karavan demande que quelqu'un élimine les résidus de goo des champs pour pouvoir les exploiter] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7AC4F993B7056C3A +TEMPLATE_TASK_FORAGE_16_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / nocive + (random = 1) + template_task_forage_16_title_1 [Nettoyer les terres des amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_16_title_2 [Nettoyer les champs des amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_16_title_3 [Purifier les terres des amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_16_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_16_title_5 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_16_title_6 [Travailler la terre pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_16_title_7 [Préparer les champs des amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_16_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_16_title_9 [Entretenir les terres des amis $f.member$ de $giver$] + + template_task_forage_16_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D0804689AD9D27D0 +TEMPLATE_TASK_FORAGE_17_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_17_title_1 [Nettoyer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_17_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_17_title_3 [Purifier les terres des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_forage_17_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_17_title_5 [Eliminer les traces de kitins pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_17_title_6 [Débarrasser les champs des traces de kitins pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_17_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_17_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_17_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_17_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C82F1BC8886B2F5F +TEMPLATE_TASK_FORAGE_18_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_18_title_1 [Nettoyer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_18_title_2 [Nettoyer les champs des amis $f.member$ de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_18_title_3 [Purifier les terres des amis $f.member$ de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_18_title_4 [Les amis $f.member$ de $giver$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_18_title_5 [Eliminer les résidus de goo pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_18_title_6 [Dépolluer les champs des amis $f.member$ de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_18_title_7 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_18_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_18_title_9 [Les amis $f.member$ de $giver$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_18_title_10 [Les amis $f.member$ de $giver$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01F2E3161207B6FA +TEMPLATE_TASK_FORAGE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / nocive + (random = 1) + template_task_forage_1_title_1 [Nettoyer les terres de $giver$] + + (random = 2) + template_task_forage_1_title_2 [Nettoyer les champs de $giver$] + + (random = 3) + template_task_forage_1_title_3 [Purifier les terres de $giver$] + + (random = 4) + template_task_forage_1_title_4 [$giver$ a besoin que quelqu'un nettoie ses champs] + + (random = 5) + template_task_forage_1_title_5 [$giver$ a besoin que quelqu'un nettoie ses terres] + + (random = 6) + template_task_forage_1_title_6 [Travailler la terre de $giver$] + + (random = 7) + template_task_forage_1_title_7 [Préparer les champs de $giver$] + + (random = 8) + template_task_forage_1_title_8 [$giver$ a besoin de quelqu'un pour préparer ses champs] + + (random = 9) + template_task_forage_1_title_9 [Entretenir les terres de $giver$] + + template_task_forage_1_title_10 [$giver$ a besoin de quelqu'un pour entretenir ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03FB0947B54630D1 +TEMPLATE_TASK_FORAGE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin + (random = 1) + template_task_forage_2_title_1 [Nettoyer les traces de kitins dans les champs de $giver$] + + (random = 2) + template_task_forage_2_title_2 [Nettoyer les champs de $giver$ pollués par les kitins] + + (random = 3) + template_task_forage_2_title_3 [Purifier les terres de $giver$ des traces de kitins] + + (random = 4) + template_task_forage_2_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans ses champs] + + (random = 5) + template_task_forage_2_title_5 [Eliminer les traces de kitins des champs de $giver$] + + (random = 6) + template_task_forage_2_title_6 [Débarrasser les champs de $giver$ des traces de kitins] + + (random = 7) + template_task_forage_2_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins dans ses champs] + + (random = 8) + template_task_forage_2_title_8 [$giver$ a besoin de quelqu'un pour débarrasser ses champs des traces de kitins] + + (random = 9) + template_task_forage_2_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans ses champs] + + template_task_forage_2_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB511626984F12B0 +TEMPLATE_TASK_FORAGE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / goo + (random = 1) + template_task_forage_3_title_1 [Nettoyer les résidus de goo dans les champs de $giver$] + + (random = 2) + template_task_forage_3_title_2 [Nettoyer les champs de $giver$ pollués par la goo] + + (random = 3) + template_task_forage_3_title_3 [Purifier les terres de $giver$ infestées par la goo] + + (random = 4) + template_task_forage_3_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans ses champs] + + (random = 5) + template_task_forage_3_title_5 [Eliminer les résidus de goo dans les champs de $giver$] + + (random = 6) + template_task_forage_3_title_6 [Dépolluer les champs de $giver$ infestés par la goo] + + (random = 7) + template_task_forage_3_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo de ses champs] + + (random = 8) + template_task_forage_3_title_8 [$giver$ a besoin de quelqu'un pour dépolluer ses champs infestés par la goo] + + (random = 9) + template_task_forage_3_title_9 [$giver$ demande qu'on débarrasse ses champs des résidus de goo] + + template_task_forage_3_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo de ses champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 157E1B6DE5350F1C +TEMPLATE_TASK_FORAGE_4_TITLE (bot giver, int random, faction f) +{ + //scout / nocive, welcomer / nocive + (random = 1) + template_task_forage_4_title_1 [Nettoyer la terre] + + (random = 2) + template_task_forage_4_title_2 [Nettoyer les champs] + + (random = 3) + template_task_forage_4_title_3 [Purifier la terre] + + (random = 4) + template_task_forage_4_title_4 [$giver$ a besoin que quelqu'un nettoie les champs] + + (random = 5) + template_task_forage_4_title_5 [$giver$ a besoin que quelqu'un nettoie la terre] + + (random = 6) + template_task_forage_4_title_6 [Travailler la terre] + + (random = 7) + template_task_forage_4_title_7 [Préparer les champs] + + (random = 8) + template_task_forage_4_title_8 [$giver$ a besoin de quelqu'un pour préparer les champs] + + (random = 9) + template_task_forage_4_title_9 [Entretenir la terre] + + template_task_forage_4_title_10 [$giver$ a besoin de quelqu'un pour entretenir les champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 69810F909AF9CB61 +TEMPLATE_TASK_FORAGE_5_TITLE (bot giver, int random, faction f) +{ + //scout / kitin, welcomer / kitin + (random = 1) + template_task_forage_5_title_1 [Nettoyer les traces de kitins dans les champs] + + (random = 2) + template_task_forage_5_title_2 [Nettoyer les champs pollués par les kitins] + + (random = 3) + template_task_forage_5_title_3 [Purifier la terre des traces de kitins] + + (random = 4) + template_task_forage_5_title_4 [$giver$ a besoin que quelqu'un nettoie les traces de kitins dans les champs] + + (random = 5) + template_task_forage_5_title_5 [Eliminer les traces de kitins dans les champs] + + (random = 6) + template_task_forage_5_title_6 [Débarrasser les champs des traces de kitins] + + (random = 7) + template_task_forage_5_title_7 [$giver$ a besoin de quelqu'un pour éliminer les traces de kitins des champs] + + (random = 8) + template_task_forage_5_title_8 [$giver$ a besoin de quelqu'un pour débarrasser les champs des traces de kitins] + + (random = 9) + template_task_forage_5_title_9 [$giver$ demande qu'on nettoie les traces de kitins dans les champs] + + template_task_forage_5_title_10 [$giver$ demande que quelqu'un élimine les traces de kitins des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6B0A9EE3ABD868EB +TEMPLATE_TASK_FORAGE_6_TITLE (bot giver, int random, faction f) +{ + //scout / goo, welcomer / goo + (random = 1) + template_task_forage_6_title_1 [Nettoyer les résidus de goo dans les champs] + + (random = 2) + template_task_forage_6_title_2 [Nettoyer les champs pollués par la goo] + + (random = 3) + template_task_forage_6_title_3 [Purifier la terre infestée par la goo] + + (random = 4) + template_task_forage_6_title_4 [$giver$ a besoin que quelqu'un nettoie les résidus de goo dans les champs] + + (random = 5) + template_task_forage_6_title_5 [Eliminer les résidus de goo] + + (random = 6) + template_task_forage_6_title_6 [Dépolluer les champs infestés par la goo] + + (random = 7) + template_task_forage_6_title_7 [$giver$ a besoin de quelqu'un pour éliminer les résidus de goo des champs] + + (random = 8) + template_task_forage_6_title_8 [$giver$ a besoin de quelqu'un pour dépolluer les champs infestés par la goo] + + (random = 9) + template_task_forage_6_title_9 [$giver$ demande qu'on nettoie les résidus de goo dans les champs] + + template_task_forage_6_title_10 [$giver$ demande que quelqu'un élimine les résidus de goo des champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D66B48B62DAB4801 +TEMPLATE_TASK_FORAGE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / nocive + (random = 1) + template_task_forage_7_title_1 [Nettoyer les terres des $f.member$] + + (random = 2) + template_task_forage_7_title_2 [Nettoyer les champs des $f.member$] + + (random = 3) + template_task_forage_7_title_3 [Purifier les terres des $f.member$] + + (random = 4) + template_task_forage_7_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs champs] + + (random = 5) + template_task_forage_7_title_5 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie leurs terres] + + (random = 6) + template_task_forage_7_title_6 [Travailler la terre pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_7_title_7 [Préparer les champs des $f.member$] + + (random = 8) + template_task_forage_7_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour préparer leurs champs] + + (random = 9) + template_task_forage_7_title_9 [Entretenir les terres des $f.member$] + + template_task_forage_7_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour entretenir leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4FE2C587C682711B +TEMPLATE_TASK_FORAGE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_8_title_1 [Nettoyer les traces de kitins pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_8_title_2 [Nettoyer les champs des $f.member$ pollués par les kitins] + + (random = 3) + template_task_forage_8_title_3 [Purifier les terres des $f.member$ des traces de kitins] + + (random = 4) + template_task_forage_8_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les traces de kitins dans leurs champs] + + (random = 5) + template_task_forage_8_title_5 [Eliminer les traces de kitins pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_8_title_6 [Débarrasser les champs des $f.member$ des traces de kitins] + + (random = 7) + template_task_forage_8_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les traces de kitins de leurs champs] + + (random = 8) + template_task_forage_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour débarrasser leurs champs des traces de kitins] + + (random = 9) + template_task_forage_8_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les traces de kitins dans leurs champs] + + template_task_forage_8_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les traces de kitins de leurs champs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D3EA20BC658B1296 +TEMPLATE_TASK_FORAGE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_9_title_1 [Nettoyer les résidus de goo pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_9_title_2 [Nettoyer les champs des $f.member$ pollués par la goo] + + (random = 3) + template_task_forage_9_title_3 [Purifier les terres des $f.member$ infestées par la goo] + + (random = 4) + template_task_forage_9_title_4 [$f.mda$ $f.member$ ont besoin que quelqu'un nettoie les résidus de goo dans leurs champs] + + (random = 5) + template_task_forage_9_title_5 [Eliminer les résidus de goo pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_9_title_6 [Dépolluer les champs des $f.member$ infestés par la goo] + + (random = 7) + template_task_forage_9_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour éliminer les résidus de goo de leurs champs] + + (random = 8) + template_task_forage_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour dépolluer leurs champs infestés par la goo] + + (random = 9) + template_task_forage_9_title_9 [$f.mda$ $f.member$ demandent qu'on nettoie les résidus de goo dans leurs champs] + + template_task_forage_9_title_10 [$f.mda$ $f.member$ demandent que quelqu'un élimine les résidus de goo de leurs champs] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_FORAGE_GIVE +/**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 589EEF7A486ECE4A +TEMPLATE_TASK_FORAGE_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_forage_give_0_title_1 [Récolter des matières premières] + + (random = 2) + template_task_forage_give_0_title_2 [Réunir des matières premières] + + (random = 3) + template_task_forage_give_0_title_3 [$giver$ a besoin de matière premières] + + (random = 4) + template_task_forage_give_0_title_4 [Fournir des matières premières à $giver$] + + (random = 5) + template_task_forage_give_0_title_5 [Commande spéciale de matières premières] + + (random = 6) + template_task_forage_give_0_title_6 [Une commande de matières premières] + + (random = 7) + template_task_forage_give_0_title_7 [Récolter des matériaux] + + (random = 8) + template_task_forage_give_0_title_8 [Réunir des matériaux] + + (random = 9) + template_task_forage_give_0_title_9 [$giver$ a besoin de matériaux] + + template_task_forage_give_0_title_10 [Fournir des matériaux à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FFA3425674699389 +TEMPLATE_TASK_FORAGE_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / kitin + (random = 1) + template_task_forage_give_10_title_1 [Récolter des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_10_title_2 [Réunir des traces de kitin pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_10_title_3 [$f.mda$ $f.member$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_10_title_4 [Fournir des traces de kitin aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_10_title_5 [Commande spéciale de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_10_title_6 [Une commande de restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_10_title_7 [Récolter des restes de kitin à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_10_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_10_title_9 [Approvisionner $f.mda$ $f.member$ en restes de kitin à étudier] + + template_task_forage_give_10_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 770376A8136A8109 +TEMPLATE_TASK_FORAGE_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / goo + (random = 1) + template_task_forage_give_11_title_1 [Récolter des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_11_title_2 [Réunir des résidus de goo pour étude pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_11_title_3 [$f.mda$ $f.member$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_11_title_4 [Fournir des résidus de goo aux $f.member$ pour étude] + + (random = 5) + template_task_forage_give_11_title_5 [Commande spéciale de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_11_title_6 [Une commande de traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_11_title_7 [Récolter des traces de goo à étudier pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_11_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_11_title_9 [Approvisionner $f.mda$ $f.member$ en traces de goo à étudier] + + template_task_forage_give_11_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 91516F4B46A6EA8D +TEMPLATE_TASK_FORAGE_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / conservateur + (random = 1) + template_task_forage_give_12_title_1 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_12_title_2 [Réunir des conservateurs pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_12_title_3 [$f.mda$ $f.member$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_12_title_4 [Fournir des conservateurs aux $f.member$] + + (random = 5) + template_task_forage_give_12_title_5 [Commande spéciale de conservateurs pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_12_title_6 [Une commande de conservateurs pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_12_title_7 [Récolter des conservateurs pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_12_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_12_title_9 [Approvisionner $f.mda$ $f.member$ en conservateurs] + + template_task_forage_give_12_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 01D4921DECA17D50 +TEMPLATE_TASK_FORAGE_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //Kami / construction + (random = 1) + template_task_forage_give_13_title_1 [Récolter des matières premières de construction pour les Kamis] + + (random = 2) + template_task_forage_give_13_title_2 [Réunir des matières premières de construction pour les Kamis] + + (random = 3) + template_task_forage_give_13_title_3 [Les Kamis ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_13_title_4 [Fournir des matières premières de construction aux Kamis] + + (random = 5) + template_task_forage_give_13_title_5 [Commande spéciale de matières premières de construction pour les Kamis] + + (random = 6) + template_task_forage_give_13_title_6 [Une commande de matières premières de construction pour les Kamis] + + (random = 7) + template_task_forage_give_13_title_7 [Récolter des matériaux de construction pour les Kamis] + + (random = 8) + template_task_forage_give_13_title_8 [Réunir des matériaux de construction pour les Kamis] + + (random = 9) + template_task_forage_give_13_title_9 [Les Kamis ont besoin de matériaux de construction] + + template_task_forage_give_13_title_10 [Fournir des matériaux de construction aux Kamis] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77D63CCD40979A64 +TEMPLATE_TASK_FORAGE_GIVE_14_TITLE (bot giver, int random, faction f) +{ + //Kami / insects + (random = 1) + template_task_forage_give_14_title_1 [Récolter des insectes pour les Kamis] + + (random = 2) + template_task_forage_give_14_title_2 [Réunir des insectes pour les Kamis] + + (random = 3) + template_task_forage_give_14_title_3 [Les Kamis veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_14_title_4 [Fournir des insectes aux Kamis] + + (random = 5) + template_task_forage_give_14_title_5 [Commande spéciale d'insectes pour les Kamis] + + (random = 6) + template_task_forage_give_14_title_6 [Une commande d'insectes pour les Kamis] + + (random = 7) + template_task_forage_give_14_title_7 [Récolter des insectes pour les Kamis] + + (random = 8) + template_task_forage_give_14_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_14_title_9 [Approvisionner les Kamis en insectes] + + template_task_forage_give_14_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D8116ABC4AE396E2 +TEMPLATE_TASK_FORAGE_GIVE_15_TITLE (bot giver, int random, faction f) +{ + //Kami / food + (random = 1) + template_task_forage_give_15_title_1 [Récolter de la nourriture pour les Kamis] + + (random = 2) + template_task_forage_give_15_title_2 [Réunir de la nourriture pour les Kamis] + + (random = 3) + template_task_forage_give_15_title_3 [Les Kamis ont besoin de nourriture] + + (random = 4) + template_task_forage_give_15_title_4 [Fournir de la nourriture aux Kamis] + + (random = 5) + template_task_forage_give_15_title_5 [Commande spéciale de nourriture pour les Kamis] + + (random = 6) + template_task_forage_give_15_title_6 [Une commande de nourriture pour les Kamis] + + (random = 7) + template_task_forage_give_15_title_7 [Récolter de la nourriture pour les Kamis] + + (random = 8) + template_task_forage_give_15_title_8 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + + (random = 9) + template_task_forage_give_15_title_9 [Rassembler de la nourriture pour les Kamis] + + template_task_forage_give_15_title_10 [Les Kamis ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4A837A5CB77C8895 +TEMPLATE_TASK_FORAGE_GIVE_16_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_forage_give_16_title_1 [Récolter des traces de kitin pour les Kamis] + + (random = 2) + template_task_forage_give_16_title_2 [Réunir des traces de kitin pour les Kamis] + + (random = 3) + template_task_forage_give_16_title_3 [Les Kamis ont besoin de restes de kitin] + + (random = 4) + template_task_forage_give_16_title_4 [Fournir des traces de kitin aux Kamis] + + (random = 5) + template_task_forage_give_16_title_5 [Commande spéciale de restes de kitin pour les Kamis] + + (random = 6) + template_task_forage_give_16_title_6 [Une commande de restes de kitin pour les Kamis] + + (random = 7) + template_task_forage_give_16_title_7 [Récolter des restes de kitin pour les Kamis] + + (random = 8) + template_task_forage_give_16_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des restes de kitin] + + (random = 9) + template_task_forage_give_16_title_9 [Approvisionner les Kamis en restes de kitin] + + template_task_forage_give_16_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des restes de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 083DA423AE6F701A +TEMPLATE_TASK_FORAGE_GIVE_17_TITLE (bot giver, int random, faction f) +{ + //Kami / goo + (random = 1) + template_task_forage_give_17_title_1 [Récolter des résidus de goo pour étude pour les Kamis] + + (random = 2) + template_task_forage_give_17_title_2 [Réunir des résidus de goo pour étude pour les Kamis] + + (random = 3) + template_task_forage_give_17_title_3 [Les Kamis ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_17_title_4 [Fournir des résidus de goo aux Kamis pour étude] + + (random = 5) + template_task_forage_give_17_title_5 [Commande spéciale de traces de goo à étudier pour les Kamis] + + (random = 6) + template_task_forage_give_17_title_6 [Une commande de traces de goo à étudier pour les Kamis] + + (random = 7) + template_task_forage_give_17_title_7 [Récolter des traces de goo à étudier pour les Kamis] + + (random = 8) + template_task_forage_give_17_title_8 [Les Kamis ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_17_title_9 [Approvisionner les Kamis en traces de goo à étudier] + + template_task_forage_give_17_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE D702E8DB0C94670D +TEMPLATE_TASK_FORAGE_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //Kami / conservateur + (random = 1) + template_task_forage_give_18_title_1 [Récolter des conservateurs pour les Kamis] + + (random = 2) + template_task_forage_give_18_title_2 [Réunir des conservateurs pour les Kamis] + + (random = 3) + template_task_forage_give_18_title_3 [Les Kamis manquent de conservateurs] + + (random = 4) + template_task_forage_give_18_title_4 [Fournir des conservateurs aux Kamis] + + (random = 5) + template_task_forage_give_18_title_5 [Commande spéciale de conservateurs pour les Kamis] + + (random = 6) + template_task_forage_give_18_title_6 [Une commande de conservateurs pour les Kamis] + + (random = 7) + template_task_forage_give_18_title_7 [Récolter des conservateurs pour les Kamis] + + (random = 8) + template_task_forage_give_18_title_8 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_18_title_9 [Approvisionner les Kamis en conservateurs] + + template_task_forage_give_18_title_10 [Les Kamis ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AC8894FABC296A95 +TEMPLATE_TASK_FORAGE_GIVE_19_TITLE (bot giver, int random, faction f) +{ + //Karavan / construction + (random = 1) + template_task_forage_give_19_title_1 [Récolter des matières premières de construction pour la Karavan] + + (random = 2) + template_task_forage_give_19_title_2 [Réunir des matières premières de construction pour la Karavan] + + (random = 3) + template_task_forage_give_19_title_3 [La Karavan a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_19_title_4 [Fournir des matières premières de construction à la Karavan] + + (random = 5) + template_task_forage_give_19_title_5 [Commande spéciale de matières premières de construction pour la Karavan] + + (random = 6) + template_task_forage_give_19_title_6 [Une commande de matières premières de construction pour la Karavan] + + (random = 7) + template_task_forage_give_19_title_7 [Récolter des matériaux de construction pour la Karavan] + + (random = 8) + template_task_forage_give_19_title_8 [Réunir des matériaux de construction pour la Karavan] + + (random = 9) + template_task_forage_give_19_title_9 [La Karavan a besoin de matériaux de construction] + + template_task_forage_give_19_title_10 [Fournir des matériaux de construction à la Karavan] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 868CED7A56DC088A +TEMPLATE_TASK_FORAGE_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //prospector / construction, welcomer / construction, scout / construction + (random = 1) + template_task_forage_give_1_title_1 [Récolter des matières premières de construction] + + (random = 2) + template_task_forage_give_1_title_2 [Réunir des matières premières de construction] + + (random = 3) + template_task_forage_give_1_title_3 [$giver$ a besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_1_title_4 [Fournir des matières premières de construction à $giver$] + + (random = 5) + template_task_forage_give_1_title_5 [Commande spéciale de matières premières de construction] + + (random = 6) + template_task_forage_give_1_title_6 [Une commande de matières premières de construction] + + (random = 7) + template_task_forage_give_1_title_7 [Récolter des matériaux de construction] + + (random = 8) + template_task_forage_give_1_title_8 [Réunir des matériaux de construction] + + (random = 9) + template_task_forage_give_1_title_9 [$giver$ a besoin de matériaux de construction] + + template_task_forage_give_1_title_10 [Fournir des matériaux de construction à $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB916A704A1EF478 +TEMPLATE_TASK_FORAGE_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / insects + (random = 1) + template_task_forage_give_20_title_1 [Récolter des insectes pour la Karavan] + + (random = 2) + template_task_forage_give_20_title_2 [Réunir des insectes pour la Karavan] + + (random = 3) + template_task_forage_give_20_title_3 [La Karavan veut se procurer des insectes] + + (random = 4) + template_task_forage_give_20_title_4 [Fournir des insectes à la Karavan] + + (random = 5) + template_task_forage_give_20_title_5 [Commande spéciale d'insectes pour la Karavan] + + (random = 6) + template_task_forage_give_20_title_6 [Une commande d'insectes pour la Karavan] + + (random = 7) + template_task_forage_give_20_title_7 [Récolter des insectes pour la Karavan] + + (random = 8) + template_task_forage_give_20_title_8 [La Karavan a besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_20_title_9 [Approvisionner la Karavan en insectes] + + template_task_forage_give_20_title_10 [La Karavan a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C6D225EDE6EA2210 +TEMPLATE_TASK_FORAGE_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //Karavan / food + (random = 1) + template_task_forage_give_21_title_1 [Récolter de la nourriture pour la Karavan] + + (random = 2) + template_task_forage_give_21_title_2 [Réunir de la nourriture pour la Karavan] + + (random = 3) + template_task_forage_give_21_title_3 [La Karavan manque de nourriture] + + (random = 4) + template_task_forage_give_21_title_4 [Fournir de la nourriture à la Karavan] + + (random = 5) + template_task_forage_give_21_title_5 [Commande spéciale de nourriture pour la Karavan] + + (random = 6) + template_task_forage_give_21_title_6 [Une commande de nourriture pour la Karavan] + + (random = 7) + template_task_forage_give_21_title_7 [Récolter de la nourriture pour la Karavan] + + (random = 8) + template_task_forage_give_21_title_8 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + + (random = 9) + template_task_forage_give_21_title_9 [Approvisionner la Karavan en nourriture] + + template_task_forage_give_21_title_10 [La Karavan a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C1D1833D542A889F +TEMPLATE_TASK_FORAGE_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_forage_give_22_title_1 [Récolter des traces de kitin à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_22_title_2 [Réunir des traces de kitin à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_22_title_3 [La Karavan a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_22_title_4 [Fournir des traces de kitin à la Karavan pour étude] + + (random = 5) + template_task_forage_give_22_title_5 [Commande spéciale de restes de kitin à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_22_title_6 [Une commande de restes de kitin à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_22_title_7 [Récolter des restes de kitin à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_22_title_8 [La Karavan a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_22_title_9 [Approvisionner la Karavan en restes de kitin à étudier] + + template_task_forage_give_22_title_10 [La Karavan a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD3210A4FE3FABCF +TEMPLATE_TASK_FORAGE_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //Karavan / goo + (random = 1) + template_task_forage_give_23_title_1 [Récolter des résidus de goo à étudier pour la Karavan] + + (random = 2) + template_task_forage_give_23_title_2 [Réunir des résidus de goo à étudier pour la Karavan] + + (random = 3) + template_task_forage_give_23_title_3 [La Karavan a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_23_title_4 [Fournir des résidus de goo à la Karavan pour étude] + + (random = 5) + template_task_forage_give_23_title_5 [Commande spéciale de traces de goo à étudier pour la Karavan] + + (random = 6) + template_task_forage_give_23_title_6 [Une commande de traces de goo à étudier pour la Karavan] + + (random = 7) + template_task_forage_give_23_title_7 [Récolter des traces de goo à étudier pour la Karavan] + + (random = 8) + template_task_forage_give_23_title_8 [La Karavan a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_23_title_9 [Approvisionner la Karavan en traces de goo à étudier] + + template_task_forage_give_23_title_10 [La Karavan a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5A8D0D1105DC540D +TEMPLATE_TASK_FORAGE_GIVE_24_TITLE (bot giver, int random, faction f) +{ + //Karavan / conservateur + (random = 1) + template_task_forage_give_24_title_1 [Récolter des conservateurs pour la Karavan] + + (random = 2) + template_task_forage_give_24_title_2 [Réunir des conservateurs pour la Karavan] + + (random = 3) + template_task_forage_give_24_title_3 [La Karavan manque de conservateurs] + + (random = 4) + template_task_forage_give_24_title_4 [Fournir des conservateurs à la Karavan] + + (random = 5) + template_task_forage_give_24_title_5 [Commande spéciale de conservateurs pour la Karavan] + + (random = 6) + template_task_forage_give_24_title_6 [Une commande de conservateurs pour la Karavan] + + (random = 7) + template_task_forage_give_24_title_7 [Récolter des conservateurs pour la Karavan] + + (random = 8) + template_task_forage_give_24_title_8 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_24_title_9 [Approvisionner la Karavan en conservateurs] + + template_task_forage_give_24_title_10 [La Karavan a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 90993D0262DA9EF4 +TEMPLATE_TASK_FORAGE_GIVE_25_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / construction + (random = 1) + template_task_forage_give_25_title_1 [Récolter des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_25_title_2 [Réunir des matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_25_title_3 [Les amis $f.member$ de $giver$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_25_title_4 [Fournir des matières premières de construction aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_25_title_5 [Commande spéciale de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_25_title_6 [Une commande de matières premières de construction pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_25_title_7 [Récolter des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_25_title_8 [Réunir des matériaux de construction pour les amis $f.member$ de $giver$] + + (random = 9) + template_task_forage_give_25_title_9 [Les amis $f.member$ de $giver$ ont besoin de matériaux de construction] + + template_task_forage_give_25_title_10 [Fournir des matériaux de construction aux amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7952B2435FC87FED +TEMPLATE_TASK_FORAGE_GIVE_26_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / insects + (random = 1) + template_task_forage_give_26_title_1 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_26_title_2 [Réunir des insectes pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_26_title_3 [Les amis $f.member$ de $giver$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_26_title_4 [Fournir des insectes aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_26_title_5 [Commande spéciale d'insectes pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_26_title_6 [Une commande d'insectes pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_26_title_7 [Récolter des insectes pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_26_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_26_title_9 [Approvisionner les amis $f.member$ de $giver$ en insectes] + + template_task_forage_give_26_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 48EA586EC4BBCCC1 +TEMPLATE_TASK_FORAGE_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / food + (random = 1) + template_task_forage_give_27_title_1 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_27_title_2 [Réunir de la nourriture pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_27_title_3 [Les amis $f.member$ de $giver$ manquent de nourriture] + + (random = 4) + template_task_forage_give_27_title_4 [Fournir de la nourriture aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_27_title_5 [Commande spéciale de nourriture pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_27_title_6 [Une commande de nourriture pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_27_title_7 [Récolter de la nourriture pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_27_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_27_title_9 [Approvisionner les amis $f.member$ de $giver$ en nourriture] + + template_task_forage_give_27_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26E8F2583D21E811 +TEMPLATE_TASK_FORAGE_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / kitin + (random = 1) + template_task_forage_give_28_title_1 [Récolter des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_28_title_2 [Réunir des traces de kitin pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_28_title_3 [Les amis $f.member$ de $giver$ ont besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_28_title_4 [Fournir des traces de kitin aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_28_title_5 [Commande spéciale de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_28_title_6 [Une commande de restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_28_title_7 [Collecter des restes de kitin à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_28_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_28_title_9 [Approvisionner les amis $f.member$ de $giver$ en restes de kitin à étudier] + + template_task_forage_give_28_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84965349C11B73EE +TEMPLATE_TASK_FORAGE_GIVE_29_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / goo + (random = 1) + template_task_forage_give_29_title_1 [Récolter des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_29_title_2 [Réunir des résidus de goo pour étude pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_29_title_3 [Les amis $f.member$ de $giver$ ont besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_29_title_4 [Fournir des résidus de goo aux amis $f.member$ de $giver$ pour étude] + + (random = 5) + template_task_forage_give_29_title_5 [Commande spéciale de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_29_title_6 [Une commande de traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_29_title_7 [Collecter des traces de goo à étudier pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_29_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_29_title_9 [Approvisionner les amis $f.member$ de $giver$ en traces de goo à étudier] + + template_task_forage_give_29_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EE2112A718B4F31 +TEMPLATE_TASK_FORAGE_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //prospector / insects, welcomer / insects, scout / insects + (random = 1) + template_task_forage_give_2_title_1 [Récolter des insectes] + + (random = 2) + template_task_forage_give_2_title_2 [Réunir des insectes] + + (random = 3) + template_task_forage_give_2_title_3 [$giver$ veut se procurer des insectes] + + (random = 4) + template_task_forage_give_2_title_4 [Fournir des insectes à $giver$] + + (random = 5) + template_task_forage_give_2_title_5 [Commande spéciale d'insectes] + + (random = 6) + template_task_forage_give_2_title_6 [Une commande d'insectes] + + (random = 7) + template_task_forage_give_2_title_7 [Récolter des insectes] + + (random = 8) + template_task_forage_give_2_title_8 [$giver$ a besoin de quelqu'un pour récolter des insectes] + + (random = 9) + template_task_forage_give_2_title_9 [Approvisionner $giver$ en insectes] + + template_task_forage_give_2_title_10 [$giver$ a besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 65B52A465446E8C0 +TEMPLATE_TASK_FORAGE_GIVE_30_TITLE (bot giver, int random, faction f) +{ + //double fame prospector / conservateur + (random = 1) + template_task_forage_give_30_title_1 [Récolter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_forage_give_30_title_2 [Réunir des conservateurs pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_forage_give_30_title_3 [Les amis $f.member$ de $giver$ manquent de conservateurs] + + (random = 4) + template_task_forage_give_30_title_4 [Fournir des conservateurs aux amis $f.member$ de $giver$] + + (random = 5) + template_task_forage_give_30_title_5 [Commande spéciale de conservateurs pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_forage_give_30_title_6 [Une commande de conservateurs pour les amis $f.member$ de $giver$] + + (random = 7) + template_task_forage_give_30_title_7 [Collecter des conservateurs pour les amis $f.member$ de $giver$] + + (random = 8) + template_task_forage_give_30_title_8 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour collecter des conservateurs] + + (random = 9) + template_task_forage_give_30_title_9 [Approvisionner les amis $f.member$ de $giver$ en conservateurs] + + template_task_forage_give_30_title_10 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3E0A3D87C3089E66 +TEMPLATE_TASK_FORAGE_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //prospector / food, welcomer / food, scout / food + (random = 1) + template_task_forage_give_3_title_1 [Récolter de la nourriture] + + (random = 2) + template_task_forage_give_3_title_2 [Réunir de la nourriture] + + (random = 3) + template_task_forage_give_3_title_3 [$giver$ manque de nourriture] + + (random = 4) + template_task_forage_give_3_title_4 [Fournir de la nourriture à $giver$] + + (random = 5) + template_task_forage_give_3_title_5 [Commande spéciale de nourriture] + + (random = 6) + template_task_forage_give_3_title_6 [Une commande de nourriture] + + (random = 7) + template_task_forage_give_3_title_7 [Collecter de la nourriture] + + (random = 8) + template_task_forage_give_3_title_8 [$giver$ a besoin de quelqu'un pour collecter de la nourriture] + + (random = 9) + template_task_forage_give_3_title_9 [Approvisionner $giver$ en nourriture] + + template_task_forage_give_3_title_10 [$giver$ a besoin de quelqu'un pour récolter de la nourriture] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5E45DCC661C1EBF0 +TEMPLATE_TASK_FORAGE_GIVE_4_TITLE (bot giver, int random, faction f) +{ + //prospector / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_forage_give_4_title_1 [Récolter des traces de kitin à étudier] + + (random = 2) + template_task_forage_give_4_title_2 [Réunir des traces de kitin pour étude] + + (random = 3) + template_task_forage_give_4_title_3 [$giver$ a besoin de restes de kitin pour étude] + + (random = 4) + template_task_forage_give_4_title_4 [Fournir des traces de kitin à $giver$ pour étude] + + (random = 5) + template_task_forage_give_4_title_5 [Commande spéciale de restes de kitin à étudier] + + (random = 6) + template_task_forage_give_4_title_6 [Une commande de restes de kitin à étudier] + + (random = 7) + template_task_forage_give_4_title_7 [Récolter des restes de kitin à étudier] + + (random = 8) + template_task_forage_give_4_title_8 [$giver$ a besoin de quelqu'un pour rassembler des restes de kitin à étudier] + + (random = 9) + template_task_forage_give_4_title_9 [Approvisionner $giver$ en restes de kitin à étudier] + + template_task_forage_give_4_title_10 [$giver$ a besoin de quelqu'un pour récolter des restes de kitin à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE FF9C2002BBD6EE8E +TEMPLATE_TASK_FORAGE_GIVE_5_TITLE (bot giver, int random, faction f) +{ + //prospector / goo, welcomer / goo, scout / goo + (random = 1) + template_task_forage_give_5_title_1 [Récolter des résidus de goo à étudier] + + (random = 2) + template_task_forage_give_5_title_2 [Réunir des résidus de goo à étudier] + + (random = 3) + template_task_forage_give_5_title_3 [$giver$ a besoin de résidus de goo pour étude] + + (random = 4) + template_task_forage_give_5_title_4 [Fournir des résidus de goo à $giver$ pour étude] + + (random = 5) + template_task_forage_give_5_title_5 [Commande spéciale de traces de goo à étudier] + + (random = 6) + template_task_forage_give_5_title_6 [Une commande de traces de goo à étudier] + + (random = 7) + template_task_forage_give_5_title_7 [Récolter des traces de goo à étudier] + + (random = 8) + template_task_forage_give_5_title_8 [$giver$ a besoin de quelqu'un pour rassembler des traces de goo à étudier] + + (random = 9) + template_task_forage_give_5_title_9 [Approvisionner $giver$ en traces de goo à étudier] + + template_task_forage_give_5_title_10 [$giver$ a besoin de quelqu'un pour récolter des traces de goo à étudier] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C64701A96095FBED +TEMPLATE_TASK_FORAGE_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //prospector / conservateur, welcomer / conservateur, scout / conservateur + (random = 1) + template_task_forage_give_6_title_1 [Récolter des conservateurs] + + (random = 2) + template_task_forage_give_6_title_2 [Réunir des conservateurs] + + (random = 3) + template_task_forage_give_6_title_3 [$giver$ manque de conservateurs] + + (random = 4) + template_task_forage_give_6_title_4 [Fournir des conservateurs à $giver$] + + (random = 5) + template_task_forage_give_6_title_5 [Commande spéciale de conservateurs] + + (random = 6) + template_task_forage_give_6_title_6 [Une commande de conservateurs] + + (random = 7) + template_task_forage_give_6_title_7 [Récolter des conservateurs] + + (random = 8) + template_task_forage_give_6_title_8 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + + (random = 9) + template_task_forage_give_6_title_9 [Approvisionner $giver$ en conservateurs] + + template_task_forage_give_6_title_10 [$giver$ a besoin de quelqu'un pour récolter des conservateurs] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8D7284F93CD932EA +TEMPLATE_TASK_FORAGE_GIVE_7_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / construction + (random = 1) + template_task_forage_give_7_title_1 [Récolter des matières premières de construction pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_7_title_2 [Réunir des matières premières de construction pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_7_title_3 [$f.mda$ $f.member$ ont besoin de matière premières de construction] + + (random = 4) + template_task_forage_give_7_title_4 [Fournir des matières premières de construction aux $f.member$] + + (random = 5) + template_task_forage_give_7_title_5 [Commande spéciale de matières premières de construction pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_7_title_6 [Une commande de matières premières de construction pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_7_title_7 [Récolter des matériaux de construction pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_7_title_8 [Réunir des matériaux de construction pour $f.mda$ $f.member$] + + (random = 9) + template_task_forage_give_7_title_9 [$f.mda$ $f.member$ ont besoin de matériaux de construction] + + template_task_forage_give_7_title_10 [Fournir des matériaux de construction aux $f.member$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 77992A660F6EAC3B +TEMPLATE_TASK_FORAGE_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / insects + (random = 1) + template_task_forage_give_8_title_1 [Récolter des insectes pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_8_title_2 [Réunir des insectes pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_8_title_3 [$f.mda$ $f.member$ veulent se procurer des insectes] + + (random = 4) + template_task_forage_give_8_title_4 [Fournir des insectes aux $f.member$] + + (random = 5) + template_task_forage_give_8_title_5 [Commande spéciale d'insectes pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_8_title_6 [Une commande d'insectes pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_8_title_7 [Collecter des insectes pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_8_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour collecter des insectes] + + (random = 9) + template_task_forage_give_8_title_9 [Approvisionner $f.mda$ $f.member$ en insectes] + + template_task_forage_give_8_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter des insectes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BBB8393BE4E532C2 +TEMPLATE_TASK_FORAGE_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //tribe welcomer / food + (random = 1) + template_task_forage_give_9_title_1 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 2) + template_task_forage_give_9_title_2 [Réunir de la nourriture pour $f.mda$ $f.member$] + + (random = 3) + template_task_forage_give_9_title_3 [$f.mda$ $f.member$ manquent de nourriture] + + (random = 4) + template_task_forage_give_9_title_4 [Fournir de la nourriture aux $f.member$] + + (random = 5) + template_task_forage_give_9_title_5 [Commande spéciale de nourriture pour $f.mda$ $f.member$] + + (random = 6) + template_task_forage_give_9_title_6 [Une commande de nourriture pour $f.mda$ $f.member$] + + (random = 7) + template_task_forage_give_9_title_7 [Récolter de la nourriture pour $f.mda$ $f.member$] + + (random = 8) + template_task_forage_give_9_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + + (random = 9) + template_task_forage_give_9_title_9 [Approvisionner $f.mda$ $f.member$ en nourriture] + + template_task_forage_give_9_title_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour récolter de la nourriture] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 70ECBCAC181FDC49 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_1_money [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_1_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_1_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_1_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BAB6F9D687FEE00B +TEMPLATE_TASK_FORAGE_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_2_money [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_2_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_2_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_2_fame [Récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BEB93B8C988EEF43 +TEMPLATE_TASK_FORAGE_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_give_intro_3_money [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_give_intro_3_money_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_give_intro_3_fame_timed [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_give_intro_3_fame [Récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BA9D902DB85D66AB +TEMPLATE_TASK_FORAGE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_1_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_1_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_1_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_1_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 648F9ECFAFD01459 +TEMPLATE_TASK_FORAGE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_2_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_2_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_2_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_2_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$ et $qt2$ $i2$ de niveau $ql2$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB04C2DBBCFD84DE +TEMPLATE_TASK_FORAGE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_forage_intro_3_money [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_forage_intro_3_money_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_forage_intro_3_fame_timed [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_forage_intro_3_fame [Nettoyez la terre, récoltez $qt1$ $i1$ de niveau $ql1$, $qt2$ $i2$ de niveau $ql2$ et $qt3$ $i3$ de niveau $ql3$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_GIVE_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84E1ADA27F5C520C +TEMPLATE_TASK_GIVE_ITEM_0_TITLE (bot giver, place region, int random, faction f) +{ + //default_text + (random = 1) + template_task_give_item_0_title_1 [Apporter quelque chose $region.pr$ $region$] + + (random = 2) + template_task_give_item_0_title_2 [Livrer quelque chose $region.pr$ $region$] + + (random = 3) + template_task_give_item_0_title_3 [Porter quelque chose $region.pr$ $region$] + + (random = 4) + template_task_give_item_0_title_4 [Transporter quelque chose $region.pr$ $region$] + + (random = 5) + template_task_give_item_0_title_5 [Une livraison $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_0_title_6 [$giver$ a besoin de quelqu'un pour faire un livraison $region.pr$ $region$] + + (random = 7) + template_task_give_item_0_title_7 [$giver$ a besoin d'un transporteur pour une livraison $region.pr$ $region$] + + (random = 8) + template_task_give_item_0_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$] + + (random = 9) + template_task_give_item_0_title_9 [$giver$ veut transporter quelque chose $region.pr$ $region$] + + template_task_give_item_0_title_10 [$giver$ veut faire livrer quelque chose $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CB1EA979DBD93B17 +TEMPLATE_TASK_GIVE_ITEM_10_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / heavy package + (random = 1) + template_task_give_item_10_title_1 [Apporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_10_title_2 [Livrer un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_10_title_3 [Porter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_10_title_4 [Transporter un gros colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_10_title_5 [Un gros colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_10_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_10_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_10_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_10_title_9 [Les amis $f.member$ de $giver$ veulent transporter un gros colis $region.pr$ $region$] + + template_task_give_item_10_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un gros colis $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6F5F4D4E84AC8D0C +TEMPLATE_TASK_GIVE_ITEM_11_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medicine + (random = 1) + template_task_give_item_11_title_1 [Apporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_11_title_2 [Livrer des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_11_title_3 [Porter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_11_title_4 [Transporter des médicaments $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_11_title_5 [Des médicaments à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_11_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + + (random = 7) + template_task_give_item_11_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + + (random = 8) + template_task_give_item_11_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_11_title_9 [Les amis $f.member$ de $giver$ veulent transporter des médicaments $region.pr$ $region$] + + template_task_give_item_11_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer des médicaments $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 16EE2A826D9BABBE +TEMPLATE_TASK_GIVE_ITEM_12_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / report, patrolman / report + (random = 1) + template_task_give_item_12_title_1 [Apporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_12_title_2 [Livrer un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_12_title_3 [Porter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_12_title_4 [Transporter un rapport $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_12_title_5 [Un rapport à porter $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_12_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour acheminer un rapport $region.pr$ $region$] + + (random = 7) + template_task_give_item_12_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un messager pour acheminer un rapport $region.pr$ $region$] + + (random = 8) + template_task_give_item_12_title_8 [Les amis $f.member$ de $giver$ cherchent un messager allant $region.pr$ $region$ pour envoyer un rapport] + + (random = 9) + template_task_give_item_12_title_9 [Les amis $f.member$ de $giver$ veulent envoyer un rapport $region.pr$ $region$] + + template_task_give_item_12_title_10 [Les amis $f.member$ de $giver$ veulent faire porter un rapport $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB5A5D18500462E7 +TEMPLATE_TASK_GIVE_ITEM_13_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / order, patrolman / order + (random = 1) + template_task_give_item_13_title_1 [Apporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_13_title_2 [Livrer une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_13_title_3 [Porter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_13_title_4 [Transporter une commande des amis $f.member$ de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_13_title_5 [Une commande des amis $f.member$ de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_13_title_6 [$giver$ a besoin de quelqu'un pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + + (random = 7) + template_task_give_item_13_title_7 [$giver$ a besoin d'un messager pour porter une commande de ses amis $f.member$ $region.pr$ $region$] + + (random = 8) + template_task_give_item_13_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande de ses amis $f.member$] + + (random = 9) + template_task_give_item_13_title_9 [$giver$ veut envoyer une commande de ses amis $f.member$ $region.pr$ $region$] + + template_task_give_item_13_title_10 [$giver$ veut faire porter une commande de ses amis $f.member$ $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause 0 : text changed. +// HASH_VALUE 65BECC6CE95AAD1E +TEMPLATE_TASK_GIVE_ITEM_14_TITLE (bot giver, place region, int random, faction f) +{ + //double fame messenger / message, patrolman / message + template_task_give_item_18_title [Délivrer un message dans $region$ pour les amis $f.member$ de $giver$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 30047BC64EB5A276 +TEMPLATE_TASK_GIVE_ITEM_1_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / light package + (random = 1) + template_task_give_item_1_title_1 [Apporter un petit colis $region.pr$ $region$] + + (random = 2) + template_task_give_item_1_title_2 [Livrer un petit colis $region.pr$ $region$] + + (random = 3) + template_task_give_item_1_title_3 [Porter un petit colis $region.pr$ $region$] + + (random = 4) + template_task_give_item_1_title_4 [Transporter un petit colis $region.pr$ $region$] + + (random = 5) + template_task_give_item_1_title_5 [Un petit colis à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_1_title_6 [$giver$ a besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_1_title_7 [$giver$ a besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_1_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_1_title_9 [$giver$ veut transporter un petit colis $region.pr$ $region$] + + template_task_give_item_1_title_10 [$giver$ veut faire livrer un petit colis $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DFA52CD103B4D087 +TEMPLATE_TASK_GIVE_ITEM_2_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medium package + (random = 1) + template_task_give_item_2_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$] + + (random = 2) + template_task_give_item_2_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 3) + template_task_give_item_2_title_3 [Porter un colis de taille moyenne $region.pr$ $region$] + + (random = 4) + template_task_give_item_2_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$] + + (random = 5) + template_task_give_item_2_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_2_title_6 [$giver$ a besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 7) + template_task_give_item_2_title_7 [$giver$ a besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 8) + template_task_give_item_2_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_2_title_9 [$giver$ veut transporter un colis de taille moyenne $region.pr$ $region$] + + template_task_give_item_2_title_10 [$giver$ veut faire livrer un colis de taille moyenne $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B3B1F533D02B70B5 +TEMPLATE_TASK_GIVE_ITEM_3_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / heavy package + (random = 1) + template_task_give_item_3_title_1 [Apporter un gros colis $region.pr$ $region$] + + (random = 2) + template_task_give_item_3_title_2 [Livrer un gros colis $region.pr$ $region$] + + (random = 3) + template_task_give_item_3_title_3 [Porter un gros colis $region.pr$ $region$] + + (random = 4) + template_task_give_item_3_title_4 [Transporter un gros colis $region.pr$ $region$] + + (random = 5) + template_task_give_item_3_title_5 [Un gros colis à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_3_title_6 [$giver$ a besoin de quelqu'un pour livrer un gros colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_3_title_7 [$giver$ a besoin d'un transporteur pour livrer un gros colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_3_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer un gros colis] + + (random = 9) + template_task_give_item_3_title_9 [$giver$ veut transporter un gros colis $region.pr$ $region$] + + template_task_give_item_3_title_10 [$giver$ veut faire livrer un gros colis $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EDBA26A10BECF543 +TEMPLATE_TASK_GIVE_ITEM_4_TITLE (bot giver, place region, int random, faction f) +{ + //supplier / medicine + (random = 1) + template_task_give_item_4_title_1 [Apporter des médicaments $region.pr$ $region$] + + (random = 2) + template_task_give_item_4_title_2 [Livrer des médicaments $region.pr$ $region$] + + (random = 3) + template_task_give_item_4_title_3 [Porter des médicaments $region.pr$ $region$] + + (random = 4) + template_task_give_item_4_title_4 [Transporter des médicaments $region.pr$ $region$] + + (random = 5) + template_task_give_item_4_title_5 [Des médicaments à livrer $region.pr$ $region$ pour $giver$] + + (random = 6) + template_task_give_item_4_title_6 [$giver$ a besoin de quelqu'un pour livrer des médicaments $region.pr$ $region$] + + (random = 7) + template_task_give_item_4_title_7 [$giver$ a besoin d'un transporteur pour livrer des médicaments $region.pr$ $region$] + + (random = 8) + template_task_give_item_4_title_8 [$giver$ cherche un transporteur allant $region.pr$ $region$ pour envoyer des médicaments] + + (random = 9) + template_task_give_item_4_title_9 [$giver$ veut transporter des médicaments $region.pr$ $region$] + + template_task_give_item_4_title_10 [$giver$ veut faire livrer des médicaments $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1503B01A3DA3C9AF +TEMPLATE_TASK_GIVE_ITEM_5_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / report, patrolman / report + (random = 1) + template_task_give_item_5_title_1 [Apporter le rapport de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_5_title_2 [Livrer le rapport de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_5_title_3 [Porter le rapport de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_5_title_4 [Transporter le rapport de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_5_title_5 [Un rapport de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_5_title_6 [$giver$ a besoin de quelqu'un pour acheminer son rapport $region.pr$ $region$] + + (random = 7) + template_task_give_item_5_title_7 [$giver$ a besoin d'un messager pour acheminer son rapport $region.pr$ $region$] + + (random = 8) + template_task_give_item_5_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer son rapport] + + (random = 9) + template_task_give_item_5_title_9 [$giver$ veut envoyer son rapport $region.pr$ $region$] + + template_task_give_item_5_title_10 [$giver$ veut faire porter son rapport $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AE27687A96DC02BF +TEMPLATE_TASK_GIVE_ITEM_6_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / order, ambassador / order, tribe / order, welcomer / order, patrolman / order + (random = 1) + template_task_give_item_6_title_1 [Apporter une commande de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_6_title_2 [Livrer une commande de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_6_title_3 [Porter une commande de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_6_title_4 [Transporter une commande de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_6_title_5 [Une commande de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_6_title_6 [$giver$ a besoin de quelqu'un pour porter une commande $region.pr$ $region$] + + (random = 7) + template_task_give_item_6_title_7 [$giver$ a besoin d'un messager pour porter une commande $region.pr$ $region$] + + (random = 8) + template_task_give_item_6_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une commande] + + (random = 9) + template_task_give_item_6_title_9 [$giver$ veut envoyer une commande $region.pr$ $region$] + + template_task_give_item_6_title_10 [$giver$ veut faire porter une commande $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18287398290CC240 +TEMPLATE_TASK_GIVE_ITEM_7_TITLE (bot giver, place region, int random, faction f) +{ + //messenger / message, ambassador / message, tribe / message, welcomer / message, patrolman / message + (random = 1) + template_task_give_item_7_title_1 [Apporter un message de $giver$ $region.pr$ $region$] + + (random = 2) + template_task_give_item_7_title_2 [Livrer un message de $giver$ $region.pr$ $region$] + + (random = 3) + template_task_give_item_7_title_3 [Porter un message de $giver$ $region.pr$ $region$] + + (random = 4) + template_task_give_item_7_title_4 [Transporter un message de $giver$ $region.pr$ $region$] + + (random = 5) + template_task_give_item_7_title_5 [Un message de $giver$ à porter $region.pr$ $region$] + + (random = 6) + template_task_give_item_7_title_6 [$giver$ a besoin de quelqu'un pour acheminer un message $region.pr$ $region$] + + (random = 7) + template_task_give_item_7_title_7 [$giver$ a besoin d'un messager pour acheminer une lettre $region.pr$ $region$] + + (random = 8) + template_task_give_item_7_title_8 [$giver$ cherche un messager allant $region.pr$ $region$ pour envoyer une lettre] + + (random = 9) + template_task_give_item_7_title_9 [$giver$ veut envoyer une lettre $region.pr$ $region$] + + template_task_give_item_7_title_10 [$giver$ veut faire porter un message $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 03AD22B697D7C91A +TEMPLATE_TASK_GIVE_ITEM_8_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / light package + (random = 1) + template_task_give_item_8_title_1 [Apporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_8_title_2 [Livrer un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_8_title_3 [Porter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_8_title_4 [Transporter un petit colis $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_8_title_5 [Un petit colis à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_8_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un petit colis $region.pr$ $region$] + + (random = 7) + template_task_give_item_8_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un petit colis $region.pr$ $region$] + + (random = 8) + template_task_give_item_8_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un petit colis] + + (random = 9) + template_task_give_item_8_title_9 [Les amis $f.member$ de $giver$ veulent transporter un petit colis $region.pr$ $region$] + + template_task_give_item_8_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un petit colis $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2097D020FA96B450 +TEMPLATE_TASK_GIVE_ITEM_9_TITLE (bot giver, place region, int random, faction f) +{ + //double fame supplier / medium package + (random = 1) + template_task_give_item_9_title_1 [Apporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 2) + template_task_give_item_9_title_2 [Livrer un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 3) + template_task_give_item_9_title_3 [Porter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 4) + template_task_give_item_9_title_4 [Transporter un colis de taille moyenne $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 5) + template_task_give_item_9_title_5 [Un colis de taille moyenne à livrer $region.pr$ $region$ pour les amis $f.member$ de $giver$] + + (random = 6) + template_task_give_item_9_title_6 [Les amis $f.member$ de $giver$ ont besoin de quelqu'un pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 7) + template_task_give_item_9_title_7 [Les amis $f.member$ de $giver$ ont besoin d'un transporteur pour livrer un colis de taille moyenne $region.pr$ $region$] + + (random = 8) + template_task_give_item_9_title_8 [Les amis $f.member$ de $giver$ cherchent un transporteur allant $region.pr$ $region$ pour envoyer un colis de taille moyenne] + + (random = 9) + template_task_give_item_9_title_9 [Les amis $f.member$ de $giver$ veulent transporter un colis de taille moyenne $region.pr$ $region$] + + template_task_give_item_9_title_10 [Les amis $f.member$ de $giver$ veulent faire livrer un colis de taille moyenne $region.pr$ $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A3ACEE8FB8BA06F4 +TEMPLATE_TASK_GIVE_ITEM_INTRO_1 (bot giver, item i1, int qt1, bot dest1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_give_item_intro_1_money [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_give_item_intro_1_money_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_give_item_intro_1_fame_timed [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_give_item_intro_1_fame [Portez $qt1$ $i1$ à $dest1$ pour moi, vous le trouverez $region.pr$ $region$, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_NPC +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4212DB20F40FC070 +TEMPLATE_TASK_KILL_NPC_0_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //default text with bandits + (random = 1) + template_task_kill_npc_0_title_bandit_1 [Tuer des $target$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_bandit_2 [Eliminer des $target$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_bandit_3 [Combattre les $target$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_bandit_4 [Exécuter des $target$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_bandit_5 [$giver$ a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_bandit_6 [$giver$ a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_bandit_7 [$giver$ a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_bandit_8 [$giver$ a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_bandit_9 [$giver$ a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_0_title_bandit_10 [$giver$ a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CFE119913415E483 +TEMPLATE_TASK_KILL_NPC_0_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //default text with tribe + (random = 1) + template_task_kill_npc_0_title_tribe_1 [Tuer des $target.member$ pour $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_0_title_tribe_2 [Eliminer des $target.member$ pour $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_0_title_tribe_3 [Combattre les $target.member$ pour $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_0_title_tribe_4 [Exécuter des $target.member$ pour $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_0_title_tribe_5 [$giver$ a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_0_title_tribe_6 [$giver$ a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_0_title_tribe_7 [$giver$ a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_0_title_tribe_8 [$giver$ a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_0_title_tribe_9 [$giver$ a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_0_title_tribe_10 [$giver$ a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 68A05E95F5C05696 +TEMPLATE_TASK_KILL_NPC_1_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_bandit_1 [Tuer des $target$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_bandit_2 [Eliminer des $target$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_bandit_3 [Combattre les $target$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_bandit_4 [Exécuter des $target$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_bandit_5 [La Karavan a besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_bandit_6 [La Karavan a besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_bandit_7 [La Karavan a besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_bandit_8 [La Karavan a besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_bandit_9 [La Karavan a besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_1_title_bandit_10 [La Karavan a besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 371800AA8091EA31 +TEMPLATE_TASK_KILL_NPC_1_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Karavan + (random = 1) + template_task_kill_npc_1_title_tribe_1 [Tuer des $target.member$ pour la Karavan dans $region$] + + (random = 2) + template_task_kill_npc_1_title_tribe_2 [Eliminer des $target.member$ pour la Karavan dans $region$] + + (random = 3) + template_task_kill_npc_1_title_tribe_3 [Combattre les $target.member$ pour la Karavan dans $region$] + + (random = 4) + template_task_kill_npc_1_title_tribe_4 [Exécuter des $target.member$ pour la Karavan dans $region$] + + (random = 5) + template_task_kill_npc_1_title_tribe_5 [La Karavan a besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_1_title_tribe_6 [La Karavan a besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_1_title_tribe_7 [La Karavan a besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_1_title_tribe_8 [La Karavan a besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_1_title_tribe_9 [La Karavan a besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_1_title_tribe_10 [La Karavan a besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4068C050E81D925 +TEMPLATE_TASK_KILL_NPC_2_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_bandit_1 [Tuer des $target$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_bandit_2 [Eliminer des $target$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_bandit_3 [Combattre les $target$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_bandit_4 [Exécuter des $target$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_bandit_5 [Les Kamis ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_bandit_6 [Les Kamis ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_bandit_7 [Les Kamis ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_bandit_8 [Les Kamis ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_bandit_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_2_title_bandit_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 285C9D81FFB6F0CF +TEMPLATE_TASK_KILL_NPC_2_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //Kami + (random = 1) + template_task_kill_npc_2_title_tribe_1 [Tuer des $target.member$ pour les Kamis dans $region$] + + (random = 2) + template_task_kill_npc_2_title_tribe_2 [Eliminer des $target.member$ pour les Kamis dans $region$] + + (random = 3) + template_task_kill_npc_2_title_tribe_3 [Combattre les $target.member$ pour les Kamis dans $region$] + + (random = 4) + template_task_kill_npc_2_title_tribe_4 [Exécuter des $target.member$ pour les Kamis dans $region$] + + (random = 5) + template_task_kill_npc_2_title_tribe_5 [Les Kamis ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_2_title_tribe_6 [Les Kamis ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_2_title_tribe_7 [Les Kamis ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_2_title_tribe_8 [Les Kamis ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_2_title_tribe_9 [Les Kamis ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_2_title_tribe_10 [Les Kamis ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9E093D0FD1AEFD6B +TEMPLATE_TASK_KILL_NPC_3_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_bandit_1 [Tuer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_bandit_2 [Eliminer des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_bandit_3 [Combattre les $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_bandit_4 [Exécuter des $target$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_bandit_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_bandit_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_bandit_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_bandit_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_bandit_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_3_title_bandit_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 28FF758CDC15D899 +TEMPLATE_TASK_KILL_NPC_3_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //double fame + (random = 1) + template_task_kill_npc_3_title_tribe_1 [Tuer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 2) + template_task_kill_npc_3_title_tribe_2 [Eliminer des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 3) + template_task_kill_npc_3_title_tribe_3 [Combattre les $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 4) + template_task_kill_npc_3_title_tribe_4 [Exécuter des $target.member$ pour les amis $f$ de $giver$ dans $region$] + + (random = 5) + template_task_kill_npc_3_title_tribe_5 [Les amis $f$ de $giver$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_3_title_tribe_6 [Les amis $f$ de $giver$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_3_title_tribe_7 [Les amis $f$ de $giver$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_3_title_tribe_8 [Les amis $f$ de $giver$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_3_title_tribe_9 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_3_title_tribe_10 [Les amis $f$ de $giver$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0CC6EC9CD0BC505A +TEMPLATE_TASK_KILL_NPC_4_TITLE_BANDIT (bot giver, bot_name target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_bandit_1 [Tuer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_bandit_2 [Eliminer des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_bandit_3 [Combattre les $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_bandit_4 [Exécuter des $target$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_bandit_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_bandit_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_bandit_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_bandit_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_bandit_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target$ dans $region$] + + template_task_kill_npc_4_title_bandit_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target$ dans $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1FEA22798537440E +TEMPLATE_TASK_KILL_NPC_4_TITLE_TRIBE (bot giver, faction target, place region, int random, faction f) +{ + //tribe + (random = 1) + template_task_kill_npc_4_title_tribe_1 [Tuer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 2) + template_task_kill_npc_4_title_tribe_2 [Eliminer des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 3) + template_task_kill_npc_4_title_tribe_3 [Combattre les $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 4) + template_task_kill_npc_4_title_tribe_4 [Exécuter des $target.member$ pour $f.mda$ $f.member$ dans $region$] + + (random = 5) + template_task_kill_npc_4_title_tribe_5 [$f.mda$ $f.member$ ont besoin d'aide pour éliminer des $target.member$ dans $region$] + + (random = 6) + template_task_kill_npc_4_title_tribe_6 [$f.mda$ $f.member$ ont besoin d'aide pour tuer des $target.member$ dans $region$] + + (random = 7) + template_task_kill_npc_4_title_tribe_7 [$f.mda$ $f.member$ ont besoin d'aide pour combattre les $target.member$ dans $region$] + + (random = 8) + template_task_kill_npc_4_title_tribe_8 [$f.mda$ $f.member$ ont besoin d'aide pour exécuter des $target.member$ dans $region$] + + (random = 9) + template_task_kill_npc_4_title_tribe_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour tuer des $target.member$ dans $region$] + + template_task_kill_npc_4_title_tribe_10 [$f.mda$ $f.member$ ont besoin de quelqu'un pour combattre les $target.member$ dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Clause 2 : text changed. +// Clause 3 : text changed. +// HASH_VALUE 058A6102BD3FB6D2 +TEMPLATE_TASK_KILL_NPC_INTRO_BANDIT (bot giver, bot_name target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_bandit_money [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_bandit_money_timed [Eliminez $qt$ membres de $target$, des bandits notoires, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_kill_npc_intro_bandit_fame_timed [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, car c'est très urgent.] + + template_task_kill_npc_intro_bandit_fame [Eliminez $qt$ membres de $target$, des bandits notoires, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE F730B7D9F4F97ED5 +TEMPLATE_TASK_KILL_NPC_INTRO_TRIBE (bot giver, faction target, int qt, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_npc_intro_tribe_money [Eliminez $qt$ $target.member$, une tribu ennemie et je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_kill_npc_intro_tribe_money_timed [Eliminez $qt$ $target.member$, une tribu ennemie, je vous paierai $reward$ dappers.\n + Mais ne traînez pas car c'est très urgent!] + + (timelimit > 0) + template_task_kill_npc_intro_tribe_fame_timed [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais ne traînez pas car c'est très urgent!] + + template_task_kill_npc_intro_tribe_fame [Eliminez $qt$ $target.member$, une tribu ennemie, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// HASH_VALUE 6E12C03A9D5D4513 +TEMPLATE_TASK_KILL_NPC_OBJECTIVE_BANDIT_1 (bot_name target, int qt, int random, faction f) +{ + template_task_kill_npc_objective_bandit_1 [Kill $qt$ $target$.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_KILL_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9B0B64369686EEAB +TEMPLATE_TASK_KILL_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_kill_species_0_title_1 [Tuer des animaux $region.pr$ $region$] + + (random = 2) + template_task_kill_species_0_title_2 [Chasser des animaux $region.pr$ $region$] + + (random = 3) + template_task_kill_species_0_title_3 [Abattre des animaux $region.pr$ $region$] + + (random = 4) + template_task_kill_species_0_title_4 [Réguler les espèces $region.pr$ $region$] + + (random = 5) + template_task_kill_species_0_title_5 [$giver$ a besoin de quelqu'un pour tuer des animaux $region.pr$ $region$] + + (random = 6) + template_task_kill_species_0_title_6 [$giver$ a besoin de quelqu'un pour chasser des animaux $region.pr$ $region$] + + (random = 7) + template_task_kill_species_0_title_7 [$giver$ a besoin de quelqu'un pour abattre des animaux $region.pr$ $region$] + + (random = 8) + template_task_kill_species_0_title_8 [$giver$ a besoin de quelqu'un pour réguler les espèces $region.pr$ $region$] + + (random = 9) + template_task_kill_species_0_title_9 [$giver$ veut abattre des animaux $region.pr$ $region$] + + template_task_kill_species_0_title_10 [$giver$ veut réguler les espèces $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06C0F36321FFF76D +TEMPLATE_TASK_KILL_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, welcomer / carnivore, patrolman / carnivore, tribe / carnivore, hunter / carnivore, Kami / carnivore, Karavan / carnivore + (random = 1) + template_task_kill_species_1_title_1 [Tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 2) + template_task_kill_species_1_title_2 [Chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 3) + template_task_kill_species_1_title_3 [Abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 4) + template_task_kill_species_1_title_4 [Eliminer les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 5) + template_task_kill_species_1_title_5 [$giver$ a besoin de quelqu'un pour tuer les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 6) + template_task_kill_species_1_title_6 [$giver$ a besoin de quelqu'un pour chasser les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 7) + template_task_kill_species_1_title_7 [$giver$ a besoin de quelqu'un pour abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 8) + template_task_kill_species_1_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + + (random = 9) + template_task_kill_species_1_title_9 [$giver$ veut abattre les carnivores qui déciment les troupeaux $region.pr$ $region$] + + template_task_kill_species_1_title_10 [$giver$ veut se débarrasser des carnivores qui déciment les troupeaux $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BB7F0053FBF6C7FF +TEMPLATE_TASK_KILL_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, welcomer / herbivore, patrolman / herbivore, tribe / herbivore, hunter / herbivore, Kami / herbivore, Karavan / herbivore + (random = 1) + template_task_kill_species_2_title_1 [Tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 2) + template_task_kill_species_2_title_2 [Chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 3) + template_task_kill_species_2_title_3 [Abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 4) + template_task_kill_species_2_title_4 [Eliminer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 5) + template_task_kill_species_2_title_5 [$giver$ a besoin de quelqu'un pour tuer les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 6) + template_task_kill_species_2_title_6 [$giver$ a besoin de quelqu'un pour chasser les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 7) + template_task_kill_species_2_title_7 [$giver$ a besoin de quelqu'un pour abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 8) + template_task_kill_species_2_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + (random = 9) + template_task_kill_species_2_title_9 [$giver$ veut abattre les herbivores qui dévorent toutes les plantes $region.pr$ $region$] + + template_task_kill_species_2_title_10 [$giver$ veut se débarrasser des herbivores qui dévorent toutes les plantes $region.pr$ $region$] + +} + +// HASH_VALUE 223CCAEE2CAACEBB +TEMPLATE_TASK_KILL_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + (random = 1) + template_task_kill_species_3_title_1 [Tuer les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 2) + template_task_kill_species_3_title_2 [Chasser les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 3) + template_task_kill_species_3_title_3 [Abattre les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 4) + template_task_kill_species_3_title_4 [Eliminer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 5) + template_task_kill_species_3_title_5 [$giver$ a besoin de quelqu'un pour tuer les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 6) + template_task_kill_species_3_title_6 [$giver$ a besoin de quelqu'un pour chasser les plantes intelligentes qui envahissent $region.da$ $region$] + + (random = 7) + template_task_kill_species_3_title_7 [$giver$ a besoin de quelqu'un pour abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 8) + template_task_kill_species_3_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + (random = 9) + template_task_kill_species_3_title_9 [$giver$ veut abattre les plantes intelligentes qui prolifèrent dans $region.da$ $region$] + + template_task_kill_species_3_title_10 [$giver$ veut se débarrasser des plantes intelligentes qui envahissent $region.da$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE CA8E078D527743B7 +TEMPLATE_TASK_KILL_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, welcomer / kitin, patrolman / kitin, tribe / kitin, hunter / kitin, Kami / kitin, Karavan / kitin + (random = 1) + template_task_kill_species_4_title_1 [Tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 2) + template_task_kill_species_4_title_2 [Chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 3) + template_task_kill_species_4_title_3 [Abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 4) + template_task_kill_species_4_title_4 [Eliminer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 5) + template_task_kill_species_4_title_5 [$giver$ a besoin de quelqu'un pour tuer les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 6) + template_task_kill_species_4_title_6 [$giver$ a besoin de quelqu'un pour chasser les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 7) + template_task_kill_species_4_title_7 [$giver$ a besoin de quelqu'un pour abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 8) + template_task_kill_species_4_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + (random = 9) + template_task_kill_species_4_title_9 [$giver$ veut abattre les kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + + template_task_kill_species_4_title_10 [$giver$ veut se débarrasser des kitins qui attaquent tout ce qui bouge $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 26BE0A0D2073956E +TEMPLATE_TASK_KILL_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, welcomer / goo, patrolman / goo, tribe / goo, hunter / goo, Kami / goo, Karavan / goo + (random = 1) + template_task_kill_species_5_title_1 [Tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 2) + template_task_kill_species_5_title_2 [Chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 3) + template_task_kill_species_5_title_3 [Abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 4) + template_task_kill_species_5_title_4 [Eliminer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 5) + template_task_kill_species_5_title_5 [$giver$ a besoin de quelqu'un pour tuer les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 6) + template_task_kill_species_5_title_6 [$giver$ a besoin de quelqu'un pour chasser les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 7) + template_task_kill_species_5_title_7 [$giver$ a besoin de quelqu'un pour abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 8) + template_task_kill_species_5_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + (random = 9) + template_task_kill_species_5_title_9 [$giver$ veut abattre les animaux infectés par la goo avant que le fléau s'étende à tout $region$] + + template_task_kill_species_5_title_10 [$giver$ veut se débarrasser des animaux infectés par la goo avant que le fléau s'étende à tout $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2B0AAE7F55781C45 +TEMPLATE_TASK_KILL_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, welcomer / degen, patrolman / degen, tribe / degen, hunter / degen, Kami / degen, Karavan / degen + (random = 1) + template_task_kill_species_6_title_1 [Tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 2) + template_task_kill_species_6_title_2 [Chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 3) + template_task_kill_species_6_title_3 [Abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 4) + template_task_kill_species_6_title_4 [Eliminer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 5) + template_task_kill_species_6_title_5 [$giver$ a besoin de quelqu'un pour tuer les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 6) + template_task_kill_species_6_title_6 [$giver$ a besoin de quelqu'un pour chasser les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 7) + template_task_kill_species_6_title_7 [$giver$ a besoin de quelqu'un pour abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 8) + template_task_kill_species_6_title_8 [$giver$ a besoin de quelqu'un pour se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + + (random = 9) + template_task_kill_species_6_title_9 [$giver$ veut abattre les primitifs qui attaquent les voyageurs $region.pr$ $region$] + + template_task_kill_species_6_title_10 [$giver$ veut se débarrasser des primitifs qui attaquent les voyageurs $region.pr$ $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 4F07662CEA44D6CF +TEMPLATE_TASK_KILL_SPECIES_INTRO_1 (bot giver, race r1, int qt1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_1_money [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_1_money_timed [Tuez $qt1$ $r1$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_1_fame_timed [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_1_fame [Tuez $qt1$ $r1$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 6DC75657B68DAC58 +TEMPLATE_TASK_KILL_SPECIES_INTRO_2 (bot giver, race r1, int qt1, race r2, int qt2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_2_money [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_2_money_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_2_fame_timed [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_2_fame [Tuez $qt1$ $r1$ et $qt2$ $r2$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A0073D0017BD59B6 +TEMPLATE_TASK_KILL_SPECIES_INTRO_3 (bot giver, race r1, int qt1, race r2, int qt2, race r3, int qt3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_kill_species_intro_3_money [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_kill_species_intro_3_money_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, je vous paierai $reward$ dapper(s).\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_kill_species_intro_3_fame_timed [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_kill_species_intro_3_fame [Tuez $qt1$ $r1$, $qt2$ $r2$ et $qt3$ $r3$, $f.mda$ $f.member$ vous en seront reconnaissants] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_LOOT_GIVE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B73FE99A91834BFE +TEMPLATE_TASK_LOOT_GIVE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_loot_give_0_title_1 [Collecter des matières premières animales] + + (random = 2) + template_task_loot_give_0_title_2 [Partir à la chasse pour collecter des matières premières] + + (random = 3) + template_task_loot_give_0_title_3 [Fournir des matières premières animales à $giver$] + + (random = 4) + template_task_loot_give_0_title_4 [Commande spéciale de matières premières animales] + + (random = 5) + template_task_loot_give_0_title_5 [Une commande de matières premières animales] + + (random = 6) + template_task_loot_give_0_title_6 [Récolter des matières premières animales] + + (random = 7) + template_task_loot_give_0_title_7 [$giver$ a besoin de matières premières animales] + + (random = 8) + template_task_loot_give_0_title_8 [$giver$ cherche un fournisseur de matières premières animales] + + (random = 9) + template_task_loot_give_0_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de matières premières] + + template_task_loot_give_0_title_10 [$giver$ veut refaire son stock de matières premières animales] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06CCAA0F55E593D4 +TEMPLATE_TASK_LOOT_GIVE_10_TITLE (bot giver, int random, faction f) +{ + //Karavan / kitin + (random = 1) + template_task_loot_give_10_title_1 [Collecter des matières premières kitin pour la Karavan] + + (random = 2) + template_task_loot_give_10_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour la Karavan] + + (random = 3) + template_task_loot_give_10_title_3 [Fournir des matières premières kitin à la Karavan] + + (random = 4) + template_task_loot_give_10_title_4 [Commande spéciale de morceaux de kitin pour la Karavan] + + (random = 5) + template_task_loot_give_10_title_5 [Une commande de matières premières kitin pour la Karavan] + + (random = 6) + template_task_loot_give_10_title_6 [Rassembler des matières premières kitin pour la Karavan] + + (random = 7) + template_task_loot_give_10_title_7 [La Karavan a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_10_title_8 [La Karavan cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_10_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_10_title_10 [La Karavan veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3AB322873B2B8B3E +TEMPLATE_TASK_LOOT_GIVE_11_TITLE (bot giver, int random, faction f) +{ + //ambassador / bone, welcomer / bone, scout / bone + (random = 1) + template_task_loot_give_11_title_1 [Collecter des os] + + (random = 2) + template_task_loot_give_11_title_2 [Partir à la chasse pour collecter des os] + + (random = 3) + template_task_loot_give_11_title_3 [Fournir des os à $giver$] + + (random = 4) + template_task_loot_give_11_title_4 [Commande spéciale d'os] + + (random = 5) + template_task_loot_give_11_title_5 [Une commande d'os] + + (random = 6) + template_task_loot_give_11_title_6 [Rassembler des os] + + (random = 7) + template_task_loot_give_11_title_7 [$giver$ a besoin d'os] + + (random = 8) + template_task_loot_give_11_title_8 [$giver$ cherche un fournisseur d'os] + + (random = 9) + template_task_loot_give_11_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock d'os] + + template_task_loot_give_11_title_10 [$giver$ veut refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F93A3A1D78CF678F +TEMPLATE_TASK_LOOT_GIVE_12_TITLE (bot giver, int random, faction f) +{ + //hunter / bone + (random = 1) + template_task_loot_give_12_title_1 [Aider $giver$ à collecter des os] + + (random = 2) + template_task_loot_give_12_title_2 [Partir à la chasse pour aider $giver$ à collecter des os] + + (random = 3) + template_task_loot_give_12_title_3 [Donner un coup de main à $giver$ pour rassembler des os] + + (random = 4) + template_task_loot_give_12_title_4 [Aider $giver$ à honorer une commande spéciale d'os] + + (random = 5) + template_task_loot_give_12_title_5 [$giver$ demande un coup de main pour rassembler des os] + + (random = 6) + template_task_loot_give_12_title_6 [Aider $giver$ à récolter des os] + + (random = 7) + template_task_loot_give_12_title_7 [$giver$ a besoin d'aide pour collecter des os] + + (random = 8) + template_task_loot_give_12_title_8 [$giver$ a besoin d'un coup de main pour collecter des os] + + (random = 9) + template_task_loot_give_12_title_9 [$giver$ demande de l'aide pour collecter des os] + + template_task_loot_give_12_title_10 [$giver$ a besoin d'aide pour refaire son stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F329CB95CF43F777 +TEMPLATE_TASK_LOOT_GIVE_13_TITLE (bot giver, int random, faction f) +{ + //tribe / bone + (random = 1) + template_task_loot_give_13_title_1 [Collecter des os pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_13_title_2 [Partir à la chasse pour collecter des os pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_13_title_3 [Fournir des os aux $f.member$] + + (random = 4) + template_task_loot_give_13_title_4 [Commande spéciale d'os pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_13_title_5 [Une commande d'os pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_13_title_6 [Rassembler des os pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_13_title_7 [$f.mda$ $f.member$ ont besoin d'os] + + (random = 8) + template_task_loot_give_13_title_8 [$f.mda$ $f.member$ cherchent un fournisseur d'os] + + (random = 9) + template_task_loot_give_13_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock d'os] + + template_task_loot_give_13_title_10 [$f.mda$ $f.member$ veulent refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AB21EF1C8A6DF646 +TEMPLATE_TASK_LOOT_GIVE_18_TITLE (bot giver, int random, faction f) +{ + //tribe / blood + (random = 1) + template_task_loot_give_18_title_1 [Collecter du sang pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_18_title_2 [Partir à la chasse pour collecter du sang pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_18_title_3 [Fournir du sang aux $f.member$] + + (random = 4) + template_task_loot_give_18_title_4 [Commande spéciale de sang pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_18_title_5 [Une commande de sang pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_18_title_6 [Rassembler du sang pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_18_title_7 [$f.mda$ $f.member$ ont besoin de sang] + + (random = 8) + template_task_loot_give_18_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de sang] + + (random = 9) + template_task_loot_give_18_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de sang] + + template_task_loot_give_18_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE EB6316601EF62798 +TEMPLATE_TASK_LOOT_GIVE_1_TITLE (bot giver, int random, faction f) +{ + //ambassador / meat, welcomer / meat, scout / meat + (random = 1) + template_task_loot_give_1_title_1 [Collecter de la viande] + + (random = 2) + template_task_loot_give_1_title_2 [Partir à la chasse pour collecter de la viande] + + (random = 3) + template_task_loot_give_1_title_3 [Fournir de la viande à $giver$] + + (random = 4) + template_task_loot_give_1_title_4 [Commande spéciale de viande] + + (random = 5) + template_task_loot_give_1_title_5 [Une commande de viande] + + (random = 6) + template_task_loot_give_1_title_6 [Rassembler de la viande] + + (random = 7) + template_task_loot_give_1_title_7 [$giver$ a besoin de viande] + + (random = 8) + template_task_loot_give_1_title_8 [$giver$ cherche un fournisseur de viande] + + (random = 9) + template_task_loot_give_1_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de viande] + + template_task_loot_give_1_title_10 [$giver$ veut refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE DC824ABEB4300ED5 +TEMPLATE_TASK_LOOT_GIVE_20_TITLE (bot giver, int random, faction f) +{ + //Karavan / blood + (random = 1) + template_task_loot_give_20_title_1 [Collecter du sang pour la Karavan] + + (random = 2) + template_task_loot_give_20_title_2 [Partir à la chasse pour collecter du sang pour la Karavan] + + (random = 3) + template_task_loot_give_20_title_3 [Fournir du sang à la Karavan] + + (random = 4) + template_task_loot_give_20_title_4 [Commande spéciale de sang pour la Karavan] + + (random = 5) + template_task_loot_give_20_title_5 [Une commande de sang pour la Karavan] + + (random = 6) + template_task_loot_give_20_title_6 [Rassembler du sang pour la Karavan] + + (random = 7) + template_task_loot_give_20_title_7 [La Karavan a besoin de sang] + + (random = 8) + template_task_loot_give_20_title_8 [La Karavan cherche un fournisseur de sang] + + (random = 9) + template_task_loot_give_20_title_9 [La Karavan a besoin d'un chasseur pour refaire son stock de sang] + + template_task_loot_give_20_title_10 [La Karavan veut refaire son stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 84F08CF6722BC633 +TEMPLATE_TASK_LOOT_GIVE_21_TITLE (bot giver, int random, faction f) +{ + //ambassador / fur, welcomer / fur, scout / fur + (random = 1) + template_task_loot_give_21_title_1 [Collecter de la fourrure] + + (random = 2) + template_task_loot_give_21_title_2 [Partir à la chasse pour collecter de la fourrure] + + (random = 3) + template_task_loot_give_21_title_3 [Fournir de la fourrure à $giver$] + + (random = 4) + template_task_loot_give_21_title_4 [Commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_21_title_5 [Une commande de fourrure] + + (random = 6) + template_task_loot_give_21_title_6 [Rassembler de la fourrure] + + (random = 7) + template_task_loot_give_21_title_7 [$giver$ a besoin de fourrure] + + (random = 8) + template_task_loot_give_21_title_8 [$giver$ cherche un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_21_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de fourrure] + + template_task_loot_give_21_title_10 [$giver$ veut refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7BFCEFFF5489C2EF +TEMPLATE_TASK_LOOT_GIVE_22_TITLE (bot giver, int random, faction f) +{ + //hunter / fur + (random = 1) + template_task_loot_give_22_title_1 [Aider $giver$ à collecter de la fourrure] + + (random = 2) + template_task_loot_give_22_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure] + + (random = 3) + template_task_loot_give_22_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure] + + (random = 4) + template_task_loot_give_22_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure] + + (random = 5) + template_task_loot_give_22_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure] + + (random = 6) + template_task_loot_give_22_title_6 [Aider $giver$ à récolter de la fourrure] + + (random = 7) + template_task_loot_give_22_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure] + + (random = 8) + template_task_loot_give_22_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure] + + (random = 9) + template_task_loot_give_22_title_9 [$giver$ demande de l'aide pour collecter de la fourrure] + + template_task_loot_give_22_title_10 [$giver$ a besoin d'aide pour refaire son stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BD6F62FD68BBDE6A +TEMPLATE_TASK_LOOT_GIVE_23_TITLE (bot giver, int random, faction f) +{ + //tribe / fur + (random = 1) + template_task_loot_give_23_title_1 [Collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_23_title_2 [Partir à la chasse pour collecter de la fourrure pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_23_title_3 [Fournir de la fourrure aux $f.member$] + + (random = 4) + template_task_loot_give_23_title_4 [Commande spéciale de fourrure pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_23_title_5 [Une commande de fourrure pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_23_title_6 [Rassembler de la fourrure pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_23_title_7 [$f.mda$ $f.member$ ont besoin de fourrure] + + (random = 8) + template_task_loot_give_23_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de fourrure] + + (random = 9) + template_task_loot_give_23_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de fourrure] + + template_task_loot_give_23_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DCFE5B8D1EF27C9 +TEMPLATE_TASK_LOOT_GIVE_27_TITLE (bot giver, int random, faction f) +{ + //hunter / plant + (random = 1) + template_task_loot_give_27_title_1 [Aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 2) + template_task_loot_give_27_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de plantes intelligentes] + + (random = 3) + template_task_loot_give_27_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de plantes intelligentes] + + (random = 4) + template_task_loot_give_27_title_4 [Aider $giver$ à honorer une commande spéciale de morceaux de plantes intelligentes] + + (random = 5) + template_task_loot_give_27_title_5 [$giver$ demande un coup de main pour rassembler des morceaux de plantes intelligentes] + + (random = 6) + template_task_loot_give_27_title_6 [Aider $giver$ à récolter des morceaux de plantes intelligentes] + + (random = 7) + template_task_loot_give_27_title_7 [$giver$ a besoin d'aide pour collecter des morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_27_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_27_title_9 [$giver$ demande de l'aide pour collecter des morceaux de plantes intelligentes] + + template_task_loot_give_27_title_10 [$giver$ a besoin d'aide pour refaire son stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 1DAC94228793A756 +TEMPLATE_TASK_LOOT_GIVE_28_TITLE (bot giver, int random, faction f) +{ + //tribe / plant + (random = 1) + template_task_loot_give_28_title_1 [Collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_28_title_2 [Partir à la chasse pour collecter des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_28_title_3 [Fournir des morceaux de plantes intelligentes aux $f.member$] + + (random = 4) + template_task_loot_give_28_title_4 [Commande spéciale de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_28_title_5 [Une commande de morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_28_title_6 [Rassembler des morceaux de plantes intelligentes pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_28_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de plantes intelligentes] + + (random = 8) + template_task_loot_give_28_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de morceaux de plantes intelligentes] + + (random = 9) + template_task_loot_give_28_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de plantes intelligentes] + + template_task_loot_give_28_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de morceaux de plantes intelligentes] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5F63CE3345DAB393 +TEMPLATE_TASK_LOOT_GIVE_2_TITLE (bot giver, int random, faction f) +{ + //hunter / meat + (random = 1) + template_task_loot_give_2_title_1 [Aider $giver$ à collecter de la viande] + + (random = 2) + template_task_loot_give_2_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande] + + (random = 3) + template_task_loot_give_2_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande] + + (random = 4) + template_task_loot_give_2_title_4 [Aider $giver$ à honorer une commande spéciale de viande] + + (random = 5) + template_task_loot_give_2_title_5 [$giver$ demande un coup de main pour rassembler de la viande] + + (random = 6) + template_task_loot_give_2_title_6 [Aider $giver$ à récolter de la viande] + + (random = 7) + template_task_loot_give_2_title_7 [$giver$ a besoin d'aide pour collecter de la viande] + + (random = 8) + template_task_loot_give_2_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande] + + (random = 9) + template_task_loot_give_2_title_9 [$giver$ demande de l'aide pour collecter de la viande] + + template_task_loot_give_2_title_10 [$giver$ a besoin d'aide pour refaire son stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C43CB87B56722C70 +TEMPLATE_TASK_LOOT_GIVE_31_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / meat + (random = 1) + template_task_loot_give_31_title_1 [Aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 2) + template_task_loot_give_31_title_2 [Partir à la chasse pour aider $giver$ à collecter de la viande pour ses amis $f$] + + (random = 3) + template_task_loot_give_31_title_3 [Donner un coup de main à $giver$ pour rassembler de la viande pour ses amis $f$] + + (random = 4) + template_task_loot_give_31_title_4 [Aider $giver$ à honorer une commande spéciale de viande pour ses amis $f$] + + (random = 5) + template_task_loot_give_31_title_5 [$giver$ demande un coup de main pour rassembler de la viande pour ses amis $f$] + + (random = 6) + template_task_loot_give_31_title_6 [Aider $giver$ à récolter de la viande pour ses amis $f$] + + (random = 7) + template_task_loot_give_31_title_7 [$giver$ a besoin d'aide pour collecter de la viande pour ses amis $f$] + + (random = 8) + template_task_loot_give_31_title_8 [$giver$ a besoin d'un coup de main pour collecter de la viande pour ses amis $f$] + + (random = 9) + template_task_loot_give_31_title_9 [$giver$ demande de l'aide pour collecter de la viande pour ses amis $f$] + + template_task_loot_give_31_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A2FF7F5445EC3656 +TEMPLATE_TASK_LOOT_GIVE_32_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / kitin + (random = 1) + template_task_loot_give_32_title_1 [Aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 2) + template_task_loot_give_32_title_2 [Partir à la chasse pour aider $giver$ à collecter des morceaux de kitin pour ses amis $f$] + + (random = 3) + template_task_loot_give_32_title_3 [Donner un coup de main à $giver$ pour rassembler des morceaux de kitin pour ses amis $f$] + + (random = 4) + template_task_loot_give_32_title_4 [Aider $giver$ à honorer une commande spéciale de matières premières kitin pour ses amis $f$] + + (random = 5) + template_task_loot_give_32_title_5 [$giver$ demande un coup de main pour rassembler des matières premières kitin pour ses amis $f$] + + (random = 6) + template_task_loot_give_32_title_6 [Aider $giver$ à récolter des matières premières kitin pour ses amis $f$] + + (random = 7) + template_task_loot_give_32_title_7 [$giver$ a besoin d'aide pour collecter des matières premières kitin pour ses amis $f$] + + (random = 8) + template_task_loot_give_32_title_8 [$giver$ a besoin d'un coup de main pour collecter des morceaux de kitin pour ses amis $f$] + + (random = 9) + template_task_loot_give_32_title_9 [$giver$ demande de l'aide pour collecter des matières premières kitin pour ses amis $f$] + + template_task_loot_give_32_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de morceaux de kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 18382BFE40099A3D +TEMPLATE_TASK_LOOT_GIVE_33_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / bone + (random = 1) + template_task_loot_give_33_title_1 [Aider $giver$ à collecter des os pour ses amis $f$] + + (random = 2) + template_task_loot_give_33_title_2 [Partir à la chasse pour aider $giver$ à collecter des os pour ses amis $f$] + + (random = 3) + template_task_loot_give_33_title_3 [Donner un coup de main à $giver$ pour rassembler des os pour ses amis $f$] + + (random = 4) + template_task_loot_give_33_title_4 [Aider $giver$ à honorer une commande spéciale d'os pour ses amis $f$] + + (random = 5) + template_task_loot_give_33_title_5 [$giver$ demande un coup de main pour rassembler des os pour ses amis $f$] + + (random = 6) + template_task_loot_give_33_title_6 [Aider $giver$ à récolter des os pour ses amis $f$] + + (random = 7) + template_task_loot_give_33_title_7 [$giver$ a besoin d'aide pour collecter des os pour ses amis $f$] + + (random = 8) + template_task_loot_give_33_title_8 [$giver$ a besoin d'un coup de main pour collecter des os pour ses amis $f$] + + (random = 9) + template_task_loot_give_33_title_9 [$giver$ demande de l'aide pour collecter des os pour ses amis $f$] + + template_task_loot_give_33_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock d'os] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7A9A302C43A3DFF8 +TEMPLATE_TASK_LOOT_GIVE_34_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / blood + (random = 1) + template_task_loot_give_34_title_1 [Aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 2) + template_task_loot_give_34_title_2 [Partir à la chasse pour aider $giver$ à collecter du sang pour ses amis $f$] + + (random = 3) + template_task_loot_give_34_title_3 [Donner un coup de main à $giver$ pour rassembler du sang pour ses amis $f$] + + (random = 4) + template_task_loot_give_34_title_4 [Aider $giver$ à honorer une commande spéciale de sang pour ses amis $f$] + + (random = 5) + template_task_loot_give_34_title_5 [$giver$ demande un coup de main pour rassembler du sang pour ses amis $f$] + + (random = 6) + template_task_loot_give_34_title_6 [Aider $giver$ à récolter du sang pour ses amis $f$] + + (random = 7) + template_task_loot_give_34_title_7 [$giver$ a besoin d'aide pour collecter du sang pour ses amis $f$] + + (random = 8) + template_task_loot_give_34_title_8 [$giver$ a besoin d'un coup de main pour collecter du sang pour ses amis $f$] + + (random = 9) + template_task_loot_give_34_title_9 [$giver$ demande de l'aide pour collecter du sang pour ses amis $f$] + + template_task_loot_give_34_title_10 [les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de sang] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 0FDCE9090702D59A +TEMPLATE_TASK_LOOT_GIVE_35_TITLE (bot giver, int random, faction f) +{ + //double fame hunter / fur + (random = 1) + template_task_loot_give_35_title_1 [Aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 2) + template_task_loot_give_35_title_2 [Partir à la chasse pour aider $giver$ à collecter de la fourrure pour ses amis $f$] + + (random = 3) + template_task_loot_give_35_title_3 [Donner un coup de main à $giver$ pour rassembler de la fourrure pour ses amis $f$] + + (random = 4) + template_task_loot_give_35_title_4 [Aider $giver$ à honorer une commande spéciale de fourrure pour ses amis $f$] + + (random = 5) + template_task_loot_give_35_title_5 [$giver$ demande un coup de main pour rassembler de la fourrure pour ses amis $f$] + + (random = 6) + template_task_loot_give_35_title_6 [Aider $giver$ à récolter de la fourrure pour ses amis $f$] + + (random = 7) + template_task_loot_give_35_title_7 [$giver$ a besoin d'aide pour collecter de la fourrure pour ses amis $f$] + + (random = 8) + template_task_loot_give_35_title_8 [$giver$ a besoin d'un coup de main pour collecter de la fourrure pour ses amis $f$] + + (random = 9) + template_task_loot_give_35_title_9 [$giver$ demande de l'aide pour collecter de la fourrure pour ses amis $f$] + + template_task_loot_give_35_title_10 [Les amis $f$ de $giver$ ont besoin d'aide pour refaire leur stock de fourrure] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 21B9D72B95F0C7C2 +TEMPLATE_TASK_LOOT_GIVE_3_TITLE (bot giver, int random, faction f) +{ + //tribe / meat + (random = 1) + template_task_loot_give_3_title_1 [Collecter de la viande pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_3_title_2 [Partir à la chasse pour collecter de la viande pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_3_title_3 [Fournir de la viande aux $f.member$] + + (random = 4) + template_task_loot_give_3_title_4 [Commande spéciale de viande pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_3_title_5 [Une commande de viande pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_3_title_6 [Rassembler de la viande pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_3_title_7 [$f.mda$ $f.member$ ont besoin de viande] + + (random = 8) + template_task_loot_give_3_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de viande] + + (random = 9) + template_task_loot_give_3_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de viande] + + template_task_loot_give_3_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de viande] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE B4F2017FA2EE60E5 +TEMPLATE_TASK_LOOT_GIVE_6_TITLE (bot giver, int random, faction f) +{ + //ambassador / kitin, welcomer / kitin, scout / kitin + (random = 1) + template_task_loot_give_6_title_1 [Collecter des matières premières kitin] + + (random = 2) + template_task_loot_give_6_title_2 [Partir à la chasse pour collecter des morceaux de kitin] + + (random = 3) + template_task_loot_give_6_title_3 [Fournir des matières premières kitin à $giver$] + + (random = 4) + template_task_loot_give_6_title_4 [Commande spéciale de morceaux de kitin] + + (random = 5) + template_task_loot_give_6_title_5 [Une commande de matières premières kitin] + + (random = 6) + template_task_loot_give_6_title_6 [Rassembler des matières premières kitin] + + (random = 7) + template_task_loot_give_6_title_7 [$giver$ a besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_6_title_8 [$giver$ cherche un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_6_title_9 [$giver$ a besoin d'un chasseur pour refaire son stock de morceaux de kitin] + + template_task_loot_give_6_title_10 [$giver$ veut refaire son stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3B1E99FA886216FC +TEMPLATE_TASK_LOOT_GIVE_8_TITLE (bot giver, int random, faction f) +{ + //tribe / kitin + (random = 1) + template_task_loot_give_8_title_1 [Collecter des matières premières kitin pour $f.mda$ $f.member$] + + (random = 2) + template_task_loot_give_8_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour $f.mda$ $f.member$] + + (random = 3) + template_task_loot_give_8_title_3 [Fournir des matières premières kitin aux $f.member$] + + (random = 4) + template_task_loot_give_8_title_4 [Commande spéciale de morceaux de kitin pour $f.mda$ $f.member$] + + (random = 5) + template_task_loot_give_8_title_5 [Une commande de matières premières kitin pour $f.mda$ $f.member$] + + (random = 6) + template_task_loot_give_8_title_6 [Rassembler des matières premières kitin pour $f.mda$ $f.member$] + + (random = 7) + template_task_loot_give_8_title_7 [$f.mda$ $f.member$ ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_8_title_8 [$f.mda$ $f.member$ cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_8_title_9 [$f.mda$ $f.member$ ont besoin d'un chasseur pour refaire leur stock de morceaux de kitin] + + template_task_loot_give_8_title_10 [$f.mda$ $f.member$ veulent refaire leur stock de matières premières kitin] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C081A506500A546F +TEMPLATE_TASK_LOOT_GIVE_9_TITLE (bot giver, int random, faction f) +{ + //Kami / kitin + (random = 1) + template_task_loot_give_9_title_1 [Collecter des matières premières kitin pour les Kamis] + + (random = 2) + template_task_loot_give_9_title_2 [Partir à la chasse pour collecter des morceaux de kitin pour les Kamis] + + (random = 3) + template_task_loot_give_9_title_3 [Fournir des matières premières kitin aux Kamis] + + (random = 4) + template_task_loot_give_9_title_4 [Commande spéciale de morceaux de kitin pour les Kamis] + + (random = 5) + template_task_loot_give_9_title_5 [Une commande de matières premières kitin pour les Kamis] + + (random = 6) + template_task_loot_give_9_title_6 [Rassembler des matières premières kitin pour les Kamis] + + (random = 7) + template_task_loot_give_9_title_7 [Les Kamis ont besoin de morceaux de kitin] + + (random = 8) + template_task_loot_give_9_title_8 [Les Kamis cherchent un fournisseur de matières premières kitin] + + (random = 9) + template_task_loot_give_9_title_9 [Les Kamis ont besoin d'un chasseur pour leur fournir des morceaux de kitin] + + template_task_loot_give_9_title_10 [Les Kamis demandent des matières premières kitin] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 7EDFDCBEE449EE95 +TEMPLATE_TASK_LOOT_GIVE_INTRO_1 (bot giver, item i1, int qt1, int ql1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_1_money [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_1_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_1_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_1_fame [Il me faut $qt1$ $i1$ de qualité $ql1$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE ECA1B750D9C1F6EB +TEMPLATE_TASK_LOOT_GIVE_INTRO_2 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_2_money [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_2_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_2_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_2_fame [Il me faut $qt1$ $i1$ de qualité $ql1$ et $qt2$ $i2$ de qualité $ql2$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A12BF480DB7DD45A +TEMPLATE_TASK_LOOT_GIVE_INTRO_3 (bot giver, item i1, int qt1, int ql1, item i2, int qt2, int ql2, item i3, int qt3, int ql3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_loot_give_intro_3_money [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_loot_give_intro_3_money_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, je vous paierai $reward$ dappers.\n + Mais faites vite, c'est très urgent !] + + (timelimit > 0) + template_task_loot_give_intro_3_fame_timed [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite, c'est très urgent !] + + template_task_loot_give_intro_3_fame [Il me faut $qt1$ $i1$ de qualité $ql1$, $qt2$ $i2$ de qualité $ql2$ et $qt3$ $i3$ de qualité $ql3$. Si vous m'en rapportez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE E043557B5B561DC0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_buy_item_botchat_1 [Pour un bon prix, j'achèterai $i1.pda$ $i1$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE F32C7C7F766BA3DB +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_buy_item_botchat_10 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 1D5DC409AD239291 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_buy_item_botchat_2 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE EA53FE572BA395C4 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_buy_item_botchat_3 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE BF3A3955EFC664F3 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_buy_item_botchat_4 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 633E376B831A2052 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_buy_item_botchat_5 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE B64E8CADCF1B9CE0 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_buy_item_botchat_6 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE 358E93E1DC21D632 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_buy_item_botchat_7 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE F8B16611F1182134 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_buy_item_botchat_8 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE 8C052671D66C2F46 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_buy_item_botchat_9 [Pour un bon prix, j'achèterai :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_BUY_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 40BA0589F9F06418 +TEMPLATE_TASK_SUPPLY_BUY_ITEM_TITLE (bot giver) +{ + template_task_supply_buy_item_title [Que souhaitez-vous acheter ?] + +} + +// HASH_VALUE 356AE1A2C499689C +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_1 (item i1) +{ + template_task_supply_sell_item_botchat_1 [Je vends $i1.pia$ $i1$ importés.] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// HASH_VALUE 96A088D2697CF105 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_10 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9, item i10) +{ + template_task_supply_sell_item_botchat_10 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + - $i10$\n + ] + +} + +// HASH_VALUE 4FDE6E7E2A788841 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_2 (item i1, item i2) +{ + template_task_supply_sell_item_botchat_2 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + ] + +} + +// HASH_VALUE ADC263608A4CDA8C +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_3 (item i1, item i2, item i3) +{ + template_task_supply_sell_item_botchat_3 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + ] + +} + +// HASH_VALUE 7F96F1E8D798090D +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_4 (item i1, item i2, item i3, item i4) +{ + template_task_supply_sell_item_botchat_4 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + ] + +} + +// HASH_VALUE 1DF60E150B5D0E4C +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_5 (item i1, item i2, item i3, item i4, item i5) +{ + template_task_supply_sell_item_botchat_5 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + ] + +} + +// HASH_VALUE 575BC2E91E740ACA +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_6 (item i1, item i2, item i3, item i4, item i5, item i6) +{ + template_task_supply_sell_item_botchat_6 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + ] + +} + +// HASH_VALUE F62F14347C6803B5 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_7 (item i1, item i2, item i3, item i4, item i5, item i6, item i7) +{ + template_task_supply_sell_item_botchat_7 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + ] + +} + +// HASH_VALUE 847B43B54E4CB53A +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_8 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8) +{ + template_task_supply_sell_item_botchat_8 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + ] + +} + +// HASH_VALUE F84048F4EC3CC668 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_BOTCHAT_9 (item i1, item i2, item i3, item i4, item i5, item i6, item i7, item i8, item i9) +{ + template_task_supply_sell_item_botchat_9 [Je vends ces objets importés :\n + - $i1$\n + - $i2$\n + - $i3$\n + - $i4$\n + - $i5$\n + - $i6$\n + - $i7$\n + - $i8$\n + - $i9$\n + ] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_SUPPLY_SELL_ITEM +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// HASH_VALUE 41C36F2237EED728 +TEMPLATE_TASK_SUPPLY_SELL_ITEM_TITLE (bot giver) +{ + //any + template_task_supply_sell_item_title [Que vendez-vous ?] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_TARGET_SPECIES +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8DCA4E38ED991F75 +TEMPLATE_TASK_TARGET_SPECIES_0_TITLE (bot giver, place region, int random, faction f) +{ + //default text + (random = 1) + template_task_target_species_0_title_1 [Repérer la population animale de $region$] + + (random = 2) + template_task_target_species_0_title_2 [Recenser la population animale de $region$] + + (random = 3) + template_task_target_species_0_title_3 [Etudier la population animale de $region$] + + (random = 4) + template_task_target_species_0_title_4 [Traquer les animaux de $region$] + + (random = 5) + template_task_target_species_0_title_5 [Pister les animaux de $region$] + + (random = 6) + template_task_target_species_0_title_6 [$giver$ a besoin de quelqu'un pour repérer la population animale de $region$] + + (random = 7) + template_task_target_species_0_title_7 [$giver$ a besoin de quelqu'un pour recenser la population animale de $region$] + + (random = 8) + template_task_target_species_0_title_8 [$giver$ a besoin de quelqu'un pour étudier la population animale de $region$] + + (random = 9) + template_task_target_species_0_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux de $region$] + + template_task_target_species_0_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 5377AEF92650F21E +TEMPLATE_TASK_TARGET_SPECIES_1_TITLE (bot giver, place region, int random, faction f) +{ + //captain / carnivore, patrolman / carnivore, hunter / carnivore, scout / carnivore + (random = 1) + template_task_target_species_1_title_1 [Repérer les prédateurs de $region$] + + (random = 2) + template_task_target_species_1_title_2 [Recenser les prédateurs de $region$] + + (random = 3) + template_task_target_species_1_title_3 [Etudier les prédateurs de $region$] + + (random = 4) + template_task_target_species_1_title_4 [Traquer les prédateurs de $region$] + + (random = 5) + template_task_target_species_1_title_5 [Pister les prédateurs de $region$] + + (random = 6) + template_task_target_species_1_title_6 [$giver$ a besoin de quelqu'un pour repérer les prédateurs de $region$] + + (random = 7) + template_task_target_species_1_title_7 [$giver$ a besoin de quelqu'un pour recenser les prédateurs de $region$] + + (random = 8) + template_task_target_species_1_title_8 [$giver$ a besoin de quelqu'un pour étudier les prédateurs de $region$] + + (random = 9) + template_task_target_species_1_title_9 [$giver$ a besoin de quelqu'un pour traquer les prédateurs de $region$] + + template_task_target_species_1_title_10 [$giver$ a besoin de quelqu'un pour pister les prédateurs de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F679599164EDE890 +TEMPLATE_TASK_TARGET_SPECIES_2_TITLE (bot giver, place region, int random, faction f) +{ + //captain / herbivore, patrolman / herbivore, hunter / herbivore, scout / herbivore + (random = 1) + template_task_target_species_2_title_1 [Repérer les herbivore de $region$] + + (random = 2) + template_task_target_species_2_title_2 [Recenser les herbivore de $region$] + + (random = 3) + template_task_target_species_2_title_3 [Etudier les herbivore de $region$] + + (random = 4) + template_task_target_species_2_title_4 [Traquer les herbivore de $region$] + + (random = 5) + template_task_target_species_2_title_5 [Pister les herbivore de $region$] + + (random = 6) + template_task_target_species_2_title_6 [$giver$ a besoin de quelqu'un pour repérer les herbivore de $region$] + + (random = 7) + template_task_target_species_2_title_7 [$giver$ a besoin de quelqu'un pour recenser les herbivore de $region$] + + (random = 8) + template_task_target_species_2_title_8 [$giver$ a besoin de quelqu'un pour étudier les herbivore de $region$] + + (random = 9) + template_task_target_species_2_title_9 [$giver$ a besoin de quelqu'un pour traquer les herbivore de $region$] + + template_task_target_species_2_title_10 [$giver$ a besoin de quelqu'un pour pister les herbivore de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 2BED1EB86C36BABE +TEMPLATE_TASK_TARGET_SPECIES_3_TITLE (bot giver, place region, int random, faction f) +{ + //captain / kitin, patrolman / kitin, hunter / kitin, scout / kitin + (random = 1) + template_task_target_species_3_title_1 [Repérer les kitins de $region$] + + (random = 2) + template_task_target_species_3_title_2 [Recenser les kitins de $region$] + + (random = 3) + template_task_target_species_3_title_3 [Etudier les kitins de $region$] + + (random = 4) + template_task_target_species_3_title_4 [Traquer les kitins de $region$] + + (random = 5) + template_task_target_species_3_title_5 [Pister les kitins de $region$] + + (random = 6) + template_task_target_species_3_title_6 [$giver$ a besoin de quelqu'un pour repérer les kitins de $region$] + + (random = 7) + template_task_target_species_3_title_7 [$giver$ a besoin de quelqu'un pour recenser les kitins de $region$] + + (random = 8) + template_task_target_species_3_title_8 [$giver$ a besoin de quelqu'un pour étudier les kitins de $region$] + + (random = 9) + template_task_target_species_3_title_9 [$giver$ a besoin de quelqu'un pour traquer les kitins de $region$] + + template_task_target_species_3_title_10 [$giver$ a besoin de quelqu'un pour pister les kitins de $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE C4624FCB1ABA09C7 +TEMPLATE_TASK_TARGET_SPECIES_4_TITLE (bot giver, place region, int random, faction f) +{ + //captain / goo, patrolman / goo, hunter / goo, scout / goo + (random = 1) + template_task_target_species_4_title_1 [Repérer les animaux infectés par la goo $region.pr$ $region$] + + (random = 2) + template_task_target_species_4_title_2 [Recenser les animaux infectés par la goo $region.pr$ $region$] + + (random = 3) + template_task_target_species_4_title_3 [Etudier les animaux infectés par la goo $region.pr$ $region$] + + (random = 4) + template_task_target_species_4_title_4 [Traquer les animaux infectés par la goo $region.pr$ $region$] + + (random = 5) + template_task_target_species_4_title_5 [Pister les animaux infectés par la goo $region.pr$ $region$] + + (random = 6) + template_task_target_species_4_title_6 [$giver$ a besoin de quelqu'un pour repérer les animaux infectés par la goo $region.pr$ $region$] + + (random = 7) + template_task_target_species_4_title_7 [$giver$ a besoin de quelqu'un pour recenser les animaux infectés par la goo $region.pr$ $region$] + + (random = 8) + template_task_target_species_4_title_8 [$giver$ a besoin de quelqu'un pour étudier les animaux infectés par la goo $region.pr$ $region$] + + (random = 9) + template_task_target_species_4_title_9 [$giver$ a besoin de quelqu'un pour traquer les animaux infectés par la goo $region.pr$ $region$] + + template_task_target_species_4_title_10 [$giver$ a besoin de quelqu'un pour pister les animaux infectés par la goo $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 06D504152FF45316 +TEMPLATE_TASK_TARGET_SPECIES_5_TITLE (bot giver, place region, int random, faction f) +{ + //captain / degen, patrolman / degen, hunter / degen, scout / degen + (random = 1) + template_task_target_species_5_title_1 [Repérer les primitifs $region.pr$ $region$] + + (random = 2) + template_task_target_species_5_title_2 [Recenser les primitifs $region.pr$ $region$] + + (random = 3) + template_task_target_species_5_title_3 [Etudier les primitifs $region.pr$ $region$] + + (random = 4) + template_task_target_species_5_title_4 [Traquer les primitifs $region.pr$ $region$] + + (random = 5) + template_task_target_species_5_title_5 [Pister les primitifs $region.pr$ $region$] + + (random = 6) + template_task_target_species_5_title_6 [$giver$ a besoin de quelqu'un pour repérer les primitifs $region.pr$ $region$] + + (random = 7) + template_task_target_species_5_title_7 [$giver$ a besoin de quelqu'un pour recenser les primitifs $region.pr$ $region$] + + (random = 8) + template_task_target_species_5_title_8 [$giver$ a besoin de quelqu'un pour étudier les primitifs $region.pr$ $region$] + + (random = 9) + template_task_target_species_5_title_9 [$giver$ a besoin de quelqu'un pour traquer les primitifs $region.pr$ $region$] + + template_task_target_species_5_title_10 [$giver$ a besoin de quelqu'un pour pister les primitifs $region.pr$ $region$] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F6E161F6D9437C15 +TEMPLATE_TASK_TARGET_SPECIES_6_TITLE (bot giver, place region, int random, faction f) +{ + //captain / plant, patrolman / plant, hunter / plant, scout / plant + (random = 1) + template_task_target_species_6_title_1 [Repérer les plantes intelligentes dans $region$] + + (random = 2) + template_task_target_species_6_title_2 [Recenser les plantes intelligentes dans $region$] + + (random = 3) + template_task_target_species_6_title_3 [Etudier les plantes intelligentes dans $region$] + + (random = 4) + template_task_target_species_6_title_4 [Traquer les plantes intelligentes dans $region$] + + (random = 5) + template_task_target_species_6_title_5 [Pister les plantes intelligentes dans $region$] + + (random = 6) + template_task_target_species_6_title_6 [$giver$ a besoin de quelqu'un pour repérer les plantes intelligentes dans $region$] + + (random = 7) + template_task_target_species_6_title_7 [$giver$ a besoin de quelqu'un pour recenser les plantes intelligentes dans $region$] + + (random = 8) + template_task_target_species_6_title_8 [$giver$ a besoin de quelqu'un pour étudier les plantes intelligentes dans $region$] + + (random = 9) + template_task_target_species_6_title_9 [$giver$ a besoin de quelqu'un pour traquer les plantes intelligentes dans $region$] + + template_task_target_species_6_title_10 [$giver$ a besoin de quelqu'un pour pister les plantes intelligentes dans $region$] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 9273F07E6406DC71 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_1 (bot giver, race r1, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_1_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_1_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_1_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_1_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE AA9853CC245BF164 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_2 (bot giver, race r1, race r2, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_2_money [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_2_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_2_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_2_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$ et $r2.pia$ $r2.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F3ED540A664C9D9E +TEMPLATE_TASK_TARGET_SPECIES_INTRO_3 (bot giver, race r1, race r2, race r3, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_3_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_3_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_3_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_3_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$ et $r3.pia$ $r3.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 793E6B6C8374B0B5 +TEMPLATE_TASK_TARGET_SPECIES_INTRO_4 (bot giver, race r1, race r2, race r3, race r4, int reward, place region, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_target_species_intro_4_money [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.] + + (reward > 0 & timelimit > 0) + template_task_target_species_intro_4_money_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, je vous paierai $reward$ dappers.\n + Mais faites vite car c'est très urgent.] + + (timelimit > 0) + template_task_target_species_intro_4_fame_timed [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.\n + Mais faites vite car c'est très urgent.] + + template_task_target_species_intro_4_fame [Je dois savoir s'il y a $r1.pia$ $r1.p$, $r2.pia$ $r2.p$, $r3.pia$ $r3.p$ et $r4.pia$ $r4.p$ $region.pr$ $region$. Si vous en trouvez, $f.mda$ $f.member$ vous en seront très reconnaissants.] + +} + +/************************************************************************************************************************** +TEMPLATE_TASK_VISIT_PLACE +**************************************************************************************************************************/ +//-------------------- Titles corresponding to function / constraint-------------------------------------- +//-------------------- Titles corresponding to function / constraint-------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8B94412B51E615DC +TEMPLATE_TASK_VISIT_PLACE_0_TITLE (bot giver, int random, faction f) +{ + //default text + (random = 1) + template_task_visit_place_0_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_0_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_0_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_0_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_0_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_0_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_0_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_0_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_0_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_0_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 8BA4452D11E619DE +TEMPLATE_TASK_VISIT_PLACE_1_TITLE (bot giver, int random, faction f) +{ + //patrolman, scout, welcomer + (random = 1) + template_task_visit_place_1_title_1 [Faire une tournée d'inspection pour $giver$] + + (random = 2) + template_task_visit_place_1_title_2 [Explorer le territoire pour $giver$] + + (random = 3) + template_task_visit_place_1_title_3 [Reconnaître le terrain pour $giver$] + + (random = 4) + template_task_visit_place_1_title_4 [Faire une tournée d'exploration pour $giver$] + + (random = 5) + template_task_visit_place_1_title_5 [Partir en reconnaissance pour $giver$] + + (random = 6) + template_task_visit_place_1_title_6 [$giver$ a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_1_title_7 [$giver$ a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_1_title_8 [$giver$ a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_1_title_9 [$giver$ a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_1_title_10 [$giver$ a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE F49D23B939831424 +TEMPLATE_TASK_VISIT_PLACE_2_TITLE (bot giver, int random, faction f) +{ + //Kami + (random = 1) + template_task_visit_place_2_title_1 [Faire une tournée d'inspection pour les Kamis] + + (random = 2) + template_task_visit_place_2_title_2 [Explorer le territoire pour les Kamis] + + (random = 3) + template_task_visit_place_2_title_3 [Reconnaître le terrain pour les Kamis] + + (random = 4) + template_task_visit_place_2_title_4 [Faire une tournée d'exploration pour les Kamis] + + (random = 5) + template_task_visit_place_2_title_5 [Partir en reconnaissance pour les Kamis] + + (random = 6) + template_task_visit_place_2_title_6 [Les Kamis ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_2_title_7 [Les Kamis ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_2_title_8 [Les Kamis ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_2_title_9 [Les Kamis ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_2_title_10 [Les Kamis ont besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE A6A7F72C31DD0B2A +TEMPLATE_TASK_VISIT_PLACE_3_TITLE (bot giver, int random, faction f) +{ + //Karavan + (random = 1) + template_task_visit_place_3_title_1 [Faire une tournée d'inspection pour la Karavan] + + (random = 2) + template_task_visit_place_3_title_2 [Explorer le territoire pour la Karavan] + + (random = 3) + template_task_visit_place_3_title_3 [Reconnaître le terrain pour la Karavan] + + (random = 4) + template_task_visit_place_3_title_4 [Faire une tournée d'exploration pour la Karavan] + + (random = 5) + template_task_visit_place_3_title_5 [Partir en reconnaissance pour la Karavan] + + (random = 6) + template_task_visit_place_3_title_6 [La Karavan a besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_3_title_7 [La Karavan a besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_3_title_8 [La Karavan a besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_3_title_9 [La Karavan a besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_3_title_10 [La Karavan a besoin de renseignements sur la région] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 92C0D2A6A00EEF66 +TEMPLATE_TASK_VISIT_PLACE_4_TITLE (bot giver, int random, faction f) +{ + //tribe + (random = 1) + template_task_visit_place_4_title_1 [Faire une tournée d'inspection pour $f.mda$ $f.member$] + + (random = 2) + template_task_visit_place_4_title_2 [Explorer le territoire pour $f.mda$ $f.member$] + + (random = 3) + template_task_visit_place_4_title_3 [Reconnaître le terrain pour $f.mda$ $f.member$] + + (random = 4) + template_task_visit_place_4_title_4 [Faire une tournée d'exploration pour $f.mda$ $f.member$] + + (random = 5) + template_task_visit_place_4_title_5 [Partir en reconnaissance pour $f.mda$ $f.member$] + + (random = 6) + template_task_visit_place_4_title_6 [$f.mda$ $f.member$ ont besoin de quelqu'un pour partir en reconnaissance] + + (random = 7) + template_task_visit_place_4_title_7 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'inspection] + + (random = 8) + template_task_visit_place_4_title_8 [$f.mda$ $f.member$ ont besoin de quelqu'un pour reconnaître le terrain] + + (random = 9) + template_task_visit_place_4_title_9 [$f.mda$ $f.member$ ont besoin de quelqu'un pour une tournée d'exploration] + + template_task_visit_place_4_title_10 [$f.mda$ $f.member$ ont besoin de renseignements sur la région] + +} + +//-------------------------------------- Intro texts-------------------------------------------------- +// Parameter list changed. +// Clause list changed. +// HASH_VALUE 3BA50E298B9995FE +TEMPLATE_TASK_VISIT_PLACE_INTRO_1 (bot giver, place op1, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_1_money [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_1_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_1_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_1_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Parameter list changed. +// Clause list changed. +// HASH_VALUE BDA1A814C08ADDFD +TEMPLATE_TASK_VISIT_PLACE_INTRO_2 (bot giver, place op1, place op2, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_2_money [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_2_money_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_2_fame_timed [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_2_fame [Je dois savoir ce qui se passe $op1.pr$ $op1$ et $op2.pr$ $op2$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// Clause 0 : identifier changed. +// Clause 1 : identifier changed. +// Clause 2 : identifier changed. +// Clause 3 : identifier changed. +// HASH_VALUE C9A1D6AF3866B944 +TEMPLATE_TASK_VISIT_PLACE_INTRO_3 (bot giver, place op1, place op2, place op3, int reward, int timelimit, int random, faction f) +{ + (reward > 0 & timelimit = 0) + template_task_visit_place_intro_3_money [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).] + + (reward > 0 & timelimit > 0) + template_task_visit_place_intro_3_money_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, je vous paierai $reward$ dapper(s).\n + Mais faites vite car c'est très urgent !] + + (timelimit > 0) + template_task_visit_place_intro_3_fame_timed [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.\n + Mais faites vite car c'est très urgent !] + + template_task_visit_place_intro_3_fame [Je dois savoir ce qui se passe dans $op1$, $op2$ et $op3$. Si vous y allez, $f.mda$ $f.member$ vous en seront reconnaissants.] + +} + +// HASH_VALUE 1E859A12467A735D +TEST12_BRICK ( sbrick b ) +{ + [ vous possedez $b$ ] + +} + +// HASH_VALUE DD59CFCE11A3752E +TEST12_HIDE_OBJ () +{ + [Le prochain objectif ( parler au bot ) n'apparait pas dans le journal. Une fois cela fiat, le bot proposera 2 teleportations. La 2eme a un texte particulier et ne peut etre prise qu'une fois] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 65130078715BB4B7 +TEST12_PAS_BRICK ( sbrick b ) +{ + [ vous ne possedez pas $b$ ] + +} + +// HASH_VALUE 4E4F85E198B8E6E9 +TEST12_PAS_MISSION () +{ + [ vous n'avez pas fait la mission auto ] + +} + +// HASH_VALUE 2F4DDD6BB0EA93EE +TEST12_PAS_SKILL (skill s, int i) +{ + [ vous n'avez pas $s$ à au moins $i$ ] + +} + +// HASH_VALUE 2C02DCBBA6C83A76 +TEST12_SKILL (skill s, int i) +{ + [ vous avez $s$ à au moins $i$ ] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_A1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 98E57C330C029C33 +TEST_10_A2 () +{ + [ retour au début de la mission(2) ] + +} + +// HASH_VALUE 197C6C5FC4498350 +TEST_10_A3 () +{ + [ fin de la mission.] + +} + +// HASH_VALUE 98E57C33CC029C33 +TEST_10_B1 () +{ + [ retour au début de la mission(1) ] + +} + +// HASH_VALUE 8771C7E685052FC1 +TEST_10_B2 () +{ + [ Changement du texte de descriptionretour au début de la mission(2) ] + +} + +// HASH_VALUE CBEAE2BE50798611 +TEST_10_B3 () +{ + [On reçoit un item avec les propriétés suivantes Attention : l'item a un nom custom:\n + fiche : icmm2sa.sitem\n + qualité : 16\n + Durability : 1\n + Speed 10;\n + Range 0.9\n + enchantement\n + abm_ml_fire_00140\n + ] + +} + +// HASH_VALUE 56E70967F6E1E020 +TEST_10_DESC (bot dummy) +{ + [ Mission faite pour tester dyn chat , items spéciaux et changement de description. Global replay timer de 300 ticks ] + +} + +// HASH_VALUE 6B4A9A2BACF5112A +TEST_10_DESC_NEW ( bot b) +{ + [$b$ est content : ceci est la nouvelle description.] + +} + +// HASH_VALUE 28F91B48CCFCC0C9 +TEST_10_DYN () +{ + [ Choisis une réponse il y en a 3 ] + +} + +// HASH_VALUE 5228D7FB2B65875A +TEST_10_ITEM () +{ + [Hache de la mort.] + +} + +////TEST 10 +// HASH_VALUE 217CA0F17FA3E7D2 +TEST_10_TITLE (bot b) +{ + [TEST10: dyn_chat / special items] + +} + +// HASH_VALUE E4E275C606280DF3 +TEST_11_DESC (bot dummy) +{ + [ On ne peut remplir le premier objectif que l'été de 17h30 à 23h30. On ne peut faire la mission qu'une fois et elle ne peut etre prise que par un joueur. Player replay timer de 300 ticks. Apres le 2eme objectif, la mission est un échec au bout de 20 secondes ] + +} + +// HASH_VALUE F4FB75CD546A5E8B +TEST_11_TALK_TO_1 () +{ + [ enleve contrainte de temps / saison ] + +} + +// HASH_VALUE AF1BB2EFC13F2A50 +TEST_11_TALK_TO_2 () +{ + [ apres il reste 20 secondes pour accomplir la mission sinon echec ] + +} + +// HASH_VALUE C0C9F01CC8A7CB66 +TEST_11_TALK_TO_3 () +{ + [ success de mission 11 ] + +} + +////TEST 11 +// HASH_VALUE C946CB0C9B760B1D +TEST_11_TITLE (bot b) +{ + [TEST11 : temporalité] + +} + +// HASH_VALUE 1CBB45DA4FDDB4D1 +TEST_12_DESC (bot dummy) +{ + [ au moment ou on prend la missionon a des messages sur l'état du joueur (skill /mission / brick). Verifier qu'ils sont vrais. changer skill /mission / brick pour voir si les messages changent quand on prend la mission ] + +} + +// HASH_VALUE CA7FFC896BA4043D +TEST_12_TALK_TO_1 () +{ + [ activer les teleports et le compass ] + +} + +// HASH_VALUE 6A659BDBDE90E0B4 +TEST_12_TALK_TO_2 () +{ + [ finir mission 12 ] + +} + +////TEST 12 +// HASH_VALUE 2B3AE934890A2F00 +TEST_12_TITLE (bot b) +{ + [TEST112 : conditions / teleportation / ojectif caché / compass] + +} + +// HASH_VALUE C8DEDBFCE526E6FA +TEST_13_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [on doit d'abord rester dans Aegus, sinon echec de la mission au bout de 30 secondes. Parler au bot annule la condition. On doit ensuite rester hors de Aegus sinon echec apres 60 sec., TEST de variable de prix: $qu$ $it$ de qualité $ql$ = $i$ dappers ] + +} + +// HASH_VALUE C0CFC8EE237B64D1 +TEST_13_TALK_TO_1 () +{ + [TEST 13 : cansel inside, trigger outside] + +} + +// HASH_VALUE 9FF767028402BA21 +TEST_13_TALK_TO_2 () +{ + [TEST 13 : cancel outside] + +} + +// HASH_VALUE 8CF3CE4BC18B4E01 +TEST_13_TALK_TO_3 () +{ + [TEST 13 : fin] + +} + +////TEST 13 +// HASH_VALUE 1C2D7C0A66EE2293 +TEST_13_TITLE (bot b) +{ + [TEST13 : inside / outside places] + +} + +// HASH_VALUE 6E88BEF9B137AC58 +TEST_14_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [mission assignée à tout nouveau personnage] + +} + +// HASH_VALUE 0EE3A650819B4EF7 +TEST_14_TALK_TO_1 () +{ + [TEST 14 : end] + +} + +////TEST 14 +// HASH_VALUE 0416AFA01115431E +TEST_14_TITLE (bot b) +{ + [TEST14 : Newbie mission] + +} + +// HASH_VALUE 072BBA5AB27F2EF6 +TEST_15_DESC (bot dummy, int i, int ql, int qu, item it) +{ + [parler au bot pour acquérir automatiquement une mission. Lui reparler pour acquérir une autre mission et arreter cette mission] + +} + +// HASH_VALUE D4FF9BDD9A86C653 +TEST_15_TALK_TO_1 () +{ + [TEST 15 : spawner une autre mission] + +} + +// HASH_VALUE 11FC212B0E20ED41 +TEST_15_TALK_TO_2 () +{ + [TEST 15 : spawner une autre mission et réussir celle ci] + +} + +////TEST 15 +// HASH_VALUE 86C6D391916333F3 +TEST_15_TITLE (bot b) +{ + [TEST15 : missions chainées.] + +} + +// HASH_VALUE 2D94C1F88E07E9FA +TEST_1_DESC ( bot dummy, item i, place p, skill s, race r, sbrick sb, faction f, bot b, creature_model cm, sphrase sp ) +{ + [ item "$i$" \n + place "$p$" \n + skill "$s$" \n + race "$r$"\n + sbrick "$sb$"\n + faction "$f$"\n + bot "$b$"\n + creature_model "$cm$"\n + sphrase "$sp$"] + +} + +// HASH_VALUE FFB65B3CD29BF9D0 +TEST_1_TALK_TO ( bot b, player p ) +{ + [Hey $b$! Je suis $p$. Je veux te parler.] + +} + +///////////// tests +////TEST 1 +// HASH_VALUE AE452C9A065A2F33 +TEST_1_TITLE (bot b1, bot b2, player p ) +{ + [TEST1 : mission de test de titres / description : Salut $p$, je suis $b1$ ( I am also the mission_giver : $b2$ ). ] + +} + +// HASH_VALUE 46EFA0C3E51C272C +TEST_2_DESC (bot dummy) +{ + [TEST2 : ooo/ any /jump /failure /end ] + +} + +// HASH_VALUE BAD011256D083920 +TEST_2_TALK_TO_1 () +{ + [Il faut dire les 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE C2D88C0E68D54B9F +TEST_2_TALK_TO_10 () +{ + [echec de la mission] + +} + +// HASH_VALUE E4F4C7B02594D75D +TEST_2_TALK_TO_11 () +{ + [succes de la mission] + +} + +// HASH_VALUE 79D015256D083920 +TEST_2_TALK_TO_2 () +{ + [Il faut dire les 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 79D019256D083920 +TEST_2_TALK_TO_3 () +{ + [Il faut dire les 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 7A5567F2FE278DCA +TEST_2_TALK_TO_4 () +{ + [Il faut dire une des 3 phrases pour avancer. 1ere phrase] + +} + +// HASH_VALUE 57EA9A6CE8D469F9 +TEST_2_TALK_TO_5 () +{ + [Il faut dire une des 3 phrases pour avancer. 2eme phrase] + +} + +// HASH_VALUE 57EA9A6CE8D46DF9 +TEST_2_TALK_TO_6 () +{ + [Il faut dire une des 3 phrases pour avancer. 3eme phrase] + +} + +// HASH_VALUE 2A2577BED775E7A6 +TEST_2_TALK_TO_7 () +{ + [retour au debut de la mission] + +} + +// HASH_VALUE 9EDD95C41503BE51 +TEST_2_TALK_TO_8 () +{ + [retour juste apres la premiere etape ( apres avoir dit les 3 phrases )] + +} + +// HASH_VALUE 41FE9E2532909E6A +TEST_2_TALK_TO_9 () +{ + [dire ceci permet de ne jamais échoué dans la mission mais de la recommencer en cas d'echec] + +} + +////TEST 2 +// HASH_VALUE FA3D9A9894B75848 +TEST_2_TITLE (bot b) +{ + [TEST2 : jump /failure /end ] + +} + +////TEST 3 +// HASH_VALUE DC0BA06209AA886A +TEST_3_AUTO () +{ + [test de mission auto] + +} + +// HASH_VALUE 397F90FFC3A9E524 +TEST_3_BOT_1 () +{ + [cette mission ne doit pas apparaitre dans le journal. parle moi pour la finir.] + +} + +// HASH_VALUE 6B19D4BAC7F962B7 +TEST_3_TALK_TO_1 () +{ + [finir mission auto] + +} + +// HASH_VALUE 0CCA3422DA2A482C +TEST_4_DESC (bot dummy) +{ + [Mission faite pour tester les objectifs de target / kill] + +} + +// HASH_VALUE 0F46851C53A64C53 +TEST_4_KILL_GROUP () +{ + [ kill people in the group nearby ( green seed tribe ) ] + +} + +////TEST 4 +// HASH_VALUE 363DDE8760135465 +TEST_4_TITLE (bot b) +{ + [TEST4 : kill / target ] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_5_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE D8410368F079BB81 +TEST_5_MISSION_DONE () +{ + [ Accomplir la mission auto ] + +} + +////TEST 5 +// HASH_VALUE 0A95EA82A8465F0C +TEST_5_TITLE (bot b) +{ + [TEST5 : misc objectives 1] + +} + +// HASH_VALUE 311DF984130C5195 +TEST_6_DESC (bot dummy) +{ + [ Mission faite pour tester des objectifs généraux ] + +} + +// HASH_VALUE 84C091F92048A8E9 +TEST_6_TALK_TO () +{ + [Test de talk to pour la mission TEST 6] + +} + +////TEST 6 +// HASH_VALUE 0A95EE82A846630C +TEST_6_TITLE (bot b) +{ + [TEST6 : misc objectives 2] + +} + +// HASH_VALUE D91F43825E74FA2F +TEST_7_CHAT () +{ + [TEST7 : je te réponds] + +} + +// HASH_VALUE 841FBB2C6CD51060 +TEST_7_DESC (bot dummy) +{ + [ Mission faite pour tester les actions. A chaque fois que l'on parle au bot une nouvelle action est déclenchée. Liste des actions : recv_item\n + learn_action\n + learn_brick\n + recv_money : 10000\n + recv_fame : tribe_green_seed 1000\n + bot_chat : tell\n + bot_chat : say\n + bot_chat : shout\n + system message\n + add_compass_npc\n + add_compass_place\n + ] + +} + +// HASH_VALUE EC38046284D2BF66 +TEST_7_NEXT () +{ + [TEST7 : tester l'action suivante] + +} + +////TEST 7 +// HASH_VALUE 8B55A28C9C253416 +TEST_7_TITLE (bot b) +{ + [TEST7 : misc actions] + +} + +// HASH_VALUE FB0D03D830CF0D83 +TEST_BIG_PHRASE () +{ + [En la komenco Dio kreis la ielon kaj la teron. Kaj la tero estis senforma kaj dezerta, kaj mallumo estis super la abismo; {break}kaj la spirito de Dio vebis super la akvo. \n + Kaj Dio diris: Estu lumo; kaj fariis lumo. {break}Kaj Dio vidis la lumon, ke i estas bona; kaj Dio apartigis la lumon de la mallumo. Kaj Dio nomis la lumon Tago, kaj la mallumon Li nomis Nokto. {break}Kaj estis vespero, kaj estis mateno, unu tago.Kaj Dio diris: Estu firmao inter la akvo, kaj i apartigu akvon de akvo.] + +} + +// HASH_VALUE 68D4AB596B455F6B +TEST_BODYPART (bodypart b) +{ + [Partie du corps : $b$] + +} + +// HASH_VALUE 52E4466926702AA2 +TEST_BOT_NAME (bot_name b) +{ + [Nom du bot : '$b$'] + +} + +// HASH_VALUE 74EC0117C2D8E012 +TEST_CHARAC (characteristic c) +{ + [Caractéristiques : $c$] + +} + +// HASH_VALUE 09DDE4487F1AD830 +TEST_CREATURE_MODEL (creature_model c) +{ + [Nom de la créature : '$c$'] + +} + +// HASH_VALUE C7ECDDECAA7B7C0C +TEST_DYN_STRING (dyn_string_id m) +{ + [Chaîne dynamique : ""$m$""] + +} + +// HASH_VALUE B1DBC82E9F8B79E2 +TEST_ECO (ecosystem e) +{ + [Nom de l'écosystème : $e$] + +} + +// HASH_VALUE F12BB367FDA73095 +TEST_ENTITY (entity e) +{ + [Nom de l'entité : '$e$'] + +} + +/** this file contains test phrases only. */ +// HASH_VALUE D744E4AA48C34A11 +TEST_ITEM (item i) +{ + [Nom de l'item : $i$] + +} + +// HASH_VALUE 9E9B45D18AA5D01B +TEST_LITERAL (literal s) +{ + [Rang Littéral : '$s$'] + +} + +// HASH_VALUE 0BFA74760B213F77 +TEST_PLAYER (player p) +{ + [Nom du joueur : '$p$'] + +} + +// HASH_VALUE E66A36CD7072D31A +TEST_POWER_TYPE (powertype p) +{ + [Type de puissance : '$p$'] + +} + +// HASH_VALUE 52E4908E6A6F5E56 +TEST_RACE (race r) +{ + [Nom de la race : $r$] + +} + +// HASH_VALUE 836094B62CB56E73 +TEST_ROLE (role r) +{ + [Nom du rôle : $r$] + +} + +// HASH_VALUE 5E20DD240A67FDDF +TEST_SBRICK (sbrick b) +{ + [Nom de la brique : $b$] + +} + +// HASH_VALUE D956845E64E5D70C +TEST_SCORE (score s) +{ + [Score : $s$] + +} + +// HASH_VALUE 19B4CCF55863DF5A +TEST_SELF () +{ + [Mon nom : $self$] + +} + +// HASH_VALUE 9868B4BB82C69610 +TEST_SKILL (skill s) +{ + [Nom de la compétence : $s$] + +} + +// HASH_VALUE 2AD917BD86AAE3C1 +TEST_SPHRASE (sphrase s) +{ + [Nom sphrase : $s$] + +} + +// HASH_VALUE 2B7B7C0C68C4D3D1 +TEST_STRING (string_id m) +{ + [Chaîne dynamique : $m$] + +} + +// HASH_VALUE 5D16B02394567661 +TEST_TITLE (title t) +{ + [Titre : '$t$'] + +} + +// HASH_VALUE D104F0158CA1988B +TEST_damagetype (damagetype d) +{ + [Type de dégâts : $d$] + +} + +// HASH_VALUE E01C8654D93B4D04 +TOO_ENCUMBERED () +{ + (self.gender = female) + too_encumbered_f [&CHK&Vous êtes trop encombrée.] + + too_encumbered_m [&CHK&Vous êtes trop encombré.] + +} + +// HASH_VALUE 8255561F8ED51AA4 +TOO_ENCUMBERED_FOR_EXCHANGE () +{ + [&CHK&Vous êtes trop encombré(e) pour faire cet échange.] + +} + +/* OLD VALUE : [ + TOXIC_CLOUD_DEFENDER_HIT (int damage) + { + toxic_cloud_defender_hit [&DMG&A toxic cloud hits you for $damage$ points of damage.] + + } + + +] */ +// Parameter list changed. +// HASH_VALUE 4A7E9BC32E9EC3D6 +TOXIC_CLOUD_DEFENDER_HIT (int damage, int reduction) +{ + toxic_cloud_defender_hit [&DMG&Un nuage toxique vous atteint, infligeant $damage$ points de dégâts.] + +} + +// HASH_VALUE AED666CA77F138A5 +TOXIC_CLOUD_SPECTATOR_HIT (entity defender, int damage) +{ + toxic_cloud_spectator_hit [&SYS&Un nuage toxique atteint $defender.da$ $defender$, infligeant $damage$ dégâts.] + +} + +// HASH_VALUE 04875A8F88CF9E04 +TP_FORBIDEN_IN_RING_INSTANCE () +{ + [&CHK&Vous ne pouvez pas utiliser un ticket de TP pendant une aventure Ring ou une session d'édition Ring.] + +} + +// HASH_VALUE 713204439861DA9B +TRADE_FAME_TOO_LOW (bot b) +{ + [&CHK&$b$ refuse de faire des affaires avec vous car vous avez mauvaise réputation.] + +} + +// HASH_VALUE 6E9FFC1B57938B36 +TRAITRE_CORSAIRE_ARRIVE () +{ + [Que faites-vous ici ?! Voleur ! Laissez cette perle là où elle est !] + +} + +// HASH_VALUE 7794DB943B2ADE0F +UNEFFICENT_RANGE () +{ + [&SYS&Vous êtes trop loin pour toucher efficacement cette cible.] + +} + +// HASH_VALUE 724F1943EFA67F4E +UNIVERSE_NOT_AVAILABLE_ON_RING () +{ + [Le canal univers est réservé aux éditeurs et animateurs Ring.] + +} + +// HASH_VALUE 96648583383B79D4 +UNKNOWN_CRAFTED_ITEM () +{ + unknown_crafted_item [&CHK&L'objet créé par l'action est inconnu du serveur ! Création avortée ! Veuillez signaler ce bogue avec l'action exacte utilisée. Merci !] + +} + +// HASH_VALUE 049E74F4313210F0 +WEAPONS_ONLY_CAN_BEEN_ENCHANTED () +{ + weapons_only_can_been_enchanted [&CHK&Seules les armes peuvent être enchantées.] + +} + +// HASH_VALUE 059E5001EF3220E3 +WEAPONS_ONLY_CAN_BEEN_RECHARGED () +{ + weapons_only_can_been_recharged [&CHK&Seules les armes peuvent être rechargées.] + +} + +// HASH_VALUE 2C740B4DAB9A9E5F +WELCOME_RYZOM_CORE_DESC () +{ + [Tuez des yubos et gagnez des dappers !] + +} + +// HASH_VALUE 5831C8655A767F6D +WELCOME_RYZOM_CORE_TITLE () +{ + [Besoin de dappers ?] + +} + +////////////////////////////////////////////// NEWBIELAND GUARDS ///////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBGUARD (player p, bot b) + { + whoami_newbguard [Greetings, young homin. If you get into bother come and find me and I shall rally to your defense.] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 01D60CE8C1CE9084 +WHOAMI_NEWBGUARD (player p, bot b) +{ + whoami_newbguard [Salutations, jeune homin. Si l'on vient vous importuner, venez me trouver et je rallierai votre défense.] + +} + +////////////////////////////////////////////// NEWBIELAND MERCHANTS /////////////////////////////////////////////////////////////////////////// +/* OLD VALUE : [ + WHOAMI_NEWBMERCHANT_WEAPON () + { + whoami_newbmerchant_weapon [Greetings, young newcomer ! I sell a terrific selection of hand weapons. You'll need a weapon to fight the dangerous animals roaming the area!] + + } + + +] */ +// WARNING : Hash code changed ! check translation workflow. +// HASH_VALUE 72F2A9512D34544C +WHOAMI_NEWBMERCHANT_WEAPON () +{ + whoami_newbmerchant_weapon [Salutations jeune novice ! Je propose un choix impressionnant d'armes. Vous en aurez besoin pour combattre les dangereux animaux qui rôdent dans les environs !] + +} + +// HASH_VALUE 5B155AAA53840B51 +WHO_GM_INTRO () +{ + [&SYS&Afficher les CSRs en ligne : ] + +} + +// HASH_VALUE 932127473B6D3BA7 +WHO_GM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 61C0CEFB8C625FA3 +WHO_G_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B89CBE52554BE357 +WHO_INVISIBLE_GM_INTRO () +{ + [&SYS&Afficher les CSRs invisibles en ligne : ] + +} + +// HASH_VALUE 1FA6BB21F479B822 +WHO_NO_ANSWER () +{ + [&SYS&Aucun personnage trouvé.] + +} + +// HASH_VALUE 5F0CB2DD67C80907 +WHO_REGION_INTRO (place pl) +{ + [&SYS&Affichage des personnages en ligne dans la région ""$pl$"".] + +} + +// HASH_VALUE 500C9A65C5D42B62 +WHO_REGION_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE A250CE50048D6365 +WHO_SGM_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE DF547BA6F1923B7F +WHO_SG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE 9E0563713BB15FA9 +WHO_VG_LIST ( player p ) +{ + [&SYS&$p$.] + +} + +// HASH_VALUE B838AF63A879480F +WOS_HARVEST_FAILED () +{ + [&CHK&Vous n'avez pas réussi à prendre les ressources que vous essayiez de récolter.] + +} + +// HASH_VALUE E4B64BD9B0E31B59 +WOS_HARVEST_FOUND_MP () +{ + [&SYS&Vous avez trouvé des ressources.] + +} + +// HASH_VALUE 23E5805A7D908A1C +WOS_HARVEST_FOUND_MP_S (item i) +{ + [&ITM&Vous avez trouvé $i$.] + +} + +// harvest messages +// HASH_VALUE 12B498F88931505B +WOS_HARVEST_FOUND_NOTHING () +{ + [&CHK&Vous n'avez rien trouvé.] + +} + +// HASH_VALUE 14D38816237557E3 +WOS_HARVEST_SEARCHING () +{ + [&SYS&A la recherche de ressources...] + +} + +// HASH_VALUE 710AFD42C22F5784 +XP_CATALYSER_ACTIVE (int i) +{ + [&SYS&Vous activez un catalyseur d'expérience de niveau $i$.] + +} + +// HASH_VALUE 8B83C49CDC716D38 +XP_CATALYSER_CONSUME (int i, int j) +{ + [&SYS&Vous consommez $i$ catalyseurs d'expérience de niveau $j$.] + +} + +// HASH_VALUE 96DB1CCEA797518D +XP_CATALYSER_NO_MORE_ACTIVE () +{ + [&SYS&Vous n'avez plus de catalyseur d'expérience actif.] + +} + +// HASH_VALUE 0D6172AD9A19985E +XP_CATALYSER_PROGRESS_NORMAL_GAIN (skill s, int i, int j) +{ + [&XP&Vous gagnez $i$($j$) points d'expérience dans '$s$'.] + +} + +// HASH_VALUE 2C58543C2C58543C +YES () +{ + [Oui.] + +} + +// HASH_VALUE 79724D9B0C96A545 +YOU_NOT_HAVE_LOOT_RIGHT () +{ + you_not_have_loot_right [&CHK&Vous n'avez pas le droit de piller cette carcasse pour le moment.] + +} + +// HASH_VALUE 6568C3BD05AE41DD +YOU_NOT_HAVE_QUARTER_RIGHT () +{ + you_not_have_quarter_right [&CHK&Vous n'avez pas le droit de dépecer cette carcasse pour le moment.] + +} + +// Named Items +/* OLD VALUE : [ + ranger_vest_noob () + { + [Plastron Ranger] + + } + + +] */ +// Clause 0 : text changed. +// HASH_VALUE 62E86F9722F3AC59 +ranger_vest_noob () +{ + [Plastron Ranger] + +} + diff --git a/translation/translated/place_words_fr.txt b/translation/translated/place_words_fr.txt new file mode 100644 index 0000000..47977ee Binary files /dev/null and b/translation/translated/place_words_fr.txt differ diff --git a/translation/translated/place_words_wk.txt b/translation/translated/place_words_wk.txt index a359e1f..491132c 100644 Binary files a/translation/translated/place_words_wk.txt and b/translation/translated/place_words_wk.txt differ diff --git a/translation/translated/powertype_words_fr.txt b/translation/translated/powertype_words_fr.txt new file mode 100644 index 0000000..4b038c8 Binary files /dev/null and b/translation/translated/powertype_words_fr.txt differ diff --git a/translation/translated/race_words_fr.txt b/translation/translated/race_words_fr.txt new file mode 100644 index 0000000..397fdc9 Binary files /dev/null and b/translation/translated/race_words_fr.txt differ diff --git a/translation/translated/sbrick_words_fr.txt b/translation/translated/sbrick_words_fr.txt new file mode 100644 index 0000000..5681c91 Binary files /dev/null and b/translation/translated/sbrick_words_fr.txt differ diff --git a/translation/translated/sbrick_words_wk.txt b/translation/translated/sbrick_words_wk.txt index 3974f48..efd04a5 100644 Binary files a/translation/translated/sbrick_words_wk.txt and b/translation/translated/sbrick_words_wk.txt differ diff --git a/translation/translated/score_words_fr.txt b/translation/translated/score_words_fr.txt new file mode 100644 index 0000000..208241e Binary files /dev/null and b/translation/translated/score_words_fr.txt differ diff --git a/translation/translated/skill_words_fr.txt b/translation/translated/skill_words_fr.txt new file mode 100644 index 0000000..1e55e81 Binary files /dev/null and b/translation/translated/skill_words_fr.txt differ diff --git a/translation/translated/sphrase_words_fr.txt b/translation/translated/sphrase_words_fr.txt new file mode 100644 index 0000000..d04af6f Binary files /dev/null and b/translation/translated/sphrase_words_fr.txt differ diff --git a/translation/translated/title_words_fr.txt b/translation/translated/title_words_fr.txt new file mode 100644 index 0000000..3b7680b Binary files /dev/null and b/translation/translated/title_words_fr.txt differ diff --git a/translation/translated/wk.uxt b/translation/translated/wk.uxt index 3a6097d..4ee96c8 100644 --- a/translation/translated/wk.uxt +++ b/translation/translated/wk.uxt @@ -1,18 +1,19 @@ -// HASH_VALUE 6B09AC86E0363C89 +// Application basics +// HASH_VALUE 6B09AC86E0363C89 // INDEX 0 LanguageName [English] -// HASH_VALUE 6D27B7741CD6B7AB +// HASH_VALUE 6DF6CC58EC94FC6E // INDEX 1 -TheSagaOfRyzom [Ryzom Core] +TheSagaOfRyzom [Khanat] // HASH_VALUE 5565E4501C8BDC65 // INDEX 2 PropertyNotFound [Property not found.] -// HASH_VALUE D013AFA22AA98C53 +// HASH_VALUE DEF5CC7315C8285E // INDEX 3 -uittQuitRyzom [Quit Ryzom Core] +uittQuitRyzom [Quit Khanat] // HASH_VALUE 6187AF81E9FAF455 // INDEX 4 @@ -286,4215 +287,4240 @@ uiPatchDiskFull [Disk full!] // INDEX 71 uiPatchWriteError [Disk write error! (disk full?)] -// HASH_VALUE E2F0CC7CD01AFC9C -// INDEX 72 -uiProcessing [Processing file:] - // HASH_VALUE CC661F5ECD665F6E -// INDEX 73 +// INDEX 72 uiUnpack [BNP Unpacking:] // HASH_VALUE 97285871CDD3D3AA -// INDEX 74 +// INDEX 73 uiUnpackErrHead [Cannot read bnp header:] -// HASH_VALUE 646BE9110D7215C0 -// INDEX 75 -uiRebootConfirm [Ryzom Core will now relaunch. Please wait until Ryzom Core is fully restarted.] +// HASH_VALUE 3363341608F0BAB1 +// INDEX 74 +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] // HASH_VALUE 809F582A06023625 -// INDEX 76 +// INDEX 75 uiRebootBut [CLICK HERE TO RELAUNCH] // HASH_VALUE 6B28BCE42912DF5A -// INDEX 77 +// INDEX 76 uiChangeDate [Changing the mod date:] // HASH_VALUE 2CB4245A98C0D7AC -// INDEX 78 +// INDEX 77 uiChgDateErr [Cannot change file time:] // HASH_VALUE C27C84642C1A8C28 -// INDEX 79 +// INDEX 78 uiNowDate [Now the date is:] // HASH_VALUE 0C8B544DDB7A644B -// INDEX 80 +// INDEX 79 uiSetAttrib [Set file attributes:] // HASH_VALUE D9B9C836E34EE3C8 -// INDEX 81 +// INDEX 80 uiAttribErr [Cannot have read/write access:] // HASH_VALUE D9E4706519207095 -// INDEX 82 +// INDEX 81 uiDelFile [Delete file:] // HASH_VALUE E1254B88A7959FA1 -// INDEX 83 +// INDEX 82 uiDelErr [Cannot delete file:] // HASH_VALUE C238BC781514042B -// INDEX 84 +// INDEX 83 uiDelNoFile [Delete file (no file)] // HASH_VALUE CF24707A08407095 -// INDEX 85 +// INDEX 84 uiRenameFile [Rename File:] // HASH_VALUE 1FC653882A248FA3 -// INDEX 86 +// INDEX 85 uiRenameErr [Cannot rename file:] // HASH_VALUE 5414543854145438 -// INDEX 87 +// INDEX 86 uiNext [NEXT] // HASH_VALUE 5050B44C5050B44C -// INDEX 88 +// INDEX 87 uiSkip [SKIP] // HASH_VALUE 062E270D40018C0A -// INDEX 89 +// INDEX 88 uiConnecting [CONNECTING...] // HASH_VALUE AA12D38AE5798454 -// INDEX 90 +// INDEX 89 uiCrashing1 [Connection failed.] // HASH_VALUE 180E5AA16915A2F0 -// INDEX 91 +// INDEX 90 uiCrashing2 [If you have just left the game then please wait 30 seconds] // HASH_VALUE B2BFBE15B45FEB3C -// INDEX 92 +// INDEX 91 uiCrashing3 [for your previous character to be disconnected and try again.] -// HASH_VALUE D8E0162807826501 -// INDEX 93 -uiFirewallAlert [Please grant firewall permission for Ryzom Core] +// HASH_VALUE 0825E627C11B8092 +// INDEX 92 +uiFirewallAlert [Please grant firewall permission for Khanat] // HASH_VALUE D7C4407FEBD94C9A -// INDEX 94 +// INDEX 93 uiFirewallFail [Connection failed] // HASH_VALUE A8A125B6298AB35C -// INDEX 95 +// INDEX 94 uiWarningPeople [Race not available in this version] // HASH_VALUE 817B25FA5AD4CC1B -// INDEX 96 +// INDEX 95 uiWarningCareer [Career not available in this version] // HASH_VALUE 285864848CD31372 -// INDEX 97 +// INDEX 96 uiQuit [Quit Game] // HASH_VALUE 861D6FEE5F309591 -// INDEX 98 +// INDEX 97 uiQuitGameWithoutWarning [Quit Game to Main Menu Without Warning] // HASH_VALUE 70384C5765C71660 -// INDEX 99 +// INDEX 98 uiQuitRyzomWithoutWarning [Quit the Game Without Warning] // HASH_VALUE 6458F4206458F420 -// INDEX 100 +// INDEX 99 uiHome [Home] // HASH_VALUE 4450F4204450F420 -// INDEX 101 +// INDEX 100 uiHOME [HOME] // HASH_VALUE 7018542070185420 -// INDEX 102 +// INDEX 101 uiHelp [Help] // HASH_VALUE 5010542050105420 -// INDEX 103 +// INDEX 102 uiHelpTitle [HELP] // HASH_VALUE 68D8140868D81408 -// INDEX 104 +// INDEX 103 uiBack [Back] // HASH_VALUE EF987C4B2D4957B1 -// INDEX 105 +// INDEX 104 uiPrevStep [Previous Step] // HASH_VALUE 27C8249752C57F71 -// INDEX 106 +// INDEX 105 uiNextStep [Next Step] // HASH_VALUE EED8605365B3504E -// INDEX 107 +// INDEX 106 uiSkipIntro [Skip Intro] // HASH_VALUE 2B271087A246208A -// INDEX 108 +// INDEX 107 uiClose [Close] +// Technical // HASH_VALUE EAA366ECE145D30F -// INDEX 109 +// INDEX 108 agp_trouble [The driver has failed to allocate AGP memory. This may result in performance and display issues.\n Do you want to know more?] // HASH_VALUE 5CF9787A8323C0B4 -// INDEX 110 +// INDEX 109 can_t_load_the_display_driver [Cannot load the display driver] // HASH_VALUE DFCA778BAE54BB96 -// INDEX 111 +// INDEX 110 can_t_initialise_the_mouse [Cannot initialize the mouse] // HASH_VALUE 676A338FA98293A7 -// INDEX 112 +// INDEX 111 can_t_initialise_the_keyboard [Cannot initialize the keyboard] // HASH_VALUE ECE98C95514E13A4 -// INDEX 113 +// INDEX 112 can_t_create_a_window_display [Cannot create a window display] // HASH_VALUE ECC48DE15446ABB0 -// INDEX 114 +// INDEX 113 can_t_create_a_fullscreen_display [Cannot create a fullscreen display] // HASH_VALUE 701C9488701C9488 -// INDEX 115 +// INDEX 114 bits [bits] +// Chat // HASH_VALUE 259366239FBBC8B4 -// INDEX 116 +// INDEX 115 Whisper [Whisper: ] // HASH_VALUE 4C85370E18E43A26 -// INDEX 117 +// INDEX 116 Say [Say: ] // HASH_VALUE 1037049F26B35621 -// INDEX 118 +// INDEX 117 Shout [Shout: ] +// Mount // HASH_VALUE C8648901DCFF44DE -// INDEX 119 +// INDEX 118 NoCastOnMount [Impossible to cast a spell when mounted.] // HASH_VALUE 47EC9C5CC29B6897 -// INDEX 120 +// INDEX 119 NoCreateOnMount [Impossible to create a spell when mounted.] // HASH_VALUE DF821226AEFC681B -// INDEX 121 +// INDEX 120 NoTeleportOnMount [Impossible to teleport a player when mounted.] // HASH_VALUE E9194A956170D128 -// INDEX 122 +// INDEX 121 NoMountWhenSpell [Impossible to mount when creating or casting a spell.] +// Compass // HASH_VALUE 87A8142AE949CC6B -// INDEX 123 +// INDEX 122 uiDistanceto [Distance to Compass Target] // HASH_VALUE 25971C7F6077008C -// INDEX 124 +// INDEX 123 uiRange [Range] +// Team // HASH_VALUE 9C55746512B7044F -// INDEX 125 +// INDEX 124 uittLead [Team Leader] // HASH_VALUE A745AC8BE5E83858 -// INDEX 126 +// INDEX 125 uittSuccessor [Team Successor] // HASH_VALUE 2C48D0B42C48D0B4 -// INDEX 127 +// INDEX 126 ___faber_skill_sep___ [--------------------------------] +// Item types // HASH_VALUE 6E074C942238548F -// INDEX 128 +// INDEX 127 ifARMOR [Armor] // HASH_VALUE A6F96B60A6AA5678 -// INDEX 129 +// INDEX 128 ifMELEE_WEAPON [Melee weapon] // HASH_VALUE A6394B6A26CA467D -// INDEX 130 +// INDEX 129 ifRANGE_WEAPON [Range weapon] // HASH_VALUE 6C58D4046C58D404 -// INDEX 131 +// INDEX 130 ifAMMO [Ammo] // HASH_VALUE 844B3463D51B345E -// INDEX 132 +// INDEX 131 ifRAW_MATERIAL [Raw Material] // HASH_VALUE E527687BA6C65894 -// INDEX 133 +// INDEX 132 ifSHIELD [Shield] // HASH_VALUE ABD69C386699CBA8 -// INDEX 134 +// INDEX 133 ifCRAFTING_TOOL [Crafting Tool] // HASH_VALUE E6D56B7E5F270CB6 -// INDEX 135 +// INDEX 134 ifHARVEST_TOOL [Harvesting Tool] // HASH_VALUE 23C76797E3D3545E -// INDEX 136 +// INDEX 135 ifTAMING_TOOL [Taming Tool] // HASH_VALUE 6CE7844C66381BA2 -// INDEX 137 +// INDEX 136 ifTRAINING_TOOL [Training Tool] // HASH_VALUE 4850940448509404 -// INDEX 138 +// INDEX 137 ifAI [AI] // HASH_VALUE AB08E0812D2794A8 -// INDEX 139 +// INDEX 138 ifBRICK [Stanza] // HASH_VALUE 6CB9D06B2BC6A89B -// INDEX 140 +// INDEX 139 ifCORPSE [Corpse] // HASH_VALUE 6CDABC8860570889 -// INDEX 141 +// INDEX 140 ifCARRION [Carrion] // HASH_VALUE 5126B04C19D4C86B -// INDEX 142 +// INDEX 141 ifBAG [Bag] // HASH_VALUE 27C8509521485882 -// INDEX 143 +// INDEX 142 ifSTACK [Stack] // HASH_VALUE 9FC85F8E22B2545C -// INDEX 144 +// INDEX 143 ifLIVING_SEED [Living Seed] // HASH_VALUE DBF6CC728ED3E34A -// INDEX 145 +// INDEX 144 ifDEAD_SEED [Dead Seed] // HASH_VALUE 64D8F41864D8F418 -// INDEX 146 +// INDEX 145 ifFOOD [Food] // HASH_VALUE 6EBAB88B21086CA1 -// INDEX 147 +// INDEX 146 ifJEWELRY [Jewelry] // HASH_VALUE 64185450749CF4C0 -// INDEX 148 +// INDEX 147 ifTELEPORT [Teleport] // HASH_VALUE 62C7348CE738649D -// INDEX 149 +// INDEX 148 ifUNDEFINED [Undefined] +// Item origins // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 150 +// INDEX 149 ioUnknown [Unknown] // HASH_VALUE 2CD6E862AC34E48E -// INDEX 151 +// INDEX 150 ioCommon [Common] // HASH_VALUE B11894A16659889A -// INDEX 152 +// INDEX 151 ioFyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 153 +// INDEX 152 ioMatis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 154 +// INDEX 153 ioTryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 155 +// INDEX 154 ioZorai [Zoraï] // HASH_VALUE E728548DA3583884 -// INDEX 156 +// INDEX 155 ioTribe [Tribe] // HASH_VALUE E889A092E3370883 -// INDEX 157 +// INDEX 156 ioRefugee [Refugee] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 158 +// INDEX 157 ioKaravan [Karavan] // HASH_VALUE 6858142C6858142C -// INDEX 159 +// INDEX 158 ioKami [Kami] +// Armor classifiers // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 160 +// INDEX 159 atUNKNOWN [Unknown] // HASH_VALUE AC57209C60877498 -// INDEX 161 +// INDEX 160 atHEAVY [Heavy] // HASH_VALUE 68B784736745A49B -// INDEX 162 +// INDEX 161 atMEDIUM [Medium] // HASH_VALUE 6A5644916017488F -// INDEX 163 +// INDEX 162 atLIGHT [Light] +// Weapon classifiers // HASH_VALUE 6A5644916017488F -// INDEX 164 +// INDEX 163 wtLIGHT [Light] // HASH_VALUE 68B784736745A49B -// INDEX 165 +// INDEX 164 wtMEDIUM [Medium] // HASH_VALUE AC57209C60877498 -// INDEX 166 +// INDEX 165 wtHEAVY [Heavy] // HASH_VALUE E8C62C801EB7048D -// INDEX 167 +// INDEX 166 wtHANDS [Hands] // HASH_VALUE 60B664965B458FAC -// INDEX 168 +// INDEX 167 wtLIGHT_GUN [Light gun] // HASH_VALUE 2773A057E773A89B -// INDEX 169 +// INDEX 168 wtMEDIUM_GUN [Medium gun] // HASH_VALUE 60D644929C76C3B5 -// INDEX 170 +// INDEX 169 wtHEAVY_GUN [Heavy gun] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 171 +// INDEX 170 wtUNKNOWN [Unknown] +// Shield classifiers // HASH_VALUE 6498F4386498F438 -// INDEX 172 +// INDEX 171 stNONE [None] // HASH_VALUE 69297F7B684A4A94 -// INDEX 173 +// INDEX 172 stSMALL_SHIELD [Small shield] // HASH_VALUE E54B1F66265B1A7F -// INDEX 174 +// INDEX 173 stLARGE_SHIELD [Large shield] +// Damage types // HASH_VALUE 7058C44C649894A0 -// INDEX 175 +// INDEX 174 dtSLASHING [Slashing] // HASH_VALUE 705894406498948C -// INDEX 176 +// INDEX 175 dtPIERCING [Piercing] // HASH_VALUE 7058D44C649894A0 -// INDEX 177 +// INDEX 176 dtBLUNT [Smashing] // HASH_VALUE 20A994876787A8A4 -// INDEX 178 +// INDEX 177 dtROT [Rot] // HASH_VALUE 6458340464583404 -// INDEX 179 +// INDEX 178 dtACID [Acid] // HASH_VALUE 6418F40C6418F40C -// INDEX 180 +// INDEX 179 dtCOLD [Cold] // HASH_VALUE 649C9418649C9418 -// INDEX 181 +// INDEX 180 dtFIRE [Fire] // HASH_VALUE 2E2700782D96FC97 -// INDEX 182 +// INDEX 181 dtPOISON [Poison] // HASH_VALUE 1F6AB4852DB6D0BD -// INDEX 183 +// INDEX 182 dtELECTRICITY [Electricity] // HASH_VALUE A1075C8FAC79D4A5 -// INDEX 184 +// INDEX 183 dtSHOCK [Shockwave] // HASH_VALUE 62C7348CE738649D -// INDEX 185 +// INDEX 184 dtUNDEFINED [Undefined] +// Ecosystems // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 186 +// INDEX 185 ecosysUnknown [Unknown] // HASH_VALUE 2CD6E862AC34E48E -// INDEX 187 +// INDEX 186 ecosysCommonEcosystem [Common] // HASH_VALUE 28D9906D28E6CC9B -// INDEX 188 +// INDEX 187 ecosysDesert [Desert] // HASH_VALUE AAE9E0712C26F49E -// INDEX 189 +// INDEX 188 ecosysForest [Forest] // HASH_VALUE 67E630859EC7188F -// INDEX 190 +// INDEX 189 ecosysLacustre [Lakes] // HASH_VALUE 6836DC6EECF49C90 -// INDEX 191 +// INDEX 190 ecosysJungle [Jungle] // HASH_VALUE 5856546C62D45494 -// INDEX 192 +// INDEX 191 ecosysGoo [Goo] // HASH_VALUE 52199848EDF6AF9D -// INDEX 193 +// INDEX 192 ecosysPrimaryRoot [Prime Roots] +// Raw material categories (UnuseD // HASH_VALUE 62C7348CE738649D -// INDEX 194 +// INDEX 193 mpcatUndefined [Undefined] // HASH_VALUE 30D620623134CC86 -// INDEX 195 +// INDEX 194 mpcatExotic [Exotic] // HASH_VALUE AB19B87C5D98348E -// INDEX 196 +// INDEX 195 mpcatFaber [Crafter] // HASH_VALUE 66F9AC9EE6283C7F -// INDEX 197 +// INDEX 196 mpcatUpgrade [Upgrade] +// Player stats // HASH_VALUE D9A8E875D866AF80 -// INDEX 198 +// INDEX 197 scoreHitPoints [Hit Points] // HASH_VALUE 1C591877A0875485 -// INDEX 199 +// INDEX 198 scoreSap [Sap] // HASH_VALUE A868B095A4A85C8B -// INDEX 200 +// INDEX 199 scoreStamina [Stamina] // HASH_VALUE 2827987FA806D490 -// INDEX 201 +// INDEX 200 scoreWeight [Weight] // HASH_VALUE 66D94F7E9CB9D8BA -// INDEX 202 +// INDEX 201 scoreDiseaseResist [Disease resistance] // HASH_VALUE EE5A548064BA7288 -// INDEX 203 +// INDEX 202 scoreMagicResist [Magic resistance] // HASH_VALUE 2859489017F4CCBD -// INDEX 204 +// INDEX 203 scoreTechnoResist [Techno resistance] // HASH_VALUE AAAA3C851745B4AB -// INDEX 205 +// INDEX 204 scoreImpactResist [Impact resistance] // HASH_VALUE 979AB88720478063 -// INDEX 206 +// INDEX 205 scoreFearResist [Fear resistance] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 207 +// INDEX 206 scoreUnknown [Unknown] +// Brick types // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 208 +// INDEX 207 bricktMAGIC [Magic] // HASH_VALUE 28F6D4546B54E872 -// INDEX 209 +// INDEX 208 bricktCOMBAT [Combat] // HASH_VALUE AB19B87C5D98348E -// INDEX 210 +// INDEX 209 bricktFABER [Crafter] // HASH_VALUE A64770772586B48A -// INDEX 211 +// INDEX 210 bricktHARVEST [Ranger] // HASH_VALUE 60582450649894AC -// INDEX 212 +// INDEX 211 bricktTRACKING [Tracking] // HASH_VALUE EED7C088AB37C092 -// INDEX 213 +// INDEX 212 bricktSHOPKEEPER [Shopkeeper] // HASH_VALUE AAC79C932A082CAC -// INDEX 214 +// INDEX 213 bricktMISCELLANEOUS [Miscellaneous] // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 215 +// INDEX 214 bricktUNKNOWN [Unknown] +// Tool types // HASH_VALUE EE09DC9C65D7A4A9 -// INDEX 216 +// INDEX 215 toolNone [Unknown] // HASH_VALUE DD0A2C31E8C2A3B8 -// INDEX 217 +// INDEX 216 toolArmorTool [Armor Crafting Tool] // HASH_VALUE 2BAA601216FAA46C -// INDEX 218 +// INDEX 217 toolJewelryTool [Jewelry Crafting Tool] // HASH_VALUE EEE6BC880BE4035D -// INDEX 219 +// INDEX 218 toolAmmoTool [Ammo Crafting Tool] // HASH_VALUE 6797C8889437AA5A -// INDEX 220 +// INDEX 219 toolRangeWeaponTool [Range Weapon Crafting Tool] // HASH_VALUE AE37C49B0BE4F75F -// INDEX 221 +// INDEX 220 toolToolMaker [Tool Crafting Tool] // HASH_VALUE E826D8839437A258 -// INDEX 222 +// INDEX 221 toolMeleeWeaponTool [Melee Weapon Crafting Tool] +// Raw material targets // HASH_VALUE E546D4771C56E06C -// INDEX 223 +// INDEX 222 mpftMpL [Blade] // HASH_VALUE AA868862A734CC7F -// INDEX 224 +// INDEX 223 mpftMpH [Hammer] // HASH_VALUE ED7774A1E4D8889B -// INDEX 225 +// INDEX 224 mpftMpP [Point] // HASH_VALUE 28374495DF18588E -// INDEX 226 +// INDEX 225 mpftMpM [Shaft] // HASH_VALUE 7058241C7058241C -// INDEX 227 +// INDEX 226 mpftMpG [Grip] // HASH_VALUE 2C57047E6CFAF0D4 -// INDEX 228 +// INDEX 227 mpftMpC [Counterweight] // HASH_VALUE A7D8A896E4297892 -// INDEX 229 +// INDEX 228 mpftMpGA [Trigger] // HASH_VALUE 63233C3DA173A08F -// INDEX 230 +// INDEX 229 mpftMpPE [Firing Pin] // HASH_VALUE ABC8845B67C5B07E -// INDEX 231 +// INDEX 230 mpftMpCA [Barrel] // HASH_VALUE A6386489AE89FCC3 -// INDEX 232 +// INDEX 231 mpftMpE [Explosive] // HASH_VALUE 97558C6394D63C53 -// INDEX 233 +// INDEX 232 mpftMpEN [Ammo Jacket] // HASH_VALUE D6E5DC5CD7274067 -// INDEX 234 +// INDEX 233 mpftMpPR [Ammo Bullet] // HASH_VALUE 8C4984336D9587A3 -// INDEX 235 +// INDEX 234 mpftMpCR [Armor Shell] // HASH_VALUE E7768C74E7548496 -// INDEX 236 +// INDEX 235 mpftMpRI [Lining] // HASH_VALUE 645C444C64989498 -// INDEX 237 +// INDEX 236 mpftMpRE [Stuffing] // HASH_VALUE AEB4BB5F9A45C789 -// INDEX 238 +// INDEX 237 mpftMpAT [Armor Clip] // HASH_VALUE 21B3B49198980FAF -// INDEX 239 +// INDEX 238 mpftMpSU [Jewel Setting] // HASH_VALUE AAC74C8021370492 -// INDEX 240 +// INDEX 239 mpftMpED [Jewel] // HASH_VALUE A293578A2256F0BC -// INDEX 241 +// INDEX 240 mpftMpBT [Blacksmith Tool] // HASH_VALUE EC39907F2807909B -// INDEX 242 +// INDEX 241 mpftMpPES [Pestle] // HASH_VALUE A8844390E377BCB3 -// INDEX 243 +// INDEX 242 mpftMpSH [Sharpening Tool] // HASH_VALUE E9663B50E61784A0 -// INDEX 244 +// INDEX 243 mpftMpTK [Tunneling Knife] // HASH_VALUE EC6964761236A794 -// INDEX 245 +// INDEX 244 mpftMpJH [Jewelry Hammer] // HASH_VALUE 7058140C649C9498 -// INDEX 246 +// INDEX 245 mpftMpCF [Campfire] // HASH_VALUE 6C19E092E3272083 -// INDEX 247 +// INDEX 246 mpftMpVE [Clothes] // HASH_VALUE 8DD918376804A77F -// INDEX 248 +// INDEX 247 mpftMpMF [Magic Focus] // HASH_VALUE 6408978EDFA22BB2 -// INDEX 249 +// INDEX 248 mpft [Undefined Raw Material Target] +// Raw material qualities // HASH_VALUE 8D999734D693746B -// INDEX 250 +// INDEX 249 mpfqSlightly [Mediocre %p] // HASH_VALUE 5D12B72C1AD6002C -// INDEX 251 +// INDEX 250 mpfqModerately [Average %p] // HASH_VALUE 86908B89A0672FFC -// INDEX 252 +// INDEX 251 mpfq [Good %p] // HASH_VALUE B396C73030654FFA -// INDEX 253 +// INDEX 252 mpfqQuite [Very Good %p] // HASH_VALUE 6914F36AAB34C391 -// INDEX 254 +// INDEX 253 mpfqExtremely [Excellent %p] +// Raw material colors // HASH_VALUE 9A07046D5FE60080 -// INDEX 255 +// INDEX 254 mpcolRed [Red] // HASH_VALUE E586D8731C66D077 -// INDEX 256 +// INDEX 255 mpcolBeige [Beige] // HASH_VALUE E947348C1FD7347F -// INDEX 257 +// INDEX 256 mpcolGreen [Green] // HASH_VALUE 6A1988956EFA20CD -// INDEX 258 +// INDEX 257 mpcolTurquoise [Turquoise] // HASH_VALUE 645CC408645CC408 -// INDEX 259 +// INDEX 258 mpcolBlue [Blue] // HASH_VALUE EE19007E2FF7C09A -// INDEX 260 +// INDEX 259 mpcolPurple [Purple] // HASH_VALUE EAD8389866E76499 -// INDEX 261 +// INDEX 260 mpcolWhite [White] // HASH_VALUE 2536EC7CDBB6F471 -// INDEX 262 +// INDEX 261 mpcolBlack [Black] +// Raw material sap load // HASH_VALUE DEA8887EA6F5A8A1 -// INDEX 263 +// INDEX 262 mpsapload0 [Low] // HASH_VALUE 68B784736745A49B -// INDEX 264 +// INDEX 263 mpsapload1 [Medium] // HASH_VALUE 68D8942068D89420 -// INDEX 265 +// INDEX 264 mpsapload2 [High] // HASH_VALUE E8682C8E4DB34F70 -// INDEX 266 +// INDEX 265 mpsapload3 [Very High] +// Raw material stats // HASH_VALUE 6D7804866957E48C -// INDEX 267 +// INDEX 266 mpstat0 [Durability] // HASH_VALUE 60077097ED09C8AC -// INDEX 268 +// INDEX 267 mpstat1 [Lightness] // HASH_VALUE 201C144C6458F430 -// INDEX 269 +// INDEX 268 mpstat2 [Sap Load] // HASH_VALUE 6166245C61D4347F -// INDEX 270 +// INDEX 269 mpstat3 [Damage] // HASH_VALUE E7E8348CA2D83481 -// INDEX 271 +// INDEX 270 mpstat4 [Speed] // HASH_VALUE 25971C7F6077008C -// INDEX 272 +// INDEX 271 mpstat5 [Range] // HASH_VALUE D758A472E9A4C35B -// INDEX 273 +// INDEX 272 mpstat6 [Dodge Modifier] // HASH_VALUE 9A7A988C29468B7B -// INDEX 274 +// INDEX 273 mpstat7 [Parry Modifier] // HASH_VALUE E7585F48DCD8DCAE -// INDEX 275 +// INDEX 274 mpstat8 [Adversary Dodge Modifier] // HASH_VALUE 64195F48DC1908BC -// INDEX 276 +// INDEX 275 mpstat9 [Adversary Parry Modifier] // HASH_VALUE 9105809A6FFA3480 -// INDEX 277 +// INDEX 276 mpstat10 [Protection Factor] // HASH_VALUE 89FA7C7CE787BF1B -// INDEX 278 +// INDEX 277 mpstat11 [Max. Slashing Protection] // HASH_VALUE 89FA7C7CE7A7BF1B -// INDEX 279 +// INDEX 278 mpstat12 [Max. Smashing Protection] // HASH_VALUE 89FA687BE927A71B -// INDEX 280 +// INDEX 279 mpstat13 [Max. Piercing Protection] // HASH_VALUE 9859547D20178048 -// INDEX 281 +// INDEX 280 mpstat14 [Acid Protection] // HASH_VALUE 9889908BA3378048 -// INDEX 282 +// INDEX 281 mpstat15 [Cold Protection] // HASH_VALUE 99896F9FD8B81080 -// INDEX 283 +// INDEX 282 mpstat16 [Rot Protection] // HASH_VALUE D8FA9088E3678048 -// INDEX 284 +// INDEX 283 mpstat17 [Fire Protection] // HASH_VALUE AC07A397E967CF92 -// INDEX 285 +// INDEX 284 mpstat18 [Shockwave Protection] // HASH_VALUE ACC9848051C5D4AA -// INDEX 286 +// INDEX 285 mpstat19 [Poison Protection] // HASH_VALUE D67B9C782D76D89C -// INDEX 287 +// INDEX 286 mpstat20 [Electricity Protection] // HASH_VALUE 6B5A08600F45F0BE -// INDEX 288 +// INDEX 287 mpstat21 [Desert Resistance] // HASH_VALUE 2BEA38620F45F4BF -// INDEX 289 +// INDEX 288 mpstat22 [Forest Resistance] // HASH_VALUE ECDA547E64B672A8 -// INDEX 290 +// INDEX 289 mpstat23 [Lakes Resistance] // HASH_VALUE AA0A60660F549CBA -// INDEX 291 +// INDEX 290 mpstat24 [Jungle Resistance] // HASH_VALUE 0639209BEE57676C -// INDEX 292 +// INDEX 291 mpstat25 [Prime Roots Resistance] // HASH_VALUE 24277F86DFD3BB89 -// INDEX 293 +// INDEX 292 mpstat26 [Elemental Cast Speed] // HASH_VALUE 6C27073DDFD8E8AF -// INDEX 294 +// INDEX 293 mpstat27 [Elemental Power] // HASH_VALUE 5EC754634A55C70F -// INDEX 295 +// INDEX 294 mpstat28 [Off. Affliction Cast Speed] // HASH_VALUE 9A277B391248B061 -// INDEX 296 +// INDEX 295 mpstat29 [Off. Affliction Power] // HASH_VALUE 1E1750584A55C70F -// INDEX 297 +// INDEX 296 mpstat30 [Def. Affliction Cast Speed] // HASH_VALUE 9A27772E12388461 -// INDEX 298 +// INDEX 297 mpstat31 [Def. Affliction Power] // HASH_VALUE E9052B57D015885D -// INDEX 299 +// INDEX 298 mpstat32 [Healing Cast Speed] // HASH_VALUE A6F7C069D858CC5C -// INDEX 300 +// INDEX 299 mpstat33 [Healing Power] +// Raw material qualifiers // HASH_VALUE 1FB5049096993C70 -// INDEX 301 +// INDEX 300 mpstatItemQualifier0 [of Durability] // HASH_VALUE 1FC164B5294568AF -// INDEX 302 +// INDEX 301 mpstatItemQualifier1 [of Lightness] // HASH_VALUE A622EB6E5C230348 -// INDEX 303 +// INDEX 302 mpstatItemQualifier2 [of Sap Load] // HASH_VALUE 8DB4889CE446CB2B -// INDEX 304 +// INDEX 303 mpstatItemQualifier3 [of Damage] // HASH_VALUE 500864BC645854C0 -// INDEX 305 +// INDEX 304 mpstatItemQualifier4 [of Speed] // HASH_VALUE 684A3C5FA3D62472 -// INDEX 306 +// INDEX 305 mpstatItemQualifier5 [with Range] // HASH_VALUE 23B68C8B95E6F35D -// INDEX 307 +// INDEX 306 mpstatItemQualifier6 [with Dodge Modifier] // HASH_VALUE E697A4A218062371 -// INDEX 308 +// INDEX 307 mpstatItemQualifier7 [with Parry Modifier] // HASH_VALUE 248A98B4E4D4FC24 -// INDEX 309 +// INDEX 308 mpstatItemQualifier8 [with Adversary Dodge Modifier] // HASH_VALUE 293BD0A6E7D4FC24 -// INDEX 310 +// INDEX 309 mpstatItemQualifier9 [with Adversary Parry Modifier] // HASH_VALUE 68B560A596CB846A -// INDEX 311 +// INDEX 310 mpstatItemQualifier10 [with Protection Factor] // HASH_VALUE 8E852C5D6BB9A89E -// INDEX 312 +// INDEX 311 mpstatItemQualifier11 [of Slashing Protection] // HASH_VALUE 8E952C5D6BB9A89F -// INDEX 313 +// INDEX 312 mpstatItemQualifier12 [of Smashing Protection] // HASH_VALUE CF55205D29A9A49A -// INDEX 314 +// INDEX 313 mpstatItemQualifier13 [of Piercing Protection] // HASH_VALUE A2F39B9294190857 -// INDEX 315 +// INDEX 314 mpstatItemQualifier14 [of Acid Protection] // HASH_VALUE 22F39B9255D91C63 -// INDEX 316 +// INDEX 315 mpstatItemQualifier15 [of Cold Protection] // HASH_VALUE 12A5DC9F5126EC89 -// INDEX 317 +// INDEX 316 mpstatItemQualifier16 [of Rot Protection] // HASH_VALUE E3F39B93D689405D -// INDEX 318 +// INDEX 317 mpstatItemQualifier17 [of Fire Protection] // HASH_VALUE 64D433C06DF94860 -// INDEX 319 +// INDEX 318 mpstatItemQualifier18 [of Shockwave Protection] // HASH_VALUE 263463C063948FBB -// INDEX 320 +// INDEX 319 mpstatItemQualifier19 [of Poison Protection] // HASH_VALUE 0CE5B8C1E424FC88 -// INDEX 321 +// INDEX 320 mpstatItemQualifier20 [of Electricity Protection] // HASH_VALUE 5FB39FA923B48BBB -// INDEX 322 +// INDEX 321 mpstatItemQualifier21 [of Desert Resistance] // HASH_VALUE 1FB39BB3E3B487C5 -// INDEX 323 +// INDEX 322 mpstatItemQualifier22 [of Forest Resistance] // HASH_VALUE D2E50468E6988F82 -// INDEX 324 +// INDEX 323 mpstatItemQualifier23 [of Lakes Resistance] // HASH_VALUE 5FD38BAA23D477BC -// INDEX 325 +// INDEX 324 mpstatItemQualifier24 [of Jungle Resistance] // HASH_VALUE 5FB0546F2869AFB0 -// INDEX 326 +// INDEX 325 mpstatItemQualifier25 [of Primary Roots Resistance] // HASH_VALUE A3A16AB7AB88EC56 -// INDEX 327 +// INDEX 326 mpstatItemQualifier26 [of Elemental Cast Speed] // HASH_VALUE 22F4C8AFA3949C0D -// INDEX 328 +// INDEX 327 mpstatItemQualifier27 [of Elemental Power] // HASH_VALUE 66D6F9F695A9A80F -// INDEX 329 +// INDEX 328 mpstatItemQualifier28 [of Offensive Affliction Cast Speed] // HASH_VALUE A216A09E44081861 -// INDEX 330 +// INDEX 329 mpstatItemQualifier29 [of Offensive Affliction Power] // HASH_VALUE A4D6F9F695A9A80E -// INDEX 331 +// INDEX 330 mpstatItemQualifier30 [of Defensive Affliction Cast Speed] // HASH_VALUE E016A09E44081860 -// INDEX 332 +// INDEX 331 mpstatItemQualifier31 [of Defensive Affliction Power] // HASH_VALUE 56708C7872E9C893 -// INDEX 333 +// INDEX 332 mpstatItemQualifier32 [of Healing Cast Speed] // HASH_VALUE 4C086CBAEC38C4A8 -// INDEX 334 +// INDEX 333 mpstatItemQualifier33 [of Healing Power] +// Spell types // HASH_VALUE 6418F40C6418F40C -// INDEX 335 +// INDEX 334 ptCold [Cold] // HASH_VALUE 6458340464583404 -// INDEX 336 +// INDEX 335 ptAcid [Acid] // HASH_VALUE 20A994876787A8A4 -// INDEX 337 +// INDEX 336 ptRot [Rot] // HASH_VALUE 649C9418649C9418 -// INDEX 338 +// INDEX 337 ptFire [Fire] // HASH_VALUE A1075C8FA47754A5 -// INDEX 339 +// INDEX 338 ptShockwave [ShockWave] // HASH_VALUE 2E2700782D96FC97 -// INDEX 340 +// INDEX 339 ptPoison [Poison] // HASH_VALUE 1F6AB4852DB6D0BD -// INDEX 341 +// INDEX 340 ptElectricity [Electricity] // HASH_VALUE 6498F4386498F438 -// INDEX 342 +// INDEX 341 ptNone [None] +// Regions // HASH_VALUE 28D9906D28E6CC9B -// INDEX 343 +// INDEX 342 rsDesert [Desert] // HASH_VALUE AAE9E0712C26F49E -// INDEX 344 +// INDEX 343 rsForest [Forest] // HASH_VALUE 67E630859EC7188F -// INDEX 345 +// INDEX 344 rsLacustre [Lakes] // HASH_VALUE 6836DC6EECF49C90 -// INDEX 346 +// INDEX 345 rsJungle [Jungle] // HASH_VALUE 52199848EDF6AF9D -// INDEX 347 +// INDEX 346 rsPrimaryRoot [Prime Roots] // HASH_VALUE 6498F4386498F438 -// INDEX 348 +// INDEX 347 rsNone [None] +// Emotes // HASH_VALUE 5190081E8FF0201E -// INDEX 349 +// INDEX 348 uiEmoteTitle [EMOTES] // HASH_VALUE 8CC0A00C02D3B01E -// INDEX 350 +// INDEX 349 uiStandardEmotes [STANDARD EMOTES] // HASH_VALUE 23E8649364487898 -// INDEX 351 +// INDEX 350 uiEmote0 [afk] // HASH_VALUE 2709809226094C9D -// INDEX 352 +// INDEX 351 uiEmote1 [agree] // HASH_VALUE 6E99C0BA6809ECB3 -// INDEX 353 +// INDEX 352 uiEmote2 [angry] // HASH_VALUE 6A69C4A9ACC8C8BA -// INDEX 354 +// INDEX 353 uiEmote3 [apologize] // HASH_VALUE E93AB8ADAB6AAC9B -// INDEX 355 +// INDEX 354 uiEmote4 [applaud] // HASH_VALUE 6E7AB0A9ECC9A8B2 -// INDEX 356 +// INDEX 355 uiEmote5 [blush] // HASH_VALUE E80AE0AA2BB900B7 -// INDEX 357 +// INDEX 356 uiEmote6 [bow] // HASH_VALUE E769E8A2AD3998B9 -// INDEX 358 +// INDEX 357 uiEmote7 [bye] // HASH_VALUE 6C18148C6C18148C -// INDEX 359 +// INDEX 358 uiEmote8 [calm] // HASH_VALUE 68688CA2A4398C9F -// INDEX 360 +// INDEX 359 uiEmote9 [cheer] // HASH_VALUE AA8B04B16E2A20C0 -// INDEX 361 +// INDEX 360 uiEmote10 [cry] // HASH_VALUE 2478648DE498389A -// INDEX 362 +// INDEX 361 uiEmote11 [dance] // HASH_VALUE 60DC94906458249C -// INDEX 363 +// INDEX 362 uiEmote12 [disagree] // HASH_VALUE EEE808A7AE8828B0 -// INDEX 364 +// INDEX 363 uiEmote13 [follow] // HASH_VALUE 6FFC08B32B5990B3 -// INDEX 365 +// INDEX 364 uiEmote14 [gesture] // HASH_VALUE 65287CA1E6286CA6 -// INDEX 366 +// INDEX 365 uiEmote15 [giggle] // HASH_VALUE EBA59F571405C4B8 -// INDEX 367 +// INDEX 366 uiEmote16 [go away] // HASH_VALUE 29BAE4B06B49BCB2 -// INDEX 368 +// INDEX 367 uiEmote17 [impatient] // HASH_VALUE 70DC94AC70DC94AC -// INDEX 369 +// INDEX 368 uiEmote18 [kiss] // HASH_VALUE 6848ACAA27B8ACA1 -// INDEX 370 +// INDEX 369 uiEmote19 [kneel] // HASH_VALUE A8A9AC9CA9B974B0 -// INDEX 371 +// INDEX 370 uiEmote20 [laugh] // HASH_VALUE 2C48DCB3EC48D0B6 -// INDEX 372 +// INDEX 371 uiEmote21 [lol] // HASH_VALUE ED79F4C1ECDA08BB -// INDEX 373 +// INDEX 372 uiEmote22 [point] // HASH_VALUE 7058F4C87058F4C8 -// INDEX 374 +// INDEX 373 uiEmote23 [roar] // HASH_VALUE 29D968ABA5CA7499 -// INDEX 375 +// INDEX 374 uiEmote24 [sad] // HASH_VALUE 2969BCB1ACF9C8AD -// INDEX 376 +// INDEX 375 uiEmote25 [smile] // HASH_VALUE 2C29C8B4AB5AF4AB -// INDEX 377 +// INDEX 376 uiEmote26 [thanks] // HASH_VALUE EEAAA0AC6A5A34CE -// INDEX 378 +// INDEX 377 uiEmote27 [unhappy] // HASH_VALUE F29AC0B6ECCA2CD0 -// INDEX 379 +// INDEX 378 uiEmote28 [victory] // HASH_VALUE 649C14DC649C14DC -// INDEX 380 +// INDEX 379 uiEmote29 [wave] // HASH_VALUE 5190081E8FF0201E -// INDEX 381 +// INDEX 380 uiEM_Emotes [EMOTES] // HASH_VALUE 48D4F44044949450 -// INDEX 382 +// INDEX 381 uiEM_Pos [POSITIVE] // HASH_VALUE 0CD3043C4E51842D -// INDEX 383 +// INDEX 382 uiEM_Neu [NEUTRAL] // HASH_VALUE 40D0543844949450 -// INDEX 384 +// INDEX 383 uiEM_Neg [NEGATIVE] // HASH_VALUE 4B00C436CC71F435 -// INDEX 385 +// INDEX 384 uiEM_Opi [OPINION] // HASH_VALUE 4814440444105450 -// INDEX 386 +// INDEX 385 uiEM_Att [ATTITUDE] // HASH_VALUE 4FF408330B519033 -// INDEX 387 +// INDEX 386 uiEM_Ges [GESTURE] // HASH_VALUE 4874F4E0C8B29444 -// INDEX 388 +// INDEX 387 uiEM_PosOpi [POSITIVE OPINION] // HASH_VALUE 8E12D032BF8EAC2B -// INDEX 389 +// INDEX 388 uiEM_NeuOpi [NEUTRAL OPINION] // HASH_VALUE 44F2A4DCC8B29444 -// INDEX 390 +// INDEX 389 uiEM_NegOpi [NEGATIVE OPINION] // HASH_VALUE 508203FA4C93EC3A -// INDEX 391 +// INDEX 390 uiEM_PosAtt [POSITIVE ATTITUDE] // HASH_VALUE CE34CC1EB210B44C -// INDEX 392 +// INDEX 391 uiEM_NeuAtt [NEUTRAL ATTITUDE] // HASH_VALUE 4B21D3F84C93EC32 -// INDEX 393 +// INDEX 392 uiEM_NegAtt [NEGATIVE ATTITUDE] // HASH_VALUE 4C12B4E04414F450 -// INDEX 394 +// INDEX 393 uiEM_PosGes [POSITIVE GESTURE] // HASH_VALUE 1314CC1FBDFE943A -// INDEX 395 +// INDEX 394 uiEM_NeuGes [NEUTRAL GESTURE] // HASH_VALUE 489064DC4414F450 -// INDEX 396 +// INDEX 395 uiEM_NegGes [NEGATIVE GESTURE] // HASH_VALUE 0592741E0631BC2B -// INDEX 397 +// INDEX 396 uiEM_Absentminded [ABSENTMINDED] // HASH_VALUE 89A3D03A8DB1403C -// INDEX 398 +// INDEX 397 uiEM_Adventurous [ADVENTUROUS] // HASH_VALUE 0822A42F8B11C823 -// INDEX 399 +// INDEX 398 uiEM_Aggressive [AGGRESSIVE] // HASH_VALUE 0701801206014C1D -// INDEX 400 +// INDEX 399 uiEM_Agree [AGREE] // HASH_VALUE 0D519C334871D02C -// INDEX 401 +// INDEX 400 uiEM_Alert [ALERT] // HASH_VALUE 5014C40454D49454 -// INDEX 402 +// INDEX 401 uiEM_Altruist [ALTRUIST] // HASH_VALUE 9090E4084D90C00C -// INDEX 403 +// INDEX 402 uiEM_Amazed [AMAZED] // HASH_VALUE 0BE0A0314661B027 -// INDEX 404 +// INDEX 403 uiEM_Ambivalent [AMBIVALENT] // HASH_VALUE 0C12C81C8BD1A420 -// INDEX 405 +// INDEX 404 uiEM_Amused [AMUSED] // HASH_VALUE 4E91C03A4801EC33 -// INDEX 406 +// INDEX 405 uiEM_Angry [ANGRY] // HASH_VALUE 8BC1142C49206423 -// INDEX 407 +// INDEX 406 uiEM_Annoyed [ANNOYED] // HASH_VALUE C9617821CA628C2D -// INDEX 408 +// INDEX 407 uiEM_Apathetic [APATHETIC] // HASH_VALUE 4D8308330C72B42B -// INDEX 409 +// INDEX 408 uiEM_Approve [APPROVE] // HASH_VALUE 4C9424045490141C -// INDEX 410 +// INDEX 409 uiEM_Arrogant [ARROGANT] // HASH_VALUE 05C0A81D86117817 -// INDEX 411 +// INDEX 410 uiEM_Ashamed [ASHAMED] // HASH_VALUE C5C2941ACA90E821 -// INDEX 412 +// INDEX 411 uiEM_Belligerent [BELLIGERENT] // HASH_VALUE 1002E41D4DE10820 -// INDEX 413 +// INDEX 412 uiEM_Bitter [BITTER] // HASH_VALUE 4EB1001ACD41201C -// INDEX 414 +// INDEX 413 uiEM_Bloodthirsty [BLOODTHIRSTY] // HASH_VALUE C991A01A48816C1D -// INDEX 415 +// INDEX 414 uiEM_Bored [BORED] // HASH_VALUE C802E02A0BB10037 -// INDEX 416 +// INDEX 415 uiEM_Bow [BOW] // HASH_VALUE CAC26C2F09B1C01E -// INDEX 417 +// INDEX 416 uiEM_Brave [BRAVE] // HASH_VALUE CB3018129030281C -// INDEX 418 +// INDEX 417 uiEM_Bubbly [BUBBLY] // HASH_VALUE 5094540850945408 -// INDEX 419 +// INDEX 418 uiEM_Burp [BURP] // HASH_VALUE 4C10140C4C10140C -// INDEX 420 +// INDEX 419 uiEM_Calm [CALM] // HASH_VALUE 86F0A837C10EF7FA -// INDEX 421 +// INDEX 420 uiEM_Calmdown [CALM DOWN] // HASH_VALUE 4A327C1B0531982A -// INDEX 422 +// INDEX 421 uiEM_Careful [CAREFUL] // HASH_VALUE 4494140C50D45430 -// INDEX 423 +// INDEX 422 uiEM_Careless [CARELESS] // HASH_VALUE 0DB2901A08B1BC18 -// INDEX 424 +// INDEX 423 uiEM_Casual [CASUAL] // HASH_VALUE 0AE1B41B05006023 -// INDEX 425 +// INDEX 424 uiEM_Chaotic [CHAOTIC] // HASH_VALUE 48608C2284318C1F -// INDEX 426 +// INDEX 425 uiEM_Cheer [CHEER] // HASH_VALUE 4C50C40C4C503424 -// INDEX 427 +// INDEX 426 uiEM_Clinical [CLINICAL] // HASH_VALUE 4410F40C4410F40C -// INDEX 428 +// INDEX 427 uiEM_Cold [COLD] // HASH_VALUE D0519036C921D81C -// INDEX 429 +// INDEX 428 uiEM_Compassionate [COMPASSIONATE] // HASH_VALUE 47E180230AC0A41F -// INDEX 430 +// INDEX 429 uiEM_Condescending [CONDESCENDING] // HASH_VALUE C751D42A4790882C -// INDEX 431 +// INDEX 430 uiEM_Confident [CONFIDENT] // HASH_VALUE 4490F40C44503454 -// INDEX 432 +// INDEX 431 uiEM_Confused [CONFUSED] // HASH_VALUE 1322EC201343E422 -// INDEX 433 +// INDEX 432 uiEM_Contemptuous [CONTEMPTUOUS] // HASH_VALUE 0E61DC344B51D42A -// INDEX 434 +// INDEX 433 uiEM_Content [CONTENT] // HASH_VALUE 0E32E41E0BF1F02E -// INDEX 435 +// INDEX 434 uiEM_Courageous [COURAGEOUS] // HASH_VALUE 12832C398C12E03C -// INDEX 436 +// INDEX 435 uiEM_Courtly [COURTLY] // HASH_VALUE 8443902F0702643E -// INDEX 437 +// INDEX 436 uiEM_Coward [COWARD] // HASH_VALUE D012C0484A022437 -// INDEX 438 +// INDEX 437 uiEM_Crazy [CRAZY] // HASH_VALUE 4BF2C01ECA027C21 -// INDEX 439 +// INDEX 438 uiEM_Crude [CRUDE] // HASH_VALUE 4D02DC260A729C29 -// INDEX 440 +// INDEX 439 uiEM_Cruel [CRUEL] // HASH_VALUE 4E0200330BE3043A -// INDEX 441 +// INDEX 440 uiEM_Curious [CURIOUS] // HASH_VALUE 85C0D0330B71A813 -// INDEX 442 +// INDEX 441 uiEM_Cynical [CYNICAL] // HASH_VALUE CCB1A82589610835 -// INDEX 443 +// INDEX 442 uiEM_Dainty [DAINTY] // HASH_VALUE 0470640DC490381A -// INDEX 444 +// INDEX 443 uiEM_Dance [DANCE] // HASH_VALUE 445094284E01B41E -// INDEX 445 +// INDEX 444 uiEM_Defensive [DEFENSIVE] // HASH_VALUE 0AE14C204AE3EC2C -// INDEX 446 +// INDEX 445 uiEM_Depressed [DEPRESSED] // HASH_VALUE 46D3642D45E2643B -// INDEX 447 +// INDEX 446 uiEM_Desire [DESIRE] // HASH_VALUE 4A114C1F87D2B829 -// INDEX 448 +// INDEX 447 uiEM_Despaired [DESPAIRED] // HASH_VALUE CDF3CC358F510830 -// INDEX 449 +// INDEX 448 uiEM_Destructive [DESTRUCTIVE] // HASH_VALUE C58070160670601B -// INDEX 450 +// INDEX 449 uiEM_Die [DIE] // HASH_VALUE C7905C1686709427 -// INDEX 451 +// INDEX 450 uiEM_Dignified [DIGNIFIED] // HASH_VALUE 4AF1B81DCD51982C -// INDEX 452 +// INDEX 451 uiEM_Diplomatic [DIPLOMATIC] // HASH_VALUE 03B2DC260571F832 -// INDEX 453 +// INDEX 452 uiEM_Disappointed [DISAPPOINTED] // HASH_VALUE 40D4941054505448 -// INDEX 454 +// INDEX 453 uiEM_Discreet [DISCREET] // HASH_VALUE 07B2942846718C2D -// INDEX 455 +// INDEX 454 uiEM_Disdainful [DISDAINFUL] // HASH_VALUE 4AE390384C60042E -// INDEX 456 +// INDEX 455 uiEM_Disgruntled [DISGRUNTLED] // HASH_VALUE 08515C218F430C38 -// INDEX 457 +// INDEX 456 uiEM_Disgusted [DISGUSTED] // HASH_VALUE 4A21A41B4EA18C36 -// INDEX 458 +// INDEX 457 uiEM_Disillusioned [DISILLUSIONED] // HASH_VALUE 4CD4941044509404 -// INDEX 459 +// INDEX 458 uiEM_Dismayed [DISMAYED] // HASH_VALUE 4B828C34CAD1BC25 -// INDEX 460 +// INDEX 459 uiEM_Disoriented [DISORIENTED] // HASH_VALUE 8D018C1ECCD28C2E -// INDEX 461 +// INDEX 460 uiEM_Distracted [DISTRACTED] // HASH_VALUE 4054F4104C546450 -// INDEX 462 +// INDEX 461 uiEM_Doubtful [DOUBTFUL] // HASH_VALUE 4C50241040504404 -// INDEX 463 +// INDEX 462 uiEM_Dramatic [DRAMATIC] // HASH_VALUE 8AC0FC1ACEB01823 -// INDEX 464 +// INDEX 463 uiEM_Dreamy [DREAMY] // HASH_VALUE 4EA2DC2F8D72C032 -// INDEX 465 +// INDEX 464 uiEM_Drunk [DRUNK] // HASH_VALUE 4B92E436CDA2EC2B -// INDEX 466 +// INDEX 465 uiEM_Dutiful [DUTIFUL] // HASH_VALUE 0630801DC3017823 -// INDEX 467 +// INDEX 466 uiEM_Eager [EAGER] // HASH_VALUE CD929C26C8D2B831 -// INDEX 468 +// INDEX 467 uiEM_Earnest [EARNEST] // HASH_VALUE 54D4341440504404 -// INDEX 469 +// INDEX 468 uiEM_Ecstatic [ECSTATIC] // HASH_VALUE 48D074144050444C -// INDEX 470 +// INDEX 469 uiEM_Egoistic [EGOISTIC] // HASH_VALUE 09C2542C0CB1B025 -// INDEX 471 +// INDEX 470 uiEM_Embarrassed [EMBARRASSED] // HASH_VALUE 8CE0802008B1F039 -// INDEX 472 +// INDEX 471 uiEM_Emotional [EMOTIONAL] // HASH_VALUE 8A810C288CD1F837 -// INDEX 473 +// INDEX 472 uiEM_Emotionless [EMOTIONLESS] // HASH_VALUE 4814D41440504404 -// INDEX 474 +// INDEX 473 uiEM_Emphatic [EMPHATIC] // HASH_VALUE 0A71B4234CF09032 -// INDEX 475 +// INDEX 474 uiEM_Encouraging [ENCOURAGING] // HASH_VALUE 8301A426C8A17415 -// INDEX 476 +// INDEX 475 uiEM_Enraged [ENRAGED] // HASH_VALUE 44B2103282012442 -// INDEX 477 +// INDEX 476 uiEM_Enthusiastic [ENTHUSIASTIC] // HASH_VALUE 4E42F432CBD2F03C -// INDEX 478 +// INDEX 477 uiEM_Envious [ENVIOUS] // HASH_VALUE 4C5064144C506414 -// INDEX 479 +// INDEX 478 uiEM_Evil [EVIL] // HASH_VALUE C961E42989519C22 -// INDEX 480 +// INDEX 479 uiEM_Excited [EXCITED] // HASH_VALUE 5050841444D4940C -// INDEX 481 +// INDEX 480 uiEM_Exercise [EXERCISE] // HASH_VALUE C9A19C228FE3C836 -// INDEX 482 +// INDEX 481 uiEM_Exhausted [EXHAUSTED] // HASH_VALUE 4C730028C8B1BC34 -// INDEX 483 +// INDEX 482 uiEM_Exuberant [EXUBERANT] // HASH_VALUE 545014184C546420 -// INDEX 484 +// INDEX 483 uiEM_Faithful [FAITHFUL] // HASH_VALUE C42054168721B424 -// INDEX 485 +// INDEX 484 uiEM_Fanatical [FANATICAL] // HASH_VALUE 0C82A02D49C1B437 -// INDEX 486 +// INDEX 485 uiEM_Fastidious [FASTIDIOUS] // HASH_VALUE 8DF27C1EC690B42D -// INDEX 487 +// INDEX 486 uiEM_Fearful [FEARFUL] // HASH_VALUE 4C9494184C949418 -// INDEX 488 +// INDEX 487 uiEM_Firm [FIRM] // HASH_VALUE C7127C22C631C41E -// INDEX 489 +// INDEX 488 uiEM_FBT [FBT] // HASH_VALUE 0992C82EC9D1C42A -// INDEX 490 +// INDEX 489 uiEM_Forgive [FORGIVE] // HASH_VALUE 8A619821C8A2B42C -// INDEX 491 +// INDEX 490 uiEM_Fraternal [FRATERNAL] // HASH_VALUE 4450241858104438 -// INDEX 492 +// INDEX 491 uiEM_Friendly [FRIENDLY] // HASH_VALUE 8E21F4201112F034 -// INDEX 493 +// INDEX 492 uiEM_Frustrated [FRUSTRATED] // HASH_VALUE D1810C420C320C3B -// INDEX 494 +// INDEX 493 uiEM_Funny [FUNNY] // HASH_VALUE 4490541C5054F448 -// INDEX 495 +// INDEX 494 uiEM_Generous [GENEROUS] // HASH_VALUE 457053204410021E -// INDEX 496 +// INDEX 495 uiEM_Gimme5 [GIMME5] // HASH_VALUE 0F30042A4FB03830 -// INDEX 497 +// INDEX 496 uiEM_Gloomy [GLOOMY] // HASH_VALUE 8DC0FC3508F1D835 -// INDEX 498 +// INDEX 497 uiEM_Goofy [GOOFY] // HASH_VALUE 4A01CC2E0632BC21 -// INDEX 499 +// INDEX 498 uiEM_Great [GREAT] // HASH_VALUE 4C50241C4C50241C -// INDEX 500 +// INDEX 499 uiEM_Grin [GRIN] // HASH_VALUE 90232C33D142483C -// INDEX 501 +// INDEX 500 uiEM_Grumpy [GRUMPY] // HASH_VALUE D1E1402B13C15038 -// INDEX 502 +// INDEX 501 uiEM_Guilty [GUILTY] // HASH_VALUE CEA2CC328A32CC41 -// INDEX 503 +// INDEX 502 uiEM_Happy [HAPPY] // HASH_VALUE 861290F58881D8CD -// INDEX 504 +// INDEX 503 uiEM_Hardsilence [HARD SILENCE] // HASH_VALUE 4E9298258882DC3D -// INDEX 505 +// INDEX 504 uiEM_Haughty [HAUGHTY] // HASH_VALUE 0D82A0298A60BC2F -// INDEX 506 +// INDEX 505 uiEM_Helpful [HELPFUL] // HASH_VALUE C762742B45C16C2C -// INDEX 507 +// INDEX 506 uiEM_Heroic [HEROIC] // HASH_VALUE 4010942040109420 -// INDEX 508 +// INDEX 507 uiEM_Hiha [HIHA] // HASH_VALUE 8A81E0310C21F43C -// INDEX 509 +// INDEX 508 uiEM_Honest [HONEST] // HASH_VALUE 4A12AC2C4A41E42F -// INDEX 510 +// INDEX 509 uiEM_Hopeful [HOPEFUL] // HASH_VALUE 4414F42050D45430 -// INDEX 511 +// INDEX 510 uiEM_Hopeless [HOPELESS] // HASH_VALUE C6F0C8298BA0882D -// INDEX 512 +// INDEX 511 uiEM_Humble [HUMBLE] // HASH_VALUE 4D712C30D1113C3A -// INDEX 513 +// INDEX 512 uiEM_Hungry [HUNGRY] // HASH_VALUE 48320C418F429C1A -// INDEX 514 +// INDEX 513 uiEM_Hurried [HURRIED] // HASH_VALUE D32324488F932445 -// INDEX 515 +// INDEX 514 uiEM_Hurry [HURRY] // HASH_VALUE 4E61EC17CFA13021 -// INDEX 516 +// INDEX 515 uiEM_Hysterical [HYSTERICAL] // HASH_VALUE CCE1B0274C71F838 -// INDEX 517 +// INDEX 516 uiEM_Imploring [IMPLORING] // HASH_VALUE 8612AC184BD0C427 -// INDEX 518 +// INDEX 517 uiEM_Indifferent [INDIFFERENT] // HASH_VALUE 4801E82C47008C22 -// INDEX 519 +// INDEX 518 uiEM_Indignant [INDIGNANT] // HASH_VALUE 4B01E830C8E1B433 -// INDEX 520 +// INDEX 519 uiEM_Indulgent [INDULGENT] // HASH_VALUE 4C90E4245490540C -// INDEX 521 +// INDEX 520 uiEM_Innocent [INNOCENT] // HASH_VALUE 44D4E4244494540C -// INDEX 522 +// INDEX 521 uiEM_Insecure [INSECURE] // HASH_VALUE 0A62B0334A337434 -// INDEX 523 +// INDEX 522 uiEM_Interested [INTERESTED] // HASH_VALUE 0F21881C4641E041 -// INDEX 524 +// INDEX 523 uiEM_Jealous [JEALOUS] // HASH_VALUE 0823C4424A32B84D -// INDEX 525 +// INDEX 524 uiEM_Joyful [JOYFUL] // HASH_VALUE 4490942C4490942C -// INDEX 526 +// INDEX 525 uiEM_Kind [KIND] // HASH_VALUE 5894143058941430 -// INDEX 527 +// INDEX 526 uiEM_Lazy [LAZY] // HASH_VALUE 5450F43044909420 -// INDEX 528 +// INDEX 527 uiEM_Loathing [LOATHING] // HASH_VALUE 85508C2B09F0A41C -// INDEX 529 +// INDEX 528 uiEM_Logical [LOGICAL] // HASH_VALUE CB50F4324D301C32 -// INDEX 530 +// INDEX 529 uiEM_Lonely [LONELY] // HASH_VALUE 4454F4304454F430 -// INDEX 531 +// INDEX 530 uiEM_Loud [LOUD] // HASH_VALUE 4494F4304494F430 -// INDEX 532 +// INDEX 531 uiEM_Love [LOVE] // HASH_VALUE 8C6104288C11A432 -// INDEX 533 +// INDEX 532 uiEM_Loyal [LOYAL] // HASH_VALUE 0E330C4851120C33 -// INDEX 534 +// INDEX 533 uiEM_Lustful [LUSTFUL] // HASH_VALUE 0740A83DC5C1A83D -// INDEX 535 +// INDEX 534 uiEM_Malevolent [MALEVOLENT] // HASH_VALUE 08E1DC444A508819 -// INDEX 536 +// INDEX 535 uiEM_Malicious [MALICIOUS] // HASH_VALUE 4C5054344C505434 -// INDEX 537 +// INDEX 536 uiEM_Mean [MEAN] // HASH_VALUE C0D08C34C030B433 -// INDEX 538 +// INDEX 537 uiEM_Megalomaniac [MEGALOMANIAC] // HASH_VALUE 409454344C546424 -// INDEX 539 +// INDEX 538 uiEM_Merciful [MERCIFUL] // HASH_VALUE 48539C384E50182B -// INDEX 540 +// INDEX 539 uiEM_Mischievous [MISCHIEVOUS] // HASH_VALUE 88609C2AC870C82B -// INDEX 541 +// INDEX 540 uiEM_Mocking [MOCKING] // HASH_VALUE 91D3F43B0D92F045 -// INDEX 542 +// INDEX 541 uiEM_Nervous [NERVOUS] // HASH_VALUE 0CD3043C4E51842D -// INDEX 543 +// INDEX 542 uiEM_Neutral [NEUTRAL] // HASH_VALUE 44D0943844D09438 -// INDEX 544 +// INDEX 543 uiEM_Nice [NICE] // HASH_VALUE 894FFB003E2EE034 -// INDEX 545 +// INDEX 544 uiEM_Noclue [NO CLUE] // HASH_VALUE 4490F4384490F438 -// INDEX 546 +// INDEX 545 uiEM_None [NONE] // HASH_VALUE 4F41A8218691D437 -// INDEX 547 +// INDEX 546 uiEM_Nostalgic [NOSTALGIC] // HASH_VALUE C931E8469001FC37 -// INDEX 548 +// INDEX 547 uiEM_Obnoxious [OBNOXIOUS] // HASH_VALUE 0AE3B82707A1A43B -// INDEX 549 +// INDEX 548 uiEM_Obscure [OBSCURE] // HASH_VALUE 44D4243C4450344C -// INDEX 550 +// INDEX 549 uiEM_Obsessed [OBSESSED] // HASH_VALUE 4490643C44504438 -// INDEX 551 +// INDEX 550 uiEM_Offended [OFFENDED] // HASH_VALUE 4B02C438CD429839 -// INDEX 552 +// INDEX 551 uiEM_Optimistic [OPTIMISTIC] // HASH_VALUE 5050643C5050643C -// INDEX 553 +// INDEX 552 uiEM_Over [OVER] // HASH_VALUE 05C0501D86817822 -// INDEX 554 +// INDEX 553 uiEM_Pacific [PACIFIC] // HASH_VALUE 8C317C284971CC37 -// INDEX 555 +// INDEX 554 uiEM_Painful [PAINFUL] // HASH_VALUE 05918C1D4931782A -// INDEX 556 +// INDEX 555 uiEM_Panick [PANIC] // HASH_VALUE 4B11902ECBA3D037 -// INDEX 557 +// INDEX 556 uiEM_Patient [PATIENT] // HASH_VALUE 0D9278308CF2FC30 -// INDEX 558 +// INDEX 557 uiEM_Patriotic [PATRIOTIC] // HASH_VALUE 4010544040504438 -// INDEX 559 +// INDEX 558 uiEM_Pedantic [PEDANTIC] // HASH_VALUE 0EC27C1BCAE33840 -// INDEX 560 +// INDEX 559 uiEM_Perturbed [PERTURBED] // HASH_VALUE 5032AC44C913DC20 -// INDEX 561 +// INDEX 560 uiEM_Pessimistic [PESSIMISTIC] // HASH_VALUE 5414544054901430 -// INDEX 562 +// INDEX 561 uiEM_Petulant [PETULANT] // HASH_VALUE 4802B4250A00E034 -// INDEX 563 +// INDEX 562 uiEM_Philosophical [PHILOSOPHICAL] // HASH_VALUE 0C520046D152BC2E -// INDEX 564 +// INDEX 563 uiEM_Pitying [PITYING] // HASH_VALUE 4F62B436CDA1F837 -// INDEX 565 +// INDEX 564 uiEM_Playful [PLAYFUL] // HASH_VALUE 86F19822C861982C -// INDEX 566 +// INDEX 565 uiEM_Pleased [PLEASED] // HASH_VALUE CD71F441CCD2083B -// INDEX 567 +// INDEX 566 uiEM_Point [POINT] // HASH_VALUE 88F1EF29BE022330 -// INDEX 568 +// INDEX 567 uiEM_Pointback [POINT BACK] // HASH_VALUE 8243C8080F413F37 -// INDEX 569 +// INDEX 568 uiEM_Pointfront [POINT FRONT] // HASH_VALUE CCC12336BFA24733 -// INDEX 570 +// INDEX 569 uiEM_Pointleft [POINT LEFT] // HASH_VALUE 80B2E0004C821B3D -// INDEX 571 +// INDEX 570 uiEM_Pointright [POINT RIGHT] // HASH_VALUE C8D2B44049138C44 -// INDEX 572 +// INDEX 571 uiEM_Polite [POLITE] // HASH_VALUE 1022F03C4E022047 -// INDEX 573 +// INDEX 572 uiEM_Pompous [POMPOUS] // HASH_VALUE 44D4F4404C546448 -// INDEX 574 +// INDEX 573 uiEM_Powerful [POWERFUL] // HASH_VALUE 0C21D83C4EB2E02E -// INDEX 575 +// INDEX 574 uiEM_Praying [PRAYING] // HASH_VALUE CD73D83BD062F038 -// INDEX 576 +// INDEX 575 uiEM_Proud [PROUD] // HASH_VALUE CB81002B1112B038 -// INDEX 577 +// INDEX 576 uiEM_Provocative [PROVOCATIVE] // HASH_VALUE 0B6258599543BC25 -// INDEX 578 +// INDEX 577 uiEM_Puzzled [PUZZLED] // HASH_VALUE 0D52103F4C430033 -// INDEX 579 +// INDEX 578 uiEM_Quiet [QUIET] // HASH_VALUE 08D1C8344622D430 -// INDEX 580 +// INDEX 579 uiEM_Ready [READY] // HASH_VALUE 09D1842D0EE4F42C -// INDEX 581 +// INDEX 580 uiEM_Reassured [REASSURED] // HASH_VALUE 4932D03C88A1A835 -// INDEX 582 +// INDEX 581 uiEM_Rebellious [REBELLIOUS] // HASH_VALUE 48D0544850D45430 -// INDEX 583 +// INDEX 582 uiEM_Reckless [RECKLESS] // HASH_VALUE 4AB1E4394C22CC23 -// INDEX 584 +// INDEX 583 uiEM_Regretful [REGRETFUL] // HASH_VALUE C8B1AC2448818433 -// INDEX 585 +// INDEX 584 uiEM_Relaxed [RELAXED] // HASH_VALUE 4810544844506414 -// INDEX 586 +// INDEX 585 uiEM_Relieved [RELIEVED] // HASH_VALUE 4D82E835C8E2E429 -// INDEX 587 +// INDEX 586 uiEM_Reluctant [RELUCTANT] // HASH_VALUE C8A2AC3E8972D046 -// INDEX 588 +// INDEX 587 uiEM_Remorseful [REMORSEFUL] // HASH_VALUE 48D454484450E41C -// INDEX 589 +// INDEX 588 uiEM_Resigned [RESIGNED] // HASH_VALUE 09F46C40C6F3943F -// INDEX 590 +// INDEX 589 uiEM_Respectful [RESPECTFUL] // HASH_VALUE 46337C3A04C2784B -// INDEX 591 +// INDEX 590 uiEM_Revengeful [REVENGEFUL] // HASH_VALUE 44D0944844D09448 -// INDEX 592 +// INDEX 591 uiEM_Rice [RICE] // HASH_VALUE 481094484410540C -// INDEX 593 +// INDEX 592 uiEM_Ridicule [RIDICULE] // HASH_VALUE C96210498E11A42C -// INDEX 594 +// INDEX 593 uiEM_Righteous [RIGHTEOUS] // HASH_VALUE 4050F44840504438 -// INDEX 595 +// INDEX 594 uiEM_Romantic [ROMANTIC] // HASH_VALUE 4410544844105448 -// INDEX 596 +// INDEX 595 uiEM_Rude [RUDE] // HASH_VALUE 09D1682B85C27419 -// INDEX 597 +// INDEX 596 uiEM_Sad [SAD] // HASH_VALUE 88A284338BC2A817 -// INDEX 598 +// INDEX 597 uiEM_Sarcastic [SARCASTIC] // HASH_VALUE 09B1742C45D2781E -// INDEX 599 +// INDEX 598 uiEM_Scared [SCARED] // HASH_VALUE 4CD0344C44909410 -// INDEX 600 +// INDEX 599 uiEM_Scolding [SCOLDING] // HASH_VALUE 4202443E43F3443F -// INDEX 601 +// INDEX 600 uiEM_Sedate [SEDATE] // HASH_VALUE C9F1842AC9D1D037 -// INDEX 602 +// INDEX 601 uiEM_Selfish [SELFISH] // HASH_VALUE 4E02C0330BE3044A -// INDEX 603 +// INDEX 602 uiEM_Serious [SERIOUS] // HASH_VALUE 8902083E8940801B -// INDEX 604 +// INDEX 603 uiEM_Shameless [SHAMELESS] // HASH_VALUE 4450844C48D49440 -// INDEX 605 +// INDEX 604 uiEM_Sheepish [SHEEPISH] // HASH_VALUE 8AA2C0430B430444 -// INDEX 606 +// INDEX 605 uiEM_Shifty [SHIFTY] // HASH_VALUE 0430982D89F19427 -// INDEX 607 +// INDEX 606 uiEM_Shocked [SHOCKED] // HASH_VALUE 86F1474450130418 -// INDEX 608 +// INDEX 607 uiEM_Shutup [SHUT UP] // HASH_VALUE 10E3F4474E83383C -// INDEX 609 +// INDEX 608 uiEM_Shy [SHY] // HASH_VALUE 48D0944C48D0944C -// INDEX 610 +// INDEX 609 uiEM_Sigh [SIGH] // HASH_VALUE 0530A42D8AE19429 -// INDEX 611 +// INDEX 610 uiEM_Silence [SILENCE] // HASH_VALUE CE5108414C220844 -// INDEX 612 +// INDEX 611 uiEM_Silly [SILLY] // HASH_VALUE 8942083D4901A41F -// INDEX 613 +// INDEX 612 uiEM_Sincerely [SINCERELY] // HASH_VALUE 0BE2DC3BCDC31038 -// INDEX 614 +// INDEX 613 uiEM_Sleepy [SLEEPY] // HASH_VALUE 1123144B50C34844 -// INDEX 615 +// INDEX 614 uiEM_Sly [SLY] // HASH_VALUE 4551B42E47D1BC22 -// INDEX 616 +// INDEX 615 uiEM_Smack [SMACK] // HASH_VALUE 4454D44C4454D44C -// INDEX 617 +// INDEX 616 uiEM_Smug [SMUG] // HASH_VALUE 5173384DCFE33850 -// INDEX 618 +// INDEX 617 uiEM_Sorry [SORRY] // HASH_VALUE 5450044C4C546414 -// INDEX 619 +// INDEX 618 uiEM_Spiteful [SPITEFUL] // HASH_VALUE CE230037C9D0A42C -// INDEX 620 +// INDEX 619 uiEM_Squeamish [SQUEAMISH] // HASH_VALUE 7FFEFF270920D405 -// INDEX 621 +// INDEX 620 uiEM_Stop [HOLD ON] // HASH_VALUE 8C63FC46CE73C841 -// INDEX 622 +// INDEX 621 uiEM_Strong [STRONG] // HASH_VALUE 4054444C4C94F408 -// INDEX 623 +// INDEX 622 uiEM_Stubborn [STUBBORN] // HASH_VALUE 4B62F831CA719026 -// INDEX 624 +// INDEX 623 uiEM_Suffering [SUFFERING] // HASH_VALUE D1F3C82F0BF3F849 -// INDEX 625 +// INDEX 624 uiEM_Surprised [SURPRISED] // HASH_VALUE 1053EC3A0C92F044 -// INDEX 626 +// INDEX 625 uiEM_Suspicious [SUSPICIOUS] // HASH_VALUE 4C54145044909450 -// INDEX 627 +// INDEX 626 uiEM_Taunting [TAUNTING] // HASH_VALUE 8E028C2686B1D032 -// INDEX 628 +// INDEX 627 uiEM_Terrified [TERRIFIED] // HASH_VALUE 4C5084504C54642C -// INDEX 629 +// INDEX 628 uiEM_Thankful [THANKFUL] // HASH_VALUE D333DC370DF22854 -// INDEX 630 +// INDEX 629 uiEM_Thirsty [THIRSTY] // HASH_VALUE 0BD38C440AF2C83F -// INDEX 631 +// INDEX 630 uiEM_Thoughtful [THOUGHTFUL] // HASH_VALUE 4852D0264C429C2F -// INDEX 632 +// INDEX 631 uiEM_Tired [TIRED] // HASH_VALUE 4410F45054901448 -// INDEX 633 +// INDEX 632 uiEM_Tolerant [TOLERANT] // HASH_VALUE 54D024504450C408 -// INDEX 634 +// INDEX 633 uiEM_Troubled [TROUBLED] // HASH_VALUE 0951EC2D4BD2BC28 -// INDEX 635 +// INDEX 634 uiEM_Uncertain [UNCERTAIN] // HASH_VALUE CEA2A02C4A52344E -// INDEX 636 +// INDEX 635 uiEM_Unhappy [UNHAPPY] // HASH_VALUE 0F22E4330BB0E43A -// INDEX 637 +// INDEX 636 uiEM_Unwilling [UNWILLING] // HASH_VALUE 449054584C546414 -// INDEX 638 +// INDEX 637 uiEM_Vengeful [VENGEFUL] // HASH_VALUE 5450145C5450145C -// INDEX 639 +// INDEX 638 uiEM_Wait [WAIT] // HASH_VALUE 4C94145C4C94145C -// INDEX 640 +// INDEX 639 uiEM_Warm [WARM] // HASH_VALUE 5894145C5894145C -// INDEX 641 +// INDEX 640 uiEM_Wary [WARY] // HASH_VALUE 4494145C4494145C -// INDEX 642 +// INDEX 641 uiEM_Wave [WAVE] // HASH_VALUE 4871B832CCE1CC33 -// INDEX 643 +// INDEX 642 uiEM_Whine [WHINE] // HASH_VALUE 0731883687727424 -// INDEX 644 +// INDEX 643 uiEM_Wicked [WICKED] // HASH_VALUE 44D4945C44D4945C -// INDEX 645 +// INDEX 644 uiEM_Wise [WISE] // HASH_VALUE 0E33DC471002083E -// INDEX 646 +// INDEX 645 uiEM_Wistful [WISTFUL] // HASH_VALUE 4832F44AD0D2C029 -// INDEX 647 +// INDEX 646 uiEM_Worried [WORRIED] // HASH_VALUE 06D1DC499002C024 -// INDEX 648 +// INDEX 647 uiEM_Wounded [WOUNDED] // HASH_VALUE 4CD414644CD41464 -// INDEX 649 +// INDEX 648 uiEM_Yawn [YAWN] // HASH_VALUE 34020B2B76420B3C -// INDEX 650 +// INDEX 649 uiEM_Youandme [YOU AND ME] // HASH_VALUE 6C98E4246C98E424 -// INDEX 651 +// INDEX 650 uimInfos [Info] // HASH_VALUE 08F0D4144B50E812 -// INDEX 652 +// INDEX 651 uiCombatTitle [COMBAT] // HASH_VALUE 1C8983949FA4B3AE -// INDEX 653 +// INDEX 652 uiDesertRawMats [Desert Exotic Raw Materials] // HASH_VALUE 9C79AB96DFA4AFB9 -// INDEX 654 +// INDEX 653 uiForestRawMats [Forest Exotic Raw Materials] // HASH_VALUE 1D38C39A1EC463B8 -// INDEX 655 +// INDEX 654 uiJungleRawMats [Jungle Exotic Raw Materials] // HASH_VALUE A62658475B372763 -// INDEX 656 +// INDEX 655 uiLakeRawMats [Lakes Exotic Raw Materials] // HASH_VALUE ED681B77D7E9C824 -// INDEX 657 +// INDEX 656 uiComStaminaCost [Stamina Cost:] // HASH_VALUE 4C50F40C44D02414 -// INDEX 658 +// INDEX 657 uiCommerceTitle [COMMERCE] // HASH_VALUE A118F8336F2A3F77 -// INDEX 659 +// INDEX 658 uittEval [Evaluate raw material price] +// Wind directions // HASH_VALUE 54D4745C54D4745C -// INDEX 660 +// INDEX 659 uiW [W] // HASH_VALUE 5394545852946454 -// INDEX 661 +// INDEX 660 uiWSW [WSW] // HASH_VALUE 54D4744C54D4744C -// INDEX 662 +// INDEX 661 uiSW [SW] // HASH_VALUE 5154445051145450 -// INDEX 663 +// INDEX 662 uiSSW [SSW] // HASH_VALUE 50D4344C50D4344C -// INDEX 664 +// INDEX 663 uiS [S] // HASH_VALUE CD12FC3ECDF3C43E -// INDEX 665 +// INDEX 664 uiSSE [SSE] // HASH_VALUE 44D4544C44D4544C -// INDEX 666 +// INDEX 665 uiSE [SE] // HASH_VALUE C731C4224A318C30 -// INDEX 667 +// INDEX 666 uiESE [ESE] // HASH_VALUE 4450541444505414 -// INDEX 668 +// INDEX 667 uiE [E] // HASH_VALUE 86E09C1DC8E07826 -// INDEX 669 +// INDEX 668 uiENE [ENE] // HASH_VALUE 4490543844905438 -// INDEX 670 +// INDEX 669 uiNE [NE] // HASH_VALUE 0A70C02F0A009C2F -// INDEX 671 +// INDEX 670 uiNNE [NNE] // HASH_VALUE 4C90E4384C90E438 -// INDEX 672 +// INDEX 671 uiN [N] // HASH_VALUE 8EB208418E212C41 -// INDEX 673 +// INDEX 672 uiNNW [NNW] // HASH_VALUE 5490743854907438 -// INDEX 674 +// INDEX 673 uiNW [NW] // HASH_VALUE 12432C53D043504A -// INDEX 675 +// INDEX 674 uiWNW [WNW] // HASH_VALUE C0222506816F0609 -// INDEX 676 +// INDEX 675 uiRadarZoom0 [25m] // HASH_VALUE 01020907C07FFE02 -// INDEX 677 +// INDEX 676 uiRadarZoom1 [50m] // HASH_VALUE 6C4C20C46C4C20C4 -// INDEX 678 +// INDEX 677 uiRadarZoom2 [125m] // HASH_VALUE 6C0C50C86C0C50C8 -// INDEX 679 +// INDEX 678 uiRadarZoom3 [250m] // HASH_VALUE 5864AFA5A7778451 -// INDEX 680 +// INDEX 679 uimZoomIn [Zoom in] // HASH_VALUE 6CD8F468745CF480 -// INDEX 681 +// INDEX 680 uimZoomOut [Zoom out] // HASH_VALUE 7212E837BB01C03B -// INDEX 682 +// INDEX 681 uiNotReceived [NOT RECEIVED] // HASH_VALUE 8ADF983D3FA273FD -// INDEX 683 +// INDEX 682 uiTypeOfObject [TYPE OF OBJECT] // HASH_VALUE 882288228731AC25 -// INDEX 684 +// INDEX 683 uiDesign [DESIGN] // HASH_VALUE 8CB1F43C4E73043F -// INDEX 685 +// INDEX 684 uiOptionals [OPTIONS] // HASH_VALUE 4C50544458149450 -// INDEX 686 +// INDEX 685 uiQuantity [QUANTITY] // HASH_VALUE 4CD0F4504CD0F450 -// INDEX 687 +// INDEX 686 uiTool [TOOL] // HASH_VALUE 2168388D6929D4AC -// INDEX 688 +// INDEX 687 uiMaterials [Materials] // HASH_VALUE 4C42C836C691B027 -// INDEX 689 +// INDEX 688 uiDifficulty [DIFFICULTY] // HASH_VALUE C371183278710028 -// INDEX 690 +// INDEX 689 uiStaminaCost [STAMINA COST] // HASH_VALUE 1053D0430C430C3D -// INDEX 691 +// INDEX 690 uiResult [RESULT] // HASH_VALUE CE71233E80820432 -// INDEX 692 +// INDEX 691 uiInventoryFull [INVENTORY FULL] // HASH_VALUE D9F4B3922521435D -// INDEX 693 +// INDEX 692 uiBonusURInAWorkshop [Bonus: You are in a Workshop!] // HASH_VALUE 3F32C42ACACEB43B -// INDEX 694 +// INDEX 693 uiSourceObject [SOURCE OBJECT] // HASH_VALUE C2D0240CB2127450 -// INDEX 695 +// INDEX 694 uiFaberCreateTitle [CRAFTER CREATING] // HASH_VALUE 4C4F9C2A89C1E804 -// INDEX 696 +// INDEX 695 uiFaberPlanSel [PLAN SELECTION] // HASH_VALUE 4592B4FC8132D424 -// INDEX 697 +// INDEX 696 uiFaberRepairTitle [CRAFTER REPAIRING] // HASH_VALUE C6F0BC2AB2127444 -// INDEX 698 +// INDEX 697 uiFaberRefineTitle [CRAFTER REFINING] // HASH_VALUE 6C98E4246C98E424 -// INDEX 699 +// INDEX 698 uimFaInfos [Info] // HASH_VALUE E41A4CE4F01AAAAA -// INDEX 700 +// INDEX 699 uimFaReset [Reset to Default] // HASH_VALUE 68661C829C770C7B -// INDEX 701 +// INDEX 700 uimFaClear [Clear] // HASH_VALUE EAA1B744DD161B17 -// INDEX 702 +// INDEX 701 uiItem1to5 [Item level from 1 to 5] // HASH_VALUE D77597585096C71E -// INDEX 703 +// INDEX 702 uiItem6to10 [Item level from 6 to 10] // HASH_VALUE 6CB017288F959F21 -// INDEX 704 +// INDEX 703 uiItem11to15 [Item level from 11 to 15] // HASH_VALUE 6CB02B284EA59F21 -// INDEX 705 +// INDEX 704 uiItem16to20 [Item level from 16 to 20] // HASH_VALUE 6CB017298FA59F21 -// INDEX 706 +// INDEX 705 uiItem21to25 [Item level from 21 to 25] // HASH_VALUE 8C660122CF25B146 -// INDEX 707 +// INDEX 706 uittClickSelMat [Click to select raw material from your inventory] // HASH_VALUE 36FED3B3F9673180 -// INDEX 708 +// INDEX 707 uittDropPlan [Drop a Craft plan here to create an item] // HASH_VALUE 2F8F8856F46D4C19 -// INDEX 709 +// INDEX 708 uittClickSelTool [Click to select a tool from your sheaths] // HASH_VALUE 5D24E07C5DFACCB8 -// INDEX 710 +// INDEX 709 uittDefComp [Default composition] // HASH_VALUE 6819348DE815BFAF -// INDEX 711 +// INDEX 710 uittClearComp [Clear composition] // HASH_VALUE 57EBB87AEEB58298 -// INDEX 712 +// INDEX 711 uittStartFaComp [Start Crafter creation] // HASH_VALUE 63BABF73C899ACD2 -// INDEX 713 +// INDEX 712 uittDropItem [Drop an item here to repair] // HASH_VALUE 2F8F8856F46D4C19 -// INDEX 714 +// INDEX 713 uittClickTool [Click to select a tool from your sheaths] // HASH_VALUE 2D276F98EAB86A9A -// INDEX 715 +// INDEX 714 uittStartFaRepair [Start Crafter repair] // HASH_VALUE 63E9D37B4599ACD2 -// INDEX 716 +// INDEX 715 uittDropItRef [Drop an item here to refine] // HASH_VALUE EA778F8EEAB86A9A -// INDEX 717 +// INDEX 716 uittStartFaRefine [Start Crafter refine] +// User Interface Game Configuration // HASH_VALUE 6C08D4806C08D480 -// INDEX 718 +// INDEX 717 uigcUnitMeters [ m] // HASH_VALUE 112B684E2DA4C4AA -// INDEX 719 +// INDEX 718 uigcUnitChar [ characters] // HASH_VALUE 2448509424485094 -// INDEX 720 +// INDEX 719 uigcUnitPercent [%] // HASH_VALUE 70582440208C4494 -// INDEX 721 +// INDEX 720 uigcPreSet [Preset: ] // HASH_VALUE CEA2083E8EF12841 -// INDEX 722 +// INDEX 721 uigcPreSetLow [LOW] // HASH_VALUE 48B184334741A43B -// INDEX 723 +// INDEX 722 uigcPreSetMedium [MEDIUM] // HASH_VALUE 8C42E02F0C01D422 -// INDEX 724 +// INDEX 723 uigcPreSetNormal [NORMAL] // HASH_VALUE 48D0942048D09420 -// INDEX 725 +// INDEX 724 uigcPreSetHigh [HIGH] // HASH_VALUE D292302812911034 -// INDEX 726 +// INDEX 725 uigcPreSetCustom [CUSTOM] // HASH_VALUE 91E2EC368BB3DC36 -// INDEX 727 +// INDEX 726 uittGCValid [APPLY] // HASH_VALUE 0350481983A0741B -// INDEX 728 +// INDEX 727 uittGCCancel [CANCEL] // HASH_VALUE 0350481983A0741B -// INDEX 729 +// INDEX 728 uiGCCancel [CANCEL] // HASH_VALUE 91E2EC368BB3DC36 -// INDEX 730 +// INDEX 729 uiGCApply [APPLY] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 731 +// INDEX 730 uiGCOk [OK] // HASH_VALUE 741C5450385824D4 -// INDEX 732 +// INDEX 731 uigcTextureMode [Texture:] // HASH_VALUE 3A8B8E2375BD4DEB -// INDEX 733 +// INDEX 732 uigcLowTextureMode [LOW (32 MB)] // HASH_VALUE 035F77F63D6EB2F1 -// INDEX 734 +// INDEX 733 uigcNormalTextureMode [NORMAL (64 MB)] // HASH_VALUE 404EC90ABAABC2C2 -// INDEX 735 +// INDEX 734 uigcHighTextureMode [HIGH (128 MB)] // HASH_VALUE 14D8DB8825D52063 -// INDEX 736 +// INDEX 735 uigcScreenRatio [Screen Ratio:] // HASH_VALUE 744C6CD5F55C50DB -// INDEX 737 +// INDEX 736 uigcScreenRatio43 [4:3] // HASH_VALUE 388C60C4388C60C4 -// INDEX 738 +// INDEX 737 uigcScreenRatio169 [16:9] // HASH_VALUE F298306832951094 -// INDEX 739 +// INDEX 738 uigcScreenRatioCustom [Custom] -// HASH_VALUE 585B89C8F0076FAC -// INDEX 740 +// HASH_VALUE 809E7BF6406CBC22 +// INDEX 739 uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n Change this if you don't have a standard 4:3 monitor.\n - Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Ryzom Core will take care of it.] + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] // HASH_VALUE 5050241C50D09420 -// INDEX 741 +// INDEX 740 uigcGraph [GRAPHICS] // HASH_VALUE 4871AC1F06706826 -// INDEX 742 +// INDEX 741 uigcGeneral [GENERAL] // HASH_VALUE 07108C2208C1A426 -// INDEX 743 +// INDEX 742 uigcLandscape [LANDSCAPE] // HASH_VALUE 4340882E4130D421 -// INDEX 744 +// INDEX 743 uigcSpecialFX [SPECIAL EFFECTS] // HASH_VALUE CBB2902AC7A1C417 -// INDEX 745 +// INDEX 744 uigcCharacter [CHARACTERS] // HASH_VALUE 4490143044D01454 -// INDEX 746 +// INDEX 745 uigcLanguage [LANGUAGE] // HASH_VALUE 4B11801245F1C839 -// INDEX 747 +// INDEX 746 uigcInterface [INTERFACE] // HASH_VALUE 8A61DC29CDA19836 -// INDEX 748 +// INDEX 747 uigcHUD [HUD] // HASH_VALUE 8D91AC32CB222C50 -// INDEX 749 +// INDEX 748 uigcAlphaColor [WINDOWS] // HASH_VALUE 4B91A0183D401B2A -// INDEX 750 +// INDEX 749 uigcWinColor [HEADING COLORS] // HASH_VALUE C641800845B17CD6 -// INDEX 751 +// INDEX 750 uigcWinColorR2 [RING HEADERS] // HASH_VALUE 5450840C5450840C -// INDEX 752 +// INDEX 751 uigcChatColor [CHAT] // HASH_VALUE 4B01AC26C830BC29 -// INDEX 753 +// INDEX 752 uigcEnglish [ENGLISH] // HASH_VALUE 4C5024185050140C -// INDEX 754 +// INDEX 753 uigcFrancais [FRANCAIS] // HASH_VALUE CB030832CC715422 -// INDEX 755 +// INDEX 754 uigcDeutch [DEUTSCH] // HASH_VALUE 0912144D9193DC2A -// INDEX 756 +// INDEX 755 uigcRussian [RUSSIAN] // HASH_VALUE CBC1A432CBD2FC37 -// INDEX 757 +// INDEX 756 uigcSpanish [SPANISH] -// HASH_VALUE A9D3CC17D0134551 -// INDEX 758 -uigcRequestReboot [Ryzom Core needs to be restarted to apply the changes. Restart now?] +// HASH_VALUE 90F5662FCE2C23B4 +// INDEX 757 +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] // HASH_VALUE 11D2F0404EC20442 -// INDEX 759 +// INDEX 758 uigcInput [INPUT] // HASH_VALUE 4D52DC344F71D43A -// INDEX 760 +// INDEX 759 uigcMouse [MOUSE] // HASH_VALUE 4054542C4494143C -// INDEX 761 +// INDEX 760 uigcKeyboard [KEYBOARD] // HASH_VALUE CC62F0348FC2D43A -// INDEX 762 +// INDEX 761 uigcSound [SOUND] // HASH_VALUE 07F1B03C09518420 -// INDEX 763 +// INDEX 762 uigcLandmarkColor [LANDMARKS] // HASH_VALUE 38D4041838D40418 -// INDEX 764 +// INDEX 763 uiFPS [FPS:] // HASH_VALUE 2A19E06B0573BCB0 -// INDEX 765 +// INDEX 764 uiGeneralColor [General Options] // HASH_VALUE ABBAA4A89C540447 -// INDEX 766 +// INDEX 765 uiScreen [Screen Control] // HASH_VALUE 7498F40C74DC14C8 -// INDEX 767 +// INDEX 766 uiContrast [Contrast] // HASH_VALUE 6F181CA1ECB71C9B -// INDEX 768 +// INDEX 767 uiLuminosity [Luminosity] // HASH_VALUE 6636DC76DF76DC82 -// INDEX 769 +// INDEX 768 uiGamma [Gamma] // HASH_VALUE 5307508C1E66B098 -// INDEX 770 +// INDEX 769 uiDivideTxBy2 [Low Resolution Textures] // HASH_VALUE 201024586098944C -// INDEX 771 +// INDEX 770 uiWaitVBL [VBL Sync] // HASH_VALUE 6CA7B090A988CC8A -// INDEX 772 +// INDEX 771 uiFullscreen [Fullscreen] // HASH_VALUE A3F2CB94EAD8D0BB -// INDEX 773 +// INDEX 772 uiLandGeneral [Landscape Options] // HASH_VALUE 1F160C8228C9A4A6 -// INDEX 774 +// INDEX 773 uiLand [Landscape] // HASH_VALUE 209C14187058C40C -// INDEX 775 +// INDEX 774 uiVision [Far Clip] // HASH_VALUE 23926B7513882442 -// INDEX 776 +// INDEX 775 uiTileNear [Tile Near Clip] // HASH_VALUE F0B9B0932419D0A7 -// INDEX 777 +// INDEX 776 uiThreshold [Quality] // HASH_VALUE E8FA7468E8B6B2C6 -// INDEX 778 +// INDEX 777 uiMicroVeget [Micro-Vegetation] // HASH_VALUE B1FAC08AE1175C9A -// INDEX 779 +// INDEX 778 uiMicroVegetDensity [Density] // HASH_VALUE 6348886E4934D4A1 -// INDEX 780 +// INDEX 779 uiFXGeneral [Special Effects] // HASH_VALUE A0EAD4896C97ACBF -// INDEX 781 +// INDEX 780 uiFxLimitations [Limitations] // HASH_VALUE 59566F6228841377 -// INDEX 782 +// INDEX 781 uiFxMaxPoly [Max. Polygons] // HASH_VALUE 5417F477DEA4E483 -// INDEX 783 +// INDEX 782 uiFxCloud [Enable Clouds] // HASH_VALUE F0B9B0932419D0A7 -// INDEX 784 +// INDEX 783 uiFxCloudQuality [Quality] // HASH_VALUE 6ABAAC8EDE709CB2 -// INDEX 785 +// INDEX 784 uiFxCloudUpdate [Update Frequency] // HASH_VALUE A89984725FF26848 -// INDEX 786 +// INDEX 785 uiFxShadow [Enable Shadows] // HASH_VALUE 1B24C4621310A089 -// INDEX 787 +// INDEX 786 uiFxBloom [Enable Bloom] // HASH_VALUE 1529088264060C9F -// INDEX 788 +// INDEX 787 uiFxSquareBloom [Square Filter] // HASH_VALUE B1FAC08AE1175C9A -// INDEX 789 +// INDEX 788 uiFxDensityBloom [Density] // HASH_VALUE 574DC9DBE7F14492 -// INDEX 790 +// INDEX 789 uiFxTooltipBloom [Your configuration does not support the Bloom effect. Try to update your drivers.] // HASH_VALUE E392F78DEC0988B7 -// INDEX 791 +// INDEX 790 uiCharPoly [Character Options] // HASH_VALUE 6926DC6AEBB4EC89 -// INDEX 792 +// INDEX 791 uiCharModel [Models] // HASH_VALUE 59566F6228841377 -// INDEX 793 +// INDEX 792 uiCharMaxPoly [Max. Polygons] // HASH_VALUE 81335271C477FB3C -// INDEX 794 +// INDEX 793 uiCharMaxNotCLod [Max. High Def.] // HASH_VALUE 209C14187058C40C -// INDEX 795 +// INDEX 794 uiCharFarClip [Far Clip] // HASH_VALUE A5D8B4549FFE67AD -// INDEX 796 +// INDEX 795 uiEnableRacialAnimation [Enable Racial Animations] // HASH_VALUE 5CDA8874D1C96450 -// INDEX 797 +// INDEX 796 uiHDTexture [High Resolution Texture] // HASH_VALUE 8A61DC29CDA19836 -// INDEX 798 +// INDEX 797 uiHud [HUD] // HASH_VALUE 6EEB300CCB28D4BA -// INDEX 799 +// INDEX 798 uiHardwareCursor [Hardware Cursor] // HASH_VALUE 33832A66F2D875AC -// INDEX 800 +// INDEX 799 uiActivateHardwareCursor [Do you want to activate the Hardware cursor?] // HASH_VALUE 90A54C8E6B99734F -// INDEX 801 +// INDEX 800 uiShowUnderCursor [Show Under Cursor] // HASH_VALUE A8B74796A9F41865 -// INDEX 802 +// INDEX 801 uiShowTargeted [Show Targeted] // HASH_VALUE 1059D08AE182839E -// INDEX 803 +// INDEX 802 uiSelectWithRClick [Right-Clicking Also Selects] // HASH_VALUE 4E72B87EAB35E4A3 -// INDEX 804 +// INDEX 803 uiFollowOnAtk [Follow the Attacked Target] // HASH_VALUE 7EB8F3F06CC41068 -// INDEX 805 +// INDEX 804 uiAtkOnSelect [Attack the Target As Soon As Selected] // HASH_VALUE 6E56639A1AD5F44D -// INDEX 806 +// INDEX 805 uiCharFade [User Character Fading] // HASH_VALUE AD2978831FA8B4A5 -// INDEX 807 +// INDEX 806 uiCharOpacityMin [Opacity] // HASH_VALUE 9421F4D3448AC4B1 -// INDEX 808 +// INDEX 807 uiCurrentActionOut [Dynamic Display of Current Action] // HASH_VALUE 712E2893EF47BFA4 -// INDEX 809 +// INDEX 808 uittCurrentActionOut [If checked, the @{6F6F}current action@{FFFF} is displayed beneath/above the action bar when needed.\n If unchecked, the @{6F6F}current action@{FFFF} is displayed in the player window.] // HASH_VALUE 2909F07F0AE530C3 -// INDEX 810 +// INDEX 809 uiGlobalColor [Windows Options] // HASH_VALUE A8A6A37F24663461 -// INDEX 811 +// INDEX 810 uiUIColor [User Interface Background Colors] // HASH_VALUE 6B896489DE73843C -// INDEX 812 +// INDEX 811 uiGlobalOpacity [Global Opacity] // HASH_VALUE 268344759A87436A -// INDEX 813 +// INDEX 812 uiMouseOverOpacity [Mouse-Over Opacity] // HASH_VALUE 2B4AE092E447E07F -// INDEX 814 +// INDEX 813 uiColorD [Daytime] // HASH_VALUE E0462889EFAAE0AC -// INDEX 815 +// INDEX 814 uiColorN [Nighttime] // HASH_VALUE 2A779353CF6F67AC -// INDEX 816 +// INDEX 815 uiDefDayCol [Define Daytime UI Color] // HASH_VALUE 18D6983FCFF4B08E -// INDEX 817 +// INDEX 816 uiDefNightCol [Define Nighttime UI Color] // HASH_VALUE EC67C3558E6F67B1 -// INDEX 818 +// INDEX 817 uittColDay [Choose Daytime UI Color] // HASH_VALUE DB96A03ECFF4C499 -// INDEX 819 +// INDEX 818 uittColNight [Choose Nighttime UI Color] // HASH_VALUE A836B4862BC68C7A -// INDEX 820 +// INDEX 819 uiAlphaBG [Background] // HASH_VALUE 7498F40C701CE494 -// INDEX 821 +// INDEX 820 uiAlphaContent [Contents] // HASH_VALUE A836B4862BC68C7A -// INDEX 822 +// INDEX 821 uiAlphaRolloverBG [Background] // HASH_VALUE 7498F40C701CE494 -// INDEX 823 +// INDEX 822 uiAlphaRolloverContent [Contents] // HASH_VALUE A1E43C6A1BA05492 -// INDEX 824 +// INDEX 823 uiRolloverAlphaSpeed [Fading Speed] // HASH_VALUE 63372888A6D9B4B2 -// INDEX 825 +// INDEX 824 uiContainer [Container] // HASH_VALUE 87DBB069CE393C33 -// INDEX 826 +// INDEX 825 uiChatColors [Chat Colors and Options] // HASH_VALUE EB27288CA3A73480 -// INDEX 827 +// INDEX 826 uiGuildColor [Guild] // HASH_VALUE 297ABC379F315466 -// INDEX 828 +// INDEX 827 uittChooseGuildColor [Choose color for guild messages] // HASH_VALUE 6766949A21859422 -// INDEX 829 +// INDEX 828 uiCCDGuild [Choose Guild Message Color] // HASH_VALUE 6C5854506C585450 -// INDEX 830 +// INDEX 829 uiTeamColor [Team] // HASH_VALUE A858F045E7027B65 -// INDEX 831 +// INDEX 830 uittChooseTeamColor [Choose color for team messages] // HASH_VALUE C6A8D07BD455B472 -// INDEX 832 +// INDEX 831 uiCCDTeam [Choose Team Message Color] // HASH_VALUE 5E793C80E2179C8E -// INDEX 833 +// INDEX 832 uiSayColor [Say] // HASH_VALUE 275ABB379F315F73 -// INDEX 834 +// INDEX 833 uittChooseSayColor [Choose color for 'say' messages] // HASH_VALUE 1737747819859422 -// INDEX 835 +// INDEX 834 uiCCDSay [Choose 'Say' Message Color] // HASH_VALUE 6F087CA426F894AB -// INDEX 836 +// INDEX 835 uiShoutColor [Shout] // HASH_VALUE 6D79A36596B58875 -// INDEX 837 +// INDEX 836 uittChooseShoutColor [Choose color for 'shout' messages] // HASH_VALUE 2C19C06AC7FC6791 -// INDEX 838 +// INDEX 837 uiCCDShout [Choose 'Shout' Message Color] // HASH_VALUE 6C1854506C185450 -// INDEX 839 +// INDEX 838 uiTellColor [Tell] // HASH_VALUE AC6A833F58C07C60 -// INDEX 840 +// INDEX 839 uittChooseTellColor [Choose color for 'tell' messages] // HASH_VALUE 9FF9C076D9005267 -// INDEX 841 +// INDEX 840 uiCCDTell [Choose 'Tell' Message Color] // HASH_VALUE 0A51C82F8B019431 -// INDEX 842 +// INDEX 841 uiNpcColor [NPC] // HASH_VALUE A06710452BD4F026 -// INDEX 843 +// INDEX 842 uittChooseNpcColor [Choose color for NPC messages] // HASH_VALUE D9F0E43D1A31A8BA -// INDEX 844 +// INDEX 843 uiCCDNpc [Choose NPC Message Color] // HASH_VALUE A76B9466A5AB948F -// INDEX 845 +// INDEX 844 uiCiviColor [Civilization] // HASH_VALUE C82E7DA66B642CCF -// INDEX 846 +// INDEX 845 uittChooseCiviColor [Choose color for civilization messages] // HASH_VALUE 06C8D4E8A415D06C -// INDEX 847 +// INDEX 846 uiCCDCivi [Choose Civilization Message Color] // HASH_VALUE A65994AEEEFA08B2 -// INDEX 848 +// INDEX 847 uiTerriColor [Territory] // HASH_VALUE 6E7B9DABA776A06A -// INDEX 849 +// INDEX 848 uittChooseTerriColor [Choose color for territory messages] // HASH_VALUE 2C69ACE8E6D3A0C9 -// INDEX 850 +// INDEX 849 uiCCDTerri [Choose Territory Message Color] // HASH_VALUE 7458E45464DC2494 -// INDEX 851 +// INDEX 850 uiUnivColor [Universe] // HASH_VALUE F60B20A6EC859C69 -// INDEX 852 +// INDEX 851 uittChooseUnivColor [Choose color for 'universe' messages] // HASH_VALUE AC945A24CB76E8B7 -// INDEX 853 +// INDEX 852 uiCCDUniv [Choose 'Universe' Message Color] // HASH_VALUE A807887AA7B6AC97 -// INDEX 854 +// INDEX 853 uiRegionColor [Region] // HASH_VALUE 2C79B03F5834885D -// INDEX 855 +// INDEX 854 uittChooseRegionColor [Choose color for region messages] // HASH_VALUE 0643DA51768987E1 -// INDEX 856 +// INDEX 855 uittChatEnter [If you check this box, you will not leave the chat after sending a message.\n You can also use the @{6F6F}/chat @{FFFF}command to go from one mode to another.] // HASH_VALUE 5FC9C887A40252AE -// INDEX 857 +// INDEX 856 uiCCDRegion [Choose Region Message color] // HASH_VALUE 6B99A05855449B8A -// INDEX 858 +// INDEX 857 uiWinColors [Heading Colors] // HASH_VALUE B1290C7EE9B3A44C -// INDEX 859 +// INDEX 858 uiPlaColor [Player Windows] // HASH_VALUE 2D69E47766429439 -// INDEX 860 +// INDEX 859 uiAniColor [Animal Windows] // HASH_VALUE EBF8D8876877C787 -// INDEX 861 +// INDEX 860 uiComColor [Communication Window] // HASH_VALUE E8F508995165FCA6 -// INDEX 862 +// INDEX 861 uiInvColor [Action Progression Window] // HASH_VALUE AEE8C478EB09AFBC -// INDEX 863 +// INDEX 862 uiOptColor [Configuration Windows] // HASH_VALUE 8EFAE89BA654D4A6 -// INDEX 864 +// INDEX 863 uiLabColor [Orientation Windows] // HASH_VALUE 1CF9B853D3749B2C -// INDEX 865 +// INDEX 864 uiMemColor [Guild, Team and Chat Windows] // HASH_VALUE AF9944142E690CEC -// INDEX 866 +// INDEX 865 uiHelColor [Help Windows] // HASH_VALUE 8FCAD88EA7F4ACA6 -// INDEX 867 +// INDEX 866 uiInfColor [Information Windows] // HASH_VALUE 6753BC9D95381BA2 -// INDEX 868 +// INDEX 867 uiTraColor [Trade Windows] // HASH_VALUE D0265769DFC2108C -// INDEX 869 +// INDEX 868 uiBotColor [NPC Windows] // HASH_VALUE EA6925F0E1C34325 -// INDEX 870 +// INDEX 869 uiCCDPla [Choose Player Window Heading Color] // HASH_VALUE AA6859EA997E6F76 -// INDEX 871 +// INDEX 870 uiCCDAni [Choose Animals Window Header color] // HASH_VALUE E3AF7165B7AAE98C -// INDEX 872 +// INDEX 871 uiCCDCom [Choose Communication Window Heading Color] // HASH_VALUE 6C6871E71DC34321 -// INDEX 873 +// INDEX 872 uiCCDInv [Choose Action Window Heading Color] // HASH_VALUE E03F7565B79B1985 -// INDEX 874 +// INDEX 873 uiCCDOpt [Choose Configuration Window Heading Color] // HASH_VALUE 2D526909FECB0924 -// INDEX 875 +// INDEX 874 uiCCDLab [Choose Orientation Windows Heading Color] // HASH_VALUE 3609FA5E096B8138 -// INDEX 876 +// INDEX 875 uiCCDMem [Choose Guild, Team and Chat Window Heading Color] // HASH_VALUE C501CC852124709E -// INDEX 877 +// INDEX 876 uiCCDHel [Choose Help Window Heading Color] // HASH_VALUE 80A6F3FE224C2116 -// INDEX 878 +// INDEX 877 uiCCDInf [Choose Information Window Heading Color] // HASH_VALUE 44299CF4A474441E -// INDEX 879 +// INDEX 878 uiCCDTra [Choose Trade Window Heading Color] // HASH_VALUE E4B0AE71D9059CA9 -// INDEX 880 +// INDEX 879 uiCCDBot [Choose NPC Window Heading Color] // HASH_VALUE BC464E23FEBA2992 -// INDEX 881 +// INDEX 880 uittChoosePlaColor [Choose color for the player windows headings] // HASH_VALUE 90251E0C828A253B -// INDEX 882 +// INDEX 881 uittChooseAniColor [Choose color for the animals window headings] // HASH_VALUE 60E0FE8C9F118AE0 -// INDEX 883 +// INDEX 882 uittChooseComColor [Choose color for the communication window headings] // HASH_VALUE F2915A18045ADD8F -// INDEX 884 +// INDEX 883 uittChooseInvColor [Choose color for the action window headings] // HASH_VALUE 6370CE85DF118AEF -// INDEX 885 +// INDEX 884 uittChooseOptColor [Choose color for the configuration window headings] // HASH_VALUE 841E955A74FB5980 -// INDEX 886 +// INDEX 885 uittChooseLabColor [Choose color for the map window headings] // HASH_VALUE A3E75A6537C72319 -// INDEX 887 +// INDEX 886 uittChooseMemColor [Choose color for the guild, team and chat window headings] // HASH_VALUE 823F44D5452A0585 -// INDEX 888 +// INDEX 887 uittChooseHelColor [Choose color for the help window headings] // HASH_VALUE DCF45EC98CC1EEF4 -// INDEX 889 +// INDEX 888 uittChooseInfColor [Choose color for the information window headings] // HASH_VALUE 8D453E0380CB713B -// INDEX 890 +// INDEX 889 uittChooseTraColor [Choose color for the trading window headings] // HASH_VALUE 841E955A28EADD80 -// INDEX 891 +// INDEX 890 uittChooseBotColor [Choose color for the NPC window headings] // HASH_VALUE 6AE808104DD8E4AF -// INDEX 892 +// INDEX 891 uiLandmarkColors [Landmark Colors] // HASH_VALUE AAC79C932A082CAC -// INDEX 893 +// INDEX 892 uiLMMiscColor [Miscellaneous] // HASH_VALUE E728548DA3583884 -// INDEX 894 +// INDEX 893 uiLMTribeColor [Tribe] // HASH_VALUE A7866C5BE6C4B882 -// INDEX 895 +// INDEX 894 uiLMBanditColor [Bandit] // HASH_VALUE ECDA0489A1F70090 -// INDEX 896 +// INDEX 895 uiLMCitizenColor [Citizen] // HASH_VALUE A8B7F876E1E7DC8A -// INDEX 897 +// INDEX 896 uiLMFaunaColor [Fauna] // HASH_VALUE 178A7494A5446367 -// INDEX 898 +// INDEX 897 uiLMFaunaExcelColor [Named Creature] // HASH_VALUE EFE6A3886266685D -// INDEX 899 +// INDEX 898 uiLMFaunaSupColor [Boss Creature] // HASH_VALUE E428946567656C86 -// INDEX 900 +// INDEX 899 uiLMForageColor [Forage] // HASH_VALUE 1F27A7862DE90878 -// INDEX 901 +// INDEX 900 uiLMForageExcelColor [Excellent Materials] // HASH_VALUE 2EBBDC33D4D8B8AE -// INDEX 902 +// INDEX 901 uiLMForageSupColor [Supreme Materials] // HASH_VALUE 1C591877A0875485 -// INDEX 903 +// INDEX 902 uiLMSapColor [Sap] // HASH_VALUE E8660C859C37187A -// INDEX 904 +// INDEX 903 uiLMAmberColor [Amber] // HASH_VALUE 6418F4386418F438 -// INDEX 905 +// INDEX 904 uiLMNodeColor [Node] // HASH_VALUE E7761086DC471C7F -// INDEX 906 +// INDEX 905 uiLMFiberColor [Fiber] // HASH_VALUE 689C1408689C1408 -// INDEX 907 +// INDEX 906 uiLMBarkColor [Bark] // HASH_VALUE 6458544C6458544C -// INDEX 908 +// INDEX 907 uiLMSeedColor [Seed] // HASH_VALUE A9D7349362D75090 -// INDEX 909 +// INDEX 908 uiLMShellColor [Shell] // HASH_VALUE 2A48648E23983C9C -// INDEX 910 +// INDEX 909 uiLMResinColor [Resin] // HASH_VALUE 64D8F45C64D8F45C -// INDEX 911 +// INDEX 910 uiLMWoodColor [Wood] // HASH_VALUE 1B163873A244448D -// INDEX 912 +// INDEX 911 uiLMOilColor [Oil] // HASH_VALUE ACFAE49C65875093 -// INDEX 913 +// INDEX 912 uiLMMissionColor [Mission] // HASH_VALUE 64D8F41864D8F418 -// INDEX 914 +// INDEX 913 uiLMFoodColor [Food] // HASH_VALUE 2B19E86E278AF49F -// INDEX 915 +// INDEX 914 uiLMConstructionColor [Construction] // HASH_VALUE 5856546C62D45494 -// INDEX 916 +// INDEX 915 uiLMGooColor [Goo] // HASH_VALUE 6A38D868AC95F082 -// INDEX 917 +// INDEX 916 uiLMInsectColor [Insect] // HASH_VALUE 6C275C8BA3773096 -// INDEX 918 +// INDEX 917 uiLMKitinColor [Kitin] // HASH_VALUE 6CBA9C8861872C8F -// INDEX 919 +// INDEX 918 uiLMNociveColor [Harmful] // HASH_VALUE 697A0079E58B008E -// INDEX 920 +// INDEX 919 uiLMPreservativeColor [Preservative] // HASH_VALUE 3069FC73EE47F084 -// INDEX 921 +// INDEX 920 uiLMPassageColor [Portal] // HASH_VALUE 6B88EC9BAA39B095 -// INDEX 922 +// INDEX 921 uiLMTeleporterColor [Teleporter] // HASH_VALUE ACC09DE16462F76A -// INDEX 923 +// INDEX 922 uiCCDLMMisc [Choose Miscellaneous Landmark Color] // HASH_VALUE A059B88567420366 -// INDEX 924 +// INDEX 923 uiCCDLMTribe [Choose Tribe Landmark Color] // HASH_VALUE 29089C8193BE639C -// INDEX 925 +// INDEX 924 uiCCDLMBandit [Choose Bandit Landmark Color] // HASH_VALUE AF98E850C64024AB -// INDEX 926 +// INDEX 925 uiCCDLMCitizen [Choose Citizen Landmark Color] // HASH_VALUE 9F19E874E3420366 -// INDEX 927 +// INDEX 926 uiCCDLMFauna [Choose Fauna Landmark Color] // HASH_VALUE 846F69E214EFCF6A -// INDEX 928 +// INDEX 927 uiCCDLMFaunaExcel [Choose Named Creature Landmark Color] // HASH_VALUE D891B5F65EA20F41 -// INDEX 929 +// INDEX 928 uiCCDLMFaunaSup [Choose Boss Creature Landmark Color] // HASH_VALUE A8D8AC8F94BE638D -// INDEX 930 +// INDEX 929 uiCCDLMForage [Choose Forage Landmark Color] // HASH_VALUE 2E1AF91AFC8A69E8 -// INDEX 931 +// INDEX 930 uiCCDLMForageExcel [Choose Excellent Materials Landmark Color] // HASH_VALUE 46BDE4A49F072119 -// INDEX 932 +// INDEX 931 uiCCDLMForageSup [Choose Supreme Materials Landmark Color] // HASH_VALUE D13438771264D886 -// INDEX 933 +// INDEX 932 uiCCDLMSap [Choose Sap Landmark Color] // HASH_VALUE E3899C80A2420366 -// INDEX 934 +// INDEX 933 uiCCDLMAmber [Choose Amber Landmark Color] // HASH_VALUE D7A7808E2015E44E -// INDEX 935 +// INDEX 934 uiCCDLMNode [Choose Node Landmark Color] // HASH_VALUE E3899C7CE3420366 -// INDEX 936 +// INDEX 935 uiCCDLMFiber [Choose Fiber Landmark Color] // HASH_VALUE D707B8801D15E44E -// INDEX 937 +// INDEX 936 uiCCDLMBark [Choose Bark Landmark Color] // HASH_VALUE D79784846115E44E -// INDEX 938 +// INDEX 937 uiCCDLMSeed [Choose Seed Landmark Color] // HASH_VALUE 62F9A87B26420366 -// INDEX 939 +// INDEX 938 uiCCDLMShell [Choose Shell Landmark Color] // HASH_VALUE E2C9E078E6420366 -// INDEX 940 +// INDEX 939 uiCCDLMResin [Choose Resin Landmark Color] // HASH_VALUE D797AC8E6215E44E -// INDEX 941 +// INDEX 940 uiCCDLMWood [Choose Wood Landmark Color] // HASH_VALUE D134287F1164D886 -// INDEX 942 +// INDEX 941 uiCCDLMOil [Choose Oil Landmark Color] // HASH_VALUE 6B39E450494024B5 -// INDEX 943 +// INDEX 942 uiCCDLMMission [Choose Mission Landmark Color] // HASH_VALUE D797AC8E1E15E44E -// INDEX 944 +// INDEX 943 uiCCDLMFood [Choose Food Landmark Color] // HASH_VALUE DA3A65F72114FC51 -// INDEX 945 +// INDEX 944 uiCCDLMConstruction [Choose Construction Landmark Color] // HASH_VALUE D13434850F64D886 -// INDEX 946 +// INDEX 945 uiCCDLMGoo [Choose Goo Landmark Color] // HASH_VALUE A718B08E55BE639C -// INDEX 947 +// INDEX 946 uiCCDLMInsect [Choose Insect Landmark Color] // HASH_VALUE E2C9E47C24420366 -// INDEX 948 +// INDEX 947 uiCCDLMKitin [Choose Kitin Landmark Color] // HASH_VALUE AAD8E04808401CBB -// INDEX 949 +// INDEX 948 uiCCDLMNocive [Choose Harmful Landmark Color] // HASH_VALUE 16AA5DFA65F40051 -// INDEX 950 +// INDEX 949 uiCCDLMPreservative [Choose Preservative Landmark Color] // HASH_VALUE 2709AC8F17BE6394 -// INDEX 951 +// INDEX 950 uiCCDLMPassage [Choose Portal Landmark Color] // HASH_VALUE 1F127F8C6215A0BF -// INDEX 952 +// INDEX 951 uiCCDLMTeleporter [Choose Teleporter Landmark Color] // HASH_VALUE C5BCF1C9F49B45D9 -// INDEX 953 +// INDEX 952 uittChooseLMMiscColor [Choose color for 'Miscellaneous' landmarks] // HASH_VALUE AE476C5DD9646C60 -// INDEX 954 +// INDEX 953 uittChooseLMTribeColor [Choose color for 'Tribe' landmarks] // HASH_VALUE 270D1B6BE964506F -// INDEX 955 +// INDEX 954 uittChooseLMBanditColor [Choose color for 'Bandit' landmarks] // HASH_VALUE C8D853A128E58C68 -// INDEX 956 +// INDEX 955 uittChooseLMCitizenColor [Choose color for 'Citizen' landmarks] // HASH_VALUE 6A666C5DD9249C6C -// INDEX 957 +// INDEX 956 uittChooseLMFaunaColor [Choose color for 'Fauna' landmarks] // HASH_VALUE 7F23E4AE2D3B29E2 -// INDEX 958 +// INDEX 957 uittChooseLMFaunaExcelColor [Choose color for 'Named Creature' landmarks] // HASH_VALUE 0A3C01CFA96679DF -// INDEX 959 +// INDEX 958 uittChooseLMFaunaSupColor [Choose color for 'Boss Creature' landmarks] // HASH_VALUE AA4D1B6B25444473 -// INDEX 960 +// INDEX 959 uittChooseLMForageColor [Choose color for 'Forage' landmarks] // HASH_VALUE 13E3050ADFBDAD17 -// INDEX 961 +// INDEX 960 uittChooseLMForageExcelColor [Choose color for 'Excellent Materials' landmarks] // HASH_VALUE 9142D4FCC48B0A02 -// INDEX 962 +// INDEX 961 uittChooseLMForageSupColor [Choose color for 'Supreme Materials' landmarks] // HASH_VALUE 2A67A7336BB09364 -// INDEX 963 +// INDEX 962 uittChooseLMSapColor [Choose color for 'Sap' landmarks] // HASH_VALUE 6D166C5DD9357859 -// INDEX 964 +// INDEX 963 uittChooseLMAmberColor [Choose color for 'Amber' landmarks] // HASH_VALUE 6BB673B156914864 -// INDEX 965 +// INDEX 964 uittChooseLMNodeColor [Choose color for 'Node' landmarks] // HASH_VALUE E8F673B156916072 -// INDEX 966 +// INDEX 965 uittChooseLMBarkColor [Choose color for 'Bark' landmarks] // HASH_VALUE E90773B156914465 -// INDEX 967 +// INDEX 966 uittChooseLMSeedColor [Choose color for 'Seed' landmarks] // HASH_VALUE 2C379F5DD9D4945C -// INDEX 968 +// INDEX 967 uittChooseLMShellColor [Choose color for 'Shell' landmark] // HASH_VALUE 6B276C5DD9F4886A -// INDEX 969 +// INDEX 968 uittChooseLMResinColor [Choose color for 'Resin' landmarks] // HASH_VALUE 6B4773B15691446F -// INDEX 970 +// INDEX 969 uittChooseLMWoodColor [Choose color for 'Wood' landmarks] // HASH_VALUE 2C26A7336BB09360 -// INDEX 971 +// INDEX 970 uittChooseLMOilColor [Choose color for 'Oil' landmarks] // HASH_VALUE C87853A1AAD4B467 -// INDEX 972 +// INDEX 971 uittChooseLMMissionColor [Choose color for 'Mission' landmarks] // HASH_VALUE 6B3673B15691446F -// INDEX 973 +// INDEX 972 uittChooseLMFoodColor [Choose color for 'Food' landmarks] // HASH_VALUE C54D0026F2D839DD -// INDEX 974 +// INDEX 973 uittChooseLMConstructionColor [Choose color for 'Construction' landmarks] // HASH_VALUE ADA6A7336BB09363 -// INDEX 975 +// INDEX 974 uittChooseLMGooColor [Choose color for 'Goo' landmarks] // HASH_VALUE 6A7D1B6BE9045474 -// INDEX 976 +// INDEX 975 uittChooseLMInsectColor [Choose color for 'Insect' landmarks] // HASH_VALUE 6CB66C5DD9F4886B -// INDEX 977 +// INDEX 976 uittChooseLMKitinColor [Choose color for 'Kitin' landmarks] // HASH_VALUE C628539F2CA49C66 -// INDEX 978 +// INDEX 977 uittChooseLMNociveColor [Choose color for 'Harmful' landmarks] // HASH_VALUE 861EF827F2E715DB -// INDEX 979 +// INDEX 978 uittChooseLMPreservativeColor [Choose color for 'Preservative' landmarks] // HASH_VALUE AAEE1B6BE7E49073 -// INDEX 980 +// INDEX 979 uittChooseLMPassageColor [Choose color for 'Portal' landmarks] // HASH_VALUE C45D50B2A7FCF098 -// INDEX 981 +// INDEX 980 uittChooseLMTeleporterColor [Choose color for 'Teleporter' landmarks] // HASH_VALUE 2523C4A25CD653BD -// INDEX 982 +// INDEX 981 uiMouseOptions [Mouse Options] // HASH_VALUE 6317007265F9C8B9 -// INDEX 983 +// INDEX 982 uiMouseInterface [Interface] // HASH_VALUE A797004256A11864 -// INDEX 984 +// INDEX 983 uiDoubleClickSpeed [Double-Click Speed] // HASH_VALUE A5A608659D81FC91 -// INDEX 985 +// INDEX 984 uiCursorSpeed [Cursor Speed] // HASH_VALUE 9F779F81A115F0AC -// INDEX 986 +// INDEX 985 uiCursorAccel [Cursor Acceleration] // HASH_VALUE DF974C8FD112DB5C -// INDEX 987 +// INDEX 986 uiMouseHead [Free Look] // HASH_VALUE E4F7083D9FA3042E -// INDEX 988 +// INDEX 987 uiHeadSpeed [Head Speed] // HASH_VALUE 6688FC7EE527DB57 -// INDEX 989 +// INDEX 988 uiHeadAccel [Head Acceleration] // HASH_VALUE 6A3CA4D6EA1A84B0 -// INDEX 990 +// INDEX 989 uiKeybOptions [Keyboard Options] // HASH_VALUE 9F0424681A302497 -// INDEX 991 +// INDEX 990 uiKeybCamera [Camera Speed] // HASH_VALUE 6D4AC08F2347449C -// INDEX 992 +// INDEX 991 uiKeybCamSpeedMax [Maximum] // HASH_VALUE 6DA9B88DA226649C -// INDEX 993 +// INDEX 992 uiKeybCamSpeedMin [Minimum] // HASH_VALUE E484C0A35CC657BC -// INDEX 994 +// INDEX 993 uiSoundGeneral [Sound Options] // HASH_VALUE 1D14DC655900B88C -// INDEX 995 +// INDEX 994 uiSoundOnOff [Enable Sound] // HASH_VALUE BFC0F74D92678833 -// INDEX 996 +// INDEX 995 uiUseEax [Use EAX] // HASH_VALUE CBD6B37C9213845E -// INDEX 997 +// INDEX 996 uiMaxTracks [Max. Tracks] // HASH_VALUE 11D7773EAEB8F70D -// INDEX 998 +// INDEX 997 uiSoundFSB [Soft Buffer (may increase FPS)] // HASH_VALUE 4F564082D1E5EB6E -// INDEX 999 +// INDEX 998 uiSoundSFXVolume [SFX Volume] // HASH_VALUE E8A9FF6969D7AA7F -// INDEX 1000 +// INDEX 999 uiSoundGameMusicVolume [Music Volume] // HASH_VALUE E48970A26427ACA4 -// INDEX 1001 +// INDEX 1000 uiSoundPerf [Performance] // HASH_VALUE EEC7E4856C66BC9C -// INDEX 1002 +// INDEX 1001 uiSoundVolume [Volume] // HASH_VALUE CF42883683C0EC33 -// INDEX 1003 +// INDEX 1002 uigcVR [VIRTUAL REALITY] // HASH_VALUE EFCBC4603996C0AE -// INDEX 1004 +// INDEX 1003 uiVRGeneral [Virtual Reality Options] // HASH_VALUE DC75700D1144549D -// INDEX 1005 +// INDEX 1004 uiVREnable [Enable VR] +// Context menu // HASH_VALUE 649CF434649CF434 -// INDEX 1006 +// INDEX 1005 uimGcmMove [Move] // HASH_VALUE 8DCF083845C2E811 -// INDEX 1007 +// INDEX 1006 uimGcmStopMove [STOP MOVING] // HASH_VALUE 4810145048101450 -// INDEX 1008 +// INDEX 1007 uimGcmTalk [TALK] // HASH_VALUE 50D4543850D45438 -// INDEX 1009 +// INDEX 1008 uimGcmNews [NEWS] // HASH_VALUE CF3204424E33CC40 -// INDEX 1010 +// INDEX 1009 uimGcmUse [USE] // HASH_VALUE 5490943054909430 -// INDEX 1011 +// INDEX 1010 uimGcmLift [LIFT] // HASH_VALUE 48D0F43048D0F430 -// INDEX 1012 +// INDEX 1011 uimGcmLook [LOOK] // HASH_VALUE 87D2D4194CA1B01B -// INDEX 1013 +// INDEX 1012 uimGcmAttack [ATTACK] // HASH_VALUE 4390343337F03832 -// INDEX 1014 +// INDEX 1013 uimGcmDuel [PROPOSE DUEL] // HASH_VALUE 4160A40AB630D80D -// INDEX 1015 +// INDEX 1014 uimGcmUnDuel [ABANDON DUEL] // HASH_VALUE 3E12F43C02F2F0F7 -// INDEX 1016 +// INDEX 1015 uimGcmPvpChallenge [PROPOSE PVP CHALLENGE] // HASH_VALUE FFF1882B7F81A4EC -// INDEX 1017 +// INDEX 1016 uimGcmUnPvpChanllenge [ABANDON PVP CHALLENGE] // HASH_VALUE 0CCFD42703919807 -// INDEX 1018 +// INDEX 1017 uimGcmInvit [TEAM INVITE] // HASH_VALUE 0A014F288A017A25 -// INDEX 1019 +// INDEX 1018 uimGcmGuildInvit [GUILD INVITE] // HASH_VALUE 54D0F43054D0F430 -// INDEX 1020 +// INDEX 1019 uimGcmLoot [LOOT] // HASH_VALUE 4050844C44909448 -// INDEX 1021 +// INDEX 1020 uimGcmHarvest [SHEARING] // HASH_VALUE C402903B43237001 -// INDEX 1022 +// INDEX 1021 uimGcmExtractRM [EXTRACT RAW MATERIALS] // HASH_VALUE 45C078188690701D -// INDEX 1023 +// INDEX 1022 uimGcmDigging [DIG] // HASH_VALUE 4721CC2E8732BC2B -// INDEX 1024 +// INDEX 1023 uimGcmHarvesting [SHEAR] // HASH_VALUE 4494941044949410 -// INDEX 1025 +// INDEX 1024 uimGcmDiving [DIVE] // HASH_VALUE 48D4941848D49418 -// INDEX 1026 +// INDEX 1025 uimGcmFishing [FISH] // HASH_VALUE 8ED2F4398DA3F83C -// INDEX 1027 +// INDEX 1026 uimGcmQuartering [QUARTER] // HASH_VALUE 48D0841444D0E404 -// INDEX 1028 +// INDEX 1027 uimGcmExchange [EXCHANGE] // HASH_VALUE D001183E0E62FC44 -// INDEX 1029 +// INDEX 1028 uimGcmMount [MOUNT] // HASH_VALUE 8861681185C0B82F -// INDEX 1030 +// INDEX 1029 uimGcmDisengage [DISENGAGE] // HASH_VALUE AA355F665775A373 -// INDEX 1031 +// INDEX 1030 uimGcmQuitTeam [Leave Team] // HASH_VALUE 12093C362A356B7D -// INDEX 1032 +// INDEX 1031 uimGcmQuitGuild [Leave Guild] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1033 +// INDEX 1032 uimGcmInfo [INFO] // HASH_VALUE 8A70A0F8032FFC36 -// INDEX 1034 +// INDEX 1033 uimFollowMe [FOLLOW ME] // HASH_VALUE 70D8444C70D8444C -// INDEX 1035 +// INDEX 1034 uimGcmStop [Stop] // HASH_VALUE 6458241864582418 -// INDEX 1036 +// INDEX 1035 uimGcmFree [Free] // HASH_VALUE 288B7B5DEC7B428A -// INDEX 1037 +// INDEX 1036 uimGcmEnterStable [Enter stable] +// Guild // HASH_VALUE 12093C362A356B7D -// INDEX 1038 +// INDEX 1037 uiQuitGuild [Leave Guild] // HASH_VALUE CE327B3FCE922310 -// INDEX 1039 +// INDEX 1038 uiGuildInfoTitle [Icon & Name] // HASH_VALUE DBF79B4AEE7AE879 -// INDEX 1040 +// INDEX 1039 uiGuildInfoDes [Description: ] // HASH_VALUE 705C1490705C1490 -// INDEX 1041 +// INDEX 1040 uiGuildInfoAge [days] // HASH_VALUE 697968A1A739E0B7 -// INDEX 1042 +// INDEX 1041 uiGuildInfoEff [members] // HASH_VALUE 5AF7888F67F7B354 -// INDEX 1043 +// INDEX 1042 uiGuildInfoHead [Headquarters: ] // HASH_VALUE 289714776057E07A -// INDEX 1044 +// INDEX 1043 uiGuildInfoHead2 [Borea] // HASH_VALUE 12B31F3311411A27 -// INDEX 1045 +// INDEX 1044 uiGuildInfoFame [Fame: ] // HASH_VALUE 07C60C8DEEA59235 -// INDEX 1046 +// INDEX 1045 uiGuildInfoScore [Guild Points: ] // HASH_VALUE 69947A1D627B1CC8 -// INDEX 1047 +// INDEX 1046 uiGuildInfoCharge [Outpost: ] // HASH_VALUE B1E6AFB125E5346C -// INDEX 1048 +// INDEX 1047 uiGuildViewOutposts [View Outposts] // HASH_VALUE 6498F4386498F438 -// INDEX 1049 +// INDEX 1048 uiGuildInfoCharge2 [None] // HASH_VALUE 9FC40497988823B1 -// INDEX 1050 +// INDEX 1049 uiGuildChargeState [Under Control] // HASH_VALUE 4A42C82AC7808C2E -// INDEX 1051 +// INDEX 1050 uiGuildInfoBuilding [BUILDINGS] // HASH_VALUE 8621C0330B42842C -// INDEX 1052 +// INDEX 1051 uiBuildingType1 [STABLE] // HASH_VALUE 0B10E0160C70AC16 -// INDEX 1053 +// INDEX 1052 uiBuildingType2 [GRANGE] // HASH_VALUE 4872D0284C92D437 -// INDEX 1054 +// INDEX 1053 uiBuildingType3 [APARTMENT] // HASH_VALUE 389174147021A819 -// INDEX 1055 +// INDEX 1054 uiBuildingType4 [DANCING CLUB] // HASH_VALUE 0DA2F4374E83A83C -// INDEX 1056 +// INDEX 1055 uiBuildingType5 [PUB] // HASH_VALUE F278709FE5C880A2 -// INDEX 1057 +// INDEX 1056 uiEmptyBuilding [Empty] // HASH_VALUE 9A87643DAF65D3BA -// INDEX 1058 +// INDEX 1057 uiBuidingState1 [In Progress] // HASH_VALUE 2246F080EA6ABCB8 -// INDEX 1059 +// INDEX 1058 uiBuidingState2 [Completed] // HASH_VALUE 497168218731E037 -// INDEX 1060 +// INDEX 1059 uiGuildMembers [MEMBERS] // HASH_VALUE A8882C8D23B73899 -// INDEX 1061 +// INDEX 1060 uiGuildMemberScore [Score] // HASH_VALUE 6898144868981448 -// INDEX 1062 +// INDEX 1061 uiGuildMemberRank [Rank] // HASH_VALUE A866AC78E9948897 -// INDEX 1063 +// INDEX 1062 uiGuildMemberOnline [Online] // HASH_VALUE 8674DC46A4E71AA1 -// INDEX 1064 +// INDEX 1063 uimGuildLeader [Set rank to Leader] // HASH_VALUE B1EA38E66A983C95 -// INDEX 1065 +// INDEX 1064 uimGuildHighOfficer [Set rank to High Officer] // HASH_VALUE EC1AB437A350AC9A -// INDEX 1066 +// INDEX 1065 uimGuildOfficer [Set rank to Officer] // HASH_VALUE 049AD4086EB9E7A1 -// INDEX 1067 +// INDEX 1066 uimGuildRecruiter [Set rank to Recruiter] // HASH_VALUE 8674DC4627471A97 -// INDEX 1068 +// INDEX 1067 uimGuildBearer [Set rank to Bearer] // HASH_VALUE 8674DC4623B71AA2 -// INDEX 1069 +// INDEX 1068 uimGuildMember [Set rank to Member] // HASH_VALUE 97B604306926C457 -// INDEX 1070 +// INDEX 1069 uimGuildKick [Kick member from Guild] // HASH_VALUE 2746845E67F4B877 -// INDEX 1071 +// INDEX 1070 uiGuildLeader [Leader] // HASH_VALUE 69A81419E898ACF1 -// INDEX 1072 +// INDEX 1071 uiGuildHighOfficer [High Officer] // HASH_VALUE 278864845FE73489 -// INDEX 1073 +// INDEX 1072 uiGuildOfficer [Officer] // HASH_VALUE 61D83C9D2D5BD0AF -// INDEX 1074 +// INDEX 1073 uiGuildRecruiter [Recruiter] // HASH_VALUE 2DA6BC4AEAB4F06D -// INDEX 1075 +// INDEX 1074 uiGuildBearer [Bearer] // HASH_VALUE 25D67C6CE6D4B084 -// INDEX 1076 +// INDEX 1075 uiGuildMember [Member] // HASH_VALUE F8778998E989233C -// INDEX 1077 +// INDEX 1076 uiQQuitGuild [Do you really want to leave your guild?] // HASH_VALUE 9432163D94D5864E -// INDEX 1078 +// INDEX 1077 uiXpGuild [Guild XP: ] // HASH_VALUE 68A8D0802A534C2F -// INDEX 1079 +// INDEX 1078 uiGuildChargeState1 [Charge applied] // HASH_VALUE 2B18D07368125C2F -// INDEX 1080 +// INDEX 1079 uiGuildChargeState2 [Charge elected] // HASH_VALUE 689CF45C70D884CC -// INDEX 1081 +// INDEX 1080 uiBuildingWorkshop [Workshop] // HASH_VALUE A627C0732B46848C -// INDEX 1082 +// INDEX 1081 uiBuildingStabe [Stable] // HASH_VALUE 6C18944C6C18944C -// INDEX 1083 +// INDEX 1082 uiBuildingSilo [Silo] // HASH_VALUE 2EF890A8E649A49C -// INDEX 1084 +// INDEX 1083 uiBuildingRuins [Ruins] // HASH_VALUE 6524D89B2A272C35 -// INDEX 1085 +// INDEX 1084 uiBuildingKamiDestroyer [Kami Destroyer] // HASH_VALUE 6B6624381F52F839 -// INDEX 1086 +// INDEX 1085 uiBuildingKamiAltar [Kami Altar] // HASH_VALUE DA46506E23F45093 -// INDEX 1087 +// INDEX 1086 uiBuildingInn [Inn] // HASH_VALUE 6D08488F26274095 -// INDEX 1088 +// INDEX 1087 uiBuildingHouse [House] // HASH_VALUE 5279843FAA578B92 -// INDEX 1089 +// INDEX 1088 uiBuildingGuardTower [Guard Tower] // HASH_VALUE 2987A3739867EC8A -// INDEX 1090 +// INDEX 1089 uiBuildingClaimsFlag [Ownership Flag] // HASH_VALUE EDCA58215A89E4BD -// INDEX 1091 +// INDEX 1090 uiBuildingCaravanDestroyer [Karavan Destroyer] // HASH_VALUE 57D908614639F876 -// INDEX 1092 +// INDEX 1091 uiBuildingTradingPost [Trading Post] // HASH_VALUE A937887DA6E6AC99 -// INDEX 1093 +// INDEX 1092 uiBuildingSchool [School] // HASH_VALUE DF15B040EC6653BE -// INDEX 1094 +// INDEX 1093 uiBuildingEmpty [No building] // HASH_VALUE 9A87643DAF65D3BA -// INDEX 1095 +// INDEX 1094 uiBuildingState0 [In Progress] // HASH_VALUE 2246F080EA6ABCB8 -// INDEX 1096 +// INDEX 1095 uiBuildingState1 [Completed] // HASH_VALUE 4494941C4494941C -// INDEX 1097 +// INDEX 1096 uittPutMoney [GIVE] // HASH_VALUE 44D0145044D01450 -// INDEX 1098 +// INDEX 1097 uittGetMoney [TAKE] // HASH_VALUE 458FEC2E3EEE0701 -// INDEX 1099 +// INDEX 1098 uiMoneyFromGuild [TAKE MONEY FROM GUILD BANK] // HASH_VALUE BF10E01C4D40EFD1 -// INDEX 1100 +// INDEX 1099 uiMoneyToGuild [GIVE MONEY TO GUILD BANK] // HASH_VALUE 0842E4328360FC2E -// INDEX 1101 +// INDEX 1100 uiOutpostManagerTitle [OUTPOST MANAGER] // HASH_VALUE AC0A8C5A28840097 -// INDEX 1102 +// INDEX 1101 uiOutpostTitleNameOwned [Outposts Owned] // HASH_VALUE 33B8407C33D73C9E -// INDEX 1103 +// INDEX 1102 uiOutpostTitleStatus [Status] // HASH_VALUE 74DCF40C74DCF40C -// INDEX 1104 +// INDEX 1103 uiOutpostTitleCost [Cost] // HASH_VALUE 6458945064589450 -// INDEX 1105 +// INDEX 1104 uiOutpostTitleTime [Time] // HASH_VALUE 6B98909065484495 -// INDEX 1106 +// INDEX 1105 uiOutpostTitleTotal [Total] // HASH_VALUE E6844451EA09ECB8 -// INDEX 1107 +// INDEX 1106 uiOutpostTitleNameChallenged [Outposts Attacking] // HASH_VALUE E2A7F07D9DC7F879 -// INDEX 1108 +// INDEX 1107 uiOutpostPeace [Peace] // HASH_VALUE 44DA685357E97840 -// INDEX 1109 +// INDEX 1108 uiOutpostWarDeclaration [War Declared] // HASH_VALUE 14F6DC889AC62C84 -// INDEX 1110 +// INDEX 1109 uiOutpostAttackBefore [Before Attack] // HASH_VALUE 1DC7D44DD982B06F -// INDEX 1111 +// INDEX 1110 uiOutpostAttackRound [Attack Phase] // HASH_VALUE A9D837686DA51E99 -// INDEX 1112 +// INDEX 1111 uiOutpostAttackAfter [After Attack] // HASH_VALUE 281AA472DEE2D047 -// INDEX 1113 +// INDEX 1112 uiOutpostDefenseBefore [Before Defense] // HASH_VALUE E7F7846CD518B459 -// INDEX 1114 +// INDEX 1113 uiOutpostDefenseRound [Defense Phase] // HASH_VALUE DF438C7F1927B3B0 -// INDEX 1115 +// INDEX 1114 uiOutpostDefenseAfter [After Defense] // HASH_VALUE 0149275680468333 -// INDEX 1116 +// INDEX 1115 uittOutpostPeace [@{6F6F}Peace@{FFFF}\n No Guild has challenged the outpost.] // HASH_VALUE 04E8E642BACFB098 -// INDEX 1117 +// INDEX 1116 uittOutpostWarDeclaration [@{6F6F}War Declared@{FFFF}\n An enemy Guild has declared war. The defending Guild has approximately 1 day to change the time of its @{6F6F}Defense Phase@{FFFF} if it wishes to do so.] // HASH_VALUE B128D74C2EABCE0D -// INDEX 1118 +// INDEX 1117 uittOutpostWarDeclarationMyGuildAttack [@{6F6F}War Declared@{FFFF}\n Your guild has declared war. The defending guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] // HASH_VALUE 8061904FA7F6E179 -// INDEX 1119 +// INDEX 1118 uittOutpostWarDeclarationMyGuildDefend [@{6F6F}War Declared@{FFFF}\n An enemy guild has declared war. Your guild has approximately 1 day to change its @{6F6F}Defense Round@{FFFF} if it wishes to do so.] // HASH_VALUE B066D5BAE5C01B21 -// INDEX 1120 +// INDEX 1119 uittOutpostAttackBefore [@{6F6F}Before Attack@{FFFF}\n The war has started! Players may already fight at the outpost but the outpost squads will only appear during the @{6F6F}Attack Phase@{FFFF} time chosen by the attackers.\n During this period, the attackers will try to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.] // HASH_VALUE 7C59AF071277C47A -// INDEX 1121 +// INDEX 1120 uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n Attackers must reach the highest possible @{6F6F}Round Level@{FFFF}.\n They must at least exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the countdown period.\n @@ -4503,7 +4529,7 @@ uittOutpostAttackRound [@{6F6F}Attack@{FFFF}\n ] // HASH_VALUE 0811A4662D96FA34 -// INDEX 1122 +// INDEX 1121 uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n The war goes on! \n During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to exceed the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n @@ -4511,7 +4537,7 @@ uittOutpostAttackAfterWin [@{6F6F}After Attack@{FFFF}\n ] // HASH_VALUE 4FCF98CD3B8BE7A2 -// INDEX 1123 +// INDEX 1122 uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n The attackers have not managed to go over the @{6F6F}Minimum Threshold@{FFFF} set by the defenders during the @{6F6F}Attack Phase@{FFFF}.\n So they have lost.\n @@ -4519,7 +4545,7 @@ uittOutpostAttackAfterLoose [@{6F6F}After Attack@{FFFF}\n ] // HASH_VALUE 3FC94B9EF61E86D6 -// INDEX 1124 +// INDEX 1123 uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n The war continues! \n During the @{6F6F}Attack Phase@{FFFF}, the attackers have managed to go beyond the @{6F6F}Minimum Threshold@{FFFF} set by the defenders.\n @@ -4528,7 +4554,7 @@ uittOutpostDefenseBefore [@{6F6F}Before Defense@{FFFF}\n During this period, the defenders will try to reach the maximum @{6F6F}Round Level@{FFFF} set by the attackers.] // HASH_VALUE 8CEF261B1DD1A20B -// INDEX 1125 +// INDEX 1124 uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n The defenders must reach the @{6F6F}Round Level@{FFFF} set by the attackers during their @{6F6F}Attack Phase@{FFFF}.\n If they don't reach this level, the defending Guild will lose the outpost.\n @@ -4537,336 +4563,336 @@ uittOutpostDefenseRound [@{6F6F}Defense Round!@{FFFF}\n ] // HASH_VALUE 6203AFDBD7D0853C -// INDEX 1126 +// INDEX 1125 uittOutpostDefenseAfter [@{6F6F}After Defense@{FFFF}\n You have to wait until 24 hours after the end of the @{6F6F}Defense Phase@{FFFF} before learning who won.] // HASH_VALUE DBF79B4AEE7AE879 -// INDEX 1127 +// INDEX 1126 uiOutpostDescription [Description: ] // HASH_VALUE D866F86F9C8B10BB -// INDEX 1128 +// INDEX 1127 uittOutpostDescription [Outpost Description] // HASH_VALUE 0A26B48C62832E12 -// INDEX 1129 +// INDEX 1128 uiOutpostLevel [Level: ] // HASH_VALUE BA950A7A0FC9AC7B -// INDEX 1130 +// INDEX 1129 uittOutpostLevel [@{6F6F}Outpost Level@{FFFF}\n The higher the Level of the Outpost, the higher the level of the defending squads and the highter the level of any produced materials.] // HASH_VALUE 8B06F499A453821B -// INDEX 1131 +// INDEX 1130 uiOutpostOwner [Owner: ] // HASH_VALUE 5B09AF4819295829 -// INDEX 1132 +// INDEX 1131 uittOutpostOwner [The Guild owning the Outpost] // HASH_VALUE 893D1869B0CD799E -// INDEX 1133 +// INDEX 1132 uiOutpostTribe [The Outpost is owned by a Marauding Tribe.] // HASH_VALUE 1954C743EBE78352 -// INDEX 1134 +// INDEX 1133 uiOutpostAttacker [Attacker: ] // HASH_VALUE 65ADFFF445B1ACF1 -// INDEX 1135 +// INDEX 1134 uittOutpostAttacker [The Guild currently attacking the Oupost] // HASH_VALUE 7458444C208C34D4 -// INDEX 1136 +// INDEX 1135 uiOutpostStatus [Status: ] // HASH_VALUE 2FFA34465ABB4B2D -// INDEX 1137 +// INDEX 1136 uittOutpostStatus [Current state of the Outpost] // HASH_VALUE 14910135F1CB3C59 -// INDEX 1138 +// INDEX 1137 uiOutpostCrash [A server crash during the Attack or Defense Phase has canceled the Outpost war.\n Any money spent on this war has been reimbursed to the guilds (i.e. the cost for declaring, for buying squads, etc.)] // HASH_VALUE 4103F44082E32351 -// INDEX 1139 +// INDEX 1138 uiOutpostWarStatus [WAR STATUS] // HASH_VALUE 1B11E37A5AB8F8B1 -// INDEX 1140 +// INDEX 1139 uiOutpostLvlThreshold [Minimum Threshold: ] // HASH_VALUE A149E8028712438A -// INDEX 1141 +// INDEX 1140 uittOutpostLvlThreshold [The @{6F6F}Minimum Threshold@{FFFF} is the @{6F6F}Round Level@{FFFF} that the attackers have to go beyond during their @{6F6F}Attack Phase@{FFFF}.\n This threshold is calculated from the highest @{6F6F}Round Level@{FFFF} reached in the @{6F6F}Attack Phase@{FFFF} of the last Outpost takeover.\n From that time, this threshold will decrease at a fairly slow rate.] // HASH_VALUE 3F85B38F59B5FB3F -// INDEX 1142 +// INDEX 1141 uiOutpostLvlMaxAttacker [Max. Attacker Round Level: ] // HASH_VALUE FEDDD0C1C4652B5A -// INDEX 1143 +// INDEX 1142 uittOutpostLvlMaxAttacker [Maximum @{6F6F}Round Level@{FFFF} reached by the Attackers.\n This is the @{6F6F}Maximum Round@{FFFF} level that the Attackers were able to achieve during their @{6F6F}Attack Phase@{FFFF}.\n ] // HASH_VALUE 3F15DF93D5C4073F -// INDEX 1144 +// INDEX 1143 uiOutpostLvlMaxDefender [Max. Defender Round Level: ] // HASH_VALUE C64E9D7F7EA7467B -// INDEX 1145 +// INDEX 1144 uittOutpostLvlMaxDefender [Maximum @{6F6F}Round Level@{FFFF} reached by the Defenders.\n This is the Maximum @{6F6F}Round Level@{FFFF} that the Defenders were able to achieve during their @{6F6F}Defense Phase@{FFFF}.\n ] // HASH_VALUE E22ABC7D5A588F09 -// INDEX 1146 +// INDEX 1145 uiOutpostLvlCurrent [Current Round Level: ] // HASH_VALUE 20DB61DE46F098B5 -// INDEX 1147 +// INDEX 1146 uittOutpostLvlCurrent [Current @{6F6F}Round Level@{FFFF}\n During an Attack or Defense Phase, it is the @{6F6F}Round Level@{FFFF} currently reached by the side which is attacking the squads.\n ] // HASH_VALUE A98B3079C97FF271 -// INDEX 1148 +// INDEX 1147 uiOutpostRoundCur [Current Round: ] // HASH_VALUE 04DEBC91FBE7085B -// INDEX 1149 +// INDEX 1148 uittOutpostRoundCur [Current @{6F6F}Round@{FFFF} \n During an Attack or Defense Phase, this is the round currently in progress.\n ] // HASH_VALUE B2926C45FBF17441 -// INDEX 1150 +// INDEX 1149 uiOutpostWarSchedule [WAR SCHEDULE] // HASH_VALUE 96C5646B14456251 -// INDEX 1151 +// INDEX 1150 uiOutpostDefHour [Defense Time: ] // HASH_VALUE 49699F0189D050AC -// INDEX 1152 +// INDEX 1151 uittOutpostDefHour [@{6F6F}Defense Time@{FFFF}\n Time at which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 1C0E334CA077143F -// INDEX 1153 +// INDEX 1152 uittOutpostDefHourError [@{6F6F}Defense Time@{FFFF}\n Start of the 2 hour time period during which the guild wants to defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Defense Phase.] // HASH_VALUE FD159F9865CAE505 -// INDEX 1154 +// INDEX 1153 uittOutpostDefHourCannotEdit [You can only edit the Defense time if:\n - You are an Officer of the Guild defending the Outpost.\n - The status of the outpost is @{6F6F}Peace@{FFFF} or @{6F6F}War Declared@{FFFF}.\n ] // HASH_VALUE 29095461869ECA80 -// INDEX 1155 +// INDEX 1154 uiOutpostDefPeriod [Defense Phase: ] // HASH_VALUE 035A7C9A44B6229C -// INDEX 1156 +// INDEX 1155 uittOutpostDefPeriod [@{6F6F}Defense Phase@{FFFF}\n Time at which the guild will really defend its outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 93577090E1E33FFE -// INDEX 1157 +// INDEX 1156 uiOutpostAttPeriod [Attack Phase: ] // HASH_VALUE 9DD8817003BB0418 -// INDEX 1158 +// INDEX 1157 uittOutpostAttPeriod [@{6F6F}Attack Phase@{FFFF}\n Time at which the attacking guild is really going to attack this outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 2873B21BCC928EC0 -// INDEX 1159 +// INDEX 1158 uiOutpostPeriodFormat [%dayname %daynumber %month from %timestart to %timeend] // HASH_VALUE 1AE6E05313A1BC75 -// INDEX 1160 +// INDEX 1159 uiOutpostPeriodEnded [Attack Ended] // HASH_VALUE 5DC0DF808BE75732 -// INDEX 1161 +// INDEX 1160 uiOutpostTimeZone [Time Zone: ] // HASH_VALUE D39C166446B69D4C -// INDEX 1162 +// INDEX 1161 uittOutpostTimeZone [Select your time zone to display the time properly.\n @{6F6F}Caution!@{FFFF} You have to take daylight saving time into account, if applicable.\n It is the same for the @{6F6F}automatic mode@{FFFF}. For example, in France, during daylight saving time, the displayed mode will be GMT+2 (whereas France is normally GMT+1).] // HASH_VALUE 8D6F6030F9D11F0C -// INDEX 1163 +// INDEX 1162 uiOutpostDeclareWar [DECLARE WAR] // HASH_VALUE FD8EE1D2828D65F4 -// INDEX 1164 +// INDEX 1163 uittOutpostDeclareWar [Declare war on this Outpost\n If your Guild wins, it will then own the Outpost.\n ] // HASH_VALUE 096D531DF301E0F5 -// INDEX 1165 +// INDEX 1164 uiOutpostWarCost [COST OF DECLARING: ] // HASH_VALUE 808DC2808D090269 -// INDEX 1166 +// INDEX 1165 uiOutpostWarCostDesc [Declaring war on an outpost costs the guild money (For example the squads have to be paid during the Defense rounds).\n \n The amount will be deducted from your Guild's coffers, or from your own purse.\n ] // HASH_VALUE 0B6793456555DC4B -// INDEX 1167 +// INDEX 1166 uiOutpostAttHour [Attack Time: ] // HASH_VALUE A2AD233EA0EF0847 -// INDEX 1168 +// INDEX 1167 uittOutpostAttHour [@{6F6F}Attack Time@{FFFF}\n Time at which the guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).] // HASH_VALUE 45015B2322A2A00A -// INDEX 1169 +// INDEX 1168 uittOutpostAttHourError [@{6F6F}Attack Time@{FFFF}\n Start of the 2 hour time period during which the Guild wants to attack the outpost (@{6F6F}LOCAL@{FFFF} time in selected time zone).\n @{F80F}The chosen start time has been modified as it was not at least 2 hours before the end of the Attack Phase.] // HASH_VALUE C4657CED6AB6B499 -// INDEX 1170 +// INDEX 1169 uittOutpostSquadDesc [Description of the selected Squad] // HASH_VALUE 5042C02C49F2D444 -// INDEX 1171 +// INDEX 1170 uiOutpostSetSquad [RECRUIT] // HASH_VALUE E1096952F522E943 -// INDEX 1172 +// INDEX 1171 uittOutpostSetSquad [Recruit this squad instead of the selected one] // HASH_VALUE 68387C87E6877CAB -// INDEX 1173 +// INDEX 1172 uiOutpostRemoveSquad [Remove] // HASH_VALUE 6A29D877AC86F0A0 -// INDEX 1174 +// INDEX 1173 uiOutpostInsertSquad [Insert] // HASH_VALUE 13D9E499986408C1 -// INDEX 1175 +// INDEX 1174 uittOutpostRemoveSquad [Remove selected squad] // HASH_VALUE 6C613CFF84CCA0CF -// INDEX 1176 +// INDEX 1175 uittOutpostInsertSquad [Insert this squad before the selected one] // HASH_VALUE 5475D287FCA07258 -// INDEX 1177 +// INDEX 1176 uittOutpostSquadLvl [This squad will only appear at a @{6F6F}Round Level@{FFFF} of @{6F6F}%lvl@{FFFF}.] // HASH_VALUE 13B2403C13D33C3E -// INDEX 1178 +// INDEX 1177 uitabOutpostStatus [STATUS] // HASH_VALUE C823DC3FCC03E430 -// INDEX 1179 +// INDEX 1178 uitabOutpostSquads [SQUADS] // HASH_VALUE 4A42C82AC7808C2E -// INDEX 1180 +// INDEX 1179 uitabOutpostBuildings [BUILDINGS] // HASH_VALUE A322BD9B2B98F06D -// INDEX 1181 +// INDEX 1180 uiOutpostBuildingInfoOwned [Buildings in your Outpost: ] // HASH_VALUE 7F25CF09384867C9 -// INDEX 1182 +// INDEX 1181 uiOutpostBuildingInfoNotOwned [You cannot obtain more information about the enemy buildings.] // HASH_VALUE 3BC1081F8AF08450 -// INDEX 1183 +// INDEX 1182 uiOutpostSSquad [ACTIVE SQUADS] // HASH_VALUE 757A986CC4F581FB -// INDEX 1184 +// INDEX 1183 uittOutpostSSquad [Squads out and defending the outpost.\n The number of squads out directly depends on the @{6F6F}Round Level@{FFFF}.\n ] // HASH_VALUE 4AA1AF528DC21A59 -// INDEX 1185 +// INDEX 1184 uiOutpostTSquad [READY SQUADS] // HASH_VALUE 2B9A268DBC6A7984 -// INDEX 1186 +// INDEX 1185 uittOutpostTSquad [Squads ready to fight and waiting for the next Round.\n Depending on the @{6F6F}Round Level@{FFFF}, only the first 'X' will come out.\n ] // HASH_VALUE 1A39B843E6437BA4 -// INDEX 1187 +// INDEX 1186 uiOutpostSSquadStart [Start of Round] // HASH_VALUE 98ADB284A59C78DB -// INDEX 1188 +// INDEX 1187 uittOutpostSSquadStart [Squads which appeared at the beginning of the Round] // HASH_VALUE 61361C659B11E48F -// INDEX 1189 +// INDEX 1188 uiOutpostSSquadDuring [During Round] // HASH_VALUE CD87A17D90B205C3 -// INDEX 1190 +// INDEX 1189 uittOutpostSSquadDuring [Squads which appeared one by one during the Round] // HASH_VALUE 1A39B843E6437BA4 -// INDEX 1191 +// INDEX 1190 uiOutpostTSquadStart [Start of Round] // HASH_VALUE 8A068A43E4109DDD -// INDEX 1192 +// INDEX 1191 uittOutpostTSquadStart [Squads which will appear at beginning of the Round] // HASH_VALUE DC52D4586CD0E4BA -// INDEX 1193 +// INDEX 1192 uiOutpostTSquadDuring [During the Round] // HASH_VALUE 25C7D2938A6E32E0 -// INDEX 1194 +// INDEX 1193 uittOutpostTSquadDuring [Squads which will appear one by one during the Round] // HASH_VALUE 68AD447A366E2106 -// INDEX 1195 +// INDEX 1194 uiOutpostSquadEditDef [You are defending this Outpost.\n During the @{6F6F}Attack Phase@{FFFF}, squads will come to defend this Outpost.\n In this window you can see the squads already out as well as change the squads about to come out.\n Note: Only High Officers and the Guild Leader can edit squads.] // HASH_VALUE 35D43EF3CEEBA8EC -// INDEX 1196 +// INDEX 1195 uiOutpostSquadEditAtt [You are attacking this Outpost.\n During the @{6F6F}Defense Phase@{FFFF}, squads will come out to attack the defenders who are trying to retain the Outpost.\n In this window you can see the squads already out as well as change the squads about to come out.\n Note: Only High Officers and the Guild Leader can edit squads.] // HASH_VALUE 7D52A425BC320B31 -// INDEX 1197 +// INDEX 1196 uiOutpostCapital [WAR COFFER] // HASH_VALUE 46BDB71A93A6AF06 -// INDEX 1198 +// INDEX 1197 uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any money right away.\n It only costs money when the squads come out for a round.\n Nonetheless, if the guild does not have enough money to pay for a @{6F6F}squad spawn@{FFFF}, a default squad (much less powerful) will be used.\n @@ -4876,23 +4902,23 @@ uiOutpostCapitalDoc [The squads that you edit here do not cost the guild any mon ] // HASH_VALUE 6498F40C208C2494 -// INDEX 1199 +// INDEX 1198 uiOutpostCapitalHeader [Coffer: ] // HASH_VALUE E03401313A3960A0 -// INDEX 1200 +// INDEX 1199 uiOutpostCapitalEditOK [Click to edit the Outpost's war @{6F6F}Coffer@{FFFF}.] // HASH_VALUE D09B31130F3F92D2 -// INDEX 1201 +// INDEX 1200 uiOutpostCapitalEditKO [Only a Guild Leader or High Officer can edit an Outpost's @{6F6F}Coffer@{FFFF}.] // HASH_VALUE D81988791E42FB3C -// INDEX 1202 +// INDEX 1201 uiOutpostChangeCapital [Change Coffer.] // HASH_VALUE B9AB911D6F5176A2 -// INDEX 1203 +// INDEX 1202 uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n You got out of the zone, you will remain flagged PvP for a while longer. If you perform one of the following actions, the timer will start again:\n @{T4}- Heal an ally.\n @@ -4900,483 +4926,487 @@ uittPvpOutpostOutOfZone [You are taking part in an Outpost PvP conflict.\n @{T4}- Return to the Outpost zone.] // HASH_VALUE EB35EE8F71EAEC88 -// INDEX 1204 +// INDEX 1203 uittPvpOutpostOn [You are taking part in an Outpost PvP conflict.\n The Attack or Defense Phase has not begun yet but you can already fight with your enemies.] // HASH_VALUE 3C90F2461966319F -// INDEX 1205 +// INDEX 1204 uittPvpOutpostInRound [You are taking part in an Outpost PvP conflict.\n A Combat Phase is taking place.\n The current round is displayed in the icon.\n The time remaining till the end of the round is displayed beneath the icon.] // HASH_VALUE DF444086DD475FCE -// INDEX 1206 +// INDEX 1205 uiOutpostJoinPVPProposalTitle [Outpost PvP] // HASH_VALUE E2F34B6F4C362BB8 -// INDEX 1207 +// INDEX 1206 uiOutpostJoinPVPProposalDesc [You are in an Outpost zone.\n You can participate in the battle to take over or defend the Outpost.\n If your Guild participates, you cannot fight against it (but you can remain neutral).\n ] // HASH_VALUE 87D2D4194CA1B01B -// INDEX 1208 +// INDEX 1207 uiOutpostJoinPVPAttack [ATTACK] // HASH_VALUE 04F0501C04D04C26 -// INDEX 1209 +// INDEX 1208 uiOutpostJoinPVPDefend [DEFEND] // HASH_VALUE 0CD3043C4E51842D -// INDEX 1210 +// INDEX 1209 uiOutpostJoinPVPNeutral [NEUTRAL] // HASH_VALUE 1954C743EBE78352 -// INDEX 1211 +// INDEX 1210 uiOutpostJoinPVPAttHeader [Attacker: ] // HASH_VALUE 56A36F5167E63B52 -// INDEX 1212 +// INDEX 1211 uiOutpostJoinPVPDefHeader [Defender: ] // HASH_VALUE ABA91F351FA654A4 -// INDEX 1213 +// INDEX 1212 uiOutpostJoinPVPDefMarauder [Marauding Tribe] // HASH_VALUE 3241A05BEF4E3260 -// INDEX 1214 +// INDEX 1213 uiOutpostJoinPVPTimer [@{FFFA}You will be automatically declared neutral in @{FFFF}%time@{FFFA} seconds.] // HASH_VALUE 5A76E458D9257F65 -// INDEX 1215 +// INDEX 1214 uimGcmOutpostBanishPlayer [Ban Player] // HASH_VALUE 8B66D07BA3632B36 -// INDEX 1216 +// INDEX 1215 uimGcmOutpostBanishGuild [Ban Guild] // HASH_VALUE 01A46736B40B880D -// INDEX 1217 +// INDEX 1216 uiQConfirmOutpostBanPlayer [Do you really want to ban this player from the Outpost war?] // HASH_VALUE 72F2B31ED16C6C9D -// INDEX 1218 +// INDEX 1217 uiQConfirmOutpostBanGuild [Do you really want to ban this player's entire Guild from the Outpost war?] // HASH_VALUE 6C1C54046C1C5404 -// INDEX 1219 +// INDEX 1218 uiOutpostAutoTimeZone [Auto] // HASH_VALUE 86206C19C6A0881A -// INDEX 1220 +// INDEX 1219 uiOutpostDel [DEL] // HASH_VALUE D073244851D33045 -// INDEX 1221 +// INDEX 1220 uiOutpostTitle [OUTPOST] // HASH_VALUE 6498F4686498F468 -// INDEX 1222 +// INDEX 1221 uiOutpostSpawnZone [Zone] // HASH_VALUE 176AC78CD6ABDF88 -// INDEX 1223 +// INDEX 1222 uittOutpostSpawn [Squad spawn position] // HASH_VALUE E8ABAB7D56FE08A3 -// INDEX 1224 +// INDEX 1223 uittOutpostDel0 [Abandon attack of this outpost] // HASH_VALUE 10B5B0931815AC9D -// INDEX 1225 +// INDEX 1224 uittOutpostDel1 [Abandon the outpost] // HASH_VALUE 952A939FECE89BBD -// INDEX 1226 +// INDEX 1225 uittOutpostSquadCost [Squad recruitment cost] // HASH_VALUE 15F6B086DA66A47F -// INDEX 1227 +// INDEX 1226 uittOutpostSS [Squads that can be recruited] // HASH_VALUE FF62472CBEA35F28 -// INDEX 1228 +// INDEX 1227 uiSquadSpawnTitle [SQUAD SPAWN POSITION] // HASH_VALUE 4CE4E82FC94F1722 -// INDEX 1229 +// INDEX 1228 uiOutpostSquadShopTitle [SQUAD RECRUITMENT] // HASH_VALUE E829DC7FEC07E490 -// INDEX 1230 +// INDEX 1229 uiOutpostSS [Squads] // HASH_VALUE 4C056A5481DD263A -// INDEX 1231 +// INDEX 1230 uiQConfirmGiveupOutpost [Do you really want to abandon this outpost?] // HASH_VALUE D0509449F9E26B15 -// INDEX 1232 +// INDEX 1231 uiRespawnMapTitle [RESPAWN MAP] // HASH_VALUE CCC3A83ACD92F438 -// INDEX 1233 +// INDEX 1232 uiRespawn [RESPAWN] // HASH_VALUE AB69A8801B482868 -// INDEX 1234 +// INDEX 1233 uiRespawnPoint [Respawn Point] // HASH_VALUE 1768C78CD6A9DF68 -// INDEX 1235 +// INDEX 1234 uiSquadSpawnPoint [Squad Spawn Position] // HASH_VALUE A627C0732B46848C -// INDEX 1236 +// INDEX 1235 uiStable [Stable] // HASH_VALUE 68D8140868D81408 -// INDEX 1237 +// INDEX 1236 uittBack [Back] +// Spell links // HASH_VALUE 8B4068214CFD7036 -// INDEX 1238 +// INDEX 1237 uiLinksTitle [ACTIVE LINKS] // HASH_VALUE 90A2E4398C92E83D -// INDEX 1239 +// INDEX 1238 uiLinksCosts [COSTS] // HASH_VALUE 8DF2E40F4E30100E -// INDEX 1240 +// INDEX 1239 uiStopLinkSpell [STOP SPELL] // HASH_VALUE A9B9907EDF18248C -// INDEX 1241 +// INDEX 1240 uiLinkInfo [Details] +// Looting // HASH_VALUE EE1834D82CB0E2BA -// INDEX 1242 +// INDEX 1241 uiTIWaitLoot [Looting, wait...] // HASH_VALUE 9350F35271E64FC7 -// INDEX 1243 +// INDEX 1242 uiTIWaitQuartering [Quartering, wait...] // HASH_VALUE AA287306D405B0A5 -// INDEX 1244 +// INDEX 1243 uiTIWaitForaging [Forage Progress...] // HASH_VALUE 1605BE084C46E450 -// INDEX 1245 +// INDEX 1244 uiTIWaitBagFull [Bag full, wait...] // HASH_VALUE 26B606048AA5ECA4 -// INDEX 1246 +// INDEX 1245 uiTIWaitCraft [Crafting, wait...] // HASH_VALUE 6C9A04DA3290EABA -// INDEX 1247 +// INDEX 1246 uiTIWaitMissionItem [Mission: Wait...] // HASH_VALUE 5ABB248632929E75 -// INDEX 1248 +// INDEX 1247 uiTIWaitCrystallize [Crystallizing, wait...] // HASH_VALUE C6F1C8331DF0CFC0 -// INDEX 1249 +// INDEX 1248 uiTIForaging [%qt item(s) of quality %ql] // HASH_VALUE 68C4A0719DD0748A -// INDEX 1250 +// INDEX 1249 uiTILoot [Looted Items] // HASH_VALUE 6177CF7BED8BE47D -// INDEX 1251 +// INDEX 1250 uiTIQuartering [Quartered Materials] // HASH_VALUE 6A7A90269448A09F -// INDEX 1252 +// INDEX 1251 uiTIForageResult [Foraged Materials] // HASH_VALUE 20D814086C185418 -// INDEX 1253 +// INDEX 1252 uiTIBagFull [Bag Full] // HASH_VALUE A9F6385F12FB6068 -// INDEX 1254 +// INDEX 1253 uiTICraft [Crafted Items] // HASH_VALUE 2BE9E4491DB3CC8D -// INDEX 1255 +// INDEX 1254 uiTIMissionItem [Received Items] // HASH_VALUE 2FB71484A0163072 -// INDEX 1256 +// INDEX 1255 uiTICrystallize [Crystallized Spell] // HASH_VALUE AD07589D2368788E -// INDEX 1257 +// INDEX 1256 uiTIError [Items] +// Help // HASH_VALUE 8BD3A835C7E3803B -// INDEX 1258 +// INDEX 1257 uihIntro [INTRODUCTION] // HASH_VALUE 8841AC214512B434 -// INDEX 1259 +// INDEX 1258 uihInterfaces [INTERFACES] // HASH_VALUE 4C1454504C509448 -// INDEX 1260 +// INDEX 1259 uihTutorial [TUTORIAL] // HASH_VALUE B6B3373B81C23747 -// INDEX 1261 +// INDEX 1260 uihHowTo [HOW TO] // HASH_VALUE 60FA9C56E8B0CCAE -// INDEX 1262 +// INDEX 1261 uihCreateNewChar [Create character] // HASH_VALUE 601A146AE8B0CC94 -// INDEX 1263 +// INDEX 1262 uihManageChar [Manage character] // HASH_VALUE E878568FD8105420 -// INDEX 1264 +// INDEX 1263 uihTalkToBot [Talk to a bot] // HASH_VALUE 2C5C54086C18544C -// INDEX 1265 +// INDEX 1264 uihBuySellBot [Buy/Sell] // HASH_VALUE 6AF62C8BDEB73089 -// INDEX 1266 +// INDEX 1265 uihFight [Fight] // HASH_VALUE 92A884926C96A36B -// INDEX 1267 +// INDEX 1266 uihUseSpell [Use spell] // HASH_VALUE 5450845C3CD49480 -// INDEX 1268 +// INDEX 1267 uihWhatIs [WHAT IS?] // HASH_VALUE EB370F451D37F8AF -// INDEX 1269 +// INDEX 1268 uihAbilitiesItem [Abilities/Items] // HASH_VALUE 5014143450141434 -// INDEX 1270 +// INDEX 1269 uihMaps [MAPS] // HASH_VALUE DB4498851A1713B8 -// INDEX 1271 +// INDEX 1270 uihMatisGenMap [Matis General] // HASH_VALUE AAD72C8F5DB8407E -// INDEX 1272 +// INDEX 1271 uihHowToCraft [Craft] // HASH_VALUE 6A877B926C85805C -// INDEX 1273 +// INDEX 1272 uihHowToSelfHeal [Heal yourself] // HASH_VALUE 59D5E05D17E7306B -// INDEX 1274 +// INDEX 1273 uihHowToHealOther [Heal Others] // HASH_VALUE 2B28538C2564746F -// INDEX 1275 +// INDEX 1274 uihHowToCastOffensiveSpells [Cast Offensive Spells] // HASH_VALUE E2D45066D1D4703E -// INDEX 1276 +// INDEX 1275 uihHowToChangeItemsInHand [Change Items in Hand] // HASH_VALUE E362843365047454 -// INDEX 1277 +// INDEX 1276 uihHowToFindRMSources [Find Raw Materials] // HASH_VALUE DC0A907B5B2B7021 -// INDEX 1278 +// INDEX 1277 uihHowToExtractRMFromASource [Extract Raw MaterialS] // HASH_VALUE 5BCBFB4BA2E8AC8D -// INDEX 1279 +// INDEX 1278 uihHowToResurectADeadFriend [Resurrect a Dead Friend] // HASH_VALUE ED7A937BADEB6694 -// INDEX 1280 +// INDEX 1279 uihWhatIsSkillPoints [Skill points] // HASH_VALUE A6C7DC9EA734FC54 -// INDEX 1281 +// INDEX 1280 uihWhatIsYourStatsAndCharac [Your stats and characteristics] // HASH_VALUE C550782A7ECEEFF3 -// INDEX 1282 +// INDEX 1281 uihGameInfo [GAME INFO] // HASH_VALUE AD07589D2368788E -// INDEX 1283 +// INDEX 1282 uihItem [Items] // HASH_VALUE ACB9C0819FC81891 -// INDEX 1284 +// INDEX 1283 uihPhrase [Actions] // HASH_VALUE 6DB9F896E4C970A1 -// INDEX 1285 +// INDEX 1284 uihBrick [Stanzas] // HASH_VALUE 70DC94347098F4A4 -// INDEX 1286 +// INDEX 1285 uihMission [Missions] // HASH_VALUE 299820986188649A -// INDEX 1287 +// INDEX 1286 uihPact [Pacts] // HASH_VALUE 6EBAB88B21086CA1 -// INDEX 1288 +// INDEX 1287 uihJewelry [Jewelry] // HASH_VALUE 27825476146CD470 -// INDEX 1289 +// INDEX 1288 uihIdentity [My Statistics] // HASH_VALUE 8AA47C8CE757F741 -// INDEX 1290 +// INDEX 1289 uihGauges [My Gauges] // HASH_VALUE 27E9787FA607C490 -// INDEX 1291 +// INDEX 1290 uihTarget [Target] // HASH_VALUE 5E7318315D53B485 -// INDEX 1292 +// INDEX 1291 uihHands [Action Bar] // HASH_VALUE A0C7108A4AA2EB58 -// INDEX 1293 +// INDEX 1292 uihMainChat [Main Chat] // HASH_VALUE 2C2AB88F2237648A -// INDEX 1294 +// INDEX 1293 uihCompas [Compass] // HASH_VALUE AA489885A0C73C81 -// INDEX 1295 +// INDEX 1294 uihPA [Animals] // HASH_VALUE ACB9C0819FC81891 -// INDEX 1296 +// INDEX 1295 uihActionBook [Actions] // HASH_VALUE 7F73A0782284A707 -// INDEX 1297 +// INDEX 1296 uihTradeNPC [NPC Trade] // HASH_VALUE C7123CF2C76344CB -// INDEX 1298 +// INDEX 1297 uihCredits [GAME CREDITS] // HASH_VALUE 6E074C942238548F -// INDEX 1299 +// INDEX 1298 uihArmor [Armor] // HASH_VALUE 69F88C89A1884C96 -// INDEX 1300 +// INDEX 1299 uihShield [Shields] // HASH_VALUE 2292B8815728CFA9 -// INDEX 1301 +// INDEX 1300 uihMWeapon [Melee Weapons] // HASH_VALUE A103A888D7E8EBAB -// INDEX 1302 +// INDEX 1301 uihRWeapon [Range Weapons] // HASH_VALUE 6C58D4046C58D404 -// INDEX 1303 +// INDEX 1302 uihAmmo [Ammo] // HASH_VALUE 98C82C50E6C7179C -// INDEX 1304 +// INDEX 1303 uihRawMat [Raw Materials] // HASH_VALUE AA1970332332D891 -// INDEX 1305 +// INDEX 1304 uihCraftTool [Crafting Tools] // HASH_VALUE 6452446C6C1A14A8 -// INDEX 1306 +// INDEX 1305 uihHarvestTool [Harvesting Tools] // HASH_VALUE AAC79C932A082CAC -// INDEX 1307 +// INDEX 1306 uihItemMisc [Miscellaneous] +// Stats // HASH_VALUE 6498943064989430 -// INDEX 1308 +// INDEX 1307 uiLife [Life] // HASH_VALUE 1C591877A0875485 -// INDEX 1309 +// INDEX 1308 uiSap [Sap] // HASH_VALUE A868B095A4A85C8B -// INDEX 1310 +// INDEX 1309 uiStamina [Stamina] // HASH_VALUE ECE7309DA1C77891 -// INDEX 1311 +// INDEX 1310 uiFocus [Focus] // HASH_VALUE 2A7AB885D852D3B5 -// INDEX 1312 +// INDEX 1311 uiActionProgression [Action Progress] // HASH_VALUE 2CBAD06AD9B6C78B -// INDEX 1313 +// INDEX 1312 uiCurrentAction [Current Action] // HASH_VALUE ABA610632F440480 -// INDEX 1314 +// INDEX 1313 uiHunger [Hunger] // HASH_VALUE EB0BE86B3C8210A7 -// INDEX 1315 +// INDEX 1314 uiActionStatus [Current Action Progress] // HASH_VALUE 41E3D738C5300C19 -// INDEX 1316 +// INDEX 1315 uiSapBarDisplay [SAP DISPLAY] // HASH_VALUE CC22C83402E0A824 -// INDEX 1317 +// INDEX 1316 uiStaBarDisplay [STAMINA DISPLAY] // HASH_VALUE 895E302F3D723B38 -// INDEX 1318 +// INDEX 1317 uiFocBarDisplay [FOCUS DISPLAY] // HASH_VALUE DFDA436CC62A0DA7 -// INDEX 1319 +// INDEX 1318 uiXpBonusInfo [XP Bonus: Level @{6F6F}%lvl@{FFFF} x @{6F6F}%count@{FFFF}] // HASH_VALUE 19EDD90BB1AEABB8 -// INDEX 1320 +// INDEX 1319 uittXpBonus [An experience catalyzer is active; you receive a bonus to any XP you set using skills lower than the quality of the catalyzer.\n Click here to deactivate it.] // HASH_VALUE D14E75A9ABDB7C7E -// INDEX 1321 +// INDEX 1320 uittDeathPenalty [@{6F6F}You have a Death Penalty\n @{FFFF}Each time you die and are resurrected by the Kami or Karavan,\n the value of the Death Penalty increases.\n @@ -5385,139 +5415,140 @@ uittDeathPenalty [@{6F6F}You have a Death Penalty\n Your Death Penalty is currently @{6F6F}%dp@{FFFF}%.] // HASH_VALUE 54642750D9A8FC62 -// INDEX 1322 +// INDEX 1321 uiHpMax [Hit Points Max] // HASH_VALUE 50A43B50D9A8B866 -// INDEX 1323 +// INDEX 1322 uiHpReg [Hit Points Reg] // HASH_VALUE 1D35906FD7F59F9F -// INDEX 1324 +// INDEX 1323 uiStaMax [Stamina Max] // HASH_VALUE 5E24A074D8465BA3 -// INDEX 1325 +// INDEX 1324 uiStaReg [Stamina Reg] // HASH_VALUE D1F3FB4450D93879 -// INDEX 1326 +// INDEX 1325 uiSapMax [Sap Max] // HASH_VALUE CE840F4450C80471 -// INDEX 1327 +// INDEX 1326 uiSapReg [Sap Reg] // HASH_VALUE A1173C6C8F64AFBA -// INDEX 1328 +// INDEX 1327 uiWishMax [Focus Max] // HASH_VALUE A1060864D1B5AFBA -// INDEX 1329 +// INDEX 1328 uiWishReg [Focus Reg] +// Fame // HASH_VALUE D433345651734C4C -// INDEX 1330 +// INDEX 1329 uitabFameYou [YOU] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1331 +// INDEX 1330 uitabFameGuild [GUILD] // HASH_VALUE 88C1E8368C72EC27 -// INDEX 1332 +// INDEX 1331 uitabFameTribes [TRIBES] // HASH_VALUE D174344652741C4C -// INDEX 1333 +// INDEX 1332 uitabFamePvp [PVP] // HASH_VALUE 6858142C6858142C -// INDEX 1334 +// INDEX 1333 uiFameKami [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 1335 +// INDEX 1334 uiFameKaravan [Karavan] // HASH_VALUE 71691C90F0170CAB -// INDEX 1336 +// INDEX 1335 uiFameTryton [Tryton] // HASH_VALUE B11894A16659889A -// INDEX 1337 +// INDEX 1336 uiFameFyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 1338 +// INDEX 1337 uiFameMatis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 1339 +// INDEX 1338 uiFameTryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 1340 +// INDEX 1339 uiFameZorai [Zoraï] // HASH_VALUE 6858F42074DC94B8 -// INDEX 1341 +// INDEX 1340 uiFameHominists [Hominist] // HASH_VALUE 609C1434705844D4 -// INDEX 1342 +// INDEX 1341 uiFameMarauders [Marauder] // HASH_VALUE ACA9AC82E0287491 -// INDEX 1343 +// INDEX 1342 uiFameAgnos [Atheist] // HASH_VALUE EB28B880AB17E89F -// INDEX 1344 +// INDEX 1343 uiFameUrasies [Theist] // HASH_VALUE EA2914341D684B63 -// INDEX 1345 +// INDEX 1344 uiFameAllegianceCult [Cult allegiance: ] // HASH_VALUE EA89F43C9F596863 -// INDEX 1346 +// INDEX 1345 uiFameAllegianceCiv [Civilization allegiance: ] // HASH_VALUE 2609C08728EA9CA6 -// INDEX 1347 +// INDEX 1346 uiFameAllegiance0 [Undetermined] // HASH_VALUE 2CDB049C6657048D -// INDEX 1348 +// INDEX 1347 uiFameAllegiance1 [Neutral] // HASH_VALUE 6858142C6858142C -// INDEX 1349 +// INDEX 1348 uiFameAllegiance2 [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 1350 +// INDEX 1349 uiFameAllegiance3 [Karavan] // HASH_VALUE B11894A16659889A -// INDEX 1351 +// INDEX 1350 uiFameAllegiance4 [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 1352 +// INDEX 1351 uiFameAllegiance5 [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 1353 +// INDEX 1352 uiFameAllegiance6 [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 1354 +// INDEX 1353 uiFameAllegiance7 [Zoraï] // HASH_VALUE 42246B3C37335A04 -// INDEX 1355 +// INDEX 1354 uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFFF}.\n This can happen for instance if your guild lost its allegiance due to low fame.\n When you are in this state you cannot gain fame anymore. You can:\n @@ -5526,42 +5557,42 @@ uittFameAllegianceCiv0 [Your civilization allegiance is @{2F2F}undetermined@{FFF @{T4}- wait till your guild can declare its allegiance again, to declare yours.] // HASH_VALUE D3A3117A66949C5E -// INDEX 1356 +// INDEX 1355 uittFameAllegianceCiv1 [You are a @{2F2F}stateless person@{FFFF}.\n You are limited in your civilization fames but you can join any guild.\n To swear allegiance to a civilization, you have to go and see the @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n You must have at least @{2F2F}30@{FFFF} fame for that civilization.] // HASH_VALUE BAA698CDEAF2F742 -// INDEX 1357 +// INDEX 1356 uittFameAllegianceCiv4 [You have sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n This enables you to have a higher Fyros fame, but any guild you want to join also has to have a Fyros allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Fyros@{FFFF} fame reaches 0.] // HASH_VALUE 160D4B26F0A6C7FF -// INDEX 1358 +// INDEX 1357 uittFameAllegianceCiv5 [You have sworn allegiance to the @{2F2F}Matis@{FFFF}.\n This enables you to have a higher Matis fame, but your guild also has to have a Matis allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Matis@{FFFF} fame reaches 0.] // HASH_VALUE 4092E00C33983E32 -// INDEX 1359 +// INDEX 1358 uittFameAllegianceCiv6 [You have sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n This enables you to have a higher Tryker fame, but your guild also has to have a Tryker allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Tryker@{FFFF} fame reaches 0.] // HASH_VALUE CF1A7D2C6913FA24 -// INDEX 1360 +// INDEX 1359 uittFameAllegianceCiv7 [You have sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n This enables you to have a higher Zoraï fame, but your guild also has to have a Zoraï allegiance.\n To renounce your allegiance, you can go see a @{2F2F}magistrate@{FFFF} in one of the capital cities.\n You automatically lose your allegiance if your @{2F2F}Zoraï@{FFFF} fame reaches 0.] // HASH_VALUE 40CAEE746373614D -// INDEX 1361 +// INDEX 1360 uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n This can happen for instance if your guild lost its allegiance due to low fame.\n In this state you cannot gain fame anymore. You can:\n @@ -5570,3976 +5601,3978 @@ uittFameAllegianceCult0 [Your cult allegiance is @{2F2F}undetermined@{FFFF}.\n @{T4}- wait till your guild can declare its allegiance again, to declare yours.] // HASH_VALUE 42C3B52C8C55EEC2 -// INDEX 1362 +// INDEX 1361 uittFameAllegianceCult1 [You are an @{2F2F}unbeliever@{FFFF}.\n You are limited in your cult fames but you can join any guild.\n To swear allegiance to a cult, you have to go see the @{2F2F}priest@{FFFF} or the @{2F2F}bonze@{FFFF} in the appropriate temple.\n You must have at least @{2F2F}30@{FFFF} fame for that cult.] // HASH_VALUE 49F456C687B11306 -// INDEX 1363 +// INDEX 1362 uittFameAllegianceCult2 [You have sworn allegiance to the @{2F2F}Kami@{FFFF}.\n This enables you to have a higher Kami fame, but your guild also has to have a Kami allegiance.\n To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n You automatically lose your allegiance if your @{2F2F}Kami@{FFFF} fame reaches 0.] // HASH_VALUE 73CB720FF3C8EFDF -// INDEX 1364 +// INDEX 1363 uittFameAllegianceCult3 [You have sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n This enables you to have a higher Karavan fame, but your guild also has to have a Karavan allegiance.\n To renounce your allegiance, you can go see a @{2F2F}priest@{FFFF} or a @{2F2F}bonze@{FFFF} in a temple.\n You automatically lose your allegiance if your @{2F2F}Karavan@{FFFF} fame reaches 0.] // HASH_VALUE 937D6902888F69EB -// INDEX 1365 +// INDEX 1364 uittFameAllegianceCivGuild0 [The civilization allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n Your guild cannot gain fame at this time. The guild leader can:\n @{T4}- make the allegiance of the guild neutral\n @{T4}- swear allegiance to a civilization by going to a guild @{2F2F}magistrate@{FFFF} in the appropriate capital city (No minimum fame required).] // HASH_VALUE 039BD93E6D133398 -// INDEX 1366 +// INDEX 1365 uittFameAllegianceCivGuild1 [Your guild is @{2F2F}stateless@{FFFF}.\n It is limited in its civilization fames and can only enrole members with a Neutral allegiance.\n To swear allegiance to a civilization, The guild leader has to go see the guild @{2F2F}magistrate@{FFFF} in the appropriate capital city.\n The guild must have at least @{2F2F}30@{FFFF} fame for that civilization.] // HASH_VALUE 65D695E768C5E8F6 -// INDEX 1367 +// INDEX 1366 uittFameAllegianceCivGuild4 [Your guild has sworn allegiance to the @{2F2F}Fyros@{FFFF}.\n This enables it to have a higher Fyros fame, and to enrole members who have Fyros or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Fyros@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE E4F61DEA62D4A4FD -// INDEX 1368 +// INDEX 1367 uittFameAllegianceCivGuild5 [Your guild has sworn allegiance to the @{2F2F}Matis@{FFFF}.\n This enables it to have a higher Matis fame, and to enrole members who have Matis or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Matis@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE 89C623347C6F3A65 -// INDEX 1369 +// INDEX 1368 uittFameAllegianceCivGuild6 [Your guild has sworn allegiance to the @{2F2F}Trykers@{FFFF}.\n This enables it to have a higher Tryker fame, and to enrole members who have Tryker or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Tryker@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE F1AC71B6A7A35142 -// INDEX 1370 +// INDEX 1369 uittFameAllegianceCivGuild7 [Your guild has sworn allegiance to the @{2F2F}Zoraïs@{FFFF}.\n This enables it to have a higher Zoraï fame, and to enrole members who have Zoraï or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}magistrate@{FFFF} in one of the capital cities.\n Your guild automatically loses its allegiance if its @{2F2F}Zoraï@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE DF510F0A20AB5908 -// INDEX 1371 +// INDEX 1370 uittFameAllegianceCultGuild0 [The cult allegiance of your guild is @{2F2F}undetermined@{FFFF}.\n Your guild cannot gain any more fame. The guild leader can:\n @{T4}- make the allegiance of the guild neutral\n @{T4}- swear allegiance to a cult by going to a guild @{2F2F}priest@{FFFF} or a guild @{2F2F}bonze@{FFFF} in an appropriate temple (No minimum fame required).] // HASH_VALUE 832F07D011A29B3F -// INDEX 1372 +// INDEX 1371 uittFameAllegianceCultGuild1 [Your guild is @{2F2F}unbelieving@{FFFF}.\n It is limited in its cult fames and can only enrole members with a Neutral allegiance.\n To swear allegiance to a cult, the guild leader has to go see a guild @{2F2F}bonze@{FFFF} or @{2F2F}priest@{FFFF} in an appropriate temple.\n The guild must have at least @{2F2F}30@{FFFF} in the corresponding cult fame.] // HASH_VALUE 8C7F4C930AAD9DC4 -// INDEX 1373 +// INDEX 1372 uittFameAllegianceCultGuild2 [Your guild has sworn allegiance to the @{2F2F}Kami@{FFFF}.\n This enables it to have a higher Kami fame, and to enrole members who have Kami or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n Your guild automatically loses its allegiance if its @{2F2F}Kami@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE 4DB3E3130CAEE7A0 -// INDEX 1374 +// INDEX 1373 uittFameAllegianceCultGuild3 [Your guild has sworn allegiance to the @{2F2F}Karavan@{FFFF}.\n This enables it to have a higher Karavan fame, and to enrole members who have Karavan or Neutral allegiances.\n To renounce allegiance, the leader of the guild can go see a guild @{2F2F}bonze@{FFFF} or a guild @{2F2F}priest@{FFFF} in a temple.\n Your guild automatically loses its allegiance if its @{2F2F}Karavan@{FFFF} fame reaches 0. The members then have an undetermined allegiance.] // HASH_VALUE EB69F07E24B21430 -// INDEX 1375 +// INDEX 1374 uiFameAllegianceCivSetNeutral [Become Neutral] // HASH_VALUE EB69F07E24B21430 -// INDEX 1376 +// INDEX 1375 uiFameAllegianceCultSetNeutral [Become Neutral] // HASH_VALUE 1F51A1B2E0F555F1 -// INDEX 1377 +// INDEX 1376 uiFameAllegianceCivSetNeutralTT [Set Civilization Allegiance to Neutral] // HASH_VALUE C7AAFC466193E07D -// INDEX 1378 +// INDEX 1377 uiFameAllegianceCultSetNeutralTT [Set Cult Allegiance to Neutral] // HASH_VALUE 7F45F7E4E5069474 -// INDEX 1379 +// INDEX 1378 uiFameAllegianceCivSetNeutralWarning [Be careful! By becoming Neutral you may lose civilization fame (Fyros/Matis/Tryker/Zoraï) if you have any above the maximum possible for Neutrals.] // HASH_VALUE F36DA2D49EA45146 -// INDEX 1380 +// INDEX 1379 uiFameAllegianceCultSetNeutralWarning [Be careful! By becoming Neutral you may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutrals.] // HASH_VALUE DE9C47CBD4106D3D -// INDEX 1381 +// INDEX 1380 uiFameAllegianceCivSetNeutralGuildTT [By becoming Neutral your guild will become nationless,\n it won't have any Civilization Allegiance.\n Only the Guild Leader can do this.] // HASH_VALUE 1BCC45BB10DD92E7 -// INDEX 1382 +// INDEX 1381 uiFameAllegianceCultSetNeutralGuildTT [By becoming Neutral your guild will become unbelievers,\n it won't have any Cult Allegiance.\n Only the Guild Leader can do this.] // HASH_VALUE 0F7DEAD0F096DC8E -// INDEX 1383 +// INDEX 1382 uiFameAllegianceCivSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] // HASH_VALUE 0F7DEAD0F096DC8E -// INDEX 1384 +// INDEX 1383 uiFameAllegianceCultSetNeutralGuildWarning [Be careful! By becoming Neutral your Guild may lose cult fame (Kami/Karavan) if you have any above the maximum possible for Neutral Guilds.] // HASH_VALUE 2969AC6199D5BF7E -// INDEX 1385 +// INDEX 1384 uiFame_tribe_ancient_dryads [Ancient Dryads] // HASH_VALUE 2C0768382243584B -// INDEX 1386 +// INDEX 1385 uiFame_tribe_antikamis [Anti-Kamis] // HASH_VALUE AB5A90805E98248C -// INDEX 1387 +// INDEX 1386 uiFame_tribe_barkers [Barkers] // HASH_VALUE 9D928C849436CBAB -// INDEX 1388 +// INDEX 1387 uiFame_tribe_beachcombers [Beach Combers] // HASH_VALUE 63266F61E5443E8A -// INDEX 1389 +// INDEX 1388 uiFame_tribe_black_circle [Black Circle] // HASH_VALUE 6299CC93A9E6F0B5 -// INDEX 1390 +// INDEX 1389 uiFame_tribe_cholorogoos [Cholorogoos] // HASH_VALUE 9FCA847DA886A4A7 -// INDEX 1391 +// INDEX 1390 uiFame_tribe_cockroaches [Cockroaches] // HASH_VALUE A4558098C6A2B499 -// INDEX 1392 +// INDEX 1391 uiFame_tribe_company_of_the_eternal_tree [Company of the Eternal Tree] // HASH_VALUE 709CF40C709C9484 -// INDEX 1393 +// INDEX 1392 uiFame_tribe_corsair [Corsairs] // HASH_VALUE E968FC6EEEF5F499 -// INDEX 1394 +// INDEX 1393 uiFame_tribe_cute [Cuzans] // HASH_VALUE E4865B77A60414B5 -// INDEX 1395 +// INDEX 1394 uiFame_tribe_darkening_sap [Darkening Sap] // HASH_VALUE 5765D8691A866070 -// INDEX 1396 +// INDEX 1395 uiFame_tribe_dune_riders [Dune Riders] // HASH_VALUE A5D9FC9526E8F8A8 -// INDEX 1397 +// INDEX 1396 uiFame_tribe_ecowarriors [Ecowarriors] // HASH_VALUE 2AE7F46DEAC7D07E -// INDEX 1398 +// INDEX 1397 uiFame_tribe_firebrands [Firebrands] // HASH_VALUE 6FCCCC872035276B -// INDEX 1399 +// INDEX 1398 uiFame_tribe_first_deserter [First Deserters] // HASH_VALUE 68582418709C5490 -// INDEX 1400 +// INDEX 1399 uiFame_tribe_frahar [Fraiders] // HASH_VALUE EB9AB89063D38039 -// INDEX 1401 +// INDEX 1400 uiFame_tribe_frahar_hunters [Frahar Hunters] // HASH_VALUE E6069C54E854C471 -// INDEX 1402 +// INDEX 1401 uiFame_tribe_gibbay [Gibads] // HASH_VALUE 8F97387FDCF2F346 -// INDEX 1403 +// INDEX 1402 uiFame_tribe_goo_heads [Goo Heads] // HASH_VALUE 67556F6D56E56F7F -// INDEX 1404 +// INDEX 1403 uiFame_tribe_green_seed [Green Seed] // HASH_VALUE D468F810D8A85C6F -// INDEX 1405 +// INDEX 1404 uiFame_tribe_hamazans_of_the_dead_seed [Hamazans of the Dead Seed] // HASH_VALUE 6E185C78F03AE420 -// INDEX 1406 +// INDEX 1405 uiFame_tribe_icon_workshipers [Icon Worshippers] // HASH_VALUE EDDA8085A0975895 -// INDEX 1407 +// INDEX 1406 uiFame_tribe_keepers [Keepers] // HASH_VALUE EA5AAC90A1753365 -// INDEX 1408 +// INDEX 1407 uiFame_tribe_kitin_gatheres [Kitin Gatherers] // HASH_VALUE 2939B08E9721CFB4 -// INDEX 1409 +// INDEX 1408 uiFame_tribe_lagoon_brothers [Lagoon Brothers] // HASH_VALUE 2CCAA89063885097 -// INDEX 1410 +// INDEX 1409 uiFame_tribe_lawless [Lawless] // HASH_VALUE 2B7AA89063B85C96 -// INDEX 1411 +// INDEX 1410 uiFame_tribe_leviers [Leviers] // HASH_VALUE 2B035B9ECE150060 -// INDEX 1412 +// INDEX 1411 uiFame_tribe_master_of_the_goo [Masters of the Goo] // HASH_VALUE EC8A08288B13C09C -// INDEX 1413 +// INDEX 1412 uiFame_tribe_matisian_border_guards [Matisian Border Guards] // HASH_VALUE 25B2FC9A970823C3 -// INDEX 1414 +// INDEX 1413 uiFame_tribe_night_turners [Night Turners] // HASH_VALUE 5F83BC919707FFC2 -// INDEX 1415 +// INDEX 1414 uiFame_tribe_oasis_diggers [Oasis Diggers] // HASH_VALUE A06A24882D37A8C6 -// INDEX 1416 +// INDEX 1415 uiFame_tribe_pyromancers [Pyromancers] // HASH_VALUE 69A98CACE6E9B49D -// INDEX 1417 +// INDEX 1416 uiFame_tribe_recoverers [Recoverers] // HASH_VALUE E198408EA328709F -// INDEX 1418 +// INDEX 1417 uiFame_tribe_renegades [Renegades] // HASH_VALUE E6E9749C6CBA24BB -// INDEX 1419 +// INDEX 1418 uiFame_tribe_restorers [Restorers] // HASH_VALUE 322960343149F402 -// INDEX 1420 +// INDEX 1419 uiFame_tribe_root_tappers [Root Tappers] // HASH_VALUE E4832439E1C3A07C -// INDEX 1421 +// INDEX 1420 uiFame_tribe_sacred_sap [Sacred Sap] // HASH_VALUE 448B505B94DA7C4F -// INDEX 1422 +// INDEX 1421 uiFame_tribe_sap_gleaners [Sap Gleaners] // HASH_VALUE D9A8DC6C1887837B -// INDEX 1423 +// INDEX 1422 uiFame_tribe_sap_slaves [Sap Slaves] // HASH_VALUE 2398709DE739B4A7 -// INDEX 1424 +// INDEX 1423 uiFame_tribe_scorchers [Scorchers] // HASH_VALUE 2B19809762A49454 -// INDEX 1425 +// INDEX 1424 uiFame_tribe_shadow_runners [Shadow Runners] // HASH_VALUE 15C89C36155827C3 -// INDEX 1426 +// INDEX 1425 uiFame_tribe_siblings_of_the_weeds [Siblings of the Weeds] // HASH_VALUE A836F49FF0F79448 -// INDEX 1427 +// INDEX 1426 uiFame_tribe_silt_sculptors [Silt Sculptors] // HASH_VALUE 6EFAA496E448949D -// INDEX 1428 +// INDEX 1427 uiFame_tribe_slavers [Slavers] // HASH_VALUE 6599989DE908C0B0 -// INDEX 1429 +// INDEX 1428 uiFame_tribe_smuglers [Smugglers] // HASH_VALUE AE569C2B25C25C33 -// INDEX 1430 +// INDEX 1429 uiFame_tribe_the_arid_matis [Arid Matis] // HASH_VALUE EC26F0632E44B07C -// INDEX 1431 +// INDEX 1430 uiFame_tribe_the_kuilde [Kuilde] // HASH_VALUE DCE7D35A9AA7A38E -// INDEX 1432 +// INDEX 1431 uiFame_tribe_the_slash_and_burn [Slash and Burn] // HASH_VALUE EFFA348E71F82CAC -// INDEX 1433 +// INDEX 1432 uiFame_tribe_tutors [Tutors] // HASH_VALUE 964B349BA5369B7D -// INDEX 1434 +// INDEX 1433 uiFame_tribe_water_breakers [Water Breakers] // HASH_VALUE 1DA4D48A5C4617C9 -// INDEX 1435 +// INDEX 1434 uiFame_tribe_woven_bridles [Woven Bridles] // HASH_VALUE 9BF5E88A1421546A -// INDEX 1436 +// INDEX 1435 uittFameKOS [Guards can kill you on sight.] // HASH_VALUE 67F09C7F2BCB52B7 -// INDEX 1437 +// INDEX 1436 uittFameNoTrade [No trading possible] // HASH_VALUE E539A032634ADCFB -// INDEX 1438 +// INDEX 1437 uittFameWeakTrade [Weak trading] // HASH_VALUE A9699C96AB34DC3D -// INDEX 1439 +// INDEX 1438 uittFameNormal [Normal trading] // HASH_VALUE CC6674921AF7DFF7 -// INDEX 1440 +// INDEX 1439 uittFameMaxPossible [Max. Possible Fame: %famemax] // HASH_VALUE DBD99C4C1D299072 -// INDEX 1441 +// INDEX 1440 uiPvpFameAllegiance [Allegiances:] // HASH_VALUE EE3B252AF0A0E536 -// INDEX 1442 +// INDEX 1441 uiPvpFameNoCultAllegiance [You have not pledged allegiance to a cult.] // HASH_VALUE 8CD1D68D4D75B697 -// INDEX 1443 +// INDEX 1442 uiPvpFameNoCivAllegiance [You have not pledged allegiance to a civilization.] // HASH_VALUE D16FD2BC9EEBF135 -// INDEX 1444 +// INDEX 1443 uiPvpFameAllegiancePoints [Points of faction @{FE7F}%faction@{2F2F}: %points] // HASH_VALUE 88F504759A1A73F2 -// INDEX 1445 +// INDEX 1444 uittPvpFameInfo [You can activate your @{2F2F}PvP Tag@{FFFF} by clicking on the sword icon in the Player window.\n You will get @{2F2F}bonus@{FFFF} if you happen to be in an area controlled by your faction.\n You will get @{2F2F}malus@{FFFF} if you happen to be in an area controlled by the opposing faction.] // HASH_VALUE 32EC6D6A85802187 -// INDEX 1446 +// INDEX 1445 uittPvpFameAllegianceInfo [You gain points when you kill a member of the opposing @{2F2F}faction@{FFFF} or when you destroy an enemy @{2F2F}spire@{FFFF}.] // HASH_VALUE 96C82CE26E77CCA1 -// INDEX 1447 +// INDEX 1446 uiPvpEffectInfo [\n Effects of the spires:] // HASH_VALUE AA23A7680FD8F008 -// INDEX 1448 +// INDEX 1447 uiPvpEffectBonus [@{FFFF}Bonus:] // HASH_VALUE AA239F5AD2B8B813 -// INDEX 1449 +// INDEX 1448 uiPvpEffectMalus [@{FFFF}Malus:] // HASH_VALUE 4CFA781445571CE6 -// INDEX 1450 +// INDEX 1449 uiPvPEffect_region_imperialdunes_Bonus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE EF2868A3C1426E5E -// INDEX 1451 +// INDEX 1450 uiPvPEffect_region_imperialdunes_Malus [@{FE7F}Base of Imperial Dunes @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 141042098EC4E5CC -// INDEX 1452 +// INDEX 1451 uiPvPEffect_region_oflovaksoasis_Bonus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n Increases balance by @{2F2F}%n] // HASH_VALUE C38AB5FE6DE10B02 -// INDEX 1453 +// INDEX 1452 uiPvPEffect_region_oflovaksoasis_Malus [@{FE7F}Base of Oflovak's Oasis @{FFFF}:\n Reduces balance by @{2F2F}%n] // HASH_VALUE EEB629F8DB0A7A01 -// INDEX 1454 +// INDEX 1453 uiPvPEffect_region_frahartowers_Bonus [@{FE7F}Base of Frahar Towers @{FFFF}:\n Increases strength by @{2F2F}%n] // HASH_VALUE FCD16B9C2C56958B -// INDEX 1455 +// INDEX 1454 uiPvPEffect_region_frahartowers_Malus [@{FE7F}Base of Frahar Towers @{FFFF}:\n Reduces strength by @{2F2F}%n] // HASH_VALUE D87779B8B6236B43 -// INDEX 1456 +// INDEX 1455 uiPvPEffect_region_dunesofexil_Bonus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n Increases critical hit damage by @{2F2F}%p] // HASH_VALUE 4414F679318CC2CA -// INDEX 1457 +// INDEX 1456 uiPvPEffect_region_dunesofexil_Malus [@{FE7F}Base of Dunes of Exile @{FFFF}:\n Reduces critical hit damage by @{2F2F}%p] // HASH_VALUE 50081D361D69677C -// INDEX 1458 +// INDEX 1457 uiPvPEffect_region_outlawcanyon_Bonus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n Reduces aggressivity of extractions by @{2F2F}%p] // HASH_VALUE E53A770F9EC83B25 -// INDEX 1459 +// INDEX 1458 uiPvPEffect_region_outlawcanyon_Malus [@{FE7F}Base of Outlaw Canyon @{FFFF}:\n Increases agressivity of extractions by @{2F2F}%p] // HASH_VALUE 510F8199991288AC -// INDEX 1460 +// INDEX 1459 uiPvPEffect_region_sawdustmines_Bonus [@{FE7F}Base of Sawdust Mines @{FFFF}:\n Increases constitution by @{2F2F}%n] // HASH_VALUE CD5CDD24BC1E1550 -// INDEX 1461 +// INDEX 1460 uiPvPEffect_region_sawdustmines_Malus [@{FE7F}Base of Sawdust mines @{FFFF}:\n Reduces constitution by @{2F2F}%n] // HASH_VALUE 69AEFE5B4A892351 -// INDEX 1462 +// INDEX 1461 uiPvPEffect_region_thesavagedunes_Bonus [@{FE7F}Base of Savage Dunes @{FFFF}:\n Increases armors protection by @{2F2F}%p] // HASH_VALUE E4BD38F50C198886 -// INDEX 1463 +// INDEX 1462 uiPvPEffect_region_thesavagedunes_Malus [@{FE7F}Base of Savage Dunes @{FFFF}:\n Reduces armors protection by @{2F2F}%p] // HASH_VALUE 393AC36C403B1D32 -// INDEX 1464 +// INDEX 1463 uiPvPEffect_region_thescorchedcorridor_Bonus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n Increases metabolism by @{2F2F}%n] // HASH_VALUE FC146F2EEC43EDE7 -// INDEX 1465 +// INDEX 1464 uiPvPEffect_region_thescorchedcorridor_Malus [@{FE7F}Base of Scorched Corridor @{FFFF}:\n Reduces metabolism by @{2F2F}%n] // HASH_VALUE 30B3292C410FE2B3 -// INDEX 1466 +// INDEX 1465 uiPvPEffect_region_knotofdementia_Bonus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n Increases magic resistance by @{2F2F}%p] // HASH_VALUE 18472CEEE5BD6A66 -// INDEX 1467 +// INDEX 1466 uiPvPEffect_region_knotofdementia_Malus [@{FE7F}Base of Knot of Dementia @{FFFF}:\n Reduces magic resistance by @{2F2F}%p] // HASH_VALUE 26B65CDB81344C06 -// INDEX 1468 +// INDEX 1467 uiPvPEffect_region_havenofpurity_Bonus [@{FE7F}Base of Haven of Purity @{FFFF}:\n Increases wisdom by @{2F2F}%n] // HASH_VALUE 3302CF8C6D40AC84 -// INDEX 1469 +// INDEX 1468 uiPvPEffect_region_havenofpurity_Malus [@{FE7F}Base of Haven of Purity @{FFFF}:\n Reduces wisdom by @{2F2F}%n] // HASH_VALUE 7AFD331FECEF1069 -// INDEX 1470 +// INDEX 1469 uiPvPEffect_region_thevoid_Bonus [@{FE7F}Base of Void @{FFFF}:\n Increases intelligence by @{2F2F}%n] // HASH_VALUE E27DFEDB5016DCBC -// INDEX 1471 +// INDEX 1470 uiPvPEffect_region_thevoid_Malus [@{FE7F}Base of Void @{FFFF}:\n Reduces intelligence by @{2F2F}%n] // HASH_VALUE B6DFFE9E67C7E605 -// INDEX 1472 +// INDEX 1471 uiPvPEffect_region_citiesofintuition_Bonus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 6225E02D218520FA -// INDEX 1473 +// INDEX 1472 uiPvPEffect_region_citiesofintuition_Malus [@{FE7F}Base of Cities of Intuition @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 29DD64E3444733BF -// INDEX 1474 +// INDEX 1473 uiPvPEffect_region_maidengrove_Bonus [@{FE7F}Base of Maiden Grove @{FFFF}:\n Increases the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE 74615BE44ED04987 -// INDEX 1475 +// INDEX 1474 uiPvPEffect_region_maidengrove_Malus [@{FE7F}Base of Maiden Grove @{FFFF}:\n Reduces the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE 56EE4677D4CF64F7 -// INDEX 1476 +// INDEX 1475 uiPvPEffect_region_groveofumbra_Bonus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n Increases offensive spells damage by @{2F2F}%p] // HASH_VALUE E140D5F340A8A881 -// INDEX 1477 +// INDEX 1476 uiPvPEffect_region_groveofumbra_Malus [@{FE7F}Base of Grove of Umbra @{FFFF}:\n Reduces offensive spells damage by @{2F2F}%p] // HASH_VALUE 9FCA0CC9842478C3 -// INDEX 1478 +// INDEX 1477 uiPvPEffect_region_libertylake_Bonus [@{FE7F}Base of Liberty Lake @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE B65146AC740E4F72 -// INDEX 1479 +// INDEX 1478 uiPvPEffect_region_libertylake_Malus [@{FE7F}Base of Liberty Lake @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 52AC825C046AA7B6 -// INDEX 1480 +// INDEX 1479 uiPvPEffect_region_restingwater_Bonus [@{FE7F}Base of Resting Water @{FFFF}:\n Gives a protection in the form of a thorny shield which returns @{2F2F}%p @{FFFF}of damage] // HASH_VALUE 472106CD65BD05D3 -// INDEX 1481 +// INDEX 1480 uiPvPEffect_region_restingwater_Malus [@{FE7F}Base of Resting Water @{FFFF}:\n No effect] // HASH_VALUE EFACF725E083E3E6 -// INDEX 1482 +// INDEX 1481 uiPvPEffect_region_dewdrops_Bonus [@{FE7F}Base of Dew Drops @{FFFF}:\n Increases will by @{2F2F}%n] // HASH_VALUE 8CF954C95E9F2760 -// INDEX 1483 +// INDEX 1482 uiPvPEffect_region_dewdrops_Malus [@{FE7F}Base of Dew Drops @{FFFF}:\n Reduces will by @{2F2F}%n] // HASH_VALUE 3DECC9AB9A633D36 -// INDEX 1484 +// INDEX 1483 uiPvPEffect_region_enchantedisle_Bonus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n Increases wisdom by @{2F2F}%n] // HASH_VALUE 9C2F9D88065F000E -// INDEX 1485 +// INDEX 1484 uiPvPEffect_region_enchantedisle_Malus [@{FE7F}Base of Enchanted Isle @{FFFF}:\n Reduces wisdom by @{2F2F}%n] // HASH_VALUE 076B4EDCFEA8F31D -// INDEX 1486 +// INDEX 1485 uiPvPEffect_region_thefount_Bonus [@{FE7F}Base of Fount @{FFFF}:\n Increases dexterity by @{2F2F}%n] // HASH_VALUE 75E428DAF8F6F457 -// INDEX 1487 +// INDEX 1486 uiPvPEffect_region_thefount_Malus [@{FE7F}Base of Fount @{FFFF}:\n Reduces dexterity by @{2F2F}%n] // HASH_VALUE 3F35BA2B85253D4D -// INDEX 1488 +// INDEX 1487 uiPvPEffect_region_lagoonsofloria_Bonus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n Increases the regeneration of raw materials in all the sources by @{2F2F}%p] // HASH_VALUE A8CECE156D2ED631 -// INDEX 1489 +// INDEX 1488 uiPvPEffect_region_lagoonsofloria_Malus [@{FE7F}Base of Lagoons of Loria @{FFFF}:\n No effect] // HASH_VALUE E6991F189D2C2D8E -// INDEX 1490 +// INDEX 1489 uiPvPEffect_region_bountybeaches_Bonus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n Increases concentration during the casting of a spell by @{2F2F}%p] // HASH_VALUE D2E1C5D8FEFF04F5 -// INDEX 1491 +// INDEX 1490 uiPvPEffect_region_bountybeaches_Malus [@{FE7F}Base of Bounty Beaches @{FFFF}:\n Reduces concentration during the casting of a spell by @{2F2F}%p] // HASH_VALUE 4DF079854F767459 -// INDEX 1492 +// INDEX 1491 uiPvPEffect_region_windsofmuse_Bonus [@{FE7F}Base of Winds of Muse @{FFFF}:\n Increases constitution by @{2F2F}%n] // HASH_VALUE C93DD5106A8201FD -// INDEX 1493 +// INDEX 1492 uiPvPEffect_region_windsofmuse_Malus [@{FE7F}Base of Winds of Muse @{FFFF}:\n Reduces constitution by @{2F2F}%n] // HASH_VALUE 62E8F7C0D2B8A584 -// INDEX 1494 +// INDEX 1493 uiPvPEffect_region_majesticgarden_Bonus [@{FE7F}Base of Majestic Garden @{FFFF}:\n Increases craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE 1CA631B57EFE8713 -// INDEX 1495 +// INDEX 1494 uiPvPEffect_region_majesticgarden_Malus [@{FE7F}Base of Majestic Garden @{FFFF}:\n Reduces craftsmen's chances of success by @{2F2F}%p] // HASH_VALUE E49100DBFA4116D4 -// INDEX 1496 +// INDEX 1495 uiPvPEffect_region_groveofconfusion_Bonus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n Increases the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] // HASH_VALUE 7D447AEBB361EB4F -// INDEX 1497 +// INDEX 1496 uiPvPEffect_region_groveofconfusion_Malus [@{FE7F}Base of Grove of Confusion @{FFFF}:\n Reduces the intensity of the links created by afflicting spells like the effects of healing spells by @{2F2F}%p] // HASH_VALUE 7A28A99755739B3A -// INDEX 1498 +// INDEX 1497 uiPvPEffect_region_knollofdissent_Bonus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n Increases balance by @{2F2F}%n] // HASH_VALUE 66F57D0FC60C74F5 -// INDEX 1499 +// INDEX 1498 uiPvPEffect_region_knollofdissent_Malus [@{FE7F}Base of Knoll of Dissent @{FFFF}:\n Reduces balance by @{2F2F}%n] // HASH_VALUE D0A7D7EA5816E128 -// INDEX 1500 +// INDEX 1499 uiPvPEffect_region_fleetinggarden_Bonus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n Increases intelligence by @{2F2F}%n] // HASH_VALUE C081E19DED2F01DB -// INDEX 1501 +// INDEX 1500 uiPvPEffect_region_fleetinggarden_Malus [@{FE7F}Base of Fleeting Garden @{FFFF}:\n Reduces intelligence by @{2F2F}%n] // HASH_VALUE 576CB070C2616878 -// INDEX 1502 +// INDEX 1501 uiPvPEffect_region_upperbog_Bonus [@{FE7F}Base of Upper Bog @{FFFF}:\n Reduces aggressivity of extractions by @{2F2F}%p] // HASH_VALUE 11CA2A6C9F284195 -// INDEX 1503 +// INDEX 1502 uiPvPEffect_region_upperbog_Malus [@{FE7F}Base of Upper Bog @{FFFF}:\n Increases aggressivity of extractions by @{2F2F}%p] // HASH_VALUE 65B1D5A4E060D539 -// INDEX 1504 +// INDEX 1503 uiPvPEffect_region_hiddensource_Bonus [@{FE7F}Base of Hidden Source @{FFFF}:\n Increases parry and dodge by @{2F2F}%p] // HASH_VALUE 30644A4484C1DCED -// INDEX 1505 +// INDEX 1504 uiPvPEffect_region_hiddensource_Malus [@{FE7F}Base of Hidden Source @{FFFF}:\n Reduces parry and dodge by @{2F2F}%p] // HASH_VALUE 85D0887795BB91E5 -// INDEX 1506 +// INDEX 1505 uiPvPEffect_region_hereticshovel_Bonus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n Increases metabolism by @{2F2F}%n] // HASH_VALUE 821CB50550D74B75 -// INDEX 1507 +// INDEX 1506 uiPvPEffect_region_hereticshovel_Malus [@{FE7F}Base of Heretic's Hovel @{FFFF}:\n Reduces metabolism by @{2F2F}%n] // HASH_VALUE 53D3E7CE9D6617C0 -// INDEX 1508 +// INDEX 1507 uiPvPEffect_region_the_abyss_of_ichor_Bonus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n Increases strength by @{2F2F}%n] // HASH_VALUE BFDC7913CACF3DFC -// INDEX 1509 +// INDEX 1508 uiPvPEffect_region_the_abyss_of_ichor_Malus [@{FE7F}Base of Abyss of Ichor @{FFFF}:\n Reduces strength by @{2F2F}%n] // HASH_VALUE FB0B51B7B3F50440 -// INDEX 1510 +// INDEX 1509 uiPvPEffect_region_the_windy_gate_Bonus [@{FE7F}Base of Windy Gate @{FFFF}:\n Increases dexterity by @{2F2F}%n] // HASH_VALUE 31103A71955FFC28 -// INDEX 1511 +// INDEX 1510 uiPvPEffect_region_the_windy_gate_Malus [@{FE7F}Base of Windy Gate @{FFFF}:\n Reduces dexterity by @{2F2F}%n] // HASH_VALUE 201F95953B5FC420 -// INDEX 1512 +// INDEX 1511 uiPvPEffect_region_the_elusive_forest_Bonus [@{FE7F}Base of Elusive Forest @{FFFF}:\n Increases will by @{2F2F}%n] // HASH_VALUE 8C2C7B0B6CD5561A -// INDEX 1513 +// INDEX 1512 uiPvPEffect_region_the_elusive_forest_Malus [@{FE7F}Base of Elusive Forest @{FFFF}:\n Reduces will by @{2F2F}%n] // HASH_VALUE 1F3855F14DBC11BD -// INDEX 1514 +// INDEX 1513 uiPvPEffect_region_gate_of_obscurity_Bonus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n Increases moving speed by @{2F2F}%p] // HASH_VALUE BA0AE2474CC72D3E -// INDEX 1515 +// INDEX 1514 uiPvPEffect_region_gate_of_obscurity_Malus [@{FE7F}Base of Gate of Obscurity @{FFFF}:\n Reduces moving speed by @{2F2F}%p] // HASH_VALUE 2ED3C7CA79E964D8 -// INDEX 1516 +// INDEX 1515 uiPvPEffect_region_the_trench_of_trials_Bonus [@{FE7F}Base of Trench of Trials @{FFFF}:\n Increases melee weapons damage by @{2F2F}%p] // HASH_VALUE 90AB87A863C133A8 -// INDEX 1517 +// INDEX 1516 uiPvPEffect_region_the_trench_of_trials_Malus [@{FE7F}Base of Trench of Trials @{FFFF}:\n Reduces melee weapons damage by @{2F2F}%p] // HASH_VALUE 171FDE809FC5A760 -// INDEX 1518 +// INDEX 1517 uiPvPEffect_region_the_land_of_continuty_Bonus [@{FE7F}Base of Land of Continuity @{FFFF}:\n Increases the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE 899B83C8FEC648E8 -// INDEX 1519 +// INDEX 1518 uiPvPEffect_region_the_land_of_continuty_Malus [@{FE7F}Base of Land of Continuity @{FFFF}:\n Reduces the quantity of foraged raw materials by @{2F2F}%p] // HASH_VALUE DB0DCDEE5D93C885 -// INDEX 1520 +// INDEX 1519 uiPvPEffect_region_forbidden_depths_Bonus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n Increases moving speed by @{2F2F}%p] // HASH_VALUE FBF30252F3938B4C -// INDEX 1521 +// INDEX 1520 uiPvPEffect_region_forbidden_depths_Malus [@{FE7F}Base of Forbidden Depths @{FFFF}:\n Reduces moving speed by @{2F2F}%p] // HASH_VALUE 5F31204E6C179DCA -// INDEX 1522 +// INDEX 1521 uiPvPEffect_region_the_sunken_city_Bonus [@{FE7F}Base of Sunken City @{FFFF}:\n Increases the regeneration of raw materials in all the sources by @{2F2F}%p] // HASH_VALUE 1C6BE636A8730851 -// INDEX 1523 +// INDEX 1522 uiPvPEffect_region_the_sunken_city_Malus [@{FE7F}Base of Sunken City @{FFFF}:\n No effect] // HASH_VALUE 558AB3C93C38B0C6 -// INDEX 1524 +// INDEX 1523 uiPvPEffect_region_the_under_spring_Bonus [@{FE7F}Base of Under Spring @{FFFF}:\n Increases the rate of fire of throwing weapons by @{2F2F}%p] // HASH_VALUE D2E6A5B3784F660F -// INDEX 1525 +// INDEX 1524 uiPvPEffect_region_the_under_spring_Malus [@{FE7F}Base of Under Spring @{FFFF}:\n Reduces the rate of fire of throwing weapons by @{2F2F}%p] // HASH_VALUE 0634F372A77C2F60 -// INDEX 1526 +// INDEX 1525 uiPvPEffect_region_nexus_Bonus [@{FE7F}Nexus @{FFFF}:\n Increases the regeneration of raw materials in all the sources by @{2F2F}%p] // HASH_VALUE 25857C0B0FB9CFF6 -// INDEX 1527 +// INDEX 1526 uiPvPEffect_region_nexus_Malus [@{FE7F}Nexus @{FFFF}:\n No effect] +// Stats // HASH_VALUE A60FAAB9FBB2576B -// INDEX 1528 +// INDEX 1527 uiHPDesc [@{6F6F}HP@{FFFF}, \n hit points measure the amount of damage a character can take before going into a coma.] // HASH_VALUE 0D14E198B9F62F63 -// INDEX 1529 +// INDEX 1528 uiStaDesc [@{6F6F}Stamina@{FFFF}, \n used by physical combat actions, stamina measures a character's current state of fatigue.] // HASH_VALUE 57516E1B1624B27C -// INDEX 1530 +// INDEX 1529 uiSapDesc [@{6F6F}Sap@{FFFF}, \n the energy that allows a character to channel magical power.] // HASH_VALUE 0818382AFDB10CD9 -// INDEX 1531 +// INDEX 1530 uiFocDesc [@{6F6F}Focus@{FFFF}, \n measure the character's ability to concentrate.] // HASH_VALUE C5C5AADDE9B1CB06 -// INDEX 1532 +// INDEX 1531 uiConsDesc [@{6F6F}Constitution@{FFFF}, \n measure the character's ability to engage in long-term periods of strenuous physical activity.] // HASH_VALUE D82B6F5A555A3242 -// INDEX 1533 +// INDEX 1532 uiIntDesc [@{6F6F}Intelligence@{FFFF}, \n a measure of how well a character can focus their mental abilities.] // HASH_VALUE 2D2E06E01D8CC946 -// INDEX 1534 +// INDEX 1533 uiStrDesc [@{6F6F}Strength@{FFFF}, \n statistic measures the physical strength a character possess.] // HASH_VALUE 2CBDF588F00F8902 -// INDEX 1535 +// INDEX 1534 uiDexDesc [@{6F6F}Dexterity@{FFFF}, \n measure how skilled a character is at doing fine work with their hands.] // HASH_VALUE EE7A5B01A1BEDC58 -// INDEX 1536 +// INDEX 1535 uiMetaDesc [@{6F6F}Metabolism@{FFFF}, \n measure the rate at which a character's body can recover from injury.] // HASH_VALUE 9DF5C8519F10DD99 -// INDEX 1537 +// INDEX 1536 uiWisDesc [@{6F6F}Wisdom@{FFFF}, \n is a measure of mental control. Wisdom is essential for any that wish to use Magic.] // HASH_VALUE AF3D4299D0E8D9DC -// INDEX 1538 +// INDEX 1537 uiWBDesc [@{6F6F}Balance@{FFFF}, \n characters that have a greater control over their physical state will have high Balance scores.] // HASH_VALUE CA504480C865B128 -// INDEX 1539 +// INDEX 1538 uiWillDesc [@{6F6F}Will@{FFFF} \n the ability to maintain a high level of concentration over longer periods of time.] // HASH_VALUE CE41AC3DC9E2F42C -// INDEX 1540 +// INDEX 1539 uiValues [VALUES] // HASH_VALUE 8501644684B26442 -// INDEX 1541 +// INDEX 1540 uiRegeneration [REGENERATION] // HASH_VALUE B009C46E316AAC9F -// INDEX 1542 +// INDEX 1541 uiCarac_HpMax [Constitution] // HASH_VALUE 6618AC8EE6078C96 -// INDEX 1543 +// INDEX 1542 uiCarac_HpReg [Metabolism] // HASH_VALUE 649C444C681C74B8 -// INDEX 1544 +// INDEX 1543 uiCarac_StaMax [Strength] // HASH_VALUE 24F874705B56B078 -// INDEX 1545 +// INDEX 1544 uiCarac_StaReg [Balance] // HASH_VALUE E45ADC6364A9D486 -// INDEX 1546 +// INDEX 1545 uiCarac_SapMax [Intelligence] // HASH_VALUE E7D990902817A0A8 -// INDEX 1547 +// INDEX 1546 uiCarac_SapReg [Wisdom] // HASH_VALUE A5B85C9A6C5A10B6 -// INDEX 1548 +// INDEX 1547 uiCarac_WishMax [Dexterity] // HASH_VALUE 6C18945C6C18945C -// INDEX 1549 +// INDEX 1548 uiCarac_WishReg [Will] // HASH_VALUE B009C46E316AAC9F -// INDEX 1550 +// INDEX 1549 uiCaracId0 [Constitution] // HASH_VALUE 6618AC8EE6078C96 -// INDEX 1551 +// INDEX 1550 uiCaracId1 [Metabolism] // HASH_VALUE E45ADC6364A9D486 -// INDEX 1552 +// INDEX 1551 uiCaracId2 [Intelligence] // HASH_VALUE E7D990902817A0A8 -// INDEX 1553 +// INDEX 1552 uiCaracId3 [Wisdom] // HASH_VALUE 649C444C681C74B8 -// INDEX 1554 +// INDEX 1553 uiCaracId4 [Strength] // HASH_VALUE 24F874705B56B078 -// INDEX 1555 +// INDEX 1554 uiCaracId5 [Balance] // HASH_VALUE A5B85C9A6C5A10B6 -// INDEX 1556 +// INDEX 1555 uiCaracId6 [Dexterity] // HASH_VALUE 6C18945C6C18945C -// INDEX 1557 +// INDEX 1556 uiCaracId7 [Will] // HASH_VALUE DAA9BC7956B86772 -// INDEX 1558 +// INDEX 1557 uiScoreMax [Maximum Score Values] // HASH_VALUE 6514289CA0C54BAA -// INDEX 1559 +// INDEX 1558 uiScoreRegen [Score Regeneration Values] // HASH_VALUE E6DA8C85A067187D -// INDEX 1560 +// INDEX 1559 uiDisease [Disease] // HASH_VALUE 68978879A7A6B093 -// INDEX 1561 +// INDEX 1560 uiTechno [Techno] // HASH_VALUE 28D8C0652B65DC7F -// INDEX 1562 +// INDEX 1561 uiImpact [Impact] // HASH_VALUE 7058541870585418 -// INDEX 1563 +// INDEX 1562 uiFear [Fear] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 1564 +// INDEX 1563 uiMagicResist [Magic] // HASH_VALUE 4ED3F04E4EC33C3B -// INDEX 1565 +// INDEX 1564 uiScores [STATS] // HASH_VALUE 4BB39826C702B810 -// INDEX 1566 +// INDEX 1565 uiCaracs [CHARACTERISTICS] // HASH_VALUE CB83543C0901241E -// INDEX 1567 +// INDEX 1566 uiResistances [RESISTANCES] // HASH_VALUE 6AD7508262470C93 -// INDEX 1568 +// INDEX 1567 uiLVL [Level] // HASH_VALUE 6AD7508262470C93 -// INDEX 1569 +// INDEX 1568 uiLevel [Level] // HASH_VALUE 0452581784819415 -// INDEX 1570 +// INDEX 1569 uiCap [CAP] // HASH_VALUE 0A26B48C62832E12 -// INDEX 1571 +// INDEX 1570 uiSkillJobLVL [Level: ] // HASH_VALUE 13B2403C13D33C3E -// INDEX 1572 +// INDEX 1571 uiStatusTitle [STATUS] // HASH_VALUE 0AF2781B05A2A82D -// INDEX 1573 +// INDEX 1572 uiCareers [CAREERS] // HASH_VALUE 4C50442458149450 -// INDEX 1574 +// INDEX 1573 uiSkillsTitle [IDENTITY] // HASH_VALUE 50D494345090F424 -// INDEX 1575 +// INDEX 1574 uiJournalTitle [MISSIONS] // HASH_VALUE D0B4F420B852EC1C -// INDEX 1576 +// INDEX 1575 uiCurMissions [CURRENT MISSIONS] // HASH_VALUE 41201F2949D2C839 -// INDEX 1577 +// INDEX 1576 uiComMissions [COMPLETED MISSIONS] // HASH_VALUE 0992A0384982E43A -// INDEX 1578 +// INDEX 1577 uiPacts [PACTS] // HASH_VALUE 70DC34CC70DC34CC -// INDEX 1579 +// INDEX 1578 uiMissionTimerSecond [s] // HASH_VALUE 6C58D4B46C58D4B4 -// INDEX 1580 +// INDEX 1579 uiMissionTimerMinute [m] // HASH_VALUE 681884A0681884A0 -// INDEX 1581 +// INDEX 1580 uiMissionTimerHour [h] // HASH_VALUE 6418449064184490 -// INDEX 1582 +// INDEX 1581 uiMissionTimerDay [d] // HASH_VALUE C8C3D81FBEEFF42D -// INDEX 1583 +// INDEX 1582 uiMissionDetails [MISSION DETAILS] // HASH_VALUE 450170220A31CC20 -// INDEX 1584 +// INDEX 1583 uiAbilitiesTitle [ABILITIES] // HASH_VALUE 864170370582B42A -// INDEX 1585 +// INDEX 1584 uiFaberTitle [RANGER] // HASH_VALUE 4490A42388E12728 -// INDEX 1586 +// INDEX 1585 uiMagicSuffixTitle [MAGIC SUFFIXES] // HASH_VALUE 8A50702E0D912B34 -// INDEX 1587 +// INDEX 1586 uiFaberSuffixTitle [RANGER SUFFIXES] // HASH_VALUE 2A385872DB360482 -// INDEX 1588 +// INDEX 1587 uittMissionAbandon [Abandon] // HASH_VALUE 68989418645884CC -// INDEX 1589 +// INDEX 1588 uittMissionFinished [Finished] // HASH_VALUE A9B9907EDF18248C -// INDEX 1590 +// INDEX 1589 uiFameDetail [Details] // HASH_VALUE 4ED1C88556870F57 -// INDEX 1591 +// INDEX 1590 uiGuildFameProgress [Guild Fame Progress: ] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1592 +// INDEX 1591 uiInfo [INFO] // HASH_VALUE C2E0380A83B0380D -// INDEX 1593 +// INDEX 1592 uiPeopleAdd [ADD] // HASH_VALUE 88659B8DA51EE8B4 -// INDEX 1594 +// INDEX 1593 uiJoinChatQuestion [Do you want to join party chat?] // HASH_VALUE 5094244850942448 -// INDEX 1595 +// INDEX 1594 uiColorR [R] // HASH_VALUE 44D0741C44D0741C -// INDEX 1596 +// INDEX 1595 uiColorG [G] // HASH_VALUE 4090240840902408 -// INDEX 1597 +// INDEX 1596 uiColorB [B] // HASH_VALUE 5414445054144450 -// INDEX 1598 +// INDEX 1597 uiColorT [T] // HASH_VALUE C6B2F43A4C104A30 -// INDEX 1599 +// INDEX 1598 uiJoinGuildProposal [GUILD INVITATION] // HASH_VALUE 0D520B173C3C8C2F -// INDEX 1600 +// INDEX 1599 uiJoinDuelProposal [WARNING - DUEL PROPOSAL] // HASH_VALUE 201464406C58C40C -// INDEX 1601 +// INDEX 1600 uiJoinClanProposalTitle [PvP Clan] // HASH_VALUE 2CDB049C6657048D -// INDEX 1602 +// INDEX 1601 uiPvpClanNeutral [Neutral] // HASH_VALUE 657010524C6B07CB -// INDEX 1603 +// INDEX 1602 uiJoinClanProposalDesc [You enter a Clan PvP area. Choose a Clan or stay Neutral. Warning: choosing a Clan may impact your fame! ] // HASH_VALUE 4B6F401306FF332F -// INDEX 1604 +// INDEX 1603 uiInfosSystem [MY INFO SYSTEM] // HASH_VALUE 1362A01A1341C41F -// INDEX 1605 +// INDEX 1604 uiAscensorTeleportList [DESTINATIONS] // HASH_VALUE 3E32C812CBF2B822 -// INDEX 1606 +// INDEX 1605 uiTeleportLocation [TELEPORT LOCACTIONS] // HASH_VALUE 7FC236417613BC31 -// INDEX 1607 +// INDEX 1606 uimNewPartyChat [NEW PARTY CHAT] // HASH_VALUE FA12C8CF4F318652 -// INDEX 1608 +// INDEX 1607 uimNewUserChat [NEW USER CHAT] // HASH_VALUE B6F2544AD42C6C32 -// INDEX 1609 +// INDEX 1608 uimRemoveUserChat [REMOVE USER CHAT] // HASH_VALUE 6DDACC8DA2485093 -// INDEX 1610 +// INDEX 1609 uimDismiss [Dismiss] -/* OLD VALUE : [Set Successor] */ // HASH_VALUE 140A78472EF8379C -// INDEX 1611 +// INDEX 1610 uimSetSuccesor [Set Successor] // HASH_VALUE 27E9787FA607C490 -// INDEX 1612 +// INDEX 1611 uimTarget [Target] // HASH_VALUE EE69A0765786DB7C -// INDEX 1613 +// INDEX 1612 uimTeamCompass [Compass Target] // HASH_VALUE 5190081E8FF0201E -// INDEX 1614 +// INDEX 1613 uimEmotes [EMOTES] // HASH_VALUE CA95D895A4330EFB -// INDEX 1615 +// INDEX 1614 uimEmote1 [Emote 1] // HASH_VALUE 0A95D895A44312FC -// INDEX 1616 +// INDEX 1615 uimEmote2 [Emote 2] // HASH_VALUE 4A95D895A45316FD -// INDEX 1617 +// INDEX 1616 uimEmote3 [Emote 3] // HASH_VALUE 8B95D895A4631AFE -// INDEX 1618 +// INDEX 1617 uimEmote4 [Emote 4] // HASH_VALUE CB95D895A4731EFF -// INDEX 1619 +// INDEX 1618 uimEmote5 [Emote 5] // HASH_VALUE 0B95D895A4832200 -// INDEX 1620 +// INDEX 1619 uimEmote6 [Emote 6] // HASH_VALUE 4B95D895A4932601 -// INDEX 1621 +// INDEX 1620 uimEmote7 [Emote 7] // HASH_VALUE 4C50F40C5010E404 -// INDEX 1622 +// INDEX 1621 uimCommands [COMMANDS] // HASH_VALUE 490F8ED8FC10A82A -// INDEX 1623 +// INDEX 1622 uimCommand1 [COMMAND 1] // HASH_VALUE 491F92D9FC10A82A -// INDEX 1624 +// INDEX 1623 uimCommand2 [COMMAND 2] // HASH_VALUE 492F96DAFC10A82A -// INDEX 1625 +// INDEX 1624 uimCommand3 [COMMAND 3] // HASH_VALUE 493F9ADBFC10A82A -// INDEX 1626 +// INDEX 1625 uimCommand4 [COMMAND 4] // HASH_VALUE 494F9EDCFC10A82A -// INDEX 1627 +// INDEX 1626 uimCommand5 [COMMAND 5] // HASH_VALUE 495FA2DDFC10A82A -// INDEX 1628 +// INDEX 1627 uimCommand6 [COMMAND 6] // HASH_VALUE AA355F665775A373 -// INDEX 1629 +// INDEX 1628 uimQuitTeam [Leave Team] // HASH_VALUE 8881A83C3CE01CFD -// INDEX 1630 +// INDEX 1629 uimSeedsSharing [SHARING SEEDS] // HASH_VALUE 48327C47C6837C4B -// INDEX 1631 +// INDEX 1630 uimRemove [REMOVE] // HASH_VALUE 41002B370C210010 -// INDEX 1632 +// INDEX 1631 uimMoveTo [MOVE TO] // HASH_VALUE C81227254C1ED00C -// INDEX 1633 +// INDEX 1632 uimIgnoreList [IGNORE LIST] // HASH_VALUE C990E433B73EF808 -// INDEX 1634 +// INDEX 1633 uimMoveToIgnoreList [MOVE TO IGNORE LIST] // HASH_VALUE BF22FCFFB222E801 -// INDEX 1635 +// INDEX 1634 uimMoveToFriendList [MOVE TO FRIENDS LIST] // HASH_VALUE 8810A41C4690741F -// INDEX 1636 +// INDEX 1635 uimBlock [BLOCK] // HASH_VALUE 4C1054504C105450 -// INDEX 1637 +// INDEX 1636 uimTell [TELL] // HASH_VALUE 8810B0318B11C832 -// INDEX 1638 +// INDEX 1637 uimUnBlock [UNBLOCK] // HASH_VALUE BF92C8267633902E -// INDEX 1639 +// INDEX 1638 uimFriendList [FRIENDS LIST] // HASH_VALUE 749CF44C749CF44C -// INDEX 1640 +// INDEX 1639 uimSort [Sort] // HASH_VALUE 9192AC377E0EFB1E -// INDEX 1641 +// INDEX 1640 uimRemovePartyChat [REMOVE PARTY CHAT] // HASH_VALUE 1CD5D4671B971867 -// INDEX 1642 +// INDEX 1641 uimInvite [Team Invite] // HASH_VALUE C2F074F5BC31D3F8 -// INDEX 1643 +// INDEX 1642 uimAddAllGM [ADD ALL GUILD MEMBERS] // HASH_VALUE CAFE901085ED6443 -// INDEX 1644 +// INDEX 1643 uimRemoveAllGM [REMOVE ALL GUILD MEMBERS] // HASH_VALUE 37416C18B6708CF6 -// INDEX 1645 +// INDEX 1644 uimAddAllTM [ADD ALL TEAM MEMBERS] // HASH_VALUE 0D9E9030FF1FE325 -// INDEX 1646 +// INDEX 1645 uimRemoveAllTM [REMOVE ALL TEAM MEMBERS] // HASH_VALUE 4FE0F81F8E00C02C -// INDEX 1647 +// INDEX 1646 uitabChatAround [AROUND] // HASH_VALUE 5450E45444D42414 -// INDEX 1648 +// INDEX 1647 uitabChatUniverse [UNIVERSE] // HASH_VALUE 8801883A87B2AC37 -// INDEX 1649 +// INDEX 1648 uitabChatRegion [REGION] // HASH_VALUE 4C5054504C505450 -// INDEX 1650 +// INDEX 1649 uitabChatTeam [TEAM] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1651 +// INDEX 1650 uitabChatGuild [GUILD] // HASH_VALUE 89F308367E5CAAFA -// INDEX 1652 +// INDEX 1651 uitabChatSysInfo [SYS. INFO] // HASH_VALUE 5050345450503454 -// INDEX 1653 +// INDEX 1652 uitabChatUser [USER] // HASH_VALUE 4FE0F81F8E00C02C -// INDEX 1654 +// INDEX 1653 uiFilterAround [AROUND] // HASH_VALUE 5450E45444D42414 -// INDEX 1655 +// INDEX 1654 uiFilterUniverse [UNIVERSE] // HASH_VALUE 8801883A87B2AC37 -// INDEX 1656 +// INDEX 1655 uiFilterRegion [REGION] // HASH_VALUE 4C5054504C505450 -// INDEX 1657 +// INDEX 1656 uiFilterTeam [TEAM] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1658 +// INDEX 1657 uiFilterGuild [GUILD] // HASH_VALUE A14DE4430EC128DE -// INDEX 1659 +// INDEX 1658 uiFilterMenuAround [AROUND @{T8}/s] // HASH_VALUE 549674EA5C4E7CFA -// INDEX 1660 +// INDEX 1659 uiFilterMenuUniverse [UNIVERSE @{T8}/u] // HASH_VALUE E0DD804CC85218F0 -// INDEX 1661 +// INDEX 1660 uiFilterMenuRegion [REGION @{T8}/r] // HASH_VALUE D7D1200099740CCC -// INDEX 1662 +// INDEX 1661 uiFilterMenuTeam [TEAM @{T8}/p] // HASH_VALUE 43E1E31697201F6F -// INDEX 1663 +// INDEX 1662 uiFilterMenuGuild [GUILD @{T8}/g] // HASH_VALUE D8788B402A035F63 -// INDEX 1664 +// INDEX 1663 uittFilterChat [Click to set chat mode] // HASH_VALUE 5C4FBDA0D5B75BA1 -// INDEX 1665 +// INDEX 1664 uittEmote [Click to select and perform an emote] // HASH_VALUE 17774BA065F05056 -// INDEX 1666 +// INDEX 1665 uittTell [Tell a friend] // HASH_VALUE 5050545044502480 -// INDEX 1667 +// INDEX 1666 uiTempMemory [TEMP BAG] // HASH_VALUE 64D814506C181480 -// INDEX 1668 +// INDEX 1667 uittTakeAll [Take All] // HASH_VALUE 70D824106C181480 -// INDEX 1669 +// INDEX 1668 uittDropAll [Drop All] // HASH_VALUE 2AA63C8DA0F73899 -// INDEX 1670 +// INDEX 1669 uiIcons [Icons] // HASH_VALUE 45027C0EC8DFAC07 -// INDEX 1671 +// INDEX 1670 uiTeamShareTitle [TEAM SHARE] // HASH_VALUE C6D1A0244A81942F -// INDEX 1672 +// INDEX 1671 uiValidate [VALID] // HASH_VALUE 8D01D83D0B62F82E -// INDEX 1673 +// INDEX 1672 uiTeamShareItems [ITEMS] // HASH_VALUE 781C84E0781C84E0 -// INDEX 1674 +// INDEX 1673 uiTeamShareAsks [x] // HASH_VALUE 2448509424485094 -// INDEX 1675 +// INDEX 1674 uiTeamShareChance [%] // HASH_VALUE 0AD1B4324632A827 -// INDEX 1676 +// INDEX 1675 uiTeamShareValid [VALIDATIONS] // HASH_VALUE 5A270C3C688915B8 -// INDEX 1677 +// INDEX 1676 uiTS_Select [The selection of your item] // HASH_VALUE 2A5A4C92AB288771 -// INDEX 1678 +// INDEX 1677 uiTS_Items [Item descriptions] // HASH_VALUE 45AC77FED706D39D -// INDEX 1679 +// INDEX 1678 uiTS_Times [Number of players who want this item] // HASH_VALUE 053C1960DBA05474 -// INDEX 1680 +// INDEX 1679 uiTS_Chances [Percentage of chance of getting this item] // HASH_VALUE B279639251EAEB4B -// INDEX 1681 +// INDEX 1680 uiTS_Valids [Players that validate the share] // HASH_VALUE 0F52F02F4CC3C033 -// INDEX 1682 +// INDEX 1681 uitabInvEquip [EQUIP] // HASH_VALUE 4120300C01D0480B -// INDEX 1683 +// INDEX 1682 uitabInvBag [BAG] // HASH_VALUE C822C4308B12C421 -// INDEX 1684 +// INDEX 1683 uitabInvSteed [STEED] // HASH_VALUE FC801C3F0E30B6F2 -// INDEX 1685 +// INDEX 1684 uitabInvPAMount0 [MOUNT 1] // HASH_VALUE 406FFB03BE40BAD3 -// INDEX 1686 +// INDEX 1685 uitabInvPAPacker0 [PACK 1] // HASH_VALUE BAAEC025887F6AE3 -// INDEX 1687 +// INDEX 1686 uitabInvPADemon0 [DEMON 1] // HASH_VALUE 3C801C3F0E40BAF3 -// INDEX 1688 +// INDEX 1687 uitabInvPAMount1 [MOUNT 2] // HASH_VALUE 806FFF03FE40C2D3 -// INDEX 1689 +// INDEX 1688 uitabInvPAPacker1 [PACK 2] // HASH_VALUE FAAEC025888F6EE4 -// INDEX 1690 +// INDEX 1689 uitabInvPADemon1 [DEMON 2] // HASH_VALUE 7C801C3F0E50BEF4 -// INDEX 1691 +// INDEX 1690 uitabInvPAMount2 [MOUNT 3] // HASH_VALUE C06F03033E40CAD3 -// INDEX 1692 +// INDEX 1691 uitabInvPAPacker2 [PACK 3] // HASH_VALUE 3AAEC025889F72E5 -// INDEX 1693 +// INDEX 1692 uitabInvPADemon2 [DEMON 3] // HASH_VALUE BD801C3F0E60C2F5 -// INDEX 1694 +// INDEX 1693 uitabInvPAMount3 [MOUNT 4] // HASH_VALUE 016F07037F40D2D3 -// INDEX 1695 +// INDEX 1694 uitabInvPAPacker3 [PACK 4] // HASH_VALUE 7BAEC02588AF76E6 -// INDEX 1696 +// INDEX 1695 uitabInvPADemon3 [DEMON 4] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 1697 +// INDEX 1696 uitabInvGuild [GUILD] // HASH_VALUE 4CD0F4484CD0F448 -// INDEX 1698 +// INDEX 1697 uitabInvRoom [ROOM] // HASH_VALUE 89B1901EC712A42C -// INDEX 1699 +// INDEX 1698 uiDetail [DETAILS] // HASH_VALUE 8EA44E3DCF967488 -// INDEX 1700 +// INDEX 1699 uittDetail [Toggles the list between detailed and compact mode] // HASH_VALUE FD72B7455EC7285F -// INDEX 1701 +// INDEX 1700 uittFilterArmor [Filter @{6F6F}Armor\n @{FFFF}Right click to select only @{6F6F}Armor@{FFFF}.] // HASH_VALUE 8E4C553E0E7FB809 -// INDEX 1702 +// INDEX 1701 uittFilterWeapon [Filter @{6F6F}Weapons\n @{FFFF}Right click to select only @{6F6F}Weapons@{FFFF}.] // HASH_VALUE FD82AF441DC7745F -// INDEX 1703 +// INDEX 1702 uittFilterTool [Filter @{6F6F}Tools\n @{FFFF}Right click to select only @{6F6F}Tools@{FFFF}.] // HASH_VALUE C591188CC6244DE2 -// INDEX 1704 +// INDEX 1703 uittFilterMP [Filter @{6F6F}Materials\n @{FFFF}Right click to select only @{6F6F}Materials@{FFFF}.] // HASH_VALUE A2C8FB3AF1E8005F -// INDEX 1705 +// INDEX 1704 uittFilterMissMP [Filter @{6F6F}Mission Items or Mission Materials\n @{FFFF}Right click to select only @{6F6F}Mission Items or Mission Materials@{FFFF}.] // HASH_VALUE 068FB0A926D9C745 -// INDEX 1706 +// INDEX 1705 uittDragToMacro [Drag this stanza to compose a macro] // HASH_VALUE 59E80063675A7CC8 -// INDEX 1707 +// INDEX 1706 uittDropCmd [Drop command stanza here] // HASH_VALUE A96A94FAA7638CD0 -// INDEX 1708 +// INDEX 1707 uittMacroMemorize [Memorize current macro] // HASH_VALUE A524A030BB79C757 -// INDEX 1709 +// INDEX 1708 uittMacroUserDefIcon [Click to define an icon] // HASH_VALUE 831B0064D50B1077 -// INDEX 1710 +// INDEX 1709 uiMacroNone [Not assigned] // HASH_VALUE 91831F4AD1484877 -// INDEX 1711 +// INDEX 1710 uittNewKeyShortcut [New Key] // HASH_VALUE 545044145850B480 -// INDEX 1712 +// INDEX 1711 uiEditKey [EDIT KEY] // HASH_VALUE 831B0064D50B1077 -// INDEX 1713 +// INDEX 1712 uiEditCmdNone [Not assigned] // HASH_VALUE 817F1F0AC142C837 -// INDEX 1714 +// INDEX 1713 uiNewKey [NEW KEY] // HASH_VALUE BEC1033507CEE023 -// INDEX 1715 +// INDEX 1714 uiNewCmd [NEW COMMAND] // HASH_VALUE 8E0034F7CC6030D2 -// INDEX 1716 +// INDEX 1715 uiEditCmd [EDIT COMMAND] // HASH_VALUE 89E1E0F809BEE0FC -// INDEX 1717 +// INDEX 1716 uiMacroExec [EXEC MACRO] // HASH_VALUE 8741842F0710C031 -// INDEX 1718 +// INDEX 1717 uiMacroCat [MACRO] // HASH_VALUE 09C2782F09E1C01E -// INDEX 1719 +// INDEX 1718 uimMacErase [ERASE] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1720 +// INDEX 1719 uimMacInfos [INFO] // HASH_VALUE 8B22D8258881DC33 -// INDEX 1721 +// INDEX 1720 uimMacroExec [EXECUTE] // HASH_VALUE 5450441454504414 -// INDEX 1722 +// INDEX 1721 uimMacroEdit [EDIT] // HASH_VALUE 4411542844915438 -// INDEX 1723 +// INDEX 1722 uimMacroDel [DELETE] // HASH_VALUE C2102B370C320812 -// INDEX 1724 +// INDEX 1723 uimMCMoveUp [MOVE UP] // HASH_VALUE 0C110841C18EFF0A -// INDEX 1725 +// INDEX 1724 uimMCMoveDown [MOVE DOWN] // HASH_VALUE 5450441454504414 -// INDEX 1726 +// INDEX 1725 uimMCEdit [EDIT] // HASH_VALUE 4411542844915438 -// INDEX 1727 +// INDEX 1726 uimMCDel [DELETE] // HASH_VALUE 4F517B288CF0C80A -// INDEX 1728 +// INDEX 1727 uiKeysPlayerTitle [PLAYER KEYS] // HASH_VALUE 0C62243E815E1B0A -// INDEX 1729 +// INDEX 1728 uiKeysMovementTitle [MOVE KEYS] // HASH_VALUE 86221728CBFE040B -// INDEX 1730 +// INDEX 1729 uiKeysActionsTitle [ACTION KEYS] // HASH_VALUE 4701E034814F03FD -// INDEX 1731 +// INDEX 1730 uiKeysChatTitle [CHAT KEYS] // HASH_VALUE 0D823047817F1F05 -// INDEX 1732 +// INDEX 1731 uiKeysViewTitle [VIEW KEYS] // HASH_VALUE FE92BC48F5E3F440 -// INDEX 1733 +// INDEX 1732 uiKeysWindowsTitle [WINDOWS KEYS] // HASH_VALUE 8D729B38CFD0FC17 -// INDEX 1734 +// INDEX 1733 uiKeysSystemTitle [SYSTEM KEYS] // HASH_VALUE C961D836814F2301 -// INDEX 1735 +// INDEX 1734 uiKeysEditTitle [EDIT KEYS] // HASH_VALUE CBB1F72FFF903726 -// INDEX 1736 +// INDEX 1735 uiKeysDebugTitle [DEBUG KEYS] // HASH_VALUE 5054542C5054542C -// INDEX 1737 +// INDEX 1736 uiKeysTitle [KEYS] // HASH_VALUE 300C00C0300C00C0 -// INDEX 1738 +// INDEX 1737 uiKey0 [0] // HASH_VALUE 304C10C4304C10C4 -// INDEX 1739 +// INDEX 1738 uiKey1 [1] // HASH_VALUE 308C20C8308C20C8 -// INDEX 1740 +// INDEX 1739 uiKey2 [2] // HASH_VALUE 30CC30CC30CC30CC -// INDEX 1741 +// INDEX 1740 uiKey3 [3] // HASH_VALUE 340C40D0340C40D0 -// INDEX 1742 +// INDEX 1741 uiKey4 [4] // HASH_VALUE 344C50D4344C50D4 -// INDEX 1743 +// INDEX 1742 uiKey5 [5] // HASH_VALUE 348C60D8348C60D8 -// INDEX 1744 +// INDEX 1743 uiKey6 [6] // HASH_VALUE 34CC70DC34CC70DC -// INDEX 1745 +// INDEX 1744 uiKey7 [7] // HASH_VALUE 380C80E0380C80E0 -// INDEX 1746 +// INDEX 1745 uiKey8 [8] // HASH_VALUE 384C90E4384C90E4 -// INDEX 1747 +// INDEX 1746 uiKey9 [9] // HASH_VALUE 4050140440501404 -// INDEX 1748 +// INDEX 1747 uiKeyA [A] // HASH_VALUE 4090240840902408 -// INDEX 1749 +// INDEX 1748 uiKeyB [B] // HASH_VALUE 40D0340C40D0340C -// INDEX 1750 +// INDEX 1749 uiKeyC [C] // HASH_VALUE 4410441044104410 -// INDEX 1751 +// INDEX 1750 uiKeyD [D] // HASH_VALUE 4450541444505414 -// INDEX 1752 +// INDEX 1751 uiKeyE [E] // HASH_VALUE 4490641844906418 -// INDEX 1753 +// INDEX 1752 uiKeyF [F] // HASH_VALUE 44D0741C44D0741C -// INDEX 1754 +// INDEX 1753 uiKeyG [G] // HASH_VALUE 4810842048108420 -// INDEX 1755 +// INDEX 1754 uiKeyH [H] // HASH_VALUE 4850942448509424 -// INDEX 1756 +// INDEX 1755 uiKeyI [I] // HASH_VALUE 4890A4284890A428 -// INDEX 1757 +// INDEX 1756 uiKeyJ [J] // HASH_VALUE 48D0B42C48D0B42C -// INDEX 1758 +// INDEX 1757 uiKeyK [K] // HASH_VALUE 4C10C4304C10C430 -// INDEX 1759 +// INDEX 1758 uiKeyL [L] // HASH_VALUE 4C50D4344C50D434 -// INDEX 1760 +// INDEX 1759 uiKeyM [M] // HASH_VALUE 4C90E4384C90E438 -// INDEX 1761 +// INDEX 1760 uiKeyN [N] // HASH_VALUE 4CD0F43C4CD0F43C -// INDEX 1762 +// INDEX 1761 uiKeyO [O] // HASH_VALUE 5014044050140440 -// INDEX 1763 +// INDEX 1762 uiKeyP [P] // HASH_VALUE 5054144450541444 -// INDEX 1764 +// INDEX 1763 uiKeyQ [Q] // HASH_VALUE 5094244850942448 -// INDEX 1765 +// INDEX 1764 uiKeyR [R] // HASH_VALUE 50D4344C50D4344C -// INDEX 1766 +// INDEX 1765 uiKeyS [S] // HASH_VALUE 5414445054144450 -// INDEX 1767 +// INDEX 1766 uiKeyT [T] // HASH_VALUE 5454545454545454 -// INDEX 1768 +// INDEX 1767 uiKeyU [U] // HASH_VALUE 5494645854946458 -// INDEX 1769 +// INDEX 1768 uiKeyV [V] // HASH_VALUE 54D4745C54D4745C -// INDEX 1770 +// INDEX 1769 uiKeyW [W] // HASH_VALUE 5814846058148460 -// INDEX 1771 +// INDEX 1770 uiKeyX [X] // HASH_VALUE 5854946458549464 -// INDEX 1772 +// INDEX 1771 uiKeyY [Y] // HASH_VALUE 5894A4685894A468 -// INDEX 1773 +// INDEX 1772 uiKeyZ [Z] // HASH_VALUE 90D300370D21B03D -// INDEX 1774 +// INDEX 1773 uiKeyLBUTTON [LBUTTON] // HASH_VALUE 90D3003D8E82C843 -// INDEX 1775 +// INDEX 1774 uiKeyRBUTTON [RBUTTON] // HASH_VALUE 0350481983A0741B -// INDEX 1776 +// INDEX 1775 uiKeyCANCEL [CANCEL] // HASH_VALUE 90D300384D31B43E -// INDEX 1777 +// INDEX 1776 uiKeyMBUTTON [MBUTTON] // HASH_VALUE 82C0300B0802C822 -// INDEX 1778 +// INDEX 1777 uiKeyBACK [BACKSPACE] // HASH_VALUE 0AA1642B45C26818 -// INDEX 1779 +// INDEX 1778 uiKeyTAB [TAB] // HASH_VALUE 48609C2284718C1B -// INDEX 1780 +// INDEX 1779 uiKeyCLEAR [CLEAR] // HASH_VALUE 8ED4B84A8AB4DC4A -// INDEX 1781 +// INDEX 1780 uiKeyRETURN [RETURN] // HASH_VALUE 0AB1E435C992D836 -// INDEX 1782 +// INDEX 1781 uiKeySHIFT [SHIFT] // HASH_VALUE 4C94440C4C94440C -// INDEX 1783 +// INDEX 1782 uiKeyCONTROL [CTRL] // HASH_VALUE C862B8228B31D82D -// INDEX 1784 +// INDEX 1783 uiKeyMENU [ALT] // HASH_VALUE CAA3B0298DC2A83D -// INDEX 1785 +// INDEX 1784 uiKeyPAUSE [PAUSE] // HASH_VALUE CAF2BC1D86114824 -// INDEX 1786 +// INDEX 1785 uiKeyCAPITAL [CAPITAL] // HASH_VALUE 4090142C4090142C -// INDEX 1787 +// INDEX 1786 uiKeyKANA [KANA] // HASH_VALUE 8A01701EC640AC2E -// INDEX 1788 +// INDEX 1787 uiKeyHANGEUL [HANGEUL] // HASH_VALUE 05A1583384418440 -// INDEX 1789 +// INDEX 1788 uiKeyHANGUL [HANGUL] // HASH_VALUE CA81BC2A0CF1AC23 -// INDEX 1790 +// INDEX 1789 uiKeyJUNJA [JUNJA] // HASH_VALUE 48F0A81CC6A07421 -// INDEX 1791 +// INDEX 1790 uiKeyFINAL [FINAL] // HASH_VALUE C520641487905421 -// INDEX 1792 +// INDEX 1791 uiKeyHANJA [HANJA] // HASH_VALUE C750901F4740802C -// INDEX 1793 +// INDEX 1792 uiKeyKANJI [KANJI] // HASH_VALUE C5C1B41D49E17C28 -// INDEX 1794 +// INDEX 1793 uiKeyESCAPE [ESCAPE] // HASH_VALUE 8FC2E436CB51E42E -// INDEX 1795 +// INDEX 1794 uiKeyCONVERT [CONVERT] // HASH_VALUE 0952DC458721D43D -// INDEX 1796 +// INDEX 1795 uiKeyNONCONVERT [NONCONVERT] // HASH_VALUE 878180150661C424 -// INDEX 1797 +// INDEX 1796 uiKeyACCEPT [ACCEPT] // HASH_VALUE 08A0AC18C960881B -// INDEX 1798 +// INDEX 1797 uiKeyMODECHANGE [MODECHANGE] // HASH_VALUE 8582A82B08A2B01C -// INDEX 1799 +// INDEX 1798 uiKeySPACE [SPACE] // HASH_VALUE C21FB71D8692DC15 -// INDEX 1800 +// INDEX 1799 uiKeyPRIOR [PAGE UP] // HASH_VALUE 8671DC44C18EC3ED -// INDEX 1801 +// INDEX 1800 uiKeyNEXT [PAGE DOWN] // HASH_VALUE 46C0981C88D07025 -// INDEX 1802 +// INDEX 1801 uiKeyEND [END] // HASH_VALUE 4450F4204450F420 -// INDEX 1803 +// INDEX 1802 uiKeyHOME [HOME] // HASH_VALUE 5490543054905430 -// INDEX 1804 +// INDEX 1803 uiKeyLEFT [LEFT] // HASH_VALUE 5054045450540454 -// INDEX 1805 +// INDEX 1804 uiKeyUP [UP] // HASH_VALUE 4AB1DC37C972E035 -// INDEX 1806 +// INDEX 1805 uiKeyRIGHT [RIGHT] // HASH_VALUE 4CD4F4104CD4F410 -// INDEX 1807 +// INDEX 1806 uiKeyDOWN [DOWN] // HASH_VALUE 08F190350862CC25 -// INDEX 1808 +// INDEX 1807 uiKeySELECT [SELECT] // HASH_VALUE 8EA200448D03143B -// INDEX 1809 +// INDEX 1808 uiKeyPRINT [PRINT] // HASH_VALUE 8B22D8258881DC33 -// INDEX 1810 +// INDEX 1809 uiKeyEXECUTE [EXECUTE] // HASH_VALUE 89B12746C6525E4A -// INDEX 1811 +// INDEX 1810 uiKeySNAPSHOT [PRINT SCREEN] // HASH_VALUE 4A23D8378C82F040 -// INDEX 1812 +// INDEX 1811 uiKeyINSERT [INSERT] // HASH_VALUE 4411542844915438 -// INDEX 1813 +// INDEX 1812 uiKeyDELETE [DELETE] // HASH_VALUE 5010542050105420 -// INDEX 1814 +// INDEX 1813 uiKeyHELP [HELP] // HASH_VALUE 4C5074304C507430 -// INDEX 1815 +// INDEX 1814 uiKeyLWIN [LWIN] // HASH_VALUE 4C5074484C507448 -// INDEX 1816 +// INDEX 1815 uiKeyRWIN [RWIN] // HASH_VALUE 5014040450140404 -// INDEX 1817 +// INDEX 1816 uiKeyAPPS [APPS] // HASH_VALUE 5050543830084404 -// INDEX 1818 +// INDEX 1817 uiKeyNUMPAD0 [NUMPAD 0] // HASH_VALUE 5050543830084404 -// INDEX 1819 +// INDEX 1818 uiKeyNUMPAD1 [NUMPAD 1] // HASH_VALUE 5050543830084404 -// INDEX 1820 +// INDEX 1819 uiKeyNUMPAD2 [NUMPAD 2] // HASH_VALUE 5050543830084404 -// INDEX 1821 +// INDEX 1820 uiKeyNUMPAD3 [NUMPAD 3] // HASH_VALUE 5050543834084404 -// INDEX 1822 +// INDEX 1821 uiKeyNUMPAD4 [NUMPAD 4] // HASH_VALUE 5050543834084404 -// INDEX 1823 +// INDEX 1822 uiKeyNUMPAD5 [NUMPAD 5] // HASH_VALUE 5050543834084404 -// INDEX 1824 +// INDEX 1823 uiKeyNUMPAD6 [NUMPAD 6] // HASH_VALUE 5050543834084404 -// INDEX 1825 +// INDEX 1824 uiKeyNUMPAD7 [NUMPAD 7] // HASH_VALUE 5050543838084404 -// INDEX 1826 +// INDEX 1825 uiKeyNUMPAD8 [NUMPAD 8] // HASH_VALUE 5050543838084404 -// INDEX 1827 +// INDEX 1826 uiKeyNUMPAD9 [NUMPAD 9] // HASH_VALUE 5410543458100424 -// INDEX 1828 +// INDEX 1827 uiKeyMULTIPLY [MULTIPLY] // HASH_VALUE C2E0380A83B0380D -// INDEX 1829 +// INDEX 1828 uiKeyADD [ADD] // HASH_VALUE 89B3E848CC929428 -// INDEX 1830 +// INDEX 1829 uiKeySEPARATOR [SEPARATOR] // HASH_VALUE 5490544C54D01448 -// INDEX 1831 +// INDEX 1830 uiKeySUBTRACT [SUBTRACT] // HASH_VALUE 08B07C1584905C1E -// INDEX 1832 +// INDEX 1831 uiKeyDECIMAL [DECIMAL] // HASH_VALUE 4752842247317422 -// INDEX 1833 +// INDEX 1832 uiKeyDIVIDE [DIVIDE] // HASH_VALUE 3090101830901018 -// INDEX 1834 +// INDEX 1833 uiKeyF1 [F1] // HASH_VALUE 3090201830902018 -// INDEX 1835 +// INDEX 1834 uiKeyF2 [F2] // HASH_VALUE 3090301830903018 -// INDEX 1836 +// INDEX 1835 uiKeyF3 [F3] // HASH_VALUE 3490401834904018 -// INDEX 1837 +// INDEX 1836 uiKeyF4 [F4] // HASH_VALUE 3490501834905018 -// INDEX 1838 +// INDEX 1837 uiKeyF5 [F5] // HASH_VALUE 3490601834906018 -// INDEX 1839 +// INDEX 1838 uiKeyF6 [F6] // HASH_VALUE 3490701834907018 -// INDEX 1840 +// INDEX 1839 uiKeyF7 [F7] // HASH_VALUE 3890801838908018 -// INDEX 1841 +// INDEX 1840 uiKeyF8 [F8] // HASH_VALUE 3890901838909018 -// INDEX 1842 +// INDEX 1841 uiKeyF9 [F9] // HASH_VALUE 7A7D61ED35DE5DD8 -// INDEX 1843 +// INDEX 1842 uiKeyF10 [F10] // HASH_VALUE BA9D65EE75EE65D9 -// INDEX 1844 +// INDEX 1843 uiKeyF11 [F11] // HASH_VALUE FABD69EFB5FE6DDA -// INDEX 1845 +// INDEX 1844 uiKeyF12 [F12] // HASH_VALUE 3ADD6DF0F50E75DB -// INDEX 1846 +// INDEX 1845 uiKeyF13 [F13] // HASH_VALUE 7BFD71F1361E7DDC -// INDEX 1847 +// INDEX 1846 uiKeyF14 [F14] // HASH_VALUE BB1D75F2762E85DD -// INDEX 1848 +// INDEX 1847 uiKeyF15 [F15] // HASH_VALUE FB3D79F3B63E8DDE -// INDEX 1849 +// INDEX 1848 uiKeyF16 [F16] // HASH_VALUE 3B5D7DF4F64E95DF -// INDEX 1850 +// INDEX 1849 uiKeyF17 [F17] // HASH_VALUE 7C7D81F5375E9DE0 -// INDEX 1851 +// INDEX 1850 uiKeyF18 [F18] // HASH_VALUE BC9D85F6776EA5E1 -// INDEX 1852 +// INDEX 1851 uiKeyF19 [F19] // HASH_VALUE BA8D69EEB5EE61DA -// INDEX 1853 +// INDEX 1852 uiKeyF20 [F20] // HASH_VALUE FAAD6DEFF5FE69DB -// INDEX 1854 +// INDEX 1853 uiKeyF21 [F21] // HASH_VALUE 3ACD71F0350E71DC -// INDEX 1855 +// INDEX 1854 uiKeyF22 [F22] // HASH_VALUE 7AED75F1751E79DD -// INDEX 1856 +// INDEX 1855 uiKeyF23 [F23] // HASH_VALUE BB0D79F2B62E81DE -// INDEX 1857 +// INDEX 1856 uiKeyF24 [F24] // HASH_VALUE 88C0F83C4EC1C82B -// INDEX 1858 +// INDEX 1857 uiKeyNUMLOCK [NUMLOCK] // HASH_VALUE 894388448653AC3D -// INDEX 1859 +// INDEX 1858 uiKeySCROLL [SCROLL] // HASH_VALUE 8D3010260F701420 -// INDEX 1860 +// INDEX 1859 uiKeyLSHIFT [LSHIFT] // HASH_VALUE 8D9110320F321426 -// INDEX 1861 +// INDEX 1860 uiKeyRSHIFT [RSHIFT] // HASH_VALUE 4CD034304CD02450 -// INDEX 1862 +// INDEX 1861 uiKeyLCONTROL [LCONTROL] // HASH_VALUE 4CD034484CD02450 -// INDEX 1863 +// INDEX 1862 uiKeyRCONTROL [RCONTROL] // HASH_VALUE 8CD0D03C4A41F434 -// INDEX 1864 +// INDEX 1863 uiKeyLMENU [LMENU] // HASH_VALUE 8C31E842CBA20C3A -// INDEX 1865 +// INDEX 1864 uiKeyRMENU [RMENU] // HASH_VALUE 8C82282D0A820829 -// INDEX 1866 +// INDEX 1865 uiKeyPROCESSKEY [PROCESSKEY] // HASH_VALUE 4C1444044C144404 -// INDEX 1867 +// INDEX 1866 uiKeyATTN [ATTN] // HASH_VALUE CCE2D42689529C27 -// INDEX 1868 +// INDEX 1867 uiKeyCRSEL [CRSEL] // HASH_VALUE 4E62F42E8CD2BC29 -// INDEX 1869 +// INDEX 1868 uiKeyEXSEL [EXSEL] // HASH_VALUE 49C18C2C0931B41F -// INDEX 1870 +// INDEX 1869 uiKeyEREOF [EREOF] // HASH_VALUE 5850C4405850C440 -// INDEX 1871 +// INDEX 1870 uiKeyPLAY [PLAY] // HASH_VALUE 4CD0F4684CD0F468 -// INDEX 1872 +// INDEX 1871 uiKeyZOOM [ZOOM] // HASH_VALUE C480943747806C36 -// INDEX 1873 +// INDEX 1872 uiKeyNONAME [NONAME] // HASH_VALUE C43F0F120031CE03 -// INDEX 1874 +// INDEX 1873 uiKeyPA1 [PA1] // HASH_VALUE 7F41A027844EF3F5 -// INDEX 1875 +// INDEX 1874 uiKeyOEM_CLEAR [OEM CLEAR] /* OLD VALUE : [,] */ /* OLD VALUE : [,] */ // HASH_VALUE C9D084204910841E -// INDEX 1876 +// INDEX 1875 uiKeyCOMMA [COMMA] // HASH_VALUE 300C00C0300C00C0 -// INDEX 1877 +// INDEX 1876 uiNumber00 [00] // HASH_VALUE 300C10C0300C10C0 -// INDEX 1878 +// INDEX 1877 uiNumber01 [01] // HASH_VALUE 300C20C0300C20C0 -// INDEX 1879 +// INDEX 1878 uiNumber02 [02] // HASH_VALUE 300C30C0300C30C0 -// INDEX 1880 +// INDEX 1879 uiNumber03 [03] // HASH_VALUE 340C40C0340C40C0 -// INDEX 1881 +// INDEX 1880 uiNumber04 [04] // HASH_VALUE 340C50C0340C50C0 -// INDEX 1882 +// INDEX 1881 uiNumber05 [05] // HASH_VALUE 340C60C0340C60C0 -// INDEX 1883 +// INDEX 1882 uiNumber06 [06] // HASH_VALUE 340C70C0340C70C0 -// INDEX 1884 +// INDEX 1883 uiNumber07 [07] // HASH_VALUE 380C80C0380C80C0 -// INDEX 1885 +// INDEX 1884 uiNumber08 [08] // HASH_VALUE 380C90C0380C90C0 -// INDEX 1886 +// INDEX 1885 uiNumber09 [09] // HASH_VALUE 304C00C4304C00C4 -// INDEX 1887 +// INDEX 1886 uiNumber10 [10] // HASH_VALUE 304C10C4304C10C4 -// INDEX 1888 +// INDEX 1887 uiNumber11 [11] // HASH_VALUE 304C20C4304C20C4 -// INDEX 1889 +// INDEX 1888 uiNumber12 [12] // HASH_VALUE 304C30C4304C30C4 -// INDEX 1890 +// INDEX 1889 uiNumber13 [13] // HASH_VALUE 344C40C4344C40C4 -// INDEX 1891 +// INDEX 1890 uiNumber14 [14] // HASH_VALUE 344C50C4344C50C4 -// INDEX 1892 +// INDEX 1891 uiNumber15 [15] // HASH_VALUE 344C60C4344C60C4 -// INDEX 1893 +// INDEX 1892 uiNumber16 [16] // HASH_VALUE 344C70C4344C70C4 -// INDEX 1894 +// INDEX 1893 uiNumber17 [17] // HASH_VALUE 384C80C4384C80C4 -// INDEX 1895 +// INDEX 1894 uiNumber18 [18] // HASH_VALUE 384C90C4384C90C4 -// INDEX 1896 +// INDEX 1895 uiNumber19 [19] // HASH_VALUE 308C00C8308C00C8 -// INDEX 1897 +// INDEX 1896 uiNumber20 [20] // HASH_VALUE 66A3982DA3C31080 -// INDEX 1898 +// INDEX 1897 uiAssignKey [Assign Key] // HASH_VALUE 745844147858B480 -// INDEX 1899 +// INDEX 1898 uimEditKey [Edit Key] // HASH_VALUE E2623C3DDD53A489 -// INDEX 1900 +// INDEX 1899 uimDeleteKey [Delete Key] // HASH_VALUE 66A3982DA3C31080 -// INDEX 1901 +// INDEX 1900 uimAssignKey [Assign Key] // HASH_VALUE 641C140C789CF49C -// INDEX 1902 +// INDEX 1901 uiCategory [Category] +// Debug // HASH_VALUE 2717CC855F361882 -// INDEX 1903 +// INDEX 1902 uiDebug [Debug] // HASH_VALUE A0C78B8523131467 -// INDEX 1904 +// INDEX 1903 uiDebugToggleHelp [Toggle Help] // HASH_VALUE 1B6B883D07CB6865 -// INDEX 1905 +// INDEX 1904 uiDebugDisplayInfos [Display Info] // HASH_VALUE 246637A11E634C4E -// INDEX 1906 +// INDEX 1905 uiDebugRenderMode [Render Mode] // HASH_VALUE A857543DD0C347A9 -// INDEX 1907 +// INDEX 1906 uiDebugToggleRender [Toggle Render Mode] // HASH_VALUE 5BDB7394E1C6D33D -// INDEX 1908 +// INDEX 1907 uiDebugToggleChat [Show/Hide the Interface] // HASH_VALUE 2D0A3494592F2850 -// INDEX 1909 +// INDEX 1908 uiDebugSwitchConsoleDisplay [Switch Console Display] // HASH_VALUE 9EA76786D800A8AF -// INDEX 1910 +// INDEX 1909 uiDebugChangeCompassMode [Change Compass Mode] // HASH_VALUE AB83D04CA683D493 -// INDEX 1911 +// INDEX 1910 uiDebugToggleFly [Toggle fly] // HASH_VALUE ABE76848A5B2283E -// INDEX 1912 +// INDEX 1911 uiDebugFreeMouse [Free Mouse] // HASH_VALUE 6889B89AE6E9AC99 -// INDEX 1913 +// INDEX 1912 uiDebugScreenShot [Screenshot] // HASH_VALUE 74DC545074DC5450 -// INDEX 1914 +// INDEX 1913 uiDebugTest [Test] // HASH_VALUE D344274C52096C85 -// INDEX 1915 +// INDEX 1914 uiDebugSetPos [Set Pos] // HASH_VALUE 3089A824F0492CF4 -// INDEX 1916 +// INDEX 1915 uiDebugPacsBorders [Pacs Borders] // HASH_VALUE 9A0ACC8FADF59360 -// INDEX 1917 +// INDEX 1916 uiDebugClusters [Debug Clusters] // HASH_VALUE A344F3379C365897 -// INDEX 1918 +// INDEX 1917 uiDebugReloadLandscapeIG [Reload Landscape IG] // HASH_VALUE 67B8C4972478508A -// INDEX 1919 +// INDEX 1918 uiDebugProfile [Profile] // HASH_VALUE 58F0A44CC8187CB0 -// INDEX 1920 +// INDEX 1919 uiDebugProfileVbLock [Profile VB Locks] // HASH_VALUE E859D05F09290C63 -// INDEX 1921 +// INDEX 1920 uiDebugProfileTexture [Profile Texture Usage] // HASH_VALUE D837F09328866CA5 -// INDEX 1922 +// INDEX 1921 uiDebugMemoryReport [Memory Report] // HASH_VALUE 6698C48CDAD274C0 -// INDEX 1923 +// INDEX 1922 uiDebugTogglePrimitive [Toggle Primitive] // HASH_VALUE 6F17E36EB117EB87 -// INDEX 1924 +// INDEX 1923 uiDebugPrimitiveUp [Primitive Up] // HASH_VALUE EEE7BB629C872C99 -// INDEX 1925 +// INDEX 1924 uiDebugPrimitiveDown [Primitive Down] // HASH_VALUE 66B47A30D0B0CCB0 -// INDEX 1926 +// INDEX 1925 uiDebugToggle3dFilter [Toggle 3D Filter] // HASH_VALUE D877B894E2C48891 -// INDEX 1927 +// INDEX 1926 uiFilterNumber [Filter Number] // HASH_VALUE EF367C41AA528433 -// INDEX 1928 +// INDEX 1927 uiDebugDrawSound [Draw Sound] // HASH_VALUE FF447C4750E44841 -// INDEX 1929 +// INDEX 1928 uiDebugIncCameraHeight [Inc Camera Z] // HASH_VALUE FF44343D50E4243C -// INDEX 1930 +// INDEX 1929 uiDebugDecCameraHeight [Dec Camera Z] // HASH_VALUE 20D8E42464589450 -// INDEX 1931 +// INDEX 1930 uiDebugWeatherIncTime [Inc Time] // HASH_VALUE 20D8541064589450 -// INDEX 1932 +// INDEX 1931 uiDebugWeatherDecTime [Dec Time] // HASH_VALUE 9748AC8FE2D41894 -// INDEX 1933 +// INDEX 1932 uiDebugWeatherTogSeason [Toggle Season] // HASH_VALUE 17685895E4842C8E -// INDEX 1934 +// INDEX 1933 uiDebugWeatherReloadSeason [Reload Season] // HASH_VALUE E338A0A352E31B5B -// INDEX 1935 +// INDEX 1934 uiDebugWeatherWindTest [Wind Test] // HASH_VALUE 2AD828386718F006 -// INDEX 1936 +// INDEX 1935 uiDebugWeatherReelWeather [Real Weather] // HASH_VALUE 95481C869F46208E -// INDEX 1937 +// INDEX 1936 uiDebugWeatherUpdateClouds [Update Clouds] // HASH_VALUE 2B69989DD45F9B9F -// INDEX 1938 +// INDEX 1937 uiDebugWeatherTogFunction [Toggle Weather Function] // HASH_VALUE 20D8E424705CF420 -// INDEX 1939 +// INDEX 1938 uiDebugWeatherIncHour [Inc Hour] // HASH_VALUE 20D85410705CF420 -// INDEX 1940 +// INDEX 1939 uiDebugWeatherDecHour [Dec Hour] // HASH_VALUE 6ED970AE66C9BC9B -// INDEX 1941 +// INDEX 1940 uiDebugWeatherStats [Stats] // HASH_VALUE C1D7A492EB152A66 -// INDEX 1942 +// INDEX 1941 uiDebugWeatherDecDispFactor [Dec Display Factor] // HASH_VALUE 0327C897EB152A66 -// INDEX 1943 +// INDEX 1942 uiDebugWeatherIncDispFactor [Inc Display Factor] // HASH_VALUE 4450141C4450141C -// INDEX 1944 +// INDEX 1943 uiGame [GAME] // HASH_VALUE 7458441474584414 -// INDEX 1945 +// INDEX 1944 uiEdit [Edit] // HASH_VALUE EED744472A4857B3 -// INDEX 1946 +// INDEX 1945 uiEditPreviousChar [Previous Char] // HASH_VALUE 63459C6BCF66D097 -// INDEX 1947 +// INDEX 1946 uiEditSelectPreviousChar [Select Previous Char] // HASH_VALUE 32475C58EB8957A5 -// INDEX 1948 +// INDEX 1947 uiEditPreviousWord [Previous Word] // HASH_VALUE E056B87FCF66D097 -// INDEX 1949 +// INDEX 1948 uiEditSelectPreviousWord [Select Previous Word] // HASH_VALUE 27E81C894A033F71 -// INDEX 1950 +// INDEX 1949 uiEditNextChar [Next Char] // HASH_VALUE C21AEC705E30E44C -// INDEX 1951 +// INDEX 1950 uiEditSelectNextChar [Select Next Char] // HASH_VALUE 2707289354B48F71 -// INDEX 1952 +// INDEX 1951 uiEditNextWord [Next Word] // HASH_VALUE C21AEC7058521C74 -// INDEX 1953 +// INDEX 1952 uiEditSelectNextWord [Select Next Word] // HASH_VALUE 5A08A46AEAB43AA8 -// INDEX 1954 +// INDEX 1953 uiEditGotoLineBegin [Go to Line Begin] // HASH_VALUE 6322838A588E7B93 -// INDEX 1955 +// INDEX 1954 uiEditSelectToLineBegin [Select To Line Begin] // HASH_VALUE 07E42490DEF2DB45 -// INDEX 1956 +// INDEX 1955 uiEditGotoBlockBegin [Go to Block Begin] // HASH_VALUE D6A73769D01068B4 -// INDEX 1957 +// INDEX 1956 uiEditSelectToBlockBegin [Select to Block Begin] // HASH_VALUE 8FE038F5AB207370 -// INDEX 1958 +// INDEX 1957 uiEditGotoLineEnd [Go to Line End] // HASH_VALUE 14B57750E420A089 -// INDEX 1959 +// INDEX 1958 uiEditSelectToLineEnd [Select to Line End] // HASH_VALUE 51017788A2A4D342 -// INDEX 1960 +// INDEX 1959 uiEditGotoBlockEnd [Go to Block End] // HASH_VALUE 23774E7BD8D41857 -// INDEX 1961 +// INDEX 1960 uiEditSelectToBlockEnd [Select to Block End] // HASH_VALUE 31E734546AD857A6 -// INDEX 1962 +// INDEX 1961 uiEditPreviousLine [Previous Line] // HASH_VALUE 27171C8A10A36371 -// INDEX 1963 +// INDEX 1962 uiEditNextLine [Next Line] // HASH_VALUE DD682F7D9E221C5A -// INDEX 1964 +// INDEX 1963 uiEditDeleteChar [Delete Char] // HASH_VALUE 781CF40C781CF40C -// INDEX 1965 +// INDEX 1964 uiEditCopy [Copy] // HASH_VALUE AA99288A65A82C9C -// INDEX 1966 +// INDEX 1965 uiEditPaste [Paste] // HASH_VALUE 1A19886FA70684A1 -// INDEX 1967 +// INDEX 1966 uiEditCut [Cut] // HASH_VALUE 1DC31C421F33AC8E -// INDEX 1968 +// INDEX 1967 uiEditSelectAll [Select All] // HASH_VALUE E748D868AD958891 -// INDEX 1969 +// INDEX 1968 uiEditExpand [Expand] // HASH_VALUE 9AC6B06B280AC8A2 -// INDEX 1970 +// INDEX 1969 uiEditBack [Backspace] // HASH_VALUE 43F0641AC6906C20 -// INDEX 1971 +// INDEX 1970 uiMagicTitle [MAGIC] // HASH_VALUE CCA12B3002711F33 -// INDEX 1972 +// INDEX 1971 uiSpellBookTitle [SPELL BOOK] // HASH_VALUE D27492A1D602CF57 -// INDEX 1973 +// INDEX 1972 uiNewSpell [New Spell: ] // HASH_VALUE 48609C2284718C1B -// INDEX 1974 +// INDEX 1973 uimMaClear [CLEAR] // HASH_VALUE C4124CE4D012AA2A -// INDEX 1975 +// INDEX 1974 uimMaReset [RESET TO DEFAULT] // HASH_VALUE 4C90E4244C90E424 -// INDEX 1976 +// INDEX 1975 uimMaInfos [INFO] // HASH_VALUE 4AB1D01C87CFB72A -// INDEX 1977 +// INDEX 1976 uimMaDel [DELETE SENTENCE] // HASH_VALUE 4701BB304CEE04FC -// INDEX 1978 +// INDEX 1977 uimMaEdit [EDIT SENTENCE] // HASH_VALUE 1A151D0AE1D5564D -// INDEX 1979 +// INDEX 1978 uittSelectBrick [Click here to select a Root Stanza] // HASH_VALUE 62C7447F6306449A -// INDEX 1980 +// INDEX 1979 uittRename [Rename] // HASH_VALUE A8F8D04A6934D04E -// INDEX 1981 +// INDEX 1980 uittNoteSpell [Note spell] // HASH_VALUE D6E5D8379E31E84D -// INDEX 1982 +// INDEX 1981 uittCreateSpell [Create a new spell for this Job] // HASH_VALUE 5AA9834BA60990B1 -// INDEX 1983 +// INDEX 1982 uittIncrementRow [Increment number of row] // HASH_VALUE 5AA95F3D650990B1 -// INDEX 1984 +// INDEX 1983 uittDecrementRow [Decrement number of row] // HASH_VALUE C2709241C6FE4F17 -// INDEX 1985 +// INDEX 1984 uiMagicCreateNewSpell [NEW SPELL: ] // HASH_VALUE 8AB1A4014BEFE0FA -// INDEX 1986 +// INDEX 1985 uiMagicEditSpell [EDIT SPELL] // HASH_VALUE E8455B7A97358791 -// INDEX 1987 +// INDEX 1986 uiMagicEditSpellName [Spell Name] // HASH_VALUE 2014144C54D4F40C -// INDEX 1988 +// INDEX 1987 uiMagicEditSapCost [SAP COST] // HASH_VALUE 4C42C836C691B027 -// INDEX 1989 +// INDEX 1988 uiMagicEditDifficulty [DIFFICULTY] // HASH_VALUE 5BCAE043B3D90C45 -// INDEX 1990 +// INDEX 1989 uiMagicEditNotEnoughSap [Warning! Not Enough Sap!] // HASH_VALUE 36B251FFFAE39E10 -// INDEX 1991 +// INDEX 1990 uiTextHelpSelectRootBrick [<- Click on the ROOT slot to define your ACTION TYPE.] // HASH_VALUE 74BDD6135D166045 -// INDEX 1992 +// INDEX 1991 uiTextHelpSelectEffectBrick [<- Click to select EFFECT ] // HASH_VALUE 924BDE8E9A965EF5 -// INDEX 1993 +// INDEX 1992 uiTextHelpSelectOtherBrick [Your CREDIT must be equal or greater than your ACTION COST.] // HASH_VALUE 8516934358A74240 -// INDEX 1994 +// INDEX 1993 uiSpellSelectSapCost [Sap Cost: ] // HASH_VALUE 6CD834246CD83424 -// INDEX 1995 +// INDEX 1994 uiMagicSpellIcon [Icon] // HASH_VALUE 2E828FA091228B8B -// INDEX 1996 +// INDEX 1995 uittMagicSpellNotFound [Spell Not Found in the SpellBook] // HASH_VALUE 09D17C144450882A -// INDEX 1997 +// INDEX 1996 uiDefenseTitle [DEFENSE] // HASH_VALUE 06F0741FC6D08014 -// INDEX 1998 +// INDEX 1997 uiStyle1 [DODGE] // HASH_VALUE CE63F43C8CD3F44D -// INDEX 1999 +// INDEX 1998 uiStyle2 [PARRY] // HASH_VALUE C660981A89B09825 -// INDEX 2000 +// INDEX 1999 uiDefenseReset [ALL] // HASH_VALUE F16AAC4DD659436B -// INDEX 2001 +// INDEX 2000 uittDefenseHead [Protect your head] // HASH_VALUE 30E9D7B01125B469 -// INDEX 2002 +// INDEX 2001 uittDefenseChest [Protect your chest] // HASH_VALUE F16AAC5C5799536B -// INDEX 2003 +// INDEX 2002 uittDefenseLegs [Protect your legs] // HASH_VALUE F16AAC5DD7393B6B -// INDEX 2004 +// INDEX 2003 uittDefenseFeet [Protect your feet] // HASH_VALUE F16AAC5C1CBA276B -// INDEX 2005 +// INDEX 2004 uittDefenseArms [Protect your arms] // HASH_VALUE 30E9D3A195B5C869 -// INDEX 2006 +// INDEX 2005 uittDefenseHands [Protect your hands] // HASH_VALUE 5014544C5014544C -// INDEX 2007 +// INDEX 2006 uiSetsTitle [SETS] // HASH_VALUE FFB1B80F4110E343 -// INDEX 2008 +// INDEX 2007 uiSetInUseTitle [SET IN USE] // HASH_VALUE 2010C4045014544C -// INDEX 2009 +// INDEX 2008 uiAllSetsTitle [ALL SETS] // HASH_VALUE BE714CFB02BEE010 -// INDEX 2010 +// INDEX 2009 uiAffectedTitle [AFFECTED BY] // HASH_VALUE F007989E26687CA4 -// INDEX 2011 +// INDEX 2010 uiSteedTitle [Mount] // HASH_VALUE CB720C430F71F837 -// INDEX 2012 +// INDEX 2011 uiInventoryTitle [INVENTORY] // HASH_VALUE 4CD0F4484CD0F448 -// INDEX 2013 +// INDEX 2012 uiInvRoomTitle [ROOM] // HASH_VALUE 4C03E42C4BC1F03F -// INDEX 2014 +// INDEX 2013 uiInvEquipTitle [EQUIPMENT] // HASH_VALUE 0D00103A0A41EC39 -// INDEX 2015 +// INDEX 2014 uiMoneyTitle [MONEY] // HASH_VALUE 4120300C01D0480B -// INDEX 2016 +// INDEX 2015 uiBagTitle [BAG] // HASH_VALUE 50D0140850D01408 -// INDEX 2017 +// INDEX 2016 uiBagsTitle [BAGS] // HASH_VALUE 75AEEFD4B9BF52DA -// INDEX 2018 +// INDEX 2017 uiBagTitle1 [BAG 1] // HASH_VALUE B5AEF3D5B9CF56DB -// INDEX 2019 +// INDEX 2018 uiBagTitle2 [BAG 2] // HASH_VALUE F5AEF7D6B9DF5ADC -// INDEX 2020 +// INDEX 2019 uiBagTitle3 [BAG 3] // HASH_VALUE 36AEFBD7B9EF5EDD -// INDEX 2021 +// INDEX 2020 uiBagTitle4 [BAG 4] // HASH_VALUE 0BD2C8338B41F431 -// INDEX 2022 +// INDEX 2021 uiKitTitle [KIT] // HASH_VALUE 4E01CC340A32D42F -// INDEX 2023 +// INDEX 2022 uiArmorTitle [ARMOR] // HASH_VALUE C8C0AC2006B1842D -// INDEX 2024 +// INDEX 2023 uiHandsTitle [HANDS] // HASH_VALUE 4EB2B82B0902EC41 -// INDEX 2025 +// INDEX 2024 uiJewelryTitle [JEWELRY] // HASH_VALUE 4DA1CC39CBA11C3E -// INDEX 2026 +// INDEX 2025 uiMemoryTitle [MEMORY] // HASH_VALUE 08F0D4144B50E812 -// INDEX 2027 +// INDEX 2026 uiMemCombatTitle [COMBAT] // HASH_VALUE 43F0641AC6906C20 -// INDEX 2028 +// INDEX 2027 uiMemMagicTitle [MAGIC] // HASH_VALUE 8530882B0952C429 -// INDEX 2029 +// INDEX 2028 uiMemSpecialTitle [SPECIAL] // HASH_VALUE 7C61E42C094F1436 -// INDEX 2030 +// INDEX 2029 uiMemCombatFull [MEMORY COMBAT] // HASH_VALUE C93EAC2D496CFC32 -// INDEX 2031 +// INDEX 2030 uiMemMagicFull [MEMORY MAGIC] // HASH_VALUE 49E1A0323D212B3A -// INDEX 2032 +// INDEX 2031 uiMemSpecialFul [SPECIAL MEMORY] // HASH_VALUE D001183E0E62FC44 -// INDEX 2033 +// INDEX 2032 uimMount [MOUNT] // HASH_VALUE D001003F0E52184C -// INDEX 2034 +// INDEX 2033 uimUnmount [UNMOUNT] // HASH_VALUE EEE60867AE842890 -// INDEX 2035 +// INDEX 2034 uimFollow [Follow] // HASH_VALUE ADB910682F96149A -// INDEX 2036 +// INDEX 2035 uimAssist [Assist] // HASH_VALUE 50D0444C50D0444C -// INDEX 2037 +// INDEX 2036 uimStop [STOP] // HASH_VALUE 4450241844502418 -// INDEX 2038 +// INDEX 2037 uimFree [FREE] // HASH_VALUE 4C10140C4C10140C -// INDEX 2039 +// INDEX 2038 uimCall [CALL] // HASH_VALUE 7F62DC1F4B8F9426 -// INDEX 2040 +// INDEX 2039 uimForgetPhrase [FORGET ACTION] // HASH_VALUE C871D8124A4EEC11 -// INDEX 2041 +// INDEX 2040 uimForgetMacro [FORGET MACRO] // HASH_VALUE 46F2302652C1B04C -// INDEX 2042 +// INDEX 2041 uimCristalize [CRYSTALLIZE] // HASH_VALUE 2C66B0612A24EC7E -// INDEX 2043 +// INDEX 2042 uittHelmet [Helmet] // HASH_VALUE 17AAA8902A277B88 -// INDEX 2044 +// INDEX 2043 uittChest [Chest covering] // HASH_VALUE 2B69B489A18860A1 -// INDEX 2045 +// INDEX 2044 uittArms [Sleeves] // HASH_VALUE 31B60862AF342480 -// INDEX 2046 +// INDEX 2045 uittHands [Gloves] // HASH_VALUE 42398C6D932AB484 -// INDEX 2047 +// INDEX 2046 uittLegs [Leg covering] // HASH_VALUE AF57509863476498 -// INDEX 2048 +// INDEX 2047 uittFeet [Boots] // HASH_VALUE E7C6904E28F4A06F -// INDEX 2049 +// INDEX 2048 uittHeaddress [Diadem] // HASH_VALUE 68D8543864D814B0 -// INDEX 2050 +// INDEX 2049 uittNeck [Necklace] // HASH_VALUE AFC8642A2E7864FE -// INDEX 2051 +// INDEX 2050 uittEarl [Left earring] // HASH_VALUE 6833DC9A935A33A3 -// INDEX 2052 +// INDEX 2051 uittEarr [Right earring] // HASH_VALUE 6B167B88A4D5185B -// INDEX 2053 +// INDEX 2052 uittWristl [Left bracelet] // HASH_VALUE 5A69847FE8D7BF8D -// INDEX 2054 +// INDEX 2053 uittWristr [Right bracelet] // HASH_VALUE 22F61C8A9906B35F -// INDEX 2055 +// INDEX 2054 uittFingerl [Left ring] // HASH_VALUE A7A867A6D609639B -// INDEX 2056 +// INDEX 2055 uittFingerr [Right ring] // HASH_VALUE A365B47F94B79C58 -// INDEX 2057 +// INDEX 2056 uittAnklel [Left anklet] // HASH_VALUE EC587B836DF856A5 -// INDEX 2058 +// INDEX 2057 uittAnkler [Right anklet] // HASH_VALUE AD27B8926C17E88B -// INDEX 2059 +// INDEX 2058 uittAmmo [Ammunition] // HASH_VALUE 722089E1970C8D7B -// INDEX 2060 +// INDEX 2059 uittMemoryCombat [This is your memory for Combat Abilities] // HASH_VALUE B6C05DEE87E99709 -// INDEX 2061 +// INDEX 2060 uittMemoryMagic [This is your memory for Magic Spells] // HASH_VALUE 73707143CC106D78 -// INDEX 2062 +// INDEX 2061 uittMemorySpecial [This is your memory for Special Abilities] // HASH_VALUE D82B925747E4ADB2 -// INDEX 2063 +// INDEX 2062 uittPvPModeTagOff [@{6F6F}Faction PvP@{FFFF}\n You are @{6F6F}Not PvP Tagged@{FFFF}.\n Click to change to PvP mode.] // HASH_VALUE 8CA8E7C8F2244BA5 -// INDEX 2064 +// INDEX 2063 uittPvPModeTagOffChange [@{6F6F}Faction PvP@{FFFF}\n You will change to @{6F6F}PvP Tagged@{FFFF} at the end of the timer.\n Click to cancel.] // HASH_VALUE E02370BC5928CE23 -// INDEX 2065 +// INDEX 2064 uittPvPModeTagOn [@{6F6F}Faction PvP@{FFFF}\n You are @{6F6F}PvP Tagged@{FFFF}.\n You can attack, and be attacked by, players from the opposing faction.\n Click to change to PvE only mode.] // HASH_VALUE B2C34668D450A953 -// INDEX 2066 +// INDEX 2065 uittPvPModeTagOnChange [@{6F6F}Faction PvP@{FFFF}\n You will change to @{6F6F}Not PvP Tagged@{FFFF} at the end of the timer.\n Click to cancel.] // HASH_VALUE C1774136A4F6C8B7 -// INDEX 2067 +// INDEX 2066 uittPvPTagTimer [\n You have %temps left before your PvP status changes.] // HASH_VALUE 2E501C24B853D991 -// INDEX 2068 +// INDEX 2067 uittPvPModeFlag [@{6F6F}Faction PvP@{FFFF}\n You are @{6F6F}PvP Tagged@{FFFF} and you have recently performed a PvP offensive action.\n You are now @{6F6F}PvP Flagged@{FFFF}. As a result you are not able to perform all PvE actions and interactions with other players. eg: you cannot group with players from the opposite facion.\n The flag will be removed in %temps.] // HASH_VALUE 00841A0EC6F3BC0E -// INDEX 2069 +// INDEX 2068 uittPvPTime [@{6F6F}%h h %m m %s s@{FFFF}] // HASH_VALUE 4B7FC42C020EF005 -// INDEX 2070 +// INDEX 2069 uiSelMoney2Give [SELECT MONEY TO GIVE] // HASH_VALUE 48D0841444D0E404 -// INDEX 2071 +// INDEX 2070 uiTrade2Player [EXCHANGE] // HASH_VALUE 4EA04B244AB09CFE -// INDEX 2072 +// INDEX 2071 uiPlayerName [PLAYER NAME] // HASH_VALUE C172980D4C211332 -// INDEX 2073 +// INDEX 2072 uiOtherGive [OTHER GIVES] // HASH_VALUE 8D01D83D0B62F82E -// INDEX 2074 +// INDEX 2073 uiItems [ITEMS] // HASH_VALUE 2054F4644494941C -// INDEX 2075 +// INDEX 2074 uiPlayerGive [YOU GIVE] // HASH_VALUE CE71233E80820432 -// INDEX 2076 +// INDEX 2075 uiInvFull [INVENTORY FULL] // HASH_VALUE 878180150661C424 -// INDEX 2077 +// INDEX 2076 uiAccept [ACCEPT] // HASH_VALUE 4970781845207420 -// INDEX 2078 +// INDEX 2077 uiRefuse [DECLINE] // HASH_VALUE 43EFD8094943A636 -// INDEX 2079 +// INDEX 2078 uiTradeWith [TRADE WITH?] // HASH_VALUE DB58F09119889B96 -// INDEX 2080 +// INDEX 2079 uittSetMoney [Set amount] // HASH_VALUE 28A8B7672B688696 -// INDEX 2081 +// INDEX 2080 uittClearMoney [Clear amount] // HASH_VALUE 8530882B0952C429 -// INDEX 2082 +// INDEX 2081 uiSpecialLaboTitle [SPECIAL] // HASH_VALUE 4C30A02C08D0E82E -// INDEX 2083 +// INDEX 2082 uiMacrosTitle [MACROS] // HASH_VALUE 2518C8A8EC50331D -// INDEX 2084 +// INDEX 2083 uiShortCutTT [Drag a combat or magic spell here] // HASH_VALUE 70E9A74220987A0A -// INDEX 2085 +// INDEX 2084 uiQestionQuit [Where do you want to go?] // HASH_VALUE C7B6938AAA73DB11 -// INDEX 2086 +// INDEX 2085 uiServerStalled [Please wait...] // HASH_VALUE 538110261072281B -// INDEX 2087 +// INDEX 2086 uimPlayer [PLAYER] // HASH_VALUE 13B2403C13D33C3E -// INDEX 2088 +// INDEX 2087 uimStatus [STATUS] // HASH_VALUE 86D2681D85E1AC1F -// INDEX 2089 +// INDEX 2088 uimCareer [CAREER] // HASH_VALUE CC21D83B8BC2F834 -// INDEX 2090 +// INDEX 2089 uimSkills [SKILLS] // HASH_VALUE 8A7214404EB19C25 -// INDEX 2091 +// INDEX 2090 uimJournal [JOURNAL] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 2092 +// INDEX 2091 uimGuild [GUILD] // HASH_VALUE 43F0641AC6906C20 -// INDEX 2093 +// INDEX 2092 uimMagic [MAGIC] // HASH_VALUE 08F0D4144B50E812 -// INDEX 2094 +// INDEX 2093 uimCombat [COMBAT] // HASH_VALUE 4910B42AC931A81F -// INDEX 2095 +// INDEX 2094 uimFaber [COLLECT] // HASH_VALUE 8521AC1FC9017830 -// INDEX 2096 +// INDEX 2095 uimFaCrea [CREATE] // HASH_VALUE 85C3783D86E3AC34 -// INDEX 2097 +// INDEX 2096 uimFaRepa [REPAIR] // HASH_VALUE 46D1643845926434 -// INDEX 2098 +// INDEX 2097 uimFaRefi [REFINE] // HASH_VALUE 46C2B42F0AD2C01E -// INDEX 2099 +// INDEX 2098 uimCommerce [TRADE] // HASH_VALUE 4910B42AC931A81F -// INDEX 2100 +// INDEX 2099 uimHarvest [COLLECT] // HASH_VALUE 4C30A02C08D0E82E -// INDEX 2101 +// INDEX 2100 uimMacros [MACROS] // HASH_VALUE 5054542C5054542C -// INDEX 2102 +// INDEX 2101 uimKeys [KEYS] // HASH_VALUE 8530882B0952C429 -// INDEX 2103 +// INDEX 2102 uimSpecial [SPECIAL] // HASH_VALUE 48609C2284718C1B -// INDEX 2104 +// INDEX 2103 uimClear [CLEAR] // HASH_VALUE 41FEB60C79CEFFED -// INDEX 2105 +// INDEX 2104 uiNotAssigned [N/A] // HASH_VALUE 5010542050105420 -// INDEX 2106 +// INDEX 2105 uimHelp [HELP] // HASH_VALUE 4C1454504C509448 -// INDEX 2107 +// INDEX 2106 uimTutorial [TUTORIAL] // HASH_VALUE 5014544C5014544C -// INDEX 2108 +// INDEX 2107 uimwSet [SETS] // HASH_VALUE 079278258561A433 -// INDEX 2109 +// INDEX 2108 uimwHands [ACTION] // HASH_VALUE CB720C430F71F837 -// INDEX 2110 +// INDEX 2109 uimwInventory [INVENTORY] // HASH_VALUE 0D00103A0A41EC39 -// INDEX 2111 +// INDEX 2110 uimwMoney [MONEY] // HASH_VALUE 50D0140850D01408 -// INDEX 2112 +// INDEX 2111 uimwBags [BAGS] // HASH_VALUE 4E01CC340A32D42F -// INDEX 2113 +// INDEX 2112 uimwArmor [ARMOR] // HASH_VALUE 4EB2B82B0902EC41 -// INDEX 2114 +// INDEX 2113 uimwJewelry [JEWELRY] // HASH_VALUE 8A40982588C1BC21 -// INDEX 2115 +// INDEX 2114 uimwPA [ANIMALS] // HASH_VALUE 8EE3BC39CBA3F82E -// INDEX 2116 +// INDEX 2115 uimwPet [PET] // HASH_VALUE D001183E0E62FC44 -// INDEX 2117 +// INDEX 2116 uimwSteed [MOUNT] // HASH_VALUE 0C22B82F0A31E42A -// INDEX 2118 +// INDEX 2117 uimwCompas [COMPASS] // HASH_VALUE 4591A82645A29C29 -// INDEX 2119 +// INDEX 2118 uimwRadar [RADAR] // HASH_VALUE 0AF2802B07C1BC1F -// INDEX 2120 +// INDEX 2119 uimwMap [MAP] // HASH_VALUE 08F0D4144B50E812 -// INDEX 2121 +// INDEX 2120 uimwCombat [COMBAT] // HASH_VALUE 4C50F40C44D02414 -// INDEX 2122 +// INDEX 2121 uimwCommerce [COMMERCE] // HASH_VALUE 83F2B00CC1A1F33D -// INDEX 2123 +// INDEX 2122 uimwFaberCreate [CRAFTER CREATE] // HASH_VALUE 85A19C1C7E92F337 -// INDEX 2124 +// INDEX 2123 uimwFaberRefine [CRAFTER REFINE] // HASH_VALUE C6F27C267E922732 -// INDEX 2125 +// INDEX 2124 uimwFaberRepair [CRAFTER REPAIR] // HASH_VALUE CCA12B3002711F33 -// INDEX 2126 +// INDEX 2125 uimwMagic [SPELL BOOK] // HASH_VALUE 8530882B0952C429 -// INDEX 2127 +// INDEX 2126 uimwSpecial [SPECIAL] // HASH_VALUE 405024504490942C -// INDEX 2128 +// INDEX 2127 uimwTracking [TRACKING] // HASH_VALUE C4C0B02EC49DFC1F -// INDEX 2129 +// INDEX 2128 uimwTarget [TARGET GAUGE] // HASH_VALUE 8F50470F82805715 -// INDEX 2130 +// INDEX 2129 uimwGuildChat [GUILD CHAT] // HASH_VALUE 88C1902A3A9EEBF8 -// INDEX 2131 +// INDEX 2130 uimwMainChat [MAIN CHAT] // HASH_VALUE CF114F418A60E404 -// INDEX 2132 +// INDEX 2131 uimwInfoSys [SYSTEM INFO] // HASH_VALUE 0C8198F3FF7FDC44 -// INDEX 2133 +// INDEX 2132 uimwAroundMe [AROUND ME] // HASH_VALUE 4C1054504C105450 -// INDEX 2134 +// INDEX 2133 uimwTell [TELL] // HASH_VALUE 09F2BC313A8EC7F3 -// INDEX 2135 +// INDEX 2134 uimwTeamChat [TEAM CHAT] // HASH_VALUE 4C5054504C505450 -// INDEX 2136 +// INDEX 2135 uimwTeamList [TEAM] // HASH_VALUE 4742AC133AA37C11 -// INDEX 2137 +// INDEX 2136 uimwContactList [CONTACT LIST] // HASH_VALUE 4450141844501418 -// INDEX 2138 +// INDEX 2137 uimwFame [FAME] // HASH_VALUE 82A0FC2CC751F701 -// INDEX 2139 +// INDEX 2138 uimwBars [MY GAUGES] // HASH_VALUE C3621C0B4C114744 -// INDEX 2140 +// INDEX 2139 uimwBonusMalus [BONUS/MALUS] // HASH_VALUE 8B11903507628423 -// INDEX 2141 +// INDEX 2140 uimwWebIG [WEB] // HASH_VALUE BE714CFB02BEE010 -// INDEX 2142 +// INDEX 2141 uimwBuff [AFFECTED BY] // HASH_VALUE CE004B1A03E0431A -// INDEX 2143 +// INDEX 2142 uimwGuild [GUILD INFO] // HASH_VALUE 0E42FC3C4DD2E03D -// INDEX 2144 +// INDEX 2143 uimwMissions [MISSONS] // HASH_VALUE 4C50442458149450 -// INDEX 2145 +// INDEX 2144 uimwProgression [IDENTITY] // HASH_VALUE 4C50442458149450 -// INDEX 2146 +// INDEX 2145 uimwProgression2 [IDENTITY] // HASH_VALUE 13B2403C13D33C3E -// INDEX 2147 +// INDEX 2146 uimwStatus [STATUS] // HASH_VALUE 450170220A31CC20 -// INDEX 2148 +// INDEX 2147 uimwAbilities [ABILITIES] // HASH_VALUE C4DEB8D7F5E03221 -// INDEX 2149 +// INDEX 2148 uimwChatMode0 ["ESC" TO EXIT CHAT] // HASH_VALUE 831CBCFE764DC013 -// INDEX 2150 +// INDEX 2149 uimwChatMode1 ["ENTER" TO EXIT CHAT] // HASH_VALUE 7C61E42C094F1436 -// INDEX 2151 +// INDEX 2150 uimwMemCombat [MEMORY COMBAT] // HASH_VALUE C93EAC2D496CFC32 -// INDEX 2152 +// INDEX 2151 uimwMemMagic [MEMORY MAGIC] // HASH_VALUE 8E418C2D49AFF800 -// INDEX 2153 +// INDEX 2152 uimwMemSpecial [MEMORY SPECIAL] // HASH_VALUE 48209C2B05607C06 -// INDEX 2154 +// INDEX 2153 uimwColors [GAME CONFIGURATION] // HASH_VALUE 4B51A82B88B1BC25 -// INDEX 2155 +// INDEX 2154 uimwConnection [CONNECTION] // HASH_VALUE 88F24C40C6001019 -// INDEX 2156 +// INDEX 2155 uimwKeys [KEYBINDINGS] // HASH_VALUE 4C30A02C08D0E82E -// INDEX 2157 +// INDEX 2156 uimwMacros [MACROS] // HASH_VALUE 6005D327D4545744 -// INDEX 2158 +// INDEX 2157 uimSortUser [Sort: USER] // HASH_VALUE 9FA6B7315644234F -// INDEX 2159 +// INDEX 2158 uimSortType [Sort: TYPE] // HASH_VALUE 9914572850E3234C -// INDEX 2160 +// INDEX 2159 uimSortName [Sort: NAME] // HASH_VALUE CD54EC5AE085F732 -// INDEX 2161 +// INDEX 2160 uimSortQuantity [Sort: QUANTITY] // HASH_VALUE 50D0241050D02410 -// INDEX 2162 +// INDEX 2161 uimDrop [DROP] // HASH_VALUE D293FC304B62C83E -// INDEX 2163 +// INDEX 2162 uimDestroy [DESTROY] // HASH_VALUE 36104CE2D472DC30 -// INDEX 2164 +// INDEX 2163 uimQuantityDrop [QUANTITY TO DROP] // HASH_VALUE F732340C91607C41 -// INDEX 2165 +// INDEX 2164 uimQuantityDestroy [QUANTITY TO DESTROY] // HASH_VALUE 4120300C01D0480B -// INDEX 2166 +// INDEX 2165 uimMtBag [BAG] // HASH_VALUE C422683F86036840 -// INDEX 2167 +// INDEX 2166 uimMtSheath [SHEATH] // HASH_VALUE 4410544C4410544C -// INDEX 2168 +// INDEX 2167 uimMtSelf [SELF] // HASH_VALUE 4494941C4494941C -// INDEX 2169 +// INDEX 2168 uimGive [GIVE] // HASH_VALUE 85C3783D86E3AC34 -// INDEX 2170 +// INDEX 2169 uimRepair [REPAIR] // HASH_VALUE 46D1643845926434 -// INDEX 2171 +// INDEX 2170 uimRefine [REFINE] // HASH_VALUE 4C90E4244C90E424 -// INDEX 2172 +// INDEX 2171 uimBoldInfo [INFO] // HASH_VALUE 0F52F02F4CC3C033 -// INDEX 2173 +// INDEX 2172 uimEquip [EQUIP] // HASH_VALUE 0921EF39F322FB1F -// INDEX 2174 +// INDEX 2173 uimCristalEnchant [ENCHANT RIGHT HAND] // HASH_VALUE 7F60B405C56ECC20 -// INDEX 2175 +// INDEX 2174 uimCristalReload [RECHARGE RIGHT HAND] // HASH_VALUE 7691EC4EBF01B44D -// INDEX 2176 +// INDEX 2175 uimTeleportUse [USE TELEPORT] // HASH_VALUE 0370002437E0F836 -// INDEX 2177 +// INDEX 2176 uimItemConsume [CONSUME ITEM] // HASH_VALUE 076F78FA4A53AC2C -// INDEX 2178 +// INDEX 2177 uimXpCatalyserUse [ACTIVATE CATALYZER] // HASH_VALUE 2B271087A246208A -// INDEX 2179 +// INDEX 2178 uittClose [Close] // HASH_VALUE ABA9AC1A93E72B61 -// INDEX 2180 +// INDEX 2179 uittSeed1 [Rotting Dead Seed] // HASH_VALUE A4437F81DFB4B763 -// INDEX 2181 +// INDEX 2180 uittSeed2 [Moldy Dead Seed] // HASH_VALUE A007678122B4005F -// INDEX 2182 +// INDEX 2181 uittSeed3 [Shriveled Dead Seed] // HASH_VALUE 5587B8E929B6A685 -// INDEX 2183 +// INDEX 2182 uittSeed4 [Dry Dead Seed] // HASH_VALUE 0ADE882807EC7C38 -// INDEX 2184 +// INDEX 2183 uiDefmcwCol [CHOOSE COLOR] +// Character creation // HASH_VALUE 5A387B986B346094 -// INDEX 2185 +// INDEX 2184 uiReturnCharSel [Return to Character Selection] // HASH_VALUE B086B7809B27D79D -// INDEX 2186 +// INDEX 2185 uiEmptySlot [Empty Slot] // HASH_VALUE FB835C194CDE8309 -// INDEX 2187 +// INDEX 2186 uiDelChar [DELETE THIS CHARACTER?] // HASH_VALUE 4450143844501438 -// INDEX 2188 +// INDEX 2187 uiName [NAME] // HASH_VALUE 87F1DC485003EC26 -// INDEX 2189 +// INDEX 2188 uiSurName [SURNAME] // HASH_VALUE CF0DA8233DAF6636 -// INDEX 2190 +// INDEX 2189 uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] -// HASH_VALUE 5803F40DBC91664D -// INDEX 2191 -uiSelectTitle [WELCOME TO Ryzom Core - Beta 2] +// HASH_VALUE FB0D9A3F0B755C45 +// INDEX 2190 +uiSelectTitle [WELCOME TO Khanat - Beta 2] // HASH_VALUE C27F70D8CA8F7029 -// INDEX 2192 +// INDEX 2191 uiSelCharTitle [SELECT A CHARACTER] // HASH_VALUE 8CB1F43C4E73043F -// INDEX 2193 +// INDEX 2192 uiOptTitle [OPTIONS] // HASH_VALUE 7858C4407858C440 -// INDEX 2194 +// INDEX 2193 uiPlay [Play] // HASH_VALUE 6417546864955498 -// INDEX 2195 +// INDEX 2194 uiDelete [Delete] // HASH_VALUE 2C9A58851FF2A7A5 -// INDEX 2196 +// INDEX 2195 uiManCrea [Manual creation] // HASH_VALUE 6B89588A6043ABB4 -// INDEX 2197 +// INDEX 2196 uiRanCrea [Random creation] // HASH_VALUE 6ED865116AD71FFE -// INDEX 2198 +// INDEX 2197 uiSelLevel [ - Level ] // HASH_VALUE CAB1803B07C28037 -// INDEX 2199 +// INDEX 2198 uiPeople [PEOPLE] // HASH_VALUE 4F832C384DA1C02F -// INDEX 2200 +// INDEX 2199 uiCulture [CULTURE] // HASH_VALUE C8506C2B90443C3E -// INDEX 2201 +// INDEX 2200 uiEcosystem [ECOSYSTEM] // HASH_VALUE 911214414E53083A -// INDEX 2202 +// INDEX 2201 uiFyName [FYROS] // HASH_VALUE 8BC1D82A0A62AC3D -// INDEX 2203 +// INDEX 2202 uiMaName [MATIS] // HASH_VALUE CCC308468E730837 -// INDEX 2204 +// INDEX 2203 uiTrName [TRYKER] // HASH_VALUE AAD22EB94DBAEABC -// INDEX 2205 +// INDEX 2204 uiZoName [ZORAÏ] // HASH_VALUE 4813BF2EC6F30E3B -// INDEX 2206 +// INDEX 2205 uiFyPeople [FYROS-PEOPLE] // HASH_VALUE 4653FF3C4513AE42 -// INDEX 2207 +// INDEX 2206 uiMaPeople [MATIS-PEOPLE] // HASH_VALUE C404B030123FDC33 -// INDEX 2208 +// INDEX 2207 uiTrPeople [TRYKER-PEOPLE] // HASH_VALUE 42136FD243F3E647 -// INDEX 2209 +// INDEX 2208 uiZoPeople [ZORAÏ-PEOPLE] // HASH_VALUE 8DB0183389433B3F -// INDEX 2210 +// INDEX 2209 uiFyCulture [FYROS-CULTURE] // HASH_VALUE 0640B8340AC23F41 -// INDEX 2211 +// INDEX 2210 uiMaCulture [MATIS-CULTURE] // HASH_VALUE 0C53FC564901B418 -// INDEX 2212 +// INDEX 2211 uiTrCulture [TRYKER-CULTURE] // HASH_VALUE 87F1E239896953BB -// INDEX 2213 +// INDEX 2212 uiZoCulture [ZORAÏ-CULTURE] // HASH_VALUE 90E360418AC01319 -// INDEX 2214 +// INDEX 2213 uiFyEco [FYROS-ECOSYSTEM] // HASH_VALUE 0FA3083046301319 -// INDEX 2215 +// INDEX 2214 uiMaEco [MATIS-ECOSYSTEM] // HASH_VALUE 50940C2E484C3430 -// INDEX 2216 +// INDEX 2215 uiTrEco [TRYKER-ECOSYSTEM] // HASH_VALUE 2C03384B0C011395 -// INDEX 2217 +// INDEX 2216 uiZoEco [ZORAÏ-ECOSYSTEM] // HASH_VALUE CB303FDC0AC22AED -// INDEX 2218 +// INDEX 2217 uiSelCiv [WHAT RACE DO YOU WANT TO PLAY?] // HASH_VALUE C5228821C08F562E -// INDEX 2219 +// INDEX 2218 uiDescMF [MELEE FIGHTER - DESCRIPTION] // HASH_VALUE 86427826C0AF5E2A -// INDEX 2220 +// INDEX 2219 uiDescRF [RANGE FIGHTER - DESCRIPTION] // HASH_VALUE C1A3F00FBDED233B -// INDEX 2221 +// INDEX 2220 uiDescAM [ATTACK CASTER - DESCRIPTION] // HASH_VALUE 4672B4163E9DF32E -// INDEX 2222 +// INDEX 2221 uiDescHM [HEALER CASTER - DESCRIPTION] // HASH_VALUE 42C2F4103E3D073E -// INDEX 2223 +// INDEX 2222 uiDescBM [BUFFER CASTER - DESCRIPTION] // HASH_VALUE 832E840B04CEA8FA -// INDEX 2224 +// INDEX 2223 uiDescH [RANGER - DESCRIPTION] // HASH_VALUE 49406B06BB71E315 -// INDEX 2225 +// INDEX 2224 uiDescA [CRAFTER - DESCRIPTION] // HASH_VALUE 83F0170845EEDC2A -// INDEX 2226 +// INDEX 2225 uiDescM [MERCHANT - DESCRIPTION] // HASH_VALUE C76FE03947DDF03D -// INDEX 2227 +// INDEX 2226 uiPtsLeft [POINTS LEFT:] // HASH_VALUE 4BB39826C702B810 -// INDEX 2228 +// INDEX 2227 uiCa [CHARACTERISTICS] // HASH_VALUE 4B527C29FEB01A21 -// INDEX 2229 +// INDEX 2228 uiCarMF [MELEE FIGHTER - CHARACTERISTICS] // HASH_VALUE CB726C2E3FB01A21 -// INDEX 2230 +// INDEX 2229 uiCarRF [RANGE FIGHTER - CHARACTERISTICS] // HASH_VALUE 4AD3E417794EC71F -// INDEX 2231 +// INDEX 2230 uiCarAM [ATTACK CASTER - CHARACTERISTICS] // HASH_VALUE 0DA2A81E3B4EE321 -// INDEX 2232 +// INDEX 2231 uiCarHM [HEALER CASTER - CHARACTERISTICS] // HASH_VALUE 8BF2E818B94EE321 -// INDEX 2233 +// INDEX 2232 uiCarBM [BUFFER CASTER - CHARACTERISTICS] // HASH_VALUE C6E060097F6CBC30 -// INDEX 2234 +// INDEX 2233 uiCarH [RANGER - CHARACTERISTICS] // HASH_VALUE 4592EB173C21002E -// INDEX 2235 +// INDEX 2234 uiCarA [CRAFTER - CHARACTERISTICS] // HASH_VALUE 854F67F307D2642B -// INDEX 2236 +// INDEX 2235 uiCarM [MERCHANT - CHARACTERISTICS] // HASH_VALUE 0C91B41EC6919C31 -// INDEX 2237 +// INDEX 2236 uiCaNaBoldF [FIGHTER] // HASH_VALUE 48D014344C50940C -// INDEX 2238 +// INDEX 2237 uiCaNaBoldM [MAGICIAN] // HASH_VALUE 8B11B81C4592B42E -// INDEX 2239 +// INDEX 2238 uiCaNaBoldC [CRAFTER] // HASH_VALUE 2C99B47EDE971C91 -// INDEX 2240 +// INDEX 2239 uiCaNaF [Fighter] // HASH_VALUE 68D814346C58948C -// INDEX 2241 +// INDEX 2240 uiCaNaM [Magician] // HASH_VALUE AB19B87C5D98348E -// INDEX 2242 +// INDEX 2241 uiCaNaR [Crafter] // HASH_VALUE FA50C41DF8513001 -// INDEX 2243 +// INDEX 2242 uiCareerTitle [WHAT DO YOU WANT TO BECOME?] // HASH_VALUE 4871AC1F06706826 -// INDEX 2244 +// INDEX 2243 uiDesc [GENERAL] // HASH_VALUE 4050044C40506424 -// INDEX 2245 +// INDEX 2244 uiSpe [SPECIFIC] // HASH_VALUE 649CF434649CF434 -// INDEX 2246 +// INDEX 2245 uiMore [More] // HASH_VALUE 70DC543070DC5430 -// INDEX 2247 +// INDEX 2246 uiLess [Less] // HASH_VALUE 62FA0CB868B89428 -// INDEX 2248 +// INDEX 2247 uittMoreInfo [more information] // HASH_VALUE C7D288304A21C429 -// INDEX 2249 +// INDEX 2248 uiShape [SHAPE] // HASH_VALUE 5050142050501420 -// INDEX 2250 +// INDEX 2249 uiHair [HAIR] // HASH_VALUE CE4280244871CC34 -// INDEX 2251 +// INDEX 2250 uiHaircut [HAIRCUT] // HASH_VALUE 8B008C06C70EA400 -// INDEX 2252 +// INDEX 2251 uiHairColor [HAIR COLOR] // HASH_VALUE 8F72E43D8FD3E045 -// INDEX 2253 +// INDEX 2252 uiTatoos [TATTOOS] // HASH_VALUE 0062003289EEDF01 -// INDEX 2254 +// INDEX 2253 uiEyes [EYE COLOR] // HASH_VALUE 083098218820D421 -// INDEX 2255 +// INDEX 2254 uiHeight [HEIGHT] // HASH_VALUE 5050240450502404 -// INDEX 2256 +// INDEX 2255 uiArms [ARMS] // HASH_VALUE 50D0543050D05430 -// INDEX 2257 +// INDEX 2256 uiLegs [LEGS] // HASH_VALUE 54D4540854D45408 -// INDEX 2258 +// INDEX 2257 uiBreasts [BUST] // HASH_VALUE 0C60B0210A20EC1E -// INDEX 2259 +// INDEX 2258 uiHelmet [HELMET] // HASH_VALUE 0E93144550521848 -// INDEX 2260 +// INDEX 2259 uiTorso [TORSO] // HASH_VALUE CDD0E4104D10AC10 -// INDEX 2261 +// INDEX 2260 uiArmpad [ARMPAD] // HASH_VALUE 11B008228F302420 -// INDEX 2262 +// INDEX 2261 uiGloves [GLOVES] // HASH_VALUE CC42CC380C32E445 -// INDEX 2263 +// INDEX 2262 uiTrouser [PANTS] // HASH_VALUE 5450541854505418 -// INDEX 2264 +// INDEX 2263 uiFeet [FEET] // HASH_VALUE F7F1E0F001414F08 -// INDEX 2265 +// INDEX 2264 uiAppearTitle [WHAT DO YOU WANT TO LOOK LIKE?] // HASH_VALUE 5810F4085810F408 -// INDEX 2266 +// INDEX 2265 uiBody [BODY] // HASH_VALUE 44D0141844D01418 -// INDEX 2267 +// INDEX 2266 uiFace [FACE] // HASH_VALUE 4C11E032CB21A023 -// INDEX 2268 +// INDEX 2267 uiClothes [CLOTHES] // HASH_VALUE 62D644656364448B -// INDEX 2269 +// INDEX 2268 uiFemale [Female] // HASH_VALUE 6418143464181434 -// INDEX 2270 +// INDEX 2269 uiMale [Male] // HASH_VALUE 05F1D41887421B28 -// INDEX 2271 +// INDEX 2270 uiFace1Fy [MOUTH LEVEL] // HASH_VALUE 4991F4284E91A43C -// INDEX 2272 +// INDEX 2271 uiFace2Fy [EYE] // HASH_VALUE CCC1F8F8CC6FB406 -// INDEX 2273 +// INDEX 2272 uiFace3Fy [NOSE LEVEL] // HASH_VALUE 81F13C064CD21B42 -// INDEX 2274 +// INDEX 2273 uiFace4Fy [MOUTH WIDTH] // HASH_VALUE C89FB8348300D808 -// INDEX 2275 +// INDEX 2274 uiFace5Fy [NOSE LENGTH] // HASH_VALUE 47F2CC0B0AAFD015 -// INDEX 2276 +// INDEX 2275 uiFace6Fy [NOSE WIDTH] // HASH_VALUE F9FF4736B5DE6F29 -// INDEX 2277 +// INDEX 2276 uiFace7Fy [EYE WIDTH / EYEBROWS] // HASH_VALUE 4C50840C4C50840C -// INDEX 2278 +// INDEX 2277 uiFace8Fy [CHIN] // HASH_VALUE 0001C02C4A7FDB0A -// INDEX 2279 +// INDEX 2278 uiFace1Ma [EYE LEVEL] // HASH_VALUE CCC1F8F8CC6FB406 -// INDEX 2280 +// INDEX 2279 uiFace2Ma [NOSE LEVEL] // HASH_VALUE C89FB8348300D808 -// INDEX 2281 +// INDEX 2280 uiFace3Ma [NOSE LENGTH] // HASH_VALUE 47F2CC0B0AAFD015 -// INDEX 2282 +// INDEX 2281 uiFace4Ma [NOSE WIDTH] // HASH_VALUE 81F13C064CD21B42 -// INDEX 2283 +// INDEX 2282 uiFace5Ma [MOUTH WIDTH] // HASH_VALUE 05F1D41887421B28 -// INDEX 2284 +// INDEX 2283 uiFace6Ma [MOUTH LEVEL] // HASH_VALUE 209414144494944C -// INDEX 2285 +// INDEX 2284 uiFace7Ma [EAR SIZE] // HASH_VALUE 4C50840C4C50840C -// INDEX 2286 +// INDEX 2285 uiFace8Ma [CHIN] // HASH_VALUE 4991F4284E91A43C -// INDEX 2287 +// INDEX 2286 uiFace1Tr [EYE] // HASH_VALUE CCC1F8F8CC6FB406 -// INDEX 2288 +// INDEX 2287 uiFace2Tr [NOSE LEVEL] // HASH_VALUE C89FB8348300D808 -// INDEX 2289 +// INDEX 2288 uiFace3Tr [NOSE LENGTH] // HASH_VALUE 47F2CC0B0AAFD015 -// INDEX 2290 +// INDEX 2289 uiFace4Tr [NOSE WIDTH] // HASH_VALUE 81F13C064CD21B42 -// INDEX 2291 +// INDEX 2290 uiFace5Tr [MOUTH WIDTH] // HASH_VALUE 05F1D41887421B28 -// INDEX 2292 +// INDEX 2291 uiFace6Tr [MOUTH LEVEL] // HASH_VALUE 209414144494944C -// INDEX 2293 +// INDEX 2292 uiFace7Tr [EAR SIZE] // HASH_VALUE 4C50840C4C50840C -// INDEX 2294 +// INDEX 2293 uiFace8Tr [CHIN] // HASH_VALUE 205094144494944C -// INDEX 2295 +// INDEX 2294 uiFace1Zo [EYE SIZE] // HASH_VALUE 3ABEFC3D4E12BEE4 -// INDEX 2296 +// INDEX 2295 uiFace2Zo [HORN: BOTTOM 1] // HASH_VALUE 7ABEFC3D4E12C2E4 -// INDEX 2297 +// INDEX 2296 uiFace3Zo [HORN: BOTTOM 2] // HASH_VALUE 388E9C2AC9C1A6EF -// INDEX 2298 +// INDEX 2297 uiFace4Zo [HORN: MIDDLE 1] // HASH_VALUE 788E9C2AC9C1AAEF -// INDEX 2299 +// INDEX 2298 uiFace5Zo [HORN: MIDDLE 2] // HASH_VALUE B87D1F3BCB4FD6FA -// INDEX 2300 +// INDEX 2299 uiFace6Zo [HORN: TOP & RIGHT] // HASH_VALUE 360E7A30D0522A0C -// INDEX 2301 +// INDEX 2300 uiFace7Zo [HORN: TOP & LEFT] // HASH_VALUE 1884DB5E28B067C1 -// INDEX 2302 +// INDEX 2301 uiInvalid [is not a valid name] // HASH_VALUE 53005EA9ABC8A864 -// INDEX 2303 +// INDEX 2302 uiValid [is a valid name] // HASH_VALUE 0E6E4FFDC2D1CFD5 -// INDEX 2304 +// INDEX 2303 uiSummaryTitle [WHAT NAME DO YOU WANT?] // HASH_VALUE 856F6F1D7831E300 -// INDEX 2305 +// INDEX 2304 uiEnterName [ENTER A NAME:] // HASH_VALUE EBD96355AAC4735D -// INDEX 2306 +// INDEX 2305 uiValidName [Test the name] // HASH_VALUE 8871CC3A0EA0BC22 -// INDEX 2307 +// INDEX 2306 uiRand [RANDOMIZE] // HASH_VALUE C660981A89B09825 -// INDEX 2308 +// INDEX 2307 uiRand1 [ALL] // HASH_VALUE 86D2681D85E1AC1F -// INDEX 2309 +// INDEX 2308 uiRand2 [CAREER] // HASH_VALUE 8763942685A3942F -// INDEX 2310 +// INDEX 2309 uiRand3 [CIVILIZATION] // HASH_VALUE 079084214720B81F -// INDEX 2311 +// INDEX 2310 uiRand4 [GENDER] // HASH_VALUE 5810F4085810F408 -// INDEX 2312 +// INDEX 2311 uiRand5 [BODY] // HASH_VALUE 44D0141844D01418 -// INDEX 2313 +// INDEX 2312 uiRand6 [FACE] // HASH_VALUE 4DE104244D511433 -// INDEX 2314 +// INDEX 2313 uiRand7 [COLORS] // HASH_VALUE 89FEEB591F2E4355 -// INDEX 2315 +// INDEX 2314 uiSelInfos [INFORMATION\n \n You have 5 slots to save 5 different characters.\n @@ -9548,14 +9581,14 @@ uiSelInfos [INFORMATION\n If there is no empty slot available then you have to delete an existing character to create a new one.] // HASH_VALUE 96B4BE683E9FBC7F -// INDEX 2316 +// INDEX 2315 uiCultFy [FYROS: WARRIORS OF FIRE AND MASTERS OF THE BURNING DESERT\n \n The Fyros are the warrior race.\n Their society rests on a strict code of honor and a common goal: the quest for the Great Dragon who has devastated entire regions of the planet.] // HASH_VALUE BC0096C8B2D65820 -// INDEX 2317 +// INDEX 2316 uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n \n The Matis are a romantic and domineering people.\n @@ -9563,7 +9596,7 @@ uiCultMa [MATIS: MASTER MANIPULATORS OF NATURE, AND LORDS OF THE LUSH FORESTS\n They seek to rebuild their lost Kingdom, but their own intrigues consume all their energy as each family vies for the crown.] // HASH_VALUE 398BC3117F65DC3B -// INDEX 2318 +// INDEX 2317 uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n \n The Trykers are wily hedonists forming a federation more than a single people.\n @@ -9571,30 +9604,30 @@ uiCultTr [TRYKER: FRIENDS TO THE WINDS AND CURRENTS, PRINCES OF THE LAKE LANDS\n The other races see them as nothing more than wayward brigands. ] // HASH_VALUE 9C0D270C7B8F2D69 -// INDEX 2319 +// INDEX 2318 uiCultZo [ZORAÏ: MAGICIANS OF THE JUNGLES OF THE SICKLANDS\n \n The Zoraïs are the mystics of Atys.\n They have passed master in the manipulation of magnetic fields which they use in the fabrication of weaponry and buildings.] // HASH_VALUE 0000000000000000 -// INDEX 2320 +// INDEX 2319 uiEcoFy [] // HASH_VALUE 0000000000000000 -// INDEX 2321 +// INDEX 2320 uiEcoMa [] // HASH_VALUE 0000000000000000 -// INDEX 2322 +// INDEX 2321 uiEcoTr [] // HASH_VALUE 0000000000000000 -// INDEX 2323 +// INDEX 2322 uiEcoZo [] // HASH_VALUE 6FB6B878FDBBD27C -// INDEX 2324 +// INDEX 2323 uiExplcarac [CHARACTERISTICS\n \n You have 20 points to add to your characteristics.\n @@ -9605,346 +9638,348 @@ uiExplcarac [CHARACTERISTICS\n -The basic value can be increased by 10 points max.] // HASH_VALUE 0182D82842B2D420 -// INDEX 2325 +// INDEX 2324 uiExplF [FIGHTER EXPLANATIONS] // HASH_VALUE 49814C0ACA60DF30 -// INDEX 2326 +// INDEX 2325 uiExplM [MAGICIAN EXPLANATIONS] // HASH_VALUE CB31FF4B87CFB824 -// INDEX 2327 +// INDEX 2326 uiExplR [RANGER EXPLANATIONS] // HASH_VALUE CA0FF03289D11630 -// INDEX 2328 +// INDEX 2327 uiMoreFFy [FYROS WARRIOR: THE BERSERKER] // HASH_VALUE 43E2743B9051DF2C -// INDEX 2329 +// INDEX 2328 uiMoreFMa [MATISIAN WARRIOR: THE SWORD-BEARER] // HASH_VALUE FC63BC31450D2032 -// INDEX 2330 +// INDEX 2329 uiMoreFTr [TRYKER WARRIOR: THE SWASHBUCKLER] // HASH_VALUE 87412441CB0DC082 -// INDEX 2331 +// INDEX 2330 uiMoreFZo [ZORAÏ WARRIOR: KAMIC FIST] // HASH_VALUE 7EF2EC3680310F29 -// INDEX 2332 +// INDEX 2331 uiMoreMFy [FYROS MAGICIAN: THE CORRUPTER] // HASH_VALUE 8AA06F000C8E5C30 -// INDEX 2333 +// INDEX 2332 uiMoreMMa [MATISIAN MAGICIAN: THE PESTILENT] // HASH_VALUE C6D16B4BC53EA0F5 -// INDEX 2334 +// INDEX 2333 uiMoreMTr [TRYKER MAGICIAN: THE MIND-BOGGLER] // HASH_VALUE FF1103387DF023AD -// INDEX 2335 +// INDEX 2334 uiMoreMZo [ZORAÏ MAGICIAN: THE KAMIC FURY] // HASH_VALUE 8C32822D47829A1C -// INDEX 2336 +// INDEX 2335 uiMoreRFy [FYROS RANGER: THE SCARLET HUNTER] // HASH_VALUE 48DFD824C3A3900F -// INDEX 2337 +// INDEX 2336 uiMoreRMa [MATISIAN RANGER: THE GREEN HUNTER] // HASH_VALUE 4C8F1734109C872D -// INDEX 2338 +// INDEX 2337 uiMoreRTr [TRYKER RANGER: THE SHADOW HUNTER] // HASH_VALUE 0CEF6087C9C2C990 -// INDEX 2339 +// INDEX 2338 uiMoreRZo [ZORAÏ RANGER: THE GUARDIAN OF ATYS] +// Chat // HASH_VALUE 09F2BC313A8EC7F3 -// INDEX 2340 +// INDEX 2339 uiTeamChatTitle [TEAM CHAT] // HASH_VALUE BF92C8267633902E -// INDEX 2341 +// INDEX 2340 uiFriendList [FRIENDS LIST] // HASH_VALUE C81227254C1ED00C -// INDEX 2342 +// INDEX 2341 uiIgnoreList [IGNORE LIST] // HASH_VALUE CF114F418A60E404 -// INDEX 2343 +// INDEX 2342 uiSystemInfoTitle [SYSTEM INFO] // HASH_VALUE 0C8198F3FF7FDC44 -// INDEX 2344 +// INDEX 2343 uiAroundMeTitle [AROUND ME] // HASH_VALUE 4C92AC0C49A17727 -// INDEX 2345 +// INDEX 2344 uiUniverseTitle [UNIVERSE CHAT] // HASH_VALUE 8BE1BF2F443FB4F5 -// INDEX 2346 +// INDEX 2345 uiRegionTitle [REGION CHAT] // HASH_VALUE 8F50470F82805715 -// INDEX 2347 +// INDEX 2346 uiGuildChat [GUILD CHAT] // HASH_VALUE 8C72F72D7FF3273C -// INDEX 2348 +// INDEX 2347 uiPartyChat [PARTY CHAT] // HASH_VALUE 7FC236417613BC31 -// INDEX 2349 +// INDEX 2348 uiNewPartyChat [NEW PARTY CHAT] // HASH_VALUE 4C5054504C505450 -// INDEX 2350 +// INDEX 2349 uiTeamTitle [TEAM] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 2351 +// INDEX 2350 uiGUILD [GUILD] // HASH_VALUE 4C5054504C505450 -// INDEX 2352 +// INDEX 2351 uiTEAM [TEAM] // HASH_VALUE 4E73BC40CA131C2E -// INDEX 2353 +// INDEX 2352 uiSAY [SAY] // HASH_VALUE 4F02FC440EF2144B -// INDEX 2354 +// INDEX 2353 uiSHOUT [SHOUT] +// Window // HASH_VALUE 7058542C7058542C -// INDEX 2355 +// INDEX 2354 uiKeepInfoButton [Keep] // HASH_VALUE B41475A743898352 -// INDEX 2356 +// INDEX 2355 uittKeepInfo [@{6F6F}Pin@{FFFF} this window.\n If pinned, information for other items will be shown in a new window.\n If unpinned, this window will be reused.] // HASH_VALUE 77612211573E048E -// INDEX 2357 +// INDEX 2356 uihelpItemMagicBonusAll [@{FFF9}Bonus for All Magics:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 2FB33DD5AB8213EA -// INDEX 2358 +// INDEX 2357 uihelpItemMagicBonusOffElemental [@{FFF9}Bonus For Offensive Elemental Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 2098D8E88AF921A7 -// INDEX 2359 +// INDEX 2358 uihelpItemMagicBonusOffAffliction [@{FFF9}Bonus For Offensive Affliction Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 5D443275F076566B -// INDEX 2360 +// INDEX 2359 uihelpItemMagicBonusDefHeal [@{FFF9}Bonus For Defensive Heal Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 2088ACE88AF921A7 -// INDEX 2361 +// INDEX 2360 uihelpItemMagicBonusDefAffliction [@{FFF9}Bonus For Defensive Affliction Magic:\n @{T3}Cast Speed:@{T16}@{FFFF}%cs%@{FFF9}\n @{T3}Power:@{T16}@{FFFF}%mp%\n ] // HASH_VALUE 1546621712DF2D6C -// INDEX 2362 +// INDEX 2361 uihelpItemMagicBonusHeader [\n @{FFFF}Magic Bonus@{FFF9} if the spell has a Spell Level below or equal to @{FFFF}%mglvl@{FFF9}:\n ] // HASH_VALUE 49F09B6ED6794267 -// INDEX 2363 +// INDEX 2362 uihelpItemHpBonus [@{FFF9}HP Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE 5797C7BFD7D7463C -// INDEX 2364 +// INDEX 2363 uihelpItemHpMalus [@{FFF9}HP Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE C22128B75D576A2C -// INDEX 2365 +// INDEX 2364 uihelpItemSapBonus [@{FFF9}Sap Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE 61D66DB7DB64BE64 -// INDEX 2366 +// INDEX 2365 uihelpItemSapMalus [@{FFF9}Sap Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE 74BAF89A0594E3CA -// INDEX 2367 +// INDEX 2366 uihelpItemStaBonus [@{FFF9}Stamina Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE F2C74CD2A44928CA -// INDEX 2368 +// INDEX 2367 uihelpItemStaMalus [@{FFF9}Stamina Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE 242B21C618440631 -// INDEX 2369 +// INDEX 2368 uihelpItemFocusBonus [@{FFF9}Focus Bonus:@{T16}@{2F2F}%val\n ] // HASH_VALUE 782BF8874EC7F07C -// INDEX 2370 +// INDEX 2369 uihelpItemFocusMalus [@{FFF9}Focus Penalty:@{T16}@{F44F}%val\n ] // HASH_VALUE F0AA55011CAF7807 -// INDEX 2371 +// INDEX 2370 uihelpMagicProtectFormatHeader [@{FFF9}@{HuittInfoProt}Protections:@{H}\n ] // HASH_VALUE 984F70517B78674A -// INDEX 2372 +// INDEX 2371 uihelpMagicProtectFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v%\n ] // HASH_VALUE 7606B96F9EBE2CD3 -// INDEX 2373 +// INDEX 2372 uihelpMagicProtectMaxAbsorbFormat [@{T3}@{FFF9}Max. Absorbed:@{T18}@{FFFF}+%v\n ] // HASH_VALUE AE8CA1167F6D14D6 -// INDEX 2374 +// INDEX 2373 uihelpMagicResistFormatHeader [@{FFF9}@{HuittInfoResist}Resistance:@{H}\n ] // HASH_VALUE 984F7047B478674A -// INDEX 2375 +// INDEX 2374 uihelpMagicResistFormat [@{T3}@{FFF9}%t:@{T18}@{FFFF}+%v\n ] // HASH_VALUE 24080494704800B8 -// INDEX 2376 +// INDEX 2375 uihelpItemFaberPrefixAndSuffix [%p %n %s] // HASH_VALUE 08AD8E28B641A2D8 -// INDEX 2377 +// INDEX 2376 uihelpItemFaberPrefix [%p %n] // HASH_VALUE 6607E86F1EA7C081 -// INDEX 2378 +// INDEX 2377 uiItemRMClass0 [Basic] // HASH_VALUE 6498941864989418 -// INDEX 2379 +// INDEX 2378 uiItemRMClass1 [Fine] // HASH_VALUE 27567C58E7947078 -// INDEX 2380 +// INDEX 2379 uiItemRMClass2 [Choice] // HASH_VALUE A058808C2A3884AC -// INDEX 2381 +// INDEX 2380 uiItemRMClass3 [Excellent] // HASH_VALUE A95AF4AAE9E96C8A -// INDEX 2382 +// INDEX 2381 uiItemRMClass4 [Supreme] // HASH_VALUE 23CC1138AF65D370 -// INDEX 2383 +// INDEX 2382 uiItemFX_ISE_FIGHT_ADD_CRITICAL [@{2F2F}+%p%@{FFFF} chance of performing a critical hit.] // HASH_VALUE FF351E30E935C4D9 -// INDEX 2384 +// INDEX 2383 uiItemFX_ISE_FIGHT_VAMPIRISM [@{2F2F}%p%@{FFFF} chance of stealing life from the enemy (inflicted damage is added to your own hit points).] // HASH_VALUE D3230E54633E06F5 -// INDEX 2385 +// INDEX 2384 uiItemFX_ISE_MAGIC_DIVINE_INTERVENTION [@{2F2F}%p%@{FFFF} chance that the cast will not apply action credits.] // HASH_VALUE 488B0E8652663FDB -// INDEX 2386 +// INDEX 2385 uiItemFX_ISE_MAGIC_SHOOT_AGAIN [@{2F2F}%p%@{FFFF} chance that the next cast will not apply time credits, provided it is cast in less than @{2F2F}%r @{FFFF}sec.] // HASH_VALUE C7EA3032053D0CAA -// INDEX 2387 +// INDEX 2386 uiItemFX_ISE_CRAFT_ADD_STAT_BONUS [@{2F2F}%p%@{FFFF} chance of adding a @{2F2F}%r@{FFFF} bonus, plus a bonus related to the quality of the crafted item, to one of the stats of the item.] // HASH_VALUE A04EF56C6F5DBD8A -// INDEX 2388 +// INDEX 2387 uiItemFX_ISE_CRAFT_ADD_LIMIT [@{2F2F}%p0%@{FFFF} chance of increasing all stats of the crafted item by @{2F2F}%p1%@{FFFF}.] // HASH_VALUE 9AE20A65123D1C47 -// INDEX 2389 +// INDEX 2388 uiItemFX_ISE_FORAGE_ADD_RM [@{2F2F}%p0%@{FFFF} chance of increasing the quantity of foraged materials per action by @{2F2F}%p1%@{FFFF}.] // HASH_VALUE 17FAD7E3BCE37589 -// INDEX 2390 +// INDEX 2389 uiItemFX_ISE_FORAGE_NO_RISK [@{2F2F}%p%@{FFFF} chance that one of the raw material sources of a prospect appears without explosion risk.] // HASH_VALUE 6498F4386498F438 -// INDEX 2391 +// INDEX 2390 uihelpItemCaracReqNone [None] // HASH_VALUE 9BB3A0AE911F0006 -// INDEX 2392 +// INDEX 2391 uihelpItemCaracReqMetFmt [\n @{FFFF}%d @{FFF9}in @{FFFF}%s] // HASH_VALUE D672245E76EC804C -// INDEX 2393 +// INDEX 2392 uihelpItemCaracReqNotMetFmt [\n @{F80B}%d in %s] // HASH_VALUE 4CB3A4EA12124CA0 -// INDEX 2394 +// INDEX 2393 uihelpItemCaracReqAnd [\n @{FFF9}and@{FFFF}] // HASH_VALUE 9BB3A0AE911F0006 -// INDEX 2395 +// INDEX 2394 uihelpItemSkillReqMetFmt [\n @{FFFF}%d @{FFF9}in @{FFFF}%s] // HASH_VALUE D672245E76EC804C -// INDEX 2396 +// INDEX 2395 uihelpItemSkillReqNotMetFmt [\n @{F80B}%d in %s] // HASH_VALUE B6494D218916ECAE -// INDEX 2397 +// INDEX 2396 uihelpItemAnySkillReqMetFmt [\n @{FFFF}%d @{FFF9}in @{FFFF}any skill] // HASH_VALUE D354FFE8C5D7FA3F -// INDEX 2398 +// INDEX 2397 uihelpItemAnySkillReqNotMetFmt [\n @{F80B}%d in any skill] // HASH_VALUE 7C3CE8F0A50EEACC -// INDEX 2399 +// INDEX 2398 uihelpSkillModVsType [@{FFF9}Skill bonus: @{FFFF}+%mod @{FFF9}versus @{FFFF}%type] // HASH_VALUE F3E4128964E04F7E -// INDEX 2400 +// INDEX 2399 uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n \n @@ -9952,33 +9987,33 @@ uihelpItemDefaultFormat [@{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weigh @{FFFF}%desc%no_rent@{FFFF}%descnr%custom_text] // HASH_VALUE 112F2B47FA14DD87 -// INDEX 2401 +// INDEX 2400 uihelpItemCantSell [@{F80B}This item cannot be sold to a merchant.@{FFFF}\n ] // HASH_VALUE 7CA9A2A40F3DEAE2 -// INDEX 2402 +// INDEX 2401 uihelpItemCosmeticDontFit [@{F80B}This cosmetic feature cannot be applied on you, because of your race or gender@{FFFF}\n ] // HASH_VALUE 03E5545F85F4B4DE -// INDEX 2403 +// INDEX 2402 uihelpItemNoRent [@{F80B}Item No Rent: @{FFFF}] // HASH_VALUE 8B80C5BFC301040E -// INDEX 2404 +// INDEX 2403 uihelpItemNoRentDesc [@{F80B}This item will be destroyed few minutes after disconnect.@{FFFF}\n ] // HASH_VALUE 597A62C687276CAF -// INDEX 2405 +// INDEX 2404 uihelpItemCosmetic [\n \n %cansell\n @{FFFF}%desc] // HASH_VALUE 2040D74B3622141D -// INDEX 2406 +// INDEX 2405 uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -9998,7 +10033,7 @@ uihelpItemArmorFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\ %buffs%special_effects%desc%custom_text] // HASH_VALUE CD15213997EE5448 -// INDEX 2407 +// INDEX 2406 uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10021,7 +10056,7 @@ uihelpItemMeleeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%o %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] // HASH_VALUE 42C819983A6170AE -// INDEX 2408 +// INDEX 2407 uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10043,7 +10078,7 @@ uihelpItemRangeWeaponFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%o %magic_bonus%buffs%special_effects%skill_mod_vs_type%desc%custom_text%enchantment] // HASH_VALUE 05FD8137AB197CB0 -// INDEX 2409 +// INDEX 2408 uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoWeaponQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10061,7 +10096,7 @@ uihelpItemAmmoFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFFF}%desc] // HASH_VALUE 42B42B43E8A80FD6 -// INDEX 2410 +// INDEX 2409 uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n @@ -10073,72 +10108,72 @@ uihelpItemMPFormat [@{FFF9}@{HuittInfoMpQuality}Quality:@{H}@{T10}@{FFFF}%qualit %craft] // HASH_VALUE AC0B6C32A78A9C81 -// INDEX 2411 +// INDEX 2410 uihelpItemScroll [%custom_text] // HASH_VALUE 30DD86BA9052A55A -// INDEX 2412 +// INDEX 2411 uihelpItemScrollR2 [@{ffff}%r2_description_text\n @{ffff}%r2_comment_text] // HASH_VALUE 4FA97D2A655ED26E -// INDEX 2413 +// INDEX 2412 uihelpItemMPCraft [@{FFF9}Can be used to Craft:\n @{FFFF}@{T2}%ip\n ] // HASH_VALUE 14FEA67D03AB3EFB -// INDEX 2414 +// INDEX 2413 uihelpItemMPNoCraft [@{FFF9}This is a mission item and cannot be used to Craft.@{FFFF}\n ] // HASH_VALUE 2A7E5824447E74F8 -// INDEX 2415 +// INDEX 2414 uihelpItemMPCraftRequirement [@{FFF9}Used as a component in the crafting of special items.@{FFFF}\n ] // HASH_VALUE 9DB73B2E92320463 -// INDEX 2416 +// INDEX 2415 uihelpItemMPAllCraft [All Item Parts] // HASH_VALUE 0000000000000000 -// INDEX 2417 +// INDEX 2416 iompfUnknown [] // HASH_VALUE 8ED7187C1D73FF4A -// INDEX 2418 +// INDEX 2417 iompfCommon [All Races] // HASH_VALUE 32470394DCB80797 -// INDEX 2419 +// INDEX 2418 iompfFyros [Fyros only] // HASH_VALUE ABD7A39B55488FA0 -// INDEX 2420 +// INDEX 2419 iompfMatis [Matis only] // HASH_VALUE 267AA7ADEBE35063 -// INDEX 2421 +// INDEX 2420 iompfTryker [Tryker only] // HASH_VALUE 2C88DB24D6C0A727 -// INDEX 2422 +// INDEX 2421 iompfZorai [Zoraï only] // HASH_VALUE 2D97E794D727B78E -// INDEX 2423 +// INDEX 2422 iompfTribe [Tribe only] // HASH_VALUE 20E8787ACBD8788F -// INDEX 2424 +// INDEX 2423 iompfRefugee [Refugee only] // HASH_VALUE 16FA487BC6B948A6 -// INDEX 2425 +// INDEX 2424 iompfKaravan [Karavan only] // HASH_VALUE E21ED9EAB90D5B30 -// INDEX 2426 +// INDEX 2425 uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoArmorQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10158,7 +10193,7 @@ uihelpItemShieldFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin %buffs%special_effects%desc%custom_text] // HASH_VALUE EB550CFCB7DDE436 -// INDEX 2427 +// INDEX 2426 uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10173,7 +10208,7 @@ uihelpItemCraftingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}% @{FFFF}%desc%custom_text] // HASH_VALUE 72F238C8B88811D2 -// INDEX 2428 +// INDEX 2427 uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10187,7 +10222,7 @@ uihelpItemHarvestToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%o @{FFFF}%desc%custom_text] // HASH_VALUE CEE88F2B2F5991C9 -// INDEX 2429 +// INDEX 2428 uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoToolQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10201,7 +10236,7 @@ uihelpItemTamingToolFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%or @{FFFF}%desc%custom_text] // HASH_VALUE 33CC9534D6DE5706 -// INDEX 2430 +// INDEX 2429 uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\n @{FFF9}@{HuittInfoJewelryQuality}Quality:@{H}@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoWeight}Weight:@{H}@{T10}@{FFFF}%weight Kg\n @@ -10213,7 +10248,7 @@ uihelpItemJewelFormat [@{FFF9}@{HuittInfoOrigin}Origin:@{H}@{T10}@{FFFF}%origin\ %magic_protection%magic_resistance%buffs%desc%custom_text] // HASH_VALUE 7BB6EF2DCE7530CF -// INDEX 2431 +// INDEX 2430 uihelpItemCrystalSpell [This item can be used to\n enchant a weapon.\n \n @@ -10227,7 +10262,7 @@ uihelpItemCrystalSpell [This item can be used to\n %enchantment%custom_text] // HASH_VALUE 833A936221281251 -// INDEX 2432 +// INDEX 2431 uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n @{FFF9}@{HuittInfoBulk}Bulk:@{H}@{T10}@{FFFF}%bulk\n \n @@ -10241,7 +10276,7 @@ uihelpItemChargeSpell [@{FFF9}Sap Load:@{T10}@{FFFF}%quality\n %cansell%custom_text] // HASH_VALUE CCE52CD2B017C928 -// INDEX 2433 +// INDEX 2432 uihelpItemAnimal [This item represents your\n animal #%petnumber.\n \n @@ -10251,7 +10286,7 @@ uihelpItemAnimal [This item represents your\n %desc%custom_text] // HASH_VALUE 8ACF01A64A94EA58 -// INDEX 2434 +// INDEX 2433 uihelpItemTeleport [To use, right-click and choose\n "USE TELEPORT"\n \n @@ -10259,7 +10294,7 @@ uihelpItemTeleport [To use, right-click and choose\n %desc%custom_text] // HASH_VALUE 7D2D8AAF6CCACAAD -// INDEX 2435 +// INDEX 2434 uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n @@ -10267,26 +10302,26 @@ uihelpBrickFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n @{FFFF}%desc] // HASH_VALUE 572BB8B354E80FB6 -// INDEX 2436 +// INDEX 2435 uihelpBrickMagicResist [@{FFF9}Magic Domain:\n @{T4}@{FFFF}%t\n ] // HASH_VALUE C3CCBC6A52334340 -// INDEX 2437 +// INDEX 2436 uihelpBrickCombatSkillSeparator [@{FFF9} or\n @{T8}@{FFFF}] // HASH_VALUE 74DCF40C74DCF40C -// INDEX 2438 +// INDEX 2437 uihelpSabrinaCost [Cost] // HASH_VALUE EB76F4546E54FC7A -// INDEX 2439 +// INDEX 2438 uihelpSabrinaCredit [Credit] // HASH_VALUE 3CAF4C1C6FB20320 -// INDEX 2440 +// INDEX 2439 uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n %ks@{FFF9}Skill:@{T10}@{FFFF}%skill\n %ks@{FFF9}%hcost:@{T10}@{FFFF}%cost\n @@ -10298,27 +10333,27 @@ uihelpBrickFaberFormat [@{FFF9}Level:@{T10}@{FFFF}%lvl\n @{FFFF}%desc] // HASH_VALUE 0895079119161E76 -// INDEX 2441 +// INDEX 2440 uihelpMpNone [@{T4}None\n ] // HASH_VALUE A1E9888131FA82B6 -// INDEX 2442 +// INDEX 2441 uihelpAuraDisabled [\n \n This aura is disabled.\n You may be out of the area, or you may need to wait some time to be affected again by this aura.] // HASH_VALUE 5072B2C842D8F4AE -// INDEX 2443 +// INDEX 2442 uittAuraDisabled [ - Aura Disabled] // HASH_VALUE 41CC871412930664 -// INDEX 2444 +// INDEX 2443 uihelpPhraseHeaderBricks [@{FFFF}--- Stanzas ---] // HASH_VALUE CFCCA465B6742D46 -// INDEX 2445 +// INDEX 2444 uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10331,7 +10366,7 @@ uihelpPhraseCombatFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE B08CA56DAFC43B3F -// INDEX 2446 +// INDEX 2445 uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10345,21 +10380,21 @@ uihelpPhraseMagicFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE 572BB8B354E80FB6 -// INDEX 2447 +// INDEX 2446 uihelpPhraseMagicResist [@{FFF9}Magic Domain:\n @{T4}@{FFFF}%t\n ] // HASH_VALUE ED2937326A692681 -// INDEX 2448 +// INDEX 2447 uihelpPhraseRangeMeters [%dist meters] // HASH_VALUE 6418544C6418544C -// INDEX 2449 +// INDEX 2448 uihelpPhraseRangeSelf [Self] // HASH_VALUE E0D8D99CBDD568E1 -// INDEX 2450 +// INDEX 2449 uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10370,7 +10405,7 @@ uihelpPhraseCraftFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE 0D5E0B3851FCBADE -// INDEX 2451 +// INDEX 2450 uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10380,38 +10415,38 @@ uihelpPhraseForageExtractionFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE F52ED6E5A3383E39 -// INDEX 2452 +// INDEX 2451 uihelpPhraseForageSuccessAll [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} (Desert/Forest/Jungle/Lakes/Prime Roots):\n @{T4}@{FFFF}%suc_desert%@{FFF9} / @{FFFF}%suc_forest%@{FFF9} / @{FFFF}%suc_jungle%@{FFF9} / @{FFFF}%suc_lake%@{FFF9} / @{FFFF}%suc_prime%\n ] // HASH_VALUE C6EA19E66625CC51 -// INDEX 2453 +// INDEX 2452 uihelpPhraseForageSuccessDesert [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Desert:@{T16}@{FFFF}%suc_desert\n ] // HASH_VALUE 06FA15EF6845CC51 -// INDEX 2454 +// INDEX 2453 uihelpPhraseForageSuccessForest [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Forest:@{T16}@{FFFF}%suc_forest\n ] // HASH_VALUE 81A90DF1EB85CC42 -// INDEX 2455 +// INDEX 2454 uihelpPhraseForageSuccessJungle [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Jungle:@{T16}@{FFFF}%suc_jungle\n ] // HASH_VALUE EA569D20DB04809C -// INDEX 2456 +// INDEX 2455 uihelpPhraseForageSuccessLacustre [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Lakes:@{T16}@{FFFF}%suc_lake\n ] // HASH_VALUE 6F38718B0A9C600F -// INDEX 2457 +// INDEX 2456 uihelpPhraseForageSuccessPrimaryRoot [@{FFF9}@{HuittActionSuccessRateSH}Success Rate@{H} In Prime Roots:@{T16}@{FFFF}%suc_prime\n ] // HASH_VALUE DCD8826529A081D5 -// INDEX 2458 +// INDEX 2457 uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10422,7 +10457,7 @@ uihelpPhraseOtherFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE FCF23D928ADAE4A2 -// INDEX 2459 +// INDEX 2458 uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @{FFF9}Action Credit:@{T14}@{FFFF}%credit\n @@ -10431,7 +10466,7 @@ uihelpPhraseSpecialPowerFormat [@{FFF9}Action Name:@{T14}@{FFFF}%name\n @{FFFF}%desc%req] // HASH_VALUE 608B00D1E3360572 -// INDEX 2460 +// INDEX 2459 uihelpPhraseEnchantmentFormat [\n @{FFFF}--- Enchantment ---\n @{FFF9}This item is enchanted with this action:\n @@ -10446,7 +10481,7 @@ uihelpPhraseEnchantmentFormat [\n ] // HASH_VALUE A6AFF88FD9F61885 -// INDEX 2461 +// INDEX 2460 uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n @{FFF9}This item can enchant a weapon with this action:\n @{FFF9}Action Cost:@{T14}@{FFFF}%cost\n @@ -10460,7 +10495,7 @@ uihelpPhraseCrystalSpellFormat [@{FFFF}--- Enchantment ---\n ] // HASH_VALUE 4A4E80D048EA2276 -// INDEX 2462 +// INDEX 2461 uihelpPhraseRequirementHeader [\n @{FFFF}--- Requirements --- \n @{FFF9}@{HuittActionSkillPoint}Skill Points Cost:@{H}@{T16}@{FFFF}%sp/%basesp\n @@ -10468,46 +10503,46 @@ uihelpPhraseRequirementHeader [\n ] // HASH_VALUE E8C7E971B525F4CA -// INDEX 2463 +// INDEX 2462 uihelpPhraseRequirementLine [@{T4}@{FFFF}%s@{FFF9} at level @{FFFF}%d\n ] // HASH_VALUE A5855763B525F4CA -// INDEX 2464 +// INDEX 2463 uihelpPhraseRequirementNotMetLine [@{T4}@{F80F}%s@{F80B} at level @{F80F}%d\n ] // HASH_VALUE C4646B55D3A3471E -// INDEX 2465 +// INDEX 2464 uihelpPhraseRequirementOR [@{FFFF}OR\n ] // HASH_VALUE E38ADC3C9A62A5D1 -// INDEX 2466 +// INDEX 2465 uihelpPhraseBrickRequirement [@{FFF9}@{HuittActionStanzaReq}Stanzas Required:@{H}@{FFFF}\n ] // HASH_VALUE EE096988C7ADE22C -// INDEX 2467 +// INDEX 2466 uihelpPhraseNotCastableFormat [@{FFFF}This is an action upgrade which teaches you some new stanzas.\n You cannot memorize or cast it.\n @{FFFF}%desc%req] // HASH_VALUE D4D5E35E13D3AA22 -// INDEX 2468 +// INDEX 2467 uihelpPhraseCharacteristic [@{FFFF}This is an upgrade which increases some characteristics.\n You cannot memorize or cast it.\n @{FFFF}%desc%req] // HASH_VALUE 11D79C3AC2CE6499 -// INDEX 2469 +// INDEX 2468 uihelpPhraseProcEnchantment [@{FFFF}With this action you activate the enchantment on the item in your right hand.\n \n If your right hand item is not enchanted, this action cannot be executed.\n ] // HASH_VALUE 0B864B02E2BE27B2 -// INDEX 2470 +// INDEX 2469 uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n @{FFF9}Lost hit points:@{T14}@{FFFF}%hp\n @{FFF9}Lost stamina:@{T14}@{FFFF}%sta\n @@ -10516,7 +10551,7 @@ uihelpPactFormat [@{FFF9}Level:@{T14}@{FFFF}%lvl\n ] // HASH_VALUE BD6CCA5768A2C841 -// INDEX 2471 +// INDEX 2470 uihelpOBFormat_Empty [@{FFFF}This is a building land.\n By constructing this space the current building will be destroyed.\n However, you will be able to build a new one.\n @@ -10526,14 +10561,14 @@ uihelpOBFormat_Empty [@{FFFF}This is a building land.\n ] // HASH_VALUE EB8AAE8179A6C558 -// INDEX 2472 +// INDEX 2471 uihelpOBFormat_TownHall [@{FFFF}This is the Outpost hall.\n This building gives access to the guild's inventory when one is close to it.\n It is automatically acquired when the Outpost is won.\n ] // HASH_VALUE CBBB7A3E50E1853F -// INDEX 2473 +// INDEX 2472 uihelpOBFormat_Driller [@{FFFF}%name\n \n @{FFF9}This building is a drill, able to extract raw materials.\n @@ -10547,113 +10582,113 @@ uihelpOBFormat_Driller [@{FFFF}%name\n @{FFF9}This drill extracts level @{FFFF}%lvl materials] // HASH_VALUE CAB2B8250F30D830 -// INDEX 2474 +// INDEX 2473 uihelpTitleInfo [INFORMATION] // HASH_VALUE 5666DF9F6FF4885C -// INDEX 2475 +// INDEX 2474 uiTitleCantObtain [You cannot obtain this title.] // HASH_VALUE 75276CBE943A1C0C -// INDEX 2476 +// INDEX 2475 uiTitleSkillNoNeed [No skills needed to obtain this title.\n ] // HASH_VALUE 77C78094F0880DD9 -// INDEX 2477 +// INDEX 2476 uiTitleBrickNoNeed [No stanzas needed to obtain this title\n ] // HASH_VALUE 0CB5CE7D1BEC8947 -// INDEX 2478 +// INDEX 2477 uihelpTitleFormat [@{FFF9}Name:@{T8}@{FFFF}%name\n @{FFF9}Title:@{T8}@{FFFF}%title\n %skills%bricks] // HASH_VALUE 24E43C564F2966FD -// INDEX 2479 +// INDEX 2478 uiTitleSkillHeader [@{FFF9}Skills Needed:@{FFFF}\n ] // HASH_VALUE 19F4205F23E1C188 -// INDEX 2480 +// INDEX 2479 uiTitleBrickHeader [@{FFF9}Stanzas Needed:@{FFFF}\n ] // HASH_VALUE 70D824BC70D824BC -// INDEX 2481 +// INDEX 2480 uiTitleSkillOr [or] // HASH_VALUE 9E013B7C8DF84F42 -// INDEX 2482 +// INDEX 2481 uihelpToolType [Tool Type: ] // HASH_VALUE 9C798F5A891A8A7B -// INDEX 2483 +// INDEX 2482 ChildPlay [Child's play] // HASH_VALUE 65C9938DA903E464 -// INDEX 2484 +// INDEX 2483 RealEasy [Really easy] // HASH_VALUE 78DC141478DC1414 -// INDEX 2485 +// INDEX 2484 Easy [Easy] // HASH_VALUE E3499B89A8A30460 -// INDEX 2486 +// INDEX 2485 FairlyEasy [Fairly easy] // HASH_VALUE 2C16E37ED4598C95 -// INDEX 2487 +// INDEX 2486 Average [Average difficulty] // HASH_VALUE ABA9B892A4389366 -// INDEX 2488 +// INDEX 2487 QuiteDifficult [Quite difficult] // HASH_VALUE 9D873899AA89649E -// INDEX 2489 +// INDEX 2488 Difficult [Difficult] // HASH_VALUE EAF85C766C90749E -// INDEX 2490 +// INDEX 2489 ReallyDifficult [Really difficult] // HASH_VALUE EAF81084E2471495 -// INDEX 2491 +// INDEX 2490 Harsh [Harsh] // HASH_VALUE A59AA7A0E5A9B063 -// INDEX 2492 +// INDEX 2491 ExtremelyDifficult [Extremely difficult] // HASH_VALUE 6B07D498D92AA7BD -// INDEX 2493 +// INDEX 2492 FeatureUnderConstruction [Feature under construction] // HASH_VALUE EA9A9C78C2F8BCA2 -// INDEX 2494 +// INDEX 2493 InvalidSentence [Invalid sentence] // HASH_VALUE 2AABD08122B5376E -// INDEX 2495 +// INDEX 2494 ErrorCreating [Error creating sentence] // HASH_VALUE 26E48C9B663A87A5 -// INDEX 2496 +// INDEX 2495 Uncomplete [Incomplete sentence] // HASH_VALUE 4865E3FA17687839 -// INDEX 2497 +// INDEX 2496 Cheater [Cheating is bad, you know...] // HASH_VALUE 0E13C83F8B030431 -// INDEX 2498 +// INDEX 2497 uiSet [SET] // HASH_VALUE A38D3C85D4951C4C -// INDEX 2499 +// INDEX 2498 uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the target.\n The @{FFFE}background@{FFFF} color shows average level of the region where the target is located\n The @{FFFE}White stars@{FFFF} preceded by a figure indicates your strength within the region.\n @@ -10661,1435 +10696,1243 @@ uiForce [@{FFFE}Force:@{FFFF} Gives a general indication of the abilities of the @{FFFE}Right Click@{FFFF} and select @{FFFE}Help@{FFFF} for more help...] // HASH_VALUE 4814440444105450 -// INDEX 2500 +// INDEX 2499 uiAttitude [ATTITUDE] // HASH_VALUE 8ABC2C448E7E044D -// INDEX 2501 +// INDEX 2500 uiProgressionTitle [MY EVOLUTION] // HASH_VALUE 8D21782307A23445 -// INDEX 2502 +// INDEX 2501 uiOpacity [OPACITY] // HASH_VALUE 8E5160388660241A -// INDEX 2503 +// INDEX 2502 uimChooseUIAlpha [WINDOW OPACITY] // HASH_VALUE 7DDE1B28C3BC5303 -// INDEX 2504 +// INDEX 2503 uimLockUnlock [LOCK / UNLOCK] // HASH_VALUE 81AFD8300470172B -// INDEX 2505 +// INDEX 2504 uiUserAlpha [USE GLOBAL SETTINGS] // HASH_VALUE BF00CC2C89721F32 -// INDEX 2506 +// INDEX 2505 uiLocalAlpha [LOCAL SETTINGS] // HASH_VALUE 4B51A82B88B1BC25 -// INDEX 2507 +// INDEX 2506 uiConnectionTitle [CONNECTION] // HASH_VALUE CBF1D0370C82A023 -// INDEX 2508 +// INDEX 2507 uiUpload [UPLOAD] // HASH_VALUE 4CD4F4104450F430 -// INDEX 2509 +// INDEX 2508 uiDownload [DOWNLOAD] // HASH_VALUE 4490944044909440 -// INDEX 2510 +// INDEX 2509 uiPing [PING] // HASH_VALUE CE81FF3688AFDCF9 -// INDEX 2511 +// INDEX 2510 uiPacketLost [PACKET LOSS] // HASH_VALUE 4F91783F8E6EAC31 -// INDEX 2512 +// INDEX 2511 uiServerState [SERVER STATE] // HASH_VALUE 52A5C487E5078496 -// INDEX 2513 +// INDEX 2512 uiServerState0 [Not Initialized] // HASH_VALUE D768E838B0460B89 -// INDEX 2514 +// INDEX 2513 uiServerState1 [Not Connected] // HASH_VALUE E8CAA08C29D8D088 -// INDEX 2515 +// INDEX 2514 uiServerState2 [Authenticating] // HASH_VALUE 5746AF855746CC85 -// INDEX 2516 +// INDEX 2515 uiServerState3 [Logging in] // HASH_VALUE ACD80C8D2CBA48AB -// INDEX 2517 +// INDEX 2516 uiServerState4 [Synchronizing] // HASH_VALUE E156F080A7B994B0 -// INDEX 2518 +// INDEX 2517 uiServerState5 [Connected] // HASH_VALUE 6698B4932398608E -// INDEX 2519 +// INDEX 2518 uiServerState6 [Probing] // HASH_VALUE A8F8B89464D84488 -// INDEX 2520 +// INDEX 2519 uiServerState7 [Stalled] // HASH_VALUE 22AAD45AA359E885 -// INDEX 2521 +// INDEX 2520 uiServerState8 [Disconnected] // HASH_VALUE E7F3BB0580E2049C -// INDEX 2522 +// INDEX 2521 uiServerState9 [FS Lost] // HASH_VALUE 48209C2B05607C06 -// INDEX 2523 +// INDEX 2522 uiGlobalSettingsTitle [GAME CONFIGURATION] // HASH_VALUE 8D553348D2962B37 -// INDEX 2524 +// INDEX 2523 msgCantUseItem [&CHK&Cannot use item.] // HASH_VALUE 80156B3BDA741C30 -// INDEX 2525 +// INDEX 2524 msgCantBuild [&CHK&Cannot build item.] // HASH_VALUE 7E43545B49B67B52 -// INDEX 2526 +// INDEX 2525 msgCantUseBuiltItem [&CHK&Cannot use built item.] // HASH_VALUE 331439F1E4CF24A9 -// INDEX 2527 +// INDEX 2526 msgCantPutItemInBag [&CHK&Cannot put item in bag. Your bag is full.] // HASH_VALUE 035CFD39CDB638FB -// INDEX 2528 +// INDEX 2527 msgCantFightSwim [&CHK&Cannot engage in combat while in the water.] // HASH_VALUE 46E71A420D75D1F1 -// INDEX 2529 +// INDEX 2528 msgCantFightSit [&CHK&Cannot engage in combat while sitting down.] // HASH_VALUE ACC70E39452EF888 -// INDEX 2530 +// INDEX 2529 msgCantFightRide [&CHK&Cannot engage in combat while mounted.] // HASH_VALUE 21E86425C3875BDD -// INDEX 2531 +// INDEX 2530 msgUserIsRunning [&SYS&You are in running mode.] // HASH_VALUE 60C8142AC3875BDD -// INDEX 2532 +// INDEX 2531 msgUserIsWalking [&SYS&You are in walking mode.] // HASH_VALUE 6D28D63A6D96FDB4 -// INDEX 2533 +// INDEX 2532 msgUserModeParry [&CHKCB&You will try to parry melee attacks.] // HASH_VALUE 68779E486A96FDB4 -// INDEX 2534 +// INDEX 2533 msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] // HASH_VALUE A0226A0D63C4CA22 -// INDEX 2535 +// INDEX 2534 msgUserIsSitting [&SYS&You sit.] // HASH_VALUE DC40A7252940C861 -// INDEX 2536 +// INDEX 2535 msgUserIsStanding [&SYS&You stand up.] -// HASH_VALUE 268BBD7F37E6D12C -// INDEX 2537 -msgPermanentlyBanned [&BC&You have been permanently banned from Ryzom Core.] +// HASH_VALUE 89F3006A4C26CDE5 +// INDEX 2536 +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] // HASH_VALUE 44B774BE0904C4BA -// INDEX 2538 +// INDEX 2537 uiCantUseItem [You don't have the skill to use it.] // HASH_VALUE 45B15625FAA23625 -// INDEX 2539 +// INDEX 2538 uiCantUseBuiltItem [CAN'T USE BUILT ITEM] // HASH_VALUE A2506C1850F0A23A -// INDEX 2540 +// INDEX 2539 uiCantBuildItem [CAN'T BUILD ITEM] // HASH_VALUE C7C5908EE2C4720F -// INDEX 2541 +// INDEX 2540 uiBotChatPrice [Price: ] // HASH_VALUE DEB2060E5EB9C0A1 -// INDEX 2542 +// INDEX 2541 uiBotChatFactionType [Faction: ] // HASH_VALUE C7D186455AC47621 -// INDEX 2543 +// INDEX 2542 uiBotChatFactionPointPrice [. Points: ] // HASH_VALUE 6698829CC29474AE -// INDEX 2544 +// INDEX 2543 uiBotChatRetirePrice [. Retire Price: ] // HASH_VALUE 681400B8208C54B4 -// INDEX 2545 +// INDEX 2544 uiBotChatTime [. Time: ] // HASH_VALUE 73DC6ACDC6DC351A -// INDEX 2546 +// INDEX 2545 uiBotChatTimeMinute [ m ] // HASH_VALUE 77FDD2E14B1DBD34 -// INDEX 2547 +// INDEX 2546 uiBotChatTimeSecond [ s.] // HASH_VALUE 4D1843DD6B043B40 -// INDEX 2548 +// INDEX 2547 uiBotChatResaleTimeLeft [Resale Time Left: %d days, %h hours.] // HASH_VALUE 06A4172916D08F05 -// INDEX 2549 +// INDEX 2548 uiBotChatNPCTag [(NPC item)] // HASH_VALUE 6C18544C208C2494 -// INDEX 2550 +// INDEX 2549 uiBotChatVendorTag [Seller: ] // HASH_VALUE EB1A8C8F22674C92 -// INDEX 2551 +// INDEX 2550 uiBotChatRefresh [Refresh] // HASH_VALUE BFEF528C3FB3C6E0 -// INDEX 2552 +// INDEX 2551 uittBotChatRefresh [Forces a @{6F6F}refresh@{FFFF} of the list of items for sale, for instance to see the objects you just sold.] // HASH_VALUE DBE3D7319D218622 -// INDEX 2553 +// INDEX 2552 uiBotChatItem [Item: ] // HASH_VALUE 55D4CB5BD7C3828C -// INDEX 2554 +// INDEX 2553 uiBotChatFaberPlan [Craft Plan: ] // HASH_VALUE 6C58444C208C14E8 -// INDEX 2555 +// INDEX 2554 uiBotChatBrick [Stanza: ] // HASH_VALUE 9A145B3DD5E35627 -// INDEX 2556 +// INDEX 2555 uiBotChatPact [Pact: ] // HASH_VALUE CCC5B49323836219 -// INDEX 2557 +// INDEX 2556 uiBotChatSkill [Skill: ] // HASH_VALUE DE9B68F59C1A6E57 -// INDEX 2558 +// INDEX 2557 uiConfirmCloseBCReward [There are items left, close anyway?] // HASH_VALUE 59C8DC83E7554493 -// INDEX 2559 +// INDEX 2558 FlowerMaster [Flower Master] // HASH_VALUE 19C9A478D5475375 -// INDEX 2560 +// INDEX 2559 SapMaster [Sap Master] // HASH_VALUE D679948F26347490 -// INDEX 2561 +// INDEX 2560 uiMasterFilter [Master Filter] // HASH_VALUE 4E73BC40CA131C2E -// INDEX 2562 +// INDEX 2561 uiSay [SAY] // HASH_VALUE 4F02FC440EF2144B -// INDEX 2563 +// INDEX 2562 uiShout [SHOUT] // HASH_VALUE 0CF09638891CD40B -// INDEX 2564 +// INDEX 2563 uimToggleChatEBVis [SHOW/HIDE CHAT WINDOW] // HASH_VALUE 74AF7A81918452AE -// INDEX 2565 +// INDEX 2564 uiRenamePartyChat [Please rename this anonymous party chat by using /name!] // HASH_VALUE A023CCD906C5CBD4 -// INDEX 2566 +// INDEX 2565 uiAnomymousPCAlreadyCreated [An anonymous party chat is already opened. Please rename it using /name before creating a new one.] // HASH_VALUE CD2C35FEB3EB983E -// INDEX 2567 +// INDEX 2566 uiContactAlreadyInList [This contact is already in your list.] // HASH_VALUE E212194AA20B38FD -// INDEX 2568 +// INDEX 2567 uiInvalidPartyChatName [Party chat name already exists or is invalid.] // HASH_VALUE 5B2AC23C3A44EC69 -// INDEX 2569 +// INDEX 2568 uiPartyChatAlreadyCreated [There's already an unnamed new party chat. Please rename it using /name.] // HASH_VALUE CAF93F8CDAA55B8C -// INDEX 2570 +// INDEX 2569 uiBadPartyChatName [Bad party chat name.] // HASH_VALUE 63B6DC3458C4E7BB -// INDEX 2571 +// INDEX 2570 uiCantRemovePartyChat [Couldn't remove party chat.] // HASH_VALUE 84C90929F26777CF -// INDEX 2572 +// INDEX 2571 uiNoNewPartyChatCReated [: No new party chat has been created.] // HASH_VALUE 8ABDEF8EE329D2D5 -// INDEX 2573 +// INDEX 2572 uiPartyChatCmdHelp [ one argument required: name of the party chat.] // HASH_VALUE 7EE63B10B3092AFD -// INDEX 2574 +// INDEX 2573 uiNameCmd [ One argument required: name of the new chat to create.] // HASH_VALUE B51454A54623E942 -// INDEX 2575 +// INDEX 2574 uiRemovePartyChatCmd [ one argument required: name of the party chat to remove.] // HASH_VALUE E8AEEFA44563C132 -// INDEX 2576 +// INDEX 2575 uiAddPartyChatCmd [ one argument required: name of the party chat to join.] // HASH_VALUE 9B506F75E6A9CA0F -// INDEX 2577 +// INDEX 2576 uiInviteCmd [ Two arguments required: .] // HASH_VALUE 68D8F43068D8F430 -// INDEX 2578 +// INDEX 2577 uiLock [Lock] // HASH_VALUE 6C58043C6C58043C -// INDEX 2579 +// INDEX 2578 uiOpen [Open] // HASH_VALUE ED9BF09EE6083C98 -// INDEX 2580 +// INDEX 2579 uiRestore [Restore] // HASH_VALUE 24E25F029F86DC5A -// INDEX 2581 +// INDEX 2580 uiAddMacro [Create New Macro: ] // HASH_VALUE D1A754921F221749 -// INDEX 2582 +// INDEX 2581 uittNewMacro [New Macro] // HASH_VALUE C1A1D432071E1709 -// INDEX 2583 +// INDEX 2582 uiNewMacro [NEW MACRO] // HASH_VALUE C92190F849FED400 -// INDEX 2584 +// INDEX 2583 uiEditMacro [EDIT MACRO] // HASH_VALUE 6CD834246CD83424 -// INDEX 2585 +// INDEX 2584 uiMacroIcon [Icon] // HASH_VALUE 6458143864581438 -// INDEX 2586 +// INDEX 2585 uiMacroName [Name] // HASH_VALUE 5B383C74E2558C8E -// INDEX 2587 +// INDEX 2586 uiMacroKey [Key] // HASH_VALUE 6C58F40C7018E484 -// INDEX 2588 +// INDEX 2587 uiMacroCom [Commands] // HASH_VALUE 8B967F75DF029482 -// INDEX 2589 +// INDEX 2588 uiMacroAddCom [Add Command] // HASH_VALUE 8B967F75DF029482 -// INDEX 2590 +// INDEX 2589 uiMacroAddCmd [Add Command] // HASH_VALUE 59178B70E6820875 -// INDEX 2591 +// INDEX 2590 uiIconCreation [Create Icon] // HASH_VALUE A836B4862BC68C7A -// INDEX 2592 +// INDEX 2591 uiIconBack [Background] // HASH_VALUE AA67EC8A2DF7AC8D -// INDEX 2593 +// INDEX 2592 uiIconFore [Foreground] // HASH_VALUE AD0BBC99A6484895 -// INDEX 2594 +// INDEX 2593 uiIconPat [Pattern] // HASH_VALUE 741C5450741C5450 -// INDEX 2595 +// INDEX 2594 uiIconTxt [Text] // HASH_VALUE 5B383C74E2558C8E -// INDEX 2596 +// INDEX 2595 uiCmdKey [Key] // HASH_VALUE F9A898264C38C428 -// INDEX 2597 +// INDEX 2596 uiAddCommand [Add Command:] // HASH_VALUE A022BB9158BDE2B7 -// INDEX 2598 +// INDEX 2597 uiAddKeys [Create New Key:] // HASH_VALUE C7518C1447315428 -// INDEX 2599 +// INDEX 2598 uiJauges [GAUGE] // HASH_VALUE 4C52AC444652AC32 -// INDEX 2600 +// INDEX 2599 uiLaboratory [LABORATORY] // HASH_VALUE 405024504490942C -// INDEX 2601 +// INDEX 2600 uiTrackingTitle [TRACKING] // HASH_VALUE 4B801C2008228033 -// INDEX 2602 +// INDEX 2601 uiCommunication [COMMUNICATION] // HASH_VALUE 8BA1A0350FF00030 -// INDEX 2603 +// INDEX 2602 uiOrientation [ORIENTATION] // HASH_VALUE 07E3783F8603C430 -// INDEX 2604 +// INDEX 2603 uiTargetTitle [TARGET] // HASH_VALUE 27E9787FA607C490 -// INDEX 2605 +// INDEX 2604 uiTarget [Target] // HASH_VALUE 88C1902A3A9EEBF8 -// INDEX 2606 +// INDEX 2605 uiMainChatTitle [MAIN CHAT] // HASH_VALUE 4742AC133AA37C11 -// INDEX 2607 +// INDEX 2606 uiContactListTitle [CONTACT LIST] // HASH_VALUE 47F1EC3C8AF08F40 -// INDEX 2608 +// INDEX 2607 uiWinDisplay [WINDOW DISPLAYS] // HASH_VALUE 895E94333E311F1D -// INDEX 2609 +// INDEX 2608 uiDebugConsole [DEBUG CONSOLE] // HASH_VALUE CE004B1A03E0431A -// INDEX 2610 +// INDEX 2609 uiGuildTitle [GUILD INFO] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 2611 +// INDEX 2610 uiGuildTabGuild [GUILD] // HASH_VALUE 5014543C5014343C -// INDEX 2612 +// INDEX 2611 uiGuildTabOutpost [OUTPOSTS] // HASH_VALUE BA3FBC318B5FDAE5 -// INDEX 2613 +// INDEX 2612 uiGuildMembership [GUILD: ] // HASH_VALUE 6498F4386498F438 -// INDEX 2614 +// INDEX 2613 uiNoGuild [None] // HASH_VALUE 8A40982588C1BC21 -// INDEX 2615 +// INDEX 2614 uiBeast [ANIMALS] // HASH_VALUE ADE9908C2828DC8C -// INDEX 2616 +// INDEX 2615 uiAggro [Aggressiveness] // HASH_VALUE 73A634607114247F -// INDEX 2617 +// INDEX 2616 uiFrozenSkill [Frozen] // HASH_VALUE 69F68E7FFFCFFB2D -// INDEX 2618 +// INDEX 2617 uiInitHelp1 [These buttons represent your 4 virtual desktops.] // HASH_VALUE 981282B3A8E033AD -// INDEX 2619 +// INDEX 2618 uiInitHelp2 [You can switch between them by clicking on these buttons or by pressing the shortcut keys F1, F2, F3 and F4 respectively (by default).] // HASH_VALUE 3903F26C667156E8 -// INDEX 2620 +// INDEX 2619 uiInitHelp3 [When you click and hold the button, you display the main window menu which allows you to show/hide window on the current desktop.] // HASH_VALUE F6B1703FA3087BBC -// INDEX 2621 +// INDEX 2620 uiInitHelp4 [You can also hold down the desktop shortcut key to display the main menu and keep it down while doing your window modification.] // HASH_VALUE 5BC677431D351882 -// INDEX 2622 +// INDEX 2621 uiInitHelp5 [Or use this small window bar.] // HASH_VALUE D7EB9100DC7B5BD4 -// INDEX 2623 +// INDEX 2622 uiInitHelp6 [Now you can customize your 4 desktops.] // HASH_VALUE 8EE3BC39CBA3F82E -// INDEX 2624 +// INDEX 2623 uiPetTitle [PET] // HASH_VALUE 9EE93C79E3A7788E -// INDEX 2625 +// INDEX 2624 uiPet [Pet] // HASH_VALUE 62C7348CE738649D -// INDEX 2626 +// INDEX 2625 Undefined [Undefined] // HASH_VALUE 2144C475DBD09C8D -// INDEX 2627 +// INDEX 2626 uiToggleNames [Toggle Names] -// HASH_VALUE EA39D0158B86C4B0 -// INDEX 2628 -region_majesticgarden [Majestic Garden] - -// HASH_VALUE 2BE9E8198DA6ACA6 -// INDEX 2629 -region_fleetinggarden [Fleeting Garden] - -// HASH_VALUE A462284558E9E7A9 -// INDEX 2630 -region_groveofconfusion [Grove of Confusion] - -// HASH_VALUE 53D7A47E24452881 -// INDEX 2631 -region_hiddensource [Hidden Source] - -// HASH_VALUE EE1894D66CB82ABE -// INDEX 2632 -region_knollofdissent [Knoll of Dissent] - -// HASH_VALUE E6D9706D0FA39FB7 -// INDEX 2633 -region_upperbog [Upper Bog] - -// HASH_VALUE EEF7FF4010F278B8 -// INDEX 2634 -region_hereticshovel [Heretic's Hovel] - -// HASH_VALUE 2BFA2C144E17C8B4 -// INDEX 2635 -region_nland [Matisian Forest] - -// HASH_VALUE 2948B49724A9A0A3 -// INDEX 2636 -place_yrkanis [Yrkanis] - -// HASH_VALUE A6D7046B5E17B080 -// INDEX 2637 -place_davae [Davae] - -// HASH_VALUE 265724756097D888 -// INDEX 2638 -place_natae [Natae] - -// HASH_VALUE 2C56F844AE54B464 -// INDEX 2639 -place_avalae [Avalae] - -// HASH_VALUE E877E882E0A70C75 -// INDEX 2640 -place_arena [Arena] - -// HASH_VALUE AD27F873AF46CC8C -// INDEX 2641 -place_stalli [Stalli] - -// HASH_VALUE 289714776057E07A -// INDEX 2642 -place_borea [Borea] - -// HASH_VALUE ECE8A07829958093 -// INDEX 2643 -place_nistia [Nistia] - -// HASH_VALUE AA29E09DA5486896 -// INDEX 2644 -place_rosilio [Rosilio] - -// HASH_VALUE A766048DA0163885 -// INDEX 2645 -place_miani [Miani] - -// HASH_VALUE C9D57BDDD6ECB3D8 -// INDEX 2646 -place_qai_lo [Qaï-Lo] - -// HASH_VALUE 6C58844C6CD4D09C -// INDEX 2647 -place_sheng_wo [Sheng-Wo] - -// HASH_VALUE 2C98543864989460 -// INDEX 2648 -place_men_xing [Nen-Xing] - -// HASH_VALUE D9CC99D6F38E7888 -// INDEX 2649 -place_koi_zun [Koï-Zun] - -// HASH_VALUE 9687608F61835354 -// INDEX 2650 -place_yin_piang [Yin-Piang] - -// HASH_VALUE 609CF468609CF468 -// INDEX 2651 -place_zora [Zora] - -// HASH_VALUE B192334AD1DE02E6 -// INDEX 2652 -place_jen_lai [Jen-Laï] - -// HASH_VALUE 10721F5193463867 -// INDEX 2653 -place_min_cho [Min-Cho] - -// HASH_VALUE 108A3DD3336E3C62 -// INDEX 2654 -place_hoi_cho [Hoï-Cho] - -// HASH_VALUE 50E1272208907ACA -// INDEX 2655 -uiLocationTitle [WHERE DO YOU WANT TO GO?] - -// HASH_VALUE 4B31842EC711BC30 -// INDEX 2656 -uiLocDest1Fyros [AEGUS] - -// HASH_VALUE 8950782A86B0AC2E -// INDEX 2657 -uiLocDest2Fyros [KAEMON] - -// HASH_VALUE D0A1D832CAC2E84A -// INDEX 2658 -uiLocDest3Fyros [SEKOVIX] - -// HASH_VALUE D123DC48CD93F447 -// INDEX 2659 -uiLocDest4Fyros [PHYXON] - -// HASH_VALUE CD4180198581C43C -// INDEX 2660 -uiLocDest5Fyros [GALEMUS] - -// HASH_VALUE 8D21F8338F42CC2C -// INDEX 2661 -uiLocDest1Matis [STALLI] - -// HASH_VALUE 089194174851601A -// INDEX 2662 -uiLocDest2Matis [BOREA] - -// HASH_VALUE CCE2A03809918033 -// INDEX 2663 -uiLocDest3Matis [NISTIA] - -// HASH_VALUE 8A21E03D8D42E836 -// INDEX 2664 -uiLocDest4Matis [ROSILIO] - -// HASH_VALUE 8760842D8810B825 -// INDEX 2665 -uiLocDest5Matis [MIANI] - -// HASH_VALUE 0D7100364E51C029 -// INDEX 2666 -uiLocDest1Tryker [AUBERMOUTH] - -// HASH_VALUE 489414084C105410 -// INDEX 2667 -uiLocDest2Tryker [BARKDELL] - -// HASH_VALUE 5490F4205810C414 -// INDEX 2668 -uiLocDest3Tryker [HOBWELLY] - -// HASH_VALUE 4494145C4CD04448 -// INDEX 2669 -uiLocDest4Tryker [WAVERTON] - -// HASH_VALUE C7A0AC354CD19C2A -// INDEX 2670 -uiLocDest5Tryker [DINGLETON] - -// HASH_VALUE B9D1FBBDBEEA33B8 -// INDEX 2671 -uiLocDest1Zorai [QAÏ-LO] - -// HASH_VALUE 4C50844C4CD4D01C -// INDEX 2672 -uiLocDest2Zorai [SHENG-WO] - -// HASH_VALUE 2C90543844909460 -// INDEX 2673 -uiLocDest3Zorai [NEN-XING] - -// HASH_VALUE C9C89996E388F848 -// INDEX 2674 -uiLocDest4Zorai [KOÏ-ZUN] - -// HASH_VALUE 8681E02F497F5314 -// INDEX 2675 -uiLocDest5Zorai [YIN-PIANG] - // HASH_VALUE 46C2B42F0AD2C01E -// INDEX 2676 +// INDEX 2627 uiBotChatTrade [TRADE] // HASH_VALUE 4E10ACC6C6EC744C -// INDEX 2677 +// INDEX 2628 uiBotMissionChoice [CHOOSE A MISSION] // HASH_VALUE 7B60EF008C420004 -// INDEX 2678 +// INDEX 2629 uiBotChatOffer [MAKE YOUR OFFER] // HASH_VALUE 0234404D03E43C4D -// INDEX 2679 +// INDEX 2630 uiBotChatReward [REWARD] // HASH_VALUE C2AE4C03832E2831 -// INDEX 2680 +// INDEX 2631 uiBotManageJob [MANAGE JOB] // HASH_VALUE C23A9C5CD850A4C8 -// INDEX 2681 +// INDEX 2632 uiConfirmFreezeJob [Freeze that job?] // HASH_VALUE 84C16007F93DF8FC -// INDEX 2682 +// INDEX 2633 uiBotChatSelectJob [SELECT A JOB TO ACTIVATE] // HASH_VALUE 73A634607114247F -// INDEX 2683 +// INDEX 2634 uiJobFreezeTime [Frozen] // HASH_VALUE DCF3184561338491 -// INDEX 2684 +// INDEX 2635 uittSelectJob [Select Job] // HASH_VALUE 2869C43E9559402D -// INDEX 2685 +// INDEX 2636 uiConfirmUnfreezeJob [Confirm unfreeze job?] // HASH_VALUE A8697415D699975F -// INDEX 2686 +// INDEX 2637 uiConfirmSwapJob [Confirm swap job?] // HASH_VALUE DB123FD2AD2687D6 -// INDEX 2687 +// INDEX 2638 uiEmptyJob [- No job activated -] // HASH_VALUE 9A74CC6F132098A0 -// INDEX 2688 +// INDEX 2639 uiBotCreateGuild [Create Guild] // HASH_VALUE 4C1054504C105450 -// INDEX 2689 +// INDEX 2640 uiTell [TELL] // HASH_VALUE A60714855083777D -// INDEX 2690 +// INDEX 2641 uiShowHide [Show/Hide] // HASH_VALUE 74D8844C74D8844C -// INDEX 2691 +// INDEX 2642 uiShow [Show] // HASH_VALUE 6418942064189420 -// INDEX 2692 +// INDEX 2643 uiHide [Hide] // HASH_VALUE 2944C475EBD09C8D -// INDEX 2693 +// INDEX 2644 uiInvertNames [Toggle names] // HASH_VALUE 8AA47C8CE757F741 -// INDEX 2694 +// INDEX 2645 uiPlayer [My Gauges] // HASH_VALUE D36A9C4B6C15C7A4 -// INDEX 2695 +// INDEX 2646 uiBonusMalus [Bonus/Malus] // HASH_VALUE EB27288CA3A73480 -// INDEX 2696 +// INDEX 2647 uiGuild [Guild] // HASH_VALUE 6F087CA426F894AB -// INDEX 2697 +// INDEX 2648 uiShoot [Shout] // HASH_VALUE 7458840C7458840C -// INDEX 2698 +// INDEX 2649 uiBotChat [Chat] // HASH_VALUE 2C2AB88F2237648A -// INDEX 2699 +// INDEX 2650 uiCompas [Compass] // HASH_VALUE 6629889323B92489 -// INDEX 2700 +// INDEX 2651 uiTaskbar [Taskbar] // HASH_VALUE 70E3405256DC0EBE -// INDEX 2701 +// INDEX 2652 uiShowOnPress [Press to show] // HASH_VALUE 8E253FF3DA307775 -// INDEX 2702 +// INDEX 2653 uiLightOnOff [Light On / Off] // HASH_VALUE 7458840C7458840C -// INDEX 2703 +// INDEX 2654 uiChat [Chat] // HASH_VALUE 7458945874589458 -// INDEX 2704 +// INDEX 2655 uiView [View] // HASH_VALUE ACB9C0819FC81891 -// INDEX 2705 +// INDEX 2656 uiActions [Actions] // HASH_VALUE 27987865A565A493 -// INDEX 2706 +// INDEX 2657 uiAction [Action] // HASH_VALUE F3F9507E34F72090 -// INDEX 2707 +// INDEX 2658 uiSystem [System] // HASH_VALUE 5792CC5059228F88 -// INDEX 2708 +// INDEX 2659 uiLog [Log on/off] // HASH_VALUE 9F543C65F1EA9411 -// INDEX 2709 +// INDEX 2660 uiLogTurnedOn [Chat logging is ON.] // HASH_VALUE 5A561019D7299CEA -// INDEX 2710 +// INDEX 2661 uiLogTurnedOff [Chat logging is OFF.] // HASH_VALUE 20F54B2D593182F9 -// INDEX 2711 +// INDEX 2662 uiTalkLeave [Talk / Leave] // HASH_VALUE 28F6D4546B54E872 -// INDEX 2712 +// INDEX 2663 uiCombat [Combat] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 2713 +// INDEX 2664 uiMagic [Magic] // HASH_VALUE E2D8240CC21A74D0 -// INDEX 2714 +// INDEX 2665 uiFaberCreate [Crafter Creating] // HASH_VALUE 659AB41C993AD4A4 -// INDEX 2715 +// INDEX 2666 uiFaberRepair [Crafter Repairing] // HASH_VALUE E6F8BC2AC21A74C4 -// INDEX 2716 +// INDEX 2667 uiFaberRefine [Crafter Refining] // HASH_VALUE 6C58F40C64D82494 -// INDEX 2717 +// INDEX 2668 uiCommerce [Commerce] // HASH_VALUE A538888B21584489 -// INDEX 2718 +// INDEX 2669 uiSpecialLabo [Special] // HASH_VALUE 60582450649894AC -// INDEX 2719 +// INDEX 2670 uiTracking [Tracking] // HASH_VALUE 6C584424781C94D0 -// INDEX 2720 +// INDEX 2671 uiStatus [Identity] // HASH_VALUE EC27D87BABC6F894 -// INDEX 2721 +// INDEX 2672 uiSkills [Skills] // HASH_VALUE 70DC94347098F4A4 -// INDEX 2722 +// INDEX 2673 uiJournal [Missions] // HASH_VALUE 5D07F0822A39CCA0 -// INDEX 2723 +// INDEX 2674 uiAbilities [Abilities] // HASH_VALUE A03AF08DEF48D8C6 -// INDEX 2724 +// INDEX 2675 uiProgression [Progression] // HASH_VALUE 701C544C701C544C -// INDEX 2725 +// INDEX 2676 uiSets [Sets] // HASH_VALUE 0FB5382F51126383 -// INDEX 2726 +// INDEX 2677 uiSetInUse [Set In Use] // HASH_VALUE 2018C404701C544C -// INDEX 2727 +// INDEX 2678 uiAllSets [All Sets] // HASH_VALUE CE79CC3B1AC2E070 -// INDEX 2728 +// INDEX 2679 uiAffected [Affected By] // HASH_VALUE F007989E26687CA4 -// INDEX 2729 +// INDEX 2680 uiSteed [Mount] // HASH_VALUE E3788CA32F79F8B7 -// INDEX 2730 +// INDEX 2681 uiInventory [Inventory] // HASH_VALUE BE7023048591C408 -// INDEX 2731 +// INDEX 2682 uiWorkshop [ACTIONS & INVENTORY] // HASH_VALUE 2D06909A22476C99 -// INDEX 2732 +// INDEX 2683 uiMoney [Money] // HASH_VALUE 70D8140870D81408 -// INDEX 2733 +// INDEX 2684 uiBags [Bags] // HASH_VALUE 85B2EFF4C9C3D2FA -// INDEX 2734 +// INDEX 2685 uiBag1 [Bag 1] // HASH_VALUE C5B2F3F5C9D3D6FB -// INDEX 2735 +// INDEX 2686 uiBag2 [Bag 2] // HASH_VALUE 05B2F7F6C9E3DAFC -// INDEX 2736 +// INDEX 2687 uiBag3 [Bag 3] // HASH_VALUE 46B2FBF7C9F3DEFD -// INDEX 2737 +// INDEX 2688 uiBag4 [Bag 4] // HASH_VALUE 1BD84873A3457491 -// INDEX 2738 +// INDEX 2689 uiKit [Kit] // HASH_VALUE 6E074C942238548F -// INDEX 2739 +// INDEX 2690 uiArmor [Armor] // HASH_VALUE 6EBAB88B21086CA1 -// INDEX 2740 +// INDEX 2691 uiJewelry [Jewelry] // HASH_VALUE 6DA7CC79EBA51C9E -// INDEX 2741 +// INDEX 2692 uiMemory [Memory] // HASH_VALUE 28F6D4546B54E872 -// INDEX 2742 +// INDEX 2693 uiMemCombat [Combat] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 2743 +// INDEX 2694 uiMemMagic [Magic] // HASH_VALUE A538888B21584489 -// INDEX 2744 +// INDEX 2695 uiMemSpecial [Special] // HASH_VALUE A0C7108A4AA2EB58 -// INDEX 2745 +// INDEX 2696 uiMainChat [Main Chat] // HASH_VALUE E717CFA1A2646464 -// INDEX 2746 +// INDEX 2697 uiSystemInfo [System Info] // HASH_VALUE 248798130F85DCC4 -// INDEX 2747 +// INDEX 2698 uiAroundMe [Around Me] // HASH_VALUE 1E25A87BD7E7A45D -// INDEX 2748 +// INDEX 2699 uiTellWinAct [Tell Window] // HASH_VALUE 21F83C914A92C753 -// INDEX 2749 +// INDEX 2700 uiTeamChat [Team Chat] // HASH_VALUE 21F884A45132EB53 -// INDEX 2750 +// INDEX 2701 uiTeamList [Team List] // HASH_VALUE 5F4AAC334AAB7C51 -// INDEX 2751 +// INDEX 2702 uiContactList [Contact List] // HASH_VALUE 705C542C705C542C -// INDEX 2752 +// INDEX 2703 uiKeys [Keys] // HASH_VALUE 6C36A06C28D4E88E -// INDEX 2753 +// INDEX 2704 uiMacros [Macros] // HASH_VALUE AB4668616C017096 -// INDEX 2754 +// INDEX 2705 uiLinks [Active links] // HASH_VALUE 6B57A88BA8B7BC85 -// INDEX 2755 +// INDEX 2706 uiConnection [Connection] // HASH_VALUE E5F9108C19E29BA2 -// INDEX 2756 +// INDEX 2707 uiGlobalSettings [Global Settings] // HASH_VALUE DC65D87AD7C76461 -// INDEX 2757 +// INDEX 2708 uiNextSheath [Next Sheath] // HASH_VALUE A8994C35941904AD -// INDEX 2758 +// INDEX 2709 uiPrevSheath [Previous Sheath] // HASH_VALUE 649CF434649CF434 -// INDEX 2759 +// INDEX 2710 uiMovement [Move] // HASH_VALUE EADBE89EE5C7307D -// INDEX 2760 +// INDEX 2711 uiMoveForward [Forward] // HASH_VALUE 68D81408649C14DC -// INDEX 2761 +// INDEX 2712 uiMoveBackward [Backward] // HASH_VALUE A90A90930D023375 -// INDEX 2762 +// INDEX 2713 uiMoveTurnLeft [Turn Left] // HASH_VALUE EE888C456504A84E -// INDEX 2763 +// INDEX 2714 uiMoveTurnRight [Turn Right] // HASH_VALUE DE986F8F62A36060 -// INDEX 2764 +// INDEX 2715 uiMoveStrafeLeft [Strafe Left] // HASH_VALUE 61D6D4759DB19888 -// INDEX 2765 +// INDEX 2716 uiMoveStrafeRight [Strafe Right] // HASH_VALUE 5303A795A3B70431 -// INDEX 2766 +// INDEX 2717 uiMoveLookUp [Look Up] // HASH_VALUE A39684A0D1F2FB69 -// INDEX 2767 +// INDEX 2718 uiMoveLookDown [Look Down] // HASH_VALUE 3CC62B48DD82B359 -// INDEX 2768 +// INDEX 2719 uiMoveToggleSitStand [Sit / Stand] // HASH_VALUE 6C1C54046C5C2480 -// INDEX 2769 +// INDEX 2720 uiMoveToggleAutoWalk [Auto Run] // HASH_VALUE 97468744C572825B -// INDEX 2770 +// INDEX 2721 uiMoveRunWalk [Run / Walk] // HASH_VALUE EC1CC4224AB0AAC6 -// INDEX 2771 +// INDEX 2722 uiMountUnmount [Mount / Dismount] // HASH_VALUE 5867A88E5B940877 -// INDEX 2772 +// INDEX 2723 uiToggleCamera [Toggle Camera] // HASH_VALUE 8B235C8E26F81F44 -// INDEX 2773 +// INDEX 2724 uiNoTarget [No Target] // HASH_VALUE E8FA0A846C92ECB2 -// INDEX 2774 +// INDEX 2725 uiTargetCmd [Target an entity] // HASH_VALUE 643A43704A24FC26 -// INDEX 2775 +// INDEX 2726 uiTargetCmdEntity [Name of entity to target] // HASH_VALUE 2B29F0307EE6BC9A -// INDEX 2776 +// INDEX 2727 uiTargetTeammateCmd [Target Teammate #] // HASH_VALUE 29E6FC6EEEF4F085 -// INDEX 2777 +// INDEX 2728 uiTargetTeammateCmdI [Number] // HASH_VALUE 42A740FFAFE6FCAA -// INDEX 2778 +// INDEX 2729 uiAssistCmd [Target the entity's current target] // HASH_VALUE E80943704A050427 -// INDEX 2779 +// INDEX 2730 uiAssistCmdEntity [Name of entity to assist] // HASH_VALUE D6625803A8C6E8AF -// INDEX 2780 +// INDEX 2731 uiAssistTargetCmd [Target the current target's target] // HASH_VALUE 18765C5057D648B2 -// INDEX 2781 +// INDEX 2732 uiTargetErrorCmd [Entity not found.] // HASH_VALUE 6418539FA0138052 -// INDEX 2782 +// INDEX 2733 uiSelfTarget [Target Self] // HASH_VALUE 1437F48B9A94408A -// INDEX 2783 +// INDEX 2734 uiToggleCombat [Toggle Combat] // HASH_VALUE E15367A61D85A8AF -// INDEX 2784 +// INDEX 2735 uiSetDesktop [Switch to Desktop] // HASH_VALUE 711AB86450AAACD4 -// INDEX 2785 +// INDEX 2736 uiCopyToDesktop [Copy Current Desktop to Desktop] // HASH_VALUE E9AAA07298669B8D -// INDEX 2786 +// INDEX 2737 uiDesktopNumber [Desktop Number] // HASH_VALUE C919D86B5D29A46C -// INDEX 2787 +// INDEX 2738 uiRunShortcut [Run Shortcut] // HASH_VALUE AC4A6C2913FAC09E -// INDEX 2788 +// INDEX 2739 uiShortcutNumber [Shortcut Number] // HASH_VALUE 644957718CE6209A -// INDEX 2789 +// INDEX 2740 uiSelectShortcutBar [Select Shortcut Bar] // HASH_VALUE 147A14389DFC083E -// INDEX 2790 +// INDEX 2741 uiShortcutBarNumber [Shortcut Bar Number] // HASH_VALUE 59F344546889EC72 -// INDEX 2791 +// INDEX 2742 uiScreenShot [Screenshot TGA] // HASH_VALUE 57841C546889047B -// INDEX 2792 +// INDEX 2743 uiScreenShotJPG [Screenshot JPG] // HASH_VALUE 74DC545074DC5450 -// INDEX 2793 +// INDEX 2744 uiTest [Test] // HASH_VALUE 6A5644916017488F -// INDEX 2794 +// INDEX 2745 uiLight [Light] // HASH_VALUE ABE76848A5B2283E -// INDEX 2795 +// INDEX 2746 uiFreeMouse [Free Mouse] // HASH_VALUE 1816B7871310BF89 -// INDEX 2796 +// INDEX 2747 uiCloseHelp [Close All Help Windows] // HASH_VALUE 93A810995EB5EC4B -// INDEX 2797 +// INDEX 2748 uiToggleMovieRecorder [Toggle Movie Recorder] // HASH_VALUE E2A6E8741AA13883 -// INDEX 2798 +// INDEX 2749 uiReplayMovie [Replay Movie] // HASH_VALUE A728284BA194E452 -// INDEX 2799 +// INDEX 2750 uiSaveMovie [Save Movie] // HASH_VALUE 2BA95B8969E746B0 -// INDEX 2800 +// INDEX 2751 uiReplyTeller [Reply Teller] // HASH_VALUE E8375B8BD50877A7 -// INDEX 2801 +// INDEX 2752 uiReplyTellerOnce [Reply Tell] // HASH_VALUE 1E25A87BD7E7A45D -// INDEX 2802 +// INDEX 2753 uiTellWindow [Tell Window] // HASH_VALUE 07AE900FC85F7C34 -// INDEX 2803 +// INDEX 2754 uimFreezeJob [FREEZE JOB] // HASH_VALUE 0DF30037FD9FEF08 -// INDEX 2804 +// INDEX 2755 uimSwapJob [SWAP JOBS] // HASH_VALUE 4DD49B892BA74023 -// INDEX 2805 +// INDEX 2756 uiCameraUp [Move Camera Up] // HASH_VALUE C2FA0C64EC1A94C8 -// INDEX 2806 +// INDEX 2757 uiCameraDown [Move Camera Down] // HASH_VALUE A4E6833B2FD46469 -// INDEX 2807 +// INDEX 2758 uiCameraTurnLeft [Rotate the camera to the left] // HASH_VALUE E4269B3BED03EC5D -// INDEX 2808 +// INDEX 2759 uiCameraTurnRight [Rotate the camera to the right] // HASH_VALUE 306B45B16DF488CA -// INDEX 2809 +// INDEX 2760 uiCameraTurnCenter [Recenter the camera behind the player] // HASH_VALUE 2CA4D39D65B41417 -// INDEX 2810 +// INDEX 2761 uiCycleTell [Flip Through Last Contacts] // HASH_VALUE 81C824391D626C5A -// INDEX 2811 +// INDEX 2762 uiTellCmd [Send a Tell Message to a Player] // HASH_VALUE 1FF868996A8998A1 -// INDEX 2812 +// INDEX 2763 uiTellCmdDest [Recipient] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 2813 +// INDEX 2764 uiTellCmdMsg [Message] // HASH_VALUE 1F2794749283AB73 -// INDEX 2814 +// INDEX 2765 uiEnterTellCmd [Enter Tell Mode With a Player] // HASH_VALUE 5539D464C5D40467 -// INDEX 2815 +// INDEX 2766 uiTalkCmd [Talk to Anybody] // HASH_VALUE E9F5527A56989771 -// INDEX 2816 +// INDEX 2767 uiTalkCmdMode [Mode used for the talk] // HASH_VALUE 5E793C80E2179C8E -// INDEX 2817 +// INDEX 2768 uiTalkCmdModeSay [Say] // HASH_VALUE ED2AD49B25B85C9E -// INDEX 2818 +// INDEX 2769 uiTalkCmdModeWhisper [Whisper] // HASH_VALUE 6F087CA426F894AB -// INDEX 2819 +// INDEX 2770 uiTalkCmdModeShout [Shout] // HASH_VALUE 6C5854506C585450 -// INDEX 2820 +// INDEX 2771 uiTalkCmdModeTeam [Team] // HASH_VALUE EB27288CA3A73480 -// INDEX 2821 +// INDEX 2772 uiTalkCmdModeGuild [Guild] // HASH_VALUE A807887AA7B6AC97 -// INDEX 2822 +// INDEX 2773 uiTalkCmdModeRegion [Region] // HASH_VALUE A76B9466A5AB948F -// INDEX 2823 +// INDEX 2774 uiTalkCmdModeCivilisation [Civilization] // HASH_VALUE A65994AEEEFA08B2 -// INDEX 2824 +// INDEX 2775 uiTalkCmdModeTerritory [Territory] // HASH_VALUE 7458E45464DC2494 -// INDEX 2825 +// INDEX 2776 uiTalkCmdModeUniverse [Universe] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 2826 +// INDEX 2777 uiTalkCmdMsg [Message] // HASH_VALUE 2373B78A5F05F765 -// INDEX 2827 +// INDEX 2778 uiEnterTalkCmd [Enter Talk Mode] // HASH_VALUE 06C8B4E061240462 -// INDEX 2828 +// INDEX 2779 uiEditExpandOrCycleTell [Expand Last Command/Cycle Contacts] // HASH_VALUE 609135A6E5E37BC6 -// INDEX 2829 +// INDEX 2780 uiDragToInventory [Drag and Drop Items to Your Inventory] // HASH_VALUE AD99AC92E328ACB0 -// INDEX 2830 +// INDEX 2781 uiWindows [Windows] // HASH_VALUE 6C58043C6C58043C -// INDEX 2831 +// INDEX 2782 uiOpenWindow [Open] // HASH_VALUE 6458143864581438 -// INDEX 2832 +// INDEX 2783 uiWindowName [Name] // HASH_VALUE 2B271087A246208A -// INDEX 2833 +// INDEX 2784 uiCloseWindow [Close] // HASH_VALUE 5FE5FB2A9491F6FB -// INDEX 2834 +// INDEX 2785 uiToggleOpenCloseWindow [Open / Close] // HASH_VALUE 095534A31935F475 -// INDEX 2835 +// INDEX 2786 uiPopupWindow [Pop up the window] // HASH_VALUE EC98789665E85C97 -// INDEX 2836 +// INDEX 2787 uiPopinWindow [Popin] // HASH_VALUE 5D15F47E48E5D76E -// INDEX 2837 +// INDEX 2788 uiTogglePopupPopinWindow [Popup / Popin] // HASH_VALUE E8982C846052A4C0 -// INDEX 2838 +// INDEX 2789 uiToggleInventory [Toggle Inventory] // HASH_VALUE 9BE63FE96BE3AD35 -// INDEX 2839 +// INDEX 2790 uiCantAddYourSelfInContactList [You cannot add yourself to your friends list, silly.] // HASH_VALUE 7F41032BCAEAB025 -// INDEX 2840 +// INDEX 2791 uimGcmAddToFriendList [ADD TO FRIENDS LIST] // HASH_VALUE C24170364D72D401 -// INDEX 2841 +// INDEX 2792 uiJoinTeamProposal [TEAM INVITATION] // HASH_VALUE C2B2DC544C104A32 -// INDEX 2842 +// INDEX 2793 uiTradeInvitation [TRADE INVITATION] // HASH_VALUE BC2E04E942E18037 -// INDEX 2843 +// INDEX 2794 uiCreateNewPartyChat [CREATE NEW PARTY CHAT] // HASH_VALUE 4C50840C38105438 -// INDEX 2844 +// INDEX 2795 uiChannel [CHANNEL:] // HASH_VALUE 205CF4646C1854D0 -// INDEX 2845 +// INDEX 2796 youTell [You tell] // HASH_VALUE ACBAF8D11D96AFB0 -// INDEX 2846 +// INDEX 2797 tellsYou [tells you] // HASH_VALUE 2629789252E56B6A -// INDEX 2847 +// INDEX 2798 uiUserChat [User chat] // HASH_VALUE 0B32468E7A0E5086 -// INDEX 2848 +// INDEX 2799 uiWindowDontAcceptPeopleAsTarget [Window does not accept people's names as a target.] // HASH_VALUE 2F588D37A0728ABB -// INDEX 2849 +// INDEX 2800 uiWindowWantSayOrShout [Can only set mode to 'say' or 'shout' in this window] // HASH_VALUE 2CB9580BC545175C -// INDEX 2850 +// INDEX 2801 uiBotTalk [Talking with NPC ] // HASH_VALUE 88C1902A3A9EEBF8 -// INDEX 2851 +// INDEX 2802 uimwChat [MAIN CHAT] // HASH_VALUE 09F20444412EEBF3 -// INDEX 2852 +// INDEX 2803 uimwTeam [TEAM LIST] // HASH_VALUE 7458E45464DC2494 -// INDEX 2853 +// INDEX 2804 uiUNIVERSE [Universe] // HASH_VALUE A807887AA7B6AC97 -// INDEX 2854 +// INDEX 2805 uiREGION [Region] // HASH_VALUE 6776B863AA44808B -// INDEX 2855 +// INDEX 2806 uittPeopleAdd [Friend] // HASH_VALUE 8B0A5775E612F098 -// INDEX 2856 +// INDEX 2807 uiPeopleAddContact [Add contact] // HASH_VALUE F85F0E1F87AB7FDE -// INDEX 2857 +// INDEX 2808 uiCongifExplanation [Select the configuration to change using the list on the left.\n \n - Video resolution is only changed after clicking "APPLY".\n @@ -12098,4591 +11941,3888 @@ uiCongifExplanation [Select the configuration to change using the list on the le - The "CANCEL" and "CLOSE" button only cancel changes that were not applied.] // HASH_VALUE AF57B35FF2F65E7C -// INDEX 2858 +// INDEX 2809 uiGuildBlason [Guild Symbol] // HASH_VALUE 29C46F66D8349B81 -// INDEX 2859 +// INDEX 2810 uiGuildName [Guild Name] // HASH_VALUE 6B4A4C8D9F23A3A9 -// INDEX 2860 +// INDEX 2811 uiGuildDescription [Guild Description] // HASH_VALUE 6209483D5B17F35B -// INDEX 2861 +// INDEX 2812 uiGuildBlasonDesign [Guild Symbol Design] // HASH_VALUE 68D8140868D81408 -// INDEX 2862 +// INDEX 2813 uiGuildBlasonBack [Back] // HASH_VALUE 1C25D890E02207F6 -// INDEX 2863 +// INDEX 2814 uiGuildBlasonColor1 [Choose Color 1] // HASH_VALUE 5C25D890E0220BF6 -// INDEX 2864 +// INDEX 2815 uiGuildBlasonColor2 [Choose Color 2] // HASH_VALUE A9D704826F36D09E -// INDEX 2865 +// INDEX 2816 uiGuildBlasonFore [Symbol] // HASH_VALUE D768E89626E570A7 -// INDEX 2866 +// INDEX 2817 uiNegativeSymbol [Invert Symbol] // HASH_VALUE 1B64E0135C2468F1 -// INDEX 2867 +// INDEX 2818 uiGuildBlasonC1 [Back Color 1] // HASH_VALUE 5B64E0139C2468F1 -// INDEX 2868 +// INDEX 2819 uiGuildBlasonC2 [Back Color 2] // HASH_VALUE 6968C04A90A5E8BB -// INDEX 2869 +// INDEX 2820 uittGuildFlagBack [Choose Background] // HASH_VALUE D8A6D49AA09544A1 -// INDEX 2870 +// INDEX 2821 uittGuildFlagFore [Choose Symbol] // HASH_VALUE 9CC834756265708C -// INDEX 2871 +// INDEX 2822 uiConnectionTitle_short [Net] // HASH_VALUE 4BFF883E7D125F2C -// INDEX 2872 +// INDEX 2823 uimwWindowsBar [WINDOWS BAR] // HASH_VALUE 9A19374E67E43B5C -// INDEX 2873 +// INDEX 2824 uiTestDialogue [Test!] // HASH_VALUE 46C2B42F0AD2C01E -// INDEX 2874 +// INDEX 2825 uimGcmTrade [TRADE] // HASH_VALUE CE21DB2F0C424631 -// INDEX 2875 +// INDEX 2826 uimGcmLearnSkills [LEARN SKILLS] // HASH_VALUE 50D494345090F424 -// INDEX 2876 +// INDEX 2827 uimGcmMissions [MISSIONS] // HASH_VALUE 826ECC2F031C9840 -// INDEX 2877 +// INDEX 2828 uimGcmCreateGuild [CREATE GUILD] // HASH_VALUE 4400A71A3C3EC4C4 -// INDEX 2878 +// INDEX 2829 uimGcmTeleport [MAKE A PACT] // HASH_VALUE F9C2C03289E194CF -// INDEX 2879 +// INDEX 2830 uimGcmFaction [BUY FACTION ITEMS] // HASH_VALUE 014100EACE03DB3C -// INDEX 2880 +// INDEX 2831 uimGcmCosmetic [BUY COSMETICS] // HASH_VALUE 0641DCFD4E9EAC18 -// INDEX 2881 +// INDEX 2832 uimGcmGuildOptions [BUILDING TRADE] // HASH_VALUE 0641DCFD4E9EAC18 -// INDEX 2882 +// INDEX 2833 uimGcmOutpostBuilding [BUILDING TRADE] // HASH_VALUE 00B0D42B7FB15614 -// INDEX 2883 +// INDEX 2834 uimGcmGuildRoleMaster [LEARN GUILD ACTION] // HASH_VALUE 415057160AB19C2D -// INDEX 2884 +// INDEX 2835 uimGcmAvailableMissions [AVAILABLE MISSIONS] // HASH_VALUE D2F0E4C6C892BC38 -// INDEX 2885 +// INDEX 2836 uimGcmContinueMissions [CONTINUE MISSION] // HASH_VALUE 4942BC30CBDEB408 -// INDEX 2886 +// INDEX 2837 uimGcmFinishMissions [FINISH MISSION] // HASH_VALUE 0A921F2CFDB22B1D -// INDEX 2887 +// INDEX 2838 uimGcmTradePact [TRADE PACT] // HASH_VALUE 4C10544C4C10544C -// INDEX 2888 +// INDEX 2839 uiSell [SELL] // HASH_VALUE 8AF12B307EE12331 -// INDEX 2889 +// INDEX 2840 uiQuickhelpTitle [QUICK HELP] // HASH_VALUE 8AF12B307EE12331 -// INDEX 2890 +// INDEX 2841 uimQuickHelp [QUICK HELP] // HASH_VALUE D284E80B57F56EAF -// INDEX 2891 +// INDEX 2842 uiInitHelp [Click on me to get help!] // HASH_VALUE D0E8969DE87E6479 -// INDEX 2892 +// INDEX 2843 uiQH_1 [How to Move] // HASH_VALUE 11347452A6255374 -// INDEX 2893 +// INDEX 2844 uiQH_2 [How to Use Windows] // HASH_VALUE BE76D46D4701D499 -// INDEX 2894 +// INDEX 2845 uiQH_3 [How to Fight] // HASH_VALUE 56634F46D9006FB3 -// INDEX 2895 +// INDEX 2846 uiQH_4 [How to Do Magic] // HASH_VALUE 0206E03786A108C0 -// INDEX 2896 +// INDEX 2847 uiQH_5 [How to Get Your Bearings] // HASH_VALUE 9AA9FC920FF3B36C -// INDEX 2897 +// INDEX 2848 uiQH_6 [How to Change Professions] // HASH_VALUE FECA584522B220B0 -// INDEX 2898 +// INDEX 2849 uiQH_7 [How to Find Your Instructor] // HASH_VALUE 6818540868185408 -// INDEX 2899 +// INDEX 2850 uiBulkTitle [Bulk] // HASH_VALUE E6E73C38AB06C7B5 -// INDEX 2900 +// INDEX 2851 uiPreview [Detailed List] // HASH_VALUE 80A0F4028EC11734 -// INDEX 2901 +// INDEX 2852 uiGuildForumTitle [GUILD FORUM] // HASH_VALUE 80A0F4028EC11734 -// INDEX 2902 +// INDEX 2853 uimwGuildForum [GUILD FORUM] // HASH_VALUE 6EE4EE9BE9575B8D -// INDEX 2903 +// INDEX 2854 uiExpandWindows [Show/Hide Desktop Buttons] // HASH_VALUE D46D58FC6B8D9ADD -// INDEX 2904 +// INDEX 2855 uiDisconnected [You have been disconnected. Server down or network problem.] // HASH_VALUE 8C7064230801D836 -// INDEX 2905 +// INDEX 2856 uiMailboxTitle [MAILBOX] // HASH_VALUE 8C7064230801D836 -// INDEX 2906 +// INDEX 2857 uimwMailbox [MAILBOX] // HASH_VALUE AE4860992787689C -// INDEX 2907 +// INDEX 2858 uiNorth [North] // HASH_VALUE 70DC94347098F4A4 -// INDEX 2908 +// INDEX 2859 uimCompassMissions [Missions] // HASH_VALUE 1FF7309C295984A0 -// INDEX 2909 +// INDEX 2860 uimCompassLandMarks [Landmarks] // HASH_VALUE 6C5854506C585450 -// INDEX 2910 +// INDEX 2861 uimCompassTeam [Team] // HASH_VALUE AA489885A0C73C81 -// INDEX 2911 +// INDEX 2862 uimCompassAnimal [Animals] // HASH_VALUE 6458F4206458F420 -// INDEX 2912 +// INDEX 2863 uiWebHome [Home] // HASH_VALUE 68D8140868D81408 -// INDEX 2913 +// INDEX 2864 uiWebBack [Back] // HASH_VALUE 74582440705CF4A4 -// INDEX 2914 +// INDEX 2865 uiWebPrevious [Previous] // HASH_VALUE 741C5438741C5438 -// INDEX 2915 +// INDEX 2866 uiWebNext [Next] // HASH_VALUE 3017307132262C87 -// INDEX 2916 +// INDEX 2867 uiWebSubmit [Submit] // HASH_VALUE 6498544C6498544C -// INDEX 2917 +// INDEX 2868 uiWebSend [Send] // HASH_VALUE EE48849C241974A7 -// INDEX 2918 +// INDEX 2869 uiWebReply [Reply] // HASH_VALUE EADBE89EE5C7307D -// INDEX 2919 +// INDEX 2870 uiWebForward [Forward] // HASH_VALUE 4CD87F8B6133D48C -// INDEX 2920 +// INDEX 2871 uiWebNewMessage [New Message] // HASH_VALUE D1E7008A66446B50 -// INDEX 2921 +// INDEX 2872 uiWebNewTopic [New Topic] // HASH_VALUE 20DC543874DCF440 -// INDEX 2922 +// INDEX 2873 uiWebNewPost [New Post] // HASH_VALUE 6619703A8CA05CBD -// INDEX 2923 +// INDEX 2874 uiWebDelMessage [Delete Selected Messages] // HASH_VALUE 63BA7C88E162F43F -// INDEX 2924 +// INDEX 2875 uiWebDelMess [Delete Message] // HASH_VALUE E46A986950E2446B -// INDEX 2925 +// INDEX 2876 uiWebDelTopic [Delete Selected Topics] // HASH_VALUE 56A9D45E5064D0AE -// INDEX 2926 +// INDEX 2877 uiWebDelPost [Delete Selected Posts] // HASH_VALUE 9B1710751F660483 -// INDEX 2927 +// INDEX 2878 uiWebIG [Web] // HASH_VALUE D310CC1C52CDC429 -// INDEX 2928 +// INDEX 2879 uiBubbleBR [BOTTOM RIGHT] // HASH_VALUE 04830037C92F2F11 -// INDEX 2929 +// INDEX 2880 uiBubbleTR [TOP RIGHT] // HASH_VALUE 494227284ABF0804 -// INDEX 2930 +// INDEX 2881 uiBubbleBL [BOTTOM LEFT] // HASH_VALUE 2014F45054905430 -// INDEX 2931 +// INDEX 2882 uiBubbleTL [TOP LEFT] // HASH_VALUE 741C5438741C5438 -// INDEX 2932 +// INDEX 2883 uiNextTryton [Next] // HASH_VALUE 68D8140868D81408 -// INDEX 2933 +// INDEX 2884 uiBackTryton [Back] // HASH_VALUE EED8605365B3504E -// INDEX 2934 +// INDEX 2885 uiSkipTryton [Skip Intro] // HASH_VALUE A8882C8D23B73899 -// INDEX 2935 +// INDEX 2886 uiSumScore [Score] // HASH_VALUE 1CF8207321457C87 -// INDEX 2936 +// INDEX 2887 uiSumMax [Max] // HASH_VALUE 5A6710701F161883 -// INDEX 2937 +// INDEX 2888 uiSumReg [Reg] // HASH_VALUE D9A8E875D866AF80 -// INDEX 2938 +// INDEX 2889 uiSumHp [Hit Points] // HASH_VALUE A868B095A4A85C8B -// INDEX 2939 +// INDEX 2890 uiSumSta [Stamina] // HASH_VALUE 1C591877A0875485 -// INDEX 2940 +// INDEX 2891 uiSumSap [Sap] // HASH_VALUE ECE7309DA1C77891 -// INDEX 2941 +// INDEX 2892 uiSumWish [Focus] // HASH_VALUE A9E87B681AF4AC12 -// INDEX 2942 +// INDEX 2893 uiReplayIntro [Back to Intro] // HASH_VALUE DC17578B6122345C -// INDEX 2943 +// INDEX 2894 uiSelPos [Newbie Land] // HASH_VALUE 4BB39826C702B810 -// INDEX 2944 +// INDEX 2895 uiCaracsTable [CHARACTERISTICS] // HASH_VALUE CC71B03A08B2F02C -// INDEX 2945 +// INDEX 2896 uiScoreTable [SCORES] // HASH_VALUE CC21D83B8BC2F834 -// INDEX 2946 +// INDEX 2897 uiSkillTable [SKILLS] // HASH_VALUE 8F81DBE56B758057 -// INDEX 2947 +// INDEX 2898 uiSkillTable2 [(click on a skill to filter actions)] // HASH_VALUE 819E3F26766C6A23 -// INDEX 2948 +// INDEX 2899 uiGuildTeam [GUILD & TEAM] // HASH_VALUE 89F2C402CD7FF42F -// INDEX 2949 +// INDEX 2900 uiPhraseBookTitle [ACTION PROGRESSION] // HASH_VALUE 95F6F07B1EE6C88F -// INDEX 2950 +// INDEX 2901 uimPhraseDel [Delete Action] // HASH_VALUE 18C5AC5819673456 -// INDEX 2951 +// INDEX 2902 uimPhraseEdit [Edit Action] // HASH_VALUE 5698807293B65B75 -// INDEX 2952 +// INDEX 2903 uimPhraseNew [New Action] // HASH_VALUE 6C98E4246C98E424 -// INDEX 2953 +// INDEX 2904 uimPhraseInfos [Info] // HASH_VALUE 5698807293B65B75 -// INDEX 2954 +// INDEX 2905 uittCreatePhrase [New Action] // HASH_VALUE E6E73C38AB06C7B5 -// INDEX 2955 +// INDEX 2906 uiPhraseDisplayTextList [Detailed List] // HASH_VALUE A5F81C808F522778 -// INDEX 2956 +// INDEX 2907 uiPhraseAutoFold [Auto Fold] // HASH_VALUE 2CE6AB7E6BB47E97 -// INDEX 2957 +// INDEX 2908 uiPhraseSkillFilter [Skill Filter] // HASH_VALUE ACB9C0819FC81891 -// INDEX 2958 +// INDEX 2909 uitabPhraseActions [Actions] // HASH_VALUE 70D8045470584484 -// INDEX 2959 +// INDEX 2910 uitabPhraseUpgrades [Upgrades] // HASH_VALUE F9F0C824C02FC419 -// INDEX 2960 +// INDEX 2911 uiPhraseCreate [CREATE NEW ACTION] // HASH_VALUE 08BFAC180161B4F6 -// INDEX 2961 +// INDEX 2912 uiPhraseEdit [EDIT ACTION] // HASH_VALUE DA3778AF23D56C97 -// INDEX 2962 +// INDEX 2913 uimPhraseRemoveOptionalBrick [Remove Stanza] // HASH_VALUE 6CD834246CD83424 -// INDEX 2963 +// INDEX 2914 uiPhraseEditIcon [Icon] // HASH_VALUE 6458143864581438 -// INDEX 2964 +// INDEX 2915 uiPhraseEditName [Name] // HASH_VALUE 22F9E08CAE670CB6 -// INDEX 2965 +// INDEX 2916 uiPhraseCOMPOSITION [Composition] // HASH_VALUE 4490641438D4440C -// INDEX 2966 +// INDEX 2917 uiPhraseMANDATORIES [EFFECTS:] // HASH_VALUE 4450240C38D44424 -// INDEX 2967 +// INDEX 2918 uiPhraseCREDITS [CREDITS:] // HASH_VALUE 6D5AB093DE93EB3D -// INDEX 2968 +// INDEX 2919 uiPhraseRESTRICTION [Weapon Compatibility: ] // HASH_VALUE 1697B07397958B63 -// INDEX 2969 +// INDEX 2920 uittPhraseEditNewOptional [Add Option] // HASH_VALUE 5746BC52D6E4AB51 -// INDEX 2970 +// INDEX 2921 uittPhraseEditNewCredit [Add Credit] // HASH_VALUE 72769C40C477CC4E -// INDEX 2971 +// INDEX 2922 uiPhraseEditNewOptional [Add Option: ] // HASH_VALUE 3185BC2E4295F430 -// INDEX 2972 +// INDEX 2923 uiPhraseEditNewCredit [Add Credit: ] // HASH_VALUE E8542A626A7A4AC4 -// INDEX 2973 +// INDEX 2924 uittPhraseEditValidate [Learn the Action] // HASH_VALUE 24185F376D341B5D -// INDEX 2974 +// INDEX 2925 uittPhraseFaberBuild [Make the item] // HASH_VALUE C8889753A5652046 -// INDEX 2975 +// INDEX 2926 uiPhraseEditCost [Action Cost: ] // HASH_VALUE ACB9847B944CA18B -// INDEX 2976 +// INDEX 2927 uiPhraseEditCredit [Action Credit: ] // HASH_VALUE EE49DC130DB704B3 -// INDEX 2977 +// INDEX 2928 uittMemoryPhrase [Memorize Action] // HASH_VALUE 73A77FF7AF073CD7 -// INDEX 2978 +// INDEX 2929 uittExecutingPhrase [Action in Progress.\n @{6F6F}Click here@{FFFF} to cancel the action.] // HASH_VALUE 5AB6B07059F77057 -// INDEX 2979 +// INDEX 2930 uittNextExecutingPhrase [Next Action] // HASH_VALUE A300F8875985E0A0 -// INDEX 2980 +// INDEX 2931 uiCancelCast [Cancel the current action] // HASH_VALUE 0000000000000000 -// INDEX 2981 +// INDEX 2932 uiBotChatPhrase [] // HASH_VALUE E8C9BF40D675D644 -// INDEX 2982 +// INDEX 2933 uiPhraseFaberExecute [Craft an item: %item] // HASH_VALUE 857A9C382A62BA85 -// INDEX 2983 +// INDEX 2934 uiPhraseFaberExecuteNoPlan [Craft an item.] // HASH_VALUE AACB6CF21EE6A267 -// INDEX 2984 +// INDEX 2935 uiTextHelpSelectFaberPlan [First select the item to craft.] // HASH_VALUE B706DD1057ECA8AB -// INDEX 2985 +// INDEX 2936 uittSelectPlan [Select the plan of the item to craft] // HASH_VALUE 404B14A424E099BC -// INDEX 2986 +// INDEX 2937 uiTextHelpSelectMp [Select the Raw Materials for each slot] // HASH_VALUE 14A4982DE5D57B58 -// INDEX 2987 +// INDEX 2938 uittSelectMp [Click to add a Raw Material] // HASH_VALUE 42F64951E8F40A28 -// INDEX 2988 +// INDEX 2939 uiTextHelpSelectFaberPlanSlot [<- Click on the PLAN slot to select the item to craft.] // HASH_VALUE B32B683C21D844A2 -// INDEX 2989 +// INDEX 2940 uiPhraseFaberSuccessRate [@{FFF9}Success Rate:@{T16}@{FFFF}%success%] // HASH_VALUE 6448649464486494 -// INDEX 2990 +// INDEX 2941 uihelpFaberMpHeader [%f] // HASH_VALUE 68387C87E6877CAB -// INDEX 2991 +// INDEX 2942 uiFaberMpRemove [Remove] // HASH_VALUE 0A26B48C62832E12 -// INDEX 2992 +// INDEX 2943 uiFaberItemResultLevel [Level: ] // HASH_VALUE 0DA1DC3D8EF3FC35 -// INDEX 2993 +// INDEX 2944 uiFaberItemResultHeader [PREVIEW] // HASH_VALUE 95C8F84304F8C474 -// INDEX 2994 +// INDEX 2945 uittFaberItemResult [Crafted Item] // HASH_VALUE 691ADC89EBA8ECAB -// INDEX 2995 +// INDEX 2946 uiSpecialPowerFilter [Powers] // HASH_VALUE 0BA7BB7F6053B08F -// INDEX 2996 +// INDEX 2947 uiPhraseNoFilter [All Actions] // HASH_VALUE 3005AB7005FBECC7 -// INDEX 2997 +// INDEX 2948 uiFaberStatGrayed [For jewels, only the three best types of magical protection and three best forms of resistance are taken.\n This one is not one of them.] // HASH_VALUE F816672C3AF67DC0 -// INDEX 2998 +// INDEX 2949 uiFaberStatActive [For jewelry, only the three best protective magic spells and the three best forms of resistance are used.\n This is one of them.] // HASH_VALUE 5314133E6B85C774 -// INDEX 2999 +// INDEX 2950 uiBuyFrom [Buy from ] // HASH_VALUE 6C18544C20D84480 -// INDEX 3000 +// INDEX 2951 uiSellTo [Sell to ] // HASH_VALUE 9225AC3CEB474EA6 -// INDEX 3001 +// INDEX 2952 uiLearnFrom [Learn from ] // HASH_VALUE CBA3183290322845 -// INDEX 3002 +// INDEX 2953 uiBuy [BUY] // HASH_VALUE 441054505494F440 -// INDEX 3003 +// INDEX 2954 uiTeleport [TELEPORT] // HASH_VALUE C85184314810C82D -// INDEX 3004 +// INDEX 2955 uiLearn [LEARN] // HASH_VALUE 4400A71A3C3EC4C4 -// INDEX 3005 +// INDEX 2956 uiBotChatTeleport [MAKE A PACT] // HASH_VALUE 4BE0C830FCD1CCFF -// INDEX 3006 +// INDEX 2957 uiBotChatFaction [FACTION ITEMS] // HASH_VALUE CA92A4228801E834 -// INDEX 3007 +// INDEX 2958 uiBotChatCosmetic [COSMETICS] // HASH_VALUE 4C50540844909410 -// INDEX 3008 +// INDEX 2959 uiBotChatGuildOptions [BUILDING] // HASH_VALUE C03FB834CDA1E31E -// INDEX 3009 +// INDEX 2960 uiBotChatGuildRoleMaster [GUILD ROLE MASTER] // HASH_VALUE 7038104D6DE42053 -// INDEX 3010 +// INDEX 2961 uittPlayerMoney [Your money] // HASH_VALUE 6C24D89F2951E8DC -// INDEX 3011 +// INDEX 2962 uittGuildMoney [Your guild's money] // HASH_VALUE B68EBC2A5690E428 -// INDEX 3012 +// INDEX 2963 uiNotEnoughMoney [NOT ENOUGH MONEY] // HASH_VALUE 002F1B3942E01029 -// INDEX 3013 +// INDEX 2964 uiNotEnoughFP_Kami [NOT ENOUGH KAMI POINTS] // HASH_VALUE 033DD029D2D0BCF5 -// INDEX 3014 +// INDEX 2965 uiNotEnoughFP_Karavan [NOT ENOUGH KARAVAN POINTS] // HASH_VALUE 3C3DF0048D72103A -// INDEX 3015 +// INDEX 2966 uiNotEnoughFP_Fyros [NOT ENOUGH FYROS POINTS] // HASH_VALUE FE3DF0048D121822 -// INDEX 3016 +// INDEX 2967 uiNotEnoughFP_Matis [NOT ENOUGH MATIS POINTS] // HASH_VALUE F8911B35CFE11025 -// INDEX 3017 +// INDEX 2968 uiNotEnoughFP_Tryker [NOT ENOUGH TRYKER POINTS] // HASH_VALUE 413DF004AC921030 -// INDEX 3018 +// INDEX 2969 uiNotEnoughFP_Zorai [NOT ENOUGH ZORAÏ POINTS] // HASH_VALUE 2305A9AA4F208DA5 -// INDEX 3019 +// INDEX 2970 uittNotEnoughFP_Kami [You don't have enough Kami faction points to buy this] // HASH_VALUE 500FDEDB919544B2 -// INDEX 3020 +// INDEX 2971 uittNotEnoughFP_Karavan [You don't have enough Karavan faction points to buy this] // HASH_VALUE 809AC103953E61F0 -// INDEX 3021 +// INDEX 2972 uittNotEnoughFP_Fyros [You don't have enough Fyros faction points to buy this] // HASH_VALUE 809AA9058FAE61F0 -// INDEX 3022 +// INDEX 2973 uittNotEnoughFP_Matis [You don't have enough Matis faction points to buy this] // HASH_VALUE 95B9020B88728E5E -// INDEX 3023 +// INDEX 2974 uittNotEnoughFP_Tryker [You don't have enough Tryker faction points to buy this] // HASH_VALUE 80618903127F61F0 -// INDEX 3024 +// INDEX 2975 uittNotEnoughFP_Zorai [You don't have enough Zoraï faction points to buy this] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3025 +// INDEX 2976 uiBadPrice [???] // HASH_VALUE F9E1842984B1D438 -// INDEX 3026 +// INDEX 2977 uiBadQuantity [BAD QUANTITY] // HASH_VALUE BD031737C100B723 -// INDEX 3027 +// INDEX 2978 uiPriceNotReceived [PRICE NOT RECEIVED] // HASH_VALUE B614AA16B8B27A44 -// INDEX 3028 +// INDEX 2979 uiWontBuyThis [I WON'T BUY THIS] // HASH_VALUE C8B1C8FD82208414 -// INDEX 3029 +// INDEX 2980 uiWaitingChoiceFromServer [AWAITING CHOICE FROM SERVER] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3030 +// INDEX 2981 uiMissionOptionNotReceived [???] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3031 +// INDEX 2982 uiWebPageNameNotReceived [???] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3032 +// INDEX 2983 uiMissionRingNameNotReceived [???] // HASH_VALUE 630944A663A8549B -// INDEX 3033 +// INDEX 2984 uiRegenerateDM [Regenerate] // HASH_VALUE A78780552665C484 -// INDEX 3034 +// INDEX 2985 uiAcceptDM [Accept] // HASH_VALUE 50D494345090F424 -// INDEX 3035 +// INDEX 2986 uiBotChatMissions [MISSIONS] // HASH_VALUE 6AB894E6E6F0ECAC -// INDEX 3036 +// INDEX 2987 uiSelectMission [Select a Mission] // HASH_VALUE AA59B480D5DD06C1 -// INDEX 3037 +// INDEX 2988 uiAcceptMission [Accept Mission?] // HASH_VALUE 70DC543870DC5438 -// INDEX 3038 +// INDEX 2989 uiBotChatNews [News] // HASH_VALUE 0000000000000000 -// INDEX 3039 +// INDEX 2990 uiBotChatMissionEnd [] // HASH_VALUE C9621033C25EA82E -// INDEX 3040 +// INDEX 2991 uiBotChatDynamicMission [DYNAMIC MISSION] // HASH_VALUE 0AF2802B07C1BC1F -// INDEX 3041 +// INDEX 2992 uiMapTitle [MAP] // HASH_VALUE 1AF8006B1FC53C7F -// INDEX 3042 +// INDEX 2993 uiMap [Map] // HASH_VALUE 48327C47C6837C4B -// INDEX 3043 +// INDEX 2994 uiRemove [REMOVE] // HASH_VALUE 42C1443F4302443A -// INDEX 3044 +// INDEX 2995 uiRename [RENAME] // HASH_VALUE 0880A824C7AE0B2C -// INDEX 3045 +// INDEX 2996 uiCreateUserLM [CREATE LANDMARK] // HASH_VALUE 8680615C81EFB439 -// INDEX 3046 +// INDEX 2997 uiCreateUserLMAtUserPos [CREATE LANDMARK AT CURRENT LOCATION] // HASH_VALUE 086F0F3E7E60DC28 -// INDEX 3047 +// INDEX 2998 uiTargetLM [TARGET IN COMPASS] // HASH_VALUE 56F355CC49C313A2 -// INDEX 3048 +// INDEX 2999 uiNoMoreLandMarks [No more landmarks available! Please remove one of them.] // HASH_VALUE 5864AFA5A7778451 -// INDEX 3049 +// INDEX 3000 uittZoomIn [Zoom in] // HASH_VALUE 6CD8F468745CF480 -// INDEX 3050 +// INDEX 3001 uittZoomOut [Zoom out] // HASH_VALUE D29A143DB0F993C6 -// INDEX 3051 +// INDEX 3002 uiStartPoint [Start point] // HASH_VALUE 9CF4EF6E6B2463BE -// INDEX 3052 +// INDEX 3003 uiCreateNewLandMark [Create new landmark] // HASH_VALUE CD6FF0278BDF17FF -// INDEX 3053 +// INDEX 3004 uitCenter [CENTER MAP ON YOURSELF] // HASH_VALUE 6458143864581438 -// INDEX 3054 +// INDEX 3005 uiNameLandMark [Name] // HASH_VALUE CD6FF0278BDF17FF -// INDEX 3055 +// INDEX 3006 uiMenuCenter [CENTER MAP ON YOURSELF] // HASH_VALUE E53254296572F077 -// INDEX 3056 +// INDEX 3007 uittCenter [Center Map] // HASH_VALUE C6A0A426C54074EC -// INDEX 3057 +// INDEX 3008 uiBotChatZCCharges [ZONE CHARGES] // HASH_VALUE D9690F4320987365 -// INDEX 3058 +// INDEX 3009 uiSelectZCCharge [Apply for a Zone Charge] // HASH_VALUE 21B92F6B22C66AA3 -// INDEX 3059 +// INDEX 3010 uiAcceptZCCharge [Apply?] // HASH_VALUE 4AC1C418CD11BCE6 -// INDEX 3060 +// INDEX 3011 uiBotChatRMBuy [ROLE MASTERS] // HASH_VALUE D6F7683C610F1F44 -// INDEX 3061 +// INDEX 3012 uiSelectRMBuy [Hire a Role Master] // HASH_VALUE A093DB58EBB86759 -// INDEX 3062 +// INDEX 3013 uiAcceptRMBuy [Hire Role Master?] // HASH_VALUE 4AC1C418CD11BCE6 -// INDEX 3063 +// INDEX 3014 uiBotChatRMUpgrade [ROLE MASTERS] // HASH_VALUE 29289389C861005F -// INDEX 3064 +// INDEX 3015 uiSelectRMUpgrade [Upgrade a Role Master] // HASH_VALUE CCB9A47CD9A84428 -// INDEX 3065 +// INDEX 3016 uiAcceptRMUpgrade [Upgrade Role Master?] // HASH_VALUE 4A42C82AC7808C2E -// INDEX 3066 +// INDEX 3017 uiBotChatBuilding [BUILDINGS] // HASH_VALUE 2B99EB3B5525A09D -// INDEX 3067 +// INDEX 3018 uiSelectBuilding [Select a building] // HASH_VALUE 62965751A4247E73 -// INDEX 3068 +// INDEX 3019 uiAcceptBuilding [Build?] // HASH_VALUE 8B009B29438FE72E -// INDEX 3069 +// INDEX 3020 uiGuildXP [GUILD XP:] // HASH_VALUE FF8F13094B10182E -// INDEX 3070 +// INDEX 3021 uiNotEnoughGuildMoney [NOT ENOUGH GUILD MONEY] // HASH_VALUE 3DA1FC030C2E2F31 -// INDEX 3071 +// INDEX 3022 uiNotEnoughGuildXP [NOT ENOUGH GUILD XP] // HASH_VALUE 2C58584B68037853 -// INDEX 3072 +// INDEX 3023 uiUnitValue [Unit Value] // HASH_VALUE 6C585444781C94D0 -// INDEX 3073 +// INDEX 3024 uiQtty [Quantity] // HASH_VALUE 27F8448AE2182C81 -// INDEX 3074 +// INDEX 3025 uiPrice [Price] // HASH_VALUE 64B800371F84F038 -// INDEX 3075 +// INDEX 3026 uiImmediatePrice [Base Price] // HASH_VALUE 699CCC90E56AB754 -// INDEX 3076 +// INDEX 3027 uittPriceWithFameEqual [This price depends on your fame] // HASH_VALUE 3D05A89DE9885E79 -// INDEX 3077 +// INDEX 3028 uittPriceWithFameDiff [This price depends on your fame (the vendor will add a margin)] // HASH_VALUE 1DA66482D971649C -// INDEX 3078 +// INDEX 3029 uiResaleHeader [Resale Price] // HASH_VALUE 1328C87D6145E89A -// INDEX 3079 +// INDEX 3030 uiResaleMargin [Resale Margin] // HASH_VALUE D898448E6738D304 -// INDEX 3080 +// INDEX 3031 uiUnitResalePrice [Unit Resale Price] // HASH_VALUE 6DCA54230E540360 -// INDEX 3081 +// INDEX 3032 uiBonusOnResale [Bonus On Resale] // HASH_VALUE 21A13B506058CDDD -// INDEX 3082 +// INDEX 3033 uiCantResaleCauseDamaged [This item won't be resold because it is damaged] // HASH_VALUE 40C8C7E3624E3D9E -// INDEX 3083 +// INDEX 3034 uiCantResaleCauseTooLate [This item won't be resold because resale date has expired] // HASH_VALUE 56D6CC789DE5C884 -// INDEX 3084 +// INDEX 3035 uiResaleButton [Enable Resale] // HASH_VALUE 388C341C42D27448 -// INDEX 3085 +// INDEX 3036 uiBadResalePrice [BAD RESALE PRICE] // HASH_VALUE C6D254403AB0ACD0 -// INDEX 3086 +// INDEX 3037 uiSellImmediately [SELL TO MERCHANT] // HASH_VALUE 670FB52B48E1F7AB -// INDEX 3087 +// INDEX 3038 uittDirectSellButton [Sell now at base price (Shift + ENTER)] // HASH_VALUE 010EF01A80B02F0F -// INDEX 3088 +// INDEX 3039 uiLetResell [SELL ON TO OTHERS] // HASH_VALUE 5DB8640FDA4E8690 -// INDEX 3089 +// INDEX 3040 uittResellButton [Enable resale of items (ENTER)] // HASH_VALUE 625944836347449D -// INDEX 3090 +// INDEX 3041 uitabBuyResale [Resale] // HASH_VALUE 609C5434749814A0 -// INDEX 3091 +// INDEX 3042 uitabBuyNpc [Merchant] // HASH_VALUE DA965F86E622AB9A -// INDEX 3092 +// INDEX 3043 uitabBuyResaleAndNpc [Resale and Merchant] // HASH_VALUE B009C4AD2A19B8B3 -// INDEX 3093 +// INDEX 3044 uitabBuyPlayer [Yours] // HASH_VALUE 5014544844945424 -// INDEX 3094 +// INDEX 3045 uiRetire [RETRIEVE] // HASH_VALUE 23773888D2031766 -// INDEX 3095 +// INDEX 3046 uiItemSold [Item Sold] // HASH_VALUE 8F4EA6230895FC49 -// INDEX 3096 +// INDEX 3047 uiItemSoldColor [@{08FF}] // HASH_VALUE 8D2FDF4710F6FC33 -// INDEX 3097 +// INDEX 3048 uiItemUserSellColor [@{FF0F}] // HASH_VALUE 0A4EDF4710F6C325 -// INDEX 3098 +// INDEX 3049 uiItemUserSellColorNotRetirable [@{FF08}] // HASH_VALUE 090EA6398DF6EC2F -// INDEX 3099 +// INDEX 3050 uiItemCannotUseColor [@{F80B}] // HASH_VALUE 2C306F558F9026CC -// INDEX 3100 +// INDEX 3051 uiUnitFPPrice [P.P. % Unit FAC] // HASH_VALUE 4C36127ECA2C5A80 -// INDEX 3101 +// INDEX 3052 uiTotalFPPrice [P.P. % Total FAC] // HASH_VALUE 5A19375067E44357 -// INDEX 3102 +// INDEX 3053 uiTipsTitle [Tips ] // HASH_VALUE 12941E48A4218A76 -// INDEX 3103 +// INDEX 3054 uiTipsEnd [Press Up or Down keys for the next or previous tip.] // HASH_VALUE 9A983F205D463162 -// INDEX 3104 +// INDEX 3055 uiTipsTeleport [Loading continent %s, day %d, time %d. The season is %s and the weather is %s.] // HASH_VALUE 226300CE48C5675C -// INDEX 3105 +// INDEX 3056 uiTips0 [Instead of dragging and dropping your items in an Armor/Set or Jewelry Slot,\n you can directly left-click on those slots to select the item in your bag.] // HASH_VALUE E1AA9A9C9F5434E3 -// INDEX 3106 +// INDEX 3057 uiTips1 [To learn how to use the game just click on the '?' button and select HELP] // HASH_VALUE B5E964F206B80701 -// INDEX 3107 +// INDEX 3058 uiTips2 [Right clicking on any window allows you to lock/unlock it and to change opacity.] // HASH_VALUE 131573BF80B9AD4C -// INDEX 3108 +// INDEX 3059 uiTips3 [Right clicking on the Main Chat window allows you to filter messages.] // HASH_VALUE 8792E149ABF3C2B8 -// INDEX 3109 +// INDEX 3060 uiTips4 [Press 'F1','F2','F3' or 'F4' to change the virtual desktop\n Press and hold 'F1', 'F2', 'F3' or 'F4' to display the window selection interface] // HASH_VALUE E5268485CCD1CC36 -// INDEX 3110 +// INDEX 3061 uiTips5 [Press '1', '2' ... '9' to execute your shortcuts.\n Press SHIFT + '1', '2' ... '9' to execute the second set of shortcuts.] // HASH_VALUE 065D33B772DC1ECB -// INDEX 3111 +// INDEX 3062 uiTips6 [Right-Clicking on an ability or spell icon opens an info window.] // HASH_VALUE 5022640DF4D36CE8 -// INDEX 3112 +// INDEX 3063 uiTips7 [Press ALT + '1', '2' ... '0' to send prememorized chat sentences.\n Press ALT + SHIFT + '1', '2' ... '0' to send a second set of prememorized chat sentences.] // HASH_VALUE 3F29F08463053AD7 -// INDEX 3113 +// INDEX 3064 uiTips8 [Press 'ENTER' to activate the chat box] // HASH_VALUE C3AEFD9CD62A88D6 -// INDEX 3114 +// INDEX 3065 uiTips9 [Press 'P' to show or hide the player character sheet window\n Press 'I' to show or hide the player inventory] // HASH_VALUE C3E2A19C416E6446 -// INDEX 3115 +// INDEX 3066 uiTips10 [Press 'CTRL - R' to reply to last Tell once.\n Press CTRL + 'R' to chat with last player that tells you.] // HASH_VALUE C263D782D9036C9A -// INDEX 3116 +// INDEX 3067 uiTips11 [Press SPACEBAR to select the enemies in front of you. Repeat to cycle through enemies.\n Press CTRL + SPACEBAR to select friends in front of you.] // HASH_VALUE B856520F28559B49 -// INDEX 3117 +// INDEX 3068 uiTips12 [Press Numpad '0' to see behind your character.] // HASH_VALUE ACF57BD05CC75A68 -// INDEX 3118 +// INDEX 3069 uiTips13 [Press F12 to deselect your target.] // HASH_VALUE 0CA778F4EC0B94DC -// INDEX 3119 +// INDEX 3070 uiTips14 [Press ESCAPE to close the last information window opened.\n Press SHIFT + ESCAPE to close all the information windows at once.] // HASH_VALUE 3698546711BA2BE6 -// INDEX 3120 +// INDEX 3071 uiTips15 [Press X to show or hide the main chat.\n Press W to show or hide system information.] // HASH_VALUE 4F43E32EAA251A42 -// INDEX 3121 +// INDEX 3072 uiTips16 [Press M to show or hide the map.\n You can place way points on the map and target them with the compass.] // HASH_VALUE 28F6D4546B54E872 -// INDEX 3122 +// INDEX 3073 Combat [Combat] // HASH_VALUE AAD72C8F5DB8407E -// INDEX 3123 +// INDEX 3074 Craft [Craft] // HASH_VALUE 26F6F47FDED60074 -// INDEX 3124 +// INDEX 3075 Dodge [Dodge] // HASH_VALUE A7323C8FD5E8F394 -// INDEX 3125 +// INDEX 3076 MagicDefense [Magic defense] // HASH_VALUE 6C77A78BD888CF81 -// INDEX 3126 +// INDEX 3077 ArmorWear [Armor wear] // HASH_VALUE D926A46F9A067859 -// INDEX 3127 +// INDEX 3078 AutoLaunch [Auto Launch] // HASH_VALUE 2869D0702A16CCA3 -// INDEX 3128 +// INDEX 3079 Bowgun [Bowgun] // HASH_VALUE 645734912E1B10BF -// INDEX 3129 +// INDEX 3080 Bowpistol [Bowpistol] // HASH_VALUE 6818BC6AE9B59C96 -// INDEX 3130 +// INDEX 3081 Boxing [Boxing] // HASH_VALUE 649C540C649C540C -// INDEX 3131 +// INDEX 3082 Cure [Cure] // HASH_VALUE 2EE94090A508448D -// INDEX 3132 +// INDEX 3083 Curse [Curse] // HASH_VALUE 6C5C14307058848C -// INDEX 3133 +// INDEX 3084 Launcher [Launcher] // HASH_VALUE 64D8143464D81434 -// INDEX 3134 +// INDEX 3085 Mace [Mace] // HASH_VALUE 68D8944C70DC54B8 -// INDEX 3135 +// INDEX 3086 Sickness [Sickness] // HASH_VALUE A7F83C93E2F85080 -// INDEX 3136 +// INDEX 3087 Staff [Staff] // HASH_VALUE A6687C952DDAE4BE -// INDEX 3137 +// INDEX 3088 Wrestling [Wrestling] // HASH_VALUE A6B356145C69F8B7 -// INDEX 3138 +// INDEX 3089 uiShowing [Showing: ] // HASH_VALUE CD72133B8DE36634 -// INDEX 3139 +// INDEX 3090 uiSkillPoints [SKILL POINTS] // HASH_VALUE 9E74B36F1738C822 -// INDEX 3140 +// INDEX 3091 uiSkillPoints0 [Available in Fight ] // HASH_VALUE 9E746F7017B8E422 -// INDEX 3141 +// INDEX 3092 uiSkillPoints1 [Available in Magic ] // HASH_VALUE 9E74B36D96C9BC22 -// INDEX 3142 +// INDEX 3093 uiSkillPoints2 [Available in Craft ] // HASH_VALUE AAF99F8569A54018 -// INDEX 3143 +// INDEX 3094 uiSkillPoints3 [Available in Harvest ] // HASH_VALUE FD8FF0038E4F0B39 -// INDEX 3144 +// INDEX 3095 uiSkillPointsBold0 [FIGHT SKILL POINTS:] // HASH_VALUE FF8FD00A495F0B20 -// INDEX 3145 +// INDEX 3096 uiSkillPointsBold1 [MAGIC SKILL POINTS:] // HASH_VALUE BB2F14008E2FF342 -// INDEX 3146 +// INDEX 3097 uiSkillPointsBold2 [CRAFT SKILL POINTS:] // HASH_VALUE 9133803AC1123BEB -// INDEX 3147 +// INDEX 3098 uiSkillPointsBold3 [HARVEST SKILL POINTS:] // HASH_VALUE 0B8188367CE31F2C -// INDEX 3148 +// INDEX 3099 uimGcmTradePhase [DEVELOP SKILLS] // HASH_VALUE 7F3DF004CC42EC2C -// INDEX 3149 +// INDEX 3100 uiNotEnoughSkillPoints [NOT ENOUGH SKILL POINTS] // HASH_VALUE 5010042050100420 -// INDEX 3150 +// INDEX 3101 uiHP [HP] // HASH_VALUE 81CF12CA2FCAC592 -// INDEX 3151 +// INDEX 3102 uittHP [Show the health points above the character] // HASH_VALUE 4C5054504C505450 -// INDEX 3152 +// INDEX 3103 uiTeam [TEAM] // HASH_VALUE 29827894D3D81B9C -// INDEX 3153 +// INDEX 3104 uiDebugCommand [Debug command] // HASH_VALUE 68E20B3AA5B3A783 -// INDEX 3154 +// INDEX 3105 uiDebugShowTimedFXs [Debug Show Timed FXs] // HASH_VALUE AAD72C8F5DB8407E -// INDEX 3155 +// INDEX 3106 sc [Craft] // HASH_VALUE 29D97C745C56088A -// INDEX 3156 +// INDEX 3107 sd [Defense] // HASH_VALUE 6AF62C8BDEB73089 -// INDEX 3157 +// INDEX 3108 sf [Fight] // HASH_VALUE 63F6E47ADE96EC80 -// INDEX 3158 +// INDEX 3109 sm [Magic] // HASH_VALUE 3CCCF0FC3CCCF0FC -// INDEX 3159 +// INDEX 3110 uiQuestionMarks [???] // HASH_VALUE DD3A808EE2258F67 -// INDEX 3160 +// INDEX 3111 uiTargetTwoPoint [Target:] // HASH_VALUE 1DB76F86E0E26861 -// INDEX 3161 +// INDEX 3112 uittActionIcon [Action Icon] // HASH_VALUE 9D776784A1C2585F -// INDEX 3162 +// INDEX 3113 uittActionName [Action Name] // HASH_VALUE 6B98909065484495 -// INDEX 3163 +// INDEX 3114 uiPhraseTotal [Total] // HASH_VALUE 174BEC861F672037 -// INDEX 3164 +// INDEX 3115 uiBalanceCost [Cast Impossible] // HASH_VALUE 52D01470EE5C8CB0 -// INDEX 3165 +// INDEX 3116 uiBalanceCred [Difficulty Bonus] // HASH_VALUE 67672C79A0B7E88C -// INDEX 3166 +// INDEX 3117 uiBalanceEqual [Match] // HASH_VALUE F1F6272B0343FA6B -// INDEX 3167 +// INDEX 3118 uiEnterDontQuitCB ["Enter" Doesn't Quit Chat Box] // HASH_VALUE 2496548ED4145771 -// INDEX 3168 +// INDEX 3119 uiFontSize [Font Size] // HASH_VALUE 5008E4244490540C -// INDEX 3169 +// INDEX 3120 uigcInSceneInterface [IN SCENE] // HASH_VALUE 91F02F314780B0F7 -// INDEX 3170 +// INDEX 3121 uigcInSceneInterfaceUser [PLAYER INFO] // HASH_VALUE 8600F7210A9E9806 -// INDEX 3171 +// INDEX 3122 uigcInSceneInterfaceFriend [FRIEND INFO] // HASH_VALUE 4CA02F2D81D12B29 -// INDEX 3172 +// INDEX 3123 uigcInSceneInterfaceEnemy [ENEMY INFO] // HASH_VALUE C990F32F48EEE007 -// INDEX 3173 +// INDEX 3124 uigcInSceneChatMessages [CHAT MESSAGES] // HASH_VALUE AF57B35FF2F65E7C -// INDEX 3174 +// INDEX 3125 uiGuildSymbol [Guild Symbol] // HASH_VALUE B6DF6D302E3B10CD -// INDEX 3175 +// INDEX 3126 uittGuildSymbol [Show the guild symbol above the character] // HASH_VALUE 0AA1A512753E89F6 -// INDEX 3176 +// INDEX 3127 uittName [Show the character's name above the character] // HASH_VALUE EBE85C8EA7783C99 -// INDEX 3177 +// INDEX 3128 uiTitle [Title] // HASH_VALUE DFACE2D6443F3A99 -// INDEX 3178 +// INDEX 3129 uittTitle [Show the character's title above the character] // HASH_VALUE 29C46F66D8349B81 -// INDEX 3179 +// INDEX 3130 uigcGuildName [Guild Name] // HASH_VALUE 31003C9AABDB00C6 -// INDEX 3180 +// INDEX 3131 uittGuildName [Show the guild name above the character] // HASH_VALUE A868B095A4A85C8B -// INDEX 3181 +// INDEX 3132 uiSTA [Stamina] // HASH_VALUE 5A6D8F2D9E50FAF9 -// INDEX 3182 +// INDEX 3133 uittSTA [Show the character stamina bar above the character] // HASH_VALUE 1C591877A0875485 -// INDEX 3183 +// INDEX 3134 uiSAP [Sap] // HASH_VALUE DF3C16CBBFAB2ADA -// INDEX 3184 +// INDEX 3135 uittSAP [Show the character sap bar above the character] // HASH_VALUE ECE7309DA1C77891 -// INDEX 3185 +// INDEX 3136 uiFOC [Focus] // HASH_VALUE DFBD9AD6A191CEEC -// INDEX 3186 +// INDEX 3137 uittFocus [Show the character focus bar above the character] // HASH_VALUE 6987B7366867538A -// INDEX 3187 +// INDEX 3138 uiActionBar [Character Action Bar] // HASH_VALUE F4B0F49B18BF2CC3 -// INDEX 3188 +// INDEX 3139 uittActionBar [Show the action bar above the character] // HASH_VALUE 201464406CD8F430 -// INDEX 3189 +// INDEX 3140 uiPvpLogo [PvP Logo] // HASH_VALUE 65F8429A7B777F29 -// INDEX 3190 +// INDEX 3141 uittPvpLogo [Display the PvP logo above the character, if applicable] // HASH_VALUE 5C85D46E1B29D8B2 -// INDEX 3191 +// INDEX 3142 uiMissionIcon [Mission Information] // HASH_VALUE A5D6512E18E88EC6 -// INDEX 3192 +// INDEX 3143 uittMissionIcon [Display mission information above NPCs and on the compass] // HASH_VALUE D2494443E9855F90 -// INDEX 3193 +// INDEX 3144 uiMiniMissionIcon [Small Icons] // HASH_VALUE 17867501553673B6 -// INDEX 3194 +// INDEX 3145 uittMiniMissionIcon [Display small icons on the compass] // HASH_VALUE 8122082F0EEFDC3E -// INDEX 3195 +// INDEX 3146 uigcEntityColor [ENTITY COLORS] // HASH_VALUE 9928088F26F55C9E -// INDEX 3196 +// INDEX 3147 uiEntityColors [Entity Colors] // HASH_VALUE 738710663076287B -// INDEX 3197 +// INDEX 3148 uiUserColor [Player] // HASH_VALUE C4E6A9F3695B05C2 -// INDEX 3198 +// INDEX 3149 uittUserColor [Color used to display your character] // HASH_VALUE 26D24C87960AD7B9 -// INDEX 3199 +// INDEX 3150 uiPlayerColor [Other Players] // HASH_VALUE 091A79EEA961D6DF -// INDEX 3200 +// INDEX 3151 uittPlayerColor [Color used to display player characters] // HASH_VALUE 0A51C82F8B019431 -// INDEX 3201 +// INDEX 3152 uiNPCColor [NPC] // HASH_VALUE C350650ECA0DEA2D -// INDEX 3202 +// INDEX 3153 uittNPCColor [Color used to display Non Player Characters] // HASH_VALUE A8B7F876E1E7DC8A -// INDEX 3203 +// INDEX 3154 uiFaunaColor [Fauna] // HASH_VALUE 2BC2DC7D19983DC6 -// INDEX 3204 +// INDEX 3155 uittFaunaColor [Color used to display Mobs] // HASH_VALUE 27E9787FA607C490 -// INDEX 3205 +// INDEX 3156 uiTargetColor [Target] // HASH_VALUE 050B0FF40890E63E -// INDEX 3206 +// INDEX 3157 uittTargetColor [Color used to display the current target] // HASH_VALUE EDA9F42AEDE994F6 -// INDEX 3207 +// INDEX 3158 uiGroupColor [Team Members] // HASH_VALUE AB9091EEE80A35BF -// INDEX 3208 +// INDEX 3159 uittGroupColor [Color used to display team members] // HASH_VALUE 6762BC92149703A5 -// INDEX 3209 +// INDEX 3160 uiGuildRadarColor [Guild Members] // HASH_VALUE 580B89E92BE915C7 -// INDEX 3210 +// INDEX 3161 uittGuildRadarColor [Color used to display guild members] // HASH_VALUE F007989E26687CA4 -// INDEX 3211 +// INDEX 3162 uiMountColor [Mount] // HASH_VALUE AB90D8902E1A55C9 -// INDEX 3212 +// INDEX 3163 uittMountColor [Color used to display your mount] // HASH_VALUE AA489885A0C73C81 -// INDEX 3213 +// INDEX 3164 uiBeastColor [Animals] // HASH_VALUE A890A5FC690A25C8 -// INDEX 3214 +// INDEX 3165 uittBeastColor [Color used to display your animals] // HASH_VALUE A90AE8A9A8B96C8E -// INDEX 3215 +// INDEX 3166 uiSourceColor [Sources] // HASH_VALUE 243D666474337787 -// INDEX 3216 +// INDEX 3167 uittSourceColor [Color used to display your raw material sources] // HASH_VALUE 2DBB149463882C8E -// INDEX 3217 +// INDEX 3168 uiDeadColor [Corpses] // HASH_VALUE A9C5D08D2CC98DCD -// INDEX 3218 +// INDEX 3169 uittDeadColor [Color used to display corpses] // HASH_VALUE 11668377A2F37C85 -// INDEX 3219 +// INDEX 3170 uiPvpEnemyColor [PvP Enemies] // HASH_VALUE BE666DFE6A368E35 -// INDEX 3220 +// INDEX 3171 uittPvpEnemyColor [Color used to display your PvP enemies] // HASH_VALUE DB26FC821AE6D766 -// INDEX 3221 +// INDEX 3172 uiPvpAllyColor [PvP allies] // HASH_VALUE BD2689FC6936C143 -// INDEX 3222 +// INDEX 3173 uittPvpAllyColor [Color used to display your PvP allies] // HASH_VALUE DB620082D605561F -// INDEX 3223 +// INDEX 3174 uiPvpAllyInTeamColor [PvP Allies in Team] // HASH_VALUE B632A3EC778A411A -// INDEX 3224 +// INDEX 3175 uittPvpAllyInTeamColor [Color used to display your PvP allies who are in your team] // HASH_VALUE CFE3088AA2D2F298 -// INDEX 3225 +// INDEX 3176 uiPvpAllyInGuildColor [PvP Allies in Guild] // HASH_VALUE B6789FF47BB9411A -// INDEX 3226 +// INDEX 3177 uittPvpAllyInGuildColor [Color used to display your PvP allies who are in your guild] // HASH_VALUE 0927CC601E79885E -// INDEX 3227 +// INDEX 3178 uiPvpNeutralColor [PvP Neutrals] // HASH_VALUE 88B14E1185E56E8A -// INDEX 3228 +// INDEX 3179 uittPvpNeutralColor [Color used to display neutral characters in PvP] // HASH_VALUE 5914701B56585FBC -// INDEX 3229 +// INDEX 3180 uiUserIS [In Scene Player Information] // HASH_VALUE 5B75481B567783A8 -// INDEX 3230 +// INDEX 3181 uiFriendIS [In Scene Friend Information] // HASH_VALUE 647220465E654C5D -// INDEX 3231 +// INDEX 3182 uiEnemyIS [In Scene Enemy Information] // HASH_VALUE 20A4DC1ED824BAAF -// INDEX 3232 +// INDEX 3183 uiChatIS [In Scene Chat Bubbles] // HASH_VALUE 94C84B9659C1F494 -// INDEX 3233 +// INDEX 3184 uiUserMessages [Player Chat bubbles] // HASH_VALUE 60B11163F3ED50B5 -// INDEX 3234 +// INDEX 3185 uittUserMessages [Show your chat messages above your character] // HASH_VALUE 0C48637E9380DC83 -// INDEX 3235 +// INDEX 3186 uiFriendMessages [Friend Chat Bubbles] // HASH_VALUE D2D2AEBACAF8A1D3 -// INDEX 3236 +// INDEX 3187 uittFriendMessages [Show friends' chat messages above their characters] // HASH_VALUE A3C2F84ED548C773 -// INDEX 3237 +// INDEX 3188 uiEnemyMessages [Enemy Chat Bubbles] // HASH_VALUE 2521BA27B20BA2E4 -// INDEX 3238 +// INDEX 3189 uittEnemyMessages [Show enemy chat messages above their character] // HASH_VALUE 7A214B0E421F0FEE -// INDEX 3239 +// INDEX 3190 uiNewTitleBold [YOU WIN A NEW TITLE: ] // HASH_VALUE ACB9C0819FC81891 -// INDEX 3240 +// INDEX 3191 uiHands [Actions] // HASH_VALUE A9F84442E585F4AF -// INDEX 3241 +// INDEX 3192 uiPhraseBook [Action Progression] // HASH_VALUE AC78648320075896 -// INDEX 3242 +// INDEX 3193 uiMailBox [Mailbox] // HASH_VALUE 659728865DA81C89 -// INDEX 3243 +// INDEX 3194 uiRadar [Radar] // HASH_VALUE 71881C6BEFC52C92 -// INDEX 3244 +// INDEX 3195 uiGuildForum [Forums] // HASH_VALUE CDBAC82A5AE85366 -// INDEX 3245 +// INDEX 3196 uiDragRewardToInventory [Drag and drop items] // HASH_VALUE E4B4E4982957003E -// INDEX 3246 +// INDEX 3197 uiTalkMem [Talk Memorized] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 3247 +// INDEX 3198 uiTalkMemMsg [Message] // HASH_VALUE D7065F6B15C44E92 -// INDEX 3248 +// INDEX 3199 uiTalkMemMsg00 [Hello!] // HASH_VALUE 2058940820589408 -// INDEX 3249 +// INDEX 3200 uiTalkMemMsg01 [Bye!] // HASH_VALUE E1595C8AE4B79496 -// INDEX 3250 +// INDEX 3201 uiTalkMemMsg02 [Yes] // HASH_VALUE 6C90F4386C90F438 -// INDEX 3251 +// INDEX 3202 uiTalkMemMsg03 [No] // HASH_VALUE A27620381B35FCB6 -// INDEX 3252 +// INDEX 3203 uiTalkMemMsg04 [Follow me] // HASH_VALUE D8A58789A2F6003A -// INDEX 3253 +// INDEX 3204 uiTalkMemMsg05 [Help me] // HASH_VALUE 5514179E57B45C52 -// INDEX 3254 +// INDEX 3205 uiTalkMemMsg06 [I need some heals] // HASH_VALUE C2B98A78989154A5 -// INDEX 3255 +// INDEX 3206 uiTalkMemMsg07 [I'm looking for a team member] // HASH_VALUE 5AC7686CA5D53099 -// INDEX 3256 +// INDEX 3207 uiTalkMemMsg08 [Hug] // HASH_VALUE 1387034721131F43 -// INDEX 3257 +// INDEX 3208 uiTalkMemMsg09 [Yeah!] // HASH_VALUE ECF88C8C50D0148E -// INDEX 3258 +// INDEX 3209 uiTalkMemMsg10 [What's going on?] // HASH_VALUE 9E37735DE0D4774C -// INDEX 3259 +// INDEX 3210 uiTalkMemMsg11 [Dude?] // HASH_VALUE 205C845C3C1CF4B8 -// INDEX 3260 +// INDEX 3211 uiTalkMemMsg12 [Why not?] // HASH_VALUE F30E1038EE7E0438 -// INDEX 3261 +// INDEX 3212 uiTalkMemMsg13 [On the way] // HASH_VALUE DA91A2FD7F033496 -// INDEX 3262 +// INDEX 3213 uiTalkMemMsg14 [Hi, sir] // HASH_VALUE 6CC7BC8C5D10001D -// INDEX 3263 +// INDEX 3214 uiTalkMemMsg15 [Stop talking to me] // HASH_VALUE 6C395032CD024E58 -// INDEX 3264 +// INDEX 3215 uiTalkMemMsg16 [Leave me alone!] // HASH_VALUE 509AFB6A48F702A8 -// INDEX 3265 +// INDEX 3216 uiTalkMemMsg17 [Are you crazy?] // HASH_VALUE 60A6147960A61479 -// INDEX 3266 +// INDEX 3217 uiTalkMemMsg18 [Aahahahaha] // HASH_VALUE F3B08357711CE844 -// INDEX 3267 +// INDEX 3218 uiTalkMemMsg19 [That's the way it is] // HASH_VALUE 6C58D4B46C58D4B4 -// INDEX 3268 +// INDEX 3219 uiMeterUnit [m] // HASH_VALUE 6CD8D4AC6CD8D4AC -// INDEX 3269 +// INDEX 3220 uiKilometerUnit [km] // HASH_VALUE 52449C3BD3F77C8B -// INDEX 3270 +// INDEX 3221 uiRunWalk [Run/Walk Toggle] // HASH_VALUE 72AA14965B18AB9D -// INDEX 3271 +// INDEX 3222 uiNetStatus [Network status] // HASH_VALUE 5DC8F89699C8BB8D -// INDEX 3272 +// INDEX 3223 uiBugReport [Bug report] // HASH_VALUE EEDC945260921CA4 -// INDEX 3273 +// INDEX 3224 uiActionShortcuts [Action Shortcuts] // HASH_VALUE 95A8BC735636B37A -// INDEX 3274 +// INDEX 3225 uiSetNumber [Set Number] // HASH_VALUE F35954A5EA042E2B -// INDEX 3275 +// INDEX 3226 uiShowContextHelp [Show Context Help] // HASH_VALUE 4D81A81DC741EF03 -// INDEX 3276 +// INDEX 3227 uiFameCiv [CIVILISATION FAME] // HASH_VALUE 0940EF1EC0B01B21 -// INDEX 3277 +// INDEX 3228 uiFameGuild [GUILD FAME] // HASH_VALUE C82280108AC04732 -// INDEX 3278 +// INDEX 3229 uiFamePerso [PERSONAL FAME] // HASH_VALUE C4C0EF2347AE9CFA -// INDEX 3279 +// INDEX 3230 uiFameRecalc [GLOBAL FAME] // HASH_VALUE E8CBD85FC6F3F4AD -// INDEX 3280 +// INDEX 3231 uihelpMission [Mission Details] // HASH_VALUE ABE830356F5884FB -// INDEX 3281 +// INDEX 3232 uihelpZCCharge [Zone Details] // HASH_VALUE 125B887C4DB54438 -// INDEX 3282 +// INDEX 3233 uihelpRMBuy [Role Master Details] // HASH_VALUE FD7A9490D8293C28 -// INDEX 3283 +// INDEX 3234 uihelpRMUpgrade [Role Master Upgrade Details] // HASH_VALUE 70D8CCC46A58948A -// INDEX 3284 +// INDEX 3235 uihelpBuilding [Building Details] // HASH_VALUE 28493049B158CC0E -// INDEX 3285 +// INDEX 3236 uihelpZCRequirement [Zone Requirement Details] // HASH_VALUE 709858306AF9303B -// INDEX 3286 +// INDEX 3237 uihelpBuildingRequirement [Building Requirement Details] // HASH_VALUE 70D8CCC46A58948A -// INDEX 3287 +// INDEX 3238 uihelpOutpostBuilding [Building Details] // HASH_VALUE CC325C42C310CCFC -// INDEX 3288 +// INDEX 3239 uimGcmZoneCharge [REVIEW CHARGES] // HASH_VALUE 4BE0AC063D40DB1A -// INDEX 3289 +// INDEX 3240 uimGcmCancelZoneCharge [ABANDON CHARGE] // HASH_VALUE 3E00DC18D0704716 -// INDEX 3290 +// INDEX 3241 uimGcmChooseBuilding [BUILD BUILDING] // HASH_VALUE 5092D40CB2F2C42C -// INDEX 3291 +// INDEX 3242 uimGcmDestroyBuilding [DESTROY BUILDING] // HASH_VALUE 8D6F6030F9D11F0C -// INDEX 3292 +// INDEX 3243 uimGcmDeclareWar [DECLARE WAR] // HASH_VALUE 42F24A1A4E9034E6 -// INDEX 3293 +// INDEX 3244 uimGcmBuyRM [HIRE ROLE MASTER] // HASH_VALUE CE5FA83F34E19400 -// INDEX 3294 +// INDEX 3245 uimGcmUpgradeRM [UPGRADE ROLE MASTER] // HASH_VALUE 8B464C1CFF4C1E26 -// INDEX 3295 +// INDEX 3246 uiQCancelZoneCharge [Do you really want to abandon the charge?] // HASH_VALUE CE0A015DC14C0639 -// INDEX 3296 +// INDEX 3247 uiQDestroyBuilding [Do you really want to destroy the building?] // HASH_VALUE 32E0C0ECA53655BC -// INDEX 3297 +// INDEX 3248 uiQDeclareWar [Do you really want to declare war?] // HASH_VALUE 0456A677AF10F210 -// INDEX 3298 +// INDEX 3249 uiQReplaceAppartment [Buying this apartment will destroy your current one and all the items in it.\n Do you really want to do this?] // HASH_VALUE A3C0DE41A0F884E3 -// INDEX 3299 +// INDEX 3250 uiDayBeforeNextZCDistrib [Day(s) Left Before Next Charge Attribution: ] // HASH_VALUE E108509750242758 -// INDEX 3300 +// INDEX 3251 uiRearView [Rear View] // HASH_VALUE 697878785D26F480 -// INDEX 3301 +// INDEX 3252 uiDecline [Decline] // HASH_VALUE 9629C8B12EB5C377 -// INDEX 3302 +// INDEX 3253 youShout [You shout] // HASH_VALUE 9AA6DF5D96798CA6 -// INDEX 3303 +// INDEX 3254 youSay [You say] // HASH_VALUE B06AE4C96DAB10CA -// INDEX 3304 +// INDEX 3255 heShout [shouts] // HASH_VALUE 705C14CC705C14CC -// INDEX 3305 +// INDEX 3256 heSays [says] // HASH_VALUE C7B6938AAA73DB11 -// INDEX 3306 +// INDEX 3257 uiPleaseWait [Please wait...] // HASH_VALUE 2F59A889A1D7C36C -// INDEX 3307 +// INDEX 3258 uiFrontSelection [Front selection] // HASH_VALUE 641C9450641C9450 -// INDEX 3308 +// INDEX 3259 uiFrontSelectionType [Type] // HASH_VALUE E918BC86E058408B -// INDEX 3309 +// INDEX 3260 uiFrontSelectionFriend [Friends] // HASH_VALUE EA18A885A0C73086 -// INDEX 3310 +// INDEX 3261 uiFrontSelectionEnnemy [Enemies] // HASH_VALUE 1D20FCACD8A48CE9 -// INDEX 3311 +// INDEX 3262 uiTeamSelectNotInVision [This team member is too far to select.] -// HASH_VALUE E889A092E3370883 -// INDEX 3312 -Refugee [Refugee] +// HASH_VALUE 6C98543C785C54A4 +// INDEX 3263 +Refugee [Oublieux] -// HASH_VALUE 2BE64C8EA2363C8C -// INDEX 3313 -Homin [Homin] - -// HASH_VALUE 6C59B89C5D742836 -// INDEX 3314 -Novice_Artisan [Novice Crafter] - -// HASH_VALUE A9BAD097A6637840 -// INDEX 3315 -Novice_Warrior [Novice Warrior] - -// HASH_VALUE 669C0C5E5CB0CCAC -// INDEX 3316 -Novice_Harvester [Novice Harvester] - -// HASH_VALUE 64C9D88519A05392 -// INDEX 3317 -Novice_Magician [Novice Magician] - -// HASH_VALUE 5521E84CD8FB94BB -// INDEX 3318 -Artisan_Apprentice [Crafter Apprentice ] - -// HASH_VALUE 5D32A46A15BC009F -// INDEX 3319 -Warrior_Apprentice [Warrior Apprentice ] - -// HASH_VALUE 19E9BC392E79C442 -// INDEX 3320 -Magician_Apprentice [Magician Apprentice ] - -// HASH_VALUE 6B5B6037E18072C8 -// INDEX 3321 -Fyros_Artisan_Apprentice [Fyros Crafter Apprentice ] - -// HASH_VALUE 6BFA1C3EE18072C2 -// INDEX 3322 -Matis_Artisan_Apprentice [Matis Crafter Apprentice ] - -// HASH_VALUE EC698F9B94F010B1 -// INDEX 3323 -Tryker_Artisan_Apprentice [Tryker Crafter Apprentice ] - -// HASH_VALUE E8BA884BE1806436 -// INDEX 3324 -Zorai_Artisan_Apprentice [Zoraï Crafter Apprentice ] - -// HASH_VALUE EA085C4FA2C13AB0 -// INDEX 3325 -Melee_Warrior_Apprentice [Melee Warrior Apprentice ] - -// HASH_VALUE 2CF9FF48E1D4F0AE -// INDEX 3326 -Sniper_Apprentice [Sniper Apprentice ] - -// HASH_VALUE AACB5069AD7225CC -// INDEX 3327 -Fyros_Armorer_Apprentice [Fyros Armorer Apprentice] - -// HASH_VALUE AA6A2873279225CC -// INDEX 3328 -Fyros_Jeweler_Apprentice [Fyros Jeweler Apprentice] - -// HASH_VALUE EB67CB83EC88E39C -// INDEX 3329 -Fyros_Weapon_Smith_Apprentice [Fyros Weaponsmith Apprentice] - -// HASH_VALUE E2CB1C3DF20697CD -// INDEX 3330 -Fyros_Munitioner_Apprentice [Fyros Munitioner Apprentice] - -// HASH_VALUE 2ABB8C89560EBFC4 -// INDEX 3331 -Fyros_Gun_Smith_Apprentice [Fyros Gunsmith Apprentice] - -// HASH_VALUE 69379F8BAD48E39C -// INDEX 3332 -Fyros_Shield_Smith_Apprentice [Fyros Shieldsmith Apprentice] - -// HASH_VALUE A80B9077AD7225CC -// INDEX 3333 -Matis_Armorer_Apprentice [Matis Armorer Apprentice] - -// HASH_VALUE A8AA6881279225CC -// INDEX 3334 -Matis_Jeweler_Apprentice [Matis Jeweler Apprentice] - -// HASH_VALUE 6A876B8A6BA883A3 -// INDEX 3335 -Matis_Weapon_Smith_Apprentice [Matis Weaponsmith Apprentice] - -// HASH_VALUE 23EBBC44F2A69FB5 -// INDEX 3336 -Matis_Munitioner_Apprentice [Matis Munitioner Apprentice] - -// HASH_VALUE 2A5A4890560EBFBE -// INDEX 3337 -Matis_Gun_Smith_Apprentice [Matis Gunsmith Apprentice] - -// HASH_VALUE E8573F922C6883A3 -// INDEX 3338 -Matis_Shield_Smith_Apprentice [Matis Shieldsmith Apprentice] - -// HASH_VALUE 2DDB909B80C1F8A3 -// INDEX 3339 -Tryker_Armorer_Apprentice [Tryker Armorer Apprentice] - -// HASH_VALUE AC3BB88EC2C1F8A3 -// INDEX 3340 -Tryker_Jeweler_Apprentice [Tryker Jeweler Apprentice] - -// HASH_VALUE DD36C09BE626A8A8 -// INDEX 3341 -Tryker_Weapon_Smith_Apprentice [Tryker Weaponsmith Apprentice] - -// HASH_VALUE 6C77A7AF21D51892 -// INDEX 3342 -Tryker_Munitioner_Apprentice [Tryker Munitioner Apprentice] - -// HASH_VALUE 6D1AD86DCF2500AC -// INDEX 3343 -Tryker_Gun_Smith_Apprentice [Tryker Gunsmith Apprentice] - -// HASH_VALUE 1D85E09EE526A89E -// INDEX 3344 -Tryker_Shield_Smith_Apprentice [Tryker Shieldsmith Apprentice] - -// HASH_VALUE A4CB0091AD7225C4 -// INDEX 3345 -Zorai_Armorer_Apprentice [Zoraï Armorer Apprentice] - -// HASH_VALUE A46AD89B279225C4 -// INDEX 3346 -Zorai_Jeweler_Apprentice [Zoraï Jeweler Apprentice] - -// HASH_VALUE 6867A3976988BB2C -// INDEX 3347 -Zorai_Weapon_Smith_Apprentice [Zoraï Weaponsmith Apprentice] - -// HASH_VALUE 64CBF4511126973F -// INDEX 3348 -Zorai_Munitioner_Apprentice [Zoraï Munitioner Apprentice] - -// HASH_VALUE A71AB49D560EB132 -// INDEX 3349 -Zorai_Gun_Smith_Apprentice [Zoraï Gunsmith Apprentice] - -// HASH_VALUE E637779F2A48BB2C -// INDEX 3350 -Zorai_Shield_Smith_Apprentice [Zoraï Shieldsmith Apprentice] - -// HASH_VALUE 6232BC93D54813A4 -// INDEX 3351 -Melee_Warrior [Melee Warrior] - -// HASH_VALUE 1B5484851A5603AE -// INDEX 3352 -Range_Fighter [Range Fighter] - -// HASH_VALUE 1C12FC82D82807BB -// INDEX 3353 -Light_Armsman [Light Armsman] - -// HASH_VALUE 9E72008C57382FBA -// INDEX 3354 -Heavy_Armsman [Heavy Armsman] - -// HASH_VALUE AE56185DB0E4FC77 -// INDEX 3355 -Gunman [Gunman] - -// HASH_VALUE 32B65F77F2144AA8 -// INDEX 3356 -Heavy_Gunman [Heavy Gunman] - -// HASH_VALUE E9BA5C0C8A96609F -// INDEX 3357 -Advanced_Gunman [Advanced Gunman] - -// HASH_VALUE 61C92437E022F7B6 -// INDEX 3358 -Advanced_Heavy_Gunman [Advanced Heavy Gunman] - -// HASH_VALUE 6BC7C87D28E7A083 -// INDEX 3359 -Bludgeoner [Bludgeoner] - -// HASH_VALUE 7458B44C70582494 -// INDEX 3360 -Skewerer [Skewerer] - -// HASH_VALUE EB29A49323385C92 -// INDEX 3361 -Slasher [Slasher] - -// HASH_VALUE EB29A89463486092 -// INDEX 3362 -Smasher [Smasher] - -// HASH_VALUE 6839AC872198388C -// INDEX 3363 -Impaler [Impaler] - -// HASH_VALUE EA29A4759C771C90 -// INDEX 3364 -Cleaver [Cleaver] - -// HASH_VALUE 2C28E85CACD5E47B -// INDEX 3365 -Bowman [Bowman] - -// HASH_VALUE B0665F80EE744AB1 -// INDEX 3366 -Heavy_Bowman [Heavy Bowman] - -// HASH_VALUE 67F9448CA8590CBF -// INDEX 3367 -Pistoleer [Pistoleer] - -// HASH_VALUE 6BA7BC5E9B98D3AB -// INDEX 3368 -Heavy_Artilleryman [Heavy Artilleryman] - -// HASH_VALUE 9F8AD881AD37DCB5 -// INDEX 3369 -Crossbowman [Crossbowman] - -// HASH_VALUE EBFAF8672D09E092 -// INDEX 3370 -Artilleryman [Artilleryman] - -// HASH_VALUE 6C9894486C58D494 -// INDEX 3371 -Rifleman [Rifleman] - -// HASH_VALUE A7785C76DC06F889 -// INDEX 3372 -Maceman [Maceman] - -// HASH_VALUE 6FE93C8DA6F83890 -// INDEX 3373 -Brute [Brute] - -// HASH_VALUE 6458E42C6C58D494 -// INDEX 3374 -Knifeman [Knifeman] - -// HASH_VALUE 6058044C6C58D4C8 -// INDEX 3375 -Spearman [Spearman] - -// HASH_VALUE 6FD6304832940868 -// INDEX 3376 -Axeman [Axeman] - -// HASH_VALUE 2888688FA87AE4BC -// INDEX 3377 -Swordsman [Swordsman] - -// HASH_VALUE A142C88256173BA9 -// INDEX 3378 -Heavy_Maceman [Heavy-Maceman] - -// HASH_VALUE A7F89C89A137248C -// INDEX 3379 -Pikeman [Pikeman] - -// HASH_VALUE F356936E7454B29F -// INDEX 3380 -Heavy_Axeman [Heavy-Axeman] - -// HASH_VALUE 32FA748E23163F74 -// INDEX 3381 -Heavy_Swordsman [Heavy-Swordsman] - -// HASH_VALUE D508B09163E58C88 -// INDEX 3382 -Master_Bowman [Master Bowman] - -// HASH_VALUE 27080F9150D67847 -// INDEX 3383 -Master_Heavy_Bowman [Master Heavy Bowman] - -// HASH_VALUE F0FCA46C60B0BCA2 -// INDEX 3384 -Master_Pistoleer [Master Pistoleer] - -// HASH_VALUE B07AF0898F26486B -// INDEX 3385 -Master_Heavy_Artilleryman [Master Heavy Artilleryman] - -// HASH_VALUE 2C690840A2F524AD -// INDEX 3386 -Master_Crossbowman [Master Crossbowman] - -// HASH_VALUE 27C75B9E2236D0A6 -// INDEX 3387 -Master_Artilleryman [Master Artilleryman] - -// HASH_VALUE ECFA3C6C38D09CA4 -// INDEX 3388 -Master_Rifleman [Master Rifleman ] - -// HASH_VALUE AFF99886A0233C33 -// INDEX 3389 -Master_Maceman [Master Maceman] - -// HASH_VALUE 23B7A8719682EC89 -// INDEX 3390 -Master_Brute [Master Brute] - -// HASH_VALUE 2A3A9085187087A5 -// INDEX 3391 -Master_Knifeman [Master Knifeman] - -// HASH_VALUE 6DBB6C839BF187A5 -// INDEX 3392 -Master_Spearman [Master Spearman] - -// HASH_VALUE D508689A23C4B087 -// INDEX 3393 -Master_Axeman [Master Axeman] - -// HASH_VALUE 6CBC8488DE30FCB0 -// INDEX 3394 -Master_Swordsman [Master Swordsman] - -// HASH_VALUE 28B6887C65B60844 -// INDEX 3395 -Master_Heavy_Maceman [Master Heavy-Maceman] - -// HASH_VALUE AFF9B88E63A34833 -// INDEX 3396 -Master_Pikeman [Master Pikeman] - -// HASH_VALUE 27080F910F677454 -// INDEX 3397 -Master_Heavy_Axeman [Master Heavy-Axeman] - -// HASH_VALUE 722B6C979DA3F013 -// INDEX 3398 -Master_Heavy_Swordsman [Master Heavy-Swordsman] - -// HASH_VALUE 80EA8C8397C1F880 -// INDEX 3399 -Master_Hand_To_Hand_Fighter [Master Hand to Hand Fighter] - -// HASH_VALUE D618AC181358F4D0 -// INDEX 3400 -Hand_To_Hand_Fighter [Hand to Hand Fighter] - -// HASH_VALUE E173B0825A06F7AF -// INDEX 3401 -Close_Fighter [Close Fighter] - -// HASH_VALUE 2899C040936E7CAB -// INDEX 3402 -Advanced_Close_Fighter [Advanced Close Fighter] - -// HASH_VALUE 12D4A7732D288C88 -// INDEX 3403 -Defensive_Magician [Defensive Magician] - -// HASH_VALUE 5284AB7E2D288C88 -// INDEX 3404 -Offensive_Magician [Offensive Magician] - -// HASH_VALUE 6146E882DBFAECA8 -// INDEX 3405 -Elementalist_Apprentice [Apprentice Elementalist] - -// HASH_VALUE 6457689DA9B9C0A8 -// INDEX 3406 -Mentalist [Mentalist] - -// HASH_VALUE DE972C9069C96C9A -// INDEX 3407 -Enchanter [Enchanter] - -// HASH_VALUE 6C58544C7058E4BC -// INDEX 3408 -Summoner [Summoner] - -// HASH_VALUE 98057B422E55208D -// INDEX 3409 -Master_Of_Illusion [Master of Illusion] - -// HASH_VALUE 619634929202FB5B -// INDEX 3410 -Mind_Lord [Mind Lord] - -// HASH_VALUE 2B06A4566974D873 -// INDEX 3411 -Healer [Healer] - -// HASH_VALUE 6B77B0682A96C876 -// INDEX 3412 -Shaman [Shaman] - -// HASH_VALUE 6B68F87CAED7009F -// INDEX 3413 -Priest [Priest] - -// HASH_VALUE 6CB77B725873A038 -// INDEX 3414 -Master_Of_Life [Master of Life] - -// HASH_VALUE 173453796B290487 -// INDEX 3415 -Celestial_Guardian [Celestial Guardian] - -// HASH_VALUE A4844B6153C45375 -// INDEX 3416 -Black_Mage [Black Mage] - -// HASH_VALUE DF72C08965EAEC61 -// INDEX 3417 -Affliction_Bringer [Affliction Bringer] - -// HASH_VALUE E994D396D755DCBA -// INDEX 3418 -Master_Of_Torment [Master of Torment] - -// HASH_VALUE F096B24E70F024A6 -// INDEX 3419 -Avatar_Of_Sorrow [Avatar of Sorrow] - -// HASH_VALUE 63F804942EFB24BE -// INDEX 3420 -Destroyer [Destroyer] - -// HASH_VALUE A819BC96E4681C94 -// INDEX 3421 -Warlock [Warlock] - -// HASH_VALUE 68D8240464D814B4 -// INDEX 3422 -Archmage [Archmage] - -// HASH_VALUE AC285B765873C43B -// INDEX 3423 -Master_Of_Pain [Master of Pain] - -// HASH_VALUE 5917AF7EA19238B1 -// INDEX 3424 -Avatar_Of_Destruction [Avatar of Destruction] - -// HASH_VALUE 2B2AC05B281BC87B -// INDEX 3425 -Elementalist [Elementalist] - -// HASH_VALUE 5D575491EA48789C -// INDEX 3426 -Alchemist [Alchemist] - -// HASH_VALUE 20D70C7C2408B0A6 -// INDEX 3427 -Biomancer [Biomancer] - -// HASH_VALUE 18C58F386D241C82 -// INDEX 3428 -Master_Of_Energies [Master of Energies] - -// HASH_VALUE D875D47059086861 -// INDEX 3429 -Chosen_Of_Atys [Atys Chosen] - -// HASH_VALUE ADE34C43D7F7AAAF -// INDEX 3430 -FBT [Elder of Atys] - -// HASH_VALUE 16873039E203738F -// INDEX 3431 -SGM [Senior Game Master] - -// HASH_VALUE 9A36347595278047 -// INDEX 3432 -GM [Game Master] - -// HASH_VALUE DE14988A5530CCA6 -// INDEX 3433 -SG [Senior Guide] - -// HASH_VALUE 29A72C85A1B71879 -// INDEX 3434 -G [Guide] - -// HASH_VALUE 2F059F5756EBD4B4 -// INDEX 3435 -Armorer_Apprentice [Armorer Apprentice] - -// HASH_VALUE 6A366B60568AACB8 -// INDEX 3436 -Jeweler_Apprentice [Jeweler Apprentice] +// HASH_VALUE 6094144860941448 +// INDEX 3264 +Homin [Ra] // HASH_VALUE 33661C59F1A4507A -// INDEX 3437 +// INDEX 3265 uiCloudy [Cloudy] // HASH_VALUE 7058141870581418 -// INDEX 3438 +// INDEX 3266 uiFair [Fair] // HASH_VALUE B1E88CA3A63890AD -// INDEX 3439 +// INDEX 3267 uiMisty [Misty] // HASH_VALUE ABB7589AE1686CA2 -// INDEX 3440 +// INDEX 3268 uiRainy [Rainy] // HASH_VALUE A789C45928649853 -// INDEX 3441 +// INDEX 3269 uiSandThundery [Sand storm] // HASH_VALUE 502850A17076DF64 -// INDEX 3442 +// INDEX 3270 uiSapThundery [Sap storm] // HASH_VALUE B188A8B127A8C8B2 -// INDEX 3443 +// INDEX 3271 uiSnowy [Snowy] // HASH_VALUE 6C5C8450789C5490 -// INDEX 3444 +// INDEX 3272 uiThundery [Thundery] // HASH_VALUE 68585420781C9490 -// INDEX 3445 +// INDEX 3273 uiHumidity [Humidity] // HASH_VALUE 6498945C6498945C -// INDEX 3446 +// INDEX 3274 uiWind [Wind] -// HASH_VALUE 0000000000000000 -// INDEX 3447 -uiContinentIndoors [] - -// HASH_VALUE 911A704F6CC7B79B -// INDEX 3448 -uiContinentRouteGouffre [Abyss Route] - -// HASH_VALUE AC66E4896C572C89 -// INDEX 3449 -uiContinentLeCarrefour [Crossroads] - -// HASH_VALUE 0FAB6446AB049B9C -// INDEX 3450 -uiContinentFyros [Fyros Lands] - -// HASH_VALUE EBC8F48CABA8DC97 -// INDEX 3451 -uiContinentLePaysMalade [Witherings] - -// HASH_VALUE A376146EDCE1147F -// INDEX 3452 -uiContinentTryker [Tryker Lands] - -// HASH_VALUE 29C6C855AB64E478 -// INDEX 3453 -uiContinentLesFalaises [Cliffs] - -// HASH_VALUE AAA9B4962164343E -// INDEX 3454 -uiContinentLesIlesVivantes [Living Islands] - -// HASH_VALUE A90AE8A9A8B96C8E -// INDEX 3455 -uiContinentSources [Sources] - -// HASH_VALUE A7773743603800B5 -// INDEX 3456 -uiContinentTerre [Forgotten Lands] - -// HASH_VALUE 9AFA1C3D5FA36B92 -// INDEX 3457 -uiContinentBagne [Abyss of Ichor] - // HASH_VALUE CA841250144F4303 -// INDEX 3458 +// INDEX 3275 uiTheSeasonIs [It's ] // HASH_VALUE D2F9D8806618D4D4 -// INDEX 3459 +// INDEX 3276 uiAndTheWeatherIs [ and the weather is ] // HASH_VALUE A969C4866B77A0A1 -// INDEX 3460 +// INDEX 3277 uiSeason0 [Spring] // HASH_VALUE AF372878B1961C8A -// INDEX 3461 +// INDEX 3278 uiSeason1 [Summer] // HASH_VALUE B2783863B2451C8F -// INDEX 3462 +// INDEX 3279 uiSeason2 [Autumn] // HASH_VALUE 3097E4816D26088F -// INDEX 3463 +// INDEX 3280 uiSeason3 [Winter] // HASH_VALUE A44ECD02D7D4B358 -// INDEX 3464 +// INDEX 3281 uiCommandWrongArgumentCount [Wrong argument count in the command.] -// HASH_VALUE 2668889B0E12CF66 -// INDEX 3465 -mpfam151 [Yubo Bone] - -// HASH_VALUE 26F8989B10E31366 -// INDEX 3466 -mpfam152 [Yubo Skin] - -// HASH_VALUE 6C985464645C5480 -// INDEX 3467 -mpfam688 [Yubo Eye] - -// HASH_VALUE AAF87C462728D80D -// INDEX 3468 -mpfam689 [Yubo Leather] - -// HASH_VALUE 26D8908F4DF2FF66 -// INDEX 3469 -mpfam690 [Yubo Nail] - -// HASH_VALUE E225CC81DA484863 -// INDEX 3470 -mpfam691 [Yubo Pelvis] - -// HASH_VALUE 2DF8845C28B3844F -// INDEX 3471 -mpfam692 [Yubo Tooth] - -// HASH_VALUE 58D5B781EC28C883 -// INDEX 3472 -mpfam696 [Primitive Necklace] - -// HASH_VALUE 2CB9FC69EFA6E09D -// INDEX 3473 -mpfam697 [Atrium] - -// HASH_VALUE 62C7348CE738649D -// INDEX 3474 -mpgroup0 [Undefined] - -// HASH_VALUE 1C591877A0875485 -// INDEX 3475 -mpgroup1 [Sap] - -// HASH_VALUE E8660C859C37187A -// INDEX 3476 -mpgroup2 [Amber] - -// HASH_VALUE 6418F4386418F438 -// INDEX 3477 -mpgroup3 [Node] - -// HASH_VALUE 689C1408689C1408 -// INDEX 3478 -mpgroup5 [Bark] - -// HASH_VALUE E7761086DC471C7F -// INDEX 3479 -mpgroup6 [Fiber] - -// HASH_VALUE 6458544C6458544C -// INDEX 3480 -mpgroup12 [Seed] - -// HASH_VALUE A9D7349362D75090 -// INDEX 3481 -mpgroup16 [Shell] - -// HASH_VALUE 2A48648E23983C9C -// INDEX 3482 -mpgroup20 [Resin] - -// HASH_VALUE 64D8F45C64D8F45C -// INDEX 3483 -mpgroup21 [Wood] - -// HASH_VALUE 64D8F41864D8F418 -// INDEX 3484 -mpgroup22 [Food] - -// HASH_VALUE 60F0646EEE3AA4A2 -// INDEX 3485 -mpgroup23 [Aggressive Plant] - -// HASH_VALUE EAD6088161260884 -// INDEX 3486 -mpgroup24 [Blood] - -// HASH_VALUE 6D08809626085CA0 -// INDEX 3487 -mpgroup25 [Skull] - -// HASH_VALUE 2B19E86E278AF49F -// INDEX 3488 -mpgroup26 [Construction] - -// HASH_VALUE 6058240C649C54D0 -// INDEX 3489 -mpgroup27 [Creature] - -// HASH_VALUE 1B098C73E74680A2 -// INDEX 3490 -mpgroup28 [Fur] - -// HASH_VALUE 5856546C62D45494 -// INDEX 3491 -mpgroup29 [Goo] - -// HASH_VALUE 6A38D868AC95F082 -// INDEX 3492 -mpgroup30 [Insect] - -// HASH_VALUE 6C275C8BA3773096 -// INDEX 3493 -mpgroup31 [Kitin] - -// HASH_VALUE 7458543474585434 -// INDEX 3494 -mpgroup32 [Meat] - -// HASH_VALUE 6CBA9C8861872C8F -// INDEX 3495 -mpgroup33 [Harmful] - -// HASH_VALUE 1B163873A244448D -// INDEX 3496 -mpgroup34 [Oil] - -// HASH_VALUE 697A0079E58B008E -// INDEX 3497 -mpgroup35 [Preservative] - -// HASH_VALUE 6879BC89A116108C -// INDEX 3498 -mpgroup36 [Mineral] - -// HASH_VALUE 69785088E1492497 -// INDEX 3499 -mpgroup37 [Paper] - -// HASH_VALUE 68D8144068D81440 -// INDEX 3500 -mpgroup38 [Pack] - -// HASH_VALUE A947749623D75C92 -// INDEX 3501 -mpgroup39 [Token] - -// HASH_VALUE F07B24A869D9B0A5 -// INDEX 3502 -mpgroup40 [Outpost] - -// HASH_VALUE 2F48C366D8E8DC9B -// INDEX 3503 -mpgroup41 [Corrupted Moor] - -// HASH_VALUE 58969C5006C1C473 -// INDEX 3504 -mpgroup42 [Kitins' Lair] - -// HASH_VALUE 5339889711053437 -// INDEX 3505 -mpSource [Raw Material Source] - // HASH_VALUE 209854486418F434 -// INDEX 3506 +// INDEX 3282 uittRun [Run Mode] // HASH_VALUE 1548806443F8B476 -// INDEX 3507 +// INDEX 3283 uittWalk [Walking Mode] // HASH_VALUE 201C944C6418F434 -// INDEX 3508 +// INDEX 3284 uittSit [Sit Mode] // HASH_VALUE 3F466201CE5EA7ED -// INDEX 3509 +// INDEX 3285 uittPlayerLifeFormat [Life: %v/%m] // HASH_VALUE 1C65D64A4F632742 -// INDEX 3510 +// INDEX 3286 uittPlayerStaminaFormat [Stamina: %v/%m] // HASH_VALUE 0CF58A0EFAA5B608 -// INDEX 3511 +// INDEX 3287 uittPlayerSapFormat [Sap: %v/%m] // HASH_VALUE 5EC01E754A8C49A2 -// INDEX 3512 +// INDEX 3288 uittPlayerFocusFormat [Focus: %v/%m] // HASH_VALUE 36739468C991E31C -// INDEX 3513 +// INDEX 3289 uittBulkFormat [@{6F6F}Bulk@{FFFF}: %v/%m] // HASH_VALUE 27875B3D64688042 -// INDEX 3514 +// INDEX 3290 uittInvSlots [Used @{6F6F}slots@{FFFF}/maximum] // HASH_VALUE 0746E4996B666A49 -// INDEX 3515 +// INDEX 3291 uiBotChatSkillPointCost [Skill Points: ] // HASH_VALUE 993AC441AAC7BE33 -// INDEX 3516 +// INDEX 3292 uiBotChatSkillPointCostNotReceived [Skill Point Cost not received.] // HASH_VALUE 6BC7037FE6E85069 -// INDEX 3517 +// INDEX 3293 uittForageTime [Available Extraction Time] // HASH_VALUE 6BBAD4ABE2843044 -// INDEX 3518 +// INDEX 3294 uittForageContent [Source Content] // HASH_VALUE 23A79F965FF43058 -// INDEX 3519 +// INDEX 3295 uittForageLife [Source Life] // HASH_VALUE E295EB9AA4E7D8A0 -// INDEX 3520 +// INDEX 3296 uittForageDanger [Extraction Risk] // HASH_VALUE 1E229B8661429394 -// INDEX 3521 +// INDEX 3297 uittForageKami [Local Kami Tolerance] // HASH_VALUE 5EC0486AA3B48067 -// INDEX 3522 +// INDEX 3298 uittQualityAbbrev [of Qlt] // HASH_VALUE D71A56541260A0AA -// INDEX 3523 +// INDEX 3299 uiForageToolMissing [You don't have a foraging tool.] // HASH_VALUE 57F195E4DCCC9A8B -// INDEX 3524 +// INDEX 3300 uiExtractionPhraseMissing [There are no extraction actions available on your action bar.] // HASH_VALUE 28897B5DEC77428A -// INDEX 3525 +// INDEX 3301 uimEnterStable [Enter Stable] // HASH_VALUE B027335E30461E77 -// INDEX 3526 +// INDEX 3302 uimLeaveStable [Leave Stable] // HASH_VALUE AA489885A0C73C81 -// INDEX 3527 +// INDEX 3303 uiAnimals [Animals] // HASH_VALUE 8A40982588C1BC21 -// INDEX 3528 +// INDEX 3304 uiAnimalsTitle [ANIMALS] // HASH_VALUE 9AD98A72EA7AD055 -// INDEX 3529 +// INDEX 3305 uittSatiety [Red: Hit Points; Orange: Bulk; White: Satiety. If this bar falls to zero, the animal is hungry.] // HASH_VALUE 4BD6B8130DA55CC6 -// INDEX 3530 +// INDEX 3306 uittAliveLandscape [The animal is alive and out of the stable.\n @{6F6F}Left click @{FFFF}to select.\n @{6F6F}Right click @{FFFF}to give an order.] // HASH_VALUE 5AFB951D6F8A102F -// INDEX 3531 +// INDEX 3307 uittStable [The animal is in the stable.\n @{6F6F}Left click @{FFFF}to select.\n @{6F6F}Right click @{FFFF}to give an order.] // HASH_VALUE EDFBD084EA20FAD5 -// INDEX 3532 +// INDEX 3308 uittDead [The animal is dead.\n @{6F6F}Left click @{FFFF}to select.\n @{6F6F}Right click @{FFFF}to give an order.] // HASH_VALUE 1A05AD5BBD08C425 -// INDEX 3533 +// INDEX 3309 uittDeathTimer [Time remaining before the dead animal vanishes] // HASH_VALUE 265E136C3AF6F868 -// INDEX 3534 +// INDEX 3310 uittAnimalDeadPopupToolTip [Number of hours remaining before the first of your dead animals vanishes] // HASH_VALUE 422B62C1A7069DD7 -// INDEX 3535 +// INDEX 3311 uiAnimalSelectNotInVision [You cannot select this animal because it is too far away.] // HASH_VALUE 68D8144030082494 -// INDEX 3536 +// INDEX 3312 uiPATitlePacker1 [Packer 1] // HASH_VALUE 68D8144030082494 -// INDEX 3537 +// INDEX 3313 uiPATitlePacker2 [Packer 2] // HASH_VALUE 68D8144030082494 -// INDEX 3538 +// INDEX 3314 uiPATitlePacker3 [Packer 3] // HASH_VALUE 68D8144034082494 -// INDEX 3539 +// INDEX 3315 uiPATitlePacker4 [Packer 4] // HASH_VALUE 0C861C9F26343612 -// INDEX 3540 +// INDEX 3316 uiPATitleMount1 [Mount 1] // HASH_VALUE 4C861C9F26443A13 -// INDEX 3541 +// INDEX 3317 uiPATitleMount2 [Mount 2] // HASH_VALUE 8C861C9F26543E14 -// INDEX 3542 +// INDEX 3318 uiPATitleMount3 [Mount 3] // HASH_VALUE CD861C9F26644215 -// INDEX 3543 +// INDEX 3319 uiPATitleMount4 [Mount 4] // HASH_VALUE CAB4C085A083EA03 -// INDEX 3544 +// INDEX 3320 uiPATitleDemon1 [Demon 1] // HASH_VALUE 0AB4C085A093EE04 -// INDEX 3545 +// INDEX 3321 uiPATitleDemon2 [Demon 2] // HASH_VALUE 4AB4C085A0A3F205 -// INDEX 3546 +// INDEX 3322 uiPATitleDemon3 [Demon 3] // HASH_VALUE 8BB4C085A0B3F606 -// INDEX 3547 +// INDEX 3323 uiPATitleDemon4 [Demon 4] // HASH_VALUE 48D0144030082414 -// INDEX 3548 +// INDEX 3324 uiPABagTitlePacker0 [PACKER 1] // HASH_VALUE 48D0144030082414 -// INDEX 3549 +// INDEX 3325 uiPABagTitlePacker1 [PACKER 2] // HASH_VALUE 48D0144030082414 -// INDEX 3550 +// INDEX 3326 uiPABagTitlePacker2 [PACKER 3] // HASH_VALUE 48D0144034082414 -// INDEX 3551 +// INDEX 3327 uiPABagTitlePacker3 [PACKER 4] // HASH_VALUE FC801C3F0E30B6F2 -// INDEX 3552 +// INDEX 3328 uiPABagTitleMount0 [MOUNT 1] // HASH_VALUE 3C801C3F0E40BAF3 -// INDEX 3553 +// INDEX 3329 uiPABagTitleMount1 [MOUNT 2] // HASH_VALUE 7C801C3F0E50BEF4 -// INDEX 3554 +// INDEX 3330 uiPABagTitleMount2 [MOUNT 3] // HASH_VALUE BD801C3F0E60C2F5 -// INDEX 3555 +// INDEX 3331 uiPABagTitleMount3 [MOUNT 4] // HASH_VALUE BAAEC025887F6AE3 -// INDEX 3556 +// INDEX 3332 uiPABagTitleDemon0 [DEMON 1] // HASH_VALUE FAAEC025888F6EE4 -// INDEX 3557 +// INDEX 3333 uiPABagTitleDemon1 [DEMON 2] // HASH_VALUE 3AAEC025889F72E5 -// INDEX 3558 +// INDEX 3334 uiPABagTitleDemon2 [DEMON 3] // HASH_VALUE 7BAEC02588AF76E6 -// INDEX 3559 +// INDEX 3335 uiPABagTitleDemon3 [DEMON 4] // HASH_VALUE E6E73C38AB06C7B5 -// INDEX 3560 +// INDEX 3336 uiAnimalDetailedList [Detailed List] // HASH_VALUE 87C857A0A400EC71 -// INDEX 3561 +// INDEX 3337 uiAnimalInStable [Your animal is in a stable] // HASH_VALUE 93B684ACD711F059 -// INDEX 3562 +// INDEX 3338 uiAnimalTooFar [Your animal is too far away] // HASH_VALUE 48D0144030082414 -// INDEX 3563 +// INDEX 3339 uimMtPaPacker0 [PACKER 1] // HASH_VALUE 48D0144030082414 -// INDEX 3564 +// INDEX 3340 uimMtPaPacker1 [PACKER 2] // HASH_VALUE 48D0144030082414 -// INDEX 3565 +// INDEX 3341 uimMtPaPacker2 [PACKER 3] // HASH_VALUE 48D0144034082414 -// INDEX 3566 +// INDEX 3342 uimMtPaPacker3 [PACKER 4] // HASH_VALUE FC801C3F0E30B6F2 -// INDEX 3567 +// INDEX 3343 uimMtPaMount0 [MOUNT 1] // HASH_VALUE 3C801C3F0E40BAF3 -// INDEX 3568 +// INDEX 3344 uimMtPaMount1 [MOUNT 2] // HASH_VALUE 7C801C3F0E50BEF4 -// INDEX 3569 +// INDEX 3345 uimMtPaMount2 [MOUNT 3] // HASH_VALUE BD801C3F0E60C2F5 -// INDEX 3570 +// INDEX 3346 uimMtPaMount3 [MOUNT 4] // HASH_VALUE BAAEC025887F6AE3 -// INDEX 3571 +// INDEX 3347 uimMtPaDemon0 [DEMON 1] // HASH_VALUE FAAEC025888F6EE4 -// INDEX 3572 +// INDEX 3348 uimMtPaDemon1 [DEMON 2] // HASH_VALUE 3AAEC025889F72E5 -// INDEX 3573 +// INDEX 3349 uimMtPaDemon2 [DEMON 3] // HASH_VALUE 7BAEC02588AF76E6 -// INDEX 3574 +// INDEX 3350 uimMtPaDemon3 [DEMON 4] // HASH_VALUE CB21A82C8BA1B420 -// INDEX 3575 +// INDEX 3351 uimMtGuild [GUILD] // HASH_VALUE 4CD0F4484CD0F448 -// INDEX 3576 +// INDEX 3352 uimMtRoom [ROOM] // HASH_VALUE F007989E26687CA4 -// INDEX 3577 +// INDEX 3353 uittLmSteed [Mount] // HASH_VALUE 68D8144030082494 -// INDEX 3578 +// INDEX 3354 uittLmPA0 [Packer 1] // HASH_VALUE 68D8144030082494 -// INDEX 3579 +// INDEX 3355 uittLmPA1 [Packer 2] // HASH_VALUE 68D8144030082494 -// INDEX 3580 +// INDEX 3356 uittLmPA2 [Packer 3] // HASH_VALUE 68D8144034082494 -// INDEX 3581 +// INDEX 3357 uittLmPA3 [Packer 4] // HASH_VALUE 1B739F2919A2CAF5 -// INDEX 3582 +// INDEX 3358 uittLMTeam0 [Team 0] // HASH_VALUE 5B73A32959A2D2F5 -// INDEX 3583 +// INDEX 3359 uittLMTeam1 [Team 1] // HASH_VALUE 9B73A72999A2DAF5 -// INDEX 3584 +// INDEX 3360 uittLMTeam2 [Team 2] // HASH_VALUE DB73AB29D9A2E2F5 -// INDEX 3585 +// INDEX 3361 uittLMTeam3 [Team 3] // HASH_VALUE 1C73AF291AA2EAF5 -// INDEX 3586 +// INDEX 3362 uittLMTeam4 [Team 4] // HASH_VALUE 5C73B3295AA2F2F5 -// INDEX 3587 +// INDEX 3363 uittLMTeam5 [Team 5] // HASH_VALUE 9C73B7299AA2FAF5 -// INDEX 3588 +// INDEX 3364 uittLMTeam6 [Team 6] // HASH_VALUE DC73BB29DAA202F5 -// INDEX 3589 +// INDEX 3365 uittLMTeam7 [Team 7] // HASH_VALUE 4C90E4244C90E424 -// INDEX 3590 +// INDEX 3366 uiCP_Infos [INFO] // HASH_VALUE C6F18C2E86B2601C -// INDEX 3591 +// INDEX 3367 uiCP_title1 [CHARACTER] // HASH_VALUE 0BF2A82E8B31101E -// INDEX 3592 +// INDEX 3368 uiCP_title2 [DESTINATION] // HASH_VALUE 8931D8390A61A419 -// INDEX 3593 +// INDEX 3369 uiCP_selection [SELECTION] // HASH_VALUE 4050240C4CD09450 -// INDEX 3594 +// INDEX 3370 uiCP_creation [CREATION] // HASH_VALUE 908237408323573D -// INDEX 3595 +// INDEX 3371 uiCharSel_EmptySlot [EMPTY SLOT] // HASH_VALUE 5850C4405850C440 -// INDEX 3596 +// INDEX 3372 uiCharSel_Play [PLAY] // HASH_VALUE 4411542844915438 -// INDEX 3597 +// INDEX 3373 uiCharSel_Del [DELETE] // HASH_VALUE 4CDEF4FCC8CFC021 -// INDEX 3598 +// INDEX 3374 uiCharSel_CreateNew [CREATE NEW] // HASH_VALUE C5E150410422803E -// INDEX 3599 +// INDEX 3375 uiCharSel_CreateRan [RANDOM] // HASH_VALUE 5450544454505444 -// INDEX 3600 +// INDEX 3376 uiCharSel_Quit [QUIT] // HASH_VALUE D86EBD6A7F5B6FD8 -// INDEX 3601 +// INDEX 3377 uiCharSel_DelChar [Do you really want to delete this character?] // HASH_VALUE 4411542844915438 -// INDEX 3602 +// INDEX 3378 uiCP_Delete_yes [DELETE] // HASH_VALUE 0350481983A0741B -// INDEX 3603 +// INDEX 3379 uiCP_Delete_no [CANCEL] // HASH_VALUE CD21C82E0A91A836 -// INDEX 3604 +// INDEX 3380 uiCP_Menu_1 [CIVILIZATIONS] // HASH_VALUE 079084214720B81F -// INDEX 3605 +// INDEX 3381 uiCP_Menu_2 [GENDER] // HASH_VALUE 5810F4085810F408 -// INDEX 3606 +// INDEX 3382 uiCP_Menu_3 [BODY] // HASH_VALUE 44D0141844D01418 -// INDEX 3607 +// INDEX 3383 uiCP_Menu_4 [FACE] // HASH_VALUE 8CB1C02187C29831 -// INDEX 3608 +// INDEX 3384 uiCP_Menu_5 [ACTIONS] // HASH_VALUE 911214414E53083A -// INDEX 3609 +// INDEX 3385 uiCP_Specie_Fyros [FYROS] // HASH_VALUE 8BC1D82A0A62AC3D -// INDEX 3610 +// INDEX 3386 uiCP_Specie_Matis [MATIS] // HASH_VALUE CCC308468E730837 -// INDEX 3611 +// INDEX 3387 uiCP_Specie_Tryker [TRYKER] // HASH_VALUE AAD22EB94DBAEABC -// INDEX 3612 +// INDEX 3388 uiCP_Specie_Zorai [ZORAÏ] // HASH_VALUE 4410143444101434 -// INDEX 3613 +// INDEX 3389 uiCP_Sex_Male [MALE] // HASH_VALUE 42D044254360442B -// INDEX 3614 +// INDEX 3390 uiCP_Sex_Female [FEMALE] // HASH_VALUE 1053D0430C430C3D -// INDEX 3615 +// INDEX 3391 uiCP_Result [RESULT] // HASH_VALUE 643A8C9AC4D27CB0 -// INDEX 3616 +// INDEX 3392 uiCP_BP1 [Specialization: ] // HASH_VALUE CA52A40E2CF4D41C -// INDEX 3617 +// INDEX 3393 uiCP_BP_Des [CONTENT DETAILS:] // HASH_VALUE 4971BF2A0BB15634 -// INDEX 3618 +// INDEX 3394 uiCP_Items [ITEMS:] // HASH_VALUE 4814340438D4E43C -// INDEX 3619 +// INDEX 3395 uiCP_Actions [ACTIONS:] // HASH_VALUE 0861902D08E18C3A -// INDEX 3620 +// INDEX 3396 uiCP_Finish [FINISH] // HASH_VALUE 0C519C294771A836 -// INDEX 3621 +// INDEX 3397 uiCP_Abort [ABORT] // HASH_VALUE 3DE2F2EB07B1B443 -// INDEX 3622 +// INDEX 3398 uiCP_Abort2 [You will lose your modifications by aborting...] // HASH_VALUE 5490F40C4454E424 -// INDEX 3623 +// INDEX 3399 uiCP_Abort_yes [CONTINUE] // HASH_VALUE 0350481983A0741B -// INDEX 3624 +// INDEX 3400 uiCP_Abort_no [CANCEL] // HASH_VALUE FA00BC3D8F20DEF3 -// INDEX 3625 +// INDEX 3401 uiCP_Title [TITLE: ] // HASH_VALUE FC408C1683DF9014 -// INDEX 3626 +// INDEX 3402 uiCP_Pack [ACTION PACK CONTENT:] // HASH_VALUE C881A032CB318823 -// INDEX 3627 +// INDEX 3403 uiCP_Refugee [REFUGEE] // HASH_VALUE 4C71D03587DFB4F6 -// INDEX 3628 +// INDEX 3404 uiCP_Fight1 [NOVICE FIGHTER] // HASH_VALUE 8A4FC41DCBB1B8FE -// INDEX 3629 +// INDEX 3405 uiCP_Fight2 [APPRENTICE FIGHTER] // HASH_VALUE 44C1D825099ED312 -// INDEX 3630 +// INDEX 3406 uiCP_Magic1 [NOVICE MAGICIAN] // HASH_VALUE 077FAC1BC3D2171B -// INDEX 3631 +// INDEX 3407 uiCP_Magic2 [APPRENTICE MAGICIAN] // HASH_VALUE 0801C8344A3FB4F6 -// INDEX 3632 +// INDEX 3408 uiCP_Forage1 [NOVICE FORAGER] // HASH_VALUE 8A4FC41D4AA1E404 -// INDEX 3633 +// INDEX 3409 uiCP_Forage2 [APPRENTICE FORAGER] // HASH_VALUE 4C51B83C4570A8F6 -// INDEX 3634 +// INDEX 3410 uiCP_Craft1 [NOVICE CRAFTER] // HASH_VALUE C94FC41D4A229407 -// INDEX 3635 +// INDEX 3411 uiCP_Craft2 [APPRENTICE CRAFTER] // HASH_VALUE 4AF0AC2BC6B1B029 -// INDEX 3636 +// INDEX 3412 uiCP_JOB1 [FIGHT] // HASH_VALUE 43F0641AC6906C20 -// INDEX 3637 +// INDEX 3413 uiCP_JOB2 [MAGIC] // HASH_VALUE C422942547616C26 -// INDEX 3638 +// INDEX 3414 uiCP_JOB3 [FORAGE] // HASH_VALUE 8AD1AC2F45B2C01E -// INDEX 3639 +// INDEX 3415 uiCP_JOB4 [CRAFT] // HASH_VALUE A6776B4086145FB3 -// INDEX 3640 +// INDEX 3416 uiCP_Res_F [- Fight Specialization] // HASH_VALUE E4E74B47860363A2 -// INDEX 3641 +// INDEX 3417 uiCP_Res_M [- Magic Specialization] // HASH_VALUE ED77CFD6C7C8849F -// INDEX 3642 +// INDEX 3418 uiCP_Res_G [- Forage Specialization] // HASH_VALUE 67E78F3D861457AD -// INDEX 3643 +// INDEX 3419 uiCP_Res_C [- Craft Specialization] // HASH_VALUE 2E07FBEF9EC2E674 -// INDEX 3644 +// INDEX 3420 uiCP_Job_F1 [1- Dagger\n 2- Accurate Attack 1 Action] // HASH_VALUE 483E73DFA872DFAD -// INDEX 3645 +// INDEX 3421 uiCP_Job_M1 [1- Magic Amplifiers of quality 10\n 2- Acid Damage 1 Spell] // HASH_VALUE 5A7A17E4438FD999 -// INDEX 3646 +// INDEX 3422 uiCP_Job_G1 [1- Foraging Tool\n 2- Basic Extraction Action] // HASH_VALUE 147D3E22AC1BCA81 -// INDEX 3647 +// INDEX 3423 uiCP_Job_C1 [1- Armor Crafting Tool\n 2- 50 Generic raw materials of quality 10\n 3- Ability to Craft Your Race's Armor\n 4- Crafting Plan for Boots] // HASH_VALUE 323364F5BC67ADC7 -// INDEX 3648 +// INDEX 3424 uiCP_Job_F2 [1- Dagger\n 2- Accurate Attack 1 Action\n 3- Increase Damage 1 Stanza] // HASH_VALUE 241203095F4E0963 -// INDEX 3649 +// INDEX 3425 uiCP_Job_M2 [1- Magic Amplifiers of quality 10\n 2- Acid Damage 1 Spell\n 3- Fear 1 Spell] // HASH_VALUE A99CAAD8499430C9 -// INDEX 3650 +// INDEX 3426 uiCP_Job_G2 [1- Foraging Tool\n 2- Basic Extraction Action\n 3- Basic Prospection Action] // HASH_VALUE D5528DAC49EFD0FB -// INDEX 3651 +// INDEX 3427 uiCP_Job_C2 [1- Armor Crafting Tool\n 2- 100 Generic raw materials of quality 10\n 3- Ability to Craft Your Race's Armor\n 4- Crafting Plan for Boots\n 5- Crafting Plan for Gloves] -/* OLD VALUE : [Enter a Name -Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.Ryzom Core.com) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters. -] */ -// HASH_VALUE 520BBEEF82B061AF -// INDEX 3652 +// HASH_VALUE A89060E211663737 +// INDEX 3428 uiCP_Name_Enter [Enter a Name\n \n - Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n ] // HASH_VALUE 0350481983A0741B -// INDEX 3653 +// INDEX 3429 uiCP_Name_Cancel [CANCEL] // HASH_VALUE 1011303112222C27 -// INDEX 3654 +// INDEX 3430 uiCP_Name_Submit [SUBMIT] // HASH_VALUE E55A483C1DCA972C -// INDEX 3655 +// INDEX 3431 uiCP_Name_Invalid [Invalid name, please try another] // HASH_VALUE 0000000000000000 -// INDEX 3656 +// INDEX 3432 uiLocation_ [] // HASH_VALUE 5850C44054D0E480 -// INDEX 3657 +// INDEX 3433 uiLocation_Play [PLAY NOW] // HASH_VALUE 1281FCF6912F10F6 -// INDEX 3658 +// INDEX 3434 uiLocation_Back [PLAY LATER] // HASH_VALUE 74BED67BC228B458 -// INDEX 3659 +// INDEX 3435 uiCP_Location_Back [Are you sure you want to start with this character at the selected destination later?] // HASH_VALUE 0E6261DD98092B20 -// INDEX 3660 +// INDEX 3436 uiQConfirmFreeAnimal [Do you really want to free this animal?] // HASH_VALUE C52A2E4C49773F24 -// INDEX 3661 +// INDEX 3437 uiQConfirmFreeAllAnimal [Do you really want to free all your animals?] // HASH_VALUE 5126B04C19D4C86B -// INDEX 3662 +// INDEX 3438 uitabBag [Bag] // HASH_VALUE 68D8144030082494 -// INDEX 3663 +// INDEX 3439 uitabPacker0 [Packer 1] // HASH_VALUE 68D8144030082494 -// INDEX 3664 +// INDEX 3440 uitabPacker1 [Packer 2] // HASH_VALUE 68D8144030082494 -// INDEX 3665 +// INDEX 3441 uitabPacker2 [Packer 3] // HASH_VALUE 68D8144034082494 -// INDEX 3666 +// INDEX 3442 uitabPacker3 [Packer 4] // HASH_VALUE 0B2190278A40A02A -// INDEX 3667 +// INDEX 3443 uiInfos_Close [CLOSE] // HASH_VALUE EE7A53ABA2E5AC85 -// INDEX 3668 +// INDEX 3444 uiCharSel_Infos1 [Character Selection Info - Not Empty] // HASH_VALUE 4E33923EAF2A9C83 -// INDEX 3669 +// INDEX 3445 uiCharSel_Infos2 [Character Selection Info - Empty] // HASH_VALUE A776703368C7DBB4 -// INDEX 3670 +// INDEX 3446 uiLocation_Infos [Location Info] // HASH_VALUE 6B5AB85D279A006C -// INDEX 3671 +// INDEX 3447 uiAppear_Infos1 [Civilization Description] // HASH_VALUE 5D849712DA78BC9E -// INDEX 3672 +// INDEX 3448 uiAppear_Infos2 [Appearance Info - Gender] // HASH_VALUE 22436B4118560094 -// INDEX 3673 +// INDEX 3449 uiAppear_Infos3 [Appearance Info - Body] // HASH_VALUE 9F836B411856B093 -// INDEX 3674 +// INDEX 3450 uiAppear_Infos4 [Appearance Info - Face] // HASH_VALUE 9F24DB4496298CA8 -// INDEX 3675 +// INDEX 3451 uiAppear_Infos5 [Appearance Info - Actions] // HASH_VALUE 7FC12B2D44402B04 -// INDEX 3676 +// INDEX 3452 uiWebOnQuit [FILL IN THE SURVEY] // HASH_VALUE A9780C8C4F136771 -// INDEX 3677 +// INDEX 3453 uiTaskbarTextMode [Text Mode] // HASH_VALUE A016D8814FB22B60 -// INDEX 3678 +// INDEX 3454 uiTaskbarIconMode [Icon Mode] // HASH_VALUE 64DC5448485400D0 -// INDEX 3679 +// INDEX 3455 uiTaskbarResetUI [Reset UI] // HASH_VALUE 89A15C25C5626816 -// INDEX 3680 +// INDEX 3456 uimTouchpad [PAD] // HASH_VALUE 9023144851D43C48 -// INDEX 3681 +// INDEX 3457 uimCustomer [SUPPORT] // HASH_VALUE 89A15C25C5626816 -// INDEX 3682 +// INDEX 3458 uiMilko [PAD] // HASH_VALUE 8CB1C02187C29831 -// INDEX 3683 +// INDEX 3459 uiMK_Actions [ACTIONS] // HASH_VALUE 5190081E8FF0201E -// INDEX 3684 +// INDEX 3460 uiMK_Emotes [EMOTES] // HASH_VALUE 4450141C4450141C -// INDEX 3685 +// INDEX 3461 uiMK_Game [GAME] // HASH_VALUE 8D91AC32CB222C50 -// INDEX 3686 +// INDEX 3462 uiMK_Wins [WINDOWS] // HASH_VALUE CE72A230CC70A4EC -// INDEX 3687 +// INDEX 3463 uiMK_Move [STOP/MOVE TOGGLE] // HASH_VALUE 50D0444C50D0444C -// INDEX 3688 +// INDEX 3464 uiMK_Move_1 [STOP] // HASH_VALUE 4494F4344494F434 -// INDEX 3689 +// INDEX 3465 uiMK_Move_0 [MOVE] // HASH_VALUE CCB2A24E46F2B216 -// INDEX 3690 +// INDEX 3466 uiMK_Sit [STAND/SIT TOGGLE] // HASH_VALUE 0972B439CCD2E826 -// INDEX 3691 +// INDEX 3467 uiMK_Sit_1 [STAND] // HASH_VALUE 0F53E8438D431439 -// INDEX 3692 +// INDEX 3468 uiMK_Sit_0 [SIT] // HASH_VALUE 3FE0C40CC002E414 -// INDEX 3693 +// INDEX 3469 uiMK_Run [WALK/RUN TOGGLE] // HASH_VALUE 209054484410F434 -// INDEX 3694 +// INDEX 3470 uiMK_Run_1 [RUN MODE] // HASH_VALUE 0AA1882F3F7E13F8 -// INDEX 3695 +// INDEX 3471 uiMK_Run_0 [WALK MODE] // HASH_VALUE 84A140FE04FE1F1C -// INDEX 3696 +// INDEX 3472 uiMK_Attack [ATTACK/DISENGAGE TOGGLE] // HASH_VALUE 87D2D4194CA1B01B -// INDEX 3697 +// INDEX 3473 uiMK_Attack_0 [ATTACK] // HASH_VALUE 8861681185C0B82F -// INDEX 3698 +// INDEX 3474 uiMK_Attack_1 [DISENGAGE] // HASH_VALUE 4042A032BF129636 -// INDEX 3699 +// INDEX 3475 uiMK_Defense [DODGE/PARRY TOGGLE] // HASH_VALUE C8A00F1A7FB0EF11 -// INDEX 3700 +// INDEX 3476 uiMK_Defense_0 [DODGE MODE] // HASH_VALUE 0842D73ABF93E33F -// INDEX 3701 +// INDEX 3477 uiMK_Defense_1 [PARRY MODE] // HASH_VALUE C9B200431063D41D -// INDEX 3702 +// INDEX 3478 uiMK_Action_1 [EXTRACT] // HASH_VALUE C1113B1888ADC029 -// INDEX 3703 +// INDEX 3479 uiMK_Kick [INVITE/KICK/DISBAND] // HASH_VALUE 88A3AC3CC9D28847 -// INDEX 3704 +// INDEX 3480 uiMK_Kick_0 [INVITE] // HASH_VALUE 48D0942C48D0942C -// INDEX 3705 +// INDEX 3481 uiMK_Kick_1 [KICK] // HASH_VALUE 84518022C7518017 -// INDEX 3706 +// INDEX 3482 uiMK_Action_2 [DISBAND] // HASH_VALUE C2BFE32C4A11E417 -// INDEX 3707 +// INDEX 3483 uiMK_Action_3 [TALK TO] // HASH_VALUE 5010542050105420 -// INDEX 3708 +// INDEX 3484 uiMK_Game_1 [HELP] // HASH_VALUE 8D91AC32CB222C50 -// INDEX 3709 +// INDEX 3485 uiMK_Game_2 [WINDOWS] // HASH_VALUE F23D53330BCFE2D7 -// INDEX 3710 +// INDEX 3486 uiMK_MoreWin [MORE...] // HASH_VALUE BA44D73E928F5459 -// INDEX 3711 +// INDEX 3487 uiMK_Game_3 [1st DESKTOP] // HASH_VALUE FA43C32F519F1454 -// INDEX 3712 +// INDEX 3488 uiMK_Game_4 [2nd DESKTOP] // HASH_VALUE 3A43D33052AF1458 -// INDEX 3713 +// INDEX 3489 uiMK_Game_5 [3rd DESKTOP] // HASH_VALUE 7B83DB35D3BF245A -// INDEX 3714 +// INDEX 3490 uiMK_Game_6 [4th DESKTOP] // HASH_VALUE 1052E4247CCF1312 -// INDEX 3715 +// INDEX 3491 uiMK_Game_7 [QUIT GAME] // HASH_VALUE 48209C2B05607C06 -// INDEX 3716 +// INDEX 3492 uiMK_Game_8 [GAME CONFIGURATION] // HASH_VALUE 48D454105014F450 -// INDEX 3717 +// INDEX 3493 uiMK_Game_Desk [DESKTOPS] -// HASH_VALUE DE77347DABC45EBD -// INDEX 3718 -uiConfigTitle [Ryzom Core Configuration] +// HASH_VALUE 6074D08F1DA50082 +// INDEX 3494 +uiConfigTitle [Khanat Configuration] // HASH_VALUE DF633352E759B0AB -// INDEX 3719 +// INDEX 3495 uiConfigLanguage [Language:] // HASH_VALUE EDAC6DAA6E2B04C3 -// INDEX 3720 +// INDEX 3496 uiConfigSaveConfig [Save config file when quitting the game] // HASH_VALUE 609C4404645834B8 -// INDEX 3721 +// INDEX 3497 uiConfigAdvanced [Advanced] // HASH_VALUE E40C5C2C73203C93 -// INDEX 3722 +// INDEX 3498 uiConfigSlowDown [Slow down the game (Process Low priority)] // HASH_VALUE B7BE3FE6016C2F0F -// INDEX 3723 +// INDEX 3499 uiConfigOK [&OK] // HASH_VALUE E788D8384C72EB5A -// INDEX 3724 +// INDEX 3500 uiConfigCancel [&Cancel] -// HASH_VALUE 11E36B98A8998C53 -// INDEX 3725 -uiConfigLaunch [Play Ryzom Core] +// HASH_VALUE DF75BC6AD3080855 +// INDEX 3501 +uiConfigLaunch [Play Khanat] // HASH_VALUE E636B0281A91906E -// INDEX 3726 +// INDEX 3502 uiConfigApply [&Apply] // HASH_VALUE 6458449874185484 -// INDEX 3727 +// INDEX 3503 uiConfigDefault [&Default] // HASH_VALUE D84A977D28D82AB7 -// INDEX 3728 +// INDEX 3504 uiConfigErrorReadingTheFile [Error reading the file] // HASH_VALUE D84AD7856FA85EBC -// INDEX 3729 +// INDEX 3505 uiConfigErrorWritingTheFile [Error writing the file] // HASH_VALUE 81039870A83151EA -// INDEX 3730 +// INDEX 3506 uiConfigQuitWithoutSaving [Are you sure you want to quit without saving the configuration?] // HASH_VALUE AB9E484A274E8233 -// INDEX 3731 +// INDEX 3507 uiConfigRestaureDefault [Are you sure you want to restore the default configuration?] // HASH_VALUE 6879AC7F1E76E886 -// INDEX 3732 +// INDEX 3508 uiConfigGeneral [General] // HASH_VALUE ED1AE49063A8208A -// INDEX 3733 +// INDEX 3509 uiConfigDisplay [Display] // HASH_VALUE E99BD8768C14E8A2 -// INDEX 3734 +// INDEX 3510 uiConfigDisplayDetails [Display details] // HASH_VALUE E83C6C4A42DA24B4 -// INDEX 3735 +// INDEX 3511 uiConfigDisplayAdvanced [Display advanced] // HASH_VALUE B048DC506775D4B4 -// INDEX 3736 +// INDEX 3512 uiConfigDisplaySysInfo [System information] // HASH_VALUE EC26B84C1F933888 -// INDEX 3737 +// INDEX 3513 uiConfigDisplayOpenGLInfo [OpenGL information] // HASH_VALUE 9E36C03B5B16E436 -// INDEX 3738 +// INDEX 3514 uiConfigDisplayD3DInfo [Direct3D information] // HASH_VALUE EC687094A7C8549A -// INDEX 3739 +// INDEX 3515 uiConfigSound [Sound] // HASH_VALUE DEA8887EA6F5A8A1 -// INDEX 3740 +// INDEX 3516 uiConfigPoor [Low] // HASH_VALUE 68B784736745A49B -// INDEX 3741 +// INDEX 3517 uiConfigMedium [Medium] // HASH_VALUE AC48E06F2C05D482 -// INDEX 3742 +// INDEX 3518 uiConfigNormal [Normal] // HASH_VALUE 68D8942068D89420 -// INDEX 3743 +// INDEX 3519 uiConfigSuper [High] // HASH_VALUE 8567A3C7FBEEC2B6 -// INDEX 3744 +// INDEX 3520 uiConfigTexturePoor [Low (32 Mb VRAM)] // HASH_VALUE B5404B29006ECF24 -// INDEX 3745 +// INDEX 3521 uiConfigTextureNormal [Normal (64 Mb VRAM)] // HASH_VALUE 0B1D5ADB80411D23 -// INDEX 3746 +// INDEX 3522 uiConfigTextureSuper [High (128 Mb VRAM)] // HASH_VALUE 701C9488701C9488 -// INDEX 3747 +// INDEX 3523 uiConfigBits [bits] // HASH_VALUE 7810A4207810A420 -// INDEX 3748 +// INDEX 3524 uiConfigHz [Hz] // HASH_VALUE 2827EC74EC56F08B -// INDEX 3749 +// INDEX 3525 uiConfigTracks [Tracks] // HASH_VALUE 72C6345671743477 -// INDEX 3750 +// INDEX 3526 uiConfigDriver [Driver] -// HASH_VALUE D6E14F541073A59A -// INDEX 3751 -uiConfigOpenGLOrD3D [Specify if Ryzom Core is to be run in OpenGL or Direct3D:] +// HASH_VALUE 573E7D832E100649 +// INDEX 3527 +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] // HASH_VALUE E59A7CA362496CA1 -// INDEX 3752 +// INDEX 3528 uiConfigParameters [Parameters] -// HASH_VALUE A5A63C6C7A1DE26F -// INDEX 3753 -uiConfigWindowedOrFullscreen [Specify if Ryzom Core is to be run in fullscreen or window mode:] +// HASH_VALUE C1E8BA58FDD5F361 +// INDEX 3529 +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] // HASH_VALUE E969A38406960027 -// INDEX 3754 +// INDEX 3530 uiConfigVideoMode [Specify a video mode:] // HASH_VALUE 2287037A5FB6468B -// INDEX 3755 +// INDEX 3531 uiConfigWidth [Width:] // HASH_VALUE 9ED9787D9E136F5E -// INDEX 3756 +// INDEX 3532 uiConfigHeight [Height:] // HASH_VALUE 2675C780D9B87375 -// INDEX 3757 +// INDEX 3533 uiConfigPositionX [X Position:] // HASH_VALUE 6675C781D9C87375 -// INDEX 3758 +// INDEX 3534 uiConfigPositionY [Y Position:] // HASH_VALUE 6CA7B090A988CC8A -// INDEX 3759 +// INDEX 3535 uiConfigFullscreen [Fullscreen] // HASH_VALUE 6498945C645874BC -// INDEX 3760 +// INDEX 3536 uiConfigWindowed [Windowed] // HASH_VALUE 65146C4AE6B2DC42 -// INDEX 3761 +// INDEX 3537 uiConfigOpenGL [OpenGL] // HASH_VALUE 649C941064CC448C -// INDEX 3762 +// INDEX 3538 uiConfigDirect3D [Direct3d] // HASH_VALUE 6C1C54046C1C5404 -// INDEX 3763 +// INDEX 3539 uiConfigAuto [Auto] // HASH_VALUE 1F160C8228C9A4A6 -// INDEX 3764 +// INDEX 3540 uiConfigLandscape [Landscape] // HASH_VALUE EC7A4CD84E784A9A -// INDEX 3765 +// INDEX 3541 uiConfigLOD [Level of Detail:] // HASH_VALUE EBB8908AE7A7C477 -// INDEX 3766 +// INDEX 3542 uiConfigCharacters [Characters] // HASH_VALUE 5890841858908418 -// INDEX 3767 +// INDEX 3543 uiConfigFX [FX] // HASH_VALUE 741C5450705824D4 -// INDEX 3768 +// INDEX 3544 uiConfigTexture [Textures] // HASH_VALUE 64985458208C24BC -// INDEX 3769 +// INDEX 3545 uiConfigVendor [Vendor: ] // HASH_VALUE 1604A756AAB76F5F -// INDEX 3770 +// INDEX 3546 uiConfigRenderer [Renderer: ] // HASH_VALUE 66E4561E5EA9F8B3 -// INDEX 3771 +// INDEX 3547 uiConfigVersion [Version: ] // HASH_VALUE 95C75C661716488F -// INDEX 3772 +// INDEX 3548 uiConfigExtensions [Extensions: ] // HASH_VALUE 1D14DC655900B88C -// INDEX 3773 +// INDEX 3549 uiConfigActivateSound [Enable Sound] // HASH_VALUE 6F44C395DBB90B85 -// INDEX 3774 +// INDEX 3550 uiConfigSoundBuffer [Sound tracks:] // HASH_VALUE 9A80C412DD323853 -// INDEX 3775 +// INDEX 3551 uiConfigEnableEAX [Enable EAX] // HASH_VALUE D87530F9A0678A74 -// INDEX 3776 +// INDEX 3552 uiConfigEnableFMod [Use FMod mode] // HASH_VALUE DB2A146ED364E86E -// INDEX 3777 +// INDEX 3553 uiConfigSoundForceSoftware [Software Sound (may increase FPS)] -// HASH_VALUE 5A09D84DACD69B8C -// INDEX 3778 -uiConfigAboutRyzomConfiguration [About Ryzom Core Configuration] +// HASH_VALUE 6F96A0771738E775 +// INDEX 3554 +uiConfigAboutRyzomConfiguration [About Khanat Configuration] -// HASH_VALUE ED08686B6B8683C3 -// INDEX 3779 -uiConfigRyzomConfigurationVersion [Ryzom Core Configuration Version 0.9] +// HASH_VALUE 2B68A4A11261BF08 +// INDEX 3555 +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] // HASH_VALUE 93547C042769530D -// INDEX 3780 +// INDEX 3556 uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] // HASH_VALUE DBF79B4AEE7AE879 -// INDEX 3781 +// INDEX 3557 uiConfigDescription [Description: ] // HASH_VALUE 74582410208C2494 -// INDEX 3782 +// INDEX 3558 uiConfigDriverDesc [Driver: ] // HASH_VALUE EE9A24524A4A04A8 -// INDEX 3783 +// INDEX 3559 uiConfigDriverVersion [Driver version: ] // HASH_VALUE 07AEBF621CE51EC9 -// INDEX 3784 +// INDEX 3560 uiConfigAdvancedComment [Modify these settings only if you have trouble launching the game] // HASH_VALUE A27AB48484F9DCB2 -// INDEX 3785 +// INDEX 3561 uiConfigDisableDXTC [Disable texture compression] // HASH_VALUE E9CA44959703DF9E -// INDEX 3786 +// INDEX 3562 uiConfigDisableVP [Disable vertex shaders] // HASH_VALUE D59AFC3FF429AC93 -// INDEX 3787 +// INDEX 3563 uiConfigDisableAGP [Disable AGP for vertices] // HASH_VALUE A6DA64761CB90361 -// INDEX 3788 +// INDEX 3564 uiConfigDisableTextureShader [Disable pixel shaders] -// HASH_VALUE 2E66EFA79474346C -// INDEX 3789 -uiConfigMenuAbout [&About Ryzom Core Configuration...] +// HASH_VALUE 9788E0651AAED28C +// INDEX 3565 +uiConfigMenuAbout [&About Khanat Configuration...] // HASH_VALUE EE4917FC5F0AB8B8 -// INDEX 3790 +// INDEX 3566 uiConfigSystemInfoPhyMem [Physical memory: ] // HASH_VALUE 1EF77A59303950AC -// INDEX 3791 +// INDEX 3567 uiConfigSystemInfoOS [Operating system: ] // HASH_VALUE FF3123EDC790B6F2 -// INDEX 3792 +// INDEX 3568 uiConfigSystemInfoCPU [CPU: ] // HASH_VALUE C215749366583A63 -// INDEX 3793 +// INDEX 3569 uiConfigSystemInfoVideo [Video device: ] // HASH_VALUE 9888B8962F97A22D -// INDEX 3794 +// INDEX 3570 uiConfigSystemInfoVideoDriver [Video driver version: ] // HASH_VALUE 8AC19C330A00AC2C -// INDEX 3795 +// INDEX 3571 uiCaracMisc [MISCELLANEOUS] // HASH_VALUE 1099CF8010269298 -// INDEX 3796 +// INDEX 3572 uiTotalMalus [Total Malus ] // HASH_VALUE C9B2BB39E243FB2A -// INDEX 3797 +// INDEX 3573 uiBagBulk [Bag Bulk ] // HASH_VALUE A283A38D94F8EF4A -// INDEX 3798 +// INDEX 3574 uiWeightSpeedFactor [Speed Factor ] // HASH_VALUE 8773A9CCE8467FD9 -// INDEX 3799 +// INDEX 3575 uiUpdateDisplayDriversNotUpToDate [Your video drivers are not up-to-date.] // HASH_VALUE 95CEB1E9359CF0AB -// INDEX 3800 +// INDEX 3576 uiUpdateDisplayDrivers [Do you want to upgrade your drivers?] // HASH_VALUE 2F1B3C4FB533F49E -// INDEX 3801 +// INDEX 3577 uiUpdateDisplayDriversCurrent [Current driver version: ] // HASH_VALUE 8821AC8A6D19DC88 -// INDEX 3802 +// INDEX 3578 uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] // HASH_VALUE 64985458208C24BC -// INDEX 3803 +// INDEX 3579 uiUpdateDisplayDriversVendor [Vendor: ] // HASH_VALUE 689C5410208C548C -// INDEX 3804 +// INDEX 3580 uiUpdateDisplayDriversCard [Device: ] // HASH_VALUE 6860E97D0D56362B -// INDEX 3805 +// INDEX 3581 uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] -// HASH_VALUE 4C84C0D465EF4709 -// INDEX 3806 -uiDesktopNotIn32 [To run Ryzom Core in windowed mode, the desktop must be set to 32-bit mode.] +// HASH_VALUE 29DFC330278ED38B +// INDEX 3582 +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] // HASH_VALUE 6694E8FCD8E528A4 -// INDEX 3807 +// INDEX 3583 uiPhraseLevelFmt [Required Level: %d] // HASH_VALUE A1A9B419D995D468 -// INDEX 3808 +// INDEX 3584 uiPhraseSectionFmt [Required Level %min-%max:] // HASH_VALUE EA668B7899D6738D -// INDEX 3809 +// INDEX 3585 uiSkillTree [Skill Tree] // HASH_VALUE DD459C779E500F5D -// INDEX 3810 +// INDEX 3586 uiMessageOfTheDay [Breach Reality and Be Reborn!] // HASH_VALUE E1595C8AE4B79496 -// INDEX 3811 +// INDEX 3587 uiYes [Yes] // HASH_VALUE 6C90F4386C90F438 -// INDEX 3812 +// INDEX 3588 uiNo [No] // HASH_VALUE 175B848F9AC20C7F -// INDEX 3813 +// INDEX 3589 uiAlwaysSendReport [Always send the report] // HASH_VALUE DAEF2E4E27CC4A81 -// INDEX 3814 +// INDEX 3590 uiStatReport [Do you want to send a statistics report?\n This report will help us to track and fix game problems.] // HASH_VALUE 9D9A839759970B18 -// INDEX 3815 +// INDEX 3591 uiSendingStatReport [Sending a statistics report...] // HASH_VALUE 70D8ACC8E4986292 -// INDEX 3816 +// INDEX 3592 uiDeathXPMalus [Death XP Penalty] // HASH_VALUE EB5A047893A4ECAD -// INDEX 3817 +// INDEX 3593 uittPhraseCombatRestrictOK [Action compatible] // HASH_VALUE 5555406D1084B091 -// INDEX 3818 +// INDEX 3594 uittPhraseCombatRestrictKO [Action NOT compatible] // HASH_VALUE 721C44C672FAE4BE -// INDEX 3819 +// INDEX 3595 uiCSBase [Customer Support] // HASH_VALUE 7458244074582440 -// INDEX 3820 +// INDEX 3596 uiBrowseUndoButton [Prev] // HASH_VALUE 741C5438741C5438 -// INDEX 3821 +// INDEX 3597 uiBrowseRedoButton [Next] // HASH_VALUE EB1A8C8F22674C92 -// INDEX 3822 +// INDEX 3598 uiBrowseRefresh [Refresh] // HASH_VALUE 6458F4206458F420 -// INDEX 3823 +// INDEX 3599 uiBrowseHome [Home] // HASH_VALUE ACD578975B96C896 -// INDEX 3824 +// INDEX 3600 uittBrowseUndo [Browse previous page] // HASH_VALUE CA7A544EE8F034C6 -// INDEX 3825 +// INDEX 3601 uittBrowseRedo [Browse next page] // HASH_VALUE 4869847D05A9F49D -// INDEX 3826 +// INDEX 3602 uittBrowseRefresh [Refresh the current page] // HASH_VALUE 6D70788D1C50A88C -// INDEX 3827 +// INDEX 3603 uittBrowseHome [Browse the home page] // HASH_VALUE 0909A4600756B35E -// INDEX 3828 +// INDEX 3604 uiawrSF [All Weapons and Close-Combat] // HASH_VALUE 5103CB7EEA191033 -// INDEX 3829 +// INDEX 3605 uiawrSFM [All Melee Weapons] // HASH_VALUE 41046023670878A5 -// INDEX 3830 +// INDEX 3606 uiawrSFM1 [One-handed Melee Weapons] // HASH_VALUE 804383F527D96083 -// INDEX 3831 +// INDEX 3607 uiawrSFM1B [One-handed Smashing Melee Weapons] // HASH_VALUE 64D8143464D81434 -// INDEX 3832 +// INDEX 3608 uiawrSFM1BM [Mace] // HASH_VALUE 25E74C2B2577EBA1 -// INDEX 3833 +// INDEX 3609 uiawrSFM1BME [Electric Mace] // HASH_VALUE 64D8143464D81434 -// INDEX 3834 +// INDEX 3610 uiawrSFM1BMM [Mace] // HASH_VALUE A7F83C93E2F85080 -// INDEX 3835 +// INDEX 3611 uiawrSFM1BS [Staff] // HASH_VALUE A7F83C93E2F85080 -// INDEX 3836 +// INDEX 3612 uiawrSFM1BSM [Staff] // HASH_VALUE C04383F5E5C9707F -// INDEX 3837 +// INDEX 3613 uiawrSFM1P [One-handed Piercing Melee Weapons] // HASH_VALUE 69A86C96A1B95C8B -// INDEX 3838 +// INDEX 3614 uiawrSFM1PS [Spear] // HASH_VALUE 69BA203A9F42D083 -// INDEX 3839 +// INDEX 3615 uiawrSFM1PSE [Electric Spear] // HASH_VALUE 24E67C769E817498 -// INDEX 3840 +// INDEX 3616 uiawrSFM1PSL [Living Spear] // HASH_VALUE 69A86C96A1B95C8B -// INDEX 3841 +// INDEX 3617 uiawrSFM1PSM [Spear] // HASH_VALUE 804383F527D96082 -// INDEX 3842 +// INDEX 3618 uiawrSFM1S [One-handed Slashing Melee Weapons] // HASH_VALUE 17475C5FE5051096 -// INDEX 3843 +// INDEX 3619 uiawrSFM1SA [Axe] // HASH_VALUE 16150C63DD9497BD -// INDEX 3844 +// INDEX 3620 uiawrSFM1SAB [Burning Axe] // HASH_VALUE 17475C5FE5051096 -// INDEX 3845 +// INDEX 3621 uiawrSFM1SAM [Axe] // HASH_VALUE 6DC978A028E88498 -// INDEX 3846 +// INDEX 3622 uiawrSFM1SS [Sword] // HASH_VALUE 6DC978A028E88498 -// INDEX 3847 +// INDEX 3623 uiawrSFM1SSM [Sword] // HASH_VALUE A1F764931B927CAA -// INDEX 3848 +// INDEX 3624 uiawrSFM1SSW [Waving Sword] // HASH_VALUE 4144A82D670878A5 -// INDEX 3849 +// INDEX 3625 uiawrSFM2 [Two-handed Melee Weapons] // HASH_VALUE 80E3A7FA27D96083 -// INDEX 3850 +// INDEX 3626 uiawrSFM2B [Two-handed Smashing Melee Weapons] // HASH_VALUE 109EAB9464C7608D -// INDEX 3851 +// INDEX 3627 uiawrSFM2BM [Two-handed Mace] // HASH_VALUE EF24F07FA8382489 -// INDEX 3852 +// INDEX 3628 uiawrSFM2BME [Two-handed Electric Mace] // HASH_VALUE 109EAB9464C7608D -// INDEX 3853 +// INDEX 3629 uiawrSFM2BMM [Two-handed Mace] // HASH_VALUE C0E3A7FAE5C9707F -// INDEX 3854 +// INDEX 3630 uiawrSFM2P [Two-handed Piercing Melee Weapons] // HASH_VALUE 64D8944064D89440 -// INDEX 3855 +// INDEX 3631 uiawrSFM2PP [Pike] // HASH_VALUE A0A87792E3F24C62 -// INDEX 3856 +// INDEX 3632 uiawrSFM2PPL [Living Pike] // HASH_VALUE 64D8944064D89440 -// INDEX 3857 +// INDEX 3633 uiawrSFM2PPM [Pike] // HASH_VALUE 80E3A7FA27D96082 -// INDEX 3858 +// INDEX 3634 uiawrSFM2S [Two-handed Slashing Melee Weapons] // HASH_VALUE 4C0527485A7788A2 -// INDEX 3859 +// INDEX 3635 uiawrSFM2SA [Two-handed Axe] // HASH_VALUE 8380BF96696774C3 -// INDEX 3860 +// INDEX 3636 uiawrSFM2SAB [Two-handed Burning Axe] // HASH_VALUE 4C0527485A7788A2 -// INDEX 3861 +// INDEX 3637 uiawrSFM2SAM [Two-handed Axe] // HASH_VALUE 3EF0DC72641A84BE -// INDEX 3862 +// INDEX 3638 uiawrSFM2SS [Two-handed Sword] // HASH_VALUE FAF0E87BA5D990BC -// INDEX 3863 +// INDEX 3639 uiawrSFM2SSB [Two-handed Burning Sword] // HASH_VALUE 55FFAB972208E0A1 -// INDEX 3864 +// INDEX 3640 uiawrSFM2SSL [Two-handed Living Sword] // HASH_VALUE 3EF0DC72641A84BE -// INDEX 3865 +// INDEX 3641 uiawrSFM2SSM [Two-handed Sword] // HASH_VALUE 17FFAB972208E099 -// INDEX 3866 +// INDEX 3642 uiawrSFM2SSW [Two-handed Waving Sword] // HASH_VALUE B0369F58AF74A27A -// INDEX 3867 +// INDEX 3643 uiawrSFMC [Close-Combat] // HASH_VALUE B0369F58AF74A27A -// INDEX 3868 +// INDEX 3644 uiawrSFMCA [Close-Combat] // HASH_VALUE A68670542554B475 -// INDEX 3869 +// INDEX 3645 uiawrSFMCAD [Dagger] // HASH_VALUE 1517C47B60F4F89A -// INDEX 3870 +// INDEX 3646 uiawrSFMCADL [Living Dagger] // HASH_VALUE A68670542554B475 -// INDEX 3871 +// INDEX 3647 uiawrSFMCADM [Dagger] // HASH_VALUE 13C8A4866074249A -// INDEX 3872 +// INDEX 3648 uiawrSFMCADW [Waving Dagger] // HASH_VALUE 96A86005C8B8ACEA -// INDEX 3873 +// INDEX 3649 uiawrSFMCAH [Hand-to-Hand] // HASH_VALUE 96A86005C8B8ACEA -// INDEX 3874 +// INDEX 3650 uiawrSFMCAHM [Hand-to-Hand] // HASH_VALUE A6374B6A26C6467D -// INDEX 3875 +// INDEX 3651 uiawrSFR [Range Weapon] // HASH_VALUE 51803C429E88B49A -// INDEX 3876 +// INDEX 3652 uiawrSFR1 [One-handed Range Weapon] // HASH_VALUE 51803C429E88B49A -// INDEX 3877 +// INDEX 3653 uiawrSFR1A [One-handed Range Weapon] // HASH_VALUE 5EC8E4749DD7C778 -// INDEX 3878 +// INDEX 3654 uiawrSFR1AB [Bow-Pistol] // HASH_VALUE 5EC8E4749DD7C778 -// INDEX 3879 +// INDEX 3655 uiawrSFR1ABM [Bow-Pistol] // HASH_VALUE 56C67C7490F6C890 -// INDEX 3880 +// INDEX 3656 uiawrSFR1ABW [Waving Bow-Pistol] // HASH_VALUE AF69CC82EC37D8A1 -// INDEX 3881 +// INDEX 3657 uiawrSFR1AP [Pistol] // HASH_VALUE 97E8DC8DA7B518A0 -// INDEX 3882 +// INDEX 3658 uiawrSFR1APL [Living Pistol] // HASH_VALUE AF69CC82EC37D8A1 -// INDEX 3883 +// INDEX 3659 uiawrSFR1APM [Pistol] // HASH_VALUE 51208850E088B49A -// INDEX 3884 +// INDEX 3660 uiawrSFR2 [Two-handed Range Weapon] // HASH_VALUE 51208850E088B49A -// INDEX 3885 +// INDEX 3661 uiawrSFR2A [Two-handed Range Weapon] // HASH_VALUE E9A5DF83A775AC88 -// INDEX 3886 +// INDEX 3662 uiawrSFR2AA [Auto-Launcher] // HASH_VALUE A8DADC5F1E3AF828 -// INDEX 3887 +// INDEX 3663 uiawrSFR2AAB [Burning Auto-Launcher] // HASH_VALUE E9A5DF83A775AC88 -// INDEX 3888 +// INDEX 3664 uiawrSFR2AAM [Auto-Launcher] // HASH_VALUE 70DCF408641864A4 -// INDEX 3889 +// INDEX 3665 uiawrSFR2AB [Bowrifle] // HASH_VALUE 60A2DC3AA1457C75 -// INDEX 3890 +// INDEX 3666 uiawrSFR2ABE [Electric Bow-Rifle] // HASH_VALUE 93E70C79A2F37F65 -// INDEX 3891 +// INDEX 3667 uiawrSFR2ABM [Bow-Rifle] // HASH_VALUE 6C5C14307058848C -// INDEX 3892 +// INDEX 3668 uiawrSFR2AL [Launcher] // HASH_VALUE 6CFCB41C4898B498 -// INDEX 3893 +// INDEX 3669 uiawrSFR2ALB [Burning Launcher] // HASH_VALUE E6F6773AA579E0BA -// INDEX 3894 +// INDEX 3670 uiawrSFR2ALE [Electric Launcher] // HASH_VALUE 6C5C14307058848C -// INDEX 3895 +// INDEX 3671 uiawrSFR2ALM [Launcher] // HASH_VALUE 67E71C8CA2773489 -// INDEX 3896 +// INDEX 3672 uiawrSFR2AR [Rifle] // HASH_VALUE A196806FDB317891 -// INDEX 3897 +// INDEX 3673 uiawrSFR2ARL [Living Rifle] // HASH_VALUE 67E71C8CA2773489 -// INDEX 3898 +// INDEX 3674 uiawrSFR2ARM [Rifle] // HASH_VALUE 1465F87C2A49BCF8 -// INDEX 3899 +// INDEX 3675 uiawrSFM1B_SFM2B [Any Smashing Melee Weapon] // HASH_VALUE 1465F87C2A39B8F8 -// INDEX 3900 +// INDEX 3676 uiawrSFM1S_SFM2S [Any Slashing Melee Weapon] // HASH_VALUE 1465F877EB49A0F5 -// INDEX 3901 +// INDEX 3677 uiawrSFM1P_SFM2P_SFMCAD [Any Piercing Melee Weapon] // HASH_VALUE F3D4E3831D69A469 -// INDEX 3902 +// INDEX 3678 uiawrSFM1_SFM2_SFMCAD_SFR1_SFR2 [Any Weapon, but not Close-Combat] // HASH_VALUE 97E83B1DA08643BD -// INDEX 3903 +// INDEX 3679 uiPhraseWRHeader [Usable Only with: ] // HASH_VALUE 200800B0200800B0 -// INDEX 3904 +// INDEX 3680 uiPhraseWRSeparator [, ] // HASH_VALUE 17A6C0F32AB79B83 -// INDEX 3905 +// INDEX 3681 uiEula [End User Licence Agreement] // HASH_VALUE 405000245414540C -// INDEX 3906 +// INDEX 3682 uiEulaAccept [I ACCEPT] // HASH_VALUE 4970781845207420 -// INDEX 3907 +// INDEX 3683 uiEulaDecline [DECLINE] // HASH_VALUE 10F0B412CEB0AC10 -// INDEX 3908 +// INDEX 3684 uimwEncyclopedia [ENCYCLOPEDIA] // HASH_VALUE 30F8B452EEB8AC70 -// INDEX 3909 +// INDEX 3685 uiEncyclopedia [Encyclopedia] // HASH_VALUE FF9B8EFABAB9AE4C -// INDEX 3910 +// INDEX 3686 uiEncyExplanation [This is your encyclopedia.\n \n This window is used for showing the collection of knowledge you have found on Atys. The amber cube corresponds to a theme. Themes are grouped in albums.] // HASH_VALUE 1C09E47B1F4AB09D -// INDEX 3911 +// INDEX 3687 uiThemeProgression [Progression:] // HASH_VALUE 4B51742F48D0C025 -// INDEX 3912 +// INDEX 3688 uiEncyAlbum [ALBUM] // HASH_VALUE 07F19C2ECB71BC2B -// INDEX 3913 +// INDEX 3689 uiEncyTheme [THEME] // HASH_VALUE 8BB4C8549191521F -// INDEX 3914 +// INDEX 3690 uiRite [RITE: Rite given by NPC name...] // HASH_VALUE 26EF78A2DE522F7E -// INDEX 3915 +// INDEX 3691 uiTask1 [Ritual Task 1: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F7F -// INDEX 3916 +// INDEX 3692 uiTask2 [Ritual Task 2: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F80 -// INDEX 3917 +// INDEX 3693 uiTask3 [Ritual Task 3: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F81 -// INDEX 3918 +// INDEX 3694 uiTask4 [Ritual Task 4: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F82 -// INDEX 3919 +// INDEX 3695 uiTask5 [Ritual Task 5: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F83 -// INDEX 3920 +// INDEX 3696 uiTask6 [Ritual Task 6: Task given by NPC name...] // HASH_VALUE 26EF78A2DE522F84 -// INDEX 3921 +// INDEX 3697 uiTask7 [Ritual Task 7: Task given by NPC name...] // HASH_VALUE C96A14AA672737D9 -// INDEX 3922 +// INDEX 3698 gn_zorai_voluteer_m [Zoraï Volunteer] // HASH_VALUE 15D856DE432E3485 -// INDEX 3923 +// INDEX 3699 uiMoveToNoMoreSlot [You have no more free slots in this inventory] // HASH_VALUE 9184729757939B5F -// INDEX 3924 +// INDEX 3700 uiItemMpCanCraft [Can craft: ] // HASH_VALUE EE593E78DE717BA9 -// INDEX 3925 +// INDEX 3701 uiItemMpNoCraft [Cannot be used to craft] // HASH_VALUE 0540ADC9BFC0DD2F -// INDEX 3926 +// INDEX 3702 uiItemMpCraftRequirement [Required for the crafting of special items] -// HASH_VALUE DC85B486D997B324 -// INDEX 3927 -uiQuitingRyzom [Leaving Ryzom Core...] +// HASH_VALUE E80894E5F785B4AE +// INDEX 3703 +uiQuitingRyzom [Leaving Khanat...] // HASH_VALUE 88C40447E8B14F02 -// INDEX 3928 +// INDEX 3704 uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] // HASH_VALUE 7458544474D8E480 -// INDEX 3929 +// INDEX 3705 uiQuitNow [Quit Now] -// HASH_VALUE 4B59ECB15451536C -// INDEX 3930 -uiPayingAccount [For a limited time the Ryzom Core licence is free!\n - Subscribe now for full access to Ryzom Core and pay only the monthly subscription fee.] +// HASH_VALUE 06CF34CC1D1012AA +// INDEX 3706 +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] // HASH_VALUE 4D9FFC178C00FC3E -// INDEX 3931 +// INDEX 3707 uiTitlePayingAccount [SIGNUP NOW] // HASH_VALUE C43073118362DC40 -// INDEX 3932 +// INDEX 3708 uiNotYet [NOT YET] // HASH_VALUE 8DFFDC2E3FB20B25 -// INDEX 3933 +// INDEX 3709 uiUpgradeNow [UPGRADE NOW] // HASH_VALUE DA87076E9EF62683 -// INDEX 3934 +// INDEX 3710 uiBCFilterPrice [Price:] // HASH_VALUE 6C585444385C44A4 -// INDEX 3935 +// INDEX 3711 uiBCFilterQuality [Quality:] // HASH_VALUE 6197175AA0B54E8A -// INDEX 3936 +// INDEX 3712 uiBCFilterClass [Class:] // HASH_VALUE 1DA4735F050744EE -// INDEX 3937 +// INDEX 3713 uiBCMPItemPart [RM Item Part:] // HASH_VALUE 22D7CB47A983BF33 -// INDEX 3938 +// INDEX 3714 uiBCItemType [Item Type:] // HASH_VALUE D666185AA1B41885 -// INDEX 3939 +// INDEX 3715 uiBCNoItemTypeFilter [All] // HASH_VALUE A0D45B8193642864 -// INDEX 3940 +// INDEX 3716 uiBCTitleFilterPrice [Choose Price Range:] // HASH_VALUE 9688AC88DEA05C72 -// INDEX 3941 +// INDEX 3717 uiBCTitleFilterQuality [Choose Quality Range:] // HASH_VALUE A2043B7B4F45685C -// INDEX 3942 +// INDEX 3718 uiBCTitleFilterClass [Choose Class Range:] // HASH_VALUE D958F01A4F5244AA -// INDEX 3943 +// INDEX 3719 uiBCTitleMPItemPart [Choose Item Part Filter:] // HASH_VALUE D958F01A8B32A4AE -// INDEX 3944 +// INDEX 3720 uiBCTitleMPItemType [Choose Item Type Filter:] // HASH_VALUE 3898943438989434 -// INDEX 3945 +// INDEX 3721 uiBCFilterMin [Min:] // HASH_VALUE 381C1434381C1434 -// INDEX 3946 +// INDEX 3722 uiBCFilterMax [Max:] // HASH_VALUE 3D76CF43D62EDEBE -// INDEX 3947 +// INDEX 3723 uittBCNoItemPartFilter [Show All Raw Materials With No Item Part Filtering.] // HASH_VALUE AB087C9022F9449E -// INDEX 3948 +// INDEX 3724 uiBCFilterReset [Reset] // HASH_VALUE 1E03F6C436507FA0 -// INDEX 3949 +// INDEX 3725 uiBCFilterClass0 [Basic (1)] // HASH_VALUE 64989418288C8080 -// INDEX 3950 +// INDEX 3726 uiBCFilterClass1 [Fine (2)] // HASH_VALUE C85F7AF9D7627F48 -// INDEX 3951 +// INDEX 3727 uiBCFilterClass2 [Choice (3)] // HASH_VALUE DDD2B65298A52C66 -// INDEX 3952 +// INDEX 3728 uiBCFilterClass3 [Excellent (4)] // HASH_VALUE D5F107580B349A74 -// INDEX 3953 +// INDEX 3729 uiBCFilterClass4 [Supreme (5)] // HASH_VALUE 56B8DC46AC364383 -// INDEX 3954 +// INDEX 3730 uiBCNotAvailable [Not Available] // HASH_VALUE F29BFC906368489E -// INDEX 3955 +// INDEX 3731 uiBCDestroy [Destroy] // HASH_VALUE A7CBB83028A825C9 -// INDEX 3956 +// INDEX 3732 uiBCAutoReset [Reset filters on opening] // HASH_VALUE 58F764315AB72A14 -// INDEX 3957 +// INDEX 3733 uittBCAutoReset [If checked, all the @{6F6F}filters@{FFFF} will be reset on when the window is opened again.\n Uncheck this option to retain the @{6F6F}Class@{FFFF}, @{6F6F}Quality@{FFFF} and @{6F6F}Price@{FFFF} filters.] // HASH_VALUE 72D8400F70580435 -// INDEX 3958 +// INDEX 3734 uiCriticalHit [Critical Hit] // HASH_VALUE EE69749CA4D974AD -// INDEX 3959 +// INDEX 3735 uiParry [Parry] // HASH_VALUE 26F6F47FDED60074 -// INDEX 3960 +// INDEX 3736 uiDodge [Dodge] // HASH_VALUE 2ACAA08A29B8DCAB -// INDEX 3961 +// INDEX 3737 uiResist [Resist] // HASH_VALUE 671708845F27146F -// INDEX 3962 +// INDEX 3738 uiEvade [Evade] // HASH_VALUE 162BD078D93BE0A1 -// INDEX 3963 +// INDEX 3739 uiInterrupt [Interrupted!] // HASH_VALUE 6C581418205824D4 -// INDEX 3964 +// INDEX 3740 uiFailure [Failure!] // HASH_VALUE 74582440705CF4A4 -// INDEX 3965 +// INDEX 3741 uiMP3Prev [Previous] // HASH_VALUE 7858C4407858C440 -// INDEX 3966 +// INDEX 3742 uiMP3Play [Play] // HASH_VALUE EAA93089A5C8289D -// INDEX 3967 +// INDEX 3743 uiMP3Pause [Pause] // HASH_VALUE 741C5438741C5438 -// INDEX 3968 +// INDEX 3744 uiMP3Next [Next] // HASH_VALUE EEC7E4856C66BC9C -// INDEX 3969 +// INDEX 3745 uiMP3Volume [Volume] // HASH_VALUE 6C58043C6C58043C -// INDEX 3970 +// INDEX 3746 uiMP3Open [Open] // HASH_VALUE 7858C44074DC94B0 -// INDEX 3971 +// INDEX 3747 uiMP3Playlist [Playlist] // HASH_VALUE 5850C44054D49430 -// INDEX 3972 +// INDEX 3748 uiPlaylistTitle [PLAYLIST] // HASH_VALUE 1673A06395223B35 -// INDEX 3973 +// INDEX 3749 uimwMP3Player [MP3 Player] // HASH_VALUE C75184284983A42F -// INDEX 3974 +// INDEX 3750 uimwBGDownloader [PATCHER] // HASH_VALUE CA92A4228801E834 -// INDEX 3975 +// INDEX 3751 uimwCosmetics [COSMETICS] // HASH_VALUE 9759D85E1014FC38 -// INDEX 3976 +// INDEX 3752 uiCosmColor [Change Hair Color] // HASH_VALUE 98E7CC81E345E08B -// INDEX 3977 +// INDEX 3753 uiCosmTatoo [Change Tattoo] // HASH_VALUE 33E1FC3EAFFB23D5 -// INDEX 3978 +// INDEX 3754 uittNotEnoughMoney [You don't have enough dappers to buy this.] // HASH_VALUE 923E66223C721EEB -// INDEX 3979 +// INDEX 3755 uittNotEnoughGuildMoney [Your guild doesn't have enough money to buy this] // HASH_VALUE 9E82F87CB6A59313 -// INDEX 3980 +// INDEX 3756 uittNotEnoughGuildXP [You don't have enough Guild XP to buy this.] // HASH_VALUE 8318C69957F56DDE -// INDEX 3981 +// INDEX 3757 uittNotEnoughSkillPoints [You don't have enough Skill Points to learn this action.] // HASH_VALUE 4A696DD78BA4932C -// INDEX 3982 +// INDEX 3758 uittBCNotAvailable [You cannot retrieve your item from here, but you can still destroy it.] // HASH_VALUE 93B02179653ADCD5 -// INDEX 3983 +// INDEX 3759 uittBadQuantity [You have entered an invalid quantity.] // HASH_VALUE 8AC2F21448E1A6E5 -// INDEX 3984 +// INDEX 3760 uittBadResalePrice [You have entered an invalid resale price. The resale price must be at least equal to the 'Basic Price'.] // HASH_VALUE 1E6703F95BD5C771 -// INDEX 3985 +// INDEX 3761 uittWontBuyThis [I won't buy this.] // HASH_VALUE 5D6B145849AB0874 -// INDEX 3986 +// INDEX 3762 uiYuboChat [Support Chat] // HASH_VALUE 9023144851D43C48 -// INDEX 3987 +// INDEX 3763 uitabChatYuboChat [SUPPORT] // HASH_VALUE 5D733E0FA02A84AD -// INDEX 3988 +// INDEX 3764 uiCreatorHeader [Crafter: ] // HASH_VALUE 649C1420649C14DC -// INDEX 3989 +// INDEX 3765 uiMouseHardware [Hardware] // HASH_VALUE 1A09DAD26B18E018 -// INDEX 3990 +// INDEX 3766 uiCannotWriteDynChat [ You cannot write in this channel.] // HASH_VALUE CC112431CA83BC39 -// INDEX 3991 +// INDEX 3767 uiMagicProtectTable [PROTECTIONS] // HASH_VALUE 670AEB0E590158B3 -// INDEX 3992 +// INDEX 3768 uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage of the magical damage sustained. The amount of absorption depends on:\n @{T4}- @{6F6F}type of damage@{FFFF} incurred by the magic\n @{T4}- characteristics of the magical protection given by the @{6F6F}jewels@{FFFF} worn\n @@ -16690,80 +15830,80 @@ uittMagicProtectTable [The @{6F6F}magical protections@{FFFF} absorb a percentage @{T4}- the @{6F6F}race@{FFFF} of the player.] // HASH_VALUE 20A994876787A8A4 -// INDEX 3993 +// INDEX 3769 uiProtect_Rot [Rot] // HASH_VALUE 6458340464583404 -// INDEX 3994 +// INDEX 3770 uiProtect_Acid [Acid] // HASH_VALUE 6418F40C6418F40C -// INDEX 3995 +// INDEX 3771 uiProtect_Cold [Cold] // HASH_VALUE 649C9418649C9418 -// INDEX 3996 +// INDEX 3772 uiProtect_Fire [Fire] // HASH_VALUE 2E2700782D96FC97 -// INDEX 3997 +// INDEX 3773 uiProtect_Poison [Poison] // HASH_VALUE 1F6AB4852DB6D0BD -// INDEX 3998 +// INDEX 3774 uiProtect_Electricity [Electricity] // HASH_VALUE A1075C8FAC79D4A5 -// INDEX 3999 +// INDEX 3775 uiProtect_Shockwave [Shockwave] // HASH_VALUE D4955F4FE265AF6F -// INDEX 4000 +// INDEX 3776 uiProtect_MaxAbsorb [Max. Absorbed] // HASH_VALUE 3DC1EF21CEBF81E0 -// INDEX 4001 +// INDEX 3777 uittProtect_Rot [Absorption of Rot damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DBF3C982816263F9 -// INDEX 4002 +// INDEX 3778 uittProtect_Acid [Absorption of Acid damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DBF3C985848263F9 -// INDEX 4003 +// INDEX 3779 uittProtect_Cold [Absorption of Cold damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DBF3CD8B03B263F9 -// INDEX 4004 +// INDEX 3780 uittProtect_Fire [Absorption of Fire damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE CFD422A8766DA183 -// INDEX 4005 +// INDEX 3781 uittProtect_Poison [Absorption of Poison damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE D9087C8B2B840E49 -// INDEX 4006 +// INDEX 3782 uittProtect_Electricity [Absorption of Electricity damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE B57E55B65EB0C27D -// INDEX 4007 +// INDEX 3783 uittProtect_Shockwave [Absorption of Shockwave damage: @{6F6F}%v%@{FFFF} %max] // HASH_VALUE DB00AE336D4AC0AF -// INDEX 4008 +// INDEX 3784 uittProtect_MaxReached [(maximum)] // HASH_VALUE 5A20906764109F6C -// INDEX 4009 +// INDEX 3785 uittProtect_MaxAbsorb [Maximum Magic Damage Absorbed.\n Total of @{6F6F}maximum damage absorbed@{FFFF} by jewels + @{6F6F}maximum level@{FFFF} of the player.] // HASH_VALUE CB83543C0901241E -// INDEX 4010 +// INDEX 3786 uiResistsTable [RESISTANCES] // HASH_VALUE EA481AC60405652A -// INDEX 4011 +// INDEX 3787 uittMagicResistTable [Spells cast by creatures and players may be completely @{6F6F}resisted@{FFFF}.\n The @{6F6F}chance percentage@{FFFF} of resisting depends on:\n @{T4}- the @{6F6F}power@{FFFF} of the spell, if it is an Affliction\n @@ -16777,27 +15917,27 @@ uittMagicResistTable [Spells cast by creatures and players may be completely @{6 @{T4}- an @{6F6F}ecosystem penalty@{FFFF} (e.g.: -10 in Desert if you are in the desert] // HASH_VALUE 14D8CC8162553497 -// INDEX 4012 +// INDEX 3788 uiResist_Desert [Desert Domain] // HASH_VALUE 96E8F88322053C97 -// INDEX 4013 +// INDEX 3789 uiResist_Forest [Forest Domain] // HASH_VALUE 28460F78AAD40A9F -// INDEX 4014 +// INDEX 3790 uiResist_Lacustre [Lakes Domain] // HASH_VALUE 98F6F4895DF5188C -// INDEX 4015 +// INDEX 3791 uiResist_Jungle [Jungle Domain] // HASH_VALUE 1CC8107A16957285 -// INDEX 4016 +// INDEX 3792 uiResist_PrimRoot [Prime Roots Domain] // HASH_VALUE 0356AF509CECF390 -// INDEX 4017 +// INDEX 3793 uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16808,7 +15948,7 @@ uittResist_Desert [Resistance against spells of the Desert Domain: @{6F6F}%v@{FF ] // HASH_VALUE 813FA838E5733518 -// INDEX 4018 +// INDEX 3794 uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16819,7 +15959,7 @@ uittResist_Forest [Resistance against spells of the Forest Domain: @{6F6F}%v@{FF ] // HASH_VALUE 94C22343919E27B7 -// INDEX 4019 +// INDEX 3795 uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16830,7 +15970,7 @@ uittResist_Lacustre [Resistance against spells of the Lakes Domain: @{6F6F}%v@{F ] // HASH_VALUE DE4EC56DBBEED201 -// INDEX 4020 +// INDEX 3796 uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16841,7 +15981,7 @@ uittResist_Jungle [Resistance against spells of the Jungle Domain: @{6F6F}%v@{FF ] // HASH_VALUE 077E3E4DF4E27DA5 -// INDEX 4021 +// INDEX 3797 uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F}%v@{FFFF} %max\n @{T4}- Chances of resisting a spell of @{6F6F}Elemental Magic@{FFFF} of level @{6F6F}%eml@{FFFF}: @{6F6F}%emr%@{FFFF}\n @{T4}- Chances of resisting a spell of @{6F6F}Affliction Magic@{FFFF} of level @{6F6F}%aml@{FFFF}: @{6F6F}%amr%@{FFFF}\n @@ -16852,326 +15992,326 @@ uittResist_PrimRoot [Resistance against spells of the Prime Roots Domain: @{6F6F ] // HASH_VALUE DB00AE336D4AC0AF -// INDEX 4022 +// INDEX 3798 uittResist_MaxReached [(maximum)] // HASH_VALUE 6858142C6858142C -// INDEX 4023 +// INDEX 3799 uiFactionPoint_Kami [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 4024 +// INDEX 3800 uiFactionPoint_Karavan [Karavan] // HASH_VALUE B11894A16659889A -// INDEX 4025 +// INDEX 3801 uiFactionPoint_Fyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 4026 +// INDEX 3802 uiFactionPoint_Matis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 4027 +// INDEX 3803 uiFactionPoint_Tryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 4028 +// INDEX 3804 uiFactionPoint_Zorai [Zoraï] // HASH_VALUE 4FA1CC2240810F31 -// INDEX 4029 +// INDEX 3805 uiFactionPointTable [FACTION POINTS] // HASH_VALUE 12E3008491061489 -// INDEX 4030 +// INDEX 3806 uiAFK [{AFK}] // HASH_VALUE D8CAC083E0E7544A -// INDEX 4031 +// INDEX 3807 uiLOGResolution [Game Resolution] // HASH_VALUE E95A14150DE69356 -// INDEX 4032 +// INDEX 3808 uiLOGLod [Level of Detail] // HASH_VALUE 348C00C4388C70E0 -// INDEX 4033 +// INDEX 3809 uiResValue [1024x768] // HASH_VALUE CEA2083E8EF12841 -// INDEX 4034 +// INDEX 3810 uiLodValueLow [LOW] // HASH_VALUE 48B184334741A43B -// INDEX 4035 +// INDEX 3811 uiLodValueMedium [MEDIUM] // HASH_VALUE 8C42E02F0C01D422 -// INDEX 4036 +// INDEX 3812 uiLodValueNormal [NORMAL] // HASH_VALUE 48D0942048D09420 -// INDEX 4037 +// INDEX 3813 uiLodValueHigh [HIGH] // HASH_VALUE D292302812911034 -// INDEX 4038 +// INDEX 3814 uiLodValueCustom [CUSTOM] // HASH_VALUE 7B81DC2B096FAAF3 -// INDEX 4039 +// INDEX 3815 uiNPCGiver [GIVER: ] // HASH_VALUE CB0D1F3A39613BDC -// INDEX 4040 +// INDEX 3816 uiENDesc [TASK NAME: ] // HASH_VALUE 9340C82653FDD415 -// INDEX 4041 +// INDEX 3817 uiENRequired [RITUAL TASKS] // HASH_VALUE 4414944844149448 -// INDEX 4042 +// INDEX 3818 uiENRite [RITE] // HASH_VALUE 8263473683720A41 -// INDEX 4043 +// INDEX 3819 uiENGiver [GIVER:] // HASH_VALUE 03E25BFA0890530C -// INDEX 4044 +// INDEX 3820 uiENName [TASK NAME:] // HASH_VALUE 63086880A6083480 -// INDEX 4045 +// INDEX 3821 uiMissionAnd [ - ] // HASH_VALUE 5A21CF701B158673 -// INDEX 4046 +// INDEX 3822 uiMissionOr [or ] // HASH_VALUE DF2ACC9CECE91B9D -// INDEX 4047 +// INDEX 3823 uiMissionPrereq [Prerequisites:] // HASH_VALUE 5B5B8C63A02B9C91 -// INDEX 4048 +// INDEX 3824 uiMissionDesc [Description:] // HASH_VALUE 1E29E3815D272692 -// INDEX 4049 +// INDEX 3825 uiMissionTitle [Title:] // HASH_VALUE 64D8145C64D8145C -// INDEX 4050 +// INDEX 3826 uittMissionWake [Wake] // HASH_VALUE 3C41102C8F6F3328 -// INDEX 4051 +// INDEX 3827 uiEnterCrZoneProposal [ENTER CRITICAL ZONE PROPOSAL] // HASH_VALUE 74582440705CF4A4 -// INDEX 4052 +// INDEX 3828 uiMFPrevious [Previous] // HASH_VALUE 741C5438741C5438 -// INDEX 4053 +// INDEX 3829 uiMFNext [Next] // HASH_VALUE 1BA94F762BB2AC62 -// INDEX 4054 +// INDEX 3830 uiMFDeleteMailTitle [Delete mail] // HASH_VALUE 8F75FC2F68F786B0 -// INDEX 4055 +// INDEX 3831 uiMFEraseMail [Erase mail?] // HASH_VALUE 79152CAEF0165762 -// INDEX 4056 +// INDEX 3832 uiMFEraseMailQuestion [Do you really want to delete this mail? Click on the Back or Home button to cancel] // HASH_VALUE 6B89EC7BECC7FC8A -// INDEX 4057 +// INDEX 3833 uiMFTopics [Topics] // HASH_VALUE 2D98146570650893 -// INDEX 4058 +// INDEX 3834 uiMFAuthor [Author] // HASH_VALUE B07998A6E8699CAA -// INDEX 4059 +// INDEX 3835 uiMFPosts [Posts] // HASH_VALUE 645854A2D3445F68 -// INDEX 4060 +// INDEX 3836 uiMFLastPost [Last Post] // HASH_VALUE 1BBA906147D99875 -// INDEX 4061 +// INDEX 3837 uiMFMessageFrom [Message from] // HASH_VALUE 641C1410641C1410 -// INDEX 4062 +// INDEX 3838 uiMFDate [Date] // HASH_VALUE E8589C9463F9808F -// INDEX 4063 +// INDEX 3839 uiMFSubject [Subject] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 4064 +// INDEX 3840 uiMFMessage [Message] // HASH_VALUE 2C96489E60277C92 -// INDEX 4065 +// INDEX 3841 uiMFInbox [Inbox] // HASH_VALUE 6CD824186CD82418 -// INDEX 4066 +// INDEX 3842 uiMFFrom [From] // HASH_VALUE 4CDA7F8B6933D4AC -// INDEX 4067 +// INDEX 3843 uiMFNewMessage [New message] // HASH_VALUE 66FAB49864B7FC7A -// INDEX 4068 +// INDEX 3844 uiMFMailBody [Message] // HASH_VALUE D154876FF036DB6C -// INDEX 4069 +// INDEX 3845 uiMFNewPost [New post:] // HASH_VALUE 4998DF9596A9BA9C -// INDEX 4070 +// INDEX 3846 uiMFNewtopic [New topic:] // HASH_VALUE 70DC543470587484 -// INDEX 4071 +// INDEX 3847 uiMFMessages [Messages] // HASH_VALUE 67E884A613576B97 -// INDEX 4072 +// INDEX 3848 uiMFUndelivrableMail [Undeliverable Mail] // HASH_VALUE 2D4662ECB080CC5C -// INDEX 4073 +// INDEX 3849 uiMFUndelivrableMailTo [Server was unable to send mail to] // HASH_VALUE 93FA7FB7E5F57464 -// INDEX 4074 +// INDEX 3850 uiMFUndelivrableMailCheck [Please check mail recipient name.] // HASH_VALUE 6B8682A168644431 -// INDEX 4075 +// INDEX 3851 uiMFMailContent [Mail content:] // HASH_VALUE DFE6607F5557844B -// INDEX 4076 +// INDEX 3852 uiMFMailServer [Mail Server] // HASH_VALUE 9FD4E861C671BD09 -// INDEX 4077 +// INDEX 3853 uiMFIDate [%day %month, %year] // HASH_VALUE AF7A988EE2375C96 -// INDEX 4078 +// INDEX 3854 uiMonth01 [January] // HASH_VALUE 70985418789C14D4 -// INDEX 4079 +// INDEX 3855 uiMonth02 [February] // HASH_VALUE E64724791F97E88A -// INDEX 4080 +// INDEX 3856 uiMonth03 [March] // HASH_VALUE 2DD8408662081C88 -// INDEX 4081 +// INDEX 3857 uiMonth04 [April] // HASH_VALUE 5C18247461558488 -// INDEX 4082 +// INDEX 3858 uiMonth05 [May] // HASH_VALUE 6498542864985428 -// INDEX 4083 +// INDEX 3859 uiMonth06 [June] // HASH_VALUE 7818542878185428 -// INDEX 4084 +// INDEX 3860 uiMonth07 [July] // HASH_VALUE 3437505C34D54C8E -// INDEX 4085 +// INDEX 3861 uiMonth08 [August] // HASH_VALUE 66B9408CA599DCAE -// INDEX 4086 +// INDEX 3862 uiMonth09 [September] // HASH_VALUE 68B9A495A3982888 -// INDEX 4087 +// INDEX 3863 uiMonth10 [October] // HASH_VALUE 649CF438705824B4 -// INDEX 4088 +// INDEX 3864 uiMonth11 [November] // HASH_VALUE 64D85410705824B4 -// INDEX 4089 +// INDEX 3865 uiMonth12 [December] // HASH_VALUE ED17207531663083 -// INDEX 4090 +// INDEX 3866 uiDay0 [Sunday] // HASH_VALUE 6BB6F0692DA4187D -// INDEX 4091 +// INDEX 3867 uiDay1 [Monday] // HASH_VALUE ABE9C8A1A7899092 -// INDEX 4092 +// INDEX 3868 uiDay2 [Tuesday] // HASH_VALUE E2A85C95A6B9AC9C -// INDEX 4093 +// INDEX 3869 uiDay3 [Wednesday] // HASH_VALUE 705C8450785844CC -// INDEX 4094 +// INDEX 3870 uiDay4 [Thursday] // HASH_VALUE 2CA60856AF742471 -// INDEX 4095 +// INDEX 3871 uiDay5 [Friday] // HASH_VALUE 741C144C785844C8 -// INDEX 4096 +// INDEX 3872 uiDay6 [Saturday] // HASH_VALUE D7F8A84014D9933C -// INDEX 4097 +// INDEX 3873 uiCancelCreateAccount [Back to login screen] // HASH_VALUE 3017307132262C87 -// INDEX 4098 +// INDEX 3874 uiSubmitNewAccount [Submit] /* OLD VALUE : [Congratulations! -You have succeeded in creating a Ryzom Core account +You have succeeded in creating a Khanat account A confirmation e-mail has been sent to you at the following address: ] */ /* OLD VALUE : [Congratulations! -You have succeeded in creating a Ryzom Core account. +You have succeeded in creating a Khanat account. A confirmation e-mail has been sent to you at the following address: ] */ -// HASH_VALUE 0056BBA9BF4C8A48 -// INDEX 4099 +// HASH_VALUE 5AC2EA9604DAEA39 +// INDEX 3875 uiSubmitSucces1 [Congratulations!\n \n - You have succeeded in creating a Ryzom Core account\n + You have succeeded in creating a Khanat account\n An e-mail has been sent to you at the following address:\n ] @@ -17182,468 +16322,468 @@ You must activate your account before you can log in.] */ Please click on the link that it contains to activate your new account. You must activate your account before you can log in.] */ // HASH_VALUE 3B64D40332050146 -// INDEX 4100 +// INDEX 3876 uiSubmitSucces2 [\n You can now click on the CONNECT button below to log in.] -// HASH_VALUE 19F6B6A45891AF27 -// INDEX 4101 +// HASH_VALUE 5C779920FA4B4426 +// INDEX 3877 uiCreateAccountWelcome [Welcome!\n - Please fill in these fields to create your new Ryzom Core account.\n + Please fill in these fields to create your new Khanat account.\n ] // HASH_VALUE 93F7FF7D7010D8F7 -// INDEX 4102 +// INDEX 3878 uiAcceptTermsOfUse1 [YES, I agree to the] // HASH_VALUE E8A7EF6619DA8679 -// INDEX 4103 +// INDEX 3879 uiAcceptTermsOfUse2 [terms of use.] // HASH_VALUE 0CC17829C1F0B028 -// INDEX 4104 +// INDEX 3880 uiUpgradeAccount [UPGRADE ACCOUNT] // HASH_VALUE 8211AB263A80B327 -// INDEX 4105 +// INDEX 3881 uiScanData [CHECK DATA] // HASH_VALUE 0350481983A0741B -// INDEX 4106 +// INDEX 3882 uiCancelScanData [CANCEL] // HASH_VALUE 0B2190278A40A02A -// INDEX 4107 +// INDEX 3883 uiCloseScanData [CLOSE] // HASH_VALUE C3480F9CE5F4FC70 -// INDEX 4108 +// INDEX 3884 uiCancelingScanData [Canceling Data Scan. Please wait...] // HASH_VALUE 661A66B087AD7306 -// INDEX 4109 +// INDEX 3885 uiScanDataSucess [Data Scan reported no corrupted Files.\n Press 'Close'] // HASH_VALUE A864EBA4A778F012 -// INDEX 4110 +// INDEX 3886 uiScanDataErrors [Data Scan reported %d corrupted Files. They will be entirely reloaded at next patch. Press 'Close'] // HASH_VALUE 0D69D480A224D757 -// INDEX 4111 +// INDEX 3887 uiErrDataScanning [Error: Data Scanning failed] // HASH_VALUE 018EA0EB4810CBE0 -// INDEX 4112 +// INDEX 3888 uiOnDataScanning [CHECKING ALL FILES...] // HASH_VALUE D706BA911951BA99 -// INDEX 4113 +// INDEX 3889 uiOnDataScanningHelp [This process verify all your data files (takes several minutes). Click cancel to abort.] // HASH_VALUE 18912791DA6A6861 -// INDEX 4114 +// INDEX 3890 uiCorruptedFile [Missing or Corrupted File: ] // HASH_VALUE AB48987ADE27208D -// INDEX 4115 +// INDEX 3891 uimCompassDialogs [Dialogs] // HASH_VALUE 712A6C2CC21B503C -// INDEX 4116 +// INDEX 3892 uiDate [The date is ] // HASH_VALUE 6498945C78182494 -// INDEX 4117 +// INDEX 3893 uiWinderly [Winderly] // HASH_VALUE 2D77E47D6A47E88E -// INDEX 4118 +// INDEX 3894 uiGerminally [Germinally] // HASH_VALUE 6818F4187818C484 -// INDEX 4119 +// INDEX 3895 uiFolially [Folially] // HASH_VALUE 2FE6F864AE541487 -// INDEX 4120 +// INDEX 3896 uiFloris [Floris] // HASH_VALUE A806288E1FA73C8D -// INDEX 4121 +// INDEX 3897 uiMedis [Medis] // HASH_VALUE 2DE9B4932458649D -// INDEX 4122 +// INDEX 3898 uiThermis [Thermis] // HASH_VALUE A3E82C9D2D3B04AE -// INDEX 4123 +// INDEX 3899 uiHarvestor [Harvestor] // HASH_VALUE 72082C70F1152C99 -// INDEX 4124 +// INDEX 3900 uiFrutor [Frutor] // HASH_VALUE 6C18141870D8E494 -// INDEX 4125 +// INDEX 3901 uiFallenor [Fallenor] // HASH_VALUE AD49C07E2BF79497 -// INDEX 4126 +// INDEX 3902 uiPluvia [Pluvia] // HASH_VALUE F0D820763175C092 -// INDEX 4127 +// INDEX 3903 uiMystia [Mystia] // HASH_VALUE A9773C81E4F7088E -// INDEX 4128 +// INDEX 3904 uiNivia [Nivia] // HASH_VALUE A998349065D84487 -// INDEX 4129 +// INDEX 3905 uiPrima [Prima] // HASH_VALUE D7C7405E23F5F08F -// INDEX 4130 +// INDEX 3906 uiDua [Dua] // HASH_VALUE 6058245060582450 -// INDEX 4131 +// INDEX 3907 uiTria [Tria] // HASH_VALUE ED88F877AE87A89A -// INDEX 4132 +// INDEX 3908 uiQuarta [Quarta] // HASH_VALUE 6C585444681C54D0 -// INDEX 4133 +// INDEX 3909 uiQuinteth [Quinteth] // HASH_VALUE A757B0702915949C -// INDEX 4134 +// INDEX 3910 uiHoleth [Holeth] // HASH_VALUE 4050340440503404 -// INDEX 4135 +// INDEX 3911 uiAtysianCycle [AC] // HASH_VALUE 5890942858909428 -// INDEX 4136 +// INDEX 3912 uiJenaYear [JY] // HASH_VALUE 9ADFEDFDF8674719 -// INDEX 4137 +// INDEX 3913 uiRandomBadParameter [The text "%s" isn't a valid parameter for the 'random' command.] // HASH_VALUE 0000000000000000 -// INDEX 4138 +// INDEX 3914 uiTextCommand1 [] // HASH_VALUE 0000000000000000 -// INDEX 4139 +// INDEX 3915 uiTextCommand2 [] // HASH_VALUE 0000000000000000 -// INDEX 4140 +// INDEX 3916 uiTextCommand3 [] // HASH_VALUE 0000000000000000 -// INDEX 4141 +// INDEX 3917 uiTextCommand4 [] // HASH_VALUE 0000000000000000 -// INDEX 4142 +// INDEX 3918 uiTextCommandFT1 [] // HASH_VALUE 0000000000000000 -// INDEX 4143 +// INDEX 3919 uiTextCommandFT2 [] // HASH_VALUE 0000000000000000 -// INDEX 4144 +// INDEX 3920 uiTextCommandFT3 [] // HASH_VALUE 0000000000000000 -// INDEX 4145 +// INDEX 3921 uiTextCommandFT4 [] -// HASH_VALUE 2C76E0055814BCAD -// INDEX 4146 -uiLoadingString0 [Installing ninja Yubos...] +// HASH_VALUE 91725D64F37B5853 +// INDEX 3922 +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] -// HASH_VALUE DA258090E74A38DE -// INDEX 4147 -uiLoadingString1 [Facepainting support staff...] +// HASH_VALUE 0F5162D3E17801C0 +// INDEX 3923 +uiLoadingString1 [La météo annonce des chutes de haches liriesques] -// HASH_VALUE 9F5A8843CDA463CB -// INDEX 4148 -uiLoadingString2 [Distracting the Ragus...] +// HASH_VALUE 46DACB4E36507A0D +// INDEX 3924 +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] -// HASH_VALUE 4A93117E839C41A5 -// INDEX 4149 -uiLoadingString3 [Calculating the gravitational constant of Atys...] +// HASH_VALUE D7F77BE96A8844D1 +// INDEX 3925 +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] -// HASH_VALUE 0D16EA657967AA4C -// INDEX 4150 -uiLoadingString4 [Powering secret underground military facilities...] +// HASH_VALUE E7D30622F0F64798 +// INDEX 3926 +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] -// HASH_VALUE C8D5F76A5809BFF4 -// INDEX 4151 -uiLoadingString5 [Brewing Zoraï ale...] +// HASH_VALUE F42197F2AD1567FE +// INDEX 3927 +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] -// HASH_VALUE 9BB5E7335A75C641 -// INDEX 4152 -uiLoadingString6 [Where am I? ] +// HASH_VALUE E5D11A920D183E9D +// INDEX 3928 +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] -// HASH_VALUE 86E4AC9E5A742C23 -// INDEX 4153 -uiLoadingString7 [Hiding stuff in the ground...] +// HASH_VALUE 4C41AB4BCBE6F1FF +// INDEX 3929 +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] -// HASH_VALUE 4C7612E8FC67BA45 -// INDEX 4154 -uiLoadingString8 [Annoying the Gingos for improved aggressiveness...] +// HASH_VALUE F48D53ED1FE8A61E +// INDEX 3930 +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] -// HASH_VALUE 8CC27B9A2CA9589B -// INDEX 4155 -uiLoadingString9 [Raytracing sunlight beams...] +// HASH_VALUE 5A47A3BF8FD5E1B0 +// INDEX 3931 +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] -// HASH_VALUE 7218245C26B0E2B8 -// INDEX 4156 -uiLoadingString10 [Growing grass...] +// HASH_VALUE EFB80512934B1942 +// INDEX 3932 +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] -// HASH_VALUE D955C83AACB50070 -// INDEX 4157 -uiLoadingString11 [Checking water temperature...] +// HASH_VALUE E1F19688C8F6DBE3 +// INDEX 3933 +uiLoadingString11 [Effacement de toutes vos données par les Brumes] -// HASH_VALUE E4794CC009B1A0AD -// INDEX 4158 -uiLoadingString12 [Loading random loading messages...] +// HASH_VALUE D3807D974EBCA22C +// INDEX 3934 +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] -// HASH_VALUE 9A769398D849FB83 -// INDEX 4159 -uiLoadingString13 [Soaking up system resources...] +// HASH_VALUE 21FF2C1F522B97AF +// INDEX 3935 +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] -// HASH_VALUE 6CB8DC7A26B0E2B8 -// INDEX 4160 -uiLoadingString14 [Growing vines...] +// HASH_VALUE E101225AAA82A82F +// INDEX 3936 +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] -// HASH_VALUE 2042725AEC68505A -// INDEX 4161 -uiLoadingString15 [Releasing Kitins...] +// HASH_VALUE 37839CB1AE308645 +// INDEX 3937 +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] -// HASH_VALUE EBD5962FCA59F08C -// INDEX 4162 -uiLoadingString16 [Teasing Frahars...] +// HASH_VALUE 80A45F1AF43BD1F9 +// INDEX 3938 +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] -// HASH_VALUE D83B5499E986EF1F -// INDEX 4163 -uiLoadingString17 [Careplanning server...] +// HASH_VALUE 5F68650EFC59DF9D +// INDEX 3939 +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] -// HASH_VALUE DBFAF06F5CC76722 -// INDEX 4164 -uiLoadingString18 [Distributing Ma-Duk...] +// HASH_VALUE 37296C569D2B7CF5 +// INDEX 3940 +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] -// HASH_VALUE 23B3B3519B486459 -// INDEX 4165 -uiLoadingString19 [Installing Jena...] +// HASH_VALUE 89E44B8C9F49B841 +// INDEX 3941 +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] -// HASH_VALUE 2C13EB10D9C9A0A6 -// INDEX 4166 -uiLoadingString20 [Training skills...] +// HASH_VALUE B3890171A387FFF6 +// INDEX 3942 +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] -// HASH_VALUE 57D2233B8827F020 -// INDEX 4167 -uiLoadingString21 [Gaining XP...] +// HASH_VALUE 3193C9537E4F718D +// INDEX 3943 +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] -// HASH_VALUE AE3A002B8729C95D -// INDEX 4168 -uiLoadingString22 [Putting masks on all the Zoraïs...] +// HASH_VALUE FEC96B934EF29D13 +// INDEX 3944 +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] -// HASH_VALUE 1CE4869B2D587BA1 -// INDEX 4169 -uiLoadingString23 [Shrinking Trykers...] +// HASH_VALUE BCD6F33CBA6AAB4C +// INDEX 3945 +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] -// HASH_VALUE DCBA205296141008 -// INDEX 4170 -uiLoadingString24 [Dry cleaning Fairhaven...] +// HASH_VALUE 1CD4D1243B88DD33 +// INDEX 3946 +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] -// HASH_VALUE 76760A7A4CF0DACE -// INDEX 4171 -uiLoadingString25 [Vacuuming Pyr...] +// HASH_VALUE 5FB84A2DAD88D7A7 +// INDEX 3947 +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] -// HASH_VALUE 628029E3CC5FA5B0 -// INDEX 4172 -uiLoadingString26 [Telling the Kinchers to eat some Homins...] +// HASH_VALUE FD0A15FC0325CAA7 +// INDEX 3948 +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] -// HASH_VALUE DD7A047198E4DF1A -// INDEX 4173 -uiLoadingString27 [Just making something...] +// HASH_VALUE AFDED895ADDFAFB2 +// INDEX 3949 +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] -// HASH_VALUE DC654C7F155A372A -// INDEX 4174 -uiLoadingString28 [Writing Fyros battle hymns...] +// HASH_VALUE A1F9F9FF90DB4F76 +// INDEX 3950 +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] -// HASH_VALUE A8B9C08677D0F3AA -// INDEX 4175 -uiLoadingString29 [Singing Tryker sleeping songs...] +// HASH_VALUE 3D82DABA2D11B6EA +// INDEX 3951 +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] -// HASH_VALUE E0742F0C162A6CB6 -// INDEX 4176 -uiLoadingString30 [Planting Jublas...] +// HASH_VALUE 8AEF3507B5DB9172 +// INDEX 3952 +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] -// HASH_VALUE 53E0B33FA1E4A052 -// INDEX 4177 -uiLoadingString31 [Stalking a Stinga...] +// HASH_VALUE E92F308F9BD6DB9A +// INDEX 3953 +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] -// HASH_VALUE B404A796C578787C -// INDEX 4178 -uiLoadingString32 [Feeding the Ybers...] +// HASH_VALUE 9AE9F4414DBE24AD +// INDEX 3954 +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] -// HASH_VALUE A70A580CF775DC9E -// INDEX 4179 -uiLoadingString33 [Trading jewels...] +// HASH_VALUE 31CF9EA9CBB854E6 +// INDEX 3955 +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] -// HASH_VALUE 9BF4BF34ABA8E434 -// INDEX 4180 -uiLoadingString34 [Drinking firewine...] +// HASH_VALUE 882DEC0F9F020647 +// INDEX 3956 +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] -// HASH_VALUE DCB4F48157E6941E -// INDEX 4181 -uiLoadingString35 [Brewing Stinga rum...] +// HASH_VALUE BBB930A2B3DEE8E3 +// INDEX 3957 +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] -// HASH_VALUE 598A508BAA1ECB73 -// INDEX 4182 -uiLoadingString36 [Caffeinenating support team...] +// HASH_VALUE D086F092C95E4F0B +// INDEX 3958 +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] -// HASH_VALUE 8DC833DF147883B5 -// INDEX 4183 -uiLoadingString37 [For all the latest gossip try CeB! ] +// HASH_VALUE 78097AA0CADF1E9D +// INDEX 3959 +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] -// HASH_VALUE 1CE4869B2D587BA1 -// INDEX 4184 -uiLoadingString38 [Shrinking Trykers...] +// HASH_VALUE 6238FBC3F6365BF3 +// INDEX 3960 +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] -// HASH_VALUE EABA144626B0E2B8 -// INDEX 4185 -uiLoadingString39 [Vaining Matis...] +// HASH_VALUE 822A88B872EA700A +// INDEX 3961 +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] -// HASH_VALUE EC1AD43426B0E2B8 -// INDEX 4186 -uiLoadingString40 [Tanning Fyros...] +// HASH_VALUE 67968792C94218AB +// INDEX 3962 +uiLoadingString40 [Concert Ophidra à Istmir bientôt] -// HASH_VALUE AAD85C6642C8AAC2 -// INDEX 4187 -uiLoadingString41 [Dyeing Zoraïs...] +// HASH_VALUE E2ADE122232C49E9 +// INDEX 3963 +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] -// HASH_VALUE 1EFB4370B4A9BAE9 -// INDEX 4188 -uiLoadingString42 [You'd load faster with more RAM and a better processor you know...] +// HASH_VALUE 5826FE130862253F +// INDEX 3964 +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] -// HASH_VALUE 9B6504992D5797CF -// INDEX 4189 -uiLoadingString43 [Just hanging around...] +// HASH_VALUE 5FB49FEFD97AC378 +// INDEX 3965 +uiLoadingString43 [Graissage des portes de la Crypte] -// HASH_VALUE 2498EB171609B41C -// INDEX 4190 -uiLoadingString44 [Watching who started me...] +// HASH_VALUE 2D8F863938B5BA2D +// INDEX 3966 +uiLoadingString44 [Installation de la lampe faisant office de soleil...] -// HASH_VALUE 3459E826DBC44454 -// INDEX 4191 -uiLoadingString45 [Hey, you're looking good today...] +// HASH_VALUE A63CBA95201A42F9 +// INDEX 3967 +uiLoadingString45 [Installation des textures de vêtements transparents] -// HASH_VALUE 0943834E86D2846E -// INDEX 4192 -uiLoadingString46 [Have a nice day on Atys...] +// HASH_VALUE A31E421391901A48 +// INDEX 3968 +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] -// HASH_VALUE 6C9B565A89D4DFB6 -// INDEX 4193 -uiLoadingString47 [Oh my god, look, a flying Yubo! ] +// HASH_VALUE 8180CE0E5C381186 +// INDEX 3969 +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] -// HASH_VALUE 32BFDBC4BD88181F -// INDEX 4194 -uiLoadingString48 [Spare Yubos, who knows, maybe one day, they will save your life? ] +// HASH_VALUE 734A7A5A99E48147 +// INDEX 3970 +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] -// HASH_VALUE 730B532B19D57F5E -// INDEX 4195 -uiLoadingString49 [Yubos, probably your best friends! ] +// HASH_VALUE 6136A0270A1E91E5 +// INDEX 3971 +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] -// HASH_VALUE F892530751730B23 -// INDEX 4196 -uiLoadingString50 [Dum Di Dum...] +// HASH_VALUE E5C9890C328059DD +// INDEX 3972 +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] -// HASH_VALUE 70C2F90837CCCB6A -// INDEX 4197 -uiLoadingString51 [If you read this twice, you might want to upgrade your system...] +// HASH_VALUE 5C88E88D56A5B738 +// INDEX 3973 +uiLoadingString51 [Chaque matin, un nouvel Éon !] -// HASH_VALUE 87EFF1A490A16A8A -// INDEX 4198 -uiLoadingString52 [Optimizing Tryker windmill rotation algorithms...] +// HASH_VALUE AEAE697DA8C9758D +// INDEX 3974 +uiLoadingString52 [Débranchement des Interfacés] -// HASH_VALUE A4F3728F597A8890 -// INDEX 4199 -uiLoadingString53 [Refueling Fyros citygates...] +// HASH_VALUE C772C86EF7AF4F5A +// INDEX 3975 +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] // HASH_VALUE 5E07187358A2309C -// INDEX 4200 +// INDEX 3976 uiMouseInverted [Invert Mouse] // HASH_VALUE 2378A89A9C759B66 -// INDEX 4201 +// INDEX 3977 uiItemTextEdition [Item text] // HASH_VALUE 1B3E4184E1BAC8DB -// INDEX 4202 +// INDEX 3978 uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n @{FFFF}] // HASH_VALUE 6C7960A2E8888C99 -// INDEX 4203 +// INDEX 3979 uimItemTextEdit [Write] // HASH_VALUE 6458544864585448 -// INDEX 4204 +// INDEX 3980 uimItemTextDisplay [Read] // HASH_VALUE DBC89089DD521B69 -// INDEX 4205 +// INDEX 3981 uiTabInfo [Right Click to Separate] // HASH_VALUE 0000000000000000 -// INDEX 4206 +// INDEX 3982 uiItemSpecialEffectFlyingTextISE_FIGHT_ADD_CRITICAL [] // HASH_VALUE A9196C2E6A552307 -// INDEX 4207 +// INDEX 3983 uiItemSpecialEffectFlyingTextISE_FIGHT_VAMPIRISM [Life Stealer: %param] // HASH_VALUE A237B380A7A598C1 -// INDEX 4208 +// INDEX 3984 uiItemSpecialEffectFlyingTextISE_MAGIC_DIVINE_INTERVENTION [Divine Intervention] // HASH_VALUE 5FECB0364AFCB04E -// INDEX 4209 +// INDEX 3985 uiItemSpecialEffectFlyingTextISE_MAGIC_SHOOT_AGAIN [Instant Cast] // HASH_VALUE B198605765437849 -// INDEX 4210 +// INDEX 3986 uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_STAT_BONUS [Stat Bonus] // HASH_VALUE 52E2EB4064A8F8AA -// INDEX 4211 +// INDEX 3987 uiItemSpecialEffectFlyingTextISE_CRAFT_ADD_LIMIT [All Stats Bonus] // HASH_VALUE 1CA7C8625482A083 -// INDEX 4212 +// INDEX 3988 uiItemSpecialEffectFlyingTextISE_FORAGE_ADD_RM [Forage Bonus] // HASH_VALUE 2105483352D09F89 -// INDEX 4213 +// INDEX 3989 uiItemSpecialEffectFlyingTextISE_FORAGE_NO_RISK [No-Risk Forage] // HASH_VALUE 259A0130BA945BBE -// INDEX 4214 +// INDEX 3990 uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_time sec.\n @{FFF9}Reuse Time:@{T16}@{FFFF}%overdose_timer_min minutes %overdose_timer_sec\n \n @@ -17651,1498 +16791,1498 @@ uihelpItemConsumableFormat [@{FFF9}Consumption Time:@{T16}@{FFFF}%consumption_ti @{FFFF}%consumable_effects%custom_text] // HASH_VALUE 46D059E6F35A5916 -// INDEX 4215 +// INDEX 3991 uiItemConsumableEffectDownCharac [Gives a malus of @{F22F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n for %minutes min and %secondes sec.] // HASH_VALUE 41F091DBF35A592A -// INDEX 4216 +// INDEX 3992 uiItemConsumableEffectUpCharac [Gives a bonus of @{2F2F}%bonus@{FFFF} points(s) to your @{2F2F}%charac@{FFFF}\n for %minutes min and %secondes sec.] // HASH_VALUE FDF12C4A20374CD3 -// INDEX 4217 +// INDEX 3993 uiItemConsumableEffectModDefenseSuccess [Modifies your Defense by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 761911EC5320EFEF -// INDEX 4218 +// INDEX 3994 uiItemConsumableEffectModDodgeSuccess [Modifies your Dodge by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 765A3DFAD0E1EFEF -// INDEX 4219 +// INDEX 3995 uiItemConsumableEffectModParrySuccess [Modifies your Parry by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE B6021A554EBEEB03 -// INDEX 4220 +// INDEX 3996 uiItemConsumableEffectModMeleeSuccess [Modifies your Melee Fight skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 9731374C92A6D8DA -// INDEX 4221 +// INDEX 3997 uiItemConsumableEffectModRangeSuccess [Modifies your Ranged Fight skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 411F72F394A5B0FC -// INDEX 4222 +// INDEX 3998 uiItemConsumableEffectModMagicSuccess [Modifies your Magic skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 413066EDD805B0FC -// INDEX 4223 +// INDEX 3999 uiItemConsumableEffectModCraftSuccess [Modifies your Craft skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE CF70AA66ADF6BC0F -// INDEX 4224 +// INDEX 4000 uiItemConsumableEffectModForageSuccess [Modifies your Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 5E66FF60310BC91C -// INDEX 4225 +// INDEX 4001 uiItemConsumableEffectModDesertForageSuccess [Modifies your Desert Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 5E76FF5FB32BC91C -// INDEX 4226 +// INDEX 4002 uiItemConsumableEffectModForestForageSuccess [Modifies your Forest Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 8612F34811D67C00 -// INDEX 4227 +// INDEX 4003 uiItemConsumableEffectModLacustreForageSuccess [Modifies your Lakes Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 9A05075B356BC91C -// INDEX 4228 +// INDEX 4004 uiItemConsumableEffectModJungleForageSuccess [Modifies your Jungle Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 90326E80AD85EA23 -// INDEX 4229 +// INDEX 4005 uiItemConsumableEffectModPrimaryRootForageSuccess [Modifies your Prime Roots Forage skills by %modifier point(s) for %minutes min and %secondes sec.] // HASH_VALUE 77953283043E9590 -// INDEX 4230 +// INDEX 4006 uiItemConsumableEffectStaminaAura [An @{2F2F}Aura of Stamina@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with a radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // HASH_VALUE CC535C907B507FE9 -// INDEX 4231 +// INDEX 4007 uiItemConsumableEffectSapAura [An @{2F2F}Aura of Sap@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // HASH_VALUE FDBDCF55285C2287 -// INDEX 4232 +// INDEX 4008 uiItemConsumableEffectLifeAura [An @{2F2F}Aura of Life@{FFFF} with a bonus of @{2F2F}%modifier@{FFFF} for %minutes min and %secondes sec with radius of %radius m.\n Disabled for target: %targetDisableTime sec, user: %userDisableTime sec.] // HASH_VALUE E4CB849E671796CA -// INDEX 4233 +// INDEX 4009 uittModMeleeSuccess [Your Melee Fight skill has been modified by %modifier point(s)] // HASH_VALUE 7473D6F3A8A8F747 -// INDEX 4234 +// INDEX 4010 uittModRangeSuccess [Your Ranged Fight skill has been modified by %modifier point(s)] // HASH_VALUE FB738E91D3599565 -// INDEX 4235 +// INDEX 4011 uittModCraftSuccess [Your Craft skill has been modified by %modifier point(s)] // HASH_VALUE 55FA59981C7011F2 -// INDEX 4236 +// INDEX 4012 uittModDefenseSuccess [Your Defense has been modified by %modifier point(s)] // HASH_VALUE 867A8B21D126A229 -// INDEX 4237 +// INDEX 4013 uittModDodgeSuccess [Your ability to Dodge has been modified by %modifier point(s)] // HASH_VALUE 495B532DD126A23D -// INDEX 4238 +// INDEX 4014 uittModParrySuccess [Your ability to Parry has been modified by %modifier point(s)] // HASH_VALUE A9057F9EAD4A1E4B -// INDEX 4239 +// INDEX 4015 uittModForageSuccess [Your Forage skills have been modified by %modifier point(s)] // HASH_VALUE 03BA1BF7AFAF56AB -// INDEX 4240 +// INDEX 4016 uittModDesertForageSuccess [Your Desert Forage skill has been modified by %modifier point(s)] // HASH_VALUE 03BA1FF76F4F5EAB -// INDEX 4241 +// INDEX 4017 uittModForestForageSuccess [Your Forest Forage skill has been modified by %modifier point(s)] // HASH_VALUE FD2F0EE2A6480370 -// INDEX 4242 +// INDEX 4018 uittModLacustreForageSuccess [Your Lakes Forage skill has been modified by %modifier point(s)] // HASH_VALUE 03C903F96EB06EAB -// INDEX 4243 +// INDEX 4019 uittModJungleForageSuccess [Your Jungle Forage skill has been modified by %modifier point(s)] // HASH_VALUE 9A7B8471ADCEE7E0 -// INDEX 4244 +// INDEX 4020 uittModPrimaryRootForageSuccess [Your Prime Roots Forage skill has been modified by %modifier point(s)] // HASH_VALUE 68D0B43C68D0B43C -// INDEX 4245 +// INDEX 4021 uiOnMainlandValidation [Ok] // HASH_VALUE 88B1983207A09424 -// INDEX 4246 +// INDEX 4022 uiOnMainland [MAINLANDS] // HASH_VALUE 202218F768F5DCBE -// INDEX 4247 +// INDEX 4023 uiCP_Choose_Mainland [Choose a Community] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4248 +// INDEX 4024 uiCP_Mainland_Ok [OK] // HASH_VALUE 0350481983A0741B -// INDEX 4249 +// INDEX 4025 uiCP_Mainland_Cancel [CANCEL] // HASH_VALUE 1636774FAB85CC9C -// INDEX 4250 +// INDEX 4026 uittReturnToMainland [Return to Mainland] // HASH_VALUE 4A1048FB7FE2F436 -// INDEX 4251 +// INDEX 4027 uiLaunchEditor [SCENARIO EDITOR] // HASH_VALUE 727FA2B278867083 -// INDEX 4252 +// INDEX 4028 uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] // HASH_VALUE 46264514C4FBAB35 -// INDEX 4253 +// INDEX 4029 uiSessionUnreachable [The server associated with this character is closed, please try again later.] -// HASH_VALUE 9D249C5992207264 -// INDEX 4254 -uiR2EDActionCategory [Ryzom Core RING COMMANDS] +// HASH_VALUE 03CEE416825EE818 +// INDEX 4030 +uiR2EDActionCategory [KHANAT RING COMMANDS] // HASH_VALUE E4367B87E784EC6C -// INDEX 4255 +// INDEX 4031 uiRingAccessPoint [Ring Terminal] // HASH_VALUE 3046E45D6DE4087C -// INDEX 4256 +// INDEX 4032 uiRingAccessPointFilter [Filter] // HASH_VALUE 99285C69E4A58896 -// INDEX 4257 +// INDEX 4033 uiScenarioLevel_Any [Any] // HASH_VALUE 99285C69E4A58896 -// INDEX 4258 +// INDEX 4034 uiScenarioOrient_Any [Any] // HASH_VALUE E7199C86A5A36BA5 -// INDEX 4259 +// INDEX 4035 uiScenarioOrient_NewbieTraining [Newbie training] // HASH_VALUE 71C3049F96EB47B4 -// INDEX 4260 +// INDEX 4036 uiScenarioOrient_StoryTelling [Story telling] // HASH_VALUE 70FBD89DA638889D -// INDEX 4261 +// INDEX 4037 uiScenarioOrient_Mistery [Mistery] // HASH_VALUE A21548239C517C02 -// INDEX 4262 +// INDEX 4038 uiScenarioOrient_HackSlash [Hack'n'Slash] // HASH_VALUE 56A8D07F6E67BB8D -// INDEX 4263 +// INDEX 4039 uiScenarioOrient_GuildTraining [Guild training] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4264 +// INDEX 4040 uiScenarioOrient_Other [Other] // HASH_VALUE 84260386980486C9 -// INDEX 4265 +// INDEX 4041 uiFilterScenarioText [Select criteria for filtering the set of windows to which you have access] // HASH_VALUE E0B97F80A5B0C0A3 -// INDEX 4266 +// INDEX 4042 uiMk_mode [Change display mode] // HASH_VALUE AD99AC92E328ACB0 -// INDEX 4267 +// INDEX 4043 uiMk_tab1 [Windows] // HASH_VALUE ACB9C0819FC81891 -// INDEX 4268 +// INDEX 4044 uiMk_tab2 [Actions] // HASH_VALUE 6C584424781C94D0 -// INDEX 4269 +// INDEX 4045 uiMk_window1 [Identity] // HASH_VALUE E3788CA32F79F8B7 -// INDEX 4270 +// INDEX 4046 uiMk_window2 [Inventory] // HASH_VALUE ACB9C0819FC81891 -// INDEX 4271 +// INDEX 4047 uiMk_window3 [Actions] // HASH_VALUE 70DC94347098F4A4 -// INDEX 4272 +// INDEX 4048 uiMk_window4 [Missions] // HASH_VALUE 1AF8006B1FC53C7F -// INDEX 4273 +// INDEX 4049 uiMk_window5 [Map] // HASH_VALUE 6CD81C48C6F0E2C6 -// INDEX 4274 +// INDEX 4050 uiMk_window6 [Communication...] // HASH_VALUE 7018542070185420 -// INDEX 4275 +// INDEX 4051 uiMk_window7 [Help] // HASH_VALUE B02B14A869DABCA8 -// INDEX 4276 +// INDEX 4052 uiMk_window8 [Support] // HASH_VALUE 2BE5A2DDCA55E8C5 -// INDEX 4277 +// INDEX 4053 uiMk_window9 [System...] // HASH_VALUE BD91BF89A28226D2 -// INDEX 4278 +// INDEX 4054 uiMk_window10 [Help...] -// HASH_VALUE 24C4E3A269C5E364 -// INDEX 4279 -uiMk_window11 [Ryzom Core Ring] +// HASH_VALUE E4C79389A1323C57 +// INDEX 4055 +uiMk_window11 [Khanat Ring] // HASH_VALUE 649CF434649CF434 -// INDEX 4280 +// INDEX 4056 uiMk_action1_0 [Move] // HASH_VALUE 6FB84550F34DD71D -// INDEX 4281 +// INDEX 4057 uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n You can also click and hold the 2 buttons of your mouse.] // HASH_VALUE 70D8444C70D8444C -// INDEX 4282 +// INDEX 4058 uiMk_action1_1 [Stop] // HASH_VALUE 2514E41261FB2971 -// INDEX 4283 +// INDEX 4059 uiMk_action1_1_tt [Click to @{6F6F}Stop@{FFFF}.\n You can also click and release the 2 buttons of the mouse.] // HASH_VALUE EB0AECA468884891 -// INDEX 4284 +// INDEX 4060 uiMk_action2_0 [Sitting] // HASH_VALUE 123C197F60B07B8D -// INDEX 4285 +// INDEX 4061 uiMk_action2_0_tt [You are @{6F6F}Sitting@{FFFF}.\n While you are sitting down, your hit points, stamina, sap and focus regenerate twice as fast.\n Click to stand up.] // HASH_VALUE 6C58444C64989490 -// INDEX 4286 +// INDEX 4062 uiMk_action2_1 [Standing] // HASH_VALUE 331B49ECE57CE907 -// INDEX 4287 +// INDEX 4063 uiMk_action2_1_tt [You are @{6F6F}Standing@{FFFF}.\n Sitting regenerates your hit points, stamina, sap and focus twice as fast.\n Click to sit down.] // HASH_VALUE A8F8888F22C73895 -// INDEX 4288 +// INDEX 4064 uiMk_action3_0 [Walking] // HASH_VALUE F4979B6D674AF013 -// INDEX 4289 +// INDEX 4065 uiMk_action3_0_tt [You are in @{6F6F}Walking@{FFFF} mode.\n Click to run] // HASH_VALUE 6948ECA327D87490 -// INDEX 4290 +// INDEX 4066 uiMk_action3_1 [Running] // HASH_VALUE D3274B72674AFC15 -// INDEX 4291 +// INDEX 4067 uiMk_action3_1_tt [You are in @{6F6F}Running@{FFFF} mode.\n Click to walk] // HASH_VALUE 26F6F47FDED60074 -// INDEX 4292 +// INDEX 4068 uiMk_action4_0 [Dodge] // HASH_VALUE 8EA1756EA4DE249A -// INDEX 4293 +// INDEX 4069 uiMk_action4_0_tt [You are in @{6F6F}Dodge@{FFFF} mode.\n Your chances of dodging depend on your dodge score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n Click to switch to Parry mode.] // HASH_VALUE EE69749CA4D974AD -// INDEX 4294 +// INDEX 4070 uiMk_action4_1 [Parry] // HASH_VALUE CCE816A6D002D955 -// INDEX 4295 +// INDEX 4071 uiMk_action4_1_tt [You are in @{6F6F}Parry@{FFFF} mode.\n Your chances of parrying depend on your parry score and particularly on your equipment (see @{6F6F}Identity@{FFFF} window).\n Click to switch to Dodge mode.] // HASH_VALUE A7D8D4596CA5B07B -// INDEX 4296 +// INDEX 4072 uiMk_action5_0 [Attack] // HASH_VALUE 2EAB64FD1DE86876 -// INDEX 4297 +// INDEX 4073 uiMk_action5_0_tt [Click to @{6F6F}Attack@{FFFF} the selected target.\n You can also use one of the combat actions from your action bar at the top of the screen (by default).] // HASH_VALUE A067E871A5C8B8AF -// INDEX 4298 +// INDEX 4074 uiMk_action5_1 [Disengage] // HASH_VALUE 4F3B580C72250E65 -// INDEX 4299 +// INDEX 4075 uiMk_action5_1_tt [Click to @{6F6F}Disengage@{FFFF}] // HASH_VALUE E9BA00A32869547D -// INDEX 4300 +// INDEX 4076 uiMk_action6 [Extract] // HASH_VALUE DD54EADFEC702CBF -// INDEX 4301 +// INDEX 4077 uiMk_action6_tt [Click to @{6F6F}Extract@{FFFF} the selected source.\n You can also use one of the extraction actions from your action bar at the top of the screen (by default).] // HASH_VALUE A8A9AC7CE9D688A7 -// INDEX 4302 +// INDEX 4078 uiMk_action7 [Invite] // HASH_VALUE 69B0EAD01B56C641 -// INDEX 4303 +// INDEX 4079 uiMk_action7_tt [Click to @{6F6F}Invite@{FFFF} the selected player to your team.\n You can also invite players through the context menu (right click on a character).] // HASH_VALUE AA355F665775A373 -// INDEX 4304 +// INDEX 4080 uiMk_action8 [Leave Team] // HASH_VALUE 3AF61E5B7BD54FA1 -// INDEX 4305 +// INDEX 4081 uiMk_action8_tt [Click to @{6F6F}Leave@{FFFF} your team.\n You can also leave your team through the context menu (right click on a character).] // HASH_VALUE 6818145068181450 -// INDEX 4306 +// INDEX 4082 uiMk_action9 [Talk] // HASH_VALUE B9AF2434612F3480 -// INDEX 4307 +// INDEX 4083 uiMk_action9_tt [Click to @{6F6F}Talk@{FFFF} to the selected player.\n You can also talk to player through the context menu (right click on a character).] // HASH_VALUE 5F4AAC334AAB7C51 -// INDEX 4308 +// INDEX 4084 uiMk_interaction1 [Contact List] // HASH_VALUE EB27288CA3A73480 -// INDEX 4309 +// INDEX 4085 uiMk_interaction2 [Guild] // HASH_VALUE 71881C6BEFC52C92 -// INDEX 4310 +// INDEX 4086 uiMk_interaction3 [Forums] // HASH_VALUE 6458141864581418 -// INDEX 4311 +// INDEX 4087 uiMk_interaction4 [Fame] // HASH_VALUE AC78648320075896 -// INDEX 4312 +// INDEX 4088 uiMk_interaction5 [Mailbox] // HASH_VALUE 9B1710751F660483 -// INDEX 4313 +// INDEX 4089 uiMk_interaction5b [Web] // HASH_VALUE 6C5854506C585450 -// INDEX 4314 +// INDEX 4090 uiMk_interaction6 [Team] // HASH_VALUE AA489885A0C73C81 -// INDEX 4315 +// INDEX 4091 uiMk_interaction7 [Animals] -// HASH_VALUE 24C4E3A269C5E364 -// INDEX 4316 -uiMk_interaction8 [Ryzom Core Ring] +// HASH_VALUE E4C79389A1323C57 +// INDEX 4092 +uiMk_interaction8 [Khanat Ring] // HASH_VALUE 68269C8B1D66FC66 -// INDEX 4317 +// INDEX 4093 uiMk_system1 [Game Configuration] // HASH_VALUE 705C542C705C542C -// INDEX 4318 +// INDEX 4094 uiMk_system2 [Keys] // HASH_VALUE AD99AC92E328ACB0 -// INDEX 4319 +// INDEX 4095 uiMk_system3 [Windows] // HASH_VALUE 6C36A06C28D4E88E -// INDEX 4320 +// INDEX 4096 uiMk_system4 [Macros] // HASH_VALUE 6B57A88BA8B7BC85 -// INDEX 4321 +// INDEX 4097 uiMk_system5 [Connection] // HASH_VALUE 1673A06395223B35 -// INDEX 4322 +// INDEX 4098 uiMk_system6 [MP3 Player] // HASH_VALUE E75984886189248F -// INDEX 4323 +// INDEX 4099 uiMk_system8 [Patcher] // HASH_VALUE 7458544474585444 -// INDEX 4324 +// INDEX 4100 uiMk_system7 [Quit] // HASH_VALUE 5090A496A01A34C6 -// INDEX 4325 +// INDEX 4101 uiWelcomeTitle [Welcome to Atys!] // HASH_VALUE 95B8AD31272E46B1 -// INDEX 4326 +// INDEX 4102 uiWelcomeIntro [The ever evolving organic planet like a gigantic plant basking in the light of its pulsating sun.] // HASH_VALUE 649CF434649CF434 -// INDEX 4327 +// INDEX 4103 uiWelcomeMoveTitle [Move] // HASH_VALUE 54C04591EB430470 -// INDEX 4328 +// INDEX 4104 uiWelcomeMove [To move about, use the arrow keys or press down both mouse buttons at the same time.] // HASH_VALUE 1948282A18FA625D -// INDEX 4329 +// INDEX 4105 uiWelcomeWhatTitle [What is there to be done?] // HASH_VALUE 49C618D70806CC39 -// INDEX 4330 +// INDEX 4106 uiWelcomeWhat [Follow the directions in your mission journal situated on the left of the screen] // HASH_VALUE 735A9CE9C90B8CA1 -// INDEX 4331 +// INDEX 4107 uiWelcomeCSTitle [Contact Customer Support] // HASH_VALUE 30A940ADFDED2392 -// INDEX 4332 +// INDEX 4108 uiWelcomeCS [A dedicated team of customer support representatives (CSRs) keep a watchful eye over Atys day and night. They can be contacted by clicking the 'HELP' button (question mark) from the button menu (at the bottom right hand side of the screen by default), then clicking 'SUPPORT'.] // HASH_VALUE 8A5B635E743C1F8E -// INDEX 4333 +// INDEX 4109 uittIdentityTitle [Click on the current @{6F6F}title @{FFFF}to display the list of the @{6F6F}titles @{FFFF}you have won and select the one you are most proud of.\n As you progress in the game, you will obtain new @{6F6F}titles @{FFFF}which will automatically be added to this list.] // HASH_VALUE F2945CAA43B41477 -// INDEX 4334 +// INDEX 4110 uittIdentityInfo [Shows the requirements for having obtained your current @{6F6F}title@{FFFF}.] // HASH_VALUE 865C9353DE82CF7D -// INDEX 4335 +// INDEX 4111 uittIdentityHP [@{6F6F}Hit Points@{FFFF} %n\n When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] // HASH_VALUE 1E5E182EA9FCDE23 -// INDEX 4336 +// INDEX 4112 uittIdentitySap [@{6F6F}Sap@{FFFF} %n\n When your level of sap is too low, you cannot cast spells.] // HASH_VALUE E7BEEE9911DDA388 -// INDEX 4337 +// INDEX 4113 uittIdentitySta [@{6F6F}Stamina@{FFFF} %n\n When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] // HASH_VALUE 51C17335A2002073 -// INDEX 4338 +// INDEX 4114 uittIdentityFoc [@{6F6F}Focus@{FFFF} %n\n When your level of focus is too low, you cannot carry out foraging actions or crafting actions with boost stanzas in them.] // HASH_VALUE 59F27247C45C0B53 -// INDEX 4339 +// INDEX 4115 uittIdentityHPReg [@{6F6F}HP Regeneration@{FFFF}: %n\n Hit Points regenerated every 10 seconds.] // HASH_VALUE 2E11CCFE792B1CF9 -// INDEX 4340 +// INDEX 4116 uittIdentitySapReg [@{6F6F}Sap Regeneration@{FFFF}: %n\n Sap regenerated every 10 seconds.] // HASH_VALUE 7F80C994DC68B165 -// INDEX 4341 +// INDEX 4117 uittIdentityStaReg [@{6F6F}Stamina Regeneration@{FFFF}: %n\n Stamina regenerated every 10 seconds.] // HASH_VALUE 278E747F03AF685F -// INDEX 4342 +// INDEX 4118 uittIdentityFocReg [@{6F6F}Focus regeneration@{FFFF}: %n\n Focus regenerated every 10 seconds.] // HASH_VALUE 51EB5FE00E022FC8 -// INDEX 4343 +// INDEX 4119 uittIdentityCons [Determines the maximum value of your @{6F6F}Hit points@{FFFF}] // HASH_VALUE B655A2A538BE3728 -// INDEX 4344 +// INDEX 4120 uittIdentityInt [Determines the maximum value of your @{6F6F}Sap@{FFFF}] // HASH_VALUE 350737D91431A75D -// INDEX 4345 +// INDEX 4121 uittIdentityStr [Determines the maximum value of your @{6F6F}Stamina@{FFFF}] // HASH_VALUE B6A88A9DE451931B -// INDEX 4346 +// INDEX 4122 uittIdentityDex [Determines the maximum value of your @{6F6F}Focus@{FFFF}] // HASH_VALUE 982242D5101002EB -// INDEX 4347 +// INDEX 4123 uittIdentityMeta [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Hit points@{FFFF}] // HASH_VALUE BD6ED69191074982 -// INDEX 4348 +// INDEX 4124 uittIdentityWis [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Sap@{FFFF}] // HASH_VALUE 26B1A3C8885A319D -// INDEX 4349 +// INDEX 4125 uittIdentityWB [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Stamina@{FFFF}] // HASH_VALUE 3CEE9FCA463649B7 -// INDEX 4350 +// INDEX 4126 uittIdentityWill [Determines the @{6F6F}regeneration @{FFFF}rate of your @{6F6F}Focus@{FFFF}] // HASH_VALUE A63BF1640D36AFAC -// INDEX 4351 +// INDEX 4127 uittIdentitySkillFight [Points for developing skills with a @{6F6F}Fighter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Fight@{FFFF} tree.] // HASH_VALUE FD294A85C3272498 -// INDEX 4352 +// INDEX 4128 uittIdentitySkillMagic [Points for developing skills with a @{6F6F}Magician Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Magic@{FFFF} tree.] // HASH_VALUE E53BF1628CA78BB5 -// INDEX 4353 +// INDEX 4129 uittIdentitySkillCraft [Points for developing skills with a @{6F6F}Crafter Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Craft@{FFFF} tree.] // HASH_VALUE 5F308965DCD912C5 -// INDEX 4354 +// INDEX 4130 uittIdentitySkillHarvest [Points for learning new skills from a @{6F6F}Harvester Trainer @{FFFF}(NPC). You earn points when you level skills in the @{6F6F}Harvest@{FFFF} tree.] // HASH_VALUE 1FC2CBAC37393F4B -// INDEX 4355 +// INDEX 4131 uittIdentityTotalMalus [Indicates the overall action penalty you get when you cast a spell, fight, forage or craft.\n A @{6F6F}high malus @{FFFF}means a high cost in energy, long casting time and smaller action range.\n This total is determined by the combined @{6F6F}Action Malus @{FFFF}of all your equipped clothes, armor and weapons.] // HASH_VALUE 67A093A276B909AF -// INDEX 4356 +// INDEX 4132 uittIdentitBagBulk [Indicates the @{6F6F}total space @{FFFF}occupied by all the items in your inventory. When the maximum bulk is reached, you cannot add items to your inventory.] // HASH_VALUE 6746EEF1953AB47C -// INDEX 4357 +// INDEX 4133 uittIdentitySpeedFactor [Indicates the impact of the items you have in your inventory, or that you are wearing or carrying, on your @{6F6F}moving speed@{FFFF}. It can also be affected by spells (negatively and positively).] // HASH_VALUE A21DC83BE9E1BF58 -// INDEX 4358 +// INDEX 4134 uittIdentityDodge [@{6F6F}Dodge@{FFFF}: %n\n Chance to dodge a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] // HASH_VALUE 248F002DEC22EB66 -// INDEX 4359 +// INDEX 4135 uittIdentityParry [@{6F6F}Parry@{FFFF}: %n\n Chance to parry a melee attack from an enemy of level @{6F6F}%l@{FFFF}: @{6F6F}%p@{FFFF}%.] // HASH_VALUE A8D5AE165250483F -// INDEX 4360 +// INDEX 4136 uittIdentityFaction [Faction points are gained when you participate in @{6F6F}special events @{FFFF}such as the building of Kami or Karavan temples.] // HASH_VALUE 74B09A7810EC237B -// INDEX 4361 +// INDEX 4137 uittGaugesNameTitle [Your @{6F6F}name @{FFFF}followed by the @{6F6F}title @{FFFF}you have chosen to display.] // HASH_VALUE 37754B248DADFEB9 -// INDEX 4362 +// INDEX 4138 uittGaugesActionBar [Indicates the progression of the @{6F6F}action @{FFFF}in execution.] // HASH_VALUE 428F1B3820DC234D -// INDEX 4363 +// INDEX 4139 uittGaugesHP [@{6F6F}Hit Points@{FFFF}:\n When your hit points reach 0, you fall into a coma and, if you are not quickly healed by your friends, you die.] // HASH_VALUE 84FEF386516882C6 -// INDEX 4364 +// INDEX 4140 uittGaugesSap [@{6F6F}Sap@{FFFF}:\n When your level of sap is too low, you cannot cast spells.] // HASH_VALUE 9D7C8575BE2E2475 -// INDEX 4365 +// INDEX 4141 uittGaugesSta [@{6F6F}Stamina@{FFFF}:\n When your level of stamina is too low, you cannot carry out special attacks any longer and must make do with the default attack until your stamina is regenerated.] // HASH_VALUE 370F70F0CD9627F6 -// INDEX 4366 +// INDEX 4142 uittGaugesFoc [@{6F6F}Focus@{FFFF}:\n When your level of focus is too low, you cannot carry out foraging actions any longer.] // HASH_VALUE 716A57B611618A76 -// INDEX 4367 +// INDEX 4143 uittHandR [@{6F6F}Right Hand\n @{FFFF}Click to see all the objects available for this hand.] // HASH_VALUE 5E1862D714F43891 -// INDEX 4368 +// INDEX 4144 uittHandL [@{6F6F}Left Hand\n @{FFFF}Click to see all the objects available for this hand.] // HASH_VALUE DFB77DA8ECC7A8AF -// INDEX 4369 +// INDEX 4145 uittHandSet [Change the current group of actions.] // HASH_VALUE 4AECF63F2E77FCF8 -// INDEX 4370 +// INDEX 4146 uittAnimalBar [@{E42F}Life @{FFFF}- Satiety - @{EB2F}Bulk] // HASH_VALUE B9CCA27D5652B871 -// INDEX 4371 +// INDEX 4147 uittAnimalWeight [Total @{6F6F}Weight @{FFFF}carried by your animal.] // HASH_VALUE 6C298D6C12FA5EA1 -// INDEX 4372 +// INDEX 4148 uittAnimalInv [The @{6F6F}inventory @{FFFF}gives access to the objects carried by this animal.] // HASH_VALUE 3C012D15DBC24917 -// INDEX 4373 +// INDEX 4149 uittChatAround [@{6F6F}Around\n @{FFFF}Displays the messages to all the players situated within 25 metres around you.\n Right click to separate.] // HASH_VALUE ECDAC7750EA5D399 -// INDEX 4374 +// INDEX 4150 uittChatRegion [@{6F6F}Region\n @{FFFF}Displays the messages to all the players situated in your region.\n Right click to separate.] // HASH_VALUE A2B3B78AE9D371AD -// INDEX 4375 +// INDEX 4151 uittChatUniverse [@{6F6F}Universe\n @{FFFF}Displays the messages to all the players in game (to be used sparingly).\n Right click to separate.] // HASH_VALUE 191A533D4118777B -// INDEX 4376 +// INDEX 4152 uittChatUser [@{6F6F}User\n @{FFFF}Right click in the window to modify the filter of messages to display in this channel.] // HASH_VALUE 8B1BB94420D00D60 -// INDEX 4377 +// INDEX 4153 uittChatGuild [@{6F6F}Guild\n @{FFFF}Right click to separate.] // HASH_VALUE 5AEF2DEE38EAD5B2 -// INDEX 4378 +// INDEX 4154 uittChatTeam [@{6F6F}Team\n @{FFFF}Right click to separate.] // HASH_VALUE 3567EE66C7ECA624 -// INDEX 4379 +// INDEX 4155 uittChatYubo [@{6F6F}Support Chat\n @{FFFF}Right click to separate.] // HASH_VALUE 3CE85AD5DC749573 -// INDEX 4380 +// INDEX 4156 uittChatSysInfo [@{6F6F}System Information\n @{FFFF}Displays the messages relative to fight and the system information.\n Right click to separate.] // HASH_VALUE BB9843742A6726EC -// INDEX 4381 +// INDEX 4157 uittCompassRange [@{6F6F}Range\n @{FFFF}Maximum range of the radar.\n Use the scroll button on the @{6F6F}compass @{FFFF}window or right click and choose @{6F6F}Zoom In @{FFFF}or @{6F6F}Zoom Out @{FFFF}to modify the value of the @{6F6F}range@{FFFF}.] // HASH_VALUE 15F82BD617F18866 -// INDEX 4382 +// INDEX 4158 uittCompassDistance [@{6F6F}Distance @{FFFF}between you and the object selected on the compass.] // HASH_VALUE 8AEE2C91FAB048B7 -// INDEX 4383 +// INDEX 4159 uittPhraseActions [@{6F6F}Actions @{FFFF}you can drag-and-drop in your action bar to use them easily.] // HASH_VALUE FB5EB1AA96D14DC3 -// INDEX 4384 +// INDEX 4160 uittPhraseUpgrades [Action or characteristic @{6F6F}Upgrades @{FFFF}you cannot memorize in your bars.] // HASH_VALUE E1C238ADE969A10E -// INDEX 4385 +// INDEX 4161 uittPhraseXPMalus [@{6F6F}Death Penalty\n @{FFFF}When you die, this penalty increases.\n Any XP gained will be used to refund that debt.] // HASH_VALUE 24EE109CE3054AF6 -// INDEX 4386 +// INDEX 4162 uittInventoryWeight [Total @{6F6F}Weight @{FFFF}of the bag] // HASH_VALUE 9BC3D805B99BB138 -// INDEX 4387 +// INDEX 4163 uittFriendsOnline [Connected on the same Mainland or Ring Scenario] // HASH_VALUE A4F4910E026E04D9 -// INDEX 4388 +// INDEX 4164 uittFriendsOnlineAbroad [Connected on another Mainland or Ring Scenario] // HASH_VALUE D7686838B0480BA9 -// INDEX 4389 +// INDEX 4165 uittFriendsOffline [Not connected] // HASH_VALUE 9BC3D805B99BB138 -// INDEX 4390 +// INDEX 4166 uittGuildMemberOnline [Connected on the same Mainland or Ring Scenario] // HASH_VALUE A4F4910E026E04D9 -// INDEX 4391 +// INDEX 4167 uittGuildMemberOnlineAbroad [Connected on another Mainland or Ring Scenario] // HASH_VALUE D7686838B0480BA9 -// INDEX 4392 +// INDEX 4168 uittGuildMemberOffline [Not connected] // HASH_VALUE 1ECBB3AF9AE24353 -// INDEX 4393 +// INDEX 4169 uittTargetHp [@{6F6F}Hit Points @{FFFF}of the target.\n The target dies when its @{6F6F}hit points @{FFFF}reach 0.] // HASH_VALUE 451AD84229299F4D -// INDEX 4394 +// INDEX 4170 uittTargetUnknown [Level of the target unknown.] // HASH_VALUE 4416C7E34DCDC513 -// INDEX 4395 +// INDEX 4171 uittTargetLevel [Level of the target:@{6F6F} %min @{FFFF}to @{6F6F}%max] // HASH_VALUE CE38385391526A78 -// INDEX 4396 +// INDEX 4172 uittTargetBoss [Boss of level @{6F6F}%n] // HASH_VALUE A2C66702E040A682 -// INDEX 4397 +// INDEX 4173 uittTargetGuardBoss [Guard or Boss of level @{6F6F}%n] // HASH_VALUE A04677C7C8D5C382 -// INDEX 4398 +// INDEX 4174 uittTargetNamed [Named creature of level @{6F6F}%n] // HASH_VALUE A6E6925888995A71 -// INDEX 4399 +// INDEX 4175 uittInfoBulk [@{6F6F}Bulk@{FFFF}:\n Space occupied by the object in your inventory. The space of each inventory is limited, which means bulky items cannot be carried in great number.] // HASH_VALUE D3B7427064F695D3 -// INDEX 4400 +// INDEX 4176 uittInfoHP [@{6F6F}Hit points@{FFFF}:\n This value will decrease when using the item. When it reaches 0, the item is destroyed.] // HASH_VALUE 94760A6F75DFA951 -// INDEX 4401 +// INDEX 4177 uittInfoWeight [@{6F6F}Weight@{FFFF}:\n If the total weight is too high, your moving speed may be reduced.] // HASH_VALUE 4466439AD9DFDF8C -// INDEX 4402 +// INDEX 4178 uittInfoMalus [@{6F6F}Actions Malus@{FFFF}:\n Penalty added by this item to the @{6F6F}Total Malus @{FFFF}(see Identity window).] // HASH_VALUE E0A502C7F266C23B -// INDEX 4403 +// INDEX 4179 uittInfoDodgeMod [@{6F6F}Dodge Modifier@{FFFF}:\n Bonus or Malus on your @{6F6F}Dodge@{FFFF} when you carry that item.] // HASH_VALUE E5563ACDB8478A47 -// INDEX 4404 +// INDEX 4180 uittInfoParryMod [@{6F6F}Parry Modifier@{FFFF}:\n Bonus or Malus on your @{6F6F}Parry@{FFFF} when you carry that item.] // HASH_VALUE 774E86941F63D96B -// INDEX 4405 +// INDEX 4181 uittInfoProt [@{6F6F}Protections@{FFFF}:\n Bonus to absorption of sustained magic damage.] // HASH_VALUE 5161B668BCCED80B -// INDEX 4406 +// INDEX 4182 uittInfoResist [@{6F6F}Resists@{FFFF}:\n Bonus to magic resistance.] // HASH_VALUE A137765A4B58F62B -// INDEX 4407 +// INDEX 4183 uittInfoOrigin [@{6F6F}Origin@{FFFF}:\n Determines the item's appearance.] // HASH_VALUE B83866055B448EF3 -// INDEX 4408 +// INDEX 4184 uittInfoRequirement [@{6F6F}Requirements@{FFFF}:\n Characteristics and skills required to use this item.] // HASH_VALUE AAB06BAB29A562A9 -// INDEX 4409 +// INDEX 4185 uittInfoItemSkill [@{6F6F}Skill@{FFFF}:\n Skill used when using this item.] // HASH_VALUE FBC399DB8A1CB862 -// INDEX 4410 +// INDEX 4186 uittInfoArmorQuality [@{6F6F}Quality@{FFFF}:\n A high quality usually means more protection.] // HASH_VALUE 9FD2E0735D43F62A -// INDEX 4411 +// INDEX 4187 uittInfoArmorProtection [@{6F6F}Protection@{FFFF}:\n Damage inflicted by a hit is reduced by this factor, with a maximum of the values below.] // HASH_VALUE 805FE6547DD49E5B -// INDEX 4412 +// INDEX 4188 uittInfoArmorSlash [@{6F6F}Max. vs Slashing blow@{FFFF}:\n Maximum hit points absorbed for a "slashing" hit.] // HASH_VALUE FE8FEA4EBDD49E56 -// INDEX 4413 +// INDEX 4189 uittInfoArmorPierc [@{6F6F}Max. vs Piercing blow@{FFFF}:\n Maximum hit points absorbed for a "piercing" hit.] // HASH_VALUE 805FEA557DD49E5B -// INDEX 4414 +// INDEX 4190 uittInfoArmorBlunt [@{6F6F}Max. vs Smashing blow@{FFFF}:\n Maximum hit points absorbed for a "smashing" hit.] // HASH_VALUE 941ADF7F50C8E51F -// INDEX 4415 +// INDEX 4191 uittInfoArmorType [@{6F6F}Armor Type@{FFFF}:\n The armor type usually affects the action malus. Medium and heavy armor give additional HP bonuses.] // HASH_VALUE 9E450905DAB7401A -// INDEX 4416 +// INDEX 4192 uittInfoShieldCat [@{6F6F}Category@{FFFF}:\n Shields offer additional protection.\n @{6F6F}Small shields@{FFFF} protect hands and sometimes chest and arms.\n @{6F6F}Large shields@{FFFF} protect hands, chest, arms and sometimes legs.] // HASH_VALUE 77811FE1FC6C57D7 -// INDEX 4417 +// INDEX 4193 uittInfoWeaponQuality [@{6F6F}Quality@{FFFF}:\n Your skill level must at least be equal to this level to be able to use the item.] // HASH_VALUE 75504B19C9984946 -// INDEX 4418 +// INDEX 4194 uittInfoWeaponSapLoad [@{6F6F}Sap Load@{FFFF}:\n @{AAAF}Current Charge/Maximum charge@{FFFF}\n The sap capacity of an item, to be @{6F6F}charged@{FFFF} by @{6F6F}sap crystals@{FFFF}.] // HASH_VALUE CB08A9805A545ED2 -// INDEX 4419 +// INDEX 4195 uittInfoWeaponDamage [@{6F6F}Damage@{FFFF}:\n @{AAAF}Current damage (Maximum damage)@{FFFF}\n You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] // HASH_VALUE A064F52F9C418151 -// INDEX 4420 +// INDEX 4196 uittInfoWeaponHitMin [@{6F6F}Hit/Minute@{FFFF}:\n Attack speed of the weapon.] // HASH_VALUE 0DE56F4FD9921E8C -// INDEX 4421 +// INDEX 4197 uittInfoWeaponRDamage [@{6F6F}Damage@{FFFF}:\n @{AAAF}Current damage (Maximum damage)@{FFFF}\n Bonus added to the damage of ammunition.\n You inflict maximum damage if your skill level is equal to or higher than the quality of the weapon.] // HASH_VALUE 1CE56C7921989AA2 -// INDEX 4422 +// INDEX 4198 uittInfoWeaponRHitMin [@{6F6F}Hit/Minute@{FFFF}:\n Rate of fire of this weapon.] // HASH_VALUE 83CE5E84740608C7 -// INDEX 4423 +// INDEX 4199 uittInfoWeaponReach [@{6F6F}Range@{FFFF}:\n Reach of this weapon. The higher it is compared to that of the enemy, the higher your chances to hit your target.] // HASH_VALUE EDF201A4EC59308F -// INDEX 4424 +// INDEX 4200 uittInfoWeaponRange [@{6F6F}Range@{FFFF}:\n Maximum distance at which you can fire at your enemy.] // HASH_VALUE A59FA10A7AAD4E54 -// INDEX 4425 +// INDEX 4201 uittInfoTargetDodgeMod [@{6F6F}Adversary Dodge Modifier@{FFFF}:\n Bonus or Malus on the @{6F6F}Dodge@{FFFF} of your enemy.] // HASH_VALUE 31AE979D3951E4F8 -// INDEX 4426 +// INDEX 4202 uittInfoTargetParryMod [@{6F6F}Target Parry Modifier@{FFFF}:\n Bonus or Malus on the @{6F6F}Parry@{FFFF} of your enemy.] // HASH_VALUE 36B18CF2344DE767 -// INDEX 4427 +// INDEX 4203 uittInfoDamageType [@{6F6F}Damage Type@{FFFF}:\n Some enemies are more vulnerable to certain types of damage than others.] // HASH_VALUE 0F81228A2F6F9FB2 -// INDEX 4428 +// INDEX 4204 uittInfoAmmoMagazine [@{6F6F}Magazine@{FFFF}:\n @{AAAF}Current Quantity/Maximum Quantity@{FFFF}\n Available ammunition.\n Place the ammo in your left hand to use it.] // HASH_VALUE 596E0EE9EC045AD7 -// INDEX 4429 +// INDEX 4205 uittInfoAmmoDamage [@{6F6F}Damage@{FFFF}:\n @{AAAF}Current damage (Maximum damage)@{FFFF}\n You inflict maximum damage if your skill level is equal to or higher than the quality of the ammunition.] // HASH_VALUE 2DE335B0F21B60F9 -// INDEX 4430 +// INDEX 4206 uittInfoAmmoHitMin [@{6F6F}Hit/Minute@{FFFF}:\n Modifier to the maximum rate of fire of your weapon.] // HASH_VALUE 3D27F42388423EFD -// INDEX 4431 +// INDEX 4207 uittInfoAmmoRange [@{6F6F}Range@{FFFF}:\n Modifier to the maximum range of your weapon.] // HASH_VALUE 1894DE3D31CF4A23 -// INDEX 4432 +// INDEX 4208 uittInfoMpQuality [@{6F6F}Quality@{FFFF}:\n The quality of the raw material affects the price and the quality of the items you may craft with it.] // HASH_VALUE BF9F10C1426E371E -// INDEX 4433 +// INDEX 4209 uittInfoMpEco [@{6F6F}Ecosystem@{FFFF}:\n Place where the raw material may be found.] // HASH_VALUE 1466EF16B1C756A3 -// INDEX 4434 +// INDEX 4210 uittInfoMpColor [@{6F6F}Colour@{FFFF}:\n When you create armor and clothes, the color of the raw material can influence the color of the crafted item.] // HASH_VALUE ABB7A4EBA4F6B715 -// INDEX 4435 +// INDEX 4211 uittInfoMpFam [@{6F6F}Family@{FFFF}:\n Prospectors can specialize in the prospecting of certain families of raw materials.] // HASH_VALUE 3C1DED116D8F4EB2 -// INDEX 4436 +// INDEX 4212 uittActionSpellLevel [@{6F6F}Spell level@{FFFF}:\n Calculated according to the most expensive stanza.\n If the level of the spell is higher than the @{6F6F}quality@{FFFF} of the magic amplifiers, the amplifiers' bonuses will not be applied.] // HASH_VALUE B863BF8FF7108367 -// INDEX 4437 +// INDEX 4213 uittActionSuccessRateSF [@{6F6F}Success rate@{FFFF}:\n The success rate depends on the level of the weapon that is used.] // HASH_VALUE D5E688F211483754 -// INDEX 4438 +// INDEX 4214 uittActionSuccessRateSM [@{6F6F}Success rate@{FFFF}:\n The success rate depends on the levels of the magic stanzas that are used.] // HASH_VALUE 78DADA1E87DFCB23 -// INDEX 4439 +// INDEX 4215 uittActionSuccessRateSC [@{6F6F}Success Rate@{FFFF}:\n The success rate depends on your skill level for this craft.] // HASH_VALUE 9CDB75292F7B2955 -// INDEX 4440 +// INDEX 4216 uittActionSuccessRateSH [@{6F6F}Success rate@{FFFF}:\n The success rate depends on the location of the harvest and the used stanzas.] // HASH_VALUE 8243B57BC1AB7C64 -// INDEX 4441 +// INDEX 4217 uittActionSkillPoint [@{6F6F}Skill points@{FFFF}:\n @{AAAF}Needed points/Total cost \n @{FFFF}When you master all the stanzas of an action, the first number is 0 and the action is unshaded in the Actions window.] // HASH_VALUE 2D4DB574A0EF1583 -// INDEX 4442 +// INDEX 4218 uittActionSkillReq [@{6F6F}Skill requirements@{FFFF}:\n Indicates the skills and their levels you must have.\n Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] // HASH_VALUE C123E3478B42B7B1 -// INDEX 4443 +// INDEX 4219 uittActionStanzaReq [@{6F6F}Required Stanzas@{FFFF}:\n You must know these stanzas before being able to learn this action.\n Requirements that are not met are shown in @{F80F}Orange@{FFFF}.] // HASH_VALUE B88D5514662366F7 -// INDEX 4444 +// INDEX 4220 uittToolCraftType [@{6F6F}Tool Type@{FFFF}:\n Before crafting, you must equip the appropriate crafting tool.] // HASH_VALUE C85685F2C5C2466A -// INDEX 4445 +// INDEX 4221 uittInfoToolQuality [@{6F6F}Quality@{FFFF}:\n The quality of tools has no influence on their use.] // HASH_VALUE A7C5624023013DEC -// INDEX 4446 +// INDEX 4222 uittInfoJewelryQuality [@{6F6F}Quality@{FFFF}:\n A high quality usually means higher magic protections.] // HASH_VALUE 2B64B02F2A00CC6C -// INDEX 4447 +// INDEX 4223 uiQuickEmote [/hello] // HASH_VALUE 7098145070981450 -// INDEX 4448 +// INDEX 4224 uimChatTab [Tabs] // HASH_VALUE 4BBEE5E35F917868 -// INDEX 4449 +// INDEX 4225 uiDefaultChatInput [** Press ENTER to chat **] // HASH_VALUE 6CF5C7605795B386 -// INDEX 4450 +// INDEX 4226 uimQuickChat [Quick Chat] // HASH_VALUE 1BB3BC6DC5546F62 -// INDEX 4451 +// INDEX 4227 uiToggleDodgeParry [Dodge / Parry] // HASH_VALUE 6498944864989448 -// INDEX 4452 +// INDEX 4228 uiR2EDRingWindow [Ring] // HASH_VALUE 6A68FC298FF8D0AA -// INDEX 4453 +// INDEX 4229 uiR2EDScoresWindow [Scenario Scores] // HASH_VALUE EA388CEAE81A04A6 -// INDEX 4454 +// INDEX 4230 uiUniverseChanelWarningTitle [Universe Channel] // HASH_VALUE 4450F4204450F420 -// INDEX 4455 +// INDEX 4231 uiR2EDHomeButton [HOME] // HASH_VALUE EA53F6E216395976 -// INDEX 4456 +// INDEX 4232 uiUniverseChanelWarningContent [Warning! The Universe Channel is intended for players asking for help about the game and for those giving them the information. Misuse of this channel will be dealt with by GMs.] // HASH_VALUE 51EC95E56DD2049E -// INDEX 4457 +// INDEX 4233 uiUniverseChanelWarningAvoid [Do not display this message anymore.] // HASH_VALUE 9D07F46A9668B6CB -// INDEX 4458 +// INDEX 4234 uittBonusMalusWindow [Bonus/Malus window] // HASH_VALUE 4F1BFC426F18DFC5 -// INDEX 4459 +// INDEX 4235 uiR2EntryPoint [Entry point] // HASH_VALUE C4D894666CF8ECE4 -// INDEX 4460 +// INDEX 4236 uiDockUndockChat [Dock/Undock Chat] // HASH_VALUE D569F86615465085 -// INDEX 4461 +// INDEX 4237 uiCP_Choose_Keyset [Select Your Key Configuration] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4462 +// INDEX 4238 uiCP_Keyset_Ok [OK] // HASH_VALUE 0350481983A0741B -// INDEX 4463 +// INDEX 4239 uiCP_Keyset_Cancel [CANCEL] // HASH_VALUE 6C58344C6C582484 -// INDEX 4464 +// INDEX 4240 uiR2EDScenario [Scenario] // HASH_VALUE AF4A109463D63890 -// INDEX 4465 +// INDEX 4241 uiR2EDRules [Control] // HASH_VALUE 74DC143464582494 -// INDEX 4466 +// INDEX 4242 uiR2EDstrict [Mastered] // HASH_VALUE AA08B0916A27EC98 -// INDEX 4467 +// INDEX 4243 uiR2EDliberal [Masterless] // HASH_VALUE AC5B04744873DCB4 -// INDEX 4468 +// INDEX 4244 uiR2EDScenarioControl [Listing Options] // HASH_VALUE 868FD42B47CEB434 -// INDEX 4469 +// INDEX 4245 uiR2EDAccessFilterForPlayers [ACCESS FILTERS FOR PLAYERS] // HASH_VALUE B4141C30522C5450 -// INDEX 4470 +// INDEX 4246 uiR2EDInviteTeam [INVITE YOUR TEAM] // HASH_VALUE 8AC0A00847A0C403 -// INDEX 4471 +// INDEX 4247 uiR2EDScenarioInformation [SCENARIO INFORMATION] // HASH_VALUE 64D8144864D81448 -// INDEX 4472 +// INDEX 4248 uiR2EdRace [Race] // HASH_VALUE B11894A16659889A -// INDEX 4473 +// INDEX 4249 uiR2EDRaceFyros [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 4474 +// INDEX 4250 uiR2EDRaceMatis [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 4475 +// INDEX 4251 uiR2EDRaceTryker [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 4476 +// INDEX 4252 uiR2EDRaceZorai [Zoraï] // HASH_VALUE 681854486CD8949C -// INDEX 4477 +// INDEX 4253 uiR2EDReligion [Religion] // HASH_VALUE 6858142C6858142C -// INDEX 4478 +// INDEX 4254 uiR2EDReligionKami [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 4479 +// INDEX 4255 uiR2EDReligionKaravan [Karavan] // HASH_VALUE 2CDB049C6657048D -// INDEX 4480 +// INDEX 4256 uiR2EDReligionNeutral [Neutral] // HASH_VALUE 1DE507916ADADC61 -// INDEX 4481 +// INDEX 4257 uiR2EDNonGuildPlayers [Non-guild players] // HASH_VALUE 1FBA808EE274A364 -// INDEX 4482 +// INDEX 4258 uiR2EDShard [Shards:] // HASH_VALUE 6604244CE930386A -// INDEX 4483 +// INDEX 4259 uiR2EDCombatLevel [Combat level] // HASH_VALUE 4C80AC2789814F0E -// INDEX 4484 +// INDEX 4260 uiR2EDGlobalAccess [ALLOW NEWCOMERS] // HASH_VALUE 48D0140848D01408 -// INDEX 4485 +// INDEX 4261 uiR2EDChooseScenario [BACK] // HASH_VALUE 28C8604E28C84F9A -// INDEX 4486 +// INDEX 4262 uiR2EDScenarioName [Scenario name] // HASH_VALUE 27237849D7E8B394 -// INDEX 4487 +// INDEX 4263 uiR2EDScenarioFileName [Scenario file name] // HASH_VALUE 6498143064D814D4 -// INDEX 4488 +// INDEX 4264 uiR2EDLanguage [Language] // HASH_VALUE 641C9450641C9450 -// INDEX 4489 +// INDEX 4265 uiR2EDType [Type] // HASH_VALUE 9D8BA089ED17FCB6 -// INDEX 4490 +// INDEX 4266 uiR2EDScenarioDescription [Description] // HASH_VALUE 6C48C896E697B087 -// INDEX 4491 +// INDEX 4267 uiR2EDScenarioLevel [Difficulty] // HASH_VALUE 6418F4487858C4C0 -// INDEX 4492 +// INDEX 4268 uiR2EDRoleplay [Roleplay] // HASH_VALUE 28F6D4546B54E872 -// INDEX 4493 +// INDEX 4269 uiR2EDCombat [Combat] // HASH_VALUE EC46EC54ED54C471 -// INDEX 4494 +// INDEX 4270 uiR2EDFrench [French] // HASH_VALUE 6B09AC86E0363C89 -// INDEX 4495 +// INDEX 4271 uiR2EDEnglish [English] // HASH_VALUE AAD89861A825BC7B -// INDEX 4496 +// INDEX 4272 uiR2EDDeutsch [German] // HASH_VALUE DF061C871F86E477 -// INDEX 4497 +// INDEX 4273 uiR2EDAutoInvite [Auto invite] // HASH_VALUE D8F84DA0DCF5E8C2 -// INDEX 4498 +// INDEX 4274 uiCP_KeysetName_ [Use arrow keys to move] // HASH_VALUE 5AEFBE692A6E5742 -// INDEX 4499 +// INDEX 4275 uiCP_KeysetTooltip_ [Move your avatar using only @{6F6F}the arrow@{FFFF} keys.] // HASH_VALUE C7D5484B1BD80306 -// INDEX 4500 +// INDEX 4276 uiCP_KeysetName_bi_zqsd [Move using 'ZQSD'] // HASH_VALUE 70D9E278842A8B9C -// INDEX 4501 +// INDEX 4277 uiCP_KeysetTooltip_bi_zqsd [Move your avatar using the @{6F6F}ZQSD@{FFFF} like in 'First Person Shooters'. This goes for both French and Belgian keysets.] // HASH_VALUE C7D5484B1BD7B703 -// INDEX 4502 +// INDEX 4278 uiCP_KeysetName_bi_wasd [Move using 'WASD'] // HASH_VALUE 1CB6AE454B587F88 -// INDEX 4503 +// INDEX 4279 uiCP_KeysetTooltip_bi_wasd [Move your avatar using the @{6F6F}WASD@{FFFF} like in 'First Person Shooters'. This goes for American, English and German keysets.] // HASH_VALUE 7FC0EFC6CF03BABD -// INDEX 4504 +// INDEX 4280 uiCP_KeysetImport_Game [Import this character's keyset configuration\n @{6F6F}GAME ONLY] // HASH_VALUE 3FDEFBF59358F7B0 -// INDEX 4505 +// INDEX 4281 uiCP_KeysetImport_Editor [Import this character's keyset configuration\n @{6F6F}EDITOR ONLY] // HASH_VALUE DFE4B82BE944FBF1 -// INDEX 4506 +// INDEX 4282 uiCP_KeysetImport_Game_Editor [Import this character's keyboard configuration\n @{6F6F}GAME & EDITOR] // HASH_VALUE 6DA79C9DA4787894 -// INDEX 4507 +// INDEX 4283 uiRAP_Owner [Owner] // HASH_VALUE 4A3AA45AECD87C6E -// INDEX 4508 +// INDEX 4284 uiRAP_Title [Destination Name] // HASH_VALUE 9D8BA089ED17FCB6 -// INDEX 4509 +// INDEX 4285 uiRAP_Desc [Description] // HASH_VALUE 6C48C896E697B087 -// INDEX 4510 +// INDEX 4286 uiRAP_Level [Difficulty] // HASH_VALUE 6AFAE414CE78CCAA -// INDEX 4511 +// INDEX 4287 uiRAP_Flags [Invited/Animator] // HASH_VALUE 641C9450641C9450 -// INDEX 4512 +// INDEX 4288 uiRAP_ScenarioType [Type] // HASH_VALUE 0FB5574DA6521B85 -// INDEX 4513 +// INDEX 4289 uiRAP_PlayerCount [Nb. Players] // HASH_VALUE 4C50F4284C50F428 -// INDEX 4514 +// INDEX 4290 uiRAP_Join [JOIN] // HASH_VALUE 4C1054504C105450 -// INDEX 4515 +// INDEX 4291 uiRAP_Tell [TELL] // HASH_VALUE 7EC22B2B77811F2D -// INDEX 4516 +// INDEX 4292 uiRAP_AskForInvite [ASK FOR INVITE] // HASH_VALUE 80D0B02A4B42D821 -// INDEX 4517 +// INDEX 4293 uiRAP_NewDestination [NEW DESTINATION] // HASH_VALUE D428978759DA5BBE -// INDEX 4518 +// INDEX 4294 uiRAP_MenuJoin [Enter the scenario] // HASH_VALUE 32DF17B8DB85B3AE -// INDEX 4519 +// INDEX 4295 uiRAP_MenuTell [Ask the scenario owner to let you in] // HASH_VALUE 6498143064D814D4 -// INDEX 4520 +// INDEX 4296 uiRAP_Language [Language] // HASH_VALUE 20298F8A66C29C58 -// INDEX 4521 +// INDEX 4297 uiRAP_LaunchDate [Launch date] // HASH_VALUE 1F822822A7538076 -// INDEX 4522 +// INDEX 4298 uiRAP_AuthorRRPRating [Author RRP] // HASH_VALUE A456A443CCA497BC -// INDEX 4523 +// INDEX 4299 uiRAP_OwnerRRPRating [Owner RRP] // HASH_VALUE 25672C2765A76835 -// INDEX 4524 +// INDEX 4300 uiRAP_ScenarioRRPRating [Scenario RRP] // HASH_VALUE 1A877C6FE605609E -// INDEX 4525 +// INDEX 4301 uiRAP_RateFun [Fun] // HASH_VALUE 6C48C896E697B087 -// INDEX 4526 +// INDEX 4302 uiRAP_RateDifficulty [Difficulty] // HASH_VALUE A817F083A6C90CB1 -// INDEX 4527 +// INDEX 4303 uiRAP_RateAccessibility [Accessibility] // HASH_VALUE A189BC8F2E16F4B0 -// INDEX 4528 +// INDEX 4304 uiRAP_RateOriginality [Originality] // HASH_VALUE 60E72C8A2A69BCA3 -// INDEX 4529 +// INDEX 4305 uiRAP_RateDirection [Direction] // HASH_VALUE E4367B87E784EC6C -// INDEX 4530 +// INDEX 4306 uiRAP [Ring Terminal] // HASH_VALUE 29153B4A8261F4D2 -// INDEX 4531 +// INDEX 4307 uiRAP_NoSessionForLangFilter [Some scenarios were found, but not for the selected language(s)!] // HASH_VALUE C7846485EB89785C -// INDEX 4532 +// INDEX 4308 uiRAP_NoSessionFound [No scenario found] // HASH_VALUE DB69BDD240B51037 -// INDEX 4533 +// INDEX 4309 uiRAP_NotInvited [To join this scenario, you must have been invited by the scenario owner. Click the 'ASK FOR INVITE' button to contact them.] // HASH_VALUE E8E8B47569658C8A -// INDEX 4534 +// INDEX 4310 uiRAP_Level0 [Novice] // HASH_VALUE 6B98B47DADB8D879 -// INDEX 4535 +// INDEX 4311 uiRAP_Level1 [Apprentice] // HASH_VALUE DF56F079AAF9C0AC -// INDEX 4536 +// INDEX 4312 uiRAP_Level2 [Confirmed] // HASH_VALUE 609C4404645834B8 -// INDEX 4537 +// INDEX 4313 uiRAP_Level3 [Advanced] // HASH_VALUE ED89286CB2D61899 -// INDEX 4538 +// INDEX 4314 uiRAP_Level4 [Expert] // HASH_VALUE 2E98A4726935E88A -// INDEX 4539 +// INDEX 4315 uiRAP_Level5 [Master] // HASH_VALUE B1AC34FA292C2E06 -// INDEX 4540 +// INDEX 4316 uiRAP_HowToBeInvited [You don't have an invitation for this Ring Scenario. By double clicking on the scenario or by selecting it and using the @{6F6F}'ASK FOR INVITE'@{FFFF} button in the bottom right corner of this window, you can send the scenario owner a request to join.] // HASH_VALUE 29037B25BC7980E8 -// INDEX 4541 +// INDEX 4317 uiRAP_HowToJoin [You have an invitation for this Ring Scenario. You can enter the scenario by double clicking on it or by selecting it and using the @{6F6F}'join'@{FFFF} button in the bottom right corner of this window.] // HASH_VALUE 9D9520606CDA74AA -// INDEX 4542 +// INDEX 4318 uiRAP_WaitMsg0 [Retrieving scenario list.] // HASH_VALUE D9648F60281A98AC -// INDEX 4543 +// INDEX 4319 uiRAP_WaitMsg1 [Retrieving scenario list..] // HASH_VALUE 14218F6029ABA09D -// INDEX 4544 +// INDEX 4320 uiRAP_WaitMsg2 [Retrieving scenario list...] // HASH_VALUE AA129F8AE5798454 -// INDEX 4545 +// INDEX 4321 uiRAP_ConnectionFailed [Connection failed!] // HASH_VALUE E6B7B76E29B9E468 -// INDEX 4546 +// INDEX 4322 uiRAP_Disconnection [Disconnected!] // HASH_VALUE E9129F8A669A905F -// INDEX 4547 +// INDEX 4323 uiRAP_ConnectionClosed [Connection closed!] // HASH_VALUE 352A6FDF7485BE55 -// INDEX 4548 +// INDEX 4324 uiRAP_JoinFailed [Sorry, an error occured while trying to join the scenario, please try again] // HASH_VALUE E1569B9A57B8FC14 -// INDEX 4549 +// INDEX 4325 uiRAP_JoinConfirm [Join this scenario?] // HASH_VALUE 67F864ACAB26075C -// INDEX 4550 +// INDEX 4326 uiRAP_WinTitle [Ring Destinations] // HASH_VALUE CF0B8F962A0230A6 -// INDEX 4551 +// INDEX 4327 uiRAP_Enlarge [Fit columns] // HASH_VALUE 86BC45D4F149AC50 -// INDEX 4552 +// INDEX 4328 uiRAP_EnlargeTooltip [Enlarge the columns so that their content is fully visible. You can use the horizontal and vertical scrollbars if content is too big.] // HASH_VALUE 1F4DC91D2FC75906 -// INDEX 4553 +// INDEX 4329 uiRAP_FlagsTooltip [A @{6F6F}CHECK@{FFFF} is displayed when the scenario owner has invited you to join the scenario.\n An @{6F6F}EYE@{FFFF} icon indicate that the owner is present in this scenario. Click to sort by this criterion.] // HASH_VALUE 003B45E1E88B89F3 -// INDEX 4554 +// INDEX 4330 uiRAP_OwnerTooltip [Name of the player that created the scenario. You can send a @{6F6F}tell@{FFFF} to this player via the right mouse button menu, or via the button at the bottom right corner of that window. Double clicking on a scenario to which you have not yet been invited will send a tell to the scenario owner, asking for an invitation. Click to sort by owner.] // HASH_VALUE 99D70A17296D53C2 -// INDEX 4555 +// INDEX 4331 uiRAP_TitleTooltip [Title for the scenario, as given by its creator. Click to sort by title.] // HASH_VALUE F28E29405783AAE0 -// INDEX 4556 +// INDEX 4332 uiRAP_DescTooltip [The owner's description of the scenario. Click to sort the scenarios by description.] // HASH_VALUE 65D648A61C519477 -// INDEX 4557 +// INDEX 4333 uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type of reward points that can be earned in the scenario and also the level of the skills that you will need to use in order to earn points.\n @{6F6F}Novice@{FFFF}: Skills of all levels\n @{6F6F}Apprentice@{FFFF}: Skills of at least level 21\n @@ -19153,1570 +18293,1564 @@ uiRAP_LevelTooltip [Difficulty of the scenario. This level determines the type o Click to sort by this criterion.] // HASH_VALUE 810ABC32257B9A31 -// INDEX 4558 +// INDEX 4334 uiRAP_PlayerCountTooltip [Number of players that are currently playing in the scenario. Click to sort the scenarios by number of connected players.] // HASH_VALUE B15FDF894C0F74DF -// INDEX 4559 +// INDEX 4335 uiRAP_LanguageTooltip [Language for the scenario. Click to sort the scenarios by language.] // HASH_VALUE B5C383C44CEC3B6B -// INDEX 4560 +// INDEX 4336 uiRAP_LaunchDateTooltip [Time at which the scenario started. Click to sort the scenarios by start time.] // HASH_VALUE 18F87CAC4C1322C4 -// INDEX 4561 +// INDEX 4337 uiRAP_ScenarioTypeTooltip [The Scenario Type according to its creator. Click to sort the scenarios by scenario type.] // HASH_VALUE 425165B00E6543E3 -// INDEX 4562 +// INDEX 4338 uiRAP_AuthorRRPRatingTooltip [Reward Points of the scenario's author] // HASH_VALUE 81F06DBE0E657AE6 -// INDEX 4563 +// INDEX 4339 uiRAP_OwnerRRPRatingTooltip [Reward Points of the scenario's owner] // HASH_VALUE 6BF9C446DE544EC1 -// INDEX 4564 +// INDEX 4340 uiRAP_ScenarioRRPRatingTooltip [Reward Points of this scenario] // HASH_VALUE 1FCE9DCFE7D94BC5 -// INDEX 4565 +// INDEX 4341 uiRAP_RateFunTooltip [The average rating of @{6F6F}Fun@{FFFF} given by players to this scenario.] // HASH_VALUE 1B6F8628496B75B6 -// INDEX 4566 +// INDEX 4342 uiRAP_RateDifficultyTooltip [The average rating of @{6F6F}Difficulty@{FFFF} given by players to this scenario.] // HASH_VALUE AEBE4A5E6AABD012 -// INDEX 4567 +// INDEX 4343 uiRAP_RateAccessibilityTooltip [The average rating of @{6F6F}Accessibility@{FFFF} given by players to this scenario.] // HASH_VALUE 77B4423604F01431 -// INDEX 4568 +// INDEX 4344 uiRAP_RateOriginalityTooltip [The average rating of @{6F6F}Originality@{FFFF} given by players to this scenario.] // HASH_VALUE 3A66C9B848AD4C51 -// INDEX 4569 +// INDEX 4345 uiRAP_RateDirectionTooltip [The average rating of @{6F6F}Direction@{FFFF} given by players to this scenario.] // HASH_VALUE 2A922083176AD879 -// INDEX 4570 +// INDEX 4346 uiRAP_NoRate [No evaluation] // HASH_VALUE 2C48D0B42C48D0B4 -// INDEX 4571 +// INDEX 4347 uiRAP_ST_0 [-] // HASH_VALUE E7199C86A5A36BA5 -// INDEX 4572 +// INDEX 4348 uiRAP_ST_1 [Newbie training] // HASH_VALUE 71C3049F96EB47B4 -// INDEX 4573 +// INDEX 4349 uiRAP_ST_2 [Story telling] // HASH_VALUE 70FBD89DA638889D -// INDEX 4574 +// INDEX 4350 uiRAP_ST_3 [Mistery] // HASH_VALUE A21548239C517C02 -// INDEX 4575 +// INDEX 4351 uiRAP_ST_4 [Hack'n'Slash] // HASH_VALUE 56A8D07F6E67BB8D -// INDEX 4576 +// INDEX 4352 uiRAP_ST_5 [Guild training] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4577 +// INDEX 4353 uiRAP_ST_6 [Other] // HASH_VALUE F6A0687DF032C854 -// INDEX 4578 +// INDEX 4354 uiCP_InRingSession [The Ring Scenario that this character launched was left running. Click @{6F6F}'Resume Scenario' @{FFFF}to continue] // HASH_VALUE AC8AB07F995277AD -// INDEX 4579 +// INDEX 4355 uiCharSel_ResumeSession [Resume Scenario] // HASH_VALUE 03CB9065A10C297C -// INDEX 4580 +// INDEX 4356 uiRAP_NewScenario [Launch a new @{6F6F}Ring@{FFFF} scenario] // HASH_VALUE 6776B863AA44808B -// INDEX 4581 +// INDEX 4357 uiAddTellerToFriends [Friend] // HASH_VALUE E67BA5A407A5C4C4 -// INDEX 4582 +// INDEX 4358 uiAddTellerToFriendsToolip [Add this person to your friend list.] // HASH_VALUE E8878C72E635849B -// INDEX 4583 +// INDEX 4359 uiAddTellerToIgnoreList [Ignore] // HASH_VALUE C1C17E8A58347FE7 -// INDEX 4584 +// INDEX 4360 uiAddTellerToIgnoreListTooltip [Add this person to your ignore list. You won't receive messages from this person again.] // HASH_VALUE A8A9AC7CE9D688A7 -// INDEX 4585 +// INDEX 4361 uiInviteToRingSession [Invite] // HASH_VALUE 2E70FEF04CCFE0DF -// INDEX 4586 +// INDEX 4362 uiInviteToRingSessionTooltip [Invite the character to this Ring Scenario, allowing them to join in via a @{6F6F}Ring Terminal@{FFFF}] // HASH_VALUE 683B79A707E6A0CE -// INDEX 4587 +// INDEX 4363 uiAddTellerToIgnoreListWarning [Add this player to your ignore list?] // HASH_VALUE 6C58F488C23ADCA0 -// INDEX 4588 +// INDEX 4364 uiRAP_CharsTitle [Players tracking] // HASH_VALUE 6CDA7A4EEA3AE48C -// INDEX 4589 +// INDEX 4365 uiRAP_CharFlags [Connected player] // HASH_VALUE 738710663076287B -// INDEX 4590 +// INDEX 4366 uiRAP_CharName [Player] // HASH_VALUE EB27288CA3A73480 -// INDEX 4591 +// INDEX 4367 uiRAP_CharGuild [Guild] // HASH_VALUE 64D8144864D81448 -// INDEX 4592 +// INDEX 4368 uiRAP_CharRace [Race] // HASH_VALUE 681854486CD8949C -// INDEX 4593 +// INDEX 4369 uiRAP_CharReligion [Religion] // HASH_VALUE 27F80491E217488A -// INDEX 4594 +// INDEX 4370 uiRAP_CharShard [Shard] // HASH_VALUE 6604244CE930386A -// INDEX 4595 +// INDEX 4371 uiRAP_CharLevel [Combat level] // HASH_VALUE B11894A16659889A -// INDEX 4596 +// INDEX 4372 uiRAP_CharRace_0 [Fyros] // HASH_VALUE ABC7588A22682C9D -// INDEX 4597 +// INDEX 4373 uiRAP_CharRace_1 [Matis] // HASH_VALUE ECC90886AE770897 -// INDEX 4598 +// INDEX 4374 uiRAP_CharRace_2 [Tryker] // HASH_VALUE CAD8AE1965C06A1C -// INDEX 4599 +// INDEX 4375 uiRAP_CharRace_3 [Zoraï] // HASH_VALUE 2CDB049C6657048D -// INDEX 4600 +// INDEX 4376 uiRAP_CharReligion_0 [Neutral] // HASH_VALUE 6858142C6858142C -// INDEX 4601 +// INDEX 4377 uiRAP_CharReligion_1 [Kami] // HASH_VALUE E8BAAC7F1ED7F090 -// INDEX 4602 +// INDEX 4378 uiRAP_CharReligion_2 [Karavan] // HASH_VALUE 5E7346BD93CA2689 -// INDEX 4603 +// INDEX 4379 uiRAP_CharFlagsTooltip [An eye indicates that a player is present in this scenario. Click to sort by this criterion.] // HASH_VALUE 51A6C716C4B038BF -// INDEX 4604 +// INDEX 4380 uiRAP_CharNameTooltip [Name of the player that has been invited. You can send a @{6F6F}tell@{FFFF} to this player, @{6F6F}kick@{FFFF} him or @{6F6F}teleport to@{FFFF} him, using the right click menu, or the button at the bottom right corner of that window. Click to sort by this criterion.] // HASH_VALUE A484C48865090CDB -// INDEX 4605 +// INDEX 4381 uiRAP_CharGuildTooltip [Name of the player's guild if he has one. Click to sort by this criterion.] // HASH_VALUE 11682E61448D7B0D -// INDEX 4606 +// INDEX 4382 uiRAP_CharRaceTooltip [Player race. Click to sort by this criterion.] // HASH_VALUE DF37145D4FE4767E -// INDEX 4607 +// INDEX 4383 uiRAP_CharReligionTooltip [Player religion. Click to sort by this criterion.] // HASH_VALUE 6A07FA5D0DD06C3A -// INDEX 4608 +// INDEX 4384 uiRAP_CharShardTooltip [Player shard. Click to sort by this criterion.] // HASH_VALUE 4836C73AF7CA1B31 -// INDEX 4609 +// INDEX 4385 uiRAP_CharLevelTooltip [Best combat/magic skill level. Click to sort by this criterion.] // HASH_VALUE C7CC9091D253FCB1 -// INDEX 4610 +// INDEX 4386 uiRAP_TellSentTo [Request for invitation sent to:] // HASH_VALUE 73CC6FBBDB9441B6 -// INDEX 4611 +// INDEX 4387 uiRingInviteNotification [You've been invited to join a ring scenario. If you select the scenario at a Ring Terminal you will be able to join it directly.] // HASH_VALUE DB910EA8014D380B -// INDEX 4612 +// INDEX 4388 uiRingInvitationSent [has been invited to join this Ring Scenario] // HASH_VALUE DBF99B6AEE7A6879 -// INDEX 4613 +// INDEX 4389 uiRingPlotItemDesc [description: ] // HASH_VALUE 6904B2319F59B8AE -// INDEX 4614 +// INDEX 4390 uiRingPlotItemComment [comment: ] // HASH_VALUE 63D8688DA6D8349A -// INDEX 4615 +// INDEX 4391 uiRingPlotItemEmpty [ - ] // HASH_VALUE E7B77016F0413C53 -// INDEX 4616 +// INDEX 4392 uiRingAutoInviteToggle [When @{6F6F}unchecked@{FFFF}, players must ask for an invitation before being able to join this scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 7F3877CFCE661A29 -// INDEX 4617 +// INDEX 4393 uiRingGlobalAccessToggle [When @{6F6F}unchecked @{FFFF}, only invited players will see this scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE BADC46EEDC730E8E -// INDEX 4618 +// INDEX 4394 uiRingFilterFyros [When @{6F6F}unchecked @{FFFF} Fyros players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE BADC2EF0D6E30E8E -// INDEX 4619 +// INDEX 4395 uiRingFilterMatis [When @{6F6F}unchecked @{FFFF} Matis players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE BAA30EEE59B40E8E -// INDEX 4620 +// INDEX 4396 uiRingFilterZorai [When @{6F6F}unchecked @{FFFF} Zoraï players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE D2E7A5B1A79E23DD -// INDEX 4621 +// INDEX 4397 uiRingFilterTryker [When @{6F6F}unchecked @{FFFF} Tryker players who have not been invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE C95390E570D1BC39 -// INDEX 4622 +// INDEX 4398 uiRingFilterGuild [When @{6F6F}unchecked @{FFFF} players who you have not invited and who are not part of your guild cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.\n This option has no effect if you don't have a guild.] // HASH_VALUE AD832E7F8FBC8C6A -// INDEX 4623 +// INDEX 4399 uiRingFilterCombatLevel0 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is no higher than level @{6F6F}20@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 74E8F3F8129FE704 -// INDEX 4624 +// INDEX 4400 uiRingFilterCombatLevel1 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}21@{FFFF} and @{6F6F}50@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 2C9DED97CB154CDD -// INDEX 4625 +// INDEX 4401 uiRingFilterCombatLevel2 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}51@{FFFF} and @{6F6F}100@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 71D2AB828CA0D2C2 -// INDEX 4626 +// INDEX 4402 uiRingFilterCombatLevel3 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}101@{FFFF} and @{6F6F}150@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 30E2AB828CA0E6C2 -// INDEX 4627 +// INDEX 4403 uiRingFilterCombatLevel4 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}151@{FFFF} and @{6F6F}200@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 71E2AB828CA0D2C3 -// INDEX 4628 +// INDEX 4404 uiRingFilterCombatLevel5 [When @{6F6F}unchecked @{FFFF} players who you have not invited and who's best combat skill is between levels @{6F6F}201@{FFFF} and @{6F6F}250@{FFFF} cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE C926ECD900DFDE26 -// INDEX 4629 +// INDEX 4405 uiRingFilterReligionKami [When @{6F6F}unchecked @{FFFF} players with Kami allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 3DAAD1B84B617D5A -// INDEX 4630 +// INDEX 4406 uiRingFilterReligionKaravan [When @{6F6F}unchecked @{FFFF} players with Karavan allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 671857FABB67D633 -// INDEX 4631 +// INDEX 4407 uiRingFilterReligionNeutral [When @{6F6F}unchecked @{FFFF} players with no allegiance cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE 2F3592532EC842F6 -// INDEX 4632 +// INDEX 4408 uiRingFilterShard [When @{6F6F}unchecked @{FFFF} players from this shard who you have not invited cannot see your scenario at @{6F6F}Ring Terminals@{FFFF}.] // HASH_VALUE F259DC5CF2CACC81 -// INDEX 4633 +// INDEX 4409 uiRAP_AskForTall [Ask for talk] // HASH_VALUE 308CD0C4308CD0C4 -// INDEX 4634 +// INDEX 4410 uiRAP_CharLevel_0 [1-20] // HASH_VALUE F05B00C8700B20C4 -// INDEX 4635 +// INDEX 4411 uiRAP_CharLevel_1 [21-50] // HASH_VALUE F0FA0CC7F07B08C2 -// INDEX 4636 +// INDEX 4412 uiRAP_CharLevel_2 [51-100] // HASH_VALUE F04BFCBFEF2C18C7 -// INDEX 4637 +// INDEX 4413 uiRAP_CharLevel_3 [101-150] // HASH_VALUE EF0B14C4307C18C3 -// INDEX 4638 +// INDEX 4414 uiRAP_CharLevel_4 [151-200] // HASH_VALUE 305B00C02F3C1CC9 -// INDEX 4639 +// INDEX 4415 uiRAP_CharLevel_5 [201-250] // HASH_VALUE 88A3AC3CC9D28847 -// INDEX 4640 +// INDEX 4416 uiRAP_Invite [INVITE] // HASH_VALUE AF2934750F8BD3AD -// INDEX 4641 +// INDEX 4417 uiRAP_InvitedAndConnected [This character whom you have invited to join this scenario is currently connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] // HASH_VALUE B532482811C97C68 -// INDEX 4642 +// INDEX 4418 uiRAP_InvitedAndNotConnected [This character whom you have invited to join this scenario is currently not connected. By clicking on the name and using either the right mouse button or the @{6F6F}'tell'@{FFFF} button at the bottom right of the window, you can talk to the character ; with the @{6F6F}'kick'@{FFFF} button, you can expel them ; with the @{6F6F}'teleport to'@{FFFF} button, you can teleport yourself to their current position.] // HASH_VALUE 48D0942C48D0942C -// INDEX 4643 +// INDEX 4419 uiRAP_Kick [KICK] // HASH_VALUE EA58480EC9612117 -// INDEX 4644 +// INDEX 4420 uiRAP_MenuCharTell [Send a 'tell' to ] // HASH_VALUE 1436DF3FDE82FF39 -// INDEX 4645 +// INDEX 4421 uiRAP_MenuKick [Kick ] // HASH_VALUE D7A9B8389B0AE054 -// INDEX 4646 +// INDEX 4422 uiRAP_MenuTeleportTo [Teleport to ] // HASH_VALUE 1438989724F33B43 -// INDEX 4647 +// INDEX 4423 uiRAP_MenuUnkick [Unkick ] // HASH_VALUE 76E0307605C6680D -// INDEX 4648 +// INDEX 4424 uiRAP_NoCharFound [There are currently no invited characters] // HASH_VALUE 663A6491652864B9 -// INDEX 4649 +// INDEX 4425 uiRAP_Resize [Resize] // HASH_VALUE ECBB83939172C0B2 -// INDEX 4650 +// INDEX 4426 uiRAP_ResizeTooltip [Resize columns to their content] // HASH_VALUE 510AC44FAFC4FCBB -// INDEX 4651 +// INDEX 4427 uiRAP_TeleportTo [Teleport to] // HASH_VALUE 09F1C4384A92B826 -// INDEX 4652 +// INDEX 4428 uiRAP_Unkick [UNKICK] // HASH_VALUE 6935CC97E49977BA -// INDEX 4653 +// INDEX 4429 uiRAP_WaitChars0 [Retrieving characters.] // HASH_VALUE 6AC6D488E106ABA9 -// INDEX 4654 +// INDEX 4430 uiRAP_WaitChars1 [Retrieving characters..] // HASH_VALUE ACE6987597D767AD -// INDEX 4655 +// INDEX 4431 uiRAP_WaitChars2 [Retrieving characters...] // HASH_VALUE E7199C869DA16BA5 -// INDEX 4656 +// INDEX 4432 uiR2EDso_newbie_training [Newbie Training] // HASH_VALUE 69C3049F96E947B4 -// INDEX 4657 +// INDEX 4433 uiR2EDso_story_telling [Story Telling] // HASH_VALUE 70FB18ADAA39C89D -// INDEX 4658 +// INDEX 4434 uiR2EDso_mistery [Mystery] // HASH_VALUE A2A5271C9C713AF4 -// INDEX 4659 +// INDEX 4435 uiR2EDso_hack_slash [Hack & Slash] // HASH_VALUE 56A8D07F6E65BB6D -// INDEX 4660 +// INDEX 4436 uiR2EDso_guild_training [Guild Training] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4661 +// INDEX 4437 uiR2EDso_other [Other] // HASH_VALUE EC46EC54ED54C471 -// INDEX 4662 +// INDEX 4438 uiR2EDfr [French] // HASH_VALUE 6B09AC86E0363C89 -// INDEX 4663 +// INDEX 4439 uiR2EDen [English] // HASH_VALUE AAD89861A825BC7B -// INDEX 4664 +// INDEX 4440 uiR2EDde [German] // HASH_VALUE 2C17789A63E86C8E -// INDEX 4665 +// INDEX 4441 uiR2EDother_lang [Other] // HASH_VALUE 6C6994846857949F -// INDEX 4666 +// INDEX 4442 uiR2EDEditScenario [Resume] // HASH_VALUE 67B87B8127D566A3 -// INDEX 4667 +// INDEX 4443 uiR2EDNewScenario [Reset Editor] // HASH_VALUE F008FB192E1DB51E -// INDEX 4668 +// INDEX 4444 uiR2EDNewScenarioWarning [Press OK to reset the editor and create a new scenario from scratch] // HASH_VALUE 87EDFD451C3ADC16 -// INDEX 4669 +// INDEX 4445 uiNoAvailableMissions [Mission Journal is unavailable in the Ring] // HASH_VALUE D82A99D541A5B0A0 -// INDEX 4670 +// INDEX 4446 uiNoAvailableAnimals [Animals are unavailable in the Ring] // HASH_VALUE A8A8647065158087 -// INDEX 4671 +// INDEX 4447 uiR2EDLaunchScenario [Launch] // HASH_VALUE B1E86C96A3B95C96 -// INDEX 4672 +// INDEX 4448 uiR2EDApplyScenarioFilters [Apply] // HASH_VALUE 919501B20E501E3A -// INDEX 4673 +// INDEX 4449 uiRingLaunchScenarioTooltip [Launch a session of the scenario you have chosen.] // HASH_VALUE C834A8A7421A909F -// INDEX 4674 +// INDEX 4450 uiRingDescriptionScenarioTooltip [Describe the scenario that you will launch. It will be visible by all players at each Ring Terminal.] -/* OLD VALUE : [FREE TRIAL LIMITATIONS: -You cannot join this Ring adventure with a free trial account. -In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core. -To upgrade your account see -www.Ryzom Core.com -] */ -// HASH_VALUE BE12C025928C847B -// INDEX 4675 +// HASH_VALUE 2BA62562877E4972 +// INDEX 4451 uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n \n You cannot join this Ring adventure with a free trial account.\n \n - In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core.\n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n \n To upgrade your account see \n www.ryzomcore.org\n ] // HASH_VALUE 001FEF6E892C40E8 -// INDEX 4676 +// INDEX 4452 uiRingWarningInviteFreeTrial [You cannot invite this player because he has a free trial account and this scenario is not allowed for free trial players.\n ] // HASH_VALUE ADB1CAF8005859F7 -// INDEX 4677 +// INDEX 4453 uiRingWarningNewcomer [You cannot invite this player because one of you is a newcomer.\n ] // HASH_VALUE F314DB692A4DEE59 -// INDEX 4678 +// INDEX 4454 uiRingWarningBanishedPlayer [You have been banned. You have lost the ability to launch a scenario.] // HASH_VALUE 7484A535D707EA06 -// INDEX 4679 +// INDEX 4455 uiRingLaunchScenarioError [An error occured when you tried to launch your scenario.] // HASH_VALUE D34A4A98246E6F7A -// INDEX 4680 +// INDEX 4456 uiRingUpdateScenarioFiltersError [An error occured when you tried to update your scenario filters.] // HASH_VALUE 2A62ABF263466CB3 -// INDEX 4681 +// INDEX 4457 uiRingChooseScenario [Choose a scenario.] // HASH_VALUE 50A91151AFCA7798 -// INDEX 4682 +// INDEX 4458 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Name [@{6F6F}File Name\n @{FFFF}File name of the scenario to load] // HASH_VALUE 59BE229752871595 -// INDEX 4683 +// INDEX 4459 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Title [@{6F6F}Title\n @{FFFF} Title of the selected scenario] // HASH_VALUE 60C8536472BD561B -// INDEX 4684 +// INDEX 4460 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Description [@{6F6F}Description\n @{FFFF} Description of the selected scenario, as provided by the author] // HASH_VALUE B347D4DBDA147171 -// INDEX 4685 +// INDEX 4461 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Rules [@{6F6F}Mastering\n @{FFFF} Mastered means that the you will be the Adventure Master in the scenario\n Masterless means that you will participate in the scenario as a player] // HASH_VALUE FC2BD65951F97767 -// INDEX 4686 +// INDEX 4462 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Level [@{6F6F}Difficulty\n @{FFFF} Difficulty of the selected scenario.] // HASH_VALUE AFBD81929D869A76 -// INDEX 4687 +// INDEX 4463 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Language [@{6F6F}Language\n @{FFFF} The language of the scenario, as declared by the scenario author] // HASH_VALUE 66CEF50ED8DC276E -// INDEX 4688 +// INDEX 4464 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RingPointsLevel [@{6F6F}Requirements\n @{FFFF} Indicates wether you are permitted to load this scenario. One is only permitted to load scenarios that contain content that one has access to. One gains access to additional content by exploring the mainlands of Atys.] // HASH_VALUE 2F284F3398091766 -// INDEX 4689 +// INDEX 4465 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Author [@{6F6F}Author\n @{FFFF} Author of the selected scenario. Between brackets is the rating given by the author to its own scenario.] // HASH_VALUE 7D5B350CB5DF616F -// INDEX 4690 +// INDEX 4466 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_NewbieTreeInfo [@{6F6F}newbieLand Scenarios \n @{FFFF} WRITE ME] // HASH_VALUE F0009604F468F22A -// INDEX 4691 +// INDEX 4467 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Fun [@{6F6F}Fun Rating \n @{FFFF} Fun rating for the selected scenario.] // HASH_VALUE 5CC60FE247B6E541 -// INDEX 4692 +// INDEX 4468 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Difficulty [@{6F6F}Difficulty Rating \n @{FFFF} Difficulty rating for the selected scenario.] // HASH_VALUE C3A8D93AB4BF2DF7 -// INDEX 4693 +// INDEX 4469 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Accessibility [@{6F6F}Accessibility Rating \n @{FFFF} Accessibility rating for the selected scenario.] // HASH_VALUE E63CECE3EAA44809 -// INDEX 4694 +// INDEX 4470 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality Rating \n @{FFFF} Originality rating for the selected scenario.] // HASH_VALUE EAB3000597E79860 -// INDEX 4695 +// INDEX 4471 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n @{FFFF} Direction rating for the selected scenario.] -// HASH_VALUE 1642FA1E9758FE85 -// INDEX 4696 -uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Ryzom Core Ring Points Total \n - @{FFFF} Ryzom Core Ring Points Total for the selected scenario.] +// HASH_VALUE 3D7F691BF9F309F6 +// INDEX 4472 +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] -// HASH_VALUE 856B6B7115F13E67 -// INDEX 4697 +// HASH_VALUE BC397727F5C50033 +// INDEX 4473 uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n - @{FFFF}Example scenarios supplied with Ryzom Core. These demonstrate some of the things that can be done with Ryzom Core Ring.\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n @{6F6F}Pioneer Scenarios\n @{FFFF}Provided by other players and customer support, these are not vetted.\n @{6F6F}My Files\n @{FFFF}The files that are in the 'My Scenarios' folder on your computer.] // HASH_VALUE 26367F872144C855 -// INDEX 4698 +// INDEX 4474 uiR2EDLoadScenarioWindow [Load Scenario] // HASH_VALUE ED388C486ED8B037 -// INDEX 4699 +// INDEX 4475 uiR2EDProp_LoadScenario_Description [Scenario description] // HASH_VALUE EBE85C8EA7783C99 -// INDEX 4700 +// INDEX 4476 uiR2EDProp_LoadScenario_Title [Title] // HASH_VALUE 2D98146570650893 -// INDEX 4701 +// INDEX 4477 uiR2EDProp_LoadScenario_Author [Author] // HASH_VALUE A497108BEA5AFCAD -// INDEX 4702 +// INDEX 4478 uiR2EDProp_LoadScenario_Rules [Mastering] // HASH_VALUE 6C48C896E697B087 -// INDEX 4703 +// INDEX 4479 uiR2EDProp_LoadScenario_Level [Difficulty] // HASH_VALUE 6498143064D814D4 -// INDEX 4704 +// INDEX 4480 uiR2EDProp_LoadScenario_Language [Language] // HASH_VALUE F1CBAC72EF0AE089 -// INDEX 4705 +// INDEX 4481 uiR2EDProp_LoadScenario_RingPointsLevel [Requirements] // HASH_VALUE 5F1608794E52FF5A -// INDEX 4706 +// INDEX 4482 uiR2EDProp_LoadScenario_Name [File Name] // HASH_VALUE 1A877C6FE605609E -// INDEX 4707 +// INDEX 4483 uiR2EDProp_LoadScenario_FunRating [Fun] // HASH_VALUE 6C48C896E697B087 -// INDEX 4708 +// INDEX 4484 uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] // HASH_VALUE A817F083A6C90CB1 -// INDEX 4709 +// INDEX 4485 uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] // HASH_VALUE A189BC8F2E16F4B0 -// INDEX 4710 +// INDEX 4486 uiR2EDProp_LoadScenario_OriginalityRating [Originality] // HASH_VALUE 60E72C8A2A69BCA3 -// INDEX 4711 +// INDEX 4487 uiR2EDProp_LoadScenario_DirectionRating [Direction] -// HASH_VALUE 1215F48E9AF6C38D -// INDEX 4712 -uiR2EDProp_LoadScenario_RRPTotal [Ryzom Core Ring Points] +// HASH_VALUE 58D6704827B3C779 +// INDEX 4488 +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] // HASH_VALUE 69A91C34D4D88F52 -// INDEX 4713 +// INDEX 4489 uiR2EDLoadScenario_InvalidFileName [Invalid file name] // HASH_VALUE E082DD6A29896311 -// INDEX 4714 +// INDEX 4490 uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] // HASH_VALUE 18577D9A4E0EA0E9 -// INDEX 4715 +// INDEX 4491 uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] // HASH_VALUE AAC8204867A84443 -// INDEX 4716 +// INDEX 4492 uiR2EDRollout_ScenarioInfo [Scenario Information] // HASH_VALUE 6458F4306458F430 -// INDEX 4717 +// INDEX 4493 uiR2EDRollout_Load [Load] // HASH_VALUE AA39B49063B9389A -// INDEX 4718 +// INDEX 4494 uiR2EDRollout_Ratings [Ratings] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4719 +// INDEX 4495 uiR2EDValidateForm [OK] // HASH_VALUE 0350481983A0741B -// INDEX 4720 +// INDEX 4496 uiR2EDCancelForm [CANCEL] // HASH_VALUE 6ED970AE66C9BC9B -// INDEX 4721 +// INDEX 4497 uiR2EDBasicSkills [Stats] // HASH_VALUE 64DBE84B5ED37C88 -// INDEX 4722 +// INDEX 4498 uiR2EDRingSkills [Advanced Stats] // HASH_VALUE 0CCEFB2A4DF1CB09 -// INDEX 4723 +// INDEX 4499 uiR2EDEcosystemPointsTitle [KNOWLEDGE OF ATYS] // HASH_VALUE 6879AC7F1E76E886 -// INDEX 4724 +// INDEX 4500 uiR2EDBasicsPoints [General] // HASH_VALUE 28D9906D28E6CC9B -// INDEX 4725 +// INDEX 4501 uiR2EDDesertPoints [Desert] // HASH_VALUE 67E630859EC7188F -// INDEX 4726 +// INDEX 4502 uiR2EDSubtropicPoints [Lakes] // HASH_VALUE AAE9E0712C26F49E -// INDEX 4727 +// INDEX 4503 uiR2EDForestPoints [Forest] // HASH_VALUE 6836DC6EECF49C90 -// INDEX 4728 +// INDEX 4504 uiR2EDJunglePoints [Jungle] // HASH_VALUE 52199848EDF6AF9D -// INDEX 4729 +// INDEX 4505 uiR2EDPrimeRootPoints [Prime Roots] // HASH_VALUE DA6F7B598594B31E -// INDEX 4730 +// INDEX 4506 uiR2EDBasicPointsTooltip [@{6F6F}General@{FFFF}: %n/%p\n ] // HASH_VALUE 0E24671ACE438724 -// INDEX 4731 +// INDEX 4507 uiR2EDDesertPointsTooltip [@{6F6F}Desert@{FFFF}: %n/%p\n ] // HASH_VALUE 0B30740CFC857211 -// INDEX 4732 +// INDEX 4508 uiR2EDSubtropicPointsTooltip [@{6F6F}Lakes@{FFFF}: %n/%p\n ] // HASH_VALUE 4E2463244E438724 -// INDEX 4733 +// INDEX 4509 uiR2EDForestPointsTooltip [@{6F6F}Forest@{FFFF}: %n/%p\n ] // HASH_VALUE 8D44532A4F438715 -// INDEX 4734 +// INDEX 4510 uiR2EDJunglePointsTooltip [@{6F6F}Jungle@{FFFF}: %n/%p\n ] // HASH_VALUE 113F47AD9C83370A -// INDEX 4735 +// INDEX 4511 uiR2EDPrimeRootPointsTooltip [@{6F6F}Prime Roots@{FFFF}: %n/%p\n ] // HASH_VALUE E4F4FB7720E1A7B3 -// INDEX 4736 +// INDEX 4512 uiR2EDRrpsLevelTitle [Reward Points (RRP)] // HASH_VALUE EA26E864ABC1C079 -// INDEX 4737 +// INDEX 4513 uiR2EDRrpsLevel20 [Novice level] // HASH_VALUE 6E12AC48EA3A2494 -// INDEX 4738 +// INDEX 4514 uiR2EDRrpsLevel50 [Apprentice level] // HASH_VALUE E968A7361D26C4B6 -// INDEX 4739 +// INDEX 4515 uiR2EDRrpsLevel100 [Confirmed level] // HASH_VALUE E8F9A03CA5D36079 -// INDEX 4740 +// INDEX 4516 uiR2EDRrpsLevel150 [Advanced level] // HASH_VALUE E8666C61AA615C8E -// INDEX 4741 +// INDEX 4517 uiR2EDRrpsLevel200 [Expert level] // HASH_VALUE 70C6AC646E91F07C -// INDEX 4742 +// INDEX 4518 uiR2EDRrpsLevel250 [Master level] // HASH_VALUE 118869B320D7EDCD -// INDEX 4743 +// INDEX 4519 uiR2EDRrpsLevel20Tooltip [@{6F6F}Novice level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Novice' scenarios\n ] // HASH_VALUE EF966A1FB8731D23 -// INDEX 4744 +// INDEX 4520 uiR2EDRrpsLevel50Tooltip [@{6F6F}Apprentice level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Apprentice' scenarios (using skills of at least level 21)\n ] // HASH_VALUE 5B2F7EAB79E12023 -// INDEX 4745 +// INDEX 4521 uiR2EDRrpsLevel100Tooltip [@{6F6F}Confirmed level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Confirmed' scenarios (using skills of at least level 51)\n ] // HASH_VALUE BB8E4159D1270158 -// INDEX 4746 +// INDEX 4522 uiR2EDRrpsLevel150Tooltip [@{6F6F}Advanced level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Advanced' scenarios (using skills of at least level 101)\n ] // HASH_VALUE 867F514CB2A03C2D -// INDEX 4747 +// INDEX 4523 uiR2EDRrpsLevel200Tooltip [@{6F6F}Expert level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Expert' scenarios (using skills of at least level 151)\n ] // HASH_VALUE 4350293FB42F5C2B -// INDEX 4748 +// INDEX 4524 uiR2EDRrpsLevel250Tooltip [@{6F6F}Master level Ring Reward Points@{FFFF}: %n.\n Points gained in 'Master' scenarios (using skills of at least level 201)\n ] // HASH_VALUE AB584C2DEF88F0FB -// INDEX 4749 +// INDEX 4525 uiR2EDRingRatingTitle [Ring Ratings] // HASH_VALUE 1A180078A796F49C -// INDEX 4750 +// INDEX 4526 uiR2EDAuthorRingRating [Author Rating] // HASH_VALUE 3F60907F6A181F20 -// INDEX 4751 +// INDEX 4527 uiR2EDAMRingRating [AM Rating] // HASH_VALUE 60369282641A94C4 -// INDEX 4752 +// INDEX 4528 uiR2EDMasterlessRingRating [Organizer Rating] // HASH_VALUE 8E46ACFFAE62503A -// INDEX 4753 +// INDEX 4529 uiR2EDAuthorRingRatingTooltip [@{6F6F}Author Rating@{FFFF}: Level: %n, Progress: %p%.\n Rating as scenario creator. This rating increases as people play in the scenarios that you have created.\n ] // HASH_VALUE A892F7F3C6EEBD23 -// INDEX 4754 +// INDEX 4530 uiR2EDAMRingRatingTooltip [@{6F6F}AM Rating@{FFFF}: Level: %n, Progress: %p%.\n Rating as an Adventure Master. This rating increases as people play in mastered scenarios that you are running.\n ] // HASH_VALUE 62994AE57C08ABC6 -// INDEX 4755 +// INDEX 4531 uiR2EDMasterlessRingRatingTooltip [@{6F6F}Organizer Rating@{FFFF}: Level: %n, Progress: %p%.\n Rating as organizer of masterless scenarios. This rating increases as people play with you in masterless scenarios that you have launched.\n ] // HASH_VALUE 89DE0D79C9F29C84 -// INDEX 4756 +// INDEX 4532 uiRingLoadingNotARoSScenario [You cannot load a Mainland scenario while you are in the Ruins of Silan. ] // HASH_VALUE B4F03AFFA31F6D0B -// INDEX 4757 +// INDEX 4533 uiRingNoRatings [Scenario scores are unavailable in Mainland.] // HASH_VALUE 4A01C80AFF1F901B -// INDEX 4758 +// INDEX 4534 uiR2EDScenarioScores [AVERAGE SCENARIO SCORES] // HASH_VALUE 84EFDC320541EF05 -// INDEX 4759 +// INDEX 4535 uiR2EDMyScenarioScores [MY SCENARIO SCORES] // HASH_VALUE 6C05A88ADDA13E69 -// INDEX 4760 +// INDEX 4536 uiClickToSelectAMission [Click here to select a mission.] // HASH_VALUE 6F6AD0A31C58BBD9 -// INDEX 4761 +// INDEX 4537 uiNoAvailableMission [Your mission journal is empty.] // HASH_VALUE D5EF87890D23D659 -// INDEX 4762 +// INDEX 4538 uittExpandMissionList [Click to toggle between expanded list and dropdown menu display.] // HASH_VALUE 9E5C2C7729CA0CD5 -// INDEX 4763 +// INDEX 4539 uittMissionCombo [This is your mission journal, and your current mission. Click to choose, or use @{6F6F}Mouse wheel up@{FFFF} or @{6F6F}Mouse wheel down@{FFFF} to cycle through available missions.] // HASH_VALUE 2EF9BCB21D59A4B4 -// INDEX 4764 +// INDEX 4540 uittMissionJournal [This is your mission journal] // HASH_VALUE 59798C4465B3A795 -// INDEX 4765 +// INDEX 4541 uiFixedMissionEntry_Newbie [Ruins of Silan] // HASH_VALUE 520898FB6194839C -// INDEX 4766 +// INDEX 4542 uiFixedMissionEntry_Newbie_R2 [Ruins of Silan/Ring] // HASH_VALUE 18D900505D80CFB6 -// INDEX 4767 +// INDEX 4543 uiFixedMissionEntry_Newbie_Trial [Ruins of Silan/Free trial] // HASH_VALUE 18A77350DFA39FB6 -// INDEX 4768 +// INDEX 4544 uiFixedMissionEntry_Newbie_R2_Trial [Ruins of Silan/Free trial/Ring] // HASH_VALUE C8A0CB926A9A2FF4 -// INDEX 4769 +// INDEX 4545 uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] // HASH_VALUE C8A0CB926A39EBFB -// INDEX 4770 +// INDEX 4546 uiFixedMissionEntry_Mainland_Matis [Main land / Matis] // HASH_VALUE 03A287772CF4B30C -// INDEX 4771 +// INDEX 4547 uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] // HASH_VALUE C8A0CB0EE7F95708 -// INDEX 4772 +// INDEX 4548 uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] -// HASH_VALUE 2CC6E3A269C5E364 -// INDEX 4773 -uiFixedMissionEntry_R2 [Ryzom Core ring] +// HASH_VALUE E4C99389A932BC57 +// INDEX 4549 +uiFixedMissionEntry_R2 [Khanat ring] // HASH_VALUE 6C7A4A8CE2187A28 -// INDEX 4774 +// INDEX 4550 uiCaptionToggle [Title bar on/off] // HASH_VALUE B5D60D48A929DC8D -// INDEX 4775 +// INDEX 4551 msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] // HASH_VALUE 94788C8D2052FB43 -// INDEX 4776 +// INDEX 4552 uiR2WinColors [Ring Header Colors] // HASH_VALUE ECAA9C82E0372C9D -// INDEX 4777 +// INDEX 4553 uiR2Palette [Palette] // HASH_VALUE 6C58344C6C582484 -// INDEX 4778 +// INDEX 4554 uiR2Scenario [Scenario] // HASH_VALUE EE98048EAE982089 -// INDEX 4779 +// INDEX 4555 uiR2Prop_window [Properties] // HASH_VALUE AE576C9563B85898 -// INDEX 4780 +// INDEX 4556 uiR2Form [Forms] // HASH_VALUE 2DE9E3872057208A -// INDEX 4781 +// INDEX 4557 uiR2Custom_look [Customize look] // HASH_VALUE AB48987ADE27208D -// INDEX 4782 +// INDEX 4558 uiR2Dialogs [Dialogs] // HASH_VALUE AF473863B1452C92 -// INDEX 4783 +// INDEX 4559 uiR2Events [Events] // HASH_VALUE 68F8A490E609A490 -// INDEX 4784 +// INDEX 4560 uiR2Activities [Activities] // HASH_VALUE 5E4888694988BC98 -// INDEX 4785 +// INDEX 4561 uiR2Feature_help [Feature help] // HASH_VALUE E958C48EE157287F -// INDEX 4786 +// INDEX 4562 uiR2Connect [Connect] // HASH_VALUE EFDBE88CCD44D4B0 -// INDEX 4787 +// INDEX 4563 uiR2Session_browser [Session browser] // HASH_VALUE 2B98E01C8FE8CCAC -// INDEX 4788 +// INDEX 4564 uiR2Scenario_control [Scenario Filter] // HASH_VALUE EB99488FE0C29FAE -// INDEX 4789 +// INDEX 4565 uiR2Player_tracking [Player Tracking] // HASH_VALUE A6E9A8408338EC6F -// INDEX 4790 +// INDEX 4566 uiCCDPalette [Palette Heading Color] // HASH_VALUE AAB874F89EB3F49D -// INDEX 4791 +// INDEX 4567 uiCCDScenario [Scenario Heading Color] // HASH_VALUE 1AF0FC73AACAC89E -// INDEX 4792 +// INDEX 4568 uiCCDProp_window [Properties Heading Color] // HASH_VALUE DF3A2C33E9746EAD -// INDEX 4793 +// INDEX 4569 uiCCDForm [Forms Heading Color] // HASH_VALUE EE378B7C9DD1D48F -// INDEX 4794 +// INDEX 4570 uiCCDCustom_look [Customize Look Heading Color] // HASH_VALUE EB68B43BC099886A -// INDEX 4795 +// INDEX 4571 uiCCDDialogs [Dialogs Heading Color] // HASH_VALUE A394DC8DD7A0C88C -// INDEX 4796 +// INDEX 4572 uiCCDEvents [Events Heading Color] // HASH_VALUE 96928455AACA80C0 -// INDEX 4797 +// INDEX 4573 uiCCDActivities [Activities Heading Color] // HASH_VALUE 6B26986117F9C816 -// INDEX 4798 +// INDEX 4574 uiCCDFeature_help [Feature Help Heading Color] // HASH_VALUE ACF8A43C03097460 -// INDEX 4799 +// INDEX 4575 uiCCDConnect [Connect Heading Color] // HASH_VALUE AD09B020F4D958B7 -// INDEX 4800 +// INDEX 4576 uiCCDSession_browser [Session Browser Heading Color] // HASH_VALUE A998C8B3A7A700A8 -// INDEX 4801 +// INDEX 4577 uiCCDScenario_control [Scenario Control Heading Color] // HASH_VALUE 2C28884D7DB47CA9 -// INDEX 4802 +// INDEX 4578 uiCCDPlayer_tracking [Player Tracking Heading Color] // HASH_VALUE 5779246256A6A3B0 -// INDEX 4803 +// INDEX 4579 uittR2_Palette [Choose header color for 'Palette'] // HASH_VALUE 9599CCAA578657B9 -// INDEX 4804 +// INDEX 4580 uittR2_Scenario [Choose header color for 'Scenario'] // HASH_VALUE E0C1B9A41A8667BB -// INDEX 4805 +// INDEX 4581 uittR2_Prop_window [Choose header color for 'Properties'] // HASH_VALUE D859FC3BCDD19FB8 -// INDEX 4806 +// INDEX 4582 uittR2_Form [Choose header color for 'Forms'] // HASH_VALUE 33BC85B520EB4C2E -// INDEX 4807 +// INDEX 4583 uittR2_Custom_look [Choose header color for 'Customize look'] // HASH_VALUE 94F9F462D9D58FB7 -// INDEX 4808 +// INDEX 4584 uittR2_Dialogs [Choose header color for 'Dialogs'] // HASH_VALUE 95CAF83BC696A3B9 -// INDEX 4809 +// INDEX 4585 uittR2_Events [Choose header color for 'Events'] // HASH_VALUE 22D07DA41AF5ABB4 -// INDEX 4810 +// INDEX 4586 uittR2_Activities [Choose header color for 'Activities'] // HASH_VALUE AF0F9D5B5686432F -// INDEX 4811 +// INDEX 4587 uittR2_Feature_help [Choose header color for 'Feature help'] // HASH_VALUE D759F0621A9567B9 -// INDEX 4812 +// INDEX 4588 uittR2_Connect [Choose header color for 'Connect'] // HASH_VALUE F3E0B98234AB4435 -// INDEX 4813 +// INDEX 4589 uittR2_Session_browser [Choose header color for 'Session browser'] // HASH_VALUE 70CF4C1632AD2827 -// INDEX 4814 +// INDEX 4590 uittR2_Scenario_control [Choose header color for 'Scenario control'] // HASH_VALUE 6C3FEDB6DE6C0C2F -// INDEX 4815 +// INDEX 4591 uittR2_Player_tracking [Choose header color for 'Player Tracking'] -// HASH_VALUE 15F1B4A29C076FBD -// INDEX 4816 -uiBGD_RBG [Ryzom Core Downloader] +// HASH_VALUE A9F968708BA598AA +// INDEX 4592 +uiBGD_RBG [Khanat Downloader] // HASH_VALUE 7458841474588414 -// INDEX 4817 +// INDEX 4593 uiBGD_Exit [Exit] // HASH_VALUE A60714855083777D -// INDEX 4818 +// INDEX 4594 uiBGD_ShowHide [Show/Hide] // HASH_VALUE AA49704C941FE205 -// INDEX 4819 +// INDEX 4595 uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] // HASH_VALUE 9705DCECA260D0BA -// INDEX 4820 +// INDEX 4596 uiBGD_DontShowAgain [Do not show this warning again.] // HASH_VALUE 48D0B43C48D0B43C -// INDEX 4821 +// INDEX 4597 uiBGD_OK [OK] // HASH_VALUE 51DACC9C18296791 -// INDEX 4822 +// INDEX 4598 uiBGD_PatchComplete [Patch completed succesfully!] // HASH_VALUE A54FB1BF3A05B5A2 -// INDEX 4823 +// INDEX 4599 uiBGD_CheckFailed [Error encountered while looking for files to download] // HASH_VALUE C14FCEFAA047F85B -// INDEX 4824 +// INDEX 4600 uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] // HASH_VALUE 5B64887497D8775D -// INDEX 4825 +// INDEX 4601 uiBGD_CheckSuccess [File check finished] // HASH_VALUE 62DC447E48549AB6 -// INDEX 4826 +// INDEX 4602 uiBGD_Progress [Patch progress: ] -// HASH_VALUE 184630362B0605B1 -// INDEX 4827 -uiBGD_PatchUpToDate [Ryzom Core is up to date] +// HASH_VALUE 6AB677831965C33F +// INDEX 4603 +uiBGD_PatchUpToDate [Khanat is up to date] // HASH_VALUE 39907708AD43B943 -// INDEX 4828 +// INDEX 4604 uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] -// HASH_VALUE C77208C4226CF380 -// INDEX 4829 -uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Ryzom Core or as a last resort use the Ryzom Core Downloader to repair your installation.] +// HASH_VALUE C10ACD58AC093545 +// INDEX 4605 +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] -// HASH_VALUE 1EF8E3FB3FC64ACE -// INDEX 4830 -uiBGD_DownloaderDisconnected [Ryzom Core Downloader stopped, please restart Ryzom Core] +// HASH_VALUE 6210AE695891367F +// INDEX 4606 +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] -// HASH_VALUE AA992B920B890461 -// INDEX 4831 -uiBGD_Launching [Launching Ryzom Core Downloader...] +// HASH_VALUE 1D28AB376866C360 +// INDEX 4607 +uiBGD_Launching [Launching Khanat Downloader...] -// HASH_VALUE C23D11EDF63B1903 -// INDEX 4832 -uiBGD_LaunchError [Failed to launch the Ryzom Core Downloader...] +// HASH_VALUE ED3F18DDB517FDA3 +// INDEX 4608 +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] -// HASH_VALUE 098FD8B7632088E0 -// INDEX 4833 -uiBGD_ShuttingDown [Shutting down the Ryzom Core Downloader...] +// HASH_VALUE 7C1E585C683947DF +// INDEX 4609 +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] -// HASH_VALUE 97079924FB3D5D35 -// INDEX 4834 -uiBGD_ForciblyShutdown [Ryzom Core Downloader is still running, but is not responding, you may need to restart your computer...] +// HASH_VALUE BB1F7E13BC60F0C1 +// INDEX 4610 +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] -// HASH_VALUE 89534592B47FD874 -// INDEX 4835 -uiBGD_InvalidCommandLine [Please use Ryzom Core Downloader to repair a broken Ryzom Core installation.] +// HASH_VALUE 5263A04C6FA48413 +// INDEX 4611 +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] // HASH_VALUE 7E32B3307187D28F -// INDEX 4836 +// INDEX 4612 uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] // HASH_VALUE A01CE7B6A9D03D43 -// INDEX 4837 +// INDEX 4613 uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] // HASH_VALUE 2B27D4766A97FC8C -// INDEX 4838 +// INDEX 4614 uiBGD_WindowTitle [Downloader] // HASH_VALUE 2909687AA5B7748F -// INDEX 4839 +// INDEX 4615 uiBGD_Paused [Paused] // HASH_VALUE 49CBE87A1CEAF49E -// INDEX 4840 +// INDEX 4616 uiBGD_LowPriority [Low priority] // HASH_VALUE A91AE8982684E7AA -// INDEX 4841 +// INDEX 4617 uiBGD_NormalPriority [Normal priority] -// HASH_VALUE 7FEFA685FBD7BC28 -// INDEX 4842 -uiBGD_PriorityTooltip [Select the priority of the Ryzom Core Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] +// HASH_VALUE 1948540600789D85 +// INDEX 4618 +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] // HASH_VALUE 201CF438645834D4 -// INDEX 4843 +// INDEX 4619 uiBGD_NotUsed [Not used] -// HASH_VALUE 49046A305826B1C6 -// INDEX 4844 -uiBGD_ShutdownFailed [Failed to shutdown the Ryzom Core Downloader, you may need to restart your computer to solve the problem] +// HASH_VALUE DA9BF0F86689BADC +// INDEX 4620 +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] -// HASH_VALUE 6E55B276A53A37B5 -// INDEX 4845 -uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Ryzom Core Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] +// HASH_VALUE DE9F40831A2B2123 +// INDEX 4621 +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] // HASH_VALUE 40DA4DB418F59CA7 -// INDEX 4846 +// INDEX 4622 uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] -// HASH_VALUE 22FC1ADDFE818641 -// INDEX 4847 -uiBGD_InGamePatchCompletion [Ryzom Core is now fully patched! You can now access Ryzom Core Ring or be teleported to the mainland!] +// HASH_VALUE 6F8A4A3D7B6946D7 +// INDEX 4623 +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] -// HASH_VALUE 91ACA2AB7B690C0A -// INDEX 4848 -uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Ryzom Core is already running. Please close the other Ryzom Core and try again.] +// HASH_VALUE B8171749B1E14E8B +// INDEX 4624 +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] // HASH_VALUE 4905D09063D45212 -// INDEX 4849 +// INDEX 4625 uiCP_KeysetName_bi_wow_alike [Other 1] -// HASH_VALUE 4C890642AF7E1209 -// INDEX 4850 -uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Ryzom Core Ring keyset remains the same).] +// HASH_VALUE 82DAFE45630B0596 +// INDEX 4626 +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] // HASH_VALUE 66F6AA4864DC34B4 -// INDEX 4851 +// INDEX 4627 uiAutomaticCamera [Automatic Camera] // HASH_VALUE A7192458CC22FB59 -// INDEX 4852 +// INDEX 4628 uiMouseDblClickMode [Double Click Mode] // HASH_VALUE 1113E78F64D80038 -// INDEX 4853 +// INDEX 4629 uiAutoEquipTool [Auto Equip Mode] // HASH_VALUE 009901EC365B5D43 -// INDEX 4854 +// INDEX 4630 msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] -// HASH_VALUE 9B3504A091E76BAA -// INDEX 4855 -uiBGD_PatchStarting [Ryzom Core patching has started] +// HASH_VALUE 8FC98C881874E0A5 +// INDEX 4631 +uiBGD_PatchStarting [Khanat patching has started] -// HASH_VALUE 44882270431AAF14 -// INDEX 4856 -uiBGD_BackgroundPatchStarting [Ryzom Core background patching has started] +// HASH_VALUE 03FCD0F269E1790D +// INDEX 4632 +uiBGD_BackgroundPatchStarting [Khanat background patching has started] -// HASH_VALUE B25077B60CE10F13 -// INDEX 4857 -uiBGD_Welcome [Ryzom Core is about to be installed on your computer. You may also repair an existing version of Ryzom Core.\n +// HASH_VALUE 870800E60642E9EE +// INDEX 4633 +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n ] -// HASH_VALUE F197B37906E6BFBB -// INDEX 4858 -uiBGD_NewInstall [Install Ryzom Core] +// HASH_VALUE F079E468DA45BB77 +// INDEX 4634 +uiBGD_NewInstall [Install Khanat] -// HASH_VALUE AAFAAC821353FB57 -// INDEX 4859 -uiBGD_Repair [Repair Ryzom Core] +// HASH_VALUE 1139907C25043898 +// INDEX 4635 +uiBGD_Repair [Repair Khanat] // HASH_VALUE 22F4F3345E515606 -// INDEX 4860 +// INDEX 4636 uiBGD_NextStep [Next >] // HASH_VALUE 7458841474588414 -// INDEX 4861 +// INDEX 4637 uiBGD_Quit [Exit] // HASH_VALUE 7027610840B57FA7 -// INDEX 4862 +// INDEX 4638 uiBGD_ChoosePackage [Please choose a package to install: ] // HASH_VALUE F1F783BFC21EFB8D -// INDEX 4863 +// INDEX 4639 uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] -// HASH_VALUE 10C5F473125AA842 -// INDEX 4864 -uiBGD_FullInstall [Full Ryzom Core Install] +// HASH_VALUE 4FE9AC60CF85683F +// INDEX 4640 +uiBGD_FullInstall [Full Khanat Install] -// HASH_VALUE 15F1B4A29C076FBD -// INDEX 4865 -uiBGD_RyzomInstaller [Ryzom Core Downloader] +// HASH_VALUE A9F968708BA598AA +// INDEX 4641 +uiBGD_RyzomInstaller [Khanat Downloader] // HASH_VALUE 99DBF05A05FBEC6B -// INDEX 4866 +// INDEX 4642 uiBGD_Torrent [Torrent Mode] // HASH_VALUE 665A845E4AFC7CC2 -// INDEX 4867 +// INDEX 4643 uiBGD_InstallCongrat [Congratulations!] -// HASH_VALUE 7936229A7A54C424 -// INDEX 4868 -uiBGD_CongratSuccessfullInstall [Ryzom Core has been successfully installed.\n +// HASH_VALUE 3A36E5029E8F7937 +// INDEX 4644 +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n We wish you great adventures on Atys!\n ] -// HASH_VALUE DF07C7615B38CB84 -// INDEX 4869 -uiBGD_StartRyzomNow [Start Ryzom Core now] +// HASH_VALUE 72581468EE547228 +// INDEX 4645 +uiBGD_StartRyzomNow [Start Khanat now] // HASH_VALUE 7018542070185420 -// INDEX 4870 +// INDEX 4646 uiBGD_Help [Help] // HASH_VALUE 2867906D28E58C9A -// INDEX 4871 +// INDEX 4647 uiBGD_FinishInstall [Finish] // HASH_VALUE D2C74B20887A3AA1 -// INDEX 4872 +// INDEX 4648 uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] -// HASH_VALUE F056743A8563BFB3 -// INDEX 4873 -uiBGD_PackageTitle [Ryzom Core installation\n +// HASH_VALUE 7D8AB090ECD56840 +// INDEX 4649 +uiBGD_PackageTitle [Khanat installation\n \n ] // HASH_VALUE 2A04C508A8756BB4 -// INDEX 4874 +// INDEX 4650 uiBGD_Package [Please choose installation options\n ] // HASH_VALUE 15040737D9339F6C -// INDEX 4875 +// INDEX 4651 uiBGD_TaskTypeDownload [1. Download] // HASH_VALUE 5032BB8011525B2C -// INDEX 4876 +// INDEX 4652 uiBGD_TaskTypeInstall [2. Install] // HASH_VALUE 3017106C30D6CC80 -// INDEX 4877 +// INDEX 4653 uiQueued [Queued] // HASH_VALUE 6058840C649894AC -// INDEX 4878 +// INDEX 4654 uiChecking [Checking] // HASH_VALUE A9478C8AA8B7A084 -// INDEX 4879 +// INDEX 4655 uiBGD_Connecting [Connecting] // HASH_VALUE 18F9B83B2739089E -// INDEX 4880 +// INDEX 4656 uiDownloadingMetadata [Downloading meta data] // HASH_VALUE E0561484EBE9CCB3 -// INDEX 4881 +// INDEX 4657 uiFinished [Finishing] // HASH_VALUE E71860819F573891 -// INDEX 4882 +// INDEX 4658 uiSeeding [Seeding] // HASH_VALUE 29077886A857907E -// INDEX 4883 +// INDEX 4659 uiAllocating [Allocating] -// HASH_VALUE BDF17EA535FC292C -// INDEX 4884 -uiCanNotDownload [There has been an error downloading one of the Ryzom Core installation files.\n +// HASH_VALUE D5905066BC57E649 +// INDEX 4660 +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] -// HASH_VALUE 286F6224BE710A88 -// INDEX 4885 -uiCanNotInstall [There has been an error installing one of the Ryzom Core installation files.\n +// HASH_VALUE DA16C1A88472EAA8 +// INDEX 4661 +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n Please make sure that you have sufficient disk space for the installation.] // HASH_VALUE 59C92C3AC811D222 -// INDEX 4886 +// INDEX 4662 uiBGD_CategoryDownload [Downloading (1/2)] // HASH_VALUE 4E72AC6E48D2DA26 -// INDEX 4887 +// INDEX 4663 uiBGD_CategoryInstall [Installing (2/2)] // HASH_VALUE 32B8685B66C794BE -// INDEX 4888 +// INDEX 4664 uiBGD_Restarting [The program will be relaunched] // HASH_VALUE 1799D444A927A0A4 -// INDEX 4889 +// INDEX 4665 uiBGD_LoadTorrent [Downloading hash infos] // HASH_VALUE 25F99677D776BCAB -// INDEX 4890 +// INDEX 4666 uiBGD_LoadPackageList [Loading available package list] // HASH_VALUE CEDA746E70B24C80 -// INDEX 4891 +// INDEX 4667 uiBGD_RequiredSize [Size needed: {0}] // HASH_VALUE 0000000000000000 -// INDEX 4892 +// INDEX 4668 uiBGD_Download [] // HASH_VALUE 0000000000000000 -// INDEX 4893 +// INDEX 4669 uiBGD_Installing [] // HASH_VALUE 6972C8456619A0A3 -// INDEX 4894 +// INDEX 4670 uiBGD_ScanData [Checking integrity] // HASH_VALUE E1F9B493AAD6C8AA -// INDEX 4895 +// INDEX 4671 uiBGD_Patch [Downloading] // HASH_VALUE A2172B8652863387 -// INDEX 4896 +// INDEX 4672 uiBGD_CheckData [Check data] -// HASH_VALUE 04ABF67AB681B27C -// INDEX 4897 +// HASH_VALUE 2959476E760ED903 +// INDEX 4673 uiBGD_InstallFinished [Installation finished.\n \n - You can now play to Ryzom Core.] + You can now play to Khanat.] // HASH_VALUE C614691A41BC7FEE -// INDEX 4898 +// INDEX 4674 uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] // HASH_VALUE A989B04F04A80065 -// INDEX 4899 +// INDEX 4675 uiBGD_LoadVersionInfo [Loading Version Infos] // HASH_VALUE E949573D6633C4C3 -// INDEX 4900 +// INDEX 4676 uiBGD_LoadDownloadList [Updating download list] // HASH_VALUE 205C00EC705CF4A0 -// INDEX 4901 +// INDEX 4677 uiBGD_Hour [{0} hour] // HASH_VALUE 51C843D5EED5D335 -// INDEX 4902 +// INDEX 4678 uiBGD_Hours [{0} hours] // HASH_VALUE CABBCFCACB4A7AD9 -// INDEX 4903 +// INDEX 4679 uiBGD_Minute [{0} minute] // HASH_VALUE 5D3B8ED51DE63C70 -// INDEX 4904 +// INDEX 4680 uiBGD_Minutes [{0} minutes] // HASH_VALUE 08AAA3BF48FB66D9 -// INDEX 4905 +// INDEX 4681 uiBGD_Seconde [{0} second] // HASH_VALUE DA3B5ECBDCD5146A -// INDEX 4906 +// INDEX 4682 uiBGD_Secondes [{0} seconds] // HASH_VALUE 2022DB21F1DD37EC -// INDEX 4907 +// INDEX 4683 uiBGD_TimeLeft [({0} left)] // HASH_VALUE 276862A355489758 -// INDEX 4908 +// INDEX 4684 uiBGD_FilenameFormat [{0}] // HASH_VALUE 85968E3F1493FE70 -// INDEX 4909 +// INDEX 4685 uiBGD_RateFormat [ at {0}/s] // HASH_VALUE 2668285196A98094 -// INDEX 4910 +// INDEX 4686 uiSelectPackage [Package selection] -// HASH_VALUE DFC1EC95651427BB -// INDEX 4911 -uiBGD_RyzomUpdateRepair [Ryzom Core Install and Repair] +// HASH_VALUE DFE52C990C61C8A0 +// INDEX 4687 +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] // HASH_VALUE F56A4FAD57DE9EDF -// INDEX 4912 +// INDEX 4688 uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] -// HASH_VALUE 3BB0020E0AD08B7C -// INDEX 4913 -uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Ryzom Core.\n - The complete version of Ryzom Core requires {0} of disk space.] +// HASH_VALUE CBB6220F44405B71 +// INDEX 4689 +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] -// HASH_VALUE BE0D6A9D18725044 -// INDEX 4914 -uiBGD_ContentStartProcessRepair [You are about to update your installation of Ryzom Core to the latest version.\n +// HASH_VALUE A6C410A11A9995D0 +// INDEX 4690 +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n This operation will repair any files that are damaged or missing.\n At the end of the update the game configuration options will be reset to the default values.] // HASH_VALUE ADA2E41D709F5795 -// INDEX 4915 +// INDEX 4691 uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] -// HASH_VALUE C7584C0A1314106E -// INDEX 4916 -uiBGD_TitleStartProcessInstall [Welcome to the Ryzom Core Downloader] +// HASH_VALUE 287490AA51F25BAC +// INDEX 4692 +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] // HASH_VALUE AA39CC7F2309DCB0 -// INDEX 4917 +// INDEX 4693 uiBGD_TitleInstallSuccess [Congratulations] -// HASH_VALUE 32AB325908FB1F0E -// INDEX 4918 -uiBGD_ContentInstallSuccess [Ryzom Core has been installed successfully] +// HASH_VALUE C8DD40EC570489F6 +// INDEX 4694 +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] // HASH_VALUE 9E1F03D60DC3E49B -// INDEX 4919 +// INDEX 4695 uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] -// HASH_VALUE A71ED68AE6F40EC3 -// INDEX 4920 -uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Ryzom Core icon on your desktop.] +// HASH_VALUE 9D27530E6893D0E3 +// INDEX 4696 +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] // HASH_VALUE A349BB7928F5E76D -// INDEX 4921 +// INDEX 4697 uiBGD_QuitInstallTitle [Quit?] // HASH_VALUE 0CCB8A3B129779C5 -// INDEX 4922 +// INDEX 4698 uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] -// HASH_VALUE 5DF95E05AFC5231D -// INDEX 4923 -uiBGD_ErrorSupportUrl [http://forums.Ryzom Core.com/forum/showthread.php?t=29129] +// HASH_VALUE F33B4565912B7B61 +// INDEX 4699 +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] // HASH_VALUE 0CEC4A54E0EE9B8A -// INDEX 4924 +// INDEX 4700 uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] // HASH_VALUE 7018542070185420 -// INDEX 4925 +// INDEX 4701 uiRyzomErrorMsgBoxHelp [Help] // HASH_VALUE 7018542070185420 -// INDEX 4926 +// INDEX 4702 uittBrowseFaq [Help] -// HASH_VALUE 3F24198541E8F76F -// INDEX 4927 -uiUnsupportedColorDepth [The current desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] +// HASH_VALUE 69763C2974798BEA +// INDEX 4703 +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] -// HASH_VALUE AD17C36037FE543A -// INDEX 4928 -uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] +// HASH_VALUE E0A857DB615077DE +// INDEX 4704 +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] // HASH_VALUE 2275D8355DF27445 -// INDEX 4929 +// INDEX 4705 uiDeathWarningTitle [Coma and Death] // HASH_VALUE F1CFD5856D03AB08 -// INDEX 4930 +// INDEX 4706 uiDeathWarningContent [You are in a coma.\n \n The timer shows your life energy ebbing away. When it runs critically low the Divinities of Atys will resuscitate you at the point highlighted on the map.\n @@ -20724,576 +19858,510 @@ uiDeathWarningContent [You are in a coma.\n You may be healed by other players in order to avoid incurring the penalties associated with death, or press the RESPAWN button to call on the divinities immediately.] // HASH_VALUE 51EC95E56DD2049E -// INDEX 4931 +// INDEX 4707 uiDeathWarningAvoid [Do not display this message anymore.] // HASH_VALUE D963345468890479 -// INDEX 4932 +// INDEX 4708 uiScreenShotPNG [Screenshot PNG] // HASH_VALUE C7272835423B4BEB -// INDEX 4933 +// INDEX 4709 uiQDeleteAction [Do you really want to delete this action?] // HASH_VALUE 47E728F6763B6FDA -// INDEX 4934 +// INDEX 4710 uiQDeleteMacro [Do you really want to delete this macro?] // HASH_VALUE 9E04CDDF55F676CB -// INDEX 4935 +// INDEX 4711 uiQResetUI [Do you really want to reset the UI?] // HASH_VALUE EC18EC7026582CA0 -// INDEX 4936 +// INDEX 4712 uiCommandNotExists [Unknown command.] // HASH_VALUE 6A764C93E0375091 -// INDEX 4937 +// INDEX 4713 uiNightWarningTitle [Night] // HASH_VALUE A8629F1C9812A43B -// INDEX 4938 +// INDEX 4714 uiNightWarningContent [It is night on Atys.\n \n You can illuminate your surroundings by pressing 'L' (by default) on your keyboard.\n ] // HASH_VALUE D666185AA1B41885 -// INDEX 4939 +// INDEX 4715 uitabBuyAll [All] // HASH_VALUE ACB9C0819FC81891 -// INDEX 4940 +// INDEX 4716 uitabBuyAction [Actions] // HASH_VALUE 70D8045470584484 -// INDEX 4941 +// INDEX 4717 uitabBuyUpgrade [Upgrades] // HASH_VALUE DEF61087D57120A9 -// INDEX 4942 +// INDEX 4718 uitabBuyPower [Powers/Auras] // HASH_VALUE 6BBB9886DF08B890 -// INDEX 4943 +// INDEX 4719 uitabBuyCarac [Characteristics] // HASH_VALUE 5964638E6B88C460 -// INDEX 4944 +// INDEX 4720 uittConsiderTargetNoSelection [No target selected] // HASH_VALUE D19274C71AB36846 -// INDEX 4945 +// INDEX 4721 uittConsiderTargetLevel [@{6F6F}Level@{FFFF} of the target] // HASH_VALUE 0AB7FA32A8511BE3 -// INDEX 4946 +// INDEX 4722 uittConsiderBoss [This creature is @{6F6F}guild challenging@{FFFF}.] // HASH_VALUE 2339E24418006B4A -// INDEX 4947 +// INDEX 4723 uittConsiderBossNpc [This character is a @{6F6F}guild-level challenge@{FFFF}.] // HASH_VALUE 28468F32137D7465 -// INDEX 4948 +// INDEX 4724 uittConsiderNamedOrMiniBoss [This creature is a @{6F6F}team-level challenge@{FFFF}.] // HASH_VALUE AEA35B80CC748BB1 -// INDEX 4949 +// INDEX 4725 uittConsiderUnknownLevel [The level of the target is @{F00F}too high@{FFFF} compared to your level.\n \n @{888F}Note: You can see the level of your target up to 10 levels above your own level. You get a 10 level bonus for each player in your team.] // HASH_VALUE E08615B853970FD2 -// INDEX 4950 +// INDEX 4726 uittConsiderBothPVPToSeeLevel [@{6F6F}Tip:@{FFFF} Both you and your target must be in PvP mode for your to see your opponent's level.] // HASH_VALUE 26D5744856E97863 -// INDEX 4951 +// INDEX 4727 uittTabBuyAll [Show all available training] // HASH_VALUE 4E5A9F97A623DCA8 -// INDEX 4952 +// INDEX 4728 uittTabBuyAction [New actions] // HASH_VALUE AE199B3CF168B84B -// INDEX 4953 +// INDEX 4729 uittTabBuyUpgrade [Upgrades for your skills] // HASH_VALUE 9506E8A511F2B09E -// INDEX 4954 +// INDEX 4730 uittTabBuyPower [New powers and auras] // HASH_VALUE 319BB48358EA947C -// INDEX 4955 +// INDEX 4731 uittTabBuyCarac [Characteristics improvements] // HASH_VALUE 57D08F660BB56E6F -// INDEX 4956 +// INDEX 4732 uittSeconds [ second(s) ] // HASH_VALUE 9C71A7700C759670 -// INDEX 4957 +// INDEX 4733 uittMinutes [ minute(s) ] // HASH_VALUE 5A8045DCCC37FBBE -// INDEX 4958 +// INDEX 4734 uittHours [ hour(s) ] // HASH_VALUE F43D9AD3C83D4D26 -// INDEX 4959 +// INDEX 4735 uittSecondsShort [ s ] // HASH_VALUE 73DC6ACDC6DC351A -// INDEX 4960 +// INDEX 4736 uittMinutesShort [ m ] // HASH_VALUE 328C42C8448C2110 -// INDEX 4961 +// INDEX 4737 uittHoursShort [ h ] // HASH_VALUE D9C0A6E4DB46C4AB -// INDEX 4962 +// INDEX 4738 uittMeters [ meter(s)] // HASH_VALUE 333B4CF6A8AB7410 -// INDEX 4963 +// INDEX 4739 uiNoTrainingAvailable [No training available for this category] // HASH_VALUE 9E17085EDBA8633C -// INDEX 4964 +// INDEX 4740 uittSuccessRate [Success rate: @{6F6F}] // HASH_VALUE DE56E0FBAE56C27D -// INDEX 4965 +// INDEX 4741 uittRegenTime [Disabled for: @{6F6F}] // HASH_VALUE D367142554E42A6F -// INDEX 4966 +// INDEX 4742 uittDisableTime [Reuse time: @{FFFF}] // HASH_VALUE 91D82F4921A4338B -// INDEX 4967 +// INDEX 4743 uiAtysianCycle1Ordinal [1st] // HASH_VALUE CC95CB36DB72A372 -// INDEX 4968 +// INDEX 4744 uiAtysianCycle2Ordinal [2nd] // HASH_VALUE 4DE6EF3C1DD3B77B -// INDEX 4969 +// INDEX 4745 uiAtysianCycle3Ordinal [3rd] // HASH_VALUE 519613446153E384 -// INDEX 4970 +// INDEX 4746 uiAtysianCycle4Ordinal [4th] -// HASH_VALUE B6403B02C1A68DC8 -// INDEX 4971 -uiScreenshotSaved [has been saved in your Ryzom Core folder.] - -// HASH_VALUE 630AEC82E98884B5 -// INDEX 4972 -uiRpJobs [Occupations] - -// HASH_VALUE AAABF07B218283A1 -// INDEX 4973 -uiRpJobsElementary [Basic Occupations] - -// HASH_VALUE 25D9183866091C44 -// INDEX 4974 -uiRpJobsAdvanced [Advanced Occupations] - -// HASH_VALUE 6BF8684BAC286C57 -// INDEX 4975 -uiRpJobsRoleplay [Roleplay Occupations] - -// HASH_VALUE A153C47D2C2A5C6A -// INDEX 4976 -rpjob_200 [Apprentice Butcher] - -// HASH_VALUE A253CC8B2A8A5861 -// INDEX 4977 -rpjob_201 [Apprentice Florist] - -// HASH_VALUE A9262412EC3AE89D -// INDEX 4978 -rpjob_202 [Apprentice Water-Carrier] - -// HASH_VALUE 4F6698876CAA7C79 -// INDEX 4979 -rpjob_203 [Apprentice Magnetic Cartographer] - -// HASH_VALUE A7A6BC6A6616CC78 -// INDEX 4980 -rpjob_204 [Apprentice Toolmaker] - -// HASH_VALUE DE12AC4864BA9494 -// INDEX 4981 -rpjob_205 [Apprentice Medic] - -// HASH_VALUE A5A6E07C62B7D86A -// INDEX 4982 -rpjob_206 [Apprentice Larvester] - -// HASH_VALUE E575D480EA87F0A1 -// INDEX 4983 -rpjob_207 [Apprentice Scrollmaker] +// HASH_VALUE 7420E8CAA2C06FDE +// INDEX 4747 +uiScreenshotSaved [has been saved in your Khanat folder.] // HASH_VALUE 24245B3163C7514A -// INDEX 4984 +// INDEX 4748 uiRpjobMaxLevel [You have reached the maximum level in this occupation.] -// HASH_VALUE 4C144F68D63990A0 -// INDEX 4985 -uiChapterI [Chapter I: Changing Times] - -// HASH_VALUE 1934176D531A0447 -// INDEX 4986 -uiChapterII [Chapter II: Ready to Fight] - -// HASH_VALUE 6337546CCF980427 -// INDEX 4987 -uiChapterIII [Chapter III: Outposts] - -// HASH_VALUE 97A31F6312EBFC8C -// INDEX 4988 -uiChapterIV [Chapter IV: Basic Occupations] - -// HASH_VALUE D5B4EB77CC418893 -// INDEX 4989 -uiChapterV [Chapter V: The Road to Power] - // HASH_VALUE 0DB6E48990EA3C49 -// INDEX 4990 +// INDEX 4749 uiShowTimesInChatCB [Show Timestamps in Chat] // HASH_VALUE 3D0B2453397DF2BC -// INDEX 4991 +// INDEX 4750 uittShowTimesInChat [If checked, displays the current time before all chat messages.] // HASH_VALUE 0855747EDEB34E06 -// INDEX 4992 +// INDEX 4751 uiEchelon [Grade: ] -/* OLD VALUE : [Show Clock in Compass] */ -/* OLD VALUE : [Show Clock in Compass] */ // HASH_VALUE 2E428F9A99366770 -// INDEX 4993 +// INDEX 4752 uiShowClock [Show Clock in Compass] // HASH_VALUE E80563EA6265AD11 -// INDEX 4994 +// INDEX 4753 uittShowClock [If checked, displays the current time in the compass.] // HASH_VALUE 5B008CB3BFE212C7 -// INDEX 4995 +// INDEX 4754 uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] // HASH_VALUE 1DE6E33299B77FDC -// INDEX 4996 +// INDEX 4755 uiShow3dItemPreview [Show 3D Item Preview] // HASH_VALUE 2740E55A1C979355 -// INDEX 4997 +// INDEX 4756 uittShow3dItemPreview [If checked, displays a 3D preview of the inspected item.] // HASH_VALUE 85AC0FF9C2C065E1 -// INDEX 4998 +// INDEX 4757 uiShowDynChannelNameInChatCB [Show Dynamic Channel Name in User Chanel] // HASH_VALUE 68467226378FE4E8 -// INDEX 4999 +// INDEX 4758 uittShowDynChannelNameInChat [If checked, the name of the dynamic chat channel is shown in front if the message is displayed in the user tab.] // HASH_VALUE 92BA6C7192D6743F -// INDEX 5000 +// INDEX 4759 uiShowReticle [Show Target Reticle] // HASH_VALUE DEF8FF70C06E611F -// INDEX 5001 +// INDEX 4760 uittShowReticle [If checked, show a target reticle on mouseover and selection of target.] // HASH_VALUE 200EB441EC195B51 -// INDEX 5002 +// INDEX 4761 uiCurrentLocalAndUtcTime [Current local time is %local, UTC time is %utc.] // HASH_VALUE 1B989391681BEB61 -// INDEX 5003 +// INDEX 4762 uittContactInfo [Open friend's profile] // HASH_VALUE 6C98E4246C98E424 -// INDEX 5004 +// INDEX 4763 uiPlayerInfos [Info] // HASH_VALUE 125A565C47B498A6 -// INDEX 5005 +// INDEX 4764 youTellPlayer [You tell %name] // HASH_VALUE 87B066B6366EEC2F -// INDEX 5006 +// INDEX 4765 uimwHands2 [ACTION #2] // HASH_VALUE 0186F09EAA65B2FE -// INDEX 5007 +// INDEX 4766 uiRunShortcut2 [Run Shortcut #2] // HASH_VALUE C6C48E46D588B347 -// INDEX 5008 +// INDEX 4767 uiActions2 [Actions #2] // HASH_VALUE E1C65637632628A4 -// INDEX 5009 +// INDEX 4768 uiKeysActionsTitle2 [Action Shortcuts #2] // HASH_VALUE 2C08C0B02C08C0B0 -// INDEX 5010 +// INDEX 4769 uiThousandsSeparator [,] // HASH_VALUE FA309F21F9211A09 -// INDEX 5011 +// INDEX 4770 uiRaceBold [RACE: ] // HASH_VALUE 64636618A3BDC326 -// INDEX 5012 +// INDEX 4771 uittFilterTP [Filter @{6F6F}Teleporter Pacts\n @{FFFF}Right click to select only @{6F6F}Teleporter Pacts@{FFFF}.] // HASH_VALUE 08D8B8FE2B893831 -// INDEX 5013 +// INDEX 4772 uiShowOnlineOfflineNotifications [Show Online/Offline Notifications] // HASH_VALUE 4CD4D1CC173C6E8A -// INDEX 5014 +// INDEX 4773 uittShowOnlineOfflineNotifications [Show a notification when guildmembers or friends go online or offline.] // HASH_VALUE C5878CD4F49A9E18 -// INDEX 5015 +// INDEX 4774 uiPlayerOnline [&ISE&%s has come online.] // HASH_VALUE C666FFDC96558E3E -// INDEX 5016 +// INDEX 4775 uiPlayerOffline [&ISE&%s has gone offline.] // HASH_VALUE E619A4D703E8A8AA -// INDEX 5017 +// INDEX 4776 uiDynColor0 [Dynamic Channel 0] // HASH_VALUE D7E5C437EA19905C -// INDEX 5018 +// INDEX 4777 uiCCDDyn0 ['Dynamic channel 0' messages color] // HASH_VALUE E0A73C8619718AA7 -// INDEX 5019 +// INDEX 4778 uittChooseDynColor0 [Choose color for messages in dynamic chat channel 0] // HASH_VALUE E619A4D803E8A8AA -// INDEX 5020 +// INDEX 4779 uiDynColor1 [Dynamic Channel 1] // HASH_VALUE D7E5C837EA19905C -// INDEX 5021 +// INDEX 4780 uiCCDDyn1 ['Dynamic channel 1' messages color] // HASH_VALUE E0B73C8619718AA7 -// INDEX 5022 +// INDEX 4781 uittChooseDynColor1 [Choose color for messages in dynamic chat channel 1] // HASH_VALUE E619A4D903E8A8AA -// INDEX 5023 +// INDEX 4782 uiDynColor2 [Dynamic Channel 2] // HASH_VALUE D7E5CC37EA19905C -// INDEX 5024 +// INDEX 4783 uiCCDDyn2 ['Dynamic channel 2' messages color] // HASH_VALUE E0C73C8619718AA7 -// INDEX 5025 +// INDEX 4784 uittChooseDynColor2 [Choose color for messages in dynamic chat channel 2] // HASH_VALUE E619A4DA03E8A8AA -// INDEX 5026 +// INDEX 4785 uiDynColor3 [Dynamic Channel 3] // HASH_VALUE D7E5D037EA19905C -// INDEX 5027 +// INDEX 4786 uiCCDDyn3 ['Dynamic channel 3' messages color] // HASH_VALUE E0D73C8619718AA7 -// INDEX 5028 +// INDEX 4787 uittChooseDynColor3 [Choose color for messages in dynamic chat channel 3] // HASH_VALUE E619A4DB03E8A8AA -// INDEX 5029 +// INDEX 4788 uiDynColor4 [Dynamic Channel 4] // HASH_VALUE D7E5D437EA19905C -// INDEX 5030 +// INDEX 4789 uiCCDDyn4 ['Dynamic channel 4' messages color] // HASH_VALUE E0E73C8619718AA7 -// INDEX 5031 +// INDEX 4790 uittChooseDynColor4 [Choose color for messages in dynamic chat channel 4] // HASH_VALUE E619A4DC03E8A8AA -// INDEX 5032 +// INDEX 4791 uiDynColor5 [Dynamic Channel 5] // HASH_VALUE D7E5D837EA19905C -// INDEX 5033 +// INDEX 4792 uiCCDDyn5 ['Dynamic channel 5' messages color] // HASH_VALUE E0F73C8619718AA7 -// INDEX 5034 +// INDEX 4793 uittChooseDynColor5 [Choose color for messages in dynamic chat channel 5] // HASH_VALUE E619A4DD03E8A8AA -// INDEX 5035 +// INDEX 4794 uiDynColor6 [Dynamic Channel 6] // HASH_VALUE D7E5DC37EA19905C -// INDEX 5036 +// INDEX 4795 uiCCDDyn6 ['Dynamic channel 6' messages color] // HASH_VALUE E0073C8619718AA7 -// INDEX 5037 +// INDEX 4796 uittChooseDynColor6 [Choose color for messages in dynamic chat channel 6] // HASH_VALUE E619A4DE03E8A8AA -// INDEX 5038 +// INDEX 4797 uiDynColor7 [Dynamic Channel 7] // HASH_VALUE D7E5E037EA19905C -// INDEX 5039 +// INDEX 4798 uiCCDDyn7 ['Dynamic channel 7' messages color] // HASH_VALUE E0173C8619718AA7 -// INDEX 5040 +// INDEX 4799 uittChooseDynColor7 [Choose color for messages in dynamic chat channel 7] // HASH_VALUE A735121BBB3AD1A5 -// INDEX 5041 +// INDEX 4800 uiQSetLeader [Are you sure you want to make this member Guild Leader?] // HASH_VALUE 68D8F43068D8F430 -// INDEX 5042 +// INDEX 4801 uimLockItem [Lock] // HASH_VALUE 2B17DC79EBA6D087 -// INDEX 5043 +// INDEX 4802 uimUnlockItem [Unlock] // HASH_VALUE 16E88465D3567378 -// INDEX 5044 +// INDEX 4803 uimSetTeamLeader [Set Leader] // HASH_VALUE C7E1BC268BF19C29 -// INDEX 5045 +// INDEX 4804 uiKeyTILDE [TILDE] // HASH_VALUE 4942A43A0B91EC2F -// INDEX 5046 +// INDEX 4805 uiKeySLASH [SLASH] // HASH_VALUE 0643604105235C40 -// INDEX 5047 +// INDEX 4806 uiKeyPERIOD [PERIOD] // HASH_VALUE 82F07C1E0BC1B822 -// INDEX 5048 +// INDEX 4807 uiKeyBACKSLASH [BACKSLASH] // HASH_VALUE 4D80E02C9041EC2C -// INDEX 5049 +// INDEX 4808 uiKeyAPOSTROPHE [APOSTROPHE] // HASH_VALUE CA41D83C8980A41E -// INDEX 5050 +// INDEX 4809 uiKeySEMICOLON [SEMICOLON] // HASH_VALUE 409424485450B40C -// INDEX 5051 +// INDEX 4810 uiKeyRBRACKET [RBRACKET] // HASH_VALUE 409424305450B40C -// INDEX 5052 +// INDEX 4811 uiKeyLBRACKET [LBRACKET] // HASH_VALUE C8C2DC2BCCC1E432 -// INDEX 5053 +// INDEX 4812 uiKeyEQUALS [EQUALS] // HASH_VALUE 48D4141048D41410 -// INDEX 5054 +// INDEX 4813 uiKeyDASH [DASH] // HASH_VALUE 8861D8317F2FC031 -// INDEX 5055 +// INDEX 4814 uiJoinLeagueProposal [LEAGUE INVITATION] // HASH_VALUE 04E31C3D03A36344 -// INDEX 5056 +// INDEX 4815 uiPvpPoints [PVP POINTS] // HASH_VALUE 6B98909065484495 -// INDEX 5057 +// INDEX 4816 uiPvpTotal [Total] // HASH_VALUE 8381DC4083B2B83F -// INDEX 5058 +// INDEX 4817 uiOrganization [ORGANIZATION] // HASH_VALUE 9F4850976B09B4A9 -// INDEX 5059 +// INDEX 4818 uiOrganization_5 [Marauders] // HASH_VALUE 62C7348CE738649D -// INDEX 5060 +// INDEX 4819 uiOrganization_0 [Undefined] // HASH_VALUE 22FAEC96E434B371 -// INDEX 5061 +// INDEX 4820 uiPoints [Points:] // HASH_VALUE 5BD76F5861C46365 -// INDEX 5062 +// INDEX 4821 uiOrganizationStatus [Rank:] // HASH_VALUE 94CB34FE62DE572A -// INDEX 5063 +// INDEX 4822 uittOrganization [You can join an @{6F6F}Organization@{FFFF} and get the advantages of belonging to that organization by passing a rite.\n \n You will need to meet the fame requirements before you do the rite. The sage (or equivalent) of the organization can give you more information.] // HASH_VALUE 65C79C3EEC580FC8 -// INDEX 5064 +// INDEX 4823 uiRpTags [Roleplay Tags] // HASH_VALUE 011E7DD3846A697E -// INDEX 5065 +// INDEX 4824 uittRpTags [Show any Roleplay Tags above the character] // HASH_VALUE 6629889323B92489 -// INDEX 5066 +// INDEX 4825 uimwTaskBar [Taskbar] // HASH_VALUE 20D0043864581438 -// INDEX 5067 +// INDEX 4826 uiWindowNpcName [NPC Name] // HASH_VALUE 4FF1E1E63C0AB8E5 -// INDEX 5068 +// INDEX 4827 uittNpcName [Show friendly NPC's name above the character] // HASH_VALUE 7F73C093A7248307 -// INDEX 5069 +// INDEX 4828 uiNpcTitle [NPC Title] // HASH_VALUE A73C12CAF81BBD87 -// INDEX 5070 +// INDEX 4829 uittNpcTitle [Show frienly NPC's title above the character] // HASH_VALUE C6C48E46D588B347 -// INDEX 5071 +// INDEX 4830 uiHands2 [Actions #2] +// HASH_VALUE 9709548D1FC37F4F +// INDEX 4831 +uiEonSymbiose [The Symbiosis Eon] + diff --git a/translation/work/creature_words_wk.txt b/translation/work/creature_words_wk.txt index c0a62e8..72dacce 100644 Binary files a/translation/work/creature_words_wk.txt and b/translation/work/creature_words_wk.txt differ diff --git a/translation/work/wk.uxt b/translation/work/wk.uxt index c783588..63cad44 100644 --- a/translation/work/wk.uxt +++ b/translation/work/wk.uxt @@ -1,9 +1,9 @@  // Application basics LanguageName [English] -TheSagaOfRyzom [Ryzom Core] +TheSagaOfRyzom [Khanat] PropertyNotFound [Property not found.] -uittQuitRyzom [Quit Ryzom Core] +uittQuitRyzom [Quit Khanat] uittQuitGame [Character Selection] uittQuitCancel [Back to Game] uittQuitCancelEditor [Back to Editor] @@ -72,10 +72,9 @@ uiPatchEndNoErr [Patching file ended with no errors] uiPatchEndWithErr [Patch failed!] uiPatchDiskFull [Disk full!] uiPatchWriteError [Disk write error! (disk full?)] -uiProcessing [Processing file:] uiUnpack [BNP Unpacking:] uiUnpackErrHead [Cannot read bnp header:] -uiRebootConfirm [Ryzom Core will now relaunch. Please wait until Ryzom Core is fully restarted.] +uiRebootConfirm [Khanat will now relaunch. Please wait until Khanat is fully restarted.] uiRebootBut [CLICK HERE TO RELAUNCH] uiChangeDate [Changing the mod date:] uiChgDateErr [Cannot change file time:] @@ -93,7 +92,7 @@ uiConnecting [CONNECTING...] uiCrashing1 [Connection failed.] uiCrashing2 [If you have just left the game then please wait 30 seconds] uiCrashing3 [for your previous character to be disconnected and try again.] -uiFirewallAlert [Please grant firewall permission for Ryzom Core] +uiFirewallAlert [Please grant firewall permission for Khanat] uiFirewallFail [Connection failed] uiWarningPeople [Race not available in this version] uiWarningCareer [Career not available in this version] @@ -797,7 +796,7 @@ uigcScreenRatio169 [16:9] uigcScreenRatioCustom [Custom] uigcttScreenRatio [The @{6F6F}Aspect Ratio@{FFFF} of your monitor.\n Change this if you don't have a standard 4:3 monitor.\n - Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Ryzom Core will take care of it.] + Note: There is no need to worry about the pixel resolution (even if you have adjusted the size of your window). Khanat will take care of it.] uigcGraph [GRAPHICS] uigcGeneral [GENERAL] uigcLandscape [LANDSCAPE] @@ -815,7 +814,7 @@ uigcFrancais [FRANCAIS] uigcDeutch [DEUTSCH] uigcRussian [RUSSIAN] uigcSpanish [SPANISH] -uigcRequestReboot [Ryzom Core needs to be restarted to apply the changes. Restart now?] +uigcRequestReboot [Khanat needs to be restarted to apply the changes. Restart now?] uigcInput [INPUT] uigcMouse [MOUSE] uigcKeyboard [KEYBOARD] @@ -2544,7 +2543,7 @@ uiDelChar [DELETE THIS CHARACTER?] uiName [NAME] uiSurName [SURNAME] uiDeleteTitle [DO YOU REALLY WANT TO DELETE?] -uiSelectTitle [WELCOME TO Ryzom Core - Beta 2] +uiSelectTitle [WELCOME TO Khanat - Beta 2] uiSelCharTitle [SELECT A CHARACTER] uiOptTitle [OPTIONS] uiPlay [Play] @@ -3276,7 +3275,7 @@ msgUserModeParry [&CHKCB&You will try to parry melee attacks.] msgUserModeDodge [&CHKCB&You will try to dodge melee attacks.] msgUserIsSitting [&SYS&You sit.] msgUserIsStanding [&SYS&You stand up.] -msgPermanentlyBanned [&BC&You have been permanently banned from Ryzom Core.] +msgPermanentlyBanned [&BC&You have been permanently banned from Khanat.] uiCantUseItem [You don't have the skill to use it.] uiCantUseBuiltItem [CAN'T USE BUILT ITEM] uiCantBuildItem [CAN'T BUILD ITEM] @@ -3367,54 +3366,6 @@ uiPetTitle [PET] uiPet [Pet] Undefined [Undefined] uiToggleNames [Toggle Names] -region_majesticgarden [Majestic Garden] -region_fleetinggarden [Fleeting Garden] -region_groveofconfusion [Grove of Confusion] -region_hiddensource [Hidden Source] -region_knollofdissent [Knoll of Dissent] -region_upperbog [Upper Bog] -region_hereticshovel [Heretic's Hovel] -region_nland [Matisian Forest] -place_yrkanis [Yrkanis] -place_davae [Davae] -place_natae [Natae] -place_avalae [Avalae] -place_arena [Arena] -place_stalli [Stalli] -place_borea [Borea] -place_nistia [Nistia] -place_rosilio [Rosilio] -place_miani [Miani] -place_qai_lo [Qaï-Lo] -place_sheng_wo [Sheng-Wo] -place_men_xing [Nen-Xing] -place_koi_zun [Koï-Zun] -place_yin_piang [Yin-Piang] -place_zora [Zora] -place_jen_lai [Jen-Laï] -place_min_cho [Min-Cho] -place_hoi_cho [Hoï-Cho] -uiLocationTitle [WHERE DO YOU WANT TO GO?] -uiLocDest1Fyros [AEGUS] -uiLocDest2Fyros [KAEMON] -uiLocDest3Fyros [SEKOVIX] -uiLocDest4Fyros [PHYXON] -uiLocDest5Fyros [GALEMUS] -uiLocDest1Matis [STALLI] -uiLocDest2Matis [BOREA] -uiLocDest3Matis [NISTIA] -uiLocDest4Matis [ROSILIO] -uiLocDest5Matis [MIANI] -uiLocDest1Tryker [AUBERMOUTH] -uiLocDest2Tryker [BARKDELL] -uiLocDest3Tryker [HOBWELLY] -uiLocDest4Tryker [WAVERTON] -uiLocDest5Tryker [DINGLETON] -uiLocDest1Zorai [QAÏ-LO] -uiLocDest2Zorai [SHENG-WO] -uiLocDest3Zorai [NEN-XING] -uiLocDest4Zorai [KOÏ-ZUN] -uiLocDest5Zorai [YIN-PIANG] uiBotChatTrade [TRADE] uiBotMissionChoice [CHOOSE A MISSION] uiBotChatOffer [MAKE YOUR OFFER] @@ -4070,131 +4021,8 @@ uiFrontSelectionType [Type] uiFrontSelectionFriend [Friends] uiFrontSelectionEnnemy [Enemies] uiTeamSelectNotInVision [This team member is too far to select.] -Refugee [Refugee] -Homin [Homin] -Novice_Artisan [Novice Crafter] -Novice_Warrior [Novice Warrior] -Novice_Harvester [Novice Harvester] -Novice_Magician [Novice Magician] -Artisan_Apprentice [Crafter Apprentice ] -Warrior_Apprentice [Warrior Apprentice ] -Magician_Apprentice [Magician Apprentice ] -Fyros_Artisan_Apprentice [Fyros Crafter Apprentice ] -Matis_Artisan_Apprentice [Matis Crafter Apprentice ] -Tryker_Artisan_Apprentice [Tryker Crafter Apprentice ] -Zorai_Artisan_Apprentice [Zoraï Crafter Apprentice ] -Melee_Warrior_Apprentice [Melee Warrior Apprentice ] -Sniper_Apprentice [Sniper Apprentice ] -Fyros_Armorer_Apprentice [Fyros Armorer Apprentice] -Fyros_Jeweler_Apprentice [Fyros Jeweler Apprentice] -Fyros_Weapon_Smith_Apprentice [Fyros Weaponsmith Apprentice] -Fyros_Munitioner_Apprentice [Fyros Munitioner Apprentice] -Fyros_Gun_Smith_Apprentice [Fyros Gunsmith Apprentice] -Fyros_Shield_Smith_Apprentice [Fyros Shieldsmith Apprentice] -Matis_Armorer_Apprentice [Matis Armorer Apprentice] -Matis_Jeweler_Apprentice [Matis Jeweler Apprentice] -Matis_Weapon_Smith_Apprentice [Matis Weaponsmith Apprentice] -Matis_Munitioner_Apprentice [Matis Munitioner Apprentice] -Matis_Gun_Smith_Apprentice [Matis Gunsmith Apprentice] -Matis_Shield_Smith_Apprentice [Matis Shieldsmith Apprentice] -Tryker_Armorer_Apprentice [Tryker Armorer Apprentice] -Tryker_Jeweler_Apprentice [Tryker Jeweler Apprentice] -Tryker_Weapon_Smith_Apprentice [Tryker Weaponsmith Apprentice] -Tryker_Munitioner_Apprentice [Tryker Munitioner Apprentice] -Tryker_Gun_Smith_Apprentice [Tryker Gunsmith Apprentice] -Tryker_Shield_Smith_Apprentice [Tryker Shieldsmith Apprentice] -Zorai_Armorer_Apprentice [Zoraï Armorer Apprentice] -Zorai_Jeweler_Apprentice [Zoraï Jeweler Apprentice] -Zorai_Weapon_Smith_Apprentice [Zoraï Weaponsmith Apprentice] -Zorai_Munitioner_Apprentice [Zoraï Munitioner Apprentice] -Zorai_Gun_Smith_Apprentice [Zoraï Gunsmith Apprentice] -Zorai_Shield_Smith_Apprentice [Zoraï Shieldsmith Apprentice] -Melee_Warrior [Melee Warrior] -Range_Fighter [Range Fighter] -Light_Armsman [Light Armsman] -Heavy_Armsman [Heavy Armsman] -Gunman [Gunman] -Heavy_Gunman [Heavy Gunman] -Advanced_Gunman [Advanced Gunman] -Advanced_Heavy_Gunman [Advanced Heavy Gunman] -Bludgeoner [Bludgeoner] -Skewerer [Skewerer] -Slasher [Slasher] -Smasher [Smasher] -Impaler [Impaler] -Cleaver [Cleaver] -Bowman [Bowman] -Heavy_Bowman [Heavy Bowman] -Pistoleer [Pistoleer] -Heavy_Artilleryman [Heavy Artilleryman] -Crossbowman [Crossbowman] -Artilleryman [Artilleryman] -Rifleman [Rifleman] -Maceman [Maceman] -Brute [Brute] -Knifeman [Knifeman] -Spearman [Spearman] -Axeman [Axeman] -Swordsman [Swordsman] -Heavy_Maceman [Heavy-Maceman] -Pikeman [Pikeman] -Heavy_Axeman [Heavy-Axeman] -Heavy_Swordsman [Heavy-Swordsman] -Master_Bowman [Master Bowman] -Master_Heavy_Bowman [Master Heavy Bowman] -Master_Pistoleer [Master Pistoleer] -Master_Heavy_Artilleryman [Master Heavy Artilleryman] -Master_Crossbowman [Master Crossbowman] -Master_Artilleryman [Master Artilleryman] -Master_Rifleman [Master Rifleman ] -Master_Maceman [Master Maceman] -Master_Brute [Master Brute] -Master_Knifeman [Master Knifeman] -Master_Spearman [Master Spearman] -Master_Axeman [Master Axeman] -Master_Swordsman [Master Swordsman] -Master_Heavy_Maceman [Master Heavy-Maceman] -Master_Pikeman [Master Pikeman] -Master_Heavy_Axeman [Master Heavy-Axeman] -Master_Heavy_Swordsman [Master Heavy-Swordsman] -Master_Hand_To_Hand_Fighter [Master Hand to Hand Fighter] -Hand_To_Hand_Fighter [Hand to Hand Fighter] -Close_Fighter [Close Fighter] -Advanced_Close_Fighter [Advanced Close Fighter] -Defensive_Magician [Defensive Magician] -Offensive_Magician [Offensive Magician] -Elementalist_Apprentice [Apprentice Elementalist] -Mentalist [Mentalist] -Enchanter [Enchanter] -Summoner [Summoner] -Master_Of_Illusion [Master of Illusion] -Mind_Lord [Mind Lord] -Healer [Healer] -Shaman [Shaman] -Priest [Priest] -Master_Of_Life [Master of Life] -Celestial_Guardian [Celestial Guardian] -Black_Mage [Black Mage] -Affliction_Bringer [Affliction Bringer] -Master_Of_Torment [Master of Torment] -Avatar_Of_Sorrow [Avatar of Sorrow] -Destroyer [Destroyer] -Warlock [Warlock] -Archmage [Archmage] -Master_Of_Pain [Master of Pain] -Avatar_Of_Destruction [Avatar of Destruction] -Elementalist [Elementalist] -Alchemist [Alchemist] -Biomancer [Biomancer] -Master_Of_Energies [Master of Energies] -Chosen_Of_Atys [Atys Chosen] -FBT [Elder of Atys] -SGM [Senior Game Master] -GM [Game Master] -SG [Senior Guide] -G [Guide] -Armorer_Apprentice [Armorer Apprentice] -Jeweler_Apprentice [Jeweler Apprentice] +Refugee [Oublieux] +Homin [Ra] uiCloudy [Cloudy] uiFair [Fair] uiMisty [Misty] @@ -4205,17 +4033,6 @@ uiSnowy [Snowy] uiThundery [Thundery] uiHumidity [Humidity] uiWind [Wind] -uiContinentIndoors [] -uiContinentRouteGouffre [Abyss Route] -uiContinentLeCarrefour [Crossroads] -uiContinentFyros [Fyros Lands] -uiContinentLePaysMalade [Witherings] -uiContinentTryker [Tryker Lands] -uiContinentLesFalaises [Cliffs] -uiContinentLesIlesVivantes [Living Islands] -uiContinentSources [Sources] -uiContinentTerre [Forgotten Lands] -uiContinentBagne [Abyss of Ichor] uiTheSeasonIs [It's ] uiAndTheWeatherIs [ and the weather is ] uiSeason0 [Spring] @@ -4223,47 +4040,6 @@ uiSeason1 [Summer] uiSeason2 [Autumn] uiSeason3 [Winter] uiCommandWrongArgumentCount [Wrong argument count in the command.] -mpfam151 [Yubo Bone] -mpfam152 [Yubo Skin] -mpfam688 [Yubo Eye] -mpfam689 [Yubo Leather] -mpfam690 [Yubo Nail] -mpfam691 [Yubo Pelvis] -mpfam692 [Yubo Tooth] -mpfam696 [Primitive Necklace] -mpfam697 [Atrium] -mpgroup0 [Undefined] -mpgroup1 [Sap] -mpgroup2 [Amber] -mpgroup3 [Node] -mpgroup5 [Bark] -mpgroup6 [Fiber] -mpgroup12 [Seed] -mpgroup16 [Shell] -mpgroup20 [Resin] -mpgroup21 [Wood] -mpgroup22 [Food] -mpgroup23 [Aggressive Plant] -mpgroup24 [Blood] -mpgroup25 [Skull] -mpgroup26 [Construction] -mpgroup27 [Creature] -mpgroup28 [Fur] -mpgroup29 [Goo] -mpgroup30 [Insect] -mpgroup31 [Kitin] -mpgroup32 [Meat] -mpgroup33 [Harmful] -mpgroup34 [Oil] -mpgroup35 [Preservative] -mpgroup36 [Mineral] -mpgroup37 [Paper] -mpgroup38 [Pack] -mpgroup39 [Token] -mpgroup40 [Outpost] -mpgroup41 [Corrupted Moor] -mpgroup42 [Kitins' Lair] -mpSource [Raw Material Source] uittRun [Run Mode] uittWalk [Walking Mode] uittSit [Sit Mode] @@ -4434,7 +4210,7 @@ uiCP_Job_C2 [1- Armor Crafting Tool\n 5- Crafting Plan for Gloves] uiCP_Name_Enter [Enter a Name\n \n - Each character in Ryzom Core has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n + Each character in Khanat has a unique name which allows you to recognize and communicate with other players. Names must follow the rules of the Naming Policy (see www.ryzomcore.org) and must be a single word composed of the letters A to Z with no accents, spaces, numbers or special characters.\n ] uiCP_Name_Cancel [CANCEL] uiCP_Name_Submit [SUBMIT] @@ -4501,14 +4277,14 @@ uiMK_Game_6 [4th DESKTOP] uiMK_Game_7 [QUIT GAME] uiMK_Game_8 [GAME CONFIGURATION] uiMK_Game_Desk [DESKTOPS] -uiConfigTitle [Ryzom Core Configuration] +uiConfigTitle [Khanat Configuration] uiConfigLanguage [Language:] uiConfigSaveConfig [Save config file when quitting the game] uiConfigAdvanced [Advanced] uiConfigSlowDown [Slow down the game (Process Low priority)] uiConfigOK [&OK] uiConfigCancel [&Cancel] -uiConfigLaunch [Play Ryzom Core] +uiConfigLaunch [Play Khanat] uiConfigApply [&Apply] uiConfigDefault [&Default] uiConfigErrorReadingTheFile [Error reading the file] @@ -4534,9 +4310,9 @@ uiConfigBits [bits] uiConfigHz [Hz] uiConfigTracks [Tracks] uiConfigDriver [Driver] -uiConfigOpenGLOrD3D [Specify if Ryzom Core is to be run in OpenGL or Direct3D:] +uiConfigOpenGLOrD3D [Specify if Khanat is to be run in OpenGL or Direct3D:] uiConfigParameters [Parameters] -uiConfigWindowedOrFullscreen [Specify if Ryzom Core is to be run in fullscreen or window mode:] +uiConfigWindowedOrFullscreen [Specify if Khanat is to be run in fullscreen or window mode:] uiConfigVideoMode [Specify a video mode:] uiConfigWidth [Width:] uiConfigHeight [Height:] @@ -4561,8 +4337,8 @@ uiConfigSoundBuffer [Sound tracks:] uiConfigEnableEAX [Enable EAX] uiConfigEnableFMod [Use FMod mode] uiConfigSoundForceSoftware [Software Sound (may increase FPS)] -uiConfigAboutRyzomConfiguration [About Ryzom Core Configuration] -uiConfigRyzomConfigurationVersion [Ryzom Core Configuration Version 0.9] +uiConfigAboutRyzomConfiguration [About Khanat Configuration] +uiConfigRyzomConfigurationVersion [Khanat Configuration Version 0.9] uiConfigCopyright [Copyright Winch Gate Property Limited (C) 2008] uiConfigDescription [Description: ] uiConfigDriverDesc [Driver: ] @@ -4572,7 +4348,7 @@ uiConfigDisableDXTC [Disable texture compression] uiConfigDisableVP [Disable vertex shaders] uiConfigDisableAGP [Disable AGP for vertices] uiConfigDisableTextureShader [Disable pixel shaders] -uiConfigMenuAbout [&About Ryzom Core Configuration...] +uiConfigMenuAbout [&About Khanat Configuration...] uiConfigSystemInfoPhyMem [Physical memory: ] uiConfigSystemInfoOS [Operating system: ] uiConfigSystemInfoCPU [CPU: ] @@ -4589,7 +4365,7 @@ uiUpdateDisplayDriversRecommanded [Recommanded driver version: ] uiUpdateDisplayDriversVendor [Vendor: ] uiUpdateDisplayDriversCard [Device: ] uiUseATID3D [You are running with an ATI under OpenGL. We strongly recommend D3D. Do you want to change to D3D?] -uiDesktopNotIn32 [To run Ryzom Core in windowed mode, the desktop must be set to 32-bit mode.] +uiDesktopNotIn32 [To run Khanat in windowed mode, the desktop must be set to 32-bit mode.] uiPhraseLevelFmt [Required Level: %d] uiPhraseSectionFmt [Required Level %min-%max:] uiSkillTree [Skill Tree] @@ -4713,12 +4489,12 @@ uiMoveToNoMoreSlot [You have no more free slots in this inventory] uiItemMpCanCraft [Can craft: ] uiItemMpNoCraft [Cannot be used to craft] uiItemMpCraftRequirement [Required for the crafting of special items] -uiQuitingRyzom [Leaving Ryzom Core...] +uiQuitingRyzom [Leaving Khanat...] uiQuitingRules [Note: If you move or are hit, the exit will be canceled.\n Note: If you 'Quit Now' your avatar will still be connected for 30 seconds.] uiQuitNow [Quit Now] -uiPayingAccount [For a limited time the Ryzom Core licence is free!\n - Subscribe now for full access to Ryzom Core and pay only the monthly subscription fee.] +uiPayingAccount [For a limited time the Khanat licence is free!\n + Subscribe now for full access to Khanat and pay only the monthly subscription fee.] uiTitlePayingAccount [SIGNUP NOW] uiNotYet [NOT YET] uiUpgradeNow [UPGRADE NOW] @@ -4939,16 +4715,16 @@ uiDay6 [Saturday] uiCancelCreateAccount [Back to login screen] uiSubmitNewAccount [Submit] /* OLD VALUE : [Congratulations! -You have succeeded in creating a Ryzom Core account +You have succeeded in creating a Khanat account A confirmation e-mail has been sent to you at the following address: ] */ /* OLD VALUE : [Congratulations! -You have succeeded in creating a Ryzom Core account. +You have succeeded in creating a Khanat account. A confirmation e-mail has been sent to you at the following address: ] */ uiSubmitSucces1 [Congratulations!\n \n - You have succeeded in creating a Ryzom Core account\n + You have succeeded in creating a Khanat account\n An e-mail has been sent to you at the following address:\n ] /* OLD VALUE : [ @@ -4960,7 +4736,7 @@ You must activate your account before you can log in.] */ uiSubmitSucces2 [\n You can now click on the CONNECT button below to log in.] uiCreateAccountWelcome [Welcome!\n - Please fill in these fields to create your new Ryzom Core account.\n + Please fill in these fields to create your new Khanat account.\n ] uiAcceptTermsOfUse1 [YES, I agree to the] uiAcceptTermsOfUse2 [terms of use.] @@ -5007,60 +4783,60 @@ uiTextCommandFT1 [] uiTextCommandFT2 [] uiTextCommandFT3 [] uiTextCommandFT4 [] -uiLoadingString0 [Installing ninja Yubos...] -uiLoadingString1 [Facepainting support staff...] -uiLoadingString2 [Distracting the Ragus...] -uiLoadingString3 [Calculating the gravitational constant of Atys...] -uiLoadingString4 [Powering secret underground military facilities...] -uiLoadingString5 [Brewing Zoraï ale...] -uiLoadingString6 [Where am I? ] -uiLoadingString7 [Hiding stuff in the ground...] -uiLoadingString8 [Annoying the Gingos for improved aggressiveness...] -uiLoadingString9 [Raytracing sunlight beams...] -uiLoadingString10 [Growing grass...] -uiLoadingString11 [Checking water temperature...] -uiLoadingString12 [Loading random loading messages...] -uiLoadingString13 [Soaking up system resources...] -uiLoadingString14 [Growing vines...] -uiLoadingString15 [Releasing Kitins...] -uiLoadingString16 [Teasing Frahars...] -uiLoadingString17 [Careplanning server...] -uiLoadingString18 [Distributing Ma-Duk...] -uiLoadingString19 [Installing Jena...] -uiLoadingString20 [Training skills...] -uiLoadingString21 [Gaining XP...] -uiLoadingString22 [Putting masks on all the Zoraïs...] -uiLoadingString23 [Shrinking Trykers...] -uiLoadingString24 [Dry cleaning Fairhaven...] -uiLoadingString25 [Vacuuming Pyr...] -uiLoadingString26 [Telling the Kinchers to eat some Homins...] -uiLoadingString27 [Just making something...] -uiLoadingString28 [Writing Fyros battle hymns...] -uiLoadingString29 [Singing Tryker sleeping songs...] -uiLoadingString30 [Planting Jublas...] -uiLoadingString31 [Stalking a Stinga...] -uiLoadingString32 [Feeding the Ybers...] -uiLoadingString33 [Trading jewels...] -uiLoadingString34 [Drinking firewine...] -uiLoadingString35 [Brewing Stinga rum...] -uiLoadingString36 [Caffeinenating support team...] -uiLoadingString37 [For all the latest gossip try CeB! ] -uiLoadingString38 [Shrinking Trykers...] -uiLoadingString39 [Vaining Matis...] -uiLoadingString40 [Tanning Fyros...] -uiLoadingString41 [Dyeing Zoraïs...] -uiLoadingString42 [You'd load faster with more RAM and a better processor you know...] -uiLoadingString43 [Just hanging around...] -uiLoadingString44 [Watching who started me...] -uiLoadingString45 [Hey, you're looking good today...] -uiLoadingString46 [Have a nice day on Atys...] -uiLoadingString47 [Oh my god, look, a flying Yubo! ] -uiLoadingString48 [Spare Yubos, who knows, maybe one day, they will save your life? ] -uiLoadingString49 [Yubos, probably your best friends! ] -uiLoadingString50 [Dum Di Dum...] -uiLoadingString51 [If you read this twice, you might want to upgrade your system...] -uiLoadingString52 [Optimizing Tryker windmill rotation algorithms...] -uiLoadingString53 [Refueling Fyros citygates...] +uiLoadingString0 [Avez-vous prévu de la dentelle pour Pendorid ?] +uiLoadingString1 [La météo annonce des chutes de haches liriesques] +uiLoadingString2 [Des champignons hallucinogènes auraient été malencontreusement mis dans le thé. Attention à vous] +uiLoadingString3 [On aurait vu la Reine rouge dans les environs, gare à vous] +uiLoadingString4 [Rêver, c'est bien, à plusieurs, c'est mieux] +uiLoadingString5 [Avez-vous pris votre peigne à Meh-teh ?] +uiLoadingString6 [Bravo de vous être porté volontaire pour entrer dans la Légion de Sel] +uiLoadingString7 [Installation du logiciel d'espionnage de la Crypte] +uiLoadingString8 [Avez-vous lu le forum aujourd'hui ?] +uiLoadingString9 [L'Unité Mémorielle 1 n'attend que vous pour s'enrichir] +uiLoadingString10 [On dirait bien que la Police des Rêves... AH non rien] +uiLoadingString11 [Effacement de toutes vos données par les Brumes] +uiLoadingString12 [Recherche de contrôle d'un Ra de première catégorie] +uiLoadingString13 [Tirage au sort du prochain Khan, désolé pour vous : perdu] +uiLoadingString14 [Distribution de balai : grand nettoyage en cours] +uiLoadingString15 [Enregistrement du don de toutes vos possessions au Dispensaire. les Oublieux apprécieront] +uiLoadingString16 [Transfert de votre garde-robe dans le garde-manger de pendorid] +uiLoadingString17 [Excellent choix : mineur à Salargug, un métier d'avenir] +uiLoadingString18 [Si ça bouge, c'est culno, si c'est froid c'est ratmidju - Proverbe d'Hoslet] +uiLoadingString19 [Un petit instant, on prépare les Njébé que le repas arrive] +uiLoadingString20 [Transfert des Brumes dans votre réalité pour nettoyer un peu le Khanat] +uiLoadingString21 [Greffe d'un nez de branaz sur votre ra : en cours...] +uiLoadingString22 [Sur IRC - Freenode/#khanat, vous pouvez vous faire kicker si vous êtes sage] +uiLoadingString23 [Domptage de votre cauna'i pour votre vol prévu...dans très longtemps] +uiLoadingString24 [Ce soir au menu : omelette d'oeufs de salamandre] +uiLoadingString25 [Il semble qu'un certain nombre de tupas en pincent pour vous] +uiLoadingString26 [Téléportation à la Baie de Givre, n'oubliez pas vore maillot] +uiLoadingString27 [Affichage d'un avis de recherche à votre nom dans tout Natca] +uiLoadingString28 [Mise en place des données secrètes de la Police des Rêves] +uiLoadingString29 [Enregistrement de votre candidature de gladiateur des Arènes] +uiLoadingString30 [Préparation des hordes de pendos sanguinaires] +uiLoadingString31 [Faîtes de beaux rêves sur Khanat] +uiLoadingString32 [Génération aléatoire des caractéristiques des créatures...] +uiLoadingString33 [Contrôle de la Polcie des Rêves :préparez le formulaire CBX74] +uiLoadingString34 [Attention, aujourd'hui Liria est de bonne humeur] +uiLoadingString35 [Ce matin Zatalyz a dit... Non je n'ose pas le répéter] +uiLoadingString36 [Émoussage des armes, pour ne pas vous blesser] +uiLoadingString37 [Perception des coussins, des oreillers et des couettes] +uiLoadingString38 [Avez-vous pensé à prendre une boisson chaude ?] +uiLoadingString39 [Re-texturage des Mamelons de Suzanha] +uiLoadingString40 [Concert Ophidra à Istmir bientôt] +uiLoadingString41 [Avec du farespa, à pleins pots tu rêveras] +uiLoadingString42 [Transformation des Plaines d'Astharie en désert] +uiLoadingString43 [Graissage des portes de la Crypte] +uiLoadingString44 [Installation de la lampe faisant office de soleil...] +uiLoadingString45 [Installation des textures de vêtements transparents] +uiLoadingString46 [Changement de texture des Krili : désormais ils seront liquides] +uiLoadingString47 [Vous avez été désigne pour polir les miroirs d'obsidienne] +uiLoadingString48 [Surveillance de vos pensées par la Police des Rêves] +uiLoadingString49 [Installation des couloirs secrets de ratdmiju] +uiLoadingString50 [Certains savants pensent que la langue sacrée a été rêvée récemment en réalité] +uiLoadingString51 [Chaque matin, un nouvel Éon !] +uiLoadingString52 [Débranchement des Interfacés] +uiLoadingString53 [Ouverture d'une trentaine de fenra aléatoires] uiMouseInverted [Invert Mouse] uiItemTextEdition [Item text] uiItemTextMessageFromCrafter [@{FFF9}Message from the crafter:\n @@ -5125,7 +4901,7 @@ uittReturnToMainland [Return to Mainland] uiLaunchEditor [SCENARIO EDITOR] uiSessionVanishedFarTP [The Ring Adventure you were in is now closed. We are teleporting you to the mainland...] uiSessionUnreachable [The server associated with this character is closed, please try again later.] -uiR2EDActionCategory [Ryzom Core RING COMMANDS] +uiR2EDActionCategory [KHANAT RING COMMANDS] uiRingAccessPoint [Ring Terminal] uiRingAccessPointFilter [Filter] uiScenarioLevel_Any [Any] @@ -5150,7 +4926,7 @@ uiMk_window7 [Help] uiMk_window8 [Support] uiMk_window9 [System...] uiMk_window10 [Help...] -uiMk_window11 [Ryzom Core Ring] +uiMk_window11 [Khanat Ring] uiMk_action1_0 [Move] uiMk_action1_0_tt [Click to @{6F6F}Move@{FFFF}.\n You can also click and hold the 2 buttons of your mouse.] @@ -5204,7 +4980,7 @@ uiMk_interaction5 [Mailbox] uiMk_interaction5b [Web] uiMk_interaction6 [Team] uiMk_interaction7 [Animals] -uiMk_interaction8 [Ryzom Core Ring] +uiMk_interaction8 [Khanat Ring] uiMk_system1 [Game Configuration] uiMk_system2 [Keys] uiMk_system3 [Windows] @@ -5676,7 +5452,7 @@ uiRingWarningFreeTrial [FREE TRIAL LIMITATIONS:\n \n You cannot join this Ring adventure with a free trial account.\n \n - In order to gain full access to Ryzom Core Ring you need to subscribe to Ryzom Core.\n + In order to gain full access to Khanat Ring you need to subscribe to Khanat.\n \n To upgrade your account see \n www.ryzomcore.org\n @@ -5718,10 +5494,10 @@ uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Originality [@{6F6F}Originality @{FFFF} Originality rating for the selected scenario.] uiR2EdPropertyToolTip_LoadScenario_LoadScenario_Direction [@{6F6F}Direction Rating \n @{FFFF} Direction rating for the selected scenario.] -uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Ryzom Core Ring Points Total \n - @{FFFF} Ryzom Core Ring Points Total for the selected scenario.] +uiR2EdPropertyToolTip_LoadScenario_LoadScenario_RRPTotal [@{6F6F}Khanat Ring Points Total \n + @{FFFF} Khanat Ring Points Total for the selected scenario.] uiR2EdPropertyToolTip_LoadScenario_LoadScenario_TreeInfo [@{6F6F}Examples\n - @{FFFF}Example scenarios supplied with Ryzom Core. These demonstrate some of the things that can be done with Ryzom Core Ring.\n + @{FFFF}Example scenarios supplied with Khanat. These demonstrate some of the things that can be done with Khanat Ring.\n @{6F6F}Pioneer Scenarios\n @{FFFF}Provided by other players and customer support, these are not vetted.\n @{6F6F}My Files\n @@ -5740,7 +5516,7 @@ uiR2EDProp_LoadScenario_DifficultyRating [Difficulty] uiR2EDProp_LoadScenario_AccessibilityRating [Accessibility] uiR2EDProp_LoadScenario_OriginalityRating [Originality] uiR2EDProp_LoadScenario_DirectionRating [Direction] -uiR2EDProp_LoadScenario_RRPTotal [Ryzom Core Ring Points] +uiR2EDProp_LoadScenario_RRPTotal [Khanat Ring Points] uiR2EDLoadScenario_InvalidFileName [Invalid file name] uiR2EDLoadScenario_Yes [You have sufficient knowledge of Atys] uiR2EDLoadScenario_No [You have INSUFFICIENT knowledge of Atys] @@ -5825,7 +5601,7 @@ uiFixedMissionEntry_Mainland_Fyros [Main land / Fyros] uiFixedMissionEntry_Mainland_Matis [Main land / Matis] uiFixedMissionEntry_Mainland_Tryker [Main land / Tryker] uiFixedMissionEntry_Mainland_Zorai [Main land / Zoraï] -uiFixedMissionEntry_R2 [Ryzom Core ring] +uiFixedMissionEntry_R2 [Khanat ring] uiCaptionToggle [Title bar on/off] msgCustomizedEmoteNoAnim [&CHK&You asked to play the emote's animation only, however the emote doesn't have an animation.] uiR2WinColors [Ring Header Colors] @@ -5868,7 +5644,7 @@ uittR2_Connect [Choose header color for 'Connect'] uittR2_Session_browser [Choose header color for 'Session browser'] uittR2_Scenario_control [Choose header color for 'Scenario control'] uittR2_Player_tracking [Choose header color for 'Player Tracking'] -uiBGD_RBG [Ryzom Core Downloader] +uiBGD_RBG [Khanat Downloader] uiBGD_Exit [Exit] uiBGD_ShowHide [Show/Hide] uiBGD_CloseWarning [This action will not close the downloader, it will keep running in the background. To close the downloader, click on the tray icon and select 'Exit'.] @@ -5879,56 +5655,56 @@ uiBGD_CheckFailed [Error encountered while looking for files to download] uiBGD_PatchingFailed [Patch failed. Please check your disk space and internet connection and try again] uiBGD_CheckSuccess [File check finished] uiBGD_Progress [Patch progress: ] -uiBGD_PatchUpToDate [Ryzom Core is up to date] +uiBGD_PatchUpToDate [Khanat is up to date] uiBGD_PatchError [Patch error, please check your disk space and system settings and try again] -uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Ryzom Core or as a last resort use the Ryzom Core Downloader to repair your installation.] -uiBGD_DownloaderDisconnected [Ryzom Core Downloader stopped, please restart Ryzom Core] -uiBGD_Launching [Launching Ryzom Core Downloader...] -uiBGD_LaunchError [Failed to launch the Ryzom Core Downloader...] -uiBGD_ShuttingDown [Shutting down the Ryzom Core Downloader...] -uiBGD_ForciblyShutdown [Ryzom Core Downloader is still running, but is not responding, you may need to restart your computer...] -uiBGD_InvalidCommandLine [Please use Ryzom Core Downloader to repair a broken Ryzom Core installation.] +uiBGD_ProtocolError [Game/Downloader communication Error. Please restart Khanat or as a last resort use the Khanat Downloader to repair your installation.] +uiBGD_DownloaderDisconnected [Khanat Downloader stopped, please restart Khanat] +uiBGD_Launching [Launching Khanat Downloader...] +uiBGD_LaunchError [Failed to launch the Khanat Downloader...] +uiBGD_ShuttingDown [Shutting down the Khanat Downloader...] +uiBGD_ForciblyShutdown [Khanat Downloader is still running, but is not responding, you may need to restart your computer...] +uiBGD_InvalidCommandLine [Please use Khanat Downloader to repair a broken Khanat installation.] uiBGD_FullPatchNeeded [This feature can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] uiBGD_MainlandCharFullPatchNeeded [This location that this character is at can only be accessed after background patching has finished. The background patching progress is indicated by the progress bar.] uiBGD_WindowTitle [Downloader] uiBGD_Paused [Paused] uiBGD_LowPriority [Low priority] uiBGD_NormalPriority [Normal priority] -uiBGD_PriorityTooltip [Select the priority of the Ryzom Core Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] +uiBGD_PriorityTooltip [Select the priority of the Khanat Downloader. You may want to @{6F6F}Pause@{FFFF} the downloader if you experience slowdown. If you have a fast machine, or want to speed up the patching process, you select choose @{6F6F}Normal Priority@{FFFF}] uiBGD_NotUsed [Not used] -uiBGD_ShutdownFailed [Failed to shutdown the Ryzom Core Downloader, you may need to restart your computer to solve the problem] -uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Ryzom Core Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] +uiBGD_ShutdownFailed [Failed to shutdown the Khanat Downloader, you may need to restart your computer to solve the problem] +uiBGD_InGamePatchIncomplete [Access to the Atys mainland and Khanat Ring requires patching to have been finished. The patching progress is indicated in the Patch Window.] uiBGD_InGamePatchIncompleteBC [Please wait for patching to finish] -uiBGD_InGamePatchCompletion [Ryzom Core is now fully patched! You can now access Ryzom Core Ring or be teleported to the mainland!] -uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Ryzom Core is already running. Please close the other Ryzom Core and try again.] +uiBGD_InGamePatchCompletion [Khanat is now fully patched! You can now access Khanat Ring or be teleported to the mainland!] +uiBGD_MultipleRyzomInstance [Failed to initiate patching process because another Khanat is already running. Please close the other Khanat and try again.] uiCP_KeysetName_bi_wow_alike [Other 1] -uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Ryzom Core Ring keyset remains the same).] +uiCP_KeysetTooltip_bi_wow_alike [For those used to some other MMO Games keybinding, make a smooth transition using that keyset. Applies to the game only (Khanat Ring keyset remains the same).] uiAutomaticCamera [Automatic Camera] uiMouseDblClickMode [Double Click Mode] uiAutoEquipTool [Auto Equip Mode] msgNoCastWhileMoving [&CHK&You cannot cast a spell while moving.] -uiBGD_PatchStarting [Ryzom Core patching has started] -uiBGD_BackgroundPatchStarting [Ryzom Core background patching has started] -uiBGD_Welcome [Ryzom Core is about to be installed on your computer. You may also repair an existing version of Ryzom Core.\n +uiBGD_PatchStarting [Khanat patching has started] +uiBGD_BackgroundPatchStarting [Khanat background patching has started] +uiBGD_Welcome [Khanat is about to be installed on your computer. You may also repair an existing version of Khanat.\n ] -uiBGD_NewInstall [Install Ryzom Core] -uiBGD_Repair [Repair Ryzom Core] +uiBGD_NewInstall [Install Khanat] +uiBGD_Repair [Repair Khanat] uiBGD_NextStep [Next >] uiBGD_Quit [Exit] uiBGD_ChoosePackage [Please choose a package to install: ] uiBGD_MinimalInstall [Minimum installation. The free trial starting island will be installed.] -uiBGD_FullInstall [Full Ryzom Core Install] -uiBGD_RyzomInstaller [Ryzom Core Downloader] +uiBGD_FullInstall [Full Khanat Install] +uiBGD_RyzomInstaller [Khanat Downloader] uiBGD_Torrent [Torrent Mode] uiBGD_InstallCongrat [Congratulations!] -uiBGD_CongratSuccessfullInstall [Ryzom Core has been successfully installed.\n +uiBGD_CongratSuccessfullInstall [Khanat has been successfully installed.\n We wish you great adventures on Atys!\n ] -uiBGD_StartRyzomNow [Start Ryzom Core now] +uiBGD_StartRyzomNow [Start Khanat now] uiBGD_Help [Help] uiBGD_FinishInstall [Finish] uiBGD_ResumeDownloadInfo [Note: You can resume the installation at any time by double-clicking on the installer shortcut on your desktop.] -uiBGD_PackageTitle [Ryzom Core installation\n +uiBGD_PackageTitle [Khanat installation\n \n ] uiBGD_Package [Please choose installation options\n @@ -5942,9 +5718,9 @@ uiDownloadingMetadata [Downloading meta data] uiFinished [Finishing] uiSeeding [Seeding] uiAllocating [Allocating] -uiCanNotDownload [There has been an error downloading one of the Ryzom Core installation files.\n +uiCanNotDownload [There has been an error downloading one of the Khanat installation files.\n Please make sure that you have sufficient disk space and that your internet connection is operating correctly. ] -uiCanNotInstall [There has been an error installing one of the Ryzom Core installation files.\n +uiCanNotInstall [There has been an error installing one of the Khanat installation files.\n Please make sure that you have sufficient disk space for the installation.] uiBGD_CategoryDownload [Downloading (1/2)] uiBGD_CategoryInstall [Installing (2/2)] @@ -5959,7 +5735,7 @@ uiBGD_Patch [Downloading] uiBGD_CheckData [Check data] uiBGD_InstallFinished [Installation finished.\n \n - You can now play to Ryzom Core.] + You can now play to Khanat.] uiBGD_LoadVersionError [Error: impossible to load version info. Please make sure your internet connection is operating correctly.] uiBGD_LoadVersionInfo [Loading Version Infos] uiBGD_LoadDownloadList [Updating download list] @@ -5973,27 +5749,27 @@ uiBGD_TimeLeft [({0} left)] uiBGD_FilenameFormat [{0}] uiBGD_RateFormat [ at {0}/s] uiSelectPackage [Package selection] -uiBGD_RyzomUpdateRepair [Ryzom Core Install and Repair] +uiBGD_RyzomUpdateRepair [Khanat Install and Repair] uiBGD_ContentStartProcessFullVersion [You have opted to only install the minimum files required to start playing. The remaining files will be downloaded and installed while you play.] -uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Ryzom Core.\n - The complete version of Ryzom Core requires {0} of disk space.] -uiBGD_ContentStartProcessRepair [You are about to update your installation of Ryzom Core to the latest version.\n +uiBGD_ContentStartProcessInstall [You are about to download and install the latest version of Khanat.\n + The complete version of Khanat requires {0} of disk space.] +uiBGD_ContentStartProcessRepair [You are about to update your installation of Khanat to the latest version.\n This operation will repair any files that are damaged or missing.\n At the end of the update the game configuration options will be reset to the default values.] uiBGD_ContentStartProcessTorrent ['Torrent Mode' uses BitTorent technology to download from several servers at a time. Disabling 'Turbo Download' can fix some types of download problem.] -uiBGD_TitleStartProcessInstall [Welcome to the Ryzom Core Downloader] +uiBGD_TitleStartProcessInstall [Welcome to the Khanat Downloader] uiBGD_TitleInstallSuccess [Congratulations] -uiBGD_ContentInstallSuccess [Ryzom Core has been installed successfully] +uiBGD_ContentInstallSuccess [Khanat has been installed successfully] uiBGD_QuitInstallContent [Do your realy want to quit the installation program.] -uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Ryzom Core icon on your desktop.] +uiBGD_QuitInstallRestart [You will be able to to continue the install process where you have left it by clicking on the Khanat icon on your desktop.] uiBGD_QuitInstallTitle [Quit?] uiBGD_ErrorSupportFormat [Tips on solving common problems on the {0}] -uiBGD_ErrorSupportUrl [http://forums.Ryzom Core.com/forum/showthread.php?t=29129] +uiBGD_ErrorSupportUrl [http://forums.Khanat.com/forum/showthread.php?t=29129] uiBGD_HandShaking [Initiating communication with patcher (try %d/%d)] uiRyzomErrorMsgBoxHelp [Help] uittBrowseFaq [Help] -uiUnsupportedColorDepth [The current desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] -uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Ryzom Core. Please launch Ryzom Core in 16 millions color mode.] +uiUnsupportedColorDepth [The current desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] +uiUnsupportedNewColorDepth [The new desktop color depth is not supported by Khanat. Please launch Khanat in 16 millions color mode.] uiDeathWarningTitle [Coma and Death] uiDeathWarningContent [You are in a coma.\n \n @@ -6045,30 +5821,11 @@ uiAtysianCycle1Ordinal [1st] uiAtysianCycle2Ordinal [2nd] uiAtysianCycle3Ordinal [3rd] uiAtysianCycle4Ordinal [4th] -uiScreenshotSaved [has been saved in your Ryzom Core folder.] -uiRpJobs [Occupations] -uiRpJobsElementary [Basic Occupations] -uiRpJobsAdvanced [Advanced Occupations] -uiRpJobsRoleplay [Roleplay Occupations] -rpjob_200 [Apprentice Butcher] -rpjob_201 [Apprentice Florist] -rpjob_202 [Apprentice Water-Carrier] -rpjob_203 [Apprentice Magnetic Cartographer] -rpjob_204 [Apprentice Toolmaker] -rpjob_205 [Apprentice Medic] -rpjob_206 [Apprentice Larvester] -rpjob_207 [Apprentice Scrollmaker] +uiScreenshotSaved [has been saved in your Khanat folder.] uiRpjobMaxLevel [You have reached the maximum level in this occupation.] -uiChapterI [Chapter I: Changing Times] -uiChapterII [Chapter II: Ready to Fight] -uiChapterIII [Chapter III: Outposts] -uiChapterIV [Chapter IV: Basic Occupations] -uiChapterV [Chapter V: The Road to Power] uiShowTimesInChatCB [Show Timestamps in Chat] uittShowTimesInChat [If checked, displays the current time before all chat messages.] uiEchelon [Grade: ] -/* OLD VALUE : [Show Clock in Compass] */ -/* OLD VALUE : [Show Clock in Compass] */ uiShowClock [Show Clock in Compass] uittShowClock [If checked, displays the current time in the compass.] uiUntranslatedToken [Invalid token: '%s'. No return value and no default specified.] @@ -6151,3 +5908,4 @@ uittNpcName [Show friendly NPC's name above the character] uiNpcTitle [NPC Title] uittNpcTitle [Show frienly NPC's title above the character] uiHands2 [Actions #2] +uiEonSymbiose [The Symbiosis Eon]